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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71 108
72=head1 DESCRIPTION 109=head1 DESCRIPTION
73 110
74L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
80module. 117module.
81 118
82During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 123L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 125adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 126be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
105 142
106The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 145explicitly and enjoy the high availability of that event loop :)
109 146
110=head1 WATCHERS 147=head1 WATCHERS
111 148
112AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
115 152
116These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
119is in control). 156is in control).
120 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
121To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
123to it). 166to it).
124 167
125All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
129 172
130An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
131 174
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
134 undef $w; 177 undef $w;
135 }); 178 });
136 179
137Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
139declared. 182declared.
140 183
141=head2 I/O WATCHERS 184=head2 I/O WATCHERS
142 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
145 194
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
147for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
149respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 206
152Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
155 210
159 214
160Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
162handles. 217handles.
163 218
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 224 warn "read: $input\n";
170 undef $w; 225 undef $w;
171 }); 226 });
172 227
173=head2 TIME WATCHERS 228=head2 TIME WATCHERS
174 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
175You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 239method with the following mandatory arguments:
177 240
178C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
181 244
182Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
185 248
186The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
189 254
190Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
191 258
192 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 262 warn "timeout\n";
195 }); 263 });
196 264
197 # to cancel the timer: 265 # to cancel the timer:
198 undef $w; 266 undef $w;
199 267
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 269
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
208 }; 272 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 273
213=head3 TIMING ISSUES 274=head3 TIMING ISSUES
214 275
215There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 289timers.
229 290
230AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 292AnyEvent API.
232 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368A typical example would be a script in a web server (e.g. C<mod_perl>) -
369when mod_perl executes the script, then the event loop will have the wrong
370idea about the "current time" (being potentially far in the past, when the
371script ran the last time). In that case you should arrange a call to C<<
372AnyEvent->now_update >> each time the web server process wakes up again
373(e.g. at the start of your script, or in a handler).
374
375Note that updating the time I<might> cause some events to be handled.
376
377=back
378
233=head2 SIGNAL WATCHERS 379=head2 SIGNAL WATCHERS
234 380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
235You can watch for signals using a signal watcher, C<signal> is the signal 383You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 384I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 385callback to be invoked whenever a signal occurs.
238 386
239Although the callback might get passed parameters, their value and 387Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 388presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 389callbacks cannot use arguments passed to signal watcher callbacks.
242 390
243Multiple signal occurances can be clumped together into one callback 391Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 392invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 393that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 394but it is guaranteed not to interrupt any other callbacks.
247 395
248The main advantage of using these watchers is that you can share a signal 396The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 397between multiple watchers, and AnyEvent will ensure that signals will not
398interrupt your program at bad times.
250 399
251This watcher might use C<%SIG>, so programs overwriting those signals 400This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 401so programs overwriting those signals directly will likely not work
402correctly.
253 403
254Example: exit on SIGINT 404Example: exit on SIGINT
255 405
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 407
408=head3 Restart Behaviour
409
410While restart behaviour is up to the event loop implementation, most will
411not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
412pure perl implementation).
413
414=head3 Safe/Unsafe Signals
415
416Perl signals can be either "safe" (synchronous to opcode handling) or
417"unsafe" (asynchronous) - the former might get delayed indefinitely, the
418latter might corrupt your memory.
419
420AnyEvent signal handlers are, in addition, synchronous to the event loop,
421i.e. they will not interrupt your running perl program but will only be
422called as part of the normal event handling (just like timer, I/O etc.
423callbacks, too).
424
425=head3 Signal Races, Delays and Workarounds
426
427Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
428callbacks to signals in a generic way, which is a pity, as you cannot
429do race-free signal handling in perl, requiring C libraries for
430this. AnyEvent will try to do it's best, which means in some cases,
431signals will be delayed. The maximum time a signal might be delayed is
432specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
433variable can be changed only before the first signal watcher is created,
434and should be left alone otherwise. This variable determines how often
435AnyEvent polls for signals (in case a wake-up was missed). Higher values
436will cause fewer spurious wake-ups, which is better for power and CPU
437saving.
438
439All these problems can be avoided by installing the optional
440L<Async::Interrupt> module, which works with most event loops. It will not
441work with inherently broken event loops such as L<Event> or L<Event::Lib>
442(and not with L<POE> currently, as POE does it's own workaround with
443one-second latency). For those, you just have to suffer the delays.
444
258=head2 CHILD PROCESS WATCHERS 445=head2 CHILD PROCESS WATCHERS
259 446
447 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
448
260You can also watch on a child process exit and catch its exit status. 449You can also watch on a child process exit and catch its exit status.
261 450
262The child process is specified by the C<pid> argument (if set to C<0>, it 451The child process is specified by the C<pid> argument (one some backends,
263watches for any child process exit). The watcher will trigger as often 452using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 453croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 454finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 455(stopped/continued).
267you I<can> rely on child watcher callback arguments. 456
457The callback will be called with the pid and exit status (as returned by
458waitpid), so unlike other watcher types, you I<can> rely on child watcher
459callback arguments.
460
461This watcher type works by installing a signal handler for C<SIGCHLD>,
462and since it cannot be shared, nothing else should use SIGCHLD or reap
463random child processes (waiting for specific child processes, e.g. inside
464C<system>, is just fine).
268 465
269There is a slight catch to child watchers, however: you usually start them 466There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 467I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 468have exited already (and no SIGCHLD will be sent anymore).
272 469
273Not all event models handle this correctly (POE doesn't), but even for 470Not all event models handle this correctly (neither POE nor IO::Async do,
471see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 472that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 473the process exits (i.e. before you fork in the first place). AnyEvent's
474pure perl event loop handles all cases correctly regardless of when you
475start the watcher.
276 476
277This means you cannot create a child watcher as the very first thing in an 477This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 478thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 479watcher before you C<fork> the child (alternatively, you can call
480C<AnyEvent::detect>).
481
482As most event loops do not support waiting for child events, they will be
483emulated by AnyEvent in most cases, in which the latency and race problems
484mentioned in the description of signal watchers apply.
280 485
281Example: fork a process and wait for it 486Example: fork a process and wait for it
282 487
283 my $done = AnyEvent->condvar; 488 my $done = AnyEvent->condvar;
284 489
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 490 my $pid = fork or exit 5;
288 491
289 my $w = AnyEvent->child ( 492 my $w = AnyEvent->child (
290 pid => $pid, 493 pid => $pid,
291 cb => sub { 494 cb => sub {
292 my ($pid, $status) = @_; 495 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 496 warn "pid $pid exited with status $status";
294 $done->broadcast; 497 $done->send;
295 }, 498 },
296 ); 499 );
297 500
298 # do something else, then wait for process exit 501 # do something else, then wait for process exit
299 $done->wait; 502 $done->recv;
503
504=head2 IDLE WATCHERS
505
506 $w = AnyEvent->idle (cb => <callback>);
507
508Sometimes there is a need to do something, but it is not so important
509to do it instantly, but only when there is nothing better to do. This
510"nothing better to do" is usually defined to be "no other events need
511attention by the event loop".
512
513Idle watchers ideally get invoked when the event loop has nothing
514better to do, just before it would block the process to wait for new
515events. Instead of blocking, the idle watcher is invoked.
516
517Most event loops unfortunately do not really support idle watchers (only
518EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
519will simply call the callback "from time to time".
520
521Example: read lines from STDIN, but only process them when the
522program is otherwise idle:
523
524 my @lines; # read data
525 my $idle_w;
526 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
527 push @lines, scalar <STDIN>;
528
529 # start an idle watcher, if not already done
530 $idle_w ||= AnyEvent->idle (cb => sub {
531 # handle only one line, when there are lines left
532 if (my $line = shift @lines) {
533 print "handled when idle: $line";
534 } else {
535 # otherwise disable the idle watcher again
536 undef $idle_w;
537 }
538 });
539 });
300 540
301=head2 CONDITION VARIABLES 541=head2 CONDITION VARIABLES
302 542
543 $cv = AnyEvent->condvar;
544
545 $cv->send (<list>);
546 my @res = $cv->recv;
547
548If you are familiar with some event loops you will know that all of them
549require you to run some blocking "loop", "run" or similar function that
550will actively watch for new events and call your callbacks.
551
552AnyEvent is slightly different: it expects somebody else to run the event
553loop and will only block when necessary (usually when told by the user).
554
555The instrument to do that is called a "condition variable", so called
556because they represent a condition that must become true.
557
558Now is probably a good time to look at the examples further below.
559
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 560Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 561>> method, usually without arguments. The only argument pair allowed is
562C<cb>, which specifies a callback to be called when the condition variable
563becomes true, with the condition variable as the first argument (but not
564the results).
305 565
306A condition variable waits for a condition - precisely that the C<< 566After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 567by calling the C<send> method (or calling the condition variable as if it
568were a callback, read about the caveats in the description for the C<<
569->send >> method).
308 570
309They are very useful to signal that a condition has been fulfilled, for 571Condition variables are similar to callbacks, except that you can
572optionally wait for them. They can also be called merge points - points
573in time where multiple outstanding events have been processed. And yet
574another way to call them is transactions - each condition variable can be
575used to represent a transaction, which finishes at some point and delivers
576a result. And yet some people know them as "futures" - a promise to
577compute/deliver something that you can wait for.
