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Revision: 1.239
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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6 event loops.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
47
48 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
49 nowadays. So what is different about AnyEvent?
50
51 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
52 policy> and AnyEvent is I<small and efficient>.
53
54 First and foremost, I<AnyEvent is not an event model> itself, it only
55 interfaces to whatever event model the main program happens to use, in a
56 pragmatic way. For event models and certain classes of immortals alike,
57 the statement "there can only be one" is a bitter reality: In general,
58 only one event loop can be active at the same time in a process. AnyEvent
59 cannot change this, but it can hide the differences between those event
60 loops.
61
62 The goal of AnyEvent is to offer module authors the ability to do event
63 programming (waiting for I/O or timer events) without subscribing to a
64 religion, a way of living, and most importantly: without forcing your
65 module users into the same thing by forcing them to use the same event
66 model you use.
67
68 For modules like POE or IO::Async (which is a total misnomer as it is
69 actually doing all I/O I<synchronously>...), using them in your module is
70 like joining a cult: After you joined, you are dependent on them and you
71 cannot use anything else, as they are simply incompatible to everything
72 that isn't them. What's worse, all the potential users of your
73 module are I<also> forced to use the same event loop you use.
74
75 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
76 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
77 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
78 your module uses one of those, every user of your module has to use it,
79 too. But if your module uses AnyEvent, it works transparently with all
80 event models it supports (including stuff like IO::Async, as long as those
81 use one of the supported event loops. It is trivial to add new event loops
82 to AnyEvent, too, so it is future-proof).
83
84 In addition to being free of having to use I<the one and only true event
85 model>, AnyEvent also is free of bloat and policy: with POE or similar
86 modules, you get an enormous amount of code and strict rules you have to
87 follow. AnyEvent, on the other hand, is lean and up to the point, by only
88 offering the functionality that is necessary, in as thin as a wrapper as
89 technically possible.
90
91 Of course, AnyEvent comes with a big (and fully optional!) toolbox
92 of useful functionality, such as an asynchronous DNS resolver, 100%
93 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94 such as Windows) and lots of real-world knowledge and workarounds for
95 platform bugs and differences.
96
97 Now, if you I<do want> lots of policy (this can arguably be somewhat
98 useful) and you want to force your users to use the one and only event
99 model, you should I<not> use this module.
100
101 =head1 DESCRIPTION
102
103 L<AnyEvent> provides an identical interface to multiple event loops. This
104 allows module authors to utilise an event loop without forcing module
105 users to use the same event loop (as only a single event loop can coexist
106 peacefully at any one time).
107
108 The interface itself is vaguely similar, but not identical to the L<Event>
109 module.
110
111 During the first call of any watcher-creation method, the module tries
112 to detect the currently loaded event loop by probing whether one of the
113 following modules is already loaded: L<EV>,
114 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
115 L<POE>. The first one found is used. If none are found, the module tries
116 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
117 adaptor should always succeed) in the order given. The first one that can
118 be successfully loaded will be used. If, after this, still none could be
119 found, AnyEvent will fall back to a pure-perl event loop, which is not
120 very efficient, but should work everywhere.
121
122 Because AnyEvent first checks for modules that are already loaded, loading
123 an event model explicitly before first using AnyEvent will likely make
124 that model the default. For example:
125
126 use Tk;
127 use AnyEvent;
128
129 # .. AnyEvent will likely default to Tk
130
131 The I<likely> means that, if any module loads another event model and
132 starts using it, all bets are off. Maybe you should tell their authors to
133 use AnyEvent so their modules work together with others seamlessly...
134
135 The pure-perl implementation of AnyEvent is called
136 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
137 explicitly and enjoy the high availability of that event loop :)
138
139 =head1 WATCHERS
140
141 AnyEvent has the central concept of a I<watcher>, which is an object that
142 stores relevant data for each kind of event you are waiting for, such as
143 the callback to call, the file handle to watch, etc.
144
145 These watchers are normal Perl objects with normal Perl lifetime. After
146 creating a watcher it will immediately "watch" for events and invoke the
147 callback when the event occurs (of course, only when the event model
148 is in control).
149
150 Note that B<callbacks must not permanently change global variables>
151 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152 callbacks must not C<die> >>. The former is good programming practise in
153 Perl and the latter stems from the fact that exception handling differs
154 widely between event loops.
155
156 To disable the watcher you have to destroy it (e.g. by setting the
157 variable you store it in to C<undef> or otherwise deleting all references
158 to it).
159
160 All watchers are created by calling a method on the C<AnyEvent> class.
161
162 Many watchers either are used with "recursion" (repeating timers for
163 example), or need to refer to their watcher object in other ways.
164
165 An any way to achieve that is this pattern:
166
167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
168 # you can use $w here, for example to undef it
169 undef $w;
170 });
171
172 Note that C<my $w; $w => combination. This is necessary because in Perl,
173 my variables are only visible after the statement in which they are
174 declared.
175
176 =head2 I/O WATCHERS
177
178 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
179 with the following mandatory key-value pairs as arguments:
180
181 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182 for events (AnyEvent might or might not keep a reference to this file
183 handle). Note that only file handles pointing to things for which
184 non-blocking operation makes sense are allowed. This includes sockets,
185 most character devices, pipes, fifos and so on, but not for example files
186 or block devices.
187
188 C<poll> must be a string that is either C<r> or C<w>, which creates a
189 watcher waiting for "r"eadable or "w"ritable events, respectively.
190
191 C<cb> is the callback to invoke each time the file handle becomes ready.
192
193 Although the callback might get passed parameters, their value and
194 presence is undefined and you cannot rely on them. Portable AnyEvent
195 callbacks cannot use arguments passed to I/O watcher callbacks.
196
197 The I/O watcher might use the underlying file descriptor or a copy of it.
198 You must not close a file handle as long as any watcher is active on the
199 underlying file descriptor.
200
201 Some event loops issue spurious readyness notifications, so you should
202 always use non-blocking calls when reading/writing from/to your file
203 handles.
204
205 Example: wait for readability of STDIN, then read a line and disable the
206 watcher.
207
208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
209 chomp (my $input = <STDIN>);
210 warn "read: $input\n";
211 undef $w;
212 });
213
214 =head2 TIME WATCHERS
215
216 You can create a time watcher by calling the C<< AnyEvent->timer >>
217 method with the following mandatory arguments:
218
219 C<after> specifies after how many seconds (fractional values are
220 supported) the callback should be invoked. C<cb> is the callback to invoke
221 in that case.
222
223 Although the callback might get passed parameters, their value and
224 presence is undefined and you cannot rely on them. Portable AnyEvent
225 callbacks cannot use arguments passed to time watcher callbacks.
226
227 The callback will normally be invoked once only. If you specify another
228 parameter, C<interval>, as a strictly positive number (> 0), then the
229 callback will be invoked regularly at that interval (in fractional
230 seconds) after the first invocation. If C<interval> is specified with a
231 false value, then it is treated as if it were missing.
232
233 The callback will be rescheduled before invoking the callback, but no
234 attempt is done to avoid timer drift in most backends, so the interval is
235 only approximate.
236
237 Example: fire an event after 7.7 seconds.
238
239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
240 warn "timeout\n";
241 });
242
243 # to cancel the timer:
244 undef $w;
245
246 Example 2: fire an event after 0.5 seconds, then roughly every second.
247
248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
250 };
251
252 =head3 TIMING ISSUES
253
254 There are two ways to handle timers: based on real time (relative, "fire
255 in 10 seconds") and based on wallclock time (absolute, "fire at 12
256 o'clock").
257
258 While most event loops expect timers to specified in a relative way, they
259 use absolute time internally. This makes a difference when your clock
260 "jumps", for example, when ntp decides to set your clock backwards from
261 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
262 fire "after" a second might actually take six years to finally fire.
263
264 AnyEvent cannot compensate for this. The only event loop that is conscious
265 about these issues is L<EV>, which offers both relative (ev_timer, based
266 on true relative time) and absolute (ev_periodic, based on wallclock time)
267 timers.
268
269 AnyEvent always prefers relative timers, if available, matching the
270 AnyEvent API.
271
272 AnyEvent has two additional methods that return the "current time":
273
274 =over 4
275
276 =item AnyEvent->time
277
278 This returns the "current wallclock time" as a fractional number of
279 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280 return, and the result is guaranteed to be compatible with those).
281
282 It progresses independently of any event loop processing, i.e. each call
283 will check the system clock, which usually gets updated frequently.
