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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70
71 100
72=head1 DESCRIPTION 101=head1 DESCRIPTION
73 102
74L<AnyEvent> provides an identical interface to multiple event loops. This 103L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 104allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
80module. 109module.
81 110
82During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 115L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 117adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 118be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
105 134
106The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 137explicitly and enjoy the high availability of that event loop :)
109 138
110=head1 WATCHERS 139=head1 WATCHERS
111 140
112AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
115 144
116These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
119is in control). 148is in control).
120 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
121To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
123to it). 158to it).
124 159
125All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
129 164
130An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
131 166
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
134 undef $w; 169 undef $w;
135 }); 170 });
136 171
137Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
139declared. 174declared.
140 175
141=head2 I/O WATCHERS 176=head2 I/O WATCHERS
142 177
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
145 180
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
147for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
149respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 192
152Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
155 196
159 200
160Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
162handles. 203handles.
163 204
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 210 warn "read: $input\n";
170 undef $w; 211 undef $w;
171 }); 212 });
181 222
182Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
185 226
186The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
189 232
190Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
191 236
192 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 240 warn "timeout\n";
195 }); 241 });
196 242
197 # to cancel the timer: 243 # to cancel the timer:
198 undef $w; 244 undef $w;
199 245
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 247
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
208 }; 250 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 251
213=head3 TIMING ISSUES 252=head3 TIMING ISSUES
214 253
215There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 267timers.
229 268
230AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 270AnyEvent API.
232 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
233=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
234 351
235You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
238 355
239Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
242 359
243Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
247 364
248The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 366between multiple watchers.
250 367
251This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
258=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
259 376
260You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
261 378
262The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
263watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
264as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
265signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
266and exit status (as returned by waitpid), so unlike other watcher types, 383
267you I<can> rely on child watcher callback arguments. 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
268 392
269There is a slight catch to child watchers, however: you usually start them 393There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 394I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 395have exited already (and no SIGCHLD will be sent anymore).
272 396
273Not all event models handle this correctly (POE doesn't), but even for 397Not all event models handle this correctly (neither POE nor IO::Async do,
398see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 399that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 400the process exits (i.e. before you fork in the first place). AnyEvent's
401pure perl event loop handles all cases correctly regardless of when you
402start the watcher.
276 403
277This means you cannot create a child watcher as the very first thing in an 404This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 405thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 406watcher before you C<fork> the child (alternatively, you can call
407C<AnyEvent::detect>).
280 408
281Example: fork a process and wait for it 409Example: fork a process and wait for it
282 410
283 my $done = AnyEvent->condvar; 411 my $done = AnyEvent->condvar;
284 412
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 413 my $pid = fork or exit 5;
288 414
289 my $w = AnyEvent->child ( 415 my $w = AnyEvent->child (
290 pid => $pid, 416 pid => $pid,
291 cb => sub { 417 cb => sub {
292 my ($pid, $status) = @_; 418 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 419 warn "pid $pid exited with status $status";
294 $done->broadcast; 420 $done->send;
295 }, 421 },
296 ); 422 );
297 423
298 # do something else, then wait for process exit 424 # do something else, then wait for process exit
299 $done->wait; 425 $done->recv;
426
427=head2 IDLE WATCHERS
428
429Sometimes there is a need to do something, but it is not so important
430to do it instantly, but only when there is nothing better to do. This
431"nothing better to do" is usually defined to be "no other events need
432attention by the event loop".
433
434Idle watchers ideally get invoked when the event loop has nothing
435better to do, just before it would block the process to wait for new
436events. Instead of blocking, the idle watcher is invoked.
437
438Most event loops unfortunately do not really support idle watchers (only
439EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440will simply call the callback "from time to time".
441
442Example: read lines from STDIN, but only process them when the
443program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
300 461
301=head2 CONDITION VARIABLES 462=head2 CONDITION VARIABLES
302 463
464If you are familiar with some event loops you will know that all of them
465require you to run some blocking "loop", "run" or similar function that
466will actively watch for new events and call your callbacks.
467
468AnyEvent is different, it expects somebody else to run the event loop and
469will only block when necessary (usually when told by the user).
470
471The instrument to do that is called a "condition variable", so called
472because they represent a condition that must become true.
473
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 474Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 475>> method, usually without arguments. The only argument pair allowed is
305 476
306A condition variable waits for a condition - precisely that the C<< 477C<cb>, which specifies a callback to be called when the condition variable
307->broadcast >> method has been called. 478becomes true, with the condition variable as the first argument (but not
479the results).
308 480
309They are very useful to signal that a condition has been fulfilled, for 481After creation, the condition variable is "false" until it becomes "true"
482by calling the C<send> method (or calling the condition variable as if it
483were a callback, read about the caveats in the description for the C<<
484->send >> method).
485
486Condition variables are similar to callbacks, except that you can
487optionally wait for them. They can also be called merge points - points
488in time where multiple outstanding events have been processed. And yet
489another way to call them is transactions - each condition variable can be
490used to represent a transaction, which finishes at some point and delivers
491a result.
492
493Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 494for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 495then a condition variable would be the ideal candidate to signal the
312availability of results. 496availability of results. The user can either act when the callback is
497called or can synchronously C<< ->recv >> for the results.
313 498
314You can also use condition variables to block your main program until 499You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 500you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 501could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 502button of your app, which would C<< ->send >> the "quit" event.
318 503
319Note that condition variables recurse into the event loop - if you have 504Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 505two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 506lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 507you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 508as this asks for trouble.
324 509
325This object has two methods: 510Condition variables are represented by hash refs in perl, and the keys
511used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
512easy (it is often useful to build your own transaction class on top of
513AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
514it's C<new> method in your own C<new> method.
515
516There are two "sides" to a condition variable - the "producer side" which
517eventually calls C<< -> send >>, and the "consumer side", which waits
518for the send to occur.
519
520Example: wait for a timer.
521
522 # wait till the result is ready
523 my $result_ready = AnyEvent->condvar;
524
525 # do something such as adding a timer
526 # or socket watcher the calls $result_ready->send
527 # when the "result" is ready.
528 # in this case, we simply use a timer:
529 my $w = AnyEvent->timer (
530 after => 1,
531 cb => sub { $result_ready->send },
532 );
533
534 # this "blocks" (while handling events) till the callback
535 # calls send
536 $result_ready->recv;
537
538Example: wait for a timer, but take advantage of the fact that
539condition variables are also code references.
