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Revision 1.277 by root, Sun Aug 9 13:27:23 2009 UTC vs.
Revision 1.305 by root, Sun Dec 13 05:13:15 2009 UTC

363might affect timers and time-outs. 363might affect timers and time-outs.
364 364
365When this is the case, you can call this method, which will update the 365When this is the case, you can call this method, which will update the
366event loop's idea of "current time". 366event loop's idea of "current time".
367 367
368A typical example would be a script in a web server (e.g. C<mod_perl>) -
369when mod_perl executes the script, then the event loop will have the wrong
370idea about the "current time" (being potentially far in the past, when the
371script ran the last time). In that case you should arrange a call to C<<
372AnyEvent->now_update >> each time the web server process wakes up again
373(e.g. at the start of your script, or in a handler).
374
368Note that updating the time I<might> cause some events to be handled. 375Note that updating the time I<might> cause some events to be handled.
369 376
370=back 377=back
371 378
372=head2 SIGNAL WATCHERS 379=head2 SIGNAL WATCHERS
395correctly. 402correctly.
396 403
397Example: exit on SIGINT 404Example: exit on SIGINT
398 405
399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
407
408=head3 Restart Behaviour
409
410While restart behaviour is up to the event loop implementation, most will
411not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
412pure perl implementation).
413
414=head3 Safe/Unsafe Signals
415
416Perl signals can be either "safe" (synchronous to opcode handling) or
417"unsafe" (asynchronous) - the former might get delayed indefinitely, the
418latter might corrupt your memory.
419
420AnyEvent signal handlers are, in addition, synchronous to the event loop,
421i.e. they will not interrupt your running perl program but will only be
422called as part of the normal event handling (just like timer, I/O etc.
423callbacks, too).
400 424
401=head3 Signal Races, Delays and Workarounds 425=head3 Signal Races, Delays and Workarounds
402 426
403Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching 427Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404callbacks to signals in a generic way, which is a pity, as you cannot 428callbacks to signals in a generic way, which is a pity, as you cannot
592 after => 1, 616 after => 1,
593 cb => sub { $result_ready->send }, 617 cb => sub { $result_ready->send },
594 ); 618 );
595 619
596 # this "blocks" (while handling events) till the callback 620 # this "blocks" (while handling events) till the callback
597 # calls -<send 621 # calls ->send
598 $result_ready->recv; 622 $result_ready->recv;
599 623
600Example: wait for a timer, but take advantage of the fact that condition 624Example: wait for a timer, but take advantage of the fact that condition
601variables are also callable directly. 625variables are also callable directly.
602 626
666one. For example, a function that pings many hosts in parallel might want 690one. For example, a function that pings many hosts in parallel might want
667to use a condition variable for the whole process. 691to use a condition variable for the whole process.
668 692
669Every call to C<< ->begin >> will increment a counter, and every call to 693Every call to C<< ->begin >> will increment a counter, and every call to
670C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 694C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671>>, the (last) callback passed to C<begin> will be executed. That callback 695>>, the (last) callback passed to C<begin> will be executed, passing the
672is I<supposed> to call C<< ->send >>, but that is not required. If no 696condvar as first argument. That callback is I<supposed> to call C<< ->send
673callback was set, C<send> will be called without any arguments. 697>>, but that is not required. If no group callback was set, C<send> will
698be called without any arguments.
674 699
675You can think of C<< $cv->send >> giving you an OR condition (one call 700You can think of C<< $cv->send >> giving you an OR condition (one call
676sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND 701sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
677condition (all C<begin> calls must be C<end>'ed before the condvar sends). 702condition (all C<begin> calls must be C<end>'ed before the condvar sends).
