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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51There is a mailinglist for discussing all things AnyEvent, and an IRC
52channel, too.
53
54See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 56
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 57=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 58
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 59Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 60nowadays. So what is different about AnyEvent?
27 61
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 62Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 63policy> and AnyEvent is I<small and efficient>.
30 64
31First and foremost, I<AnyEvent is not an event model> itself, it only 65First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 66interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 67pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 68the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 69only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 70cannot change this, but it can hide the differences between those event
71loops.
37 72
38The goal of AnyEvent is to offer module authors the ability to do event 73The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 74programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 75religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 76module users into the same thing by forcing them to use the same event
42model you use. 77model you use.
43 78
44For modules like POE or IO::Async (which is a total misnomer as it is 79For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 80actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 81like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 82cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 83that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 84module are I<also> forced to use the same event loop you use.
50 85
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 86AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 87fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 88with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 89your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 90too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 91event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 92use one of the supported event loops. It is easy to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 93to AnyEvent, too, so it is future-proof).
59 94
60In addition to being free of having to use I<the one and only true event 95In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 96model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 97modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 98follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 99offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 100technically possible.
66 101
102Of course, AnyEvent comes with a big (and fully optional!) toolbox
103of useful functionality, such as an asynchronous DNS resolver, 100%
104non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105such as Windows) and lots of real-world knowledge and workarounds for
106platform bugs and differences.
107
67Of course, if you want lots of policy (this can arguably be somewhat 108Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 109useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 110model, you should I<not> use this module.
70 111
71
72=head1 DESCRIPTION 112=head1 DESCRIPTION
73 113
74L<AnyEvent> provides an identical interface to multiple event loops. This 114L<AnyEvent> provides a uniform interface to various event loops. This
75allows module authors to utilise an event loop without forcing module 115allows module authors to use event loop functionality without forcing
76users to use the same event loop (as only a single event loop can coexist 116module users to use a specific event loop implementation (since more
77peacefully at any one time). 117than one event loop cannot coexist peacefully).
78 118
79The interface itself is vaguely similar, but not identical to the L<Event> 119The interface itself is vaguely similar, but not identical to the L<Event>
80module. 120module.
81 121
82During the first call of any watcher-creation method, the module tries 122During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 123to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 124following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 125L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 126L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 127to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 128adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 129be successfully loaded will be used. If, after this, still none could be
98 use AnyEvent; 138 use AnyEvent;
99 139
100 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
101 141
102The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
103starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
104use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
105 146
106The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 149explicitly and enjoy the high availability of that event loop :)
109 150
110=head1 WATCHERS 151=head1 WATCHERS
111 152
112AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
115 156
116These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
119is in control). 160is in control).
120 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
121To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
123to it). 170to it).
124 171
125All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
126 173
127Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
129 176
130An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
131 178
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
134 undef $w; 181 undef $w;
135 }); 182 });
136 183
137Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
139declared. 186declared.
140 187
141=head2 I/O WATCHERS 188=head2 I/O WATCHERS
142 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
145 198
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
147for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
149respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 210
152Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
155 214
156The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
157You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
158underlying file descriptor. 217underlying file descriptor.
159 218
160Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
162handles. 221handles.
163 222
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 228 warn "read: $input\n";
170 undef $w; 229 undef $w;
171 }); 230 });
172 231
173=head2 TIME WATCHERS 232=head2 TIME WATCHERS
174 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
175You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 243method with the following mandatory arguments:
177 244
178C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
181 248
182Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
185 252
186The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
189 258
190Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
191 262
192 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 266 warn "timeout\n";
195 }); 267 });
196 268
197 # to cancel the timer: 269 # to cancel the timer:
198 undef $w; 270 undef $w;
199 271
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 273
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
208 }; 276 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 277
213=head3 TIMING ISSUES 278=head3 TIMING ISSUES
214 279
215There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
218 283
219While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
220use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
221"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
222the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
223fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
224 289
225AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
226about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
227on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
228timers. 293timers.
229 294
230AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 296AnyEvent API.
232 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
362the current time for each loop iteration (see the discussion of L<<
363AnyEvent->now >>, above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
233=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
234 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
235You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
238 390
239Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
242 394
243Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
247 399
248The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
250 403
251This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
253 407
254Example: exit on SIGINT 408Example: exit on SIGINT
255 409
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
258=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
259 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
260You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
261 454
262The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
263watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 459(stopped/continued).
267you I<can> rely on child watcher callback arguments. 460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
268 469
269There is a slight catch to child watchers, however: you usually start them 470There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 471I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 472have exited already (and no SIGCHLD will be sent anymore).
272 473
273Not all event models handle this correctly (POE doesn't), but even for 474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 476that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
276 480
277This means you cannot create a child watcher as the very first thing in an 481This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 482thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which the latency and race problems
488mentioned in the description of signal watchers apply.
280 489
281Example: fork a process and wait for it 490Example: fork a process and wait for it
282 491
283 my $done = AnyEvent->condvar; 492 my $done = AnyEvent->condvar;
284 493
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 494 my $pid = fork or exit 5;
288 495
289 my $w = AnyEvent->child ( 496 my $w = AnyEvent->child (
290 pid => $pid, 497 pid => $pid,
291 cb => sub { 498 cb => sub {
292 my ($pid, $status) = @_; 499 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 500 warn "pid $pid exited with status $status";
294 $done->broadcast; 501 $done->send;
295 }, 502 },
296 ); 503 );
297 504
298 # do something else, then wait for process exit 505 # do something else, then wait for process exit
299 $done->wait; 506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
300 547
301=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
302 549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555If you are familiar with some event loops you will know that all of them
556require you to run some blocking "loop", "run" or similar function that
557will actively watch for new events and call your callbacks.
558
559AnyEvent is slightly different: it expects somebody else to run the event
560loop and will only block when necessary (usually when told by the user).
561
562The tool to do that is called a "condition variable", so called because
563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
566
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 567Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 568>> method, usually without arguments. The only argument pair allowed is
569C<cb>, which specifies a callback to be called when the condition variable
570becomes true, with the condition variable as the first argument (but not
571the results).
305 572
306A condition variable waits for a condition - precisely that the C<< 573After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
308 577
309They are very useful to signal that a condition has been fulfilled, for 578Since condition variables are the most complex part of the AnyEvent API, here are
579some different mental models of what they are - pick the ones you can connect to:
580
581=over 4
582
583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
601
602Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
312availability of results. 605availability of results. The user can either act when the callback is
606called or can synchronously C<< ->recv >> for the results.
313 607
314You can also use condition variables to block your main program until 608You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 609you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 610could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 611button of your app, which would C<< ->send >> the "quit" event.
318 612
319Note that condition variables recurse into the event loop - if you have 613Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 615lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 616you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 617as this asks for trouble.
324 618
325This object has two methods: 619Condition variables are represented by hash refs in perl, and the keys
620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621easy (it is often useful to build your own transaction class on top of
622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623its C<new> method in your own C<new> method.
624
625There are two "sides" to a condition variable - the "producer side" which
626eventually calls C<< -> send >>, and the "consumer side", which waits
627for the send to occur.
628
629Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671=head3 METHODS FOR PRODUCERS
672
673These methods should only be used by the producing side, i.e. the
674code/module that eventually sends the signal. Note that it is also
675the producer side which creates the condvar in most cases, but it isn't
676uncommon for the consumer to create it as well.
326 677
327=over 4 678=over 4
328 679
680=item $cv->send (...)
681
682Flag the condition as ready - a running C<< ->recv >> and all further
683calls to C<recv> will (eventually) return after this method has been
684called. If nobody is waiting the send will be remembered.
685
686If a callback has been set on the condition variable, it is called
687immediately from within send.
688
689Any arguments passed to the C<send> call will be returned by all
690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
695
696=item $cv->croak ($error)
697
698Similar to send, but causes all calls to C<< ->recv >> to invoke
699C<Carp::croak> with the given error message/object/scalar.
700
701This can be used to signal any errors to the condition variable
702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
707
708=item $cv->begin ([group callback])
709
329=item $cv->wait 710=item $cv->end
330 711
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 712These two methods can be used to combine many transactions/events into
332called on c<$cv>, while servicing other watchers normally. 713one. For example, a function that pings many hosts in parallel might want
714to use a condition variable for the whole process.
333 715
716Every call to C<< ->begin >> will increment a counter, and every call to
717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718>>, the (last) callback passed to C<begin> will be executed, passing the
719condvar as first argument. That callback is I<supposed> to call C<< ->send
720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
722
723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770This code fragment supposedly pings a number of hosts and calls
771C<send> after results for all then have have been gathered - in any
772order. To achieve this, the code issues a call to C<begin> when it starts
773each ping request and calls C<end> when it has received some result for
774it. Since C<begin> and C<end> only maintain a counter, the order in which
775results arrive is not relevant.
