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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71 92
72=head1 DESCRIPTION 93=head1 DESCRIPTION
73 94
74L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
80module. 101module.
81 102
82During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
105 126
106The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 129explicitly and enjoy the high availability of that event loop :)
109 130
110=head1 WATCHERS 131=head1 WATCHERS
111 132
112AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
115 136
116These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
119is in control). 140is in control).
120 141
142Note that B<callbacks must not permanently change global variables>
143potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
144callbacks must not C<die> >>. The former is good programming practise in
145Perl and the latter stems from the fact that exception handling differs
146widely between event loops.
147
121To disable the watcher you have to destroy it (e.g. by setting the 148To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 149variable you store it in to C<undef> or otherwise deleting all references
123to it). 150to it).
124 151
125All watchers are created by calling a method on the C<AnyEvent> class. 152All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 154Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 155example), or need to refer to their watcher object in other ways.
129 156
130An any way to achieve that is this pattern: 157An any way to achieve that is this pattern:
131 158
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 159 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 160 # you can use $w here, for example to undef it
134 undef $w; 161 undef $w;
135 }); 162 });
136 163
137Note that C<my $w; $w => combination. This is necessary because in Perl, 164Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 165my variables are only visible after the statement in which they are
139declared. 166declared.
140 167
141=head2 I/O WATCHERS 168=head2 I/O WATCHERS
142 169
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 170You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 171with the following mandatory key-value pairs as arguments:
145 172
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 173C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
174for events (AnyEvent might or might not keep a reference to this file
175handle). Note that only file handles pointing to things for which
176non-blocking operation makes sense are allowed. This includes sockets,
177most character devices, pipes, fifos and so on, but not for example files
178or block devices.
179
147for events. C<poll> must be a string that is either C<r> or C<w>, 180C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 181watcher waiting for "r"eadable or "w"ritable events, respectively.
182
149respectively. C<cb> is the callback to invoke each time the file handle 183C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 184
152Although the callback might get passed parameters, their value and 185Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 186presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 187callbacks cannot use arguments passed to I/O watcher callbacks.
155 188
159 192
160Some event loops issue spurious readyness notifications, so you should 193Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 194always use non-blocking calls when reading/writing from/to your file
162handles. 195handles.
163 196
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 197Example: wait for readability of STDIN, then read a line and disable the
198watcher.
199
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 200 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 201 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 202 warn "read: $input\n";
170 undef $w; 203 undef $w;
171 }); 204 });
181 214
182Although the callback might get passed parameters, their value and 215Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 216presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 217callbacks cannot use arguments passed to time watcher callbacks.
185 218
186The timer callback will be invoked at most once: if you want a repeating 219The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 220parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 221callback will be invoked regularly at that interval (in fractional
222seconds) after the first invocation. If C<interval> is specified with a
223false value, then it is treated as if it were missing.
189 224
190Example: 225The callback will be rescheduled before invoking the callback, but no
226attempt is done to avoid timer drift in most backends, so the interval is
227only approximate.
191 228
192 # fire an event after 7.7 seconds 229Example: fire an event after 7.7 seconds.
230
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 231 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 232 warn "timeout\n";
195 }); 233 });
196 234
197 # to cancel the timer: 235 # to cancel the timer:
198 undef $w; 236 undef $w;
199 237
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 238Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 239
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 240 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
241 warn "timeout\n";
208 }; 242 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 243
213=head3 TIMING ISSUES 244=head3 TIMING ISSUES
214 245
215There are two ways to handle timers: based on real time (relative, "fire 246There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 247in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 259timers.
229 260
230AnyEvent always prefers relative timers, if available, matching the 261AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 262AnyEvent API.
232 263
264AnyEvent has two additional methods that return the "current time":
265
266=over 4
267
268=item AnyEvent->time
269
270This returns the "current wallclock time" as a fractional number of
271seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
272return, and the result is guaranteed to be compatible with those).
273
274It progresses independently of any event loop processing, i.e. each call
275will check the system clock, which usually gets updated frequently.
276
277=item AnyEvent->now
278
279This also returns the "current wallclock time", but unlike C<time>, above,
280this value might change only once per event loop iteration, depending on
281the event loop (most return the same time as C<time>, above). This is the
282time that AnyEvent's timers get scheduled against.
283
284I<In almost all cases (in all cases if you don't care), this is the
285function to call when you want to know the current time.>
286
287This function is also often faster then C<< AnyEvent->time >>, and
288thus the preferred method if you want some timestamp (for example,
289L<AnyEvent::Handle> uses this to update it's activity timeouts).
290
291The rest of this section is only of relevance if you try to be very exact
292with your timing, you can skip it without bad conscience.
293
294For a practical example of when these times differ, consider L<Event::Lib>
295and L<EV> and the following set-up:
296
297The event loop is running and has just invoked one of your callback at
298time=500 (assume no other callbacks delay processing). In your callback,
299you wait a second by executing C<sleep 1> (blocking the process for a
300second) and then (at time=501) you create a relative timer that fires
301after three seconds.
302
303With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
304both return C<501>, because that is the current time, and the timer will
305be scheduled to fire at time=504 (C<501> + C<3>).
306
307With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
308time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
309last event processing phase started. With L<EV>, your timer gets scheduled
310to run at time=503 (C<500> + C<3>).
311
312In one sense, L<Event::Lib> is more exact, as it uses the current time
313regardless of any delays introduced by event processing. However, most
314callbacks do not expect large delays in processing, so this causes a
315higher drift (and a lot more system calls to get the current time).
316
317In another sense, L<EV> is more exact, as your timer will be scheduled at
318the same time, regardless of how long event processing actually took.
319
320In either case, if you care (and in most cases, you don't), then you
321can get whatever behaviour you want with any event loop, by taking the
322difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
323account.
324
325=back
326
233=head2 SIGNAL WATCHERS 327=head2 SIGNAL WATCHERS
234 328
235You can watch for signals using a signal watcher, C<signal> is the signal 329You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 330I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 331callback to be invoked whenever a signal occurs.