678 703
705begung can potentially be zero: 730begung can potentially be zero:
706 731
707 my $cv = AnyEvent->condvar; 732 my $cv = AnyEvent->condvar;
708 733
709 my %result; 734 my %result;
710 $cv->begin (sub { $cv->send (\%result) }); 735 $cv->begin (sub { shift->send (\%result) });
711 736
712 for my $host (@list_of_hosts) { 737 for my $host (@list_of_hosts) {
713 $cv->begin; 738 $cv->begin;
714 ping_host_then_call_callback $host, sub { 739 ping_host_then_call_callback $host, sub {
715 $result{$host} = ...; 740 $result{$host} = ...;
941You should check C<$AnyEvent::MODEL> before adding to this array, though: 966You should check C<$AnyEvent::MODEL> before adding to this array, though:
942if it is defined then the event loop has already been detected, and the 967if it is defined then the event loop has already been detected, and the
943array will be ignored. 968array will be ignored.
944 969
945Best use C<AnyEvent::post_detect { BLOCK }> when your application allows 970Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
946it,as it takes care of these details. 971it, as it takes care of these details.
947 972
948This variable is mainly useful for modules that can do something useful 973This variable is mainly useful for modules that can do something useful
949when AnyEvent is used and thus want to know when it is initialised, but do 974when AnyEvent is used and thus want to know when it is initialised, but do
950not need to even load it by default. This array provides the means to hook 975not need to even load it by default. This array provides the means to hook
951into AnyEvent passively, without loading it. 976into AnyEvent passively, without loading it.
977
978Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
979together, you could put this into Coro (this is the actual code used by
980Coro to accomplish this):
981
982 if (defined $AnyEvent::MODEL) {
983 # AnyEvent already initialised, so load Coro::AnyEvent
984 require Coro::AnyEvent;
985 } else {
986 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
987 # as soon as it is
988 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
989 }
952 990
953=back 991=back
954 992
955=head1 WHAT TO DO IN A MODULE 993=head1 WHAT TO DO IN A MODULE
956 994
1105 1143
1106package AnyEvent; 1144package AnyEvent;
1107 1145
1108# basically a tuned-down version of common::sense 1146# basically a tuned-down version of common::sense
1109sub common_sense { 1147sub common_sense {
1110 # no warnings 1148 # from common:.sense 1.0
1111 ${^WARNING_BITS} ^= ${^WARNING_BITS}; 1149 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1112 # use strict vars subs 1150 # use strict vars subs
1113 $^H |= 0x00000600; 1151 $^H |= 0x00000600;
1114} 1152}
1115 1153
1116BEGIN { AnyEvent::common_sense } 1154BEGIN { AnyEvent::common_sense }
1117 1155
1118use Carp (); 1156use Carp ();
1119 1157
1120our $VERSION = 4.92; 1158our $VERSION = '5.22';
1121our $MODEL; 1159our $MODEL;
1122 1160
1123our $AUTOLOAD; 1161our $AUTOLOAD;
1124our @ISA; 1162our @ISA;
1125 1163
1126our @REGISTRY; 1164our @REGISTRY;
1127
1128our $WIN32;
1129 1165
1130our $VERBOSE; 1166our $VERBOSE;
1131 1167
1132BEGIN { 1168BEGIN {
1133 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }"; 1169 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1288 # we assume CLOEXEC is already set by perl in all important cases 1324 # we assume CLOEXEC is already set by perl in all important cases
1289 1325
1290 ($fh2, $rw) 1326 ($fh2, $rw)
1291} 1327}
1292 1328
1293############################################################################# 1329=head1 SIMPLIFIED AE API
1294# "new" API, currently only emulation of it 1330
1295############################################################################# 1331Starting with version 5.0, AnyEvent officially supports a second, much
1332simpler, API that is designed to reduce the calling, typing and memory
1333overhead.
1334
1335See the L<AE> manpage for details.
1336
1337=cut
1296 1338
1297package AE; 1339package AE;
1298 1340
1299our $VERSION = $AnyEvent::VERSION; 1341our $VERSION = $AnyEvent::VERSION;
1300 1342
1336 1378
1337package AnyEvent::Base; 1379package AnyEvent::Base;
1338 1380
1339# default implementations for many methods 1381# default implementations for many methods
1340 1382
1341sub _time { 1383sub _time() {
1342 # probe for availability of Time::HiRes 1384 # probe for availability of Time::HiRes
1343 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") { 1385 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1344 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8; 1386 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1345 *_time = \&Time::HiRes::time; 1387 *_time = \&Time::HiRes::time;
1346 # if (eval "use POSIX (); (POSIX::times())... 1388 # if (eval "use POSIX (); (POSIX::times())...