284
285 =item AnyEvent->now
286
287 This also returns the "current wallclock time", but unlike C<time>, above,
288 this value might change only once per event loop iteration, depending on
289 the event loop (most return the same time as C<time>, above). This is the
290 time that AnyEvent's timers get scheduled against.
291
292 I<In almost all cases (in all cases if you don't care), this is the
293 function to call when you want to know the current time.>
294
295 This function is also often faster then C<< AnyEvent->time >>, and
296 thus the preferred method if you want some timestamp (for example,
297 L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299 The rest of this section is only of relevance if you try to be very exact
300 with your timing, you can skip it without bad conscience.
301
302 For a practical example of when these times differ, consider L<Event::Lib>
303 and L<EV> and the following set-up:
304
305 The event loop is running and has just invoked one of your callback at
306 time=500 (assume no other callbacks delay processing). In your callback,
307 you wait a second by executing C<sleep 1> (blocking the process for a
308 second) and then (at time=501) you create a relative timer that fires
309 after three seconds.
310
311 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312 both return C<501>, because that is the current time, and the timer will
313 be scheduled to fire at time=504 (C<501> + C<3>).
314
315 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317 last event processing phase started. With L<EV>, your timer gets scheduled
318 to run at time=503 (C<500> + C<3>).
319
320 In one sense, L<Event::Lib> is more exact, as it uses the current time
321 regardless of any delays introduced by event processing. However, most
322 callbacks do not expect large delays in processing, so this causes a
323 higher drift (and a lot more system calls to get the current time).
324
325 In another sense, L<EV> is more exact, as your timer will be scheduled at
326 the same time, regardless of how long event processing actually took.
327
328 In either case, if you care (and in most cases, you don't), then you
329 can get whatever behaviour you want with any event loop, by taking the
330 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331 account.
332
333 =item AnyEvent->now_update
334
335 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336 the current time for each loop iteration (see the discussion of L<<
337 AnyEvent->now >>, above).
338
339 When a callback runs for a long time (or when the process sleeps), then
340 this "current" time will differ substantially from the real time, which
341 might affect timers and time-outs.
342
343 When this is the case, you can call this method, which will update the
344 event loop's idea of "current time".
345
346 Note that updating the time I<might> cause some events to be handled.
347
348 =back
349
350 =head2 SIGNAL WATCHERS
351
352 You can watch for signals using a signal watcher, C<signal> is the signal
353 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
354 callback to be invoked whenever a signal occurs.
355
356 Although the callback might get passed parameters, their value and
357 presence is undefined and you cannot rely on them. Portable AnyEvent
358 callbacks cannot use arguments passed to signal watcher callbacks.
359
360 Multiple signal occurrences can be clumped together into one callback
361 invocation, and callback invocation will be synchronous. Synchronous means
362 that it might take a while until the signal gets handled by the process,
363 but it is guaranteed not to interrupt any other callbacks.
364
365 The main advantage of using these watchers is that you can share a signal
366 between multiple watchers.
367
368 This watcher might use C<%SIG>, so programs overwriting those signals
369 directly will likely not work correctly.
370
371 Example: exit on SIGINT
372
373 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
374
375 =head2 CHILD PROCESS WATCHERS
376
377 You can also watch on a child process exit and catch its exit status.
378
379 The child process is specified by the C<pid> argument (if set to C<0>, it
380 watches for any child process exit). The watcher will triggered only when
381 the child process has finished and an exit status is available, not on
382 any trace events (stopped/continued).
383
384 The callback will be called with the pid and exit status (as returned by
385 waitpid), so unlike other watcher types, you I<can> rely on child watcher
386 callback arguments.
387
388 This watcher type works by installing a signal handler for C<SIGCHLD>,
389 and since it cannot be shared, nothing else should use SIGCHLD or reap
390 random child processes (waiting for specific child processes, e.g. inside
391 C<system>, is just fine).
392
393 There is a slight catch to child watchers, however: you usually start them
394 I<after> the child process was created, and this means the process could
395 have exited already (and no SIGCHLD will be sent anymore).
396
397 Not all event models handle this correctly (neither POE nor IO::Async do,
398 see their AnyEvent::Impl manpages for details), but even for event models
399 that I<do> handle this correctly, they usually need to be loaded before
400 the process exits (i.e. before you fork in the first place). AnyEvent's
401 pure perl event loop handles all cases correctly regardless of when you
402 start the watcher.
403
404 This means you cannot create a child watcher as the very first
405 thing in an AnyEvent program, you I<have> to create at least one
406 watcher before you C<fork> the child (alternatively, you can call
407 C<AnyEvent::detect>).
408
409 Example: fork a process and wait for it
410
411 my $done = AnyEvent->condvar;
412
413 my $pid = fork or exit 5;
414
415 my $w = AnyEvent->child (
416 pid => $pid,
417 cb => sub {
418 my ($pid, $status) = @_;
419 warn "pid $pid exited with status $status";
420 $done->send;
421 },
422 );
423
424 # do something else, then wait for process exit
425 $done->recv;
426
427 =head2 IDLE WATCHERS
428
429 Sometimes there is a need to do something, but it is not so important
430 to do it instantly, but only when there is nothing better to do. This
431 "nothing better to do" is usually defined to be "no other events need
432 attention by the event loop".
433
434 Idle watchers ideally get invoked when the event loop has nothing
435 better to do, just before it would block the process to wait for new
436 events. Instead of blocking, the idle watcher is invoked.
437
438 Most event loops unfortunately do not really support idle watchers (only
439 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440 will simply call the callback "from time to time".
441
442 Example: read lines from STDIN, but only process them when the
443 program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
461
462 =head2 CONDITION VARIABLES
463
464 If you are familiar with some event loops you will know that all of them
465 require you to run some blocking "loop", "run" or similar function that
466 will actively watch for new events and call your callbacks.
467
468 AnyEvent is slightly different: it expects somebody else to run the event
469 loop and will only block when necessary (usually when told by the user).
470
471 The instrument to do that is called a "condition variable", so called
472 because they represent a condition that must become true.
473
474 Now is probably a good time to look at the examples further below.
475
476 Condition variables can be created by calling the C<< AnyEvent->condvar
477 >> method, usually without arguments. The only argument pair allowed is
478 C<cb>, which specifies a callback to be called when the condition variable
479 becomes true, with the condition variable as the first argument (but not
480 the results).
481
482 After creation, the condition variable is "false" until it becomes "true"
483 by calling the C<send> method (or calling the condition variable as if it
484 were a callback, read about the caveats in the description for the C<<
485 ->send >> method).
486
487 Condition variables are similar to callbacks, except that you can
488 optionally wait for them. They can also be called merge points - points
489 in time where multiple outstanding events have been processed. And yet
490 another way to call them is transactions - each condition variable can be
491 used to represent a transaction, which finishes at some point and delivers
492 a result.
493
494 Condition variables are very useful to signal that something has finished,
495 for example, if you write a module that does asynchronous http requests,
496 then a condition variable would be the ideal candidate to signal the
497 availability of results. The user can either act when the callback is
498 called or can synchronously C<< ->recv >> for the results.
499
500 You can also use them to simulate traditional event loops - for example,
501 you can block your main program until an event occurs - for example, you
502 could C<< ->recv >> in your main program until the user clicks the Quit
503 button of your app, which would C<< ->send >> the "quit" event.
504
505 Note that condition variables recurse into the event loop - if you have
506 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
507 lose. Therefore, condition variables are good to export to your caller, but
508 you should avoid making a blocking wait yourself, at least in callbacks,
509 as this asks for trouble.
510
511 Condition variables are represented by hash refs in perl, and the keys
512 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
513 easy (it is often useful to build your own transaction class on top of
514 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
515 it's C<new> method in your own C<new> method.
516
517 There are two "sides" to a condition variable - the "producer side" which
518 eventually calls C<< -> send >>, and the "consumer side", which waits
519 for the send to occur.
520
521 Example: wait for a timer.
522
523 # wait till the result is ready
524 my $result_ready = AnyEvent->condvar;
525
526 # do something such as adding a timer
527 # or socket watcher the calls $result_ready->send
528 # when the "result" is ready.
529 # in this case, we simply use a timer:
530 my $w = AnyEvent->timer (
531 after => 1,
532 cb => sub { $result_ready->send },
533 );
534
535 # this "blocks" (while handling events) till the callback
536 # calls -<send
537 $result_ready->recv;
538
539 Example: wait for a timer, but take advantage of the fact that condition
540 variables are also callable directly.
