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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70
71 100
72=head1 DESCRIPTION 101=head1 DESCRIPTION
73 102
74L<AnyEvent> provides an identical interface to multiple event loops. This 103L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 104allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
80module. 109module.
81 110
82During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<Tk>, L<AnyEvent::Impl::Perl>, L<Event::Lib>, L<Qt>, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 115L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Event::Lib, Qt and POE as the pure perl 116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 117adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 118be successfully loaded will be used. If, after this, still none could be
90found, AnyEvent will fall back to a pure-perl event loop, which is not 119found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere. 120very efficient, but should work everywhere.
92 121
103starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
105 134
106The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 137explicitly and enjoy the high availability of that event loop :)
109 138
110=head1 WATCHERS 139=head1 WATCHERS
111 140
112AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
115 144
116These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
119is in control). 148is in control).
120 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
121To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
123to it). 158to it).
124 159
125All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
129 164
130An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
131 166
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
134 undef $w; 169 undef $w;
135 }); 170 });
136 171
137Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
139declared. 174declared.
140 175
141=head2 IO WATCHERS 176=head2 I/O WATCHERS
142 177
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
145 180
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 181C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
147events. C<poll> must be a string that is either C<r> or C<w>, which 188C<poll> must be a string that is either C<r> or C<w>, which creates a
148creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
149respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 192
152As long as the I/O watcher exists it will keep the file descriptor or a 193Although the callback might get passed parameters, their value and
153copy of it alive/open. 194presence is undefined and you cannot rely on them. Portable AnyEvent
195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
197The I/O watcher might use the underlying file descriptor or a copy of it.
155It is not allowed to close a file handle as long as any watcher is active 198You must not close a file handle as long as any watcher is active on the
156on the underlying file descriptor. 199underlying file descriptor.
157 200
158Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
159always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
160handles. 203handles.
161 204
162Example:
163
164 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
165 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
166 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
167 warn "read: $input\n"; 210 warn "read: $input\n";
168 undef $w; 211 undef $w;
169 }); 212 });
172 215
173You can create a time watcher by calling the C<< AnyEvent->timer >> 216You can create a time watcher by calling the C<< AnyEvent->timer >>
174method with the following mandatory arguments: 217method with the following mandatory arguments:
175 218
176C<after> specifies after how many seconds (fractional values are 219C<after> specifies after how many seconds (fractional values are
177supported) should the timer activate. C<cb> the callback to invoke in that 220supported) the callback should be invoked. C<cb> is the callback to invoke
178case. 221in that case.
179 222
180The timer callback will be invoked at most once: if you want a repeating 223Although the callback might get passed parameters, their value and
181timer you have to create a new watcher (this is a limitation by both Tk 224presence is undefined and you cannot rely on them. Portable AnyEvent
182and Glib). 225callbacks cannot use arguments passed to time watcher callbacks.
183 226
184Example: 227The callback will normally be invoked once only. If you specify another
228parameter, C<interval>, as a strictly positive number (> 0), then the
229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
185 232
233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
236
186 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
187 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
188 warn "timeout\n"; 240 warn "timeout\n";
189 }); 241 });
190 242
191 # to cancel the timer: 243 # to cancel the timer:
192 undef $w; 244 undef $w;
193 245
194Example 2:
195
196 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
197 my $w;
198 247
199 my $cb = sub {
200 # cancel the old timer while creating a new one
201 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
202 }; 250 };
203
204 # start the "loop" by creating the first watcher
205 $w = AnyEvent->timer (after => 0.5, cb => $cb);
206 251
207=head3 TIMING ISSUES 252=head3 TIMING ISSUES
208 253
209There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
210in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
222timers. 267timers.
223 268
224AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
225AnyEvent API. 270AnyEvent API.
226 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
227=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
228 351
229You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
230I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
231be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
232 355
356Although the callback might get passed parameters, their value and
357presence is undefined and you cannot rely on them. Portable AnyEvent
358callbacks cannot use arguments passed to signal watcher callbacks.
359
233Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
234invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
235that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
236but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
237 364
238The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
239between multiple watchers. 366between multiple watchers.
240 367
241This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
248=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
249 376
250You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
251 378
252The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
253watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
254as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
255signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
256and exit status (as returned by waitpid).
257 383
258Example: wait for pid 1333 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
259 387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
392
393There is a slight catch to child watchers, however: you usually start them
394I<after> the child process was created, and this means the process could
395have exited already (and no SIGCHLD will be sent anymore).
396
397Not all event models handle this correctly (neither POE nor IO::Async do,
398see their AnyEvent::Impl manpages for details), but even for event models
399that I<do> handle this correctly, they usually need to be loaded before
400the process exits (i.e. before you fork in the first place). AnyEvent's
401pure perl event loop handles all cases correctly regardless of when you
402start the watcher.
403
404This means you cannot create a child watcher as the very first
405thing in an AnyEvent program, you I<have> to create at least one
406watcher before you C<fork> the child (alternatively, you can call
407C<AnyEvent::detect>).
408
409Example: fork a process and wait for it
410
411 my $done = AnyEvent->condvar;
412
413 my $pid = fork or exit 5;
414
260 my $w = AnyEvent->child ( 415 my $w = AnyEvent->child (
261 pid => 1333, 416 pid => $pid,
262 cb => sub { 417 cb => sub {
263 my ($pid, $status) = @_; 418 my ($pid, $status) = @_;
264 warn "pid $pid exited with status $status"; 419 warn "pid $pid exited with status $status";
420 $done->send;
265 }, 421 },
266 ); 422 );
423
424 # do something else, then wait for process exit
425 $done->recv;
426
427=head2 IDLE WATCHERS
428
429Sometimes there is a need to do something, but it is not so important
430to do it instantly, but only when there is nothing better to do. This
431"nothing better to do" is usually defined to be "no other events need
432attention by the event loop".
433
434Idle watchers ideally get invoked when the event loop has nothing
435better to do, just before it would block the process to wait for new
436events. Instead of blocking, the idle watcher is invoked.
437
438Most event loops unfortunately do not really support idle watchers (only
439EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440will simply call the callback "from time to time".
441
442Example: read lines from STDIN, but only process them when the
443program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
267 461
268=head2 CONDITION VARIABLES 462=head2 CONDITION VARIABLES
269 463
464If you are familiar with some event loops you will know that all of them
465require you to run some blocking "loop", "run" or similar function that
466will actively watch for new events and call your callbacks.
467
468AnyEvent is slightly different: it expects somebody else to run the event
469loop and will only block when necessary (usually when told by the user).
470
471The instrument to do that is called a "condition variable", so called
472because they represent a condition that must become true.
473
474Now is probably a good time to look at the examples further below.
475
270Condition variables can be created by calling the C<< AnyEvent->condvar >> 476Condition variables can be created by calling the C<< AnyEvent->condvar
271method without any arguments. 477>> method, usually without arguments. The only argument pair allowed is
478C<cb>, which specifies a callback to be called when the condition variable
479becomes true, with the condition variable as the first argument (but not
480the results).
272 481
273A condition variable waits for a condition - precisely that the C<< 482After creation, the condition variable is "false" until it becomes "true"
274->broadcast >> method has been called. 483by calling the C<send> method (or calling the condition variable as if it
484were a callback, read about the caveats in the description for the C<<
485->send >> method).
275 486
276They are very useful to signal that a condition has been fulfilled, for 487Condition variables are similar to callbacks, except that you can
488optionally wait for them. They can also be called merge points - points
489in time where multiple outstanding events have been processed. And yet
490another way to call them is transactions - each condition variable can be
491used to represent a transaction, which finishes at some point and delivers
492a result.
493
494Condition variables are very useful to signal that something has finished,
277example, if you write a module that does asynchronous http requests, 495for example, if you write a module that does asynchronous http requests,
278then a condition variable would be the ideal candidate to signal the 496then a condition variable would be the ideal candidate to signal the
279availability of results. 497availability of results. The user can either act when the callback is
498called or can synchronously C<< ->recv >> for the results.
280 499
281You can also use condition variables to block your main program until 500You can also use them to simulate traditional event loops - for example,
282an event occurs - for example, you could C<< ->wait >> in your main 501you can block your main program until an event occurs - for example, you
283program until the user clicks the Quit button in your app, which would C<< 502could C<< ->recv >> in your main program until the user clicks the Quit
284->broadcast >> the "quit" event. 503button of your app, which would C<< ->send >> the "quit" event.
285 504
286Note that condition variables recurse into the event loop - if you have 505Note that condition variables recurse into the event loop - if you have
287two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 506two pieces of code that call C<< ->recv >> in a round-robin fashion, you
288lose. Therefore, condition variables are good to export to your caller, but 507lose. Therefore, condition variables are good to export to your caller, but
289you should avoid making a blocking wait yourself, at least in callbacks, 508you should avoid making a blocking wait yourself, at least in callbacks,
290as this asks for trouble. 509as this asks for trouble.
