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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6
7 =head1 SYNOPSIS
8
9 use AnyEvent;
10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
23 ...
24 });
25
26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
28 $w->recv; # enters "main loop" till $condvar gets ->send
29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32 =head1 INTRODUCTION/TUTORIAL
33
34 This manpage is mainly a reference manual. If you are interested
35 in a tutorial or some gentle introduction, have a look at the
36 L<AnyEvent::Intro> manpage.
37
38 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
39
40 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
41 nowadays. So what is different about AnyEvent?
42
43 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
44 policy> and AnyEvent is I<small and efficient>.
45
46 First and foremost, I<AnyEvent is not an event model> itself, it only
47 interfaces to whatever event model the main program happens to use, in a
48 pragmatic way. For event models and certain classes of immortals alike,
49 the statement "there can only be one" is a bitter reality: In general,
50 only one event loop can be active at the same time in a process. AnyEvent
51 cannot change this, but it can hide the differences between those event
52 loops.
53
54 The goal of AnyEvent is to offer module authors the ability to do event
55 programming (waiting for I/O or timer events) without subscribing to a
56 religion, a way of living, and most importantly: without forcing your
57 module users into the same thing by forcing them to use the same event
58 model you use.
59
60 For modules like POE or IO::Async (which is a total misnomer as it is
61 actually doing all I/O I<synchronously>...), using them in your module is
62 like joining a cult: After you joined, you are dependent on them and you
63 cannot use anything else, as they are simply incompatible to everything
64 that isn't them. What's worse, all the potential users of your
65 module are I<also> forced to use the same event loop you use.
66
67 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
68 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
69 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
70 your module uses one of those, every user of your module has to use it,
71 too. But if your module uses AnyEvent, it works transparently with all
72 event models it supports (including stuff like IO::Async, as long as those
73 use one of the supported event loops. It is trivial to add new event loops
74 to AnyEvent, too, so it is future-proof).
75
76 In addition to being free of having to use I<the one and only true event
77 model>, AnyEvent also is free of bloat and policy: with POE or similar
78 modules, you get an enormous amount of code and strict rules you have to
79 follow. AnyEvent, on the other hand, is lean and up to the point, by only
80 offering the functionality that is necessary, in as thin as a wrapper as
81 technically possible.
82
83 Of course, AnyEvent comes with a big (and fully optional!) toolbox
84 of useful functionality, such as an asynchronous DNS resolver, 100%
85 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86 such as Windows) and lots of real-world knowledge and workarounds for
87 platform bugs and differences.
88
89 Now, if you I<do want> lots of policy (this can arguably be somewhat
90 useful) and you want to force your users to use the one and only event
91 model, you should I<not> use this module.
92
93 =head1 DESCRIPTION
94
95 L<AnyEvent> provides an identical interface to multiple event loops. This
96 allows module authors to utilise an event loop without forcing module
97 users to use the same event loop (as only a single event loop can coexist
98 peacefully at any one time).
99
100 The interface itself is vaguely similar, but not identical to the L<Event>
101 module.
102
103 During the first call of any watcher-creation method, the module tries
104 to detect the currently loaded event loop by probing whether one of the
105 following modules is already loaded: L<EV>,
106 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
107 L<POE>. The first one found is used. If none are found, the module tries
108 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
109 adaptor should always succeed) in the order given. The first one that can
110 be successfully loaded will be used. If, after this, still none could be
111 found, AnyEvent will fall back to a pure-perl event loop, which is not
112 very efficient, but should work everywhere.
113
114 Because AnyEvent first checks for modules that are already loaded, loading
115 an event model explicitly before first using AnyEvent will likely make
116 that model the default. For example:
117
118 use Tk;
119 use AnyEvent;
120
121 # .. AnyEvent will likely default to Tk
122
123 The I<likely> means that, if any module loads another event model and
124 starts using it, all bets are off. Maybe you should tell their authors to
125 use AnyEvent so their modules work together with others seamlessly...
126
127 The pure-perl implementation of AnyEvent is called
128 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
129 explicitly and enjoy the high availability of that event loop :)
130
131 =head1 WATCHERS
132
133 AnyEvent has the central concept of a I<watcher>, which is an object that
134 stores relevant data for each kind of event you are waiting for, such as
135 the callback to call, the file handle to watch, etc.
136
137 These watchers are normal Perl objects with normal Perl lifetime. After
138 creating a watcher it will immediately "watch" for events and invoke the
139 callback when the event occurs (of course, only when the event model
140 is in control).
141
142 To disable the watcher you have to destroy it (e.g. by setting the
143 variable you store it in to C<undef> or otherwise deleting all references
144 to it).
145
146 All watchers are created by calling a method on the C<AnyEvent> class.
147
148 Many watchers either are used with "recursion" (repeating timers for
149 example), or need to refer to their watcher object in other ways.
150
151 An any way to achieve that is this pattern:
152
153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
154 # you can use $w here, for example to undef it
155 undef $w;
156 });
157
158 Note that C<my $w; $w => combination. This is necessary because in Perl,
159 my variables are only visible after the statement in which they are
160 declared.
161
162 =head2 I/O WATCHERS
163
164 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
165 with the following mandatory key-value pairs as arguments:
166
167 C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
168 (AnyEvent might or might not keep a reference to this file handle). C<poll>
169 must be a string that is either C<r> or C<w>, which creates a watcher
170 waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
171 callback to invoke each time the file handle becomes ready.
172
173 Although the callback might get passed parameters, their value and
174 presence is undefined and you cannot rely on them. Portable AnyEvent
175 callbacks cannot use arguments passed to I/O watcher callbacks.
176
177 The I/O watcher might use the underlying file descriptor or a copy of it.
178 You must not close a file handle as long as any watcher is active on the
179 underlying file descriptor.
180
181 Some event loops issue spurious readyness notifications, so you should
182 always use non-blocking calls when reading/writing from/to your file
183 handles.
184
185 Example: wait for readability of STDIN, then read a line and disable the
186 watcher.
187
188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
189 chomp (my $input = <STDIN>);
190 warn "read: $input\n";
191 undef $w;
192 });
193
194 =head2 TIME WATCHERS
195
196 You can create a time watcher by calling the C<< AnyEvent->timer >>
197 method with the following mandatory arguments:
198
199 C<after> specifies after how many seconds (fractional values are
200 supported) the callback should be invoked. C<cb> is the callback to invoke
201 in that case.
202
203 Although the callback might get passed parameters, their value and
204 presence is undefined and you cannot rely on them. Portable AnyEvent
205 callbacks cannot use arguments passed to time watcher callbacks.
206
207 The callback will normally be invoked once only. If you specify another
208 parameter, C<interval>, as a strictly positive number (> 0), then the
209 callback will be invoked regularly at that interval (in fractional
210 seconds) after the first invocation. If C<interval> is specified with a
211 false value, then it is treated as if it were missing.
212
213 The callback will be rescheduled before invoking the callback, but no
214 attempt is done to avoid timer drift in most backends, so the interval is
215 only approximate.