541
542 my $done = AnyEvent->condvar;
543 my $delay = AnyEvent->timer (after => 5, cb => $done);
544 $done->recv;
545
546 Example: Imagine an API that returns a condvar and doesn't support
547 callbacks. This is how you make a synchronous call, for example from
548 the main program:
549
550 use AnyEvent::CouchDB;
551
552 ...
553
554 my @info = $couchdb->info->recv;
555
556 And this is how you would just set a callback to be called whenever the
557 results are available:
558
559 $couchdb->info->cb (sub {
560 my @info = $_[0]->recv;
561 });
562
563 =head3 METHODS FOR PRODUCERS
564
565 These methods should only be used by the producing side, i.e. the
566 code/module that eventually sends the signal. Note that it is also
567 the producer side which creates the condvar in most cases, but it isn't
568 uncommon for the consumer to create it as well.
569
570 =over 4
571
572 =item $cv->send (...)
573
574 Flag the condition as ready - a running C<< ->recv >> and all further
575 calls to C<recv> will (eventually) return after this method has been
576 called. If nobody is waiting the send will be remembered.
577
578 If a callback has been set on the condition variable, it is called
579 immediately from within send.
580
581 Any arguments passed to the C<send> call will be returned by all
582 future C<< ->recv >> calls.
583
584 Condition variables are overloaded so one can call them directly (as if
585 they were a code reference). Calling them directly is the same as calling
586 C<send>.
587
588 =item $cv->croak ($error)
589
590 Similar to send, but causes all call's to C<< ->recv >> to invoke
591 C<Carp::croak> with the given error message/object/scalar.
592
593 This can be used to signal any errors to the condition variable
594 user/consumer. Doing it this way instead of calling C<croak> directly
595 delays the error detetcion, but has the overwhelmign advantage that it
596 diagnoses the error at the place where the result is expected, and not
597 deep in some event clalback without connection to the actual code causing
598 the problem.
599
600 =item $cv->begin ([group callback])
601
602 =item $cv->end
603
604 These two methods can be used to combine many transactions/events into
605 one. For example, a function that pings many hosts in parallel might want
606 to use a condition variable for the whole process.
607
608 Every call to C<< ->begin >> will increment a counter, and every call to
609 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
610 >>, the (last) callback passed to C<begin> will be executed. That callback
611 is I<supposed> to call C<< ->send >>, but that is not required. If no
612 callback was set, C<send> will be called without any arguments.
613
614 You can think of C<< $cv->send >> giving you an OR condition (one call
615 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618 Let's start with a simple example: you have two I/O watchers (for example,
619 STDOUT and STDERR for a program), and you want to wait for both streams to
620 close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638 This works because for every event source (EOF on file handle), there is
639 one call to C<begin>, so the condvar waits for all calls to C<end> before
640 sending.
641
642 The ping example mentioned above is slightly more complicated, as the
643 there are results to be passwd back, and the number of tasks that are
644 begung can potentially be zero:
645
646 my $cv = AnyEvent->condvar;
647
648 my %result;
649 $cv->begin (sub { $cv->send (\%result) });
650
651 for my $host (@list_of_hosts) {
652 $cv->begin;
653 ping_host_then_call_callback $host, sub {
654 $result{$host} = ...;
655 $cv->end;
656 };
657 }
658
659 $cv->end;
660
661 This code fragment supposedly pings a number of hosts and calls
662 C<send> after results for all then have have been gathered - in any
663 order. To achieve this, the code issues a call to C<begin> when it starts
664 each ping request and calls C<end> when it has received some result for
665 it. Since C<begin> and C<end> only maintain a counter, the order in which
666 results arrive is not relevant.
667
668 There is an additional bracketing call to C<begin> and C<end> outside the
669 loop, which serves two important purposes: first, it sets the callback
670 to be called once the counter reaches C<0>, and second, it ensures that
671 C<send> is called even when C<no> hosts are being pinged (the loop
672 doesn't execute once).
673
674 This is the general pattern when you "fan out" into multiple (but
675 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
676 the callback and ensure C<end> is called at least once, and then, for each
677 subrequest you start, call C<begin> and for each subrequest you finish,
678 call C<end>.
679
680 =back
681
682 =head3 METHODS FOR CONSUMERS
683
684 These methods should only be used by the consuming side, i.e. the
685 code awaits the condition.
686
687 =over 4
688
689 =item $cv->recv
690
691 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
692 >> methods have been called on c<$cv>, while servicing other watchers
693 normally.
694
695 You can only wait once on a condition - additional calls are valid but
696 will return immediately.
697
698 If an error condition has been set by calling C<< ->croak >>, then this
699 function will call C<croak>.
700
701 In list context, all parameters passed to C<send> will be returned,
702 in scalar context only the first one will be returned.
703
704 Note that doing a blocking wait in a callback is not supported by any
705 event loop, that is, recursive invocation of a blocking C<< ->recv
706 >> is not allowed, and the C<recv> call will C<croak> if such a
707 condition is detected. This condition can be slightly loosened by using
708 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
709 any thread that doesn't run the event loop itself.
710
711 Not all event models support a blocking wait - some die in that case
712 (programs might want to do that to stay interactive), so I<if you are
713 using this from a module, never require a blocking wait>. Instead, let the
714 caller decide whether the call will block or not (for example, by coupling
715 condition variables with some kind of request results and supporting
716 callbacks so the caller knows that getting the result will not block,
717 while still supporting blocking waits if the caller so desires).
718
719 You can ensure that C<< -recv >> never blocks by setting a callback and
720 only calling C<< ->recv >> from within that callback (or at a later
721 time). This will work even when the event loop does not support blocking
722 waits otherwise.
723
724 =item $bool = $cv->ready
725
726 Returns true when the condition is "true", i.e. whether C<send> or
727 C<croak> have been called.
728
729 =item $cb = $cv->cb ($cb->($cv))
730
731 This is a mutator function that returns the callback set and optionally
732 replaces it before doing so.
733
734 The callback will be called when the condition becomes "true", i.e. when
735 C<send> or C<croak> are called, with the only argument being the condition
736 variable itself. Calling C<recv> inside the callback or at any later time
737 is guaranteed not to block.
738
739 =back
740
741 =head1 SUPPORTED EVENT LOOPS/BACKENDS
742
743 The available backend classes are (every class has its own manpage):
744
745 =over 4
746
747 =item Backends that are autoprobed when no other event loop can be found.
748
749 EV is the preferred backend when no other event loop seems to be in
750 use. If EV is not installed, then AnyEvent will try Event, and, failing
751 that, will fall back to its own pure-perl implementation, which is
752 available everywhere as it comes with AnyEvent itself.
753
754 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
755 AnyEvent::Impl::Event based on Event, very stable, few glitches.
756 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
757
758 =item Backends that are transparently being picked up when they are used.
759
760 These will be used when they are currently loaded when the first watcher
761 is created, in which case it is assumed that the application is using
762 them. This means that AnyEvent will automatically pick the right backend
763 when the main program loads an event module before anything starts to
764 create watchers. Nothing special needs to be done by the main program.
765
766 AnyEvent::Impl::Glib based on Glib, slow but very stable.
767 AnyEvent::Impl::Tk based on Tk, very broken.
768 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
769 AnyEvent::Impl::POE based on POE, very slow, some limitations.
770
771 =item Backends with special needs.
772
773 Qt requires the Qt::Application to be instantiated first, but will
774 otherwise be picked up automatically. As long as the main program
775 instantiates the application before any AnyEvent watchers are created,
776 everything should just work.
777
778 AnyEvent::Impl::Qt based on Qt.
779
780 Support for IO::Async can only be partial, as it is too broken and
781 architecturally limited to even support the AnyEvent API. It also
782 is the only event loop that needs the loop to be set explicitly, so
783 it can only be used by a main program knowing about AnyEvent. See
784 L<AnyEvent::Impl::Async> for the gory details.
785
786 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
787
788 =item Event loops that are indirectly supported via other backends.
789
790 Some event loops can be supported via other modules:
791
792 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
793
794 B<WxWidgets> has no support for watching file handles. However, you can
795 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
796 polls 20 times per second, which was considered to be too horrible to even
797 consider for AnyEvent.
798
799 B<Prima> is not supported as nobody seems to be using it, but it has a POE
800 backend, so it can be supported through POE.
801
802 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
803 load L<POE> when detecting them, in the hope that POE will pick them up,
804 in which case everything will be automatic.