540
541 my $done = AnyEvent->condvar;
542 my $delay = AnyEvent->timer (after => 5, cb => $done);
543 $done->recv;
544
545Example: Imagine an API that returns a condvar and doesn't support
546callbacks. This is how you make a synchronous call, for example from
547the main program:
548
549 use AnyEvent::CouchDB;
550
551 ...
552
553 my @info = $couchdb->info->recv;
554
555And this is how you would just ste a callback to be called whenever the
556results are available:
557
558 $couchdb->info->cb (sub {
559 my @info = $_[0]->recv;
560 });
561
562=head3 METHODS FOR PRODUCERS
563
564These methods should only be used by the producing side, i.e. the
565code/module that eventually sends the signal. Note that it is also
566the producer side which creates the condvar in most cases, but it isn't
567uncommon for the consumer to create it as well.
326 568
327=over 4 569=over 4
328 570
571=item $cv->send (...)
572
573Flag the condition as ready - a running C<< ->recv >> and all further
574calls to C<recv> will (eventually) return after this method has been
575called. If nobody is waiting the send will be remembered.
576
577If a callback has been set on the condition variable, it is called
578immediately from within send.
579
580Any arguments passed to the C<send> call will be returned by all
581future C<< ->recv >> calls.
582
583Condition variables are overloaded so one can call them directly
584(as a code reference). Calling them directly is the same as calling
585C<send>. Note, however, that many C-based event loops do not handle
586overloading, so as tempting as it may be, passing a condition variable
587instead of a callback does not work. Both the pure perl and EV loops
588support overloading, however, as well as all functions that use perl to
589invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
590example).
591
592=item $cv->croak ($error)
593
594Similar to send, but causes all call's to C<< ->recv >> to invoke
595C<Carp::croak> with the given error message/object/scalar.
596
597This can be used to signal any errors to the condition variable
598user/consumer.
599
600=item $cv->begin ([group callback])
601
329=item $cv->wait 602=item $cv->end
330 603
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 604These two methods can be used to combine many transactions/events into
605one. For example, a function that pings many hosts in parallel might want
606to use a condition variable for the whole process.
607
608Every call to C<< ->begin >> will increment a counter, and every call to
609C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
610>>, the (last) callback passed to C<begin> will be executed. That callback
611is I<supposed> to call C<< ->send >>, but that is not required. If no
612callback was set, C<send> will be called without any arguments.
613
614You can think of C<< $cv->send >> giving you an OR condition (one call
615sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618Let's start with a simple example: you have two I/O watchers (for example,
619STDOUT and STDERR for a program), and you want to wait for both streams to
620close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638This works because for every event source (EOF on file handle), there is
639one call to C<begin>, so the condvar waits for all calls to C<end> before
640sending.
641
642The ping example mentioned above is slightly more complicated, as the
643there are results to be passwd back, and the number of tasks that are
644begung can potentially be zero:
645
646 my $cv = AnyEvent->condvar;
647
648 my %result;
649 $cv->begin (sub { $cv->send (\%result) });
650
651 for my $host (@list_of_hosts) {
652 $cv->begin;
653 ping_host_then_call_callback $host, sub {
654 $result{$host} = ...;
655 $cv->end;
656 };
657 }
658
659 $cv->end;
660
661This code fragment supposedly pings a number of hosts and calls
662C<send> after results for all then have have been gathered - in any
663order. To achieve this, the code issues a call to C<begin> when it starts
664each ping request and calls C<end> when it has received some result for
665it. Since C<begin> and C<end> only maintain a counter, the order in which
666results arrive is not relevant.
667
668There is an additional bracketing call to C<begin> and C<end> outside the
669loop, which serves two important purposes: first, it sets the callback
670to be called once the counter reaches C<0>, and second, it ensures that
671C<send> is called even when C<no> hosts are being pinged (the loop
672doesn't execute once).
673
674This is the general pattern when you "fan out" into multiple (but
675potentially none) subrequests: use an outer C<begin>/C<end> pair to set
676the callback and ensure C<end> is called at least once, and then, for each
677subrequest you start, call C<begin> and for each subrequest you finish,
678call C<end>.
679
680=back
681
682=head3 METHODS FOR CONSUMERS
683
684These methods should only be used by the consuming side, i.e. the
685code awaits the condition.
686
687=over 4
688
689=item $cv->recv
690
691Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 692>> methods have been called on c<$cv>, while servicing other watchers
693normally.
333 694
334You can only wait once on a condition - additional calls will return 695You can only wait once on a condition - additional calls are valid but
335immediately. 696will return immediately.
697
698If an error condition has been set by calling C<< ->croak >>, then this
699function will call C<croak>.
700
701In list context, all parameters passed to C<send> will be returned,
702in scalar context only the first one will be returned.
336 703
337Not all event models support a blocking wait - some die in that case 704Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 705(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 706using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 707caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 708condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 709callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 710while still supporting blocking waits if the caller so desires).
344 711
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 712Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 713sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 714multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 715can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 716
352=item $cv->broadcast 717The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
718fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
719versions and also integrates coroutines into AnyEvent, making blocking
720C<< ->recv >> calls perfectly safe as long as they are done from another
721coroutine (one that doesn't run the event loop).
353 722
354Flag the condition as ready - a running C<< ->wait >> and all further 723You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 724only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 725time). This will work even when the event loop does not support blocking
726waits otherwise.
727
728=item $bool = $cv->ready
729
730Returns true when the condition is "true", i.e. whether C<send> or
731C<croak> have been called.
732
733=item $cb = $cv->cb ($cb->($cv))
734
735This is a mutator function that returns the callback set and optionally
736replaces it before doing so.
737
738The callback will be called when the condition becomes "true", i.e. when
739C<send> or C<croak> are called, with the only argument being the condition
740variable itself. Calling C<recv> inside the callback or at any later time
741is guaranteed not to block.
357 742
358=back 743=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 744
378=head1 GLOBAL VARIABLES AND FUNCTIONS 745=head1 GLOBAL VARIABLES AND FUNCTIONS
379 746
380=over 4 747=over 4
381 748
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 754C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 755AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 756
390The known classes so far are: 757The known classes so far are:
391 758
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 759 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 760 AnyEvent::Impl::Event based on Event, second best choice.