291 510
292This object has two methods: 511Condition variables are represented by hash refs in perl, and the keys
512used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
513easy (it is often useful to build your own transaction class on top of
514AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
515it's C<new> method in your own C<new> method.
293 516
294=over 4 517There are two "sides" to a condition variable - the "producer side" which
518eventually calls C<< -> send >>, and the "consumer side", which waits
519for the send to occur.
295 520
296=item $cv->wait 521Example: wait for a timer.
297
298Wait (blocking if necessary) until the C<< ->broadcast >> method has been
299called on c<$cv>, while servicing other watchers normally.
300
301You can only wait once on a condition - additional calls will return
302immediately.
303
304Not all event models support a blocking wait - some die in that case
305(programs might want to do that to stay interactive), so I<if you are
306using this from a module, never require a blocking wait>, but let the
307caller decide whether the call will block or not (for example, by coupling
308condition variables with some kind of request results and supporting
309callbacks so the caller knows that getting the result will not block,
310while still suppporting blocking waits if the caller so desires).
311
312Another reason I<never> to C<< ->wait >> in a module is that you cannot
313sensibly have two C<< ->wait >>'s in parallel, as that would require
314multiple interpreters or coroutines/threads, none of which C<AnyEvent>
315can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
316L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
317from different coroutines, however).
318
319=item $cv->broadcast
320
321Flag the condition as ready - a running C<< ->wait >> and all further
322calls to C<wait> will (eventually) return after this method has been
323called. If nobody is waiting the broadcast will be remembered..
324
325=back
326
327Example:
328 522
329 # wait till the result is ready 523 # wait till the result is ready
330 my $result_ready = AnyEvent->condvar; 524 my $result_ready = AnyEvent->condvar;
331 525
332 # do something such as adding a timer 526 # do something such as adding a timer
333 # or socket watcher the calls $result_ready->broadcast 527 # or socket watcher the calls $result_ready->send
334 # when the "result" is ready. 528 # when the "result" is ready.
335 # in this case, we simply use a timer: 529 # in this case, we simply use a timer:
336 my $w = AnyEvent->timer ( 530 my $w = AnyEvent->timer (
337 after => 1, 531 after => 1,
338 cb => sub { $result_ready->broadcast }, 532 cb => sub { $result_ready->send },
339 ); 533 );
340 534
341 # this "blocks" (while handling events) till the watcher 535 # this "blocks" (while handling events) till the callback
342 # calls broadcast 536 # calls -<send
343 $result_ready->wait; 537 $result_ready->recv;
538
539Example: wait for a timer, but take advantage of the fact that condition
540variables are also callable directly.
541
542 my $done = AnyEvent->condvar;
543 my $delay = AnyEvent->timer (after => 5, cb => $done);
544 $done->recv;
545
546Example: Imagine an API that returns a condvar and doesn't support
547callbacks. This is how you make a synchronous call, for example from
548the main program:
549
550 use AnyEvent::CouchDB;
551
552 ...
553
554 my @info = $couchdb->info->recv;
555
556And this is how you would just set a callback to be called whenever the
557results are available:
558
559 $couchdb->info->cb (sub {
560 my @info = $_[0]->recv;
561 });
562
563=head3 METHODS FOR PRODUCERS
564
565These methods should only be used by the producing side, i.e. the
566code/module that eventually sends the signal. Note that it is also
567the producer side which creates the condvar in most cases, but it isn't
568uncommon for the consumer to create it as well.
569
570=over 4
571
572=item $cv->send (...)
573
574Flag the condition as ready - a running C<< ->recv >> and all further
575calls to C<recv> will (eventually) return after this method has been
576called. If nobody is waiting the send will be remembered.
577
578If a callback has been set on the condition variable, it is called
579immediately from within send.
580
581Any arguments passed to the C<send> call will be returned by all
582future C<< ->recv >> calls.
583
584Condition variables are overloaded so one can call them directly (as if
585they were a code reference). Calling them directly is the same as calling
586C<send>.
587
588=item $cv->croak ($error)
589
590Similar to send, but causes all call's to C<< ->recv >> to invoke
591C<Carp::croak> with the given error message/object/scalar.
592
593This can be used to signal any errors to the condition variable
594user/consumer. Doing it this way instead of calling C<croak> directly
595delays the error detetcion, but has the overwhelmign advantage that it
596diagnoses the error at the place where the result is expected, and not
597deep in some event clalback without connection to the actual code causing
598the problem.
599
600=item $cv->begin ([group callback])
601
602=item $cv->end
603
604These two methods can be used to combine many transactions/events into
605one. For example, a function that pings many hosts in parallel might want
606to use a condition variable for the whole process.
607
608Every call to C<< ->begin >> will increment a counter, and every call to
609C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
610>>, the (last) callback passed to C<begin> will be executed. That callback
611is I<supposed> to call C<< ->send >>, but that is not required. If no
612callback was set, C<send> will be called without any arguments.
613
614You can think of C<< $cv->send >> giving you an OR condition (one call
615sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618Let's start with a simple example: you have two I/O watchers (for example,
619STDOUT and STDERR for a program), and you want to wait for both streams to
620close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638This works because for every event source (EOF on file handle), there is
639one call to C<begin>, so the condvar waits for all calls to C<end> before
640sending.
641
642The ping example mentioned above is slightly more complicated, as the
643there are results to be passwd back, and the number of tasks that are
644begung can potentially be zero:
645
646 my $cv = AnyEvent->condvar;
647
648 my %result;
649 $cv->begin (sub { $cv->send (\%result) });
650
651 for my $host (@list_of_hosts) {
652 $cv->begin;
653 ping_host_then_call_callback $host, sub {
654 $result{$host} = ...;
655 $cv->end;
656 };
657 }
658
659 $cv->end;
660
661This code fragment supposedly pings a number of hosts and calls
662C<send> after results for all then have have been gathered - in any
663order. To achieve this, the code issues a call to C<begin> when it starts
664each ping request and calls C<end> when it has received some result for
665it. Since C<begin> and C<end> only maintain a counter, the order in which
666results arrive is not relevant.
667
668There is an additional bracketing call to C<begin> and C<end> outside the
669loop, which serves two important purposes: first, it sets the callback
670to be called once the counter reaches C<0>, and second, it ensures that
671C<send> is called even when C<no> hosts are being pinged (the loop
672doesn't execute once).
673
674This is the general pattern when you "fan out" into multiple (but
675potentially none) subrequests: use an outer C<begin>/C<end> pair to set
676the callback and ensure C<end> is called at least once, and then, for each
677subrequest you start, call C<begin> and for each subrequest you finish,
678call C<end>.
679
680=back
681
682=head3 METHODS FOR CONSUMERS
683
684These methods should only be used by the consuming side, i.e. the
685code awaits the condition.
686
687=over 4
688
689=item $cv->recv
690
691Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
692>> methods have been called on c<$cv>, while servicing other watchers
693normally.
694
695You can only wait once on a condition - additional calls are valid but
696will return immediately.
697
698If an error condition has been set by calling C<< ->croak >>, then this
699function will call C<croak>.
700
701In list context, all parameters passed to C<send> will be returned,
702in scalar context only the first one will be returned.
703
704Note that doing a blocking wait in a callback is not supported by any
705event loop, that is, recursive invocation of a blocking C<< ->recv
706>> is not allowed, and the C<recv> call will C<croak> if such a
707condition is detected. This condition can be slightly loosened by using
708L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
709any thread that doesn't run the event loop itself.
710
711Not all event models support a blocking wait - some die in that case
712(programs might want to do that to stay interactive), so I<if you are
713using this from a module, never require a blocking wait>. Instead, let the
714caller decide whether the call will block or not (for example, by coupling
715condition variables with some kind of request results and supporting
716callbacks so the caller knows that getting the result will not block,
717while still supporting blocking waits if the caller so desires).
718
719You can ensure that C<< -recv >> never blocks by setting a callback and
720only calling C<< ->recv >> from within that callback (or at a later
721time). This will work even when the event loop does not support blocking
722waits otherwise.
723
724=item $bool = $cv->ready
725
726Returns true when the condition is "true", i.e. whether C<send> or
727C<croak> have been called.
728
729=item $cb = $cv->cb ($cb->($cv))
730
731This is a mutator function that returns the callback set and optionally
732replaces it before doing so.
733
734The callback will be called when the condition becomes "true", i.e. when
735C<send> or C<croak> are called, with the only argument being the condition
736variable itself. Calling C<recv> inside the callback or at any later time
737is guaranteed not to block.
738
739=back
740
741=head1 SUPPORTED EVENT LOOPS/BACKENDS
742
743The available backend classes are (every class has its own manpage):
744
745=over 4
746
747=item Backends that are autoprobed when no other event loop can be found.
748
749EV is the preferred backend when no other event loop seems to be in
750use. If EV is not installed, then AnyEvent will try Event, and, failing
751that, will fall back to its own pure-perl implementation, which is
752available everywhere as it comes with AnyEvent itself.
