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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 A typical example would be a script in a web server (e.g. C<mod_perl>) -
369 when mod_perl executes the script, then the event loop will have the wrong
370 idea about the "current time" (being potentially far in the past, when the
371 script ran the last time). In that case you should arrange a call to C<<
372 AnyEvent->now_update >> each time the web server process wakes up again
373 (e.g. at the start of your script, or in a handler).
374
375 Note that updating the time I<might> cause some events to be handled.
376
377 =back
378
379 =head2 SIGNAL WATCHERS
380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
383 You can watch for signals using a signal watcher, C<signal> is the signal
384 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
385 callback to be invoked whenever a signal occurs.
386
387 Although the callback might get passed parameters, their value and
388 presence is undefined and you cannot rely on them. Portable AnyEvent
389 callbacks cannot use arguments passed to signal watcher callbacks.
390
391 Multiple signal occurrences can be clumped together into one callback
392 invocation, and callback invocation will be synchronous. Synchronous means
393 that it might take a while until the signal gets handled by the process,
394 but it is guaranteed not to interrupt any other callbacks.
395
396 The main advantage of using these watchers is that you can share a signal
397 between multiple watchers, and AnyEvent will ensure that signals will not
398 interrupt your program at bad times.
399
400 This watcher might use C<%SIG> (depending on the event loop used),
401 so programs overwriting those signals directly will likely not work
402 correctly.
403
404 Example: exit on SIGINT
405
406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
407
408 =head3 Restart Behaviour
409
410 While restart behaviour is up to the event loop implementation, most will
411 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
412 pure perl implementation).
413
414 =head3 Safe/Unsafe Signals
415
416 Perl signals can be either "safe" (synchronous to opcode handling) or
417 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
418 latter might corrupt your memory.
419
420 AnyEvent signal handlers are, in addition, synchronous to the event loop,
421 i.e. they will not interrupt your running perl program but will only be
422 called as part of the normal event handling (just like timer, I/O etc.
423 callbacks, too).
424
425 =head3 Signal Races, Delays and Workarounds
426
427 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
428 callbacks to signals in a generic way, which is a pity, as you cannot
429 do race-free signal handling in perl, requiring C libraries for
430 this. AnyEvent will try to do it's best, which means in some cases,
431 signals will be delayed. The maximum time a signal might be delayed is
432 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
433 variable can be changed only before the first signal watcher is created,
434 and should be left alone otherwise. This variable determines how often
435 AnyEvent polls for signals (in case a wake-up was missed). Higher values
436 will cause fewer spurious wake-ups, which is better for power and CPU
437 saving.
438
439 All these problems can be avoided by installing the optional
440 L<Async::Interrupt> module, which works with most event loops. It will not
441 work with inherently broken event loops such as L<Event> or L<Event::Lib>
442 (and not with L<POE> currently, as POE does it's own workaround with
443 one-second latency). For those, you just have to suffer the delays.
444
445 =head2 CHILD PROCESS WATCHERS
446
447 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
448
449 You can also watch on a child process exit and catch its exit status.
450
451 The child process is specified by the C<pid> argument (one some backends,
452 using C<0> watches for any child process exit, on others this will
453 croak). The watcher will be triggered only when the child process has
454 finished and an exit status is available, not on any trace events
455 (stopped/continued).
456
457 The callback will be called with the pid and exit status (as returned by
458 waitpid), so unlike other watcher types, you I<can> rely on child watcher
459 callback arguments.
460
461 This watcher type works by installing a signal handler for C<SIGCHLD>,
462 and since it cannot be shared, nothing else should use SIGCHLD or reap
463 random child processes (waiting for specific child processes, e.g. inside
464 C<system>, is just fine).
465
466 There is a slight catch to child watchers, however: you usually start them
467 I<after> the child process was created, and this means the process could
468 have exited already (and no SIGCHLD will be sent anymore).
469
470 Not all event models handle this correctly (neither POE nor IO::Async do,
471 see their AnyEvent::Impl manpages for details), but even for event models
472 that I<do> handle this correctly, they usually need to be loaded before
473 the process exits (i.e. before you fork in the first place). AnyEvent's
474 pure perl event loop handles all cases correctly regardless of when you
475 start the watcher.
476
477 This means you cannot create a child watcher as the very first
478 thing in an AnyEvent program, you I<have> to create at least one
479 watcher before you C<fork> the child (alternatively, you can call
480 C<AnyEvent::detect>).
481
482 As most event loops do not support waiting for child events, they will be
483 emulated by AnyEvent in most cases, in which the latency and race problems
484 mentioned in the description of signal watchers apply.
485
486 Example: fork a process and wait for it
487
488 my $done = AnyEvent->condvar;
489
490 my $pid = fork or exit 5;
491
492 my $w = AnyEvent->child (
493 pid => $pid,
494 cb => sub {
495 my ($pid, $status) = @_;
496 warn "pid $pid exited with status $status";
497 $done->send;
498 },
499 );
500
501 # do something else, then wait for process exit
502 $done->recv;
503
504 =head2 IDLE WATCHERS
505
506 $w = AnyEvent->idle (cb => <callback>);
507
508 Repeatedly invoke the callback after the process becomes idle, until
509 either the watcher is destroyed or new events have been detected.
510
511 Idle watchers are useful when there is a need to do something, but it
512 is not so important (or wise) to do it instantly. The callback will be
513 invoked only when there is "nothing better to do", which is usually
514 defined as "all outstanding events have been handled and no new events
515 have been detected". That means that idle watchers ideally get invoked
516 when the event loop has just polled for new events but none have been
517 detected. Instead of blocking to wait for more events, the idle watchers
518 will be invoked.
