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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71
72=head1 DESCRIPTION 114=head1 DESCRIPTION
73 115
74L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
75allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
76users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
77peacefully at any one time). 119than one event loop cannot coexist peacefully).
78 120
79The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
80module. 122module.
81 123
82During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
86L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
88adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
89be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
90found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere.
92 132
93Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
94an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
95that model the default. For example: 135that model the default. For example:
96 136
98 use AnyEvent; 138 use AnyEvent;
99 139
100 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
101 141
102The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
103starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
104use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
105 146
106The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
108explicitly. 149availability of that event loop :)
109 150
110=head1 WATCHERS 151=head1 WATCHERS
111 152
112AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
115 156
116These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
119is in control). 160is in control).
120 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
121To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
123to it). 170to it).
124 171
125All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
126 173
127Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
129 176
130An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
131 178
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
134 undef $w; 181 undef $w;
135 }); 182 });
136 183
137Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
139declared. 186declared.
140 187
141=head2 I/O WATCHERS 188=head2 I/O WATCHERS
142 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
145 198
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
147for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
149respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 210
152Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
155 214
156The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
157You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
158underlying file descriptor. 217underlying file descriptor.
159 218
160Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
162handles. 221handles.
163 222
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 228 warn "read: $input\n";
170 undef $w; 229 undef $w;
171 }); 230 });
172 231
173=head2 TIME WATCHERS 232=head2 TIME WATCHERS
174 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
175You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 243method with the following mandatory arguments:
177 244
178C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
181 248
182Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
185 252
186The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
189 258
190Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
191 262
192 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 266 warn "timeout\n";
195 }); 267 });
196 268
197 # to cancel the timer: 269 # to cancel the timer:
198 undef $w; 270 undef $w;
199 271
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 273
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
208 }; 276 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 277
213=head3 TIMING ISSUES 278=head3 TIMING ISSUES
214 279
215There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
218 283
219While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
220use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
221"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
222the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
223fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
224 289
225AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
226about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
227on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
228timers. 293timers.
229 294
230AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 296AnyEvent API.
232 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
233=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
234 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
235You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
238 390
239Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
242 394
243Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
247 399
248The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
250 403
251This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
253 407
254Example: exit on SIGINT 408Example: exit on SIGINT
255 409
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling)
421or "unsafe" (asynchronous) - the former might delay signal delivery
422indefinitely, the latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432attaching callbacks to signals in a generic way, which is a pity,
433as you cannot do race-free signal handling in perl, requiring
434C libraries for this. AnyEvent will try to do its best, which
435means in some cases, signals will be delayed. The maximum time
436a signal might be delayed is 10 seconds by default, but can
437be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439section for details.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently). For those, you just have to suffer the
445delays.
446
258=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
259 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
260You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
261 452
262The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
263watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 457(stopped/continued).
267you I<can> rely on child watcher callback arguments. 458
459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
268 467
269There is a slight catch to child watchers, however: you usually start them 468There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 469I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 470have exited already (and no SIGCHLD will be sent anymore).
272 471
273Not all event models handle this correctly (POE doesn't), but even for 472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 474that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
276 478
277This means you cannot create a child watcher as the very first thing in an 479This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 480thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which case the latency and race
486problems mentioned in the description of signal watchers apply.
280 487
281Example: fork a process and wait for it 488Example: fork a process and wait for it
282 489
283 my $done = AnyEvent->condvar; 490 my $done = AnyEvent->condvar;
284 491
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 492 my $pid = fork or exit 5;
288 493
289 my $w = AnyEvent->child ( 494 my $w = AnyEvent->child (
290 pid => $pid, 495 pid => $pid,
291 cb => sub { 496 cb => sub {
292 my ($pid, $status) = @_; 497 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 498 warn "pid $pid exited with status $status";
294 $done->broadcast; 499 $done->send;
295 }, 500 },
296 ); 501 );
297 502
298 # do something else, then wait for process exit 503 # do something else, then wait for process exit
299 $done->wait; 504 $done->recv;
505
506=head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510This will repeatedly invoke the callback after the process becomes idle,
511until either the watcher is destroyed or new events have been detected.
512
513Idle watchers are useful when there is a need to do something, but it
514is not so important (or wise) to do it instantly. The callback will be
515invoked only when there is "nothing better to do", which is usually
516defined as "all outstanding events have been handled and no new events
517have been detected". That means that idle watchers ideally get invoked
518when the event loop has just polled for new events but none have been
519detected. Instead of blocking to wait for more events, the idle watchers
520will be invoked.
521
522Unfortunately, most event loops do not really support idle watchers (only
523EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524will simply call the callback "from time to time".
525
526Example: read lines from STDIN, but only process them when the
527program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
300 545
301=head2 CONDITION VARIABLES 546=head2 CONDITION VARIABLES
302 547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553If you are familiar with some event loops you will know that all of them
554require you to run some blocking "loop", "run" or similar function that
555will actively watch for new events and call your callbacks.
556
557AnyEvent is slightly different: it expects somebody else to run the event
558loop and will only block when necessary (usually when told by the user).
559
560The tool to do that is called a "condition variable", so called because
561they represent a condition that must become true.
562
563Now is probably a good time to look at the examples further below.
564
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 565Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 566>> method, usually without arguments. The only argument pair allowed is
567C<cb>, which specifies a callback to be called when the condition variable
568becomes true, with the condition variable as the first argument (but not
569the results).
305 570
306A condition variable waits for a condition - precisely that the C<< 571After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 572by calling the C<send> method (or calling the condition variable as if it
573were a callback, read about the caveats in the description for the C<<
574->send >> method).
308 575
309They are very useful to signal that a condition has been fulfilled, for 576Since condition variables are the most complex part of the AnyEvent API, here are
577some different mental models of what they are - pick the ones you can connect to:
578
579=over 4
580
581=item * Condition variables are like callbacks - you can call them (and pass them instead
582of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584=item * Condition variables are signals - one side can emit or send them,
585the other side can wait for them, or install a handler that is called when
586the signal fires.
587
588=item * Condition variables are like "Merge Points" - points in your program
589where you merge multiple independent results/control flows into one.
590
591=item * Condition variables represent a transaction - functions that start
592some kind of transaction can return them, leaving the caller the choice
593between waiting in a blocking fashion, or setting a callback.
594
595=item * Condition variables represent future values, or promises to deliver
596some result, long before the result is available.
597
598=back
599
600Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 601for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 602then a condition variable would be the ideal candidate to signal the
312availability of results. 603availability of results. The user can either act when the callback is
604called or can synchronously C<< ->recv >> for the results.
313 605
314You can also use condition variables to block your main program until 606You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 607you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 608could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 609button of your app, which would C<< ->send >> the "quit" event.
318 610
319Note that condition variables recurse into the event loop - if you have 611Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 612two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 613lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 614you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 615as this asks for trouble.
324 616
325This object has two methods: 617Condition variables are represented by hash refs in perl, and the keys
618used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619easy (it is often useful to build your own transaction class on top of
620AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621its C<new> method in your own C<new> method.
622
623There are two "sides" to a condition variable - the "producer side" which
624eventually calls C<< -> send >>, and the "consumer side", which waits
625for the send to occur.
626
627Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645Example: wait for a timer, but take advantage of the fact that condition
646variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652Example: Imagine an API that returns a condvar and doesn't support
653callbacks. This is how you make a synchronous call, for example from
654the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662And this is how you would just set a callback to be called whenever the
663results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669=head3 METHODS FOR PRODUCERS
670
671These methods should only be used by the producing side, i.e. the
672code/module that eventually sends the signal. Note that it is also
673the producer side which creates the condvar in most cases, but it isn't
674uncommon for the consumer to create it as well.
326 675
327=over 4 676=over 4
328 677
678=item $cv->send (...)
679
680Flag the condition as ready - a running C<< ->recv >> and all further
681calls to C<recv> will (eventually) return after this method has been
682called. If nobody is waiting the send will be remembered.
683
684If a callback has been set on the condition variable, it is called
685immediately from within send.
686
687Any arguments passed to the C<send> call will be returned by all
688future C<< ->recv >> calls.
689
690Condition variables are overloaded so one can call them directly (as if
691they were a code reference). Calling them directly is the same as calling
692C<send>.
693
694=item $cv->croak ($error)
695
696Similar to send, but causes all calls to C<< ->recv >> to invoke
697C<Carp::croak> with the given error message/object/scalar.
698
699This can be used to signal any errors to the condition variable
700user/consumer. Doing it this way instead of calling C<croak> directly
701delays the error detection, but has the overwhelming advantage that it
702diagnoses the error at the place where the result is expected, and not
703deep in some event callback with no connection to the actual code causing
704the problem.
705
706=item $cv->begin ([group callback])
707
329=item $cv->wait 708=item $cv->end
330 709
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 710These two methods can be used to combine many transactions/events into
332called on c<$cv>, while servicing other watchers normally. 711one. For example, a function that pings many hosts in parallel might want
712to use a condition variable for the whole process.
333 713
714Every call to C<< ->begin >> will increment a counter, and every call to
715C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716>>, the (last) callback passed to C<begin> will be executed, passing the
717condvar as first argument. That callback is I<supposed> to call C<< ->send
718>>, but that is not required. If no group callback was set, C<send> will
719be called without any arguments.
720
721You can think of C<< $cv->send >> giving you an OR condition (one call
722sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725Let's start with a simple example: you have two I/O watchers (for example,
726STDOUT and STDERR for a program), and you want to wait for both streams to
727close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745This works because for every event source (EOF on file handle), there is
746one call to C<begin>, so the condvar waits for all calls to C<end> before
747sending.
748
749The ping example mentioned above is slightly more complicated, as the
750there are results to be passwd back, and the number of tasks that are
751begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768 ...
769
770 my $results = $cv->recv;
771
772This code fragment supposedly pings a number of hosts and calls
773C<send> after results for all then have have been gathered - in any
774order. To achieve this, the code issues a call to C<begin> when it starts
775each ping request and calls C<end> when it has received some result for
776it. Since C<begin> and C<end> only maintain a counter, the order in which
777results arrive is not relevant.
778
779There is an additional bracketing call to C<begin> and C<end> outside the
780loop, which serves two important purposes: first, it sets the callback
781to be called once the counter reaches C<0>, and second, it ensures that
782C<send> is called even when C<no> hosts are being pinged (the loop
783doesn't execute once).