578
579Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 580for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 581then a condition variable would be the ideal candidate to signal the
312availability of results. 582availability of results. The user can either act when the callback is
583called or can synchronously C<< ->recv >> for the results.
313 584
314You can also use condition variables to block your main program until 585You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 586you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 587could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 588button of your app, which would C<< ->send >> the "quit" event.
318 589
319Note that condition variables recurse into the event loop - if you have 590Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 591two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 592lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 593you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 594as this asks for trouble.
324 595
325This object has two methods: 596Condition variables are represented by hash refs in perl, and the keys
597used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
598easy (it is often useful to build your own transaction class on top of
599AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
600it's C<new> method in your own C<new> method.
326 601
327=over 4 602There are two "sides" to a condition variable - the "producer side" which
603eventually calls C<< -> send >>, and the "consumer side", which waits
604for the send to occur.
328 605
329=item $cv->wait 606Example: wait for a timer.
330
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been
332called on c<$cv>, while servicing other watchers normally.
333
334You can only wait once on a condition - additional calls will return
335immediately.
336
337Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires).
344
345Another reason I<never> to C<< ->wait >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351
352=item $cv->broadcast
353
354Flag the condition as ready - a running C<< ->wait >> and all further
355calls to C<wait> will (eventually) return after this method has been
356called. If nobody is waiting the broadcast will be remembered..
357
358=back
359
360Example:
361 607
362 # wait till the result is ready 608 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar; 609 my $result_ready = AnyEvent->condvar;
364 610
365 # do something such as adding a timer 611 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast 612 # or socket watcher the calls $result_ready->send
367 # when the "result" is ready. 613 # when the "result" is ready.
368 # in this case, we simply use a timer: 614 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer ( 615 my $w = AnyEvent->timer (
370 after => 1, 616 after => 1,
371 cb => sub { $result_ready->broadcast }, 617 cb => sub { $result_ready->send },
372 ); 618 );
373 619
374 # this "blocks" (while handling events) till the watcher 620 # this "blocks" (while handling events) till the callback
375 # calls broadcast 621 # calls ->send
376 $result_ready->wait; 622 $result_ready->recv;
623
624Example: wait for a timer, but take advantage of the fact that condition
625variables are also callable directly.
626
627 my $done = AnyEvent->condvar;
628 my $delay = AnyEvent->timer (after => 5, cb => $done);
629 $done->recv;
630
631Example: Imagine an API that returns a condvar and doesn't support
632callbacks. This is how you make a synchronous call, for example from
633the main program:
634
635 use AnyEvent::CouchDB;
636
637 ...
638
639 my @info = $couchdb->info->recv;
640
641And this is how you would just set a callback to be called whenever the
642results are available:
643
644 $couchdb->info->cb (sub {
645 my @info = $_[0]->recv;
646 });
647
648=head3 METHODS FOR PRODUCERS
649
650These methods should only be used by the producing side, i.e. the
651code/module that eventually sends the signal. Note that it is also
652the producer side which creates the condvar in most cases, but it isn't
653uncommon for the consumer to create it as well.
654
655=over 4
656
657=item $cv->send (...)
658
659Flag the condition as ready - a running C<< ->recv >> and all further
660calls to C<recv> will (eventually) return after this method has been
661called. If nobody is waiting the send will be remembered.
662
663If a callback has been set on the condition variable, it is called
664immediately from within send.
665
666Any arguments passed to the C<send> call will be returned by all
667future C<< ->recv >> calls.
668
669Condition variables are overloaded so one can call them directly (as if
670they were a code reference). Calling them directly is the same as calling
671C<send>.
672
673=item $cv->croak ($error)
674
675Similar to send, but causes all call's to C<< ->recv >> to invoke
676C<Carp::croak> with the given error message/object/scalar.
677
678This can be used to signal any errors to the condition variable
679user/consumer. Doing it this way instead of calling C<croak> directly
680delays the error detetcion, but has the overwhelmign advantage that it
681diagnoses the error at the place where the result is expected, and not
682deep in some event clalback without connection to the actual code causing
683the problem.
684
685=item $cv->begin ([group callback])
686
687=item $cv->end
688
689These two methods can be used to combine many transactions/events into
690one. For example, a function that pings many hosts in parallel might want
691to use a condition variable for the whole process.
692
693Every call to C<< ->begin >> will increment a counter, and every call to
694C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
695>>, the (last) callback passed to C<begin> will be executed, passing the
696condvar as first argument. That callback is I<supposed> to call C<< ->send
697>>, but that is not required. If no group callback was set, C<send> will
698be called without any arguments.
699
700You can think of C<< $cv->send >> giving you an OR condition (one call
701sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
702condition (all C<begin> calls must be C<end>'ed before the condvar sends).
703
704Let's start with a simple example: you have two I/O watchers (for example,
705STDOUT and STDERR for a program), and you want to wait for both streams to
706close before activating a condvar:
707
708 my $cv = AnyEvent->condvar;
709
710 $cv->begin; # first watcher
711 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
712 defined sysread $fh1, my $buf, 4096
713 or $cv->end;
714 });
715
716 $cv->begin; # second watcher
717 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
718 defined sysread $fh2, my $buf, 4096
719 or $cv->end;
720 });
721
722 $cv->recv;
723
724This works because for every event source (EOF on file handle), there is
725one call to C<begin>, so the condvar waits for all calls to C<end> before
726sending.
727
728The ping example mentioned above is slightly more complicated, as the
729there are results to be passwd back, and the number of tasks that are
730begung can potentially be zero:
731
732 my $cv = AnyEvent->condvar;
733
734 my %result;
735 $cv->begin (sub { shift->send (\%result) });
736
737 for my $host (@list_of_hosts) {
738 $cv->begin;
739 ping_host_then_call_callback $host, sub {
740 $result{$host} = ...;
741 $cv->end;
742 };
743 }
744
745 $cv->end;
746
747This code fragment supposedly pings a number of hosts and calls
748C<send> after results for all then have have been gathered - in any
749order. To achieve this, the code issues a call to C<begin> when it starts
750each ping request and calls C<end> when it has received some result for
751it. Since C<begin> and C<end> only maintain a counter, the order in which
752results arrive is not relevant.
753
754There is an additional bracketing call to C<begin> and C<end> outside the
755loop, which serves two important purposes: first, it sets the callback
756to be called once the counter reaches C<0>, and second, it ensures that
757C<send> is called even when C<no> hosts are being pinged (the loop
758doesn't execute once).
759
760This is the general pattern when you "fan out" into multiple (but
761potentially none) subrequests: use an outer C<begin>/C<end> pair to set
762the callback and ensure C<end> is called at least once, and then, for each
763subrequest you start, call C<begin> and for each subrequest you finish,
764call C<end>.
765
766=back
767
768=head3 METHODS FOR CONSUMERS
769
770These methods should only be used by the consuming side, i.e. the
771code awaits the condition.
772
773=over 4
774
775=item $cv->recv
776
777Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
778>> methods have been called on c<$cv>, while servicing other watchers
779normally.
780
781You can only wait once on a condition - additional calls are valid but
782will return immediately.
783
784If an error condition has been set by calling C<< ->croak >>, then this
785function will call C<croak>.
786
787In list context, all parameters passed to C<send> will be returned,
788in scalar context only the first one will be returned.
789
790Note that doing a blocking wait in a callback is not supported by any
791event loop, that is, recursive invocation of a blocking C<< ->recv
792>> is not allowed, and the C<recv> call will C<croak> if such a
793condition is detected. This condition can be slightly loosened by using
794L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
795any thread that doesn't run the event loop itself.
796
797Not all event models support a blocking wait - some die in that case
798(programs might want to do that to stay interactive), so I<if you are
799using this from a module, never require a blocking wait>. Instead, let the
800caller decide whether the call will block or not (for example, by coupling
801condition variables with some kind of request results and supporting
802callbacks so the caller knows that getting the result will not block,
803while still supporting blocking waits if the caller so desires).
804
805You can ensure that C<< -recv >> never blocks by setting a callback and
806only calling C<< ->recv >> from within that callback (or at a later
807time). This will work even when the event loop does not support blocking
808waits otherwise.
809
810=item $bool = $cv->ready
811
812Returns true when the condition is "true", i.e. whether C<send> or
813C<croak> have been called.
814
815=item $cb = $cv->cb ($cb->($cv))
816
817This is a mutator function that returns the callback set and optionally
818replaces it before doing so.
819
820The callback will be called when the condition becomes (or already was)
821"true", i.e. when C<send> or C<croak> are called (or were called), with
822the only argument being the condition variable itself. Calling C<recv>
823inside the callback or at any later time is guaranteed not to block.
824
825=back
826
827=head1 SUPPORTED EVENT LOOPS/BACKENDS
828
829The available backend classes are (every class has its own manpage):
830
831=over 4
832
833=item Backends that are autoprobed when no other event loop can be found.
834
835EV is the preferred backend when no other event loop seems to be in
836use. If EV is not installed, then AnyEvent will fall back to its own
837pure-perl implementation, which is available everywhere as it comes with
838AnyEvent itself.
