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Revision 1.331 by root, Tue Aug 31 01:00:48 2010 UTC

7 7
8=head1 SYNOPSIS 8=head1 SYNOPSIS
9 9
10 use AnyEvent; 10 use AnyEvent;
11 11
12 # if you prefer function calls, look at the L<AE> manpage for 12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API. 13 # an alternative API.
14 14
15 # file handle or descriptor readable 15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... }); 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17 17
18 # one-shot or repeating timers 18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... }); 19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ... 20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21 21
22 print AnyEvent->now; # prints current event loop time 22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time. 23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24 24
25 # POSIX signal 25 # POSIX signal
76module users into the same thing by forcing them to use the same event 76module users into the same thing by forcing them to use the same event
77model you use. 77model you use.
78 78
79For modules like POE or IO::Async (which is a total misnomer as it is 79For modules like POE or IO::Async (which is a total misnomer as it is
80actually doing all I/O I<synchronously>...), using them in your module is 80actually doing all I/O I<synchronously>...), using them in your module is
81like joining a cult: After you joined, you are dependent on them and you 81like joining a cult: After you join, you are dependent on them and you
82cannot use anything else, as they are simply incompatible to everything 82cannot use anything else, as they are simply incompatible to everything
83that isn't them. What's worse, all the potential users of your 83that isn't them. What's worse, all the potential users of your
84module are I<also> forced to use the same event loop you use. 84module are I<also> forced to use the same event loop you use.
85 85
86AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 86AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
87fine. AnyEvent + Tk works fine etc. etc. but none of these work together 87fine. AnyEvent + Tk works fine etc. etc. but none of these work together
88with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if 88with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
89your module uses one of those, every user of your module has to use it, 89your module uses one of those, every user of your module has to use it,
90too. But if your module uses AnyEvent, it works transparently with all 90too. But if your module uses AnyEvent, it works transparently with all
91event models it supports (including stuff like IO::Async, as long as those 91event models it supports (including stuff like IO::Async, as long as those
92use one of the supported event loops. It is trivial to add new event loops 92use one of the supported event loops. It is easy to add new event loops
93to AnyEvent, too, so it is future-proof). 93to AnyEvent, too, so it is future-proof).
94 94
95In addition to being free of having to use I<the one and only true event 95In addition to being free of having to use I<the one and only true event
96model>, AnyEvent also is free of bloat and policy: with POE or similar 96model>, AnyEvent also is free of bloat and policy: with POE or similar
97modules, you get an enormous amount of code and strict rules you have to 97modules, you get an enormous amount of code and strict rules you have to
98follow. AnyEvent, on the other hand, is lean and up to the point, by only 98follow. AnyEvent, on the other hand, is lean and to the point, by only
99offering the functionality that is necessary, in as thin as a wrapper as 99offering the functionality that is necessary, in as thin as a wrapper as
100technically possible. 100technically possible.
101 101
102Of course, AnyEvent comes with a big (and fully optional!) toolbox 102Of course, AnyEvent comes with a big (and fully optional!) toolbox
103of useful functionality, such as an asynchronous DNS resolver, 100% 103of useful functionality, such as an asynchronous DNS resolver, 100%
109useful) and you want to force your users to use the one and only event 109useful) and you want to force your users to use the one and only event
110model, you should I<not> use this module. 110model, you should I<not> use this module.
111 111
112=head1 DESCRIPTION 112=head1 DESCRIPTION
113 113
114L<AnyEvent> provides an identical interface to multiple event loops. This 114L<AnyEvent> provides a uniform interface to various event loops. This
115allows module authors to utilise an event loop without forcing module 115allows module authors to use event loop functionality without forcing
116users to use the same event loop (as only a single event loop can coexist 116module users to use a specific event loop implementation (since more
117peacefully at any one time). 117than one event loop cannot coexist peacefully).
118 118
119The interface itself is vaguely similar, but not identical to the L<Event> 119The interface itself is vaguely similar, but not identical to the L<Event>
120module. 120module.
121 121
122During the first call of any watcher-creation method, the module tries 122During the first call of any watcher-creation method, the module tries
123to detect the currently loaded event loop by probing whether one of the 123to detect the currently loaded event loop by probing whether one of the
124following modules is already loaded: L<EV>, 124following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
125L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 125L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
126L<POE>. The first one found is used. If none are found, the module tries 126found is used. If none are detected, the module tries to load the first
127to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 127four modules in the order given; but note that if L<EV> is not
128adaptor should always succeed) in the order given. The first one that can 128available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
129be successfully loaded will be used. If, after this, still none could be 129the other two are not normally tried.
130found, AnyEvent will fall back to a pure-perl event loop, which is not
131very efficient, but should work everywhere.
