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Revision: 1.304
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 A typical example would be a script in a web server (e.g. C<mod_perl>) -
369 when mod_perl executes the script, then the event loop will have the wrong
370 idea about the "current time" (being potentially far in the past, when the
371 script ran the last time). In that case you should arrange a call to C<<
372 AnyEvent->now_update >> each time the web server process wakes up again
373 (e.g. at the start of your script, or in a handler).
374
375 Note that updating the time I<might> cause some events to be handled.
376
377 =back
378
379 =head2 SIGNAL WATCHERS
380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
383 You can watch for signals using a signal watcher, C<signal> is the signal
384 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
385 callback to be invoked whenever a signal occurs.
386
387 Although the callback might get passed parameters, their value and
388 presence is undefined and you cannot rely on them. Portable AnyEvent
389 callbacks cannot use arguments passed to signal watcher callbacks.
390
391 Multiple signal occurrences can be clumped together into one callback
392 invocation, and callback invocation will be synchronous. Synchronous means
393 that it might take a while until the signal gets handled by the process,
394 but it is guaranteed not to interrupt any other callbacks.
395
396 The main advantage of using these watchers is that you can share a signal
397 between multiple watchers, and AnyEvent will ensure that signals will not
398 interrupt your program at bad times.
399
400 This watcher might use C<%SIG> (depending on the event loop used),
401 so programs overwriting those signals directly will likely not work
402 correctly.
403
404 Example: exit on SIGINT
405
406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
407
408 =head3 Restart Behaviour
409
410 While restart behaviour is up to the event loop implementation, most will
411 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
412 pure perl implementation).
413
414 =head3 Safe/Unsafe Signals
415
416 Perl signals can be either "safe" (synchronous to opcode handling) or
417 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
418 latter might corrupt your memory.
419
420 AnyEvent signal handlers are, in addition, synchronous to the event loop,
421 i.e. they will not interrupt your running perl program but will only be
422 called as part of the normal event handling (just like timer, I/O etc.
423 callbacks, too).
424
425 =head3 Signal Races, Delays and Workarounds
426
427 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
428 callbacks to signals in a generic way, which is a pity, as you cannot
429 do race-free signal handling in perl, requiring C libraries for
430 this. AnyEvent will try to do it's best, which means in some cases,
431 signals will be delayed. The maximum time a signal might be delayed is
432 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
433 variable can be changed only before the first signal watcher is created,
434 and should be left alone otherwise. This variable determines how often
435 AnyEvent polls for signals (in case a wake-up was missed). Higher values
436 will cause fewer spurious wake-ups, which is better for power and CPU
437 saving.
438
439 All these problems can be avoided by installing the optional
440 L<Async::Interrupt> module, which works with most event loops. It will not
441 work with inherently broken event loops such as L<Event> or L<Event::Lib>
442 (and not with L<POE> currently, as POE does it's own workaround with
443 one-second latency). For those, you just have to suffer the delays.
444
445 =head2 CHILD PROCESS WATCHERS
446
447 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
448
449 You can also watch on a child process exit and catch its exit status.
450
451 The child process is specified by the C<pid> argument (one some backends,
452 using C<0> watches for any child process exit, on others this will
453 croak). The watcher will be triggered only when the child process has
454 finished and an exit status is available, not on any trace events
455 (stopped/continued).
456
457 The callback will be called with the pid and exit status (as returned by
458 waitpid), so unlike other watcher types, you I<can> rely on child watcher
459 callback arguments.
460
461 This watcher type works by installing a signal handler for C<SIGCHLD>,
462 and since it cannot be shared, nothing else should use SIGCHLD or reap
463 random child processes (waiting for specific child processes, e.g. inside
464 C<system>, is just fine).
465
466 There is a slight catch to child watchers, however: you usually start them
467 I<after> the child process was created, and this means the process could
468 have exited already (and no SIGCHLD will be sent anymore).
469
470 Not all event models handle this correctly (neither POE nor IO::Async do,
471 see their AnyEvent::Impl manpages for details), but even for event models
472 that I<do> handle this correctly, they usually need to be loaded before
473 the process exits (i.e. before you fork in the first place). AnyEvent's
474 pure perl event loop handles all cases correctly regardless of when you
475 start the watcher.
476
477 This means you cannot create a child watcher as the very first
478 thing in an AnyEvent program, you I<have> to create at least one
479 watcher before you C<fork> the child (alternatively, you can call
480 C<AnyEvent::detect>).
481
482 As most event loops do not support waiting for child events, they will be
483 emulated by AnyEvent in most cases, in which the latency and race problems
484 mentioned in the description of signal watchers apply.
485
486 Example: fork a process and wait for it
487
488 my $done = AnyEvent->condvar;
489
490 my $pid = fork or exit 5;
491
492 my $w = AnyEvent->child (
493 pid => $pid,
494 cb => sub {
495 my ($pid, $status) = @_;
496 warn "pid $pid exited with status $status";
497 $done->send;
498 },
499 );
500
501 # do something else, then wait for process exit
502 $done->recv;
503
504 =head2 IDLE WATCHERS
505
506 $w = AnyEvent->idle (cb => <callback>);
507
508 Sometimes there is a need to do something, but it is not so important
509 to do it instantly, but only when there is nothing better to do. This
510 "nothing better to do" is usually defined to be "no other events need
511 attention by the event loop".
512
513 Idle watchers ideally get invoked when the event loop has nothing
514 better to do, just before it would block the process to wait for new
515 events. Instead of blocking, the idle watcher is invoked.
516
517 Most event loops unfortunately do not really support idle watchers (only
518 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
519 will simply call the callback "from time to time".
520
521 Example: read lines from STDIN, but only process them when the
522 program is otherwise idle:
523
524 my @lines; # read data
525 my $idle_w;
526 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
527 push @lines, scalar <STDIN>;
528
529 # start an idle watcher, if not already done
530 $idle_w ||= AnyEvent->idle (cb => sub {
531 # handle only one line, when there are lines left
532 if (my $line = shift @lines) {
533 print "handled when idle: $line";
534 } else {
535 # otherwise disable the idle watcher again
536 undef $idle_w;
537 }
538 });
539 });
540
541 =head2 CONDITION VARIABLES
542
543 $cv = AnyEvent->condvar;
544
545 $cv->send (<list>);
546 my @res = $cv->recv;
547
548 If you are familiar with some event loops you will know that all of them
549 require you to run some blocking "loop", "run" or similar function that
550 will actively watch for new events and call your callbacks.
551
552 AnyEvent is slightly different: it expects somebody else to run the event
553 loop and will only block when necessary (usually when told by the user).
554
555 The instrument to do that is called a "condition variable", so called
556 because they represent a condition that must become true.
557
558 Now is probably a good time to look at the examples further below.
559
560 Condition variables can be created by calling the C<< AnyEvent->condvar
561 >> method, usually without arguments. The only argument pair allowed is
562 C<cb>, which specifies a callback to be called when the condition variable
563 becomes true, with the condition variable as the first argument (but not
564 the results).
565
566 After creation, the condition variable is "false" until it becomes "true"
567 by calling the C<send> method (or calling the condition variable as if it
568 were a callback, read about the caveats in the description for the C<<
569 ->send >> method).
570
571 Condition variables are similar to callbacks, except that you can
572 optionally wait for them. They can also be called merge points - points
573 in time where multiple outstanding events have been processed. And yet
574 another way to call them is transactions - each condition variable can be
575 used to represent a transaction, which finishes at some point and delivers
576 a result. And yet some people know them as "futures" - a promise to
577 compute/deliver something that you can wait for.
578
579 Condition variables are very useful to signal that something has finished,
580 for example, if you write a module that does asynchronous http requests,
581 then a condition variable would be the ideal candidate to signal the
582 availability of results. The user can either act when the callback is
583 called or can synchronously C<< ->recv >> for the results.
584
585 You can also use them to simulate traditional event loops - for example,
586 you can block your main program until an event occurs - for example, you
587 could C<< ->recv >> in your main program until the user clicks the Quit
588 button of your app, which would C<< ->send >> the "quit" event.
589
590 Note that condition variables recurse into the event loop - if you have
591 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
592 lose. Therefore, condition variables are good to export to your caller, but
593 you should avoid making a blocking wait yourself, at least in callbacks,
594 as this asks for trouble.
595
596 Condition variables are represented by hash refs in perl, and the keys
597 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
598 easy (it is often useful to build your own transaction class on top of
599 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
600 it's C<new> method in your own C<new> method.
601
602 There are two "sides" to a condition variable - the "producer side" which
603 eventually calls C<< -> send >>, and the "consumer side", which waits
604 for the send to occur.
605
606 Example: wait for a timer.
607
608 # wait till the result is ready
609 my $result_ready = AnyEvent->condvar;
610
611 # do something such as adding a timer
612 # or socket watcher the calls $result_ready->send
613 # when the "result" is ready.