238 332
239Although the callback might get passed parameters, their value and 333Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 334presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 335callbacks cannot use arguments passed to signal watcher callbacks.
242 336
243Multiple signal occurances can be clumped together into one callback 337Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 338invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 339that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 340but it is guaranteed not to interrupt any other callbacks.
247 341
248The main advantage of using these watchers is that you can share a signal 342The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 343between multiple watchers.
250 344
251This watcher might use C<%SIG>, so programs overwriting those signals 345This watcher might use C<%SIG>, so programs overwriting those signals
258=head2 CHILD PROCESS WATCHERS 352=head2 CHILD PROCESS WATCHERS
259 353
260You can also watch on a child process exit and catch its exit status. 354You can also watch on a child process exit and catch its exit status.
261 355
262The child process is specified by the C<pid> argument (if set to C<0>, it 356The child process is specified by the C<pid> argument (if set to C<0>, it
263watches for any child process exit). The watcher will trigger as often 357watches for any child process exit). The watcher will triggered only when
264as status change for the child are received. This works by installing a 358the child process has finished and an exit status is available, not on
265signal handler for C<SIGCHLD>. The callback will be called with the pid 359any trace events (stopped/continued).
266and exit status (as returned by waitpid), so unlike other watcher types, 360
267you I<can> rely on child watcher callback arguments. 361The callback will be called with the pid and exit status (as returned by
362waitpid), so unlike other watcher types, you I<can> rely on child watcher
363callback arguments.
364
365This watcher type works by installing a signal handler for C<SIGCHLD>,
366and since it cannot be shared, nothing else should use SIGCHLD or reap
367random child processes (waiting for specific child processes, e.g. inside
368C<system>, is just fine).
268 369
269There is a slight catch to child watchers, however: you usually start them 370There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 371I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 372have exited already (and no SIGCHLD will be sent anymore).
272 373
278AnyEvent program, you I<have> to create at least one watcher before you 379AnyEvent program, you I<have> to create at least one watcher before you
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 380C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
280 381
281Example: fork a process and wait for it 382Example: fork a process and wait for it
282 383
283 my $done = AnyEvent->condvar; 384 my $done = AnyEvent->condvar;
284 385
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 386 my $pid = fork or exit 5;
288 387
289 my $w = AnyEvent->child ( 388 my $w = AnyEvent->child (
290 pid => $pid, 389 pid => $pid,
291 cb => sub { 390 cb => sub {
292 my ($pid, $status) = @_; 391 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 392 warn "pid $pid exited with status $status";
294 $done->broadcast; 393 $done->send;
295 }, 394 },
296 ); 395 );
297 396
298 # do something else, then wait for process exit 397 # do something else, then wait for process exit
299 $done->wait; 398 $done->recv;
300 399
301=head2 CONDITION VARIABLES 400=head2 CONDITION VARIABLES
302 401
402If you are familiar with some event loops you will know that all of them
403require you to run some blocking "loop", "run" or similar function that
404will actively watch for new events and call your callbacks.
405
406AnyEvent is different, it expects somebody else to run the event loop and
407will only block when necessary (usually when told by the user).
408
409The instrument to do that is called a "condition variable", so called
410because they represent a condition that must become true.
411
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 412Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 413>> method, usually without arguments. The only argument pair allowed is
305 414
306A condition variable waits for a condition - precisely that the C<< 415C<cb>, which specifies a callback to be called when the condition variable
307->broadcast >> method has been called. 416becomes true, with the condition variable as the first argument (but not
417the results).
308 418
309They are very useful to signal that a condition has been fulfilled, for 419After creation, the condition variable is "false" until it becomes "true"
420by calling the C<send> method (or calling the condition variable as if it
421were a callback, read about the caveats in the description for the C<<
422->send >> method).
423
424Condition variables are similar to callbacks, except that you can
425optionally wait for them. They can also be called merge points - points
426in time where multiple outstanding events have been processed. And yet
427another way to call them is transactions - each condition variable can be
428used to represent a transaction, which finishes at some point and delivers
429a result.
430
431Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 432for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 433then a condition variable would be the ideal candidate to signal the
312availability of results. 434availability of results. The user can either act when the callback is
435called or can synchronously C<< ->recv >> for the results.
313 436
314You can also use condition variables to block your main program until 437You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 438you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 439could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 440button of your app, which would C<< ->send >> the "quit" event.
318 441
319Note that condition variables recurse into the event loop - if you have 442Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 443two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 444lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 445you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 446as this asks for trouble.
324 447
325This object has two methods: 448Condition variables are represented by hash refs in perl, and the keys
449used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
450easy (it is often useful to build your own transaction class on top of
451AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
452it's C<new> method in your own C<new> method.
453
454There are two "sides" to a condition variable - the "producer side" which
455eventually calls C<< -> send >>, and the "consumer side", which waits
456for the send to occur.
457
458Example: wait for a timer.
459
460 # wait till the result is ready
461 my $result_ready = AnyEvent->condvar;
462
463 # do something such as adding a timer
464 # or socket watcher the calls $result_ready->send
465 # when the "result" is ready.
466 # in this case, we simply use a timer:
467 my $w = AnyEvent->timer (
468 after => 1,
469 cb => sub { $result_ready->send },
470 );
471
472 # this "blocks" (while handling events) till the callback
473 # calls send
474 $result_ready->recv;
475
476Example: wait for a timer, but take advantage of the fact that
477condition variables are also code references.
478
479 my $done = AnyEvent->condvar;
480 my $delay = AnyEvent->timer (after => 5, cb => $done);
481 $done->recv;
482
483Example: Imagine an API that returns a condvar and doesn't support
484callbacks. This is how you make a synchronous call, for example from
485the main program:
486
487 use AnyEvent::CouchDB;
488
489 ...
