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Revision: 1.281
Committed: Mon Aug 10 01:17:38 2009 UTC (14 years, 10 months ago) by root
Branch: MAIN
CVS Tags: rel-5_01
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Log Message:
5.01

File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 Note that updating the time I<might> cause some events to be handled.
369
370 =back
371
372 =head2 SIGNAL WATCHERS
373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
376 You can watch for signals using a signal watcher, C<signal> is the signal
377 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
378 callback to be invoked whenever a signal occurs.
379
380 Although the callback might get passed parameters, their value and
381 presence is undefined and you cannot rely on them. Portable AnyEvent
382 callbacks cannot use arguments passed to signal watcher callbacks.
383
384 Multiple signal occurrences can be clumped together into one callback
385 invocation, and callback invocation will be synchronous. Synchronous means
386 that it might take a while until the signal gets handled by the process,
387 but it is guaranteed not to interrupt any other callbacks.
388
389 The main advantage of using these watchers is that you can share a signal
390 between multiple watchers, and AnyEvent will ensure that signals will not
391 interrupt your program at bad times.
392
393 This watcher might use C<%SIG> (depending on the event loop used),
394 so programs overwriting those signals directly will likely not work
395 correctly.
396
397 Example: exit on SIGINT
398
399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
400
401 =head3 Signal Races, Delays and Workarounds
402
403 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404 callbacks to signals in a generic way, which is a pity, as you cannot
405 do race-free signal handling in perl, requiring C libraries for
406 this. AnyEvent will try to do it's best, which means in some cases,
407 signals will be delayed. The maximum time a signal might be delayed is
408 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
409 variable can be changed only before the first signal watcher is created,
410 and should be left alone otherwise. This variable determines how often
411 AnyEvent polls for signals (in case a wake-up was missed). Higher values
412 will cause fewer spurious wake-ups, which is better for power and CPU
413 saving.
414
415 All these problems can be avoided by installing the optional
416 L<Async::Interrupt> module, which works with most event loops. It will not
417 work with inherently broken event loops such as L<Event> or L<Event::Lib>
418 (and not with L<POE> currently, as POE does it's own workaround with
419 one-second latency). For those, you just have to suffer the delays.
420
421 =head2 CHILD PROCESS WATCHERS
422
423 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
424
425 You can also watch on a child process exit and catch its exit status.
426
427 The child process is specified by the C<pid> argument (one some backends,
428 using C<0> watches for any child process exit, on others this will
429 croak). The watcher will be triggered only when the child process has
430 finished and an exit status is available, not on any trace events
431 (stopped/continued).
432
433 The callback will be called with the pid and exit status (as returned by
434 waitpid), so unlike other watcher types, you I<can> rely on child watcher
435 callback arguments.
436
437 This watcher type works by installing a signal handler for C<SIGCHLD>,
438 and since it cannot be shared, nothing else should use SIGCHLD or reap
439 random child processes (waiting for specific child processes, e.g. inside
440 C<system>, is just fine).
441
442 There is a slight catch to child watchers, however: you usually start them
443 I<after> the child process was created, and this means the process could
444 have exited already (and no SIGCHLD will be sent anymore).
445
446 Not all event models handle this correctly (neither POE nor IO::Async do,
447 see their AnyEvent::Impl manpages for details), but even for event models
448 that I<do> handle this correctly, they usually need to be loaded before
449 the process exits (i.e. before you fork in the first place). AnyEvent's
450 pure perl event loop handles all cases correctly regardless of when you
451 start the watcher.
452
453 This means you cannot create a child watcher as the very first
454 thing in an AnyEvent program, you I<have> to create at least one
455 watcher before you C<fork> the child (alternatively, you can call
456 C<AnyEvent::detect>).
457
458 As most event loops do not support waiting for child events, they will be
459 emulated by AnyEvent in most cases, in which the latency and race problems
460 mentioned in the description of signal watchers apply.
461
462 Example: fork a process and wait for it
463
464 my $done = AnyEvent->condvar;
465
466 my $pid = fork or exit 5;
467
468 my $w = AnyEvent->child (
469 pid => $pid,
470 cb => sub {
471 my ($pid, $status) = @_;
472 warn "pid $pid exited with status $status";
473 $done->send;
474 },
475 );
476
477 # do something else, then wait for process exit
478 $done->recv;
479
480 =head2 IDLE WATCHERS
481
482 $w = AnyEvent->idle (cb => <callback>);
483
484 Sometimes there is a need to do something, but it is not so important
485 to do it instantly, but only when there is nothing better to do. This
486 "nothing better to do" is usually defined to be "no other events need
487 attention by the event loop".
488
489 Idle watchers ideally get invoked when the event loop has nothing
490 better to do, just before it would block the process to wait for new
491 events. Instead of blocking, the idle watcher is invoked.
492
493 Most event loops unfortunately do not really support idle watchers (only
494 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
495 will simply call the callback "from time to time".
496
497 Example: read lines from STDIN, but only process them when the
498 program is otherwise idle:
499
500 my @lines; # read data
501 my $idle_w;
502 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
503 push @lines, scalar <STDIN>;
504
505 # start an idle watcher, if not already done
506 $idle_w ||= AnyEvent->idle (cb => sub {
507 # handle only one line, when there are lines left
508 if (my $line = shift @lines) {
509 print "handled when idle: $line";
510 } else {
511 # otherwise disable the idle watcher again
512 undef $idle_w;
513 }
514 });
515 });
516
517 =head2 CONDITION VARIABLES
518
519 $cv = AnyEvent->condvar;
520
521 $cv->send (<list>);
522 my @res = $cv->recv;
523
524 If you are familiar with some event loops you will know that all of them
525 require you to run some blocking "loop", "run" or similar function that
526 will actively watch for new events and call your callbacks.
527
528 AnyEvent is slightly different: it expects somebody else to run the event
529 loop and will only block when necessary (usually when told by the user).
530
531 The instrument to do that is called a "condition variable", so called
532 because they represent a condition that must become true.
533
534 Now is probably a good time to look at the examples further below.
535
536 Condition variables can be created by calling the C<< AnyEvent->condvar
537 >> method, usually without arguments. The only argument pair allowed is
538 C<cb>, which specifies a callback to be called when the condition variable
539 becomes true, with the condition variable as the first argument (but not
540 the results).
541
542 After creation, the condition variable is "false" until it becomes "true"
543 by calling the C<send> method (or calling the condition variable as if it
544 were a callback, read about the caveats in the description for the C<<
545 ->send >> method).
546
547 Condition variables are similar to callbacks, except that you can
548 optionally wait for them. They can also be called merge points - points
549 in time where multiple outstanding events have been processed. And yet
550 another way to call them is transactions - each condition variable can be
551 used to represent a transaction, which finishes at some point and delivers
552 a result. And yet some people know them as "futures" - a promise to
553 compute/deliver something that you can wait for.
554
555 Condition variables are very useful to signal that something has finished,
556 for example, if you write a module that does asynchronous http requests,
557 then a condition variable would be the ideal candidate to signal the
558 availability of results. The user can either act when the callback is
559 called or can synchronously C<< ->recv >> for the results.
560
561 You can also use them to simulate traditional event loops - for example,
562 you can block your main program until an event occurs - for example, you
563 could C<< ->recv >> in your main program until the user clicks the Quit
564 button of your app, which would C<< ->send >> the "quit" event.
565
566 Note that condition variables recurse into the event loop - if you have
567 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
568 lose. Therefore, condition variables are good to export to your caller, but
569 you should avoid making a blocking wait yourself, at least in callbacks,
570 as this asks for trouble.
571
572 Condition variables are represented by hash refs in perl, and the keys
573 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
574 easy (it is often useful to build your own transaction class on top of
575 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
576 it's C<new> method in your own C<new> method.
577
578 There are two "sides" to a condition variable - the "producer side" which
579 eventually calls C<< -> send >>, and the "consumer side", which waits
580 for the send to occur.
581
582 Example: wait for a timer.
583
584 # wait till the result is ready
585 my $result_ready = AnyEvent->condvar;
586
587 # do something such as adding a timer
588 # or socket watcher the calls $result_ready->send
589 # when the "result" is ready.
590 # in this case, we simply use a timer:
591 my $w = AnyEvent->timer (
592 after => 1,
593 cb => sub { $result_ready->send },
594 );
595
596 # this "blocks" (while handling events) till the callback
597 # calls -<send
598 $result_ready->recv;
599
600 Example: wait for a timer, but take advantage of the fact that condition
601 variables are also callable directly.