519
520 Unfortunately, most event loops do not really support idle watchers (only
521 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
522 will simply call the callback "from time to time".
523
524 Example: read lines from STDIN, but only process them when the
525 program is otherwise idle:
526
527 my @lines; # read data
528 my $idle_w;
529 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
530 push @lines, scalar <STDIN>;
531
532 # start an idle watcher, if not already done
533 $idle_w ||= AnyEvent->idle (cb => sub {
534 # handle only one line, when there are lines left
535 if (my $line = shift @lines) {
536 print "handled when idle: $line";
537 } else {
538 # otherwise disable the idle watcher again
539 undef $idle_w;
540 }
541 });
542 });
543
544 =head2 CONDITION VARIABLES
545
546 $cv = AnyEvent->condvar;
547
548 $cv->send (<list>);
549 my @res = $cv->recv;
550
551 If you are familiar with some event loops you will know that all of them
552 require you to run some blocking "loop", "run" or similar function that
553 will actively watch for new events and call your callbacks.
554
555 AnyEvent is slightly different: it expects somebody else to run the event
556 loop and will only block when necessary (usually when told by the user).
557
558 The instrument to do that is called a "condition variable", so called
559 because they represent a condition that must become true.
560
561 Now is probably a good time to look at the examples further below.
562
563 Condition variables can be created by calling the C<< AnyEvent->condvar
564 >> method, usually without arguments. The only argument pair allowed is
565 C<cb>, which specifies a callback to be called when the condition variable
566 becomes true, with the condition variable as the first argument (but not
567 the results).
568
569 After creation, the condition variable is "false" until it becomes "true"
570 by calling the C<send> method (or calling the condition variable as if it
571 were a callback, read about the caveats in the description for the C<<
572 ->send >> method).
573
574 Condition variables are similar to callbacks, except that you can
575 optionally wait for them. They can also be called merge points - points
576 in time where multiple outstanding events have been processed. And yet
577 another way to call them is transactions - each condition variable can be
578 used to represent a transaction, which finishes at some point and delivers
579 a result. And yet some people know them as "futures" - a promise to
580 compute/deliver something that you can wait for.
581
582 Condition variables are very useful to signal that something has finished,
583 for example, if you write a module that does asynchronous http requests,
584 then a condition variable would be the ideal candidate to signal the
585 availability of results. The user can either act when the callback is
586 called or can synchronously C<< ->recv >> for the results.
587
588 You can also use them to simulate traditional event loops - for example,
589 you can block your main program until an event occurs - for example, you
590 could C<< ->recv >> in your main program until the user clicks the Quit
591 button of your app, which would C<< ->send >> the "quit" event.
592
593 Note that condition variables recurse into the event loop - if you have
594 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
595 lose. Therefore, condition variables are good to export to your caller, but
596 you should avoid making a blocking wait yourself, at least in callbacks,
597 as this asks for trouble.
598
599 Condition variables are represented by hash refs in perl, and the keys
600 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
601 easy (it is often useful to build your own transaction class on top of
602 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
603 it's C<new> method in your own C<new> method.
604
605 There are two "sides" to a condition variable - the "producer side" which
606 eventually calls C<< -> send >>, and the "consumer side", which waits
607 for the send to occur.
608
609 Example: wait for a timer.
610
611 # wait till the result is ready
612 my $result_ready = AnyEvent->condvar;
613
614 # do something such as adding a timer
615 # or socket watcher the calls $result_ready->send
616 # when the "result" is ready.
617 # in this case, we simply use a timer:
618 my $w = AnyEvent->timer (
619 after => 1,
620 cb => sub { $result_ready->send },
621 );
622
623 # this "blocks" (while handling events) till the callback
624 # calls ->send
625 $result_ready->recv;
626
627 Example: wait for a timer, but take advantage of the fact that condition
628 variables are also callable directly.
629
630 my $done = AnyEvent->condvar;
631 my $delay = AnyEvent->timer (after => 5, cb => $done);
632 $done->recv;
633
634 Example: Imagine an API that returns a condvar and doesn't support
635 callbacks. This is how you make a synchronous call, for example from
636 the main program:
637
638 use AnyEvent::CouchDB;
639
640 ...
641
642 my @info = $couchdb->info->recv;
643
644 And this is how you would just set a callback to be called whenever the
645 results are available:
646
647 $couchdb->info->cb (sub {
648 my @info = $_[0]->recv;
649 });
650
651 =head3 METHODS FOR PRODUCERS
652
653 These methods should only be used by the producing side, i.e. the
654 code/module that eventually sends the signal. Note that it is also
655 the producer side which creates the condvar in most cases, but it isn't
656 uncommon for the consumer to create it as well.
657
658 =over 4
659
660 =item $cv->send (...)
661
662 Flag the condition as ready - a running C<< ->recv >> and all further
663 calls to C<recv> will (eventually) return after this method has been
664 called. If nobody is waiting the send will be remembered.
665
666 If a callback has been set on the condition variable, it is called
667 immediately from within send.
668
669 Any arguments passed to the C<send> call will be returned by all
670 future C<< ->recv >> calls.
671
672 Condition variables are overloaded so one can call them directly (as if
673 they were a code reference). Calling them directly is the same as calling
674 C<send>.
675
676 =item $cv->croak ($error)
677
678 Similar to send, but causes all call's to C<< ->recv >> to invoke
679 C<Carp::croak> with the given error message/object/scalar.
680
681 This can be used to signal any errors to the condition variable
682 user/consumer. Doing it this way instead of calling C<croak> directly
683 delays the error detetcion, but has the overwhelmign advantage that it
684 diagnoses the error at the place where the result is expected, and not
685 deep in some event clalback without connection to the actual code causing
686 the problem.