132 130
133Because AnyEvent first checks for modules that are already loaded, loading 131Because AnyEvent first checks for modules that are already loaded, loading
134an event model explicitly before first using AnyEvent will likely make 132an event model explicitly before first using AnyEvent will likely make
135that model the default. For example: 133that model the default. For example:
136 134
138 use AnyEvent; 136 use AnyEvent;
139 137
140 # .. AnyEvent will likely default to Tk 138 # .. AnyEvent will likely default to Tk
141 139
142The I<likely> means that, if any module loads another event model and 140The I<likely> means that, if any module loads another event model and
143starts using it, all bets are off. Maybe you should tell their authors to 141starts using it, all bets are off - this case should be very rare though,
144use AnyEvent so their modules work together with others seamlessly... 142as very few modules hardcode event loops without announcing this very
143loudly.
145 144
146The pure-perl implementation of AnyEvent is called 145The pure-perl implementation of AnyEvent is called
147C<AnyEvent::Impl::Perl>. Like other event modules you can load it 146C<AnyEvent::Impl::Perl>. Like other event modules you can load it
148explicitly and enjoy the high availability of that event loop :) 147explicitly and enjoy the high availability of that event loop :)
149 148
158callback when the event occurs (of course, only when the event model 157callback when the event occurs (of course, only when the event model
159is in control). 158is in control).
160 159
161Note that B<callbacks must not permanently change global variables> 160Note that B<callbacks must not permanently change global variables>
162potentially in use by the event loop (such as C<$_> or C<$[>) and that B<< 161potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
163callbacks must not C<die> >>. The former is good programming practise in 162callbacks must not C<die> >>. The former is good programming practice in
164Perl and the latter stems from the fact that exception handling differs 163Perl and the latter stems from the fact that exception handling differs
165widely between event loops. 164widely between event loops.
166 165
167To disable the watcher you have to destroy it (e.g. by setting the 166To disable a watcher you have to destroy it (e.g. by setting the
168variable you store it in to C<undef> or otherwise deleting all references 167variable you store it in to C<undef> or otherwise deleting all references
169to it). 168to it).
170 169
171All watchers are created by calling a method on the C<AnyEvent> class. 170All watchers are created by calling a method on the C<AnyEvent> class.
172 171
173Many watchers either are used with "recursion" (repeating timers for 172Many watchers either are used with "recursion" (repeating timers for
174example), or need to refer to their watcher object in other ways. 173example), or need to refer to their watcher object in other ways.
175 174
176An any way to achieve that is this pattern: 175One way to achieve that is this pattern:
177 176
178 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 177 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
179 # you can use $w here, for example to undef it 178 # you can use $w here, for example to undef it
180 undef $w; 179 undef $w;
181 }); 180 });
213 212
214The I/O watcher might use the underlying file descriptor or a copy of it. 213The I/O watcher might use the underlying file descriptor or a copy of it.
215You must not close a file handle as long as any watcher is active on the 214You must not close a file handle as long as any watcher is active on the
216underlying file descriptor. 215underlying file descriptor.
217 216
218Some event loops issue spurious readyness notifications, so you should 217Some event loops issue spurious readiness notifications, so you should
219always use non-blocking calls when reading/writing from/to your file 218always use non-blocking calls when reading/writing from/to your file
220handles. 219handles.
221 220
222Example: wait for readability of STDIN, then read a line and disable the 221Example: wait for readability of STDIN, then read a line and disable the
223watcher. 222watcher.
247 246
248Although the callback might get passed parameters, their value and 247Although the callback might get passed parameters, their value and
249presence is undefined and you cannot rely on them. Portable AnyEvent 248presence is undefined and you cannot rely on them. Portable AnyEvent
250callbacks cannot use arguments passed to time watcher callbacks. 249callbacks cannot use arguments passed to time watcher callbacks.
251 250
252The callback will normally be invoked once only. If you specify another 251The callback will normally be invoked only once. If you specify another
253parameter, C<interval>, as a strictly positive number (> 0), then the 252parameter, C<interval>, as a strictly positive number (> 0), then the
254callback will be invoked regularly at that interval (in fractional 253callback will be invoked regularly at that interval (in fractional
255seconds) after the first invocation. If C<interval> is specified with a 254seconds) after the first invocation. If C<interval> is specified with a
256false value, then it is treated as if it were missing. 255false value, then it is treated as if it were not specified at all.
257 256
258The callback will be rescheduled before invoking the callback, but no 257The callback will be rescheduled before invoking the callback, but no
259attempt is done to avoid timer drift in most backends, so the interval is 258attempt is made to avoid timer drift in most backends, so the interval is
260only approximate. 259only approximate.
261 260
262Example: fire an event after 7.7 seconds. 261Example: fire an event after 7.7 seconds.