753
754 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
755 AnyEvent::Impl::Event based on Event, very stable, few glitches.
756 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
757
758=item Backends that are transparently being picked up when they are used.
759
760These will be used when they are currently loaded when the first watcher
761is created, in which case it is assumed that the application is using
762them. This means that AnyEvent will automatically pick the right backend
763when the main program loads an event module before anything starts to
764create watchers. Nothing special needs to be done by the main program.
765
766 AnyEvent::Impl::Glib based on Glib, slow but very stable.
767 AnyEvent::Impl::Tk based on Tk, very broken.
768 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
769 AnyEvent::Impl::POE based on POE, very slow, some limitations.
770
771=item Backends with special needs.
772
773Qt requires the Qt::Application to be instantiated first, but will
774otherwise be picked up automatically. As long as the main program
775instantiates the application before any AnyEvent watchers are created,
776everything should just work.
777
778 AnyEvent::Impl::Qt based on Qt.
779
780Support for IO::Async can only be partial, as it is too broken and
781architecturally limited to even support the AnyEvent API. It also
782is the only event loop that needs the loop to be set explicitly, so
783it can only be used by a main program knowing about AnyEvent. See
784L<AnyEvent::Impl::Async> for the gory details.
785
786 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
787
788=item Event loops that are indirectly supported via other backends.
789
790Some event loops can be supported via other modules:
791
792There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
793
794B<WxWidgets> has no support for watching file handles. However, you can
795use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
796polls 20 times per second, which was considered to be too horrible to even
797consider for AnyEvent.
798
799B<Prima> is not supported as nobody seems to be using it, but it has a POE
800backend, so it can be supported through POE.
801
802AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
803load L<POE> when detecting them, in the hope that POE will pick them up,
804in which case everything will be automatic.
805
806=back
344 807
345=head1 GLOBAL VARIABLES AND FUNCTIONS 808=head1 GLOBAL VARIABLES AND FUNCTIONS
346 809
810These are not normally required to use AnyEvent, but can be useful to
811write AnyEvent extension modules.
812
347=over 4 813=over 4
348 814
349=item $AnyEvent::MODEL 815=item $AnyEvent::MODEL
350 816
351Contains C<undef> until the first watcher is being created. Then it 817Contains C<undef> until the first watcher is being created, before the
818backend has been autodetected.
819
352contains the event model that is being used, which is the name of the 820Afterwards it contains the event model that is being used, which is the
353Perl class implementing the model. This class is usually one of the 821name of the Perl class implementing the model. This class is usually one
354C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 822of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
355AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 823case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
356 824will be C<urxvt::anyevent>).
357The known classes so far are:
358
359 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
360 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
361 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
362 AnyEvent::Impl::Event based on Event, second best choice.
363 AnyEvent::Impl::Glib based on Glib, third-best choice.
364 AnyEvent::Impl::Tk based on Tk, very bad choice.
365 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
366 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
367 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
368 AnyEvent::Impl::POE based on POE, not generic enough for full support.
369
370There is no support for WxWidgets, as WxWidgets has no support for
371watching file handles. However, you can use WxWidgets through the
372POE Adaptor, as POE has a Wx backend that simply polls 20 times per
373second, which was considered to be too horrible to even consider for
374AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
375it's adaptor.
376
377AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
378autodetecting them.
379 825
380=item AnyEvent::detect 826=item AnyEvent::detect
381 827
382Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 828Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
383if necessary. You should only call this function right before you would 829if necessary. You should only call this function right before you would
384have created an AnyEvent watcher anyway, that is, as late as possible at 830have created an AnyEvent watcher anyway, that is, as late as possible at
385runtime. 831runtime, and not e.g. while initialising of your module.
832
833If you need to do some initialisation before AnyEvent watchers are
834created, use C<post_detect>.
835
836=item $guard = AnyEvent::post_detect { BLOCK }
837
838Arranges for the code block to be executed as soon as the event model is
839autodetected (or immediately if this has already happened).
840
841The block will be executed I<after> the actual backend has been detected
842(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
843created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
844other initialisations - see the sources of L<AnyEvent::Strict> or
845L<AnyEvent::AIO> to see how this is used.
846
847The most common usage is to create some global watchers, without forcing
848event module detection too early, for example, L<AnyEvent::AIO> creates
849and installs the global L<IO::AIO> watcher in a C<post_detect> block to
850avoid autodetecting the event module at load time.
851
852If called in scalar or list context, then it creates and returns an object
853that automatically removes the callback again when it is destroyed. See
854L<Coro::BDB> for a case where this is useful.
855
856=item @AnyEvent::post_detect
857
858If there are any code references in this array (you can C<push> to it
859before or after loading AnyEvent), then they will called directly after
860the event loop has been chosen.
861
862You should check C<$AnyEvent::MODEL> before adding to this array, though:
863if it is defined then the event loop has already been detected, and the
864array will be ignored.
865
866Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
867it,as it takes care of these details.
868
869This variable is mainly useful for modules that can do something useful
870when AnyEvent is used and thus want to know when it is initialised, but do
871not need to even load it by default. This array provides the means to hook
872into AnyEvent passively, without loading it.
386 873
387=back 874=back
388 875
389=head1 WHAT TO DO IN A MODULE 876=head1 WHAT TO DO IN A MODULE
390 877
394Be careful when you create watchers in the module body - AnyEvent will 881Be careful when you create watchers in the module body - AnyEvent will
395decide which event module to use as soon as the first method is called, so 882decide which event module to use as soon as the first method is called, so
396by calling AnyEvent in your module body you force the user of your module 883by calling AnyEvent in your module body you force the user of your module
397to load the event module first. 884to load the event module first.
398 885
399Never call C<< ->wait >> on a condition variable unless you I<know> that 886Never call C<< ->recv >> on a condition variable unless you I<know> that
400the C<< ->broadcast >> method has been called on it already. This is 887the C<< ->send >> method has been called on it already. This is
401because it will stall the whole program, and the whole point of using 888because it will stall the whole program, and the whole point of using
402events is to stay interactive. 889events is to stay interactive.
403 890
404It is fine, however, to call C<< ->wait >> when the user of your module 891It is fine, however, to call C<< ->recv >> when the user of your module
405requests it (i.e. if you create a http request object ad have a method 892requests it (i.e. if you create a http request object ad have a method
406called C<results> that returns the results, it should call C<< ->wait >> 893called C<results> that returns the results, it should call C<< ->recv >>
407freely, as the user of your module knows what she is doing. always). 894freely, as the user of your module knows what she is doing. always).
408 895
409=head1 WHAT TO DO IN THE MAIN PROGRAM 896=head1 WHAT TO DO IN THE MAIN PROGRAM
410 897
411There will always be a single main program - the only place that should 898There will always be a single main program - the only place that should
413 900
414If it doesn't care, it can just "use AnyEvent" and use it itself, or not 901If it doesn't care, it can just "use AnyEvent" and use it itself, or not
415do anything special (it does not need to be event-based) and let AnyEvent 902do anything special (it does not need to be event-based) and let AnyEvent
416decide which implementation to chose if some module relies on it. 903decide which implementation to chose if some module relies on it.
417 904
418If the main program relies on a specific event model. For example, in 905If the main program relies on a specific event model - for example, in
419Gtk2 programs you have to rely on the Glib module. You should load the 906Gtk2 programs you have to rely on the Glib module - you should load the
420event module before loading AnyEvent or any module that uses it: generally 907event module before loading AnyEvent or any module that uses it: generally
421speaking, you should load it as early as possible. The reason is that 908speaking, you should load it as early as possible. The reason is that
422modules might create watchers when they are loaded, and AnyEvent will 909modules might create watchers when they are loaded, and AnyEvent will
423decide on the event model to use as soon as it creates watchers, and it 910decide on the event model to use as soon as it creates watchers, and it
424might chose the wrong one unless you load the correct one yourself. 911might chose the wrong one unless you load the correct one yourself.
425 912
426You can chose to use a rather inefficient pure-perl implementation by 913You can chose to use a pure-perl implementation by loading the
427loading the C<AnyEvent::Impl::Perl> module, which gives you similar 914C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
428behaviour everywhere, but letting AnyEvent chose is generally better. 915everywhere, but letting AnyEvent chose the model is generally better.
916
917=head2 MAINLOOP EMULATION
918
919Sometimes (often for short test scripts, or even standalone programs who
920only want to use AnyEvent), you do not want to run a specific event loop.
921
922In that case, you can use a condition variable like this:
923
924 AnyEvent->condvar->recv;
925
926This has the effect of entering the event loop and looping forever.
927
928Note that usually your program has some exit condition, in which case
929it is better to use the "traditional" approach of storing a condition
930variable somewhere, waiting for it, and sending it when the program should
931exit cleanly.
932
933
934=head1 OTHER MODULES
935
936The following is a non-exhaustive list of additional modules that use
937AnyEvent as a client and can therefore be mixed easily with other AnyEvent
938modules and other event loops in the same program. Some of the modules
939come with AnyEvent, most are available via CPAN.
