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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 38 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
22 42
23=head1 INTRODUCTION/TUTORIAL 43=head1 INTRODUCTION/TUTORIAL
24 44
25This manpage is mainly a reference manual. If you are interested 45This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the 46in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage. 47L<AnyEvent::Intro> manpage.
28 48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
30 60
31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
32nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
33 63
34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
35policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
36 66
37First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
38interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
39pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
40the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
41only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
42helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
43 74
44The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
45programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
46religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
47module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
48model you use. 79model you use.
49 80
50For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
51actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
52like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
53cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
54isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
55I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
56 87
57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
58fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
60your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
61too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
62event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
63as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
64event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
65 96
66In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
67model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
68modules, you get an enormous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
69follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
70offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
71technically possible. 102technically possible.
72 103
73Of course, AnyEvent comes with a big (and fully optional!) toolbox 104Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100% 105of useful functionality, such as an asynchronous DNS resolver, 100%
80useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
81model, you should I<not> use this module. 112model, you should I<not> use this module.
82 113
83=head1 DESCRIPTION 114=head1 DESCRIPTION
84 115
85L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
86allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
87users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
88peacefully at any one time). 119than one event loop cannot coexist peacefully).
89 120
90The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
91module. 122module.
92 123
93During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
94to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
95following modules is already loaded: L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
96L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
97L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
98to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
99adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
100be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
101found, AnyEvent will fall back to a pure-perl event loop, which is not
102very efficient, but should work everywhere.
103 132
104Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
105an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
106that model the default. For example: 135that model the default. For example:
107 136
109 use AnyEvent; 138 use AnyEvent;
110 139
111 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
112 141
113The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
114starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
115use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
116 146
117The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
118C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
119explicitly and enjoy the high availability of that event loop :) 149availability of that event loop :)
120 150
121=head1 WATCHERS 151=head1 WATCHERS
122 152
123AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
124stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
127These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
128creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
129callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
130is in control). 160is in control).
131 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
132To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
133variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
134to it). 170to it).
135 171
136All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
137 173
138Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
139example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
140 176
141An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
142 178
143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
144 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
145 undef $w; 181 undef $w;
146 }); 182 });
149my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
150declared. 186declared.
151 187
152=head2 I/O WATCHERS 188=head2 I/O WATCHERS
153 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
154You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
155with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
156 198
157C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
158for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
159which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
160respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
161becomes ready.
162 210
163Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
164presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
165callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
166 214
167The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
168You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
169underlying file descriptor. 217underlying file descriptor.
170 218
171Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
172always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
173handles. 221handles.
174 222
175Example:
176
177 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
179 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
180 warn "read: $input\n"; 228 warn "read: $input\n";
181 undef $w; 229 undef $w;
182 }); 230 });
183 231
184=head2 TIME WATCHERS 232=head2 TIME WATCHERS
185 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
186You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
187method with the following mandatory arguments: 243method with the following mandatory arguments:
188 244
189C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
190supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
192 248
193Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
194presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
195callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
196 252
197The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
198timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
199and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
200 258
201Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
202 262
203 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
204 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
205 warn "timeout\n"; 266 warn "timeout\n";
206 }); 267 });
207 268
208 # to cancel the timer: 269 # to cancel the timer:
209 undef $w; 270 undef $w;
210 271
211Example 2:
212
213 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
214 my $w;
215 273
216 my $cb = sub {
217 # cancel the old timer while creating a new one
218 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
219 }; 276 };
220
221 # start the "loop" by creating the first watcher
222 $w = AnyEvent->timer (after => 0.5, cb => $cb);
223 277
224=head3 TIMING ISSUES 278=head3 TIMING ISSUES
225 279
226There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
227in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
229 283
230While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
231use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
232"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
233the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
234fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
235 289
236AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
237about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
238on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
239timers. 293timers.
240 294
241AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
242AnyEvent API. 296AnyEvent API.
264I<In almost all cases (in all cases if you don't care), this is the 318I<In almost all cases (in all cases if you don't care), this is the
265function to call when you want to know the current time.> 319function to call when you want to know the current time.>
266 320
267This function is also often faster then C<< AnyEvent->time >>, and 321This function is also often faster then C<< AnyEvent->time >>, and
268thus the preferred method if you want some timestamp (for example, 322thus the preferred method if you want some timestamp (for example,
269L<AnyEvent::Handle> uses this to update it's activity timeouts). 323L<AnyEvent::Handle> uses this to update its activity timeouts).
270 324
271The rest of this section is only of relevance if you try to be very exact 325The rest of this section is only of relevance if you try to be very exact
272with your timing, you can skip it without bad conscience. 326with your timing; you can skip it without a bad conscience.
273 327
274For a practical example of when these times differ, consider L<Event::Lib> 328For a practical example of when these times differ, consider L<Event::Lib>
275and L<EV> and the following set-up: 329and L<EV> and the following set-up:
276 330
277The event loop is running and has just invoked one of your callback at 331The event loop is running and has just invoked one of your callbacks at
278time=500 (assume no other callbacks delay processing). In your callback, 332time=500 (assume no other callbacks delay processing). In your callback,
279you wait a second by executing C<sleep 1> (blocking the process for a 333you wait a second by executing C<sleep 1> (blocking the process for a
280second) and then (at time=501) you create a relative timer that fires 334second) and then (at time=501) you create a relative timer that fires
281after three seconds. 335after three seconds.
282 336
300In either case, if you care (and in most cases, you don't), then you 354In either case, if you care (and in most cases, you don't), then you
301can get whatever behaviour you want with any event loop, by taking the 355can get whatever behaviour you want with any event loop, by taking the
302difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into 356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303account. 357account.
304 358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
305=back 381=back
306 382
307=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
308 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
309You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
310I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
311be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
312 390
313Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
314presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
315callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
316 394
318invocation, and callback invocation will be synchronous. Synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
319that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
320but it is guaranteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
321 399
322The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
323between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
324 403
325This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
326directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
327 407
328Example: exit on SIGINT 408Example: exit on SIGINT
329 409
330 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
331 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
332=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
333 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
334You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
335 454
336The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
337watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
338as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
339signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
340and exit status (as returned by waitpid), so unlike other watcher types, 459(stopped/continued).
341you I<can> rely on child watcher callback arguments. 460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
342 469
343There is a slight catch to child watchers, however: you usually start them 470There is a slight catch to child watchers, however: you usually start them
344I<after> the child process was created, and this means the process could 471I<after> the child process was created, and this means the process could
345have exited already (and no SIGCHLD will be sent anymore). 472have exited already (and no SIGCHLD will be sent anymore).
346 473
347Not all event models handle this correctly (POE doesn't), but even for 474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
348event models that I<do> handle this correctly, they usually need to be 476that I<do> handle this correctly, they usually need to be loaded before
349loaded before the process exits (i.e. before you fork in the first place). 477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
350 480
351This means you cannot create a child watcher as the very first thing in an 481This means you cannot create a child watcher as the very first
352AnyEvent program, you I<have> to create at least one watcher before you 482thing in an AnyEvent program, you I<have> to create at least one
353C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
354 489
355Example: fork a process and wait for it 490Example: fork a process and wait for it
356 491
357 my $done = AnyEvent->condvar; 492 my $done = AnyEvent->condvar;
358 493
368 ); 503 );
369 504
370 # do something else, then wait for process exit 505 # do something else, then wait for process exit
371 $done->recv; 506 $done->recv;
372 507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
373=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
374 554
375If you are familiar with some event loops you will know that all of them 555If you are familiar with some event loops you will know that all of them
376require you to run some blocking "loop", "run" or similar function that 556require you to run some blocking "loop", "run" or similar function that
377will actively watch for new events and call your callbacks. 557will actively watch for new events and call your callbacks.
378 558
379AnyEvent is different, it expects somebody else to run the event loop and 559AnyEvent is slightly different: it expects somebody else to run the event
380will only block when necessary (usually when told by the user). 560loop and will only block when necessary (usually when told by the user).
381 561
382The instrument to do that is called a "condition variable", so called 562The tool to do that is called a "condition variable", so called because
383because they represent a condition that must become true. 563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
384 566
385Condition variables can be created by calling the C<< AnyEvent->condvar 567Condition variables can be created by calling the C<< AnyEvent->condvar
386>> method, usually without arguments. The only argument pair allowed is 568>> method, usually without arguments. The only argument pair allowed is
387C<cb>, which specifies a callback to be called when the condition variable 569C<cb>, which specifies a callback to be called when the condition variable
388becomes true. 570becomes true, with the condition variable as the first argument (but not
571the results).
389 572
390After creation, the condition variable is "false" until it becomes "true" 573After creation, the condition variable is "false" until it becomes "true"
391by calling the C<send> method (or calling the condition variable as if it 574by calling the C<send> method (or calling the condition variable as if it
392were a callback, read about the caveats in the description for the C<< 575were a callback, read about the caveats in the description for the C<<
393->send >> method). 576->send >> method).
394 577
395Condition variables are similar to callbacks, except that you can 578Since condition variables are the most complex part of the AnyEvent API, here are
396optionally wait for them. They can also be called merge points - points 579some different mental models of what they are - pick the ones you can connect to:
397in time where multiple outstanding events have been processed. And yet 580
398another way to call them is transactions - each condition variable can be 581=over 4
399used to represent a transaction, which finishes at some point and delivers 582
400a result. 583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
401 601
402Condition variables are very useful to signal that something has finished, 602Condition variables are very useful to signal that something has finished,
403for example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
404then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
405availability of results. The user can either act when the callback is 605availability of results. The user can either act when the callback is
418 618
419Condition variables are represented by hash refs in perl, and the keys 619Condition variables are represented by hash refs in perl, and the keys
420used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
421easy (it is often useful to build your own transaction class on top of 621easy (it is often useful to build your own transaction class on top of
422AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
423it's C<new> method in your own C<new> method. 623its C<new> method in your own C<new> method.