776
777There is an additional bracketing call to C<begin> and C<end> outside the
778loop, which serves two important purposes: first, it sets the callback
779to be called once the counter reaches C<0>, and second, it ensures that
780C<send> is called even when C<no> hosts are being pinged (the loop
781doesn't execute once).
782
783This is the general pattern when you "fan out" into multiple (but
784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785the callback and ensure C<end> is called at least once, and then, for each
786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
788
789=back
790
791=head3 METHODS FOR CONSUMERS
792
793These methods should only be used by the consuming side, i.e. the
794code awaits the condition.
795
796=over 4
797
798=item $cv->recv
799
800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801>> methods have been called on C<$cv>, while servicing other watchers
802normally.
803
334You can only wait once on a condition - additional calls will return 804You can only wait once on a condition - additional calls are valid but
335immediately. 805will return immediately.
806
807If an error condition has been set by calling C<< ->croak >>, then this
808function will call C<croak>.
809
810In list context, all parameters passed to C<send> will be returned,
811in scalar context only the first one will be returned.
812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
336 819
337Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
340caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
344 827
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 828You can ensure that C<< ->recv >> never blocks by setting a callback and
346sensibly have two C<< ->wait >>'s in parallel, as that would require 829only calling C<< ->recv >> from within that callback (or at a later
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 830time). This will work even when the event loop does not support blocking
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 831waits otherwise.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 832
352=item $cv->broadcast 833=item $bool = $cv->ready
353 834
354Flag the condition as ready - a running C<< ->wait >> and all further 835Returns true when the condition is "true", i.e. whether C<send> or
355calls to C<wait> will (eventually) return after this method has been 836C<croak> have been called.
356called. If nobody is waiting the broadcast will be remembered.. 837
838=item $cb = $cv->cb ($cb->($cv))
839
840This is a mutator function that returns the callback set and optionally
841replaces it before doing so.
842
843The callback will be called when the condition becomes "true", i.e. when
844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
357 848
358=back 849=back
359 850
360Example: 851=head1 SUPPORTED EVENT LOOPS/BACKENDS
361 852
362 # wait till the result is ready 853The available backend classes are (every class has its own manpage):
363 my $result_ready = AnyEvent->condvar;
364 854
365 # do something such as adding a timer 855=over 4
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373 856
374 # this "blocks" (while handling events) till the watcher 857=item Backends that are autoprobed when no other event loop can be found.
375 # calls broadcast 858
376 $result_ready->wait; 859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881
882=item Backends with special needs.
883
884Qt requires the Qt::Application to be instantiated first, but will
885otherwise be picked up automatically. As long as the main program
886instantiates the application before any AnyEvent watchers are created,
887everything should just work.
888
889 AnyEvent::Impl::Qt based on Qt.
890
891Support for IO::Async can only be partial, as it is too broken and
892architecturally limited to even support the AnyEvent API. It also
893is the only event loop that needs the loop to be set explicitly, so
894it can only be used by a main program knowing about AnyEvent. See
895L<AnyEvent::Impl::IOAsync> for the gory details.
896
897 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
898
899=item Event loops that are indirectly supported via other backends.
900
901Some event loops can be supported via other modules:
902
903There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
904
905B<WxWidgets> has no support for watching file handles. However, you can
906use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
907polls 20 times per second, which was considered to be too horrible to even
908consider for AnyEvent.
909
910B<Prima> is not supported as nobody seems to be using it, but it has a POE
911backend, so it can be supported through POE.
912
913AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
914load L<POE> when detecting them, in the hope that POE will pick them up,
915in which case everything will be automatic.
916
917=back
377 918
378=head1 GLOBAL VARIABLES AND FUNCTIONS 919=head1 GLOBAL VARIABLES AND FUNCTIONS
379 920
921These are not normally required to use AnyEvent, but can be useful to
922write AnyEvent extension modules.
923
380=over 4 924=over 4
381 925
382=item $AnyEvent::MODEL 926=item $AnyEvent::MODEL
383 927
384Contains C<undef> until the first watcher is being created. Then it 928Contains C<undef> until the first watcher is being created, before the
929backend has been autodetected.
930
385contains the event model that is being used, which is the name of the 931Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 932name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 933of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 934case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 935will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 936
413=item AnyEvent::detect 937=item AnyEvent::detect
414 938
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 939Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 940if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 941have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 942runtime, and not e.g. during initialisation of your module.
943
944If you need to do some initialisation before AnyEvent watchers are
945created, use C<post_detect>.
946
947=item $guard = AnyEvent::post_detect { BLOCK }
948
949Arranges for the code block to be executed as soon as the event model is
950autodetected (or immediately if that has already happened).
951
952The block will be executed I<after> the actual backend has been detected
953(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
954created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
955other initialisations - see the sources of L<AnyEvent::Strict> or
956L<AnyEvent::AIO> to see how this is used.
957
958The most common usage is to create some global watchers, without forcing
959event module detection too early, for example, L<AnyEvent::AIO> creates
960and installs the global L<IO::AIO> watcher in a C<post_detect> block to
961avoid autodetecting the event module at load time.
962
963If called in scalar or list context, then it creates and returns an object
964that automatically removes the callback again when it is destroyed (or
965C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
966a case where this is useful.
967
968Example: Create a watcher for the IO::AIO module and store it in
969C<$WATCHER>, but do so only do so after the event loop is initialised.
970
971 our WATCHER;
972
973 my $guard = AnyEvent::post_detect {
974 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
975 };
976
977 # the ||= is important in case post_detect immediately runs the block,
978 # as to not clobber the newly-created watcher. assigning both watcher and
979 # post_detect guard to the same variable has the advantage of users being
980 # able to just C<undef $WATCHER> if the watcher causes them grief.
981
982 $WATCHER ||= $guard;
983
984=item @AnyEvent::post_detect
985
986If there are any code references in this array (you can C<push> to it
987before or after loading AnyEvent), then they will be called directly
988after the event loop has been chosen.
989
990You should check C<$AnyEvent::MODEL> before adding to this array, though:
991if it is defined then the event loop has already been detected, and the
992array will be ignored.
993
994Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
995it, as it takes care of these details.
996
997This variable is mainly useful for modules that can do something useful
998when AnyEvent is used and thus want to know when it is initialised, but do
999not need to even load it by default. This array provides the means to hook
1000into AnyEvent passively, without loading it.
1001
1002Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1003together, you could put this into Coro (this is the actual code used by
1004Coro to accomplish this):
1005
1006 if (defined $AnyEvent::MODEL) {
1007 # AnyEvent already initialised, so load Coro::AnyEvent
1008 require Coro::AnyEvent;
1009 } else {
1010 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1011 # as soon as it is
1012 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1013 }
419 1014
420=back 1015=back
421 1016
422=head1 WHAT TO DO IN A MODULE 1017=head1 WHAT TO DO IN A MODULE
423 1018
427Be careful when you create watchers in the module body - AnyEvent will 1022Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 1023decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 1024by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 1025to load the event module first.
431 1026
432Never call C<< ->wait >> on a condition variable unless you I<know> that 1027Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 1028the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 1029because it will stall the whole program, and the whole point of using
435events is to stay interactive. 1030events is to stay interactive.
436 1031
437It is fine, however, to call C<< ->wait >> when the user of your module 1032It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 1033requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 1034called C<results> that returns the results, it may call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 1035freely, as the user of your module knows what she is doing. Always).
441 1036
442=head1 WHAT TO DO IN THE MAIN PROGRAM 1037=head1 WHAT TO DO IN THE MAIN PROGRAM
443 1038
444There will always be a single main program - the only place that should 1039There will always be a single main program - the only place that should
445dictate which event model to use. 1040dictate which event model to use.
446 1041
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1042If the program is not event-based, it need not do anything special, even
448do anything special (it does not need to be event-based) and let AnyEvent 1043when it depends on a module that uses an AnyEvent. If the program itself
449decide which implementation to chose if some module relies on it. 1044uses AnyEvent, but does not care which event loop is used, all it needs
1045to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1046available loop implementation.
450 1047
451If the main program relies on a specific event model. For example, in 1048If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 1049Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 1050event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 1051speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 1052modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 1053decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 1054might choose the wrong one unless you load the correct one yourself.
458 1055
459You can chose to use a rather inefficient pure-perl implementation by 1056You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1057C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 1058everywhere, but letting AnyEvent chose the model is generally better.