805
806 =back
807
808 =head1 GLOBAL VARIABLES AND FUNCTIONS
809
810 These are not normally required to use AnyEvent, but can be useful to
811 write AnyEvent extension modules.
812
813 =over 4
814
815 =item $AnyEvent::MODEL
816
817 Contains C<undef> until the first watcher is being created, before the
818 backend has been autodetected.
819
820 Afterwards it contains the event model that is being used, which is the
821 name of the Perl class implementing the model. This class is usually one
822 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
823 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
824 will be C<urxvt::anyevent>).
825
826 =item AnyEvent::detect
827
828 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
829 if necessary. You should only call this function right before you would
830 have created an AnyEvent watcher anyway, that is, as late as possible at
831 runtime, and not e.g. while initialising of your module.
832
833 If you need to do some initialisation before AnyEvent watchers are
834 created, use C<post_detect>.
835
836 =item $guard = AnyEvent::post_detect { BLOCK }
837
838 Arranges for the code block to be executed as soon as the event model is
839 autodetected (or immediately if this has already happened).
840
841 The block will be executed I<after> the actual backend has been detected
842 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
843 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
844 other initialisations - see the sources of L<AnyEvent::Strict> or
845 L<AnyEvent::AIO> to see how this is used.
846
847 The most common usage is to create some global watchers, without forcing
848 event module detection too early, for example, L<AnyEvent::AIO> creates
849 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
850 avoid autodetecting the event module at load time.
851
852 If called in scalar or list context, then it creates and returns an object
853 that automatically removes the callback again when it is destroyed. See
854 L<Coro::BDB> for a case where this is useful.
855
856 =item @AnyEvent::post_detect
857
858 If there are any code references in this array (you can C<push> to it
859 before or after loading AnyEvent), then they will called directly after
860 the event loop has been chosen.
861
862 You should check C<$AnyEvent::MODEL> before adding to this array, though:
863 if it is defined then the event loop has already been detected, and the
864 array will be ignored.
865
866 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
867 it,as it takes care of these details.
868
869 This variable is mainly useful for modules that can do something useful
870 when AnyEvent is used and thus want to know when it is initialised, but do
871 not need to even load it by default. This array provides the means to hook
872 into AnyEvent passively, without loading it.
873
874 =back
875
876 =head1 WHAT TO DO IN A MODULE
877
878 As a module author, you should C<use AnyEvent> and call AnyEvent methods
879 freely, but you should not load a specific event module or rely on it.
880
881 Be careful when you create watchers in the module body - AnyEvent will
882 decide which event module to use as soon as the first method is called, so
883 by calling AnyEvent in your module body you force the user of your module
884 to load the event module first.
885
886 Never call C<< ->recv >> on a condition variable unless you I<know> that
887 the C<< ->send >> method has been called on it already. This is
888 because it will stall the whole program, and the whole point of using
889 events is to stay interactive.
890
891 It is fine, however, to call C<< ->recv >> when the user of your module
892 requests it (i.e. if you create a http request object ad have a method
893 called C<results> that returns the results, it should call C<< ->recv >>
894 freely, as the user of your module knows what she is doing. always).
895
896 =head1 WHAT TO DO IN THE MAIN PROGRAM
897
898 There will always be a single main program - the only place that should
899 dictate which event model to use.
900
901 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
902 do anything special (it does not need to be event-based) and let AnyEvent
903 decide which implementation to chose if some module relies on it.
904
905 If the main program relies on a specific event model - for example, in
906 Gtk2 programs you have to rely on the Glib module - you should load the
907 event module before loading AnyEvent or any module that uses it: generally
908 speaking, you should load it as early as possible. The reason is that
909 modules might create watchers when they are loaded, and AnyEvent will
910 decide on the event model to use as soon as it creates watchers, and it
911 might chose the wrong one unless you load the correct one yourself.
912
913 You can chose to use a pure-perl implementation by loading the
914 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
915 everywhere, but letting AnyEvent chose the model is generally better.
916
917 =head2 MAINLOOP EMULATION
918
919 Sometimes (often for short test scripts, or even standalone programs who
920 only want to use AnyEvent), you do not want to run a specific event loop.
921
922 In that case, you can use a condition variable like this:
923
924 AnyEvent->condvar->recv;
925
926 This has the effect of entering the event loop and looping forever.
927
928 Note that usually your program has some exit condition, in which case
929 it is better to use the "traditional" approach of storing a condition
930 variable somewhere, waiting for it, and sending it when the program should
931 exit cleanly.
932
933
934 =head1 OTHER MODULES
935
936 The following is a non-exhaustive list of additional modules that use
937 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
938 modules and other event loops in the same program. Some of the modules
939 come with AnyEvent, most are available via CPAN.
940
941 =over 4
942
943 =item L<AnyEvent::Util>
944
945 Contains various utility functions that replace often-used but blocking
946 functions such as C<inet_aton> by event-/callback-based versions.
947
948 =item L<AnyEvent::Socket>
949
950 Provides various utility functions for (internet protocol) sockets,
951 addresses and name resolution. Also functions to create non-blocking tcp
952 connections or tcp servers, with IPv6 and SRV record support and more.
953
954 =item L<AnyEvent::Handle>
955
956 Provide read and write buffers, manages watchers for reads and writes,
957 supports raw and formatted I/O, I/O queued and fully transparent and
958 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
959
960 =item L<AnyEvent::DNS>
961
962 Provides rich asynchronous DNS resolver capabilities.
963
964 =item L<AnyEvent::HTTP>
965
966 A simple-to-use HTTP library that is capable of making a lot of concurrent
967 HTTP requests.
968
969 =item L<AnyEvent::HTTPD>
970
971 Provides a simple web application server framework.
972
973 =item L<AnyEvent::FastPing>
974
975 The fastest ping in the west.
976
977 =item L<AnyEvent::DBI>
978
979 Executes L<DBI> requests asynchronously in a proxy process.
980
981 =item L<AnyEvent::AIO>
982
983 Truly asynchronous I/O, should be in the toolbox of every event
984 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
985 together.
986
987 =item L<AnyEvent::BDB>
988
989 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
990 L<BDB> and AnyEvent together.
991
992 =item L<AnyEvent::GPSD>
993
994 A non-blocking interface to gpsd, a daemon delivering GPS information.
995
996 =item L<AnyEvent::IRC>
997
998 AnyEvent based IRC client module family (replacing the older Net::IRC3).
999
1000 =item L<AnyEvent::XMPP>
1001
1002 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1003 Net::XMPP2>.
1004
1005 =item L<AnyEvent::IGS>
1006
1007 A non-blocking interface to the Internet Go Server protocol (used by
1008 L<App::IGS>).
1009
1010 =item L<Net::FCP>
1011
1012 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1013 of AnyEvent.
1014
1015 =item L<Event::ExecFlow>
1016
1017 High level API for event-based execution flow control.
1018
1019 =item L<Coro>
1020
1021 Has special support for AnyEvent via L<Coro::AnyEvent>.
1022
1023 =back
1024
1025 =cut
1026
1027 package AnyEvent;
1028
1029 no warnings;
1030 use strict qw(vars subs);
1031
1032 use Carp ();
1033
1034 our $VERSION = 4.82;
1035 our $MODEL;
1036
1037 our $AUTOLOAD;
1038 our @ISA;
1039
1040 our @REGISTRY;
1041
1042 our $WIN32;
1043
1044 BEGIN {
1045 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1046 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1047
1048 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1049 if ${^TAINT};
1050 }
1051
1052 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1053
1054 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1055
1056 {
1057 my $idx;
1058 $PROTOCOL{$_} = ++$idx
1059 for reverse split /\s*,\s*/,
1060 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1061 }
1062
1063 my @models = (
1064 [EV:: => AnyEvent::Impl::EV::],
1065 [Event:: => AnyEvent::Impl::Event::],
1066 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1067 # everything below here will not be autoprobed
1068 # as the pureperl backend should work everywhere
1069 # and is usually faster
1070 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1071 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1072 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1073 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1074 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1075 [Wx:: => AnyEvent::Impl::POE::],
1076 [Prima:: => AnyEvent::Impl::POE::],
1077 # IO::Async is just too broken - we would need workarounds for its
1078 # byzantine signal and broken child handling, among others.
1079 # IO::Async is rather hard to detect, as it doesn't have any
1080 # obvious default class.