687
688 =item $cv->begin ([group callback])
689
690 =item $cv->end
691
692 These two methods can be used to combine many transactions/events into
693 one. For example, a function that pings many hosts in parallel might want
694 to use a condition variable for the whole process.
695
696 Every call to C<< ->begin >> will increment a counter, and every call to
697 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
698 >>, the (last) callback passed to C<begin> will be executed, passing the
699 condvar as first argument. That callback is I<supposed> to call C<< ->send
700 >>, but that is not required. If no group callback was set, C<send> will
701 be called without any arguments.
702
703 You can think of C<< $cv->send >> giving you an OR condition (one call
704 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
705 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
706
707 Let's start with a simple example: you have two I/O watchers (for example,
708 STDOUT and STDERR for a program), and you want to wait for both streams to
709 close before activating a condvar:
710
711 my $cv = AnyEvent->condvar;
712
713 $cv->begin; # first watcher
714 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
715 defined sysread $fh1, my $buf, 4096
716 or $cv->end;
717 });
718
719 $cv->begin; # second watcher
720 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
721 defined sysread $fh2, my $buf, 4096
722 or $cv->end;
723 });
724
725 $cv->recv;
726
727 This works because for every event source (EOF on file handle), there is
728 one call to C<begin>, so the condvar waits for all calls to C<end> before
729 sending.
730
731 The ping example mentioned above is slightly more complicated, as the
732 there are results to be passwd back, and the number of tasks that are
733 begung can potentially be zero:
734
735 my $cv = AnyEvent->condvar;
736
737 my %result;
738 $cv->begin (sub { shift->send (\%result) });
739
740 for my $host (@list_of_hosts) {
741 $cv->begin;
742 ping_host_then_call_callback $host, sub {
743 $result{$host} = ...;
744 $cv->end;
745 };
746 }
747
748 $cv->end;
749
750 This code fragment supposedly pings a number of hosts and calls
751 C<send> after results for all then have have been gathered - in any
752 order. To achieve this, the code issues a call to C<begin> when it starts
753 each ping request and calls C<end> when it has received some result for
754 it. Since C<begin> and C<end> only maintain a counter, the order in which
755 results arrive is not relevant.
756
757 There is an additional bracketing call to C<begin> and C<end> outside the
758 loop, which serves two important purposes: first, it sets the callback
759 to be called once the counter reaches C<0>, and second, it ensures that
760 C<send> is called even when C<no> hosts are being pinged (the loop
761 doesn't execute once).
762
763 This is the general pattern when you "fan out" into multiple (but
764 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
765 the callback and ensure C<end> is called at least once, and then, for each
766 subrequest you start, call C<begin> and for each subrequest you finish,
767 call C<end>.
768
769 =back
770
771 =head3 METHODS FOR CONSUMERS
772
773 These methods should only be used by the consuming side, i.e. the
774 code awaits the condition.
775
776 =over 4
777
778 =item $cv->recv
779
780 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
781 >> methods have been called on c<$cv>, while servicing other watchers
782 normally.
783
784 You can only wait once on a condition - additional calls are valid but
785 will return immediately.
786
787 If an error condition has been set by calling C<< ->croak >>, then this
788 function will call C<croak>.
789
790 In list context, all parameters passed to C<send> will be returned,
791 in scalar context only the first one will be returned.
792
793 Note that doing a blocking wait in a callback is not supported by any
794 event loop, that is, recursive invocation of a blocking C<< ->recv
795 >> is not allowed, and the C<recv> call will C<croak> if such a
796 condition is detected. This condition can be slightly loosened by using
797 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
798 any thread that doesn't run the event loop itself.
799
800 Not all event models support a blocking wait - some die in that case
801 (programs might want to do that to stay interactive), so I<if you are
802 using this from a module, never require a blocking wait>. Instead, let the
803 caller decide whether the call will block or not (for example, by coupling
804 condition variables with some kind of request results and supporting
805 callbacks so the caller knows that getting the result will not block,
806 while still supporting blocking waits if the caller so desires).
807
808 You can ensure that C<< -recv >> never blocks by setting a callback and
809 only calling C<< ->recv >> from within that callback (or at a later
810 time). This will work even when the event loop does not support blocking
811 waits otherwise.
812
813 =item $bool = $cv->ready
814
815 Returns true when the condition is "true", i.e. whether C<send> or
816 C<croak> have been called.
817
818 =item $cb = $cv->cb ($cb->($cv))
819
820 This is a mutator function that returns the callback set and optionally
821 replaces it before doing so.
822
823 The callback will be called when the condition becomes (or already was)
824 "true", i.e. when C<send> or C<croak> are called (or were called), with
825 the only argument being the condition variable itself. Calling C<recv>
826 inside the callback or at any later time is guaranteed not to block.
827
828 =back
829
830 =head1 SUPPORTED EVENT LOOPS/BACKENDS
831
832 The available backend classes are (every class has its own manpage):
833
834 =over 4
835
836 =item Backends that are autoprobed when no other event loop can be found.
837
838 EV is the preferred backend when no other event loop seems to be in
839 use. If EV is not installed, then AnyEvent will fall back to its own
840 pure-perl implementation, which is available everywhere as it comes with
841 AnyEvent itself.
842
843 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
844 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
845
846 =item Backends that are transparently being picked up when they are used.
847
848 These will be used when they are currently loaded when the first watcher
849 is created, in which case it is assumed that the application is using
850 them. This means that AnyEvent will automatically pick the right backend
851 when the main program loads an event module before anything starts to
852 create watchers. Nothing special needs to be done by the main program.