784
785This is the general pattern when you "fan out" into multiple (but
786potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
787the callback and ensure C<end> is called at least once, and then, for each
788subrequest you start, call C<begin> and for each subrequest you finish,
789call C<end>.
790
791=back
792
793=head3 METHODS FOR CONSUMERS
794
795These methods should only be used by the consuming side, i.e. the
796code awaits the condition.
797
798=over 4
799
800=item $cv->recv
801
802Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
803>> methods have been called on C<$cv>, while servicing other watchers
804normally.
805
334You can only wait once on a condition - additional calls will return 806You can only wait once on a condition - additional calls are valid but
335immediately. 807will return immediately.
808
809If an error condition has been set by calling C<< ->croak >>, then this
810function will call C<croak>.
811
812In list context, all parameters passed to C<send> will be returned,
813in scalar context only the first one will be returned.
814
815Note that doing a blocking wait in a callback is not supported by any
816event loop, that is, recursive invocation of a blocking C<< ->recv
817>> is not allowed, and the C<recv> call will C<croak> if such a
818condition is detected. This condition can be slightly loosened by using
819L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
820any thread that doesn't run the event loop itself.
336 821
337Not all event models support a blocking wait - some die in that case 822Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 823(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 824using this from a module, never require a blocking wait>. Instead, let the
340caller decide whether the call will block or not (for example, by coupling 825caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 826condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 827callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 828while still supporting blocking waits if the caller so desires).
344 829
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 830You can ensure that C<< ->recv >> never blocks by setting a callback and
346sensibly have two C<< ->wait >>'s in parallel, as that would require 831only calling C<< ->recv >> from within that callback (or at a later
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 832time). This will work even when the event loop does not support blocking
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 833waits otherwise.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 834
352=item $cv->broadcast 835=item $bool = $cv->ready
353 836
354Flag the condition as ready - a running C<< ->wait >> and all further 837Returns true when the condition is "true", i.e. whether C<send> or
355calls to C<wait> will (eventually) return after this method has been 838C<croak> have been called.
356called. If nobody is waiting the broadcast will be remembered.. 839
840=item $cb = $cv->cb ($cb->($cv))
841
842This is a mutator function that returns the callback set and optionally
843replaces it before doing so.
844
845The callback will be called when the condition becomes "true", i.e. when
846C<send> or C<croak> are called, with the only argument being the
847condition variable itself. If the condition is already true, the
848callback is called immediately when it is set. Calling C<recv> inside
849the callback or at any later time is guaranteed not to block.
357 850
358=back 851=back
359 852
360Example: 853=head1 SUPPORTED EVENT LOOPS/BACKENDS
361 854
362 # wait till the result is ready 855The available backend classes are (every class has its own manpage):
363 my $result_ready = AnyEvent->condvar;
364 856
365 # do something such as adding a timer 857=over 4
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373 858
374 # this "blocks" (while handling events) till the watcher 859=item Backends that are autoprobed when no other event loop can be found.
375 # calls broadcast 860
376 $result_ready->wait; 861EV is the preferred backend when no other event loop seems to be in
862use. If EV is not installed, then AnyEvent will fall back to its own
863pure-perl implementation, which is available everywhere as it comes with
864AnyEvent itself.
865
866 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
867 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
868
869=item Backends that are transparently being picked up when they are used.
870
871These will be used if they are already loaded when the first watcher
872is created, in which case it is assumed that the application is using
873them. This means that AnyEvent will automatically pick the right backend
874when the main program loads an event module before anything starts to
875create watchers. Nothing special needs to be done by the main program.
876
877 AnyEvent::Impl::Event based on Event, very stable, few glitches.
878 AnyEvent::Impl::Glib based on Glib, slow but very stable.
879 AnyEvent::Impl::Tk based on Tk, very broken.
880 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
881 AnyEvent::Impl::POE based on POE, very slow, some limitations.
882 AnyEvent::Impl::Irssi used when running within irssi.
883 AnyEvent::Impl::IOAsync based on IO::Async.
884 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
885 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
886
887=item Backends with special needs.
888
889Qt requires the Qt::Application to be instantiated first, but will
890otherwise be picked up automatically. As long as the main program
891instantiates the application before any AnyEvent watchers are created,
892everything should just work.
893
894 AnyEvent::Impl::Qt based on Qt.
895
896=item Event loops that are indirectly supported via other backends.
897
898Some event loops can be supported via other modules:
899
900There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
901
902B<WxWidgets> has no support for watching file handles. However, you can
903use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
904polls 20 times per second, which was considered to be too horrible to even
905consider for AnyEvent.
906
907B<Prima> is not supported as nobody seems to be using it, but it has a POE
908backend, so it can be supported through POE.
909
910AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
911load L<POE> when detecting them, in the hope that POE will pick them up,
912in which case everything will be automatic.
913
914=back
377 915
378=head1 GLOBAL VARIABLES AND FUNCTIONS 916=head1 GLOBAL VARIABLES AND FUNCTIONS
379 917
918These are not normally required to use AnyEvent, but can be useful to
919write AnyEvent extension modules.
920
380=over 4 921=over 4
381 922
382=item $AnyEvent::MODEL 923=item $AnyEvent::MODEL
383 924
384Contains C<undef> until the first watcher is being created. Then it 925Contains C<undef> until the first watcher is being created, before the
926backend has been autodetected.
927
385contains the event model that is being used, which is the name of the 928Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 929name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 930of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 931case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 932will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 933
413=item AnyEvent::detect 934=item AnyEvent::detect
414 935
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 936Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 937if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 938have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 939runtime, and not e.g. during initialisation of your module.
940
941The effect of calling this function is as if a watcher had been created
942(specifically, actions that happen "when the first watcher is created"
943happen when calling detetc as well).
944
945If you need to do some initialisation before AnyEvent watchers are
946created, use C<post_detect>.
947
948=item $guard = AnyEvent::post_detect { BLOCK }
949
950Arranges for the code block to be executed as soon as the event model is
951autodetected (or immediately if that has already happened).
952
953The block will be executed I<after> the actual backend has been detected
954(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
955created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
956other initialisations - see the sources of L<AnyEvent::Strict> or
957L<AnyEvent::AIO> to see how this is used.
958
959The most common usage is to create some global watchers, without forcing
960event module detection too early, for example, L<AnyEvent::AIO> creates
961and installs the global L<IO::AIO> watcher in a C<post_detect> block to
962avoid autodetecting the event module at load time.
963
964If called in scalar or list context, then it creates and returns an object
965that automatically removes the callback again when it is destroyed (or
966C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
967a case where this is useful.
968
969Example: Create a watcher for the IO::AIO module and store it in
970C<$WATCHER>, but do so only do so after the event loop is initialised.
971
972 our WATCHER;
973
974 my $guard = AnyEvent::post_detect {
975 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
976 };
977
978 # the ||= is important in case post_detect immediately runs the block,
979 # as to not clobber the newly-created watcher. assigning both watcher and
980 # post_detect guard to the same variable has the advantage of users being
981 # able to just C<undef $WATCHER> if the watcher causes them grief.
982
983 $WATCHER ||= $guard;
984
985=item @AnyEvent::post_detect
986
987If there are any code references in this array (you can C<push> to it
988before or after loading AnyEvent), then they will be called directly
989after the event loop has been chosen.
990
991You should check C<$AnyEvent::MODEL> before adding to this array, though:
992if it is defined then the event loop has already been detected, and the
993array will be ignored.
994
995Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
996it, as it takes care of these details.
997
998This variable is mainly useful for modules that can do something useful
999when AnyEvent is used and thus want to know when it is initialised, but do
1000not need to even load it by default. This array provides the means to hook
1001into AnyEvent passively, without loading it.
1002
1003Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1004together, you could put this into Coro (this is the actual code used by
1005Coro to accomplish this):
1006
1007 if (defined $AnyEvent::MODEL) {
1008 # AnyEvent already initialised, so load Coro::AnyEvent
1009 require Coro::AnyEvent;
1010 } else {
1011 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1012 # as soon as it is
1013 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1014 }
1015
1016=item AnyEvent::postpone { BLOCK }
1017
1018Arranges for the block to be executed as soon as possible, but not before
1019the call itself returns. In practise, the block will be executed just
1020before the event loop polls for new events, or shortly afterwards.
1021
1022This function never returns anything (to make the C<return postpone { ...
1023}> idiom more useful.
1024
1025To understand the usefulness of this function, consider a function that
1026asynchronously does something for you and returns some transaction
1027object or guard to let you cancel the operation. For example,
1028C<AnyEvent::Socket::tcp_connect>:
1029
1030 # start a conenction attempt unless one is active
1031 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1032 delete $self->{connect_guard};
1033 ...
1034 };
1035
1036Imagine that this function could instantly call the callback, for
1037example, because it detects an obvious error such as a negative port
1038number. Invoking the callback before the function returns causes problems
1039however: the callback will be called and will try to delete the guard
1040object. But since the function hasn't returned yet, there is nothing to
1041delete. When the function eventually returns it will assign the guard
1042object to C<< $self->{connect_guard} >>, where it will likely never be
1043deleted, so the program thinks it is still trying to connect.
1044
1045This is where C<AnyEvent::postpone> should be used. Instead of calling the
1046callback directly on error:
1047
1048 $cb->(undef), return # signal error to callback, BAD!
1049 if $some_error_condition;
1050
1051It should use C<postpone>:
1052
1053 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1054 if $some_error_condition;
1055
1056=item AnyEvent::log $level, $msg[, @args]
1057
1058Log the given C<$msg> at the given C<$level>.
1059
1060If L<AnyEvent::Log> is not loaded then this function makes a simple test
1061to see whether the message will be logged. If the test succeeds it will
1062load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1063the L<AnyEvent::Log> documentation for details.
1064
1065If the test fails it will simply return. Right now this happens when a
1066numerical loglevel is used and it is larger than the level specified via
1067C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1068
1069If you want to sprinkle loads of logging calls around your code, consider
1070creating a logger callback with the C<AnyEvent::Log::logger> function,
1071which can reduce typing, codesize and can reduce the logging overhead
1072enourmously.
419 1073
420=back 1074=back
421 1075
422=head1 WHAT TO DO IN A MODULE 1076=head1 WHAT TO DO IN A MODULE
423 1077
427Be careful when you create watchers in the module body - AnyEvent will 1081Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 1082decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 1083by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 1084to load the event module first.