424 624
425There are two "sides" to a condition variable - the "producer side" which 625There are two "sides" to a condition variable - the "producer side" which
426eventually calls C<< -> send >>, and the "consumer side", which waits 626eventually calls C<< -> send >>, and the "consumer side", which waits
427for the send to occur. 627for the send to occur.
428 628
429Example: wait for a timer. 629Example: wait for a timer.
430 630
431 # wait till the result is ready 631 # condition: "wait till the timer is fired"
432 my $result_ready = AnyEvent->condvar; 632 my $timer_fired = AnyEvent->condvar;
433 633
434 # do something such as adding a timer 634 # create the timer - we could wait for, say
435 # or socket watcher the calls $result_ready->send 635 # a handle becomign ready, or even an
436 # when the "result" is ready. 636 # AnyEvent::HTTP request to finish, but
437 # in this case, we simply use a timer: 637 # in this case, we simply use a timer:
438 my $w = AnyEvent->timer ( 638 my $w = AnyEvent->timer (
439 after => 1, 639 after => 1,
440 cb => sub { $result_ready->send }, 640 cb => sub { $timer_fired->send },
441 ); 641 );
442 642
443 # this "blocks" (while handling events) till the callback 643 # this "blocks" (while handling events) till the callback
444 # calls send 644 # calls ->send
445 $result_ready->recv; 645 $timer_fired->recv;
446 646
447Example: wait for a timer, but take advantage of the fact that 647Example: wait for a timer, but take advantage of the fact that condition
448condition variables are also code references. 648variables are also callable directly.
449 649
450 my $done = AnyEvent->condvar; 650 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done); 651 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv; 652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
453 670
454=head3 METHODS FOR PRODUCERS 671=head3 METHODS FOR PRODUCERS
455 672
456These methods should only be used by the producing side, i.e. the 673These methods should only be used by the producing side, i.e. the
457code/module that eventually sends the signal. Note that it is also 674code/module that eventually sends the signal. Note that it is also
470immediately from within send. 687immediately from within send.
471 688
472Any arguments passed to the C<send> call will be returned by all 689Any arguments passed to the C<send> call will be returned by all
473future C<< ->recv >> calls. 690future C<< ->recv >> calls.
474 691
475Condition variables are overloaded so one can call them directly 692Condition variables are overloaded so one can call them directly (as if
476(as a code reference). Calling them directly is the same as calling 693they were a code reference). Calling them directly is the same as calling
477C<send>. Note, however, that many C-based event loops do not handle 694C<send>.
478overloading, so as tempting as it may be, passing a condition variable
479instead of a callback does not work. Both the pure perl and EV loops
480support overloading, however, as well as all functions that use perl to
481invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482example).
483 695
484=item $cv->croak ($error) 696=item $cv->croak ($error)
485 697
486Similar to send, but causes all call's to C<< ->recv >> to invoke 698Similar to send, but causes all calls to C<< ->recv >> to invoke
487C<Carp::croak> with the given error message/object/scalar. 699C<Carp::croak> with the given error message/object/scalar.
488 700
489This can be used to signal any errors to the condition variable 701This can be used to signal any errors to the condition variable
490user/consumer. 702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
491 707
492=item $cv->begin ([group callback]) 708=item $cv->begin ([group callback])
493 709
494=item $cv->end 710=item $cv->end
495
496These two methods are EXPERIMENTAL and MIGHT CHANGE.
497 711
498These two methods can be used to combine many transactions/events into 712These two methods can be used to combine many transactions/events into
499one. For example, a function that pings many hosts in parallel might want 713one. For example, a function that pings many hosts in parallel might want
500to use a condition variable for the whole process. 714to use a condition variable for the whole process.
501 715
502Every call to C<< ->begin >> will increment a counter, and every call to 716Every call to C<< ->begin >> will increment a counter, and every call to
503C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
504>>, the (last) callback passed to C<begin> will be executed. That callback 718>>, the (last) callback passed to C<begin> will be executed, passing the
505is I<supposed> to call C<< ->send >>, but that is not required. If no 719condvar as first argument. That callback is I<supposed> to call C<< ->send
506callback was set, C<send> will be called without any arguments. 720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
507 722
508Let's clarify this with the ping example: 723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
509 730
510 my $cv = AnyEvent->condvar; 731 my $cv = AnyEvent->condvar;
511 732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
512 my %result; 757 my %result;
513 $cv->begin (sub { $cv->send (\%result) }); 758 $cv->begin (sub { shift->send (\%result) });
514 759
515 for my $host (@list_of_hosts) { 760 for my $host (@list_of_hosts) {
516 $cv->begin; 761 $cv->begin;
517 ping_host_then_call_callback $host, sub { 762 ping_host_then_call_callback $host, sub {
518 $result{$host} = ...; 763 $result{$host} = ...;
533loop, which serves two important purposes: first, it sets the callback 778loop, which serves two important purposes: first, it sets the callback
534to be called once the counter reaches C<0>, and second, it ensures that 779to be called once the counter reaches C<0>, and second, it ensures that
535C<send> is called even when C<no> hosts are being pinged (the loop 780C<send> is called even when C<no> hosts are being pinged (the loop
536doesn't execute once). 781doesn't execute once).
537 782
538This is the general pattern when you "fan out" into multiple subrequests: 783This is the general pattern when you "fan out" into multiple (but
539use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
540is called at least once, and then, for each subrequest you start, call 785the callback and ensure C<end> is called at least once, and then, for each
541C<begin> and for each subrequest you finish, call C<end>. 786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
542 788
543=back 789=back
544 790
545=head3 METHODS FOR CONSUMERS 791=head3 METHODS FOR CONSUMERS
546 792
550=over 4 796=over 4
551 797
552=item $cv->recv 798=item $cv->recv
553 799
554Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
555>> methods have been called on c<$cv>, while servicing other watchers 801>> methods have been called on C<$cv>, while servicing other watchers
556normally. 802normally.
557 803
558You can only wait once on a condition - additional calls are valid but 804You can only wait once on a condition - additional calls are valid but
559will return immediately. 805will return immediately.
560 806
562function will call C<croak>. 808function will call C<croak>.
563 809
564In list context, all parameters passed to C<send> will be returned, 810In list context, all parameters passed to C<send> will be returned,
565in scalar context only the first one will be returned. 811in scalar context only the first one will be returned.
566 812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
819
567Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
568(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
569using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
570caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
571condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
572callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
573while still supporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
574 827
575Another reason I<never> to C<< ->recv >> in a module is that you cannot
576sensibly have two C<< ->recv >>'s in parallel, as that would require
577multiple interpreters or coroutines/threads, none of which C<AnyEvent>
578can supply.
579
580The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
581fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
582versions and also integrates coroutines into AnyEvent, making blocking
583C<< ->recv >> calls perfectly safe as long as they are done from another
584coroutine (one that doesn't run the event loop).
585
586You can ensure that C<< -recv >> never blocks by setting a callback and 828You can ensure that C<< ->recv >> never blocks by setting a callback and
587only calling C<< ->recv >> from within that callback (or at a later 829only calling C<< ->recv >> from within that callback (or at a later
588time). This will work even when the event loop does not support blocking 830time). This will work even when the event loop does not support blocking
589waits otherwise. 831waits otherwise.
590 832
591=item $bool = $cv->ready 833=item $bool = $cv->ready
592 834
593Returns true when the condition is "true", i.e. whether C<send> or 835Returns true when the condition is "true", i.e. whether C<send> or
594C<croak> have been called. 836C<croak> have been called.
595 837
596=item $cb = $cv->cb ([new callback]) 838=item $cb = $cv->cb ($cb->($cv))
597 839
598This is a mutator function that returns the callback set and optionally 840This is a mutator function that returns the callback set and optionally
599replaces it before doing so. 841replaces it before doing so.
600 842
601The callback will be called when the condition becomes "true", i.e. when 843The callback will be called when the condition becomes "true", i.e. when
602C<send> or C<croak> are called, with the only argument being the condition 844C<send> or C<croak> are called, with the only argument being the
603variable itself. Calling C<recv> inside the callback or at any later time 845condition variable itself. If the condition is already true, the
604is guaranteed not to block. 846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
605 848
606=back 849=back
607 850
851=head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853The available backend classes are (every class has its own manpage):
854
855=over 4
856
857=item Backends that are autoprobed when no other event loop can be found.
858
859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK.
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
913
608=head1 GLOBAL VARIABLES AND FUNCTIONS 914=head1 GLOBAL VARIABLES AND FUNCTIONS
609 915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
610=over 4 919=over 4
611 920
612=item $AnyEvent::MODEL 921=item $AnyEvent::MODEL
613 922
614Contains C<undef> until the first watcher is being created. Then it 923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
615contains the event model that is being used, which is the name of the 926Afterwards it contains the event model that is being used, which is the
616Perl class implementing the model. This class is usually one of the 927name of the Perl class implementing the model. This class is usually one
617C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
618AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
619 930will be C<urxvt::anyevent>).
620The known classes so far are:
621
622 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
623 AnyEvent::Impl::Event based on Event, second best choice.
624 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
625 AnyEvent::Impl::Glib based on Glib, third-best choice.
626 AnyEvent::Impl::Tk based on Tk, very bad choice.
627 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
628 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
629 AnyEvent::Impl::POE based on POE, not generic enough for full support.
630
631There is no support for WxWidgets, as WxWidgets has no support for
632watching file handles. However, you can use WxWidgets through the
633POE Adaptor, as POE has a Wx backend that simply polls 20 times per
634second, which was considered to be too horrible to even consider for
635AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
636it's adaptor.
