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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71 92
72=head1 DESCRIPTION 93=head1 DESCRIPTION
73 94
74L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
80module. 101module.
81 102
82During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
105 126
106The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 129explicitly and enjoy the high availability of that event loop :)
109 130
110=head1 WATCHERS 131=head1 WATCHERS
111 132
112AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
115 136
116These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
119is in control). 140is in control).
120 141
142Note that B<callbacks must not permanently change global variables>
143potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
144callbacks must not C<die> >>. The former is good programming practise in
145Perl and the latter stems from the fact that exception handling differs
146widely between event loops.
147
121To disable the watcher you have to destroy it (e.g. by setting the 148To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 149variable you store it in to C<undef> or otherwise deleting all references
123to it). 150to it).
124 151
125All watchers are created by calling a method on the C<AnyEvent> class. 152All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 154Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 155example), or need to refer to their watcher object in other ways.
129 156
130An any way to achieve that is this pattern: 157An any way to achieve that is this pattern:
131 158
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 159 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 160 # you can use $w here, for example to undef it
134 undef $w; 161 undef $w;
135 }); 162 });
136 163
137Note that C<my $w; $w => combination. This is necessary because in Perl, 164Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 165my variables are only visible after the statement in which they are
139declared. 166declared.
140 167
141=head2 I/O WATCHERS 168=head2 I/O WATCHERS
142 169
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 170You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 171with the following mandatory key-value pairs as arguments:
145 172
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 173C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
174for events (AnyEvent might or might not keep a reference to this file
175handle). Note that only file handles pointing to things for which
176non-blocking operation makes sense are allowed. This includes sockets,
177most character devices, pipes, fifos and so on, but not for example files
178or block devices.
179
147events. C<poll> must be a string that is either C<r> or C<w>, which 180C<poll> must be a string that is either C<r> or C<w>, which creates a
148creates a watcher waiting for "r"eadable or "w"ritable events, 181watcher waiting for "r"eadable or "w"ritable events, respectively.
182
149respectively. C<cb> is the callback to invoke each time the file handle 183C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready. 184
185Although the callback might get passed parameters, their value and
186presence is undefined and you cannot rely on them. Portable AnyEvent
187callbacks cannot use arguments passed to I/O watcher callbacks.
151 188
152The I/O watcher might use the underlying file descriptor or a copy of it. 189The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 190You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 191underlying file descriptor.
155 192
156Some event loops issue spurious readyness notifications, so you should 193Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 194always use non-blocking calls when reading/writing from/to your file
158handles. 195handles.
159 196
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 197Example: wait for readability of STDIN, then read a line and disable the
198watcher.
199
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 200 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 201 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 202 warn "read: $input\n";
166 undef $w; 203 undef $w;
167 }); 204 });
170 207
171You can create a time watcher by calling the C<< AnyEvent->timer >> 208You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 209method with the following mandatory arguments:
173 210
174C<after> specifies after how many seconds (fractional values are 211C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 212supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 213in that case.
177 214
178The timer callback will be invoked at most once: if you want a repeating 215Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 216presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 217callbacks cannot use arguments passed to time watcher callbacks.
181 218
182Example: 219The callback will normally be invoked once only. If you specify another
220parameter, C<interval>, as a strictly positive number (> 0), then the
221callback will be invoked regularly at that interval (in fractional
222seconds) after the first invocation. If C<interval> is specified with a
223false value, then it is treated as if it were missing.
183 224
225The callback will be rescheduled before invoking the callback, but no
226attempt is done to avoid timer drift in most backends, so the interval is
227only approximate.
228
184 # fire an event after 7.7 seconds 229Example: fire an event after 7.7 seconds.
230
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 231 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 232 warn "timeout\n";
187 }); 233 });
188 234
189 # to cancel the timer: 235 # to cancel the timer:
190 undef $w; 236 undef $w;
191 237
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 238Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 239
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 240 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
241 warn "timeout\n";
200 }; 242 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 243
205=head3 TIMING ISSUES 244=head3 TIMING ISSUES
206 245
207There are two ways to handle timers: based on real time (relative, "fire 246There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 247in 10 seconds") and based on wallclock time (absolute, "fire at 12
220timers. 259timers.
221 260
222AnyEvent always prefers relative timers, if available, matching the 261AnyEvent always prefers relative timers, if available, matching the
223AnyEvent API. 262AnyEvent API.
224 263
264AnyEvent has two additional methods that return the "current time":
265
266=over 4
267
268=item AnyEvent->time
269
270This returns the "current wallclock time" as a fractional number of
271seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
272return, and the result is guaranteed to be compatible with those).
273
274It progresses independently of any event loop processing, i.e. each call
275will check the system clock, which usually gets updated frequently.
276
277=item AnyEvent->now
278
279This also returns the "current wallclock time", but unlike C<time>, above,
280this value might change only once per event loop iteration, depending on
281the event loop (most return the same time as C<time>, above). This is the
282time that AnyEvent's timers get scheduled against.
283
284I<In almost all cases (in all cases if you don't care), this is the
285function to call when you want to know the current time.>
286
287This function is also often faster then C<< AnyEvent->time >>, and
288thus the preferred method if you want some timestamp (for example,
289L<AnyEvent::Handle> uses this to update it's activity timeouts).
290
291The rest of this section is only of relevance if you try to be very exact
292with your timing, you can skip it without bad conscience.
293
294For a practical example of when these times differ, consider L<Event::Lib>
295and L<EV> and the following set-up:
296
297The event loop is running and has just invoked one of your callback at
298time=500 (assume no other callbacks delay processing). In your callback,
299you wait a second by executing C<sleep 1> (blocking the process for a
300second) and then (at time=501) you create a relative timer that fires
301after three seconds.
302
303With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
304both return C<501>, because that is the current time, and the timer will
305be scheduled to fire at time=504 (C<501> + C<3>).
306
307With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
308time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
309last event processing phase started. With L<EV>, your timer gets scheduled
310to run at time=503 (C<500> + C<3>).
311
312In one sense, L<Event::Lib> is more exact, as it uses the current time
313regardless of any delays introduced by event processing. However, most
314callbacks do not expect large delays in processing, so this causes a
315higher drift (and a lot more system calls to get the current time).
316
317In another sense, L<EV> is more exact, as your timer will be scheduled at
318the same time, regardless of how long event processing actually took.
319
320In either case, if you care (and in most cases, you don't), then you
321can get whatever behaviour you want with any event loop, by taking the
322difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
323account.
324
325=back
326
225=head2 SIGNAL WATCHERS 327=head2 SIGNAL WATCHERS
226 328
227You can watch for signals using a signal watcher, C<signal> is the signal 329You can watch for signals using a signal watcher, C<signal> is the signal
228I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 330I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
229be invoked whenever a signal occurs. 331callback to be invoked whenever a signal occurs.
230 332
333Although the callback might get passed parameters, their value and
334presence is undefined and you cannot rely on them. Portable AnyEvent
335callbacks cannot use arguments passed to signal watcher callbacks.
336
231Multiple signal occurances can be clumped together into one callback 337Multiple signal occurrences can be clumped together into one callback
232invocation, and callback invocation will be synchronous. synchronous means 338invocation, and callback invocation will be synchronous. Synchronous means
233that it might take a while until the signal gets handled by the process, 339that it might take a while until the signal gets handled by the process,
234but it is guarenteed not to interrupt any other callbacks. 340but it is guaranteed not to interrupt any other callbacks.
235 341
236The main advantage of using these watchers is that you can share a signal 342The main advantage of using these watchers is that you can share a signal
237between multiple watchers. 343between multiple watchers.
238 344
239This watcher might use C<%SIG>, so programs overwriting those signals 345This watcher might use C<%SIG>, so programs overwriting those signals
246=head2 CHILD PROCESS WATCHERS 352=head2 CHILD PROCESS WATCHERS
247 353
248You can also watch on a child process exit and catch its exit status. 354You can also watch on a child process exit and catch its exit status.