263 262
264 my $w = AnyEvent->timer (after => 7.7, cb => sub { 263 my $w = AnyEvent->timer (after => 7.7, cb => sub {
282 281
283While most event loops expect timers to specified in a relative way, they 282While most event loops expect timers to specified in a relative way, they
284use absolute time internally. This makes a difference when your clock 283use absolute time internally. This makes a difference when your clock
285"jumps", for example, when ntp decides to set your clock backwards from 284"jumps", for example, when ntp decides to set your clock backwards from
286the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 285the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
287fire "after" a second might actually take six years to finally fire. 286fire "after a second" might actually take six years to finally fire.
288 287
289AnyEvent cannot compensate for this. The only event loop that is conscious 288AnyEvent cannot compensate for this. The only event loop that is conscious
290about these issues is L<EV>, which offers both relative (ev_timer, based 289of these issues is L<EV>, which offers both relative (ev_timer, based
291on true relative time) and absolute (ev_periodic, based on wallclock time) 290on true relative time) and absolute (ev_periodic, based on wallclock time)
292timers. 291timers.
293 292
294AnyEvent always prefers relative timers, if available, matching the 293AnyEvent always prefers relative timers, if available, matching the
295AnyEvent API. 294AnyEvent API.
317I<In almost all cases (in all cases if you don't care), this is the 316I<In almost all cases (in all cases if you don't care), this is the
318function to call when you want to know the current time.> 317function to call when you want to know the current time.>
319 318
320This function is also often faster then C<< AnyEvent->time >>, and 319This function is also often faster then C<< AnyEvent->time >>, and
321thus the preferred method if you want some timestamp (for example, 320thus the preferred method if you want some timestamp (for example,
322L<AnyEvent::Handle> uses this to update it's activity timeouts). 321L<AnyEvent::Handle> uses this to update its activity timeouts).
323 322
324The rest of this section is only of relevance if you try to be very exact 323The rest of this section is only of relevance if you try to be very exact
325with your timing, you can skip it without bad conscience. 324with your timing; you can skip it without a bad conscience.
326 325
327For a practical example of when these times differ, consider L<Event::Lib> 326For a practical example of when these times differ, consider L<Event::Lib>
328and L<EV> and the following set-up: 327and L<EV> and the following set-up:
329 328
330The event loop is running and has just invoked one of your callback at 329The event loop is running and has just invoked one of your callbacks at
331time=500 (assume no other callbacks delay processing). In your callback, 330time=500 (assume no other callbacks delay processing). In your callback,
332you wait a second by executing C<sleep 1> (blocking the process for a 331you wait a second by executing C<sleep 1> (blocking the process for a
333second) and then (at time=501) you create a relative timer that fires 332second) and then (at time=501) you create a relative timer that fires
334after three seconds. 333after three seconds.
335 334
428=head3 Signal Races, Delays and Workarounds 427=head3 Signal Races, Delays and Workarounds
429 428
430Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching 429Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
431callbacks to signals in a generic way, which is a pity, as you cannot 430callbacks to signals in a generic way, which is a pity, as you cannot
432do race-free signal handling in perl, requiring C libraries for 431do race-free signal handling in perl, requiring C libraries for
433this. AnyEvent will try to do it's best, which means in some cases, 432this. AnyEvent will try to do its best, which means in some cases,
434signals will be delayed. The maximum time a signal might be delayed is 433signals will be delayed. The maximum time a signal might be delayed is
435specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This 434specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
436variable can be changed only before the first signal watcher is created, 435variable can be changed only before the first signal watcher is created,
437and should be left alone otherwise. This variable determines how often 436and should be left alone otherwise. This variable determines how often
438AnyEvent polls for signals (in case a wake-up was missed). Higher values 437AnyEvent polls for signals (in case a wake-up was missed). Higher values
440saving. 439saving.
441 440
442All these problems can be avoided by installing the optional 441All these problems can be avoided by installing the optional
443L<Async::Interrupt> module, which works with most event loops. It will not 442L<Async::Interrupt> module, which works with most event loops. It will not
444work with inherently broken event loops such as L<Event> or L<Event::Lib> 443work with inherently broken event loops such as L<Event> or L<Event::Lib>
445(and not with L<POE> currently, as POE does it's own workaround with 444(and not with L<POE> currently, as POE does its own workaround with
446one-second latency). For those, you just have to suffer the delays. 445one-second latency). For those, you just have to suffer the delays.
447 446
448=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
449 448
450 $w = AnyEvent->child (pid => <process id>, cb => <callback>); 449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
451 450
452You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
453 452
454The child process is specified by the C<pid> argument (one some backends, 453The child process is specified by the C<pid> argument (on some backends,
455using C<0> watches for any child process exit, on others this will 454using C<0> watches for any child process exit, on others this will
456croak). The watcher will be triggered only when the child process has 455croak). The watcher will be triggered only when the child process has
457finished and an exit status is available, not on any trace events 456finished and an exit status is available, not on any trace events
458(stopped/continued). 457(stopped/continued).