614 # in this case, we simply use a timer:
615 my $w = AnyEvent->timer (
616 after => 1,
617 cb => sub { $result_ready->send },
618 );
619
620 # this "blocks" (while handling events) till the callback
621 # calls ->send
622 $result_ready->recv;
623
624 Example: wait for a timer, but take advantage of the fact that condition
625 variables are also callable directly.
626
627 my $done = AnyEvent->condvar;
628 my $delay = AnyEvent->timer (after => 5, cb => $done);
629 $done->recv;
630
631 Example: Imagine an API that returns a condvar and doesn't support
632 callbacks. This is how you make a synchronous call, for example from
633 the main program:
634
635 use AnyEvent::CouchDB;
636
637 ...
638
639 my @info = $couchdb->info->recv;
640
641 And this is how you would just set a callback to be called whenever the
642 results are available:
643
644 $couchdb->info->cb (sub {
645 my @info = $_[0]->recv;
646 });
647
648 =head3 METHODS FOR PRODUCERS
649
650 These methods should only be used by the producing side, i.e. the
651 code/module that eventually sends the signal. Note that it is also
652 the producer side which creates the condvar in most cases, but it isn't
653 uncommon for the consumer to create it as well.
654
655 =over 4
656
657 =item $cv->send (...)
658
659 Flag the condition as ready - a running C<< ->recv >> and all further
660 calls to C<recv> will (eventually) return after this method has been
661 called. If nobody is waiting the send will be remembered.
662
663 If a callback has been set on the condition variable, it is called
664 immediately from within send.
665
666 Any arguments passed to the C<send> call will be returned by all
667 future C<< ->recv >> calls.
668
669 Condition variables are overloaded so one can call them directly (as if
670 they were a code reference). Calling them directly is the same as calling
671 C<send>.
672
673 =item $cv->croak ($error)
674
675 Similar to send, but causes all call's to C<< ->recv >> to invoke
676 C<Carp::croak> with the given error message/object/scalar.
677
678 This can be used to signal any errors to the condition variable
679 user/consumer. Doing it this way instead of calling C<croak> directly
680 delays the error detetcion, but has the overwhelmign advantage that it
681 diagnoses the error at the place where the result is expected, and not
682 deep in some event clalback without connection to the actual code causing
683 the problem.
684
685 =item $cv->begin ([group callback])
686
687 =item $cv->end
688
689 These two methods can be used to combine many transactions/events into
690 one. For example, a function that pings many hosts in parallel might want
691 to use a condition variable for the whole process.
692
693 Every call to C<< ->begin >> will increment a counter, and every call to
694 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
695 >>, the (last) callback passed to C<begin> will be executed, passing the
696 condvar as first argument. That callback is I<supposed> to call C<< ->send
697 >>, but that is not required. If no group callback was set, C<send> will
698 be called without any arguments.
699
700 You can think of C<< $cv->send >> giving you an OR condition (one call
701 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
702 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
703
704 Let's start with a simple example: you have two I/O watchers (for example,
705 STDOUT and STDERR for a program), and you want to wait for both streams to
706 close before activating a condvar:
707
708 my $cv = AnyEvent->condvar;
709
710 $cv->begin; # first watcher
711 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
712 defined sysread $fh1, my $buf, 4096
713 or $cv->end;
714 });
715
716 $cv->begin; # second watcher
717 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
718 defined sysread $fh2, my $buf, 4096
719 or $cv->end;
720 });
721
722 $cv->recv;
723
724 This works because for every event source (EOF on file handle), there is
725 one call to C<begin>, so the condvar waits for all calls to C<end> before
726 sending.
727
728 The ping example mentioned above is slightly more complicated, as the
729 there are results to be passwd back, and the number of tasks that are
730 begung can potentially be zero:
731
732 my $cv = AnyEvent->condvar;
733
734 my %result;
735 $cv->begin (sub { shift->send (\%result) });
736
737 for my $host (@list_of_hosts) {
738 $cv->begin;
739 ping_host_then_call_callback $host, sub {
740 $result{$host} = ...;
741 $cv->end;
742 };
743 }
744
745 $cv->end;
746
747 This code fragment supposedly pings a number of hosts and calls
748 C<send> after results for all then have have been gathered - in any
749 order. To achieve this, the code issues a call to C<begin> when it starts
750 each ping request and calls C<end> when it has received some result for
751 it. Since C<begin> and C<end> only maintain a counter, the order in which
752 results arrive is not relevant.
753
754 There is an additional bracketing call to C<begin> and C<end> outside the
755 loop, which serves two important purposes: first, it sets the callback
756 to be called once the counter reaches C<0>, and second, it ensures that
757 C<send> is called even when C<no> hosts are being pinged (the loop
758 doesn't execute once).
759
760 This is the general pattern when you "fan out" into multiple (but
761 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
762 the callback and ensure C<end> is called at least once, and then, for each
763 subrequest you start, call C<begin> and for each subrequest you finish,
764 call C<end>.
765
766 =back
767
768 =head3 METHODS FOR CONSUMERS
769
770 These methods should only be used by the consuming side, i.e. the
771 code awaits the condition.
772
773 =over 4
774
775 =item $cv->recv
776
777 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
778 >> methods have been called on c<$cv>, while servicing other watchers
779 normally.
780
781 You can only wait once on a condition - additional calls are valid but
782 will return immediately.
783
784 If an error condition has been set by calling C<< ->croak >>, then this
785 function will call C<croak>.
786
787 In list context, all parameters passed to C<send> will be returned,
788 in scalar context only the first one will be returned.
789
790 Note that doing a blocking wait in a callback is not supported by any
791 event loop, that is, recursive invocation of a blocking C<< ->recv
792 >> is not allowed, and the C<recv> call will C<croak> if such a
793 condition is detected. This condition can be slightly loosened by using
794 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
795 any thread that doesn't run the event loop itself.
796
797 Not all event models support a blocking wait - some die in that case
798 (programs might want to do that to stay interactive), so I<if you are
799 using this from a module, never require a blocking wait>. Instead, let the
800 caller decide whether the call will block or not (for example, by coupling
801 condition variables with some kind of request results and supporting
802 callbacks so the caller knows that getting the result will not block,
803 while still supporting blocking waits if the caller so desires).
804
805 You can ensure that C<< -recv >> never blocks by setting a callback and
806 only calling C<< ->recv >> from within that callback (or at a later
807 time). This will work even when the event loop does not support blocking
808 waits otherwise.
809
810 =item $bool = $cv->ready
811
812 Returns true when the condition is "true", i.e. whether C<send> or
813 C<croak> have been called.
814
815 =item $cb = $cv->cb ($cb->($cv))
816
817 This is a mutator function that returns the callback set and optionally
818 replaces it before doing so.
819
820 The callback will be called when the condition becomes (or already was)
821 "true", i.e. when C<send> or C<croak> are called (or were called), with
822 the only argument being the condition variable itself. Calling C<recv>
823 inside the callback or at any later time is guaranteed not to block.
824
825 =back
826
827 =head1 SUPPORTED EVENT LOOPS/BACKENDS
828
829 The available backend classes are (every class has its own manpage):
830
831 =over 4
832
833 =item Backends that are autoprobed when no other event loop can be found.
834
835 EV is the preferred backend when no other event loop seems to be in
836 use. If EV is not installed, then AnyEvent will fall back to its own
837 pure-perl implementation, which is available everywhere as it comes with
838 AnyEvent itself.
839
840 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
841 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
842
843 =item Backends that are transparently being picked up when they are used.
844
845 These will be used when they are currently loaded when the first watcher
846 is created, in which case it is assumed that the application is using
847 them. This means that AnyEvent will automatically pick the right backend
848 when the main program loads an event module before anything starts to
849 create watchers. Nothing special needs to be done by the main program.
850
851 AnyEvent::Impl::Event based on Event, very stable, few glitches.
852 AnyEvent::Impl::Glib based on Glib, slow but very stable.
853 AnyEvent::Impl::Tk based on Tk, very broken.
854 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
855 AnyEvent::Impl::POE based on POE, very slow, some limitations.
856 AnyEvent::Impl::Irssi used when running within irssi.
857
858 =item Backends with special needs.
859
860 Qt requires the Qt::Application to be instantiated first, but will
861 otherwise be picked up automatically. As long as the main program
862 instantiates the application before any AnyEvent watchers are created,
863 everything should just work.
864
865 AnyEvent::Impl::Qt based on Qt.
866
867 Support for IO::Async can only be partial, as it is too broken and
868 architecturally limited to even support the AnyEvent API. It also
869 is the only event loop that needs the loop to be set explicitly, so
870 it can only be used by a main program knowing about AnyEvent. See
871 L<AnyEvent::Impl::Async> for the gory details.
872
873 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
874
875 =item Event loops that are indirectly supported via other backends.