940
941=over 4
942
943=item L<AnyEvent::Util>
944
945Contains various utility functions that replace often-used but blocking
946functions such as C<inet_aton> by event-/callback-based versions.
947
948=item L<AnyEvent::Socket>
949
950Provides various utility functions for (internet protocol) sockets,
951addresses and name resolution. Also functions to create non-blocking tcp
952connections or tcp servers, with IPv6 and SRV record support and more.
953
954=item L<AnyEvent::Handle>
955
956Provide read and write buffers, manages watchers for reads and writes,
957supports raw and formatted I/O, I/O queued and fully transparent and
958non-blocking SSL/TLS (via L<AnyEvent::TLS>.
959
960=item L<AnyEvent::DNS>
961
962Provides rich asynchronous DNS resolver capabilities.
963
964=item L<AnyEvent::HTTP>
965
966A simple-to-use HTTP library that is capable of making a lot of concurrent
967HTTP requests.
968
969=item L<AnyEvent::HTTPD>
970
971Provides a simple web application server framework.
972
973=item L<AnyEvent::FastPing>
974
975The fastest ping in the west.
976
977=item L<AnyEvent::DBI>
978
979Executes L<DBI> requests asynchronously in a proxy process.
980
981=item L<AnyEvent::AIO>
982
983Truly asynchronous I/O, should be in the toolbox of every event
984programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
985together.
986
987=item L<AnyEvent::BDB>
988
989Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
990L<BDB> and AnyEvent together.
991
992=item L<AnyEvent::GPSD>
993
994A non-blocking interface to gpsd, a daemon delivering GPS information.
995
996=item L<AnyEvent::IRC>
997
998AnyEvent based IRC client module family (replacing the older Net::IRC3).
999
1000=item L<AnyEvent::XMPP>
1001
1002AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1003Net::XMPP2>.
1004
1005=item L<AnyEvent::IGS>
1006
1007A non-blocking interface to the Internet Go Server protocol (used by
1008L<App::IGS>).
1009
1010=item L<Net::FCP>
1011
1012AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1013of AnyEvent.
1014
1015=item L<Event::ExecFlow>
1016
1017High level API for event-based execution flow control.
1018
1019=item L<Coro>
1020
1021Has special support for AnyEvent via L<Coro::AnyEvent>.
1022
1023=back
429 1024
430=cut 1025=cut
431 1026
432package AnyEvent; 1027package AnyEvent;
433 1028
434no warnings; 1029no warnings;
435use strict; 1030use strict qw(vars subs);
436 1031
437use Carp; 1032use Carp ();
438 1033
439our $VERSION = '3.3'; 1034our $VERSION = 4.83;
440our $MODEL; 1035our $MODEL;
441 1036
442our $AUTOLOAD; 1037our $AUTOLOAD;
443our @ISA; 1038our @ISA;
444 1039
1040our @REGISTRY;
1041
1042our $WIN32;
1043
1044BEGIN {
1045 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1046 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1047
1048 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1049 if ${^TAINT};
1050}
1051
445our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 1052our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
446 1053
447our @REGISTRY; 1054our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1055
1056{
1057 my $idx;
1058 $PROTOCOL{$_} = ++$idx
1059 for reverse split /\s*,\s*/,
1060 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1061}
448 1062
449my @models = ( 1063my @models = (
450 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
451 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
452 [EV:: => AnyEvent::Impl::EV::], 1064 [EV:: => AnyEvent::Impl::EV::],
453 [Event:: => AnyEvent::Impl::Event::], 1065 [Event:: => AnyEvent::Impl::Event::],
454 [Glib:: => AnyEvent::Impl::Glib::], 1066 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1067 # everything below here will not be autoprobed
1068 # as the pureperl backend should work everywhere
1069 # and is usually faster
1070 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1071 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
455 [Tk:: => AnyEvent::Impl::Tk::], 1072 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1073 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1074 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
456 [Wx:: => AnyEvent::Impl::POE::], 1075 [Wx:: => AnyEvent::Impl::POE::],
457 [Prima:: => AnyEvent::Impl::POE::], 1076 [Prima:: => AnyEvent::Impl::POE::],
458 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1077 # IO::Async is just too broken - we would need workarounds for its
459 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1078 # byzantine signal and broken child handling, among others.
460 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1079 # IO::Async is rather hard to detect, as it doesn't have any
1080 # obvious default class.
461 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1081# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
462 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1082# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1083# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
463); 1084);
464 1085
465our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1086our %method = map +($_ => 1),
1087 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1088
1089our @post_detect;
1090
1091sub post_detect(&) {
1092 my ($cb) = @_;
1093
1094 if ($MODEL) {
1095 $cb->();
1096
1097 1
1098 } else {
1099 push @post_detect, $cb;
1100
1101 defined wantarray
1102 ? bless \$cb, "AnyEvent::Util::postdetect"
1103 : ()
1104 }
1105}
1106
1107sub AnyEvent::Util::postdetect::DESTROY {
1108 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1109}
466 1110
467sub detect() { 1111sub detect() {
468 unless ($MODEL) { 1112 unless ($MODEL) {
469 no strict 'refs'; 1113 no strict 'refs';
1114 local $SIG{__DIE__};
470 1115
471 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1116 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
472 my $model = "AnyEvent::Impl::$1"; 1117 my $model = "AnyEvent::Impl::$1";
473 if (eval "require $model") { 1118 if (eval "require $model") {
474 $MODEL = $model; 1119 $MODEL = $model;
475 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1120 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $verbose > 1;
476 } else { 1121 } else {
477 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1122 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $verbose;
478 } 1123 }
479 } 1124 }
480 1125
481 # check for already loaded models 1126 # check for already loaded models
482 unless ($MODEL) { 1127 unless ($MODEL) {
504 last; 1149 last;
505 } 1150 }
506 } 1151 }
507 1152
508 $MODEL 1153 $MODEL
509 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1154 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
510 } 1155 }
511 } 1156 }
512 1157
1158 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1159
513 unshift @ISA, $MODEL; 1160 unshift @ISA, $MODEL;
514 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1161
1162 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1163
1164 (shift @post_detect)->() while @post_detect;
515 } 1165 }
516 1166
517 $MODEL 1167 $MODEL
518} 1168}
519 1169
520sub AUTOLOAD { 1170sub AUTOLOAD {
521 (my $func = $AUTOLOAD) =~ s/.*://; 1171 (my $func = $AUTOLOAD) =~ s/.*://;
522 1172
523 $method{$func} 1173 $method{$func}
524 or croak "$func: not a valid method for AnyEvent objects"; 1174 or Carp::croak "$func: not a valid method for AnyEvent objects";
525 1175
526 detect unless $MODEL; 1176 detect unless $MODEL;
527 1177
528 my $class = shift; 1178 my $class = shift;
529 $class->$func (@_); 1179 $class->$func (@_);
530} 1180}
531 1181
1182# utility function to dup a filehandle. this is used by many backends
1183# to support binding more than one watcher per filehandle (they usually
1184# allow only one watcher per fd, so we dup it to get a different one).
1185sub _dupfh($$;$$) {
1186 my ($poll, $fh, $r, $w) = @_;
1187
1188 # cygwin requires the fh mode to be matching, unix doesn't
1189 my ($rw, $mode) = $poll eq "r" ? ($r, "<") : ($w, ">");
1190
1191 open my $fh2, "$mode&", $fh
1192 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1193
1194 # we assume CLOEXEC is already set by perl in all important cases
1195
1196 ($fh2, $rw)
1197}
1198
532package AnyEvent::Base; 1199package AnyEvent::Base;
533 1200
1201# default implementations for many methods
1202
1203BEGIN {
1204 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1205 *_time = \&Time::HiRes::time;
1206 # if (eval "use POSIX (); (POSIX::times())...
1207 } else {
1208 *_time = sub { time }; # epic fail
1209 }
1210}
1211
1212sub time { _time }
1213sub now { _time }
1214sub now_update { }
1215
534# default implementation for ->condvar, ->wait, ->broadcast 1216# default implementation for ->condvar
535 1217
536sub condvar { 1218sub condvar {
537 bless \my $flag, "AnyEvent::Base::CondVar" 1219 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
538}
539
540sub AnyEvent::Base::CondVar::broadcast {
541 ${$_[0]}++;
542}
543
544sub AnyEvent::Base::CondVar::wait {
545 AnyEvent->one_event while !${$_[0]};
546} 1220}
547 1221
548# default implementation for ->signal 1222# default implementation for ->signal
549 1223
550our %SIG_CB; 1224our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1225
1226sub _signal_exec {
1227 sysread $SIGPIPE_R, my $dummy, 4;
1228
1229 while (%SIG_EV) {
1230 for (keys %SIG_EV) {
1231 delete $SIG_EV{$_};
1232 $_->() for values %{ $SIG_CB{$_} || {} };
1233 }
1234 }
1235}
551 1236
552sub signal { 1237sub signal {
553 my (undef, %arg) = @_; 1238 my (undef, %arg) = @_;
554 1239
1240 unless ($SIGPIPE_R) {
1241 require Fcntl;
1242
1243 if (AnyEvent::WIN32) {
1244 require AnyEvent::Util;
1245
1246 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1247 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1248 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1249 } else {
1250 pipe $SIGPIPE_R, $SIGPIPE_W;
1251 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1252 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1253
1254 # not strictly required, as $^F is normally 2, but let's make sure...