459 458
506 505
507=head2 IDLE WATCHERS 506=head2 IDLE WATCHERS
508 507
509 $w = AnyEvent->idle (cb => <callback>); 508 $w = AnyEvent->idle (cb => <callback>);
510 509
511Repeatedly invoke the callback after the process becomes idle, until 510This will repeatedly invoke the callback after the process becomes idle,
512either the watcher is destroyed or new events have been detected. 511until either the watcher is destroyed or new events have been detected.
513 512
514Idle watchers are useful when there is a need to do something, but it 513Idle watchers are useful when there is a need to do something, but it
515is not so important (or wise) to do it instantly. The callback will be 514is not so important (or wise) to do it instantly. The callback will be
516invoked only when there is "nothing better to do", which is usually 515invoked only when there is "nothing better to do", which is usually
517defined as "all outstanding events have been handled and no new events 516defined as "all outstanding events have been handled and no new events
556will actively watch for new events and call your callbacks. 555will actively watch for new events and call your callbacks.
557 556
558AnyEvent is slightly different: it expects somebody else to run the event 557AnyEvent is slightly different: it expects somebody else to run the event
559loop and will only block when necessary (usually when told by the user). 558loop and will only block when necessary (usually when told by the user).
560 559
561The instrument to do that is called a "condition variable", so called 560The tool to do that is called a "condition variable", so called because
562because they represent a condition that must become true. 561they represent a condition that must become true.
563 562
564Now is probably a good time to look at the examples further below. 563Now is probably a good time to look at the examples further below.
565 564
566Condition variables can be created by calling the C<< AnyEvent->condvar 565Condition variables can be created by calling the C<< AnyEvent->condvar
567>> method, usually without arguments. The only argument pair allowed is 566>> method, usually without arguments. The only argument pair allowed is
572After creation, the condition variable is "false" until it becomes "true" 571After creation, the condition variable is "false" until it becomes "true"
573by calling the C<send> method (or calling the condition variable as if it 572by calling the C<send> method (or calling the condition variable as if it
574were a callback, read about the caveats in the description for the C<< 573were a callback, read about the caveats in the description for the C<<
575->send >> method). 574->send >> method).
576 575
577Condition variables are similar to callbacks, except that you can 576Since condition variables are the most complex part of the AnyEvent API, here are
578optionally wait for them. They can also be called merge points - points 577some different mental models of what they are - pick the ones you can connect to:
579in time where multiple outstanding events have been processed. And yet 578
580another way to call them is transactions - each condition variable can be 579=over 4
581used to represent a transaction, which finishes at some point and delivers 580
582a result. And yet some people know them as "futures" - a promise to 581=item * Condition variables are like callbacks - you can call them (and pass them instead
583compute/deliver something that you can wait for. 582of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584=item * Condition variables are signals - one side can emit or send them,
585the other side can wait for them, or install a handler that is called when
586the signal fires.
587
588=item * Condition variables are like "Merge Points" - points in your program
589where you merge multiple independent results/control flows into one.
590
591=item * Condition variables represent a transaction - functions that start
592some kind of transaction can return them, leaving the caller the choice
593between waiting in a blocking fashion, or setting a callback.
594
595=item * Condition variables represent future values, or promises to deliver
596some result, long before the result is available.
597
598=back
584 599
585Condition variables are very useful to signal that something has finished, 600Condition variables are very useful to signal that something has finished,
586for example, if you write a module that does asynchronous http requests, 601for example, if you write a module that does asynchronous http requests,
587then a condition variable would be the ideal candidate to signal the 602then a condition variable would be the ideal candidate to signal the
588availability of results. The user can either act when the callback is 603availability of results. The user can either act when the callback is
601 616
602Condition variables are represented by hash refs in perl, and the keys 617Condition variables are represented by hash refs in perl, and the keys
603used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 618used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
604easy (it is often useful to build your own transaction class on top of 619easy (it is often useful to build your own transaction class on top of
605AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 620AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
606it's C<new> method in your own C<new> method. 621its C<new> method in your own C<new> method.
607 622
608There are two "sides" to a condition variable - the "producer side" which 623There are two "sides" to a condition variable - the "producer side" which
609eventually calls C<< -> send >>, and the "consumer side", which waits 624eventually calls C<< -> send >>, and the "consumer side", which waits
610for the send to occur. 625for the send to occur.
611 626
676they were a code reference). Calling them directly is the same as calling 691they were a code reference). Calling them directly is the same as calling
677C<send>. 692C<send>.
678 693
679=item $cv->croak ($error) 694=item $cv->croak ($error)
680 695
681Similar to send, but causes all call's to C<< ->recv >> to invoke 696Similar to send, but causes all calls to C<< ->recv >> to invoke
682C<Carp::croak> with the given error message/object/scalar. 697C<Carp::croak> with the given error message/object/scalar.