602
603 my $done = AnyEvent->condvar;
604 my $delay = AnyEvent->timer (after => 5, cb => $done);
605 $done->recv;
606
607 Example: Imagine an API that returns a condvar and doesn't support
608 callbacks. This is how you make a synchronous call, for example from
609 the main program:
610
611 use AnyEvent::CouchDB;
612
613 ...
614
615 my @info = $couchdb->info->recv;
616
617 And this is how you would just set a callback to be called whenever the
618 results are available:
619
620 $couchdb->info->cb (sub {
621 my @info = $_[0]->recv;
622 });
623
624 =head3 METHODS FOR PRODUCERS
625
626 These methods should only be used by the producing side, i.e. the
627 code/module that eventually sends the signal. Note that it is also
628 the producer side which creates the condvar in most cases, but it isn't
629 uncommon for the consumer to create it as well.
630
631 =over 4
632
633 =item $cv->send (...)
634
635 Flag the condition as ready - a running C<< ->recv >> and all further
636 calls to C<recv> will (eventually) return after this method has been
637 called. If nobody is waiting the send will be remembered.
638
639 If a callback has been set on the condition variable, it is called
640 immediately from within send.
641
642 Any arguments passed to the C<send> call will be returned by all
643 future C<< ->recv >> calls.
644
645 Condition variables are overloaded so one can call them directly (as if
646 they were a code reference). Calling them directly is the same as calling
647 C<send>.
648
649 =item $cv->croak ($error)
650
651 Similar to send, but causes all call's to C<< ->recv >> to invoke
652 C<Carp::croak> with the given error message/object/scalar.
653
654 This can be used to signal any errors to the condition variable
655 user/consumer. Doing it this way instead of calling C<croak> directly
656 delays the error detetcion, but has the overwhelmign advantage that it
657 diagnoses the error at the place where the result is expected, and not
658 deep in some event clalback without connection to the actual code causing
659 the problem.
660
661 =item $cv->begin ([group callback])
662
663 =item $cv->end
664
665 These two methods can be used to combine many transactions/events into
666 one. For example, a function that pings many hosts in parallel might want
667 to use a condition variable for the whole process.
668
669 Every call to C<< ->begin >> will increment a counter, and every call to
670 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671 >>, the (last) callback passed to C<begin> will be executed, passing the
672 condvar as first argument. That callback is I<supposed> to call C<< ->send
673 >>, but that is not required. If no group callback was set, C<send> will
674 be called without any arguments.
675
676 You can think of C<< $cv->send >> giving you an OR condition (one call
677 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
678 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
679
680 Let's start with a simple example: you have two I/O watchers (for example,
681 STDOUT and STDERR for a program), and you want to wait for both streams to
682 close before activating a condvar:
683
684 my $cv = AnyEvent->condvar;
685
686 $cv->begin; # first watcher
687 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
688 defined sysread $fh1, my $buf, 4096
689 or $cv->end;
690 });
691
692 $cv->begin; # second watcher
693 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
694 defined sysread $fh2, my $buf, 4096
695 or $cv->end;
696 });
697
698 $cv->recv;
699
700 This works because for every event source (EOF on file handle), there is
701 one call to C<begin>, so the condvar waits for all calls to C<end> before
702 sending.
703
704 The ping example mentioned above is slightly more complicated, as the
705 there are results to be passwd back, and the number of tasks that are
706 begung can potentially be zero:
707
708 my $cv = AnyEvent->condvar;
709
710 my %result;
711 $cv->begin (sub { shift->send (\%result) });
712
713 for my $host (@list_of_hosts) {
714 $cv->begin;
715 ping_host_then_call_callback $host, sub {
716 $result{$host} = ...;
717 $cv->end;
718 };
719 }
720
721 $cv->end;
722
723 This code fragment supposedly pings a number of hosts and calls
724 C<send> after results for all then have have been gathered - in any
725 order. To achieve this, the code issues a call to C<begin> when it starts
726 each ping request and calls C<end> when it has received some result for
727 it. Since C<begin> and C<end> only maintain a counter, the order in which
728 results arrive is not relevant.
729
730 There is an additional bracketing call to C<begin> and C<end> outside the
731 loop, which serves two important purposes: first, it sets the callback
732 to be called once the counter reaches C<0>, and second, it ensures that
733 C<send> is called even when C<no> hosts are being pinged (the loop
734 doesn't execute once).
735
736 This is the general pattern when you "fan out" into multiple (but
737 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
738 the callback and ensure C<end> is called at least once, and then, for each
739 subrequest you start, call C<begin> and for each subrequest you finish,
740 call C<end>.
741
742 =back
743
744 =head3 METHODS FOR CONSUMERS
745
746 These methods should only be used by the consuming side, i.e. the
747 code awaits the condition.
748
749 =over 4
750
751 =item $cv->recv
752
753 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
754 >> methods have been called on c<$cv>, while servicing other watchers
755 normally.
756
757 You can only wait once on a condition - additional calls are valid but
758 will return immediately.
759
760 If an error condition has been set by calling C<< ->croak >>, then this
761 function will call C<croak>.
762
763 In list context, all parameters passed to C<send> will be returned,
764 in scalar context only the first one will be returned.
765
766 Note that doing a blocking wait in a callback is not supported by any
767 event loop, that is, recursive invocation of a blocking C<< ->recv
768 >> is not allowed, and the C<recv> call will C<croak> if such a
769 condition is detected. This condition can be slightly loosened by using
770 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
771 any thread that doesn't run the event loop itself.
772
773 Not all event models support a blocking wait - some die in that case
774 (programs might want to do that to stay interactive), so I<if you are
775 using this from a module, never require a blocking wait>. Instead, let the
776 caller decide whether the call will block or not (for example, by coupling
777 condition variables with some kind of request results and supporting
778 callbacks so the caller knows that getting the result will not block,
779 while still supporting blocking waits if the caller so desires).
780
781 You can ensure that C<< -recv >> never blocks by setting a callback and
782 only calling C<< ->recv >> from within that callback (or at a later
783 time). This will work even when the event loop does not support blocking
784 waits otherwise.
785
786 =item $bool = $cv->ready
787
788 Returns true when the condition is "true", i.e. whether C<send> or
789 C<croak> have been called.
790
791 =item $cb = $cv->cb ($cb->($cv))
792
793 This is a mutator function that returns the callback set and optionally
794 replaces it before doing so.
795
796 The callback will be called when the condition becomes (or already was)
797 "true", i.e. when C<send> or C<croak> are called (or were called), with
798 the only argument being the condition variable itself. Calling C<recv>
799 inside the callback or at any later time is guaranteed not to block.
800
801 =back
802
803 =head1 SUPPORTED EVENT LOOPS/BACKENDS
804
805 The available backend classes are (every class has its own manpage):
806
807 =over 4
808
809 =item Backends that are autoprobed when no other event loop can be found.
810
811 EV is the preferred backend when no other event loop seems to be in
812 use. If EV is not installed, then AnyEvent will fall back to its own
813 pure-perl implementation, which is available everywhere as it comes with
814 AnyEvent itself.
815
816 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
817 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
818
819 =item Backends that are transparently being picked up when they are used.
820
821 These will be used when they are currently loaded when the first watcher
822 is created, in which case it is assumed that the application is using
823 them. This means that AnyEvent will automatically pick the right backend
824 when the main program loads an event module before anything starts to
825 create watchers. Nothing special needs to be done by the main program.
826
827 AnyEvent::Impl::Event based on Event, very stable, few glitches.
828 AnyEvent::Impl::Glib based on Glib, slow but very stable.
829 AnyEvent::Impl::Tk based on Tk, very broken.
830 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
831 AnyEvent::Impl::POE based on POE, very slow, some limitations.
832 AnyEvent::Impl::Irssi used when running within irssi.
833
834 =item Backends with special needs.
835
836 Qt requires the Qt::Application to be instantiated first, but will
837 otherwise be picked up automatically. As long as the main program
838 instantiates the application before any AnyEvent watchers are created,
839 everything should just work.
840
841 AnyEvent::Impl::Qt based on Qt.
842
843 Support for IO::Async can only be partial, as it is too broken and
844 architecturally limited to even support the AnyEvent API. It also
845 is the only event loop that needs the loop to be set explicitly, so
846 it can only be used by a main program knowing about AnyEvent. See
847 L<AnyEvent::Impl::Async> for the gory details.
848
849 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
850
851 =item Event loops that are indirectly supported via other backends.
852
853 Some event loops can be supported via other modules:
854
855 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
856
857 B<WxWidgets> has no support for watching file handles. However, you can
858 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
859 polls 20 times per second, which was considered to be too horrible to even
860 consider for AnyEvent.
861
862 B<Prima> is not supported as nobody seems to be using it, but it has a POE
863 backend, so it can be supported through POE.