1366 1408
1367our $HAVE_ASYNC_INTERRUPT; 1409our $HAVE_ASYNC_INTERRUPT;
1368 1410
1369sub _have_async_interrupt() { 1411sub _have_async_interrupt() {
1370 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} 1412 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1371 && eval "use Async::Interrupt 1.0 (); 1") 1413 && eval "use Async::Interrupt 1.02 (); 1")
1372 unless defined $HAVE_ASYNC_INTERRUPT; 1414 unless defined $HAVE_ASYNC_INTERRUPT;
1373 1415
1374 $HAVE_ASYNC_INTERRUPT 1416 $HAVE_ASYNC_INTERRUPT
1375} 1417}
1376 1418
1379our ($SIG_COUNT, $SIG_TW); 1421our ($SIG_COUNT, $SIG_TW);
1380 1422
1381sub _signal_exec { 1423sub _signal_exec {
1382 $HAVE_ASYNC_INTERRUPT 1424 $HAVE_ASYNC_INTERRUPT
1383 ? $SIGPIPE_R->drain 1425 ? $SIGPIPE_R->drain
1384 : sysread $SIGPIPE_R, my $dummy, 9; 1426 : sysread $SIGPIPE_R, (my $dummy), 9;
1385 1427
1386 while (%SIG_EV) { 1428 while (%SIG_EV) {
1387 for (keys %SIG_EV) { 1429 for (keys %SIG_EV) {
1388 delete $SIG_EV{$_}; 1430 delete $SIG_EV{$_};
1389 $_->() for values %{ $SIG_CB{$_} || {} }; 1431 $_->() for values %{ $SIG_CB{$_} || {} };
1905 warn "read: $input\n"; # output what has been read 1947 warn "read: $input\n"; # output what has been read
1906 $cv->send if $input =~ /^q/i; # quit program if /^q/i 1948 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1907 }, 1949 },
1908 ); 1950 );
1909 1951
1910 my $time_watcher; # can only be used once
1911
1912 sub new_timer {
1913 $timer = AnyEvent->timer (after => 1, cb => sub { 1952 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1914 warn "timeout\n"; # print 'timeout' about every second 1953 warn "timeout\n"; # print 'timeout' at most every second
1915 &new_timer; # and restart the time
1916 }); 1954 });
1917 }
1918
1919 new_timer; # create first timer
1920 1955
1921 $cv->recv; # wait until user enters /^q/i 1956 $cv->recv; # wait until user enters /^q/i
1922 1957
1923=head1 REAL-WORLD EXAMPLE 1958=head1 REAL-WORLD EXAMPLE
1924 1959
2055through AnyEvent. The benchmark creates a lot of timers (with a zero 2090through AnyEvent. The benchmark creates a lot of timers (with a zero
2056timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2091timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2057which it is), lets them fire exactly once and destroys them again. 2092which it is), lets them fire exactly once and destroys them again.
2058 2093
2059Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2094Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2060distribution. 2095distribution. It uses the L<AE> interface, which makes a real difference
2096for the EV and Perl backends only.
2061 2097
2062=head3 Explanation of the columns 2098=head3 Explanation of the columns
2063 2099
2064I<watcher> is the number of event watchers created/destroyed. Since 2100I<watcher> is the number of event watchers created/destroyed. Since
2065different event models feature vastly different performances, each event 2101different event models feature vastly different performances, each event
2086watcher. 2122watcher.
2087 2123
2088=head3 Results 2124=head3 Results
2089 2125
2090 name watchers bytes create invoke destroy comment 2126 name watchers bytes create invoke destroy comment
2091 EV/EV 400000 224 0.47 0.35 0.27 EV native interface 2127 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2092 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers 2128 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2093 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal 2129 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2094 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation 2130 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2095 Event/Event 16000 517 32.20 31.80 0.81 Event native interface 2131 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2096 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers 2132 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2097 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll 2133 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2098 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll 2134 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2099 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour 2135 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2100 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers 2136 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2101 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event 2137 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2102 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select 2138 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2103 2139
2104=head3 Discussion 2140=head3 Discussion
2105 2141
2106The benchmark does I<not> measure scalability of the event loop very 2142The benchmark does I<not> measure scalability of the event loop very
2107well. For example, a select-based event loop (such as the pure perl one) 2143well. For example, a select-based event loop (such as the pure perl one)
2119benchmark machine, handling an event takes roughly 1600 CPU cycles with 2155benchmark machine, handling an event takes roughly 1600 CPU cycles with
2120EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2156EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2121cycles with POE. 2157cycles with POE.