683 698
684This can be used to signal any errors to the condition variable 699This can be used to signal any errors to the condition variable
685user/consumer. Doing it this way instead of calling C<croak> directly 700user/consumer. Doing it this way instead of calling C<croak> directly
686delays the error detetcion, but has the overwhelmign advantage that it 701delays the error detection, but has the overwhelming advantage that it
687diagnoses the error at the place where the result is expected, and not 702diagnoses the error at the place where the result is expected, and not
688deep in some event clalback without connection to the actual code causing 703deep in some event callback with no connection to the actual code causing
689the problem. 704the problem.
690 705
691=item $cv->begin ([group callback]) 706=item $cv->begin ([group callback])
692 707
693=item $cv->end 708=item $cv->end
731one call to C<begin>, so the condvar waits for all calls to C<end> before 746one call to C<begin>, so the condvar waits for all calls to C<end> before
732sending. 747sending.
733 748
734The ping example mentioned above is slightly more complicated, as the 749The ping example mentioned above is slightly more complicated, as the
735there are results to be passwd back, and the number of tasks that are 750there are results to be passwd back, and the number of tasks that are
736begung can potentially be zero: 751begun can potentially be zero:
737 752
738 my $cv = AnyEvent->condvar; 753 my $cv = AnyEvent->condvar;
739 754
740 my %result; 755 my %result;
741 $cv->begin (sub { shift->send (\%result) }); 756 $cv->begin (sub { shift->send (\%result) });
762to be called once the counter reaches C<0>, and second, it ensures that 777to be called once the counter reaches C<0>, and second, it ensures that
763C<send> is called even when C<no> hosts are being pinged (the loop 778C<send> is called even when C<no> hosts are being pinged (the loop
764doesn't execute once). 779doesn't execute once).
765 780
766This is the general pattern when you "fan out" into multiple (but 781This is the general pattern when you "fan out" into multiple (but
767potentially none) subrequests: use an outer C<begin>/C<end> pair to set 782potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
768the callback and ensure C<end> is called at least once, and then, for each 783the callback and ensure C<end> is called at least once, and then, for each
769subrequest you start, call C<begin> and for each subrequest you finish, 784subrequest you start, call C<begin> and for each subrequest you finish,
770call C<end>. 785call C<end>.
771 786
772=back 787=back
779=over 4 794=over 4
780 795
781=item $cv->recv 796=item $cv->recv
782 797
783Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 798Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
784>> methods have been called on c<$cv>, while servicing other watchers 799>> methods have been called on C<$cv>, while servicing other watchers
785normally. 800normally.
786 801
787You can only wait once on a condition - additional calls are valid but 802You can only wait once on a condition - additional calls are valid but
788will return immediately. 803will return immediately.
789 804
806caller decide whether the call will block or not (for example, by coupling 821caller decide whether the call will block or not (for example, by coupling
807condition variables with some kind of request results and supporting 822condition variables with some kind of request results and supporting
808callbacks so the caller knows that getting the result will not block, 823callbacks so the caller knows that getting the result will not block,
809while still supporting blocking waits if the caller so desires). 824while still supporting blocking waits if the caller so desires).
810 825
811You can ensure that C<< -recv >> never blocks by setting a callback and 826You can ensure that C<< ->recv >> never blocks by setting a callback and
812only calling C<< ->recv >> from within that callback (or at a later 827only calling C<< ->recv >> from within that callback (or at a later
813time). This will work even when the event loop does not support blocking 828time). This will work even when the event loop does not support blocking
814waits otherwise. 829waits otherwise.
815 830
816=item $bool = $cv->ready 831=item $bool = $cv->ready
821=item $cb = $cv->cb ($cb->($cv)) 836=item $cb = $cv->cb ($cb->($cv))
822 837
823This is a mutator function that returns the callback set and optionally 838This is a mutator function that returns the callback set and optionally
824replaces it before doing so. 839replaces it before doing so.
825 840
826The callback will be called when the condition becomes (or already was) 841The callback will be called when the condition becomes "true", i.e. when
827"true", i.e. when C<send> or C<croak> are called (or were called), with 842C<send> or C<croak> are called, with the only argument being the
828the only argument being the condition variable itself. Calling C<recv> 843condition variable itself. If the condition is already true, the
844callback is called immediately when it is set. Calling C<recv> inside
829inside the callback or at any later time is guaranteed not to block. 845the callback or at any later time is guaranteed not to block.
830 846
831=back 847=back
832 848
833=head1 SUPPORTED EVENT LOOPS/BACKENDS 849=head1 SUPPORTED EVENT LOOPS/BACKENDS
834 850
846 AnyEvent::Impl::EV based on EV (interface to libev, best choice). 862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
847 AnyEvent::Impl::Perl pure-perl implementation, fast and portable. 863 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
848 864
849=item Backends that are transparently being picked up when they are used. 865=item Backends that are transparently being picked up when they are used.