1059
1060=head2 MAINLOOP EMULATION
1061
1062Sometimes (often for short test scripts, or even standalone programs who
1063only want to use AnyEvent), you do not want to run a specific event loop.
1064
1065In that case, you can use a condition variable like this:
1066
1067 AnyEvent->condvar->recv;
1068
1069This has the effect of entering the event loop and looping forever.
1070
1071Note that usually your program has some exit condition, in which case
1072it is better to use the "traditional" approach of storing a condition
1073variable somewhere, waiting for it, and sending it when the program should
1074exit cleanly.
1075
1076
1077=head1 OTHER MODULES
1078
1079The following is a non-exhaustive list of additional modules that use
1080AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1081modules and other event loops in the same program. Some of the modules
1082come as part of AnyEvent, the others are available via CPAN.
1083
1084=over 4
1085
1086=item L<AnyEvent::Util>
1087
1088Contains various utility functions that replace often-used blocking
1089functions such as C<inet_aton> with event/callback-based versions.
1090
1091=item L<AnyEvent::Socket>
1092
1093Provides various utility functions for (internet protocol) sockets,
1094addresses and name resolution. Also functions to create non-blocking tcp
1095connections or tcp servers, with IPv6 and SRV record support and more.
1096
1097=item L<AnyEvent::Handle>
1098
1099Provide read and write buffers, manages watchers for reads and writes,
1100supports raw and formatted I/O, I/O queued and fully transparent and
1101non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1102
1103=item L<AnyEvent::DNS>
1104
1105Provides rich asynchronous DNS resolver capabilities.
1106
1107=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1108
1109Implement event-based interfaces to the protocols of the same name (for
1110the curious, IGS is the International Go Server and FCP is the Freenet
1111Client Protocol).
1112
1113=item L<AnyEvent::Handle::UDP>
1114
1115Here be danger!
1116
1117As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1118there are so many things wrong with AnyEvent::Handle::UDP, most notably
1119its use of a stream-based API with a protocol that isn't streamable, that
1120the only way to improve it is to delete it.
1121
1122It features data corruption (but typically only under load) and general
1123confusion. On top, the author is not only clueless about UDP but also
1124fact-resistant - some gems of his understanding: "connect doesn't work
1125with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1126packets", "I don't need to implement proper error checking as UDP doesn't
1127support error checking" and so on - he doesn't even understand what's
1128wrong with his module when it is explained to him.
1129
1130=item L<AnyEvent::DBI>
1131
1132Executes L<DBI> requests asynchronously in a proxy process for you,
1133notifying you in an event-based way when the operation is finished.
1134
1135=item L<AnyEvent::AIO>
1136
1137Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1138toolbox of every event programmer. AnyEvent::AIO transparently fuses
1139L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1140file I/O, and much more.
1141
1142=item L<AnyEvent::HTTPD>
1143
1144A simple embedded webserver.
1145
1146=item L<AnyEvent::FastPing>
1147
1148The fastest ping in the west.
1149
1150=item L<Coro>
1151
1152Has special support for AnyEvent via L<Coro::AnyEvent>.
1153
1154=back
462 1155
463=cut 1156=cut
464 1157
465package AnyEvent; 1158package AnyEvent;
466 1159
467no warnings; 1160# basically a tuned-down version of common::sense
468use strict; 1161sub common_sense {
1162 # from common:.sense 1.0
1163 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1164 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1165 $^H |= 0x00000600;
1166}
469 1167
1168BEGIN { AnyEvent::common_sense }
1169
470use Carp; 1170use Carp ();
471 1171
472our $VERSION = '3.3'; 1172our $VERSION = '5.271';
473our $MODEL; 1173our $MODEL;
474 1174
475our $AUTOLOAD; 1175our $AUTOLOAD;
476our @ISA; 1176our @ISA;
477 1177
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1178our @REGISTRY;
481 1179
1180our $VERBOSE;
1181
1182BEGIN {
1183 require "AnyEvent/constants.pl";
1184
1185 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1186
1187 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1188 if ${^TAINT};
1189
1190 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1191
1192}
1193
1194our $MAX_SIGNAL_LATENCY = 10;
1195
1196our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1197
1198{
1199 my $idx;
1200 $PROTOCOL{$_} = ++$idx
1201 for reverse split /\s*,\s*/,
1202 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1203}
1204
482my @models = ( 1205my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1206 [EV:: => AnyEvent::Impl::EV:: , 1],
1207 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1208 # everything below here will not (normally) be autoprobed
1209 # as the pureperl backend should work everywhere
1210 # and is usually faster
486 [Event:: => AnyEvent::Impl::Event::], 1211 [Event:: => AnyEvent::Impl::Event::, 1],
487 [Glib:: => AnyEvent::Impl::Glib::], 1212 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1213 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1214 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
488 [Tk:: => AnyEvent::Impl::Tk::], 1215 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1216 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1217 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1218 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1219 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1220 # IO::Async is just too broken - we would need workarounds for its
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1221 # byzantine signal and broken child handling, among others.
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1222 # IO::Async is rather hard to detect, as it doesn't have any
1223 # obvious default class.
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1224 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1225 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1226 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1227 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
496); 1228);
497 1229
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1230our %method = map +($_ => 1),
1231 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1232
1233our @post_detect;
1234
1235sub post_detect(&) {
1236 my ($cb) = @_;
1237
1238 push @post_detect, $cb;
1239
1240 defined wantarray
1241 ? bless \$cb, "AnyEvent::Util::postdetect"
1242 : ()
1243}
1244
1245sub AnyEvent::Util::postdetect::DESTROY {
1246 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1247}
499 1248
500sub detect() { 1249sub detect() {
1250 # free some memory
1251 *detect = sub () { $MODEL };
1252
1253 local $!; # for good measure
1254 local $SIG{__DIE__};
1255
1256 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1257 my $model = "AnyEvent::Impl::$1";
1258 if (eval "require $model") {
1259 $MODEL = $model;
1260 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1261 } else {
1262 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1263 }
1264 }
1265
1266 # check for already loaded models
501 unless ($MODEL) { 1267 unless ($MODEL) {
502 no strict 'refs'; 1268 for (@REGISTRY, @models) {
503 1269 my ($package, $model) = @$_;
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1270 if (${"$package\::VERSION"} > 0) {
505 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1271 if (eval "require $model") {
507 $MODEL = $model; 1272 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1273 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
509 } else { 1274 last;
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1275 }
511 } 1276 }
512 } 1277 }
513 1278
514 # check for already loaded models
515 unless ($MODEL) { 1279 unless ($MODEL) {
1280 # try to autoload a model
516 for (@REGISTRY, @models) { 1281 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1282 my ($package, $model, $autoload) = @$_;
1283 if (
1284 $autoload
1285 and eval "require $package"
518 if (${"$package\::VERSION"} > 0) { 1286 and ${"$package\::VERSION"} > 0
519 if (eval "require $model") { 1287 and eval "require $model"
1288 ) {
520 $MODEL = $model; 1289 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1290 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
522 last; 1291 last;
523 }
524 } 1292 }
525 } 1293 }
526 1294
527 unless ($MODEL) {
528 # try to load a model
529
530 for (@REGISTRY, @models) {
531 my ($package, $model) = @$_;
532 if (eval "require $package"
533 and ${"$package\::VERSION"} > 0
534 and eval "require $model") {
535 $MODEL = $model;
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
537 last;
538 }
539 }
540
541 $MODEL 1295 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1296 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 }
544 } 1297 }
545
546 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
548 } 1298 }
1299
1300 @models = (); # free probe data
1301
1302 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1303 unshift @ISA, $MODEL;
1304
1305 # now nuke some methods that are overriden by the backend.
1306 # SUPER is not allowed.
1307 for (qw(time signal child idle)) {
1308 undef &{"AnyEvent::Base::$_"}
1309 if defined &{"$MODEL\::$_"};
1310 }
1311
1312 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1313
1314 (shift @post_detect)->() while @post_detect;
1315
1316 *post_detect = sub(&) {
1317 shift->();
1318
1319 undef
1320 };
549 1321
550 $MODEL 1322 $MODEL
551} 1323}
552 1324
553sub AUTOLOAD { 1325sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://; 1326 (my $func = $AUTOLOAD) =~ s/.*://;
555 1327
556 $method{$func} 1328 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects"; 1329 or Carp::croak "$func: not a valid AnyEvent class method";
558 1330
559 detect unless $MODEL; 1331 detect;
560 1332
561 my $class = shift; 1333 my $class = shift;
562 $class->$func (@_); 1334 $class->$func (@_);
563} 1335}
564 1336
1337# utility function to dup a filehandle. this is used by many backends
1338# to support binding more than one watcher per filehandle (they usually
1339# allow only one watcher per fd, so we dup it to get a different one).
