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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51There is a mailinglist for discussing all things AnyEvent, and an IRC
52channel, too.
53
54See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 56
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 57=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 58
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 59Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 60nowadays. So what is different about AnyEvent?
27 61
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 62Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 63policy> and AnyEvent is I<small and efficient>.
30 64
31First and foremost, I<AnyEvent is not an event model> itself, it only 65First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 66interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 67pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 68the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 69only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 70cannot change this, but it can hide the differences between those event
71loops.
37 72
38The goal of AnyEvent is to offer module authors the ability to do event 73The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 74programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 75religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 76module users into the same thing by forcing them to use the same event
42model you use. 77model you use.
43 78
44For modules like POE or IO::Async (which is a total misnomer as it is 79For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 80actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 81like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 82cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 83that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 84module are I<also> forced to use the same event loop you use.
50 85
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 86AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 87fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 88with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 89your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 90too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 91event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 92use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 93to AnyEvent, too, so it is future-proof).
59 94
60In addition to being free of having to use I<the one and only true event 95In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 96model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 97modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 98follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 99offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 100technically possible.
66 101
102Of course, AnyEvent comes with a big (and fully optional!) toolbox
103of useful functionality, such as an asynchronous DNS resolver, 100%
104non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105such as Windows) and lots of real-world knowledge and workarounds for
106platform bugs and differences.
107
67Of course, if you want lots of policy (this can arguably be somewhat 108Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 109useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 110model, you should I<not> use this module.
70
71 111
72=head1 DESCRIPTION 112=head1 DESCRIPTION
73 113
74L<AnyEvent> provides an identical interface to multiple event loops. This 114L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 115allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 119The interface itself is vaguely similar, but not identical to the L<Event>
80module. 120module.
81 121
82During the first call of any watcher-creation method, the module tries 122During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 123to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 124following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 125L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 126L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 127to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 128adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 129be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 144use AnyEvent so their modules work together with others seamlessly...
105 145
106The pure-perl implementation of AnyEvent is called 146The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 147C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 148explicitly and enjoy the high availability of that event loop :)
109 149
110=head1 WATCHERS 150=head1 WATCHERS
111 151
112AnyEvent has the central concept of a I<watcher>, which is an object that 152AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 153stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 154the callback to call, the file handle to watch, etc.
115 155
116These watchers are normal Perl objects with normal Perl lifetime. After 156These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 157creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 158callback when the event occurs (of course, only when the event model
119is in control). 159is in control).
120 160
161Note that B<callbacks must not permanently change global variables>
162potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
163callbacks must not C<die> >>. The former is good programming practise in
164Perl and the latter stems from the fact that exception handling differs
165widely between event loops.
166
121To disable the watcher you have to destroy it (e.g. by setting the 167To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 168variable you store it in to C<undef> or otherwise deleting all references
123to it). 169to it).
124 170
125All watchers are created by calling a method on the C<AnyEvent> class. 171All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 173Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 174example), or need to refer to their watcher object in other ways.
129 175
130An any way to achieve that is this pattern: 176An any way to achieve that is this pattern:
131 177
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 178 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 179 # you can use $w here, for example to undef it
134 undef $w; 180 undef $w;
135 }); 181 });
136 182
137Note that C<my $w; $w => combination. This is necessary because in Perl, 183Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 184my variables are only visible after the statement in which they are
139declared. 185declared.
140 186
141=head2 I/O WATCHERS 187=head2 I/O WATCHERS
142 188
189 $w = AnyEvent->io (
190 fh => <filehandle_or_fileno>,
191 poll => <"r" or "w">,
192 cb => <callback>,
193 );
194
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 195You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 196with the following mandatory key-value pairs as arguments:
145 197
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 198C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
199for events (AnyEvent might or might not keep a reference to this file
200handle). Note that only file handles pointing to things for which
201non-blocking operation makes sense are allowed. This includes sockets,
202most character devices, pipes, fifos and so on, but not for example files
203or block devices.
204
147for events. C<poll> must be a string that is either C<r> or C<w>, 205C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 206watcher waiting for "r"eadable or "w"ritable events, respectively.
207
149respectively. C<cb> is the callback to invoke each time the file handle 208C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 209
152Although the callback might get passed parameters, their value and 210Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 211presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 212callbacks cannot use arguments passed to I/O watcher callbacks.
155 213
159 217
160Some event loops issue spurious readyness notifications, so you should 218Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 219always use non-blocking calls when reading/writing from/to your file
162handles. 220handles.
163 221
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 222Example: wait for readability of STDIN, then read a line and disable the
223watcher.
224
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 225 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 226 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 227 warn "read: $input\n";
170 undef $w; 228 undef $w;
171 }); 229 });
172 230
173=head2 TIME WATCHERS 231=head2 TIME WATCHERS
174 232
233 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
234
235 $w = AnyEvent->timer (
236 after => <fractional_seconds>,
237 interval => <fractional_seconds>,
238 cb => <callback>,
239 );
240
175You can create a time watcher by calling the C<< AnyEvent->timer >> 241You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 242method with the following mandatory arguments:
177 243
178C<after> specifies after how many seconds (fractional values are 244C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 245supported) the callback should be invoked. C<cb> is the callback to invoke
181 247
182Although the callback might get passed parameters, their value and 248Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 249presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 250callbacks cannot use arguments passed to time watcher callbacks.
185 251
186The timer callback will be invoked at most once: if you want a repeating 252The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 253parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 254callback will be invoked regularly at that interval (in fractional
255seconds) after the first invocation. If C<interval> is specified with a
256false value, then it is treated as if it were missing.
189 257
190Example: 258The callback will be rescheduled before invoking the callback, but no
259attempt is done to avoid timer drift in most backends, so the interval is
260only approximate.
191 261
192 # fire an event after 7.7 seconds 262Example: fire an event after 7.7 seconds.
263
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 264 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 265 warn "timeout\n";
195 }); 266 });
196 267
197 # to cancel the timer: 268 # to cancel the timer:
198 undef $w; 269 undef $w;
199 270
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 271Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 272
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 273 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
274 warn "timeout\n";
208 }; 275 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 276
213=head3 TIMING ISSUES 277=head3 TIMING ISSUES
214 278
215There are two ways to handle timers: based on real time (relative, "fire 279There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 280in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 292timers.
229 293
230AnyEvent always prefers relative timers, if available, matching the 294AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 295AnyEvent API.
232 296
297AnyEvent has two additional methods that return the "current time":
298
299=over 4
300
301=item AnyEvent->time
302
303This returns the "current wallclock time" as a fractional number of
304seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
305return, and the result is guaranteed to be compatible with those).
306
307It progresses independently of any event loop processing, i.e. each call
308will check the system clock, which usually gets updated frequently.
309
310=item AnyEvent->now
311
312This also returns the "current wallclock time", but unlike C<time>, above,
313this value might change only once per event loop iteration, depending on
314the event loop (most return the same time as C<time>, above). This is the
315time that AnyEvent's timers get scheduled against.
316
317I<In almost all cases (in all cases if you don't care), this is the
318function to call when you want to know the current time.>
319
320This function is also often faster then C<< AnyEvent->time >>, and
321thus the preferred method if you want some timestamp (for example,
322L<AnyEvent::Handle> uses this to update it's activity timeouts).
323
324The rest of this section is only of relevance if you try to be very exact
325with your timing, you can skip it without bad conscience.
326
327For a practical example of when these times differ, consider L<Event::Lib>
328and L<EV> and the following set-up:
329
330The event loop is running and has just invoked one of your callback at
331time=500 (assume no other callbacks delay processing). In your callback,
332you wait a second by executing C<sleep 1> (blocking the process for a
333second) and then (at time=501) you create a relative timer that fires
334after three seconds.
335
336With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
337both return C<501>, because that is the current time, and the timer will
338be scheduled to fire at time=504 (C<501> + C<3>).
339
340With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
341time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
342last event processing phase started. With L<EV>, your timer gets scheduled
343to run at time=503 (C<500> + C<3>).
344
345In one sense, L<Event::Lib> is more exact, as it uses the current time
346regardless of any delays introduced by event processing. However, most
347callbacks do not expect large delays in processing, so this causes a
348higher drift (and a lot more system calls to get the current time).
349
350In another sense, L<EV> is more exact, as your timer will be scheduled at
351the same time, regardless of how long event processing actually took.
352
353In either case, if you care (and in most cases, you don't), then you
354can get whatever behaviour you want with any event loop, by taking the
355difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
356account.
357
358=item AnyEvent->now_update
359
360Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
361the current time for each loop iteration (see the discussion of L<<
362AnyEvent->now >>, above).
363
364When a callback runs for a long time (or when the process sleeps), then
365this "current" time will differ substantially from the real time, which
366might affect timers and time-outs.
367
368When this is the case, you can call this method, which will update the
369event loop's idea of "current time".
370
371A typical example would be a script in a web server (e.g. C<mod_perl>) -
372when mod_perl executes the script, then the event loop will have the wrong
373idea about the "current time" (being potentially far in the past, when the
374script ran the last time). In that case you should arrange a call to C<<
375AnyEvent->now_update >> each time the web server process wakes up again
376(e.g. at the start of your script, or in a handler).
377
378Note that updating the time I<might> cause some events to be handled.
379
380=back
381
233=head2 SIGNAL WATCHERS 382=head2 SIGNAL WATCHERS
234 383
384 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
385
235You can watch for signals using a signal watcher, C<signal> is the signal 386You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 387I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 388callback to be invoked whenever a signal occurs.
238 389
239Although the callback might get passed parameters, their value and 390Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 391presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 392callbacks cannot use arguments passed to signal watcher callbacks.
242 393
243Multiple signal occurances can be clumped together into one callback 394Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 395invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 396that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 397but it is guaranteed not to interrupt any other callbacks.
247 398
248The main advantage of using these watchers is that you can share a signal 399The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 400between multiple watchers, and AnyEvent will ensure that signals will not
401interrupt your program at bad times.
250 402
251This watcher might use C<%SIG>, so programs overwriting those signals 403This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 404so programs overwriting those signals directly will likely not work
405correctly.
253 406
254Example: exit on SIGINT 407Example: exit on SIGINT
255 408
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 409 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 410
411=head3 Restart Behaviour
412
413While restart behaviour is up to the event loop implementation, most will
414not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
415pure perl implementation).