637
638AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
639autodetecting them.
640 931
641=item AnyEvent::detect 932=item AnyEvent::detect
642 933
643Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
644if necessary. You should only call this function right before you would 935if necessary. You should only call this function right before you would
645have created an AnyEvent watcher anyway, that is, as late as possible at 936have created an AnyEvent watcher anyway, that is, as late as possible at
646runtime. 937runtime, and not e.g. during initialisation of your module.
938
939If you need to do some initialisation before AnyEvent watchers are
940created, use C<post_detect>.
647 941
648=item $guard = AnyEvent::post_detect { BLOCK } 942=item $guard = AnyEvent::post_detect { BLOCK }
649 943
650Arranges for the code block to be executed as soon as the event model is 944Arranges for the code block to be executed as soon as the event model is
651autodetected (or immediately if this has already happened). 945autodetected (or immediately if that has already happened).
946
947The block will be executed I<after> the actual backend has been detected
948(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950other initialisations - see the sources of L<AnyEvent::Strict> or
951L<AnyEvent::AIO> to see how this is used.
952
953The most common usage is to create some global watchers, without forcing
954event module detection too early, for example, L<AnyEvent::AIO> creates
955and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956avoid autodetecting the event module at load time.
652 957
653If called in scalar or list context, then it creates and returns an object 958If called in scalar or list context, then it creates and returns an object
654that automatically removes the callback again when it is destroyed. See 959that automatically removes the callback again when it is destroyed (or
960C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
655L<Coro::BDB> for a case where this is useful. 961a case where this is useful.
962
963Example: Create a watcher for the IO::AIO module and store it in
964C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
656 978
657=item @AnyEvent::post_detect 979=item @AnyEvent::post_detect
658 980
659If there are any code references in this array (you can C<push> to it 981If there are any code references in this array (you can C<push> to it
660before or after loading AnyEvent), then they will called directly after 982before or after loading AnyEvent), then they will be called directly
661the event loop has been chosen. 983after the event loop has been chosen.
662 984
663You should check C<$AnyEvent::MODEL> before adding to this array, though: 985You should check C<$AnyEvent::MODEL> before adding to this array, though:
664if it contains a true value then the event loop has already been detected, 986if it is defined then the event loop has already been detected, and the
665and the array will be ignored. 987array will be ignored.
666 988
667Best use C<AnyEvent::post_detect { BLOCK }> instead. 989Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990it, as it takes care of these details.
991
992This variable is mainly useful for modules that can do something useful
993when AnyEvent is used and thus want to know when it is initialised, but do
994not need to even load it by default. This array provides the means to hook
995into AnyEvent passively, without loading it.
996
997Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998together, you could put this into Coro (this is the actual code used by
999Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
668 1009
669=back 1010=back
670 1011
671=head1 WHAT TO DO IN A MODULE 1012=head1 WHAT TO DO IN A MODULE
672 1013
683because it will stall the whole program, and the whole point of using 1024because it will stall the whole program, and the whole point of using
684events is to stay interactive. 1025events is to stay interactive.
685 1026
686It is fine, however, to call C<< ->recv >> when the user of your module 1027It is fine, however, to call C<< ->recv >> when the user of your module
687requests it (i.e. if you create a http request object ad have a method 1028requests it (i.e. if you create a http request object ad have a method
688called C<results> that returns the results, it should call C<< ->recv >> 1029called C<results> that returns the results, it may call C<< ->recv >>
689freely, as the user of your module knows what she is doing. always). 1030freely, as the user of your module knows what she is doing. Always).
690 1031
691=head1 WHAT TO DO IN THE MAIN PROGRAM 1032=head1 WHAT TO DO IN THE MAIN PROGRAM
692 1033
693There will always be a single main program - the only place that should 1034There will always be a single main program - the only place that should
694dictate which event model to use. 1035dictate which event model to use.
695 1036
696If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1037If the program is not event-based, it need not do anything special, even
697do anything special (it does not need to be event-based) and let AnyEvent 1038when it depends on a module that uses an AnyEvent. If the program itself
698decide which implementation to chose if some module relies on it. 1039uses AnyEvent, but does not care which event loop is used, all it needs
1040to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1041available loop implementation.
699 1042
700If the main program relies on a specific event model - for example, in 1043If the main program relies on a specific event model - for example, in
701Gtk2 programs you have to rely on the Glib module - you should load the 1044Gtk2 programs you have to rely on the Glib module - you should load the
702event module before loading AnyEvent or any module that uses it: generally 1045event module before loading AnyEvent or any module that uses it: generally
703speaking, you should load it as early as possible. The reason is that 1046speaking, you should load it as early as possible. The reason is that
704modules might create watchers when they are loaded, and AnyEvent will 1047modules might create watchers when they are loaded, and AnyEvent will
705decide on the event model to use as soon as it creates watchers, and it 1048decide on the event model to use as soon as it creates watchers, and it
706might chose the wrong one unless you load the correct one yourself. 1049might choose the wrong one unless you load the correct one yourself.
707 1050
708You can chose to use a pure-perl implementation by loading the 1051You can chose to use a pure-perl implementation by loading the
709C<AnyEvent::Impl::Perl> module, which gives you similar behaviour 1052C<AnyEvent::Loop> module, which gives you similar behaviour
710everywhere, but letting AnyEvent chose the model is generally better. 1053everywhere, but letting AnyEvent chose the model is generally better.
711 1054
712=head2 MAINLOOP EMULATION 1055=head2 MAINLOOP EMULATION
713 1056
714Sometimes (often for short test scripts, or even standalone programs who 1057Sometimes (often for short test scripts, or even standalone programs who
727 1070
728 1071
729=head1 OTHER MODULES 1072=head1 OTHER MODULES
730 1073
731The following is a non-exhaustive list of additional modules that use 1074The following is a non-exhaustive list of additional modules that use
732AnyEvent and can therefore be mixed easily with other AnyEvent modules 1075AnyEvent as a client and can therefore be mixed easily with other AnyEvent
733in the same program. Some of the modules come with AnyEvent, some are 1076modules and other event loops in the same program. Some of the modules
734available via CPAN. 1077come as part of AnyEvent, the others are available via CPAN.
735 1078
736=over 4 1079=over 4
737 1080
738=item L<AnyEvent::Util> 1081=item L<AnyEvent::Util>
739 1082
740Contains various utility functions that replace often-used but blocking 1083Contains various utility functions that replace often-used blocking
741functions such as C<inet_aton> by event-/callback-based versions. 1084functions such as C<inet_aton> with event/callback-based versions.
742
743=item L<AnyEvent::Handle>
744
745Provide read and write buffers and manages watchers for reads and writes.
746 1085
747=item L<AnyEvent::Socket> 1086=item L<AnyEvent::Socket>
748 1087
749Provides various utility functions for (internet protocol) sockets, 1088Provides various utility functions for (internet protocol) sockets,
750addresses and name resolution. Also functions to create non-blocking tcp 1089addresses and name resolution. Also functions to create non-blocking tcp
751connections or tcp servers, with IPv6 and SRV record support and more. 1090connections or tcp servers, with IPv6 and SRV record support and more.
752 1091
1092=item L<AnyEvent::Handle>
1093
1094Provide read and write buffers, manages watchers for reads and writes,
1095supports raw and formatted I/O, I/O queued and fully transparent and
1096non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1097
753=item L<AnyEvent::DNS> 1098=item L<AnyEvent::DNS>
754 1099
755Provides rich asynchronous DNS resolver capabilities. 1100Provides rich asynchronous DNS resolver capabilities.
756 1101
1102=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1103
1104Implement event-based interfaces to the protocols of the same name (for
1105the curious, IGS is the International Go Server and FCP is the Freenet
1106Client Protocol).
1107
1108=item L<AnyEvent::Handle::UDP>
1109
1110Here be danger!
1111
1112As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1113there are so many things wrong with AnyEvent::Handle::UDP, most notably
1114its use of a stream-based API with a protocol that isn't streamable, that
1115the only way to improve it is to delete it.
1116
1117It features data corruption (but typically only under load) and general
1118confusion. On top, the author is not only clueless about UDP but also
1119fact-resistant - some gems of his understanding: "connect doesn't work
1120with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1121packets", "I don't need to implement proper error checking as UDP doesn't
1122support error checking" and so on - he doesn't even understand what's
1123wrong with his module when it is explained to him.
1124
1125=item L<AnyEvent::DBI>
1126
1127Executes L<DBI> requests asynchronously in a proxy process for you,
1128notifying you in an event-based way when the operation is finished.
1129
1130=item L<AnyEvent::AIO>
1131
1132Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1133toolbox of every event programmer. AnyEvent::AIO transparently fuses
1134L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1135file I/O, and much more.
1136
757=item L<AnyEvent::HTTPD> 1137=item L<AnyEvent::HTTPD>
758 1138
759Provides a simple web application server framework. 1139A simple embedded webserver.
760 1140
761=item L<AnyEvent::FastPing> 1141=item L<AnyEvent::FastPing>
762 1142
763The fastest ping in the west. 1143The fastest ping in the west.
764 1144
765=item L<Net::IRC3>
766
767AnyEvent based IRC client module family.
768
769=item L<Net::XMPP2>
770
771AnyEvent based XMPP (Jabber protocol) module family.
772
773=item L<Net::FCP>
774
775AnyEvent-based implementation of the Freenet Client Protocol, birthplace
776of AnyEvent.
777
778=item L<Event::ExecFlow>
779
780High level API for event-based execution flow control.
781
782=item L<Coro> 1145=item L<Coro>
783 1146
784Has special support for AnyEvent via L<Coro::AnyEvent>. 1147Has special support for AnyEvent via L<Coro::AnyEvent>.