1340sub _dupfh($$;$$) {
1341 my ($poll, $fh, $r, $w) = @_;
1342
1343 # cygwin requires the fh mode to be matching, unix doesn't
1344 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1345
1346 open my $fh2, $mode, $fh
1347 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1348
1349 # we assume CLOEXEC is already set by perl in all important cases
1350
1351 ($fh2, $rw)
1352}
1353
1354=head1 SIMPLIFIED AE API
1355
1356Starting with version 5.0, AnyEvent officially supports a second, much
1357simpler, API that is designed to reduce the calling, typing and memory
1358overhead by using function call syntax and a fixed number of parameters.
1359
1360See the L<AE> manpage for details.
1361
1362=cut
1363
1364package AE;
1365
1366our $VERSION = $AnyEvent::VERSION;
1367
1368# fall back to the main API by default - backends and AnyEvent::Base
1369# implementations can overwrite these.
1370
1371sub io($$$) {
1372 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1373}
1374
1375sub timer($$$) {
1376 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1377}
1378
1379sub signal($$) {
1380 AnyEvent->signal (signal => $_[0], cb => $_[1])
1381}
1382
1383sub child($$) {
1384 AnyEvent->child (pid => $_[0], cb => $_[1])
1385}
1386
1387sub idle($) {
1388 AnyEvent->idle (cb => $_[0])
1389}
1390
1391sub cv(;&) {
1392 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1393}
1394
1395sub now() {
1396 AnyEvent->now
1397}
1398
1399sub now_update() {
1400 AnyEvent->now_update
1401}
1402
1403sub time() {
1404 AnyEvent->time
1405}
1406
565package AnyEvent::Base; 1407package AnyEvent::Base;
566 1408
1409# default implementations for many methods
1410
1411sub time {
1412 eval q{ # poor man's autoloading {}
1413 # probe for availability of Time::HiRes
1414 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1415 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1416 *AE::time = \&Time::HiRes::time;
1417 # if (eval "use POSIX (); (POSIX::times())...
1418 } else {
1419 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1420 *AE::time = sub (){ time }; # epic fail
1421 }
1422
1423 *time = sub { AE::time }; # different prototypes
1424 };
1425 die if $@;
1426
1427 &time
1428}
1429
1430*now = \&time;
1431
1432sub now_update { }
1433
567# default implementation for ->condvar, ->wait, ->broadcast 1434# default implementation for ->condvar
568 1435
569sub condvar { 1436sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1437 eval q{ # poor man's autoloading {}
571} 1438 *condvar = sub {
1439 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1440 };
572 1441
573sub AnyEvent::Base::CondVar::broadcast { 1442 *AE::cv = sub (;&) {
574 ${$_[0]}++; 1443 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
575} 1444 };
1445 };
1446 die if $@;
576 1447
577sub AnyEvent::Base::CondVar::wait { 1448 &condvar
578 AnyEvent->one_event while !${$_[0]};
579} 1449}
580 1450
581# default implementation for ->signal 1451# default implementation for ->signal
582 1452
583our %SIG_CB; 1453our $HAVE_ASYNC_INTERRUPT;
1454
1455sub _have_async_interrupt() {
1456 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1457 && eval "use Async::Interrupt 1.02 (); 1")
1458 unless defined $HAVE_ASYNC_INTERRUPT;
1459
1460 $HAVE_ASYNC_INTERRUPT
1461}
1462
1463our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1464our (%SIG_ASY, %SIG_ASY_W);
1465our ($SIG_COUNT, $SIG_TW);
1466
1467# install a dummy wakeup watcher to reduce signal catching latency
1468# used by Impls
1469sub _sig_add() {
1470 unless ($SIG_COUNT++) {
1471 # try to align timer on a full-second boundary, if possible
1472 my $NOW = AE::now;
1473
1474 $SIG_TW = AE::timer
1475 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1476 $MAX_SIGNAL_LATENCY,
1477 sub { } # just for the PERL_ASYNC_CHECK
1478 ;
1479 }
1480}
1481
1482sub _sig_del {
1483 undef $SIG_TW
1484 unless --$SIG_COUNT;
1485}
1486
1487our $_sig_name_init; $_sig_name_init = sub {
1488 eval q{ # poor man's autoloading {}
1489 undef $_sig_name_init;
1490
1491 if (_have_async_interrupt) {
1492 *sig2num = \&Async::Interrupt::sig2num;
1493 *sig2name = \&Async::Interrupt::sig2name;
1494 } else {
1495 require Config;
1496
1497 my %signame2num;
1498 @signame2num{ split ' ', $Config::Config{sig_name} }
1499 = split ' ', $Config::Config{sig_num};
1500
1501 my @signum2name;
1502 @signum2name[values %signame2num] = keys %signame2num;
1503
1504 *sig2num = sub($) {
1505 $_[0] > 0 ? shift : $signame2num{+shift}
1506 };
1507 *sig2name = sub ($) {
1508 $_[0] > 0 ? $signum2name[+shift] : shift
1509 };
1510 }
1511 };
1512 die if $@;
1513};
1514
1515sub sig2num ($) { &$_sig_name_init; &sig2num }
1516sub sig2name($) { &$_sig_name_init; &sig2name }
584 1517
585sub signal { 1518sub signal {
1519 eval q{ # poor man's autoloading {}
1520 # probe for availability of Async::Interrupt
1521 if (_have_async_interrupt) {
1522 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1523
1524 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1525 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1526
1527 } else {
1528 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1529
1530 if (AnyEvent::WIN32) {
1531 require AnyEvent::Util;
1532
1533 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1534 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1535 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1536 } else {
1537 pipe $SIGPIPE_R, $SIGPIPE_W;
1538 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1539 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1540
1541 # not strictly required, as $^F is normally 2, but let's make sure...
1542 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1543 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1544 }
1545
1546 $SIGPIPE_R
1547 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1548
1549 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1550 }
1551
1552 *signal = $HAVE_ASYNC_INTERRUPT
1553 ? sub {
586 my (undef, %arg) = @_; 1554 my (undef, %arg) = @_;
587 1555
1556 # async::interrupt
588 my $signal = uc $arg{signal} 1557 my $signal = sig2num $arg{signal};
589 or Carp::croak "required option 'signal' is missing";
590
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1558 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1559
1560 $SIG_ASY{$signal} ||= new Async::Interrupt
1561 cb => sub { undef $SIG_EV{$signal} },
1562 signal => $signal,
1563 pipe => [$SIGPIPE_R->filenos],
1564 pipe_autodrain => 0,
1565 ;
1566
1567 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1568 }
1569 : sub {
1570 my (undef, %arg) = @_;
1571
1572 # pure perl
1573 my $signal = sig2name $arg{signal};
1574 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1575
592 $SIG{$signal} ||= sub { 1576 $SIG{$signal} ||= sub {
1577 local $!;
1578 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1579 undef $SIG_EV{$signal};
1580 };
1581
1582 # can't do signal processing without introducing races in pure perl,
1583 # so limit the signal latency.
1584 _sig_add;
1585
1586 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1587 }
1588 ;
1589
1590 *AnyEvent::Base::signal::DESTROY = sub {
1591 my ($signal, $cb) = @{$_[0]};
1592
1593 _sig_del;
1594
1595 delete $SIG_CB{$signal}{$cb};
1596
1597 $HAVE_ASYNC_INTERRUPT
1598 ? delete $SIG_ASY{$signal}
1599 : # delete doesn't work with older perls - they then
1600 # print weird messages, or just unconditionally exit
1601 # instead of getting the default action.
1602 undef $SIG{$signal}
1603 unless keys %{ $SIG_CB{$signal} };
1604 };
1605
1606 *_signal_exec = sub {
1607 $HAVE_ASYNC_INTERRUPT
1608 ? $SIGPIPE_R->drain
1609 : sysread $SIGPIPE_R, (my $dummy), 9;
1610
1611 while (%SIG_EV) {
1612 for (keys %SIG_EV) {
1613 delete $SIG_EV{$_};
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1614 $_->() for values %{ $SIG_CB{$_} || {} };
1615 }
1616 }
1617 };
594 }; 1618 };
1619 die if $@;
595 1620
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1621 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1622}
606 1623
607# default implementation for ->child 1624# default implementation for ->child
608 1625
609our %PID_CB; 1626our %PID_CB;
610our $CHLD_W; 1627our $CHLD_W;
611our $CHLD_DELAY_W; 1628our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1629our $WNOHANG;
614 1630
615sub _child_wait { 1631# used by many Impl's
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1632sub _emit_childstatus($$) {
1633 my (undef, $rpid, $rstatus) = @_;
1634
1635 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1636 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1637 values %{ $PID_CB{0} || {} };
619 }
620
621 undef $PID_IDLE;
622}
623
624sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop.
