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Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.277 by root, Sun Aug 9 13:27:23 2009 UTC vs.
Revision 1.285 by root, Sun Aug 16 17:54:35 2009 UTC

592 after => 1, 592 after => 1,
593 cb => sub { $result_ready->send }, 593 cb => sub { $result_ready->send },
594 ); 594 );
595 595
596 # this "blocks" (while handling events) till the callback 596 # this "blocks" (while handling events) till the callback
597 # calls -<send 597 # calls ->send
598 $result_ready->recv; 598 $result_ready->recv;
599 599
600Example: wait for a timer, but take advantage of the fact that condition 600Example: wait for a timer, but take advantage of the fact that condition
601variables are also callable directly. 601variables are also callable directly.
602 602
666one. For example, a function that pings many hosts in parallel might want 666one. For example, a function that pings many hosts in parallel might want
667to use a condition variable for the whole process. 667to use a condition variable for the whole process.
668 668
669Every call to C<< ->begin >> will increment a counter, and every call to 669Every call to C<< ->begin >> will increment a counter, and every call to
670C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 670C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671>>, the (last) callback passed to C<begin> will be executed. That callback 671>>, the (last) callback passed to C<begin> will be executed, passing the
672is I<supposed> to call C<< ->send >>, but that is not required. If no 672condvar as first argument. That callback is I<supposed> to call C<< ->send
673callback was set, C<send> will be called without any arguments. 673>>, but that is not required. If no group callback was set, C<send> will
674be called without any arguments.
674 675
675You can think of C<< $cv->send >> giving you an OR condition (one call 676You can think of C<< $cv->send >> giving you an OR condition (one call
676sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND 677sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
677condition (all C<begin> calls must be C<end>'ed before the condvar sends). 678condition (all C<begin> calls must be C<end>'ed before the condvar sends).
678 679
705begung can potentially be zero: 706begung can potentially be zero:
706 707
707 my $cv = AnyEvent->condvar; 708 my $cv = AnyEvent->condvar;
708 709
709 my %result; 710 my %result;
710 $cv->begin (sub { $cv->send (\%result) }); 711 $cv->begin (sub { shift->send (\%result) });
711 712
712 for my $host (@list_of_hosts) { 713 for my $host (@list_of_hosts) {
713 $cv->begin; 714 $cv->begin;
714 ping_host_then_call_callback $host, sub { 715 ping_host_then_call_callback $host, sub {
715 $result{$host} = ...; 716 $result{$host} = ...;
1115 1116
1116BEGIN { AnyEvent::common_sense } 1117BEGIN { AnyEvent::common_sense }
1117 1118
1118use Carp (); 1119use Carp ();
1119 1120
1120our $VERSION = 4.92; 1121our $VERSION = '5.111';
1121our $MODEL; 1122our $MODEL;
1122 1123
1123our $AUTOLOAD; 1124our $AUTOLOAD;
1124our @ISA; 1125our @ISA;
1125 1126
1288 # we assume CLOEXEC is already set by perl in all important cases 1289 # we assume CLOEXEC is already set by perl in all important cases
1289 1290
1290 ($fh2, $rw) 1291 ($fh2, $rw)
1291} 1292}
1292 1293
1293############################################################################# 1294=head1 SIMPLIFIED AE API
1294# "new" API, currently only emulation of it 1295
1295############################################################################# 1296Starting with version 5.0, AnyEvent officially supports a second, much
1297simpler, API that is designed to reduce the calling, typing and memory
1298overhead.
1299
1300See the L<AE> manpage for details.
1301
1302=cut
1296 1303
1297package AE; 1304package AE;
1298 1305
1299our $VERSION = $AnyEvent::VERSION; 1306our $VERSION = $AnyEvent::VERSION;
1300 1307
2055through AnyEvent. The benchmark creates a lot of timers (with a zero 2062through AnyEvent. The benchmark creates a lot of timers (with a zero
2056timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2063timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2057which it is), lets them fire exactly once and destroys them again. 2064which it is), lets them fire exactly once and destroys them again.
2058 2065
2059Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2066Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2060distribution. 2067distribution. It uses the L<AE> interface, which makes a real difference
2068for the EV and Perl backends only.