839
840 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
841 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
842
843=item Backends that are transparently being picked up when they are used.
844
845These will be used when they are currently loaded when the first watcher
846is created, in which case it is assumed that the application is using
847them. This means that AnyEvent will automatically pick the right backend
848when the main program loads an event module before anything starts to
849create watchers. Nothing special needs to be done by the main program.
850
851 AnyEvent::Impl::Event based on Event, very stable, few glitches.
852 AnyEvent::Impl::Glib based on Glib, slow but very stable.
853 AnyEvent::Impl::Tk based on Tk, very broken.
854 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
855 AnyEvent::Impl::POE based on POE, very slow, some limitations.
856 AnyEvent::Impl::Irssi used when running within irssi.
857
858=item Backends with special needs.
859
860Qt requires the Qt::Application to be instantiated first, but will
861otherwise be picked up automatically. As long as the main program
862instantiates the application before any AnyEvent watchers are created,
863everything should just work.
864
865 AnyEvent::Impl::Qt based on Qt.
866
867Support for IO::Async can only be partial, as it is too broken and
868architecturally limited to even support the AnyEvent API. It also
869is the only event loop that needs the loop to be set explicitly, so
870it can only be used by a main program knowing about AnyEvent. See
871L<AnyEvent::Impl::Async> for the gory details.
872
873 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
874
875=item Event loops that are indirectly supported via other backends.
876
877Some event loops can be supported via other modules:
878
879There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
880
881B<WxWidgets> has no support for watching file handles. However, you can
882use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
883polls 20 times per second, which was considered to be too horrible to even
884consider for AnyEvent.
885
886B<Prima> is not supported as nobody seems to be using it, but it has a POE
887backend, so it can be supported through POE.
888
889AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
890load L<POE> when detecting them, in the hope that POE will pick them up,
891in which case everything will be automatic.
892
893=back
377 894
378=head1 GLOBAL VARIABLES AND FUNCTIONS 895=head1 GLOBAL VARIABLES AND FUNCTIONS
379 896
897These are not normally required to use AnyEvent, but can be useful to
898write AnyEvent extension modules.
899
380=over 4 900=over 4
381 901
382=item $AnyEvent::MODEL 902=item $AnyEvent::MODEL
383 903
384Contains C<undef> until the first watcher is being created. Then it 904Contains C<undef> until the first watcher is being created, before the
905backend has been autodetected.
906
385contains the event model that is being used, which is the name of the 907Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 908name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 909of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 910case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 911will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 912
413=item AnyEvent::detect 913=item AnyEvent::detect
414 914
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 915Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 916if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 917have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 918runtime, and not e.g. while initialising of your module.
919
920If you need to do some initialisation before AnyEvent watchers are
921created, use C<post_detect>.
922
923=item $guard = AnyEvent::post_detect { BLOCK }
924
925Arranges for the code block to be executed as soon as the event model is
926autodetected (or immediately if this has already happened).
927
928The block will be executed I<after> the actual backend has been detected
929(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
930created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
931other initialisations - see the sources of L<AnyEvent::Strict> or
932L<AnyEvent::AIO> to see how this is used.
933
934The most common usage is to create some global watchers, without forcing
935event module detection too early, for example, L<AnyEvent::AIO> creates
936and installs the global L<IO::AIO> watcher in a C<post_detect> block to
937avoid autodetecting the event module at load time.
938
939If called in scalar or list context, then it creates and returns an object
940that automatically removes the callback again when it is destroyed (or
941C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
942a case where this is useful.
943
944Example: Create a watcher for the IO::AIO module and store it in
945C<$WATCHER>. Only do so after the event loop is initialised, though.
946
947 our WATCHER;
948
949 my $guard = AnyEvent::post_detect {
950 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
951 };
952
953 # the ||= is important in case post_detect immediately runs the block,
954 # as to not clobber the newly-created watcher. assigning both watcher and
955 # post_detect guard to the same variable has the advantage of users being
956 # able to just C<undef $WATCHER> if the watcher causes them grief.
957
958 $WATCHER ||= $guard;
959
960=item @AnyEvent::post_detect
961
962If there are any code references in this array (you can C<push> to it
963before or after loading AnyEvent), then they will called directly after
964the event loop has been chosen.
965
966You should check C<$AnyEvent::MODEL> before adding to this array, though:
967if it is defined then the event loop has already been detected, and the
968array will be ignored.
969
970Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
971it,as it takes care of these details.
972
973This variable is mainly useful for modules that can do something useful
974when AnyEvent is used and thus want to know when it is initialised, but do
975not need to even load it by default. This array provides the means to hook
976into AnyEvent passively, without loading it.
419 977
420=back 978=back
421 979
422=head1 WHAT TO DO IN A MODULE 980=head1 WHAT TO DO IN A MODULE
423 981
427Be careful when you create watchers in the module body - AnyEvent will 985Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 986decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 987by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 988to load the event module first.
431 989
432Never call C<< ->wait >> on a condition variable unless you I<know> that 990Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 991the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 992because it will stall the whole program, and the whole point of using
435events is to stay interactive. 993events is to stay interactive.
436 994
437It is fine, however, to call C<< ->wait >> when the user of your module 995It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 996requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 997called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 998freely, as the user of your module knows what she is doing. always).
441 999
442=head1 WHAT TO DO IN THE MAIN PROGRAM 1000=head1 WHAT TO DO IN THE MAIN PROGRAM
443 1001
444There will always be a single main program - the only place that should 1002There will always be a single main program - the only place that should
446 1004
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1005If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 1006do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 1007decide which implementation to chose if some module relies on it.
450 1008
451If the main program relies on a specific event model. For example, in 1009If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 1010Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 1011event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 1012speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 1013modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 1014decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 1015might chose the wrong one unless you load the correct one yourself.
458 1016
459You can chose to use a rather inefficient pure-perl implementation by 1017You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1018C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 1019everywhere, but letting AnyEvent chose the model is generally better.
1020
1021=head2 MAINLOOP EMULATION
1022
1023Sometimes (often for short test scripts, or even standalone programs who
1024only want to use AnyEvent), you do not want to run a specific event loop.
1025
1026In that case, you can use a condition variable like this:
1027
1028 AnyEvent->condvar->recv;
1029
1030This has the effect of entering the event loop and looping forever.
1031
1032Note that usually your program has some exit condition, in which case
1033it is better to use the "traditional" approach of storing a condition
1034variable somewhere, waiting for it, and sending it when the program should
1035exit cleanly.
1036
1037
1038=head1 OTHER MODULES
1039
1040The following is a non-exhaustive list of additional modules that use
1041AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1042modules and other event loops in the same program. Some of the modules
1043come with AnyEvent, most are available via CPAN.
1044
1045=over 4
1046
1047=item L<AnyEvent::Util>
1048
1049Contains various utility functions that replace often-used but blocking
1050functions such as C<inet_aton> by event-/callback-based versions.
1051
1052=item L<AnyEvent::Socket>
1053
1054Provides various utility functions for (internet protocol) sockets,
1055addresses and name resolution. Also functions to create non-blocking tcp
1056connections or tcp servers, with IPv6 and SRV record support and more.
1057
1058=item L<AnyEvent::Handle>
1059
1060Provide read and write buffers, manages watchers for reads and writes,
1061supports raw and formatted I/O, I/O queued and fully transparent and
1062non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1063
1064=item L<AnyEvent::DNS>
1065
1066Provides rich asynchronous DNS resolver capabilities.
1067
1068=item L<AnyEvent::HTTP>
1069
1070A simple-to-use HTTP library that is capable of making a lot of concurrent
1071HTTP requests.
1072
1073=item L<AnyEvent::HTTPD>
1074
1075Provides a simple web application server framework.
1076
1077=item L<AnyEvent::FastPing>
1078
1079The fastest ping in the west.
1080
1081=item L<AnyEvent::DBI>
1082
1083Executes L<DBI> requests asynchronously in a proxy process.
1084
1085=item L<AnyEvent::AIO>
1086
1087Truly asynchronous I/O, should be in the toolbox of every event
1088programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1089together.
1090
1091=item L<AnyEvent::BDB>
1092
1093Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1094L<BDB> and AnyEvent together.
1095
1096=item L<AnyEvent::GPSD>
1097
1098A non-blocking interface to gpsd, a daemon delivering GPS information.
1099
1100=item L<AnyEvent::IRC>
1101
1102AnyEvent based IRC client module family (replacing the older Net::IRC3).
1103
1104=item L<AnyEvent::XMPP>
1105
1106AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1107Net::XMPP2>.
1108
1109=item L<AnyEvent::IGS>
1110
1111A non-blocking interface to the Internet Go Server protocol (used by
1112L<App::IGS>).
1113
1114=item L<Net::FCP>
1115
1116AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1117of AnyEvent.
1118
1119=item L<Event::ExecFlow>
1120
1121High level API for event-based execution flow control.
1122
1123=item L<Coro>
1124
1125Has special support for AnyEvent via L<Coro::AnyEvent>.
