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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5Event, Coro, Glib, Tk - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->timer (fh => ..., poll => "[rw]+", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
12 my ($poll_got) = @_; 17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
13 ... 31 ...
14 }); 32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62nowadays. So what is different about AnyEvent?
63
64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65policy> and AnyEvent is I<small and efficient>.
66
67First and foremost, I<AnyEvent is not an event model> itself, it only
68interfaces to whatever event model the main program happens to use, in a
69pragmatic way. For event models and certain classes of immortals alike,
70the statement "there can only be one" is a bitter reality: In general,
71only one event loop can be active at the same time in a process. AnyEvent
72cannot change this, but it can hide the differences between those event
73loops.
74
75The goal of AnyEvent is to offer module authors the ability to do event
76programming (waiting for I/O or timer events) without subscribing to a
77religion, a way of living, and most importantly: without forcing your
78module users into the same thing by forcing them to use the same event
79model you use.
80
81For modules like POE or IO::Async (which is a total misnomer as it is
82actually doing all I/O I<synchronously>...), using them in your module is
83like joining a cult: After you join, you are dependent on them and you
84cannot use anything else, as they are simply incompatible to everything
85that isn't them. What's worse, all the potential users of your
86module are I<also> forced to use the same event loop you use.
87
88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91uses one of those, every user of your module has to use it, too. But if
92your module uses AnyEvent, it works transparently with all event models it
93supports (including stuff like IO::Async, as long as those use one of the
94supported event loops. It is easy to add new event loops to AnyEvent, too,
95so it is future-proof).
96
97In addition to being free of having to use I<the one and only true event
98model>, AnyEvent also is free of bloat and policy: with POE or similar
99modules, you get an enormous amount of code and strict rules you have to
100follow. AnyEvent, on the other hand, is lean and to the point, by only
101offering the functionality that is necessary, in as thin as a wrapper as
102technically possible.
103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
110Now, if you I<do want> lots of policy (this can arguably be somewhat
111useful) and you want to force your users to use the one and only event
112model, you should I<not> use this module.
113
114=head1 DESCRIPTION
115
116L<AnyEvent> provides a uniform interface to various event loops. This
117allows module authors to use event loop functionality without forcing
118module users to use a specific event loop implementation (since more
119than one event loop cannot coexist peacefully).
120
121The interface itself is vaguely similar, but not identical to the L<Event>
122module.
123
124During the first call of any watcher-creation method, the module tries
125to detect the currently loaded event loop by probing whether one of the
126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128found is used. If none are detected, the module tries to load the first
129four modules in the order given; but note that if L<EV> is not
130available, the pure-perl L<AnyEvent::Loop> should always work, so
131the other two are not normally tried.
132
133Because AnyEvent first checks for modules that are already loaded, loading
134an event model explicitly before first using AnyEvent will likely make
135that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142The I<likely> means that, if any module loads another event model and
143starts using it, all bets are off - this case should be very rare though,
144as very few modules hardcode event loops without announcing this very
145loudly.
146
147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148other event modules you can load it explicitly and enjoy the high
149availability of that event loop :)
150
151=head1 WATCHERS
152
153AnyEvent has the central concept of a I<watcher>, which is an object that
154stores relevant data for each kind of event you are waiting for, such as
155the callback to call, the file handle to watch, etc.
156
157These watchers are normal Perl objects with normal Perl lifetime. After
158creating a watcher it will immediately "watch" for events and invoke the
159callback when the event occurs (of course, only when the event model
160is in control).
161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
168To disable a watcher you have to destroy it (e.g. by setting the
169variable you store it in to C<undef> or otherwise deleting all references
170to it).
171
172All watchers are created by calling a method on the C<AnyEvent> class.
173
174Many watchers either are used with "recursion" (repeating timers for
175example), or need to refer to their watcher object in other ways.
176
177One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184Note that C<my $w; $w => combination. This is necessary because in Perl,
185my variables are only visible after the statement in which they are
186declared.
187
188=head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197with the following mandatory key-value pairs as arguments:
198
199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
206C<poll> must be a string that is either C<r> or C<w>, which creates a
207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209C<cb> is the callback to invoke each time the file handle becomes ready.
210
211Although the callback might get passed parameters, their value and
212presence is undefined and you cannot rely on them. Portable AnyEvent
213callbacks cannot use arguments passed to I/O watcher callbacks.
214
215The I/O watcher might use the underlying file descriptor or a copy of it.
216You must not close a file handle as long as any watcher is active on the
217underlying file descriptor.
218
219Some event loops issue spurious readiness notifications, so you should
220always use non-blocking calls when reading/writing from/to your file
221handles.
222
223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232=head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242You can create a time watcher by calling the C<< AnyEvent->timer >>
243method with the following mandatory arguments:
244
245C<after> specifies after how many seconds (fractional values are
246supported) the callback should be invoked. C<cb> is the callback to invoke
247in that case.
248
249Although the callback might get passed parameters, their value and
250presence is undefined and you cannot rely on them. Portable AnyEvent
251callbacks cannot use arguments passed to time watcher callbacks.
252
253The callback will normally be invoked only once. If you specify another
254parameter, C<interval>, as a strictly positive number (> 0), then the
255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
258
259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
262
263Example: fire an event after 7.7 seconds.
264
15 my $w = AnyEvent->io (after => $seconds, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278=head3 TIMING ISSUES
279
280There are two ways to handle timers: based on real time (relative, "fire
281in 10 seconds") and based on wallclock time (absolute, "fire at 12
282o'clock").
283
284While most event loops expect timers to specified in a relative way, they
285use absolute time internally. This makes a difference when your clock
286"jumps", for example, when ntp decides to set your clock backwards from
287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288fire "after a second" might actually take six years to finally fire.
289
290AnyEvent cannot compensate for this. The only event loop that is conscious
291of these issues is L<EV>, which offers both relative (ev_timer, based
292on true relative time) and absolute (ev_periodic, based on wallclock time)
293timers.
294
295AnyEvent always prefers relative timers, if available, matching the
296AnyEvent API.
297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
383=head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387You can watch for signals using a signal watcher, C<signal> is the signal
388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389callback to be invoked whenever a signal occurs.
390
391Although the callback might get passed parameters, their value and
392presence is undefined and you cannot rely on them. Portable AnyEvent
393callbacks cannot use arguments passed to signal watcher callbacks.
394
395Multiple signal occurrences can be clumped together into one callback
396invocation, and callback invocation will be synchronous. Synchronous means
397that it might take a while until the signal gets handled by the process,
398but it is guaranteed not to interrupt any other callbacks.
399
400The main advantage of using these watchers is that you can share a signal
401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
403
404This watcher might use C<%SIG> (depending on the event loop used),
405so programs overwriting those signals directly will likely not work
406correctly.
407
408Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
449=head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453You can also watch for a child process exit and catch its exit status.
454
455The child process is specified by the C<pid> argument (on some backends,
456using C<0> watches for any child process exit, on others this will
457croak). The watcher will be triggered only when the child process has
458finished and an exit status is available, not on any trace events
459(stopped/continued).
460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
469
470There is a slight catch to child watchers, however: you usually start them
471I<after> the child process was created, and this means the process could
472have exited already (and no SIGCHLD will be sent anymore).
473
474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
476that I<do> handle this correctly, they usually need to be loaded before
477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
480
481This means you cannot create a child watcher as the very first
482thing in an AnyEvent program, you I<have> to create at least one
483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
489
490Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548=head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555If you are familiar with some event loops you will know that all of them
556require you to run some blocking "loop", "run" or similar function that
557will actively watch for new events and call your callbacks.
558
559AnyEvent is slightly different: it expects somebody else to run the event
560loop and will only block when necessary (usually when told by the user).
561
562The tool to do that is called a "condition variable", so called because
563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
566
567Condition variables can be created by calling the C<< AnyEvent->condvar
568>> method, usually without arguments. The only argument pair allowed is
569C<cb>, which specifies a callback to be called when the condition variable
570becomes true, with the condition variable as the first argument (but not
571the results).
572
573After creation, the condition variable is "false" until it becomes "true"
574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
577
578Since condition variables are the most complex part of the AnyEvent API, here are
579some different mental models of what they are - pick the ones you can connect to:
580
581=over 4
582
583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
601
602Condition variables are very useful to signal that something has finished,
603for example, if you write a module that does asynchronous http requests,
604then a condition variable would be the ideal candidate to signal the
605availability of results. The user can either act when the callback is
606called or can synchronously C<< ->recv >> for the results.
607
608You can also use them to simulate traditional event loops - for example,
609you can block your main program until an event occurs - for example, you
610could C<< ->recv >> in your main program until the user clicks the Quit
611button of your app, which would C<< ->send >> the "quit" event.
612
613Note that condition variables recurse into the event loop - if you have
614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615lose. Therefore, condition variables are good to export to your caller, but
616you should avoid making a blocking wait yourself, at least in callbacks,
617as this asks for trouble.
618
619Condition variables are represented by hash refs in perl, and the keys
620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621easy (it is often useful to build your own transaction class on top of
622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623its C<new> method in your own C<new> method.
624
625There are two "sides" to a condition variable - the "producer side" which
626eventually calls C<< -> send >>, and the "consumer side", which waits
627for the send to occur.
628
629Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671=head3 METHODS FOR PRODUCERS
672
673These methods should only be used by the producing side, i.e. the
674code/module that eventually sends the signal. Note that it is also
675the producer side which creates the condvar in most cases, but it isn't
676uncommon for the consumer to create it as well.
677
678=over 4
679
680=item $cv->send (...)
681
682Flag the condition as ready - a running C<< ->recv >> and all further
683calls to C<recv> will (eventually) return after this method has been
684called. If nobody is waiting the send will be remembered.