864
865 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
866 load L<POE> when detecting them, in the hope that POE will pick them up,
867 in which case everything will be automatic.
868
869 =back
870
871 =head1 GLOBAL VARIABLES AND FUNCTIONS
872
873 These are not normally required to use AnyEvent, but can be useful to
874 write AnyEvent extension modules.
875
876 =over 4
877
878 =item $AnyEvent::MODEL
879
880 Contains C<undef> until the first watcher is being created, before the
881 backend has been autodetected.
882
883 Afterwards it contains the event model that is being used, which is the
884 name of the Perl class implementing the model. This class is usually one
885 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
886 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
887 will be C<urxvt::anyevent>).
888
889 =item AnyEvent::detect
890
891 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
892 if necessary. You should only call this function right before you would
893 have created an AnyEvent watcher anyway, that is, as late as possible at
894 runtime, and not e.g. while initialising of your module.
895
896 If you need to do some initialisation before AnyEvent watchers are
897 created, use C<post_detect>.
898
899 =item $guard = AnyEvent::post_detect { BLOCK }
900
901 Arranges for the code block to be executed as soon as the event model is
902 autodetected (or immediately if this has already happened).
903
904 The block will be executed I<after> the actual backend has been detected
905 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
906 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
907 other initialisations - see the sources of L<AnyEvent::Strict> or
908 L<AnyEvent::AIO> to see how this is used.
909
910 The most common usage is to create some global watchers, without forcing
911 event module detection too early, for example, L<AnyEvent::AIO> creates
912 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
913 avoid autodetecting the event module at load time.
914
915 If called in scalar or list context, then it creates and returns an object
916 that automatically removes the callback again when it is destroyed (or
917 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
918 a case where this is useful.
919
920 Example: Create a watcher for the IO::AIO module and store it in
921 C<$WATCHER>. Only do so after the event loop is initialised, though.
922
923 our WATCHER;
924
925 my $guard = AnyEvent::post_detect {
926 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
927 };
928
929 # the ||= is important in case post_detect immediately runs the block,
930 # as to not clobber the newly-created watcher. assigning both watcher and
931 # post_detect guard to the same variable has the advantage of users being
932 # able to just C<undef $WATCHER> if the watcher causes them grief.
933
934 $WATCHER ||= $guard;
935
936 =item @AnyEvent::post_detect
937
938 If there are any code references in this array (you can C<push> to it
939 before or after loading AnyEvent), then they will called directly after
940 the event loop has been chosen.
941
942 You should check C<$AnyEvent::MODEL> before adding to this array, though:
943 if it is defined then the event loop has already been detected, and the
944 array will be ignored.
945
946 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
947 it,as it takes care of these details.
948
949 This variable is mainly useful for modules that can do something useful
950 when AnyEvent is used and thus want to know when it is initialised, but do
951 not need to even load it by default. This array provides the means to hook
952 into AnyEvent passively, without loading it.
953
954 =back
955
956 =head1 WHAT TO DO IN A MODULE
957
958 As a module author, you should C<use AnyEvent> and call AnyEvent methods
959 freely, but you should not load a specific event module or rely on it.
960
961 Be careful when you create watchers in the module body - AnyEvent will
962 decide which event module to use as soon as the first method is called, so
963 by calling AnyEvent in your module body you force the user of your module
964 to load the event module first.
965
966 Never call C<< ->recv >> on a condition variable unless you I<know> that
967 the C<< ->send >> method has been called on it already. This is
968 because it will stall the whole program, and the whole point of using
969 events is to stay interactive.
970
971 It is fine, however, to call C<< ->recv >> when the user of your module
972 requests it (i.e. if you create a http request object ad have a method
973 called C<results> that returns the results, it should call C<< ->recv >>
974 freely, as the user of your module knows what she is doing. always).
975
976 =head1 WHAT TO DO IN THE MAIN PROGRAM
977
978 There will always be a single main program - the only place that should
979 dictate which event model to use.
980
981 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
982 do anything special (it does not need to be event-based) and let AnyEvent
983 decide which implementation to chose if some module relies on it.
984
985 If the main program relies on a specific event model - for example, in
986 Gtk2 programs you have to rely on the Glib module - you should load the
987 event module before loading AnyEvent or any module that uses it: generally
988 speaking, you should load it as early as possible. The reason is that
989 modules might create watchers when they are loaded, and AnyEvent will
990 decide on the event model to use as soon as it creates watchers, and it
991 might chose the wrong one unless you load the correct one yourself.
992
993 You can chose to use a pure-perl implementation by loading the
994 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
995 everywhere, but letting AnyEvent chose the model is generally better.
996
997 =head2 MAINLOOP EMULATION
998
999 Sometimes (often for short test scripts, or even standalone programs who
1000 only want to use AnyEvent), you do not want to run a specific event loop.
1001
1002 In that case, you can use a condition variable like this:
1003
1004 AnyEvent->condvar->recv;
1005
1006 This has the effect of entering the event loop and looping forever.
1007
1008 Note that usually your program has some exit condition, in which case
1009 it is better to use the "traditional" approach of storing a condition
1010 variable somewhere, waiting for it, and sending it when the program should
1011 exit cleanly.
1012
1013
1014 =head1 OTHER MODULES
1015
1016 The following is a non-exhaustive list of additional modules that use
1017 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1018 modules and other event loops in the same program. Some of the modules
1019 come with AnyEvent, most are available via CPAN.
1020
1021 =over 4
1022
1023 =item L<AnyEvent::Util>
1024
1025 Contains various utility functions that replace often-used but blocking
1026 functions such as C<inet_aton> by event-/callback-based versions.
1027
1028 =item L<AnyEvent::Socket>
1029
1030 Provides various utility functions for (internet protocol) sockets,
1031 addresses and name resolution. Also functions to create non-blocking tcp
1032 connections or tcp servers, with IPv6 and SRV record support and more.
1033
1034 =item L<AnyEvent::Handle>
1035
1036 Provide read and write buffers, manages watchers for reads and writes,
1037 supports raw and formatted I/O, I/O queued and fully transparent and
1038 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1039
1040 =item L<AnyEvent::DNS>
1041
1042 Provides rich asynchronous DNS resolver capabilities.
1043
1044 =item L<AnyEvent::HTTP>
1045
1046 A simple-to-use HTTP library that is capable of making a lot of concurrent
1047 HTTP requests.
1048
1049 =item L<AnyEvent::HTTPD>
1050
1051 Provides a simple web application server framework.
1052
1053 =item L<AnyEvent::FastPing>
1054
1055 The fastest ping in the west.
1056
1057 =item L<AnyEvent::DBI>
1058
1059 Executes L<DBI> requests asynchronously in a proxy process.
1060
1061 =item L<AnyEvent::AIO>
1062
1063 Truly asynchronous I/O, should be in the toolbox of every event
1064 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1065 together.
1066
1067 =item L<AnyEvent::BDB>
1068
1069 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1070 L<BDB> and AnyEvent together.
1071
1072 =item L<AnyEvent::GPSD>
1073
1074 A non-blocking interface to gpsd, a daemon delivering GPS information.
1075
1076 =item L<AnyEvent::IRC>
1077
1078 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1079
1080 =item L<AnyEvent::XMPP>
1081
1082 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1083 Net::XMPP2>.
1084
1085 =item L<AnyEvent::IGS>
1086
1087 A non-blocking interface to the Internet Go Server protocol (used by
1088 L<App::IGS>).
1089
1090 =item L<Net::FCP>
1091
1092 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1093 of AnyEvent.
1094
1095 =item L<Event::ExecFlow>
1096
1097 High level API for event-based execution flow control.
1098
1099 =item L<Coro>
1100
1101 Has special support for AnyEvent via L<Coro::AnyEvent>.
1102
1103 =back
1104
1105 =cut
1106
1107 package AnyEvent;
1108
1109 # basically a tuned-down version of common::sense
1110 sub common_sense {
1111 # no warnings
1112 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1113 # use strict vars subs
1114 $^H |= 0x00000600;
1115 }
1116
1117 BEGIN { AnyEvent::common_sense }
1118
1119 use Carp ();
1120
1121 our $VERSION = '5.01';
1122 our $MODEL;
1123
1124 our $AUTOLOAD;
1125 our @ISA;
1126
1127 our @REGISTRY;
1128
1129 our $WIN32;
1130
1131 our $VERBOSE;
1132
1133 BEGIN {
1134 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1135 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1136
1137 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1138 if ${^TAINT};
1139
1140 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1141
1142 }
1143
1144 our $MAX_SIGNAL_LATENCY = 10;
1145
1146 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1147
1148 {
1149 my $idx;
1150 $PROTOCOL{$_} = ++$idx
1151 for reverse split /\s*,\s*/,
1152 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1153 }
1154
1155 my @models = (
1156 [EV:: => AnyEvent::Impl::EV:: , 1],
1157 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1158 # everything below here will not (normally) be autoprobed
1159 # as the pureperl backend should work everywhere
1160 # and is usually faster
1161 [Event:: => AnyEvent::Impl::Event::, 1],
1162 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1163 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1164 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1165 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1166 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1167 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1168 [Wx:: => AnyEvent::Impl::POE::],
1169 [Prima:: => AnyEvent::Impl::POE::],
1170 # IO::Async is just too broken - we would need workarounds for its
1171 # byzantine signal and broken child handling, among others.