431 1085
432Never call C<< ->wait >> on a condition variable unless you I<know> that 1086Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 1087the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 1088because it will stall the whole program, and the whole point of using
435events is to stay interactive. 1089events is to stay interactive.
436 1090
437It is fine, however, to call C<< ->wait >> when the user of your module 1091It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 1092requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 1093called C<results> that returns the results, it may call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 1094freely, as the user of your module knows what she is doing. Always).
441 1095
442=head1 WHAT TO DO IN THE MAIN PROGRAM 1096=head1 WHAT TO DO IN THE MAIN PROGRAM
443 1097
444There will always be a single main program - the only place that should 1098There will always be a single main program - the only place that should
445dictate which event model to use. 1099dictate which event model to use.
446 1100
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1101If the program is not event-based, it need not do anything special, even
448do anything special (it does not need to be event-based) and let AnyEvent 1102when it depends on a module that uses an AnyEvent. If the program itself
449decide which implementation to chose if some module relies on it. 1103uses AnyEvent, but does not care which event loop is used, all it needs
1104to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1105available loop implementation.
450 1106
451If the main program relies on a specific event model. For example, in 1107If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 1108Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 1109event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 1110speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 1111modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 1112decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 1113might choose the wrong one unless you load the correct one yourself.
458 1114
459You can chose to use a rather inefficient pure-perl implementation by 1115You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1116C<AnyEvent::Loop> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 1117everywhere, but letting AnyEvent chose the model is generally better.
1118
1119=head2 MAINLOOP EMULATION
1120
1121Sometimes (often for short test scripts, or even standalone programs who
1122only want to use AnyEvent), you do not want to run a specific event loop.
1123
1124In that case, you can use a condition variable like this:
1125
1126 AnyEvent->condvar->recv;
1127
1128This has the effect of entering the event loop and looping forever.
1129
1130Note that usually your program has some exit condition, in which case
1131it is better to use the "traditional" approach of storing a condition
1132variable somewhere, waiting for it, and sending it when the program should
1133exit cleanly.
1134
1135
1136=head1 OTHER MODULES
1137
1138The following is a non-exhaustive list of additional modules that use
1139AnyEvent as a client and can therefore be mixed easily with other
1140AnyEvent modules and other event loops in the same program. Some of the
1141modules come as part of AnyEvent, the others are available via CPAN (see
1142L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1143a longer non-exhaustive list), and the list is heavily biased towards
1144modules of the AnyEvent author himself :)
1145
1146=over 4
1147
1148=item L<AnyEvent::Util>
1149
1150Contains various utility functions that replace often-used blocking
1151functions such as C<inet_aton> with event/callback-based versions.
1152
1153=item L<AnyEvent::Socket>
1154
1155Provides various utility functions for (internet protocol) sockets,
1156addresses and name resolution. Also functions to create non-blocking tcp
1157connections or tcp servers, with IPv6 and SRV record support and more.
1158
1159=item L<AnyEvent::Handle>
1160
1161Provide read and write buffers, manages watchers for reads and writes,
1162supports raw and formatted I/O, I/O queued and fully transparent and
1163non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1164
1165=item L<AnyEvent::DNS>
1166
1167Provides rich asynchronous DNS resolver capabilities.
1168
1169=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1170
1171Implement event-based interfaces to the protocols of the same name (for
1172the curious, IGS is the International Go Server and FCP is the Freenet
1173Client Protocol).
1174
1175=item L<AnyEvent::AIO>
1176
1177Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1178toolbox of every event programmer. AnyEvent::AIO transparently fuses
1179L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1180file I/O, and much more.
1181
1182=item L<AnyEvent::Filesys::Notify>
1183
1184AnyEvent is good for non-blocking stuff, but it can't detect file or
1185path changes (e.g. "watch this directory for new files", "watch this
1186file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1187do just that in a portbale fashion, supporting inotify on GNU/Linux and
1188some weird, without doubt broken, stuff on OS X to monitor files. It can
1189fall back to blocking scans at regular intervals transparently on other
1190platforms, so it's about as portable as it gets.
1191
1192(I haven't used it myself, but I haven't heard anybody complaining about
1193it yet).
1194
1195=item L<AnyEvent::DBI>
1196
1197Executes L<DBI> requests asynchronously in a proxy process for you,
1198notifying you in an event-based way when the operation is finished.
1199
1200=item L<AnyEvent::HTTPD>
1201
1202A simple embedded webserver.
1203
1204=item L<AnyEvent::FastPing>
1205
1206The fastest ping in the west.
1207
1208=item L<Coro>
1209
1210Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1211to simply invert the flow control - don't call us, we will call you:
1212
1213 async {
1214 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1215 print "5 seconds later!\n";
1216
1217 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1218 my $line = <STDIN>; # works for ttys
1219
1220 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1221 my ($body, $hdr) = Coro::rouse_wait;
1222 };
1223
1224=back
462 1225
463=cut 1226=cut
464 1227
465package AnyEvent; 1228package AnyEvent;
466 1229
467no warnings; 1230# basically a tuned-down version of common::sense
468use strict; 1231sub common_sense {
1232 # from common:.sense 3.5
1233 local $^W;
1234 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1235 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1236 $^H |= 0x00000600;
1237}
469 1238
1239BEGIN { AnyEvent::common_sense }
1240
470use Carp; 1241use Carp ();
471 1242
472our $VERSION = '3.3'; 1243our $VERSION = '7.04';
473our $MODEL; 1244our $MODEL;
474
475our $AUTOLOAD;
476our @ISA; 1245our @ISA;
477
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1246our @REGISTRY;
1247our $VERBOSE;
1248our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1249our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
481 1250
1251BEGIN {
1252 require "AnyEvent/constants.pl";
1253
1254 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1255
1256 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1257 if ${^TAINT};
1258
1259 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1260 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1261
1262 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1263 if ${^TAINT};
1264
1265 # $ENV{PERL_ANYEVENT_xxx} now valid
1266
1267 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1268
1269 my $idx;
1270 $PROTOCOL{$_} = ++$idx
1271 for reverse split /\s*,\s*/,
1272 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1273}
1274
1275our @post_detect;
1276
1277sub post_detect(&) {
1278 my ($cb) = @_;
1279
1280 push @post_detect, $cb;
1281
1282 defined wantarray
1283 ? bless \$cb, "AnyEvent::Util::postdetect"
1284 : ()
1285}
1286
1287sub AnyEvent::Util::postdetect::DESTROY {
1288 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1289}
1290
1291our $POSTPONE_W;
1292our @POSTPONE;
1293
1294sub _postpone_exec {
1295 undef $POSTPONE_W;
1296
1297 &{ shift @POSTPONE }
1298 while @POSTPONE;
1299}
1300
1301sub postpone(&) {
1302 push @POSTPONE, shift;
1303
1304 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1305
1306 ()
1307}
1308
1309sub log($$;@) {
1310 # only load the big bloated module when we actually are about to log something
1311 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1312 local ($!, $@);
1313 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1314 # AnyEvent::Log overwrites this function
1315 goto &log;
1316 }
1317
1318 0 # not logged
1319}
1320
1321sub _logger($;$) {
1322 my ($level, $renabled) = @_;
1323
1324 $$renabled = $level <= $VERBOSE;
1325
1326 my $logger = [(caller)[0], $level, $renabled];
1327
1328 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1329
1330# return unless defined wantarray;
1331#
1332# require AnyEvent::Util;
1333# my $guard = AnyEvent::Util::guard (sub {
1334# # "clean up"
1335# delete $LOGGER{$logger+0};
1336# });
1337#
1338# sub {
1339# return 0 unless $$renabled;
1340#
1341# $guard if 0; # keep guard alive, but don't cause runtime overhead
1342# require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1343# package AnyEvent::Log;
1344# _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1345# }
1346}
1347
1348if (length $ENV{PERL_ANYEVENT_LOG}) {
1349 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1350}
1351
482my @models = ( 1352our @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1353 [EV:: => AnyEvent::Impl::EV::],
1354 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1355 # everything below here will not (normally) be autoprobed
1356 # as the pure perl backend should work everywhere
1357 # and is usually faster
1358 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
486 [Event:: => AnyEvent::Impl::Event::], 1359 [Event:: => AnyEvent::Impl::Event::], # slow, stable
487 [Glib:: => AnyEvent::Impl::Glib::], 1360 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1361 # everything below here should not be autoloaded
1362 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
488 [Tk:: => AnyEvent::Impl::Tk::], 1363 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1364 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1365 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1366 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1367 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1368 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1369 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1370 [FLTK:: => AnyEvent::Impl::FLTK::],
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
496); 1371);
497 1372
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1373our @isa_hook;
1374
1375sub _isa_set {
1376 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1377
1378 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1379 for 1 .. $#pkg;
1380
1381 grep $_ && $_->[1], @isa_hook
1382 and AE::_reset ();
1383}
1384
1385# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1386sub _isa_hook($$;$) {
1387 my ($i, $pkg, $reset_ae) = @_;
1388
1389 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1390
1391 _isa_set;
1392}
1393
1394# all autoloaded methods reserve the complete glob, not just the method slot.
1395# due to bugs in perls method cache implementation.
1396our @methods = qw(io timer time now now_update signal child idle condvar);
499 1397
500sub detect() { 1398sub detect() {
1399 return $MODEL if $MODEL; # some programs keep references to detect
1400
1401 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1402 # the author knows about the problems and what it does to AnyEvent as a whole
1403 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1404 # anyway.
1405 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1406 . "design, abuses internals and breaks AnyEvent - will not continue."
1407 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1408
1409 local $!; # for good measure
1410 local $SIG{__DIE__}; # we use eval
1411
1412 # free some memory
1413 *detect = sub () { $MODEL };
1414 # undef &func doesn't correctly update the method cache. grmbl.
1415 # so we delete the whole glob. grmbl.
1416 # otoh, perl doesn't let me undef an active usb, but it lets me free
1417 # a glob with an active sub. hrm. i hope it works, but perl is
1418 # usually buggy in this department. sigh.