785 1148
786=item L<AnyEvent::AIO>, L<IO::AIO>
787
788Truly asynchronous I/O, should be in the toolbox of every event
789programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
790together.
791
792=item L<AnyEvent::BDB>, L<BDB>
793
794Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
795IO::AIO and AnyEvent together.
796
797=item L<IO::Lambda>
798
799The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
800
801=back 1149=back
802 1150
803=cut 1151=cut
804 1152
805package AnyEvent; 1153package AnyEvent;
806 1154
807no warnings; 1155# basically a tuned-down version of common::sense
808use strict; 1156sub common_sense {
1157 # from common:.sense 3.4
1158 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1159 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1160 $^H |= 0x00000600;
1161}
809 1162
1163BEGIN { AnyEvent::common_sense }
1164
810use Carp; 1165use Carp ();
811 1166
812our $VERSION = 4.12; 1167our $VERSION = '5.34';
813our $MODEL; 1168our $MODEL;
814 1169
815our $AUTOLOAD; 1170our $AUTOLOAD;
816our @ISA; 1171our @ISA;
817 1172
818our @REGISTRY; 1173our @REGISTRY;
819 1174
820our $WIN32; 1175our $VERBOSE;
821 1176
822BEGIN { 1177BEGIN {
823 my $win32 = ! ! ($^O =~ /mswin32/i); 1178 require "AnyEvent/constants.pl";
824 eval "sub WIN32(){ $win32 }";
825}
826 1179
1180 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1181
1182 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1183 if ${^TAINT};
1184
827our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 1185 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1186
1187}
1188
1189our $MAX_SIGNAL_LATENCY = 10;
828 1190
829our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred 1191our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
830 1192
831{ 1193{
832 my $idx; 1194 my $idx;
834 for reverse split /\s*,\s*/, 1196 for reverse split /\s*,\s*/,
835 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 1197 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
836} 1198}
837 1199
838my @models = ( 1200my @models = (
839 [EV:: => AnyEvent::Impl::EV::], 1201 [EV:: => AnyEvent::Impl::EV:: , 1],
840 [Event:: => AnyEvent::Impl::Event::], 1202 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
841 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
842 # everything below here will not be autoprobed 1203 # everything below here will not (normally) be autoprobed
843 # as the pureperl backend should work everywhere 1204 # as the pure perl backend should work everywhere
844 # and is usually faster 1205 # and is usually faster
1206 [Event:: => AnyEvent::Impl::Event::, 1],
1207 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1208 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1209 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
845 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles 1210 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
846 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
847 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
848 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1211 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
849 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1212 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
850 [Wx:: => AnyEvent::Impl::POE::], 1213 [Wx:: => AnyEvent::Impl::POE::],
851 [Prima:: => AnyEvent::Impl::POE::], 1214 [Prima:: => AnyEvent::Impl::POE::],
1215 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
1216 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1217 [FLTK:: => AnyEvent::Impl::FLTK::],
852); 1218);
853 1219
854our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY); 1220our %method = map +($_ => 1),
1221 qw(io timer time now now_update signal child idle condvar DESTROY);
855 1222
856our @post_detect; 1223our @post_detect;
857 1224
858sub post_detect(&) { 1225sub post_detect(&) {
859 my ($cb) = @_; 1226 my ($cb) = @_;
860 1227
861 if ($MODEL) {
862 $cb->();
863
864 1
865 } else {
866 push @post_detect, $cb; 1228 push @post_detect, $cb;
867 1229
868 defined wantarray 1230 defined wantarray
869 ? bless \$cb, "AnyEvent::Util::PostDetect" 1231 ? bless \$cb, "AnyEvent::Util::postdetect"
870 : () 1232 : ()
1233}
1234
1235sub AnyEvent::Util::postdetect::DESTROY {
1236 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1237}
1238
1239sub detect() {
1240 # free some memory
1241 *detect = sub () { $MODEL };
1242
1243 local $!; # for good measure
1244 local $SIG{__DIE__};
1245
1246 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1247 my $model = "AnyEvent::Impl::$1";
1248 if (eval "require $model") {
1249 $MODEL = $model;
1250 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1251 } else {
1252 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1253 }
871 } 1254 }
872}
873 1255
874sub AnyEvent::Util::PostDetect::DESTROY { 1256 # check for already loaded models
875 @post_detect = grep $_ != ${$_[0]}, @post_detect;
876}
877
878sub detect() {
879 unless ($MODEL) { 1257 unless ($MODEL) {
880 no strict 'refs'; 1258 for (@REGISTRY, @models) {
881 local $SIG{__DIE__}; 1259 my ($package, $model) = @$_;
882 1260 if (${"$package\::VERSION"} > 0) {
883 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
884 my $model = "AnyEvent::Impl::$1";
885 if (eval "require $model") { 1261 if (eval "require $model") {
886 $MODEL = $model; 1262 $MODEL = $model;
887 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1263 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
888 } else { 1264 last;
889 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1265 }
890 } 1266 }
891 } 1267 }
892 1268
893 # check for already loaded models
894 unless ($MODEL) { 1269 unless ($MODEL) {
1270 # try to autoload a model
895 for (@REGISTRY, @models) { 1271 for (@REGISTRY, @models) {
896 my ($package, $model) = @$_; 1272 my ($package, $model, $autoload) = @$_;
1273 if (
1274 $autoload
1275 and eval "require $package"
897 if (${"$package\::VERSION"} > 0) { 1276 and ${"$package\::VERSION"} > 0
898 if (eval "require $model") { 1277 and eval "require $model"
1278 ) {
899 $MODEL = $model; 1279 $MODEL = $model;
900 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1280 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
901 last; 1281 last;
902 }
903 } 1282 }
904 } 1283 }
905 1284
906 unless ($MODEL) {
907 # try to load a model
908
909 for (@REGISTRY, @models) {
910 my ($package, $model) = @$_;
911 if (eval "require $package"
912 and ${"$package\::VERSION"} > 0
913 and eval "require $model") {
914 $MODEL = $model;
915 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
916 last;
917 }
918 }
919
920 $MODEL 1285 $MODEL
921 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1286 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
922 }
923 } 1287 }
924
925 unshift @ISA, $MODEL;
926 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
927
928 (shift @post_detect)->() while @post_detect;
929 } 1288 }
1289
1290 @models = (); # free probe data
1291
1292 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1293 unshift @ISA, $MODEL;
1294
1295 # now nuke some methods that are overridden by the backend.
1296 # SUPER is not allowed.
1297 for (qw(time signal child idle)) {
1298 undef &{"AnyEvent::Base::$_"}
1299 if defined &{"$MODEL\::$_"};
1300 }
1301
1302 if ($ENV{PERL_ANYEVENT_STRICT}) {
1303 eval { require AnyEvent::Strict };
1304 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1305 if $@ && $VERBOSE;
1306 }
1307
1308 (shift @post_detect)->() while @post_detect;
1309
1310 *post_detect = sub(&) {
1311 shift->();
1312
1313 undef
1314 };
930 1315
931 $MODEL 1316 $MODEL
932} 1317}
933 1318
934sub AUTOLOAD { 1319sub AUTOLOAD {
935 (my $func = $AUTOLOAD) =~ s/.*://; 1320 (my $func = $AUTOLOAD) =~ s/.*://;
936 1321
937 $method{$func} 1322 $method{$func}
938 or croak "$func: not a valid method for AnyEvent objects"; 1323 or Carp::croak "$func: not a valid AnyEvent class method";
939 1324
940 detect unless $MODEL; 1325 detect;
941 1326
942 my $class = shift; 1327 my $class = shift;
943 $class->$func (@_); 1328 $class->$func (@_);
944} 1329}
945 1330
1331# utility function to dup a filehandle. this is used by many backends
1332# to support binding more than one watcher per filehandle (they usually
1333# allow only one watcher per fd, so we dup it to get a different one).
1334sub _dupfh($$;$$) {
1335 my ($poll, $fh, $r, $w) = @_;
1336
1337 # cygwin requires the fh mode to be matching, unix doesn't
1338 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1339
1340 open my $fh2, $mode, $fh
1341 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1342
1343 # we assume CLOEXEC is already set by perl in all important cases
1344
1345 ($fh2, $rw)
1346}
1347
1348=head1 SIMPLIFIED AE API
1349
1350Starting with version 5.0, AnyEvent officially supports a second, much
1351simpler, API that is designed to reduce the calling, typing and memory
1352overhead by using function call syntax and a fixed number of parameters.
1353
1354See the L<AE> manpage for details.
1355
1356=cut
1357
1358package AE;
1359
1360our $VERSION = $AnyEvent::VERSION;
1361
1362# fall back to the main API by default - backends and AnyEvent::Base
1363# implementations can overwrite these.
1364
1365sub io($$$) {
1366 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1367}
1368
1369sub timer($$$) {
1370 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1371}
1372
1373sub signal($$) {
1374 AnyEvent->signal (signal => $_[0], cb => $_[1])
1375}
1376
1377sub child($$) {
1378 AnyEvent->child (pid => $_[0], cb => $_[1])
1379}
1380
1381sub idle($) {
1382 AnyEvent->idle (cb => $_[0])
1383}
1384
1385sub cv(;&) {
1386 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1387}
1388
1389sub now() {
1390 AnyEvent->now
1391}
1392
1393sub now_update() {
1394 AnyEvent->now_update
1395}
1396
1397sub time() {
1398 AnyEvent->time
1399}
1400
946package AnyEvent::Base; 1401package AnyEvent::Base;
947 1402
948# default implementation for now and time 1403# default implementations for many methods
949 1404
950use Time::HiRes (); 1405sub time {
1406 eval q{ # poor man's autoloading {}
1407 # probe for availability of Time::HiRes
1408 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1409 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1410 *AE::time = \&Time::HiRes::time;
1411 # if (eval "use POSIX (); (POSIX::times())...