490
491 my @info = $couchdb->info->recv;
492
493And this is how you would just ste a callback to be called whenever the
494results are available:
495
496 $couchdb->info->cb (sub {
497 my @info = $_[0]->recv;
498 });
499
500=head3 METHODS FOR PRODUCERS
501
502These methods should only be used by the producing side, i.e. the
503code/module that eventually sends the signal. Note that it is also
504the producer side which creates the condvar in most cases, but it isn't
505uncommon for the consumer to create it as well.
326 506
327=over 4 507=over 4
328 508
509=item $cv->send (...)
510
511Flag the condition as ready - a running C<< ->recv >> and all further
512calls to C<recv> will (eventually) return after this method has been
513called. If nobody is waiting the send will be remembered.
514
515If a callback has been set on the condition variable, it is called
516immediately from within send.
517
518Any arguments passed to the C<send> call will be returned by all
519future C<< ->recv >> calls.
520
521Condition variables are overloaded so one can call them directly
522(as a code reference). Calling them directly is the same as calling
523C<send>. Note, however, that many C-based event loops do not handle
524overloading, so as tempting as it may be, passing a condition variable
525instead of a callback does not work. Both the pure perl and EV loops
526support overloading, however, as well as all functions that use perl to
527invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
528example).
529
530=item $cv->croak ($error)
531
532Similar to send, but causes all call's to C<< ->recv >> to invoke
533C<Carp::croak> with the given error message/object/scalar.
534
535This can be used to signal any errors to the condition variable
536user/consumer.
537
538=item $cv->begin ([group callback])
539
329=item $cv->wait 540=item $cv->end
330 541
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 542These two methods are EXPERIMENTAL and MIGHT CHANGE.
543
544These two methods can be used to combine many transactions/events into
545one. For example, a function that pings many hosts in parallel might want
546to use a condition variable for the whole process.
547
548Every call to C<< ->begin >> will increment a counter, and every call to
549C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
550>>, the (last) callback passed to C<begin> will be executed. That callback
551is I<supposed> to call C<< ->send >>, but that is not required. If no
552callback was set, C<send> will be called without any arguments.
553
554Let's clarify this with the ping example:
555
556 my $cv = AnyEvent->condvar;
557
558 my %result;
559 $cv->begin (sub { $cv->send (\%result) });
560
561 for my $host (@list_of_hosts) {
562 $cv->begin;
563 ping_host_then_call_callback $host, sub {
564 $result{$host} = ...;
565 $cv->end;
566 };
567 }
568
569 $cv->end;
570
571This code fragment supposedly pings a number of hosts and calls
572C<send> after results for all then have have been gathered - in any
573order. To achieve this, the code issues a call to C<begin> when it starts
574each ping request and calls C<end> when it has received some result for
575it. Since C<begin> and C<end> only maintain a counter, the order in which
576results arrive is not relevant.
577
578There is an additional bracketing call to C<begin> and C<end> outside the
579loop, which serves two important purposes: first, it sets the callback
580to be called once the counter reaches C<0>, and second, it ensures that
581C<send> is called even when C<no> hosts are being pinged (the loop
582doesn't execute once).
583
584This is the general pattern when you "fan out" into multiple subrequests:
585use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
586is called at least once, and then, for each subrequest you start, call
587C<begin> and for each subrequest you finish, call C<end>.
588
589=back
590
591=head3 METHODS FOR CONSUMERS
592
593These methods should only be used by the consuming side, i.e. the
594code awaits the condition.
595
596=over 4
597
598=item $cv->recv
599
600Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 601>> methods have been called on c<$cv>, while servicing other watchers
602normally.
333 603
334You can only wait once on a condition - additional calls will return 604You can only wait once on a condition - additional calls are valid but
335immediately. 605will return immediately.
606
607If an error condition has been set by calling C<< ->croak >>, then this
608function will call C<croak>.
609
610In list context, all parameters passed to C<send> will be returned,
611in scalar context only the first one will be returned.
336 612
337Not all event models support a blocking wait - some die in that case 613Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 614(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 615using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 616caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 617condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 618callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 619while still supporting blocking waits if the caller so desires).
344 620
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 621Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 622sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 623multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 624can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 625
352=item $cv->broadcast 626The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
627fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
628versions and also integrates coroutines into AnyEvent, making blocking
629C<< ->recv >> calls perfectly safe as long as they are done from another
630coroutine (one that doesn't run the event loop).
353 631
354Flag the condition as ready - a running C<< ->wait >> and all further 632You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 633only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 634time). This will work even when the event loop does not support blocking
635waits otherwise.
636
637=item $bool = $cv->ready
638
639Returns true when the condition is "true", i.e. whether C<send> or
640C<croak> have been called.
641
642=item $cb = $cv->cb ($cb->($cv))
643
644This is a mutator function that returns the callback set and optionally
645replaces it before doing so.
646
647The callback will be called when the condition becomes "true", i.e. when
648C<send> or C<croak> are called, with the only argument being the condition
649variable itself. Calling C<recv> inside the callback or at any later time
650is guaranteed not to block.
357 651
358=back 652=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 653
378=head1 GLOBAL VARIABLES AND FUNCTIONS 654=head1 GLOBAL VARIABLES AND FUNCTIONS
379 655
380=over 4 656=over 4
381 657
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 663C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 664AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 665
390The known classes so far are: 666The known classes so far are:
391 667
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 668 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 669 AnyEvent::Impl::Event based on Event, second best choice.
670 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 671 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 672 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 673 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 674 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 675 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 676
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 689Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 690if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 691have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 692runtime.
419 693
694=item $guard = AnyEvent::post_detect { BLOCK }
695
696Arranges for the code block to be executed as soon as the event model is
697autodetected (or immediately if this has already happened).
698
699If called in scalar or list context, then it creates and returns an object
700that automatically removes the callback again when it is destroyed. See
701L<Coro::BDB> for a case where this is useful.
702
703=item @AnyEvent::post_detect
704
705If there are any code references in this array (you can C<push> to it
706before or after loading AnyEvent), then they will called directly after
707the event loop has been chosen.