1419 delete @{"AnyEvent::"}{@methods};
1420 undef @methods;
1421
1422 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1423 my $model = $1;
1424 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1425 if (eval "require $model") {
1426 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1427 $MODEL = $model;
1428 } else {
1429 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1430 }
1431 }
1432
1433 # check for already loaded models
501 unless ($MODEL) { 1434 unless ($MODEL) {
502 no strict 'refs'; 1435 for (@REGISTRY, @models) {
503 1436 my ($package, $model) = @$_;
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1437 if (${"$package\::VERSION"} > 0) {
505 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1438 if (eval "require $model") {
1439 AnyEvent::log 7 => "Autodetected model '$model', using it.";
507 $MODEL = $model; 1440 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1441 last;
509 } else { 1442 } else {
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1443 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1444 }
511 } 1445 }
512 } 1446 }
513 1447
514 # check for already loaded models
515 unless ($MODEL) { 1448 unless ($MODEL) {
1449 # try to autoload a model
516 for (@REGISTRY, @models) { 1450 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1451 my ($package, $model) = @$_;
1452 if (
1453 eval "require $package"
518 if (${"$package\::VERSION"} > 0) { 1454 and ${"$package\::VERSION"} > 0
519 if (eval "require $model") { 1455 and eval "require $model"
1456 ) {
1457 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
520 $MODEL = $model; 1458 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
522 last; 1459 last;
523 }
524 } 1460 }
525 } 1461 }
526 1462
527 unless ($MODEL) { 1463 $MODEL
528 # try to load a model 1464 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1465 }
1466 }
529 1467
530 for (@REGISTRY, @models) { 1468 # free memory only needed for probing
531 my ($package, $model) = @$_; 1469 undef @models;
532 if (eval "require $package" 1470 undef @REGISTRY;
533 and ${"$package\::VERSION"} > 0 1471
534 and eval "require $model") { 1472 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
535 $MODEL = $model; 1473
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1474 # now nuke some methods that are overridden by the backend.
1475 # SUPER usage is not allowed in these.
1476 for (qw(time signal child idle)) {
1477 undef &{"AnyEvent::Base::$_"}
1478 if defined &{"$MODEL\::$_"};
1479 }
1480
1481 _isa_set;
1482
1483 # we're officially open!
1484
1485 if ($ENV{PERL_ANYEVENT_STRICT}) {
1486 require AnyEvent::Strict;
1487 }
1488
1489 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1490 require AnyEvent::Debug;
1491 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1492 }
1493
1494 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1495 require AnyEvent::Socket;
1496 require AnyEvent::Debug;
1497
1498 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1499 $shell =~ s/\$\$/$$/g;
1500
1501 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1502 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1503 }
1504
1505 # now the anyevent environment is set up as the user told us to, so
1506 # call the actual user code - post detects
1507
1508 (shift @post_detect)->() while @post_detect;
1509 undef @post_detect;
1510
1511 *post_detect = sub(&) {
1512 shift->();
1513
1514 undef
1515 };
1516
1517 $MODEL
1518}
1519
1520for my $name (@methods) {
1521 *$name = sub {
1522 detect;
1523 # we use goto because
1524 # a) it makes the thunk more transparent
1525 # b) it allows us to delete the thunk later
1526 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1527 };
1528}
1529
1530# utility function to dup a filehandle. this is used by many backends
1531# to support binding more than one watcher per filehandle (they usually
1532# allow only one watcher per fd, so we dup it to get a different one).
1533sub _dupfh($$;$$) {
1534 my ($poll, $fh, $r, $w) = @_;
1535
1536 # cygwin requires the fh mode to be matching, unix doesn't
1537 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1538
1539 open my $fh2, $mode, $fh
1540 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1541
1542 # we assume CLOEXEC is already set by perl in all important cases
1543
1544 ($fh2, $rw)
1545}
1546
1547=head1 SIMPLIFIED AE API
1548
1549Starting with version 5.0, AnyEvent officially supports a second, much
1550simpler, API that is designed to reduce the calling, typing and memory
1551overhead by using function call syntax and a fixed number of parameters.
1552
1553See the L<AE> manpage for details.
1554
1555=cut
1556
1557package AE;
1558
1559our $VERSION = $AnyEvent::VERSION;
1560
1561sub _reset() {
1562 eval q{
1563 # fall back to the main API by default - backends and AnyEvent::Base
1564 # implementations can overwrite these.
1565
1566 sub io($$$) {
1567 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1568 }
1569
1570 sub timer($$$) {
1571 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1572 }
1573
1574 sub signal($$) {
1575 AnyEvent->signal (signal => $_[0], cb => $_[1])
1576 }
1577
1578 sub child($$) {
1579 AnyEvent->child (pid => $_[0], cb => $_[1])
1580 }
1581
1582 sub idle($) {
1583 AnyEvent->idle (cb => $_[0]);
1584 }
1585
1586 sub cv(;&) {
1587 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1588 }
1589
1590 sub now() {
1591 AnyEvent->now
1592 }
1593
1594 sub now_update() {
1595 AnyEvent->now_update
1596 }
1597
1598 sub time() {
1599 AnyEvent->time
1600 }
1601
1602 *postpone = \&AnyEvent::postpone;
1603 *log = \&AnyEvent::log;
1604 };
1605 die if $@;
1606}
1607
1608BEGIN { _reset }
1609
1610package AnyEvent::Base;
1611
1612# default implementations for many methods
1613
1614sub time {
1615 eval q{ # poor man's autoloading {}
1616 # probe for availability of Time::HiRes
1617 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1618 *time = sub { Time::HiRes::time () };
1619 *AE::time = \& Time::HiRes::time ;
1620 *now = \&time;
1621 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1622 # if (eval "use POSIX (); (POSIX::times())...
1623 } else {
1624 *time = sub { CORE::time };
1625 *AE::time = sub (){ CORE::time };
1626 *now = \&time;
1627 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1628 }
1629 };
1630 die if $@;
1631
1632 &time
1633}
1634
1635*now = \&time;
1636sub now_update { }
1637
1638sub _poll {
1639 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1640}
1641
1642# default implementation for ->condvar
1643# in fact, the default should not be overwritten
1644
1645sub condvar {
1646 eval q{ # poor man's autoloading {}
1647 *condvar = sub {
1648 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1649 };
1650
1651 *AE::cv = sub (;&) {
1652 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1653 };
1654 };
1655 die if $@;
1656
1657 &condvar
1658}
1659
1660# default implementation for ->signal
1661
1662our $HAVE_ASYNC_INTERRUPT;
1663
1664sub _have_async_interrupt() {
1665 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1666 && eval "use Async::Interrupt 1.02 (); 1")
1667 unless defined $HAVE_ASYNC_INTERRUPT;
1668
1669 $HAVE_ASYNC_INTERRUPT
1670}
1671
1672our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1673our (%SIG_ASY, %SIG_ASY_W);
1674our ($SIG_COUNT, $SIG_TW);
1675
1676# install a dummy wakeup watcher to reduce signal catching latency
1677# used by Impls
1678sub _sig_add() {
1679 unless ($SIG_COUNT++) {
1680 # try to align timer on a full-second boundary, if possible
1681 my $NOW = AE::now;
1682
1683 $SIG_TW = AE::timer
1684 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1685 $MAX_SIGNAL_LATENCY,
1686 sub { } # just for the PERL_ASYNC_CHECK
1687 ;
1688 }
1689}
1690
1691sub _sig_del {
1692 undef $SIG_TW
1693 unless --$SIG_COUNT;
1694}
1695
1696our $_sig_name_init; $_sig_name_init = sub {
1697 eval q{ # poor man's autoloading {}
1698 undef $_sig_name_init;
1699
1700 if (_have_async_interrupt) {
1701 *sig2num = \&Async::Interrupt::sig2num;
1702 *sig2name = \&Async::Interrupt::sig2name;
1703 } else {
1704 require Config;
1705
1706 my %signame2num;
1707 @signame2num{ split ' ', $Config::Config{sig_name} }
1708 = split ' ', $Config::Config{sig_num};
1709
1710 my @signum2name;
1711 @signum2name[values %signame2num] = keys %signame2num;
1712
1713 *sig2num = sub($) {
1714 $_[0] > 0 ? shift : $signame2num{+shift}
1715 };
1716 *sig2name = sub ($) {
1717 $_[0] > 0 ? $signum2name[+shift] : shift
1718 };
1719 }
1720 };
1721 die if $@;
1722};
1723
1724sub sig2num ($) { &$_sig_name_init; &sig2num }
1725sub sig2name($) { &$_sig_name_init; &sig2name }
1726
1727sub signal {
1728 eval q{ # poor man's autoloading {}
1729 # probe for availability of Async::Interrupt
1730 if (_have_async_interrupt) {
1731 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1732
1733 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1734 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1735
1736 } else {
1737 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1738
1739 if (AnyEvent::WIN32) {
1740 require AnyEvent::Util;
1741
1742 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1743 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1744 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1745 } else {
1746 pipe $SIGPIPE_R, $SIGPIPE_W;
1747 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1748 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1749
1750 # not strictly required, as $^F is normally 2, but let's make sure...
1751 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1752 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1753 }
1754
1755 $SIGPIPE_R
1756 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1757
1758 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1759 }
1760
1761 *signal = $HAVE_ASYNC_INTERRUPT
1762 ? sub {
1763 my (undef, %arg) = @_;
1764
1765 # async::interrupt
1766 my $signal = sig2num $arg{signal};
1767 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1768
1769 $SIG_ASY{$signal} ||= new Async::Interrupt
1770 cb => sub { undef $SIG_EV{$signal} },
1771 signal => $signal,
1772 pipe => [$SIGPIPE_R->filenos],
1773 pipe_autodrain => 0,
1774 ;
1775
1776 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1777 }
1778 : sub {
1779 my (undef, %arg) = @_;
1780
1781 # pure perl
1782 my $signal = sig2name $arg{signal};
1783 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1784
1785 $SIG{$signal} ||= sub {
537 last; 1786 local $!;
1787 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1788 undef $SIG_EV{$signal};
538 } 1789 };
1790
1791 # can't do signal processing without introducing races in pure perl,
1792 # so limit the signal latency.
1793 _sig_add;
1794
1795 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1796 }
1797 ;
1798
1799 *AnyEvent::Base::signal::DESTROY = sub {
1800 my ($signal, $cb) = @{$_[0]};
1801
1802 _sig_del;
1803
1804 delete $SIG_CB{$signal}{$cb};
1805
1806 $HAVE_ASYNC_INTERRUPT
1807 ? delete $SIG_ASY{$signal}
1808 : # delete doesn't work with older perls - they then
1809 # print weird messages, or just unconditionally exit
1810 # instead of getting the default action.