876
877 Some event loops can be supported via other modules:
878
879 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
880
881 B<WxWidgets> has no support for watching file handles. However, you can
882 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
883 polls 20 times per second, which was considered to be too horrible to even
884 consider for AnyEvent.
885
886 B<Prima> is not supported as nobody seems to be using it, but it has a POE
887 backend, so it can be supported through POE.
888
889 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
890 load L<POE> when detecting them, in the hope that POE will pick them up,
891 in which case everything will be automatic.
892
893 =back
894
895 =head1 GLOBAL VARIABLES AND FUNCTIONS
896
897 These are not normally required to use AnyEvent, but can be useful to
898 write AnyEvent extension modules.
899
900 =over 4
901
902 =item $AnyEvent::MODEL
903
904 Contains C<undef> until the first watcher is being created, before the
905 backend has been autodetected.
906
907 Afterwards it contains the event model that is being used, which is the
908 name of the Perl class implementing the model. This class is usually one
909 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
910 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
911 will be C<urxvt::anyevent>).
912
913 =item AnyEvent::detect
914
915 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
916 if necessary. You should only call this function right before you would
917 have created an AnyEvent watcher anyway, that is, as late as possible at
918 runtime, and not e.g. while initialising of your module.
919
920 If you need to do some initialisation before AnyEvent watchers are
921 created, use C<post_detect>.
922
923 =item $guard = AnyEvent::post_detect { BLOCK }
924
925 Arranges for the code block to be executed as soon as the event model is
926 autodetected (or immediately if this has already happened).
927
928 The block will be executed I<after> the actual backend has been detected
929 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
930 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
931 other initialisations - see the sources of L<AnyEvent::Strict> or
932 L<AnyEvent::AIO> to see how this is used.
933
934 The most common usage is to create some global watchers, without forcing
935 event module detection too early, for example, L<AnyEvent::AIO> creates
936 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
937 avoid autodetecting the event module at load time.
938
939 If called in scalar or list context, then it creates and returns an object
940 that automatically removes the callback again when it is destroyed (or
941 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
942 a case where this is useful.
943
944 Example: Create a watcher for the IO::AIO module and store it in
945 C<$WATCHER>. Only do so after the event loop is initialised, though.
946
947 our WATCHER;
948
949 my $guard = AnyEvent::post_detect {
950 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
951 };
952
953 # the ||= is important in case post_detect immediately runs the block,
954 # as to not clobber the newly-created watcher. assigning both watcher and
955 # post_detect guard to the same variable has the advantage of users being
956 # able to just C<undef $WATCHER> if the watcher causes them grief.
957
958 $WATCHER ||= $guard;
959
960 =item @AnyEvent::post_detect
961
962 If there are any code references in this array (you can C<push> to it
963 before or after loading AnyEvent), then they will called directly after
964 the event loop has been chosen.
965
966 You should check C<$AnyEvent::MODEL> before adding to this array, though:
967 if it is defined then the event loop has already been detected, and the
968 array will be ignored.
969
970 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
971 it, as it takes care of these details.
972
973 This variable is mainly useful for modules that can do something useful
974 when AnyEvent is used and thus want to know when it is initialised, but do
975 not need to even load it by default. This array provides the means to hook
976 into AnyEvent passively, without loading it.
977
978 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
979 together, you could put this into Coro (this is the actual code used by
980 Coro to accomplish this):
981
982 if (defined $AnyEvent::MODEL) {
983 # AnyEvent already initialised, so load Coro::AnyEvent
984 require Coro::AnyEvent;
985 } else {
986 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
987 # as soon as it is
988 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
989 }
990
991 =back
992
993 =head1 WHAT TO DO IN A MODULE
994
995 As a module author, you should C<use AnyEvent> and call AnyEvent methods
996 freely, but you should not load a specific event module or rely on it.
997
998 Be careful when you create watchers in the module body - AnyEvent will
999 decide which event module to use as soon as the first method is called, so
1000 by calling AnyEvent in your module body you force the user of your module
1001 to load the event module first.
1002
1003 Never call C<< ->recv >> on a condition variable unless you I<know> that
1004 the C<< ->send >> method has been called on it already. This is
1005 because it will stall the whole program, and the whole point of using
1006 events is to stay interactive.
1007
1008 It is fine, however, to call C<< ->recv >> when the user of your module
1009 requests it (i.e. if you create a http request object ad have a method
1010 called C<results> that returns the results, it should call C<< ->recv >>
1011 freely, as the user of your module knows what she is doing. always).
1012
1013 =head1 WHAT TO DO IN THE MAIN PROGRAM
1014
1015 There will always be a single main program - the only place that should
1016 dictate which event model to use.
1017
1018 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1019 do anything special (it does not need to be event-based) and let AnyEvent
1020 decide which implementation to chose if some module relies on it.
1021
1022 If the main program relies on a specific event model - for example, in
1023 Gtk2 programs you have to rely on the Glib module - you should load the
1024 event module before loading AnyEvent or any module that uses it: generally
1025 speaking, you should load it as early as possible. The reason is that
1026 modules might create watchers when they are loaded, and AnyEvent will
1027 decide on the event model to use as soon as it creates watchers, and it
1028 might chose the wrong one unless you load the correct one yourself.
1029
1030 You can chose to use a pure-perl implementation by loading the
1031 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1032 everywhere, but letting AnyEvent chose the model is generally better.
1033
1034 =head2 MAINLOOP EMULATION
1035
1036 Sometimes (often for short test scripts, or even standalone programs who
1037 only want to use AnyEvent), you do not want to run a specific event loop.
1038
1039 In that case, you can use a condition variable like this:
1040
1041 AnyEvent->condvar->recv;
1042
1043 This has the effect of entering the event loop and looping forever.
1044
1045 Note that usually your program has some exit condition, in which case
1046 it is better to use the "traditional" approach of storing a condition
1047 variable somewhere, waiting for it, and sending it when the program should
1048 exit cleanly.
1049
1050
1051 =head1 OTHER MODULES
1052
1053 The following is a non-exhaustive list of additional modules that use
1054 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1055 modules and other event loops in the same program. Some of the modules
1056 come with AnyEvent, most are available via CPAN.
1057
1058 =over 4
1059
1060 =item L<AnyEvent::Util>
1061
1062 Contains various utility functions that replace often-used but blocking
1063 functions such as C<inet_aton> by event-/callback-based versions.
1064
1065 =item L<AnyEvent::Socket>
1066
1067 Provides various utility functions for (internet protocol) sockets,
1068 addresses and name resolution. Also functions to create non-blocking tcp
1069 connections or tcp servers, with IPv6 and SRV record support and more.
1070
1071 =item L<AnyEvent::Handle>
1072
1073 Provide read and write buffers, manages watchers for reads and writes,
1074 supports raw and formatted I/O, I/O queued and fully transparent and
1075 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1076
1077 =item L<AnyEvent::DNS>
1078
1079 Provides rich asynchronous DNS resolver capabilities.
1080
1081 =item L<AnyEvent::HTTP>
1082
1083 A simple-to-use HTTP library that is capable of making a lot of concurrent
1084 HTTP requests.
1085
1086 =item L<AnyEvent::HTTPD>
1087
1088 Provides a simple web application server framework.
1089
1090 =item L<AnyEvent::FastPing>
1091
1092 The fastest ping in the west.
1093
1094 =item L<AnyEvent::DBI>
1095
1096 Executes L<DBI> requests asynchronously in a proxy process.
1097
1098 =item L<AnyEvent::AIO>
1099
1100 Truly asynchronous I/O, should be in the toolbox of every event
1101 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1102 together.
1103
1104 =item L<AnyEvent::BDB>
1105
1106 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1107 L<BDB> and AnyEvent together.
1108
1109 =item L<AnyEvent::GPSD>
1110
1111 A non-blocking interface to gpsd, a daemon delivering GPS information.
1112
1113 =item L<AnyEvent::IRC>
1114
1115 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1116
1117 =item L<AnyEvent::XMPP>
1118
1119 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1120 Net::XMPP2>.
1121
1122 =item L<AnyEvent::IGS>
1123
1124 A non-blocking interface to the Internet Go Server protocol (used by
1125 L<App::IGS>).
1126
1127 =item L<Net::FCP>
1128
1129 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1130 of AnyEvent.