853
854 AnyEvent::Impl::Event based on Event, very stable, few glitches.
855 AnyEvent::Impl::Glib based on Glib, slow but very stable.
856 AnyEvent::Impl::Tk based on Tk, very broken.
857 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
858 AnyEvent::Impl::POE based on POE, very slow, some limitations.
859 AnyEvent::Impl::Irssi used when running within irssi.
860
861 =item Backends with special needs.
862
863 Qt requires the Qt::Application to be instantiated first, but will
864 otherwise be picked up automatically. As long as the main program
865 instantiates the application before any AnyEvent watchers are created,
866 everything should just work.
867
868 AnyEvent::Impl::Qt based on Qt.
869
870 Support for IO::Async can only be partial, as it is too broken and
871 architecturally limited to even support the AnyEvent API. It also
872 is the only event loop that needs the loop to be set explicitly, so
873 it can only be used by a main program knowing about AnyEvent. See
874 L<AnyEvent::Impl::Async> for the gory details.
875
876 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
877
878 =item Event loops that are indirectly supported via other backends.
879
880 Some event loops can be supported via other modules:
881
882 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
883
884 B<WxWidgets> has no support for watching file handles. However, you can
885 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
886 polls 20 times per second, which was considered to be too horrible to even
887 consider for AnyEvent.
888
889 B<Prima> is not supported as nobody seems to be using it, but it has a POE
890 backend, so it can be supported through POE.
891
892 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
893 load L<POE> when detecting them, in the hope that POE will pick them up,
894 in which case everything will be automatic.
895
896 =back
897
898 =head1 GLOBAL VARIABLES AND FUNCTIONS
899
900 These are not normally required to use AnyEvent, but can be useful to
901 write AnyEvent extension modules.
902
903 =over 4
904
905 =item $AnyEvent::MODEL
906
907 Contains C<undef> until the first watcher is being created, before the
908 backend has been autodetected.
909
910 Afterwards it contains the event model that is being used, which is the
911 name of the Perl class implementing the model. This class is usually one
912 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
913 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
914 will be C<urxvt::anyevent>).
915
916 =item AnyEvent::detect
917
918 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
919 if necessary. You should only call this function right before you would
920 have created an AnyEvent watcher anyway, that is, as late as possible at
921 runtime, and not e.g. while initialising of your module.
922
923 If you need to do some initialisation before AnyEvent watchers are
924 created, use C<post_detect>.
925
926 =item $guard = AnyEvent::post_detect { BLOCK }
927
928 Arranges for the code block to be executed as soon as the event model is
929 autodetected (or immediately if this has already happened).
930
931 The block will be executed I<after> the actual backend has been detected
932 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
933 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
934 other initialisations - see the sources of L<AnyEvent::Strict> or
935 L<AnyEvent::AIO> to see how this is used.
936
937 The most common usage is to create some global watchers, without forcing
938 event module detection too early, for example, L<AnyEvent::AIO> creates
939 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
940 avoid autodetecting the event module at load time.
941
942 If called in scalar or list context, then it creates and returns an object
943 that automatically removes the callback again when it is destroyed (or
944 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
945 a case where this is useful.
946
947 Example: Create a watcher for the IO::AIO module and store it in
948 C<$WATCHER>. Only do so after the event loop is initialised, though.
949
950 our WATCHER;
951
952 my $guard = AnyEvent::post_detect {
953 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
954 };
955
956 # the ||= is important in case post_detect immediately runs the block,
957 # as to not clobber the newly-created watcher. assigning both watcher and
958 # post_detect guard to the same variable has the advantage of users being
959 # able to just C<undef $WATCHER> if the watcher causes them grief.
960
961 $WATCHER ||= $guard;
962
963 =item @AnyEvent::post_detect
964
965 If there are any code references in this array (you can C<push> to it
966 before or after loading AnyEvent), then they will called directly after
967 the event loop has been chosen.
968
969 You should check C<$AnyEvent::MODEL> before adding to this array, though:
970 if it is defined then the event loop has already been detected, and the
971 array will be ignored.
972
973 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
974 it, as it takes care of these details.
975
976 This variable is mainly useful for modules that can do something useful
977 when AnyEvent is used and thus want to know when it is initialised, but do
978 not need to even load it by default. This array provides the means to hook
979 into AnyEvent passively, without loading it.
980
981 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
982 together, you could put this into Coro (this is the actual code used by
983 Coro to accomplish this):
984
985 if (defined $AnyEvent::MODEL) {
986 # AnyEvent already initialised, so load Coro::AnyEvent
987 require Coro::AnyEvent;
988 } else {
989 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
990 # as soon as it is
991 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
992 }
993
994 =back
995
996 =head1 WHAT TO DO IN A MODULE
997
998 As a module author, you should C<use AnyEvent> and call AnyEvent methods
999 freely, but you should not load a specific event module or rely on it.
1000
1001 Be careful when you create watchers in the module body - AnyEvent will
1002 decide which event module to use as soon as the first method is called, so
1003 by calling AnyEvent in your module body you force the user of your module
1004 to load the event module first.
1005
1006 Never call C<< ->recv >> on a condition variable unless you I<know> that
1007 the C<< ->send >> method has been called on it already. This is
1008 because it will stall the whole program, and the whole point of using
1009 events is to stay interactive.
1010
1011 It is fine, however, to call C<< ->recv >> when the user of your module
1012 requests it (i.e. if you create a http request object ad have a method
1013 called C<results> that returns the results, it should call C<< ->recv >>
1014 freely, as the user of your module knows what she is doing. always).
1015
1016 =head1 WHAT TO DO IN THE MAIN PROGRAM
1017
1018 There will always be a single main program - the only place that should
1019 dictate which event model to use.
1020
1021 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1022 do anything special (it does not need to be event-based) and let AnyEvent
1023 decide which implementation to chose if some module relies on it.