1811 undef $SIG{$signal}
1812 unless keys %{ $SIG_CB{$signal} };
1813 };
1814
1815 *_signal_exec = sub {
1816 $HAVE_ASYNC_INTERRUPT
1817 ? $SIGPIPE_R->drain
1818 : sysread $SIGPIPE_R, (my $dummy), 9;
1819
1820 while (%SIG_EV) {
1821 for (keys %SIG_EV) {
1822 delete $SIG_EV{$_};
1823 &$_ for values %{ $SIG_CB{$_} || {} };
539 } 1824 }
540
541 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib.";
543 } 1825 }
544 } 1826 };
545
546 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
548 }
549
550 $MODEL
551}
552
553sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://;
555
556 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects";
558
559 detect unless $MODEL;
560
561 my $class = shift;
562 $class->$func (@_);
563}
564
565package AnyEvent::Base;
566
567# default implementation for ->condvar, ->wait, ->broadcast
568
569sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar"
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579}
580
581# default implementation for ->signal
582
583our %SIG_CB;
584
585sub signal {
586 my (undef, %arg) = @_;
587
588 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing";
590
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
592 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} };
594 }; 1827 };
1828 die if $@;
595 1829
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1830 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1831}
606 1832
607# default implementation for ->child 1833# default implementation for ->child
608 1834
609our %PID_CB; 1835our %PID_CB;
610our $CHLD_W; 1836our $CHLD_W;
611our $CHLD_DELAY_W; 1837our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG;
614 1838
615sub _child_wait { 1839# used by many Impl's
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1840sub _emit_childstatus($$) {
1841 my (undef, $rpid, $rstatus) = @_;
1842
1843 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1844 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1845 values %{ $PID_CB{0} || {} };
1846}
1847
1848sub child {
1849 eval q{ # poor man's autoloading {}
1850 *_sigchld = sub {
1851 my $pid;
1852
1853 AnyEvent->_emit_childstatus ($pid, $?)
1854 while ($pid = waitpid -1, WNOHANG) > 0;
1855 };
1856
1857 *child = sub {
1858 my (undef, %arg) = @_;
1859
1860 my $pid = $arg{pid};
1861 my $cb = $arg{cb};
1862
1863 $PID_CB{$pid}{$cb+0} = $cb;
1864
1865 unless ($CHLD_W) {
1866 $CHLD_W = AE::signal CHLD => \&_sigchld;
1867 # child could be a zombie already, so make at least one round
1868 &_sigchld;
1869 }
1870
1871 bless [$pid, $cb+0], "AnyEvent::Base::child"
1872 };
1873
1874 *AnyEvent::Base::child::DESTROY = sub {
1875 my ($pid, $icb) = @{$_[0]};
1876
1877 delete $PID_CB{$pid}{$icb};
1878 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1879
1880 undef $CHLD_W unless keys %PID_CB;
1881 };
1882 };
1883 die if $@;
1884
1885 &child
1886}
1887
1888# idle emulation is done by simply using a timer, regardless
1889# of whether the process is idle or not, and not letting
1890# the callback use more than 50% of the time.
1891sub idle {
1892 eval q{ # poor man's autoloading {}
1893 *idle = sub {
1894 my (undef, %arg) = @_;
1895
1896 my ($cb, $w, $rcb) = $arg{cb};
1897
1898 $rcb = sub {
1899 if ($cb) {
1900 $w = AE::time;
1901 &$cb;
1902 $w = AE::time - $w;
1903
1904 # never use more then 50% of the time for the idle watcher,
1905 # within some limits
1906 $w = 0.0001 if $w < 0.0001;
1907 $w = 5 if $w > 5;
1908
1909 $w = AE::timer $w, 0, $rcb;
1910 } else {
1911 # clean up...
1912 undef $w;
1913 undef $rcb;
1914 }
1915 };
1916
1917 $w = AE::timer 0.05, 0, $rcb;
1918
1919 bless \\$cb, "AnyEvent::Base::idle"
1920 };
1921
1922 *AnyEvent::Base::idle::DESTROY = sub {
1923 undef $${$_[0]};
1924 };
1925 };
1926 die if $@;
1927
1928 &idle
1929}
1930
1931package AnyEvent::CondVar;
1932
1933our @ISA = AnyEvent::CondVar::Base::;
1934
1935# only to be used for subclassing
1936sub new {
1937 my $class = shift;
1938 bless AnyEvent->condvar (@_), $class
1939}
1940
1941package AnyEvent::CondVar::Base;
1942
1943#use overload
1944# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1945# fallback => 1;
1946
1947# save 300+ kilobytes by dirtily hardcoding overloading
1948${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1949*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1950*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1951${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1952
1953our $WAITING;
1954
1955sub _send {
1956 # nop
1957}
1958
1959sub _wait {
1960 AnyEvent->_poll until $_[0]{_ae_sent};
1961}
1962
1963sub send {
1964 my $cv = shift;
1965 $cv->{_ae_sent} = [@_];
1966 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1967 $cv->_send;
1968}
1969
1970sub croak {
1971 $_[0]{_ae_croak} = $_[1];
1972 $_[0]->send;
1973}
1974
1975sub ready {
1976 $_[0]{_ae_sent}
1977}
1978
1979sub recv {
1980 unless ($_[0]{_ae_sent}) {
1981 $WAITING
1982 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1983
1984 local $WAITING = 1;
1985 $_[0]->_wait;
619 } 1986 }
620 1987
621 undef $PID_IDLE; 1988 $_[0]{_ae_croak}
622} 1989 and Carp::croak $_[0]{_ae_croak};
623 1990
624sub _sigchld { 1991 wantarray
625 # make sure we deliver these changes "synchronous" with the event loop. 1992 ? @{ $_[0]{_ae_sent} }
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1993 : $_[0]{_ae_sent}[0]
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 1994}
631 1995
632sub child { 1996sub cb {
633 my (undef, %arg) = @_; 1997 my $cv = shift;
634 1998
635 defined (my $pid = $arg{pid} + 0) 1999 @_
636 or Carp::croak "required option 'pid' is missing"; 2000 and $cv->{_ae_cb} = shift
2001 and $cv->{_ae_sent}
2002 and (delete $cv->{_ae_cb})->($cv);
637 2003
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 2004 $cv->{_ae_cb}
639
640 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
642 }
643
644 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round
647 &_sigchld;
648 }
649
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
651} 2005}
652 2006
653sub AnyEvent::Base::Child::DESTROY { 2007sub begin {
654 my ($pid, $cb) = @{$_[0]}; 2008 ++$_[0]{_ae_counter};
655 2009 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
656 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658
659 undef $CHLD_W unless keys %PID_CB;
660} 2010}
2011
2012sub end {
2013 return if --$_[0]{_ae_counter};
2014 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2015}
2016
2017# undocumented/compatibility with pre-3.4
2018*broadcast = \&send;
2019*wait = \&recv;
2020
2021=head1 ERROR AND EXCEPTION HANDLING
2022
2023In general, AnyEvent does not do any error handling - it relies on the
2024caller to do that if required. The L<AnyEvent::Strict> module (see also
2025the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2026checking of all AnyEvent methods, however, which is highly useful during
2027development.
2028
2029As for exception handling (i.e. runtime errors and exceptions thrown while
2030executing a callback), this is not only highly event-loop specific, but
2031also not in any way wrapped by this module, as this is the job of the main
2032program.
2033
2034The pure perl event loop simply re-throws the exception (usually
2035within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2036$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2037so on.
2038
2039=head1 ENVIRONMENT VARIABLES
2040
2041AnyEvent supports a number of environment variables that tune the
2042runtime behaviour. They are usually evaluated when AnyEvent is
2043loaded, initialised, or a submodule that uses them is loaded. Many of
2044them also cause AnyEvent to load additional modules - for example,
2045C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2046loaded.
2047
2048All the environment variables documented here start with
2049C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2050namespace. Other modules are encouraged (but by no means required) to use
2051C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2052namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2053be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2054variables starting with C<AE_>, see below).
2055
2056All variables can also be set via the C<AE_> prefix, that is, instead
2057of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2058case there is a clash btween anyevent and another program that uses
2059C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2060variable to the empty string, as those variables take precedence.
2061
2062When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2063to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2064exists. If taint mode is on, then AnyEvent will remove I<all> environment
2065variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2066with C<undef> or the empty string, if the corresaponding C<AE_> variable
2067is set).
2068
2069The exact algorithm is currently:
2070
2071 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2072 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2073 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2074
2075This ensures that child processes will not see the C<AE_> variables.
2076
2077The following environment variables are currently known to AnyEvent:
2078
2079=over 4
2080
2081=item C<PERL_ANYEVENT_VERBOSE>
2082
2083By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2084higher (see L<AnyEvent::Log>). You can set this environment variable to a
2085numerical loglevel to make AnyEvent more (or less) talkative.
2086
2087If you want to do more than just set the global logging level
2088you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2089complex specifications.
2090
2091When set to C<0> (C<off>), then no messages whatsoever will be logged with
2092everything else at defaults.
2093
2094When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2095conditions, such as not being able to load the event model specified by
2096C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2097is the minimum recommended level for use during development.
2098
2099When set to C<7> or higher (info), AnyEvent reports which event model it
2100chooses.
2101
2102When set to C<8> or higher (debug), then AnyEvent will report extra
2103information on which optional modules it loads and how it implements
2104certain features.
2105
2106=item C<PERL_ANYEVENT_LOG>
2107
2108Accepts rather complex logging specifications. For example, you could log
2109all C<debug> messages of some module to stderr, warnings and above to
2110stderr, and errors and above to syslog, with:
2111
2112 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2113
2114For the rather extensive details, see L<AnyEvent::Log>.
2115
2116This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2117so will take effect even before AnyEvent has initialised itself.
2118
2119Note that specifying this environment variable causes the L<AnyEvent::Log>
2120module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2121using the latter saves a few hundred kB of memory unless a module
2122explicitly needs the extra features of AnyEvent::Log.