216
217 Example: fire an event after 7.7 seconds.
218
219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
220 warn "timeout\n";
221 });
222
223 # to cancel the timer:
224 undef $w;
225
226 Example 2: fire an event after 0.5 seconds, then roughly every second.
227
228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
230 };
231
232 =head3 TIMING ISSUES
233
234 There are two ways to handle timers: based on real time (relative, "fire
235 in 10 seconds") and based on wallclock time (absolute, "fire at 12
236 o'clock").
237
238 While most event loops expect timers to specified in a relative way, they
239 use absolute time internally. This makes a difference when your clock
240 "jumps", for example, when ntp decides to set your clock backwards from
241 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
242 fire "after" a second might actually take six years to finally fire.
243
244 AnyEvent cannot compensate for this. The only event loop that is conscious
245 about these issues is L<EV>, which offers both relative (ev_timer, based
246 on true relative time) and absolute (ev_periodic, based on wallclock time)
247 timers.
248
249 AnyEvent always prefers relative timers, if available, matching the
250 AnyEvent API.
251
252 AnyEvent has two additional methods that return the "current time":
253
254 =over 4
255
256 =item AnyEvent->time
257
258 This returns the "current wallclock time" as a fractional number of
259 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260 return, and the result is guaranteed to be compatible with those).
261
262 It progresses independently of any event loop processing, i.e. each call
263 will check the system clock, which usually gets updated frequently.
264
265 =item AnyEvent->now
266
267 This also returns the "current wallclock time", but unlike C<time>, above,
268 this value might change only once per event loop iteration, depending on
269 the event loop (most return the same time as C<time>, above). This is the
270 time that AnyEvent's timers get scheduled against.
271
272 I<In almost all cases (in all cases if you don't care), this is the
273 function to call when you want to know the current time.>
274
275 This function is also often faster then C<< AnyEvent->time >>, and
276 thus the preferred method if you want some timestamp (for example,
277 L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279 The rest of this section is only of relevance if you try to be very exact
280 with your timing, you can skip it without bad conscience.
281
282 For a practical example of when these times differ, consider L<Event::Lib>
283 and L<EV> and the following set-up:
284
285 The event loop is running and has just invoked one of your callback at
286 time=500 (assume no other callbacks delay processing). In your callback,
287 you wait a second by executing C<sleep 1> (blocking the process for a
288 second) and then (at time=501) you create a relative timer that fires
289 after three seconds.
290
291 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292 both return C<501>, because that is the current time, and the timer will
293 be scheduled to fire at time=504 (C<501> + C<3>).
294
295 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297 last event processing phase started. With L<EV>, your timer gets scheduled
298 to run at time=503 (C<500> + C<3>).
299
300 In one sense, L<Event::Lib> is more exact, as it uses the current time
301 regardless of any delays introduced by event processing. However, most
302 callbacks do not expect large delays in processing, so this causes a
303 higher drift (and a lot more system calls to get the current time).
304
305 In another sense, L<EV> is more exact, as your timer will be scheduled at
306 the same time, regardless of how long event processing actually took.
307
308 In either case, if you care (and in most cases, you don't), then you
309 can get whatever behaviour you want with any event loop, by taking the
310 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311 account.
312
313 =back
314
315 =head2 SIGNAL WATCHERS
316
317 You can watch for signals using a signal watcher, C<signal> is the signal
318 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
319 callback to be invoked whenever a signal occurs.
320
321 Although the callback might get passed parameters, their value and
322 presence is undefined and you cannot rely on them. Portable AnyEvent
323 callbacks cannot use arguments passed to signal watcher callbacks.
324
325 Multiple signal occurrences can be clumped together into one callback
326 invocation, and callback invocation will be synchronous. Synchronous means
327 that it might take a while until the signal gets handled by the process,
328 but it is guaranteed not to interrupt any other callbacks.
329
330 The main advantage of using these watchers is that you can share a signal
331 between multiple watchers.
332
333 This watcher might use C<%SIG>, so programs overwriting those signals
334 directly will likely not work correctly.
335
336 Example: exit on SIGINT
337
338 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
339
340 =head2 CHILD PROCESS WATCHERS
341
342 You can also watch on a child process exit and catch its exit status.
343
344 The child process is specified by the C<pid> argument (if set to C<0>, it
345 watches for any child process exit). The watcher will trigger as often
346 as status change for the child are received. This works by installing a
347 signal handler for C<SIGCHLD>. The callback will be called with the pid
348 and exit status (as returned by waitpid), so unlike other watcher types,
349 you I<can> rely on child watcher callback arguments.
350
351 There is a slight catch to child watchers, however: you usually start them
352 I<after> the child process was created, and this means the process could
353 have exited already (and no SIGCHLD will be sent anymore).
354
355 Not all event models handle this correctly (POE doesn't), but even for
356 event models that I<do> handle this correctly, they usually need to be
357 loaded before the process exits (i.e. before you fork in the first place).
358
359 This means you cannot create a child watcher as the very first thing in an
360 AnyEvent program, you I<have> to create at least one watcher before you
361 C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
362
363 Example: fork a process and wait for it
364
365 my $done = AnyEvent->condvar;
366
367 my $pid = fork or exit 5;
368
369 my $w = AnyEvent->child (
370 pid => $pid,
371 cb => sub {
372 my ($pid, $status) = @_;
373 warn "pid $pid exited with status $status";
374 $done->send;
375 },
376 );
377
378 # do something else, then wait for process exit
379 $done->recv;
380
381 =head2 CONDITION VARIABLES
382
383 If you are familiar with some event loops you will know that all of them
384 require you to run some blocking "loop", "run" or similar function that
385 will actively watch for new events and call your callbacks.
386
387 AnyEvent is different, it expects somebody else to run the event loop and
388 will only block when necessary (usually when told by the user).
389
390 The instrument to do that is called a "condition variable", so called
391 because they represent a condition that must become true.
392
393 Condition variables can be created by calling the C<< AnyEvent->condvar
394
395 >> method, usually without arguments. The only argument pair allowed is
396
397 C<cb>, which specifies a callback to be called when the condition variable
398 becomes true, with the condition variable as the first argument (but not
399 the results).
400
401 After creation, the condition variable is "false" until it becomes "true"
402 by calling the C<send> method (or calling the condition variable as if it
403 were a callback, read about the caveats in the description for the C<<
404 ->send >> method).
405
406 Condition variables are similar to callbacks, except that you can
407 optionally wait for them. They can also be called merge points - points
408 in time where multiple outstanding events have been processed. And yet
409 another way to call them is transactions - each condition variable can be
410 used to represent a transaction, which finishes at some point and delivers
411 a result.
412
413 Condition variables are very useful to signal that something has finished,
414 for example, if you write a module that does asynchronous http requests,
415 then a condition variable would be the ideal candidate to signal the
416 availability of results. The user can either act when the callback is
417 called or can synchronously C<< ->recv >> for the results.