685
686If a callback has been set on the condition variable, it is called
687immediately from within send.
688
689Any arguments passed to the C<send> call will be returned by all
690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
695
696=item $cv->croak ($error)
697
698Similar to send, but causes all calls to C<< ->recv >> to invoke
699C<Carp::croak> with the given error message/object/scalar.
700
701This can be used to signal any errors to the condition variable
702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
707
708=item $cv->begin ([group callback])
709
710=item $cv->end
711
712These two methods can be used to combine many transactions/events into
713one. For example, a function that pings many hosts in parallel might want
714to use a condition variable for the whole process.
715
716Every call to C<< ->begin >> will increment a counter, and every call to
717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718>>, the (last) callback passed to C<begin> will be executed, passing the
719condvar as first argument. That callback is I<supposed> to call C<< ->send
720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
722
723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770This code fragment supposedly pings a number of hosts and calls
771C<send> after results for all then have have been gathered - in any
772order. To achieve this, the code issues a call to C<begin> when it starts
773each ping request and calls C<end> when it has received some result for
774it. Since C<begin> and C<end> only maintain a counter, the order in which
775results arrive is not relevant.
776
777There is an additional bracketing call to C<begin> and C<end> outside the
778loop, which serves two important purposes: first, it sets the callback
779to be called once the counter reaches C<0>, and second, it ensures that
780C<send> is called even when C<no> hosts are being pinged (the loop
781doesn't execute once).
782
783This is the general pattern when you "fan out" into multiple (but
784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785the callback and ensure C<end> is called at least once, and then, for each
786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
788
789=back
790
791=head3 METHODS FOR CONSUMERS
792
793These methods should only be used by the consuming side, i.e. the
794code awaits the condition.
795
796=over 4
797
798=item $cv->recv
799
800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801>> methods have been called on C<$cv>, while servicing other watchers
802normally.
803
804You can only wait once on a condition - additional calls are valid but
805will return immediately.
806
807If an error condition has been set by calling C<< ->croak >>, then this
808function will call C<croak>.
809
810In list context, all parameters passed to C<send> will be returned,
811in scalar context only the first one will be returned.
812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
819
820Not all event models support a blocking wait - some die in that case
821(programs might want to do that to stay interactive), so I<if you are
822using this from a module, never require a blocking wait>. Instead, let the
823caller decide whether the call will block or not (for example, by coupling
824condition variables with some kind of request results and supporting
825callbacks so the caller knows that getting the result will not block,
826while still supporting blocking waits if the caller so desires).
827
828You can ensure that C<< ->recv >> never blocks by setting a callback and
829only calling C<< ->recv >> from within that callback (or at a later
830time). This will work even when the event loop does not support blocking
831waits otherwise.
832
833=item $bool = $cv->ready
834
835Returns true when the condition is "true", i.e. whether C<send> or
836C<croak> have been called.
837
838=item $cb = $cv->cb ($cb->($cv))
839
840This is a mutator function that returns the callback set and optionally
841replaces it before doing so.
842
843The callback will be called when the condition becomes "true", i.e. when
844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
848
849=back
850
851=head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853The available backend classes are (every class has its own manpage):
854
855=over 4
856
857=item Backends that are autoprobed when no other event loop can be found.
858
859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
913
914=head1 GLOBAL VARIABLES AND FUNCTIONS
915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
919=over 4
920
921=item $AnyEvent::MODEL
922
923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
926Afterwards it contains the event model that is being used, which is the
927name of the Perl class implementing the model. This class is usually one
928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930will be C<urxvt::anyevent>).
931
932=item AnyEvent::detect
933
934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935if necessary. You should only call this function right before you would
936have created an AnyEvent watcher anyway, that is, as late as possible at
937runtime, and not e.g. during initialisation of your module.
938
939The effect of calling this function is as if a watcher had been created
940(specifically, actions that happen "when the first watcher is created"
941happen when calling detetc as well).
942
943If you need to do some initialisation before AnyEvent watchers are
944created, use C<post_detect>.
945
946=item $guard = AnyEvent::post_detect { BLOCK }
947
948Arranges for the code block to be executed as soon as the event model is
949autodetected (or immediately if that has already happened).
950
951The block will be executed I<after> the actual backend has been detected
952(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954other initialisations - see the sources of L<AnyEvent::Strict> or
955L<AnyEvent::AIO> to see how this is used.
956
957The most common usage is to create some global watchers, without forcing
958event module detection too early, for example, L<AnyEvent::AIO> creates
959and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960avoid autodetecting the event module at load time.
961
962If called in scalar or list context, then it creates and returns an object
963that automatically removes the callback again when it is destroyed (or
964C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965a case where this is useful.
966
967Example: Create a watcher for the IO::AIO module and store it in
968C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983=item @AnyEvent::post_detect
984
985If there are any code references in this array (you can C<push> to it
986before or after loading AnyEvent), then they will be called directly
987after the event loop has been chosen.
988
989You should check C<$AnyEvent::MODEL> before adding to this array, though:
990if it is defined then the event loop has already been detected, and the
991array will be ignored.
992
993Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994it, as it takes care of these details.
995
996This variable is mainly useful for modules that can do something useful
997when AnyEvent is used and thus want to know when it is initialised, but do
998not need to even load it by default. This array provides the means to hook
999into AnyEvent passively, without loading it.
1000
1001Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002together, you could put this into Coro (this is the actual code used by
1003Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014=item AnyEvent::postpone { BLOCK }
1015
1016Arranges for the block to be executed as soon as possible, but not before
1017the call itself returns. In practise, the block will be executed just
1018before the event loop polls for new events, or shortly afterwards.
1019
1020This function never returns anything (to make the C<return postpone { ...
1021}> idiom more useful.
1022
1023To understand the usefulness of this function, consider a function that
1024asynchronously does something for you and returns some transaction
1025object or guard to let you cancel the operation. For example,
1026C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034Imagine that this function could instantly call the callback, for
1035example, because it detects an obvious error such as a negative port
1036number. Invoking the callback before the function returns causes problems
1037however: the callback will be called and will try to delete the guard
1038object. But since the function hasn't returned yet, there is nothing to
1039delete. When the function eventually returns it will assign the guard
1040object to C<< $self->{connect_guard} >>, where it will likely never be
1041deleted, so the program thinks it is still trying to connect.
1042
1043This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054=item AnyEvent::log $level, $msg[, @args]
1055
1056Log the given C<$msg> at the given C<$level>.
1057
1058If L<AnyEvent::Log> is not loaded then this function makes a simple test
1059to see whether the message will be logged. If the test succeeds it will
1060load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1061the L<AnyEvent::Log> documentation for details.
1062
1063If the test fails it will simply return. Right now this happens when a
1064numerical loglevel is used and it is larger than the level specified via
1065C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1066
1067If you want to sprinkle loads of logging calls around your code, consider
1068creating a logger callback with the C<AnyEvent::Log::logger> function,
1069which can reduce typing, codesize and can reduce the logging overhead
1070enourmously.
1071
1072=back
1073
1074=head1 WHAT TO DO IN A MODULE
1075
1076As a module author, you should C<use AnyEvent> and call AnyEvent methods
1077freely, but you should not load a specific event module or rely on it.
1078
1079Be careful when you create watchers in the module body - AnyEvent will
1080decide which event module to use as soon as the first method is called, so
1081by calling AnyEvent in your module body you force the user of your module
1082to load the event module first.
1083
1084Never call C<< ->recv >> on a condition variable unless you I<know> that
1085the C<< ->send >> method has been called on it already. This is
1086because it will stall the whole program, and the whole point of using
1087events is to stay interactive.
1088
1089It is fine, however, to call C<< ->recv >> when the user of your module
1090requests it (i.e. if you create a http request object ad have a method
1091called C<results> that returns the results, it may call C<< ->recv >>
1092freely, as the user of your module knows what she is doing. Always).
1093
1094=head1 WHAT TO DO IN THE MAIN PROGRAM
1095
1096There will always be a single main program - the only place that should
1097dictate which event model to use.
1098
1099If the program is not event-based, it need not do anything special, even
1100when it depends on a module that uses an AnyEvent. If the program itself
1101uses AnyEvent, but does not care which event loop is used, all it needs
1102to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1103available loop implementation.
1104
1105If the main program relies on a specific event model - for example, in
1106Gtk2 programs you have to rely on the Glib module - you should load the
1107event module before loading AnyEvent or any module that uses it: generally
1108speaking, you should load it as early as possible. The reason is that
1109modules might create watchers when they are loaded, and AnyEvent will
1110decide on the event model to use as soon as it creates watchers, and it
1111might choose the wrong one unless you load the correct one yourself.
1112
1113You can chose to use a pure-perl implementation by loading the
1114C<AnyEvent::Loop> module, which gives you similar behaviour
1115everywhere, but letting AnyEvent chose the model is generally better.
1116
1117=head2 MAINLOOP EMULATION
1118
1119Sometimes (often for short test scripts, or even standalone programs who
1120only want to use AnyEvent), you do not want to run a specific event loop.
1121
1122In that case, you can use a condition variable like this:
1123
1124 AnyEvent->condvar->recv;
1125
1126This has the effect of entering the event loop and looping forever.
1127
1128Note that usually your program has some exit condition, in which case
1129it is better to use the "traditional" approach of storing a condition
1130variable somewhere, waiting for it, and sending it when the program should
1131exit cleanly.
1132
1133
1134=head1 OTHER MODULES
1135
1136The following is a non-exhaustive list of additional modules that use
1137AnyEvent as a client and can therefore be mixed easily with other
1138AnyEvent modules and other event loops in the same program. Some of the
1139modules come as part of AnyEvent, the others are available via CPAN (see
1140L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1141a longer non-exhaustive list), and the list is heavily biased towards
1142modules of the AnyEvent author himself :)
1143
1144=over 4
1145
1146=item L<AnyEvent::Util>
1147
1148Contains various utility functions that replace often-used blocking
1149functions such as C<inet_aton> with event/callback-based versions.