416
417=head3 Safe/Unsafe Signals
418
419Perl signals can be either "safe" (synchronous to opcode handling) or
420"unsafe" (asynchronous) - the former might get delayed indefinitely, the
421latter might corrupt your memory.
422
423AnyEvent signal handlers are, in addition, synchronous to the event loop,
424i.e. they will not interrupt your running perl program but will only be
425called as part of the normal event handling (just like timer, I/O etc.
426callbacks, too).
427
428=head3 Signal Races, Delays and Workarounds
429
430Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
431callbacks to signals in a generic way, which is a pity, as you cannot
432do race-free signal handling in perl, requiring C libraries for
433this. AnyEvent will try to do it's best, which means in some cases,
434signals will be delayed. The maximum time a signal might be delayed is
435specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
436variable can be changed only before the first signal watcher is created,
437and should be left alone otherwise. This variable determines how often
438AnyEvent polls for signals (in case a wake-up was missed). Higher values
439will cause fewer spurious wake-ups, which is better for power and CPU
440saving.
441
442All these problems can be avoided by installing the optional
443L<Async::Interrupt> module, which works with most event loops. It will not
444work with inherently broken event loops such as L<Event> or L<Event::Lib>
445(and not with L<POE> currently, as POE does it's own workaround with
446one-second latency). For those, you just have to suffer the delays.
447
258=head2 CHILD PROCESS WATCHERS 448=head2 CHILD PROCESS WATCHERS
259 449
450 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
451
260You can also watch on a child process exit and catch its exit status. 452You can also watch on a child process exit and catch its exit status.
261 453
262The child process is specified by the C<pid> argument (if set to C<0>, it 454The child process is specified by the C<pid> argument (one some backends,
263watches for any child process exit). The watcher will trigger as often 455using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 456croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 457finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 458(stopped/continued).
267you I<can> rely on child watcher callback arguments. 459
460The callback will be called with the pid and exit status (as returned by
461waitpid), so unlike other watcher types, you I<can> rely on child watcher
462callback arguments.
463
464This watcher type works by installing a signal handler for C<SIGCHLD>,
465and since it cannot be shared, nothing else should use SIGCHLD or reap
466random child processes (waiting for specific child processes, e.g. inside
467C<system>, is just fine).
268 468
269There is a slight catch to child watchers, however: you usually start them 469There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 470I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 471have exited already (and no SIGCHLD will be sent anymore).
272 472
273Not all event models handle this correctly (POE doesn't), but even for 473Not all event models handle this correctly (neither POE nor IO::Async do,
474see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 475that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 476the process exits (i.e. before you fork in the first place). AnyEvent's
477pure perl event loop handles all cases correctly regardless of when you
478start the watcher.
276 479
277This means you cannot create a child watcher as the very first thing in an 480This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 481thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 482watcher before you C<fork> the child (alternatively, you can call
483C<AnyEvent::detect>).
484
485As most event loops do not support waiting for child events, they will be
486emulated by AnyEvent in most cases, in which the latency and race problems
487mentioned in the description of signal watchers apply.
280 488
281Example: fork a process and wait for it 489Example: fork a process and wait for it
282 490
283 my $done = AnyEvent->condvar; 491 my $done = AnyEvent->condvar;
284 492
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 493 my $pid = fork or exit 5;
288 494
289 my $w = AnyEvent->child ( 495 my $w = AnyEvent->child (
290 pid => $pid, 496 pid => $pid,
291 cb => sub { 497 cb => sub {
292 my ($pid, $status) = @_; 498 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 499 warn "pid $pid exited with status $status";
294 $done->broadcast; 500 $done->send;
295 }, 501 },
296 ); 502 );
297 503
298 # do something else, then wait for process exit 504 # do something else, then wait for process exit
299 $done->wait; 505 $done->recv;
506
507=head2 IDLE WATCHERS
508
509 $w = AnyEvent->idle (cb => <callback>);
510
511Repeatedly invoke the callback after the process becomes idle, until
512either the watcher is destroyed or new events have been detected.
513
514Idle watchers are useful when there is a need to do something, but it
515is not so important (or wise) to do it instantly. The callback will be
516invoked only when there is "nothing better to do", which is usually
517defined as "all outstanding events have been handled and no new events
518have been detected". That means that idle watchers ideally get invoked
519when the event loop has just polled for new events but none have been
520detected. Instead of blocking to wait for more events, the idle watchers
521will be invoked.
522
523Unfortunately, most event loops do not really support idle watchers (only
524EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
525will simply call the callback "from time to time".
526
527Example: read lines from STDIN, but only process them when the
528program is otherwise idle:
529
530 my @lines; # read data
531 my $idle_w;
532 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
533 push @lines, scalar <STDIN>;
534
535 # start an idle watcher, if not already done
536 $idle_w ||= AnyEvent->idle (cb => sub {
537 # handle only one line, when there are lines left
538 if (my $line = shift @lines) {
539 print "handled when idle: $line";
540 } else {
541 # otherwise disable the idle watcher again
542 undef $idle_w;
543 }
544 });
545 });
300 546
301=head2 CONDITION VARIABLES 547=head2 CONDITION VARIABLES
302 548
549 $cv = AnyEvent->condvar;
550
551 $cv->send (<list>);
552 my @res = $cv->recv;
553
554If you are familiar with some event loops you will know that all of them
555require you to run some blocking "loop", "run" or similar function that
556will actively watch for new events and call your callbacks.
557
558AnyEvent is slightly different: it expects somebody else to run the event
559loop and will only block when necessary (usually when told by the user).
560
561The tool to do that is called a "condition variable", so called because
562they represent a condition that must become true.
563
564Now is probably a good time to look at the examples further below.
565
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 566Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 567>> method, usually without arguments. The only argument pair allowed is
568C<cb>, which specifies a callback to be called when the condition variable
569becomes true, with the condition variable as the first argument (but not
570the results).
305 571
306A condition variable waits for a condition - precisely that the C<< 572After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 573by calling the C<send> method (or calling the condition variable as if it
574were a callback, read about the caveats in the description for the C<<
575->send >> method).
308 576
309They are very useful to signal that a condition has been fulfilled, for 577Since condition variables are the most complex part of the AnyEvent API, here are
578some different mental models of what they are - pick the ones you can connect to:
579
580=over 4
581
582=item * Condition variables are like callbacks - you can call them (and pass them instead
583of callbacks). Unlike callbacks however, you can also wait for them to be called.
584
585=item * Condition variables are signals - one side can emit or send them,
586the other side can wait for them, or install a handler that is called when
587the signal fires.
588
589=item * Condition variables are like "Merge Points" - points in your program
590where you merge multiple independent results/control flows into one.
591
592=item * Condition variables represent a transaction - function that start
593some kind of transaction can return them, leaving the caller the choice
594between waiting in a blocking fashion, or setting a callback.
595
596=item * Condition variables represent future values, or promises to deliver
597some result, long before the result is available.
598
599=back
600
601Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 602for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 603then a condition variable would be the ideal candidate to signal the
312availability of results. 604availability of results. The user can either act when the callback is
605called or can synchronously C<< ->recv >> for the results.
313 606
314You can also use condition variables to block your main program until 607You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 608you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 609could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 610button of your app, which would C<< ->send >> the "quit" event.
318 611
319Note that condition variables recurse into the event loop - if you have 612Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 613two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 614lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 615you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 616as this asks for trouble.
324 617
325This object has two methods: 618Condition variables are represented by hash refs in perl, and the keys
619used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
620easy (it is often useful to build your own transaction class on top of
621AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
622it's C<new> method in your own C<new> method.
623
624There are two "sides" to a condition variable - the "producer side" which
625eventually calls C<< -> send >>, and the "consumer side", which waits
626for the send to occur.
627
628Example: wait for a timer.
629
630 # condition: "wait till the timer is fired"
631 my $timer_fired = AnyEvent->condvar;
632
633 # create the timer - we could wait for, say
634 # a handle becomign ready, or even an
635 # AnyEvent::HTTP request to finish, but
636 # in this case, we simply use a timer:
637 my $w = AnyEvent->timer (
638 after => 1,
639 cb => sub { $timer_fired->send },
640 );
641
642 # this "blocks" (while handling events) till the callback
643 # calls ->send
644 $timer_fired->recv;
645
646Example: wait for a timer, but take advantage of the fact that condition
647variables are also callable directly.
648
649 my $done = AnyEvent->condvar;
650 my $delay = AnyEvent->timer (after => 5, cb => $done);
651 $done->recv;
652
653Example: Imagine an API that returns a condvar and doesn't support
654callbacks. This is how you make a synchronous call, for example from
655the main program:
656
657 use AnyEvent::CouchDB;
658
659 ...
660
661 my @info = $couchdb->info->recv;
662
663And this is how you would just set a callback to be called whenever the
664results are available:
665
666 $couchdb->info->cb (sub {
667 my @info = $_[0]->recv;
668 });
669
670=head3 METHODS FOR PRODUCERS
671
672These methods should only be used by the producing side, i.e. the
673code/module that eventually sends the signal. Note that it is also
674the producer side which creates the condvar in most cases, but it isn't
675uncommon for the consumer to create it as well.
326 676
327=over 4 677=over 4
328 678
679=item $cv->send (...)
680
681Flag the condition as ready - a running C<< ->recv >> and all further
682calls to C<recv> will (eventually) return after this method has been
683called. If nobody is waiting the send will be remembered.
684
685If a callback has been set on the condition variable, it is called
686immediately from within send.
687
688Any arguments passed to the C<send> call will be returned by all
689future C<< ->recv >> calls.
690
691Condition variables are overloaded so one can call them directly (as if
692they were a code reference). Calling them directly is the same as calling
693C<send>.
694
695=item $cv->croak ($error)
696
697Similar to send, but causes all call's to C<< ->recv >> to invoke
698C<Carp::croak> with the given error message/object/scalar.
699
700This can be used to signal any errors to the condition variable
701user/consumer. Doing it this way instead of calling C<croak> directly
702delays the error detetcion, but has the overwhelmign advantage that it
703diagnoses the error at the place where the result is expected, and not
704deep in some event clalback without connection to the actual code causing
705the problem.
706
707=item $cv->begin ([group callback])
708
329=item $cv->wait 709=item $cv->end
330 710
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 711These two methods can be used to combine many transactions/events into
712one. For example, a function that pings many hosts in parallel might want
713to use a condition variable for the whole process.