708
709You should check C<$AnyEvent::MODEL> before adding to this array, though:
710if it contains a true value then the event loop has already been detected,
711and the array will be ignored.
712
713Best use C<AnyEvent::post_detect { BLOCK }> instead.
714
420=back 715=back
421 716
422=head1 WHAT TO DO IN A MODULE 717=head1 WHAT TO DO IN A MODULE
423 718
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 719As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 722Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 723decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 724by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 725to load the event module first.
431 726
432Never call C<< ->wait >> on a condition variable unless you I<know> that 727Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 728the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 729because it will stall the whole program, and the whole point of using
435events is to stay interactive. 730events is to stay interactive.
436 731
437It is fine, however, to call C<< ->wait >> when the user of your module 732It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 733requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 734called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 735freely, as the user of your module knows what she is doing. always).
441 736
442=head1 WHAT TO DO IN THE MAIN PROGRAM 737=head1 WHAT TO DO IN THE MAIN PROGRAM
443 738
444There will always be a single main program - the only place that should 739There will always be a single main program - the only place that should
446 741
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 742If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 743do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 744decide which implementation to chose if some module relies on it.
450 745
451If the main program relies on a specific event model. For example, in 746If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 747Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 748event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 749speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 750modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 751decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 752might chose the wrong one unless you load the correct one yourself.
458 753
459You can chose to use a rather inefficient pure-perl implementation by 754You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 755C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 756everywhere, but letting AnyEvent chose the model is generally better.
757
758=head2 MAINLOOP EMULATION
759
760Sometimes (often for short test scripts, or even standalone programs who
761only want to use AnyEvent), you do not want to run a specific event loop.
762
763In that case, you can use a condition variable like this:
764
765 AnyEvent->condvar->recv;
766
767This has the effect of entering the event loop and looping forever.
768
769Note that usually your program has some exit condition, in which case
770it is better to use the "traditional" approach of storing a condition
771variable somewhere, waiting for it, and sending it when the program should
772exit cleanly.
773
774
775=head1 OTHER MODULES
776
777The following is a non-exhaustive list of additional modules that use
778AnyEvent and can therefore be mixed easily with other AnyEvent modules
779in the same program. Some of the modules come with AnyEvent, some are
780available via CPAN.
781
782=over 4
783
784=item L<AnyEvent::Util>
785
786Contains various utility functions that replace often-used but blocking
787functions such as C<inet_aton> by event-/callback-based versions.
788
789=item L<AnyEvent::Socket>
790
791Provides various utility functions for (internet protocol) sockets,
792addresses and name resolution. Also functions to create non-blocking tcp
793connections or tcp servers, with IPv6 and SRV record support and more.
794
795=item L<AnyEvent::Handle>
796
797Provide read and write buffers, manages watchers for reads and writes,
798supports raw and formatted I/O, I/O queued and fully transparent and
799non-blocking SSL/TLS.
800
801=item L<AnyEvent::DNS>
802
803Provides rich asynchronous DNS resolver capabilities.
804
805=item L<AnyEvent::HTTP>
806
807A simple-to-use HTTP library that is capable of making a lot of concurrent
808HTTP requests.
809
810=item L<AnyEvent::HTTPD>
811
812Provides a simple web application server framework.
813
814=item L<AnyEvent::FastPing>
815
816The fastest ping in the west.
817
818=item L<AnyEvent::DBI>
819
820Executes L<DBI> requests asynchronously in a proxy process.
821
822=item L<AnyEvent::AIO>
823
824Truly asynchronous I/O, should be in the toolbox of every event
825programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
826together.
827
828=item L<AnyEvent::BDB>
829
830Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
831L<BDB> and AnyEvent together.
832
833=item L<AnyEvent::GPSD>
834
835A non-blocking interface to gpsd, a daemon delivering GPS information.
836
837=item L<AnyEvent::IGS>
838
839A non-blocking interface to the Internet Go Server protocol (used by
840L<App::IGS>).
841
842=item L<AnyEvent::IRC>
843
844AnyEvent based IRC client module family (replacing the older Net::IRC3).
845
846=item L<Net::XMPP2>
847
848AnyEvent based XMPP (Jabber protocol) module family.
849
850=item L<Net::FCP>
851
852AnyEvent-based implementation of the Freenet Client Protocol, birthplace
853of AnyEvent.
854
855=item L<Event::ExecFlow>
856
857High level API for event-based execution flow control.
858
859=item L<Coro>
860
861Has special support for AnyEvent via L<Coro::AnyEvent>.
862
863=item L<IO::Lambda>
864
865The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
866
867=back
462 868
463=cut 869=cut
464 870
465package AnyEvent; 871package AnyEvent;
466 872
467no warnings; 873no warnings;
468use strict; 874use strict qw(vars subs);
469 875
470use Carp; 876use Carp;
471 877
472our $VERSION = '3.3'; 878our $VERSION = 4.35;
473our $MODEL; 879our $MODEL;
474 880
475our $AUTOLOAD; 881our $AUTOLOAD;
476our @ISA; 882our @ISA;
477 883
884our @REGISTRY;
885
886our $WIN32;
887
888BEGIN {
889 my $win32 = ! ! ($^O =~ /mswin32/i);
890 eval "sub WIN32(){ $win32 }";
891}
892
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 893our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 894
480our @REGISTRY; 895our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
896
897{
898 my $idx;
899 $PROTOCOL{$_} = ++$idx
900 for reverse split /\s*,\s*/,
901 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
902}
481 903
482my @models = ( 904my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 905 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 906 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 907 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 908 # everything below here will not be autoprobed
909 # as the pureperl backend should work everywhere
910 # and is usually faster
911 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
912 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 913 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 914 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 915 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
916 [Wx:: => AnyEvent::Impl::POE::],
917 [Prima:: => AnyEvent::Impl::POE::],
496); 918);
497 919
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 920our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
921
922our @post_detect;
923
924sub post_detect(&) {
925 my ($cb) = @_;
926
927 if ($MODEL) {
928 $cb->();
929
930 1
931 } else {
932 push @post_detect, $cb;
933
934 defined wantarray
935 ? bless \$cb, "AnyEvent::Util::PostDetect"
936 : ()
937 }
938}
939
940sub AnyEvent::Util::PostDetect::DESTROY {
941 @post_detect = grep $_ != ${$_[0]}, @post_detect;
942}
499 943
500sub detect() { 944sub detect() {
501 unless ($MODEL) { 945 unless ($MODEL) {
502 no strict 'refs'; 946 no strict 'refs';
947 local $SIG{__DIE__};
503 948
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 949 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 950 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 951 if (eval "require $model") {
507 $MODEL = $model; 952 $MODEL = $model;
537 last; 982 last;
538 } 983 }
539 } 984 }
540 985
541 $MODEL 986 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 987 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 988 }
544 } 989 }
545 990
991 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
992
546 unshift @ISA, $MODEL; 993 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 994
995 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
996
997 (shift @post_detect)->() while @post_detect;
548 } 998 }
549 999
550 $MODEL 1000 $MODEL
551} 1001}
552 1002
560 1010
561 my $class = shift; 1011 my $class = shift;
562 $class->$func (@_); 1012 $class->$func (@_);
563} 1013}
564 1014
1015# utility function to dup a filehandle. this is used by many backends
1016# to support binding more than one watcher per filehandle (they usually
1017# allow only one watcher per fd, so we dup it to get a different one).