1412 } else {
1413 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1414 *AE::time = sub (){ time }; # epic fail
1415 }
951 1416
952sub time { Time::HiRes::time } 1417 *time = sub { AE::time }; # different prototypes
953sub now { Time::HiRes::time } 1418 };
1419 die if $@;
1420
1421 &time
1422}
1423
1424*now = \&time;
1425
1426sub now_update { }
1427
1428sub _poll {
1429 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1430}
954 1431
955# default implementation for ->condvar 1432# default implementation for ->condvar
1433# in fact,t he default should not be overwritten
956 1434
957sub condvar { 1435sub condvar {
1436 eval q{ # poor man's autoloading {}
1437 *condvar = sub {
958 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 1438 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1439 };
1440
1441 *AE::cv = sub (;&) {
1442 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1443 };
1444 };
1445 die if $@;
1446
1447 &condvar
959} 1448}
960 1449
961# default implementation for ->signal 1450# default implementation for ->signal
962 1451
963our %SIG_CB; 1452our $HAVE_ASYNC_INTERRUPT;
1453
1454sub _have_async_interrupt() {
1455 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1456 && eval "use Async::Interrupt 1.02 (); 1")
1457 unless defined $HAVE_ASYNC_INTERRUPT;
1458
1459 $HAVE_ASYNC_INTERRUPT
1460}
1461
1462our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1463our (%SIG_ASY, %SIG_ASY_W);
1464our ($SIG_COUNT, $SIG_TW);
1465
1466# install a dummy wakeup watcher to reduce signal catching latency
1467# used by Impls
1468sub _sig_add() {
1469 unless ($SIG_COUNT++) {
1470 # try to align timer on a full-second boundary, if possible
1471 my $NOW = AE::now;
1472
1473 $SIG_TW = AE::timer
1474 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1475 $MAX_SIGNAL_LATENCY,
1476 sub { } # just for the PERL_ASYNC_CHECK
1477 ;
1478 }
1479}
1480
1481sub _sig_del {
1482 undef $SIG_TW
1483 unless --$SIG_COUNT;
1484}
1485
1486our $_sig_name_init; $_sig_name_init = sub {
1487 eval q{ # poor man's autoloading {}
1488 undef $_sig_name_init;
1489
1490 if (_have_async_interrupt) {
1491 *sig2num = \&Async::Interrupt::sig2num;
1492 *sig2name = \&Async::Interrupt::sig2name;
1493 } else {
1494 require Config;
1495
1496 my %signame2num;
1497 @signame2num{ split ' ', $Config::Config{sig_name} }
1498 = split ' ', $Config::Config{sig_num};
1499
1500 my @signum2name;
1501 @signum2name[values %signame2num] = keys %signame2num;
1502
1503 *sig2num = sub($) {
1504 $_[0] > 0 ? shift : $signame2num{+shift}
1505 };
1506 *sig2name = sub ($) {
1507 $_[0] > 0 ? $signum2name[+shift] : shift
1508 };
1509 }
1510 };
1511 die if $@;
1512};
1513
1514sub sig2num ($) { &$_sig_name_init; &sig2num }
1515sub sig2name($) { &$_sig_name_init; &sig2name }
964 1516
965sub signal { 1517sub signal {
1518 eval q{ # poor man's autoloading {}
1519 # probe for availability of Async::Interrupt
1520 if (_have_async_interrupt) {
1521 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1522
1523 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1524 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1525
1526 } else {
1527 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1528
1529 if (AnyEvent::WIN32) {
1530 require AnyEvent::Util;
1531
1532 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1533 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1534 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1535 } else {
1536 pipe $SIGPIPE_R, $SIGPIPE_W;
1537 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1538 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1539
1540 # not strictly required, as $^F is normally 2, but let's make sure...
1541 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1542 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1543 }
1544
1545 $SIGPIPE_R
1546 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1547
1548 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1549 }
1550
1551 *signal = $HAVE_ASYNC_INTERRUPT
1552 ? sub {
966 my (undef, %arg) = @_; 1553 my (undef, %arg) = @_;
967 1554
1555 # async::interrupt
968 my $signal = uc $arg{signal} 1556 my $signal = sig2num $arg{signal};
969 or Carp::croak "required option 'signal' is missing";
970
971 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1557 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1558
1559 $SIG_ASY{$signal} ||= new Async::Interrupt
1560 cb => sub { undef $SIG_EV{$signal} },
1561 signal => $signal,
1562 pipe => [$SIGPIPE_R->filenos],
1563 pipe_autodrain => 0,
1564 ;
1565
1566 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1567 }
1568 : sub {
1569 my (undef, %arg) = @_;
1570
1571 # pure perl
1572 my $signal = sig2name $arg{signal};
1573 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1574
972 $SIG{$signal} ||= sub { 1575 $SIG{$signal} ||= sub {
1576 local $!;
1577 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1578 undef $SIG_EV{$signal};
1579 };
1580
1581 # can't do signal processing without introducing races in pure perl,
1582 # so limit the signal latency.
1583 _sig_add;
1584
1585 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1586 }
1587 ;
1588
1589 *AnyEvent::Base::signal::DESTROY = sub {
1590 my ($signal, $cb) = @{$_[0]};
1591
1592 _sig_del;
1593
1594 delete $SIG_CB{$signal}{$cb};
1595
1596 $HAVE_ASYNC_INTERRUPT
1597 ? delete $SIG_ASY{$signal}
1598 : # delete doesn't work with older perls - they then
1599 # print weird messages, or just unconditionally exit
1600 # instead of getting the default action.
1601 undef $SIG{$signal}
1602 unless keys %{ $SIG_CB{$signal} };
1603 };
1604
1605 *_signal_exec = sub {
1606 $HAVE_ASYNC_INTERRUPT
1607 ? $SIGPIPE_R->drain
1608 : sysread $SIGPIPE_R, (my $dummy), 9;
1609
1610 while (%SIG_EV) {
1611 for (keys %SIG_EV) {
1612 delete $SIG_EV{$_};
973 $_->() for values %{ $SIG_CB{$signal} || {} }; 1613 $_->() for values %{ $SIG_CB{$_} || {} };
1614 }
1615 }
1616 };
974 }; 1617 };
1618 die if $@;
975 1619
976 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1620 &signal
977}
978
979sub AnyEvent::Base::Signal::DESTROY {
980 my ($signal, $cb) = @{$_[0]};
981
982 delete $SIG_CB{$signal}{$cb};
983
984 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
985} 1621}
986 1622
987# default implementation for ->child 1623# default implementation for ->child
988 1624
989our %PID_CB; 1625our %PID_CB;
990our $CHLD_W; 1626our $CHLD_W;
991our $CHLD_DELAY_W; 1627our $CHLD_DELAY_W;
992our $PID_IDLE;
993our $WNOHANG;
994 1628
995sub _child_wait { 1629# used by many Impl's
996 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1630sub _emit_childstatus($$) {
1631 my (undef, $rpid, $rstatus) = @_;
1632
1633 $_->($rpid, $rstatus)
997 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1634 for values %{ $PID_CB{$rpid} || {} },
998 (values %{ $PID_CB{0} || {} }); 1635 values %{ $PID_CB{0} || {} };
999 }
1000
1001 undef $PID_IDLE;
1002}
1003
1004sub _sigchld {
1005 # make sure we deliver these changes "synchronous" with the event loop.
1006 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
1007 undef $CHLD_DELAY_W;
1008 &_child_wait;
1009 });
1010} 1636}
1011 1637
1012sub child { 1638sub child {
1639 eval q{ # poor man's autoloading {}
1640 *_sigchld = sub {
1641 my $pid;
1642
1643 AnyEvent->_emit_childstatus ($pid, $?)
1644 while ($pid = waitpid -1, WNOHANG) > 0;
1645 };
1646
1647 *child = sub {
1013 my (undef, %arg) = @_; 1648 my (undef, %arg) = @_;
1014 1649
1015 defined (my $pid = $arg{pid} + 0) 1650 my $pid = $arg{pid};
1016 or Carp::croak "required option 'pid' is missing"; 1651 my $cb = $arg{cb};
1017 1652
1018 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1653 $PID_CB{$pid}{$cb+0} = $cb;
1019 1654
1020 unless ($WNOHANG) {
1021 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1022 }
1023
1024 unless ($CHLD_W) { 1655 unless ($CHLD_W) {
1025 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1656 $CHLD_W = AE::signal CHLD => \&_sigchld;
1026 # child could be a zombie already, so make at least one round 1657 # child could be a zombie already, so make at least one round
1027 &_sigchld; 1658 &_sigchld;
1028 } 1659 }
1029 1660
1030 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1661 bless [$pid, $cb+0], "AnyEvent::Base::child"
1031} 1662 };
1032 1663
1033sub AnyEvent::Base::Child::DESTROY { 1664 *AnyEvent::Base::child::DESTROY = sub {
1034 my ($pid, $cb) = @{$_[0]}; 1665 my ($pid, $icb) = @{$_[0]};
1035 1666
1036 delete $PID_CB{$pid}{$cb}; 1667 delete $PID_CB{$pid}{$icb};
1037 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1668 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1038 1669
1039 undef $CHLD_W unless keys %PID_CB; 1670 undef $CHLD_W unless keys %PID_CB;
1671 };
1672 };
1673 die if $@;
1674
1675 &child
1676}
1677
1678# idle emulation is done by simply using a timer, regardless
1679# of whether the process is idle or not, and not letting
1680# the callback use more than 50% of the time.