1255 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1256 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1257 }
1258
1259 $SIGPIPE_R
1260 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1261
1262 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1263 }
1264
555 my $signal = uc $arg{signal} 1265 my $signal = uc $arg{signal}
556 or Carp::croak "required option 'signal' is missing"; 1266 or Carp::croak "required option 'signal' is missing";
557 1267
558 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1268 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
559 $SIG{$signal} ||= sub { 1269 $SIG{$signal} ||= sub {
560 $_->() for values %{ $SIG_CB{$signal} || {} }; 1270 local $!;
1271 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1272 undef $SIG_EV{$signal};
561 }; 1273 };
562 1274
563 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1275 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
564} 1276}
565 1277
566sub AnyEvent::Base::Signal::DESTROY { 1278sub AnyEvent::Base::signal::DESTROY {
567 my ($signal, $cb) = @{$_[0]}; 1279 my ($signal, $cb) = @{$_[0]};
568 1280
569 delete $SIG_CB{$signal}{$cb}; 1281 delete $SIG_CB{$signal}{$cb};
570 1282
1283 # delete doesn't work with older perls - they then
1284 # print weird messages, or just unconditionally exit
1285 # instead of getting the default action.
571 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1286 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
572} 1287}
573 1288
574# default implementation for ->child 1289# default implementation for ->child
575 1290
576our %PID_CB; 1291our %PID_CB;
577our $CHLD_W; 1292our $CHLD_W;
578our $CHLD_DELAY_W; 1293our $CHLD_DELAY_W;
579our $PID_IDLE;
580our $WNOHANG; 1294our $WNOHANG;
581 1295
582sub _child_wait { 1296sub _sigchld {
583 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1297 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
584 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1298 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
585 (values %{ $PID_CB{0} || {} }); 1299 (values %{ $PID_CB{0} || {} });
586 } 1300 }
587
588 undef $PID_IDLE;
589}
590
591sub _sigchld {
592 # make sure we deliver these changes "synchronous" with the event loop.
593 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
594 undef $CHLD_DELAY_W;
595 &_child_wait;
596 });
597} 1301}
598 1302
599sub child { 1303sub child {
600 my (undef, %arg) = @_; 1304 my (undef, %arg) = @_;
601 1305
602 defined (my $pid = $arg{pid} + 0) 1306 defined (my $pid = $arg{pid} + 0)
603 or Carp::croak "required option 'pid' is missing"; 1307 or Carp::croak "required option 'pid' is missing";
604 1308
605 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1309 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
606 1310
607 unless ($WNOHANG) {
608 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1311 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
609 }
610 1312
611 unless ($CHLD_W) { 1313 unless ($CHLD_W) {
612 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1314 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
613 # child could be a zombie already, so make at least one round 1315 # child could be a zombie already, so make at least one round
614 &_sigchld; 1316 &_sigchld;
615 } 1317 }
616 1318
617 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1319 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
618} 1320}
619 1321
620sub AnyEvent::Base::Child::DESTROY { 1322sub AnyEvent::Base::child::DESTROY {
621 my ($pid, $cb) = @{$_[0]}; 1323 my ($pid, $cb) = @{$_[0]};
622 1324
623 delete $PID_CB{$pid}{$cb}; 1325 delete $PID_CB{$pid}{$cb};
624 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1326 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
625 1327
626 undef $CHLD_W unless keys %PID_CB; 1328 undef $CHLD_W unless keys %PID_CB;
627} 1329}
1330
1331# idle emulation is done by simply using a timer, regardless
1332# of whether the process is idle or not, and not letting
1333# the callback use more than 50% of the time.
1334sub idle {
1335 my (undef, %arg) = @_;
1336
1337 my ($cb, $w, $rcb) = $arg{cb};
1338
1339 $rcb = sub {
1340 if ($cb) {
1341 $w = _time;
1342 &$cb;
1343 $w = _time - $w;
1344
1345 # never use more then 50% of the time for the idle watcher,
1346 # within some limits
1347 $w = 0.0001 if $w < 0.0001;
1348 $w = 5 if $w > 5;
1349
1350 $w = AnyEvent->timer (after => $w, cb => $rcb);
1351 } else {
1352 # clean up...
1353 undef $w;
1354 undef $rcb;
1355 }
1356 };
1357
1358 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1359
1360 bless \\$cb, "AnyEvent::Base::idle"
1361}
1362
1363sub AnyEvent::Base::idle::DESTROY {
1364 undef $${$_[0]};
1365}
1366
1367package AnyEvent::CondVar;
1368
1369our @ISA = AnyEvent::CondVar::Base::;
1370
1371package AnyEvent::CondVar::Base;
1372
1373use overload
1374 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1375 fallback => 1;
1376
1377our $WAITING;
1378
1379sub _send {
1380 # nop
1381}
1382
1383sub send {
1384 my $cv = shift;
1385 $cv->{_ae_sent} = [@_];
1386 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1387 $cv->_send;
1388}
1389
1390sub croak {
1391 $_[0]{_ae_croak} = $_[1];
1392 $_[0]->send;
1393}
1394
1395sub ready {
1396 $_[0]{_ae_sent}
1397}
1398
1399sub _wait {
1400 $WAITING
1401 and !$_[0]{_ae_sent}
1402 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1403
1404 local $WAITING = 1;
1405 AnyEvent->one_event while !$_[0]{_ae_sent};
1406}
1407
1408sub recv {
1409 $_[0]->_wait;
1410
1411 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1412 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1413}
1414
1415sub cb {
1416 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1417 $_[0]{_ae_cb}
1418}
1419
1420sub begin {
1421 ++$_[0]{_ae_counter};
1422 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1423}
1424
1425sub end {
1426 return if --$_[0]{_ae_counter};
1427 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1428}
1429
1430# undocumented/compatibility with pre-3.4
1431*broadcast = \&send;
1432*wait = \&_wait;
1433
1434=head1 ERROR AND EXCEPTION HANDLING
1435
1436In general, AnyEvent does not do any error handling - it relies on the
1437caller to do that if required. The L<AnyEvent::Strict> module (see also
1438the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1439checking of all AnyEvent methods, however, which is highly useful during
1440development.
1441
1442As for exception handling (i.e. runtime errors and exceptions thrown while
1443executing a callback), this is not only highly event-loop specific, but
1444also not in any way wrapped by this module, as this is the job of the main
1445program.
1446
1447The pure perl event loop simply re-throws the exception (usually
1448within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1449$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1450so on.
1451
1452=head1 ENVIRONMENT VARIABLES
1453
1454The following environment variables are used by this module or its
1455submodules.
1456
1457Note that AnyEvent will remove I<all> environment variables starting with
1458C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1459enabled.
1460
1461=over 4
1462
1463=item C<PERL_ANYEVENT_VERBOSE>
1464
1465By default, AnyEvent will be completely silent except in fatal
1466conditions. You can set this environment variable to make AnyEvent more
1467talkative.
1468
1469When set to C<1> or higher, causes AnyEvent to warn about unexpected
1470conditions, such as not being able to load the event model specified by
1471C<PERL_ANYEVENT_MODEL>.
1472
1473When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1474model it chooses.
1475
1476=item C<PERL_ANYEVENT_STRICT>
1477
1478AnyEvent does not do much argument checking by default, as thorough
1479argument checking is very costly. Setting this variable to a true value
1480will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1481check the arguments passed to most method calls. If it finds any problems,
1482it will croak.
1483
1484In other words, enables "strict" mode.
1485
1486Unlike C<use strict>, it is definitely recommended to keep it off in
1487production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1488developing programs can be very useful, however.
1489
1490=item C<PERL_ANYEVENT_MODEL>
1491
1492This can be used to specify the event model to be used by AnyEvent, before
1493auto detection and -probing kicks in. It must be a string consisting
1494entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1495and the resulting module name is loaded and if the load was successful,
1496used as event model. If it fails to load AnyEvent will proceed with
1497auto detection and -probing.
1498
1499This functionality might change in future versions.
1500
1501For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1502could start your program like this:
1503
1504 PERL_ANYEVENT_MODEL=Perl perl ...
1505
1506=item C<PERL_ANYEVENT_PROTOCOLS>
1507
1508Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1509for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1510of auto probing).
1511
1512Must be set to a comma-separated list of protocols or address families,
1513current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1514used, and preference will be given to protocols mentioned earlier in the
1515list.