249 355
250The child process is specified by the C<pid> argument (if set to C<0>, it 356The child process is specified by the C<pid> argument (if set to C<0>, it
251watches for any child process exit). The watcher will trigger as often 357watches for any child process exit). The watcher will triggered only when
252as status change for the child are received. This works by installing a 358the child process has finished and an exit status is available, not on
253signal handler for C<SIGCHLD>. The callback will be called with the pid 359any trace events (stopped/continued).
254and exit status (as returned by waitpid). 360
361The callback will be called with the pid and exit status (as returned by
362waitpid), so unlike other watcher types, you I<can> rely on child watcher
363callback arguments.
364
365This watcher type works by installing a signal handler for C<SIGCHLD>,
366and since it cannot be shared, nothing else should use SIGCHLD or reap
367random child processes (waiting for specific child processes, e.g. inside
368C<system>, is just fine).
255 369
256There is a slight catch to child watchers, however: you usually start them 370There is a slight catch to child watchers, however: you usually start them
257I<after> the child process was created, and this means the process could 371I<after> the child process was created, and this means the process could
258have exited already (and no SIGCHLD will be sent anymore). 372have exited already (and no SIGCHLD will be sent anymore).
259 373
265AnyEvent program, you I<have> to create at least one watcher before you 379AnyEvent program, you I<have> to create at least one watcher before you
266C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 380C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
267 381
268Example: fork a process and wait for it 382Example: fork a process and wait for it
269 383
270 my $done = AnyEvent->condvar; 384 my $done = AnyEvent->condvar;
271 385
272 AnyEvent::detect; # force event module to be initialised
273
274 my $pid = fork or exit 5; 386 my $pid = fork or exit 5;
275 387
276 my $w = AnyEvent->child ( 388 my $w = AnyEvent->child (
277 pid => $pid, 389 pid => $pid,
278 cb => sub { 390 cb => sub {
279 my ($pid, $status) = @_; 391 my ($pid, $status) = @_;
280 warn "pid $pid exited with status $status"; 392 warn "pid $pid exited with status $status";
281 $done->broadcast; 393 $done->send;
282 }, 394 },
283 ); 395 );
284 396
285 # do something else, then wait for process exit 397 # do something else, then wait for process exit
286 $done->wait; 398 $done->recv;
287 399
288=head2 CONDITION VARIABLES 400=head2 CONDITION VARIABLES
289 401
402If you are familiar with some event loops you will know that all of them
403require you to run some blocking "loop", "run" or similar function that
404will actively watch for new events and call your callbacks.
405
406AnyEvent is different, it expects somebody else to run the event loop and
407will only block when necessary (usually when told by the user).
408
409The instrument to do that is called a "condition variable", so called
410because they represent a condition that must become true.
411
290Condition variables can be created by calling the C<< AnyEvent->condvar >> 412Condition variables can be created by calling the C<< AnyEvent->condvar
291method without any arguments. 413>> method, usually without arguments. The only argument pair allowed is
292 414
293A condition variable waits for a condition - precisely that the C<< 415C<cb>, which specifies a callback to be called when the condition variable
294->broadcast >> method has been called. 416becomes true, with the condition variable as the first argument (but not
417the results).
295 418
296They are very useful to signal that a condition has been fulfilled, for 419After creation, the condition variable is "false" until it becomes "true"
420by calling the C<send> method (or calling the condition variable as if it
421were a callback, read about the caveats in the description for the C<<
422->send >> method).
423
424Condition variables are similar to callbacks, except that you can
425optionally wait for them. They can also be called merge points - points
426in time where multiple outstanding events have been processed. And yet
427another way to call them is transactions - each condition variable can be
428used to represent a transaction, which finishes at some point and delivers
429a result.
430
431Condition variables are very useful to signal that something has finished,
297example, if you write a module that does asynchronous http requests, 432for example, if you write a module that does asynchronous http requests,
298then a condition variable would be the ideal candidate to signal the 433then a condition variable would be the ideal candidate to signal the
299availability of results. 434availability of results. The user can either act when the callback is
435called or can synchronously C<< ->recv >> for the results.
300 436
301You can also use condition variables to block your main program until 437You can also use them to simulate traditional event loops - for example,
302an event occurs - for example, you could C<< ->wait >> in your main 438you can block your main program until an event occurs - for example, you
303program until the user clicks the Quit button in your app, which would C<< 439could C<< ->recv >> in your main program until the user clicks the Quit
304->broadcast >> the "quit" event. 440button of your app, which would C<< ->send >> the "quit" event.
305 441
306Note that condition variables recurse into the event loop - if you have 442Note that condition variables recurse into the event loop - if you have
307two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 443two pieces of code that call C<< ->recv >> in a round-robin fashion, you
308lose. Therefore, condition variables are good to export to your caller, but 444lose. Therefore, condition variables are good to export to your caller, but
309you should avoid making a blocking wait yourself, at least in callbacks, 445you should avoid making a blocking wait yourself, at least in callbacks,
310as this asks for trouble. 446as this asks for trouble.
311 447
312This object has two methods: 448Condition variables are represented by hash refs in perl, and the keys
449used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
450easy (it is often useful to build your own transaction class on top of
451AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
452it's C<new> method in your own C<new> method.
453
454There are two "sides" to a condition variable - the "producer side" which
455eventually calls C<< -> send >>, and the "consumer side", which waits
456for the send to occur.
457
458Example: wait for a timer.
459
460 # wait till the result is ready
461 my $result_ready = AnyEvent->condvar;
462
463 # do something such as adding a timer
464 # or socket watcher the calls $result_ready->send
465 # when the "result" is ready.
466 # in this case, we simply use a timer:
467 my $w = AnyEvent->timer (
468 after => 1,
469 cb => sub { $result_ready->send },
470 );
471
472 # this "blocks" (while handling events) till the callback
473 # calls send
474 $result_ready->recv;
475
476Example: wait for a timer, but take advantage of the fact that
477condition variables are also code references.
478
479 my $done = AnyEvent->condvar;
480 my $delay = AnyEvent->timer (after => 5, cb => $done);
481 $done->recv;
482
483Example: Imagine an API that returns a condvar and doesn't support
484callbacks. This is how you make a synchronous call, for example from
485the main program:
486
487 use AnyEvent::CouchDB;
488
489 ...
490
491 my @info = $couchdb->info->recv;
492
493And this is how you would just ste a callback to be called whenever the
494results are available:
495
496 $couchdb->info->cb (sub {
497 my @info = $_[0]->recv;
498 });
499
500=head3 METHODS FOR PRODUCERS
501
502These methods should only be used by the producing side, i.e. the
503code/module that eventually sends the signal. Note that it is also
504the producer side which creates the condvar in most cases, but it isn't
505uncommon for the consumer to create it as well.
313 506
314=over 4 507=over 4
315 508
509=item $cv->send (...)
510
511Flag the condition as ready - a running C<< ->recv >> and all further
512calls to C<recv> will (eventually) return after this method has been
513called. If nobody is waiting the send will be remembered.
514
515If a callback has been set on the condition variable, it is called
516immediately from within send.
517
518Any arguments passed to the C<send> call will be returned by all
519future C<< ->recv >> calls.
520
521Condition variables are overloaded so one can call them directly
522(as a code reference). Calling them directly is the same as calling
523C<send>. Note, however, that many C-based event loops do not handle
524overloading, so as tempting as it may be, passing a condition variable
525instead of a callback does not work. Both the pure perl and EV loops
526support overloading, however, as well as all functions that use perl to
527invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
528example).
529
530=item $cv->croak ($error)
531
532Similar to send, but causes all call's to C<< ->recv >> to invoke
533C<Carp::croak> with the given error message/object/scalar.
534
535This can be used to signal any errors to the condition variable
536user/consumer.
537
538=item $cv->begin ([group callback])
539
316=item $cv->wait 540=item $cv->end
317 541
318Wait (blocking if necessary) until the C<< ->broadcast >> method has been 542These two methods are EXPERIMENTAL and MIGHT CHANGE.
543
544These two methods can be used to combine many transactions/events into
545one. For example, a function that pings many hosts in parallel might want
546to use a condition variable for the whole process.