418
419 You can also use them to simulate traditional event loops - for example,
420 you can block your main program until an event occurs - for example, you
421 could C<< ->recv >> in your main program until the user clicks the Quit
422 button of your app, which would C<< ->send >> the "quit" event.
423
424 Note that condition variables recurse into the event loop - if you have
425 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
426 lose. Therefore, condition variables are good to export to your caller, but
427 you should avoid making a blocking wait yourself, at least in callbacks,
428 as this asks for trouble.
429
430 Condition variables are represented by hash refs in perl, and the keys
431 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
432 easy (it is often useful to build your own transaction class on top of
433 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
434 it's C<new> method in your own C<new> method.
435
436 There are two "sides" to a condition variable - the "producer side" which
437 eventually calls C<< -> send >>, and the "consumer side", which waits
438 for the send to occur.
439
440 Example: wait for a timer.
441
442 # wait till the result is ready
443 my $result_ready = AnyEvent->condvar;
444
445 # do something such as adding a timer
446 # or socket watcher the calls $result_ready->send
447 # when the "result" is ready.
448 # in this case, we simply use a timer:
449 my $w = AnyEvent->timer (
450 after => 1,
451 cb => sub { $result_ready->send },
452 );
453
454 # this "blocks" (while handling events) till the callback
455 # calls send
456 $result_ready->recv;
457
458 Example: wait for a timer, but take advantage of the fact that
459 condition variables are also code references.
460
461 my $done = AnyEvent->condvar;
462 my $delay = AnyEvent->timer (after => 5, cb => $done);
463 $done->recv;
464
465 Example: Imagine an API that returns a condvar and doesn't support
466 callbacks. This is how you make a synchronous call, for example from
467 the main program:
468
469 use AnyEvent::CouchDB;
470
471 ...
472
473 my @info = $couchdb->info->recv;
474
475 And this is how you would just ste a callback to be called whenever the
476 results are available:
477
478 $couchdb->info->cb (sub {
479 my @info = $_[0]->recv;
480 });
481
482 =head3 METHODS FOR PRODUCERS
483
484 These methods should only be used by the producing side, i.e. the
485 code/module that eventually sends the signal. Note that it is also
486 the producer side which creates the condvar in most cases, but it isn't
487 uncommon for the consumer to create it as well.
488
489 =over 4
490
491 =item $cv->send (...)
492
493 Flag the condition as ready - a running C<< ->recv >> and all further
494 calls to C<recv> will (eventually) return after this method has been
495 called. If nobody is waiting the send will be remembered.
496
497 If a callback has been set on the condition variable, it is called
498 immediately from within send.
499
500 Any arguments passed to the C<send> call will be returned by all
501 future C<< ->recv >> calls.
502
503 Condition variables are overloaded so one can call them directly
504 (as a code reference). Calling them directly is the same as calling
505 C<send>. Note, however, that many C-based event loops do not handle
506 overloading, so as tempting as it may be, passing a condition variable
507 instead of a callback does not work. Both the pure perl and EV loops
508 support overloading, however, as well as all functions that use perl to
509 invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
510 example).
511
512 =item $cv->croak ($error)
513
514 Similar to send, but causes all call's to C<< ->recv >> to invoke
515 C<Carp::croak> with the given error message/object/scalar.
516
517 This can be used to signal any errors to the condition variable
518 user/consumer.
519
520 =item $cv->begin ([group callback])
521
522 =item $cv->end
523
524 These two methods are EXPERIMENTAL and MIGHT CHANGE.
525
526 These two methods can be used to combine many transactions/events into
527 one. For example, a function that pings many hosts in parallel might want
528 to use a condition variable for the whole process.
529
530 Every call to C<< ->begin >> will increment a counter, and every call to
531 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
532 >>, the (last) callback passed to C<begin> will be executed. That callback
533 is I<supposed> to call C<< ->send >>, but that is not required. If no
534 callback was set, C<send> will be called without any arguments.
535
536 Let's clarify this with the ping example:
537
538 my $cv = AnyEvent->condvar;
539
540 my %result;
541 $cv->begin (sub { $cv->send (\%result) });
542
543 for my $host (@list_of_hosts) {
544 $cv->begin;
545 ping_host_then_call_callback $host, sub {
546 $result{$host} = ...;
547 $cv->end;
548 };
549 }
550
551 $cv->end;
552
553 This code fragment supposedly pings a number of hosts and calls
554 C<send> after results for all then have have been gathered - in any
555 order. To achieve this, the code issues a call to C<begin> when it starts
556 each ping request and calls C<end> when it has received some result for
557 it. Since C<begin> and C<end> only maintain a counter, the order in which
558 results arrive is not relevant.
559
560 There is an additional bracketing call to C<begin> and C<end> outside the
561 loop, which serves two important purposes: first, it sets the callback
562 to be called once the counter reaches C<0>, and second, it ensures that
563 C<send> is called even when C<no> hosts are being pinged (the loop
564 doesn't execute once).
565
566 This is the general pattern when you "fan out" into multiple subrequests:
567 use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
568 is called at least once, and then, for each subrequest you start, call
569 C<begin> and for each subrequest you finish, call C<end>.
570
571 =back
572
573 =head3 METHODS FOR CONSUMERS
574
575 These methods should only be used by the consuming side, i.e. the
576 code awaits the condition.
577
578 =over 4
579
580 =item $cv->recv
581
582 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
583 >> methods have been called on c<$cv>, while servicing other watchers
584 normally.
585
586 You can only wait once on a condition - additional calls are valid but
587 will return immediately.
588
589 If an error condition has been set by calling C<< ->croak >>, then this
590 function will call C<croak>.
591
592 In list context, all parameters passed to C<send> will be returned,
593 in scalar context only the first one will be returned.
594
595 Not all event models support a blocking wait - some die in that case
596 (programs might want to do that to stay interactive), so I<if you are
597 using this from a module, never require a blocking wait>, but let the
598 caller decide whether the call will block or not (for example, by coupling
599 condition variables with some kind of request results and supporting
600 callbacks so the caller knows that getting the result will not block,
601 while still supporting blocking waits if the caller so desires).
602
603 Another reason I<never> to C<< ->recv >> in a module is that you cannot
604 sensibly have two C<< ->recv >>'s in parallel, as that would require
605 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
606 can supply.
607
608 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
609 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
610 versions and also integrates coroutines into AnyEvent, making blocking
611 C<< ->recv >> calls perfectly safe as long as they are done from another
612 coroutine (one that doesn't run the event loop).
613
614 You can ensure that C<< -recv >> never blocks by setting a callback and
615 only calling C<< ->recv >> from within that callback (or at a later
616 time). This will work even when the event loop does not support blocking
617 waits otherwise.
618
619 =item $bool = $cv->ready
620
621 Returns true when the condition is "true", i.e. whether C<send> or
622 C<croak> have been called.
623
624 =item $cb = $cv->cb ($cb->($cv))
625
626 This is a mutator function that returns the callback set and optionally
627 replaces it before doing so.