1172 # IO::Async is rather hard to detect, as it doesn't have any
1173 # obvious default class.
1174 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1175 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1176 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1177 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1178 );
1179
1180 our %method = map +($_ => 1),
1181 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1182
1183 our @post_detect;
1184
1185 sub post_detect(&) {
1186 my ($cb) = @_;
1187
1188 if ($MODEL) {
1189 $cb->();
1190
1191 undef
1192 } else {
1193 push @post_detect, $cb;
1194
1195 defined wantarray
1196 ? bless \$cb, "AnyEvent::Util::postdetect"
1197 : ()
1198 }
1199 }
1200
1201 sub AnyEvent::Util::postdetect::DESTROY {
1202 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1203 }
1204
1205 sub detect() {
1206 unless ($MODEL) {
1207 local $SIG{__DIE__};
1208
1209 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1210 my $model = "AnyEvent::Impl::$1";
1211 if (eval "require $model") {
1212 $MODEL = $model;
1213 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1214 } else {
1215 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1216 }
1217 }
1218
1219 # check for already loaded models
1220 unless ($MODEL) {
1221 for (@REGISTRY, @models) {
1222 my ($package, $model) = @$_;
1223 if (${"$package\::VERSION"} > 0) {
1224 if (eval "require $model") {
1225 $MODEL = $model;
1226 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1227 last;
1228 }
1229 }
1230 }
1231
1232 unless ($MODEL) {
1233 # try to autoload a model
1234 for (@REGISTRY, @models) {
1235 my ($package, $model, $autoload) = @$_;
1236 if (
1237 $autoload
1238 and eval "require $package"
1239 and ${"$package\::VERSION"} > 0
1240 and eval "require $model"
1241 ) {
1242 $MODEL = $model;
1243 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1244 last;
1245 }
1246 }
1247
1248 $MODEL
1249 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1250 }
1251 }
1252
1253 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1254
1255 unshift @ISA, $MODEL;
1256
1257 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1258
1259 (shift @post_detect)->() while @post_detect;
1260 }
1261
1262 $MODEL
1263 }
1264
1265 sub AUTOLOAD {
1266 (my $func = $AUTOLOAD) =~ s/.*://;
1267
1268 $method{$func}
1269 or Carp::croak "$func: not a valid method for AnyEvent objects";
1270
1271 detect unless $MODEL;
1272
1273 my $class = shift;
1274 $class->$func (@_);
1275 }
1276
1277 # utility function to dup a filehandle. this is used by many backends
1278 # to support binding more than one watcher per filehandle (they usually
1279 # allow only one watcher per fd, so we dup it to get a different one).
1280 sub _dupfh($$;$$) {
1281 my ($poll, $fh, $r, $w) = @_;
1282
1283 # cygwin requires the fh mode to be matching, unix doesn't
1284 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1285
1286 open my $fh2, $mode, $fh
1287 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1288
1289 # we assume CLOEXEC is already set by perl in all important cases
1290
1291 ($fh2, $rw)
1292 }
1293
1294 =head1 SIMPLIFIED AE API
1295
1296 Starting with version 5.0, AnyEvent officially supports a second, much
1297 simpler, API that is designed to reduce the calling, typing and memory
1298 overhead.
1299
1300 See the L<AE> manpage for details.
1301
1302 =cut
1303
1304 package AE;
1305
1306 our $VERSION = $AnyEvent::VERSION;
1307
1308 sub io($$$) {
1309 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1310 }
1311
1312 sub timer($$$) {
1313 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1314 }
1315
1316 sub signal($$) {
1317 AnyEvent->signal (signal => $_[0], cb => $_[1])
1318 }
1319
1320 sub child($$) {
1321 AnyEvent->child (pid => $_[0], cb => $_[1])
1322 }
1323
1324 sub idle($) {
1325 AnyEvent->idle (cb => $_[0])
1326 }
1327
1328 sub cv(;&) {
1329 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1330 }
1331
1332 sub now() {
1333 AnyEvent->now
1334 }
1335
1336 sub now_update() {
1337 AnyEvent->now_update
1338 }
1339
1340 sub time() {
1341 AnyEvent->time
1342 }
1343
1344 package AnyEvent::Base;
1345
1346 # default implementations for many methods
1347
1348 sub _time {
1349 # probe for availability of Time::HiRes
1350 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1351 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1352 *_time = \&Time::HiRes::time;
1353 # if (eval "use POSIX (); (POSIX::times())...
1354 } else {
1355 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1356 *_time = sub { time }; # epic fail
1357 }
1358
1359 &_time
1360 }
1361
1362 sub time { _time }
1363 sub now { _time }
1364 sub now_update { }
1365
1366 # default implementation for ->condvar
1367
1368 sub condvar {
1369 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1370 }
1371
1372 # default implementation for ->signal
1373
1374 our $HAVE_ASYNC_INTERRUPT;
1375
1376 sub _have_async_interrupt() {
1377 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1378 && eval "use Async::Interrupt 1.0 (); 1")
1379 unless defined $HAVE_ASYNC_INTERRUPT;
1380
1381 $HAVE_ASYNC_INTERRUPT
1382 }
1383
1384 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1385 our (%SIG_ASY, %SIG_ASY_W);
1386 our ($SIG_COUNT, $SIG_TW);
1387
1388 sub _signal_exec {
1389 $HAVE_ASYNC_INTERRUPT
1390 ? $SIGPIPE_R->drain
1391 : sysread $SIGPIPE_R, my $dummy, 9;
1392
1393 while (%SIG_EV) {
1394 for (keys %SIG_EV) {
1395 delete $SIG_EV{$_};
1396 $_->() for values %{ $SIG_CB{$_} || {} };
1397 }
1398 }
1399 }
1400
1401 # install a dummy wakeup watcher to reduce signal catching latency
1402 sub _sig_add() {
1403 unless ($SIG_COUNT++) {
1404 # try to align timer on a full-second boundary, if possible
1405 my $NOW = AE::now;
1406
1407 $SIG_TW = AE::timer
1408 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1409 $MAX_SIGNAL_LATENCY,
1410 sub { } # just for the PERL_ASYNC_CHECK
1411 ;
1412 }
1413 }
1414
1415 sub _sig_del {
1416 undef $SIG_TW
1417 unless --$SIG_COUNT;
1418 }
1419
1420 our $_sig_name_init; $_sig_name_init = sub {
1421 eval q{ # poor man's autoloading
1422 undef $_sig_name_init;
1423
1424 if (_have_async_interrupt) {
1425 *sig2num = \&Async::Interrupt::sig2num;
1426 *sig2name = \&Async::Interrupt::sig2name;
1427 } else {
1428 require Config;
1429
1430 my %signame2num;
1431 @signame2num{ split ' ', $Config::Config{sig_name} }
1432 = split ' ', $Config::Config{sig_num};
1433
1434 my @signum2name;
1435 @signum2name[values %signame2num] = keys %signame2num;
1436
1437 *sig2num = sub($) {
1438 $_[0] > 0 ? shift : $signame2num{+shift}
1439 };
1440 *sig2name = sub ($) {
1441 $_[0] > 0 ? $signum2name[+shift] : shift
1442 };
1443 }
1444 };
1445 die if $@;
1446 };
1447
1448 sub sig2num ($) { &$_sig_name_init; &sig2num }
1449 sub sig2name($) { &$_sig_name_init; &sig2name }
1450
1451 sub signal {
1452 eval q{ # poor man's autoloading {}
1453 # probe for availability of Async::Interrupt
1454 if (_have_async_interrupt) {
1455 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1456
1457 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1458 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1459
1460 } else {
1461 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1462
1463 require Fcntl;
1464
1465 if (AnyEvent::WIN32) {
1466 require AnyEvent::Util;
1467
1468 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1469 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1470 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1471 } else {
1472 pipe $SIGPIPE_R, $SIGPIPE_W;
1473 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1474 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1475
1476 # not strictly required, as $^F is normally 2, but let's make sure...