850 866
851These will be used when they are currently loaded when the first watcher 867These will be used if they are already loaded when the first watcher
852is created, in which case it is assumed that the application is using 868is created, in which case it is assumed that the application is using
853them. This means that AnyEvent will automatically pick the right backend 869them. This means that AnyEvent will automatically pick the right backend
854when the main program loads an event module before anything starts to 870when the main program loads an event module before anything starts to
855create watchers. Nothing special needs to be done by the main program. 871create watchers. Nothing special needs to be done by the main program.
856 872
872 888
873Support for IO::Async can only be partial, as it is too broken and 889Support for IO::Async can only be partial, as it is too broken and
874architecturally limited to even support the AnyEvent API. It also 890architecturally limited to even support the AnyEvent API. It also
875is the only event loop that needs the loop to be set explicitly, so 891is the only event loop that needs the loop to be set explicitly, so
876it can only be used by a main program knowing about AnyEvent. See 892it can only be used by a main program knowing about AnyEvent. See
877L<AnyEvent::Impl::Async> for the gory details. 893L<AnyEvent::Impl::IOAsync> for the gory details.
878 894
879 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed. 895 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
880 896
881=item Event loops that are indirectly supported via other backends. 897=item Event loops that are indirectly supported via other backends.
882 898
910Contains C<undef> until the first watcher is being created, before the 926Contains C<undef> until the first watcher is being created, before the
911backend has been autodetected. 927backend has been autodetected.
912 928
913Afterwards it contains the event model that is being used, which is the 929Afterwards it contains the event model that is being used, which is the
914name of the Perl class implementing the model. This class is usually one 930name of the Perl class implementing the model. This class is usually one
915of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the 931of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
916case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it 932case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
917will be C<urxvt::anyevent>). 933will be C<urxvt::anyevent>).
918 934
919=item AnyEvent::detect 935=item AnyEvent::detect
920 936
921Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 937Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
922if necessary. You should only call this function right before you would 938if necessary. You should only call this function right before you would
923have created an AnyEvent watcher anyway, that is, as late as possible at 939have created an AnyEvent watcher anyway, that is, as late as possible at
924runtime, and not e.g. while initialising of your module. 940runtime, and not e.g. during initialisation of your module.
925 941
926If you need to do some initialisation before AnyEvent watchers are 942If you need to do some initialisation before AnyEvent watchers are
927created, use C<post_detect>. 943created, use C<post_detect>.
928 944
929=item $guard = AnyEvent::post_detect { BLOCK } 945=item $guard = AnyEvent::post_detect { BLOCK }
930 946
931Arranges for the code block to be executed as soon as the event model is 947Arranges for the code block to be executed as soon as the event model is
932autodetected (or immediately if this has already happened). 948autodetected (or immediately if that has already happened).
933 949
934The block will be executed I<after> the actual backend has been detected 950The block will be executed I<after> the actual backend has been detected
935(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been 951(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
936created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do 952created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
937other initialisations - see the sources of L<AnyEvent::Strict> or 953other initialisations - see the sources of L<AnyEvent::Strict> or
946that automatically removes the callback again when it is destroyed (or 962that automatically removes the callback again when it is destroyed (or
947C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for 963C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
948a case where this is useful. 964a case where this is useful.
949 965
950Example: Create a watcher for the IO::AIO module and store it in 966Example: Create a watcher for the IO::AIO module and store it in
951C<$WATCHER>. Only do so after the event loop is initialised, though. 967C<$WATCHER>, but do so only do so after the event loop is initialised.
952 968
953 our WATCHER; 969 our WATCHER;
954 970
955 my $guard = AnyEvent::post_detect { 971 my $guard = AnyEvent::post_detect {
956 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb); 972 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
964 $WATCHER ||= $guard; 980 $WATCHER ||= $guard;
965 981
966=item @AnyEvent::post_detect 982=item @AnyEvent::post_detect
967 983
968If there are any code references in this array (you can C<push> to it 984If there are any code references in this array (you can C<push> to it
969before or after loading AnyEvent), then they will called directly after 985before or after loading AnyEvent), then they will be called directly
970the event loop has been chosen. 986after the event loop has been chosen.
971 987
972You should check C<$AnyEvent::MODEL> before adding to this array, though: 988You should check C<$AnyEvent::MODEL> before adding to this array, though:
973if it is defined then the event loop has already been detected, and the 989if it is defined then the event loop has already been detected, and the
974array will be ignored. 990array will be ignored.
975 991
1011because it will stall the whole program, and the whole point of using 1027because it will stall the whole program, and the whole point of using
1012events is to stay interactive. 1028events is to stay interactive.