1126
1127=back
462 1128
463=cut 1129=cut
464 1130
465package AnyEvent; 1131package AnyEvent;
466 1132
467no warnings; 1133# basically a tuned-down version of common::sense
468use strict; 1134sub common_sense {
1135 # from common:.sense 1.0
1136 ${^WARNING_BITS} = "\xfc\x3f\xf3\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1137 # use strict vars subs
1138 $^H |= 0x00000600;
1139}
469 1140
1141BEGIN { AnyEvent::common_sense }
1142
470use Carp; 1143use Carp ();
471 1144
472our $VERSION = '3.3'; 1145our $VERSION = '5.21';
473our $MODEL; 1146our $MODEL;
474 1147
475our $AUTOLOAD; 1148our $AUTOLOAD;
476our @ISA; 1149our @ISA;
477 1150
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1151our @REGISTRY;
481 1152
1153our $VERBOSE;
1154
1155BEGIN {
1156 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1157 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1158
1159 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1160 if ${^TAINT};
1161
1162 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1163
1164}
1165
1166our $MAX_SIGNAL_LATENCY = 10;
1167
1168our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1169
1170{
1171 my $idx;
1172 $PROTOCOL{$_} = ++$idx
1173 for reverse split /\s*,\s*/,
1174 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1175}
1176
482my @models = ( 1177my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1178 [EV:: => AnyEvent::Impl::EV:: , 1],
1179 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1180 # everything below here will not (normally) be autoprobed
1181 # as the pureperl backend should work everywhere
1182 # and is usually faster
486 [Event:: => AnyEvent::Impl::Event::], 1183 [Event:: => AnyEvent::Impl::Event::, 1],
487 [Glib:: => AnyEvent::Impl::Glib::], 1184 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1185 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1186 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
488 [Tk:: => AnyEvent::Impl::Tk::], 1187 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1188 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1189 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1190 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1191 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1192 # IO::Async is just too broken - we would need workarounds for its
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1193 # byzantine signal and broken child handling, among others.
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1194 # IO::Async is rather hard to detect, as it doesn't have any
1195 # obvious default class.
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1196 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1197 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1198 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1199 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
496); 1200);
497 1201
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1202our %method = map +($_ => 1),
1203 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1204
1205our @post_detect;
1206
1207sub post_detect(&) {
1208 my ($cb) = @_;
1209
1210 if ($MODEL) {
1211 $cb->();
1212
1213 undef
1214 } else {
1215 push @post_detect, $cb;
1216
1217 defined wantarray
1218 ? bless \$cb, "AnyEvent::Util::postdetect"
1219 : ()
1220 }
1221}
1222
1223sub AnyEvent::Util::postdetect::DESTROY {
1224 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1225}
499 1226
500sub detect() { 1227sub detect() {
501 unless ($MODEL) { 1228 unless ($MODEL) {
502 no strict 'refs'; 1229 local $SIG{__DIE__};
503 1230
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1231 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 1232 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1233 if (eval "require $model") {
507 $MODEL = $model; 1234 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1235 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
509 } else { 1236 } else {
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1237 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
511 } 1238 }
512 } 1239 }
513 1240
514 # check for already loaded models 1241 # check for already loaded models
515 unless ($MODEL) { 1242 unless ($MODEL) {
516 for (@REGISTRY, @models) { 1243 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1244 my ($package, $model) = @$_;
518 if (${"$package\::VERSION"} > 0) { 1245 if (${"$package\::VERSION"} > 0) {
519 if (eval "require $model") { 1246 if (eval "require $model") {
520 $MODEL = $model; 1247 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1248 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
522 last; 1249 last;
523 } 1250 }
524 } 1251 }
525 } 1252 }
526 1253
527 unless ($MODEL) { 1254 unless ($MODEL) {
528 # try to load a model 1255 # try to autoload a model
529
530 for (@REGISTRY, @models) { 1256 for (@REGISTRY, @models) {
531 my ($package, $model) = @$_; 1257 my ($package, $model, $autoload) = @$_;
1258 if (
1259 $autoload
532 if (eval "require $package" 1260 and eval "require $package"
533 and ${"$package\::VERSION"} > 0 1261 and ${"$package\::VERSION"} > 0
534 and eval "require $model") { 1262 and eval "require $model"
1263 ) {
535 $MODEL = $model; 1264 $MODEL = $model;
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1265 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
537 last; 1266 last;
538 } 1267 }
539 } 1268 }
540 1269
541 $MODEL 1270 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1271 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 } 1272 }
544 } 1273 }
545 1274
1275 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1276
546 unshift @ISA, $MODEL; 1277 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1278
1279 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1280
1281 (shift @post_detect)->() while @post_detect;
548 } 1282 }
549 1283
550 $MODEL 1284 $MODEL
551} 1285}
552 1286
553sub AUTOLOAD { 1287sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://; 1288 (my $func = $AUTOLOAD) =~ s/.*://;
555 1289
556 $method{$func} 1290 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects"; 1291 or Carp::croak "$func: not a valid method for AnyEvent objects";
558 1292
559 detect unless $MODEL; 1293 detect unless $MODEL;
560 1294
561 my $class = shift; 1295 my $class = shift;
562 $class->$func (@_); 1296 $class->$func (@_);
563} 1297}
564 1298
1299# utility function to dup a filehandle. this is used by many backends
1300# to support binding more than one watcher per filehandle (they usually
1301# allow only one watcher per fd, so we dup it to get a different one).
1302sub _dupfh($$;$$) {
1303 my ($poll, $fh, $r, $w) = @_;
1304
1305 # cygwin requires the fh mode to be matching, unix doesn't
1306 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1307
1308 open my $fh2, $mode, $fh
1309 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1310
1311 # we assume CLOEXEC is already set by perl in all important cases
1312
1313 ($fh2, $rw)
1314}
1315
1316=head1 SIMPLIFIED AE API
1317
1318Starting with version 5.0, AnyEvent officially supports a second, much
1319simpler, API that is designed to reduce the calling, typing and memory
1320overhead.
1321
1322See the L<AE> manpage for details.
1323
1324=cut
1325
1326package AE;
1327
1328our $VERSION = $AnyEvent::VERSION;
1329
1330sub io($$$) {
1331 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1332}
1333
1334sub timer($$$) {
1335 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1336}
1337
1338sub signal($$) {
1339 AnyEvent->signal (signal => $_[0], cb => $_[1])
1340}
1341
1342sub child($$) {
1343 AnyEvent->child (pid => $_[0], cb => $_[1])
1344}
1345
1346sub idle($) {
1347 AnyEvent->idle (cb => $_[0])
1348}
1349
1350sub cv(;&) {
1351 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1352}
1353
1354sub now() {
1355 AnyEvent->now
1356}
1357
1358sub now_update() {
1359 AnyEvent->now_update
1360}
1361
1362sub time() {
1363 AnyEvent->time
1364}
1365
565package AnyEvent::Base; 1366package AnyEvent::Base;
566 1367
1368# default implementations for many methods
1369
1370sub _time() {
1371 # probe for availability of Time::HiRes
1372 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1373 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1374 *_time = \&Time::HiRes::time;
1375 # if (eval "use POSIX (); (POSIX::times())...
1376 } else {
1377 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1378 *_time = sub { time }; # epic fail
1379 }
1380
1381 &_time
1382}
1383
1384sub time { _time }
1385sub now { _time }
1386sub now_update { }
1387
567# default implementation for ->condvar, ->wait, ->broadcast 1388# default implementation for ->condvar
568 1389
569sub condvar { 1390sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1391 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1392}
580 1393
581# default implementation for ->signal 1394# default implementation for ->signal
582 1395
583our %SIG_CB; 1396our $HAVE_ASYNC_INTERRUPT;
1397
1398sub _have_async_interrupt() {
1399 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1400 && eval "use Async::Interrupt 1.02 (); 1")
1401 unless defined $HAVE_ASYNC_INTERRUPT;
1402
1403 $HAVE_ASYNC_INTERRUPT
1404}
1405
1406our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1407our (%SIG_ASY, %SIG_ASY_W);
1408our ($SIG_COUNT, $SIG_TW);
1409
1410sub _signal_exec {
1411 $HAVE_ASYNC_INTERRUPT
1412 ? $SIGPIPE_R->drain
1413 : sysread $SIGPIPE_R, (my $dummy), 9;
1414
1415 while (%SIG_EV) {
1416 for (keys %SIG_EV) {
1417 delete $SIG_EV{$_};
1418 $_->() for values %{ $SIG_CB{$_} || {} };
1419 }
1420 }
1421}
1422
1423# install a dummy wakeup watcher to reduce signal catching latency
1424sub _sig_add() {
1425 unless ($SIG_COUNT++) {
1426 # try to align timer on a full-second boundary, if possible
1427 my $NOW = AE::now;
1428
1429 $SIG_TW = AE::timer
1430 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1431 $MAX_SIGNAL_LATENCY,
1432 sub { } # just for the PERL_ASYNC_CHECK
1433 ;
1434 }
1435}
1436
1437sub _sig_del {
1438 undef $SIG_TW
1439 unless --$SIG_COUNT;
1440}
1441
1442our $_sig_name_init; $_sig_name_init = sub {
1443 eval q{ # poor man's autoloading
1444 undef $_sig_name_init;
1445
1446 if (_have_async_interrupt) {
1447 *sig2num = \&Async::Interrupt::sig2num;
1448 *sig2name = \&Async::Interrupt::sig2name;
1449 } else {
1450 require Config;
1451
1452 my %signame2num;
1453 @signame2num{ split ' ', $Config::Config{sig_name} }
1454 = split ' ', $Config::Config{sig_num};
1455
1456 my @signum2name;
1457 @signum2name[values %signame2num] = keys %signame2num;
1458
1459 *sig2num = sub($) {
1460 $_[0] > 0 ? shift : $signame2num{+shift}
1461 };
1462 *sig2name = sub ($) {
1463 $_[0] > 0 ? $signum2name[+shift] : shift
1464 };
1465 }
1466 };
1467 die if $@;
1468};
1469
1470sub sig2num ($) { &$_sig_name_init; &sig2num }
1471sub sig2name($) { &$_sig_name_init; &sig2name }
584 1472
585sub signal { 1473sub signal {
1474 eval q{ # poor man's autoloading {}
1475 # probe for availability of Async::Interrupt
1476 if (_have_async_interrupt) {
1477 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1478
1479 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1480 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1481
1482 } else {
1483 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1484
1485 require Fcntl;
1486
1487 if (AnyEvent::WIN32) {
1488 require AnyEvent::Util;
1489
1490 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1491 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1492 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1493 } else {
1494 pipe $SIGPIPE_R, $SIGPIPE_W;
1495 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1496 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1497
1498 # not strictly required, as $^F is normally 2, but let's make sure...