547
548Every call to C<< ->begin >> will increment a counter, and every call to
549C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
550>>, the (last) callback passed to C<begin> will be executed. That callback
551is I<supposed> to call C<< ->send >>, but that is not required. If no
552callback was set, C<send> will be called without any arguments.
553
554Let's clarify this with the ping example:
555
556 my $cv = AnyEvent->condvar;
557
558 my %result;
559 $cv->begin (sub { $cv->send (\%result) });
560
561 for my $host (@list_of_hosts) {
562 $cv->begin;
563 ping_host_then_call_callback $host, sub {
564 $result{$host} = ...;
565 $cv->end;
566 };
567 }
568
569 $cv->end;
570
571This code fragment supposedly pings a number of hosts and calls
572C<send> after results for all then have have been gathered - in any
573order. To achieve this, the code issues a call to C<begin> when it starts
574each ping request and calls C<end> when it has received some result for
575it. Since C<begin> and C<end> only maintain a counter, the order in which
576results arrive is not relevant.
577
578There is an additional bracketing call to C<begin> and C<end> outside the
579loop, which serves two important purposes: first, it sets the callback
580to be called once the counter reaches C<0>, and second, it ensures that
581C<send> is called even when C<no> hosts are being pinged (the loop
582doesn't execute once).
583
584This is the general pattern when you "fan out" into multiple subrequests:
585use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
586is called at least once, and then, for each subrequest you start, call
587C<begin> and for each subrequest you finish, call C<end>.
588
589=back
590
591=head3 METHODS FOR CONSUMERS
592
593These methods should only be used by the consuming side, i.e. the
594code awaits the condition.
595
596=over 4
597
598=item $cv->recv
599
600Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
319called on c<$cv>, while servicing other watchers normally. 601>> methods have been called on c<$cv>, while servicing other watchers
602normally.
320 603
321You can only wait once on a condition - additional calls will return 604You can only wait once on a condition - additional calls are valid but
322immediately. 605will return immediately.
606
607If an error condition has been set by calling C<< ->croak >>, then this
608function will call C<croak>.
609
610In list context, all parameters passed to C<send> will be returned,
611in scalar context only the first one will be returned.
323 612
324Not all event models support a blocking wait - some die in that case 613Not all event models support a blocking wait - some die in that case
325(programs might want to do that to stay interactive), so I<if you are 614(programs might want to do that to stay interactive), so I<if you are
326using this from a module, never require a blocking wait>, but let the 615using this from a module, never require a blocking wait>, but let the
327caller decide whether the call will block or not (for example, by coupling 616caller decide whether the call will block or not (for example, by coupling
328condition variables with some kind of request results and supporting 617condition variables with some kind of request results and supporting
329callbacks so the caller knows that getting the result will not block, 618callbacks so the caller knows that getting the result will not block,
330while still suppporting blocking waits if the caller so desires). 619while still supporting blocking waits if the caller so desires).
331 620
332Another reason I<never> to C<< ->wait >> in a module is that you cannot 621Another reason I<never> to C<< ->recv >> in a module is that you cannot
333sensibly have two C<< ->wait >>'s in parallel, as that would require 622sensibly have two C<< ->recv >>'s in parallel, as that would require
334multiple interpreters or coroutines/threads, none of which C<AnyEvent> 623multiple interpreters or coroutines/threads, none of which C<AnyEvent>
335can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 624can supply.
336L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
337from different coroutines, however).
338 625
339=item $cv->broadcast 626The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
627fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
628versions and also integrates coroutines into AnyEvent, making blocking
629C<< ->recv >> calls perfectly safe as long as they are done from another
630coroutine (one that doesn't run the event loop).
340 631
341Flag the condition as ready - a running C<< ->wait >> and all further 632You can ensure that C<< -recv >> never blocks by setting a callback and
342calls to C<wait> will (eventually) return after this method has been 633only calling C<< ->recv >> from within that callback (or at a later
343called. If nobody is waiting the broadcast will be remembered.. 634time). This will work even when the event loop does not support blocking
635waits otherwise.
636
637=item $bool = $cv->ready
638
639Returns true when the condition is "true", i.e. whether C<send> or
640C<croak> have been called.
641
642=item $cb = $cv->cb ($cb->($cv))
643
644This is a mutator function that returns the callback set and optionally
645replaces it before doing so.
646
647The callback will be called when the condition becomes "true", i.e. when
648C<send> or C<croak> are called, with the only argument being the condition
649variable itself. Calling C<recv> inside the callback or at any later time
650is guaranteed not to block.
344 651
345=back 652=back
346
347Example:
348
349 # wait till the result is ready
350 my $result_ready = AnyEvent->condvar;
351
352 # do something such as adding a timer
353 # or socket watcher the calls $result_ready->broadcast
354 # when the "result" is ready.
355 # in this case, we simply use a timer:
356 my $w = AnyEvent->timer (
357 after => 1,
358 cb => sub { $result_ready->broadcast },
359 );
360
361 # this "blocks" (while handling events) till the watcher
362 # calls broadcast
363 $result_ready->wait;
364 653
365=head1 GLOBAL VARIABLES AND FUNCTIONS 654=head1 GLOBAL VARIABLES AND FUNCTIONS
366 655
367=over 4 656=over 4
368 657
374C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 663C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
375AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 664AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
376 665
377The known classes so far are: 666The known classes so far are:
378 667
379 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
380 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
381 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 668 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
382 AnyEvent::Impl::Event based on Event, second best choice. 669 AnyEvent::Impl::Event based on Event, second best choice.
670 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
383 AnyEvent::Impl::Glib based on Glib, third-best choice. 671 AnyEvent::Impl::Glib based on Glib, third-best choice.
384 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
385 AnyEvent::Impl::Tk based on Tk, very bad choice. 672 AnyEvent::Impl::Tk based on Tk, very bad choice.
386 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 673 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
387 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 674 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
388 AnyEvent::Impl::POE based on POE, not generic enough for full support. 675 AnyEvent::Impl::POE based on POE, not generic enough for full support.
389 676
402Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 689Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
403if necessary. You should only call this function right before you would 690if necessary. You should only call this function right before you would
404have created an AnyEvent watcher anyway, that is, as late as possible at 691have created an AnyEvent watcher anyway, that is, as late as possible at
405runtime. 692runtime.
406 693
694=item $guard = AnyEvent::post_detect { BLOCK }
695
696Arranges for the code block to be executed as soon as the event model is
697autodetected (or immediately if this has already happened).
698
699If called in scalar or list context, then it creates and returns an object
700that automatically removes the callback again when it is destroyed. See
701L<Coro::BDB> for a case where this is useful.
702
703=item @AnyEvent::post_detect
704
705If there are any code references in this array (you can C<push> to it
706before or after loading AnyEvent), then they will called directly after
707the event loop has been chosen.
708
709You should check C<$AnyEvent::MODEL> before adding to this array, though:
710if it contains a true value then the event loop has already been detected,
711and the array will be ignored.
712
713Best use C<AnyEvent::post_detect { BLOCK }> instead.
714
407=back 715=back
408 716
409=head1 WHAT TO DO IN A MODULE 717=head1 WHAT TO DO IN A MODULE
410 718
411As a module author, you should C<use AnyEvent> and call AnyEvent methods 719As a module author, you should C<use AnyEvent> and call AnyEvent methods
414Be careful when you create watchers in the module body - AnyEvent will 722Be careful when you create watchers in the module body - AnyEvent will
415decide which event module to use as soon as the first method is called, so 723decide which event module to use as soon as the first method is called, so
416by calling AnyEvent in your module body you force the user of your module 724by calling AnyEvent in your module body you force the user of your module
417to load the event module first. 725to load the event module first.
418 726
419Never call C<< ->wait >> on a condition variable unless you I<know> that 727Never call C<< ->recv >> on a condition variable unless you I<know> that
420the C<< ->broadcast >> method has been called on it already. This is 728the C<< ->send >> method has been called on it already. This is
421because it will stall the whole program, and the whole point of using 729because it will stall the whole program, and the whole point of using
422events is to stay interactive. 730events is to stay interactive.