1081 # [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1082 # [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1083 # [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1084 );
1085
1086 our %method = map +($_ => 1),
1087 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1088
1089 our @post_detect;
1090
1091 sub post_detect(&) {
1092 my ($cb) = @_;
1093
1094 if ($MODEL) {
1095 $cb->();
1096
1097 1
1098 } else {
1099 push @post_detect, $cb;
1100
1101 defined wantarray
1102 ? bless \$cb, "AnyEvent::Util::postdetect"
1103 : ()
1104 }
1105 }
1106
1107 sub AnyEvent::Util::postdetect::DESTROY {
1108 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1109 }
1110
1111 sub detect() {
1112 unless ($MODEL) {
1113 no strict 'refs';
1114 local $SIG{__DIE__};
1115
1116 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1117 my $model = "AnyEvent::Impl::$1";
1118 if (eval "require $model") {
1119 $MODEL = $model;
1120 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $verbose > 1;
1121 } else {
1122 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $verbose;
1123 }
1124 }
1125
1126 # check for already loaded models
1127 unless ($MODEL) {
1128 for (@REGISTRY, @models) {
1129 my ($package, $model) = @$_;
1130 if (${"$package\::VERSION"} > 0) {
1131 if (eval "require $model") {
1132 $MODEL = $model;
1133 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
1134 last;
1135 }
1136 }
1137 }
1138
1139 unless ($MODEL) {
1140 # try to load a model
1141
1142 for (@REGISTRY, @models) {
1143 my ($package, $model) = @$_;
1144 if (eval "require $package"
1145 and ${"$package\::VERSION"} > 0
1146 and eval "require $model") {
1147 $MODEL = $model;
1148 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
1149 last;
1150 }
1151 }
1152
1153 $MODEL
1154 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1155 }
1156 }
1157
1158 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1159
1160 unshift @ISA, $MODEL;
1161
1162 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1163
1164 (shift @post_detect)->() while @post_detect;
1165 }
1166
1167 $MODEL
1168 }
1169
1170 sub AUTOLOAD {
1171 (my $func = $AUTOLOAD) =~ s/.*://;
1172
1173 $method{$func}
1174 or Carp::croak "$func: not a valid method for AnyEvent objects";
1175
1176 detect unless $MODEL;
1177
1178 my $class = shift;
1179 $class->$func (@_);
1180 }
1181
1182 # utility function to dup a filehandle. this is used by many backends
1183 # to support binding more than one watcher per filehandle (they usually
1184 # allow only one watcher per fd, so we dup it to get a different one).
1185 sub _dupfh($$;$$) {
1186 my ($poll, $fh, $r, $w) = @_;
1187
1188 # cygwin requires the fh mode to be matching, unix doesn't
1189 my ($rw, $mode) = $poll eq "r" ? ($r, "<") : ($w, ">");
1190
1191 open my $fh2, "$mode&", $fh
1192 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1193
1194 # we assume CLOEXEC is already set by perl in all important cases
1195
1196 ($fh2, $rw)
1197 }
1198
1199 package AnyEvent::Base;
1200
1201 # default implementations for many methods
1202
1203 BEGIN {
1204 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1205 *_time = \&Time::HiRes::time;
1206 # if (eval "use POSIX (); (POSIX::times())...
1207 } else {
1208 *_time = sub { time }; # epic fail
1209 }
1210 }
1211
1212 sub time { _time }
1213 sub now { _time }
1214 sub now_update { }
1215
1216 # default implementation for ->condvar
1217
1218 sub condvar {
1219 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1220 }
1221
1222 # default implementation for ->signal
1223
1224 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1225
1226 sub _signal_exec {
1227 sysread $SIGPIPE_R, my $dummy, 4;
1228
1229 while (%SIG_EV) {
1230 for (keys %SIG_EV) {
1231 delete $SIG_EV{$_};
1232 $_->() for values %{ $SIG_CB{$_} || {} };
1233 }
1234 }
1235 }
1236
1237 sub signal {
1238 my (undef, %arg) = @_;
1239
1240 unless ($SIGPIPE_R) {
1241 require Fcntl;
1242
1243 if (AnyEvent::WIN32) {
1244 require AnyEvent::Util;
1245
1246 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1247 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1248 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1249 } else {
1250 pipe $SIGPIPE_R, $SIGPIPE_W;
1251 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1252 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1253
1254 # not strictly required, as $^F is normally 2, but let's make sure...
1255 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1256 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1257 }
1258
1259 $SIGPIPE_R
1260 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1261
1262 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1263 }
1264
1265 my $signal = uc $arg{signal}
1266 or Carp::croak "required option 'signal' is missing";
1267
1268 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1269 $SIG{$signal} ||= sub {
1270 local $!;
1271 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1272 undef $SIG_EV{$signal};
1273 };
1274
1275 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1276 }
1277
1278 sub AnyEvent::Base::signal::DESTROY {
1279 my ($signal, $cb) = @{$_[0]};
1280
1281 delete $SIG_CB{$signal}{$cb};
1282
1283 # delete doesn't work with older perls - they then
1284 # print weird messages, or just unconditionally exit
1285 # instead of getting the default action.
1286 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1287 }
1288
1289 # default implementation for ->child
1290
1291 our %PID_CB;
1292 our $CHLD_W;
1293 our $CHLD_DELAY_W;
1294 our $WNOHANG;
1295
1296 sub _sigchld {
1297 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1298 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
1299 (values %{ $PID_CB{0} || {} });
1300 }
1301 }
1302
1303 sub child {
1304 my (undef, %arg) = @_;
1305
1306 defined (my $pid = $arg{pid} + 0)
1307 or Carp::croak "required option 'pid' is missing";
1308
1309 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1310
1311 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1312
1313 unless ($CHLD_W) {
1314 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1315 # child could be a zombie already, so make at least one round
1316 &_sigchld;
1317 }
1318
1319 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1320 }
1321
1322 sub AnyEvent::Base::child::DESTROY {
1323 my ($pid, $cb) = @{$_[0]};
1324
1325 delete $PID_CB{$pid}{$cb};
1326 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1327
1328 undef $CHLD_W unless keys %PID_CB;
1329 }
1330
1331 # idle emulation is done by simply using a timer, regardless
1332 # of whether the process is idle or not, and not letting
1333 # the callback use more than 50% of the time.
1334 sub idle {
1335 my (undef, %arg) = @_;
1336
1337 my ($cb, $w, $rcb) = $arg{cb};
1338
1339 $rcb = sub {
1340 if ($cb) {
1341 $w = _time;
1342 &$cb;
1343 $w = _time - $w;
1344
1345 # never use more then 50% of the time for the idle watcher,
1346 # within some limits
1347 $w = 0.0001 if $w < 0.0001;
1348 $w = 5 if $w > 5;
1349
1350 $w = AnyEvent->timer (after => $w, cb => $rcb);
1351 } else {
1352 # clean up...
1353 undef $w;
1354 undef $rcb;
1355 }
1356 };
1357
1358 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1359
1360 bless \\$cb, "AnyEvent::Base::idle"
1361 }
1362
1363 sub AnyEvent::Base::idle::DESTROY {
1364 undef $${$_[0]};
1365 }
1366
1367 package AnyEvent::CondVar;
1368
1369 our @ISA = AnyEvent::CondVar::Base::;
1370
1371 package AnyEvent::CondVar::Base;
1372
1373 use overload
1374 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1375 fallback => 1;
1376
1377 our $WAITING;
1378
1379 sub _send {
1380 # nop
1381 }
1382
1383 sub send {
1384 my $cv = shift;
1385 $cv->{_ae_sent} = [@_];
1386 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1387 $cv->_send;
1388 }
1389
1390 sub croak {
1391 $_[0]{_ae_croak} = $_[1];
1392 $_[0]->send;
1393 }
1394
1395 sub ready {
1396 $_[0]{_ae_sent}
1397 }
1398
1399 sub _wait {
1400 $WAITING
1401 and !$_[0]{_ae_sent}
1402 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1403
1404 local $WAITING = 1;
1405 AnyEvent->one_event while !$_[0]{_ae_sent};
1406 }
1407
1408 sub recv {
1409 $_[0]->_wait;
1410
1411 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1412 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1413 }
1414
1415 sub cb {
1416 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1417 $_[0]{_ae_cb}
1418 }
1419
1420 sub begin {
1421 ++$_[0]{_ae_counter};
1422 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1423 }
1424
1425 sub end {
1426 return if --$_[0]{_ae_counter};
1427 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1428 }
1429
1430 # undocumented/compatibility with pre-3.4
1431 *broadcast = \&send;
1432 *wait = \&_wait;
1433
1434 =head1 ERROR AND EXCEPTION HANDLING
1435
1436 In general, AnyEvent does not do any error handling - it relies on the
1437 caller to do that if required. The L<AnyEvent::Strict> module (see also
1438 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1439 checking of all AnyEvent methods, however, which is highly useful during
1440 development.