1516
1517This variable can effectively be used for denial-of-service attacks
1518against local programs (e.g. when setuid), although the impact is likely
1519small, as the program has to handle conenction and other failures anyways.
1520
1521Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1522but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1523- only support IPv4, never try to resolve or contact IPv6
1524addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1525IPv6, but prefer IPv6 over IPv4.
1526
1527=item C<PERL_ANYEVENT_EDNS0>
1528
1529Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1530for DNS. This extension is generally useful to reduce DNS traffic, but
1531some (broken) firewalls drop such DNS packets, which is why it is off by
1532default.
1533
1534Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1535EDNS0 in its DNS requests.
1536
1537=item C<PERL_ANYEVENT_MAX_FORKS>
1538
1539The maximum number of child processes that C<AnyEvent::Util::fork_call>
1540will create in parallel.
1541
1542=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1543
1544The default value for the C<max_outstanding> parameter for the default DNS
1545resolver - this is the maximum number of parallel DNS requests that are
1546sent to the DNS server.
1547
1548=item C<PERL_ANYEVENT_RESOLV_CONF>
1549
1550The file to use instead of F</etc/resolv.conf> (or OS-specific
1551configuration) in the default resolver. When set to the empty string, no
1552default config will be used.
1553
1554=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1555
1556When neither C<ca_file> nor C<ca_path> was specified during
1557L<AnyEvent::TLS> context creation, and either of these environment
1558variables exist, they will be used to specify CA certificate locations
1559instead of a system-dependent default.
1560
1561=back
628 1562
629=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1563=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
630 1564
631This is an advanced topic that you do not normally need to use AnyEvent in 1565This is an advanced topic that you do not normally need to use AnyEvent in
632a module. This section is only of use to event loop authors who want to 1566a module. This section is only of use to event loop authors who want to
667I<rxvt-unicode> also cheats a bit by not providing blocking access to 1601I<rxvt-unicode> also cheats a bit by not providing blocking access to
668condition variables: code blocking while waiting for a condition will 1602condition variables: code blocking while waiting for a condition will
669C<die>. This still works with most modules/usages, and blocking calls must 1603C<die>. This still works with most modules/usages, and blocking calls must
670not be done in an interactive application, so it makes sense. 1604not be done in an interactive application, so it makes sense.
671 1605
672=head1 ENVIRONMENT VARIABLES
673
674The following environment variables are used by this module:
675
676=over 4
677
678=item C<PERL_ANYEVENT_VERBOSE>
679
680By default, AnyEvent will be completely silent except in fatal
681conditions. You can set this environment variable to make AnyEvent more
682talkative.
683
684When set to C<1> or higher, causes AnyEvent to warn about unexpected
685conditions, such as not being able to load the event model specified by
686C<PERL_ANYEVENT_MODEL>.
687
688When set to C<2> or higher, cause AnyEvent to report to STDERR which event
689model it chooses.
690
691=item C<PERL_ANYEVENT_MODEL>
692
693This can be used to specify the event model to be used by AnyEvent, before
694autodetection and -probing kicks in. It must be a string consisting
695entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
696and the resulting module name is loaded and if the load was successful,
697used as event model. If it fails to load AnyEvent will proceed with
698autodetection and -probing.
699
700This functionality might change in future versions.
701
702For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
703could start your program like this:
704
705 PERL_ANYEVENT_MODEL=Perl perl ...
706
707=back
708
709=head1 EXAMPLE PROGRAM 1606=head1 EXAMPLE PROGRAM
710 1607
711The following program uses an IO watcher to read data from STDIN, a timer 1608The following program uses an I/O watcher to read data from STDIN, a timer
712to display a message once per second, and a condition variable to quit the 1609to display a message once per second, and a condition variable to quit the
713program when the user enters quit: 1610program when the user enters quit:
714 1611
715 use AnyEvent; 1612 use AnyEvent;
716 1613
721 poll => 'r', 1618 poll => 'r',
722 cb => sub { 1619 cb => sub {
723 warn "io event <$_[0]>\n"; # will always output <r> 1620 warn "io event <$_[0]>\n"; # will always output <r>
724 chomp (my $input = <STDIN>); # read a line 1621 chomp (my $input = <STDIN>); # read a line
725 warn "read: $input\n"; # output what has been read 1622 warn "read: $input\n"; # output what has been read
726 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1623 $cv->send if $input =~ /^q/i; # quit program if /^q/i
727 }, 1624 },
728 ); 1625 );
729 1626
730 my $time_watcher; # can only be used once 1627 my $time_watcher; # can only be used once
731 1628
736 }); 1633 });
737 } 1634 }
738 1635
739 new_timer; # create first timer 1636 new_timer; # create first timer
740 1637
741 $cv->wait; # wait until user enters /^q/i 1638 $cv->recv; # wait until user enters /^q/i
742 1639
743=head1 REAL-WORLD EXAMPLE 1640=head1 REAL-WORLD EXAMPLE
744 1641
745Consider the L<Net::FCP> module. It features (among others) the following 1642Consider the L<Net::FCP> module. It features (among others) the following
746API calls, which are to freenet what HTTP GET requests are to http: 1643API calls, which are to freenet what HTTP GET requests are to http:
796 syswrite $txn->{fh}, $txn->{request} 1693 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1694 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1695 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1696
800Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1697Again, C<fh_ready_r> waits till all data has arrived, and then stores the
801result and signals any possible waiters that the request ahs finished: 1698result and signals any possible waiters that the request has finished:
802 1699
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1700 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1701
805 if (end-of-file or data complete) { 1702 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1703 $txn->{result} = $txn->{buf};
807 $txn->{finished}->broadcast; 1704 $txn->{finished}->send;
808 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1705 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
809 } 1706 }
810 1707
811The C<result> method, finally, just waits for the finished signal (if the 1708The C<result> method, finally, just waits for the finished signal (if the
812request was already finished, it doesn't wait, of course, and returns the 1709request was already finished, it doesn't wait, of course, and returns the
813data: 1710data:
814 1711
815 $txn->{finished}->wait; 1712 $txn->{finished}->recv;
816 return $txn->{result}; 1713 return $txn->{result};
817 1714
818The actual code goes further and collects all errors (C<die>s, exceptions) 1715The actual code goes further and collects all errors (C<die>s, exceptions)
819that occured during request processing. The C<result> method detects 1716that occurred during request processing. The C<result> method detects
820whether an exception as thrown (it is stored inside the $txn object) 1717whether an exception as thrown (it is stored inside the $txn object)
821and just throws the exception, which means connection errors and other 1718and just throws the exception, which means connection errors and other
822problems get reported tot he code that tries to use the result, not in a 1719problems get reported tot he code that tries to use the result, not in a
823random callback. 1720random callback.
824 1721
855 1752
856 my $quit = AnyEvent->condvar; 1753 my $quit = AnyEvent->condvar;
857 1754
858 $fcp->txn_client_get ($url)->cb (sub { 1755 $fcp->txn_client_get ($url)->cb (sub {
859 ... 1756 ...
860 $quit->broadcast; 1757 $quit->send;
861 }); 1758 });
862 1759
863 $quit->wait; 1760 $quit->recv;
864 1761
865 1762
866=head1 BENCHMARK 1763=head1 BENCHMARKS
867 1764
868To give you an idea of the performance and overheads that AnyEvent adds 1765To give you an idea of the performance and overheads that AnyEvent adds
869over the event loops themselves (and to give you an impression of the 1766over the event loops themselves and to give you an impression of the speed
870speed of various event loops), here is a benchmark of various supported 1767of various event loops I prepared some benchmarks.
871event models natively and with anyevent. The benchmark creates a lot of 1768
872timers (with a zero timeout) and io watchers (watching STDOUT, a pty, to 1769=head2 BENCHMARKING ANYEVENT OVERHEAD
1770
1771Here is a benchmark of various supported event models used natively and
1772through AnyEvent. The benchmark creates a lot of timers (with a zero
1773timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
873become writable, which it is), lets them fire exactly once and destroys 1774which it is), lets them fire exactly once and destroys them again.
874them again.
875 1775
1776Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1777distribution.
1778
876=head2 Explanation of the columns 1779=head3 Explanation of the columns
877 1780
878I<watcher> is the number of event watchers created/destroyed. Since 1781I<watcher> is the number of event watchers created/destroyed. Since
879different event models feature vastly different performances, each event 1782different event models feature vastly different performances, each event
880loop was given a number of watchers so that overall runtime is acceptable 1783loop was given a number of watchers so that overall runtime is acceptable
881and similar between tested event loop (and keep them from crashing): Glib 1784and similar between tested event loop (and keep them from crashing): Glib
891all watchers, to avoid adding memory overhead. That means closure creation 1794all watchers, to avoid adding memory overhead. That means closure creation
892and memory usage is not included in the figures. 1795and memory usage is not included in the figures.
893 1796
894I<invoke> is the time, in microseconds, used to invoke a simple 1797I<invoke> is the time, in microseconds, used to invoke a simple
895callback. The callback simply counts down a Perl variable and after it was 1798callback. The callback simply counts down a Perl variable and after it was
896invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1799invoked "watcher" times, it would C<< ->send >> a condvar once to
897signal the end of this phase. 1800signal the end of this phase.