628
629 The callback will be called when the condition becomes "true", i.e. when
630 C<send> or C<croak> are called, with the only argument being the condition
631 variable itself. Calling C<recv> inside the callback or at any later time
632 is guaranteed not to block.
633
634 =back
635
636 =head1 GLOBAL VARIABLES AND FUNCTIONS
637
638 =over 4
639
640 =item $AnyEvent::MODEL
641
642 Contains C<undef> until the first watcher is being created. Then it
643 contains the event model that is being used, which is the name of the
644 Perl class implementing the model. This class is usually one of the
645 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
646 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
647
648 The known classes so far are:
649
650 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
651 AnyEvent::Impl::Event based on Event, second best choice.
652 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
653 AnyEvent::Impl::Glib based on Glib, third-best choice.
654 AnyEvent::Impl::Tk based on Tk, very bad choice.
655 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
656 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
657 AnyEvent::Impl::POE based on POE, not generic enough for full support.
658
659 There is no support for WxWidgets, as WxWidgets has no support for
660 watching file handles. However, you can use WxWidgets through the
661 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
662 second, which was considered to be too horrible to even consider for
663 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
664 it's adaptor.
665
666 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
667 autodetecting them.
668
669 =item AnyEvent::detect
670
671 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
672 if necessary. You should only call this function right before you would
673 have created an AnyEvent watcher anyway, that is, as late as possible at
674 runtime.
675
676 =item $guard = AnyEvent::post_detect { BLOCK }
677
678 Arranges for the code block to be executed as soon as the event model is
679 autodetected (or immediately if this has already happened).
680
681 If called in scalar or list context, then it creates and returns an object
682 that automatically removes the callback again when it is destroyed. See
683 L<Coro::BDB> for a case where this is useful.
684
685 =item @AnyEvent::post_detect
686
687 If there are any code references in this array (you can C<push> to it
688 before or after loading AnyEvent), then they will called directly after
689 the event loop has been chosen.
690
691 You should check C<$AnyEvent::MODEL> before adding to this array, though:
692 if it contains a true value then the event loop has already been detected,
693 and the array will be ignored.
694
695 Best use C<AnyEvent::post_detect { BLOCK }> instead.
696
697 =back
698
699 =head1 WHAT TO DO IN A MODULE
700
701 As a module author, you should C<use AnyEvent> and call AnyEvent methods
702 freely, but you should not load a specific event module or rely on it.
703
704 Be careful when you create watchers in the module body - AnyEvent will
705 decide which event module to use as soon as the first method is called, so
706 by calling AnyEvent in your module body you force the user of your module
707 to load the event module first.
708
709 Never call C<< ->recv >> on a condition variable unless you I<know> that
710 the C<< ->send >> method has been called on it already. This is
711 because it will stall the whole program, and the whole point of using
712 events is to stay interactive.
713
714 It is fine, however, to call C<< ->recv >> when the user of your module
715 requests it (i.e. if you create a http request object ad have a method
716 called C<results> that returns the results, it should call C<< ->recv >>
717 freely, as the user of your module knows what she is doing. always).
718
719 =head1 WHAT TO DO IN THE MAIN PROGRAM
720
721 There will always be a single main program - the only place that should
722 dictate which event model to use.
723
724 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
725 do anything special (it does not need to be event-based) and let AnyEvent
726 decide which implementation to chose if some module relies on it.
727
728 If the main program relies on a specific event model - for example, in
729 Gtk2 programs you have to rely on the Glib module - you should load the
730 event module before loading AnyEvent or any module that uses it: generally
731 speaking, you should load it as early as possible. The reason is that
732 modules might create watchers when they are loaded, and AnyEvent will
733 decide on the event model to use as soon as it creates watchers, and it
734 might chose the wrong one unless you load the correct one yourself.
735
736 You can chose to use a pure-perl implementation by loading the
737 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
738 everywhere, but letting AnyEvent chose the model is generally better.
739
740 =head2 MAINLOOP EMULATION
741
742 Sometimes (often for short test scripts, or even standalone programs who
743 only want to use AnyEvent), you do not want to run a specific event loop.
744
745 In that case, you can use a condition variable like this:
746
747 AnyEvent->condvar->recv;
748
749 This has the effect of entering the event loop and looping forever.
750
751 Note that usually your program has some exit condition, in which case
752 it is better to use the "traditional" approach of storing a condition
753 variable somewhere, waiting for it, and sending it when the program should
754 exit cleanly.
755
756
757 =head1 OTHER MODULES
758
759 The following is a non-exhaustive list of additional modules that use
760 AnyEvent and can therefore be mixed easily with other AnyEvent modules
761 in the same program. Some of the modules come with AnyEvent, some are
762 available via CPAN.
763
764 =over 4
765
766 =item L<AnyEvent::Util>
767
768 Contains various utility functions that replace often-used but blocking
769 functions such as C<inet_aton> by event-/callback-based versions.
770
771 =item L<AnyEvent::Socket>
772
773 Provides various utility functions for (internet protocol) sockets,
774 addresses and name resolution. Also functions to create non-blocking tcp
775 connections or tcp servers, with IPv6 and SRV record support and more.
776
777 =item L<AnyEvent::Handle>
778
779 Provide read and write buffers, manages watchers for reads and writes,
780 supports raw and formatted I/O, I/O queued and fully transparent and
781 non-blocking SSL/TLS.
782
783 =item L<AnyEvent::DNS>
784
785 Provides rich asynchronous DNS resolver capabilities.
786
787 =item L<AnyEvent::HTTP>
788
789 A simple-to-use HTTP library that is capable of making a lot of concurrent
790 HTTP requests.
791
792 =item L<AnyEvent::HTTPD>
793
794 Provides a simple web application server framework.
795
796 =item L<AnyEvent::FastPing>
797
798 The fastest ping in the west.
799
800 =item L<AnyEvent::DBI>
801
802 Executes L<DBI> requests asynchronously in a proxy process.
803
804 =item L<AnyEvent::AIO>
805
806 Truly asynchronous I/O, should be in the toolbox of every event
807 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
808 together.
809
810 =item L<AnyEvent::BDB>
811
812 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
813 L<BDB> and AnyEvent together.
814
815 =item L<AnyEvent::GPSD>
816
817 A non-blocking interface to gpsd, a daemon delivering GPS information.
818
819 =item L<AnyEvent::IGS>
820
821 A non-blocking interface to the Internet Go Server protocol (used by
822 L<App::IGS>).
823
824 =item L<Net::IRC3>
825
826 AnyEvent based IRC client module family.
827
828 =item L<Net::XMPP2>
829
830 AnyEvent based XMPP (Jabber protocol) module family.
831
832 =item L<Net::FCP>
833
834 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
835 of AnyEvent.