714
715Every call to C<< ->begin >> will increment a counter, and every call to
716C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
717>>, the (last) callback passed to C<begin> will be executed, passing the
718condvar as first argument. That callback is I<supposed> to call C<< ->send
719>>, but that is not required. If no group callback was set, C<send> will
720be called without any arguments.
721
722You can think of C<< $cv->send >> giving you an OR condition (one call
723sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
724condition (all C<begin> calls must be C<end>'ed before the condvar sends).
725
726Let's start with a simple example: you have two I/O watchers (for example,
727STDOUT and STDERR for a program), and you want to wait for both streams to
728close before activating a condvar:
729
730 my $cv = AnyEvent->condvar;
731
732 $cv->begin; # first watcher
733 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
734 defined sysread $fh1, my $buf, 4096
735 or $cv->end;
736 });
737
738 $cv->begin; # second watcher
739 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
740 defined sysread $fh2, my $buf, 4096
741 or $cv->end;
742 });
743
744 $cv->recv;
745
746This works because for every event source (EOF on file handle), there is
747one call to C<begin>, so the condvar waits for all calls to C<end> before
748sending.
749
750The ping example mentioned above is slightly more complicated, as the
751there are results to be passwd back, and the number of tasks that are
752begung can potentially be zero:
753
754 my $cv = AnyEvent->condvar;
755
756 my %result;
757 $cv->begin (sub { shift->send (\%result) });
758
759 for my $host (@list_of_hosts) {
760 $cv->begin;
761 ping_host_then_call_callback $host, sub {
762 $result{$host} = ...;
763 $cv->end;
764 };
765 }
766
767 $cv->end;
768
769This code fragment supposedly pings a number of hosts and calls
770C<send> after results for all then have have been gathered - in any
771order. To achieve this, the code issues a call to C<begin> when it starts
772each ping request and calls C<end> when it has received some result for
773it. Since C<begin> and C<end> only maintain a counter, the order in which
774results arrive is not relevant.
775
776There is an additional bracketing call to C<begin> and C<end> outside the
777loop, which serves two important purposes: first, it sets the callback
778to be called once the counter reaches C<0>, and second, it ensures that
779C<send> is called even when C<no> hosts are being pinged (the loop
780doesn't execute once).
781
782This is the general pattern when you "fan out" into multiple (but
783potentially none) subrequests: use an outer C<begin>/C<end> pair to set
784the callback and ensure C<end> is called at least once, and then, for each
785subrequest you start, call C<begin> and for each subrequest you finish,
786call C<end>.
787
788=back
789
790=head3 METHODS FOR CONSUMERS
791
792These methods should only be used by the consuming side, i.e. the
793code awaits the condition.
794
795=over 4
796
797=item $cv->recv
798
799Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 800>> methods have been called on c<$cv>, while servicing other watchers
801normally.
333 802
334You can only wait once on a condition - additional calls will return 803You can only wait once on a condition - additional calls are valid but
335immediately. 804will return immediately.
805
806If an error condition has been set by calling C<< ->croak >>, then this
807function will call C<croak>.
808
809In list context, all parameters passed to C<send> will be returned,
810in scalar context only the first one will be returned.
811
812Note that doing a blocking wait in a callback is not supported by any
813event loop, that is, recursive invocation of a blocking C<< ->recv
814>> is not allowed, and the C<recv> call will C<croak> if such a
815condition is detected. This condition can be slightly loosened by using
816L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
817any thread that doesn't run the event loop itself.
336 818
337Not all event models support a blocking wait - some die in that case 819Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 820(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 821using this from a module, never require a blocking wait>. Instead, let the
340caller decide whether the call will block or not (for example, by coupling 822caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 823condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 824callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 825while still supporting blocking waits if the caller so desires).
344 826
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 827You can ensure that C<< -recv >> never blocks by setting a callback and
346sensibly have two C<< ->wait >>'s in parallel, as that would require 828only calling C<< ->recv >> from within that callback (or at a later
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 829time). This will work even when the event loop does not support blocking
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 830waits otherwise.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 831
352=item $cv->broadcast 832=item $bool = $cv->ready
353 833
354Flag the condition as ready - a running C<< ->wait >> and all further 834Returns true when the condition is "true", i.e. whether C<send> or
355calls to C<wait> will (eventually) return after this method has been 835C<croak> have been called.
356called. If nobody is waiting the broadcast will be remembered.. 836
837=item $cb = $cv->cb ($cb->($cv))
838
839This is a mutator function that returns the callback set and optionally
840replaces it before doing so.
841
842The callback will be called when the condition becomes (or already was)
843"true", i.e. when C<send> or C<croak> are called (or were called), with
844the only argument being the condition variable itself. Calling C<recv>
845inside the callback or at any later time is guaranteed not to block.
357 846
358=back 847=back
359 848
360Example: 849=head1 SUPPORTED EVENT LOOPS/BACKENDS
361 850
362 # wait till the result is ready 851The available backend classes are (every class has its own manpage):
363 my $result_ready = AnyEvent->condvar;
364 852
365 # do something such as adding a timer 853=over 4
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373 854
374 # this "blocks" (while handling events) till the watcher 855=item Backends that are autoprobed when no other event loop can be found.
375 # calls broadcast 856
376 $result_ready->wait; 857EV is the preferred backend when no other event loop seems to be in
858use. If EV is not installed, then AnyEvent will fall back to its own
859pure-perl implementation, which is available everywhere as it comes with
860AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
864
865=item Backends that are transparently being picked up when they are used.
866
867These will be used when they are currently loaded when the first watcher
868is created, in which case it is assumed that the application is using
869them. This means that AnyEvent will automatically pick the right backend
870when the main program loads an event module before anything starts to
871create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879
880=item Backends with special needs.
881
882Qt requires the Qt::Application to be instantiated first, but will
883otherwise be picked up automatically. As long as the main program
884instantiates the application before any AnyEvent watchers are created,
885everything should just work.
886
887 AnyEvent::Impl::Qt based on Qt.
888
889Support for IO::Async can only be partial, as it is too broken and
890architecturally limited to even support the AnyEvent API. It also
891is the only event loop that needs the loop to be set explicitly, so
892it can only be used by a main program knowing about AnyEvent. See
893L<AnyEvent::Impl::Async> for the gory details.
894
895 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
896
897=item Event loops that are indirectly supported via other backends.
898
899Some event loops can be supported via other modules:
900
901There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
902
903B<WxWidgets> has no support for watching file handles. However, you can
904use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
905polls 20 times per second, which was considered to be too horrible to even
906consider for AnyEvent.
907
908B<Prima> is not supported as nobody seems to be using it, but it has a POE
909backend, so it can be supported through POE.
910
911AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
912load L<POE> when detecting them, in the hope that POE will pick them up,
913in which case everything will be automatic.
914
915=back
377 916
378=head1 GLOBAL VARIABLES AND FUNCTIONS 917=head1 GLOBAL VARIABLES AND FUNCTIONS
379 918
919These are not normally required to use AnyEvent, but can be useful to
920write AnyEvent extension modules.
921
380=over 4 922=over 4
381 923
382=item $AnyEvent::MODEL 924=item $AnyEvent::MODEL
383 925
384Contains C<undef> until the first watcher is being created. Then it 926Contains C<undef> until the first watcher is being created, before the
927backend has been autodetected.
928
385contains the event model that is being used, which is the name of the 929Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 930name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 931of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 932case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 933will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 934
413=item AnyEvent::detect 935=item AnyEvent::detect
414 936
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 937Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 938if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 939have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 940runtime, and not e.g. while initialising of your module.
941
942If you need to do some initialisation before AnyEvent watchers are
943created, use C<post_detect>.
944
945=item $guard = AnyEvent::post_detect { BLOCK }
946
947Arranges for the code block to be executed as soon as the event model is
948autodetected (or immediately if this has already happened).
949
950The block will be executed I<after> the actual backend has been detected
951(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
952created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
953other initialisations - see the sources of L<AnyEvent::Strict> or
954L<AnyEvent::AIO> to see how this is used.
955
956The most common usage is to create some global watchers, without forcing
957event module detection too early, for example, L<AnyEvent::AIO> creates
958and installs the global L<IO::AIO> watcher in a C<post_detect> block to
959avoid autodetecting the event module at load time.
960
961If called in scalar or list context, then it creates and returns an object
962that automatically removes the callback again when it is destroyed (or
963C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
964a case where this is useful.
965
966Example: Create a watcher for the IO::AIO module and store it in
967C<$WATCHER>. Only do so after the event loop is initialised, though.
968
969 our WATCHER;
970
971 my $guard = AnyEvent::post_detect {
972 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
973 };
974
975 # the ||= is important in case post_detect immediately runs the block,
976 # as to not clobber the newly-created watcher. assigning both watcher and
977 # post_detect guard to the same variable has the advantage of users being
978 # able to just C<undef $WATCHER> if the watcher causes them grief.
979
980 $WATCHER ||= $guard;
981
982=item @AnyEvent::post_detect
983
984If there are any code references in this array (you can C<push> to it
985before or after loading AnyEvent), then they will called directly after
986the event loop has been chosen.
987
988You should check C<$AnyEvent::MODEL> before adding to this array, though:
989if it is defined then the event loop has already been detected, and the
990array will be ignored.
991
992Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
993it, as it takes care of these details.
994
995This variable is mainly useful for modules that can do something useful
996when AnyEvent is used and thus want to know when it is initialised, but do
997not need to even load it by default. This array provides the means to hook
998into AnyEvent passively, without loading it.
999
1000Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1001together, you could put this into Coro (this is the actual code used by
1002Coro to accomplish this):
1003
1004 if (defined $AnyEvent::MODEL) {
1005 # AnyEvent already initialised, so load Coro::AnyEvent
1006 require Coro::AnyEvent;
1007 } else {
1008 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1009 # as soon as it is
1010 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1011 }
419 1012
420=back 1013=back
421 1014
422=head1 WHAT TO DO IN A MODULE 1015=head1 WHAT TO DO IN A MODULE
423 1016
427Be careful when you create watchers in the module body - AnyEvent will 1020Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 1021decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 1022by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 1023to load the event module first.
431 1024
432Never call C<< ->wait >> on a condition variable unless you I<know> that 1025Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 1026the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 1027because it will stall the whole program, and the whole point of using
435events is to stay interactive. 1028events is to stay interactive.