1499 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1500 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1501 }
1502
1503 $SIGPIPE_R
1504 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1505
1506 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1507 }
1508
1509 *signal = sub {
586 my (undef, %arg) = @_; 1510 my (undef, %arg) = @_;
587 1511
588 my $signal = uc $arg{signal} 1512 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing"; 1513 or Carp::croak "required option 'signal' is missing";
590 1514
1515 if ($HAVE_ASYNC_INTERRUPT) {
1516 # async::interrupt
1517
1518 $signal = sig2num $signal;
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1519 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1520
1521 $SIG_ASY{$signal} ||= new Async::Interrupt
1522 cb => sub { undef $SIG_EV{$signal} },
1523 signal => $signal,
1524 pipe => [$SIGPIPE_R->filenos],
1525 pipe_autodrain => 0,
1526 ;
1527
1528 } else {
1529 # pure perl
1530
1531 # AE::Util has been loaded in signal
1532 $signal = sig2name $signal;
1533 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1534
592 $SIG{$signal} ||= sub { 1535 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1536 local $!;
1537 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1538 undef $SIG_EV{$signal};
1539 };
1540
1541 # can't do signal processing without introducing races in pure perl,
1542 # so limit the signal latency.
1543 _sig_add;
1544 }
1545
1546 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1547 };
1548
1549 *AnyEvent::Base::signal::DESTROY = sub {
1550 my ($signal, $cb) = @{$_[0]};
1551
1552 _sig_del;
1553
1554 delete $SIG_CB{$signal}{$cb};
1555
1556 $HAVE_ASYNC_INTERRUPT
1557 ? delete $SIG_ASY{$signal}
1558 : # delete doesn't work with older perls - they then
1559 # print weird messages, or just unconditionally exit
1560 # instead of getting the default action.
1561 undef $SIG{$signal}
1562 unless keys %{ $SIG_CB{$signal} };
1563 };
594 }; 1564 };
595 1565 die if $@;
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1566 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1567}
606 1568
607# default implementation for ->child 1569# default implementation for ->child
608 1570
609our %PID_CB; 1571our %PID_CB;
610our $CHLD_W; 1572our $CHLD_W;
611our $CHLD_DELAY_W; 1573our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1574our $WNOHANG;
614 1575
615sub _child_wait { 1576sub _emit_childstatus($$) {
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1577 my (undef, $rpid, $rstatus) = @_;
1578
1579 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1580 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1581 values %{ $PID_CB{0} || {} };
619 }
620
621 undef $PID_IDLE;
622} 1582}
623 1583
624sub _sigchld { 1584sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop. 1585 my $pid;
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1586
627 undef $CHLD_DELAY_W; 1587 AnyEvent->_emit_childstatus ($pid, $?)
628 &_child_wait; 1588 while ($pid = waitpid -1, $WNOHANG) > 0;
629 });
630} 1589}
631 1590
632sub child { 1591sub child {
633 my (undef, %arg) = @_; 1592 my (undef, %arg) = @_;
634 1593
635 defined (my $pid = $arg{pid} + 0) 1594 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1595 or Carp::croak "required option 'pid' is missing";
637 1596
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1597 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1598
640 unless ($WNOHANG) { 1599 # WNOHANG is almost cetrainly 1 everywhere
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1600 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
642 } 1601 ? 1
1602 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
643 1603
644 unless ($CHLD_W) { 1604 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1605 $CHLD_W = AE::signal CHLD => \&_sigchld;
646 # child could be a zombie already, so make at least one round 1606 # child could be a zombie already, so make at least one round
647 &_sigchld; 1607 &_sigchld;
648 } 1608 }
649 1609
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1610 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1611}
652 1612
653sub AnyEvent::Base::Child::DESTROY { 1613sub AnyEvent::Base::child::DESTROY {
654 my ($pid, $cb) = @{$_[0]}; 1614 my ($pid, $cb) = @{$_[0]};
655 1615
656 delete $PID_CB{$pid}{$cb}; 1616 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1617 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1618
659 undef $CHLD_W unless keys %PID_CB; 1619 undef $CHLD_W unless keys %PID_CB;
660} 1620}
1621
1622# idle emulation is done by simply using a timer, regardless
1623# of whether the process is idle or not, and not letting
1624# the callback use more than 50% of the time.
1625sub idle {
1626 my (undef, %arg) = @_;
1627
1628 my ($cb, $w, $rcb) = $arg{cb};
1629
1630 $rcb = sub {
1631 if ($cb) {
1632 $w = _time;
1633 &$cb;
1634 $w = _time - $w;
1635
1636 # never use more then 50% of the time for the idle watcher,
1637 # within some limits
1638 $w = 0.0001 if $w < 0.0001;
1639 $w = 5 if $w > 5;
1640
1641 $w = AE::timer $w, 0, $rcb;
1642 } else {
1643 # clean up...
1644 undef $w;
1645 undef $rcb;
1646 }
1647 };
1648
1649 $w = AE::timer 0.05, 0, $rcb;
1650
1651 bless \\$cb, "AnyEvent::Base::idle"
1652}
1653
1654sub AnyEvent::Base::idle::DESTROY {
1655 undef $${$_[0]};
1656}
1657
1658package AnyEvent::CondVar;
1659
1660our @ISA = AnyEvent::CondVar::Base::;
1661
1662package AnyEvent::CondVar::Base;
1663
1664#use overload
1665# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1666# fallback => 1;
1667
1668# save 300+ kilobytes by dirtily hardcoding overloading
1669${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1670*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1671*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1672${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1673
1674our $WAITING;
1675
1676sub _send {
1677 # nop
1678}
1679
1680sub send {
1681 my $cv = shift;
1682 $cv->{_ae_sent} = [@_];
1683 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1684 $cv->_send;
1685}
1686
1687sub croak {
1688 $_[0]{_ae_croak} = $_[1];
1689 $_[0]->send;
1690}
1691
1692sub ready {
1693 $_[0]{_ae_sent}
1694}
1695
1696sub _wait {
1697 $WAITING
1698 and !$_[0]{_ae_sent}
1699 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1700
1701 local $WAITING = 1;
1702 AnyEvent->one_event while !$_[0]{_ae_sent};
1703}
1704
1705sub recv {
1706 $_[0]->_wait;
1707
1708 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1709 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1710}
1711
1712sub cb {
1713 my $cv = shift;
1714
1715 @_
1716 and $cv->{_ae_cb} = shift
1717 and $cv->{_ae_sent}
1718 and (delete $cv->{_ae_cb})->($cv);
1719
1720 $cv->{_ae_cb}
1721}
1722
1723sub begin {
1724 ++$_[0]{_ae_counter};
1725 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1726}
1727
1728sub end {
1729 return if --$_[0]{_ae_counter};
1730 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1731}
1732
1733# undocumented/compatibility with pre-3.4
1734*broadcast = \&send;
1735*wait = \&_wait;
1736
1737=head1 ERROR AND EXCEPTION HANDLING
1738
1739In general, AnyEvent does not do any error handling - it relies on the
1740caller to do that if required. The L<AnyEvent::Strict> module (see also
1741the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1742checking of all AnyEvent methods, however, which is highly useful during
1743development.
1744
1745As for exception handling (i.e. runtime errors and exceptions thrown while
1746executing a callback), this is not only highly event-loop specific, but
1747also not in any way wrapped by this module, as this is the job of the main
1748program.
1749
1750The pure perl event loop simply re-throws the exception (usually
1751within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1752$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1753so on.
1754
1755=head1 ENVIRONMENT VARIABLES
1756
1757The following environment variables are used by this module or its
1758submodules.
1759
1760Note that AnyEvent will remove I<all> environment variables starting with
1761C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1762enabled.