1013 1029
1014It is fine, however, to call C<< ->recv >> when the user of your module 1030It is fine, however, to call C<< ->recv >> when the user of your module
1015requests it (i.e. if you create a http request object ad have a method 1031requests it (i.e. if you create a http request object ad have a method
1016called C<results> that returns the results, it should call C<< ->recv >> 1032called C<results> that returns the results, it may call C<< ->recv >>
1017freely, as the user of your module knows what she is doing. always). 1033freely, as the user of your module knows what she is doing. Always).
1018 1034
1019=head1 WHAT TO DO IN THE MAIN PROGRAM 1035=head1 WHAT TO DO IN THE MAIN PROGRAM
1020 1036
1021There will always be a single main program - the only place that should 1037There will always be a single main program - the only place that should
1022dictate which event model to use. 1038dictate which event model to use.
1023 1039
1024If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1040If the program is not event-based, it need not do anything special, even
1025do anything special (it does not need to be event-based) and let AnyEvent 1041when it depends on a module that uses an AnyEvent. If the program itself
1026decide which implementation to chose if some module relies on it. 1042uses AnyEvent, but does not care which event loop is used, all it needs
1043to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1044available loop implementation.
1027 1045
1028If the main program relies on a specific event model - for example, in 1046If the main program relies on a specific event model - for example, in
1029Gtk2 programs you have to rely on the Glib module - you should load the 1047Gtk2 programs you have to rely on the Glib module - you should load the
1030event module before loading AnyEvent or any module that uses it: generally 1048event module before loading AnyEvent or any module that uses it: generally
1031speaking, you should load it as early as possible. The reason is that 1049speaking, you should load it as early as possible. The reason is that
1032modules might create watchers when they are loaded, and AnyEvent will 1050modules might create watchers when they are loaded, and AnyEvent will
1033decide on the event model to use as soon as it creates watchers, and it 1051decide on the event model to use as soon as it creates watchers, and it
1034might chose the wrong one unless you load the correct one yourself. 1052might choose the wrong one unless you load the correct one yourself.
1035 1053
1036You can chose to use a pure-perl implementation by loading the 1054You can chose to use a pure-perl implementation by loading the
1037C<AnyEvent::Impl::Perl> module, which gives you similar behaviour 1055C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1038everywhere, but letting AnyEvent chose the model is generally better. 1056everywhere, but letting AnyEvent chose the model is generally better.
1039 1057
1057=head1 OTHER MODULES 1075=head1 OTHER MODULES
1058 1076
1059The following is a non-exhaustive list of additional modules that use 1077The following is a non-exhaustive list of additional modules that use
1060AnyEvent as a client and can therefore be mixed easily with other AnyEvent 1078AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1061modules and other event loops in the same program. Some of the modules 1079modules and other event loops in the same program. Some of the modules
1062come with AnyEvent, most are available via CPAN. 1080come as part of AnyEvent, the others are available via CPAN.
1063 1081
1064=over 4 1082=over 4
1065 1083
1066=item L<AnyEvent::Util> 1084=item L<AnyEvent::Util>
1067 1085
1068Contains various utility functions that replace often-used but blocking 1086Contains various utility functions that replace often-used blocking
1069functions such as C<inet_aton> by event-/callback-based versions. 1087functions such as C<inet_aton> with event/callback-based versions.
1070 1088
1071=item L<AnyEvent::Socket> 1089=item L<AnyEvent::Socket>
1072 1090
1073Provides various utility functions for (internet protocol) sockets, 1091Provides various utility functions for (internet protocol) sockets,
1074addresses and name resolution. Also functions to create non-blocking tcp 1092addresses and name resolution. Also functions to create non-blocking tcp
1076 1094
1077=item L<AnyEvent::Handle> 1095=item L<AnyEvent::Handle>
1078 1096
1079Provide read and write buffers, manages watchers for reads and writes, 1097Provide read and write buffers, manages watchers for reads and writes,
1080supports raw and formatted I/O, I/O queued and fully transparent and 1098supports raw and formatted I/O, I/O queued and fully transparent and
1081non-blocking SSL/TLS (via L<AnyEvent::TLS>. 1099non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1082 1100
1083=item L<AnyEvent::DNS> 1101=item L<AnyEvent::DNS>
1084 1102
1085Provides rich asynchronous DNS resolver capabilities. 1103Provides rich asynchronous DNS resolver capabilities.
1086 1104
1105=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1106
1107Implement event-based interfaces to the protocols of the same name (for
1108the curious, IGS is the International Go Server and FCP is the Freenet
1109Client Protocol).
1110
1111=item L<AnyEvent::Handle::UDP>
1112
1113Here be danger!
1114
1115As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1116there are so many things wrong with AnyEvent::Handle::UDP, most notably
1117its use of a stream-based API with a protocol that isn't streamable, that
1118the only way to improve it is to delete it.