436 1029
437It is fine, however, to call C<< ->wait >> when the user of your module 1030It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 1031requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 1032called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 1033freely, as the user of your module knows what she is doing. always).
441 1034
442=head1 WHAT TO DO IN THE MAIN PROGRAM 1035=head1 WHAT TO DO IN THE MAIN PROGRAM
443 1036
444There will always be a single main program - the only place that should 1037There will always be a single main program - the only place that should
446 1039
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1040If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 1041do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 1042decide which implementation to chose if some module relies on it.
450 1043
451If the main program relies on a specific event model. For example, in 1044If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 1045Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 1046event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 1047speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 1048modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 1049decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 1050might chose the wrong one unless you load the correct one yourself.
458 1051
459You can chose to use a rather inefficient pure-perl implementation by 1052You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1053C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 1054everywhere, but letting AnyEvent chose the model is generally better.
1055
1056=head2 MAINLOOP EMULATION
1057
1058Sometimes (often for short test scripts, or even standalone programs who
1059only want to use AnyEvent), you do not want to run a specific event loop.
1060
1061In that case, you can use a condition variable like this:
1062
1063 AnyEvent->condvar->recv;
1064
1065This has the effect of entering the event loop and looping forever.
1066
1067Note that usually your program has some exit condition, in which case
1068it is better to use the "traditional" approach of storing a condition
1069variable somewhere, waiting for it, and sending it when the program should
1070exit cleanly.
1071
1072
1073=head1 OTHER MODULES
1074
1075The following is a non-exhaustive list of additional modules that use
1076AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1077modules and other event loops in the same program. Some of the modules
1078come as part of AnyEvent, the others are available via CPAN.
1079
1080=over 4
1081
1082=item L<AnyEvent::Util>
1083
1084Contains various utility functions that replace often-used but blocking
1085functions such as C<inet_aton> by event-/callback-based versions.
1086
1087=item L<AnyEvent::Socket>
1088
1089Provides various utility functions for (internet protocol) sockets,
1090addresses and name resolution. Also functions to create non-blocking tcp
1091connections or tcp servers, with IPv6 and SRV record support and more.
1092
1093=item L<AnyEvent::Handle>
1094
1095Provide read and write buffers, manages watchers for reads and writes,
1096supports raw and formatted I/O, I/O queued and fully transparent and
1097non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1098
1099=item L<AnyEvent::DNS>
1100
1101Provides rich asynchronous DNS resolver capabilities.
1102
1103=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1104
1105Implement event-based interfaces to the protocols of the same name (for
1106the curious, IGS is the International Go Server and FCP is the Freenet
1107Client Protocol).
1108
1109=item L<AnyEvent::Handle::UDP>
1110
1111Here be danger!
1112
1113As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1114there are so many things wrong with AnyEvent::Handle::UDP, most notably
1115it's use of a stream-based API with a protocol that isn't streamable, that
1116the only way to improve it is to delete it.
1117
1118It features data corruption (but typically only under load) and general
1119confusion. On top, the author is not only clueless about UDP but also
1120fact-resistant - some gems of his understanding: "connect doesn't work
1121with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1122packets", "I don't need to implement proper error checking as UDP doesn't
1123support error checking" and so on - he doesn't even understand what's
1124wrong with his module when it is explained to him.
1125
1126=item L<AnyEvent::DBI>
1127
1128Executes L<DBI> requests asynchronously in a proxy process for you,
1129notifying you in an event-bnased way when the operation is finished.
1130
1131=item L<AnyEvent::AIO>
1132
1133Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1134toolbox of every event programmer. AnyEvent::AIO transparently fuses
1135L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1136file I/O, and much more.
1137
1138=item L<AnyEvent::HTTPD>
1139
1140A simple embedded webserver.
1141
1142=item L<AnyEvent::FastPing>
1143
1144The fastest ping in the west.
1145
1146=item L<Coro>
1147
1148Has special support for AnyEvent via L<Coro::AnyEvent>.
1149
1150=back
462 1151
463=cut 1152=cut
464 1153
465package AnyEvent; 1154package AnyEvent;
466 1155
467no warnings; 1156# basically a tuned-down version of common::sense
468use strict; 1157sub common_sense {
1158 # from common:.sense 1.0
1159 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1160 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1161 $^H |= 0x00000600;
1162}
469 1163
1164BEGIN { AnyEvent::common_sense }
1165
470use Carp; 1166use Carp ();
471 1167
472our $VERSION = '3.3'; 1168our $VERSION = '5.271';
473our $MODEL; 1169our $MODEL;
474 1170
475our $AUTOLOAD; 1171our $AUTOLOAD;
476our @ISA; 1172our @ISA;
477 1173
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1174our @REGISTRY;
481 1175
1176our $VERBOSE;
1177
1178BEGIN {
1179 require "AnyEvent/constants.pl";
1180
1181 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1182
1183 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1184 if ${^TAINT};
1185
1186 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1187
1188}
1189
1190our $MAX_SIGNAL_LATENCY = 10;
1191
1192our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1193
1194{
1195 my $idx;
1196 $PROTOCOL{$_} = ++$idx
1197 for reverse split /\s*,\s*/,
1198 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1199}
1200
482my @models = ( 1201my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1202 [EV:: => AnyEvent::Impl::EV:: , 1],
1203 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1204 # everything below here will not (normally) be autoprobed
1205 # as the pureperl backend should work everywhere
1206 # and is usually faster
486 [Event:: => AnyEvent::Impl::Event::], 1207 [Event:: => AnyEvent::Impl::Event::, 1],
487 [Glib:: => AnyEvent::Impl::Glib::], 1208 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1209 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1210 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
488 [Tk:: => AnyEvent::Impl::Tk::], 1211 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1212 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1213 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1214 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1215 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1216 # IO::Async is just too broken - we would need workarounds for its
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1217 # byzantine signal and broken child handling, among others.
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1218 # IO::Async is rather hard to detect, as it doesn't have any
1219 # obvious default class.
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1220 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1221 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1222 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1223 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
496); 1224);
497 1225
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1226our %method = map +($_ => 1),
1227 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1228
1229our @post_detect;
1230
1231sub post_detect(&) {
1232 my ($cb) = @_;
1233
1234 push @post_detect, $cb;
1235
1236 defined wantarray
1237 ? bless \$cb, "AnyEvent::Util::postdetect"
1238 : ()
1239}
1240
1241sub AnyEvent::Util::postdetect::DESTROY {
1242 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1243}
499 1244
500sub detect() { 1245sub detect() {
1246 # free some memory
1247 *detect = sub () { $MODEL };
1248
1249 local $!; # for good measure
1250 local $SIG{__DIE__};
1251
1252 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1253 my $model = "AnyEvent::Impl::$1";
1254 if (eval "require $model") {
1255 $MODEL = $model;
1256 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1257 } else {
1258 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1259 }
1260 }
1261
1262 # check for already loaded models
501 unless ($MODEL) { 1263 unless ($MODEL) {
502 no strict 'refs'; 1264 for (@REGISTRY, @models) {
503 1265 my ($package, $model) = @$_;
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1266 if (${"$package\::VERSION"} > 0) {
505 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1267 if (eval "require $model") {
507 $MODEL = $model; 1268 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1269 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
509 } else { 1270 last;
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1271 }
511 } 1272 }
512 } 1273 }
513 1274
514 # check for already loaded models
515 unless ($MODEL) { 1275 unless ($MODEL) {
1276 # try to autoload a model
516 for (@REGISTRY, @models) { 1277 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1278 my ($package, $model, $autoload) = @$_;
1279 if (
1280 $autoload
1281 and eval "require $package"
518 if (${"$package\::VERSION"} > 0) { 1282 and ${"$package\::VERSION"} > 0
519 if (eval "require $model") { 1283 and eval "require $model"
1284 ) {
520 $MODEL = $model; 1285 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1286 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
522 last; 1287 last;
523 }
524 } 1288 }
525 } 1289 }
526 1290
527 unless ($MODEL) {
528 # try to load a model
529
530 for (@REGISTRY, @models) {
531 my ($package, $model) = @$_;
532 if (eval "require $package"
533 and ${"$package\::VERSION"} > 0
534 and eval "require $model") {
535 $MODEL = $model;
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
537 last;
538 }
539 }
540
541 $MODEL 1291 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1292 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 }
544 } 1293 }
545
546 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
548 } 1294 }
1295
1296 @models = (); # free probe data
1297
1298 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1299 unshift @ISA, $MODEL;
1300
1301 # now nuke some methods that are overriden by the backend.
1302 # SUPER is not allowed.
1303 for (qw(time signal child idle)) {
1304 undef &{"AnyEvent::Base::$_"}
1305 if defined &{"$MODEL\::$_"};
1306 }
1307
1308 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1309
1310 (shift @post_detect)->() while @post_detect;
1311
1312 *post_detect = sub(&) {
1313 shift->();
1314
1315 undef
1316 };
549 1317
550 $MODEL 1318 $MODEL
551} 1319}
552 1320
553sub AUTOLOAD { 1321sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://; 1322 (my $func = $AUTOLOAD) =~ s/.*://;
555 1323
556 $method{$func} 1324 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects"; 1325 or Carp::croak "$func: not a valid AnyEvent class method";
558 1326
559 detect unless $MODEL; 1327 detect;
560 1328
561 my $class = shift; 1329 my $class = shift;
562 $class->$func (@_); 1330 $class->$func (@_);
563} 1331}
564 1332
1333# utility function to dup a filehandle. this is used by many backends
1334# to support binding more than one watcher per filehandle (they usually
1335# allow only one watcher per fd, so we dup it to get a different one).
1336sub _dupfh($$;$$) {
1337 my ($poll, $fh, $r, $w) = @_;
1338
1339 # cygwin requires the fh mode to be matching, unix doesn't
1340 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1341
1342 open my $fh2, $mode, $fh
1343 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1344
1345 # we assume CLOEXEC is already set by perl in all important cases
1346
1347 ($fh2, $rw)
1348}
1349
1350=head1 SIMPLIFIED AE API
1351
1352Starting with version 5.0, AnyEvent officially supports a second, much
1353simpler, API that is designed to reduce the calling, typing and memory
1354overhead by using function call syntax and a fixed number of parameters.
1355
1356See the L<AE> manpage for details.
1357
1358=cut
1359
1360package AE;
1361
1362our $VERSION = $AnyEvent::VERSION;
1363
1364# fall back to the main API by default - backends and AnyEvent::Base
1365# implementations can overwrite these.