1018sub _dupfh($$$$) {
1019 my ($poll, $fh, $r, $w) = @_;
1020
1021 # cygwin requires the fh mode to be matching, unix doesn't
1022 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1023 : $poll eq "w" ? ($w, ">")
1024 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1025
1026 open my $fh2, "$mode&" . fileno $fh
1027 or die "cannot dup() filehandle: $!";
1028
1029 # we assume CLOEXEC is already set by perl in all important cases
1030
1031 ($fh2, $rw)
1032}
1033
565package AnyEvent::Base; 1034package AnyEvent::Base;
566 1035
1036# default implementation for now and time
1037
1038BEGIN {
1039 if (eval "use Time::HiRes (); time (); 1") {
1040 *_time = \&Time::HiRes::time;
1041 # if (eval "use POSIX (); (POSIX::times())...
1042 } else {
1043 *_time = sub { time }; # epic fail
1044 }
1045}
1046
1047sub time { _time }
1048sub now { _time }
1049
567# default implementation for ->condvar, ->wait, ->broadcast 1050# default implementation for ->condvar
568 1051
569sub condvar { 1052sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1053 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1054}
580 1055
581# default implementation for ->signal 1056# default implementation for ->signal
582 1057
583our %SIG_CB; 1058our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1059
1060sub _signal_exec {
1061 sysread $SIGPIPE_R, my $dummy, 4;
1062
1063 while (%SIG_EV) {
1064 for (keys %SIG_EV) {
1065 delete $SIG_EV{$_};
1066 $_->() for values %{ $SIG_CB{$_} || {} };
1067 }
1068 }
1069}
584 1070
585sub signal { 1071sub signal {
586 my (undef, %arg) = @_; 1072 my (undef, %arg) = @_;
587 1073
1074 unless ($SIGPIPE_R) {
1075 if (AnyEvent::WIN32) {
1076 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1077 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1078 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1079 } else {
1080 pipe $SIGPIPE_R, $SIGPIPE_W;
1081 require Fcntl;
1082 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1083 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1084 }
1085
1086 $SIGPIPE_R
1087 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1088
1089 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1090 }
1091
588 my $signal = uc $arg{signal} 1092 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing"; 1093 or Carp::croak "required option 'signal' is missing";
590 1094
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1095 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
592 $SIG{$signal} ||= sub { 1096 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1097 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1098 undef $SIG_EV{$signal};
594 }; 1099 };
595 1100
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1101 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
597} 1102}
598 1103
599sub AnyEvent::Base::Signal::DESTROY { 1104sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1105 my ($signal, $cb) = @{$_[0]};
601 1106
602 delete $SIG_CB{$signal}{$cb}; 1107 delete $SIG_CB{$signal}{$cb};
603 1108
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1109 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1110}
606 1111
607# default implementation for ->child 1112# default implementation for ->child
608 1113
609our %PID_CB; 1114our %PID_CB;
636 or Carp::croak "required option 'pid' is missing"; 1141 or Carp::croak "required option 'pid' is missing";
637 1142
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1143 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1144
640 unless ($WNOHANG) { 1145 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1146 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 1147 }
643 1148
644 unless ($CHLD_W) { 1149 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1150 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1151 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 1161 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1162 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1163
659 undef $CHLD_W unless keys %PID_CB; 1164 undef $CHLD_W unless keys %PID_CB;
660} 1165}
1166
1167package AnyEvent::CondVar;
1168
1169our @ISA = AnyEvent::CondVar::Base::;
1170
1171package AnyEvent::CondVar::Base;
1172
1173use overload
1174 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1175 fallback => 1;
1176
1177sub _send {
1178 # nop
1179}
1180
1181sub send {
1182 my $cv = shift;
1183 $cv->{_ae_sent} = [@_];
1184 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1185 $cv->_send;
1186}
1187
1188sub croak {
1189 $_[0]{_ae_croak} = $_[1];
1190 $_[0]->send;
1191}
1192
1193sub ready {
1194 $_[0]{_ae_sent}
1195}
1196
1197sub _wait {
1198 AnyEvent->one_event while !$_[0]{_ae_sent};
1199}
1200
1201sub recv {
1202 $_[0]->_wait;
1203
1204 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1205 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1206}
1207
1208sub cb {
1209 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1210 $_[0]{_ae_cb}
1211}
1212
1213sub begin {
1214 ++$_[0]{_ae_counter};
1215 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1216}
1217
1218sub end {
1219 return if --$_[0]{_ae_counter};
1220 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1221}
1222
1223# undocumented/compatibility with pre-3.4
1224*broadcast = \&send;
1225*wait = \&_wait;
1226
1227=head1 ERROR AND EXCEPTION HANDLING
1228
1229In general, AnyEvent does not do any error handling - it relies on the
1230caller to do that if required. The L<AnyEvent::Strict> module (see also
1231the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1232checking of all AnyEvent methods, however, which is highly useful during
1233development.