2123
2124=item C<PERL_ANYEVENT_STRICT>
2125
2126AnyEvent does not do much argument checking by default, as thorough
2127argument checking is very costly. Setting this variable to a true value
2128will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2129check the arguments passed to most method calls. If it finds any problems,
2130it will croak.
2131
2132In other words, enables "strict" mode.
2133
2134Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2135>>, it is definitely recommended to keep it off in production. Keeping
2136C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2137can be very useful, however.
2138
2139=item C<PERL_ANYEVENT_DEBUG_SHELL>
2140
2141If this env variable is nonempty, then its contents will be interpreted by
2142C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2143replacing every occurance of C<$$> by the process pid). The shell object
2144is saved in C<$AnyEvent::Debug::SHELL>.
2145
2146This happens when the first watcher is created.
2147
2148For example, to bind a debug shell on a unix domain socket in
2149F<< /tmp/debug<pid>.sock >>, you could use this:
2150
2151 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2152 # connect with e.g.: socat readline /tmp/debug123.sock
2153
2154Or to bind to tcp port 4545 on localhost:
2155
2156 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2157 # connect with e.g.: telnet localhost 4545
2158
2159Note that creating sockets in F</tmp> or on localhost is very unsafe on
2160multiuser systems.
2161
2162=item C<PERL_ANYEVENT_DEBUG_WRAP>
2163
2164Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2165debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2166
2167=item C<PERL_ANYEVENT_MODEL>
2168
2169This can be used to specify the event model to be used by AnyEvent, before
2170auto detection and -probing kicks in.
2171
2172It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2173or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2174resulting module name is loaded and - if the load was successful - used as
2175event model backend. If it fails to load then AnyEvent will proceed with
2176auto detection and -probing.
2177
2178If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2179nothing gets prepended and the module name is used as-is (hint: C<::> at
2180the end of a string designates a module name and quotes it appropriately).
2181
2182For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2183could start your program like this:
2184
2185 PERL_ANYEVENT_MODEL=Perl perl ...
2186
2187=item C<PERL_ANYEVENT_IO_MODEL>
2188
2189The current file I/O model - see L<AnyEvent::IO> for more info.
2190
2191At the moment, only C<Perl> (small, pure-perl, synchronous) and
2192C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2193L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2194
2195=item C<PERL_ANYEVENT_PROTOCOLS>
2196
2197Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2198for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2199of auto probing).
2200
2201Must be set to a comma-separated list of protocols or address families,
2202current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2203used, and preference will be given to protocols mentioned earlier in the
2204list.
2205
2206This variable can effectively be used for denial-of-service attacks
2207against local programs (e.g. when setuid), although the impact is likely
2208small, as the program has to handle conenction and other failures anyways.
2209
2210Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2211but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2212- only support IPv4, never try to resolve or contact IPv6
2213addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2214IPv6, but prefer IPv6 over IPv4.
2215
2216=item C<PERL_ANYEVENT_HOSTS>
2217
2218This variable, if specified, overrides the F</etc/hosts> file used by
2219L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2220from that file instead.
2221
2222=item C<PERL_ANYEVENT_EDNS0>
2223
2224Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2225DNS. This extension is generally useful to reduce DNS traffic, especially
2226when DNSSEC is involved, but some (broken) firewalls drop such DNS
2227packets, which is why it is off by default.
2228
2229Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2230EDNS0 in its DNS requests.
2231
2232=item C<PERL_ANYEVENT_MAX_FORKS>
2233
2234The maximum number of child processes that C<AnyEvent::Util::fork_call>
2235will create in parallel.
2236
2237=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2238
2239The default value for the C<max_outstanding> parameter for the default DNS
2240resolver - this is the maximum number of parallel DNS requests that are
2241sent to the DNS server.
2242
2243=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2244
2245Perl has inherently racy signal handling (you can basically choose between
2246losing signals and memory corruption) - pure perl event loops (including
2247C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2248have to poll regularly to avoid losing signals.
2249
2250Some event loops are racy, but don't poll regularly, and some event loops
2251are written in C but are still racy. For those event loops, AnyEvent
2252installs a timer that regularly wakes up the event loop.
2253
2254By default, the interval for this timer is C<10> seconds, but you can
2255override this delay with this environment variable (or by setting
2256the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2257watchers).
2258
2259Lower values increase CPU (and energy) usage, higher values can introduce
2260long delays when reaping children or waiting for signals.
2261
2262The L<AnyEvent::Async> module, if available, will be used to avoid this
2263polling (with most event loops).
2264
2265=item C<PERL_ANYEVENT_RESOLV_CONF>
2266
2267The absolute path to a F<resolv.conf>-style file to use instead of
2268F</etc/resolv.conf> (or the OS-specific configuration) in the default
2269resolver, or the empty string to select the default configuration.
2270
2271=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2272
2273When neither C<ca_file> nor C<ca_path> was specified during
2274L<AnyEvent::TLS> context creation, and either of these environment
2275variables are nonempty, they will be used to specify CA certificate
2276locations instead of a system-dependent default.
2277
2278=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2279
2280When these are set to C<1>, then the respective modules are not
2281loaded. Mostly good for testing AnyEvent itself.
2282
2283=back
661 2284
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2285=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 2286
664This is an advanced topic that you do not normally need to use AnyEvent in 2287This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 2288a module. This section is only of use to event loop authors who want to
699 2322
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 2323I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 2324condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 2325C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 2326not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 2327
742=head1 EXAMPLE PROGRAM 2328=head1 EXAMPLE PROGRAM
743 2329
744The following program uses an I/O watcher to read data from STDIN, a timer 2330The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 2331to display a message once per second, and a condition variable to quit the
754 poll => 'r', 2340 poll => 'r',
755 cb => sub { 2341 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 2342 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 2343 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 2344 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2345 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 2346 },
761 ); 2347 );
762 2348
763 my $time_watcher; # can only be used once
764
765 sub new_timer {
766 $timer = AnyEvent->timer (after => 1, cb => sub { 2349 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
767 warn "timeout\n"; # print 'timeout' about every second 2350 warn "timeout\n"; # print 'timeout' at most every second
768 &new_timer; # and restart the time
769 }); 2351 });
770 }
771 2352
772 new_timer; # create first timer
773
774 $cv->wait; # wait until user enters /^q/i 2353 $cv->recv; # wait until user enters /^q/i
775 2354
776=head1 REAL-WORLD EXAMPLE 2355=head1 REAL-WORLD EXAMPLE
777 2356
778Consider the L<Net::FCP> module. It features (among others) the following 2357Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 2358API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 2408 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 2409 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2410 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 2411
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2412Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 2413result and signals any possible waiters that the request has finished:
835 2414
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2415 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 2416
838 if (end-of-file or data complete) { 2417 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 2418 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 2419 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2420 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 2421 }
843 2422
844The C<result> method, finally, just waits for the finished signal (if the 2423The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 2424request was already finished, it doesn't wait, of course, and returns the
846data: 2425data:
847 2426
848 $txn->{finished}->wait; 2427 $txn->{finished}->recv;
849 return $txn->{result}; 2428 return $txn->{result};
850 2429
851The actual code goes further and collects all errors (C<die>s, exceptions) 2430The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 2431that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 2432whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 2433and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 2434problems get reported to the code that tries to use the result, not in a
856random callback. 2435random callback.
857 2436
858All of this enables the following usage styles: 2437All of this enables the following usage styles:
859 2438
8601. Blocking: 24391. Blocking:
888 2467
889 my $quit = AnyEvent->condvar; 2468 my $quit = AnyEvent->condvar;
890 2469
891 $fcp->txn_client_get ($url)->cb (sub { 2470 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2471 ...
893 $quit->broadcast; 2472 $quit->send;
894 }); 2473 });
895 2474
896 $quit->wait; 2475 $quit->recv;
897 2476
898 2477
899=head1 BENCHMARKS 2478=head1 BENCHMARKS
900 2479
901To give you an idea of the performance and overheads that AnyEvent adds 2480To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 2482of various event loops I prepared some benchmarks.
904 2483
905=head2 BENCHMARKING ANYEVENT OVERHEAD 2484=head2 BENCHMARKING ANYEVENT OVERHEAD
906 2485
907Here is a benchmark of various supported event models used natively and 2486Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 2487through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2488timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 2489which it is), lets them fire exactly once and destroys them again.
911 2490
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2491Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 2492distribution. It uses the L<AE> interface, which makes a real difference
2493for the EV and Perl backends only.
914 2494
915=head3 Explanation of the columns 2495=head3 Explanation of the columns
916 2496
917I<watcher> is the number of event watchers created/destroyed. Since 2497I<watcher> is the number of event watchers created/destroyed. Since
918different event models feature vastly different performances, each event 2498different event models feature vastly different performances, each event
930all watchers, to avoid adding memory overhead. That means closure creation 2510all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 2511and memory usage is not included in the figures.
932 2512
933I<invoke> is the time, in microseconds, used to invoke a simple 2513I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 2514callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2515invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 2516signal the end of this phase.
937 2517
938I<destroy> is the time, in microseconds, that it takes to destroy a single 2518I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 2519watcher.
940 2520
941=head3 Results 2521=head3 Results
942 2522
943 name watchers bytes create invoke destroy comment 2523 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2524 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2525 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2526 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2527 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2528 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2529 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2530 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2531 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2532 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2533 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2534 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2535 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
954 2536
955=head3 Discussion 2537=head3 Discussion
956 2538
957The benchmark does I<not> measure scalability of the event loop very 2539The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 2540well. For example, a select-based event loop (such as the pure perl one)
970benchmark machine, handling an event takes roughly 1600 CPU cycles with 2552benchmark machine, handling an event takes roughly 1600 CPU cycles with
971EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2553EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
972cycles with POE. 2554cycles with POE.
973 2555
974C<EV> is the sole leader regarding speed and memory use, which are both 2556C<EV> is the sole leader regarding speed and memory use, which are both
975maximal/minimal, respectively. Even when going through AnyEvent, it uses 2557maximal/minimal, respectively. When using the L<AE> API there is zero
2558overhead (when going through the AnyEvent API create is about 5-6 times
2559slower, with other times being equal, so still uses far less memory than
976far less memory than any other event loop and is still faster than Event 2560any other event loop and is still faster than Event natively).
977natively.