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 1638}
631 1639
632sub child { 1640sub child {
1641 eval q{ # poor man's autoloading {}
1642 *_sigchld = sub {
1643 my $pid;
1644
1645 AnyEvent->_emit_childstatus ($pid, $?)
1646 while ($pid = waitpid -1, $WNOHANG) > 0;
1647 };
1648
1649 *child = sub {
633 my (undef, %arg) = @_; 1650 my (undef, %arg) = @_;
634 1651
635 defined (my $pid = $arg{pid} + 0) 1652 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1653 or Carp::croak "required option 'pid' is missing";
637 1654
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1655 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1656
640 unless ($WNOHANG) { 1657 # WNOHANG is almost cetrainly 1 everywhere
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1658 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
642 } 1659 ? 1
1660 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
643 1661
644 unless ($CHLD_W) { 1662 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1663 $CHLD_W = AE::signal CHLD => \&_sigchld;
646 # child could be a zombie already, so make at least one round 1664 # child could be a zombie already, so make at least one round
647 &_sigchld; 1665 &_sigchld;
648 } 1666 }
649 1667
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1668 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1669 };
652 1670
653sub AnyEvent::Base::Child::DESTROY { 1671 *AnyEvent::Base::child::DESTROY = sub {
654 my ($pid, $cb) = @{$_[0]}; 1672 my ($pid, $cb) = @{$_[0]};
655 1673
656 delete $PID_CB{$pid}{$cb}; 1674 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1675 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1676
659 undef $CHLD_W unless keys %PID_CB; 1677 undef $CHLD_W unless keys %PID_CB;
1678 };
1679 };
1680 die if $@;
1681
1682 &child
660} 1683}
1684
1685# idle emulation is done by simply using a timer, regardless
1686# of whether the process is idle or not, and not letting
1687# the callback use more than 50% of the time.
1688sub idle {
1689 eval q{ # poor man's autoloading {}
1690 *idle = sub {
1691 my (undef, %arg) = @_;
1692
1693 my ($cb, $w, $rcb) = $arg{cb};
1694
1695 $rcb = sub {
1696 if ($cb) {
1697 $w = _time;
1698 &$cb;
1699 $w = _time - $w;
1700
1701 # never use more then 50% of the time for the idle watcher,
1702 # within some limits
1703 $w = 0.0001 if $w < 0.0001;
1704 $w = 5 if $w > 5;
1705
1706 $w = AE::timer $w, 0, $rcb;
1707 } else {
1708 # clean up...
1709 undef $w;
1710 undef $rcb;
1711 }
1712 };
1713
1714 $w = AE::timer 0.05, 0, $rcb;
1715
1716 bless \\$cb, "AnyEvent::Base::idle"
1717 };
1718
1719 *AnyEvent::Base::idle::DESTROY = sub {
1720 undef $${$_[0]};
1721 };
1722 };
1723 die if $@;
1724
1725 &idle
1726}
1727
1728package AnyEvent::CondVar;
1729
1730our @ISA = AnyEvent::CondVar::Base::;
1731
1732package AnyEvent::CondVar::Base;
1733
1734#use overload
1735# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1736# fallback => 1;
1737
1738# save 300+ kilobytes by dirtily hardcoding overloading
1739${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1740*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1741*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1742${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1743
1744our $WAITING;
1745
1746sub _send {
1747 # nop
1748}
1749
1750sub send {
1751 my $cv = shift;
1752 $cv->{_ae_sent} = [@_];
1753 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1754 $cv->_send;
1755}
1756
1757sub croak {
1758 $_[0]{_ae_croak} = $_[1];
1759 $_[0]->send;
1760}
1761
1762sub ready {
1763 $_[0]{_ae_sent}
1764}
1765
1766sub _wait {
1767 $WAITING
1768 and !$_[0]{_ae_sent}
1769 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1770
1771 local $WAITING = 1;
1772 AnyEvent->one_event while !$_[0]{_ae_sent};
1773}
1774
1775sub recv {
1776 $_[0]->_wait;
1777
1778 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1779 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1780}
1781
1782sub cb {
1783 my $cv = shift;
1784
1785 @_
1786 and $cv->{_ae_cb} = shift
1787 and $cv->{_ae_sent}
1788 and (delete $cv->{_ae_cb})->($cv);
1789
1790 $cv->{_ae_cb}
1791}
1792
1793sub begin {
1794 ++$_[0]{_ae_counter};
1795 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1796}
1797
1798sub end {
1799 return if --$_[0]{_ae_counter};
1800 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1801}
1802
1803# undocumented/compatibility with pre-3.4
1804*broadcast = \&send;
1805*wait = \&_wait;
1806
1807=head1 ERROR AND EXCEPTION HANDLING
1808
1809In general, AnyEvent does not do any error handling - it relies on the
1810caller to do that if required. The L<AnyEvent::Strict> module (see also
1811the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1812checking of all AnyEvent methods, however, which is highly useful during
1813development.
1814
1815As for exception handling (i.e. runtime errors and exceptions thrown while
1816executing a callback), this is not only highly event-loop specific, but
1817also not in any way wrapped by this module, as this is the job of the main
1818program.
1819
1820The pure perl event loop simply re-throws the exception (usually
1821within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1822$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1823so on.
1824
1825=head1 ENVIRONMENT VARIABLES
1826
1827The following environment variables are used by this module or its
1828submodules.
1829
1830Note that AnyEvent will remove I<all> environment variables starting with
1831C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1832enabled.
1833
1834=over 4
1835
1836=item C<PERL_ANYEVENT_VERBOSE>
1837
1838By default, AnyEvent will be completely silent except in fatal
1839conditions. You can set this environment variable to make AnyEvent more
1840talkative.
1841
1842When set to C<1> or higher, causes AnyEvent to warn about unexpected
1843conditions, such as not being able to load the event model specified by
1844C<PERL_ANYEVENT_MODEL>.
1845
1846When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1847model it chooses.
1848
1849When set to C<8> or higher, then AnyEvent will report extra information on
1850which optional modules it loads and how it implements certain features.
1851
1852=item C<PERL_ANYEVENT_STRICT>
1853
1854AnyEvent does not do much argument checking by default, as thorough
1855argument checking is very costly. Setting this variable to a true value
1856will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1857check the arguments passed to most method calls. If it finds any problems,
1858it will croak.
1859
1860In other words, enables "strict" mode.
1861
1862Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1863>>, it is definitely recommended to keep it off in production. Keeping
1864C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1865can be very useful, however.
1866
1867=item C<PERL_ANYEVENT_MODEL>
1868
1869This can be used to specify the event model to be used by AnyEvent, before
1870auto detection and -probing kicks in. It must be a string consisting
1871entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1872and the resulting module name is loaded and if the load was successful,
1873used as event model. If it fails to load AnyEvent will proceed with
1874auto detection and -probing.
1875
1876This functionality might change in future versions.
1877
1878For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1879could start your program like this:
1880
1881 PERL_ANYEVENT_MODEL=Perl perl ...
1882
1883=item C<PERL_ANYEVENT_PROTOCOLS>
1884
1885Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1886for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1887of auto probing).
1888
1889Must be set to a comma-separated list of protocols or address families,
1890current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1891used, and preference will be given to protocols mentioned earlier in the
1892list.
1893
1894This variable can effectively be used for denial-of-service attacks
1895against local programs (e.g. when setuid), although the impact is likely
1896small, as the program has to handle conenction and other failures anyways.
1897
1898Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1899but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1900- only support IPv4, never try to resolve or contact IPv6
1901addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1902IPv6, but prefer IPv6 over IPv4.
1903
1904=item C<PERL_ANYEVENT_EDNS0>
1905
1906Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1907for DNS. This extension is generally useful to reduce DNS traffic, but
1908some (broken) firewalls drop such DNS packets, which is why it is off by
1909default.
1910
1911Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1912EDNS0 in its DNS requests.
1913
1914=item C<PERL_ANYEVENT_MAX_FORKS>
1915
1916The maximum number of child processes that C<AnyEvent::Util::fork_call>
1917will create in parallel.