1131
1132 =item L<Event::ExecFlow>
1133
1134 High level API for event-based execution flow control.
1135
1136 =item L<Coro>
1137
1138 Has special support for AnyEvent via L<Coro::AnyEvent>.
1139
1140 =back
1141
1142 =cut
1143
1144 package AnyEvent;
1145
1146 # basically a tuned-down version of common::sense
1147 sub common_sense {
1148 # from common:.sense 1.0
1149 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1150 # use strict vars subs
1151 $^H |= 0x00000600;
1152 }
1153
1154 BEGIN { AnyEvent::common_sense }
1155
1156 use Carp ();
1157
1158 our $VERSION = '5.22';
1159 our $MODEL;
1160
1161 our $AUTOLOAD;
1162 our @ISA;
1163
1164 our @REGISTRY;
1165
1166 our $VERBOSE;
1167
1168 BEGIN {
1169 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1170 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1171
1172 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1173 if ${^TAINT};
1174
1175 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1176
1177 }
1178
1179 our $MAX_SIGNAL_LATENCY = 10;
1180
1181 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1182
1183 {
1184 my $idx;
1185 $PROTOCOL{$_} = ++$idx
1186 for reverse split /\s*,\s*/,
1187 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1188 }
1189
1190 my @models = (
1191 [EV:: => AnyEvent::Impl::EV:: , 1],
1192 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1193 # everything below here will not (normally) be autoprobed
1194 # as the pureperl backend should work everywhere
1195 # and is usually faster
1196 [Event:: => AnyEvent::Impl::Event::, 1],
1197 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1198 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1199 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1200 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1201 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1202 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1203 [Wx:: => AnyEvent::Impl::POE::],
1204 [Prima:: => AnyEvent::Impl::POE::],
1205 # IO::Async is just too broken - we would need workarounds for its
1206 # byzantine signal and broken child handling, among others.
1207 # IO::Async is rather hard to detect, as it doesn't have any
1208 # obvious default class.
1209 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1210 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1211 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1212 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1213 );
1214
1215 our %method = map +($_ => 1),
1216 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1217
1218 our @post_detect;
1219
1220 sub post_detect(&) {
1221 my ($cb) = @_;
1222
1223 if ($MODEL) {
1224 $cb->();
1225
1226 undef
1227 } else {
1228 push @post_detect, $cb;
1229
1230 defined wantarray
1231 ? bless \$cb, "AnyEvent::Util::postdetect"
1232 : ()
1233 }
1234 }
1235
1236 sub AnyEvent::Util::postdetect::DESTROY {
1237 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1238 }
1239
1240 sub detect() {
1241 unless ($MODEL) {
1242 local $SIG{__DIE__};
1243
1244 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1245 my $model = "AnyEvent::Impl::$1";
1246 if (eval "require $model") {
1247 $MODEL = $model;
1248 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1249 } else {
1250 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1251 }
1252 }
1253
1254 # check for already loaded models
1255 unless ($MODEL) {
1256 for (@REGISTRY, @models) {
1257 my ($package, $model) = @$_;
1258 if (${"$package\::VERSION"} > 0) {
1259 if (eval "require $model") {
1260 $MODEL = $model;
1261 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1262 last;
1263 }
1264 }
1265 }
1266
1267 unless ($MODEL) {
1268 # try to autoload a model
1269 for (@REGISTRY, @models) {
1270 my ($package, $model, $autoload) = @$_;
1271 if (
1272 $autoload
1273 and eval "require $package"
1274 and ${"$package\::VERSION"} > 0
1275 and eval "require $model"
1276 ) {
1277 $MODEL = $model;
1278 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1279 last;
1280 }
1281 }
1282
1283 $MODEL
1284 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1285 }
1286 }
1287
1288 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1289
1290 unshift @ISA, $MODEL;
1291
1292 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1293
1294 (shift @post_detect)->() while @post_detect;
1295 }
1296
1297 $MODEL
1298 }
1299
1300 sub AUTOLOAD {
1301 (my $func = $AUTOLOAD) =~ s/.*://;
1302
1303 $method{$func}
1304 or Carp::croak "$func: not a valid method for AnyEvent objects";
1305
1306 detect unless $MODEL;
1307
1308 my $class = shift;
1309 $class->$func (@_);
1310 }
1311
1312 # utility function to dup a filehandle. this is used by many backends
1313 # to support binding more than one watcher per filehandle (they usually
1314 # allow only one watcher per fd, so we dup it to get a different one).
1315 sub _dupfh($$;$$) {
1316 my ($poll, $fh, $r, $w) = @_;
1317
1318 # cygwin requires the fh mode to be matching, unix doesn't
1319 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1320
1321 open my $fh2, $mode, $fh
1322 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1323
1324 # we assume CLOEXEC is already set by perl in all important cases
1325
1326 ($fh2, $rw)
1327 }
1328
1329 =head1 SIMPLIFIED AE API
1330
1331 Starting with version 5.0, AnyEvent officially supports a second, much
1332 simpler, API that is designed to reduce the calling, typing and memory
1333 overhead.
1334
1335 See the L<AE> manpage for details.
1336
1337 =cut
1338
1339 package AE;
1340
1341 our $VERSION = $AnyEvent::VERSION;
1342
1343 sub io($$$) {
1344 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1345 }
1346
1347 sub timer($$$) {
1348 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1349 }
1350
1351 sub signal($$) {
1352 AnyEvent->signal (signal => $_[0], cb => $_[1])
1353 }
1354
1355 sub child($$) {
1356 AnyEvent->child (pid => $_[0], cb => $_[1])
1357 }
1358
1359 sub idle($) {
1360 AnyEvent->idle (cb => $_[0])
1361 }
1362
1363 sub cv(;&) {
1364 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1365 }
1366
1367 sub now() {
1368 AnyEvent->now
1369 }
1370
1371 sub now_update() {
1372 AnyEvent->now_update
1373 }
1374
1375 sub time() {
1376 AnyEvent->time
1377 }
1378
1379 package AnyEvent::Base;
1380
1381 # default implementations for many methods
1382
1383 sub _time() {
1384 # probe for availability of Time::HiRes
1385 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1386 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1387 *_time = \&Time::HiRes::time;
1388 # if (eval "use POSIX (); (POSIX::times())...
1389 } else {
1390 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1391 *_time = sub { time }; # epic fail
1392 }
1393
1394 &_time
1395 }
1396
1397 sub time { _time }
1398 sub now { _time }
1399 sub now_update { }
1400
1401 # default implementation for ->condvar
1402
1403 sub condvar {
1404 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1405 }
1406
1407 # default implementation for ->signal
1408
1409 our $HAVE_ASYNC_INTERRUPT;
1410
1411 sub _have_async_interrupt() {
1412 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1413 && eval "use Async::Interrupt 1.02 (); 1")
1414 unless defined $HAVE_ASYNC_INTERRUPT;
1415
1416 $HAVE_ASYNC_INTERRUPT
1417 }
1418
1419 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1420 our (%SIG_ASY, %SIG_ASY_W);
1421 our ($SIG_COUNT, $SIG_TW);
1422
1423 sub _signal_exec {
1424 $HAVE_ASYNC_INTERRUPT
1425 ? $SIGPIPE_R->drain
1426 : sysread $SIGPIPE_R, (my $dummy), 9;
1427
1428 while (%SIG_EV) {
1429 for (keys %SIG_EV) {
1430 delete $SIG_EV{$_};
1431 $_->() for values %{ $SIG_CB{$_} || {} };
1432 }
1433 }
1434 }
1435
1436 # install a dummy wakeup watcher to reduce signal catching latency
1437 sub _sig_add() {
1438 unless ($SIG_COUNT++) {
1439 # try to align timer on a full-second boundary, if possible
1440 my $NOW = AE::now;
1441
1442 $SIG_TW = AE::timer
1443 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1444 $MAX_SIGNAL_LATENCY,
1445 sub { } # just for the PERL_ASYNC_CHECK
1446 ;
1447 }
1448 }
1449
1450 sub _sig_del {
1451 undef $SIG_TW
1452 unless --$SIG_COUNT;
1453 }
1454
1455 our $_sig_name_init; $_sig_name_init = sub {
1456 eval q{ # poor man's autoloading
1457 undef $_sig_name_init;
1458
1459 if (_have_async_interrupt) {
1460 *sig2num = \&Async::Interrupt::sig2num;
1461 *sig2name = \&Async::Interrupt::sig2name;
1462 } else {
1463 require Config;
1464
1465 my %signame2num;
1466 @signame2num{ split ' ', $Config::Config{sig_name} }
1467 = split ' ', $Config::Config{sig_num};
1468
1469 my @signum2name;
1470 @signum2name[values %signame2num] = keys %signame2num;
1471
1472 *sig2num = sub($) {
1473 $_[0] > 0 ? shift : $signame2num{+shift}
1474 };
1475 *sig2name = sub ($) {
1476 $_[0] > 0 ? $signum2name[+shift] : shift
1477 };
1478 }
1479 };
1480 die if $@;
1481 };
1482
1483 sub sig2num ($) { &$_sig_name_init; &sig2num }
1484 sub sig2name($) { &$_sig_name_init; &sig2name }
1485
1486 sub signal {
1487 eval q{ # poor man's autoloading {}
1488 # probe for availability of Async::Interrupt
1489 if (_have_async_interrupt) {
1490 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1491
1492 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1493 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1494
1495 } else {
1496 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1497
1498 require Fcntl;
1499
1500 if (AnyEvent::WIN32) {
1501 require AnyEvent::Util;
1502
1503 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1504 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1505 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1506 } else {
1507 pipe $SIGPIPE_R, $SIGPIPE_W;
1508 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1509 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1510
1511 # not strictly required, as $^F is normally 2, but let's make sure...