1441
1442 As for exception handling (i.e. runtime errors and exceptions thrown while
1443 executing a callback), this is not only highly event-loop specific, but
1444 also not in any way wrapped by this module, as this is the job of the main
1445 program.
1446
1447 The pure perl event loop simply re-throws the exception (usually
1448 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1449 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1450 so on.
1451
1452 =head1 ENVIRONMENT VARIABLES
1453
1454 The following environment variables are used by this module or its
1455 submodules.
1456
1457 Note that AnyEvent will remove I<all> environment variables starting with
1458 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1459 enabled.
1460
1461 =over 4
1462
1463 =item C<PERL_ANYEVENT_VERBOSE>
1464
1465 By default, AnyEvent will be completely silent except in fatal
1466 conditions. You can set this environment variable to make AnyEvent more
1467 talkative.
1468
1469 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1470 conditions, such as not being able to load the event model specified by
1471 C<PERL_ANYEVENT_MODEL>.
1472
1473 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1474 model it chooses.
1475
1476 =item C<PERL_ANYEVENT_STRICT>
1477
1478 AnyEvent does not do much argument checking by default, as thorough
1479 argument checking is very costly. Setting this variable to a true value
1480 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1481 check the arguments passed to most method calls. If it finds any problems,
1482 it will croak.
1483
1484 In other words, enables "strict" mode.
1485
1486 Unlike C<use strict>, it is definitely recommended to keep it off in
1487 production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1488 developing programs can be very useful, however.
1489
1490 =item C<PERL_ANYEVENT_MODEL>
1491
1492 This can be used to specify the event model to be used by AnyEvent, before
1493 auto detection and -probing kicks in. It must be a string consisting
1494 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1495 and the resulting module name is loaded and if the load was successful,
1496 used as event model. If it fails to load AnyEvent will proceed with
1497 auto detection and -probing.
1498
1499 This functionality might change in future versions.
1500
1501 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1502 could start your program like this:
1503
1504 PERL_ANYEVENT_MODEL=Perl perl ...
1505
1506 =item C<PERL_ANYEVENT_PROTOCOLS>
1507
1508 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1509 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1510 of auto probing).
1511
1512 Must be set to a comma-separated list of protocols or address families,
1513 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1514 used, and preference will be given to protocols mentioned earlier in the
1515 list.
1516
1517 This variable can effectively be used for denial-of-service attacks
1518 against local programs (e.g. when setuid), although the impact is likely
1519 small, as the program has to handle conenction and other failures anyways.
1520
1521 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1522 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1523 - only support IPv4, never try to resolve or contact IPv6
1524 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1525 IPv6, but prefer IPv6 over IPv4.
1526
1527 =item C<PERL_ANYEVENT_EDNS0>
1528
1529 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1530 for DNS. This extension is generally useful to reduce DNS traffic, but
1531 some (broken) firewalls drop such DNS packets, which is why it is off by
1532 default.
1533
1534 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1535 EDNS0 in its DNS requests.
1536
1537 =item C<PERL_ANYEVENT_MAX_FORKS>
1538
1539 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1540 will create in parallel.
1541
1542 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1543
1544 The default value for the C<max_outstanding> parameter for the default DNS
1545 resolver - this is the maximum number of parallel DNS requests that are
1546 sent to the DNS server.
1547
1548 =item C<PERL_ANYEVENT_RESOLV_CONF>
1549
1550 The file to use instead of F</etc/resolv.conf> (or OS-specific
1551 configuration) in the default resolver. When set to the empty string, no
1552 default config will be used.
1553
1554 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1555
1556 When neither C<ca_file> nor C<ca_path> was specified during
1557 L<AnyEvent::TLS> context creation, and either of these environment
1558 variables exist, they will be used to specify CA certificate locations
1559 instead of a system-dependent default.
1560
1561 =back
1562
1563 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1564
1565 This is an advanced topic that you do not normally need to use AnyEvent in
1566 a module. This section is only of use to event loop authors who want to
1567 provide AnyEvent compatibility.
1568
1569 If you need to support another event library which isn't directly
1570 supported by AnyEvent, you can supply your own interface to it by
1571 pushing, before the first watcher gets created, the package name of
1572 the event module and the package name of the interface to use onto
1573 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1574 AnyEvent, so it is reasonably cheap.
1575
1576 Example:
1577
1578 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1579
1580 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1581 package/class when it finds the C<urxvt> package/module is already loaded.
1582
1583 When AnyEvent is loaded and asked to find a suitable event model, it
1584 will first check for the presence of urxvt by trying to C<use> the
1585 C<urxvt::anyevent> module.
1586
1587 The class should provide implementations for all watcher types. See
1588 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1589 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1590 see the sources.
1591
1592 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1593 provide suitable (hopefully) replacements.
1594
1595 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1596 terminal emulator uses the above line as-is. An interface isn't included
1597 in AnyEvent because it doesn't make sense outside the embedded interpreter
1598 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1599 I<rxvt-unicode> distribution.
1600
1601 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1602 condition variables: code blocking while waiting for a condition will
1603 C<die>. This still works with most modules/usages, and blocking calls must
1604 not be done in an interactive application, so it makes sense.
1605
1606 =head1 EXAMPLE PROGRAM
1607
1608 The following program uses an I/O watcher to read data from STDIN, a timer
1609 to display a message once per second, and a condition variable to quit the
1610 program when the user enters quit:
1611
1612 use AnyEvent;
1613
1614 my $cv = AnyEvent->condvar;
1615
1616 my $io_watcher = AnyEvent->io (
1617 fh => \*STDIN,
1618 poll => 'r',
1619 cb => sub {
1620 warn "io event <$_[0]>\n"; # will always output <r>
1621 chomp (my $input = <STDIN>); # read a line
1622 warn "read: $input\n"; # output what has been read
1623 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1624 },
1625 );
1626
1627 my $time_watcher; # can only be used once
1628
1629 sub new_timer {
1630 $timer = AnyEvent->timer (after => 1, cb => sub {
1631 warn "timeout\n"; # print 'timeout' about every second
1632 &new_timer; # and restart the time
1633 });
1634 }
1635
1636 new_timer; # create first timer
1637
1638 $cv->recv; # wait until user enters /^q/i
1639
1640 =head1 REAL-WORLD EXAMPLE
1641
1642 Consider the L<Net::FCP> module. It features (among others) the following
1643 API calls, which are to freenet what HTTP GET requests are to http:
1644
1645 my $data = $fcp->client_get ($url); # blocks
1646
1647 my $transaction = $fcp->txn_client_get ($url); # does not block
1648 $transaction->cb ( sub { ... } ); # set optional result callback
1649 my $data = $transaction->result; # possibly blocks
1650
1651 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1652 given URL and waits till the data has arrived. It is defined to be:
1653
1654 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1655
1656 And in fact is automatically generated. This is the blocking API of
1657 L<Net::FCP>, and it works as simple as in any other, similar, module.
1658
1659 More complicated is C<txn_client_get>: It only creates a transaction
1660 (completion, result, ...) object and initiates the transaction.
1661
1662 my $txn = bless { }, Net::FCP::Txn::;
1663
1664 It also creates a condition variable that is used to signal the completion
1665 of the request:
1666
1667 $txn->{finished} = AnyAvent->condvar;
1668
1669 It then creates a socket in non-blocking mode.
1670
1671 socket $txn->{fh}, ...;
1672 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1673 connect $txn->{fh}, ...
1674 and !$!{EWOULDBLOCK}
1675 and !$!{EINPROGRESS}
1676 and Carp::croak "unable to connect: $!\n";
1677
1678 Then it creates a write-watcher which gets called whenever an error occurs
1679 or the connection succeeds:
1680
1681 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1682
1683 And returns this transaction object. The C<fh_ready_w> callback gets
1684 called as soon as the event loop detects that the socket is ready for
1685 writing.