1477 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1478 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1479 }
1480
1481 $SIGPIPE_R
1482 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1483
1484 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1485 }
1486
1487 *signal = sub {
1488 my (undef, %arg) = @_;
1489
1490 my $signal = uc $arg{signal}
1491 or Carp::croak "required option 'signal' is missing";
1492
1493 if ($HAVE_ASYNC_INTERRUPT) {
1494 # async::interrupt
1495
1496 $signal = sig2num $signal;
1497 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1498
1499 $SIG_ASY{$signal} ||= new Async::Interrupt
1500 cb => sub { undef $SIG_EV{$signal} },
1501 signal => $signal,
1502 pipe => [$SIGPIPE_R->filenos],
1503 pipe_autodrain => 0,
1504 ;
1505
1506 } else {
1507 # pure perl
1508
1509 # AE::Util has been loaded in signal
1510 $signal = sig2name $signal;
1511 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1512
1513 $SIG{$signal} ||= sub {
1514 local $!;
1515 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1516 undef $SIG_EV{$signal};
1517 };
1518
1519 # can't do signal processing without introducing races in pure perl,
1520 # so limit the signal latency.
1521 _sig_add;
1522 }
1523
1524 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1525 };
1526
1527 *AnyEvent::Base::signal::DESTROY = sub {
1528 my ($signal, $cb) = @{$_[0]};
1529
1530 _sig_del;
1531
1532 delete $SIG_CB{$signal}{$cb};
1533
1534 $HAVE_ASYNC_INTERRUPT
1535 ? delete $SIG_ASY{$signal}
1536 : # delete doesn't work with older perls - they then
1537 # print weird messages, or just unconditionally exit
1538 # instead of getting the default action.
1539 undef $SIG{$signal}
1540 unless keys %{ $SIG_CB{$signal} };
1541 };
1542 };
1543 die if $@;
1544 &signal
1545 }
1546
1547 # default implementation for ->child
1548
1549 our %PID_CB;
1550 our $CHLD_W;
1551 our $CHLD_DELAY_W;
1552 our $WNOHANG;
1553
1554 sub _emit_childstatus($$) {
1555 my (undef, $rpid, $rstatus) = @_;
1556
1557 $_->($rpid, $rstatus)
1558 for values %{ $PID_CB{$rpid} || {} },
1559 values %{ $PID_CB{0} || {} };
1560 }
1561
1562 sub _sigchld {
1563 my $pid;
1564
1565 AnyEvent->_emit_childstatus ($pid, $?)
1566 while ($pid = waitpid -1, $WNOHANG) > 0;
1567 }
1568
1569 sub child {
1570 my (undef, %arg) = @_;
1571
1572 defined (my $pid = $arg{pid} + 0)
1573 or Carp::croak "required option 'pid' is missing";
1574
1575 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1576
1577 # WNOHANG is almost cetrainly 1 everywhere
1578 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1579 ? 1
1580 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1581
1582 unless ($CHLD_W) {
1583 $CHLD_W = AE::signal CHLD => \&_sigchld;
1584 # child could be a zombie already, so make at least one round
1585 &_sigchld;
1586 }
1587
1588 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1589 }
1590
1591 sub AnyEvent::Base::child::DESTROY {
1592 my ($pid, $cb) = @{$_[0]};
1593
1594 delete $PID_CB{$pid}{$cb};
1595 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1596
1597 undef $CHLD_W unless keys %PID_CB;
1598 }
1599
1600 # idle emulation is done by simply using a timer, regardless
1601 # of whether the process is idle or not, and not letting
1602 # the callback use more than 50% of the time.
1603 sub idle {
1604 my (undef, %arg) = @_;
1605
1606 my ($cb, $w, $rcb) = $arg{cb};
1607
1608 $rcb = sub {
1609 if ($cb) {
1610 $w = _time;
1611 &$cb;
1612 $w = _time - $w;
1613
1614 # never use more then 50% of the time for the idle watcher,
1615 # within some limits
1616 $w = 0.0001 if $w < 0.0001;
1617 $w = 5 if $w > 5;
1618
1619 $w = AE::timer $w, 0, $rcb;
1620 } else {
1621 # clean up...
1622 undef $w;
1623 undef $rcb;
1624 }
1625 };
1626
1627 $w = AE::timer 0.05, 0, $rcb;
1628
1629 bless \\$cb, "AnyEvent::Base::idle"
1630 }
1631
1632 sub AnyEvent::Base::idle::DESTROY {
1633 undef $${$_[0]};
1634 }
1635
1636 package AnyEvent::CondVar;
1637
1638 our @ISA = AnyEvent::CondVar::Base::;
1639
1640 package AnyEvent::CondVar::Base;
1641
1642 #use overload
1643 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1644 # fallback => 1;
1645
1646 # save 300+ kilobytes by dirtily hardcoding overloading
1647 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1648 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1649 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1650 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1651
1652 our $WAITING;
1653
1654 sub _send {
1655 # nop
1656 }
1657
1658 sub send {
1659 my $cv = shift;
1660 $cv->{_ae_sent} = [@_];
1661 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1662 $cv->_send;
1663 }
1664
1665 sub croak {
1666 $_[0]{_ae_croak} = $_[1];
1667 $_[0]->send;
1668 }
1669
1670 sub ready {
1671 $_[0]{_ae_sent}
1672 }
1673
1674 sub _wait {
1675 $WAITING
1676 and !$_[0]{_ae_sent}
1677 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1678
1679 local $WAITING = 1;
1680 AnyEvent->one_event while !$_[0]{_ae_sent};
1681 }
1682
1683 sub recv {
1684 $_[0]->_wait;
1685
1686 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1687 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1688 }
1689
1690 sub cb {
1691 my $cv = shift;
1692
1693 @_
1694 and $cv->{_ae_cb} = shift
1695 and $cv->{_ae_sent}
1696 and (delete $cv->{_ae_cb})->($cv);
1697
1698 $cv->{_ae_cb}
1699 }
1700
1701 sub begin {
1702 ++$_[0]{_ae_counter};
1703 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1704 }
1705
1706 sub end {
1707 return if --$_[0]{_ae_counter};
1708 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1709 }
1710
1711 # undocumented/compatibility with pre-3.4
1712 *broadcast = \&send;
1713 *wait = \&_wait;
1714
1715 =head1 ERROR AND EXCEPTION HANDLING
1716
1717 In general, AnyEvent does not do any error handling - it relies on the
1718 caller to do that if required. The L<AnyEvent::Strict> module (see also
1719 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1720 checking of all AnyEvent methods, however, which is highly useful during
1721 development.
1722
1723 As for exception handling (i.e. runtime errors and exceptions thrown while
1724 executing a callback), this is not only highly event-loop specific, but
1725 also not in any way wrapped by this module, as this is the job of the main
1726 program.
1727
1728 The pure perl event loop simply re-throws the exception (usually
1729 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1730 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1731 so on.
1732
1733 =head1 ENVIRONMENT VARIABLES
1734
1735 The following environment variables are used by this module or its
1736 submodules.
1737
1738 Note that AnyEvent will remove I<all> environment variables starting with
1739 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1740 enabled.
1741
1742 =over 4
1743
1744 =item C<PERL_ANYEVENT_VERBOSE>
1745
1746 By default, AnyEvent will be completely silent except in fatal
1747 conditions. You can set this environment variable to make AnyEvent more
1748 talkative.
1749
1750 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1751 conditions, such as not being able to load the event model specified by
1752 C<PERL_ANYEVENT_MODEL>.
1753
1754 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1755 model it chooses.
1756
1757 When set to C<8> or higher, then AnyEvent will report extra information on
1758 which optional modules it loads and how it implements certain features.
1759
1760 =item C<PERL_ANYEVENT_STRICT>
1761
1762 AnyEvent does not do much argument checking by default, as thorough
1763 argument checking is very costly. Setting this variable to a true value
1764 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1765 check the arguments passed to most method calls. If it finds any problems,
1766 it will croak.
1767
1768 In other words, enables "strict" mode.
1769
1770 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1771 >>, it is definitely recommended to keep it off in production. Keeping
1772 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1773 can be very useful, however.
1774
1775 =item C<PERL_ANYEVENT_MODEL>
1776
1777 This can be used to specify the event model to be used by AnyEvent, before
1778 auto detection and -probing kicks in. It must be a string consisting
1779 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1780 and the resulting module name is loaded and if the load was successful,
1781 used as event model. If it fails to load AnyEvent will proceed with
1782 auto detection and -probing.
1783
1784 This functionality might change in future versions.
1785
1786 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1787 could start your program like this:
1788
1789 PERL_ANYEVENT_MODEL=Perl perl ...
1790
1791 =item C<PERL_ANYEVENT_PROTOCOLS>
1792
1793 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1794 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1795 of auto probing).