761 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 762 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 763 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 764 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 765 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 766 AnyEvent::Impl::POE based on POE, not generic enough for full support.
767
768 # warning, support for IO::Async is only partial, as it is too broken
769 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
770 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
402 771
403There is no support for WxWidgets, as WxWidgets has no support for 772There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the 773watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per 774POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for 775second, which was considered to be too horrible to even consider for
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 784Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 785if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 786have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 787runtime.
419 788
789=item $guard = AnyEvent::post_detect { BLOCK }
790
791Arranges for the code block to be executed as soon as the event model is
792autodetected (or immediately if this has already happened).
793
794If called in scalar or list context, then it creates and returns an object
795that automatically removes the callback again when it is destroyed. See
796L<Coro::BDB> for a case where this is useful.
797
798=item @AnyEvent::post_detect
799
800If there are any code references in this array (you can C<push> to it
801before or after loading AnyEvent), then they will called directly after
802the event loop has been chosen.
803
804You should check C<$AnyEvent::MODEL> before adding to this array, though:
805if it contains a true value then the event loop has already been detected,
806and the array will be ignored.
807
808Best use C<AnyEvent::post_detect { BLOCK }> instead.
809
420=back 810=back
421 811
422=head1 WHAT TO DO IN A MODULE 812=head1 WHAT TO DO IN A MODULE
423 813
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 814As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 817Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 818decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 819by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 820to load the event module first.
431 821
432Never call C<< ->wait >> on a condition variable unless you I<know> that 822Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 823the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 824because it will stall the whole program, and the whole point of using
435events is to stay interactive. 825events is to stay interactive.
436 826
437It is fine, however, to call C<< ->wait >> when the user of your module 827It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 828requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 829called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 830freely, as the user of your module knows what she is doing. always).
441 831
442=head1 WHAT TO DO IN THE MAIN PROGRAM 832=head1 WHAT TO DO IN THE MAIN PROGRAM
443 833
444There will always be a single main program - the only place that should 834There will always be a single main program - the only place that should
446 836
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 837If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 838do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 839decide which implementation to chose if some module relies on it.
450 840
451If the main program relies on a specific event model. For example, in 841If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 842Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 843event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 844speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 845modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 846decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 847might chose the wrong one unless you load the correct one yourself.
458 848
459You can chose to use a rather inefficient pure-perl implementation by 849You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 850C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 851everywhere, but letting AnyEvent chose the model is generally better.
852
853=head2 MAINLOOP EMULATION
854
855Sometimes (often for short test scripts, or even standalone programs who
856only want to use AnyEvent), you do not want to run a specific event loop.
857
858In that case, you can use a condition variable like this:
859
860 AnyEvent->condvar->recv;
861
862This has the effect of entering the event loop and looping forever.
863
864Note that usually your program has some exit condition, in which case
865it is better to use the "traditional" approach of storing a condition
866variable somewhere, waiting for it, and sending it when the program should
867exit cleanly.
868
869
870=head1 OTHER MODULES
871
872The following is a non-exhaustive list of additional modules that use
873AnyEvent and can therefore be mixed easily with other AnyEvent modules
874in the same program. Some of the modules come with AnyEvent, some are
875available via CPAN.
876
877=over 4
878
879=item L<AnyEvent::Util>
880
881Contains various utility functions that replace often-used but blocking
882functions such as C<inet_aton> by event-/callback-based versions.
883
884=item L<AnyEvent::Socket>
885
886Provides various utility functions for (internet protocol) sockets,
887addresses and name resolution. Also functions to create non-blocking tcp
888connections or tcp servers, with IPv6 and SRV record support and more.
889
890=item L<AnyEvent::Handle>
891
892Provide read and write buffers, manages watchers for reads and writes,
893supports raw and formatted I/O, I/O queued and fully transparent and
894non-blocking SSL/TLS.
895
896=item L<AnyEvent::DNS>
897
898Provides rich asynchronous DNS resolver capabilities.
899
900=item L<AnyEvent::HTTP>
901
902A simple-to-use HTTP library that is capable of making a lot of concurrent
903HTTP requests.
904
905=item L<AnyEvent::HTTPD>
906
907Provides a simple web application server framework.
908
909=item L<AnyEvent::FastPing>
910
911The fastest ping in the west.
912
913=item L<AnyEvent::DBI>
914
915Executes L<DBI> requests asynchronously in a proxy process.
916
917=item L<AnyEvent::AIO>
918
919Truly asynchronous I/O, should be in the toolbox of every event
920programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
921together.
922
923=item L<AnyEvent::BDB>
924
925Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
926L<BDB> and AnyEvent together.
927
928=item L<AnyEvent::GPSD>
929
930A non-blocking interface to gpsd, a daemon delivering GPS information.
931
932=item L<AnyEvent::IGS>
933
934A non-blocking interface to the Internet Go Server protocol (used by
935L<App::IGS>).
936
937=item L<AnyEvent::IRC>
938
939AnyEvent based IRC client module family (replacing the older Net::IRC3).
940
941=item L<Net::XMPP2>
942
943AnyEvent based XMPP (Jabber protocol) module family.
944
945=item L<Net::FCP>
946
947AnyEvent-based implementation of the Freenet Client Protocol, birthplace
948of AnyEvent.
949
950=item L<Event::ExecFlow>
951
952High level API for event-based execution flow control.
953
954=item L<Coro>
955
956Has special support for AnyEvent via L<Coro::AnyEvent>.
957
958=item L<IO::Lambda>
959
960The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
961
962=back
462 963
463=cut 964=cut
464 965
465package AnyEvent; 966package AnyEvent;
466 967
467no warnings; 968no warnings;
468use strict; 969use strict qw(vars subs);
469 970
470use Carp; 971use Carp;
471 972
472our $VERSION = '3.3'; 973our $VERSION = 4.45;
473our $MODEL; 974our $MODEL;
474 975
475our $AUTOLOAD; 976our $AUTOLOAD;
476our @ISA; 977our @ISA;
477 978
979our @REGISTRY;
980
981our $WIN32;
982
983BEGIN {
984 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
985 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
986
987 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
988 if ${^TAINT};
989}
990
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 991our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 992
480our @REGISTRY; 993our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
994
995{
996 my $idx;
997 $PROTOCOL{$_} = ++$idx
998 for reverse split /\s*,\s*/,
999 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1000}
481 1001
482my @models = ( 1002my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1003 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 1004 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1005 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1006 # everything below here will not be autoprobed
1007 # as the pureperl backend should work everywhere
1008 # and is usually faster
1009 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1010 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1011 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1012 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1013 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1014 [Wx:: => AnyEvent::Impl::POE::],
1015 [Prima:: => AnyEvent::Impl::POE::],
1016 # IO::Async is just too broken - we would need workaorunds for its
1017 # byzantine signal and broken child handling, among others.