2122 2158
2123C<EV> is the sole leader regarding speed and memory use, which are both 2159C<EV> is the sole leader regarding speed and memory use, which are both
2124maximal/minimal, respectively. Even when going through AnyEvent, it uses 2160maximal/minimal, respectively. When using the L<AE> API there is zero
2161overhead (when going through the AnyEvent API create is about 5-6 times
2162slower, with other times being equal, so still uses far less memory than
2125far less memory than any other event loop and is still faster than Event 2163any other event loop and is still faster than Event natively).
2126natively.
2127 2164
2128The pure perl implementation is hit in a few sweet spots (both the 2165The pure perl implementation is hit in a few sweet spots (both the
2129constant timeout and the use of a single fd hit optimisations in the perl 2166constant timeout and the use of a single fd hit optimisations in the perl
2130interpreter and the backend itself). Nevertheless this shows that it 2167interpreter and the backend itself). Nevertheless this shows that it
2131adds very little overhead in itself. Like any select-based backend its 2168adds very little overhead in itself. Like any select-based backend its
2205In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 2242In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2206(1%) are active. This mirrors the activity of large servers with many 2243(1%) are active. This mirrors the activity of large servers with many
2207connections, most of which are idle at any one point in time. 2244connections, most of which are idle at any one point in time.
2208 2245
2209Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2246Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2210distribution. 2247distribution. It uses the L<AE> interface, which makes a real difference
2248for the EV and Perl backends only.
2211 2249
2212=head3 Explanation of the columns 2250=head3 Explanation of the columns
2213 2251
2214I<sockets> is the number of sockets, and twice the number of "servers" (as 2252I<sockets> is the number of sockets, and twice the number of "servers" (as
2215each server has a read and write socket end). 2253each server has a read and write socket end).
2223a new one that moves the timeout into the future. 2261a new one that moves the timeout into the future.
2224 2262
2225=head3 Results 2263=head3 Results
2226 2264
2227 name sockets create request 2265 name sockets create request
2228 EV 20000 69.01 11.16 2266 EV 20000 62.66 7.99
2229 Perl 20000 73.32 35.87 2267 Perl 20000 68.32 32.64
2230 IOAsync 20000 157.00 98.14 epoll 2268 IOAsync 20000 174.06 101.15 epoll
2231 IOAsync 20000 159.31 616.06 poll 2269 IOAsync 20000 174.67 610.84 poll
2232 Event 20000 212.62 257.32 2270 Event 20000 202.69 242.91
2233 Glib 20000 651.16 1896.30 2271 Glib 20000 557.01 1689.52
2234 POE 20000 349.67 12317.24 uses POE::Loop::Event 2272 POE 20000 341.54 12086.32 uses POE::Loop::Event
2235 2273
2236=head3 Discussion 2274=head3 Discussion
2237 2275
2238This benchmark I<does> measure scalability and overall performance of the 2276This benchmark I<does> measure scalability and overall performance of the
2239particular event loop. 2277particular event loop.
2365As you can see, the AnyEvent + EV combination even beats the 2403As you can see, the AnyEvent + EV combination even beats the
2366hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl 2404hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2367backend easily beats IO::Lambda and POE. 2405backend easily beats IO::Lambda and POE.
2368 2406
2369And even the 100% non-blocking version written using the high-level (and 2407And even the 100% non-blocking version written using the high-level (and
2370slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a 2408slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2371large margin, even though it does all of DNS, tcp-connect and socket I/O 2409higher level ("unoptimised") abstractions by a large margin, even though
2372in a non-blocking way. 2410it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2373 2411
2374The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and 2412The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2375F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are 2413F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2376part of the IO::lambda distribution and were used without any changes. 2414part of the IO::Lambda distribution and were used without any changes.