1024
1025 If the main program relies on a specific event model - for example, in
1026 Gtk2 programs you have to rely on the Glib module - you should load the
1027 event module before loading AnyEvent or any module that uses it: generally
1028 speaking, you should load it as early as possible. The reason is that
1029 modules might create watchers when they are loaded, and AnyEvent will
1030 decide on the event model to use as soon as it creates watchers, and it
1031 might chose the wrong one unless you load the correct one yourself.
1032
1033 You can chose to use a pure-perl implementation by loading the
1034 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1035 everywhere, but letting AnyEvent chose the model is generally better.
1036
1037 =head2 MAINLOOP EMULATION
1038
1039 Sometimes (often for short test scripts, or even standalone programs who
1040 only want to use AnyEvent), you do not want to run a specific event loop.
1041
1042 In that case, you can use a condition variable like this:
1043
1044 AnyEvent->condvar->recv;
1045
1046 This has the effect of entering the event loop and looping forever.
1047
1048 Note that usually your program has some exit condition, in which case
1049 it is better to use the "traditional" approach of storing a condition
1050 variable somewhere, waiting for it, and sending it when the program should
1051 exit cleanly.
1052
1053
1054 =head1 OTHER MODULES
1055
1056 The following is a non-exhaustive list of additional modules that use
1057 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1058 modules and other event loops in the same program. Some of the modules
1059 come with AnyEvent, most are available via CPAN.
1060
1061 =over 4
1062
1063 =item L<AnyEvent::Util>
1064
1065 Contains various utility functions that replace often-used but blocking
1066 functions such as C<inet_aton> by event-/callback-based versions.
1067
1068 =item L<AnyEvent::Socket>
1069
1070 Provides various utility functions for (internet protocol) sockets,
1071 addresses and name resolution. Also functions to create non-blocking tcp
1072 connections or tcp servers, with IPv6 and SRV record support and more.
1073
1074 =item L<AnyEvent::Handle>
1075
1076 Provide read and write buffers, manages watchers for reads and writes,
1077 supports raw and formatted I/O, I/O queued and fully transparent and
1078 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1079
1080 =item L<AnyEvent::DNS>
1081
1082 Provides rich asynchronous DNS resolver capabilities.
1083
1084 =item L<AnyEvent::HTTP>
1085
1086 A simple-to-use HTTP library that is capable of making a lot of concurrent
1087 HTTP requests.
1088
1089 =item L<AnyEvent::HTTPD>
1090
1091 Provides a simple web application server framework.
1092
1093 =item L<AnyEvent::FastPing>
1094
1095 The fastest ping in the west.
1096
1097 =item L<AnyEvent::DBI>
1098
1099 Executes L<DBI> requests asynchronously in a proxy process.
1100
1101 =item L<AnyEvent::AIO>
1102
1103 Truly asynchronous I/O, should be in the toolbox of every event
1104 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1105 together.
1106
1107 =item L<AnyEvent::BDB>
1108
1109 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1110 L<BDB> and AnyEvent together.
1111
1112 =item L<AnyEvent::GPSD>
1113
1114 A non-blocking interface to gpsd, a daemon delivering GPS information.
1115
1116 =item L<AnyEvent::IRC>
1117
1118 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1119
1120 =item L<AnyEvent::XMPP>
1121
1122 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1123 Net::XMPP2>.
1124
1125 =item L<AnyEvent::IGS>
1126
1127 A non-blocking interface to the Internet Go Server protocol (used by
1128 L<App::IGS>).
1129
1130 =item L<Net::FCP>
1131
1132 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1133 of AnyEvent.
1134
1135 =item L<Event::ExecFlow>
1136
1137 High level API for event-based execution flow control.
1138
1139 =item L<Coro>
1140
1141 Has special support for AnyEvent via L<Coro::AnyEvent>.
1142
1143 =back
1144
1145 =cut
1146
1147 package AnyEvent;
1148
1149 # basically a tuned-down version of common::sense
1150 sub common_sense {
1151 # from common:.sense 1.0
1152 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x00";
1153 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1154 $^H |= 0x00000600;
1155 }
1156
1157 BEGIN { AnyEvent::common_sense }
1158
1159 use Carp ();
1160
1161 our $VERSION = '5.25';
1162 our $MODEL;
1163
1164 our $AUTOLOAD;
1165 our @ISA;
1166
1167 our @REGISTRY;
1168
1169 our $VERBOSE;
1170
1171 BEGIN {
1172 require "AnyEvent/constants.pl";
1173
1174 eval "sub TAINT (){" . (${^TAINT} *1) . "}";
1175
1176 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1177 if ${^TAINT};
1178
1179 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1180
1181 }
1182
1183 our $MAX_SIGNAL_LATENCY = 10;
1184
1185 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1186
1187 {
1188 my $idx;
1189 $PROTOCOL{$_} = ++$idx
1190 for reverse split /\s*,\s*/,
1191 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1192 }
1193
1194 my @models = (
1195 [EV:: => AnyEvent::Impl::EV:: , 1],
1196 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1197 # everything below here will not (normally) be autoprobed
1198 # as the pureperl backend should work everywhere
1199 # and is usually faster
1200 [Event:: => AnyEvent::Impl::Event::, 1],
1201 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1202 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1203 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1204 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1205 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1206 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1207 [Wx:: => AnyEvent::Impl::POE::],
1208 [Prima:: => AnyEvent::Impl::POE::],
1209 # IO::Async is just too broken - we would need workarounds for its
1210 # byzantine signal and broken child handling, among others.
1211 # IO::Async is rather hard to detect, as it doesn't have any
1212 # obvious default class.