1681sub idle {
1682 eval q{ # poor man's autoloading {}
1683 *idle = sub {
1684 my (undef, %arg) = @_;
1685
1686 my ($cb, $w, $rcb) = $arg{cb};
1687
1688 $rcb = sub {
1689 if ($cb) {
1690 $w = _time;
1691 &$cb;
1692 $w = _time - $w;
1693
1694 # never use more then 50% of the time for the idle watcher,
1695 # within some limits
1696 $w = 0.0001 if $w < 0.0001;
1697 $w = 5 if $w > 5;
1698
1699 $w = AE::timer $w, 0, $rcb;
1700 } else {
1701 # clean up...
1702 undef $w;
1703 undef $rcb;
1704 }
1705 };
1706
1707 $w = AE::timer 0.05, 0, $rcb;
1708
1709 bless \\$cb, "AnyEvent::Base::idle"
1710 };
1711
1712 *AnyEvent::Base::idle::DESTROY = sub {
1713 undef $${$_[0]};
1714 };
1715 };
1716 die if $@;
1717
1718 &idle
1040} 1719}
1041 1720
1042package AnyEvent::CondVar; 1721package AnyEvent::CondVar;
1043 1722
1044our @ISA = AnyEvent::CondVar::Base::; 1723our @ISA = AnyEvent::CondVar::Base::;
1045 1724
1725# only to be used for subclassing
1726sub new {
1727 my $class = shift;
1728 bless AnyEvent->condvar (@_), $class
1729}
1730
1046package AnyEvent::CondVar::Base; 1731package AnyEvent::CondVar::Base;
1047 1732
1048use overload 1733#use overload
1049 '&{}' => sub { my $self = shift; sub { $self->send (@_) } }, 1734# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1050 fallback => 1; 1735# fallback => 1;
1736
1737# save 300+ kilobytes by dirtily hardcoding overloading
1738${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1739*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1740*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1741${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1742
1743our $WAITING;
1051 1744
1052sub _send { 1745sub _send {
1053 # nop 1746 # nop
1747}
1748
1749sub _wait {
1750 AnyEvent->_poll until $_[0]{_ae_sent};
1054} 1751}
1055 1752
1056sub send { 1753sub send {
1057 my $cv = shift; 1754 my $cv = shift;
1058 $cv->{_ae_sent} = [@_]; 1755 $cv->{_ae_sent} = [@_];
1067 1764
1068sub ready { 1765sub ready {
1069 $_[0]{_ae_sent} 1766 $_[0]{_ae_sent}
1070} 1767}
1071 1768
1072sub _wait {
1073 AnyEvent->one_event while !$_[0]{_ae_sent};
1074}
1075
1076sub recv { 1769sub recv {
1770 unless ($_[0]{_ae_sent}) {
1771 $WAITING
1772 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1773
1774 local $WAITING = 1;
1077 $_[0]->_wait; 1775 $_[0]->_wait;
1776 }
1078 1777
1079 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak}; 1778 $_[0]{_ae_croak}
1080 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0] 1779 and Carp::croak $_[0]{_ae_croak};
1780
1781 wantarray
1782 ? @{ $_[0]{_ae_sent} }
1783 : $_[0]{_ae_sent}[0]
1081} 1784}
1082 1785
1083sub cb { 1786sub cb {
1084 $_[0]{_ae_cb} = $_[1] if @_ > 1; 1787 my $cv = shift;
1788
1789 @_
1790 and $cv->{_ae_cb} = shift
1791 and $cv->{_ae_sent}
1792 and (delete $cv->{_ae_cb})->($cv);
1793
1085 $_[0]{_ae_cb} 1794 $cv->{_ae_cb}
1086} 1795}
1087 1796
1088sub begin { 1797sub begin {
1089 ++$_[0]{_ae_counter}; 1798 ++$_[0]{_ae_counter};
1090 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 1799 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1095 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } }; 1804 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1096} 1805}
1097 1806
1098# undocumented/compatibility with pre-3.4 1807# undocumented/compatibility with pre-3.4
1099*broadcast = \&send; 1808*broadcast = \&send;
1100*wait = \&_wait; 1809*wait = \&recv;
1810
1811=head1 ERROR AND EXCEPTION HANDLING
1812
1813In general, AnyEvent does not do any error handling - it relies on the
1814caller to do that if required. The L<AnyEvent::Strict> module (see also
1815the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1816checking of all AnyEvent methods, however, which is highly useful during
1817development.
1818
1819As for exception handling (i.e. runtime errors and exceptions thrown while
1820executing a callback), this is not only highly event-loop specific, but
1821also not in any way wrapped by this module, as this is the job of the main
1822program.
1823
1824The pure perl event loop simply re-throws the exception (usually
1825within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1826$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1827so on.
1828
1829=head1 ENVIRONMENT VARIABLES
1830
1831The following environment variables are used by this module or its
1832submodules.
1833
1834Note that AnyEvent will remove I<all> environment variables starting with
1835C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1836enabled.
1837
1838=over 4
1839
1840=item C<PERL_ANYEVENT_VERBOSE>
1841
1842By default, AnyEvent will be completely silent except in fatal
1843conditions. You can set this environment variable to make AnyEvent more
1844talkative.
1845
1846When set to C<1> or higher, causes AnyEvent to warn about unexpected
1847conditions, such as not being able to load the event model specified by
1848C<PERL_ANYEVENT_MODEL>.
1849
1850When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1851model it chooses.
1852
1853When set to C<8> or higher, then AnyEvent will report extra information on
1854which optional modules it loads and how it implements certain features.
1855
1856=item C<PERL_ANYEVENT_STRICT>
1857
1858AnyEvent does not do much argument checking by default, as thorough
1859argument checking is very costly. Setting this variable to a true value
1860will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1861check the arguments passed to most method calls. If it finds any problems,
1862it will croak.
1863
1864In other words, enables "strict" mode.
1865
1866Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1867>>, it is definitely recommended to keep it off in production. Keeping
1868C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1869can be very useful, however.
1870
1871=item C<PERL_ANYEVENT_MODEL>
1872
1873This can be used to specify the event model to be used by AnyEvent, before
1874auto detection and -probing kicks in. It must be a string consisting
1875entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1876and the resulting module name is loaded and if the load was successful,
1877used as event model. If it fails to load AnyEvent will proceed with
1878auto detection and -probing.
1879
1880This functionality might change in future versions.
1881
1882For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
1883could start your program like this:
1884
1885 PERL_ANYEVENT_MODEL=Perl perl ...
1886
1887=item C<PERL_ANYEVENT_PROTOCOLS>
1888
1889Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1890for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1891of auto probing).
1892
1893Must be set to a comma-separated list of protocols or address families,
1894current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1895used, and preference will be given to protocols mentioned earlier in the
1896list.
1897
1898This variable can effectively be used for denial-of-service attacks
1899against local programs (e.g. when setuid), although the impact is likely
1900small, as the program has to handle conenction and other failures anyways.
1901
1902Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1903but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1904- only support IPv4, never try to resolve or contact IPv6
1905addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1906IPv6, but prefer IPv6 over IPv4.
1907
1908=item C<PERL_ANYEVENT_EDNS0>
1909
1910Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1911for DNS. This extension is generally useful to reduce DNS traffic, but
1912some (broken) firewalls drop such DNS packets, which is why it is off by
1913default.
1914
1915Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1916EDNS0 in its DNS requests.
1917
1918=item C<PERL_ANYEVENT_MAX_FORKS>
1919
1920The maximum number of child processes that C<AnyEvent::Util::fork_call>
1921will create in parallel.
1922
1923=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1924
1925The default value for the C<max_outstanding> parameter for the default DNS
1926resolver - this is the maximum number of parallel DNS requests that are
1927sent to the DNS server.
1928
1929=item C<PERL_ANYEVENT_RESOLV_CONF>
1930
1931The file to use instead of F</etc/resolv.conf> (or OS-specific
1932configuration) in the default resolver. When set to the empty string, no
1933default config will be used.
1934
1935=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1936
1937When neither C<ca_file> nor C<ca_path> was specified during
1938L<AnyEvent::TLS> context creation, and either of these environment
1939variables exist, they will be used to specify CA certificate locations
1940instead of a system-dependent default.
1941
1942=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1943
1944When these are set to C<1>, then the respective modules are not
1945loaded. Mostly good for testing AnyEvent itself.
1946
1947=back
1101 1948
1102=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1949=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1103 1950
1104This is an advanced topic that you do not normally need to use AnyEvent in 1951This is an advanced topic that you do not normally need to use AnyEvent in
1105a module. This section is only of use to event loop authors who want to 1952a module. This section is only of use to event loop authors who want to
1139 1986
1140I<rxvt-unicode> also cheats a bit by not providing blocking access to 1987I<rxvt-unicode> also cheats a bit by not providing blocking access to
1141condition variables: code blocking while waiting for a condition will 1988condition variables: code blocking while waiting for a condition will
1142C<die>. This still works with most modules/usages, and blocking calls must 1989C<die>. This still works with most modules/usages, and blocking calls must
1143not be done in an interactive application, so it makes sense. 1990not be done in an interactive application, so it makes sense.
1144
1145=head1 ENVIRONMENT VARIABLES
1146
1147The following environment variables are used by this module:
1148
1149=over 4
1150
1151=item C<PERL_ANYEVENT_VERBOSE>
1152
1153By default, AnyEvent will be completely silent except in fatal
1154conditions. You can set this environment variable to make AnyEvent more
1155talkative.
1156
1157When set to C<1> or higher, causes AnyEvent to warn about unexpected
1158conditions, such as not being able to load the event model specified by
1159C<PERL_ANYEVENT_MODEL>.
1160
1161When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1162model it chooses.
1163
1164=item C<PERL_ANYEVENT_MODEL>
1165
1166This can be used to specify the event model to be used by AnyEvent, before
1167auto detection and -probing kicks in. It must be a string consisting
1168entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1169and the resulting module name is loaded and if the load was successful,
1170used as event model. If it fails to load AnyEvent will proceed with
1171auto detection and -probing.