978 2561
979The pure perl implementation is hit in a few sweet spots (both the 2562The pure perl implementation is hit in a few sweet spots (both the
980constant timeout and the use of a single fd hit optimisations in the perl 2563constant timeout and the use of a single fd hit optimisations in the perl
981interpreter and the backend itself). Nevertheless this shows that it 2564interpreter and the backend itself). Nevertheless this shows that it
982adds very little overhead in itself. Like any select-based backend its 2565adds very little overhead in itself. Like any select-based backend its
983performance becomes really bad with lots of file descriptors (and few of 2566performance becomes really bad with lots of file descriptors (and few of
984them active), of course, but this was not subject of this benchmark. 2567them active), of course, but this was not subject of this benchmark.
985 2568
986The C<Event> module has a relatively high setup and callback invocation 2569The C<Event> module has a relatively high setup and callback invocation
987cost, but overall scores in on the third place. 2570cost, but overall scores in on the third place.
2571
2572C<IO::Async> performs admirably well, about on par with C<Event>, even
2573when using its pure perl backend.
988 2574
989C<Glib>'s memory usage is quite a bit higher, but it features a 2575C<Glib>'s memory usage is quite a bit higher, but it features a
990faster callback invocation and overall ends up in the same class as 2576faster callback invocation and overall ends up in the same class as
991C<Event>. However, Glib scales extremely badly, doubling the number of 2577C<Event>. However, Glib scales extremely badly, doubling the number of
992watchers increases the processing time by more than a factor of four, 2578watchers increases the processing time by more than a factor of four,
1000file descriptor is dup()ed for each watcher. This shows that the dup() 2586file descriptor is dup()ed for each watcher. This shows that the dup()
1001employed by some adaptors is not a big performance issue (it does incur a 2587employed by some adaptors is not a big performance issue (it does incur a
1002hidden memory cost inside the kernel which is not reflected in the figures 2588hidden memory cost inside the kernel which is not reflected in the figures
1003above). 2589above).
1004 2590
1005C<POE>, regardless of underlying event loop (whether using its pure 2591C<POE>, regardless of underlying event loop (whether using its pure perl
1006perl select-based backend or the Event module, the POE-EV backend 2592select-based backend or the Event module, the POE-EV backend couldn't
1007couldn't be tested because it wasn't working) shows abysmal performance 2593be tested because it wasn't working) shows abysmal performance and
1008and memory usage: Watchers use almost 30 times as much memory as 2594memory usage with AnyEvent: Watchers use almost 30 times as much memory
1009EV watchers, and 10 times as much memory as Event (the high memory 2595as EV watchers, and 10 times as much memory as Event (the high memory
1010requirements are caused by requiring a session for each watcher). Watcher 2596requirements are caused by requiring a session for each watcher). Watcher
1011invocation speed is almost 900 times slower than with AnyEvent's pure perl 2597invocation speed is almost 900 times slower than with AnyEvent's pure perl
2598implementation.
2599
1012implementation. The design of the POE adaptor class in AnyEvent can not 2600The design of the POE adaptor class in AnyEvent can not really account
1013really account for this, as session creation overhead is small compared 2601for the performance issues, though, as session creation overhead is
1014to execution of the state machine, which is coded pretty optimally within 2602small compared to execution of the state machine, which is coded pretty
1015L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2603optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2604using multiple sessions is not a good approach, especially regarding
2605memory usage, even the author of POE could not come up with a faster
2606design).
1016 2607
1017=head3 Summary 2608=head3 Summary
1018 2609
1019=over 4 2610=over 4
1020 2611
1022(even when used without AnyEvent), but most event loops have acceptable 2613(even when used without AnyEvent), but most event loops have acceptable
1023performance with or without AnyEvent. 2614performance with or without AnyEvent.
1024 2615
1025=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2616=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1026the actual event loop, only with extremely fast event loops such as EV 2617the actual event loop, only with extremely fast event loops such as EV
1027adds AnyEvent significant overhead. 2618does AnyEvent add significant overhead.
1028 2619
1029=item * You should avoid POE like the plague if you want performance or 2620=item * You should avoid POE like the plague if you want performance or
1030reasonable memory usage. 2621reasonable memory usage.
1031 2622
1032=back 2623=back
1033 2624
1034=head2 BENCHMARKING THE LARGE SERVER CASE 2625=head2 BENCHMARKING THE LARGE SERVER CASE
1035 2626
1036This benchmark atcually benchmarks the event loop itself. It works by 2627This benchmark actually benchmarks the event loop itself. It works by
1037creating a number of "servers": each server consists of a socketpair, a 2628creating a number of "servers": each server consists of a socket pair, a
1038timeout watcher that gets reset on activity (but never fires), and an I/O 2629timeout watcher that gets reset on activity (but never fires), and an I/O
1039watcher waiting for input on one side of the socket. Each time the socket 2630watcher waiting for input on one side of the socket. Each time the socket
1040watcher reads a byte it will write that byte to a random other "server". 2631watcher reads a byte it will write that byte to a random other "server".
1041 2632
1042The effect is that there will be a lot of I/O watchers, only part of which 2633The effect is that there will be a lot of I/O watchers, only part of which
1043are active at any one point (so there is a constant number of active 2634are active at any one point (so there is a constant number of active
1044fds for each loop iterstaion, but which fds these are is random). The 2635fds for each loop iteration, but which fds these are is random). The
1045timeout is reset each time something is read because that reflects how 2636timeout is reset each time something is read because that reflects how
1046most timeouts work (and puts extra pressure on the event loops). 2637most timeouts work (and puts extra pressure on the event loops).
1047 2638
1048In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2639In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1049(1%) are active. This mirrors the activity of large servers with many 2640(1%) are active. This mirrors the activity of large servers with many
1050connections, most of which are idle at any one point in time. 2641connections, most of which are idle at any one point in time.
1051 2642
1052Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2643Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1053distribution. 2644distribution. It uses the L<AE> interface, which makes a real difference
2645for the EV and Perl backends only.
1054 2646
1055=head3 Explanation of the columns 2647=head3 Explanation of the columns
1056 2648
1057I<sockets> is the number of sockets, and twice the number of "servers" (as 2649I<sockets> is the number of sockets, and twice the number of "servers" (as
1058each server has a read and write socket end). 2650each server has a read and write socket end).
1059 2651
1060I<create> is the time it takes to create a socketpair (which is 2652I<create> is the time it takes to create a socket pair (which is
1061nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2653nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1062 2654
1063I<request>, the most important value, is the time it takes to handle a 2655I<request>, the most important value, is the time it takes to handle a
1064single "request", that is, reading the token from the pipe and forwarding 2656single "request", that is, reading the token from the pipe and forwarding
1065it to another server. This includes deleting the old timeout and creating 2657it to another server. This includes deleting the old timeout and creating
1066a new one that moves the timeout into the future. 2658a new one that moves the timeout into the future.
1067 2659
1068=head3 Results 2660=head3 Results
1069 2661
1070 name sockets create request 2662 name sockets create request
1071 EV 20000 69.01 11.16 2663 EV 20000 62.66 7.99
1072 Perl 20000 75.28 112.76 2664 Perl 20000 68.32 32.64
1073 Event 20000 212.62 257.32 2665 IOAsync 20000 174.06 101.15 epoll
1074 Glib 20000 651.16 1896.30 2666 IOAsync 20000 174.67 610.84 poll
2667 Event 20000 202.69 242.91
2668 Glib 20000 557.01 1689.52
1075 POE 20000 349.67 12317.24 uses POE::Loop::Event 2669 POE 20000 341.54 12086.32 uses POE::Loop::Event
1076 2670
1077=head3 Discussion 2671=head3 Discussion
1078 2672
1079This benchmark I<does> measure scalability and overall performance of the 2673This benchmark I<does> measure scalability and overall performance of the
1080particular event loop. 2674particular event loop.
1082EV is again fastest. Since it is using epoll on my system, the setup time 2676EV is again fastest. Since it is using epoll on my system, the setup time
1083is relatively high, though. 2677is relatively high, though.
1084 2678
1085Perl surprisingly comes second. It is much faster than the C-based event 2679Perl surprisingly comes second. It is much faster than the C-based event
1086loops Event and Glib. 2680loops Event and Glib.
2681
2682IO::Async performs very well when using its epoll backend, and still quite
2683good compared to Glib when using its pure perl backend.
1087 2684
1088Event suffers from high setup time as well (look at its code and you will 2685Event suffers from high setup time as well (look at its code and you will
1089understand why). Callback invocation also has a high overhead compared to 2686understand why). Callback invocation also has a high overhead compared to
1090the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2687the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1091uses select or poll in basically all documented configurations. 2688uses select or poll in basically all documented configurations.
1099 2696
1100=head3 Summary 2697=head3 Summary
1101 2698
1102=over 4 2699=over 4
1103 2700
1104=item * The pure perl implementation performs extremely well, considering 2701=item * The pure perl implementation performs extremely well.
1105that it uses select.
1106 2702
1107=item * Avoid Glib or POE in large projects where performance matters. 2703=item * Avoid Glib or POE in large projects where performance matters.
1108 2704
1109=back 2705=back
1110 2706
1123 2719
1124=head3 Results 2720=head3 Results
1125 2721
1126 name sockets create request 2722 name sockets create request
1127 EV 16 20.00 6.54 2723 EV 16 20.00 6.54
2724 Perl 16 25.75 12.62
1128 Event 16 81.27 35.86 2725 Event 16 81.27 35.86
1129 Glib 16 32.63 15.48 2726 Glib 16 32.63 15.48
1130 Perl 16 24.62 162.37
1131 POE 16 261.87 276.28 uses POE::Loop::Event 2727 POE 16 261.87 276.28 uses POE::Loop::Event
1132 2728
1133=head3 Discussion 2729=head3 Discussion
1134 2730
1135The benchmark tries to test the performance of a typical small 2731The benchmark tries to test the performance of a typical small
1139speed most when you have lots of watchers, not when you only have a few of 2735speed most when you have lots of watchers, not when you only have a few of
1140them). 2736them).
1141 2737
1142EV is again fastest. 2738EV is again fastest.
1143 2739
1144The C-based event loops Event and Glib come in second this time, as the 2740Perl again comes second. It is noticeably faster than the C-based event
1145overhead of running an iteration is much smaller in C than in Perl (little 2741loops Event and Glib, although the difference is too small to really
1146code to execute in the inner loop, and perl's function calling overhead is 2742matter.