898 1801
899I<destroy> is the time, in microseconds, that it takes to destroy a single 1802I<destroy> is the time, in microseconds, that it takes to destroy a single
900watcher. 1803watcher.
901 1804
902=head2 Results 1805=head3 Results
903 1806
904 name watchers bytes create invoke destroy comment 1807 name watchers bytes create invoke destroy comment
905 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1808 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
906 EV/Any 100000 610 3.52 0.91 0.75 EV + AnyEvent watchers 1809 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
907 CoroEV/Any 100000 610 3.49 0.92 0.75 coroutines + Coro::Signal 1810 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
908 Perl/Any 16000 654 4.64 1.22 0.77 pure perl implementation 1811 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
909 Event/Event 16000 523 28.05 21.38 0.86 Event native interface 1812 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
910 Event/Any 16000 943 34.43 20.48 1.39 Event + AnyEvent watchers 1813 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1814 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1815 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
911 Glib/Any 16000 1357 96.99 12.55 55.51 quadratic behaviour 1816 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
912 Tk/Any 2000 1855 27.01 66.61 14.03 SEGV with >> 2000 watchers 1817 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
913 POE/Event 2000 6644 108.15 768.19 14.33 via POE::Loop::Event 1818 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
914 POE/Select 2000 6343 94.69 807.65 562.69 via POE::Loop::Select 1819 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
915 1820
916=head2 Discussion 1821=head3 Discussion
917 1822
918The benchmark does I<not> measure scalability of the event loop very 1823The benchmark does I<not> measure scalability of the event loop very
919well. For example, a select-based event loop (such as the pure perl one) 1824well. For example, a select-based event loop (such as the pure perl one)
920can never compete with an event loop that uses epoll when the number of 1825can never compete with an event loop that uses epoll when the number of
921file descriptors grows high. In this benchmark, only a single filehandle 1826file descriptors grows high. In this benchmark, all events become ready at
922is used (although some of the AnyEvent adaptors dup() its file descriptor 1827the same time, so select/poll-based implementations get an unnatural speed
923to worka round bugs). 1828boost.
1829
1830Also, note that the number of watchers usually has a nonlinear effect on
1831overall speed, that is, creating twice as many watchers doesn't take twice
1832the time - usually it takes longer. This puts event loops tested with a
1833higher number of watchers at a disadvantage.
1834
1835To put the range of results into perspective, consider that on the
1836benchmark machine, handling an event takes roughly 1600 CPU cycles with
1837EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1838cycles with POE.
924 1839
925C<EV> is the sole leader regarding speed and memory use, which are both 1840C<EV> is the sole leader regarding speed and memory use, which are both
926maximal/minimal, respectively. Even when going through AnyEvent, there is 1841maximal/minimal, respectively. Even when going through AnyEvent, it uses
927only one event loop that uses less memory (the C<Event> module natively), and 1842far less memory than any other event loop and is still faster than Event
928no faster event model, not event C<Event> natively. 1843natively.
929 1844
930The pure perl implementation is hit in a few sweet spots (both the 1845The pure perl implementation is hit in a few sweet spots (both the
931zero timeout and the use of a single fd hit optimisations in the perl 1846constant timeout and the use of a single fd hit optimisations in the perl
932interpreter and the backend itself). Nevertheless tis shows that it 1847interpreter and the backend itself). Nevertheless this shows that it
933adds very little overhead in itself. Like any select-based backend its 1848adds very little overhead in itself. Like any select-based backend its
934performance becomes really bad with lots of file descriptors, of course, 1849performance becomes really bad with lots of file descriptors (and few of
935but this was not subjetc of this benchmark. 1850them active), of course, but this was not subject of this benchmark.
936 1851
937The C<Event> module has a relatively high setup and callback invocation cost, 1852The C<Event> module has a relatively high setup and callback invocation
938but overall scores on the third place. 1853cost, but overall scores in on the third place.
939 1854
1855C<IO::Async> performs admirably well, about on par with C<Event>, even
1856when using its pure perl backend.
1857
940C<Glib>'s memory usage is quite a bit bit higher, but it features a 1858C<Glib>'s memory usage is quite a bit higher, but it features a
941faster callback invocation and overall ends up in the same class as 1859faster callback invocation and overall ends up in the same class as
942C<Event>. However, Glib scales extremely badly, doubling the number of 1860C<Event>. However, Glib scales extremely badly, doubling the number of
943watchers increases the processing time by more than a factor of four, 1861watchers increases the processing time by more than a factor of four,
944making it completely unusable when using larger numbers of watchers 1862making it completely unusable when using larger numbers of watchers
945(note that only a single file descriptor was used in the benchmark, so 1863(note that only a single file descriptor was used in the benchmark, so
948The C<Tk> adaptor works relatively well. The fact that it crashes with 1866The C<Tk> adaptor works relatively well. The fact that it crashes with
949more than 2000 watchers is a big setback, however, as correctness takes 1867more than 2000 watchers is a big setback, however, as correctness takes
950precedence over speed. Nevertheless, its performance is surprising, as the 1868precedence over speed. Nevertheless, its performance is surprising, as the
951file descriptor is dup()ed for each watcher. This shows that the dup() 1869file descriptor is dup()ed for each watcher. This shows that the dup()
952employed by some adaptors is not a big performance issue (it does incur a 1870employed by some adaptors is not a big performance issue (it does incur a
953hidden memory cost inside the kernel, though, that is not reflected in the 1871hidden memory cost inside the kernel which is not reflected in the figures
954figures above). 1872above).
955 1873
956C<POE>, regardless of underlying event loop (wether using its pure perl 1874C<POE>, regardless of underlying event loop (whether using its pure perl
957select-based backend or the Event module) shows abysmal performance and 1875select-based backend or the Event module, the POE-EV backend couldn't
1876be tested because it wasn't working) shows abysmal performance and
958memory usage: Watchers use almost 30 times as much memory as EV watchers, 1877memory usage with AnyEvent: Watchers use almost 30 times as much memory
959and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1878as EV watchers, and 10 times as much memory as Event (the high memory
1879requirements are caused by requiring a session for each watcher). Watcher
960invocation is almost 700 times slower than with AnyEvent's pure perl 1880invocation speed is almost 900 times slower than with AnyEvent's pure perl
1881implementation.
1882
961implementation. The design of the POE adaptor class in AnyEvent can not 1883The design of the POE adaptor class in AnyEvent can not really account
962really account for this, as session creation overhead is small compared 1884for the performance issues, though, as session creation overhead is
963to execution of the state machine, which is coded pretty optimally within 1885small compared to execution of the state machine, which is coded pretty
964L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1886optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1887using multiple sessions is not a good approach, especially regarding
1888memory usage, even the author of POE could not come up with a faster
1889design).
965 1890
966=head2 Summary 1891=head3 Summary
967 1892
1893=over 4
1894
968Using EV through AnyEvent is faster than any other event loop, but most 1895=item * Using EV through AnyEvent is faster than any other event loop
969event loops have acceptable performance with or without AnyEvent. 1896(even when used without AnyEvent), but most event loops have acceptable
1897performance with or without AnyEvent.
970 1898
971The overhead AnyEvent adds is usually much smaller than the overhead of 1899=item * The overhead AnyEvent adds is usually much smaller than the overhead of
972the actual event loop, only with extremely fast event loops such as the EV 1900the actual event loop, only with extremely fast event loops such as EV
973adds AnyEvent significant overhead. 1901adds AnyEvent significant overhead.
974 1902
975And you should simply avoid POE like the plague if you want performance or 1903=item * You should avoid POE like the plague if you want performance or
976reasonable memory usage. 1904reasonable memory usage.
977 1905
1906=back
1907
1908=head2 BENCHMARKING THE LARGE SERVER CASE
1909
1910This benchmark actually benchmarks the event loop itself. It works by
1911creating a number of "servers": each server consists of a socket pair, a
1912timeout watcher that gets reset on activity (but never fires), and an I/O
1913watcher waiting for input on one side of the socket. Each time the socket
1914watcher reads a byte it will write that byte to a random other "server".
1915
1916The effect is that there will be a lot of I/O watchers, only part of which
1917are active at any one point (so there is a constant number of active
1918fds for each loop iteration, but which fds these are is random). The
1919timeout is reset each time something is read because that reflects how
1920most timeouts work (and puts extra pressure on the event loops).
1921
1922In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1923(1%) are active. This mirrors the activity of large servers with many
1924connections, most of which are idle at any one point in time.
1925
1926Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1927distribution.
1928
1929=head3 Explanation of the columns
1930
1931I<sockets> is the number of sockets, and twice the number of "servers" (as
1932each server has a read and write socket end).