836
837 =item L<Event::ExecFlow>
838
839 High level API for event-based execution flow control.
840
841 =item L<Coro>
842
843 Has special support for AnyEvent via L<Coro::AnyEvent>.
844
845 =item L<IO::Lambda>
846
847 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
848
849 =back
850
851 =cut
852
853 package AnyEvent;
854
855 no warnings;
856 use strict;
857
858 use Carp;
859
860 our $VERSION = 4.22;
861 our $MODEL;
862
863 our $AUTOLOAD;
864 our @ISA;
865
866 our @REGISTRY;
867
868 our $WIN32;
869
870 BEGIN {
871 my $win32 = ! ! ($^O =~ /mswin32/i);
872 eval "sub WIN32(){ $win32 }";
873 }
874
875 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
876
877 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
878
879 {
880 my $idx;
881 $PROTOCOL{$_} = ++$idx
882 for reverse split /\s*,\s*/,
883 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
884 }
885
886 my @models = (
887 [EV:: => AnyEvent::Impl::EV::],
888 [Event:: => AnyEvent::Impl::Event::],
889 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
890 # everything below here will not be autoprobed
891 # as the pureperl backend should work everywhere
892 # and is usually faster
893 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
894 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
895 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
896 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
897 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
898 [Wx:: => AnyEvent::Impl::POE::],
899 [Prima:: => AnyEvent::Impl::POE::],
900 );
901
902 our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
903
904 our @post_detect;
905
906 sub post_detect(&) {
907 my ($cb) = @_;
908
909 if ($MODEL) {
910 $cb->();
911
912 1
913 } else {
914 push @post_detect, $cb;
915
916 defined wantarray
917 ? bless \$cb, "AnyEvent::Util::PostDetect"
918 : ()
919 }
920 }
921
922 sub AnyEvent::Util::PostDetect::DESTROY {
923 @post_detect = grep $_ != ${$_[0]}, @post_detect;
924 }
925
926 sub detect() {
927 unless ($MODEL) {
928 no strict 'refs';
929 local $SIG{__DIE__};
930
931 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
932 my $model = "AnyEvent::Impl::$1";
933 if (eval "require $model") {
934 $MODEL = $model;
935 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
936 } else {
937 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
938 }
939 }
940
941 # check for already loaded models
942 unless ($MODEL) {
943 for (@REGISTRY, @models) {
944 my ($package, $model) = @$_;
945 if (${"$package\::VERSION"} > 0) {
946 if (eval "require $model") {
947 $MODEL = $model;
948 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
949 last;
950 }
951 }
952 }
953
954 unless ($MODEL) {
955 # try to load a model
956
957 for (@REGISTRY, @models) {
958 my ($package, $model) = @$_;
959 if (eval "require $package"
960 and ${"$package\::VERSION"} > 0
961 and eval "require $model") {
962 $MODEL = $model;
963 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
964 last;
965 }
966 }
967
968 $MODEL
969 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
970 }
971 }
972
973 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
974
975 unshift @ISA, $MODEL;
976
977 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
978
979 (shift @post_detect)->() while @post_detect;
980 }
981
982 $MODEL
983 }
984
985 sub AUTOLOAD {
986 (my $func = $AUTOLOAD) =~ s/.*://;
987
988 $method{$func}
989 or croak "$func: not a valid method for AnyEvent objects";
990
991 detect unless $MODEL;
992
993 my $class = shift;
994 $class->$func (@_);
995 }
996
997 # utility function to dup a filehandle. this is used by many backends
998 # to support binding more than one watcher per filehandle (they usually
999 # allow only one watcher per fd, so we dup it to get a different one).
1000 sub _dupfh($$$$) {
1001 my ($poll, $fh, $r, $w) = @_;
1002
1003 require Fcntl;
1004
1005 # cygwin requires the fh mode to be matching, unix doesn't
1006 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1007 : $poll eq "w" ? ($w, ">")
1008 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1009
1010 open my $fh2, "$mode&" . fileno $fh
1011 or die "cannot dup() filehandle: $!";
1012
1013 # we assume CLOEXEC is already set by perl in all important cases
1014
1015 ($fh2, $rw)
1016 }
1017
1018 package AnyEvent::Base;
1019
1020 # default implementation for now and time
1021
1022 use Time::HiRes ();
1023
1024 sub time { Time::HiRes::time }
1025 sub now { Time::HiRes::time }
1026
1027 # default implementation for ->condvar
1028
1029 sub condvar {
1030 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
1031 }
1032
1033 # default implementation for ->signal
1034
1035 our %SIG_CB;
1036
1037 sub signal {
1038 my (undef, %arg) = @_;
1039
1040 my $signal = uc $arg{signal}
1041 or Carp::croak "required option 'signal' is missing";
1042
1043 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1044 $SIG{$signal} ||= sub {
1045 $_->() for values %{ $SIG_CB{$signal} || {} };
1046 };
1047
1048 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
1049 }
1050
1051 sub AnyEvent::Base::Signal::DESTROY {
1052 my ($signal, $cb) = @{$_[0]};
1053
1054 delete $SIG_CB{$signal}{$cb};
1055
1056 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1057 }
1058
1059 # default implementation for ->child
1060
1061 our %PID_CB;
1062 our $CHLD_W;
1063 our $CHLD_DELAY_W;
1064 our $PID_IDLE;
1065 our $WNOHANG;
1066
1067 sub _child_wait {
1068 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1069 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
1070 (values %{ $PID_CB{0} || {} });
1071 }
1072
1073 undef $PID_IDLE;
1074 }
1075
1076 sub _sigchld {
1077 # make sure we deliver these changes "synchronous" with the event loop.
1078 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
1079 undef $CHLD_DELAY_W;
1080 &_child_wait;
1081 });
1082 }
1083
1084 sub child {
1085 my (undef, %arg) = @_;
1086
1087 defined (my $pid = $arg{pid} + 0)
1088 or Carp::croak "required option 'pid' is missing";
1089
1090 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1091
1092 unless ($WNOHANG) {
1093 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1094 }
1095
1096 unless ($CHLD_W) {
1097 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1098 # child could be a zombie already, so make at least one round
1099 &_sigchld;
1100 }
1101
1102 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
1103 }
1104
1105 sub AnyEvent::Base::Child::DESTROY {
1106 my ($pid, $cb) = @{$_[0]};
1107
1108 delete $PID_CB{$pid}{$cb};
1109 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1110
1111 undef $CHLD_W unless keys %PID_CB;
1112 }
1113
1114 package AnyEvent::CondVar;
1115
1116 our @ISA = AnyEvent::CondVar::Base::;
1117
1118 package AnyEvent::CondVar::Base;
1119
1120 use overload
1121 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1122 fallback => 1;
1123
1124 sub _send {
1125 # nop
1126 }
1127
1128 sub send {
1129 my $cv = shift;
1130 $cv->{_ae_sent} = [@_];
1131 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1132 $cv->_send;
1133 }
1134
1135 sub croak {
1136 $_[0]{_ae_croak} = $_[1];
1137 $_[0]->send;
1138 }
1139
1140 sub ready {
1141 $_[0]{_ae_sent}
1142 }
1143
1144 sub _wait {
1145 AnyEvent->one_event while !$_[0]{_ae_sent};
1146 }
1147
1148 sub recv {
1149 $_[0]->_wait;
1150
1151 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1152 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1153 }
1154
1155 sub cb {
1156 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1157 $_[0]{_ae_cb}
1158 }
1159
1160 sub begin {
1161 ++$_[0]{_ae_counter};
1162 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1163 }
1164
1165 sub end {
1166 return if --$_[0]{_ae_counter};
1167 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1168 }
1169
1170 # undocumented/compatibility with pre-3.4
1171 *broadcast = \&send;
1172 *wait = \&_wait;
1173
1174 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1175
1176 This is an advanced topic that you do not normally need to use AnyEvent in
1177 a module. This section is only of use to event loop authors who want to
1178 provide AnyEvent compatibility.