1918
1919=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1920
1921The default value for the C<max_outstanding> parameter for the default DNS
1922resolver - this is the maximum number of parallel DNS requests that are
1923sent to the DNS server.
1924
1925=item C<PERL_ANYEVENT_RESOLV_CONF>
1926
1927The file to use instead of F</etc/resolv.conf> (or OS-specific
1928configuration) in the default resolver. When set to the empty string, no
1929default config will be used.
1930
1931=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1932
1933When neither C<ca_file> nor C<ca_path> was specified during
1934L<AnyEvent::TLS> context creation, and either of these environment
1935variables exist, they will be used to specify CA certificate locations
1936instead of a system-dependent default.
1937
1938=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1939
1940When these are set to C<1>, then the respective modules are not
1941loaded. Mostly good for testing AnyEvent itself.
1942
1943=back
661 1944
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1945=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1946
664This is an advanced topic that you do not normally need to use AnyEvent in 1947This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1948a module. This section is only of use to event loop authors who want to
699 1982
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1983I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1984condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1985C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1986not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1987
742=head1 EXAMPLE PROGRAM 1988=head1 EXAMPLE PROGRAM
743 1989
744The following program uses an I/O watcher to read data from STDIN, a timer 1990The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1991to display a message once per second, and a condition variable to quit the
754 poll => 'r', 2000 poll => 'r',
755 cb => sub { 2001 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 2002 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 2003 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 2004 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2005 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 2006 },
761 ); 2007 );
762 2008
763 my $time_watcher; # can only be used once
764
765 sub new_timer {
766 $timer = AnyEvent->timer (after => 1, cb => sub { 2009 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
767 warn "timeout\n"; # print 'timeout' about every second 2010 warn "timeout\n"; # print 'timeout' at most every second
768 &new_timer; # and restart the time
769 }); 2011 });
770 }
771 2012
772 new_timer; # create first timer
773
774 $cv->wait; # wait until user enters /^q/i 2013 $cv->recv; # wait until user enters /^q/i
775 2014
776=head1 REAL-WORLD EXAMPLE 2015=head1 REAL-WORLD EXAMPLE
777 2016
778Consider the L<Net::FCP> module. It features (among others) the following 2017Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 2018API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 2068 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 2069 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2070 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 2071
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2072Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 2073result and signals any possible waiters that the request has finished:
835 2074
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2075 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 2076
838 if (end-of-file or data complete) { 2077 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 2078 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 2079 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2080 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 2081 }
843 2082
844The C<result> method, finally, just waits for the finished signal (if the 2083The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 2084request was already finished, it doesn't wait, of course, and returns the
846data: 2085data:
847 2086
848 $txn->{finished}->wait; 2087 $txn->{finished}->recv;
849 return $txn->{result}; 2088 return $txn->{result};
850 2089
851The actual code goes further and collects all errors (C<die>s, exceptions) 2090The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 2091that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 2092whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 2093and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 2094problems get reported to the code that tries to use the result, not in a
856random callback. 2095random callback.
857 2096
858All of this enables the following usage styles: 2097All of this enables the following usage styles:
859 2098
8601. Blocking: 20991. Blocking:
888 2127
889 my $quit = AnyEvent->condvar; 2128 my $quit = AnyEvent->condvar;
890 2129
891 $fcp->txn_client_get ($url)->cb (sub { 2130 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2131 ...
893 $quit->broadcast; 2132 $quit->send;
894 }); 2133 });
895 2134
896 $quit->wait; 2135 $quit->recv;
897 2136
898 2137
899=head1 BENCHMARK 2138=head1 BENCHMARKS
900 2139
901To give you an idea of the performance and overheads that AnyEvent adds 2140To give you an idea of the performance and overheads that AnyEvent adds
902over the event loops themselves (and to give you an impression of the 2141over the event loops themselves and to give you an impression of the speed
903speed of various event loops), here is a benchmark of various supported 2142of various event loops I prepared some benchmarks.
904event models natively and with anyevent. The benchmark creates a lot of 2143
905timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to 2144=head2 BENCHMARKING ANYEVENT OVERHEAD
2145
2146Here is a benchmark of various supported event models used natively and
2147through AnyEvent. The benchmark creates a lot of timers (with a zero
2148timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
906become writable, which it is), lets them fire exactly once and destroys 2149which it is), lets them fire exactly once and destroys them again.
907them again.
908 2150
909Rewriting the benchmark to use many different sockets instead of using 2151Source code for this benchmark is found as F<eg/bench> in the AnyEvent
910the same filehandle for all I/O watchers results in a much longer runtime 2152distribution. It uses the L<AE> interface, which makes a real difference
911(socket creation is expensive), but qualitatively the same figures, so it 2153for the EV and Perl backends only.
912was not used.
913 2154
914=head2 Explanation of the columns 2155=head3 Explanation of the columns
915 2156
916I<watcher> is the number of event watchers created/destroyed. Since 2157I<watcher> is the number of event watchers created/destroyed. Since
917different event models feature vastly different performances, each event 2158different event models feature vastly different performances, each event
918loop was given a number of watchers so that overall runtime is acceptable 2159loop was given a number of watchers so that overall runtime is acceptable
919and similar between tested event loop (and keep them from crashing): Glib 2160and similar between tested event loop (and keep them from crashing): Glib
929all watchers, to avoid adding memory overhead. That means closure creation 2170all watchers, to avoid adding memory overhead. That means closure creation
930and memory usage is not included in the figures. 2171and memory usage is not included in the figures.
931 2172
932I<invoke> is the time, in microseconds, used to invoke a simple 2173I<invoke> is the time, in microseconds, used to invoke a simple
933callback. The callback simply counts down a Perl variable and after it was 2174callback. The callback simply counts down a Perl variable and after it was
934invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2175invoked "watcher" times, it would C<< ->send >> a condvar once to
935signal the end of this phase. 2176signal the end of this phase.
936 2177
937I<destroy> is the time, in microseconds, that it takes to destroy a single 2178I<destroy> is the time, in microseconds, that it takes to destroy a single
938watcher. 2179watcher.
939 2180
940=head2 Results 2181=head3 Results
941 2182
942 name watchers bytes create invoke destroy comment 2183 name watchers bytes create invoke destroy comment
943 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2184 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
944 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2185 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
945 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2186 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
946 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2187 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
947 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2188 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
948 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2189 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2190 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2191 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
949 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2192 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
950 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2193 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
951 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2194 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
952 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2195 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
953 2196
954=head2 Discussion 2197=head3 Discussion
955 2198
956The benchmark does I<not> measure scalability of the event loop very 2199The benchmark does I<not> measure scalability of the event loop very
957well. For example, a select-based event loop (such as the pure perl one) 2200well. For example, a select-based event loop (such as the pure perl one)
958can never compete with an event loop that uses epoll when the number of 2201can never compete with an event loop that uses epoll when the number of
959file descriptors grows high. In this benchmark, all events become ready at 2202file descriptors grows high. In this benchmark, all events become ready at
960the same time, so select/poll-based implementations get an unnatural speed 2203the same time, so select/poll-based implementations get an unnatural speed
961boost. 2204boost.
962 2205
2206Also, note that the number of watchers usually has a nonlinear effect on
2207overall speed, that is, creating twice as many watchers doesn't take twice
2208the time - usually it takes longer. This puts event loops tested with a
2209higher number of watchers at a disadvantage.
2210
2211To put the range of results into perspective, consider that on the
2212benchmark machine, handling an event takes roughly 1600 CPU cycles with
2213EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2214cycles with POE.
2215
963C<EV> is the sole leader regarding speed and memory use, which are both 2216C<EV> is the sole leader regarding speed and memory use, which are both
964maximal/minimal, respectively. Even when going through AnyEvent, it uses 2217maximal/minimal, respectively. When using the L<AE> API there is zero
2218overhead (when going through the AnyEvent API create is about 5-6 times
2219slower, with other times being equal, so still uses far less memory than
965far less memory than any other event loop and is still faster than Event 2220any other event loop and is still faster than Event natively).
966natively.
967 2221
968The pure perl implementation is hit in a few sweet spots (both the 2222The pure perl implementation is hit in a few sweet spots (both the
969constant timeout and the use of a single fd hit optimisations in the perl 2223constant timeout and the use of a single fd hit optimisations in the perl
970interpreter and the backend itself). Nevertheless this shows that it 2224interpreter and the backend itself). Nevertheless this shows that it
971adds very little overhead in itself. Like any select-based backend its 2225adds very little overhead in itself. Like any select-based backend its
972performance becomes really bad with lots of file descriptors (and few of 2226performance becomes really bad with lots of file descriptors (and few of
973them active), of course, but this was not subject of this benchmark. 2227them active), of course, but this was not subject of this benchmark.