1172
1173This functionality might change in future versions.
1174
1175For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1176could start your program like this:
1177
1178 PERL_ANYEVENT_MODEL=Perl perl ...
1179
1180=item C<PERL_ANYEVENT_PROTOCOLS>
1181
1182Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1183for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1184of auto probing).
1185
1186Must be set to a comma-separated list of protocols or address families,
1187current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1188used, and preference will be given to protocols mentioned earlier in the
1189list.
1190
1191This variable can effectively be used for denial-of-service attacks
1192against local programs (e.g. when setuid), although the impact is likely
1193small, as the program has to handle connection errors already-
1194
1195Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1196but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1197- only support IPv4, never try to resolve or contact IPv6
1198addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1199IPv6, but prefer IPv6 over IPv4.
1200
1201=item C<PERL_ANYEVENT_EDNS0>
1202
1203Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1204for DNS. This extension is generally useful to reduce DNS traffic, but
1205some (broken) firewalls drop such DNS packets, which is why it is off by
1206default.
1207
1208Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1209EDNS0 in its DNS requests.
1210
1211=item C<PERL_ANYEVENT_MAX_FORKS>
1212
1213The maximum number of child processes that C<AnyEvent::Util::fork_call>
1214will create in parallel.
1215
1216=back
1217 1991
1218=head1 EXAMPLE PROGRAM 1992=head1 EXAMPLE PROGRAM
1219 1993
1220The following program uses an I/O watcher to read data from STDIN, a timer 1994The following program uses an I/O watcher to read data from STDIN, a timer
1221to display a message once per second, and a condition variable to quit the 1995to display a message once per second, and a condition variable to quit the
1234 warn "read: $input\n"; # output what has been read 2008 warn "read: $input\n"; # output what has been read
1235 $cv->send if $input =~ /^q/i; # quit program if /^q/i 2009 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1236 }, 2010 },
1237 ); 2011 );
1238 2012
1239 my $time_watcher; # can only be used once
1240
1241 sub new_timer {
1242 $timer = AnyEvent->timer (after => 1, cb => sub { 2013 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1243 warn "timeout\n"; # print 'timeout' about every second 2014 warn "timeout\n"; # print 'timeout' at most every second
1244 &new_timer; # and restart the time
1245 }); 2015 });
1246 }
1247
1248 new_timer; # create first timer
1249 2016
1250 $cv->recv; # wait until user enters /^q/i 2017 $cv->recv; # wait until user enters /^q/i
1251 2018
1252=head1 REAL-WORLD EXAMPLE 2019=head1 REAL-WORLD EXAMPLE
1253 2020
1326 2093
1327The actual code goes further and collects all errors (C<die>s, exceptions) 2094The actual code goes further and collects all errors (C<die>s, exceptions)
1328that occurred during request processing. The C<result> method detects 2095that occurred during request processing. The C<result> method detects
1329whether an exception as thrown (it is stored inside the $txn object) 2096whether an exception as thrown (it is stored inside the $txn object)
1330and just throws the exception, which means connection errors and other 2097and just throws the exception, which means connection errors and other
1331problems get reported tot he code that tries to use the result, not in a 2098problems get reported to the code that tries to use the result, not in a
1332random callback. 2099random callback.
1333 2100
1334All of this enables the following usage styles: 2101All of this enables the following usage styles:
1335 2102
13361. Blocking: 21031. Blocking:
1384through AnyEvent. The benchmark creates a lot of timers (with a zero 2151through AnyEvent. The benchmark creates a lot of timers (with a zero
1385timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2152timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1386which it is), lets them fire exactly once and destroys them again. 2153which it is), lets them fire exactly once and destroys them again.
1387 2154
1388Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2155Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1389distribution. 2156distribution. It uses the L<AE> interface, which makes a real difference
2157for the EV and Perl backends only.
1390 2158
1391=head3 Explanation of the columns 2159=head3 Explanation of the columns
1392 2160
1393I<watcher> is the number of event watchers created/destroyed. Since 2161I<watcher> is the number of event watchers created/destroyed. Since
1394different event models feature vastly different performances, each event 2162different event models feature vastly different performances, each event
1415watcher. 2183watcher.
1416 2184
1417=head3 Results 2185=head3 Results
1418 2186
1419 name watchers bytes create invoke destroy comment 2187 name watchers bytes create invoke destroy comment
1420 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2188 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1421 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2189 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1422 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2190 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1423 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2191 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1424 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2192 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1425 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2193 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2194 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2195 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1426 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2196 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1427 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2197 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1428 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2198 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1429 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2199 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1430 2200
1431=head3 Discussion 2201=head3 Discussion
1432 2202
1433The benchmark does I<not> measure scalability of the event loop very 2203The benchmark does I<not> measure scalability of the event loop very
1434well. For example, a select-based event loop (such as the pure perl one) 2204well. For example, a select-based event loop (such as the pure perl one)
1446benchmark machine, handling an event takes roughly 1600 CPU cycles with 2216benchmark machine, handling an event takes roughly 1600 CPU cycles with
1447EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2217EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1448cycles with POE. 2218cycles with POE.
1449 2219
1450C<EV> is the sole leader regarding speed and memory use, which are both 2220C<EV> is the sole leader regarding speed and memory use, which are both
1451maximal/minimal, respectively. Even when going through AnyEvent, it uses 2221maximal/minimal, respectively. When using the L<AE> API there is zero
2222overhead (when going through the AnyEvent API create is about 5-6 times
2223slower, with other times being equal, so still uses far less memory than
1452far less memory than any other event loop and is still faster than Event 2224any other event loop and is still faster than Event natively).
1453natively.
1454 2225
1455The pure perl implementation is hit in a few sweet spots (both the 2226The pure perl implementation is hit in a few sweet spots (both the
1456constant timeout and the use of a single fd hit optimisations in the perl 2227constant timeout and the use of a single fd hit optimisations in the perl
1457interpreter and the backend itself). Nevertheless this shows that it 2228interpreter and the backend itself). Nevertheless this shows that it
1458adds very little overhead in itself. Like any select-based backend its 2229adds very little overhead in itself. Like any select-based backend its
1459performance becomes really bad with lots of file descriptors (and few of 2230performance becomes really bad with lots of file descriptors (and few of
1460them active), of course, but this was not subject of this benchmark. 2231them active), of course, but this was not subject of this benchmark.
1461 2232
1462The C<Event> module has a relatively high setup and callback invocation 2233The C<Event> module has a relatively high setup and callback invocation
1463cost, but overall scores in on the third place. 2234cost, but overall scores in on the third place.
2235
2236C<IO::Async> performs admirably well, about on par with C<Event>, even
2237when using its pure perl backend.
1464 2238
1465C<Glib>'s memory usage is quite a bit higher, but it features a 2239C<Glib>'s memory usage is quite a bit higher, but it features a
1466faster callback invocation and overall ends up in the same class as 2240faster callback invocation and overall ends up in the same class as
1467C<Event>. However, Glib scales extremely badly, doubling the number of 2241C<Event>. However, Glib scales extremely badly, doubling the number of
1468watchers increases the processing time by more than a factor of four, 2242watchers increases the processing time by more than a factor of four,
1529In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 2303In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1530(1%) are active. This mirrors the activity of large servers with many 2304(1%) are active. This mirrors the activity of large servers with many
1531connections, most of which are idle at any one point in time. 2305connections, most of which are idle at any one point in time.
1532 2306
1533Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2307Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1534distribution. 2308distribution. It uses the L<AE> interface, which makes a real difference
2309for the EV and Perl backends only.
1535 2310
1536=head3 Explanation of the columns 2311=head3 Explanation of the columns
1537 2312
1538I<sockets> is the number of sockets, and twice the number of "servers" (as 2313I<sockets> is the number of sockets, and twice the number of "servers" (as
1539each server has a read and write socket end). 2314each server has a read and write socket end).
1546it to another server. This includes deleting the old timeout and creating 2321it to another server. This includes deleting the old timeout and creating
1547a new one that moves the timeout into the future. 2322a new one that moves the timeout into the future.
1548 2323
1549=head3 Results 2324=head3 Results
1550 2325
1551 name sockets create request 2326 name sockets create request
1552 EV 20000 69.01 11.16 2327 EV 20000 62.66 7.99
1553 Perl 20000 73.32 35.87 2328 Perl 20000 68.32 32.64
1554 Event 20000 212.62 257.32 2329 IOAsync 20000 174.06 101.15 epoll
1555 Glib 20000 651.16 1896.30 2330 IOAsync 20000 174.67 610.84 poll
2331 Event 20000 202.69 242.91
2332 Glib 20000 557.01 1689.52
1556 POE 20000 349.67 12317.24 uses POE::Loop::Event 2333 POE 20000 341.54 12086.32 uses POE::Loop::Event
1557 2334
1558=head3 Discussion 2335=head3 Discussion
1559 2336
1560This benchmark I<does> measure scalability and overall performance of the 2337This benchmark I<does> measure scalability and overall performance of the
1561particular event loop. 2338particular event loop.
1563EV is again fastest. Since it is using epoll on my system, the setup time 2340EV is again fastest. Since it is using epoll on my system, the setup time
1564is relatively high, though. 2341is relatively high, though.
1565 2342
1566Perl surprisingly comes second. It is much faster than the C-based event 2343Perl surprisingly comes second. It is much faster than the C-based event
1567loops Event and Glib. 2344loops Event and Glib.
2345
2346IO::Async performs very well when using its epoll backend, and still quite
2347good compared to Glib when using its pure perl backend.