1366
1367sub io($$$) {
1368 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1369}
1370
1371sub timer($$$) {
1372 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1373}
1374
1375sub signal($$) {
1376 AnyEvent->signal (signal => $_[0], cb => $_[1])
1377}
1378
1379sub child($$) {
1380 AnyEvent->child (pid => $_[0], cb => $_[1])
1381}
1382
1383sub idle($) {
1384 AnyEvent->idle (cb => $_[0])
1385}
1386
1387sub cv(;&) {
1388 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1389}
1390
1391sub now() {
1392 AnyEvent->now
1393}
1394
1395sub now_update() {
1396 AnyEvent->now_update
1397}
1398
1399sub time() {
1400 AnyEvent->time
1401}
1402
565package AnyEvent::Base; 1403package AnyEvent::Base;
566 1404
1405# default implementations for many methods
1406
1407sub time {
1408 eval q{ # poor man's autoloading {}
1409 # probe for availability of Time::HiRes
1410 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1411 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1412 *AE::time = \&Time::HiRes::time;
1413 # if (eval "use POSIX (); (POSIX::times())...
1414 } else {
1415 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1416 *AE::time = sub (){ time }; # epic fail
1417 }
1418
1419 *time = sub { AE::time }; # different prototypes
1420 };
1421 die if $@;
1422
1423 &time
1424}
1425
1426*now = \&time;
1427
1428sub now_update { }
1429
567# default implementation for ->condvar, ->wait, ->broadcast 1430# default implementation for ->condvar
568 1431
569sub condvar { 1432sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1433 eval q{ # poor man's autoloading {}
571} 1434 *condvar = sub {
1435 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1436 };
572 1437
573sub AnyEvent::Base::CondVar::broadcast { 1438 *AE::cv = sub (;&) {
574 ${$_[0]}++; 1439 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
575} 1440 };
1441 };
1442 die if $@;
576 1443
577sub AnyEvent::Base::CondVar::wait { 1444 &condvar
578 AnyEvent->one_event while !${$_[0]};
579} 1445}
580 1446
581# default implementation for ->signal 1447# default implementation for ->signal
582 1448
583our %SIG_CB; 1449our $HAVE_ASYNC_INTERRUPT;
1450
1451sub _have_async_interrupt() {
1452 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1453 && eval "use Async::Interrupt 1.02 (); 1")
1454 unless defined $HAVE_ASYNC_INTERRUPT;
1455
1456 $HAVE_ASYNC_INTERRUPT
1457}
1458
1459our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1460our (%SIG_ASY, %SIG_ASY_W);
1461our ($SIG_COUNT, $SIG_TW);
1462
1463# install a dummy wakeup watcher to reduce signal catching latency
1464# used by Impls
1465sub _sig_add() {
1466 unless ($SIG_COUNT++) {
1467 # try to align timer on a full-second boundary, if possible
1468 my $NOW = AE::now;
1469
1470 $SIG_TW = AE::timer
1471 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1472 $MAX_SIGNAL_LATENCY,
1473 sub { } # just for the PERL_ASYNC_CHECK
1474 ;
1475 }
1476}
1477
1478sub _sig_del {
1479 undef $SIG_TW
1480 unless --$SIG_COUNT;
1481}
1482
1483our $_sig_name_init; $_sig_name_init = sub {
1484 eval q{ # poor man's autoloading {}
1485 undef $_sig_name_init;
1486
1487 if (_have_async_interrupt) {
1488 *sig2num = \&Async::Interrupt::sig2num;
1489 *sig2name = \&Async::Interrupt::sig2name;
1490 } else {
1491 require Config;
1492
1493 my %signame2num;
1494 @signame2num{ split ' ', $Config::Config{sig_name} }
1495 = split ' ', $Config::Config{sig_num};
1496
1497 my @signum2name;
1498 @signum2name[values %signame2num] = keys %signame2num;
1499
1500 *sig2num = sub($) {
1501 $_[0] > 0 ? shift : $signame2num{+shift}
1502 };
1503 *sig2name = sub ($) {
1504 $_[0] > 0 ? $signum2name[+shift] : shift
1505 };
1506 }
1507 };
1508 die if $@;
1509};
1510
1511sub sig2num ($) { &$_sig_name_init; &sig2num }
1512sub sig2name($) { &$_sig_name_init; &sig2name }
584 1513
585sub signal { 1514sub signal {
1515 eval q{ # poor man's autoloading {}
1516 # probe for availability of Async::Interrupt
1517 if (_have_async_interrupt) {
1518 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1519
1520 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1521 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1522
1523 } else {
1524 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1525
1526 if (AnyEvent::WIN32) {
1527 require AnyEvent::Util;
1528
1529 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1530 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1531 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1532 } else {
1533 pipe $SIGPIPE_R, $SIGPIPE_W;
1534 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1535 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1536
1537 # not strictly required, as $^F is normally 2, but let's make sure...
1538 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1539 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1540 }
1541
1542 $SIGPIPE_R
1543 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1544
1545 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1546 }
1547
1548 *signal = $HAVE_ASYNC_INTERRUPT
1549 ? sub {
586 my (undef, %arg) = @_; 1550 my (undef, %arg) = @_;
587 1551
1552 # async::interrupt
588 my $signal = uc $arg{signal} 1553 my $signal = sig2num $arg{signal};
589 or Carp::croak "required option 'signal' is missing";
590
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1554 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1555
1556 $SIG_ASY{$signal} ||= new Async::Interrupt
1557 cb => sub { undef $SIG_EV{$signal} },
1558 signal => $signal,
1559 pipe => [$SIGPIPE_R->filenos],
1560 pipe_autodrain => 0,
1561 ;
1562
1563 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1564 }
1565 : sub {
1566 my (undef, %arg) = @_;
1567
1568 # pure perl
1569 my $signal = sig2name $arg{signal};
1570 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1571
592 $SIG{$signal} ||= sub { 1572 $SIG{$signal} ||= sub {
1573 local $!;
1574 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1575 undef $SIG_EV{$signal};
1576 };
1577
1578 # can't do signal processing without introducing races in pure perl,
1579 # so limit the signal latency.
1580 _sig_add;
1581
1582 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1583 }
1584 ;
1585
1586 *AnyEvent::Base::signal::DESTROY = sub {
1587 my ($signal, $cb) = @{$_[0]};
1588
1589 _sig_del;
1590
1591 delete $SIG_CB{$signal}{$cb};
1592
1593 $HAVE_ASYNC_INTERRUPT
1594 ? delete $SIG_ASY{$signal}
1595 : # delete doesn't work with older perls - they then
1596 # print weird messages, or just unconditionally exit
1597 # instead of getting the default action.
1598 undef $SIG{$signal}
1599 unless keys %{ $SIG_CB{$signal} };
1600 };
1601
1602 *_signal_exec = sub {
1603 $HAVE_ASYNC_INTERRUPT
1604 ? $SIGPIPE_R->drain
1605 : sysread $SIGPIPE_R, (my $dummy), 9;
1606
1607 while (%SIG_EV) {
1608 for (keys %SIG_EV) {
1609 delete $SIG_EV{$_};
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1610 $_->() for values %{ $SIG_CB{$_} || {} };
1611 }
1612 }
1613 };
594 }; 1614 };
1615 die if $@;
595 1616
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1617 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1618}
606 1619
607# default implementation for ->child 1620# default implementation for ->child
608 1621
609our %PID_CB; 1622our %PID_CB;
610our $CHLD_W; 1623our $CHLD_W;
611our $CHLD_DELAY_W; 1624our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1625our $WNOHANG;
614 1626
615sub _child_wait { 1627# used by many Impl's
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1628sub _emit_childstatus($$) {
1629 my (undef, $rpid, $rstatus) = @_;
1630
1631 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1632 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1633 values %{ $PID_CB{0} || {} };
619 }
620
621 undef $PID_IDLE;
622}
623
624sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop.
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 1634}
631 1635
632sub child { 1636sub child {
1637 eval q{ # poor man's autoloading {}
1638 *_sigchld = sub {
1639 my $pid;
1640
1641 AnyEvent->_emit_childstatus ($pid, $?)
1642 while ($pid = waitpid -1, $WNOHANG) > 0;
1643 };
1644
1645 *child = sub {
633 my (undef, %arg) = @_; 1646 my (undef, %arg) = @_;
634 1647
635 defined (my $pid = $arg{pid} + 0) 1648 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1649 or Carp::croak "required option 'pid' is missing";
637 1650
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1651 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1652
640 unless ($WNOHANG) { 1653 # WNOHANG is almost cetrainly 1 everywhere
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1654 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
642 } 1655 ? 1
1656 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
643 1657
644 unless ($CHLD_W) { 1658 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1659 $CHLD_W = AE::signal CHLD => \&_sigchld;
646 # child could be a zombie already, so make at least one round 1660 # child could be a zombie already, so make at least one round
647 &_sigchld; 1661 &_sigchld;
648 } 1662 }
649 1663
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1664 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1665 };
652 1666
653sub AnyEvent::Base::Child::DESTROY { 1667 *AnyEvent::Base::child::DESTROY = sub {
654 my ($pid, $cb) = @{$_[0]}; 1668 my ($pid, $cb) = @{$_[0]};
655 1669
656 delete $PID_CB{$pid}{$cb}; 1670 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1671 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1672
659 undef $CHLD_W unless keys %PID_CB; 1673 undef $CHLD_W unless keys %PID_CB;
1674 };
1675 };
1676 die if $@;
1677
1678 &child
660} 1679}
1680
1681# idle emulation is done by simply using a timer, regardless
1682# of whether the process is idle or not, and not letting
1683# the callback use more than 50% of the time.
1684sub idle {
1685 eval q{ # poor man's autoloading {}
1686 *idle = sub {
1687 my (undef, %arg) = @_;
1688
1689 my ($cb, $w, $rcb) = $arg{cb};
1690
1691 $rcb = sub {
1692 if ($cb) {
1693 $w = _time;
1694 &$cb;
1695 $w = _time - $w;
1696
1697 # never use more then 50% of the time for the idle watcher,
1698 # within some limits
1699 $w = 0.0001 if $w < 0.0001;
1700 $w = 5 if $w > 5;
1701
1702 $w = AE::timer $w, 0, $rcb;
1703 } else {
1704 # clean up...