1179
1180 If you need to support another event library which isn't directly
1181 supported by AnyEvent, you can supply your own interface to it by
1182 pushing, before the first watcher gets created, the package name of
1183 the event module and the package name of the interface to use onto
1184 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1185 AnyEvent, so it is reasonably cheap.
1186
1187 Example:
1188
1189 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1190
1191 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1192 package/class when it finds the C<urxvt> package/module is already loaded.
1193
1194 When AnyEvent is loaded and asked to find a suitable event model, it
1195 will first check for the presence of urxvt by trying to C<use> the
1196 C<urxvt::anyevent> module.
1197
1198 The class should provide implementations for all watcher types. See
1199 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1200 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1201 see the sources.
1202
1203 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1204 provide suitable (hopefully) replacements.
1205
1206 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1207 terminal emulator uses the above line as-is. An interface isn't included
1208 in AnyEvent because it doesn't make sense outside the embedded interpreter
1209 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1210 I<rxvt-unicode> distribution.
1211
1212 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1213 condition variables: code blocking while waiting for a condition will
1214 C<die>. This still works with most modules/usages, and blocking calls must
1215 not be done in an interactive application, so it makes sense.
1216
1217 =head1 ENVIRONMENT VARIABLES
1218
1219 The following environment variables are used by this module:
1220
1221 =over 4
1222
1223 =item C<PERL_ANYEVENT_VERBOSE>
1224
1225 By default, AnyEvent will be completely silent except in fatal
1226 conditions. You can set this environment variable to make AnyEvent more
1227 talkative.
1228
1229 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1230 conditions, such as not being able to load the event model specified by
1231 C<PERL_ANYEVENT_MODEL>.
1232
1233 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1234 model it chooses.
1235
1236 =item C<PERL_ANYEVENT_STRICT>
1237
1238 AnyEvent does not do much argument checking by default, as thorough
1239 argument checking is very costly. Setting this variable to a true value
1240 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1241 check the arguments passed to most method calls. If it finds any problems
1242 it will croak.
1243
1244 In other words, enables "strict" mode.
1245
1246 Unlike C<use strict> it is definitely recommended ot keep it off in
1247 production.
1248
1249 =item C<PERL_ANYEVENT_MODEL>
1250
1251 This can be used to specify the event model to be used by AnyEvent, before
1252 auto detection and -probing kicks in. It must be a string consisting
1253 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1254 and the resulting module name is loaded and if the load was successful,
1255 used as event model. If it fails to load AnyEvent will proceed with
1256 auto detection and -probing.
1257
1258 This functionality might change in future versions.
1259
1260 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1261 could start your program like this:
1262
1263 PERL_ANYEVENT_MODEL=Perl perl ...
1264
1265 =item C<PERL_ANYEVENT_PROTOCOLS>
1266
1267 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1268 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1269 of auto probing).
1270
1271 Must be set to a comma-separated list of protocols or address families,
1272 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1273 used, and preference will be given to protocols mentioned earlier in the
1274 list.
1275
1276 This variable can effectively be used for denial-of-service attacks
1277 against local programs (e.g. when setuid), although the impact is likely
1278 small, as the program has to handle connection errors already-
1279
1280 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1281 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1282 - only support IPv4, never try to resolve or contact IPv6
1283 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1284 IPv6, but prefer IPv6 over IPv4.
1285
1286 =item C<PERL_ANYEVENT_EDNS0>
1287
1288 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1289 for DNS. This extension is generally useful to reduce DNS traffic, but
1290 some (broken) firewalls drop such DNS packets, which is why it is off by
1291 default.
1292
1293 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1294 EDNS0 in its DNS requests.
1295
1296 =item C<PERL_ANYEVENT_MAX_FORKS>
1297
1298 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1299 will create in parallel.
1300
1301 =back
1302
1303 =head1 EXAMPLE PROGRAM
1304
1305 The following program uses an I/O watcher to read data from STDIN, a timer
1306 to display a message once per second, and a condition variable to quit the
1307 program when the user enters quit:
1308
1309 use AnyEvent;
1310
1311 my $cv = AnyEvent->condvar;
1312
1313 my $io_watcher = AnyEvent->io (
1314 fh => \*STDIN,
1315 poll => 'r',
1316 cb => sub {
1317 warn "io event <$_[0]>\n"; # will always output <r>
1318 chomp (my $input = <STDIN>); # read a line
1319 warn "read: $input\n"; # output what has been read
1320 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1321 },
1322 );
1323
1324 my $time_watcher; # can only be used once
1325
1326 sub new_timer {
1327 $timer = AnyEvent->timer (after => 1, cb => sub {
1328 warn "timeout\n"; # print 'timeout' about every second
1329 &new_timer; # and restart the time
1330 });
1331 }
1332
1333 new_timer; # create first timer
1334
1335 $cv->recv; # wait until user enters /^q/i
1336
1337 =head1 REAL-WORLD EXAMPLE
1338
1339 Consider the L<Net::FCP> module. It features (among others) the following
1340 API calls, which are to freenet what HTTP GET requests are to http:
1341
1342 my $data = $fcp->client_get ($url); # blocks
1343
1344 my $transaction = $fcp->txn_client_get ($url); # does not block
1345 $transaction->cb ( sub { ... } ); # set optional result callback
1346 my $data = $transaction->result; # possibly blocks
1347
1348 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1349 given URL and waits till the data has arrived. It is defined to be:
1350
1351 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1352
1353 And in fact is automatically generated. This is the blocking API of
1354 L<Net::FCP>, and it works as simple as in any other, similar, module.
1355
1356 More complicated is C<txn_client_get>: It only creates a transaction
1357 (completion, result, ...) object and initiates the transaction.
1358
1359 my $txn = bless { }, Net::FCP::Txn::;
1360
1361 It also creates a condition variable that is used to signal the completion
1362 of the request:
1363
1364 $txn->{finished} = AnyAvent->condvar;
1365
1366 It then creates a socket in non-blocking mode.
1367
1368 socket $txn->{fh}, ...;
1369 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1370 connect $txn->{fh}, ...