1763
1764=over 4
1765
1766=item C<PERL_ANYEVENT_VERBOSE>
1767
1768By default, AnyEvent will be completely silent except in fatal
1769conditions. You can set this environment variable to make AnyEvent more
1770talkative.
1771
1772When set to C<1> or higher, causes AnyEvent to warn about unexpected
1773conditions, such as not being able to load the event model specified by
1774C<PERL_ANYEVENT_MODEL>.
1775
1776When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1777model it chooses.
1778
1779When set to C<8> or higher, then AnyEvent will report extra information on
1780which optional modules it loads and how it implements certain features.
1781
1782=item C<PERL_ANYEVENT_STRICT>
1783
1784AnyEvent does not do much argument checking by default, as thorough
1785argument checking is very costly. Setting this variable to a true value
1786will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1787check the arguments passed to most method calls. If it finds any problems,
1788it will croak.
1789
1790In other words, enables "strict" mode.
1791
1792Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1793>>, it is definitely recommended to keep it off in production. Keeping
1794C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1795can be very useful, however.
1796
1797=item C<PERL_ANYEVENT_MODEL>
1798
1799This can be used to specify the event model to be used by AnyEvent, before
1800auto detection and -probing kicks in. It must be a string consisting
1801entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1802and the resulting module name is loaded and if the load was successful,
1803used as event model. If it fails to load AnyEvent will proceed with
1804auto detection and -probing.
1805
1806This functionality might change in future versions.
1807
1808For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1809could start your program like this:
1810
1811 PERL_ANYEVENT_MODEL=Perl perl ...
1812
1813=item C<PERL_ANYEVENT_PROTOCOLS>
1814
1815Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1816for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1817of auto probing).
1818
1819Must be set to a comma-separated list of protocols or address families,
1820current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1821used, and preference will be given to protocols mentioned earlier in the
1822list.
1823
1824This variable can effectively be used for denial-of-service attacks
1825against local programs (e.g. when setuid), although the impact is likely
1826small, as the program has to handle conenction and other failures anyways.
1827
1828Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1829but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1830- only support IPv4, never try to resolve or contact IPv6
1831addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1832IPv6, but prefer IPv6 over IPv4.
1833
1834=item C<PERL_ANYEVENT_EDNS0>
1835
1836Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1837for DNS. This extension is generally useful to reduce DNS traffic, but
1838some (broken) firewalls drop such DNS packets, which is why it is off by
1839default.
1840
1841Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1842EDNS0 in its DNS requests.
1843
1844=item C<PERL_ANYEVENT_MAX_FORKS>
1845
1846The maximum number of child processes that C<AnyEvent::Util::fork_call>
1847will create in parallel.
1848
1849=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1850
1851The default value for the C<max_outstanding> parameter for the default DNS
1852resolver - this is the maximum number of parallel DNS requests that are
1853sent to the DNS server.
1854
1855=item C<PERL_ANYEVENT_RESOLV_CONF>
1856
1857The file to use instead of F</etc/resolv.conf> (or OS-specific
1858configuration) in the default resolver. When set to the empty string, no
1859default config will be used.
1860
1861=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1862
1863When neither C<ca_file> nor C<ca_path> was specified during
1864L<AnyEvent::TLS> context creation, and either of these environment
1865variables exist, they will be used to specify CA certificate locations
1866instead of a system-dependent default.
1867
1868=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1869
1870When these are set to C<1>, then the respective modules are not
1871loaded. Mostly good for testing AnyEvent itself.
1872
1873=back
661 1874
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1875=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1876
664This is an advanced topic that you do not normally need to use AnyEvent in 1877This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1878a module. This section is only of use to event loop authors who want to
699 1912
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1913I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1914condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1915C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1916not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1917
742=head1 EXAMPLE PROGRAM 1918=head1 EXAMPLE PROGRAM
743 1919
744The following program uses an I/O watcher to read data from STDIN, a timer 1920The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1921to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1930 poll => 'r',
755 cb => sub { 1931 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1932 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1933 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1934 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1935 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1936 },
761 ); 1937 );
762 1938
763 my $time_watcher; # can only be used once
764
765 sub new_timer {
766 $timer = AnyEvent->timer (after => 1, cb => sub { 1939 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
767 warn "timeout\n"; # print 'timeout' about every second 1940 warn "timeout\n"; # print 'timeout' at most every second
768 &new_timer; # and restart the time
769 }); 1941 });
770 }
771 1942
772 new_timer; # create first timer
773
774 $cv->wait; # wait until user enters /^q/i 1943 $cv->recv; # wait until user enters /^q/i
775 1944
776=head1 REAL-WORLD EXAMPLE 1945=head1 REAL-WORLD EXAMPLE
777 1946
778Consider the L<Net::FCP> module. It features (among others) the following 1947Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1948API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1998 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1999 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2000 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 2001
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2002Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 2003result and signals any possible waiters that the request has finished:
835 2004
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2005 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 2006
838 if (end-of-file or data complete) { 2007 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 2008 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 2009 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2010 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 2011 }
843 2012
844The C<result> method, finally, just waits for the finished signal (if the 2013The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 2014request was already finished, it doesn't wait, of course, and returns the
846data: 2015data:
847 2016
848 $txn->{finished}->wait; 2017 $txn->{finished}->recv;
849 return $txn->{result}; 2018 return $txn->{result};
850 2019
851The actual code goes further and collects all errors (C<die>s, exceptions) 2020The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 2021that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 2022whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 2023and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 2024problems get reported tot he code that tries to use the result, not in a
856random callback. 2025random callback.
857 2026
888 2057
889 my $quit = AnyEvent->condvar; 2058 my $quit = AnyEvent->condvar;
890 2059
891 $fcp->txn_client_get ($url)->cb (sub { 2060 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2061 ...
893 $quit->broadcast; 2062 $quit->send;
894 }); 2063 });
895 2064
896 $quit->wait; 2065 $quit->recv;
897 2066
898 2067
899=head1 BENCHMARKS 2068=head1 BENCHMARKS
900 2069
901To give you an idea of the performance and overheads that AnyEvent adds 2070To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 2072of various event loops I prepared some benchmarks.
904 2073
905=head2 BENCHMARKING ANYEVENT OVERHEAD 2074=head2 BENCHMARKING ANYEVENT OVERHEAD
906 2075
907Here is a benchmark of various supported event models used natively and 2076Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 2077through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2078timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 2079which it is), lets them fire exactly once and destroys them again.
911 2080
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2081Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 2082distribution. It uses the L<AE> interface, which makes a real difference
2083for the EV and Perl backends only.
914 2084
915=head3 Explanation of the columns 2085=head3 Explanation of the columns
916 2086
917I<watcher> is the number of event watchers created/destroyed. Since 2087I<watcher> is the number of event watchers created/destroyed. Since
918different event models feature vastly different performances, each event 2088different event models feature vastly different performances, each event
930all watchers, to avoid adding memory overhead. That means closure creation 2100all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 2101and memory usage is not included in the figures.
932 2102
933I<invoke> is the time, in microseconds, used to invoke a simple 2103I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 2104callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2105invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 2106signal the end of this phase.
937 2107
938I<destroy> is the time, in microseconds, that it takes to destroy a single 2108I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 2109watcher.
940 2110
941=head3 Results 2111=head3 Results
942 2112
943 name watchers bytes create invoke destroy comment 2113 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2114 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2115 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2116 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2117 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2118 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2119 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2120 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2121 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2122 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2123 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2124 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2125 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
954 2126
955=head3 Discussion 2127=head3 Discussion
956 2128
957The benchmark does I<not> measure scalability of the event loop very 2129The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 2130well. For example, a select-based event loop (such as the pure perl one)
970benchmark machine, handling an event takes roughly 1600 CPU cycles with 2142benchmark machine, handling an event takes roughly 1600 CPU cycles with
971EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2143EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
972cycles with POE. 2144cycles with POE.
973 2145
974C<EV> is the sole leader regarding speed and memory use, which are both 2146C<EV> is the sole leader regarding speed and memory use, which are both
975maximal/minimal, respectively. Even when going through AnyEvent, it uses 2147maximal/minimal, respectively. When using the L<AE> API there is zero
2148overhead (when going through the AnyEvent API create is about 5-6 times
2149slower, with other times being equal, so still uses far less memory than
976far less memory than any other event loop and is still faster than Event 2150any other event loop and is still faster than Event natively).
977natively.
978 2151
979The pure perl implementation is hit in a few sweet spots (both the 2152The pure perl implementation is hit in a few sweet spots (both the
980constant timeout and the use of a single fd hit optimisations in the perl 2153constant timeout and the use of a single fd hit optimisations in the perl
981interpreter and the backend itself). Nevertheless this shows that it 2154interpreter and the backend itself). Nevertheless this shows that it
982adds very little overhead in itself. Like any select-based backend its 2155adds very little overhead in itself. Like any select-based backend its
983performance becomes really bad with lots of file descriptors (and few of 2156performance becomes really bad with lots of file descriptors (and few of
984them active), of course, but this was not subject of this benchmark. 2157them active), of course, but this was not subject of this benchmark.
985 2158
986The C<Event> module has a relatively high setup and callback invocation 2159The C<Event> module has a relatively high setup and callback invocation
987cost, but overall scores in on the third place. 2160cost, but overall scores in on the third place.