1568 2348
1569Event suffers from high setup time as well (look at its code and you will 2349Event suffers from high setup time as well (look at its code and you will
1570understand why). Callback invocation also has a high overhead compared to 2350understand why). Callback invocation also has a high overhead compared to
1571the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2351the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1572uses select or poll in basically all documented configurations. 2352uses select or poll in basically all documented configurations.
1635=item * C-based event loops perform very well with small number of 2415=item * C-based event loops perform very well with small number of
1636watchers, as the management overhead dominates. 2416watchers, as the management overhead dominates.
1637 2417
1638=back 2418=back
1639 2419
2420=head2 THE IO::Lambda BENCHMARK
2421
2422Recently I was told about the benchmark in the IO::Lambda manpage, which
2423could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2424simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2425shouldn't come as a surprise to anybody). As such, the benchmark is
2426fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2427very optimal. But how would AnyEvent compare when used without the extra
2428baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2429
2430The benchmark itself creates an echo-server, and then, for 500 times,
2431connects to the echo server, sends a line, waits for the reply, and then
2432creates the next connection. This is a rather bad benchmark, as it doesn't
2433test the efficiency of the framework or much non-blocking I/O, but it is a
2434benchmark nevertheless.
2435
2436 name runtime
2437 Lambda/select 0.330 sec
2438 + optimized 0.122 sec
2439 Lambda/AnyEvent 0.327 sec
2440 + optimized 0.138 sec
2441 Raw sockets/select 0.077 sec
2442 POE/select, components 0.662 sec
2443 POE/select, raw sockets 0.226 sec
2444 POE/select, optimized 0.404 sec
2445
2446 AnyEvent/select/nb 0.085 sec
2447 AnyEvent/EV/nb 0.068 sec
2448 +state machine 0.134 sec
2449
2450The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2451benchmarks actually make blocking connects and use 100% blocking I/O,
2452defeating the purpose of an event-based solution. All of the newly
2453written AnyEvent benchmarks use 100% non-blocking connects (using
2454AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2455resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2456generally require a lot more bookkeeping and event handling than blocking
2457connects (which involve a single syscall only).
2458
2459The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2460offers similar expressive power as POE and IO::Lambda, using conventional
2461Perl syntax. This means that both the echo server and the client are 100%
2462non-blocking, further placing it at a disadvantage.
2463
2464As you can see, the AnyEvent + EV combination even beats the
2465hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2466backend easily beats IO::Lambda and POE.
2467
2468And even the 100% non-blocking version written using the high-level (and
2469slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2470higher level ("unoptimised") abstractions by a large margin, even though
2471it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2472
2473The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2474F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2475part of the IO::Lambda distribution and were used without any changes.
2476
2477
2478=head1 SIGNALS
2479
2480AnyEvent currently installs handlers for these signals:
2481
2482=over 4
2483
2484=item SIGCHLD
2485
2486A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2487emulation for event loops that do not support them natively. Also, some
2488event loops install a similar handler.
2489
2490Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2491AnyEvent will reset it to default, to avoid losing child exit statuses.
2492
2493=item SIGPIPE
2494
2495A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2496when AnyEvent gets loaded.
2497
2498The rationale for this is that AnyEvent users usually do not really depend
2499on SIGPIPE delivery (which is purely an optimisation for shell use, or
2500badly-written programs), but C<SIGPIPE> can cause spurious and rare
2501program exits as a lot of people do not expect C<SIGPIPE> when writing to
2502some random socket.
2503
2504The rationale for installing a no-op handler as opposed to ignoring it is
2505that this way, the handler will be restored to defaults on exec.
2506
2507Feel free to install your own handler, or reset it to defaults.
2508
2509=back
2510
2511=cut
2512
2513undef $SIG{CHLD}
2514 if $SIG{CHLD} eq 'IGNORE';
2515
2516$SIG{PIPE} = sub { }
2517 unless defined $SIG{PIPE};
2518
2519=head1 RECOMMENDED/OPTIONAL MODULES
2520
2521One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2522its built-in modules) are required to use it.
2523
2524That does not mean that AnyEvent won't take advantage of some additional
2525modules if they are installed.
2526
2527This section explains which additional modules will be used, and how they
2528affect AnyEvent's operation.
2529
2530=over 4
2531
2532=item L<Async::Interrupt>
2533
2534This slightly arcane module is used to implement fast signal handling: To
2535my knowledge, there is no way to do completely race-free and quick
2536signal handling in pure perl. To ensure that signals still get
2537delivered, AnyEvent will start an interval timer to wake up perl (and
2538catch the signals) with some delay (default is 10 seconds, look for
2539C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2540
2541If this module is available, then it will be used to implement signal
2542catching, which means that signals will not be delayed, and the event loop
2543will not be interrupted regularly, which is more efficient (and good for
2544battery life on laptops).
2545
2546This affects not just the pure-perl event loop, but also other event loops
2547that have no signal handling on their own (e.g. Glib, Tk, Qt).
2548
2549Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2550and either employ their own workarounds (POE) or use AnyEvent's workaround
2551(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2552does nothing for those backends.
2553
2554=item L<EV>
2555
2556This module isn't really "optional", as it is simply one of the backend
2557event loops that AnyEvent can use. However, it is simply the best event
2558loop available in terms of features, speed and stability: It supports
2559the AnyEvent API optimally, implements all the watcher types in XS, does
2560automatic timer adjustments even when no monotonic clock is available,
2561can take avdantage of advanced kernel interfaces such as C<epoll> and
2562C<kqueue>, and is the fastest backend I<by far>. You can even embed
2563L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2564
2565If you only use backends that rely on another event loop (e.g. C<Tk>),
2566then this module will do nothing for you.
2567
2568=item L<Guard>
2569
2570The guard module, when used, will be used to implement
2571C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2572lot less memory), but otherwise doesn't affect guard operation much. It is
2573purely used for performance.
2574
2575=item L<JSON> and L<JSON::XS>
2576
2577One of these modules is required when you want to read or write JSON data
2578via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2579advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2580
2581=item L<Net::SSLeay>
2582
2583Implementing TLS/SSL in Perl is certainly interesting, but not very
2584worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2585the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2586
2587=item L<Time::HiRes>
2588
2589This module is part of perl since release 5.008. It will be used when the
2590chosen event library does not come with a timing source of its own. The
2591pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2592try to use a monotonic clock for timing stability.
2593
2594=back
2595
1640 2596
1641=head1 FORK 2597=head1 FORK
1642 2598
1643Most event libraries are not fork-safe. The ones who are usually are 2599Most event libraries are not fork-safe. The ones who are usually are
1644because they rely on inefficient but fork-safe C<select> or C<poll> 2600because they rely on inefficient but fork-safe C<select> or C<poll> calls
1645calls. Only L<EV> is fully fork-aware. 2601- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2602are usually badly thought-out hacks that are incompatible with fork in
2603one way or another. Only L<EV> is fully fork-aware and ensures that you
2604continue event-processing in both parent and child (or both, if you know
2605what you are doing).
2606
2607This means that, in general, you cannot fork and do event processing in
2608the child if the event library was initialised before the fork (which
2609usually happens when the first AnyEvent watcher is created, or the library
2610is loaded).
1646 2611
1647If you have to fork, you must either do so I<before> creating your first 2612If you have to fork, you must either do so I<before> creating your first
1648watcher OR you must not use AnyEvent at all in the child. 2613watcher OR you must not use AnyEvent at all in the child OR you must do
2614something completely out of the scope of AnyEvent.
2615
2616The problem of doing event processing in the parent I<and> the child
2617is much more complicated: even for backends that I<are> fork-aware or
2618fork-safe, their behaviour is not usually what you want: fork clones all
2619watchers, that means all timers, I/O watchers etc. are active in both
2620parent and child, which is almost never what you want. USing C<exec>
2621to start worker children from some kind of manage rprocess is usually
2622preferred, because it is much easier and cleaner, at the expense of having
2623to have another binary.
1649 2624
1650 2625
1651=head1 SECURITY CONSIDERATIONS 2626=head1 SECURITY CONSIDERATIONS
1652 2627
1653AnyEvent can be forced to load any event model via 2628AnyEvent can be forced to load any event model via
1664 2639
1665 use AnyEvent; 2640 use AnyEvent;
1666 2641
1667Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2642Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1668be used to probe what backend is used and gain other information (which is 2643be used to probe what backend is used and gain other information (which is
1669probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2644probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2645$ENV{PERL_ANYEVENT_STRICT}.
2646
2647Note that AnyEvent will remove I<all> environment variables starting with
2648C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2649enabled.
2650
2651
2652=head1 BUGS
2653
2654Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2655to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2656and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2657memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2658pronounced).
1670 2659
1671 2660
1672=head1 SEE ALSO 2661=head1 SEE ALSO
1673 2662
2663Tutorial/Introduction: L<AnyEvent::Intro>.
2664
2665FAQ: L<AnyEvent::FAQ>.
2666
1674Utility functions: L<AnyEvent::Util>. 2667Utility functions: L<AnyEvent::Util>.
1675 2668
1676Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2669Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
1677L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2670L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1678 2671
1679Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2672Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1680L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2673L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1681L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2674L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1682L<AnyEvent::Impl::POE>. 2675L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1683 2676
1684Non-blocking file handles, sockets, TCP clients and 2677Non-blocking file handles, sockets, TCP clients and
1685servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>. 2678servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
1686 2679
1687Asynchronous DNS: L<AnyEvent::DNS>. 2680Asynchronous DNS: L<AnyEvent::DNS>.
1688 2681
1689Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2682Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1690 2683
1691Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 2684Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2685L<AnyEvent::HTTP>.
1692 2686
1693 2687
1694=head1 AUTHOR 2688=head1 AUTHOR
1695 2689
1696 Marc Lehmann <schmorp@schmorp.de> 2690 Marc Lehmann <schmorp@schmorp.de>

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