1234
1235As for exception handling (i.e. runtime errors and exceptions thrown while
1236executing a callback), this is not only highly event-loop specific, but
1237also not in any way wrapped by this module, as this is the job of the main
1238program.
1239
1240The pure perl event loop simply re-throws the exception (usually
1241within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1242$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1243so on.
1244
1245=head1 ENVIRONMENT VARIABLES
1246
1247The following environment variables are used by this module or its
1248submodules:
1249
1250=over 4
1251
1252=item C<PERL_ANYEVENT_VERBOSE>
1253
1254By default, AnyEvent will be completely silent except in fatal
1255conditions. You can set this environment variable to make AnyEvent more
1256talkative.
1257
1258When set to C<1> or higher, causes AnyEvent to warn about unexpected
1259conditions, such as not being able to load the event model specified by
1260C<PERL_ANYEVENT_MODEL>.
1261
1262When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1263model it chooses.
1264
1265=item C<PERL_ANYEVENT_STRICT>
1266
1267AnyEvent does not do much argument checking by default, as thorough
1268argument checking is very costly. Setting this variable to a true value
1269will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1270check the arguments passed to most method calls. If it finds any problems
1271it will croak.
1272
1273In other words, enables "strict" mode.
1274
1275Unlike C<use strict>, it is definitely recommended ot keep it off in
1276production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1277developing programs can be very useful, however.
1278
1279=item C<PERL_ANYEVENT_MODEL>
1280
1281This can be used to specify the event model to be used by AnyEvent, before
1282auto detection and -probing kicks in. It must be a string consisting
1283entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1284and the resulting module name is loaded and if the load was successful,
1285used as event model. If it fails to load AnyEvent will proceed with
1286auto detection and -probing.
1287
1288This functionality might change in future versions.
1289
1290For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1291could start your program like this:
1292
1293 PERL_ANYEVENT_MODEL=Perl perl ...
1294
1295=item C<PERL_ANYEVENT_PROTOCOLS>
1296
1297Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1298for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1299of auto probing).
1300
1301Must be set to a comma-separated list of protocols or address families,
1302current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1303used, and preference will be given to protocols mentioned earlier in the
1304list.
1305
1306This variable can effectively be used for denial-of-service attacks
1307against local programs (e.g. when setuid), although the impact is likely
1308small, as the program has to handle conenction and other failures anyways.
1309
1310Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1311but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1312- only support IPv4, never try to resolve or contact IPv6
1313addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1314IPv6, but prefer IPv6 over IPv4.
1315
1316=item C<PERL_ANYEVENT_EDNS0>
1317
1318Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1319for DNS. This extension is generally useful to reduce DNS traffic, but
1320some (broken) firewalls drop such DNS packets, which is why it is off by
1321default.
1322
1323Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1324EDNS0 in its DNS requests.
1325
1326=item C<PERL_ANYEVENT_MAX_FORKS>
1327
1328The maximum number of child processes that C<AnyEvent::Util::fork_call>
1329will create in parallel.
1330
1331=back
661 1332
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1333=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1334
664This is an advanced topic that you do not normally need to use AnyEvent in 1335This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1336a module. This section is only of use to event loop authors who want to
699 1370
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1371I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1372condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1373C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1374not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1375
742=head1 EXAMPLE PROGRAM 1376=head1 EXAMPLE PROGRAM
743 1377
744The following program uses an I/O watcher to read data from STDIN, a timer 1378The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1379to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1388 poll => 'r',
755 cb => sub { 1389 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1390 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1391 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1392 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1393 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1394 },
761 ); 1395 );
762 1396
763 my $time_watcher; # can only be used once 1397 my $time_watcher; # can only be used once
764 1398
769 }); 1403 });
770 } 1404 }
771 1405
772 new_timer; # create first timer 1406 new_timer; # create first timer
773 1407
774 $cv->wait; # wait until user enters /^q/i 1408 $cv->recv; # wait until user enters /^q/i
775 1409
776=head1 REAL-WORLD EXAMPLE 1410=head1 REAL-WORLD EXAMPLE
777 1411
778Consider the L<Net::FCP> module. It features (among others) the following 1412Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1413API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1463 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1464 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1465 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1466
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1467Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1468result and signals any possible waiters that the request has finished:
835 1469
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1470 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1471
838 if (end-of-file or data complete) { 1472 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1473 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1474 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1475 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1476 }
843 1477
844The C<result> method, finally, just waits for the finished signal (if the 1478The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1479request was already finished, it doesn't wait, of course, and returns the
846data: 1480data:
847 1481
848 $txn->{finished}->wait; 1482 $txn->{finished}->recv;
849 return $txn->{result}; 1483 return $txn->{result};
850 1484
851The actual code goes further and collects all errors (C<die>s, exceptions) 1485The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1486that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1487whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1488and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1489problems get reported tot he code that tries to use the result, not in a
856random callback. 1490random callback.
857 1491
888 1522
889 my $quit = AnyEvent->condvar; 1523 my $quit = AnyEvent->condvar;
890 1524
891 $fcp->txn_client_get ($url)->cb (sub { 1525 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1526 ...
893 $quit->broadcast; 1527 $quit->send;
894 }); 1528 });
895 1529
896 $quit->wait; 1530 $quit->recv;
897 1531
898 1532
899=head1 BENCHMARKS 1533=head1 BENCHMARKS
900 1534
901To give you an idea of the performance and overheads that AnyEvent adds 1535To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1537of various event loops I prepared some benchmarks.
904 1538
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1539=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1540
907Here is a benchmark of various supported event models used natively and 1541Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1542through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1543timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1544which it is), lets them fire exactly once and destroys them again.