2377 2415
2378 2416
2379=head1 SIGNALS 2417=head1 SIGNALS
2380 2418
2381AnyEvent currently installs handlers for these signals: 2419AnyEvent currently installs handlers for these signals:
2423it's built-in modules) are required to use it. 2461it's built-in modules) are required to use it.
2424 2462
2425That does not mean that AnyEvent won't take advantage of some additional 2463That does not mean that AnyEvent won't take advantage of some additional
2426modules if they are installed. 2464modules if they are installed.
2427 2465
2428This section epxlains which additional modules will be used, and how they 2466This section explains which additional modules will be used, and how they
2429affect AnyEvent's operetion. 2467affect AnyEvent's operation.
2430 2468
2431=over 4 2469=over 4
2432 2470
2433=item L<Async::Interrupt> 2471=item L<Async::Interrupt>
2434 2472
2439catch the signals) with some delay (default is 10 seconds, look for 2477catch the signals) with some delay (default is 10 seconds, look for
2440C<$AnyEvent::MAX_SIGNAL_LATENCY>). 2478C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2441 2479
2442If this module is available, then it will be used to implement signal 2480If this module is available, then it will be used to implement signal
2443catching, which means that signals will not be delayed, and the event loop 2481catching, which means that signals will not be delayed, and the event loop
2444will not be interrupted regularly, which is more efficient (And good for 2482will not be interrupted regularly, which is more efficient (and good for
2445battery life on laptops). 2483battery life on laptops).
2446 2484
2447This affects not just the pure-perl event loop, but also other event loops 2485This affects not just the pure-perl event loop, but also other event loops
2448that have no signal handling on their own (e.g. Glib, Tk, Qt). 2486that have no signal handling on their own (e.g. Glib, Tk, Qt).
2449 2487
2470lot less memory), but otherwise doesn't affect guard operation much. It is 2508lot less memory), but otherwise doesn't affect guard operation much. It is
2471purely used for performance. 2509purely used for performance.
2472 2510
2473=item L<JSON> and L<JSON::XS> 2511=item L<JSON> and L<JSON::XS>
2474 2512
2475This module is required when you want to read or write JSON data via 2513One of these modules is required when you want to read or write JSON data
2476L<AnyEvent::Handle>. It is also written in pure-perl, but can take 2514via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2477advantage of the ultra-high-speed L<JSON::XS> module when it is installed. 2515advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2478 2516
2479In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is 2517In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2480installed. 2518installed.
2481 2519
2499 2537
2500Most event libraries are not fork-safe. The ones who are usually are 2538Most event libraries are not fork-safe. The ones who are usually are
2501because they rely on inefficient but fork-safe C<select> or C<poll> 2539because they rely on inefficient but fork-safe C<select> or C<poll>
2502calls. Only L<EV> is fully fork-aware. 2540calls. Only L<EV> is fully fork-aware.
2503 2541
2542This means that, in general, you cannot fork and do event processing
2543in the child if a watcher was created before the fork (which in turn
2544initialises the event library).
2545
2504If you have to fork, you must either do so I<before> creating your first 2546If you have to fork, you must either do so I<before> creating your first
2505watcher OR you must not use AnyEvent at all in the child OR you must do 2547watcher OR you must not use AnyEvent at all in the child OR you must do
2506something completely out of the scope of AnyEvent. 2548something completely out of the scope of AnyEvent.
2549
2550The problem of doing event processing in the parent I<and> the child
2551is much more complicated: even for backends that I<are> fork-aware or
2552fork-safe, their behaviour is not usually what you want: fork clones all
2553watchers, that means all timers, I/O watchers etc. are active in both
2554parent and child, which is almost never what you want.
2507 2555
2508 2556
2509=head1 SECURITY CONSIDERATIONS 2557=head1 SECURITY CONSIDERATIONS
2510 2558
2511AnyEvent can be forced to load any event model via 2559AnyEvent can be forced to load any event model via

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