1213 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1214 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1215 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1216 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1217 );
1218
1219 our %method = map +($_ => 1),
1220 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1221
1222 our @post_detect;
1223
1224 sub post_detect(&) {
1225 my ($cb) = @_;
1226
1227 if ($MODEL) {
1228 $cb->();
1229
1230 undef
1231 } else {
1232 push @post_detect, $cb;
1233
1234 defined wantarray
1235 ? bless \$cb, "AnyEvent::Util::postdetect"
1236 : ()
1237 }
1238 }
1239
1240 sub AnyEvent::Util::postdetect::DESTROY {
1241 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1242 }
1243
1244 sub detect() {
1245 # free some memory
1246 *detect = sub () { $MODEL };
1247
1248 local $!; # for good measure
1249 local $SIG{__DIE__};
1250
1251 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1252 my $model = "AnyEvent::Impl::$1";
1253 if (eval "require $model") {
1254 $MODEL = $model;
1255 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1256 } else {
1257 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1258 }
1259 }
1260
1261 # check for already loaded models
1262 unless ($MODEL) {
1263 for (@REGISTRY, @models) {
1264 my ($package, $model) = @$_;
1265 if (${"$package\::VERSION"} > 0) {
1266 if (eval "require $model") {
1267 $MODEL = $model;
1268 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1269 last;
1270 }
1271 }
1272 }
1273
1274 unless ($MODEL) {
1275 # try to autoload a model
1276 for (@REGISTRY, @models) {
1277 my ($package, $model, $autoload) = @$_;
1278 if (
1279 $autoload
1280 and eval "require $package"
1281 and ${"$package\::VERSION"} > 0
1282 and eval "require $model"
1283 ) {
1284 $MODEL = $model;
1285 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1286 last;
1287 }
1288 }
1289
1290 $MODEL
1291 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1292 }
1293 }
1294
1295 @models = (); # free probe data
1296
1297 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1298 unshift @ISA, $MODEL;
1299
1300 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1301
1302 (shift @post_detect)->() while @post_detect;
1303
1304 $MODEL
1305 }
1306
1307 sub AUTOLOAD {
1308 (my $func = $AUTOLOAD) =~ s/.*://;
1309
1310 $method{$func}
1311 or Carp::croak "$func: not a valid AnyEvent class method";
1312
1313 detect;
1314
1315 my $class = shift;
1316 $class->$func (@_);
1317 }
1318
1319 # utility function to dup a filehandle. this is used by many backends
1320 # to support binding more than one watcher per filehandle (they usually
1321 # allow only one watcher per fd, so we dup it to get a different one).
1322 sub _dupfh($$;$$) {
1323 my ($poll, $fh, $r, $w) = @_;
1324
1325 # cygwin requires the fh mode to be matching, unix doesn't
1326 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1327
1328 open my $fh2, $mode, $fh
1329 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1330
1331 # we assume CLOEXEC is already set by perl in all important cases
1332
1333 ($fh2, $rw)
1334 }
1335
1336 =head1 SIMPLIFIED AE API
1337
1338 Starting with version 5.0, AnyEvent officially supports a second, much
1339 simpler, API that is designed to reduce the calling, typing and memory
1340 overhead.
1341
1342 See the L<AE> manpage for details.
1343
1344 =cut
1345
1346 package AE;
1347
1348 our $VERSION = $AnyEvent::VERSION;
1349
1350 sub io($$$) {
1351 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1352 }
1353
1354 sub timer($$$) {
1355 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1356 }
1357
1358 sub signal($$) {
1359 AnyEvent->signal (signal => $_[0], cb => $_[1])
1360 }
1361
1362 sub child($$) {
1363 AnyEvent->child (pid => $_[0], cb => $_[1])
1364 }
1365
1366 sub idle($) {
1367 AnyEvent->idle (cb => $_[0])
1368 }
1369
1370 sub cv(;&) {
1371 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1372 }
1373
1374 sub now() {
1375 AnyEvent->now
1376 }
1377
1378 sub now_update() {
1379 AnyEvent->now_update
1380 }
1381
1382 sub time() {
1383 AnyEvent->time
1384 }
1385
1386 package AnyEvent::Base;
1387
1388 # default implementations for many methods
1389
1390 sub _time() {
1391 eval q{ # poor man's autoloading
1392 # probe for availability of Time::HiRes
1393 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1394 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1395 *_time = \&Time::HiRes::time;
1396 # if (eval "use POSIX (); (POSIX::times())...