1018 # IO::Async is rather hard to detect, as it doesn't have any
1019 # obvious default class.
1020# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1021# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1022# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
496); 1023);
497 1024
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1025our %method = map +($_ => 1),
1026 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1027
1028our @post_detect;
1029
1030sub post_detect(&) {
1031 my ($cb) = @_;
1032
1033 if ($MODEL) {
1034 $cb->();
1035
1036 1
1037 } else {
1038 push @post_detect, $cb;
1039
1040 defined wantarray
1041 ? bless \$cb, "AnyEvent::Util::postdetect"
1042 : ()
1043 }
1044}
1045
1046sub AnyEvent::Util::postdetect::DESTROY {
1047 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1048}
499 1049
500sub detect() { 1050sub detect() {
501 unless ($MODEL) { 1051 unless ($MODEL) {
502 no strict 'refs'; 1052 no strict 'refs';
1053 local $SIG{__DIE__};
503 1054
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1055 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 1056 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1057 if (eval "require $model") {
507 $MODEL = $model; 1058 $MODEL = $model;
537 last; 1088 last;
538 } 1089 }
539 } 1090 }
540 1091
541 $MODEL 1092 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1093 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 } 1094 }
544 } 1095 }
545 1096
1097 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1098
546 unshift @ISA, $MODEL; 1099 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1100
1101 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1102
1103 (shift @post_detect)->() while @post_detect;
548 } 1104 }
549 1105
550 $MODEL 1106 $MODEL
551} 1107}
552 1108
560 1116
561 my $class = shift; 1117 my $class = shift;
562 $class->$func (@_); 1118 $class->$func (@_);
563} 1119}
564 1120
1121# utility function to dup a filehandle. this is used by many backends
1122# to support binding more than one watcher per filehandle (they usually
1123# allow only one watcher per fd, so we dup it to get a different one).
1124sub _dupfh($$;$$) {
1125 my ($poll, $fh, $r, $w) = @_;
1126
1127 # cygwin requires the fh mode to be matching, unix doesn't
1128 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1129 : $poll eq "w" ? ($w, ">")
1130 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1131
1132 open my $fh2, "$mode&" . fileno $fh
1133 or die "cannot dup() filehandle: $!,";
1134
1135 # we assume CLOEXEC is already set by perl in all important cases
1136
1137 ($fh2, $rw)
1138}
1139
565package AnyEvent::Base; 1140package AnyEvent::Base;
566 1141
1142# default implementations for many methods
1143
1144BEGIN {
1145 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1146 *_time = \&Time::HiRes::time;
1147 # if (eval "use POSIX (); (POSIX::times())...
1148 } else {
1149 *_time = sub { time }; # epic fail
1150 }
1151}
1152
1153sub time { _time }
1154sub now { _time }
1155sub now_update { }
1156
567# default implementation for ->condvar, ->wait, ->broadcast 1157# default implementation for ->condvar
568 1158
569sub condvar { 1159sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1160 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1161}
580 1162
581# default implementation for ->signal 1163# default implementation for ->signal
582 1164
583our %SIG_CB; 1165our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1166
1167sub _signal_exec {
1168 sysread $SIGPIPE_R, my $dummy, 4;
1169
1170 while (%SIG_EV) {
1171 for (keys %SIG_EV) {
1172 delete $SIG_EV{$_};
1173 $_->() for values %{ $SIG_CB{$_} || {} };
1174 }
1175 }
1176}
584 1177
585sub signal { 1178sub signal {
586 my (undef, %arg) = @_; 1179 my (undef, %arg) = @_;
587 1180
1181 unless ($SIGPIPE_R) {
1182 require Fcntl;
1183
1184 if (AnyEvent::WIN32) {
1185 require AnyEvent::Util;
1186
1187 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1188 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1189 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1190 } else {
1191 pipe $SIGPIPE_R, $SIGPIPE_W;
1192 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1193 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1194
1195 # not strictly required, as $^F is normally 2, but let's make sure...
1196 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1197 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1198 }
1199
1200 $SIGPIPE_R
1201 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1202
1203 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1204 }
1205
588 my $signal = uc $arg{signal} 1206 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing"; 1207 or Carp::croak "required option 'signal' is missing";
590 1208
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1209 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
592 $SIG{$signal} ||= sub { 1210 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1211 local $!;
1212 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1213 undef $SIG_EV{$signal};
594 }; 1214 };
595 1215
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1216 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
597} 1217}
598 1218
599sub AnyEvent::Base::Signal::DESTROY { 1219sub AnyEvent::Base::signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1220 my ($signal, $cb) = @{$_[0]};
601 1221
602 delete $SIG_CB{$signal}{$cb}; 1222 delete $SIG_CB{$signal}{$cb};
603 1223
1224 # delete doesn't work with older perls - they then
1225 # print weird messages, or just unconditionally exit
1226 # instead of getting the default action.
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1227 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1228}
606 1229
607# default implementation for ->child 1230# default implementation for ->child
608 1231
609our %PID_CB; 1232our %PID_CB;
610our $CHLD_W; 1233our $CHLD_W;
611our $CHLD_DELAY_W; 1234our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1235our $WNOHANG;
614 1236
615sub _child_wait { 1237sub _sigchld {
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1238 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1239 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
618 (values %{ $PID_CB{0} || {} }); 1240 (values %{ $PID_CB{0} || {} });
619 } 1241 }
620
621 undef $PID_IDLE;
622}
623
624sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop.