2061 2069
2062=head3 Explanation of the columns 2070=head3 Explanation of the columns
2063 2071
2064I<watcher> is the number of event watchers created/destroyed. Since 2072I<watcher> is the number of event watchers created/destroyed. Since
2065different event models feature vastly different performances, each event 2073different event models feature vastly different performances, each event
2086watcher. 2094watcher.
2087 2095
2088=head3 Results 2096=head3 Results
2089 2097
2090 name watchers bytes create invoke destroy comment 2098 name watchers bytes create invoke destroy comment
2091 EV/EV 400000 224 0.47 0.35 0.27 EV native interface 2099 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2092 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers 2100 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2093 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal 2101 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2094 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation 2102 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2095 Event/Event 16000 517 32.20 31.80 0.81 Event native interface 2103 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2096 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers 2104 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2097 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll 2105 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2098 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll 2106 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2099 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour 2107 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2100 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers 2108 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2101 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event 2109 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2102 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select 2110 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2103 2111
2104=head3 Discussion 2112=head3 Discussion
2105 2113
2106The benchmark does I<not> measure scalability of the event loop very 2114The benchmark does I<not> measure scalability of the event loop very
2107well. For example, a select-based event loop (such as the pure perl one) 2115well. For example, a select-based event loop (such as the pure perl one)
2119benchmark machine, handling an event takes roughly 1600 CPU cycles with 2127benchmark machine, handling an event takes roughly 1600 CPU cycles with
2120EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2128EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2121cycles with POE. 2129cycles with POE.
2122 2130
2123C<EV> is the sole leader regarding speed and memory use, which are both 2131C<EV> is the sole leader regarding speed and memory use, which are both
2124maximal/minimal, respectively. Even when going through AnyEvent, it uses 2132maximal/minimal, respectively. When using the L<AE> API there is zero
2133overhead (when going through the AnyEvent API create is about 5-6 times
2134slower, with other times being equal, so still uses far less memory than
2125far less memory than any other event loop and is still faster than Event 2135any other event loop and is still faster than Event natively).
2126natively.
2127 2136
2128The pure perl implementation is hit in a few sweet spots (both the 2137The pure perl implementation is hit in a few sweet spots (both the
2129constant timeout and the use of a single fd hit optimisations in the perl 2138constant timeout and the use of a single fd hit optimisations in the perl
2130interpreter and the backend itself). Nevertheless this shows that it 2139interpreter and the backend itself). Nevertheless this shows that it
2131adds very little overhead in itself. Like any select-based backend its 2140adds very little overhead in itself. Like any select-based backend its
2205In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 2214In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2206(1%) are active. This mirrors the activity of large servers with many 2215(1%) are active. This mirrors the activity of large servers with many
2207connections, most of which are idle at any one point in time. 2216connections, most of which are idle at any one point in time.
2208 2217
2209Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2218Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2210distribution. 2219distribution. It uses the L<AE> interface, which makes a real difference
2220for the EV and Perl backends only.
2211 2221
2212=head3 Explanation of the columns 2222=head3 Explanation of the columns
2213 2223
2214I<sockets> is the number of sockets, and twice the number of "servers" (as 2224I<sockets> is the number of sockets, and twice the number of "servers" (as
2215each server has a read and write socket end). 2225each server has a read and write socket end).
2223a new one that moves the timeout into the future. 2233a new one that moves the timeout into the future.
2224 2234
2225=head3 Results 2235=head3 Results
2226 2236
2227 name sockets create request 2237 name sockets create request
2228 EV 20000 69.01 11.16 2238 EV 20000 62.66 7.99
2229 Perl 20000 73.32 35.87 2239 Perl 20000 68.32 32.64
2230 IOAsync 20000 157.00 98.14 epoll 2240 IOAsync 20000 174.06 101.15 epoll
2231 IOAsync 20000 159.31 616.06 poll 2241 IOAsync 20000 174.67 610.84 poll
2232 Event 20000 212.62 257.32 2242 Event 20000 202.69 242.91
2233 Glib 20000 651.16 1896.30 2243 Glib 20000 557.01 1689.52
2234 POE 20000 349.67 12317.24 uses POE::Loop::Event 2244 POE 20000 341.54 12086.32 uses POE::Loop::Event
2235 2245
2236=head3 Discussion 2246=head3 Discussion
2237 2247
2238This benchmark I<does> measure scalability and overall performance of the 2248This benchmark I<does> measure scalability and overall performance of the
2239particular event loop. 2249particular event loop.

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