1705 undef $w;
1706 undef $rcb;
1707 }
1708 };
1709
1710 $w = AE::timer 0.05, 0, $rcb;
1711
1712 bless \\$cb, "AnyEvent::Base::idle"
1713 };
1714
1715 *AnyEvent::Base::idle::DESTROY = sub {
1716 undef $${$_[0]};
1717 };
1718 };
1719 die if $@;
1720
1721 &idle
1722}
1723
1724package AnyEvent::CondVar;
1725
1726our @ISA = AnyEvent::CondVar::Base::;
1727
1728package AnyEvent::CondVar::Base;
1729
1730#use overload
1731# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1732# fallback => 1;
1733
1734# save 300+ kilobytes by dirtily hardcoding overloading
1735${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1736*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1737*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1738${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1739
1740our $WAITING;
1741
1742sub _send {
1743 # nop
1744}
1745
1746sub send {
1747 my $cv = shift;
1748 $cv->{_ae_sent} = [@_];
1749 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1750 $cv->_send;
1751}
1752
1753sub croak {
1754 $_[0]{_ae_croak} = $_[1];
1755 $_[0]->send;
1756}
1757
1758sub ready {
1759 $_[0]{_ae_sent}
1760}
1761
1762sub _wait {
1763 $WAITING
1764 and !$_[0]{_ae_sent}
1765 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1766
1767 local $WAITING = 1;
1768 AnyEvent->one_event while !$_[0]{_ae_sent};
1769}
1770
1771sub recv {
1772 $_[0]->_wait;
1773
1774 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1775 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1776}
1777
1778sub cb {
1779 my $cv = shift;
1780
1781 @_
1782 and $cv->{_ae_cb} = shift
1783 and $cv->{_ae_sent}
1784 and (delete $cv->{_ae_cb})->($cv);
1785
1786 $cv->{_ae_cb}
1787}
1788
1789sub begin {
1790 ++$_[0]{_ae_counter};
1791 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1792}
1793
1794sub end {
1795 return if --$_[0]{_ae_counter};
1796 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1797}
1798
1799# undocumented/compatibility with pre-3.4
1800*broadcast = \&send;
1801*wait = \&_wait;
1802
1803=head1 ERROR AND EXCEPTION HANDLING
1804
1805In general, AnyEvent does not do any error handling - it relies on the
1806caller to do that if required. The L<AnyEvent::Strict> module (see also
1807the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1808checking of all AnyEvent methods, however, which is highly useful during
1809development.
1810
1811As for exception handling (i.e. runtime errors and exceptions thrown while
1812executing a callback), this is not only highly event-loop specific, but
1813also not in any way wrapped by this module, as this is the job of the main
1814program.
1815
1816The pure perl event loop simply re-throws the exception (usually
1817within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1818$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1819so on.
1820
1821=head1 ENVIRONMENT VARIABLES
1822
1823The following environment variables are used by this module or its
1824submodules.
1825
1826Note that AnyEvent will remove I<all> environment variables starting with
1827C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1828enabled.
1829
1830=over 4
1831
1832=item C<PERL_ANYEVENT_VERBOSE>
1833
1834By default, AnyEvent will be completely silent except in fatal
1835conditions. You can set this environment variable to make AnyEvent more
1836talkative.
1837
1838When set to C<1> or higher, causes AnyEvent to warn about unexpected
1839conditions, such as not being able to load the event model specified by
1840C<PERL_ANYEVENT_MODEL>.
1841
1842When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1843model it chooses.
1844
1845When set to C<8> or higher, then AnyEvent will report extra information on
1846which optional modules it loads and how it implements certain features.
1847
1848=item C<PERL_ANYEVENT_STRICT>
1849
1850AnyEvent does not do much argument checking by default, as thorough
1851argument checking is very costly. Setting this variable to a true value
1852will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1853check the arguments passed to most method calls. If it finds any problems,
1854it will croak.
1855
1856In other words, enables "strict" mode.
1857
1858Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1859>>, it is definitely recommended to keep it off in production. Keeping
1860C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1861can be very useful, however.
1862
1863=item C<PERL_ANYEVENT_MODEL>
1864
1865This can be used to specify the event model to be used by AnyEvent, before
1866auto detection and -probing kicks in. It must be a string consisting
1867entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1868and the resulting module name is loaded and if the load was successful,
1869used as event model. If it fails to load AnyEvent will proceed with
1870auto detection and -probing.
1871
1872This functionality might change in future versions.
1873
1874For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1875could start your program like this:
1876
1877 PERL_ANYEVENT_MODEL=Perl perl ...
1878
1879=item C<PERL_ANYEVENT_PROTOCOLS>
1880
1881Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1882for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1883of auto probing).
1884
1885Must be set to a comma-separated list of protocols or address families,
1886current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1887used, and preference will be given to protocols mentioned earlier in the
1888list.
1889
1890This variable can effectively be used for denial-of-service attacks
1891against local programs (e.g. when setuid), although the impact is likely
1892small, as the program has to handle conenction and other failures anyways.
1893
1894Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1895but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1896- only support IPv4, never try to resolve or contact IPv6
1897addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1898IPv6, but prefer IPv6 over IPv4.
1899
1900=item C<PERL_ANYEVENT_EDNS0>
1901
1902Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1903for DNS. This extension is generally useful to reduce DNS traffic, but
1904some (broken) firewalls drop such DNS packets, which is why it is off by
1905default.
1906
1907Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1908EDNS0 in its DNS requests.
1909
1910=item C<PERL_ANYEVENT_MAX_FORKS>
1911
1912The maximum number of child processes that C<AnyEvent::Util::fork_call>
1913will create in parallel.
1914
1915=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1916
1917The default value for the C<max_outstanding> parameter for the default DNS
1918resolver - this is the maximum number of parallel DNS requests that are
1919sent to the DNS server.
1920
1921=item C<PERL_ANYEVENT_RESOLV_CONF>
1922
1923The file to use instead of F</etc/resolv.conf> (or OS-specific
1924configuration) in the default resolver. When set to the empty string, no
1925default config will be used.
1926
1927=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1928
1929When neither C<ca_file> nor C<ca_path> was specified during
1930L<AnyEvent::TLS> context creation, and either of these environment
1931variables exist, they will be used to specify CA certificate locations
1932instead of a system-dependent default.
1933
1934=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1935
1936When these are set to C<1>, then the respective modules are not
1937loaded. Mostly good for testing AnyEvent itself.
1938
1939=back
661 1940
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1941=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1942
664This is an advanced topic that you do not normally need to use AnyEvent in 1943This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1944a module. This section is only of use to event loop authors who want to
699 1978
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1979I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1980condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1981C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1982not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1983
742=head1 EXAMPLE PROGRAM 1984=head1 EXAMPLE PROGRAM
743 1985
744The following program uses an I/O watcher to read data from STDIN, a timer 1986The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1987to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1996 poll => 'r',
755 cb => sub { 1997 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1998 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1999 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 2000 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2001 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 2002 },
761 ); 2003 );
762 2004
763 my $time_watcher; # can only be used once
764
765 sub new_timer {
766 $timer = AnyEvent->timer (after => 1, cb => sub { 2005 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
767 warn "timeout\n"; # print 'timeout' about every second 2006 warn "timeout\n"; # print 'timeout' at most every second
768 &new_timer; # and restart the time
769 }); 2007 });
770 }
771 2008
772 new_timer; # create first timer
773
774 $cv->wait; # wait until user enters /^q/i 2009 $cv->recv; # wait until user enters /^q/i
775 2010
776=head1 REAL-WORLD EXAMPLE 2011=head1 REAL-WORLD EXAMPLE
777 2012
778Consider the L<Net::FCP> module. It features (among others) the following 2013Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 2014API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 2064 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 2065 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2066 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 2067
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2068Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 2069result and signals any possible waiters that the request has finished:
835 2070
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2071 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 2072
838 if (end-of-file or data complete) { 2073 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 2074 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 2075 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2076 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 2077 }
843 2078
844The C<result> method, finally, just waits for the finished signal (if the 2079The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 2080request was already finished, it doesn't wait, of course, and returns the
846data: 2081data:
847 2082
848 $txn->{finished}->wait; 2083 $txn->{finished}->recv;
849 return $txn->{result}; 2084 return $txn->{result};
850 2085
851The actual code goes further and collects all errors (C<die>s, exceptions) 2086The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 2087that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 2088whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 2089and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 2090problems get reported to the code that tries to use the result, not in a
856random callback. 2091random callback.
857 2092
858All of this enables the following usage styles: 2093All of this enables the following usage styles:
859 2094
8601. Blocking: 20951. Blocking:
888 2123
889 my $quit = AnyEvent->condvar; 2124 my $quit = AnyEvent->condvar;
890 2125
891 $fcp->txn_client_get ($url)->cb (sub { 2126 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2127 ...
893 $quit->broadcast; 2128 $quit->send;
894 }); 2129 });
895 2130
896 $quit->wait; 2131 $quit->recv;
897 2132
898 2133
899=head1 BENCHMARKS 2134=head1 BENCHMARKS
900 2135
901To give you an idea of the performance and overheads that AnyEvent adds 2136To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 2138of various event loops I prepared some benchmarks.
904 2139
905=head2 BENCHMARKING ANYEVENT OVERHEAD 2140=head2 BENCHMARKING ANYEVENT OVERHEAD
906 2141
907Here is a benchmark of various supported event models used natively and 2142Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 2143through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2144timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 2145which it is), lets them fire exactly once and destroys them again.
911 2146
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2147Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 2148distribution. It uses the L<AE> interface, which makes a real difference
2149for the EV and Perl backends only.
914 2150
915=head3 Explanation of the columns 2151=head3 Explanation of the columns
916 2152
917I<watcher> is the number of event watchers created/destroyed. Since 2153I<watcher> is the number of event watchers created/destroyed. Since
918different event models feature vastly different performances, each event 2154different event models feature vastly different performances, each event
930all watchers, to avoid adding memory overhead. That means closure creation 2166all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 2167and memory usage is not included in the figures.
932 2168
933I<invoke> is the time, in microseconds, used to invoke a simple 2169I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 2170callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2171invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 2172signal the end of this phase.
937 2173
938I<destroy> is the time, in microseconds, that it takes to destroy a single 2174I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 2175watcher.