1150
1151=item L<AnyEvent::Socket>
1152
1153Provides various utility functions for (internet protocol) sockets,
1154addresses and name resolution. Also functions to create non-blocking tcp
1155connections or tcp servers, with IPv6 and SRV record support and more.
1156
1157=item L<AnyEvent::Handle>
1158
1159Provide read and write buffers, manages watchers for reads and writes,
1160supports raw and formatted I/O, I/O queued and fully transparent and
1161non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1162
1163=item L<AnyEvent::DNS>
1164
1165Provides rich asynchronous DNS resolver capabilities.
1166
1167=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1168
1169Implement event-based interfaces to the protocols of the same name (for
1170the curious, IGS is the International Go Server and FCP is the Freenet
1171Client Protocol).
1172
1173=item L<AnyEvent::AIO>
1174
1175Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1176toolbox of every event programmer. AnyEvent::AIO transparently fuses
1177L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1178file I/O, and much more.
1179
1180=item L<AnyEvent::Filesys::Notify>
1181
1182AnyEvent is good for non-blocking stuff, but it can't detect file or
1183path changes (e.g. "watch this directory for new files", "watch this
1184file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1185do just that in a portbale fashion, supporting inotify on GNU/Linux and
1186some weird, without doubt broken, stuff on OS X to monitor files. It can
1187fall back to blocking scans at regular intervals transparently on other
1188platforms, so it's about as portable as it gets.
1189
1190(I haven't used it myself, but I haven't heard anybody complaining about
1191it yet).
1192
1193=item L<AnyEvent::DBI>
1194
1195Executes L<DBI> requests asynchronously in a proxy process for you,
1196notifying you in an event-based way when the operation is finished.
1197
1198=item L<AnyEvent::HTTPD>
1199
1200A simple embedded webserver.
1201
1202=item L<AnyEvent::FastPing>
1203
1204The fastest ping in the west.
1205
1206=item L<Coro>
1207
1208Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1209to simply invert the flow control - don't call us, we will call you:
1210
1211 async {
1212 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1213 print "5 seconds later!\n";
1214
1215 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1216 my $line = <STDIN>; # works for ttys
1217
1218 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1219 my ($body, $hdr) = Coro::rouse_wait;
1220 };
1221
1222=back
1223
1224=cut
1225
1226package AnyEvent;
1227
1228# basically a tuned-down version of common::sense
1229sub common_sense {
1230 # from common:.sense 3.4
1231 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1232 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1233 $^H |= 0x00000600;
1234}
1235
1236BEGIN { AnyEvent::common_sense }
1237
1238use Carp ();
1239
1240our $VERSION = '6.02';
1241our $MODEL;
1242
1243our @ISA;
1244
1245our @REGISTRY;
1246
1247our $VERBOSE;
1248
1249BEGIN {
1250 require "AnyEvent/constants.pl";
1251
1252 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1253
1254 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1255 if ${^TAINT};
1256
1257 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1258 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1259
1260 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1261 if ${^TAINT};
1262
1263 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 3;
1264}
1265
1266our $MAX_SIGNAL_LATENCY = 10;
1267
1268our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1269
1270{
1271 my $idx;
1272 $PROTOCOL{$_} = ++$idx
1273 for reverse split /\s*,\s*/,
1274 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1275}
1276
1277our @post_detect;
1278
1279sub post_detect(&) {
1280 my ($cb) = @_;
1281
1282 push @post_detect, $cb;
1283
1284 defined wantarray
1285 ? bless \$cb, "AnyEvent::Util::postdetect"
1286 : ()
1287}
1288
1289sub AnyEvent::Util::postdetect::DESTROY {
1290 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1291}
1292
1293our $POSTPONE_W;
1294our @POSTPONE;
1295
1296sub _postpone_exec {
1297 undef $POSTPONE_W;
1298
1299 &{ shift @POSTPONE }
1300 while @POSTPONE;
1301}
1302
1303sub postpone(&) {
1304 push @POSTPONE, shift;
1305
1306 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1307
1308 ()
1309}
1310
1311sub log($$;@) {
1312 # only load the big bloated module when we actually are about to log something
1313 if ($_[0] <= $VERBOSE) { # also catches non-numeric levels(!)
1314 require AnyEvent::Log;
1315 # AnyEvent::Log overwrites this function
1316 goto &log;
1317 }
1318
1319 0 # not logged
1320}
1321
1322if (length $ENV{PERL_ANYEVENT_LOG}) {
1323 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1324}
1325
1326our @models = (
1327 [EV:: => AnyEvent::Impl::EV:: , 1],
1328 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1329 # everything below here will not (normally) be autoprobed
1330 # as the pure perl backend should work everywhere
1331 # and is usually faster
1332 [Event:: => AnyEvent::Impl::Event::, 1],
1333 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1334 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1335 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1336 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1337 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1338 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1339 [Wx:: => AnyEvent::Impl::POE::],
1340 [Prima:: => AnyEvent::Impl::POE::],
1341 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1342 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1343 [FLTK:: => AnyEvent::Impl::FLTK::],
1344);
1345
1346our @isa_hook;
1347
1348sub _isa_set {
1349 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1350
1351 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1352 for 1 .. $#pkg;
1353
1354 grep $_ && $_->[1], @isa_hook
1355 and AE::_reset ();
1356}
1357
1358# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1359sub _isa_hook($$;$) {
1360 my ($i, $pkg, $reset_ae) = @_;
1361
1362 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1363
1364 _isa_set;
1365}
1366
1367# all autoloaded methods reserve the complete glob, not just the method slot.
1368# due to bugs in perls method cache implementation.
1369our @methods = qw(io timer time now now_update signal child idle condvar);
1370
1371sub detect() {
1372 return $MODEL if $MODEL; # some programs keep references to detect
1373
1374 local $!; # for good measure
1375 local $SIG{__DIE__}; # we use eval
1376
1377 # free some memory
1378 *detect = sub () { $MODEL };
1379 # undef &func doesn't correctly update the method cache. grmbl.
1380 # so we delete the whole glob. grmbl.
1381 # otoh, perl doesn't let me undef an active usb, but it lets me free
1382 # a glob with an active sub. hrm. i hope it works, but perl is
1383 # usually buggy in this department. sigh.
1384 delete @{"AnyEvent::"}{@methods};
1385 undef @methods;
1386
1387 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1388 my $model = $1;
1389 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1390 if (eval "require $model") {
1391 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1392 $MODEL = $model;
1393 } else {
1394 AnyEvent::log 5 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1395 }
1396 }
1397
1398 # check for already loaded models
1399 unless ($MODEL) {
1400 for (@REGISTRY, @models) {
1401 my ($package, $model) = @$_;
1402 if (${"$package\::VERSION"} > 0) {
1403 if (eval "require $model") {
1404 AnyEvent::log 7 => "autodetected model '$model', using it.";
1405 $MODEL = $model;
1406 last;
1407 }
1408 }
1409 }
1410
1411 unless ($MODEL) {
1412 # try to autoload a model
1413 for (@REGISTRY, @models) {
1414 my ($package, $model, $autoload) = @$_;
1415 if (
1416 $autoload
1417 and eval "require $package"
1418 and ${"$package\::VERSION"} > 0
1419 and eval "require $model"
1420 ) {
1421 AnyEvent::log 7 => "autoloaded model '$model', using it.";
1422 $MODEL = $model;
1423 last;
1424 }
1425 }
1426
1427 $MODEL
1428 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1429 }
1430 }
1431
1432 # free memory only needed for probing
1433 undef @models;
1434 undef @REGISTRY;
1435
1436 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1437
1438 # now nuke some methods that are overridden by the backend.
1439 # SUPER usage is not allowed in these.
1440 for (qw(time signal child idle)) {
1441 undef &{"AnyEvent::Base::$_"}
1442 if defined &{"$MODEL\::$_"};
1443 }
1444
1445 _isa_set;
1446
1447 # we're officially open!
1448
1449 if ($ENV{PERL_ANYEVENT_STRICT}) {
1450 require AnyEvent::Strict;
1451 }
1452
1453 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1454 require AnyEvent::Debug;
1455 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1456 }
1457
1458 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1459 require AnyEvent::Socket;
1460 require AnyEvent::Debug;
1461
1462 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1463 $shell =~ s/\$\$/$$/g;
1464
1465 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1466 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1467 }
1468
1469 # now the anyevent environment is set up as the user told us to, so
1470 # call the actual user code - post detects
1471
1472 (shift @post_detect)->() while @post_detect;
1473 undef @post_detect;
1474
1475 *post_detect = sub(&) {
1476 shift->();
1477
1478 undef
1479 };
1480
1481 $MODEL
1482}
1483
1484for my $name (@methods) {
1485 *$name = sub {
1486 detect;
1487 # we use goto because
1488 # a) it makes the thunk more transparent
1489 # b) it allows us to delete the thunk later
1490 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1491 };
1492}
1493
1494# utility function to dup a filehandle. this is used by many backends
1495# to support binding more than one watcher per filehandle (they usually
1496# allow only one watcher per fd, so we dup it to get a different one).
1497sub _dupfh($$;$$) {
1498 my ($poll, $fh, $r, $w) = @_;
1499
1500 # cygwin requires the fh mode to be matching, unix doesn't
1501 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1502
1503 open my $fh2, $mode, $fh
1504 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1505
1506 # we assume CLOEXEC is already set by perl in all important cases
1507
1508 ($fh2, $rw)
1509}
1510
1511=head1 SIMPLIFIED AE API
1512
1513Starting with version 5.0, AnyEvent officially supports a second, much
1514simpler, API that is designed to reduce the calling, typing and memory
1515overhead by using function call syntax and a fixed number of parameters.