1371 and !$!{EWOULDBLOCK}
1372 and !$!{EINPROGRESS}
1373 and Carp::croak "unable to connect: $!\n";
1374
1375 Then it creates a write-watcher which gets called whenever an error occurs
1376 or the connection succeeds:
1377
1378 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1379
1380 And returns this transaction object. The C<fh_ready_w> callback gets
1381 called as soon as the event loop detects that the socket is ready for
1382 writing.
1383
1384 The C<fh_ready_w> method makes the socket blocking again, writes the
1385 request data and replaces the watcher by a read watcher (waiting for reply
1386 data). The actual code is more complicated, but that doesn't matter for
1387 this example:
1388
1389 fcntl $txn->{fh}, F_SETFL, 0;
1390 syswrite $txn->{fh}, $txn->{request}
1391 or die "connection or write error";
1392 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1393
1394 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1395 result and signals any possible waiters that the request has finished:
1396
1397 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1398
1399 if (end-of-file or data complete) {
1400 $txn->{result} = $txn->{buf};
1401 $txn->{finished}->send;
1402 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1403 }
1404
1405 The C<result> method, finally, just waits for the finished signal (if the
1406 request was already finished, it doesn't wait, of course, and returns the
1407 data:
1408
1409 $txn->{finished}->recv;
1410 return $txn->{result};
1411
1412 The actual code goes further and collects all errors (C<die>s, exceptions)
1413 that occurred during request processing. The C<result> method detects
1414 whether an exception as thrown (it is stored inside the $txn object)
1415 and just throws the exception, which means connection errors and other
1416 problems get reported tot he code that tries to use the result, not in a
1417 random callback.
1418
1419 All of this enables the following usage styles:
1420
1421 1. Blocking:
1422
1423 my $data = $fcp->client_get ($url);
1424
1425 2. Blocking, but running in parallel:
1426
1427 my @datas = map $_->result,
1428 map $fcp->txn_client_get ($_),
1429 @urls;
1430
1431 Both blocking examples work without the module user having to know
1432 anything about events.
1433
1434 3a. Event-based in a main program, using any supported event module:
1435
1436 use EV;
1437
1438 $fcp->txn_client_get ($url)->cb (sub {
1439 my $txn = shift;
1440 my $data = $txn->result;
1441 ...
1442 });
1443
1444 EV::loop;
1445
1446 3b. The module user could use AnyEvent, too:
1447
1448 use AnyEvent;
1449
1450 my $quit = AnyEvent->condvar;
1451
1452 $fcp->txn_client_get ($url)->cb (sub {
1453 ...
1454 $quit->send;
1455 });
1456
1457 $quit->recv;
1458
1459
1460 =head1 BENCHMARKS
1461
1462 To give you an idea of the performance and overheads that AnyEvent adds
1463 over the event loops themselves and to give you an impression of the speed
1464 of various event loops I prepared some benchmarks.
1465
1466 =head2 BENCHMARKING ANYEVENT OVERHEAD
1467
1468 Here is a benchmark of various supported event models used natively and
1469 through AnyEvent. The benchmark creates a lot of timers (with a zero
1470 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1471 which it is), lets them fire exactly once and destroys them again.
1472
1473 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1474 distribution.
1475
1476 =head3 Explanation of the columns
1477
1478 I<watcher> is the number of event watchers created/destroyed. Since
1479 different event models feature vastly different performances, each event
1480 loop was given a number of watchers so that overall runtime is acceptable
1481 and similar between tested event loop (and keep them from crashing): Glib
1482 would probably take thousands of years if asked to process the same number
1483 of watchers as EV in this benchmark.
1484
1485 I<bytes> is the number of bytes (as measured by the resident set size,
1486 RSS) consumed by each watcher. This method of measuring captures both C
1487 and Perl-based overheads.
1488
1489 I<create> is the time, in microseconds (millionths of seconds), that it
1490 takes to create a single watcher. The callback is a closure shared between
1491 all watchers, to avoid adding memory overhead. That means closure creation
1492 and memory usage is not included in the figures.
1493
1494 I<invoke> is the time, in microseconds, used to invoke a simple
1495 callback. The callback simply counts down a Perl variable and after it was
1496 invoked "watcher" times, it would C<< ->send >> a condvar once to
1497 signal the end of this phase.
1498
1499 I<destroy> is the time, in microseconds, that it takes to destroy a single
1500 watcher.
1501
1502 =head3 Results
1503
1504 name watchers bytes create invoke destroy comment
1505 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1506 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1507 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1508 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1509 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1510 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1511 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1512 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1513 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1514 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1515
1516 =head3 Discussion
1517
1518 The benchmark does I<not> measure scalability of the event loop very
1519 well. For example, a select-based event loop (such as the pure perl one)
1520 can never compete with an event loop that uses epoll when the number of
1521 file descriptors grows high. In this benchmark, all events become ready at
1522 the same time, so select/poll-based implementations get an unnatural speed
1523 boost.
1524
1525 Also, note that the number of watchers usually has a nonlinear effect on
1526 overall speed, that is, creating twice as many watchers doesn't take twice
1527 the time - usually it takes longer. This puts event loops tested with a
1528 higher number of watchers at a disadvantage.
1529
1530 To put the range of results into perspective, consider that on the
1531 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1532 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1533 cycles with POE.
1534
1535 C<EV> is the sole leader regarding speed and memory use, which are both
1536 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1537 far less memory than any other event loop and is still faster than Event
1538 natively.
1539
1540 The pure perl implementation is hit in a few sweet spots (both the
1541 constant timeout and the use of a single fd hit optimisations in the perl
1542 interpreter and the backend itself). Nevertheless this shows that it
1543 adds very little overhead in itself. Like any select-based backend its
1544 performance becomes really bad with lots of file descriptors (and few of
1545 them active), of course, but this was not subject of this benchmark.
1546
1547 The C<Event> module has a relatively high setup and callback invocation
1548 cost, but overall scores in on the third place.
1549
1550 C<Glib>'s memory usage is quite a bit higher, but it features a
1551 faster callback invocation and overall ends up in the same class as
1552 C<Event>. However, Glib scales extremely badly, doubling the number of
1553 watchers increases the processing time by more than a factor of four,
1554 making it completely unusable when using larger numbers of watchers
1555 (note that only a single file descriptor was used in the benchmark, so
1556 inefficiencies of C<poll> do not account for this).
1557
1558 The C<Tk> adaptor works relatively well. The fact that it crashes with
1559 more than 2000 watchers is a big setback, however, as correctness takes
1560 precedence over speed. Nevertheless, its performance is surprising, as the
1561 file descriptor is dup()ed for each watcher. This shows that the dup()
1562 employed by some adaptors is not a big performance issue (it does incur a
1563 hidden memory cost inside the kernel which is not reflected in the figures
1564 above).
1565
1566 C<POE>, regardless of underlying event loop (whether using its pure perl
1567 select-based backend or the Event module, the POE-EV backend couldn't
1568 be tested because it wasn't working) shows abysmal performance and
1569 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1570 as EV watchers, and 10 times as much memory as Event (the high memory
1571 requirements are caused by requiring a session for each watcher). Watcher
1572 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1573 implementation.