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 1242}
631 1243
632sub child { 1244sub child {
633 my (undef, %arg) = @_; 1245 my (undef, %arg) = @_;
634 1246
635 defined (my $pid = $arg{pid} + 0) 1247 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1248 or Carp::croak "required option 'pid' is missing";
637 1249
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1250 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1251
640 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1252 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 }
643 1253
644 unless ($CHLD_W) { 1254 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1255 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1256 # child could be a zombie already, so make at least one round
647 &_sigchld; 1257 &_sigchld;
648 } 1258 }
649 1259
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1260 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1261}
652 1262
653sub AnyEvent::Base::Child::DESTROY { 1263sub AnyEvent::Base::child::DESTROY {
654 my ($pid, $cb) = @{$_[0]}; 1264 my ($pid, $cb) = @{$_[0]};
655 1265
656 delete $PID_CB{$pid}{$cb}; 1266 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1267 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1268
659 undef $CHLD_W unless keys %PID_CB; 1269 undef $CHLD_W unless keys %PID_CB;
660} 1270}
1271
1272# idle emulation is done by simply using a timer, regardless
1273# of whether the process is idle or not, and not letting
1274# the callback use more than 50% of the time.
1275sub idle {
1276 my (undef, %arg) = @_;
1277
1278 my ($cb, $w, $rcb) = $arg{cb};
1279
1280 $rcb = sub {
1281 if ($cb) {
1282 $w = _time;
1283 &$cb;
1284 $w = _time - $w;
1285
1286 # never use more then 50% of the time for the idle watcher,
1287 # within some limits
1288 $w = 0.0001 if $w < 0.0001;
1289 $w = 5 if $w > 5;
1290
1291 $w = AnyEvent->timer (after => $w, cb => $rcb);
1292 } else {
1293 # clean up...
1294 undef $w;
1295 undef $rcb;
1296 }
1297 };
1298
1299 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1300
1301 bless \\$cb, "AnyEvent::Base::idle"
1302}
1303
1304sub AnyEvent::Base::idle::DESTROY {
1305 undef $${$_[0]};
1306}
1307
1308package AnyEvent::CondVar;
1309
1310our @ISA = AnyEvent::CondVar::Base::;
1311
1312package AnyEvent::CondVar::Base;
1313
1314use overload
1315 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1316 fallback => 1;
1317
1318sub _send {
1319 # nop
1320}
1321
1322sub send {
1323 my $cv = shift;
1324 $cv->{_ae_sent} = [@_];
1325 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1326 $cv->_send;
1327}
1328
1329sub croak {
1330 $_[0]{_ae_croak} = $_[1];
1331 $_[0]->send;
1332}
1333
1334sub ready {
1335 $_[0]{_ae_sent}
1336}
1337
1338sub _wait {
1339 AnyEvent->one_event while !$_[0]{_ae_sent};
1340}
1341
1342sub recv {
1343 $_[0]->_wait;
1344
1345 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1346 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1347}
1348
1349sub cb {
1350 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1351 $_[0]{_ae_cb}
1352}
1353
1354sub begin {
1355 ++$_[0]{_ae_counter};
1356 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1357}
1358
1359sub end {
1360 return if --$_[0]{_ae_counter};
1361 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1362}
1363
1364# undocumented/compatibility with pre-3.4
1365*broadcast = \&send;
1366*wait = \&_wait;
1367
1368=head1 ERROR AND EXCEPTION HANDLING
1369
1370In general, AnyEvent does not do any error handling - it relies on the
1371caller to do that if required. The L<AnyEvent::Strict> module (see also
1372the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1373checking of all AnyEvent methods, however, which is highly useful during
1374development.
1375
1376As for exception handling (i.e. runtime errors and exceptions thrown while
1377executing a callback), this is not only highly event-loop specific, but
1378also not in any way wrapped by this module, as this is the job of the main
1379program.
1380
1381The pure perl event loop simply re-throws the exception (usually
1382within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1383$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1384so on.
1385
1386=head1 ENVIRONMENT VARIABLES
1387
1388The following environment variables are used by this module or its
1389submodules.
1390
1391Note that AnyEvent will remove I<all> environment variables starting with
1392C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1393enabled.
1394
1395=over 4
1396
1397=item C<PERL_ANYEVENT_VERBOSE>
1398
1399By default, AnyEvent will be completely silent except in fatal
1400conditions. You can set this environment variable to make AnyEvent more
1401talkative.
1402
1403When set to C<1> or higher, causes AnyEvent to warn about unexpected
1404conditions, such as not being able to load the event model specified by
1405C<PERL_ANYEVENT_MODEL>.
1406
1407When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1408model it chooses.
1409
1410=item C<PERL_ANYEVENT_STRICT>
1411
1412AnyEvent does not do much argument checking by default, as thorough
1413argument checking is very costly. Setting this variable to a true value
1414will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1415check the arguments passed to most method calls. If it finds any problems,
1416it will croak.
1417
1418In other words, enables "strict" mode.
1419
1420Unlike C<use strict>, it is definitely recommended to keep it off in
1421production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1422developing programs can be very useful, however.
1423
1424=item C<PERL_ANYEVENT_MODEL>
1425
1426This can be used to specify the event model to be used by AnyEvent, before
1427auto detection and -probing kicks in. It must be a string consisting
1428entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1429and the resulting module name is loaded and if the load was successful,
1430used as event model. If it fails to load AnyEvent will proceed with
1431auto detection and -probing.
1432
1433This functionality might change in future versions.
1434
1435For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1436could start your program like this:
1437
1438 PERL_ANYEVENT_MODEL=Perl perl ...
1439
1440=item C<PERL_ANYEVENT_PROTOCOLS>
1441
1442Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1443for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1444of auto probing).
1445
1446Must be set to a comma-separated list of protocols or address families,
1447current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1448used, and preference will be given to protocols mentioned earlier in the
1449list.
1450
1451This variable can effectively be used for denial-of-service attacks
1452against local programs (e.g. when setuid), although the impact is likely
1453small, as the program has to handle conenction and other failures anyways.
1454
1455Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1456but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1457- only support IPv4, never try to resolve or contact IPv6
1458addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1459IPv6, but prefer IPv6 over IPv4.
1460
1461=item C<PERL_ANYEVENT_EDNS0>
1462
1463Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1464for DNS. This extension is generally useful to reduce DNS traffic, but
1465some (broken) firewalls drop such DNS packets, which is why it is off by
1466default.
1467
1468Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1469EDNS0 in its DNS requests.
1470
1471=item C<PERL_ANYEVENT_MAX_FORKS>
1472
1473The maximum number of child processes that C<AnyEvent::Util::fork_call>
1474will create in parallel.