1796
1797 Must be set to a comma-separated list of protocols or address families,
1798 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1799 used, and preference will be given to protocols mentioned earlier in the
1800 list.
1801
1802 This variable can effectively be used for denial-of-service attacks
1803 against local programs (e.g. when setuid), although the impact is likely
1804 small, as the program has to handle conenction and other failures anyways.
1805
1806 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1807 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1808 - only support IPv4, never try to resolve or contact IPv6
1809 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1810 IPv6, but prefer IPv6 over IPv4.
1811
1812 =item C<PERL_ANYEVENT_EDNS0>
1813
1814 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1815 for DNS. This extension is generally useful to reduce DNS traffic, but
1816 some (broken) firewalls drop such DNS packets, which is why it is off by
1817 default.
1818
1819 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1820 EDNS0 in its DNS requests.
1821
1822 =item C<PERL_ANYEVENT_MAX_FORKS>
1823
1824 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1825 will create in parallel.
1826
1827 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1828
1829 The default value for the C<max_outstanding> parameter for the default DNS
1830 resolver - this is the maximum number of parallel DNS requests that are
1831 sent to the DNS server.
1832
1833 =item C<PERL_ANYEVENT_RESOLV_CONF>
1834
1835 The file to use instead of F</etc/resolv.conf> (or OS-specific
1836 configuration) in the default resolver. When set to the empty string, no
1837 default config will be used.
1838
1839 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1840
1841 When neither C<ca_file> nor C<ca_path> was specified during
1842 L<AnyEvent::TLS> context creation, and either of these environment
1843 variables exist, they will be used to specify CA certificate locations
1844 instead of a system-dependent default.
1845
1846 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1847
1848 When these are set to C<1>, then the respective modules are not
1849 loaded. Mostly good for testing AnyEvent itself.
1850
1851 =back
1852
1853 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1854
1855 This is an advanced topic that you do not normally need to use AnyEvent in
1856 a module. This section is only of use to event loop authors who want to
1857 provide AnyEvent compatibility.
1858
1859 If you need to support another event library which isn't directly
1860 supported by AnyEvent, you can supply your own interface to it by
1861 pushing, before the first watcher gets created, the package name of
1862 the event module and the package name of the interface to use onto
1863 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1864 AnyEvent, so it is reasonably cheap.
1865
1866 Example:
1867
1868 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1869
1870 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1871 package/class when it finds the C<urxvt> package/module is already loaded.
1872
1873 When AnyEvent is loaded and asked to find a suitable event model, it
1874 will first check for the presence of urxvt by trying to C<use> the
1875 C<urxvt::anyevent> module.
1876
1877 The class should provide implementations for all watcher types. See
1878 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1879 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1880 see the sources.
1881
1882 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1883 provide suitable (hopefully) replacements.
1884
1885 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1886 terminal emulator uses the above line as-is. An interface isn't included
1887 in AnyEvent because it doesn't make sense outside the embedded interpreter
1888 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1889 I<rxvt-unicode> distribution.
1890
1891 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1892 condition variables: code blocking while waiting for a condition will
1893 C<die>. This still works with most modules/usages, and blocking calls must
1894 not be done in an interactive application, so it makes sense.
1895
1896 =head1 EXAMPLE PROGRAM
1897
1898 The following program uses an I/O watcher to read data from STDIN, a timer
1899 to display a message once per second, and a condition variable to quit the
1900 program when the user enters quit:
1901
1902 use AnyEvent;
1903
1904 my $cv = AnyEvent->condvar;
1905
1906 my $io_watcher = AnyEvent->io (
1907 fh => \*STDIN,
1908 poll => 'r',
1909 cb => sub {
1910 warn "io event <$_[0]>\n"; # will always output <r>
1911 chomp (my $input = <STDIN>); # read a line
1912 warn "read: $input\n"; # output what has been read
1913 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1914 },
1915 );
1916
1917 my $time_watcher; # can only be used once
1918
1919 sub new_timer {
1920 $timer = AnyEvent->timer (after => 1, cb => sub {
1921 warn "timeout\n"; # print 'timeout' about every second
1922 &new_timer; # and restart the time
1923 });
1924 }
1925
1926 new_timer; # create first timer
1927
1928 $cv->recv; # wait until user enters /^q/i
1929
1930 =head1 REAL-WORLD EXAMPLE
1931
1932 Consider the L<Net::FCP> module. It features (among others) the following
1933 API calls, which are to freenet what HTTP GET requests are to http:
1934
1935 my $data = $fcp->client_get ($url); # blocks
1936
1937 my $transaction = $fcp->txn_client_get ($url); # does not block
1938 $transaction->cb ( sub { ... } ); # set optional result callback
1939 my $data = $transaction->result; # possibly blocks
1940
1941 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1942 given URL and waits till the data has arrived. It is defined to be:
1943
1944 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1945
1946 And in fact is automatically generated. This is the blocking API of
1947 L<Net::FCP>, and it works as simple as in any other, similar, module.
1948
1949 More complicated is C<txn_client_get>: It only creates a transaction
1950 (completion, result, ...) object and initiates the transaction.
1951
1952 my $txn = bless { }, Net::FCP::Txn::;
1953
1954 It also creates a condition variable that is used to signal the completion
1955 of the request:
1956
1957 $txn->{finished} = AnyAvent->condvar;
1958
1959 It then creates a socket in non-blocking mode.
1960
1961 socket $txn->{fh}, ...;
1962 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1963 connect $txn->{fh}, ...
1964 and !$!{EWOULDBLOCK}
1965 and !$!{EINPROGRESS}
1966 and Carp::croak "unable to connect: $!\n";
1967
1968 Then it creates a write-watcher which gets called whenever an error occurs
1969 or the connection succeeds:
1970
1971 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1972
1973 And returns this transaction object. The C<fh_ready_w> callback gets
1974 called as soon as the event loop detects that the socket is ready for
1975 writing.
1976
1977 The C<fh_ready_w> method makes the socket blocking again, writes the
1978 request data and replaces the watcher by a read watcher (waiting for reply
1979 data). The actual code is more complicated, but that doesn't matter for
1980 this example:
1981
1982 fcntl $txn->{fh}, F_SETFL, 0;
1983 syswrite $txn->{fh}, $txn->{request}
1984 or die "connection or write error";
1985 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1986
1987 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1988 result and signals any possible waiters that the request has finished:
1989
1990 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1991
1992 if (end-of-file or data complete) {
1993 $txn->{result} = $txn->{buf};
1994 $txn->{finished}->send;
1995 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1996 }
1997
1998 The C<result> method, finally, just waits for the finished signal (if the
1999 request was already finished, it doesn't wait, of course, and returns the
2000 data:
2001
2002 $txn->{finished}->recv;
2003 return $txn->{result};
2004
2005 The actual code goes further and collects all errors (C<die>s, exceptions)
2006 that occurred during request processing. The C<result> method detects
2007 whether an exception as thrown (it is stored inside the $txn object)
2008 and just throws the exception, which means connection errors and other
2009 problems get reported tot he code that tries to use the result, not in a
2010 random callback.
2011
2012 All of this enables the following usage styles:
2013
2014 1. Blocking:
2015
2016 my $data = $fcp->client_get ($url);
2017
2018 2. Blocking, but running in parallel:
2019
2020 my @datas = map $_->result,
2021 map $fcp->txn_client_get ($_),
2022 @urls;
2023
2024 Both blocking examples work without the module user having to know
2025 anything about events.
2026
2027 3a. Event-based in a main program, using any supported event module:
2028
2029 use EV;
2030
2031 $fcp->txn_client_get ($url)->cb (sub {
2032 my $txn = shift;
2033 my $data = $txn->result;
2034 ...
2035 });
2036
2037 EV::loop;
2038
2039 3b. The module user could use AnyEvent, too:
2040
2041 use AnyEvent;
2042
2043 my $quit = AnyEvent->condvar;
2044
2045 $fcp->txn_client_get ($url)->cb (sub {
2046 ...
2047 $quit->send;
2048 });
2049
2050 $quit->recv;
2051
2052
2053 =head1 BENCHMARKS
2054
2055 To give you an idea of the performance and overheads that AnyEvent adds
2056 over the event loops themselves and to give you an impression of the speed
2057 of various event loops I prepared some benchmarks.
2058
2059 =head2 BENCHMARKING ANYEVENT OVERHEAD
2060
2061 Here is a benchmark of various supported event models used natively and
2062 through AnyEvent. The benchmark creates a lot of timers (with a zero
2063 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2064 which it is), lets them fire exactly once and destroys them again.