940 2176
941=head3 Results 2177=head3 Results
942 2178
943 name watchers bytes create invoke destroy comment 2179 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2180 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2181 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2182 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2183 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2184 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2185 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2186 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2187 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2188 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2189 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2190 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2191 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
954 2192
955=head3 Discussion 2193=head3 Discussion
956 2194
957The benchmark does I<not> measure scalability of the event loop very 2195The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 2196well. For example, a select-based event loop (such as the pure perl one)
970benchmark machine, handling an event takes roughly 1600 CPU cycles with 2208benchmark machine, handling an event takes roughly 1600 CPU cycles with
971EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2209EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
972cycles with POE. 2210cycles with POE.
973 2211
974C<EV> is the sole leader regarding speed and memory use, which are both 2212C<EV> is the sole leader regarding speed and memory use, which are both
975maximal/minimal, respectively. Even when going through AnyEvent, it uses 2213maximal/minimal, respectively. When using the L<AE> API there is zero
2214overhead (when going through the AnyEvent API create is about 5-6 times
2215slower, with other times being equal, so still uses far less memory than
976far less memory than any other event loop and is still faster than Event 2216any other event loop and is still faster than Event natively).
977natively.
978 2217
979The pure perl implementation is hit in a few sweet spots (both the 2218The pure perl implementation is hit in a few sweet spots (both the
980constant timeout and the use of a single fd hit optimisations in the perl 2219constant timeout and the use of a single fd hit optimisations in the perl
981interpreter and the backend itself). Nevertheless this shows that it 2220interpreter and the backend itself). Nevertheless this shows that it
982adds very little overhead in itself. Like any select-based backend its 2221adds very little overhead in itself. Like any select-based backend its
983performance becomes really bad with lots of file descriptors (and few of 2222performance becomes really bad with lots of file descriptors (and few of
984them active), of course, but this was not subject of this benchmark. 2223them active), of course, but this was not subject of this benchmark.
985 2224
986The C<Event> module has a relatively high setup and callback invocation 2225The C<Event> module has a relatively high setup and callback invocation
987cost, but overall scores in on the third place. 2226cost, but overall scores in on the third place.
2227
2228C<IO::Async> performs admirably well, about on par with C<Event>, even
2229when using its pure perl backend.
988 2230
989C<Glib>'s memory usage is quite a bit higher, but it features a 2231C<Glib>'s memory usage is quite a bit higher, but it features a
990faster callback invocation and overall ends up in the same class as 2232faster callback invocation and overall ends up in the same class as
991C<Event>. However, Glib scales extremely badly, doubling the number of 2233C<Event>. However, Glib scales extremely badly, doubling the number of
992watchers increases the processing time by more than a factor of four, 2234watchers increases the processing time by more than a factor of four,
1000file descriptor is dup()ed for each watcher. This shows that the dup() 2242file descriptor is dup()ed for each watcher. This shows that the dup()
1001employed by some adaptors is not a big performance issue (it does incur a 2243employed by some adaptors is not a big performance issue (it does incur a
1002hidden memory cost inside the kernel which is not reflected in the figures 2244hidden memory cost inside the kernel which is not reflected in the figures
1003above). 2245above).
1004 2246
1005C<POE>, regardless of underlying event loop (whether using its pure 2247C<POE>, regardless of underlying event loop (whether using its pure perl
1006perl select-based backend or the Event module, the POE-EV backend 2248select-based backend or the Event module, the POE-EV backend couldn't
1007couldn't be tested because it wasn't working) shows abysmal performance 2249be tested because it wasn't working) shows abysmal performance and
1008and memory usage: Watchers use almost 30 times as much memory as 2250memory usage with AnyEvent: Watchers use almost 30 times as much memory
1009EV watchers, and 10 times as much memory as Event (the high memory 2251as EV watchers, and 10 times as much memory as Event (the high memory
1010requirements are caused by requiring a session for each watcher). Watcher 2252requirements are caused by requiring a session for each watcher). Watcher
1011invocation speed is almost 900 times slower than with AnyEvent's pure perl 2253invocation speed is almost 900 times slower than with AnyEvent's pure perl
2254implementation.
2255
1012implementation. The design of the POE adaptor class in AnyEvent can not 2256The design of the POE adaptor class in AnyEvent can not really account
1013really account for this, as session creation overhead is small compared 2257for the performance issues, though, as session creation overhead is
1014to execution of the state machine, which is coded pretty optimally within 2258small compared to execution of the state machine, which is coded pretty
1015L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2259optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2260using multiple sessions is not a good approach, especially regarding
2261memory usage, even the author of POE could not come up with a faster
2262design).
1016 2263
1017=head3 Summary 2264=head3 Summary
1018 2265
1019=over 4 2266=over 4
1020 2267
1031 2278
1032=back 2279=back
1033 2280
1034=head2 BENCHMARKING THE LARGE SERVER CASE 2281=head2 BENCHMARKING THE LARGE SERVER CASE
1035 2282
1036This benchmark atcually benchmarks the event loop itself. It works by 2283This benchmark actually benchmarks the event loop itself. It works by
1037creating a number of "servers": each server consists of a socketpair, a 2284creating a number of "servers": each server consists of a socket pair, a
1038timeout watcher that gets reset on activity (but never fires), and an I/O 2285timeout watcher that gets reset on activity (but never fires), and an I/O
1039watcher waiting for input on one side of the socket. Each time the socket 2286watcher waiting for input on one side of the socket. Each time the socket
1040watcher reads a byte it will write that byte to a random other "server". 2287watcher reads a byte it will write that byte to a random other "server".
1041 2288
1042The effect is that there will be a lot of I/O watchers, only part of which 2289The effect is that there will be a lot of I/O watchers, only part of which
1043are active at any one point (so there is a constant number of active 2290are active at any one point (so there is a constant number of active
1044fds for each loop iterstaion, but which fds these are is random). The 2291fds for each loop iteration, but which fds these are is random). The
1045timeout is reset each time something is read because that reflects how 2292timeout is reset each time something is read because that reflects how
1046most timeouts work (and puts extra pressure on the event loops). 2293most timeouts work (and puts extra pressure on the event loops).
1047 2294
1048In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2295In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1049(1%) are active. This mirrors the activity of large servers with many 2296(1%) are active. This mirrors the activity of large servers with many
1050connections, most of which are idle at any one point in time. 2297connections, most of which are idle at any one point in time.
1051 2298
1052Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2299Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1053distribution. 2300distribution. It uses the L<AE> interface, which makes a real difference
2301for the EV and Perl backends only.
1054 2302
1055=head3 Explanation of the columns 2303=head3 Explanation of the columns
1056 2304
1057I<sockets> is the number of sockets, and twice the number of "servers" (as 2305I<sockets> is the number of sockets, and twice the number of "servers" (as
1058each server has a read and write socket end). 2306each server has a read and write socket end).
1059 2307
1060I<create> is the time it takes to create a socketpair (which is 2308I<create> is the time it takes to create a socket pair (which is
1061nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2309nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1062 2310
1063I<request>, the most important value, is the time it takes to handle a 2311I<request>, the most important value, is the time it takes to handle a
1064single "request", that is, reading the token from the pipe and forwarding 2312single "request", that is, reading the token from the pipe and forwarding
1065it to another server. This includes deleting the old timeout and creating 2313it to another server. This includes deleting the old timeout and creating
1066a new one that moves the timeout into the future. 2314a new one that moves the timeout into the future.
1067 2315
1068=head3 Results 2316=head3 Results
1069 2317
1070 name sockets create request 2318 name sockets create request
1071 EV 20000 69.01 11.16 2319 EV 20000 62.66 7.99
1072 Perl 20000 75.28 112.76 2320 Perl 20000 68.32 32.64
1073 Event 20000 212.62 257.32 2321 IOAsync 20000 174.06 101.15 epoll
1074 Glib 20000 651.16 1896.30 2322 IOAsync 20000 174.67 610.84 poll
2323 Event 20000 202.69 242.91
2324 Glib 20000 557.01 1689.52
1075 POE 20000 349.67 12317.24 uses POE::Loop::Event 2325 POE 20000 341.54 12086.32 uses POE::Loop::Event
1076 2326
1077=head3 Discussion 2327=head3 Discussion
1078 2328
1079This benchmark I<does> measure scalability and overall performance of the 2329This benchmark I<does> measure scalability and overall performance of the
1080particular event loop. 2330particular event loop.
1082EV is again fastest. Since it is using epoll on my system, the setup time 2332EV is again fastest. Since it is using epoll on my system, the setup time
1083is relatively high, though. 2333is relatively high, though.
1084 2334
1085Perl surprisingly comes second. It is much faster than the C-based event 2335Perl surprisingly comes second. It is much faster than the C-based event
1086loops Event and Glib. 2336loops Event and Glib.
2337
2338IO::Async performs very well when using its epoll backend, and still quite
2339good compared to Glib when using its pure perl backend.
1087 2340
1088Event suffers from high setup time as well (look at its code and you will 2341Event suffers from high setup time as well (look at its code and you will
1089understand why). Callback invocation also has a high overhead compared to 2342understand why). Callback invocation also has a high overhead compared to
1090the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2343the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1091uses select or poll in basically all documented configurations. 2344uses select or poll in basically all documented configurations.
1099 2352
1100=head3 Summary 2353=head3 Summary
1101 2354
1102=over 4 2355=over 4
1103 2356
1104=item * The pure perl implementation performs extremely well, considering 2357=item * The pure perl implementation performs extremely well.
1105that it uses select.
1106 2358
1107=item * Avoid Glib or POE in large projects where performance matters. 2359=item * Avoid Glib or POE in large projects where performance matters.
1108 2360
1109=back 2361=back
1110 2362
1123 2375
1124=head3 Results 2376=head3 Results
1125 2377
1126 name sockets create request 2378 name sockets create request
1127 EV 16 20.00 6.54 2379 EV 16 20.00 6.54
2380 Perl 16 25.75 12.62
1128 Event 16 81.27 35.86 2381 Event 16 81.27 35.86
1129 Glib 16 32.63 15.48 2382 Glib 16 32.63 15.48
1130 Perl 16 24.62 162.37
1131 POE 16 261.87 276.28 uses POE::Loop::Event 2383 POE 16 261.87 276.28 uses POE::Loop::Event
1132 2384
1133=head3 Discussion 2385=head3 Discussion
1134 2386
1135The benchmark tries to test the performance of a typical small 2387The benchmark tries to test the performance of a typical small
1139speed most when you have lots of watchers, not when you only have a few of 2391speed most when you have lots of watchers, not when you only have a few of
1140them). 2392them).