423 731
424It is fine, however, to call C<< ->wait >> when the user of your module 732It is fine, however, to call C<< ->recv >> when the user of your module
425requests it (i.e. if you create a http request object ad have a method 733requests it (i.e. if you create a http request object ad have a method
426called C<results> that returns the results, it should call C<< ->wait >> 734called C<results> that returns the results, it should call C<< ->recv >>
427freely, as the user of your module knows what she is doing. always). 735freely, as the user of your module knows what she is doing. always).
428 736
429=head1 WHAT TO DO IN THE MAIN PROGRAM 737=head1 WHAT TO DO IN THE MAIN PROGRAM
430 738
431There will always be a single main program - the only place that should 739There will always be a single main program - the only place that should
433 741
434If it doesn't care, it can just "use AnyEvent" and use it itself, or not 742If it doesn't care, it can just "use AnyEvent" and use it itself, or not
435do anything special (it does not need to be event-based) and let AnyEvent 743do anything special (it does not need to be event-based) and let AnyEvent
436decide which implementation to chose if some module relies on it. 744decide which implementation to chose if some module relies on it.
437 745
438If the main program relies on a specific event model. For example, in 746If the main program relies on a specific event model - for example, in
439Gtk2 programs you have to rely on the Glib module. You should load the 747Gtk2 programs you have to rely on the Glib module - you should load the
440event module before loading AnyEvent or any module that uses it: generally 748event module before loading AnyEvent or any module that uses it: generally
441speaking, you should load it as early as possible. The reason is that 749speaking, you should load it as early as possible. The reason is that
442modules might create watchers when they are loaded, and AnyEvent will 750modules might create watchers when they are loaded, and AnyEvent will
443decide on the event model to use as soon as it creates watchers, and it 751decide on the event model to use as soon as it creates watchers, and it
444might chose the wrong one unless you load the correct one yourself. 752might chose the wrong one unless you load the correct one yourself.
445 753
446You can chose to use a rather inefficient pure-perl implementation by 754You can chose to use a pure-perl implementation by loading the
447loading the C<AnyEvent::Impl::Perl> module, which gives you similar 755C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
448behaviour everywhere, but letting AnyEvent chose is generally better. 756everywhere, but letting AnyEvent chose the model is generally better.
757
758=head2 MAINLOOP EMULATION
759
760Sometimes (often for short test scripts, or even standalone programs who
761only want to use AnyEvent), you do not want to run a specific event loop.
762
763In that case, you can use a condition variable like this:
764
765 AnyEvent->condvar->recv;
766
767This has the effect of entering the event loop and looping forever.
768
769Note that usually your program has some exit condition, in which case
770it is better to use the "traditional" approach of storing a condition
771variable somewhere, waiting for it, and sending it when the program should
772exit cleanly.
773
774
775=head1 OTHER MODULES
776
777The following is a non-exhaustive list of additional modules that use
778AnyEvent and can therefore be mixed easily with other AnyEvent modules
779in the same program. Some of the modules come with AnyEvent, some are
780available via CPAN.
781
782=over 4
783
784=item L<AnyEvent::Util>
785
786Contains various utility functions that replace often-used but blocking
787functions such as C<inet_aton> by event-/callback-based versions.
788
789=item L<AnyEvent::Socket>
790
791Provides various utility functions for (internet protocol) sockets,
792addresses and name resolution. Also functions to create non-blocking tcp
793connections or tcp servers, with IPv6 and SRV record support and more.
794
795=item L<AnyEvent::Handle>
796
797Provide read and write buffers, manages watchers for reads and writes,
798supports raw and formatted I/O, I/O queued and fully transparent and
799non-blocking SSL/TLS.
800
801=item L<AnyEvent::DNS>
802
803Provides rich asynchronous DNS resolver capabilities.
804
805=item L<AnyEvent::HTTP>
806
807A simple-to-use HTTP library that is capable of making a lot of concurrent
808HTTP requests.
809
810=item L<AnyEvent::HTTPD>
811
812Provides a simple web application server framework.
813
814=item L<AnyEvent::FastPing>
815
816The fastest ping in the west.
817
818=item L<AnyEvent::DBI>
819
820Executes L<DBI> requests asynchronously in a proxy process.
821
822=item L<AnyEvent::AIO>
823
824Truly asynchronous I/O, should be in the toolbox of every event
825programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
826together.
827
828=item L<AnyEvent::BDB>
829
830Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
831L<BDB> and AnyEvent together.
832
833=item L<AnyEvent::GPSD>
834
835A non-blocking interface to gpsd, a daemon delivering GPS information.
836
837=item L<AnyEvent::IGS>
838
839A non-blocking interface to the Internet Go Server protocol (used by
840L<App::IGS>).
841
842=item L<AnyEvent::IRC>
843
844AnyEvent based IRC client module family (replacing the older Net::IRC3).
845
846=item L<Net::XMPP2>
847
848AnyEvent based XMPP (Jabber protocol) module family.
849
850=item L<Net::FCP>
851
852AnyEvent-based implementation of the Freenet Client Protocol, birthplace
853of AnyEvent.
854
855=item L<Event::ExecFlow>
856
857High level API for event-based execution flow control.
858
859=item L<Coro>
860
861Has special support for AnyEvent via L<Coro::AnyEvent>.
862
863=item L<IO::Lambda>
864
865The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
866
867=back
449 868
450=cut 869=cut
451 870
452package AnyEvent; 871package AnyEvent;
453 872
454no warnings; 873no warnings;
455use strict; 874use strict qw(vars subs);
456 875
457use Carp; 876use Carp;
458 877
459our $VERSION = '3.3'; 878our $VERSION = 4.35;
460our $MODEL; 879our $MODEL;
461 880
462our $AUTOLOAD; 881our $AUTOLOAD;
463our @ISA; 882our @ISA;
464 883
884our @REGISTRY;
885
886our $WIN32;
887
888BEGIN {
889 my $win32 = ! ! ($^O =~ /mswin32/i);
890 eval "sub WIN32(){ $win32 }";
891}
892
465our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 893our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
466 894
467our @REGISTRY; 895our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
896
897{
898 my $idx;
899 $PROTOCOL{$_} = ++$idx
900 for reverse split /\s*,\s*/,
901 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
902}
468 903
469my @models = ( 904my @models = (
470 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
471 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
472 [EV:: => AnyEvent::Impl::EV::], 905 [EV:: => AnyEvent::Impl::EV::],
473 [Event:: => AnyEvent::Impl::Event::], 906 [Event:: => AnyEvent::Impl::Event::],
474 [Glib:: => AnyEvent::Impl::Glib::],
475 [Tk:: => AnyEvent::Impl::Tk::],
476 [Wx:: => AnyEvent::Impl::POE::],
477 [Prima:: => AnyEvent::Impl::POE::],
478 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 907 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
479 # everything below here will not be autoprobed as the pureperl backend should work everywhere 908 # everything below here will not be autoprobed
909 # as the pureperl backend should work everywhere
910 # and is usually faster
911 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
912 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
480 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 913 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
481 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 914 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
482 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 915 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
916 [Wx:: => AnyEvent::Impl::POE::],
917 [Prima:: => AnyEvent::Impl::POE::],
483); 918);
484 919
485our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 920our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
921
922our @post_detect;
923
924sub post_detect(&) {
925 my ($cb) = @_;
926
927 if ($MODEL) {
928 $cb->();
929
930 1
931 } else {
932 push @post_detect, $cb;
933
934 defined wantarray
935 ? bless \$cb, "AnyEvent::Util::PostDetect"
936 : ()
937 }
938}
939
940sub AnyEvent::Util::PostDetect::DESTROY {
941 @post_detect = grep $_ != ${$_[0]}, @post_detect;
942}
486 943
487sub detect() { 944sub detect() {
488 unless ($MODEL) { 945 unless ($MODEL) {
489 no strict 'refs'; 946 no strict 'refs';
947 local $SIG{__DIE__};
490 948
491 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 949 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
492 my $model = "AnyEvent::Impl::$1"; 950 my $model = "AnyEvent::Impl::$1";
493 if (eval "require $model") { 951 if (eval "require $model") {
494 $MODEL = $model; 952 $MODEL = $model;
524 last; 982 last;
525 } 983 }
526 } 984 }
527 985
528 $MODEL 986 $MODEL
529 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 987 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
530 } 988 }
531 } 989 }
532 990
991 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
992
533 unshift @ISA, $MODEL; 993 unshift @ISA, $MODEL;
534 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 994
995 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
996
997 (shift @post_detect)->() while @post_detect;
535 } 998 }
536 999
537 $MODEL 1000 $MODEL
538} 1001}
539 1002
547 1010
548 my $class = shift; 1011 my $class = shift;
549 $class->$func (@_); 1012 $class->$func (@_);
550} 1013}
551 1014
1015# utility function to dup a filehandle. this is used by many backends
1016# to support binding more than one watcher per filehandle (they usually
1017# allow only one watcher per fd, so we dup it to get a different one).