1512 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1513 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1514 }
1515
1516 $SIGPIPE_R
1517 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1518
1519 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1520 }
1521
1522 *signal = sub {
1523 my (undef, %arg) = @_;
1524
1525 my $signal = uc $arg{signal}
1526 or Carp::croak "required option 'signal' is missing";
1527
1528 if ($HAVE_ASYNC_INTERRUPT) {
1529 # async::interrupt
1530
1531 $signal = sig2num $signal;
1532 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1533
1534 $SIG_ASY{$signal} ||= new Async::Interrupt
1535 cb => sub { undef $SIG_EV{$signal} },
1536 signal => $signal,
1537 pipe => [$SIGPIPE_R->filenos],
1538 pipe_autodrain => 0,
1539 ;
1540
1541 } else {
1542 # pure perl
1543
1544 # AE::Util has been loaded in signal
1545 $signal = sig2name $signal;
1546 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1547
1548 $SIG{$signal} ||= sub {
1549 local $!;
1550 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1551 undef $SIG_EV{$signal};
1552 };
1553
1554 # can't do signal processing without introducing races in pure perl,
1555 # so limit the signal latency.
1556 _sig_add;
1557 }
1558
1559 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1560 };
1561
1562 *AnyEvent::Base::signal::DESTROY = sub {
1563 my ($signal, $cb) = @{$_[0]};
1564
1565 _sig_del;
1566
1567 delete $SIG_CB{$signal}{$cb};
1568
1569 $HAVE_ASYNC_INTERRUPT
1570 ? delete $SIG_ASY{$signal}
1571 : # delete doesn't work with older perls - they then
1572 # print weird messages, or just unconditionally exit
1573 # instead of getting the default action.
1574 undef $SIG{$signal}
1575 unless keys %{ $SIG_CB{$signal} };
1576 };
1577 };
1578 die if $@;
1579 &signal
1580 }
1581
1582 # default implementation for ->child
1583
1584 our %PID_CB;
1585 our $CHLD_W;
1586 our $CHLD_DELAY_W;
1587 our $WNOHANG;
1588
1589 sub _emit_childstatus($$) {
1590 my (undef, $rpid, $rstatus) = @_;
1591
1592 $_->($rpid, $rstatus)
1593 for values %{ $PID_CB{$rpid} || {} },
1594 values %{ $PID_CB{0} || {} };
1595 }
1596
1597 sub _sigchld {
1598 my $pid;
1599
1600 AnyEvent->_emit_childstatus ($pid, $?)
1601 while ($pid = waitpid -1, $WNOHANG) > 0;
1602 }
1603
1604 sub child {
1605 my (undef, %arg) = @_;
1606
1607 defined (my $pid = $arg{pid} + 0)
1608 or Carp::croak "required option 'pid' is missing";
1609
1610 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1611
1612 # WNOHANG is almost cetrainly 1 everywhere
1613 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1614 ? 1
1615 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1616
1617 unless ($CHLD_W) {
1618 $CHLD_W = AE::signal CHLD => \&_sigchld;
1619 # child could be a zombie already, so make at least one round
1620 &_sigchld;
1621 }
1622
1623 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1624 }
1625
1626 sub AnyEvent::Base::child::DESTROY {
1627 my ($pid, $cb) = @{$_[0]};
1628
1629 delete $PID_CB{$pid}{$cb};
1630 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1631
1632 undef $CHLD_W unless keys %PID_CB;
1633 }
1634
1635 # idle emulation is done by simply using a timer, regardless
1636 # of whether the process is idle or not, and not letting
1637 # the callback use more than 50% of the time.
1638 sub idle {
1639 my (undef, %arg) = @_;
1640
1641 my ($cb, $w, $rcb) = $arg{cb};
1642
1643 $rcb = sub {
1644 if ($cb) {
1645 $w = _time;
1646 &$cb;
1647 $w = _time - $w;
1648
1649 # never use more then 50% of the time for the idle watcher,
1650 # within some limits
1651 $w = 0.0001 if $w < 0.0001;
1652 $w = 5 if $w > 5;
1653
1654 $w = AE::timer $w, 0, $rcb;
1655 } else {
1656 # clean up...
1657 undef $w;
1658 undef $rcb;
1659 }
1660 };
1661
1662 $w = AE::timer 0.05, 0, $rcb;
1663
1664 bless \\$cb, "AnyEvent::Base::idle"
1665 }
1666
1667 sub AnyEvent::Base::idle::DESTROY {
1668 undef $${$_[0]};
1669 }
1670
1671 package AnyEvent::CondVar;
1672
1673 our @ISA = AnyEvent::CondVar::Base::;
1674
1675 package AnyEvent::CondVar::Base;
1676
1677 #use overload
1678 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1679 # fallback => 1;
1680
1681 # save 300+ kilobytes by dirtily hardcoding overloading
1682 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1683 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1684 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1685 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1686
1687 our $WAITING;
1688
1689 sub _send {
1690 # nop
1691 }
1692
1693 sub send {
1694 my $cv = shift;
1695 $cv->{_ae_sent} = [@_];
1696 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1697 $cv->_send;
1698 }
1699
1700 sub croak {
1701 $_[0]{_ae_croak} = $_[1];
1702 $_[0]->send;
1703 }
1704
1705 sub ready {
1706 $_[0]{_ae_sent}
1707 }
1708
1709 sub _wait {
1710 $WAITING
1711 and !$_[0]{_ae_sent}
1712 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1713
1714 local $WAITING = 1;
1715 AnyEvent->one_event while !$_[0]{_ae_sent};
1716 }
1717
1718 sub recv {
1719 $_[0]->_wait;
1720
1721 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1722 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1723 }
1724
1725 sub cb {
1726 my $cv = shift;
1727
1728 @_
1729 and $cv->{_ae_cb} = shift
1730 and $cv->{_ae_sent}
1731 and (delete $cv->{_ae_cb})->($cv);
1732
1733 $cv->{_ae_cb}
1734 }
1735
1736 sub begin {
1737 ++$_[0]{_ae_counter};
1738 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1739 }
1740
1741 sub end {
1742 return if --$_[0]{_ae_counter};
1743 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1744 }
1745
1746 # undocumented/compatibility with pre-3.4
1747 *broadcast = \&send;
1748 *wait = \&_wait;
1749
1750 =head1 ERROR AND EXCEPTION HANDLING
1751
1752 In general, AnyEvent does not do any error handling - it relies on the
1753 caller to do that if required. The L<AnyEvent::Strict> module (see also
1754 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1755 checking of all AnyEvent methods, however, which is highly useful during
1756 development.
1757
1758 As for exception handling (i.e. runtime errors and exceptions thrown while
1759 executing a callback), this is not only highly event-loop specific, but
1760 also not in any way wrapped by this module, as this is the job of the main
1761 program.
1762
1763 The pure perl event loop simply re-throws the exception (usually
1764 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1765 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1766 so on.
1767
1768 =head1 ENVIRONMENT VARIABLES
1769
1770 The following environment variables are used by this module or its
1771 submodules.
1772
1773 Note that AnyEvent will remove I<all> environment variables starting with
1774 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1775 enabled.
1776
1777 =over 4
1778
1779 =item C<PERL_ANYEVENT_VERBOSE>
1780
1781 By default, AnyEvent will be completely silent except in fatal
1782 conditions. You can set this environment variable to make AnyEvent more
1783 talkative.
1784
1785 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1786 conditions, such as not being able to load the event model specified by
1787 C<PERL_ANYEVENT_MODEL>.
1788
1789 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1790 model it chooses.
1791
1792 When set to C<8> or higher, then AnyEvent will report extra information on
1793 which optional modules it loads and how it implements certain features.
1794
1795 =item C<PERL_ANYEVENT_STRICT>
1796
1797 AnyEvent does not do much argument checking by default, as thorough
1798 argument checking is very costly. Setting this variable to a true value
1799 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1800 check the arguments passed to most method calls. If it finds any problems,
1801 it will croak.
1802
1803 In other words, enables "strict" mode.
1804
1805 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1806 >>, it is definitely recommended to keep it off in production. Keeping
1807 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1808 can be very useful, however.
1809
1810 =item C<PERL_ANYEVENT_MODEL>
1811
1812 This can be used to specify the event model to be used by AnyEvent, before
1813 auto detection and -probing kicks in. It must be a string consisting
1814 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1815 and the resulting module name is loaded and if the load was successful,
1816 used as event model. If it fails to load AnyEvent will proceed with
1817 auto detection and -probing.