1147high, and updating all the data structures is costly).
1148
1149The pure perl event loop is much slower, but still competitive.
1150 2743
1151POE also performs much better in this case, but is is still far behind the 2744POE also performs much better in this case, but is is still far behind the
1152others. 2745others.
1153 2746
1154=head3 Summary 2747=head3 Summary
1158=item * C-based event loops perform very well with small number of 2751=item * C-based event loops perform very well with small number of
1159watchers, as the management overhead dominates. 2752watchers, as the management overhead dominates.
1160 2753
1161=back 2754=back
1162 2755
2756=head2 THE IO::Lambda BENCHMARK
2757
2758Recently I was told about the benchmark in the IO::Lambda manpage, which
2759could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2760simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2761shouldn't come as a surprise to anybody). As such, the benchmark is
2762fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2763very optimal. But how would AnyEvent compare when used without the extra
2764baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2765
2766The benchmark itself creates an echo-server, and then, for 500 times,
2767connects to the echo server, sends a line, waits for the reply, and then
2768creates the next connection. This is a rather bad benchmark, as it doesn't
2769test the efficiency of the framework or much non-blocking I/O, but it is a
2770benchmark nevertheless.
2771
2772 name runtime
2773 Lambda/select 0.330 sec
2774 + optimized 0.122 sec
2775 Lambda/AnyEvent 0.327 sec
2776 + optimized 0.138 sec
2777 Raw sockets/select 0.077 sec
2778 POE/select, components 0.662 sec
2779 POE/select, raw sockets 0.226 sec
2780 POE/select, optimized 0.404 sec
2781
2782 AnyEvent/select/nb 0.085 sec
2783 AnyEvent/EV/nb 0.068 sec
2784 +state machine 0.134 sec
2785
2786The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2787benchmarks actually make blocking connects and use 100% blocking I/O,
2788defeating the purpose of an event-based solution. All of the newly
2789written AnyEvent benchmarks use 100% non-blocking connects (using
2790AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2791resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2792generally require a lot more bookkeeping and event handling than blocking
2793connects (which involve a single syscall only).
2794
2795The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2796offers similar expressive power as POE and IO::Lambda, using conventional
2797Perl syntax. This means that both the echo server and the client are 100%
2798non-blocking, further placing it at a disadvantage.
2799
2800As you can see, the AnyEvent + EV combination even beats the
2801hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2802backend easily beats IO::Lambda and POE.
2803
2804And even the 100% non-blocking version written using the high-level (and
2805slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2806higher level ("unoptimised") abstractions by a large margin, even though
2807it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2808
2809The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2810F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2811part of the IO::Lambda distribution and were used without any changes.
2812
2813
2814=head1 SIGNALS
2815
2816AnyEvent currently installs handlers for these signals:
2817
2818=over 4
2819
2820=item SIGCHLD
2821
2822A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2823emulation for event loops that do not support them natively. Also, some
2824event loops install a similar handler.
2825
2826Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2827AnyEvent will reset it to default, to avoid losing child exit statuses.
2828
2829=item SIGPIPE
2830
2831A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2832when AnyEvent gets loaded.
2833
2834The rationale for this is that AnyEvent users usually do not really depend
2835on SIGPIPE delivery (which is purely an optimisation for shell use, or
2836badly-written programs), but C<SIGPIPE> can cause spurious and rare
2837program exits as a lot of people do not expect C<SIGPIPE> when writing to
2838some random socket.
2839
2840The rationale for installing a no-op handler as opposed to ignoring it is
2841that this way, the handler will be restored to defaults on exec.
2842
2843Feel free to install your own handler, or reset it to defaults.
2844
2845=back
2846
2847=cut
2848
2849undef $SIG{CHLD}
2850 if $SIG{CHLD} eq 'IGNORE';
2851
2852$SIG{PIPE} = sub { }
2853 unless defined $SIG{PIPE};
2854
2855=head1 RECOMMENDED/OPTIONAL MODULES
2856
2857One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2858its built-in modules) are required to use it.
2859
2860That does not mean that AnyEvent won't take advantage of some additional
2861modules if they are installed.
2862
2863This section explains which additional modules will be used, and how they
2864affect AnyEvent's operation.
2865
2866=over 4
2867
2868=item L<Async::Interrupt>
2869
2870This slightly arcane module is used to implement fast signal handling: To
2871my knowledge, there is no way to do completely race-free and quick
2872signal handling in pure perl. To ensure that signals still get
2873delivered, AnyEvent will start an interval timer to wake up perl (and
2874catch the signals) with some delay (default is 10 seconds, look for
2875C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2876
2877If this module is available, then it will be used to implement signal
2878catching, which means that signals will not be delayed, and the event loop
2879will not be interrupted regularly, which is more efficient (and good for
2880battery life on laptops).
2881
2882This affects not just the pure-perl event loop, but also other event loops
2883that have no signal handling on their own (e.g. Glib, Tk, Qt).
2884
2885Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2886and either employ their own workarounds (POE) or use AnyEvent's workaround
2887(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2888does nothing for those backends.
2889
2890=item L<EV>
2891
2892This module isn't really "optional", as it is simply one of the backend
2893event loops that AnyEvent can use. However, it is simply the best event
2894loop available in terms of features, speed and stability: It supports
2895the AnyEvent API optimally, implements all the watcher types in XS, does
2896automatic timer adjustments even when no monotonic clock is available,
2897can take avdantage of advanced kernel interfaces such as C<epoll> and
2898C<kqueue>, and is the fastest backend I<by far>. You can even embed
2899L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2900
2901If you only use backends that rely on another event loop (e.g. C<Tk>),
2902then this module will do nothing for you.
2903
2904=item L<Guard>
2905
2906The guard module, when used, will be used to implement
2907C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2908lot less memory), but otherwise doesn't affect guard operation much. It is
2909purely used for performance.
2910
2911=item L<JSON> and L<JSON::XS>
2912
2913One of these modules is required when you want to read or write JSON data
2914via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2915advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2916
2917=item L<Net::SSLeay>
2918
2919Implementing TLS/SSL in Perl is certainly interesting, but not very
2920worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2921the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2922
2923=item L<Time::HiRes>
2924
2925This module is part of perl since release 5.008. It will be used when the
2926chosen event library does not come with a timing source of its own. The
2927pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2928try to use a monotonic clock for timing stability.
2929
2930=back
2931
1163 2932
1164=head1 FORK 2933=head1 FORK
1165 2934
1166Most event libraries are not fork-safe. The ones who are usually are 2935Most event libraries are not fork-safe. The ones who are usually are
1167because they are so inefficient. Only L<EV> is fully fork-aware. 2936because they rely on inefficient but fork-safe C<select> or C<poll> calls
2937- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2938are usually badly thought-out hacks that are incompatible with fork in
2939one way or another. Only L<EV> is fully fork-aware and ensures that you
2940continue event-processing in both parent and child (or both, if you know
2941what you are doing).
2942
2943This means that, in general, you cannot fork and do event processing in
2944the child if the event library was initialised before the fork (which
2945usually happens when the first AnyEvent watcher is created, or the library
2946is loaded).
1168 2947
1169If you have to fork, you must either do so I<before> creating your first 2948If you have to fork, you must either do so I<before> creating your first
1170watcher OR you must not use AnyEvent at all in the child. 2949watcher OR you must not use AnyEvent at all in the child OR you must do
2950something completely out of the scope of AnyEvent.
2951
2952The problem of doing event processing in the parent I<and> the child
2953is much more complicated: even for backends that I<are> fork-aware or
2954fork-safe, their behaviour is not usually what you want: fork clones all
2955watchers, that means all timers, I/O watchers etc. are active in both
2956parent and child, which is almost never what you want. USing C<exec>
2957to start worker children from some kind of manage rprocess is usually
2958preferred, because it is much easier and cleaner, at the expense of having
2959to have another binary.
1171 2960
1172 2961
1173=head1 SECURITY CONSIDERATIONS 2962=head1 SECURITY CONSIDERATIONS
1174 2963
1175AnyEvent can be forced to load any event model via 2964AnyEvent can be forced to load any event model via
1180specified in the variable. 2969specified in the variable.
1181 2970
1182You can make AnyEvent completely ignore this variable by deleting it 2971You can make AnyEvent completely ignore this variable by deleting it
1183before the first watcher gets created, e.g. with a C<BEGIN> block: 2972before the first watcher gets created, e.g. with a C<BEGIN> block:
1184 2973
1185 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2974 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1186 2975
1187 use AnyEvent; 2976 use AnyEvent;
2977
2978Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2979be used to probe what backend is used and gain other information (which is
2980probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2981$ENV{PERL_ANYEVENT_STRICT}.
2982
2983Note that AnyEvent will remove I<all> environment variables starting with
2984C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2985enabled.
2986
2987
2988=head1 BUGS
2989
2990Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2991to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2992and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2993memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2994pronounced).
1188 2995
1189 2996
1190=head1 SEE ALSO 2997=head1 SEE ALSO
1191 2998
1192Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2999Tutorial/Introduction: L<AnyEvent::Intro>.
1193L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
1194L<Event::Lib>, L<Qt>, L<POE>.
1195 3000
1196Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 3001FAQ: L<AnyEvent::FAQ>.
3002
3003Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3004(simply logging).
3005
3006Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3007L<AnyEvent::Debug> (interactive shell, watcher tracing).
3008
3009Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3010L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3011L<Qt>, L<POE>, L<FLTK>.
3012
3013Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3014L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3015L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1197L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 3016L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
1198L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 3017L<AnyEvent::Impl::FLTK>.
1199L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1200 3018
3019Non-blocking handles, pipes, stream sockets, TCP clients and
3020servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3021
3022Asynchronous File I/O: L<AnyEvent::IO>.
3023
3024Asynchronous DNS: L<AnyEvent::DNS>.
3025
3026Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3027
1201Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 3028Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3029L<AnyEvent::HTTP>.
1202 3030
1203 3031
1204=head1 AUTHOR 3032=head1 AUTHOR
1205 3033
1206 Marc Lehmann <schmorp@schmorp.de> 3034 Marc Lehmann <schmorp@schmorp.de>
1207 http://home.schmorp.de/ 3035 http://anyevent.schmorp.de
1208 3036
1209=cut 3037=cut
1210 3038
12111 30391
1212 3040

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