1475
1476=back
661 1477
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1478=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1479
664This is an advanced topic that you do not normally need to use AnyEvent in 1480This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1481a module. This section is only of use to event loop authors who want to
699 1515
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1516I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1517condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1518C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1519not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1520
742=head1 EXAMPLE PROGRAM 1521=head1 EXAMPLE PROGRAM
743 1522
744The following program uses an I/O watcher to read data from STDIN, a timer 1523The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1524to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1533 poll => 'r',
755 cb => sub { 1534 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1535 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1536 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1537 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1538 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1539 },
761 ); 1540 );
762 1541
763 my $time_watcher; # can only be used once 1542 my $time_watcher; # can only be used once
764 1543
769 }); 1548 });
770 } 1549 }
771 1550
772 new_timer; # create first timer 1551 new_timer; # create first timer
773 1552
774 $cv->wait; # wait until user enters /^q/i 1553 $cv->recv; # wait until user enters /^q/i
775 1554
776=head1 REAL-WORLD EXAMPLE 1555=head1 REAL-WORLD EXAMPLE
777 1556
778Consider the L<Net::FCP> module. It features (among others) the following 1557Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1558API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1608 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1609 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1610 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1611
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1612Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1613result and signals any possible waiters that the request has finished:
835 1614
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1615 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1616
838 if (end-of-file or data complete) { 1617 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1618 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1619 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1620 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1621 }
843 1622
844The C<result> method, finally, just waits for the finished signal (if the 1623The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1624request was already finished, it doesn't wait, of course, and returns the
846data: 1625data:
847 1626
848 $txn->{finished}->wait; 1627 $txn->{finished}->recv;
849 return $txn->{result}; 1628 return $txn->{result};
850 1629
851The actual code goes further and collects all errors (C<die>s, exceptions) 1630The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1631that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1632whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1633and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1634problems get reported tot he code that tries to use the result, not in a
856random callback. 1635random callback.
857 1636
888 1667
889 my $quit = AnyEvent->condvar; 1668 my $quit = AnyEvent->condvar;
890 1669
891 $fcp->txn_client_get ($url)->cb (sub { 1670 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1671 ...
893 $quit->broadcast; 1672 $quit->send;
894 }); 1673 });
895 1674
896 $quit->wait; 1675 $quit->recv;
897 1676
898 1677
899=head1 BENCHMARKS 1678=head1 BENCHMARKS
900 1679
901To give you an idea of the performance and overheads that AnyEvent adds 1680To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1682of various event loops I prepared some benchmarks.
904 1683
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1684=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1685
907Here is a benchmark of various supported event models used natively and 1686Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1687through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1688timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1689which it is), lets them fire exactly once and destroys them again.
911 1690
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1691Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1692distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1709all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1710and memory usage is not included in the figures.
932 1711
933I<invoke> is the time, in microseconds, used to invoke a simple 1712I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1713callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1714invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1715signal the end of this phase.
937 1716
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1717I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1718watcher.
940 1719
941=head3 Results 1720=head3 Results
942 1721
943 name watchers bytes create invoke destroy comment 1722 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1723 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1724 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1725 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1726 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1727 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1728 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1729 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1730 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1731 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1732 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1733 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1734 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
954 1735
955=head3 Discussion 1736=head3 Discussion
956 1737
957The benchmark does I<not> measure scalability of the event loop very 1738The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 1739well. For example, a select-based event loop (such as the pure perl one)
983performance becomes really bad with lots of file descriptors (and few of 1764performance becomes really bad with lots of file descriptors (and few of
984them active), of course, but this was not subject of this benchmark. 1765them active), of course, but this was not subject of this benchmark.
985 1766
986The C<Event> module has a relatively high setup and callback invocation 1767The C<Event> module has a relatively high setup and callback invocation
987cost, but overall scores in on the third place. 1768cost, but overall scores in on the third place.
1769
1770C<IO::Async> performs admirably well, about on par with C<Event>, even
1771when using its pure perl backend.
988 1772
989C<Glib>'s memory usage is quite a bit higher, but it features a 1773C<Glib>'s memory usage is quite a bit higher, but it features a
990faster callback invocation and overall ends up in the same class as 1774faster callback invocation and overall ends up in the same class as
991C<Event>. However, Glib scales extremely badly, doubling the number of 1775C<Event>. However, Glib scales extremely badly, doubling the number of
992watchers increases the processing time by more than a factor of four, 1776watchers increases the processing time by more than a factor of four,
1000file descriptor is dup()ed for each watcher. This shows that the dup() 1784file descriptor is dup()ed for each watcher. This shows that the dup()
1001employed by some adaptors is not a big performance issue (it does incur a 1785employed by some adaptors is not a big performance issue (it does incur a
1002hidden memory cost inside the kernel which is not reflected in the figures 1786hidden memory cost inside the kernel which is not reflected in the figures
1003above). 1787above).
1004 1788
1005C<POE>, regardless of underlying event loop (whether using its pure 1789C<POE>, regardless of underlying event loop (whether using its pure perl
1006perl select-based backend or the Event module, the POE-EV backend 1790select-based backend or the Event module, the POE-EV backend couldn't
1007couldn't be tested because it wasn't working) shows abysmal performance 1791be tested because it wasn't working) shows abysmal performance and
1008and memory usage: Watchers use almost 30 times as much memory as 1792memory usage with AnyEvent: Watchers use almost 30 times as much memory
1009EV watchers, and 10 times as much memory as Event (the high memory 1793as EV watchers, and 10 times as much memory as Event (the high memory
1010requirements are caused by requiring a session for each watcher). Watcher 1794requirements are caused by requiring a session for each watcher). Watcher
1011invocation speed is almost 900 times slower than with AnyEvent's pure perl 1795invocation speed is almost 900 times slower than with AnyEvent's pure perl
1796implementation.
1797
1012implementation. The design of the POE adaptor class in AnyEvent can not 1798The design of the POE adaptor class in AnyEvent can not really account
1013really account for this, as session creation overhead is small compared 1799for the performance issues, though, as session creation overhead is
1014to execution of the state machine, which is coded pretty optimally within 1800small compared to execution of the state machine, which is coded pretty
1015L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1801optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1802using multiple sessions is not a good approach, especially regarding
1803memory usage, even the author of POE could not come up with a faster
1804design).