1018sub _dupfh($$$$) {
1019 my ($poll, $fh, $r, $w) = @_;
1020
1021 # cygwin requires the fh mode to be matching, unix doesn't
1022 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1023 : $poll eq "w" ? ($w, ">")
1024 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1025
1026 open my $fh2, "$mode&" . fileno $fh
1027 or die "cannot dup() filehandle: $!";
1028
1029 # we assume CLOEXEC is already set by perl in all important cases
1030
1031 ($fh2, $rw)
1032}
1033
552package AnyEvent::Base; 1034package AnyEvent::Base;
553 1035
1036# default implementation for now and time
1037
1038BEGIN {
1039 if (eval "use Time::HiRes (); time (); 1") {
1040 *_time = \&Time::HiRes::time;
1041 # if (eval "use POSIX (); (POSIX::times())...
1042 } else {
1043 *_time = sub { time }; # epic fail
1044 }
1045}
1046
1047sub time { _time }
1048sub now { _time }
1049
554# default implementation for ->condvar, ->wait, ->broadcast 1050# default implementation for ->condvar
555 1051
556sub condvar { 1052sub condvar {
557 bless \my $flag, "AnyEvent::Base::CondVar" 1053 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
558}
559
560sub AnyEvent::Base::CondVar::broadcast {
561 ${$_[0]}++;
562}
563
564sub AnyEvent::Base::CondVar::wait {
565 AnyEvent->one_event while !${$_[0]};
566} 1054}
567 1055
568# default implementation for ->signal 1056# default implementation for ->signal
569 1057
570our %SIG_CB; 1058our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1059
1060sub _signal_exec {
1061 sysread $SIGPIPE_R, my $dummy, 4;
1062
1063 while (%SIG_EV) {
1064 for (keys %SIG_EV) {
1065 delete $SIG_EV{$_};
1066 $_->() for values %{ $SIG_CB{$_} || {} };
1067 }
1068 }
1069}
571 1070
572sub signal { 1071sub signal {
573 my (undef, %arg) = @_; 1072 my (undef, %arg) = @_;
574 1073
1074 unless ($SIGPIPE_R) {
1075 require Fcntl;
1076
1077 if (AnyEvent::WIN32) {
1078 require AnyEvent::Util;
1079
1080 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1081 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1082 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1083 } else {
1084 pipe $SIGPIPE_R, $SIGPIPE_W;
1085 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1086 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1087 }
1088
1089 $SIGPIPE_R
1090 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1091
1092 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1093 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1094
1095 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1096 }
1097
575 my $signal = uc $arg{signal} 1098 my $signal = uc $arg{signal}
576 or Carp::croak "required option 'signal' is missing"; 1099 or Carp::croak "required option 'signal' is missing";
577 1100
578 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1101 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
579 $SIG{$signal} ||= sub { 1102 $SIG{$signal} ||= sub {
580 $_->() for values %{ $SIG_CB{$signal} || {} }; 1103 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1104 undef $SIG_EV{$signal};
581 }; 1105 };
582 1106
583 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1107 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
584} 1108}
585 1109
586sub AnyEvent::Base::Signal::DESTROY { 1110sub AnyEvent::Base::Signal::DESTROY {
587 my ($signal, $cb) = @{$_[0]}; 1111 my ($signal, $cb) = @{$_[0]};
588 1112
589 delete $SIG_CB{$signal}{$cb}; 1113 delete $SIG_CB{$signal}{$cb};
590 1114
591 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1115 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
592} 1116}
593 1117
594# default implementation for ->child 1118# default implementation for ->child
595 1119
596our %PID_CB; 1120our %PID_CB;
623 or Carp::croak "required option 'pid' is missing"; 1147 or Carp::croak "required option 'pid' is missing";
624 1148
625 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1149 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
626 1150
627 unless ($WNOHANG) { 1151 unless ($WNOHANG) {
628 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1152 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
629 } 1153 }
630 1154
631 unless ($CHLD_W) { 1155 unless ($CHLD_W) {
632 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1156 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
633 # child could be a zombie already, so make at least one round 1157 # child could be a zombie already, so make at least one round
643 delete $PID_CB{$pid}{$cb}; 1167 delete $PID_CB{$pid}{$cb};
644 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1168 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
645 1169
646 undef $CHLD_W unless keys %PID_CB; 1170 undef $CHLD_W unless keys %PID_CB;
647} 1171}
1172
1173package AnyEvent::CondVar;
1174
1175our @ISA = AnyEvent::CondVar::Base::;
1176
1177package AnyEvent::CondVar::Base;
1178
1179use overload
1180 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1181 fallback => 1;
1182
1183sub _send {
1184 # nop
1185}
1186
1187sub send {
1188 my $cv = shift;
1189 $cv->{_ae_sent} = [@_];
1190 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1191 $cv->_send;
1192}
1193
1194sub croak {
1195 $_[0]{_ae_croak} = $_[1];
1196 $_[0]->send;
1197}
1198
1199sub ready {
1200 $_[0]{_ae_sent}
1201}
1202
1203sub _wait {
1204 AnyEvent->one_event while !$_[0]{_ae_sent};
1205}
1206
1207sub recv {
1208 $_[0]->_wait;
1209
1210 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1211 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1212}
1213
1214sub cb {
1215 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1216 $_[0]{_ae_cb}
1217}
1218
1219sub begin {
1220 ++$_[0]{_ae_counter};
1221 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1222}
1223
1224sub end {
1225 return if --$_[0]{_ae_counter};
1226 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1227}
1228
1229# undocumented/compatibility with pre-3.4
1230*broadcast = \&send;
1231*wait = \&_wait;
1232
1233=head1 ERROR AND EXCEPTION HANDLING
1234
1235In general, AnyEvent does not do any error handling - it relies on the
1236caller to do that if required. The L<AnyEvent::Strict> module (see also
1237the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1238checking of all AnyEvent methods, however, which is highly useful during
1239development.
1240
1241As for exception handling (i.e. runtime errors and exceptions thrown while
1242executing a callback), this is not only highly event-loop specific, but
1243also not in any way wrapped by this module, as this is the job of the main
1244program.
1245
1246The pure perl event loop simply re-throws the exception (usually
1247within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1248$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1249so on.
1250
1251=head1 ENVIRONMENT VARIABLES
1252
1253The following environment variables are used by this module or its
1254submodules:
1255
1256=over 4
1257
1258=item C<PERL_ANYEVENT_VERBOSE>
1259
1260By default, AnyEvent will be completely silent except in fatal
1261conditions. You can set this environment variable to make AnyEvent more
1262talkative.
1263
1264When set to C<1> or higher, causes AnyEvent to warn about unexpected
1265conditions, such as not being able to load the event model specified by
1266C<PERL_ANYEVENT_MODEL>.
1267
1268When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1269model it chooses.
1270
1271=item C<PERL_ANYEVENT_STRICT>
1272
1273AnyEvent does not do much argument checking by default, as thorough
1274argument checking is very costly. Setting this variable to a true value
1275will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1276check the arguments passed to most method calls. If it finds any problems
1277it will croak.