2161
2162C<IO::Async> performs admirably well, about on par with C<Event>, even
2163when using its pure perl backend.
988 2164
989C<Glib>'s memory usage is quite a bit higher, but it features a 2165C<Glib>'s memory usage is quite a bit higher, but it features a
990faster callback invocation and overall ends up in the same class as 2166faster callback invocation and overall ends up in the same class as
991C<Event>. However, Glib scales extremely badly, doubling the number of 2167C<Event>. However, Glib scales extremely badly, doubling the number of
992watchers increases the processing time by more than a factor of four, 2168watchers increases the processing time by more than a factor of four,
1000file descriptor is dup()ed for each watcher. This shows that the dup() 2176file descriptor is dup()ed for each watcher. This shows that the dup()
1001employed by some adaptors is not a big performance issue (it does incur a 2177employed by some adaptors is not a big performance issue (it does incur a
1002hidden memory cost inside the kernel which is not reflected in the figures 2178hidden memory cost inside the kernel which is not reflected in the figures
1003above). 2179above).
1004 2180
1005C<POE>, regardless of underlying event loop (whether using its pure 2181C<POE>, regardless of underlying event loop (whether using its pure perl
1006perl select-based backend or the Event module, the POE-EV backend 2182select-based backend or the Event module, the POE-EV backend couldn't
1007couldn't be tested because it wasn't working) shows abysmal performance 2183be tested because it wasn't working) shows abysmal performance and
1008and memory usage: Watchers use almost 30 times as much memory as 2184memory usage with AnyEvent: Watchers use almost 30 times as much memory
1009EV watchers, and 10 times as much memory as Event (the high memory 2185as EV watchers, and 10 times as much memory as Event (the high memory
1010requirements are caused by requiring a session for each watcher). Watcher 2186requirements are caused by requiring a session for each watcher). Watcher
1011invocation speed is almost 900 times slower than with AnyEvent's pure perl 2187invocation speed is almost 900 times slower than with AnyEvent's pure perl
2188implementation.
2189
1012implementation. The design of the POE adaptor class in AnyEvent can not 2190The design of the POE adaptor class in AnyEvent can not really account
1013really account for this, as session creation overhead is small compared 2191for the performance issues, though, as session creation overhead is
1014to execution of the state machine, which is coded pretty optimally within 2192small compared to execution of the state machine, which is coded pretty
1015L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2193optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2194using multiple sessions is not a good approach, especially regarding
2195memory usage, even the author of POE could not come up with a faster
2196design).
1016 2197
1017=head3 Summary 2198=head3 Summary
1018 2199
1019=over 4 2200=over 4
1020 2201
1031 2212
1032=back 2213=back
1033 2214
1034=head2 BENCHMARKING THE LARGE SERVER CASE 2215=head2 BENCHMARKING THE LARGE SERVER CASE
1035 2216
1036This benchmark atcually benchmarks the event loop itself. It works by 2217This benchmark actually benchmarks the event loop itself. It works by
1037creating a number of "servers": each server consists of a socketpair, a 2218creating a number of "servers": each server consists of a socket pair, a
1038timeout watcher that gets reset on activity (but never fires), and an I/O 2219timeout watcher that gets reset on activity (but never fires), and an I/O
1039watcher waiting for input on one side of the socket. Each time the socket 2220watcher waiting for input on one side of the socket. Each time the socket
1040watcher reads a byte it will write that byte to a random other "server". 2221watcher reads a byte it will write that byte to a random other "server".
1041 2222
1042The effect is that there will be a lot of I/O watchers, only part of which 2223The effect is that there will be a lot of I/O watchers, only part of which
1043are active at any one point (so there is a constant number of active 2224are active at any one point (so there is a constant number of active
1044fds for each loop iterstaion, but which fds these are is random). The 2225fds for each loop iteration, but which fds these are is random). The
1045timeout is reset each time something is read because that reflects how 2226timeout is reset each time something is read because that reflects how
1046most timeouts work (and puts extra pressure on the event loops). 2227most timeouts work (and puts extra pressure on the event loops).
1047 2228
1048In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2229In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1049(1%) are active. This mirrors the activity of large servers with many 2230(1%) are active. This mirrors the activity of large servers with many
1050connections, most of which are idle at any one point in time. 2231connections, most of which are idle at any one point in time.
1051 2232
1052Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2233Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1053distribution. 2234distribution. It uses the L<AE> interface, which makes a real difference
2235for the EV and Perl backends only.
1054 2236
1055=head3 Explanation of the columns 2237=head3 Explanation of the columns
1056 2238
1057I<sockets> is the number of sockets, and twice the number of "servers" (as 2239I<sockets> is the number of sockets, and twice the number of "servers" (as
1058each server has a read and write socket end). 2240each server has a read and write socket end).
1059 2241
1060I<create> is the time it takes to create a socketpair (which is 2242I<create> is the time it takes to create a socket pair (which is
1061nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2243nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1062 2244
1063I<request>, the most important value, is the time it takes to handle a 2245I<request>, the most important value, is the time it takes to handle a
1064single "request", that is, reading the token from the pipe and forwarding 2246single "request", that is, reading the token from the pipe and forwarding
1065it to another server. This includes deleting the old timeout and creating 2247it to another server. This includes deleting the old timeout and creating
1066a new one that moves the timeout into the future. 2248a new one that moves the timeout into the future.
1067 2249
1068=head3 Results 2250=head3 Results
1069 2251
1070 name sockets create request 2252 name sockets create request
1071 EV 20000 69.01 11.16 2253 EV 20000 62.66 7.99
1072 Perl 20000 75.28 112.76 2254 Perl 20000 68.32 32.64
1073 Event 20000 212.62 257.32 2255 IOAsync 20000 174.06 101.15 epoll
1074 Glib 20000 651.16 1896.30 2256 IOAsync 20000 174.67 610.84 poll
2257 Event 20000 202.69 242.91
2258 Glib 20000 557.01 1689.52
1075 POE 20000 349.67 12317.24 uses POE::Loop::Event 2259 POE 20000 341.54 12086.32 uses POE::Loop::Event
1076 2260
1077=head3 Discussion 2261=head3 Discussion
1078 2262
1079This benchmark I<does> measure scalability and overall performance of the 2263This benchmark I<does> measure scalability and overall performance of the
1080particular event loop. 2264particular event loop.
1082EV is again fastest. Since it is using epoll on my system, the setup time 2266EV is again fastest. Since it is using epoll on my system, the setup time
1083is relatively high, though. 2267is relatively high, though.
1084 2268
1085Perl surprisingly comes second. It is much faster than the C-based event 2269Perl surprisingly comes second. It is much faster than the C-based event
1086loops Event and Glib. 2270loops Event and Glib.
2271
2272IO::Async performs very well when using its epoll backend, and still quite
2273good compared to Glib when using its pure perl backend.
1087 2274
1088Event suffers from high setup time as well (look at its code and you will 2275Event suffers from high setup time as well (look at its code and you will
1089understand why). Callback invocation also has a high overhead compared to 2276understand why). Callback invocation also has a high overhead compared to
1090the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2277the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1091uses select or poll in basically all documented configurations. 2278uses select or poll in basically all documented configurations.
1099 2286
1100=head3 Summary 2287=head3 Summary
1101 2288
1102=over 4 2289=over 4
1103 2290
1104=item * The pure perl implementation performs extremely well, considering 2291=item * The pure perl implementation performs extremely well.
1105that it uses select.
1106 2292
1107=item * Avoid Glib or POE in large projects where performance matters. 2293=item * Avoid Glib or POE in large projects where performance matters.
1108 2294
1109=back 2295=back
1110 2296
1123 2309
1124=head3 Results 2310=head3 Results
1125 2311
1126 name sockets create request 2312 name sockets create request
1127 EV 16 20.00 6.54 2313 EV 16 20.00 6.54
2314 Perl 16 25.75 12.62
1128 Event 16 81.27 35.86 2315 Event 16 81.27 35.86
1129 Glib 16 32.63 15.48 2316 Glib 16 32.63 15.48
1130 Perl 16 24.62 162.37
1131 POE 16 261.87 276.28 uses POE::Loop::Event 2317 POE 16 261.87 276.28 uses POE::Loop::Event
1132 2318
1133=head3 Discussion 2319=head3 Discussion
1134 2320
1135The benchmark tries to test the performance of a typical small 2321The benchmark tries to test the performance of a typical small
1136server. While knowing how various event loops perform is interesting, keep 2322server. While knowing how various event loops perform is interesting, keep
1137in mind that their overhead in this case is usually not as important, due 2323in mind that their overhead in this case is usually not as important, due
1138to the small absolute number of watchers. 2324to the small absolute number of watchers (that is, you need efficiency and
2325speed most when you have lots of watchers, not when you only have a few of
2326them).
1139 2327
1140EV is again fastest. 2328EV is again fastest.
1141 2329
1142The C-based event loops Event and Glib come in second this time, as the 2330Perl again comes second. It is noticeably faster than the C-based event
1143overhead of running an iteration is much smaller in C than in Perl (little 2331loops Event and Glib, although the difference is too small to really
1144code to execute in the inner loop, and perl's function calling overhead is 2332matter.