1516
1517See the L<AE> manpage for details.
1518
1519=cut
1520
1521package AE;
1522
1523our $VERSION = $AnyEvent::VERSION;
1524
1525sub _reset() {
1526 eval q{
1527 # fall back to the main API by default - backends and AnyEvent::Base
1528 # implementations can overwrite these.
1529
1530 sub io($$$) {
1531 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1532 }
1533
1534 sub timer($$$) {
1535 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1536 }
1537
1538 sub signal($$) {
1539 AnyEvent->signal (signal => $_[0], cb => $_[1])
1540 }
1541
1542 sub child($$) {
1543 AnyEvent->child (pid => $_[0], cb => $_[1])
1544 }
1545
1546 sub idle($) {
1547 AnyEvent->idle (cb => $_[0]);
1548 }
1549
1550 sub cv(;&) {
1551 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1552 }
1553
1554 sub now() {
1555 AnyEvent->now
1556 }
1557
1558 sub now_update() {
1559 AnyEvent->now_update
1560 }
1561
1562 sub time() {
1563 AnyEvent->time
1564 }
1565
1566 *postpone = \&AnyEvent::postpone;
1567 *log = \&AnyEvent::log;
1568 };
1569 die if $@;
1570}
1571
1572BEGIN { _reset }
1573
1574package AnyEvent::Base;
1575
1576# default implementations for many methods
1577
1578sub time {
1579 eval q{ # poor man's autoloading {}
1580 # probe for availability of Time::HiRes
1581 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1582 *time = sub { Time::HiRes::time () };
1583 *AE::time = \& Time::HiRes::time ;
1584 *now = \&time;
1585 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1586 # if (eval "use POSIX (); (POSIX::times())...
1587 } else {
1588 *time = sub { CORE::time };
1589 *AE::time = sub (){ CORE::time };
1590 *now = \&time;
1591 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1592 }
1593 };
1594 die if $@;
1595
1596 &time
1597}
1598
1599*now = \&time;
1600sub now_update { }
1601
1602sub _poll {
1603 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1604}
1605
1606# default implementation for ->condvar
1607# in fact, the default should not be overwritten
1608
1609sub condvar {
1610 eval q{ # poor man's autoloading {}
1611 *condvar = sub {
1612 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1613 };
1614
1615 *AE::cv = sub (;&) {
1616 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1617 };
1618 };
1619 die if $@;
1620
1621 &condvar
1622}
1623
1624# default implementation for ->signal
1625
1626our $HAVE_ASYNC_INTERRUPT;
1627
1628sub _have_async_interrupt() {
1629 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1630 && eval "use Async::Interrupt 1.02 (); 1")
1631 unless defined $HAVE_ASYNC_INTERRUPT;
1632
1633 $HAVE_ASYNC_INTERRUPT
1634}
1635
1636our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1637our (%SIG_ASY, %SIG_ASY_W);
1638our ($SIG_COUNT, $SIG_TW);
1639
1640# install a dummy wakeup watcher to reduce signal catching latency
1641# used by Impls
1642sub _sig_add() {
1643 unless ($SIG_COUNT++) {
1644 # try to align timer on a full-second boundary, if possible
1645 my $NOW = AE::now;
1646
1647 $SIG_TW = AE::timer
1648 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1649 $MAX_SIGNAL_LATENCY,
1650 sub { } # just for the PERL_ASYNC_CHECK
1651 ;
1652 }
1653}
1654
1655sub _sig_del {
1656 undef $SIG_TW
1657 unless --$SIG_COUNT;
1658}
1659
1660our $_sig_name_init; $_sig_name_init = sub {
1661 eval q{ # poor man's autoloading {}
1662 undef $_sig_name_init;
1663
1664 if (_have_async_interrupt) {
1665 *sig2num = \&Async::Interrupt::sig2num;
1666 *sig2name = \&Async::Interrupt::sig2name;
1667 } else {
1668 require Config;
1669
1670 my %signame2num;
1671 @signame2num{ split ' ', $Config::Config{sig_name} }
1672 = split ' ', $Config::Config{sig_num};
1673
1674 my @signum2name;
1675 @signum2name[values %signame2num] = keys %signame2num;
1676
1677 *sig2num = sub($) {
1678 $_[0] > 0 ? shift : $signame2num{+shift}
1679 };
1680 *sig2name = sub ($) {
1681 $_[0] > 0 ? $signum2name[+shift] : shift
1682 };
1683 }
1684 };
1685 die if $@;
1686};
1687
1688sub sig2num ($) { &$_sig_name_init; &sig2num }
1689sub sig2name($) { &$_sig_name_init; &sig2name }
1690
1691sub signal {
1692 eval q{ # poor man's autoloading {}
1693 # probe for availability of Async::Interrupt
1694 if (_have_async_interrupt) {
1695 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1696
1697 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1698 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1699
1700 } else {
1701 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1702
1703 if (AnyEvent::WIN32) {
1704 require AnyEvent::Util;
1705
1706 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1707 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1708 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1709 } else {
1710 pipe $SIGPIPE_R, $SIGPIPE_W;
1711 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1712 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1713
1714 # not strictly required, as $^F is normally 2, but let's make sure...
1715 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1716 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1717 }
1718
1719 $SIGPIPE_R
1720 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1721
1722 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1723 }
1724
1725 *signal = $HAVE_ASYNC_INTERRUPT
1726 ? sub {
1727 my (undef, %arg) = @_;
1728
1729 # async::interrupt
1730 my $signal = sig2num $arg{signal};
1731 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1732
1733 $SIG_ASY{$signal} ||= new Async::Interrupt
1734 cb => sub { undef $SIG_EV{$signal} },
1735 signal => $signal,
1736 pipe => [$SIGPIPE_R->filenos],
1737 pipe_autodrain => 0,
1738 ;
1739
1740 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1741 }
1742 : sub {
1743 my (undef, %arg) = @_;
1744
1745 # pure perl
1746 my $signal = sig2name $arg{signal};
1747 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1748
1749 $SIG{$signal} ||= sub {
1750 local $!;
1751 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1752 undef $SIG_EV{$signal};
1753 };
1754
1755 # can't do signal processing without introducing races in pure perl,
1756 # so limit the signal latency.
1757 _sig_add;
1758
1759 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1760 }
1761 ;
1762
1763 *AnyEvent::Base::signal::DESTROY = sub {
1764 my ($signal, $cb) = @{$_[0]};
1765
1766 _sig_del;
1767
1768 delete $SIG_CB{$signal}{$cb};
1769
1770 $HAVE_ASYNC_INTERRUPT
1771 ? delete $SIG_ASY{$signal}
1772 : # delete doesn't work with older perls - they then
1773 # print weird messages, or just unconditionally exit
1774 # instead of getting the default action.
1775 undef $SIG{$signal}
1776 unless keys %{ $SIG_CB{$signal} };
1777 };
1778
1779 *_signal_exec = sub {
1780 $HAVE_ASYNC_INTERRUPT
1781 ? $SIGPIPE_R->drain
1782 : sysread $SIGPIPE_R, (my $dummy), 9;
1783
1784 while (%SIG_EV) {
1785 for (keys %SIG_EV) {
1786 delete $SIG_EV{$_};
1787 &$_ for values %{ $SIG_CB{$_} || {} };
1788 }
1789 }
1790 };
1791 };
1792 die if $@;
1793
1794 &signal
1795}
1796
1797# default implementation for ->child
1798
1799our %PID_CB;
1800our $CHLD_W;
1801our $CHLD_DELAY_W;
1802
1803# used by many Impl's
1804sub _emit_childstatus($$) {
1805 my (undef, $rpid, $rstatus) = @_;
1806
1807 $_->($rpid, $rstatus)
1808 for values %{ $PID_CB{$rpid} || {} },
1809 values %{ $PID_CB{0} || {} };
1810}
1811
1812sub child {
1813 eval q{ # poor man's autoloading {}
1814 *_sigchld = sub {
1815 my $pid;
1816
1817 AnyEvent->_emit_childstatus ($pid, $?)
1818 while ($pid = waitpid -1, WNOHANG) > 0;
1819 };
1820
1821 *child = sub {
1822 my (undef, %arg) = @_;
1823
1824 my $pid = $arg{pid};
1825 my $cb = $arg{cb};
1826
1827 $PID_CB{$pid}{$cb+0} = $cb;
1828
1829 unless ($CHLD_W) {
1830 $CHLD_W = AE::signal CHLD => \&_sigchld;
1831 # child could be a zombie already, so make at least one round
1832 &_sigchld;
1833 }
1834
1835 bless [$pid, $cb+0], "AnyEvent::Base::child"
1836 };
1837
1838 *AnyEvent::Base::child::DESTROY = sub {
1839 my ($pid, $icb) = @{$_[0]};
1840
1841 delete $PID_CB{$pid}{$icb};
1842 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1843
1844 undef $CHLD_W unless keys %PID_CB;
1845 };
1846 };
1847 die if $@;
1848
1849 &child
1850}
1851
1852# idle emulation is done by simply using a timer, regardless
1853# of whether the process is idle or not, and not letting
1854# the callback use more than 50% of the time.
1855sub idle {
1856 eval q{ # poor man's autoloading {}
1857 *idle = sub {
1858 my (undef, %arg) = @_;
1859
1860 my ($cb, $w, $rcb) = $arg{cb};
1861
1862 $rcb = sub {
1863 if ($cb) {
1864 $w = AE::time;
1865 &$cb;
1866 $w = AE::time - $w;
1867
1868 # never use more then 50% of the time for the idle watcher,
1869 # within some limits
1870 $w = 0.0001 if $w < 0.0001;
1871 $w = 5 if $w > 5;
1872
1873 $w = AE::timer $w, 0, $rcb;
1874 } else {
1875 # clean up...