974 2228
975The C<Event> module has a relatively high setup and callback invocation 2229The C<Event> module has a relatively high setup and callback invocation
976cost, but overall scores in on the third place. 2230cost, but overall scores in on the third place.
2231
2232C<IO::Async> performs admirably well, about on par with C<Event>, even
2233when using its pure perl backend.
977 2234
978C<Glib>'s memory usage is quite a bit higher, but it features a 2235C<Glib>'s memory usage is quite a bit higher, but it features a
979faster callback invocation and overall ends up in the same class as 2236faster callback invocation and overall ends up in the same class as
980C<Event>. However, Glib scales extremely badly, doubling the number of 2237C<Event>. However, Glib scales extremely badly, doubling the number of
981watchers increases the processing time by more than a factor of four, 2238watchers increases the processing time by more than a factor of four,
989file descriptor is dup()ed for each watcher. This shows that the dup() 2246file descriptor is dup()ed for each watcher. This shows that the dup()
990employed by some adaptors is not a big performance issue (it does incur a 2247employed by some adaptors is not a big performance issue (it does incur a
991hidden memory cost inside the kernel which is not reflected in the figures 2248hidden memory cost inside the kernel which is not reflected in the figures
992above). 2249above).
993 2250
994C<POE>, regardless of underlying event loop (whether using its pure 2251C<POE>, regardless of underlying event loop (whether using its pure perl
995perl select-based backend or the Event module, the POE-EV backend 2252select-based backend or the Event module, the POE-EV backend couldn't
996couldn't be tested because it wasn't working) shows abysmal performance 2253be tested because it wasn't working) shows abysmal performance and
997and memory usage: Watchers use almost 30 times as much memory as 2254memory usage with AnyEvent: Watchers use almost 30 times as much memory
998EV watchers, and 10 times as much memory as Event (the high memory 2255as EV watchers, and 10 times as much memory as Event (the high memory
999requirements are caused by requiring a session for each watcher). Watcher 2256requirements are caused by requiring a session for each watcher). Watcher
1000invocation speed is almost 900 times slower than with AnyEvent's pure perl 2257invocation speed is almost 900 times slower than with AnyEvent's pure perl
2258implementation.
2259
1001implementation. The design of the POE adaptor class in AnyEvent can not 2260The design of the POE adaptor class in AnyEvent can not really account
1002really account for this, as session creation overhead is small compared 2261for the performance issues, though, as session creation overhead is
1003to execution of the state machine, which is coded pretty optimally within 2262small compared to execution of the state machine, which is coded pretty
1004L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2263optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2264using multiple sessions is not a good approach, especially regarding
2265memory usage, even the author of POE could not come up with a faster
2266design).
1005 2267
1006=head2 Summary 2268=head3 Summary
1007 2269
1008=over 4 2270=over 4
1009 2271
1010=item * Using EV through AnyEvent is faster than any other event loop 2272=item * Using EV through AnyEvent is faster than any other event loop
1011(even when used without AnyEvent), but most event loops have acceptable 2273(even when used without AnyEvent), but most event loops have acceptable
1018=item * You should avoid POE like the plague if you want performance or 2280=item * You should avoid POE like the plague if you want performance or
1019reasonable memory usage. 2281reasonable memory usage.
1020 2282
1021=back 2283=back
1022 2284
2285=head2 BENCHMARKING THE LARGE SERVER CASE
2286
2287This benchmark actually benchmarks the event loop itself. It works by
2288creating a number of "servers": each server consists of a socket pair, a
2289timeout watcher that gets reset on activity (but never fires), and an I/O
2290watcher waiting for input on one side of the socket. Each time the socket
2291watcher reads a byte it will write that byte to a random other "server".
2292
2293The effect is that there will be a lot of I/O watchers, only part of which
2294are active at any one point (so there is a constant number of active
2295fds for each loop iteration, but which fds these are is random). The
2296timeout is reset each time something is read because that reflects how
2297most timeouts work (and puts extra pressure on the event loops).
2298
2299In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2300(1%) are active. This mirrors the activity of large servers with many
2301connections, most of which are idle at any one point in time.
2302
2303Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2304distribution. It uses the L<AE> interface, which makes a real difference
2305for the EV and Perl backends only.
2306
2307=head3 Explanation of the columns
2308
2309I<sockets> is the number of sockets, and twice the number of "servers" (as
2310each server has a read and write socket end).
2311
2312I<create> is the time it takes to create a socket pair (which is
2313nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2314
2315I<request>, the most important value, is the time it takes to handle a
2316single "request", that is, reading the token from the pipe and forwarding
2317it to another server. This includes deleting the old timeout and creating
2318a new one that moves the timeout into the future.
2319
2320=head3 Results
2321
2322 name sockets create request
2323 EV 20000 62.66 7.99
2324 Perl 20000 68.32 32.64
2325 IOAsync 20000 174.06 101.15 epoll
2326 IOAsync 20000 174.67 610.84 poll
2327 Event 20000 202.69 242.91
2328 Glib 20000 557.01 1689.52
2329 POE 20000 341.54 12086.32 uses POE::Loop::Event
2330
2331=head3 Discussion
2332
2333This benchmark I<does> measure scalability and overall performance of the
2334particular event loop.
2335
2336EV is again fastest. Since it is using epoll on my system, the setup time
2337is relatively high, though.
2338
2339Perl surprisingly comes second. It is much faster than the C-based event
2340loops Event and Glib.
2341
2342IO::Async performs very well when using its epoll backend, and still quite
2343good compared to Glib when using its pure perl backend.
2344
2345Event suffers from high setup time as well (look at its code and you will
2346understand why). Callback invocation also has a high overhead compared to
2347the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2348uses select or poll in basically all documented configurations.
2349
2350Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2351clearly fails to perform with many filehandles or in busy servers.
2352
2353POE is still completely out of the picture, taking over 1000 times as long
2354as EV, and over 100 times as long as the Perl implementation, even though
2355it uses a C-based event loop in this case.
2356
2357=head3 Summary
2358
2359=over 4
2360
2361=item * The pure perl implementation performs extremely well.
2362
2363=item * Avoid Glib or POE in large projects where performance matters.
2364
2365=back
2366
2367=head2 BENCHMARKING SMALL SERVERS
2368
2369While event loops should scale (and select-based ones do not...) even to
2370large servers, most programs we (or I :) actually write have only a few
2371I/O watchers.
2372
2373In this benchmark, I use the same benchmark program as in the large server
2374case, but it uses only eight "servers", of which three are active at any
2375one time. This should reflect performance for a small server relatively
2376well.
2377
2378The columns are identical to the previous table.
2379
2380=head3 Results
2381
2382 name sockets create request
2383 EV 16 20.00 6.54
2384 Perl 16 25.75 12.62
2385 Event 16 81.27 35.86
2386 Glib 16 32.63 15.48
2387 POE 16 261.87 276.28 uses POE::Loop::Event
2388
2389=head3 Discussion
2390
2391The benchmark tries to test the performance of a typical small
2392server. While knowing how various event loops perform is interesting, keep
2393in mind that their overhead in this case is usually not as important, due
2394to the small absolute number of watchers (that is, you need efficiency and
2395speed most when you have lots of watchers, not when you only have a few of
2396them).
2397
2398EV is again fastest.
2399
2400Perl again comes second. It is noticeably faster than the C-based event
2401loops Event and Glib, although the difference is too small to really
2402matter.
2403
2404POE also performs much better in this case, but is is still far behind the
2405others.
2406
2407=head3 Summary
2408
2409=over 4
2410
2411=item * C-based event loops perform very well with small number of
2412watchers, as the management overhead dominates.
2413
2414=back
2415
2416=head2 THE IO::Lambda BENCHMARK
2417
2418Recently I was told about the benchmark in the IO::Lambda manpage, which
2419could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2420simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2421shouldn't come as a surprise to anybody). As such, the benchmark is
2422fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2423very optimal. But how would AnyEvent compare when used without the extra
2424baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2425
2426The benchmark itself creates an echo-server, and then, for 500 times,
2427connects to the echo server, sends a line, waits for the reply, and then
2428creates the next connection. This is a rather bad benchmark, as it doesn't
2429test the efficiency of the framework or much non-blocking I/O, but it is a
2430benchmark nevertheless.