1686
1687 The C<fh_ready_w> method makes the socket blocking again, writes the
1688 request data and replaces the watcher by a read watcher (waiting for reply
1689 data). The actual code is more complicated, but that doesn't matter for
1690 this example:
1691
1692 fcntl $txn->{fh}, F_SETFL, 0;
1693 syswrite $txn->{fh}, $txn->{request}
1694 or die "connection or write error";
1695 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1696
1697 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1698 result and signals any possible waiters that the request has finished:
1699
1700 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1701
1702 if (end-of-file or data complete) {
1703 $txn->{result} = $txn->{buf};
1704 $txn->{finished}->send;
1705 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1706 }
1707
1708 The C<result> method, finally, just waits for the finished signal (if the
1709 request was already finished, it doesn't wait, of course, and returns the
1710 data:
1711
1712 $txn->{finished}->recv;
1713 return $txn->{result};
1714
1715 The actual code goes further and collects all errors (C<die>s, exceptions)
1716 that occurred during request processing. The C<result> method detects
1717 whether an exception as thrown (it is stored inside the $txn object)
1718 and just throws the exception, which means connection errors and other
1719 problems get reported tot he code that tries to use the result, not in a
1720 random callback.
1721
1722 All of this enables the following usage styles:
1723
1724 1. Blocking:
1725
1726 my $data = $fcp->client_get ($url);
1727
1728 2. Blocking, but running in parallel:
1729
1730 my @datas = map $_->result,
1731 map $fcp->txn_client_get ($_),
1732 @urls;
1733
1734 Both blocking examples work without the module user having to know
1735 anything about events.
1736
1737 3a. Event-based in a main program, using any supported event module:
1738
1739 use EV;
1740
1741 $fcp->txn_client_get ($url)->cb (sub {
1742 my $txn = shift;
1743 my $data = $txn->result;
1744 ...
1745 });
1746
1747 EV::loop;
1748
1749 3b. The module user could use AnyEvent, too:
1750
1751 use AnyEvent;
1752
1753 my $quit = AnyEvent->condvar;
1754
1755 $fcp->txn_client_get ($url)->cb (sub {
1756 ...
1757 $quit->send;
1758 });
1759
1760 $quit->recv;
1761
1762
1763 =head1 BENCHMARKS
1764
1765 To give you an idea of the performance and overheads that AnyEvent adds
1766 over the event loops themselves and to give you an impression of the speed
1767 of various event loops I prepared some benchmarks.
1768
1769 =head2 BENCHMARKING ANYEVENT OVERHEAD
1770
1771 Here is a benchmark of various supported event models used natively and
1772 through AnyEvent. The benchmark creates a lot of timers (with a zero
1773 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1774 which it is), lets them fire exactly once and destroys them again.
1775
1776 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1777 distribution.
1778
1779 =head3 Explanation of the columns
1780
1781 I<watcher> is the number of event watchers created/destroyed. Since
1782 different event models feature vastly different performances, each event
1783 loop was given a number of watchers so that overall runtime is acceptable
1784 and similar between tested event loop (and keep them from crashing): Glib
1785 would probably take thousands of years if asked to process the same number
1786 of watchers as EV in this benchmark.
1787
1788 I<bytes> is the number of bytes (as measured by the resident set size,
1789 RSS) consumed by each watcher. This method of measuring captures both C
1790 and Perl-based overheads.
1791
1792 I<create> is the time, in microseconds (millionths of seconds), that it
1793 takes to create a single watcher. The callback is a closure shared between
1794 all watchers, to avoid adding memory overhead. That means closure creation
1795 and memory usage is not included in the figures.
1796
1797 I<invoke> is the time, in microseconds, used to invoke a simple
1798 callback. The callback simply counts down a Perl variable and after it was
1799 invoked "watcher" times, it would C<< ->send >> a condvar once to
1800 signal the end of this phase.
1801
1802 I<destroy> is the time, in microseconds, that it takes to destroy a single
1803 watcher.
1804
1805 =head3 Results
1806
1807 name watchers bytes create invoke destroy comment
1808 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1809 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1810 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1811 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1812 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1813 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1814 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1815 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1816 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1817 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1818 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1819 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1820
1821 =head3 Discussion
1822
1823 The benchmark does I<not> measure scalability of the event loop very
1824 well. For example, a select-based event loop (such as the pure perl one)
1825 can never compete with an event loop that uses epoll when the number of
1826 file descriptors grows high. In this benchmark, all events become ready at
1827 the same time, so select/poll-based implementations get an unnatural speed
1828 boost.
1829
1830 Also, note that the number of watchers usually has a nonlinear effect on
1831 overall speed, that is, creating twice as many watchers doesn't take twice
1832 the time - usually it takes longer. This puts event loops tested with a
1833 higher number of watchers at a disadvantage.
1834
1835 To put the range of results into perspective, consider that on the
1836 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1837 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1838 cycles with POE.
1839
1840 C<EV> is the sole leader regarding speed and memory use, which are both
1841 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1842 far less memory than any other event loop and is still faster than Event
1843 natively.
1844
1845 The pure perl implementation is hit in a few sweet spots (both the
1846 constant timeout and the use of a single fd hit optimisations in the perl
1847 interpreter and the backend itself). Nevertheless this shows that it
1848 adds very little overhead in itself. Like any select-based backend its
1849 performance becomes really bad with lots of file descriptors (and few of
1850 them active), of course, but this was not subject of this benchmark.
1851
1852 The C<Event> module has a relatively high setup and callback invocation
1853 cost, but overall scores in on the third place.
1854
1855 C<IO::Async> performs admirably well, about on par with C<Event>, even
1856 when using its pure perl backend.
1857
1858 C<Glib>'s memory usage is quite a bit higher, but it features a
1859 faster callback invocation and overall ends up in the same class as
1860 C<Event>. However, Glib scales extremely badly, doubling the number of
1861 watchers increases the processing time by more than a factor of four,
1862 making it completely unusable when using larger numbers of watchers
1863 (note that only a single file descriptor was used in the benchmark, so
1864 inefficiencies of C<poll> do not account for this).
1865
1866 The C<Tk> adaptor works relatively well. The fact that it crashes with
1867 more than 2000 watchers is a big setback, however, as correctness takes
1868 precedence over speed. Nevertheless, its performance is surprising, as the
1869 file descriptor is dup()ed for each watcher. This shows that the dup()
1870 employed by some adaptors is not a big performance issue (it does incur a
1871 hidden memory cost inside the kernel which is not reflected in the figures
1872 above).
1873
1874 C<POE>, regardless of underlying event loop (whether using its pure perl
1875 select-based backend or the Event module, the POE-EV backend couldn't
1876 be tested because it wasn't working) shows abysmal performance and
1877 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1878 as EV watchers, and 10 times as much memory as Event (the high memory
1879 requirements are caused by requiring a session for each watcher). Watcher
1880 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1881 implementation.
1882
1883 The design of the POE adaptor class in AnyEvent can not really account
1884 for the performance issues, though, as session creation overhead is
1885 small compared to execution of the state machine, which is coded pretty
1886 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1887 using multiple sessions is not a good approach, especially regarding
1888 memory usage, even the author of POE could not come up with a faster
1889 design).
1890
1891 =head3 Summary
1892
1893 =over 4
1894
1895 =item * Using EV through AnyEvent is faster than any other event loop
1896 (even when used without AnyEvent), but most event loops have acceptable
1897 performance with or without AnyEvent.
1898
1899 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1900 the actual event loop, only with extremely fast event loops such as EV
1901 adds AnyEvent significant overhead.
1902
1903 =item * You should avoid POE like the plague if you want performance or
1904 reasonable memory usage.
1905
1906 =back
1907
1908 =head2 BENCHMARKING THE LARGE SERVER CASE
1909
1910 This benchmark actually benchmarks the event loop itself. It works by
1911 creating a number of "servers": each server consists of a socket pair, a
1912 timeout watcher that gets reset on activity (but never fires), and an I/O
1913 watcher waiting for input on one side of the socket. Each time the socket
1914 watcher reads a byte it will write that byte to a random other "server".
1915
1916 The effect is that there will be a lot of I/O watchers, only part of which
1917 are active at any one point (so there is a constant number of active
1918 fds for each loop iteration, but which fds these are is random). The
1919 timeout is reset each time something is read because that reflects how
1920 most timeouts work (and puts extra pressure on the event loops).
1921
1922 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1923 (1%) are active. This mirrors the activity of large servers with many
1924 connections, most of which are idle at any one point in time.
1925
1926 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1927 distribution.
1928
1929 =head3 Explanation of the columns
1930
1931 I<sockets> is the number of sockets, and twice the number of "servers" (as
1932 each server has a read and write socket end).