1876 undef $w;
1877 undef $rcb;
1878 }
1879 };
1880
1881 $w = AE::timer 0.05, 0, $rcb;
1882
1883 bless \\$cb, "AnyEvent::Base::idle"
1884 };
1885
1886 *AnyEvent::Base::idle::DESTROY = sub {
1887 undef $${$_[0]};
1888 };
1889 };
1890 die if $@;
1891
1892 &idle
1893}
1894
1895package AnyEvent::CondVar;
1896
1897our @ISA = AnyEvent::CondVar::Base::;
1898
1899# only to be used for subclassing
1900sub new {
1901 my $class = shift;
1902 bless AnyEvent->condvar (@_), $class
1903}
1904
1905package AnyEvent::CondVar::Base;
1906
1907#use overload
1908# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1909# fallback => 1;
1910
1911# save 300+ kilobytes by dirtily hardcoding overloading
1912${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1913*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1914*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1915${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1916
1917our $WAITING;
1918
1919sub _send {
1920 # nop
1921}
1922
1923sub _wait {
1924 AnyEvent->_poll until $_[0]{_ae_sent};
1925}
1926
1927sub send {
1928 my $cv = shift;
1929 $cv->{_ae_sent} = [@_];
1930 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1931 $cv->_send;
1932}
1933
1934sub croak {
1935 $_[0]{_ae_croak} = $_[1];
1936 $_[0]->send;
1937}
1938
1939sub ready {
1940 $_[0]{_ae_sent}
1941}
1942
1943sub recv {
1944 unless ($_[0]{_ae_sent}) {
1945 $WAITING
1946 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1947
1948 local $WAITING = 1;
1949 $_[0]->_wait;
1950 }
1951
1952 $_[0]{_ae_croak}
1953 and Carp::croak $_[0]{_ae_croak};
1954
1955 wantarray
1956 ? @{ $_[0]{_ae_sent} }
1957 : $_[0]{_ae_sent}[0]
1958}
1959
1960sub cb {
1961 my $cv = shift;
1962
1963 @_
1964 and $cv->{_ae_cb} = shift
1965 and $cv->{_ae_sent}
1966 and (delete $cv->{_ae_cb})->($cv);
1967
1968 $cv->{_ae_cb}
1969}
1970
1971sub begin {
1972 ++$_[0]{_ae_counter};
1973 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1974}
1975
1976sub end {
1977 return if --$_[0]{_ae_counter};
1978 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1979}
1980
1981# undocumented/compatibility with pre-3.4
1982*broadcast = \&send;
1983*wait = \&recv;
1984
1985=head1 ERROR AND EXCEPTION HANDLING
1986
1987In general, AnyEvent does not do any error handling - it relies on the
1988caller to do that if required. The L<AnyEvent::Strict> module (see also
1989the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1990checking of all AnyEvent methods, however, which is highly useful during
1991development.
1992
1993As for exception handling (i.e. runtime errors and exceptions thrown while
1994executing a callback), this is not only highly event-loop specific, but
1995also not in any way wrapped by this module, as this is the job of the main
1996program.
1997
1998The pure perl event loop simply re-throws the exception (usually
1999within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2000$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2001so on.
2002
2003=head1 ENVIRONMENT VARIABLES
2004
2005AnyEvent supports a number of environment variables that tune the
2006runtime behaviour. They are usually evaluated when AnyEvent is
2007loaded, initialised, or a submodule that uses them is loaded. Many of
2008them also cause AnyEvent to load additional modules - for example,
2009C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2010loaded.
2011
2012All the environment variables documented here start with
2013C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2014namespace. Other modules are encouraged (but by no means required) to use
2015C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2016namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2017be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2018variables starting with C<AE_>, see below).
2019
2020All variables can also be set via the C<AE_> prefix, that is, instead
2021of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2022case there is a clash btween anyevent and another program that uses
2023C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2024variable to the empty string, as those variables take precedence.
2025
2026When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2027to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2028exists. If taint mode is on, then AnyEvent will remove I<all> environment
2029variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2030with C<undef> or the empty string, if the corresaponding C<AE_> variable
2031is set).
2032
2033The exact algorithm is currently:
2034
2035 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2036 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2037 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2038
2039This ensures that child processes will not see the C<AE_> variables.
2040
2041The following environment variables are currently known to AnyEvent:
2042
2043=over 4
2044
2045=item C<PERL_ANYEVENT_VERBOSE>
2046
2047By default, AnyEvent will only log messages with loglevel C<3>
2048(C<critical>) or higher (see L<AnyEvent::Log>). You can set this
2049environment variable to a numerical loglevel to make AnyEvent more (or
2050less) talkative.
2051
2052If you want to do more than just set the global logging level
2053you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2054complex specifications.
2055
2056When set to C<0> (C<off>), then no messages whatsoever will be logged with
2057the default logging settings.
2058
2059When set to C<5> or higher (C<warn>), causes AnyEvent to warn about
2060unexpected conditions, such as not being able to load the event model
2061specified by C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an
2062exception - this is the minimum recommended level.
2063
2064When set to C<7> or higher (info), cause AnyEvent to report which event model it
2065chooses.
2066
2067When set to C<8> or higher (debug), then AnyEvent will report extra information on
2068which optional modules it loads and how it implements certain features.
2069
2070=item C<PERL_ANYEVENT_LOG>
2071
2072Accepts rather complex logging specifications. For example, you could log
2073all C<debug> messages of some module to stderr, warnings and above to
2074stderr, and errors and above to syslog, with:
2075
2076 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2077
2078For the rather extensive details, see L<AnyEvent::Log>.
2079
2080This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2081so will take effect even before AnyEvent has initialised itself.
2082
2083Note that specifying this environment variable causes the L<AnyEvent::Log>
2084module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2085using the latter saves a few hundred kB of memory until the first message
2086is being logged.
2087
2088=item C<PERL_ANYEVENT_STRICT>
2089
2090AnyEvent does not do much argument checking by default, as thorough
2091argument checking is very costly. Setting this variable to a true value
2092will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2093check the arguments passed to most method calls. If it finds any problems,
2094it will croak.
2095
2096In other words, enables "strict" mode.
2097
2098Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2099>>, it is definitely recommended to keep it off in production. Keeping
2100C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2101can be very useful, however.
2102
2103=item C<PERL_ANYEVENT_DEBUG_SHELL>
2104
2105If this env variable is set, then its contents will be interpreted by
2106C<AnyEvent::Socket::parse_hostport> (after replacing every occurance of
2107C<$$> by the process pid) and an C<AnyEvent::Debug::shell> is bound on
2108that port. The shell object is saved in C<$AnyEvent::Debug::SHELL>.
2109
2110This happens when the first watcher is created.
2111
2112For example, to bind a debug shell on a unix domain socket in
2113F<< /tmp/debug<pid>.sock >>, you could use this:
2114
2115 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2116
2117Note that creating sockets in F</tmp> is very unsafe on multiuser
2118systems.
2119
2120=item C<PERL_ANYEVENT_DEBUG_WRAP>
2121
2122Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2123debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2124
2125=item C<PERL_ANYEVENT_MODEL>
2126
2127This can be used to specify the event model to be used by AnyEvent, before
2128auto detection and -probing kicks in.
2129
2130It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2131or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2132resulting module name is loaded and - if the load was successful - used as
2133event model backend. If it fails to load then AnyEvent will proceed with
2134auto detection and -probing.
2135
2136If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2137nothing gets prepended and the module name is used as-is (hint: C<::> at
2138the end of a string designates a module name and quotes it appropriately).
2139
2140For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2141could start your program like this:
2142
2143 PERL_ANYEVENT_MODEL=Perl perl ...
2144
2145=item C<PERL_ANYEVENT_PROTOCOLS>
2146
2147Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2148for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2149of auto probing).
2150
2151Must be set to a comma-separated list of protocols or address families,
2152current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2153used, and preference will be given to protocols mentioned earlier in the
2154list.
2155
2156This variable can effectively be used for denial-of-service attacks
2157against local programs (e.g. when setuid), although the impact is likely
2158small, as the program has to handle conenction and other failures anyways.
2159
2160Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2161but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2162- only support IPv4, never try to resolve or contact IPv6
2163addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2164IPv6, but prefer IPv6 over IPv4.
2165
2166=item C<PERL_ANYEVENT_HOSTS>
2167
2168This variable, if specified, overrides the F</etc/hosts> file used by
2169L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2170from that file instead.
2171
2172=item C<PERL_ANYEVENT_EDNS0>
2173
2174Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2175DNS. This extension is generally useful to reduce DNS traffic, especially
2176when DNSSEC is involved, but some (broken) firewalls drop such DNS
2177packets, which is why it is off by default.
2178
2179Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2180EDNS0 in its DNS requests.
2181
2182=item C<PERL_ANYEVENT_MAX_FORKS>
2183
2184The maximum number of child processes that C<AnyEvent::Util::fork_call>
2185will create in parallel.
2186
2187=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2188
2189The default value for the C<max_outstanding> parameter for the default DNS
2190resolver - this is the maximum number of parallel DNS requests that are
2191sent to the DNS server.
2192
2193=item C<PERL_ANYEVENT_RESOLV_CONF>
2194
2195The absolute path to a F<resolv.conf>-style file to use instead of
2196F</etc/resolv.conf> (or the OS-specific configuration) in the default
2197resolver, or the empty string to select the default configuration.
2198
2199=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2200
2201When neither C<ca_file> nor C<ca_path> was specified during
2202L<AnyEvent::TLS> context creation, and either of these environment
2203variables are nonempty, they will be used to specify CA certificate
2204locations instead of a system-dependent default.