1016 1805
1017=head3 Summary 1806=head3 Summary
1018 1807
1019=over 4 1808=over 4
1020 1809
1031 1820
1032=back 1821=back
1033 1822
1034=head2 BENCHMARKING THE LARGE SERVER CASE 1823=head2 BENCHMARKING THE LARGE SERVER CASE
1035 1824
1036This benchmark atcually benchmarks the event loop itself. It works by 1825This benchmark actually benchmarks the event loop itself. It works by
1037creating a number of "servers": each server consists of a socketpair, a 1826creating a number of "servers": each server consists of a socket pair, a
1038timeout watcher that gets reset on activity (but never fires), and an I/O 1827timeout watcher that gets reset on activity (but never fires), and an I/O
1039watcher waiting for input on one side of the socket. Each time the socket 1828watcher waiting for input on one side of the socket. Each time the socket
1040watcher reads a byte it will write that byte to a random other "server". 1829watcher reads a byte it will write that byte to a random other "server".
1041 1830
1042The effect is that there will be a lot of I/O watchers, only part of which 1831The effect is that there will be a lot of I/O watchers, only part of which
1043are active at any one point (so there is a constant number of active 1832are active at any one point (so there is a constant number of active
1044fds for each loop iterstaion, but which fds these are is random). The 1833fds for each loop iteration, but which fds these are is random). The
1045timeout is reset each time something is read because that reflects how 1834timeout is reset each time something is read because that reflects how
1046most timeouts work (and puts extra pressure on the event loops). 1835most timeouts work (and puts extra pressure on the event loops).
1047 1836
1048In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1837In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1049(1%) are active. This mirrors the activity of large servers with many 1838(1%) are active. This mirrors the activity of large servers with many
1050connections, most of which are idle at any one point in time. 1839connections, most of which are idle at any one point in time.
1051 1840
1052Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1841Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1053distribution. 1842distribution.
1055=head3 Explanation of the columns 1844=head3 Explanation of the columns
1056 1845
1057I<sockets> is the number of sockets, and twice the number of "servers" (as 1846I<sockets> is the number of sockets, and twice the number of "servers" (as
1058each server has a read and write socket end). 1847each server has a read and write socket end).
1059 1848
1060I<create> is the time it takes to create a socketpair (which is 1849I<create> is the time it takes to create a socket pair (which is
1061nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1850nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1062 1851
1063I<request>, the most important value, is the time it takes to handle a 1852I<request>, the most important value, is the time it takes to handle a
1064single "request", that is, reading the token from the pipe and forwarding 1853single "request", that is, reading the token from the pipe and forwarding
1065it to another server. This includes deleting the old timeout and creating 1854it to another server. This includes deleting the old timeout and creating
1066a new one that moves the timeout into the future. 1855a new one that moves the timeout into the future.
1067 1856
1068=head3 Results 1857=head3 Results
1069 1858
1070 name sockets create request 1859 name sockets create request
1071 EV 20000 69.01 11.16 1860 EV 20000 69.01 11.16
1072 Perl 20000 75.28 112.76 1861 Perl 20000 73.32 35.87
1862 IOAsync 20000 157.00 98.14 epoll
1863 IOAsync 20000 159.31 616.06 poll
1073 Event 20000 212.62 257.32 1864 Event 20000 212.62 257.32
1074 Glib 20000 651.16 1896.30 1865 Glib 20000 651.16 1896.30
1075 POE 20000 349.67 12317.24 uses POE::Loop::Event 1866 POE 20000 349.67 12317.24 uses POE::Loop::Event
1076 1867
1077=head3 Discussion 1868=head3 Discussion
1078 1869
1079This benchmark I<does> measure scalability and overall performance of the 1870This benchmark I<does> measure scalability and overall performance of the
1080particular event loop. 1871particular event loop.
1082EV is again fastest. Since it is using epoll on my system, the setup time 1873EV is again fastest. Since it is using epoll on my system, the setup time
1083is relatively high, though. 1874is relatively high, though.
1084 1875
1085Perl surprisingly comes second. It is much faster than the C-based event 1876Perl surprisingly comes second. It is much faster than the C-based event
1086loops Event and Glib. 1877loops Event and Glib.
1878
1879IO::Async performs very well when using its epoll backend, and still quite
1880good compared to Glib when using its pure perl backend.
1087 1881
1088Event suffers from high setup time as well (look at its code and you will 1882Event suffers from high setup time as well (look at its code and you will
1089understand why). Callback invocation also has a high overhead compared to 1883understand why). Callback invocation also has a high overhead compared to
1090the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 1884the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1091uses select or poll in basically all documented configurations. 1885uses select or poll in basically all documented configurations.
1099 1893
1100=head3 Summary 1894=head3 Summary
1101 1895
1102=over 4 1896=over 4
1103 1897
1104=item * The pure perl implementation performs extremely well, considering 1898=item * The pure perl implementation performs extremely well.
1105that it uses select.
1106 1899
1107=item * Avoid Glib or POE in large projects where performance matters. 1900=item * Avoid Glib or POE in large projects where performance matters.
1108 1901
1109=back 1902=back
1110 1903
1123 1916
1124=head3 Results 1917=head3 Results
1125 1918
1126 name sockets create request 1919 name sockets create request
1127 EV 16 20.00 6.54 1920 EV 16 20.00 6.54
1921 Perl 16 25.75 12.62
1128 Event 16 81.27 35.86 1922 Event 16 81.27 35.86
1129 Glib 16 32.63 15.48 1923 Glib 16 32.63 15.48
1130 Perl 16 24.62 162.37
1131 POE 16 261.87 276.28 uses POE::Loop::Event 1924 POE 16 261.87 276.28 uses POE::Loop::Event
1132 1925
1133=head3 Discussion 1926=head3 Discussion
1134 1927
1135The benchmark tries to test the performance of a typical small 1928The benchmark tries to test the performance of a typical small
1139speed most when you have lots of watchers, not when you only have a few of 1932speed most when you have lots of watchers, not when you only have a few of
1140them). 1933them).
1141 1934
1142EV is again fastest. 1935EV is again fastest.
1143 1936
1144The C-based event loops Event and Glib come in second this time, as the 1937Perl again comes second. It is noticeably faster than the C-based event
1145overhead of running an iteration is much smaller in C than in Perl (little 1938loops Event and Glib, although the difference is too small to really
1146code to execute in the inner loop, and perl's function calling overhead is 1939matter.
1147high, and updating all the data structures is costly).