1818
1819 This functionality might change in future versions.
1820
1821 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1822 could start your program like this:
1823
1824 PERL_ANYEVENT_MODEL=Perl perl ...
1825
1826 =item C<PERL_ANYEVENT_PROTOCOLS>
1827
1828 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1829 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1830 of auto probing).
1831
1832 Must be set to a comma-separated list of protocols or address families,
1833 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1834 used, and preference will be given to protocols mentioned earlier in the
1835 list.
1836
1837 This variable can effectively be used for denial-of-service attacks
1838 against local programs (e.g. when setuid), although the impact is likely
1839 small, as the program has to handle conenction and other failures anyways.
1840
1841 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1842 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1843 - only support IPv4, never try to resolve or contact IPv6
1844 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1845 IPv6, but prefer IPv6 over IPv4.
1846
1847 =item C<PERL_ANYEVENT_EDNS0>
1848
1849 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1850 for DNS. This extension is generally useful to reduce DNS traffic, but
1851 some (broken) firewalls drop such DNS packets, which is why it is off by
1852 default.
1853
1854 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1855 EDNS0 in its DNS requests.
1856
1857 =item C<PERL_ANYEVENT_MAX_FORKS>
1858
1859 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1860 will create in parallel.
1861
1862 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1863
1864 The default value for the C<max_outstanding> parameter for the default DNS
1865 resolver - this is the maximum number of parallel DNS requests that are
1866 sent to the DNS server.
1867
1868 =item C<PERL_ANYEVENT_RESOLV_CONF>
1869
1870 The file to use instead of F</etc/resolv.conf> (or OS-specific
1871 configuration) in the default resolver. When set to the empty string, no
1872 default config will be used.
1873
1874 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1875
1876 When neither C<ca_file> nor C<ca_path> was specified during
1877 L<AnyEvent::TLS> context creation, and either of these environment
1878 variables exist, they will be used to specify CA certificate locations
1879 instead of a system-dependent default.
1880
1881 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1882
1883 When these are set to C<1>, then the respective modules are not
1884 loaded. Mostly good for testing AnyEvent itself.
1885
1886 =back
1887
1888 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1889
1890 This is an advanced topic that you do not normally need to use AnyEvent in
1891 a module. This section is only of use to event loop authors who want to
1892 provide AnyEvent compatibility.
1893
1894 If you need to support another event library which isn't directly
1895 supported by AnyEvent, you can supply your own interface to it by
1896 pushing, before the first watcher gets created, the package name of
1897 the event module and the package name of the interface to use onto
1898 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1899 AnyEvent, so it is reasonably cheap.
1900
1901 Example:
1902
1903 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1904
1905 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1906 package/class when it finds the C<urxvt> package/module is already loaded.
1907
1908 When AnyEvent is loaded and asked to find a suitable event model, it
1909 will first check for the presence of urxvt by trying to C<use> the
1910 C<urxvt::anyevent> module.
1911
1912 The class should provide implementations for all watcher types. See
1913 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1914 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1915 see the sources.
1916
1917 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1918 provide suitable (hopefully) replacements.
1919
1920 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1921 terminal emulator uses the above line as-is. An interface isn't included
1922 in AnyEvent because it doesn't make sense outside the embedded interpreter
1923 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1924 I<rxvt-unicode> distribution.
1925
1926 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1927 condition variables: code blocking while waiting for a condition will
1928 C<die>. This still works with most modules/usages, and blocking calls must
1929 not be done in an interactive application, so it makes sense.
1930
1931 =head1 EXAMPLE PROGRAM
1932
1933 The following program uses an I/O watcher to read data from STDIN, a timer
1934 to display a message once per second, and a condition variable to quit the
1935 program when the user enters quit:
1936
1937 use AnyEvent;
1938
1939 my $cv = AnyEvent->condvar;
1940
1941 my $io_watcher = AnyEvent->io (
1942 fh => \*STDIN,
1943 poll => 'r',
1944 cb => sub {
1945 warn "io event <$_[0]>\n"; # will always output <r>
1946 chomp (my $input = <STDIN>); # read a line
1947 warn "read: $input\n"; # output what has been read
1948 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1949 },
1950 );
1951
1952 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1953 warn "timeout\n"; # print 'timeout' at most every second
1954 });
1955
1956 $cv->recv; # wait until user enters /^q/i
1957
1958 =head1 REAL-WORLD EXAMPLE
1959
1960 Consider the L<Net::FCP> module. It features (among others) the following
1961 API calls, which are to freenet what HTTP GET requests are to http:
1962
1963 my $data = $fcp->client_get ($url); # blocks
1964
1965 my $transaction = $fcp->txn_client_get ($url); # does not block
1966 $transaction->cb ( sub { ... } ); # set optional result callback
1967 my $data = $transaction->result; # possibly blocks
1968
1969 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1970 given URL and waits till the data has arrived. It is defined to be:
1971
1972 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1973
1974 And in fact is automatically generated. This is the blocking API of
1975 L<Net::FCP>, and it works as simple as in any other, similar, module.
1976
1977 More complicated is C<txn_client_get>: It only creates a transaction
1978 (completion, result, ...) object and initiates the transaction.
1979
1980 my $txn = bless { }, Net::FCP::Txn::;
1981
1982 It also creates a condition variable that is used to signal the completion
1983 of the request:
1984
1985 $txn->{finished} = AnyAvent->condvar;
1986
1987 It then creates a socket in non-blocking mode.
1988
1989 socket $txn->{fh}, ...;
1990 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1991 connect $txn->{fh}, ...
1992 and !$!{EWOULDBLOCK}
1993 and !$!{EINPROGRESS}
1994 and Carp::croak "unable to connect: $!\n";
1995
1996 Then it creates a write-watcher which gets called whenever an error occurs
1997 or the connection succeeds:
1998
1999 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2000
2001 And returns this transaction object. The C<fh_ready_w> callback gets
2002 called as soon as the event loop detects that the socket is ready for
2003 writing.
2004
2005 The C<fh_ready_w> method makes the socket blocking again, writes the
2006 request data and replaces the watcher by a read watcher (waiting for reply
2007 data). The actual code is more complicated, but that doesn't matter for
2008 this example:
2009
2010 fcntl $txn->{fh}, F_SETFL, 0;
2011 syswrite $txn->{fh}, $txn->{request}
2012 or die "connection or write error";
2013 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2014
2015 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2016 result and signals any possible waiters that the request has finished:
2017
2018 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2019
2020 if (end-of-file or data complete) {
2021 $txn->{result} = $txn->{buf};
2022 $txn->{finished}->send;
2023 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2024 }
2025
2026 The C<result> method, finally, just waits for the finished signal (if the
2027 request was already finished, it doesn't wait, of course, and returns the
2028 data:
2029
2030 $txn->{finished}->recv;
2031 return $txn->{result};
2032
2033 The actual code goes further and collects all errors (C<die>s, exceptions)
2034 that occurred during request processing. The C<result> method detects
2035 whether an exception as thrown (it is stored inside the $txn object)
2036 and just throws the exception, which means connection errors and other
2037 problems get reported tot he code that tries to use the result, not in a
2038 random callback.
2039
2040 All of this enables the following usage styles:
2041
2042 1. Blocking:
2043
2044 my $data = $fcp->client_get ($url);
2045
2046 2. Blocking, but running in parallel:
2047
2048 my @datas = map $_->result,
2049 map $fcp->txn_client_get ($_),
2050 @urls;
2051
2052 Both blocking examples work without the module user having to know
2053 anything about events.
2054
2055 3a. Event-based in a main program, using any supported event module:
2056
2057 use EV;
2058
2059 $fcp->txn_client_get ($url)->cb (sub {
2060 my $txn = shift;
2061 my $data = $txn->result;
2062 ...
2063 });
2064
2065 EV::loop;
2066
2067 3b. The module user could use AnyEvent, too:
2068
2069 use AnyEvent;
2070
2071 my $quit = AnyEvent->condvar;
2072
2073 $fcp->txn_client_get ($url)->cb (sub {
2074 ...
2075 $quit->send;
2076 });
2077
2078 $quit->recv;
2079
2080
2081 =head1 BENCHMARKS
2082
2083 To give you an idea of the performance and overheads that AnyEvent adds
2084 over the event loops themselves and to give you an impression of the speed
2085 of various event loops I prepared some benchmarks.
2086
2087 =head2 BENCHMARKING ANYEVENT OVERHEAD
2088
2089 Here is a benchmark of various supported event models used natively and
2090 through AnyEvent. The benchmark creates a lot of timers (with a zero
2091 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2092 which it is), lets them fire exactly once and destroys them again.
2093
2094 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2095 distribution. It uses the L<AE> interface, which makes a real difference
2096 for the EV and Perl backends only.