2205
2206=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2207
2208When these are set to C<1>, then the respective modules are not
2209loaded. Mostly good for testing AnyEvent itself.
2210
2211=back
2212
2213=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2214
2215This is an advanced topic that you do not normally need to use AnyEvent in
2216a module. This section is only of use to event loop authors who want to
2217provide AnyEvent compatibility.
2218
2219If you need to support another event library which isn't directly
2220supported by AnyEvent, you can supply your own interface to it by
2221pushing, before the first watcher gets created, the package name of
2222the event module and the package name of the interface to use onto
2223C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2224AnyEvent, so it is reasonably cheap.
2225
2226Example:
2227
2228 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2229
2230This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2231package/class when it finds the C<urxvt> package/module is already loaded.
2232
2233When AnyEvent is loaded and asked to find a suitable event model, it
2234will first check for the presence of urxvt by trying to C<use> the
2235C<urxvt::anyevent> module.
2236
2237The class should provide implementations for all watcher types. See
2238L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2239and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2240see the sources.
2241
2242If you don't provide C<signal> and C<child> watchers than AnyEvent will
2243provide suitable (hopefully) replacements.
2244
2245The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2246terminal emulator uses the above line as-is. An interface isn't included
2247in AnyEvent because it doesn't make sense outside the embedded interpreter
2248inside I<rxvt-unicode>, and it is updated and maintained as part of the
2249I<rxvt-unicode> distribution.
2250
2251I<rxvt-unicode> also cheats a bit by not providing blocking access to
2252condition variables: code blocking while waiting for a condition will
2253C<die>. This still works with most modules/usages, and blocking calls must
2254not be done in an interactive application, so it makes sense.
2255
2256=head1 EXAMPLE PROGRAM
2257
2258The following program uses an I/O watcher to read data from STDIN, a timer
2259to display a message once per second, and a condition variable to quit the
2260program when the user enters quit:
2261
2262 use AnyEvent;
2263
2264 my $cv = AnyEvent->condvar;
2265
2266 my $io_watcher = AnyEvent->io (
2267 fh => \*STDIN,
2268 poll => 'r',
2269 cb => sub {
2270 warn "io event <$_[0]>\n"; # will always output <r>
2271 chomp (my $input = <STDIN>); # read a line
2272 warn "read: $input\n"; # output what has been read
2273 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2274 },
2275 );
2276
2277 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2278 warn "timeout\n"; # print 'timeout' at most every second
2279 });
2280
2281 $cv->recv; # wait until user enters /^q/i
2282
2283=head1 REAL-WORLD EXAMPLE
2284
2285Consider the L<Net::FCP> module. It features (among others) the following
2286API calls, which are to freenet what HTTP GET requests are to http:
2287
2288 my $data = $fcp->client_get ($url); # blocks
2289
2290 my $transaction = $fcp->txn_client_get ($url); # does not block
2291 $transaction->cb ( sub { ... } ); # set optional result callback
2292 my $data = $transaction->result; # possibly blocks
2293
2294The C<client_get> method works like C<LWP::Simple::get>: it requests the
2295given URL and waits till the data has arrived. It is defined to be:
2296
2297 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2298
2299And in fact is automatically generated. This is the blocking API of
2300L<Net::FCP>, and it works as simple as in any other, similar, module.
2301
2302More complicated is C<txn_client_get>: It only creates a transaction
2303(completion, result, ...) object and initiates the transaction.
2304
2305 my $txn = bless { }, Net::FCP::Txn::;
2306
2307It also creates a condition variable that is used to signal the completion
2308of the request:
2309
2310 $txn->{finished} = AnyAvent->condvar;
2311
2312It then creates a socket in non-blocking mode.
2313
2314 socket $txn->{fh}, ...;
2315 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2316 connect $txn->{fh}, ...
2317 and !$!{EWOULDBLOCK}
2318 and !$!{EINPROGRESS}
2319 and Carp::croak "unable to connect: $!\n";
2320
2321Then it creates a write-watcher which gets called whenever an error occurs
2322or the connection succeeds:
2323
2324 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2325
2326And returns this transaction object. The C<fh_ready_w> callback gets
2327called as soon as the event loop detects that the socket is ready for
2328writing.
2329
2330The C<fh_ready_w> method makes the socket blocking again, writes the
2331request data and replaces the watcher by a read watcher (waiting for reply
2332data). The actual code is more complicated, but that doesn't matter for
2333this example:
2334
2335 fcntl $txn->{fh}, F_SETFL, 0;
2336 syswrite $txn->{fh}, $txn->{request}
2337 or die "connection or write error";
2338 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2339
2340Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2341result and signals any possible waiters that the request has finished:
2342
2343 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2344
2345 if (end-of-file or data complete) {
2346 $txn->{result} = $txn->{buf};
2347 $txn->{finished}->send;
2348 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2349 }
2350
2351The C<result> method, finally, just waits for the finished signal (if the
2352request was already finished, it doesn't wait, of course, and returns the
2353data:
2354
2355 $txn->{finished}->recv;
2356 return $txn->{result};
2357
2358The actual code goes further and collects all errors (C<die>s, exceptions)
2359that occurred during request processing. The C<result> method detects
2360whether an exception as thrown (it is stored inside the $txn object)
2361and just throws the exception, which means connection errors and other
2362problems get reported to the code that tries to use the result, not in a
2363random callback.
2364
2365All of this enables the following usage styles:
2366
23671. Blocking:
2368
2369 my $data = $fcp->client_get ($url);
2370
23712. Blocking, but running in parallel:
2372
2373 my @datas = map $_->result,
2374 map $fcp->txn_client_get ($_),
2375 @urls;
2376
2377Both blocking examples work without the module user having to know
2378anything about events.
2379
23803a. Event-based in a main program, using any supported event module:
2381
2382 use EV;
2383
2384 $fcp->txn_client_get ($url)->cb (sub {
2385 my $txn = shift;
2386 my $data = $txn->result;
16 ... 2387 ...
17 }); 2388 });
18 2389
19 # watchers get canceled whenever $w is destroyed 2390 EV::loop;
20 # only one watcher per $fh and $poll type is allowed
21 # (i.e. on a socket you cna have one r + one w or one rw
22 # watcher, not any more.
23 # timers can only be used once
24 2391
25 my $w = AnyEvent->condvar; # kind of main loop replacement 23923b. The module user could use AnyEvent, too:
26 # can only be used once
27 $w->wait; # enters main loop till $condvar gets ->send
28 $w->broadcast; # wake up waiting and future wait's
29 2393
30=head1 DESCRIPTION 2394 use AnyEvent;
31 2395
32L<AnyEvent> provides an identical interface to multiple event loops. This 2396 my $quit = AnyEvent->condvar;
33allows module authors to utilizy an event loop without forcing module
34users to use the same event loop (as only a single event loop can coexist
35peacefully at any one time).
36 2397
37The interface itself is vaguely similar but not identical to the Event 2398 $fcp->txn_client_get ($url)->cb (sub {
38module. 2399 ...
2400 $quit->send;
2401 });
39 2402
40On the first call of any method, the module tries to detect the currently 2403 $quit->recv;
41loaded event loop by probing wether any of the following modules is 2404
42loaded: L<Coro::Event>, L<Event>, L<Glib>, L<Tk>. The first one found is 2405
43used. If none is found, the module tries to load these modules in the 2406=head1 BENCHMARKS
44order given. The first one that could be successfully loaded will be 2407
45used. If still none could be found, it will issue an error. 2408To give you an idea of the performance and overheads that AnyEvent adds
2409over the event loops themselves and to give you an impression of the speed
2410of various event loops I prepared some benchmarks.
2411
2412=head2 BENCHMARKING ANYEVENT OVERHEAD
2413
2414Here is a benchmark of various supported event models used natively and
2415through AnyEvent. The benchmark creates a lot of timers (with a zero
2416timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2417which it is), lets them fire exactly once and destroys them again.
2418
2419Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2420distribution. It uses the L<AE> interface, which makes a real difference
2421for the EV and Perl backends only.
2422
2423=head3 Explanation of the columns
2424
2425I<watcher> is the number of event watchers created/destroyed. Since
2426different event models feature vastly different performances, each event
2427loop was given a number of watchers so that overall runtime is acceptable
2428and similar between tested event loop (and keep them from crashing): Glib
2429would probably take thousands of years if asked to process the same number
2430of watchers as EV in this benchmark.
2431
2432I<bytes> is the number of bytes (as measured by the resident set size,
2433RSS) consumed by each watcher. This method of measuring captures both C
2434and Perl-based overheads.
2435
2436I<create> is the time, in microseconds (millionths of seconds), that it
2437takes to create a single watcher. The callback is a closure shared between
2438all watchers, to avoid adding memory overhead. That means closure creation
2439and memory usage is not included in the figures.
2440
2441I<invoke> is the time, in microseconds, used to invoke a simple
2442callback. The callback simply counts down a Perl variable and after it was
2443invoked "watcher" times, it would C<< ->send >> a condvar once to
2444signal the end of this phase.
2445
2446I<destroy> is the time, in microseconds, that it takes to destroy a single
2447watcher.
2448
2449=head3 Results
2450
2451 name watchers bytes create invoke destroy comment
2452 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2453 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2454 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2455 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2456 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2457 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2458 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2459 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2460 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2461 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2462 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2463 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2464
2465=head3 Discussion
2466
2467The benchmark does I<not> measure scalability of the event loop very
2468well. For example, a select-based event loop (such as the pure perl one)
2469can never compete with an event loop that uses epoll when the number of
2470file descriptors grows high. In this benchmark, all events become ready at
2471the same time, so select/poll-based implementations get an unnatural speed
2472boost.