1119
1120It features data corruption (but typically only under load) and general
1121confusion. On top, the author is not only clueless about UDP but also
1122fact-resistant - some gems of his understanding: "connect doesn't work
1123with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1124packets", "I don't need to implement proper error checking as UDP doesn't
1125support error checking" and so on - he doesn't even understand what's
1126wrong with his module when it is explained to him.
1127
1087=item L<AnyEvent::HTTP> 1128=item L<AnyEvent::DBI>
1088 1129
1089A simple-to-use HTTP library that is capable of making a lot of concurrent 1130Executes L<DBI> requests asynchronously in a proxy process for you,
1090HTTP requests. 1131notifying you in an event-based way when the operation is finished.
1132
1133=item L<AnyEvent::AIO>
1134
1135Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1136toolbox of every event programmer. AnyEvent::AIO transparently fuses
1137L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1138file I/O, and much more.
1091 1139
1092=item L<AnyEvent::HTTPD> 1140=item L<AnyEvent::HTTPD>
1093 1141
1094Provides a simple web application server framework. 1142A simple embedded webserver.
1095 1143
1096=item L<AnyEvent::FastPing> 1144=item L<AnyEvent::FastPing>
1097 1145
1098The fastest ping in the west. 1146The fastest ping in the west.
1099
1100=item L<AnyEvent::DBI>
1101
1102Executes L<DBI> requests asynchronously in a proxy process.
1103
1104=item L<AnyEvent::AIO>
1105
1106Truly asynchronous I/O, should be in the toolbox of every event
1107programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1108together.
1109
1110=item L<AnyEvent::BDB>
1111
1112Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1113L<BDB> and AnyEvent together.
1114
1115=item L<AnyEvent::GPSD>
1116
1117A non-blocking interface to gpsd, a daemon delivering GPS information.
1118
1119=item L<AnyEvent::IRC>
1120
1121AnyEvent based IRC client module family (replacing the older Net::IRC3).
1122
1123=item L<AnyEvent::XMPP>
1124
1125AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1126Net::XMPP2>.
1127
1128=item L<AnyEvent::IGS>
1129
1130A non-blocking interface to the Internet Go Server protocol (used by
1131L<App::IGS>).
1132
1133=item L<Net::FCP>
1134
1135AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1136of AnyEvent.
1137
1138=item L<Event::ExecFlow>
1139
1140High level API for event-based execution flow control.
1141 1147
1142=item L<Coro> 1148=item L<Coro>
1143 1149
1144Has special support for AnyEvent via L<Coro::AnyEvent>. 1150Has special support for AnyEvent via L<Coro::AnyEvent>.
1145 1151
1159 1165
1160BEGIN { AnyEvent::common_sense } 1166BEGIN { AnyEvent::common_sense }
1161 1167
1162use Carp (); 1168use Carp ();
1163 1169
1164our $VERSION = '5.26'; 1170our $VERSION = '5.271';
1165our $MODEL; 1171our $MODEL;
1166 1172
1167our $AUTOLOAD; 1173our $AUTOLOAD;
1168our @ISA; 1174our @ISA;
1169 1175
1849check the arguments passed to most method calls. If it finds any problems, 1855check the arguments passed to most method calls. If it finds any problems,
1850it will croak. 1856it will croak.
1851 1857
1852In other words, enables "strict" mode. 1858In other words, enables "strict" mode.
1853 1859
1854Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense> 1860Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1855>>, it is definitely recommended to keep it off in production. Keeping 1861>>, it is definitely recommended to keep it off in production. Keeping
1856C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs 1862C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1857can be very useful, however. 1863can be very useful, however.
1858 1864
1859=item C<PERL_ANYEVENT_MODEL> 1865=item C<PERL_ANYEVENT_MODEL>
2505 unless defined $SIG{PIPE}; 2511 unless defined $SIG{PIPE};
2506 2512
2507=head1 RECOMMENDED/OPTIONAL MODULES 2513=head1 RECOMMENDED/OPTIONAL MODULES
2508 2514
2509One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and 2515One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2510it's built-in modules) are required to use it. 2516its built-in modules) are required to use it.
2511 2517
2512That does not mean that AnyEvent won't take advantage of some additional 2518That does not mean that AnyEvent won't take advantage of some additional
2513modules if they are installed. 2519modules if they are installed.
2514 2520
2515This section explains which additional modules will be used, and how they 2521This section explains which additional modules will be used, and how they
2573the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL. 2579the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2574 2580
2575=item L<Time::HiRes> 2581=item L<Time::HiRes>
2576 2582
2577This module is part of perl since release 5.008. It will be used when the 2583This module is part of perl since release 5.008. It will be used when the
2578chosen event library does not come with a timing source on it's own. The 2584chosen event library does not come with a timing source of its own. The
2579pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to 2585pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2580try to use a monotonic clock for timing stability. 2586try to use a monotonic clock for timing stability.
2581 2587
2582=back 2588=back
2583 2589

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