911 1545
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1546Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1547distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1564all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1565and memory usage is not included in the figures.
932 1566
933I<invoke> is the time, in microseconds, used to invoke a simple 1567I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1568callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1569invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1570signal the end of this phase.
937 1571
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1572I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1573watcher.
940 1574
941=head3 Results 1575=head3 Results
942 1576
943 name watchers bytes create invoke destroy comment 1577 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1578 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1579 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1580 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1581 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1582 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1583 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1584 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1585 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1586 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1587 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
954 1588
955=head3 Discussion 1589=head3 Discussion
956 1590
957The benchmark does I<not> measure scalability of the event loop very 1591The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 1592well. For example, a select-based event loop (such as the pure perl one)
1000file descriptor is dup()ed for each watcher. This shows that the dup() 1634file descriptor is dup()ed for each watcher. This shows that the dup()
1001employed by some adaptors is not a big performance issue (it does incur a 1635employed by some adaptors is not a big performance issue (it does incur a
1002hidden memory cost inside the kernel which is not reflected in the figures 1636hidden memory cost inside the kernel which is not reflected in the figures
1003above). 1637above).
1004 1638
1005C<POE>, regardless of underlying event loop (whether using its pure 1639C<POE>, regardless of underlying event loop (whether using its pure perl
1006perl select-based backend or the Event module, the POE-EV backend 1640select-based backend or the Event module, the POE-EV backend couldn't
1007couldn't be tested because it wasn't working) shows abysmal performance 1641be tested because it wasn't working) shows abysmal performance and
1008and memory usage: Watchers use almost 30 times as much memory as 1642memory usage with AnyEvent: Watchers use almost 30 times as much memory
1009EV watchers, and 10 times as much memory as Event (the high memory 1643as EV watchers, and 10 times as much memory as Event (the high memory
1010requirements are caused by requiring a session for each watcher). Watcher 1644requirements are caused by requiring a session for each watcher). Watcher
1011invocation speed is almost 900 times slower than with AnyEvent's pure perl 1645invocation speed is almost 900 times slower than with AnyEvent's pure perl
1646implementation.
1647
1012implementation. The design of the POE adaptor class in AnyEvent can not 1648The design of the POE adaptor class in AnyEvent can not really account
1013really account for this, as session creation overhead is small compared 1649for the performance issues, though, as session creation overhead is
1014to execution of the state machine, which is coded pretty optimally within 1650small compared to execution of the state machine, which is coded pretty
1015L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1651optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1652using multiple sessions is not a good approach, especially regarding
1653memory usage, even the author of POE could not come up with a faster
1654design).
1016 1655
1017=head3 Summary 1656=head3 Summary
1018 1657
1019=over 4 1658=over 4
1020 1659
1031 1670
1032=back 1671=back
1033 1672
1034=head2 BENCHMARKING THE LARGE SERVER CASE 1673=head2 BENCHMARKING THE LARGE SERVER CASE
1035 1674
1036This benchmark atcually benchmarks the event loop itself. It works by 1675This benchmark actually benchmarks the event loop itself. It works by
1037creating a number of "servers": each server consists of a socketpair, a 1676creating a number of "servers": each server consists of a socket pair, a
1038timeout watcher that gets reset on activity (but never fires), and an I/O 1677timeout watcher that gets reset on activity (but never fires), and an I/O
1039watcher waiting for input on one side of the socket. Each time the socket 1678watcher waiting for input on one side of the socket. Each time the socket
1040watcher reads a byte it will write that byte to a random other "server". 1679watcher reads a byte it will write that byte to a random other "server".
1041 1680
1042The effect is that there will be a lot of I/O watchers, only part of which 1681The effect is that there will be a lot of I/O watchers, only part of which
1043are active at any one point (so there is a constant number of active 1682are active at any one point (so there is a constant number of active
1044fds for each loop iterstaion, but which fds these are is random). The 1683fds for each loop iteration, but which fds these are is random). The
1045timeout is reset each time something is read because that reflects how 1684timeout is reset each time something is read because that reflects how
1046most timeouts work (and puts extra pressure on the event loops). 1685most timeouts work (and puts extra pressure on the event loops).
1047 1686
1048In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1687In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1049(1%) are active. This mirrors the activity of large servers with many 1688(1%) are active. This mirrors the activity of large servers with many
1050connections, most of which are idle at any one point in time. 1689connections, most of which are idle at any one point in time.
1051 1690
1052Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1691Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1053distribution. 1692distribution.
1055=head3 Explanation of the columns 1694=head3 Explanation of the columns
1056 1695
1057I<sockets> is the number of sockets, and twice the number of "servers" (as 1696I<sockets> is the number of sockets, and twice the number of "servers" (as
1058each server has a read and write socket end). 1697each server has a read and write socket end).
1059 1698
1060I<create> is the time it takes to create a socketpair (which is 1699I<create> is the time it takes to create a socket pair (which is
1061nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1700nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1062 1701
1063I<request>, the most important value, is the time it takes to handle a 1702I<request>, the most important value, is the time it takes to handle a
1064single "request", that is, reading the token from the pipe and forwarding 1703single "request", that is, reading the token from the pipe and forwarding
1065it to another server. This includes deleting the old timeout and creating 1704it to another server. This includes deleting the old timeout and creating
1067 1706
1068=head3 Results 1707=head3 Results
1069 1708
1070 name sockets create request 1709 name sockets create request
1071 EV 20000 69.01 11.16 1710 EV 20000 69.01 11.16
1072 Perl 20000 75.28 112.76 1711 Perl 20000 73.32 35.87
1073 Event 20000 212.62 257.32 1712 Event 20000 212.62 257.32
1074 Glib 20000 651.16 1896.30 1713 Glib 20000 651.16 1896.30
1075 POE 20000 349.67 12317.24 uses POE::Loop::Event 1714 POE 20000 349.67 12317.24 uses POE::Loop::Event
1076 1715
1077=head3 Discussion 1716=head3 Discussion
1099 1738
1100=head3 Summary 1739=head3 Summary
1101 1740
1102=over 4 1741=over 4
1103 1742
1104=item * The pure perl implementation performs extremely well, considering 1743=item * The pure perl implementation performs extremely well.