2473
2474Also, note that the number of watchers usually has a nonlinear effect on
2475overall speed, that is, creating twice as many watchers doesn't take twice
2476the time - usually it takes longer. This puts event loops tested with a
2477higher number of watchers at a disadvantage.
2478
2479To put the range of results into perspective, consider that on the
2480benchmark machine, handling an event takes roughly 1600 CPU cycles with
2481EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2482cycles with POE.
2483
2484C<EV> is the sole leader regarding speed and memory use, which are both
2485maximal/minimal, respectively. When using the L<AE> API there is zero
2486overhead (when going through the AnyEvent API create is about 5-6 times
2487slower, with other times being equal, so still uses far less memory than
2488any other event loop and is still faster than Event natively).
2489
2490The pure perl implementation is hit in a few sweet spots (both the
2491constant timeout and the use of a single fd hit optimisations in the perl
2492interpreter and the backend itself). Nevertheless this shows that it
2493adds very little overhead in itself. Like any select-based backend its
2494performance becomes really bad with lots of file descriptors (and few of
2495them active), of course, but this was not subject of this benchmark.
2496
2497The C<Event> module has a relatively high setup and callback invocation
2498cost, but overall scores in on the third place.
2499
2500C<IO::Async> performs admirably well, about on par with C<Event>, even
2501when using its pure perl backend.
2502
2503C<Glib>'s memory usage is quite a bit higher, but it features a
2504faster callback invocation and overall ends up in the same class as
2505C<Event>. However, Glib scales extremely badly, doubling the number of
2506watchers increases the processing time by more than a factor of four,
2507making it completely unusable when using larger numbers of watchers
2508(note that only a single file descriptor was used in the benchmark, so
2509inefficiencies of C<poll> do not account for this).
2510
2511The C<Tk> adaptor works relatively well. The fact that it crashes with
2512more than 2000 watchers is a big setback, however, as correctness takes
2513precedence over speed. Nevertheless, its performance is surprising, as the
2514file descriptor is dup()ed for each watcher. This shows that the dup()
2515employed by some adaptors is not a big performance issue (it does incur a
2516hidden memory cost inside the kernel which is not reflected in the figures
2517above).
2518
2519C<POE>, regardless of underlying event loop (whether using its pure perl
2520select-based backend or the Event module, the POE-EV backend couldn't
2521be tested because it wasn't working) shows abysmal performance and
2522memory usage with AnyEvent: Watchers use almost 30 times as much memory
2523as EV watchers, and 10 times as much memory as Event (the high memory
2524requirements are caused by requiring a session for each watcher). Watcher
2525invocation speed is almost 900 times slower than with AnyEvent's pure perl
2526implementation.
2527
2528The design of the POE adaptor class in AnyEvent can not really account
2529for the performance issues, though, as session creation overhead is
2530small compared to execution of the state machine, which is coded pretty
2531optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2532using multiple sessions is not a good approach, especially regarding
2533memory usage, even the author of POE could not come up with a faster
2534design).
2535
2536=head3 Summary
46 2537
47=over 4 2538=over 4
48 2539
2540=item * Using EV through AnyEvent is faster than any other event loop
2541(even when used without AnyEvent), but most event loops have acceptable
2542performance with or without AnyEvent.
2543
2544=item * The overhead AnyEvent adds is usually much smaller than the overhead of
2545the actual event loop, only with extremely fast event loops such as EV
2546does AnyEvent add significant overhead.
2547
2548=item * You should avoid POE like the plague if you want performance or
2549reasonable memory usage.
2550
2551=back
2552
2553=head2 BENCHMARKING THE LARGE SERVER CASE
2554
2555This benchmark actually benchmarks the event loop itself. It works by
2556creating a number of "servers": each server consists of a socket pair, a
2557timeout watcher that gets reset on activity (but never fires), and an I/O
2558watcher waiting for input on one side of the socket. Each time the socket
2559watcher reads a byte it will write that byte to a random other "server".
2560
2561The effect is that there will be a lot of I/O watchers, only part of which
2562are active at any one point (so there is a constant number of active
2563fds for each loop iteration, but which fds these are is random). The
2564timeout is reset each time something is read because that reflects how
2565most timeouts work (and puts extra pressure on the event loops).
2566
2567In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2568(1%) are active. This mirrors the activity of large servers with many
2569connections, most of which are idle at any one point in time.
2570
2571Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2572distribution. It uses the L<AE> interface, which makes a real difference
2573for the EV and Perl backends only.
2574
2575=head3 Explanation of the columns
2576
2577I<sockets> is the number of sockets, and twice the number of "servers" (as
2578each server has a read and write socket end).
2579
2580I<create> is the time it takes to create a socket pair (which is
2581nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2582
2583I<request>, the most important value, is the time it takes to handle a
2584single "request", that is, reading the token from the pipe and forwarding
2585it to another server. This includes deleting the old timeout and creating
2586a new one that moves the timeout into the future.
2587
2588=head3 Results
2589
2590 name sockets create request
2591 EV 20000 62.66 7.99
2592 Perl 20000 68.32 32.64
2593 IOAsync 20000 174.06 101.15 epoll
2594 IOAsync 20000 174.67 610.84 poll
2595 Event 20000 202.69 242.91
2596 Glib 20000 557.01 1689.52
2597 POE 20000 341.54 12086.32 uses POE::Loop::Event
2598
2599=head3 Discussion
2600
2601This benchmark I<does> measure scalability and overall performance of the
2602particular event loop.
2603
2604EV is again fastest. Since it is using epoll on my system, the setup time
2605is relatively high, though.
2606
2607Perl surprisingly comes second. It is much faster than the C-based event
2608loops Event and Glib.
2609
2610IO::Async performs very well when using its epoll backend, and still quite
2611good compared to Glib when using its pure perl backend.
2612
2613Event suffers from high setup time as well (look at its code and you will
2614understand why). Callback invocation also has a high overhead compared to
2615the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2616uses select or poll in basically all documented configurations.
2617
2618Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2619clearly fails to perform with many filehandles or in busy servers.
2620
2621POE is still completely out of the picture, taking over 1000 times as long
2622as EV, and over 100 times as long as the Perl implementation, even though
2623it uses a C-based event loop in this case.
2624
2625=head3 Summary
2626
2627=over 4
2628
2629=item * The pure perl implementation performs extremely well.
2630
2631=item * Avoid Glib or POE in large projects where performance matters.
2632
2633=back
2634
2635=head2 BENCHMARKING SMALL SERVERS
2636
2637While event loops should scale (and select-based ones do not...) even to
2638large servers, most programs we (or I :) actually write have only a few
2639I/O watchers.
2640
2641In this benchmark, I use the same benchmark program as in the large server
2642case, but it uses only eight "servers", of which three are active at any
2643one time. This should reflect performance for a small server relatively
2644well.
2645
2646The columns are identical to the previous table.
2647
2648=head3 Results
2649
2650 name sockets create request
2651 EV 16 20.00 6.54
2652 Perl 16 25.75 12.62
2653 Event 16 81.27 35.86
2654 Glib 16 32.63 15.48
2655 POE 16 261.87 276.28 uses POE::Loop::Event
2656
2657=head3 Discussion
2658
2659The benchmark tries to test the performance of a typical small
2660server. While knowing how various event loops perform is interesting, keep
2661in mind that their overhead in this case is usually not as important, due
2662to the small absolute number of watchers (that is, you need efficiency and
2663speed most when you have lots of watchers, not when you only have a few of
2664them).
2665
2666EV is again fastest.
2667
2668Perl again comes second. It is noticeably faster than the C-based event
2669loops Event and Glib, although the difference is too small to really
2670matter.
2671
2672POE also performs much better in this case, but is is still far behind the
2673others.
2674
2675=head3 Summary
2676
2677=over 4
2678
2679=item * C-based event loops perform very well with small number of
2680watchers, as the management overhead dominates.
2681
2682=back
2683
2684=head2 THE IO::Lambda BENCHMARK
2685
2686Recently I was told about the benchmark in the IO::Lambda manpage, which
2687could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2688simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2689shouldn't come as a surprise to anybody). As such, the benchmark is
2690fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2691very optimal. But how would AnyEvent compare when used without the extra
2692baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2693
2694The benchmark itself creates an echo-server, and then, for 500 times,
2695connects to the echo server, sends a line, waits for the reply, and then
2696creates the next connection. This is a rather bad benchmark, as it doesn't
2697test the efficiency of the framework or much non-blocking I/O, but it is a
2698benchmark nevertheless.
2699
2700 name runtime
2701 Lambda/select 0.330 sec
2702 + optimized 0.122 sec
2703 Lambda/AnyEvent 0.327 sec
2704 + optimized 0.138 sec
2705 Raw sockets/select 0.077 sec
2706 POE/select, components 0.662 sec
2707 POE/select, raw sockets 0.226 sec
2708 POE/select, optimized 0.404 sec
2709
2710 AnyEvent/select/nb 0.085 sec
2711 AnyEvent/EV/nb 0.068 sec
2712 +state machine 0.134 sec
2713
2714The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2715benchmarks actually make blocking connects and use 100% blocking I/O,
2716defeating the purpose of an event-based solution. All of the newly
2717written AnyEvent benchmarks use 100% non-blocking connects (using
2718AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2719resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2720generally require a lot more bookkeeping and event handling than blocking
2721connects (which involve a single syscall only).
2722
2723The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2724offers similar expressive power as POE and IO::Lambda, using conventional
2725Perl syntax. This means that both the echo server and the client are 100%
2726non-blocking, further placing it at a disadvantage.
2727
2728As you can see, the AnyEvent + EV combination even beats the
2729hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2730backend easily beats IO::Lambda and POE.