1397 } else {
1398 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1399 *_time = sub (){ time }; # epic fail
1400 }
1401 };
1402 die if $@;
1403
1404 &_time
1405 }
1406
1407 sub time { _time }
1408 sub now { _time }
1409 sub now_update { }
1410
1411 # default implementation for ->condvar
1412
1413 sub condvar {
1414 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1415 }
1416
1417 # default implementation for ->signal
1418
1419 our $HAVE_ASYNC_INTERRUPT;
1420
1421 sub _have_async_interrupt() {
1422 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1423 && eval "use Async::Interrupt 1.02 (); 1")
1424 unless defined $HAVE_ASYNC_INTERRUPT;
1425
1426 $HAVE_ASYNC_INTERRUPT
1427 }
1428
1429 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1430 our (%SIG_ASY, %SIG_ASY_W);
1431 our ($SIG_COUNT, $SIG_TW);
1432
1433 # install a dummy wakeup watcher to reduce signal catching latency
1434 # used by Impls
1435 sub _sig_add() {
1436 unless ($SIG_COUNT++) {
1437 # try to align timer on a full-second boundary, if possible
1438 my $NOW = AE::now;
1439
1440 $SIG_TW = AE::timer
1441 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1442 $MAX_SIGNAL_LATENCY,
1443 sub { } # just for the PERL_ASYNC_CHECK
1444 ;
1445 }
1446 }
1447
1448 sub _sig_del {
1449 undef $SIG_TW
1450 unless --$SIG_COUNT;
1451 }
1452
1453 our $_sig_name_init; $_sig_name_init = sub {
1454 eval q{ # poor man's autoloading
1455 undef $_sig_name_init;
1456
1457 if (_have_async_interrupt) {
1458 *sig2num = \&Async::Interrupt::sig2num;
1459 *sig2name = \&Async::Interrupt::sig2name;
1460 } else {
1461 require Config;
1462
1463 my %signame2num;
1464 @signame2num{ split ' ', $Config::Config{sig_name} }
1465 = split ' ', $Config::Config{sig_num};
1466
1467 my @signum2name;
1468 @signum2name[values %signame2num] = keys %signame2num;
1469
1470 *sig2num = sub($) {
1471 $_[0] > 0 ? shift : $signame2num{+shift}
1472 };
1473 *sig2name = sub ($) {
1474 $_[0] > 0 ? $signum2name[+shift] : shift
1475 };
1476 }
1477 };
1478 die if $@;
1479 };
1480
1481 sub sig2num ($) { &$_sig_name_init; &sig2num }
1482 sub sig2name($) { &$_sig_name_init; &sig2name }
1483
1484 sub signal {
1485 eval q{ # poor man's autoloading {}
1486 # probe for availability of Async::Interrupt
1487 if (_have_async_interrupt) {
1488 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1489
1490 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1491 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1492
1493 } else {
1494 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1495
1496 if (AnyEvent::WIN32) {
1497 require AnyEvent::Util;
1498
1499 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1500 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1501 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1502 } else {
1503 pipe $SIGPIPE_R, $SIGPIPE_W;
1504 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1505 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1506
1507 # not strictly required, as $^F is normally 2, but let's make sure...
1508 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1509 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1510 }
1511
1512 $SIGPIPE_R
1513 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1514
1515 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1516 }
1517
1518 *signal = sub {
1519 my (undef, %arg) = @_;
1520
1521 my $signal = uc $arg{signal}
1522 or Carp::croak "required option 'signal' is missing";
1523
1524 if ($HAVE_ASYNC_INTERRUPT) {
1525 # async::interrupt
1526
1527 $signal = sig2num $signal;
1528 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1529
1530 $SIG_ASY{$signal} ||= new Async::Interrupt
1531 cb => sub { undef $SIG_EV{$signal} },
1532 signal => $signal,
1533 pipe => [$SIGPIPE_R->filenos],
1534 pipe_autodrain => 0,
1535 ;
1536
1537 } else {
1538 # pure perl
1539
1540 # AE::Util has been loaded in signal
1541 $signal = sig2name $signal;
1542 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1543
1544 $SIG{$signal} ||= sub {
1545 local $!;
1546 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1547 undef $SIG_EV{$signal};
1548 };
1549
1550 # can't do signal processing without introducing races in pure perl,
1551 # so limit the signal latency.
1552 _sig_add;
1553 }
1554
1555 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1556 };
1557
1558 *AnyEvent::Base::signal::DESTROY = sub {
1559 my ($signal, $cb) = @{$_[0]};
1560
1561 _sig_del;
1562
1563 delete $SIG_CB{$signal}{$cb};
1564
1565 $HAVE_ASYNC_INTERRUPT
1566 ? delete $SIG_ASY{$signal}
1567 : # delete doesn't work with older perls - they then
1568 # print weird messages, or just unconditionally exit
1569 # instead of getting the default action.
1570 undef $SIG{$signal}
1571 unless keys %{ $SIG_CB{$signal} };
1572 };
1573
1574 *_signal_exec = sub {
1575 $HAVE_ASYNC_INTERRUPT
1576 ? $SIGPIPE_R->drain
1577 : sysread $SIGPIPE_R, (my $dummy), 9;
1578
1579 while (%SIG_EV) {
1580 for (keys %SIG_EV) {
1581 delete $SIG_EV{$_};
1582 $_->() for values %{ $SIG_CB{$_} || {} };
1583 }
1584 }
1585 };
1586 };
1587 die if $@;
1588
1589 &signal
1590 }
1591
1592 # default implementation for ->child
1593
1594 our %PID_CB;
1595 our $CHLD_W;
1596 our $CHLD_DELAY_W;
1597 our $WNOHANG;
1598
1599 # used by many Impl's
1600 sub _emit_childstatus($$) {
1601 my (undef, $rpid, $rstatus) = @_;
1602
1603 $_->($rpid, $rstatus)
1604 for values %{ $PID_CB{$rpid} || {} },
1605 values %{ $PID_CB{0} || {} };
1606 }
1607
1608 sub child {
1609 eval q{ # poor man's autoloading {}
1610 *_sigchld = sub {
1611 my $pid;
1612
1613 AnyEvent->_emit_childstatus ($pid, $?)
1614 while ($pid = waitpid -1, $WNOHANG) > 0;
1615 };
1616
1617 *child = sub {
1618 my (undef, %arg) = @_;
1619
1620 defined (my $pid = $arg{pid} + 0)
1621 or Carp::croak "required option 'pid' is missing";
1622
1623 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1624
1625 # WNOHANG is almost cetrainly 1 everywhere
1626 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1627 ? 1
1628 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1629
1630 unless ($CHLD_W) {
1631 $CHLD_W = AE::signal CHLD => \&_sigchld;
1632 # child could be a zombie already, so make at least one round
1633 &_sigchld;
1634 }
1635
1636 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1637 };
1638
1639 *AnyEvent::Base::child::DESTROY = sub {
1640 my ($pid, $cb) = @{$_[0]};
1641
1642 delete $PID_CB{$pid}{$cb};
1643 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1644
1645 undef $CHLD_W unless keys %PID_CB;
1646 };
1647 };
1648 die if $@;
1649
1650 &child
1651 }
1652
1653 # idle emulation is done by simply using a timer, regardless
1654 # of whether the process is idle or not, and not letting
1655 # the callback use more than 50% of the time.