1141 2393
1142EV is again fastest. 2394EV is again fastest.
1143 2395
1144The C-based event loops Event and Glib come in second this time, as the 2396Perl again comes second. It is noticeably faster than the C-based event
1145overhead of running an iteration is much smaller in C than in Perl (little 2397loops Event and Glib, although the difference is too small to really
1146code to execute in the inner loop, and perl's function calling overhead is 2398matter.
1147high, and updating all the data structures is costly).
1148
1149The pure perl event loop is much slower, but still competitive.
1150 2399
1151POE also performs much better in this case, but is is still far behind the 2400POE also performs much better in this case, but is is still far behind the
1152others. 2401others.
1153 2402
1154=head3 Summary 2403=head3 Summary
1158=item * C-based event loops perform very well with small number of 2407=item * C-based event loops perform very well with small number of
1159watchers, as the management overhead dominates. 2408watchers, as the management overhead dominates.
1160 2409
1161=back 2410=back
1162 2411
2412=head2 THE IO::Lambda BENCHMARK
2413
2414Recently I was told about the benchmark in the IO::Lambda manpage, which
2415could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2416simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2417shouldn't come as a surprise to anybody). As such, the benchmark is
2418fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2419very optimal. But how would AnyEvent compare when used without the extra
2420baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2421
2422The benchmark itself creates an echo-server, and then, for 500 times,
2423connects to the echo server, sends a line, waits for the reply, and then
2424creates the next connection. This is a rather bad benchmark, as it doesn't
2425test the efficiency of the framework or much non-blocking I/O, but it is a
2426benchmark nevertheless.
2427
2428 name runtime
2429 Lambda/select 0.330 sec
2430 + optimized 0.122 sec
2431 Lambda/AnyEvent 0.327 sec
2432 + optimized 0.138 sec
2433 Raw sockets/select 0.077 sec
2434 POE/select, components 0.662 sec
2435 POE/select, raw sockets 0.226 sec
2436 POE/select, optimized 0.404 sec
2437
2438 AnyEvent/select/nb 0.085 sec
2439 AnyEvent/EV/nb 0.068 sec
2440 +state machine 0.134 sec
2441
2442The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2443benchmarks actually make blocking connects and use 100% blocking I/O,
2444defeating the purpose of an event-based solution. All of the newly
2445written AnyEvent benchmarks use 100% non-blocking connects (using
2446AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2447resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2448generally require a lot more bookkeeping and event handling than blocking
2449connects (which involve a single syscall only).
2450
2451The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2452offers similar expressive power as POE and IO::Lambda, using conventional
2453Perl syntax. This means that both the echo server and the client are 100%
2454non-blocking, further placing it at a disadvantage.
2455
2456As you can see, the AnyEvent + EV combination even beats the
2457hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2458backend easily beats IO::Lambda and POE.
2459
2460And even the 100% non-blocking version written using the high-level (and
2461slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2462higher level ("unoptimised") abstractions by a large margin, even though
2463it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2464
2465The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2466F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2467part of the IO::Lambda distribution and were used without any changes.
2468
2469
2470=head1 SIGNALS
2471
2472AnyEvent currently installs handlers for these signals:
2473
2474=over 4
2475
2476=item SIGCHLD
2477
2478A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2479emulation for event loops that do not support them natively. Also, some
2480event loops install a similar handler.
2481
2482Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2483AnyEvent will reset it to default, to avoid losing child exit statuses.
2484
2485=item SIGPIPE
2486
2487A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2488when AnyEvent gets loaded.
2489
2490The rationale for this is that AnyEvent users usually do not really depend
2491on SIGPIPE delivery (which is purely an optimisation for shell use, or
2492badly-written programs), but C<SIGPIPE> can cause spurious and rare
2493program exits as a lot of people do not expect C<SIGPIPE> when writing to
2494some random socket.
2495
2496The rationale for installing a no-op handler as opposed to ignoring it is
2497that this way, the handler will be restored to defaults on exec.
2498
2499Feel free to install your own handler, or reset it to defaults.
2500
2501=back
2502
2503=cut
2504
2505undef $SIG{CHLD}
2506 if $SIG{CHLD} eq 'IGNORE';
2507
2508$SIG{PIPE} = sub { }
2509 unless defined $SIG{PIPE};
2510
2511=head1 RECOMMENDED/OPTIONAL MODULES
2512
2513One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2514it's built-in modules) are required to use it.
2515
2516That does not mean that AnyEvent won't take advantage of some additional
2517modules if they are installed.
2518
2519This section explains which additional modules will be used, and how they
2520affect AnyEvent's operation.
2521
2522=over 4
2523
2524=item L<Async::Interrupt>
2525
2526This slightly arcane module is used to implement fast signal handling: To
2527my knowledge, there is no way to do completely race-free and quick
2528signal handling in pure perl. To ensure that signals still get
2529delivered, AnyEvent will start an interval timer to wake up perl (and
2530catch the signals) with some delay (default is 10 seconds, look for
2531C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2532
2533If this module is available, then it will be used to implement signal
2534catching, which means that signals will not be delayed, and the event loop
2535will not be interrupted regularly, which is more efficient (and good for
2536battery life on laptops).
2537
2538This affects not just the pure-perl event loop, but also other event loops
2539that have no signal handling on their own (e.g. Glib, Tk, Qt).
2540
2541Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2542and either employ their own workarounds (POE) or use AnyEvent's workaround
2543(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2544does nothing for those backends.
2545
2546=item L<EV>
2547
2548This module isn't really "optional", as it is simply one of the backend
2549event loops that AnyEvent can use. However, it is simply the best event
2550loop available in terms of features, speed and stability: It supports
2551the AnyEvent API optimally, implements all the watcher types in XS, does
2552automatic timer adjustments even when no monotonic clock is available,
2553can take avdantage of advanced kernel interfaces such as C<epoll> and
2554C<kqueue>, and is the fastest backend I<by far>. You can even embed
2555L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2556
2557If you only use backends that rely on another event loop (e.g. C<Tk>),
2558then this module will do nothing for you.
2559
2560=item L<Guard>
2561
2562The guard module, when used, will be used to implement
2563C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2564lot less memory), but otherwise doesn't affect guard operation much. It is
2565purely used for performance.
2566
2567=item L<JSON> and L<JSON::XS>
2568
2569One of these modules is required when you want to read or write JSON data
2570via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2571advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2572
2573=item L<Net::SSLeay>
2574
2575Implementing TLS/SSL in Perl is certainly interesting, but not very
2576worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2577the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2578
2579=item L<Time::HiRes>
2580
2581This module is part of perl since release 5.008. It will be used when the
2582chosen event library does not come with a timing source on it's own. The
2583pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2584try to use a monotonic clock for timing stability.
2585
2586=back
2587
1163 2588
1164=head1 FORK 2589=head1 FORK
1165 2590
1166Most event libraries are not fork-safe. The ones who are usually are 2591Most event libraries are not fork-safe. The ones who are usually are
1167because they are so inefficient. Only L<EV> is fully fork-aware. 2592because they rely on inefficient but fork-safe C<select> or C<poll> calls
2593- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2594are usually badly thought-out hacks that are incompatible with fork in
2595one way or another. Only L<EV> is fully fork-aware and ensures that you
2596continue event-processing in both parent and child (or both, if you know
2597what you are doing).
2598
2599This means that, in general, you cannot fork and do event processing in
2600the child if the event library was initialised before the fork (which
2601usually happens when the first AnyEvent watcher is created, or the library
2602is loaded).
1168 2603
1169If you have to fork, you must either do so I<before> creating your first 2604If you have to fork, you must either do so I<before> creating your first
1170watcher OR you must not use AnyEvent at all in the child. 2605watcher OR you must not use AnyEvent at all in the child OR you must do
2606something completely out of the scope of AnyEvent.
2607
2608The problem of doing event processing in the parent I<and> the child
2609is much more complicated: even for backends that I<are> fork-aware or
2610fork-safe, their behaviour is not usually what you want: fork clones all
2611watchers, that means all timers, I/O watchers etc. are active in both
2612parent and child, which is almost never what you want. USing C<exec>
2613to start worker children from some kind of manage rprocess is usually
2614preferred, because it is much easier and cleaner, at the expense of having
2615to have another binary.
1171 2616
1172 2617
1173=head1 SECURITY CONSIDERATIONS 2618=head1 SECURITY CONSIDERATIONS
1174 2619
1175AnyEvent can be forced to load any event model via 2620AnyEvent can be forced to load any event model via
1180specified in the variable. 2625specified in the variable.
1181 2626
1182You can make AnyEvent completely ignore this variable by deleting it 2627You can make AnyEvent completely ignore this variable by deleting it
1183before the first watcher gets created, e.g. with a C<BEGIN> block: 2628before the first watcher gets created, e.g. with a C<BEGIN> block:
1184 2629
1185 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2630 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1186 2631
1187 use AnyEvent; 2632 use AnyEvent;
2633
2634Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2635be used to probe what backend is used and gain other information (which is
2636probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2637$ENV{PERL_ANYEVENT_STRICT}.
2638
2639Note that AnyEvent will remove I<all> environment variables starting with
2640C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2641enabled.
2642
2643
2644=head1 BUGS
2645
2646Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2647to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2648and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2649memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2650pronounced).
1188 2651
1189 2652
1190=head1 SEE ALSO 2653=head1 SEE ALSO
1191 2654
1192Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2655Utility functions: L<AnyEvent::Util>.
1193L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2656
2657Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1194L<Event::Lib>, L<Qt>, L<POE>. 2658L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1195 2659
1196Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2660Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2661L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2662L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1197L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2663L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1198L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1199L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1200 2664
2665Non-blocking file handles, sockets, TCP clients and
2666servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2667
2668Asynchronous DNS: L<AnyEvent::DNS>.
2669
2670Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2671L<Coro::Event>,
2672
1201Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2673Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2674L<AnyEvent::HTTP>.
1202 2675
1203 2676
1204=head1 AUTHOR 2677=head1 AUTHOR
1205 2678
1206 Marc Lehmann <schmorp@schmorp.de> 2679 Marc Lehmann <schmorp@schmorp.de>
1207 http://home.schmorp.de/ 2680 http://home.schmorp.de/
1208 2681
1209=cut 2682=cut
1210 2683
12111 26841
1212 2685

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