1145high, and updating all the data structures is costly).
1146 2333
1147The pure perl event loop is much slower, but still competitive.
1148
1149POE also performs much better in this case, but is is stillf ar behind the 2334POE also performs much better in this case, but is is still far behind the
1150others. 2335others.
1151 2336
1152=head3 Summary 2337=head3 Summary
1153 2338
1154=over 4 2339=over 4
1156=item * C-based event loops perform very well with small number of 2341=item * C-based event loops perform very well with small number of
1157watchers, as the management overhead dominates. 2342watchers, as the management overhead dominates.
1158 2343
1159=back 2344=back
1160 2345
2346=head2 THE IO::Lambda BENCHMARK
2347
2348Recently I was told about the benchmark in the IO::Lambda manpage, which
2349could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2350simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2351shouldn't come as a surprise to anybody). As such, the benchmark is
2352fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2353very optimal. But how would AnyEvent compare when used without the extra
2354baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2355
2356The benchmark itself creates an echo-server, and then, for 500 times,
2357connects to the echo server, sends a line, waits for the reply, and then
2358creates the next connection. This is a rather bad benchmark, as it doesn't
2359test the efficiency of the framework or much non-blocking I/O, but it is a
2360benchmark nevertheless.
2361
2362 name runtime
2363 Lambda/select 0.330 sec
2364 + optimized 0.122 sec
2365 Lambda/AnyEvent 0.327 sec
2366 + optimized 0.138 sec
2367 Raw sockets/select 0.077 sec
2368 POE/select, components 0.662 sec
2369 POE/select, raw sockets 0.226 sec
2370 POE/select, optimized 0.404 sec
2371
2372 AnyEvent/select/nb 0.085 sec
2373 AnyEvent/EV/nb 0.068 sec
2374 +state machine 0.134 sec
2375
2376The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2377benchmarks actually make blocking connects and use 100% blocking I/O,
2378defeating the purpose of an event-based solution. All of the newly
2379written AnyEvent benchmarks use 100% non-blocking connects (using
2380AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2381resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2382generally require a lot more bookkeeping and event handling than blocking
2383connects (which involve a single syscall only).
2384
2385The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2386offers similar expressive power as POE and IO::Lambda, using conventional
2387Perl syntax. This means that both the echo server and the client are 100%
2388non-blocking, further placing it at a disadvantage.
2389
2390As you can see, the AnyEvent + EV combination even beats the
2391hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2392backend easily beats IO::Lambda and POE.
2393
2394And even the 100% non-blocking version written using the high-level (and
2395slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2396higher level ("unoptimised") abstractions by a large margin, even though
2397it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2398
2399The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2400F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2401part of the IO::Lambda distribution and were used without any changes.
2402
2403
2404=head1 SIGNALS
2405
2406AnyEvent currently installs handlers for these signals:
2407
2408=over 4
2409
2410=item SIGCHLD
2411
2412A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2413emulation for event loops that do not support them natively. Also, some
2414event loops install a similar handler.
2415
2416Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2417AnyEvent will reset it to default, to avoid losing child exit statuses.
2418
2419=item SIGPIPE
2420
2421A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2422when AnyEvent gets loaded.
2423
2424The rationale for this is that AnyEvent users usually do not really depend
2425on SIGPIPE delivery (which is purely an optimisation for shell use, or
2426badly-written programs), but C<SIGPIPE> can cause spurious and rare
2427program exits as a lot of people do not expect C<SIGPIPE> when writing to
2428some random socket.
2429
2430The rationale for installing a no-op handler as opposed to ignoring it is
2431that this way, the handler will be restored to defaults on exec.
2432
2433Feel free to install your own handler, or reset it to defaults.
2434
2435=back
2436
2437=cut
2438
2439undef $SIG{CHLD}
2440 if $SIG{CHLD} eq 'IGNORE';
2441
2442$SIG{PIPE} = sub { }
2443 unless defined $SIG{PIPE};
2444
2445=head1 RECOMMENDED/OPTIONAL MODULES
2446
2447One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2448it's built-in modules) are required to use it.
2449
2450That does not mean that AnyEvent won't take advantage of some additional
2451modules if they are installed.
2452
2453This section epxlains which additional modules will be used, and how they
2454affect AnyEvent's operation.
2455
2456=over 4
2457
2458=item L<Async::Interrupt>
2459
2460This slightly arcane module is used to implement fast signal handling: To
2461my knowledge, there is no way to do completely race-free and quick
2462signal handling in pure perl. To ensure that signals still get
2463delivered, AnyEvent will start an interval timer to wake up perl (and
2464catch the signals) with some delay (default is 10 seconds, look for
2465C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2466
2467If this module is available, then it will be used to implement signal
2468catching, which means that signals will not be delayed, and the event loop
2469will not be interrupted regularly, which is more efficient (and good for
2470battery life on laptops).
2471
2472This affects not just the pure-perl event loop, but also other event loops
2473that have no signal handling on their own (e.g. Glib, Tk, Qt).
2474
2475Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2476and either employ their own workarounds (POE) or use AnyEvent's workaround
2477(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2478does nothing for those backends.
2479
2480=item L<EV>
2481
2482This module isn't really "optional", as it is simply one of the backend
2483event loops that AnyEvent can use. However, it is simply the best event
2484loop available in terms of features, speed and stability: It supports
2485the AnyEvent API optimally, implements all the watcher types in XS, does
2486automatic timer adjustments even when no monotonic clock is available,
2487can take avdantage of advanced kernel interfaces such as C<epoll> and
2488C<kqueue>, and is the fastest backend I<by far>. You can even embed
2489L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2490
2491=item L<Guard>
2492
2493The guard module, when used, will be used to implement
2494C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2495lot less memory), but otherwise doesn't affect guard operation much. It is
2496purely used for performance.
2497
2498=item L<JSON> and L<JSON::XS>
2499
2500One of these modules is required when you want to read or write JSON data
2501via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2502advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2503
2504In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2505installed.
2506
2507=item L<Net::SSLeay>
2508
2509Implementing TLS/SSL in Perl is certainly interesting, but not very
2510worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2511the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2512
2513=item L<Time::HiRes>
2514
2515This module is part of perl since release 5.008. It will be used when the
2516chosen event library does not come with a timing source on it's own. The
2517pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2518try to use a monotonic clock for timing stability.
2519
2520=back
2521
1161 2522
1162=head1 FORK 2523=head1 FORK
1163 2524
1164Most event libraries are not fork-safe. The ones who are usually are 2525Most event libraries are not fork-safe. The ones who are usually are
1165because they are so inefficient. Only L<EV> is fully fork-aware. 2526because they rely on inefficient but fork-safe C<select> or C<poll>
2527calls. Only L<EV> is fully fork-aware.
1166 2528
1167If you have to fork, you must either do so I<before> creating your first 2529If you have to fork, you must either do so I<before> creating your first
1168watcher OR you must not use AnyEvent at all in the child. 2530watcher OR you must not use AnyEvent at all in the child OR you must do
2531something completely out of the scope of AnyEvent.
1169 2532
1170 2533
1171=head1 SECURITY CONSIDERATIONS 2534=head1 SECURITY CONSIDERATIONS
1172 2535
1173AnyEvent can be forced to load any event model via 2536AnyEvent can be forced to load any event model via
1178specified in the variable. 2541specified in the variable.
1179 2542
1180You can make AnyEvent completely ignore this variable by deleting it 2543You can make AnyEvent completely ignore this variable by deleting it
1181before the first watcher gets created, e.g. with a C<BEGIN> block: 2544before the first watcher gets created, e.g. with a C<BEGIN> block:
1182 2545
1183 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2546 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1184 2547
1185 use AnyEvent; 2548 use AnyEvent;
2549
2550Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2551be used to probe what backend is used and gain other information (which is
2552probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2553$ENV{PERL_ANYEVENT_STRICT}.
2554
2555Note that AnyEvent will remove I<all> environment variables starting with
2556C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2557enabled.
2558
2559
2560=head1 BUGS
2561
2562Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2563to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2564and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2565memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2566pronounced).
1186 2567
1187 2568
1188=head1 SEE ALSO 2569=head1 SEE ALSO
1189 2570
1190Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2571Utility functions: L<AnyEvent::Util>.
1191L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2572
2573Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1192L<Event::Lib>, L<Qt>, L<POE>. 2574L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1193 2575
1194Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2576Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2577L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2578L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1195L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2579L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1196L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1197L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1198 2580
2581Non-blocking file handles, sockets, TCP clients and
2582servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2583
2584Asynchronous DNS: L<AnyEvent::DNS>.
2585
2586Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2587L<Coro::Event>,
2588
1199Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2589Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2590L<AnyEvent::HTTP>.
1200 2591
1201 2592
1202=head1 AUTHOR 2593=head1 AUTHOR
1203 2594
1204 Marc Lehmann <schmorp@schmorp.de> 2595 Marc Lehmann <schmorp@schmorp.de>
1205 http://home.schmorp.de/ 2596 http://home.schmorp.de/
1206 2597
1207=cut 2598=cut
1208 2599
12091 26001
1210 2601

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