2431
2432 name runtime
2433 Lambda/select 0.330 sec
2434 + optimized 0.122 sec
2435 Lambda/AnyEvent 0.327 sec
2436 + optimized 0.138 sec
2437 Raw sockets/select 0.077 sec
2438 POE/select, components 0.662 sec
2439 POE/select, raw sockets 0.226 sec
2440 POE/select, optimized 0.404 sec
2441
2442 AnyEvent/select/nb 0.085 sec
2443 AnyEvent/EV/nb 0.068 sec
2444 +state machine 0.134 sec
2445
2446The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2447benchmarks actually make blocking connects and use 100% blocking I/O,
2448defeating the purpose of an event-based solution. All of the newly
2449written AnyEvent benchmarks use 100% non-blocking connects (using
2450AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2451resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2452generally require a lot more bookkeeping and event handling than blocking
2453connects (which involve a single syscall only).
2454
2455The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2456offers similar expressive power as POE and IO::Lambda, using conventional
2457Perl syntax. This means that both the echo server and the client are 100%
2458non-blocking, further placing it at a disadvantage.
2459
2460As you can see, the AnyEvent + EV combination even beats the
2461hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2462backend easily beats IO::Lambda and POE.
2463
2464And even the 100% non-blocking version written using the high-level (and
2465slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2466higher level ("unoptimised") abstractions by a large margin, even though
2467it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2468
2469The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2470F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2471part of the IO::Lambda distribution and were used without any changes.
2472
2473
2474=head1 SIGNALS
2475
2476AnyEvent currently installs handlers for these signals:
2477
2478=over 4
2479
2480=item SIGCHLD
2481
2482A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2483emulation for event loops that do not support them natively. Also, some
2484event loops install a similar handler.
2485
2486Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2487AnyEvent will reset it to default, to avoid losing child exit statuses.
2488
2489=item SIGPIPE
2490
2491A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2492when AnyEvent gets loaded.
2493
2494The rationale for this is that AnyEvent users usually do not really depend
2495on SIGPIPE delivery (which is purely an optimisation for shell use, or
2496badly-written programs), but C<SIGPIPE> can cause spurious and rare
2497program exits as a lot of people do not expect C<SIGPIPE> when writing to
2498some random socket.
2499
2500The rationale for installing a no-op handler as opposed to ignoring it is
2501that this way, the handler will be restored to defaults on exec.
2502
2503Feel free to install your own handler, or reset it to defaults.
2504
2505=back
2506
2507=cut
2508
2509undef $SIG{CHLD}
2510 if $SIG{CHLD} eq 'IGNORE';
2511
2512$SIG{PIPE} = sub { }
2513 unless defined $SIG{PIPE};
2514
2515=head1 RECOMMENDED/OPTIONAL MODULES
2516
2517One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2518its built-in modules) are required to use it.
2519
2520That does not mean that AnyEvent won't take advantage of some additional
2521modules if they are installed.
2522
2523This section explains which additional modules will be used, and how they
2524affect AnyEvent's operation.
2525
2526=over 4
2527
2528=item L<Async::Interrupt>
2529
2530This slightly arcane module is used to implement fast signal handling: To
2531my knowledge, there is no way to do completely race-free and quick
2532signal handling in pure perl. To ensure that signals still get
2533delivered, AnyEvent will start an interval timer to wake up perl (and
2534catch the signals) with some delay (default is 10 seconds, look for
2535C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2536
2537If this module is available, then it will be used to implement signal
2538catching, which means that signals will not be delayed, and the event loop
2539will not be interrupted regularly, which is more efficient (and good for
2540battery life on laptops).
2541
2542This affects not just the pure-perl event loop, but also other event loops
2543that have no signal handling on their own (e.g. Glib, Tk, Qt).
2544
2545Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2546and either employ their own workarounds (POE) or use AnyEvent's workaround
2547(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2548does nothing for those backends.
2549
2550=item L<EV>
2551
2552This module isn't really "optional", as it is simply one of the backend
2553event loops that AnyEvent can use. However, it is simply the best event
2554loop available in terms of features, speed and stability: It supports
2555the AnyEvent API optimally, implements all the watcher types in XS, does
2556automatic timer adjustments even when no monotonic clock is available,
2557can take avdantage of advanced kernel interfaces such as C<epoll> and
2558C<kqueue>, and is the fastest backend I<by far>. You can even embed
2559L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2560
2561If you only use backends that rely on another event loop (e.g. C<Tk>),
2562then this module will do nothing for you.
2563
2564=item L<Guard>
2565
2566The guard module, when used, will be used to implement
2567C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2568lot less memory), but otherwise doesn't affect guard operation much. It is
2569purely used for performance.
2570
2571=item L<JSON> and L<JSON::XS>
2572
2573One of these modules is required when you want to read or write JSON data
2574via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2575advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2576
2577=item L<Net::SSLeay>
2578
2579Implementing TLS/SSL in Perl is certainly interesting, but not very
2580worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2581the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2582
2583=item L<Time::HiRes>
2584
2585This module is part of perl since release 5.008. It will be used when the
2586chosen event library does not come with a timing source of its own. The
2587pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2588try to use a monotonic clock for timing stability.
2589
2590=back
2591
1023 2592
1024=head1 FORK 2593=head1 FORK
1025 2594
1026Most event libraries are not fork-safe. The ones who are usually are 2595Most event libraries are not fork-safe. The ones who are usually are
1027because they are so inefficient. Only L<EV> is fully fork-aware. 2596because they rely on inefficient but fork-safe C<select> or C<poll> calls
2597- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2598are usually badly thought-out hacks that are incompatible with fork in
2599one way or another. Only L<EV> is fully fork-aware and ensures that you
2600continue event-processing in both parent and child (or both, if you know
2601what you are doing).
2602
2603This means that, in general, you cannot fork and do event processing in
2604the child if the event library was initialised before the fork (which
2605usually happens when the first AnyEvent watcher is created, or the library
2606is loaded).
1028 2607
1029If you have to fork, you must either do so I<before> creating your first 2608If you have to fork, you must either do so I<before> creating your first
1030watcher OR you must not use AnyEvent at all in the child. 2609watcher OR you must not use AnyEvent at all in the child OR you must do
2610something completely out of the scope of AnyEvent.
2611
2612The problem of doing event processing in the parent I<and> the child
2613is much more complicated: even for backends that I<are> fork-aware or
2614fork-safe, their behaviour is not usually what you want: fork clones all
2615watchers, that means all timers, I/O watchers etc. are active in both
2616parent and child, which is almost never what you want. USing C<exec>
2617to start worker children from some kind of manage rprocess is usually
2618preferred, because it is much easier and cleaner, at the expense of having
2619to have another binary.
1031 2620
1032 2621
1033=head1 SECURITY CONSIDERATIONS 2622=head1 SECURITY CONSIDERATIONS
1034 2623
1035AnyEvent can be forced to load any event model via 2624AnyEvent can be forced to load any event model via
1040specified in the variable. 2629specified in the variable.
1041 2630
1042You can make AnyEvent completely ignore this variable by deleting it 2631You can make AnyEvent completely ignore this variable by deleting it
1043before the first watcher gets created, e.g. with a C<BEGIN> block: 2632before the first watcher gets created, e.g. with a C<BEGIN> block:
1044 2633
1045 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2634 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1046 2635
1047 use AnyEvent; 2636 use AnyEvent;
2637
2638Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2639be used to probe what backend is used and gain other information (which is
2640probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2641$ENV{PERL_ANYEVENT_STRICT}.
2642
2643Note that AnyEvent will remove I<all> environment variables starting with
2644C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2645enabled.
2646
2647
2648=head1 BUGS
2649
2650Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2651to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2652and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2653memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2654pronounced).
1048 2655
1049 2656
1050=head1 SEE ALSO 2657=head1 SEE ALSO
1051 2658
1052Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2659Utility functions: L<AnyEvent::Util>.
1053L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2660
2661Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1054L<Event::Lib>, L<Qt>, L<POE>. 2662L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1055 2663
1056Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2664Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2665L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2666L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1057L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2667L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1058L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1059L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1060 2668
2669Non-blocking file handles, sockets, TCP clients and
2670servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2671
2672Asynchronous DNS: L<AnyEvent::DNS>.
2673
2674Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2675L<Coro::Event>,
2676
1061Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2677Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2678L<AnyEvent::HTTP>.
1062 2679
1063 2680
1064=head1 AUTHOR 2681=head1 AUTHOR
1065 2682
1066 Marc Lehmann <schmorp@schmorp.de> 2683 Marc Lehmann <schmorp@schmorp.de>
1067 http://home.schmorp.de/ 2684 http://home.schmorp.de/
1068 2685
1069=cut 2686=cut
1070 2687
10711 26881
1072 2689

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