1278
1279In other words, enables "strict" mode.
1280
1281Unlike C<use strict>, it is definitely recommended ot keep it off in
1282production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1283developing programs can be very useful, however.
1284
1285=item C<PERL_ANYEVENT_MODEL>
1286
1287This can be used to specify the event model to be used by AnyEvent, before
1288auto detection and -probing kicks in. It must be a string consisting
1289entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1290and the resulting module name is loaded and if the load was successful,
1291used as event model. If it fails to load AnyEvent will proceed with
1292auto detection and -probing.
1293
1294This functionality might change in future versions.
1295
1296For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1297could start your program like this:
1298
1299 PERL_ANYEVENT_MODEL=Perl perl ...
1300
1301=item C<PERL_ANYEVENT_PROTOCOLS>
1302
1303Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1304for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1305of auto probing).
1306
1307Must be set to a comma-separated list of protocols or address families,
1308current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1309used, and preference will be given to protocols mentioned earlier in the
1310list.
1311
1312This variable can effectively be used for denial-of-service attacks
1313against local programs (e.g. when setuid), although the impact is likely
1314small, as the program has to handle conenction and other failures anyways.
1315
1316Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1317but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1318- only support IPv4, never try to resolve or contact IPv6
1319addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1320IPv6, but prefer IPv6 over IPv4.
1321
1322=item C<PERL_ANYEVENT_EDNS0>
1323
1324Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1325for DNS. This extension is generally useful to reduce DNS traffic, but
1326some (broken) firewalls drop such DNS packets, which is why it is off by
1327default.
1328
1329Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1330EDNS0 in its DNS requests.
1331
1332=item C<PERL_ANYEVENT_MAX_FORKS>
1333
1334The maximum number of child processes that C<AnyEvent::Util::fork_call>
1335will create in parallel.
1336
1337=back
648 1338
649=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1339=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
650 1340
651This is an advanced topic that you do not normally need to use AnyEvent in 1341This is an advanced topic that you do not normally need to use AnyEvent in
652a module. This section is only of use to event loop authors who want to 1342a module. This section is only of use to event loop authors who want to
686 1376
687I<rxvt-unicode> also cheats a bit by not providing blocking access to 1377I<rxvt-unicode> also cheats a bit by not providing blocking access to
688condition variables: code blocking while waiting for a condition will 1378condition variables: code blocking while waiting for a condition will
689C<die>. This still works with most modules/usages, and blocking calls must 1379C<die>. This still works with most modules/usages, and blocking calls must
690not be done in an interactive application, so it makes sense. 1380not be done in an interactive application, so it makes sense.
691
692=head1 ENVIRONMENT VARIABLES
693
694The following environment variables are used by this module:
695
696=over 4
697
698=item C<PERL_ANYEVENT_VERBOSE>
699
700By default, AnyEvent will be completely silent except in fatal
701conditions. You can set this environment variable to make AnyEvent more
702talkative.
703
704When set to C<1> or higher, causes AnyEvent to warn about unexpected
705conditions, such as not being able to load the event model specified by
706C<PERL_ANYEVENT_MODEL>.
707
708When set to C<2> or higher, cause AnyEvent to report to STDERR which event
709model it chooses.
710
711=item C<PERL_ANYEVENT_MODEL>
712
713This can be used to specify the event model to be used by AnyEvent, before
714autodetection and -probing kicks in. It must be a string consisting
715entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
716and the resulting module name is loaded and if the load was successful,
717used as event model. If it fails to load AnyEvent will proceed with
718autodetection and -probing.
719
720This functionality might change in future versions.
721
722For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
723could start your program like this:
724
725 PERL_ANYEVENT_MODEL=Perl perl ...
726
727=back
728 1381
729=head1 EXAMPLE PROGRAM 1382=head1 EXAMPLE PROGRAM
730 1383
731The following program uses an I/O watcher to read data from STDIN, a timer 1384The following program uses an I/O watcher to read data from STDIN, a timer
732to display a message once per second, and a condition variable to quit the 1385to display a message once per second, and a condition variable to quit the
741 poll => 'r', 1394 poll => 'r',
742 cb => sub { 1395 cb => sub {
743 warn "io event <$_[0]>\n"; # will always output <r> 1396 warn "io event <$_[0]>\n"; # will always output <r>
744 chomp (my $input = <STDIN>); # read a line 1397 chomp (my $input = <STDIN>); # read a line
745 warn "read: $input\n"; # output what has been read 1398 warn "read: $input\n"; # output what has been read
746 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1399 $cv->send if $input =~ /^q/i; # quit program if /^q/i
747 }, 1400 },
748 ); 1401 );
749 1402
750 my $time_watcher; # can only be used once 1403 my $time_watcher; # can only be used once
751 1404
756 }); 1409 });
757 } 1410 }
758 1411
759 new_timer; # create first timer 1412 new_timer; # create first timer
760 1413
761 $cv->wait; # wait until user enters /^q/i 1414 $cv->recv; # wait until user enters /^q/i
762 1415
763=head1 REAL-WORLD EXAMPLE 1416=head1 REAL-WORLD EXAMPLE
764 1417
765Consider the L<Net::FCP> module. It features (among others) the following 1418Consider the L<Net::FCP> module. It features (among others) the following
766API calls, which are to freenet what HTTP GET requests are to http: 1419API calls, which are to freenet what HTTP GET requests are to http:
816 syswrite $txn->{fh}, $txn->{request} 1469 syswrite $txn->{fh}, $txn->{request}
817 or die "connection or write error"; 1470 or die "connection or write error";
818 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1471 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
819 1472
820Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1473Again, C<fh_ready_r> waits till all data has arrived, and then stores the
821result and signals any possible waiters that the request ahs finished: 1474result and signals any possible waiters that the request has finished:
822 1475
823 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1476 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
824 1477
825 if (end-of-file or data complete) { 1478 if (end-of-file or data complete) {
826 $txn->{result} = $txn->{buf}; 1479 $txn->{result} = $txn->{buf};
827 $txn->{finished}->broadcast; 1480 $txn->{finished}->send;
828 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1481 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
829 } 1482 }
830 1483
831The C<result> method, finally, just waits for the finished signal (if the 1484The C<result> method, finally, just waits for the finished signal (if the
832request was already finished, it doesn't wait, of course, and returns the 1485request was already finished, it doesn't wait, of course, and returns the
833data: 1486data:
834 1487
835 $txn->{finished}->wait; 1488 $txn->{finished}->recv;
836 return $txn->{result}; 1489 return $txn->{result};
837 1490
838The actual code goes further and collects all errors (C<die>s, exceptions) 1491The actual code goes further and collects all errors (C<die>s, exceptions)
839that occured during request processing. The C<result> method detects 1492that occurred during request processing. The C<result> method detects
840whether an exception as thrown (it is stored inside the $txn object) 1493whether an exception as thrown (it is stored inside the $txn object)
841and just throws the exception, which means connection errors and other 1494and just throws the exception, which means connection errors and other
842problems get reported tot he code that tries to use the result, not in a 1495problems get reported tot he code that tries to use the result, not in a
843random callback. 1496random callback.
844 1497
875 1528
876 my $quit = AnyEvent->condvar; 1529 my $quit = AnyEvent->condvar;
877 1530
878 $fcp->txn_client_get ($url)->cb (sub { 1531 $fcp->txn_client_get ($url)->cb (sub {
879 ... 1532 ...
880 $quit->broadcast; 1533 $quit->send;
881 }); 1534 });
882 1535
883 $quit->wait; 1536 $quit->recv;
884 1537
885 1538
886=head1 BENCHMARK 1539=head1 BENCHMARKS
887 1540
888To give you an idea of the performance and overheads that AnyEvent adds 1541To give you an idea of the performance and overheads that AnyEvent adds
889over the event loops themselves (and to give you an impression of the 1542over the event loops themselves and to give you an impression of the speed
890speed of various event loops), here is a benchmark of various supported 1543of various event loops I prepared some benchmarks.