1933
1934 I<create> is the time it takes to create a socket pair (which is
1935 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1936
1937 I<request>, the most important value, is the time it takes to handle a
1938 single "request", that is, reading the token from the pipe and forwarding
1939 it to another server. This includes deleting the old timeout and creating
1940 a new one that moves the timeout into the future.
1941
1942 =head3 Results
1943
1944 name sockets create request
1945 EV 20000 69.01 11.16
1946 Perl 20000 73.32 35.87
1947 IOAsync 20000 157.00 98.14 epoll
1948 IOAsync 20000 159.31 616.06 poll
1949 Event 20000 212.62 257.32
1950 Glib 20000 651.16 1896.30
1951 POE 20000 349.67 12317.24 uses POE::Loop::Event
1952
1953 =head3 Discussion
1954
1955 This benchmark I<does> measure scalability and overall performance of the
1956 particular event loop.
1957
1958 EV is again fastest. Since it is using epoll on my system, the setup time
1959 is relatively high, though.
1960
1961 Perl surprisingly comes second. It is much faster than the C-based event
1962 loops Event and Glib.
1963
1964 IO::Async performs very well when using its epoll backend, and still quite
1965 good compared to Glib when using its pure perl backend.
1966
1967 Event suffers from high setup time as well (look at its code and you will
1968 understand why). Callback invocation also has a high overhead compared to
1969 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1970 uses select or poll in basically all documented configurations.
1971
1972 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1973 clearly fails to perform with many filehandles or in busy servers.
1974
1975 POE is still completely out of the picture, taking over 1000 times as long
1976 as EV, and over 100 times as long as the Perl implementation, even though
1977 it uses a C-based event loop in this case.
1978
1979 =head3 Summary
1980
1981 =over 4
1982
1983 =item * The pure perl implementation performs extremely well.
1984
1985 =item * Avoid Glib or POE in large projects where performance matters.
1986
1987 =back
1988
1989 =head2 BENCHMARKING SMALL SERVERS
1990
1991 While event loops should scale (and select-based ones do not...) even to
1992 large servers, most programs we (or I :) actually write have only a few
1993 I/O watchers.
1994
1995 In this benchmark, I use the same benchmark program as in the large server
1996 case, but it uses only eight "servers", of which three are active at any
1997 one time. This should reflect performance for a small server relatively
1998 well.
1999
2000 The columns are identical to the previous table.
2001
2002 =head3 Results
2003
2004 name sockets create request
2005 EV 16 20.00 6.54
2006 Perl 16 25.75 12.62
2007 Event 16 81.27 35.86
2008 Glib 16 32.63 15.48
2009 POE 16 261.87 276.28 uses POE::Loop::Event
2010
2011 =head3 Discussion
2012
2013 The benchmark tries to test the performance of a typical small
2014 server. While knowing how various event loops perform is interesting, keep
2015 in mind that their overhead in this case is usually not as important, due
2016 to the small absolute number of watchers (that is, you need efficiency and
2017 speed most when you have lots of watchers, not when you only have a few of
2018 them).
2019
2020 EV is again fastest.
2021
2022 Perl again comes second. It is noticeably faster than the C-based event
2023 loops Event and Glib, although the difference is too small to really
2024 matter.
2025
2026 POE also performs much better in this case, but is is still far behind the
2027 others.
2028
2029 =head3 Summary
2030
2031 =over 4
2032
2033 =item * C-based event loops perform very well with small number of
2034 watchers, as the management overhead dominates.
2035
2036 =back
2037
2038 =head2 THE IO::Lambda BENCHMARK
2039
2040 Recently I was told about the benchmark in the IO::Lambda manpage, which
2041 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2042 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2043 shouldn't come as a surprise to anybody). As such, the benchmark is
2044 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2045 very optimal. But how would AnyEvent compare when used without the extra
2046 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2047
2048 The benchmark itself creates an echo-server, and then, for 500 times,
2049 connects to the echo server, sends a line, waits for the reply, and then
2050 creates the next connection. This is a rather bad benchmark, as it doesn't
2051 test the efficiency of the framework or much non-blocking I/O, but it is a
2052 benchmark nevertheless.
2053
2054 name runtime
2055 Lambda/select 0.330 sec
2056 + optimized 0.122 sec
2057 Lambda/AnyEvent 0.327 sec
2058 + optimized 0.138 sec
2059 Raw sockets/select 0.077 sec
2060 POE/select, components 0.662 sec
2061 POE/select, raw sockets 0.226 sec
2062 POE/select, optimized 0.404 sec
2063
2064 AnyEvent/select/nb 0.085 sec
2065 AnyEvent/EV/nb 0.068 sec
2066 +state machine 0.134 sec
2067
2068 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2069 benchmarks actually make blocking connects and use 100% blocking I/O,
2070 defeating the purpose of an event-based solution. All of the newly
2071 written AnyEvent benchmarks use 100% non-blocking connects (using
2072 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2073 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2074 generally require a lot more bookkeeping and event handling than blocking
2075 connects (which involve a single syscall only).
2076
2077 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2078 offers similar expressive power as POE and IO::Lambda, using conventional
2079 Perl syntax. This means that both the echo server and the client are 100%
2080 non-blocking, further placing it at a disadvantage.
2081
2082 As you can see, the AnyEvent + EV combination even beats the
2083 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2084 backend easily beats IO::Lambda and POE.
2085
2086 And even the 100% non-blocking version written using the high-level (and
2087 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2088 large margin, even though it does all of DNS, tcp-connect and socket I/O
2089 in a non-blocking way.
2090
2091 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2092 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2093 part of the IO::lambda distribution and were used without any changes.
2094
2095
2096 =head1 SIGNALS
2097
2098 AnyEvent currently installs handlers for these signals:
2099
2100 =over 4
2101
2102 =item SIGCHLD
2103
2104 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2105 emulation for event loops that do not support them natively. Also, some
2106 event loops install a similar handler.
2107
2108 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2109 AnyEvent will reset it to default, to avoid losing child exit statuses.
2110
2111 =item SIGPIPE
2112
2113 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2114 when AnyEvent gets loaded.
2115
2116 The rationale for this is that AnyEvent users usually do not really depend
2117 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2118 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2119 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2120 some random socket.
2121
2122 The rationale for installing a no-op handler as opposed to ignoring it is
2123 that this way, the handler will be restored to defaults on exec.
2124
2125 Feel free to install your own handler, or reset it to defaults.
2126
2127 =back
2128
2129 =cut
2130
2131 undef $SIG{CHLD}
2132 if $SIG{CHLD} eq 'IGNORE';
2133
2134 $SIG{PIPE} = sub { }
2135 unless defined $SIG{PIPE};
2136
2137 =head1 FORK
2138
2139 Most event libraries are not fork-safe. The ones who are usually are
2140 because they rely on inefficient but fork-safe C<select> or C<poll>
2141 calls. Only L<EV> is fully fork-aware.
2142
2143 If you have to fork, you must either do so I<before> creating your first
2144 watcher OR you must not use AnyEvent at all in the child.
2145
2146
2147 =head1 SECURITY CONSIDERATIONS
2148
2149 AnyEvent can be forced to load any event model via
2150 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2151 execute arbitrary code or directly gain access, it can easily be used to
2152 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2153 will not be active when the program uses a different event model than
2154 specified in the variable.
2155
2156 You can make AnyEvent completely ignore this variable by deleting it
2157 before the first watcher gets created, e.g. with a C<BEGIN> block:
2158
2159 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2160
2161 use AnyEvent;
2162
2163 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2164 be used to probe what backend is used and gain other information (which is
2165 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2166 $ENV{PERL_ANYEVENT_STRICT}.
2167
2168 Note that AnyEvent will remove I<all> environment variables starting with
2169 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2170 enabled.
2171
2172
2173 =head1 BUGS
2174
2175 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2176 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2177 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2178 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2179 pronounced).
2180
2181
2182 =head1 SEE ALSO
2183
2184 Utility functions: L<AnyEvent::Util>.
2185
2186 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2187 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2188
2189 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2190 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2191 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2192 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
2193
2194 Non-blocking file handles, sockets, TCP clients and
2195 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2196
2197 Asynchronous DNS: L<AnyEvent::DNS>.
2198
2199 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2200 L<Coro::Event>,
2201
2202 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2203 L<AnyEvent::HTTP>.
2204
2205
2206 =head1 AUTHOR
2207
2208 Marc Lehmann <schmorp@schmorp.de>
2209 http://home.schmorp.de/
2210
2211 =cut
2212
2213 1
2214