1933
1934I<create> is the time it takes to create a socket pair (which is
1935nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1936
1937I<request>, the most important value, is the time it takes to handle a
1938single "request", that is, reading the token from the pipe and forwarding
1939it to another server. This includes deleting the old timeout and creating
1940a new one that moves the timeout into the future.
1941
1942=head3 Results
1943
1944 name sockets create request
1945 EV 20000 69.01 11.16
1946 Perl 20000 73.32 35.87
1947 IOAsync 20000 157.00 98.14 epoll
1948 IOAsync 20000 159.31 616.06 poll
1949 Event 20000 212.62 257.32
1950 Glib 20000 651.16 1896.30
1951 POE 20000 349.67 12317.24 uses POE::Loop::Event
1952
1953=head3 Discussion
1954
1955This benchmark I<does> measure scalability and overall performance of the
1956particular event loop.
1957
1958EV is again fastest. Since it is using epoll on my system, the setup time
1959is relatively high, though.
1960
1961Perl surprisingly comes second. It is much faster than the C-based event
1962loops Event and Glib.
1963
1964IO::Async performs very well when using its epoll backend, and still quite
1965good compared to Glib when using its pure perl backend.
1966
1967Event suffers from high setup time as well (look at its code and you will
1968understand why). Callback invocation also has a high overhead compared to
1969the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1970uses select or poll in basically all documented configurations.
1971
1972Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1973clearly fails to perform with many filehandles or in busy servers.
1974
1975POE is still completely out of the picture, taking over 1000 times as long
1976as EV, and over 100 times as long as the Perl implementation, even though
1977it uses a C-based event loop in this case.
1978
1979=head3 Summary
1980
1981=over 4
1982
1983=item * The pure perl implementation performs extremely well.
1984
1985=item * Avoid Glib or POE in large projects where performance matters.
1986
1987=back
1988
1989=head2 BENCHMARKING SMALL SERVERS
1990
1991While event loops should scale (and select-based ones do not...) even to
1992large servers, most programs we (or I :) actually write have only a few
1993I/O watchers.
1994
1995In this benchmark, I use the same benchmark program as in the large server
1996case, but it uses only eight "servers", of which three are active at any
1997one time. This should reflect performance for a small server relatively
1998well.
1999
2000The columns are identical to the previous table.
2001
2002=head3 Results
2003
2004 name sockets create request
2005 EV 16 20.00 6.54
2006 Perl 16 25.75 12.62
2007 Event 16 81.27 35.86
2008 Glib 16 32.63 15.48
2009 POE 16 261.87 276.28 uses POE::Loop::Event
2010
2011=head3 Discussion
2012
2013The benchmark tries to test the performance of a typical small
2014server. While knowing how various event loops perform is interesting, keep
2015in mind that their overhead in this case is usually not as important, due
2016to the small absolute number of watchers (that is, you need efficiency and
2017speed most when you have lots of watchers, not when you only have a few of
2018them).
2019
2020EV is again fastest.
2021
2022Perl again comes second. It is noticeably faster than the C-based event
2023loops Event and Glib, although the difference is too small to really
2024matter.
2025
2026POE also performs much better in this case, but is is still far behind the
2027others.
2028
2029=head3 Summary
2030
2031=over 4
2032
2033=item * C-based event loops perform very well with small number of
2034watchers, as the management overhead dominates.
2035
2036=back
2037
2038=head2 THE IO::Lambda BENCHMARK
2039
2040Recently I was told about the benchmark in the IO::Lambda manpage, which
2041could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2042simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2043shouldn't come as a surprise to anybody). As such, the benchmark is
2044fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2045very optimal. But how would AnyEvent compare when used without the extra
2046baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2047
2048The benchmark itself creates an echo-server, and then, for 500 times,
2049connects to the echo server, sends a line, waits for the reply, and then
2050creates the next connection. This is a rather bad benchmark, as it doesn't
2051test the efficiency of the framework or much non-blocking I/O, but it is a
2052benchmark nevertheless.
2053
2054 name runtime
2055 Lambda/select 0.330 sec
2056 + optimized 0.122 sec
2057 Lambda/AnyEvent 0.327 sec
2058 + optimized 0.138 sec
2059 Raw sockets/select 0.077 sec
2060 POE/select, components 0.662 sec
2061 POE/select, raw sockets 0.226 sec
2062 POE/select, optimized 0.404 sec
2063
2064 AnyEvent/select/nb 0.085 sec
2065 AnyEvent/EV/nb 0.068 sec
2066 +state machine 0.134 sec
2067
2068The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2069benchmarks actually make blocking connects and use 100% blocking I/O,
2070defeating the purpose of an event-based solution. All of the newly
2071written AnyEvent benchmarks use 100% non-blocking connects (using
2072AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2073resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2074generally require a lot more bookkeeping and event handling than blocking
2075connects (which involve a single syscall only).
2076
2077The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2078offers similar expressive power as POE and IO::Lambda, using conventional
2079Perl syntax. This means that both the echo server and the client are 100%
2080non-blocking, further placing it at a disadvantage.
2081
2082As you can see, the AnyEvent + EV combination even beats the
2083hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2084backend easily beats IO::Lambda and POE.
2085
2086And even the 100% non-blocking version written using the high-level (and
2087slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2088large margin, even though it does all of DNS, tcp-connect and socket I/O
2089in a non-blocking way.
2090
2091The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2092F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2093part of the IO::lambda distribution and were used without any changes.
2094
2095
2096=head1 SIGNALS
2097
2098AnyEvent currently installs handlers for these signals:
2099
2100=over 4
2101
2102=item SIGCHLD
2103
2104A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2105emulation for event loops that do not support them natively. Also, some
2106event loops install a similar handler.
2107
2108Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2109AnyEvent will reset it to default, to avoid losing child exit statuses.
2110
2111=item SIGPIPE
2112
2113A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2114when AnyEvent gets loaded.
2115
2116The rationale for this is that AnyEvent users usually do not really depend
2117on SIGPIPE delivery (which is purely an optimisation for shell use, or
2118badly-written programs), but C<SIGPIPE> can cause spurious and rare
2119program exits as a lot of people do not expect C<SIGPIPE> when writing to
2120some random socket.
2121
2122The rationale for installing a no-op handler as opposed to ignoring it is
2123that this way, the handler will be restored to defaults on exec.
2124
2125Feel free to install your own handler, or reset it to defaults.
2126
2127=back
2128
2129=cut
2130
2131undef $SIG{CHLD}
2132 if $SIG{CHLD} eq 'IGNORE';
2133
2134$SIG{PIPE} = sub { }
2135 unless defined $SIG{PIPE};
978 2136
979=head1 FORK 2137=head1 FORK
980 2138
981Most event libraries are not fork-safe. The ones who are usually are 2139Most event libraries are not fork-safe. The ones who are usually are
982because they are so inefficient. Only L<EV> is fully fork-aware. 2140because they rely on inefficient but fork-safe C<select> or C<poll>
2141calls. Only L<EV> is fully fork-aware.
983 2142
984If you have to fork, you must either do so I<before> creating your first 2143If you have to fork, you must either do so I<before> creating your first
985watcher OR you must not use AnyEvent at all in the child. 2144watcher OR you must not use AnyEvent at all in the child.
986 2145
987 2146
995specified in the variable. 2154specified in the variable.
996 2155
997You can make AnyEvent completely ignore this variable by deleting it 2156You can make AnyEvent completely ignore this variable by deleting it
998before the first watcher gets created, e.g. with a C<BEGIN> block: 2157before the first watcher gets created, e.g. with a C<BEGIN> block:
999 2158
1000 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2159 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1001 2160
1002 use AnyEvent; 2161 use AnyEvent;
2162
2163Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2164be used to probe what backend is used and gain other information (which is
2165probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2166$ENV{PERL_ANYEVENT_STRICT}.
2167
2168Note that AnyEvent will remove I<all> environment variables starting with
2169C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2170enabled.
2171
2172
2173=head1 BUGS
2174
2175Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2176to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2177and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2178memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2179pronounced).
1003 2180
1004 2181
1005=head1 SEE ALSO 2182=head1 SEE ALSO
1006 2183
1007Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2184Utility functions: L<AnyEvent::Util>.
1008L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2185
2186Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1009L<Event::Lib>, L<Qt>, L<POE>. 2187L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1010 2188
1011Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2189Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1012L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2190L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1013L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 2191L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1014L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 2192L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
1015 2193
2194Non-blocking file handles, sockets, TCP clients and
2195servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2196
2197Asynchronous DNS: L<AnyEvent::DNS>.
2198
2199Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2200L<Coro::Event>,
2201
1016Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2202Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2203L<AnyEvent::HTTP>.
1017 2204
1018 2205
1019=head1 AUTHOR 2206=head1 AUTHOR
1020 2207
1021 Marc Lehmann <schmorp@schmorp.de> 2208 Marc Lehmann <schmorp@schmorp.de>
1022 http://home.schmorp.de/ 2209 http://home.schmorp.de/
1023 2210
1024=cut 2211=cut
1025 2212
10261 22131
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