891event models natively and with anyevent. The benchmark creates a lot of 1544
892timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to 1545=head2 BENCHMARKING ANYEVENT OVERHEAD
1546
1547Here is a benchmark of various supported event models used natively and
1548through AnyEvent. The benchmark creates a lot of timers (with a zero
1549timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
893become writable, which it is), lets them fire exactly once and destroys 1550which it is), lets them fire exactly once and destroys them again.
894them again.
895 1551
896Rewriting the benchmark to use many different sockets instead of using 1552Source code for this benchmark is found as F<eg/bench> in the AnyEvent
897the same filehandle for all I/O watchers results in a much longer runtime 1553distribution.
898(socket creation is expensive), but qualitatively the same figures, so it
899was not used.
900 1554
901=head2 Explanation of the columns 1555=head3 Explanation of the columns
902 1556
903I<watcher> is the number of event watchers created/destroyed. Since 1557I<watcher> is the number of event watchers created/destroyed. Since
904different event models feature vastly different performances, each event 1558different event models feature vastly different performances, each event
905loop was given a number of watchers so that overall runtime is acceptable 1559loop was given a number of watchers so that overall runtime is acceptable
906and similar between tested event loop (and keep them from crashing): Glib 1560and similar between tested event loop (and keep them from crashing): Glib
916all watchers, to avoid adding memory overhead. That means closure creation 1570all watchers, to avoid adding memory overhead. That means closure creation
917and memory usage is not included in the figures. 1571and memory usage is not included in the figures.
918 1572
919I<invoke> is the time, in microseconds, used to invoke a simple 1573I<invoke> is the time, in microseconds, used to invoke a simple
920callback. The callback simply counts down a Perl variable and after it was 1574callback. The callback simply counts down a Perl variable and after it was
921invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1575invoked "watcher" times, it would C<< ->send >> a condvar once to
922signal the end of this phase. 1576signal the end of this phase.
923 1577
924I<destroy> is the time, in microseconds, that it takes to destroy a single 1578I<destroy> is the time, in microseconds, that it takes to destroy a single
925watcher. 1579watcher.
926 1580
927=head2 Results 1581=head3 Results
928 1582
929 name watchers bytes create invoke destroy comment 1583 name watchers bytes create invoke destroy comment
930 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1584 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
931 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1585 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
932 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1586 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
933 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1587 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
934 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1588 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
935 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1589 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
936 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1590 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
937 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1591 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
938 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1592 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
939 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1593 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
940 1594
941=head2 Discussion 1595=head3 Discussion
942 1596
943The benchmark does I<not> measure scalability of the event loop very 1597The benchmark does I<not> measure scalability of the event loop very
944well. For example, a select-based event loop (such as the pure perl one) 1598well. For example, a select-based event loop (such as the pure perl one)
945can never compete with an event loop that uses epoll when the number of 1599can never compete with an event loop that uses epoll when the number of
946file descriptors grows high. In this benchmark, all events become ready at 1600file descriptors grows high. In this benchmark, all events become ready at
947the same time, so select/poll-based implementations get an unnatural speed 1601the same time, so select/poll-based implementations get an unnatural speed
948boost. 1602boost.
949 1603
1604Also, note that the number of watchers usually has a nonlinear effect on
1605overall speed, that is, creating twice as many watchers doesn't take twice
1606the time - usually it takes longer. This puts event loops tested with a
1607higher number of watchers at a disadvantage.
1608
1609To put the range of results into perspective, consider that on the
1610benchmark machine, handling an event takes roughly 1600 CPU cycles with
1611EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1612cycles with POE.
1613
950C<EV> is the sole leader regarding speed and memory use, which are both 1614C<EV> is the sole leader regarding speed and memory use, which are both
951maximal/minimal, respectively. Even when going through AnyEvent, there are 1615maximal/minimal, respectively. Even when going through AnyEvent, it uses
952only two event loops that use slightly less memory (the C<Event> module 1616far less memory than any other event loop and is still faster than Event
953natively and the pure perl backend), and no faster event models, not even 1617natively.
954C<Event> natively.
955 1618
956The pure perl implementation is hit in a few sweet spots (both the 1619The pure perl implementation is hit in a few sweet spots (both the
957zero timeout and the use of a single fd hit optimisations in the perl 1620constant timeout and the use of a single fd hit optimisations in the perl
958interpreter and the backend itself, and all watchers become ready at the 1621interpreter and the backend itself). Nevertheless this shows that it
959same time). Nevertheless this shows that it adds very little overhead in 1622adds very little overhead in itself. Like any select-based backend its
960itself. Like any select-based backend its performance becomes really bad 1623performance becomes really bad with lots of file descriptors (and few of
961with lots of file descriptors (and few of them active), of course, but 1624them active), of course, but this was not subject of this benchmark.
962this was not subject of this benchmark.
963 1625
964The C<Event> module has a relatively high setup and callback invocation cost, 1626The C<Event> module has a relatively high setup and callback invocation
965but overall scores on the third place. 1627cost, but overall scores in on the third place.
966 1628
967C<Glib>'s memory usage is quite a bit bit higher, but it features a 1629C<Glib>'s memory usage is quite a bit higher, but it features a
968faster callback invocation and overall ends up in the same class as 1630faster callback invocation and overall ends up in the same class as
969C<Event>. However, Glib scales extremely badly, doubling the number of 1631C<Event>. However, Glib scales extremely badly, doubling the number of
970watchers increases the processing time by more than a factor of four, 1632watchers increases the processing time by more than a factor of four,
971making it completely unusable when using larger numbers of watchers 1633making it completely unusable when using larger numbers of watchers
972(note that only a single file descriptor was used in the benchmark, so 1634(note that only a single file descriptor was used in the benchmark, so
975The C<Tk> adaptor works relatively well. The fact that it crashes with 1637The C<Tk> adaptor works relatively well. The fact that it crashes with
976more than 2000 watchers is a big setback, however, as correctness takes 1638more than 2000 watchers is a big setback, however, as correctness takes
977precedence over speed. Nevertheless, its performance is surprising, as the 1639precedence over speed. Nevertheless, its performance is surprising, as the
978file descriptor is dup()ed for each watcher. This shows that the dup() 1640file descriptor is dup()ed for each watcher. This shows that the dup()
979employed by some adaptors is not a big performance issue (it does incur a 1641employed by some adaptors is not a big performance issue (it does incur a
980hidden memory cost inside the kernel, though, that is not reflected in the 1642hidden memory cost inside the kernel which is not reflected in the figures
981figures above). 1643above).
982 1644
983C<POE>, regardless of underlying event loop (wether using its pure perl 1645C<POE>, regardless of underlying event loop (whether using its pure perl
984select-based backend or the Event module) shows abysmal performance and 1646select-based backend or the Event module, the POE-EV backend couldn't
1647be tested because it wasn't working) shows abysmal performance and
985memory usage: Watchers use almost 30 times as much memory as EV watchers, 1648memory usage with AnyEvent: Watchers use almost 30 times as much memory
986and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1649as EV watchers, and 10 times as much memory as Event (the high memory
1650requirements are caused by requiring a session for each watcher). Watcher
987invocation is almost 900 times slower than with AnyEvent's pure perl 1651invocation speed is almost 900 times slower than with AnyEvent's pure perl
1652implementation.
1653
988implementation. The design of the POE adaptor class in AnyEvent can not 1654The design of the POE adaptor class in AnyEvent can not really account
989really account for this, as session creation overhead is small compared 1655for the performance issues, though, as session creation overhead is
990to execution of the state machine, which is coded pretty optimally within 1656small compared to execution of the state machine, which is coded pretty
991L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1657optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1658using multiple sessions is not a good approach, especially regarding
1659memory usage, even the author of POE could not come up with a faster
1660design).
992 1661
993=head2 Summary 1662=head3 Summary
994 1663
1664=over 4
1665
995Using EV through AnyEvent is faster than any other event loop, but most 1666=item * Using EV through AnyEvent is faster than any other event loop
996event loops have acceptable performance with or without AnyEvent. 1667(even when used without AnyEvent), but most event loops have acceptable
1668performance with or without AnyEvent.