2097
2098 =head3 Explanation of the columns
2099
2100 I<watcher> is the number of event watchers created/destroyed. Since
2101 different event models feature vastly different performances, each event
2102 loop was given a number of watchers so that overall runtime is acceptable
2103 and similar between tested event loop (and keep them from crashing): Glib
2104 would probably take thousands of years if asked to process the same number
2105 of watchers as EV in this benchmark.
2106
2107 I<bytes> is the number of bytes (as measured by the resident set size,
2108 RSS) consumed by each watcher. This method of measuring captures both C
2109 and Perl-based overheads.
2110
2111 I<create> is the time, in microseconds (millionths of seconds), that it
2112 takes to create a single watcher. The callback is a closure shared between
2113 all watchers, to avoid adding memory overhead. That means closure creation
2114 and memory usage is not included in the figures.
2115
2116 I<invoke> is the time, in microseconds, used to invoke a simple
2117 callback. The callback simply counts down a Perl variable and after it was
2118 invoked "watcher" times, it would C<< ->send >> a condvar once to
2119 signal the end of this phase.
2120
2121 I<destroy> is the time, in microseconds, that it takes to destroy a single
2122 watcher.
2123
2124 =head3 Results
2125
2126 name watchers bytes create invoke destroy comment
2127 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2128 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2129 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2130 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2131 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2132 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2133 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2134 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2135 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2136 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2137 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2138 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2139
2140 =head3 Discussion
2141
2142 The benchmark does I<not> measure scalability of the event loop very
2143 well. For example, a select-based event loop (such as the pure perl one)
2144 can never compete with an event loop that uses epoll when the number of
2145 file descriptors grows high. In this benchmark, all events become ready at
2146 the same time, so select/poll-based implementations get an unnatural speed
2147 boost.
2148
2149 Also, note that the number of watchers usually has a nonlinear effect on
2150 overall speed, that is, creating twice as many watchers doesn't take twice
2151 the time - usually it takes longer. This puts event loops tested with a
2152 higher number of watchers at a disadvantage.
2153
2154 To put the range of results into perspective, consider that on the
2155 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2156 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2157 cycles with POE.
2158
2159 C<EV> is the sole leader regarding speed and memory use, which are both
2160 maximal/minimal, respectively. When using the L<AE> API there is zero
2161 overhead (when going through the AnyEvent API create is about 5-6 times
2162 slower, with other times being equal, so still uses far less memory than
2163 any other event loop and is still faster than Event natively).
2164
2165 The pure perl implementation is hit in a few sweet spots (both the
2166 constant timeout and the use of a single fd hit optimisations in the perl
2167 interpreter and the backend itself). Nevertheless this shows that it
2168 adds very little overhead in itself. Like any select-based backend its
2169 performance becomes really bad with lots of file descriptors (and few of
2170 them active), of course, but this was not subject of this benchmark.
2171
2172 The C<Event> module has a relatively high setup and callback invocation
2173 cost, but overall scores in on the third place.
2174
2175 C<IO::Async> performs admirably well, about on par with C<Event>, even
2176 when using its pure perl backend.
2177
2178 C<Glib>'s memory usage is quite a bit higher, but it features a
2179 faster callback invocation and overall ends up in the same class as
2180 C<Event>. However, Glib scales extremely badly, doubling the number of
2181 watchers increases the processing time by more than a factor of four,
2182 making it completely unusable when using larger numbers of watchers
2183 (note that only a single file descriptor was used in the benchmark, so
2184 inefficiencies of C<poll> do not account for this).
2185
2186 The C<Tk> adaptor works relatively well. The fact that it crashes with
2187 more than 2000 watchers is a big setback, however, as correctness takes
2188 precedence over speed. Nevertheless, its performance is surprising, as the
2189 file descriptor is dup()ed for each watcher. This shows that the dup()
2190 employed by some adaptors is not a big performance issue (it does incur a
2191 hidden memory cost inside the kernel which is not reflected in the figures
2192 above).
2193
2194 C<POE>, regardless of underlying event loop (whether using its pure perl
2195 select-based backend or the Event module, the POE-EV backend couldn't
2196 be tested because it wasn't working) shows abysmal performance and
2197 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2198 as EV watchers, and 10 times as much memory as Event (the high memory
2199 requirements are caused by requiring a session for each watcher). Watcher
2200 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2201 implementation.
2202
2203 The design of the POE adaptor class in AnyEvent can not really account
2204 for the performance issues, though, as session creation overhead is
2205 small compared to execution of the state machine, which is coded pretty
2206 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2207 using multiple sessions is not a good approach, especially regarding
2208 memory usage, even the author of POE could not come up with a faster
2209 design).
2210
2211 =head3 Summary
2212
2213 =over 4
2214
2215 =item * Using EV through AnyEvent is faster than any other event loop
2216 (even when used without AnyEvent), but most event loops have acceptable
2217 performance with or without AnyEvent.
2218
2219 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2220 the actual event loop, only with extremely fast event loops such as EV
2221 adds AnyEvent significant overhead.
2222
2223 =item * You should avoid POE like the plague if you want performance or
2224 reasonable memory usage.
2225
2226 =back
2227
2228 =head2 BENCHMARKING THE LARGE SERVER CASE
2229
2230 This benchmark actually benchmarks the event loop itself. It works by
2231 creating a number of "servers": each server consists of a socket pair, a
2232 timeout watcher that gets reset on activity (but never fires), and an I/O
2233 watcher waiting for input on one side of the socket. Each time the socket
2234 watcher reads a byte it will write that byte to a random other "server".
2235
2236 The effect is that there will be a lot of I/O watchers, only part of which
2237 are active at any one point (so there is a constant number of active
2238 fds for each loop iteration, but which fds these are is random). The
2239 timeout is reset each time something is read because that reflects how
2240 most timeouts work (and puts extra pressure on the event loops).
2241
2242 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2243 (1%) are active. This mirrors the activity of large servers with many
2244 connections, most of which are idle at any one point in time.
2245
2246 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2247 distribution. It uses the L<AE> interface, which makes a real difference
2248 for the EV and Perl backends only.
2249
2250 =head3 Explanation of the columns
2251
2252 I<sockets> is the number of sockets, and twice the number of "servers" (as
2253 each server has a read and write socket end).
2254
2255 I<create> is the time it takes to create a socket pair (which is
2256 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2257
2258 I<request>, the most important value, is the time it takes to handle a
2259 single "request", that is, reading the token from the pipe and forwarding
2260 it to another server. This includes deleting the old timeout and creating
2261 a new one that moves the timeout into the future.
2262
2263 =head3 Results
2264
2265 name sockets create request
2266 EV 20000 62.66 7.99
2267 Perl 20000 68.32 32.64
2268 IOAsync 20000 174.06 101.15 epoll
2269 IOAsync 20000 174.67 610.84 poll
2270 Event 20000 202.69 242.91
2271 Glib 20000 557.01 1689.52
2272 POE 20000 341.54 12086.32 uses POE::Loop::Event
2273
2274 =head3 Discussion
2275
2276 This benchmark I<does> measure scalability and overall performance of the
2277 particular event loop.
2278
2279 EV is again fastest. Since it is using epoll on my system, the setup time
2280 is relatively high, though.
2281
2282 Perl surprisingly comes second. It is much faster than the C-based event
2283 loops Event and Glib.
2284
2285 IO::Async performs very well when using its epoll backend, and still quite
2286 good compared to Glib when using its pure perl backend.
2287
2288 Event suffers from high setup time as well (look at its code and you will
2289 understand why). Callback invocation also has a high overhead compared to
2290 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2291 uses select or poll in basically all documented configurations.
2292
2293 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2294 clearly fails to perform with many filehandles or in busy servers.
2295
2296 POE is still completely out of the picture, taking over 1000 times as long
2297 as EV, and over 100 times as long as the Perl implementation, even though
2298 it uses a C-based event loop in this case.
2299
2300 =head3 Summary
2301
2302 =over 4
2303
2304 =item * The pure perl implementation performs extremely well.
2305
2306 =item * Avoid Glib or POE in large projects where performance matters.
2307
2308 =back
2309
2310 =head2 BENCHMARKING SMALL SERVERS
2311
2312 While event loops should scale (and select-based ones do not...) even to
2313 large servers, most programs we (or I :) actually write have only a few
2314 I/O watchers.
2315
2316 In this benchmark, I use the same benchmark program as in the large server
2317 case, but it uses only eight "servers", of which three are active at any
2318 one time. This should reflect performance for a small server relatively
2319 well.