2065
2066 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2067 distribution. It uses the L<AE> interface, which makes a real difference
2068 for the EV and Perl backends only.
2069
2070 =head3 Explanation of the columns
2071
2072 I<watcher> is the number of event watchers created/destroyed. Since
2073 different event models feature vastly different performances, each event
2074 loop was given a number of watchers so that overall runtime is acceptable
2075 and similar between tested event loop (and keep them from crashing): Glib
2076 would probably take thousands of years if asked to process the same number
2077 of watchers as EV in this benchmark.
2078
2079 I<bytes> is the number of bytes (as measured by the resident set size,
2080 RSS) consumed by each watcher. This method of measuring captures both C
2081 and Perl-based overheads.
2082
2083 I<create> is the time, in microseconds (millionths of seconds), that it
2084 takes to create a single watcher. The callback is a closure shared between
2085 all watchers, to avoid adding memory overhead. That means closure creation
2086 and memory usage is not included in the figures.
2087
2088 I<invoke> is the time, in microseconds, used to invoke a simple
2089 callback. The callback simply counts down a Perl variable and after it was
2090 invoked "watcher" times, it would C<< ->send >> a condvar once to
2091 signal the end of this phase.
2092
2093 I<destroy> is the time, in microseconds, that it takes to destroy a single
2094 watcher.
2095
2096 =head3 Results
2097
2098 name watchers bytes create invoke destroy comment
2099 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2100 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2101 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2102 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2103 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2104 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2105 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2106 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2107 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2108 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2109 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2110 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2111
2112 =head3 Discussion
2113
2114 The benchmark does I<not> measure scalability of the event loop very
2115 well. For example, a select-based event loop (such as the pure perl one)
2116 can never compete with an event loop that uses epoll when the number of
2117 file descriptors grows high. In this benchmark, all events become ready at
2118 the same time, so select/poll-based implementations get an unnatural speed
2119 boost.
2120
2121 Also, note that the number of watchers usually has a nonlinear effect on
2122 overall speed, that is, creating twice as many watchers doesn't take twice
2123 the time - usually it takes longer. This puts event loops tested with a
2124 higher number of watchers at a disadvantage.
2125
2126 To put the range of results into perspective, consider that on the
2127 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2128 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2129 cycles with POE.
2130
2131 C<EV> is the sole leader regarding speed and memory use, which are both
2132 maximal/minimal, respectively. When using the L<AE> API there is zero
2133 overhead (when going through the AnyEvent API create is about 5-6 times
2134 slower, with other times being equal, so still uses far less memory than
2135 any other event loop and is still faster than Event natively).
2136
2137 The pure perl implementation is hit in a few sweet spots (both the
2138 constant timeout and the use of a single fd hit optimisations in the perl
2139 interpreter and the backend itself). Nevertheless this shows that it
2140 adds very little overhead in itself. Like any select-based backend its
2141 performance becomes really bad with lots of file descriptors (and few of
2142 them active), of course, but this was not subject of this benchmark.
2143
2144 The C<Event> module has a relatively high setup and callback invocation
2145 cost, but overall scores in on the third place.
2146
2147 C<IO::Async> performs admirably well, about on par with C<Event>, even
2148 when using its pure perl backend.
2149
2150 C<Glib>'s memory usage is quite a bit higher, but it features a
2151 faster callback invocation and overall ends up in the same class as
2152 C<Event>. However, Glib scales extremely badly, doubling the number of
2153 watchers increases the processing time by more than a factor of four,
2154 making it completely unusable when using larger numbers of watchers
2155 (note that only a single file descriptor was used in the benchmark, so
2156 inefficiencies of C<poll> do not account for this).
2157
2158 The C<Tk> adaptor works relatively well. The fact that it crashes with
2159 more than 2000 watchers is a big setback, however, as correctness takes
2160 precedence over speed. Nevertheless, its performance is surprising, as the
2161 file descriptor is dup()ed for each watcher. This shows that the dup()
2162 employed by some adaptors is not a big performance issue (it does incur a
2163 hidden memory cost inside the kernel which is not reflected in the figures
2164 above).
2165
2166 C<POE>, regardless of underlying event loop (whether using its pure perl
2167 select-based backend or the Event module, the POE-EV backend couldn't
2168 be tested because it wasn't working) shows abysmal performance and
2169 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2170 as EV watchers, and 10 times as much memory as Event (the high memory
2171 requirements are caused by requiring a session for each watcher). Watcher
2172 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2173 implementation.
2174
2175 The design of the POE adaptor class in AnyEvent can not really account
2176 for the performance issues, though, as session creation overhead is
2177 small compared to execution of the state machine, which is coded pretty
2178 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2179 using multiple sessions is not a good approach, especially regarding
2180 memory usage, even the author of POE could not come up with a faster
2181 design).
2182
2183 =head3 Summary
2184
2185 =over 4
2186
2187 =item * Using EV through AnyEvent is faster than any other event loop
2188 (even when used without AnyEvent), but most event loops have acceptable
2189 performance with or without AnyEvent.
2190
2191 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2192 the actual event loop, only with extremely fast event loops such as EV
2193 adds AnyEvent significant overhead.
2194
2195 =item * You should avoid POE like the plague if you want performance or
2196 reasonable memory usage.
2197
2198 =back
2199
2200 =head2 BENCHMARKING THE LARGE SERVER CASE
2201
2202 This benchmark actually benchmarks the event loop itself. It works by
2203 creating a number of "servers": each server consists of a socket pair, a
2204 timeout watcher that gets reset on activity (but never fires), and an I/O
2205 watcher waiting for input on one side of the socket. Each time the socket
2206 watcher reads a byte it will write that byte to a random other "server".
2207
2208 The effect is that there will be a lot of I/O watchers, only part of which
2209 are active at any one point (so there is a constant number of active
2210 fds for each loop iteration, but which fds these are is random). The
2211 timeout is reset each time something is read because that reflects how
2212 most timeouts work (and puts extra pressure on the event loops).
2213
2214 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2215 (1%) are active. This mirrors the activity of large servers with many
2216 connections, most of which are idle at any one point in time.
2217
2218 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2219 distribution. It uses the L<AE> interface, which makes a real difference
2220 for the EV and Perl backends only.
2221
2222 =head3 Explanation of the columns
2223
2224 I<sockets> is the number of sockets, and twice the number of "servers" (as
2225 each server has a read and write socket end).
2226
2227 I<create> is the time it takes to create a socket pair (which is
2228 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2229
2230 I<request>, the most important value, is the time it takes to handle a
2231 single "request", that is, reading the token from the pipe and forwarding
2232 it to another server. This includes deleting the old timeout and creating
2233 a new one that moves the timeout into the future.
2234
2235 =head3 Results
2236
2237 name sockets create request
2238 EV 20000 62.66 7.99
2239 Perl 20000 68.32 32.64
2240 IOAsync 20000 174.06 101.15 epoll
2241 IOAsync 20000 174.67 610.84 poll
2242 Event 20000 202.69 242.91
2243 Glib 20000 557.01 1689.52
2244 POE 20000 341.54 12086.32 uses POE::Loop::Event
2245
2246 =head3 Discussion
2247
2248 This benchmark I<does> measure scalability and overall performance of the
2249 particular event loop.
2250
2251 EV is again fastest. Since it is using epoll on my system, the setup time
2252 is relatively high, though.
2253
2254 Perl surprisingly comes second. It is much faster than the C-based event
2255 loops Event and Glib.
2256
2257 IO::Async performs very well when using its epoll backend, and still quite
2258 good compared to Glib when using its pure perl backend.
2259
2260 Event suffers from high setup time as well (look at its code and you will
2261 understand why). Callback invocation also has a high overhead compared to
2262 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2263 uses select or poll in basically all documented configurations.
2264
2265 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2266 clearly fails to perform with many filehandles or in busy servers.
2267
2268 POE is still completely out of the picture, taking over 1000 times as long
2269 as EV, and over 100 times as long as the Perl implementation, even though
2270 it uses a C-based event loop in this case.
2271
2272 =head3 Summary
2273
2274 =over 4
2275
2276 =item * The pure perl implementation performs extremely well.
2277
2278 =item * Avoid Glib or POE in large projects where performance matters.
2279
2280 =back
2281
2282 =head2 BENCHMARKING SMALL SERVERS
2283
2284 While event loops should scale (and select-based ones do not...) even to
2285 large servers, most programs we (or I :) actually write have only a few
2286 I/O watchers.
2287
2288 In this benchmark, I use the same benchmark program as in the large server
2289 case, but it uses only eight "servers", of which three are active at any
2290 one time. This should reflect performance for a small server relatively
2291 well.