997 1669
998The overhead AnyEvent adds is usually much smaller than the overhead of 1670=item * The overhead AnyEvent adds is usually much smaller than the overhead of
999the actual event loop, only with extremely fast event loops such as the EV 1671the actual event loop, only with extremely fast event loops such as EV
1000adds AnyEvent significant overhead. 1672adds AnyEvent significant overhead.
1001 1673
1002And you should simply avoid POE like the plague if you want performance or 1674=item * You should avoid POE like the plague if you want performance or
1003reasonable memory usage. 1675reasonable memory usage.
1004 1676
1677=back
1678
1679=head2 BENCHMARKING THE LARGE SERVER CASE
1680
1681This benchmark actually benchmarks the event loop itself. It works by
1682creating a number of "servers": each server consists of a socket pair, a
1683timeout watcher that gets reset on activity (but never fires), and an I/O
1684watcher waiting for input on one side of the socket. Each time the socket
1685watcher reads a byte it will write that byte to a random other "server".
1686
1687The effect is that there will be a lot of I/O watchers, only part of which
1688are active at any one point (so there is a constant number of active
1689fds for each loop iteration, but which fds these are is random). The
1690timeout is reset each time something is read because that reflects how
1691most timeouts work (and puts extra pressure on the event loops).
1692
1693In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1694(1%) are active. This mirrors the activity of large servers with many
1695connections, most of which are idle at any one point in time.
1696
1697Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1698distribution.
1699
1700=head3 Explanation of the columns
1701
1702I<sockets> is the number of sockets, and twice the number of "servers" (as
1703each server has a read and write socket end).
1704
1705I<create> is the time it takes to create a socket pair (which is
1706nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1707
1708I<request>, the most important value, is the time it takes to handle a
1709single "request", that is, reading the token from the pipe and forwarding
1710it to another server. This includes deleting the old timeout and creating
1711a new one that moves the timeout into the future.
1712
1713=head3 Results
1714
1715 name sockets create request
1716 EV 20000 69.01 11.16
1717 Perl 20000 73.32 35.87
1718 Event 20000 212.62 257.32
1719 Glib 20000 651.16 1896.30
1720 POE 20000 349.67 12317.24 uses POE::Loop::Event
1721
1722=head3 Discussion
1723
1724This benchmark I<does> measure scalability and overall performance of the
1725particular event loop.
1726
1727EV is again fastest. Since it is using epoll on my system, the setup time
1728is relatively high, though.
1729
1730Perl surprisingly comes second. It is much faster than the C-based event
1731loops Event and Glib.
1732
1733Event suffers from high setup time as well (look at its code and you will
1734understand why). Callback invocation also has a high overhead compared to
1735the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1736uses select or poll in basically all documented configurations.
1737
1738Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1739clearly fails to perform with many filehandles or in busy servers.
1740
1741POE is still completely out of the picture, taking over 1000 times as long
1742as EV, and over 100 times as long as the Perl implementation, even though
1743it uses a C-based event loop in this case.
1744
1745=head3 Summary
1746
1747=over 4
1748
1749=item * The pure perl implementation performs extremely well.
1750
1751=item * Avoid Glib or POE in large projects where performance matters.
1752
1753=back
1754
1755=head2 BENCHMARKING SMALL SERVERS
1756
1757While event loops should scale (and select-based ones do not...) even to
1758large servers, most programs we (or I :) actually write have only a few
1759I/O watchers.
1760
1761In this benchmark, I use the same benchmark program as in the large server
1762case, but it uses only eight "servers", of which three are active at any
1763one time. This should reflect performance for a small server relatively
1764well.
1765
1766The columns are identical to the previous table.
1767
1768=head3 Results
1769
1770 name sockets create request
1771 EV 16 20.00 6.54
1772 Perl 16 25.75 12.62
1773 Event 16 81.27 35.86
1774 Glib 16 32.63 15.48
1775 POE 16 261.87 276.28 uses POE::Loop::Event
1776
1777=head3 Discussion
1778
1779The benchmark tries to test the performance of a typical small
1780server. While knowing how various event loops perform is interesting, keep
1781in mind that their overhead in this case is usually not as important, due
1782to the small absolute number of watchers (that is, you need efficiency and
1783speed most when you have lots of watchers, not when you only have a few of
1784them).
1785
1786EV is again fastest.
1787
1788Perl again comes second. It is noticeably faster than the C-based event
1789loops Event and Glib, although the difference is too small to really
1790matter.
1791
1792POE also performs much better in this case, but is is still far behind the
1793others.
1794
1795=head3 Summary
1796
1797=over 4
1798
1799=item * C-based event loops perform very well with small number of
1800watchers, as the management overhead dominates.
1801
1802=back
1803
1804
1805=head1 SIGNALS
1806
1807AnyEvent currently installs handlers for these signals:
1808
1809=over 4
1810
1811=item SIGCHLD
1812
1813A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1814emulation for event loops that do not support them natively. Also, some
1815event loops install a similar handler.
1816
1817=item SIGPIPE
1818
1819A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1820when AnyEvent gets loaded.
1821
1822The rationale for this is that AnyEvent users usually do not really depend
1823on SIGPIPE delivery (which is purely an optimisation for shell use, or
1824badly-written programs), but C<SIGPIPE> can cause spurious and rare
1825program exits as a lot of people do not expect C<SIGPIPE> when writing to
1826some random socket.
1827
1828The rationale for installing a no-op handler as opposed to ignoring it is
1829that this way, the handler will be restored to defaults on exec.
1830
1831Feel free to install your own handler, or reset it to defaults.
1832
1833=back
1834
1835=cut
1836
1837$SIG{PIPE} = sub { }
1838 unless defined $SIG{PIPE};
1839
1005 1840
1006=head1 FORK 1841=head1 FORK
1007 1842
1008Most event libraries are not fork-safe. The ones who are usually are 1843Most event libraries are not fork-safe. The ones who are usually are
1009because they are so inefficient. Only L<EV> is fully fork-aware. 1844because they rely on inefficient but fork-safe C<select> or C<poll>
1845calls. Only L<EV> is fully fork-aware.
1010 1846
1011If you have to fork, you must either do so I<before> creating your first 1847If you have to fork, you must either do so I<before> creating your first
1012watcher OR you must not use AnyEvent at all in the child. 1848watcher OR you must not use AnyEvent at all in the child.
1013 1849
1014 1850
1022specified in the variable. 1858specified in the variable.
1023 1859
1024You can make AnyEvent completely ignore this variable by deleting it 1860You can make AnyEvent completely ignore this variable by deleting it
1025before the first watcher gets created, e.g. with a C<BEGIN> block: 1861before the first watcher gets created, e.g. with a C<BEGIN> block:
1026 1862
1027 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1863 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1028 1864
1029 use AnyEvent; 1865 use AnyEvent;
1866
1867Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1868be used to probe what backend is used and gain other information (which is
1869probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1870$ENV{PERL_ANYEGENT_STRICT}.
1871
1872
1873=head1 BUGS
1874
1875Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1876to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1877and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1878memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1879pronounced).
1030 1880
1031 1881
1032=head1 SEE ALSO 1882=head1 SEE ALSO
1033 1883
1034Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1884Utility functions: L<AnyEvent::Util>.
1035L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1885
1886Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1036L<Event::Lib>, L<Qt>, L<POE>. 1887L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1037 1888
1038Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1889Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1039L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1890L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1040L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1891L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1041L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1892L<AnyEvent::Impl::POE>.
1042 1893
1894Non-blocking file handles, sockets, TCP clients and
1895servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1896
1897Asynchronous DNS: L<AnyEvent::DNS>.
1898
1899Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1900
1043Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1901Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1044 1902
1045 1903
1046=head1 AUTHOR 1904=head1 AUTHOR
1047 1905
1048 Marc Lehmann <schmorp@schmorp.de> 1906 Marc Lehmann <schmorp@schmorp.de>
1049 http://home.schmorp.de/ 1907 http://home.schmorp.de/
1050 1908
1051=cut 1909=cut
1052 1910
10531 19111
1054 1912

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