2320
2321 The columns are identical to the previous table.
2322
2323 =head3 Results
2324
2325 name sockets create request
2326 EV 16 20.00 6.54
2327 Perl 16 25.75 12.62
2328 Event 16 81.27 35.86
2329 Glib 16 32.63 15.48
2330 POE 16 261.87 276.28 uses POE::Loop::Event
2331
2332 =head3 Discussion
2333
2334 The benchmark tries to test the performance of a typical small
2335 server. While knowing how various event loops perform is interesting, keep
2336 in mind that their overhead in this case is usually not as important, due
2337 to the small absolute number of watchers (that is, you need efficiency and
2338 speed most when you have lots of watchers, not when you only have a few of
2339 them).
2340
2341 EV is again fastest.
2342
2343 Perl again comes second. It is noticeably faster than the C-based event
2344 loops Event and Glib, although the difference is too small to really
2345 matter.
2346
2347 POE also performs much better in this case, but is is still far behind the
2348 others.
2349
2350 =head3 Summary
2351
2352 =over 4
2353
2354 =item * C-based event loops perform very well with small number of
2355 watchers, as the management overhead dominates.
2356
2357 =back
2358
2359 =head2 THE IO::Lambda BENCHMARK
2360
2361 Recently I was told about the benchmark in the IO::Lambda manpage, which
2362 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2363 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2364 shouldn't come as a surprise to anybody). As such, the benchmark is
2365 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2366 very optimal. But how would AnyEvent compare when used without the extra
2367 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2368
2369 The benchmark itself creates an echo-server, and then, for 500 times,
2370 connects to the echo server, sends a line, waits for the reply, and then
2371 creates the next connection. This is a rather bad benchmark, as it doesn't
2372 test the efficiency of the framework or much non-blocking I/O, but it is a
2373 benchmark nevertheless.
2374
2375 name runtime
2376 Lambda/select 0.330 sec
2377 + optimized 0.122 sec
2378 Lambda/AnyEvent 0.327 sec
2379 + optimized 0.138 sec
2380 Raw sockets/select 0.077 sec
2381 POE/select, components 0.662 sec
2382 POE/select, raw sockets 0.226 sec
2383 POE/select, optimized 0.404 sec
2384
2385 AnyEvent/select/nb 0.085 sec
2386 AnyEvent/EV/nb 0.068 sec
2387 +state machine 0.134 sec
2388
2389 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2390 benchmarks actually make blocking connects and use 100% blocking I/O,
2391 defeating the purpose of an event-based solution. All of the newly
2392 written AnyEvent benchmarks use 100% non-blocking connects (using
2393 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2394 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2395 generally require a lot more bookkeeping and event handling than blocking
2396 connects (which involve a single syscall only).
2397
2398 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2399 offers similar expressive power as POE and IO::Lambda, using conventional
2400 Perl syntax. This means that both the echo server and the client are 100%
2401 non-blocking, further placing it at a disadvantage.
2402
2403 As you can see, the AnyEvent + EV combination even beats the
2404 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2405 backend easily beats IO::Lambda and POE.
2406
2407 And even the 100% non-blocking version written using the high-level (and
2408 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2409 higher level ("unoptimised") abstractions by a large margin, even though
2410 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2411
2412 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2413 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2414 part of the IO::Lambda distribution and were used without any changes.
2415
2416
2417 =head1 SIGNALS
2418
2419 AnyEvent currently installs handlers for these signals:
2420
2421 =over 4
2422
2423 =item SIGCHLD
2424
2425 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2426 emulation for event loops that do not support them natively. Also, some
2427 event loops install a similar handler.
2428
2429 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2430 AnyEvent will reset it to default, to avoid losing child exit statuses.
2431
2432 =item SIGPIPE
2433
2434 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2435 when AnyEvent gets loaded.
2436
2437 The rationale for this is that AnyEvent users usually do not really depend
2438 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2439 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2440 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2441 some random socket.
2442
2443 The rationale for installing a no-op handler as opposed to ignoring it is
2444 that this way, the handler will be restored to defaults on exec.
2445
2446 Feel free to install your own handler, or reset it to defaults.
2447
2448 =back
2449
2450 =cut
2451
2452 undef $SIG{CHLD}
2453 if $SIG{CHLD} eq 'IGNORE';
2454
2455 $SIG{PIPE} = sub { }
2456 unless defined $SIG{PIPE};
2457
2458 =head1 RECOMMENDED/OPTIONAL MODULES
2459
2460 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2461 it's built-in modules) are required to use it.
2462
2463 That does not mean that AnyEvent won't take advantage of some additional
2464 modules if they are installed.
2465
2466 This section explains which additional modules will be used, and how they
2467 affect AnyEvent's operation.
2468
2469 =over 4
2470
2471 =item L<Async::Interrupt>
2472
2473 This slightly arcane module is used to implement fast signal handling: To
2474 my knowledge, there is no way to do completely race-free and quick
2475 signal handling in pure perl. To ensure that signals still get
2476 delivered, AnyEvent will start an interval timer to wake up perl (and
2477 catch the signals) with some delay (default is 10 seconds, look for
2478 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2479
2480 If this module is available, then it will be used to implement signal
2481 catching, which means that signals will not be delayed, and the event loop
2482 will not be interrupted regularly, which is more efficient (and good for
2483 battery life on laptops).
2484
2485 This affects not just the pure-perl event loop, but also other event loops
2486 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2487
2488 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2489 and either employ their own workarounds (POE) or use AnyEvent's workaround
2490 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2491 does nothing for those backends.
2492
2493 =item L<EV>
2494
2495 This module isn't really "optional", as it is simply one of the backend
2496 event loops that AnyEvent can use. However, it is simply the best event
2497 loop available in terms of features, speed and stability: It supports
2498 the AnyEvent API optimally, implements all the watcher types in XS, does
2499 automatic timer adjustments even when no monotonic clock is available,
2500 can take avdantage of advanced kernel interfaces such as C<epoll> and
2501 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2502 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2503
2504 =item L<Guard>
2505
2506 The guard module, when used, will be used to implement
2507 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2508 lot less memory), but otherwise doesn't affect guard operation much. It is
2509 purely used for performance.
2510
2511 =item L<JSON> and L<JSON::XS>
2512
2513 One of these modules is required when you want to read or write JSON data
2514 via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2515 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2516
2517 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2518 installed.
2519
2520 =item L<Net::SSLeay>
2521
2522 Implementing TLS/SSL in Perl is certainly interesting, but not very
2523 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2524 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2525
2526 =item L<Time::HiRes>
2527
2528 This module is part of perl since release 5.008. It will be used when the
2529 chosen event library does not come with a timing source on it's own. The
2530 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2531 try to use a monotonic clock for timing stability.
2532
2533 =back
2534
2535
2536 =head1 FORK
2537
2538 Most event libraries are not fork-safe. The ones who are usually are
2539 because they rely on inefficient but fork-safe C<select> or C<poll>
2540 calls. Only L<EV> is fully fork-aware.
2541
2542 This means that, in general, you cannot fork and do event processing
2543 in the child if a watcher was created before the fork (which in turn
2544 initialises the event library).
2545
2546 If you have to fork, you must either do so I<before> creating your first
2547 watcher OR you must not use AnyEvent at all in the child OR you must do
2548 something completely out of the scope of AnyEvent.
2549
2550 The problem of doing event processing in the parent I<and> the child
2551 is much more complicated: even for backends that I<are> fork-aware or
2552 fork-safe, their behaviour is not usually what you want: fork clones all
2553 watchers, that means all timers, I/O watchers etc. are active in both
2554 parent and child, which is almost never what you want.
2555
2556
2557 =head1 SECURITY CONSIDERATIONS
2558
2559 AnyEvent can be forced to load any event model via
2560 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2561 execute arbitrary code or directly gain access, it can easily be used to
2562 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2563 will not be active when the program uses a different event model than
2564 specified in the variable.
2565
2566 You can make AnyEvent completely ignore this variable by deleting it
2567 before the first watcher gets created, e.g. with a C<BEGIN> block:
2568
2569 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2570
2571 use AnyEvent;
2572
2573 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2574 be used to probe what backend is used and gain other information (which is
2575 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2576 $ENV{PERL_ANYEVENT_STRICT}.
2577
2578 Note that AnyEvent will remove I<all> environment variables starting with
2579 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2580 enabled.
2581
2582
2583 =head1 BUGS
2584
2585 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2586 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2587 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2588 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2589 pronounced).
2590
2591
2592 =head1 SEE ALSO
2593
2594 Utility functions: L<AnyEvent::Util>.
2595
2596 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2597 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2598
2599 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2600 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2601 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2602 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2603
2604 Non-blocking file handles, sockets, TCP clients and
2605 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2606
2607 Asynchronous DNS: L<AnyEvent::DNS>.
2608
2609 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2610 L<Coro::Event>,
2611
2612 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2613 L<AnyEvent::HTTP>.
2614
2615
2616 =head1 AUTHOR
2617
2618 Marc Lehmann <schmorp@schmorp.de>
2619 http://home.schmorp.de/
2620
2621 =cut
2622
2623 1
2624