2292
2293 The columns are identical to the previous table.
2294
2295 =head3 Results
2296
2297 name sockets create request
2298 EV 16 20.00 6.54
2299 Perl 16 25.75 12.62
2300 Event 16 81.27 35.86
2301 Glib 16 32.63 15.48
2302 POE 16 261.87 276.28 uses POE::Loop::Event
2303
2304 =head3 Discussion
2305
2306 The benchmark tries to test the performance of a typical small
2307 server. While knowing how various event loops perform is interesting, keep
2308 in mind that their overhead in this case is usually not as important, due
2309 to the small absolute number of watchers (that is, you need efficiency and
2310 speed most when you have lots of watchers, not when you only have a few of
2311 them).
2312
2313 EV is again fastest.
2314
2315 Perl again comes second. It is noticeably faster than the C-based event
2316 loops Event and Glib, although the difference is too small to really
2317 matter.
2318
2319 POE also performs much better in this case, but is is still far behind the
2320 others.
2321
2322 =head3 Summary
2323
2324 =over 4
2325
2326 =item * C-based event loops perform very well with small number of
2327 watchers, as the management overhead dominates.
2328
2329 =back
2330
2331 =head2 THE IO::Lambda BENCHMARK
2332
2333 Recently I was told about the benchmark in the IO::Lambda manpage, which
2334 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2335 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2336 shouldn't come as a surprise to anybody). As such, the benchmark is
2337 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2338 very optimal. But how would AnyEvent compare when used without the extra
2339 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2340
2341 The benchmark itself creates an echo-server, and then, for 500 times,
2342 connects to the echo server, sends a line, waits for the reply, and then
2343 creates the next connection. This is a rather bad benchmark, as it doesn't
2344 test the efficiency of the framework or much non-blocking I/O, but it is a
2345 benchmark nevertheless.
2346
2347 name runtime
2348 Lambda/select 0.330 sec
2349 + optimized 0.122 sec
2350 Lambda/AnyEvent 0.327 sec
2351 + optimized 0.138 sec
2352 Raw sockets/select 0.077 sec
2353 POE/select, components 0.662 sec
2354 POE/select, raw sockets 0.226 sec
2355 POE/select, optimized 0.404 sec
2356
2357 AnyEvent/select/nb 0.085 sec
2358 AnyEvent/EV/nb 0.068 sec
2359 +state machine 0.134 sec
2360
2361 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2362 benchmarks actually make blocking connects and use 100% blocking I/O,
2363 defeating the purpose of an event-based solution. All of the newly
2364 written AnyEvent benchmarks use 100% non-blocking connects (using
2365 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2366 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2367 generally require a lot more bookkeeping and event handling than blocking
2368 connects (which involve a single syscall only).
2369
2370 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2371 offers similar expressive power as POE and IO::Lambda, using conventional
2372 Perl syntax. This means that both the echo server and the client are 100%
2373 non-blocking, further placing it at a disadvantage.
2374
2375 As you can see, the AnyEvent + EV combination even beats the
2376 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2377 backend easily beats IO::Lambda and POE.
2378
2379 And even the 100% non-blocking version written using the high-level (and
2380 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2381 large margin, even though it does all of DNS, tcp-connect and socket I/O
2382 in a non-blocking way.
2383
2384 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2385 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2386 part of the IO::lambda distribution and were used without any changes.
2387
2388
2389 =head1 SIGNALS
2390
2391 AnyEvent currently installs handlers for these signals:
2392
2393 =over 4
2394
2395 =item SIGCHLD
2396
2397 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2398 emulation for event loops that do not support them natively. Also, some
2399 event loops install a similar handler.
2400
2401 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2402 AnyEvent will reset it to default, to avoid losing child exit statuses.
2403
2404 =item SIGPIPE
2405
2406 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2407 when AnyEvent gets loaded.
2408
2409 The rationale for this is that AnyEvent users usually do not really depend
2410 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2411 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2412 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2413 some random socket.
2414
2415 The rationale for installing a no-op handler as opposed to ignoring it is
2416 that this way, the handler will be restored to defaults on exec.
2417
2418 Feel free to install your own handler, or reset it to defaults.
2419
2420 =back
2421
2422 =cut
2423
2424 undef $SIG{CHLD}
2425 if $SIG{CHLD} eq 'IGNORE';
2426
2427 $SIG{PIPE} = sub { }
2428 unless defined $SIG{PIPE};
2429
2430 =head1 RECOMMENDED/OPTIONAL MODULES
2431
2432 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2433 it's built-in modules) are required to use it.
2434
2435 That does not mean that AnyEvent won't take advantage of some additional
2436 modules if they are installed.
2437
2438 This section epxlains which additional modules will be used, and how they
2439 affect AnyEvent's operetion.
2440
2441 =over 4
2442
2443 =item L<Async::Interrupt>
2444
2445 This slightly arcane module is used to implement fast signal handling: To
2446 my knowledge, there is no way to do completely race-free and quick
2447 signal handling in pure perl. To ensure that signals still get
2448 delivered, AnyEvent will start an interval timer to wake up perl (and
2449 catch the signals) with some delay (default is 10 seconds, look for
2450 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2451
2452 If this module is available, then it will be used to implement signal
2453 catching, which means that signals will not be delayed, and the event loop
2454 will not be interrupted regularly, which is more efficient (And good for
2455 battery life on laptops).
2456
2457 This affects not just the pure-perl event loop, but also other event loops
2458 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2459
2460 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2461 and either employ their own workarounds (POE) or use AnyEvent's workaround
2462 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2463 does nothing for those backends.
2464
2465 =item L<EV>
2466
2467 This module isn't really "optional", as it is simply one of the backend
2468 event loops that AnyEvent can use. However, it is simply the best event
2469 loop available in terms of features, speed and stability: It supports
2470 the AnyEvent API optimally, implements all the watcher types in XS, does
2471 automatic timer adjustments even when no monotonic clock is available,
2472 can take avdantage of advanced kernel interfaces such as C<epoll> and
2473 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2474 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2475
2476 =item L<Guard>
2477
2478 The guard module, when used, will be used to implement
2479 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2480 lot less memory), but otherwise doesn't affect guard operation much. It is
2481 purely used for performance.
2482
2483 =item L<JSON> and L<JSON::XS>
2484
2485 This module is required when you want to read or write JSON data via
2486 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2487 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2488
2489 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2490 installed.
2491
2492 =item L<Net::SSLeay>
2493
2494 Implementing TLS/SSL in Perl is certainly interesting, but not very
2495 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2496 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2497
2498 =item L<Time::HiRes>
2499
2500 This module is part of perl since release 5.008. It will be used when the
2501 chosen event library does not come with a timing source on it's own. The
2502 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2503 try to use a monotonic clock for timing stability.
2504
2505 =back
2506
2507
2508 =head1 FORK
2509
2510 Most event libraries are not fork-safe. The ones who are usually are
2511 because they rely on inefficient but fork-safe C<select> or C<poll>
2512 calls. Only L<EV> is fully fork-aware.
2513
2514 If you have to fork, you must either do so I<before> creating your first
2515 watcher OR you must not use AnyEvent at all in the child OR you must do
2516 something completely out of the scope of AnyEvent.
2517
2518
2519 =head1 SECURITY CONSIDERATIONS
2520
2521 AnyEvent can be forced to load any event model via
2522 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2523 execute arbitrary code or directly gain access, it can easily be used to
2524 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2525 will not be active when the program uses a different event model than
2526 specified in the variable.
2527
2528 You can make AnyEvent completely ignore this variable by deleting it
2529 before the first watcher gets created, e.g. with a C<BEGIN> block:
2530
2531 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2532
2533 use AnyEvent;
2534
2535 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2536 be used to probe what backend is used and gain other information (which is
2537 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2538 $ENV{PERL_ANYEVENT_STRICT}.
2539
2540 Note that AnyEvent will remove I<all> environment variables starting with
2541 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2542 enabled.
2543
2544
2545 =head1 BUGS
2546
2547 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2548 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2549 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2550 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2551 pronounced).
2552
2553
2554 =head1 SEE ALSO
2555
2556 Utility functions: L<AnyEvent::Util>.
2557
2558 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2559 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2560
2561 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2562 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2563 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2564 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2565
2566 Non-blocking file handles, sockets, TCP clients and
2567 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2568
2569 Asynchronous DNS: L<AnyEvent::DNS>.
2570
2571 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2572 L<Coro::Event>,
2573
2574 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2575 L<AnyEvent::HTTP>.
2576
2577
2578 =head1 AUTHOR
2579
2580 Marc Lehmann <schmorp@schmorp.de>
2581 http://home.schmorp.de/
2582
2583 =cut
2584
2585 1
2586