2731
2732And even the 100% non-blocking version written using the high-level (and
2733slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2734higher level ("unoptimised") abstractions by a large margin, even though
2735it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2736
2737The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2738F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2739part of the IO::Lambda distribution and were used without any changes.
2740
2741
2742=head1 SIGNALS
2743
2744AnyEvent currently installs handlers for these signals:
2745
2746=over 4
2747
2748=item SIGCHLD
2749
2750A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2751emulation for event loops that do not support them natively. Also, some
2752event loops install a similar handler.
2753
2754Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2755AnyEvent will reset it to default, to avoid losing child exit statuses.
2756
2757=item SIGPIPE
2758
2759A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2760when AnyEvent gets loaded.
2761
2762The rationale for this is that AnyEvent users usually do not really depend
2763on SIGPIPE delivery (which is purely an optimisation for shell use, or
2764badly-written programs), but C<SIGPIPE> can cause spurious and rare
2765program exits as a lot of people do not expect C<SIGPIPE> when writing to
2766some random socket.
2767
2768The rationale for installing a no-op handler as opposed to ignoring it is
2769that this way, the handler will be restored to defaults on exec.
2770
2771Feel free to install your own handler, or reset it to defaults.
2772
2773=back
2774
49=cut 2775=cut
50 2776
51package AnyEvent; 2777undef $SIG{CHLD}
2778 if $SIG{CHLD} eq 'IGNORE';
52 2779
53no warnings; 2780$SIG{PIPE} = sub { }
54use strict 'vars'; 2781 unless defined $SIG{PIPE};
55use Carp;
56 2782
57our $VERSION = 0.2; 2783=head1 RECOMMENDED/OPTIONAL MODULES
58our $MODEL;
59 2784
60our $AUTOLOAD; 2785One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
61our @ISA; 2786its built-in modules) are required to use it.
62 2787
63my @models = ( 2788That does not mean that AnyEvent won't take advantage of some additional
64 [Coro => Coro::Event::], 2789modules if they are installed.
65 [Event => Event::],
66 [Glib => Glib::],
67 [Tk => Tk::],
68);
69 2790
70our %method = map +($_ => 1), qw(io timer condvar broadcast wait cancel DESTROY); 2791This section explains which additional modules will be used, and how they
2792affect AnyEvent's operation.
71 2793
72sub AUTOLOAD { 2794=over 4
73 $AUTOLOAD =~ s/.*://;
74 2795
75 $method{$AUTOLOAD} 2796=item L<Async::Interrupt>
76 or croak "$AUTOLOAD: not a valid method for AnyEvent objects";
77 2797
78 unless ($MODEL) { 2798This slightly arcane module is used to implement fast signal handling: To
79 # check for already loaded models 2799my knowledge, there is no way to do completely race-free and quick
80 for (@models) { 2800signal handling in pure perl. To ensure that signals still get
81 my ($model, $package) = @$_; 2801delivered, AnyEvent will start an interval timer to wake up perl (and
82 if (scalar keys %{ *{"$package\::"} }) { 2802catch the signals) with some delay (default is 10 seconds, look for
83 eval "require AnyEvent::Impl::$model"; 2803C<$AnyEvent::MAX_SIGNAL_LATENCY>).
84 last if $MODEL;
85 }
86 }
87 2804
88 unless ($MODEL) { 2805If this module is available, then it will be used to implement signal
89 # try to load a model 2806catching, which means that signals will not be delayed, and the event loop
2807will not be interrupted regularly, which is more efficient (and good for
2808battery life on laptops).
90 2809
91 for (@models) { 2810This affects not just the pure-perl event loop, but also other event loops
92 my ($model, $package) = @$_; 2811that have no signal handling on their own (e.g. Glib, Tk, Qt).
93 eval "require AnyEvent::Impl::$model";
94 last if $MODEL;
95 }
96 2812
97 $MODEL 2813Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
98 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: Coro, Event, Glib or Tk."; 2814and either employ their own workarounds (POE) or use AnyEvent's workaround
99 } 2815(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
100 } 2816does nothing for those backends.
101 2817
102 @ISA = $MODEL; 2818=item L<EV>
103 2819
104 my $class = shift; 2820This module isn't really "optional", as it is simply one of the backend
105 $class->$AUTOLOAD (@_); 2821event loops that AnyEvent can use. However, it is simply the best event
106} 2822loop available in terms of features, speed and stability: It supports
2823the AnyEvent API optimally, implements all the watcher types in XS, does
2824automatic timer adjustments even when no monotonic clock is available,
2825can take avdantage of advanced kernel interfaces such as C<epoll> and
2826C<kqueue>, and is the fastest backend I<by far>. You can even embed
2827L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2828
2829If you only use backends that rely on another event loop (e.g. C<Tk>),
2830then this module will do nothing for you.
2831
2832=item L<Guard>
2833
2834The guard module, when used, will be used to implement
2835C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2836lot less memory), but otherwise doesn't affect guard operation much. It is
2837purely used for performance.
2838
2839=item L<JSON> and L<JSON::XS>
2840
2841One of these modules is required when you want to read or write JSON data
2842via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2843advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2844
2845=item L<Net::SSLeay>
2846
2847Implementing TLS/SSL in Perl is certainly interesting, but not very
2848worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2849the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2850
2851=item L<Time::HiRes>
2852
2853This module is part of perl since release 5.008. It will be used when the
2854chosen event library does not come with a timing source of its own. The
2855pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2856try to use a monotonic clock for timing stability.
107 2857
108=back 2858=back
109 2859
110=head1 EXAMPLE
111 2860
112The following program uses an io watcher to read data from stdin, a timer 2861=head1 FORK
113to display a message once per second, and a condvar to exit the program
114when the user enters quit:
115 2862
2863Most event libraries are not fork-safe. The ones who are usually are
2864because they rely on inefficient but fork-safe C<select> or C<poll> calls
2865- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2866are usually badly thought-out hacks that are incompatible with fork in
2867one way or another. Only L<EV> is fully fork-aware and ensures that you
2868continue event-processing in both parent and child (or both, if you know
2869what you are doing).
2870
2871This means that, in general, you cannot fork and do event processing in
2872the child if the event library was initialised before the fork (which
2873usually happens when the first AnyEvent watcher is created, or the library
2874is loaded).
2875
2876If you have to fork, you must either do so I<before> creating your first
2877watcher OR you must not use AnyEvent at all in the child OR you must do
2878something completely out of the scope of AnyEvent.
2879
2880The problem of doing event processing in the parent I<and> the child
2881is much more complicated: even for backends that I<are> fork-aware or
2882fork-safe, their behaviour is not usually what you want: fork clones all
2883watchers, that means all timers, I/O watchers etc. are active in both
2884parent and child, which is almost never what you want. USing C<exec>
2885to start worker children from some kind of manage rprocess is usually
2886preferred, because it is much easier and cleaner, at the expense of having
2887to have another binary.
2888
2889
2890=head1 SECURITY CONSIDERATIONS
2891
2892AnyEvent can be forced to load any event model via
2893$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2894execute arbitrary code or directly gain access, it can easily be used to
2895make the program hang or malfunction in subtle ways, as AnyEvent watchers
2896will not be active when the program uses a different event model than
2897specified in the variable.
2898
2899You can make AnyEvent completely ignore this variable by deleting it
2900before the first watcher gets created, e.g. with a C<BEGIN> block:
2901
2902 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2903
116 use AnyEvent; 2904 use AnyEvent;
117 2905
118 my $cv = AnyEvent->condvar; 2906Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2907be used to probe what backend is used and gain other information (which is
2908probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2909$ENV{PERL_ANYEVENT_STRICT}.
119 2910
120 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 2911Note that AnyEvent will remove I<all> environment variables starting with
121 warn "io event <$_[0]>\n"; # will always output <r> 2912C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
122 chomp (my $input = <STDIN>); # read a line 2913enabled.
123 warn "read: $input\n"; # output what has been read
124 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i
125 });
126 2914
127 my $time_watcher; # can only be used once
128 2915
129 sub new_timer { 2916=head1 BUGS
130 $timer = AnyEvent->timer (after => 1, cb => sub {
131 warn "timeout\n"; # print 'timeout' about every second
132 &new_timer; # and restart the time
133 });
134 }
135 2917
136 new_timer; # create first timer 2918Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2919to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2920and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2921memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2922pronounced).
137 2923
138 $cv->wait; # wait until user enters /^q/i
139 2924
140=head1 SEE ALSO 2925=head1 SEE ALSO
141 2926
142L<Coro::Event>, L<Coro>, L<Event>, L<Glib::Event>, L<Glib>, 2927Tutorial/Introduction: L<AnyEvent::Intro>.
143L<AnyEvent::Impl::Coro>, 2928
144L<AnyEvent::Impl::Event>, 2929FAQ: L<AnyEvent::FAQ>.
145L<AnyEvent::Impl::Glib>, 2930
2931Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2932(simply logging).
2933
2934Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2935L<AnyEvent::Debug> (interactive shell, watcher tracing).
2936
2937Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2938L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2939L<Qt>, L<POE>, L<FLTK>.
2940
2941Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2942L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2943L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2944L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
146L<AnyEvent::Impl::Tk>. 2945L<AnyEvent::Impl::FLTK>.
147 2946
148=head1 2947Non-blocking handles, pipes, stream sockets, TCP clients and
2948servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2949
2950Asynchronous DNS: L<AnyEvent::DNS>.
2951
2952Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2953
2954Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2955L<AnyEvent::HTTP>.
2956
2957
2958=head1 AUTHOR
2959
2960 Marc Lehmann <schmorp@schmorp.de>
2961 http://home.schmorp.de/
149 2962
150=cut 2963=cut
151 2964
1521 29651
153 2966

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