1574
1575 The design of the POE adaptor class in AnyEvent can not really account
1576 for the performance issues, though, as session creation overhead is
1577 small compared to execution of the state machine, which is coded pretty
1578 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1579 using multiple sessions is not a good approach, especially regarding
1580 memory usage, even the author of POE could not come up with a faster
1581 design).
1582
1583 =head3 Summary
1584
1585 =over 4
1586
1587 =item * Using EV through AnyEvent is faster than any other event loop
1588 (even when used without AnyEvent), but most event loops have acceptable
1589 performance with or without AnyEvent.
1590
1591 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1592 the actual event loop, only with extremely fast event loops such as EV
1593 adds AnyEvent significant overhead.
1594
1595 =item * You should avoid POE like the plague if you want performance or
1596 reasonable memory usage.
1597
1598 =back
1599
1600 =head2 BENCHMARKING THE LARGE SERVER CASE
1601
1602 This benchmark actually benchmarks the event loop itself. It works by
1603 creating a number of "servers": each server consists of a socket pair, a
1604 timeout watcher that gets reset on activity (but never fires), and an I/O
1605 watcher waiting for input on one side of the socket. Each time the socket
1606 watcher reads a byte it will write that byte to a random other "server".
1607
1608 The effect is that there will be a lot of I/O watchers, only part of which
1609 are active at any one point (so there is a constant number of active
1610 fds for each loop iteration, but which fds these are is random). The
1611 timeout is reset each time something is read because that reflects how
1612 most timeouts work (and puts extra pressure on the event loops).
1613
1614 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1615 (1%) are active. This mirrors the activity of large servers with many
1616 connections, most of which are idle at any one point in time.
1617
1618 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1619 distribution.
1620
1621 =head3 Explanation of the columns
1622
1623 I<sockets> is the number of sockets, and twice the number of "servers" (as
1624 each server has a read and write socket end).
1625
1626 I<create> is the time it takes to create a socket pair (which is
1627 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1628
1629 I<request>, the most important value, is the time it takes to handle a
1630 single "request", that is, reading the token from the pipe and forwarding
1631 it to another server. This includes deleting the old timeout and creating
1632 a new one that moves the timeout into the future.
1633
1634 =head3 Results
1635
1636 name sockets create request
1637 EV 20000 69.01 11.16
1638 Perl 20000 73.32 35.87
1639 Event 20000 212.62 257.32
1640 Glib 20000 651.16 1896.30
1641 POE 20000 349.67 12317.24 uses POE::Loop::Event
1642
1643 =head3 Discussion
1644
1645 This benchmark I<does> measure scalability and overall performance of the
1646 particular event loop.
1647
1648 EV is again fastest. Since it is using epoll on my system, the setup time
1649 is relatively high, though.
1650
1651 Perl surprisingly comes second. It is much faster than the C-based event
1652 loops Event and Glib.
1653
1654 Event suffers from high setup time as well (look at its code and you will
1655 understand why). Callback invocation also has a high overhead compared to
1656 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1657 uses select or poll in basically all documented configurations.
1658
1659 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1660 clearly fails to perform with many filehandles or in busy servers.
1661
1662 POE is still completely out of the picture, taking over 1000 times as long
1663 as EV, and over 100 times as long as the Perl implementation, even though
1664 it uses a C-based event loop in this case.
1665
1666 =head3 Summary
1667
1668 =over 4
1669
1670 =item * The pure perl implementation performs extremely well.
1671
1672 =item * Avoid Glib or POE in large projects where performance matters.
1673
1674 =back
1675
1676 =head2 BENCHMARKING SMALL SERVERS
1677
1678 While event loops should scale (and select-based ones do not...) even to
1679 large servers, most programs we (or I :) actually write have only a few
1680 I/O watchers.
1681
1682 In this benchmark, I use the same benchmark program as in the large server
1683 case, but it uses only eight "servers", of which three are active at any
1684 one time. This should reflect performance for a small server relatively
1685 well.
1686
1687 The columns are identical to the previous table.
1688
1689 =head3 Results
1690
1691 name sockets create request
1692 EV 16 20.00 6.54
1693 Perl 16 25.75 12.62
1694 Event 16 81.27 35.86
1695 Glib 16 32.63 15.48
1696 POE 16 261.87 276.28 uses POE::Loop::Event
1697
1698 =head3 Discussion
1699
1700 The benchmark tries to test the performance of a typical small
1701 server. While knowing how various event loops perform is interesting, keep
1702 in mind that their overhead in this case is usually not as important, due
1703 to the small absolute number of watchers (that is, you need efficiency and
1704 speed most when you have lots of watchers, not when you only have a few of
1705 them).
1706
1707 EV is again fastest.
1708
1709 Perl again comes second. It is noticeably faster than the C-based event
1710 loops Event and Glib, although the difference is too small to really
1711 matter.
1712
1713 POE also performs much better in this case, but is is still far behind the
1714 others.
1715
1716 =head3 Summary
1717
1718 =over 4
1719
1720 =item * C-based event loops perform very well with small number of
1721 watchers, as the management overhead dominates.
1722
1723 =back
1724
1725
1726 =head1 FORK
1727
1728 Most event libraries are not fork-safe. The ones who are usually are
1729 because they rely on inefficient but fork-safe C<select> or C<poll>
1730 calls. Only L<EV> is fully fork-aware.
1731
1732 If you have to fork, you must either do so I<before> creating your first
1733 watcher OR you must not use AnyEvent at all in the child.
1734
1735
1736 =head1 SECURITY CONSIDERATIONS
1737
1738 AnyEvent can be forced to load any event model via
1739 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1740 execute arbitrary code or directly gain access, it can easily be used to
1741 make the program hang or malfunction in subtle ways, as AnyEvent watchers
1742 will not be active when the program uses a different event model than
1743 specified in the variable.
1744
1745 You can make AnyEvent completely ignore this variable by deleting it
1746 before the first watcher gets created, e.g. with a C<BEGIN> block:
1747
1748 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1749
1750 use AnyEvent;
1751
1752 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1753 be used to probe what backend is used and gain other information (which is
1754 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1755 $ENV{PERL_ANYEGENT_STRICT}.
1756
1757
1758 =head1 BUGS
1759
1760 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1761 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1762 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1763 mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1764 pronounced).
1765
1766
1767 =head1 SEE ALSO
1768
1769 Utility functions: L<AnyEvent::Util>.
1770
1771 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1772 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1773
1774 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1775 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1776 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1777 L<AnyEvent::Impl::POE>.
1778
1779 Non-blocking file handles, sockets, TCP clients and
1780 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1781
1782 Asynchronous DNS: L<AnyEvent::DNS>.
1783
1784 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1785
1786 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1787
1788
1789 =head1 AUTHOR
1790
1791 Marc Lehmann <schmorp@schmorp.de>
1792 http://home.schmorp.de/
1793
1794 =cut
1795
1796 1
1797