1148
1149The pure perl event loop is much slower, but still competitive.
1150 1940
1151POE also performs much better in this case, but is is still far behind the 1941POE also performs much better in this case, but is is still far behind the
1152others. 1942others.
1153 1943
1154=head3 Summary 1944=head3 Summary
1158=item * C-based event loops perform very well with small number of 1948=item * C-based event loops perform very well with small number of
1159watchers, as the management overhead dominates. 1949watchers, as the management overhead dominates.
1160 1950
1161=back 1951=back
1162 1952
1953=head2 THE IO::Lambda BENCHMARK
1954
1955Recently I was told about the benchmark in the IO::Lambda manpage, which
1956could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1957simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1958shouldn't come as a surprise to anybody). As such, the benchmark is
1959fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
1960very optimal. But how would AnyEvent compare when used without the extra
1961baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1962
1963The benchmark itself creates an echo-server, and then, for 500 times,
1964connects to the echo server, sends a line, waits for the reply, and then
1965creates the next connection. This is a rather bad benchmark, as it doesn't
1966test the efficiency of the framework or much non-blocking I/O, but it is a
1967benchmark nevertheless.
1968
1969 name runtime
1970 Lambda/select 0.330 sec
1971 + optimized 0.122 sec
1972 Lambda/AnyEvent 0.327 sec
1973 + optimized 0.138 sec
1974 Raw sockets/select 0.077 sec
1975 POE/select, components 0.662 sec
1976 POE/select, raw sockets 0.226 sec
1977 POE/select, optimized 0.404 sec
1978
1979 AnyEvent/select/nb 0.085 sec
1980 AnyEvent/EV/nb 0.068 sec
1981 +state machine 0.134 sec
1982
1983The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
1984benchmarks actually make blocking connects and use 100% blocking I/O,
1985defeating the purpose of an event-based solution. All of the newly
1986written AnyEvent benchmarks use 100% non-blocking connects (using
1987AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1988resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
1989generally require a lot more bookkeeping and event handling than blocking
1990connects (which involve a single syscall only).
1991
1992The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
1993offers similar expressive power as POE and IO::Lambda, using conventional
1994Perl syntax. This means that both the echo server and the client are 100%
1995non-blocking, further placing it at a disadvantage.
1996
1997As you can see, the AnyEvent + EV combination even beats the
1998hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
1999backend easily beats IO::Lambda and POE.
2000
2001And even the 100% non-blocking version written using the high-level (and
2002slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2003large margin, even though it does all of DNS, tcp-connect and socket I/O
2004in a non-blocking way.
2005
2006The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2007F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2008part of the IO::lambda distribution and were used without any changes.
2009
2010
2011=head1 SIGNALS
2012
2013AnyEvent currently installs handlers for these signals:
2014
2015=over 4
2016
2017=item SIGCHLD
2018
2019A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2020emulation for event loops that do not support them natively. Also, some
2021event loops install a similar handler.
2022
2023If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2024reset it to default, to avoid losing child exit statuses.
2025
2026=item SIGPIPE
2027
2028A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2029when AnyEvent gets loaded.
2030
2031The rationale for this is that AnyEvent users usually do not really depend
2032on SIGPIPE delivery (which is purely an optimisation for shell use, or
2033badly-written programs), but C<SIGPIPE> can cause spurious and rare
2034program exits as a lot of people do not expect C<SIGPIPE> when writing to
2035some random socket.
2036
2037The rationale for installing a no-op handler as opposed to ignoring it is
2038that this way, the handler will be restored to defaults on exec.
2039
2040Feel free to install your own handler, or reset it to defaults.
2041
2042=back
2043
2044=cut
2045
2046undef $SIG{CHLD}
2047 if $SIG{CHLD} eq 'IGNORE';
2048
2049$SIG{PIPE} = sub { }
2050 unless defined $SIG{PIPE};
1163 2051
1164=head1 FORK 2052=head1 FORK
1165 2053
1166Most event libraries are not fork-safe. The ones who are usually are 2054Most event libraries are not fork-safe. The ones who are usually are
1167because they are so inefficient. Only L<EV> is fully fork-aware. 2055because they rely on inefficient but fork-safe C<select> or C<poll>
2056calls. Only L<EV> is fully fork-aware.
1168 2057
1169If you have to fork, you must either do so I<before> creating your first 2058If you have to fork, you must either do so I<before> creating your first
1170watcher OR you must not use AnyEvent at all in the child. 2059watcher OR you must not use AnyEvent at all in the child.
1171 2060
1172 2061
1180specified in the variable. 2069specified in the variable.
1181 2070
1182You can make AnyEvent completely ignore this variable by deleting it 2071You can make AnyEvent completely ignore this variable by deleting it
1183before the first watcher gets created, e.g. with a C<BEGIN> block: 2072before the first watcher gets created, e.g. with a C<BEGIN> block:
1184 2073
1185 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2074 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1186 2075
1187 use AnyEvent; 2076 use AnyEvent;
2077
2078Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2079be used to probe what backend is used and gain other information (which is
2080probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2081$ENV{PERL_ANYEVENT_STRICT}.
2082
2083Note that AnyEvent will remove I<all> environment variables starting with
2084C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2085enabled.
2086
2087
2088=head1 BUGS
2089
2090Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2091to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2092and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2093memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2094pronounced).
1188 2095
1189 2096
1190=head1 SEE ALSO 2097=head1 SEE ALSO
1191 2098
1192Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2099Utility functions: L<AnyEvent::Util>.
1193L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2100
2101Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1194L<Event::Lib>, L<Qt>, L<POE>. 2102L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1195 2103
1196Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2104Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1197L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2105L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1198L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 2106L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1199L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 2107L<AnyEvent::Impl::POE>.
1200 2108
2109Non-blocking file handles, sockets, TCP clients and
2110servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2111
2112Asynchronous DNS: L<AnyEvent::DNS>.
2113
2114Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
2115
1201Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2116Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1202 2117
1203 2118
1204=head1 AUTHOR 2119=head1 AUTHOR
1205 2120
1206 Marc Lehmann <schmorp@schmorp.de> 2121 Marc Lehmann <schmorp@schmorp.de>
1207 http://home.schmorp.de/ 2122 http://home.schmorp.de/
1208 2123
1209=cut 2124=cut
1210 2125
12111 21261
1212 2127

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