1105that it uses select.
1106 1744
1107=item * Avoid Glib or POE in large projects where performance matters. 1745=item * Avoid Glib or POE in large projects where performance matters.
1108 1746
1109=back 1747=back
1110 1748
1123 1761
1124=head3 Results 1762=head3 Results
1125 1763
1126 name sockets create request 1764 name sockets create request
1127 EV 16 20.00 6.54 1765 EV 16 20.00 6.54
1766 Perl 16 25.75 12.62
1128 Event 16 81.27 35.86 1767 Event 16 81.27 35.86
1129 Glib 16 32.63 15.48 1768 Glib 16 32.63 15.48
1130 Perl 16 24.62 162.37
1131 POE 16 261.87 276.28 uses POE::Loop::Event 1769 POE 16 261.87 276.28 uses POE::Loop::Event
1132 1770
1133=head3 Discussion 1771=head3 Discussion
1134 1772
1135The benchmark tries to test the performance of a typical small 1773The benchmark tries to test the performance of a typical small
1136server. While knowing how various event loops perform is interesting, keep 1774server. While knowing how various event loops perform is interesting, keep
1137in mind that their overhead in this case is usually not as important, due 1775in mind that their overhead in this case is usually not as important, due
1138to the small absolute number of watchers. 1776to the small absolute number of watchers (that is, you need efficiency and
1777speed most when you have lots of watchers, not when you only have a few of
1778them).
1139 1779
1140EV is again fastest. 1780EV is again fastest.
1141 1781
1142The C-based event loops Event and Glib come in second this time, as the 1782Perl again comes second. It is noticeably faster than the C-based event
1143overhead of running an iteration is much smaller in C than in Perl (little 1783loops Event and Glib, although the difference is too small to really
1144code to execute in the inner loop, and perl's function calling overhead is 1784matter.
1145high, and updating all the data structures is costly).
1146 1785
1147The pure perl event loop is much slower, but still competitive.
1148
1149POE also performs much better in this case, but is is stillf ar behind the 1786POE also performs much better in this case, but is is still far behind the
1150others. 1787others.
1151 1788
1152=head3 Summary 1789=head3 Summary
1153 1790
1154=over 4 1791=over 4
1157watchers, as the management overhead dominates. 1794watchers, as the management overhead dominates.
1158 1795
1159=back 1796=back
1160 1797
1161 1798
1799=head1 SIGNALS
1800
1801AnyEvent currently installs handlers for these signals:
1802
1803=over 4
1804
1805=item SIGCHLD
1806
1807A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1808emulation for event loops that do not support them natively. Also, some
1809event loops install a similar handler.
1810
1811=item SIGPIPE
1812
1813A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1814when AnyEvent gets loaded.
1815
1816The rationale for this is that AnyEvent users usually do not really depend
1817on SIGPIPE delivery (which is purely an optimisation for shell use, or
1818badly-written programs), but C<SIGPIPE> can cause spurious and rare
1819program exits as a lot of people do not expect C<SIGPIPE> when writing to
1820some random socket.
1821
1822The rationale for installing a no-op handler as opposed to ignoring it is
1823that this way, the handler will be restored to defaults on exec.
1824
1825Feel free to install your own handler, or reset it to defaults.
1826
1827=back
1828
1829=cut
1830
1831$SIG{PIPE} = sub { }
1832 unless defined $SIG{PIPE};
1833
1834
1162=head1 FORK 1835=head1 FORK
1163 1836
1164Most event libraries are not fork-safe. The ones who are usually are 1837Most event libraries are not fork-safe. The ones who are usually are
1165because they are so inefficient. Only L<EV> is fully fork-aware. 1838because they rely on inefficient but fork-safe C<select> or C<poll>
1839calls. Only L<EV> is fully fork-aware.
1166 1840
1167If you have to fork, you must either do so I<before> creating your first 1841If you have to fork, you must either do so I<before> creating your first
1168watcher OR you must not use AnyEvent at all in the child. 1842watcher OR you must not use AnyEvent at all in the child.
1169 1843
1170 1844
1178specified in the variable. 1852specified in the variable.
1179 1853
1180You can make AnyEvent completely ignore this variable by deleting it 1854You can make AnyEvent completely ignore this variable by deleting it
1181before the first watcher gets created, e.g. with a C<BEGIN> block: 1855before the first watcher gets created, e.g. with a C<BEGIN> block:
1182 1856
1183 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1857 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1184 1858
1185 use AnyEvent; 1859 use AnyEvent;
1860
1861Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1862be used to probe what backend is used and gain other information (which is
1863probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1864$ENV{PERL_ANYEGENT_STRICT}.
1865
1866
1867=head1 BUGS
1868
1869Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1870to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1871and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1872memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1873pronounced).
1186 1874
1187 1875
1188=head1 SEE ALSO 1876=head1 SEE ALSO
1189 1877
1190Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1878Utility functions: L<AnyEvent::Util>.
1191L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1879
1880Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1192L<Event::Lib>, L<Qt>, L<POE>. 1881L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1193 1882
1194Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1883Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1195L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1884L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1196L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1885L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1197L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1886L<AnyEvent::Impl::POE>.
1198 1887
1888Non-blocking file handles, sockets, TCP clients and
1889servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1890
1891Asynchronous DNS: L<AnyEvent::DNS>.
1892
1893Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1894
1199Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1895Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1200 1896
1201 1897
1202=head1 AUTHOR 1898=head1 AUTHOR
1203 1899
1204 Marc Lehmann <schmorp@schmorp.de> 1900 Marc Lehmann <schmorp@schmorp.de>
1205 http://home.schmorp.de/ 1901 http://home.schmorp.de/
1206 1902
1207=cut 1903=cut
1208 1904
12091 19051
1210 1906

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