1656 sub idle {
1657 eval q{ # poor man's autoloading {}
1658 *idle = sub {
1659 my (undef, %arg) = @_;
1660
1661 my ($cb, $w, $rcb) = $arg{cb};
1662
1663 $rcb = sub {
1664 if ($cb) {
1665 $w = _time;
1666 &$cb;
1667 $w = _time - $w;
1668
1669 # never use more then 50% of the time for the idle watcher,
1670 # within some limits
1671 $w = 0.0001 if $w < 0.0001;
1672 $w = 5 if $w > 5;
1673
1674 $w = AE::timer $w, 0, $rcb;
1675 } else {
1676 # clean up...
1677 undef $w;
1678 undef $rcb;
1679 }
1680 };
1681
1682 $w = AE::timer 0.05, 0, $rcb;
1683
1684 bless \\$cb, "AnyEvent::Base::idle"
1685 };
1686
1687 *AnyEvent::Base::idle::DESTROY = sub {
1688 undef $${$_[0]};
1689 };
1690 };
1691 die if $@;
1692
1693 &idle
1694 }
1695
1696 package AnyEvent::CondVar;
1697
1698 our @ISA = AnyEvent::CondVar::Base::;
1699
1700 package AnyEvent::CondVar::Base;
1701
1702 #use overload
1703 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1704 # fallback => 1;
1705
1706 # save 300+ kilobytes by dirtily hardcoding overloading
1707 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1708 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1709 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1710 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1711
1712 our $WAITING;
1713
1714 sub _send {
1715 # nop
1716 }
1717
1718 sub send {
1719 my $cv = shift;
1720 $cv->{_ae_sent} = [@_];
1721 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1722 $cv->_send;
1723 }
1724
1725 sub croak {
1726 $_[0]{_ae_croak} = $_[1];
1727 $_[0]->send;
1728 }
1729
1730 sub ready {
1731 $_[0]{_ae_sent}
1732 }
1733
1734 sub _wait {
1735 $WAITING
1736 and !$_[0]{_ae_sent}
1737 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1738
1739 local $WAITING = 1;
1740 AnyEvent->one_event while !$_[0]{_ae_sent};
1741 }
1742
1743 sub recv {
1744 $_[0]->_wait;
1745
1746 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1747 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1748 }
1749
1750 sub cb {
1751 my $cv = shift;
1752
1753 @_
1754 and $cv->{_ae_cb} = shift
1755 and $cv->{_ae_sent}
1756 and (delete $cv->{_ae_cb})->($cv);
1757
1758 $cv->{_ae_cb}
1759 }
1760
1761 sub begin {
1762 ++$_[0]{_ae_counter};
1763 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1764 }
1765
1766 sub end {
1767 return if --$_[0]{_ae_counter};
1768 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1769 }
1770
1771 # undocumented/compatibility with pre-3.4
1772 *broadcast = \&send;
1773 *wait = \&_wait;
1774
1775 =head1 ERROR AND EXCEPTION HANDLING
1776
1777 In general, AnyEvent does not do any error handling - it relies on the
1778 caller to do that if required. The L<AnyEvent::Strict> module (see also
1779 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1780 checking of all AnyEvent methods, however, which is highly useful during
1781 development.
1782
1783 As for exception handling (i.e. runtime errors and exceptions thrown while
1784 executing a callback), this is not only highly event-loop specific, but
1785 also not in any way wrapped by this module, as this is the job of the main
1786 program.
1787
1788 The pure perl event loop simply re-throws the exception (usually
1789 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1790 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1791 so on.
1792
1793 =head1 ENVIRONMENT VARIABLES
1794
1795 The following environment variables are used by this module or its
1796 submodules.
1797
1798 Note that AnyEvent will remove I<all> environment variables starting with
1799 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1800 enabled.
1801
1802 =over 4
1803
1804 =item C<PERL_ANYEVENT_VERBOSE>
1805
1806 By default, AnyEvent will be completely silent except in fatal
1807 conditions. You can set this environment variable to make AnyEvent more
1808 talkative.
1809
1810 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1811 conditions, such as not being able to load the event model specified by
1812 C<PERL_ANYEVENT_MODEL>.
1813
1814 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1815 model it chooses.
1816
1817 When set to C<8> or higher, then AnyEvent will report extra information on
1818 which optional modules it loads and how it implements certain features.
1819
1820 =item C<PERL_ANYEVENT_STRICT>
1821
1822 AnyEvent does not do much argument checking by default, as thorough
1823 argument checking is very costly. Setting this variable to a true value
1824 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1825 check the arguments passed to most method calls. If it finds any problems,
1826 it will croak.
1827
1828 In other words, enables "strict" mode.
1829
1830 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1831 >>, it is definitely recommended to keep it off in production. Keeping
1832 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1833 can be very useful, however.
1834
1835 =item C<PERL_ANYEVENT_MODEL>
1836
1837 This can be used to specify the event model to be used by AnyEvent, before
1838 auto detection and -probing kicks in. It must be a string consisting
1839 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1840 and the resulting module name is loaded and if the load was successful,
1841 used as event model. If it fails to load AnyEvent will proceed with
1842 auto detection and -probing.
1843
1844 This functionality might change in future versions.
1845
1846 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1847 could start your program like this:
1848
1849 PERL_ANYEVENT_MODEL=Perl perl ...
1850
1851 =item C<PERL_ANYEVENT_PROTOCOLS>
1852
1853 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1854 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1855 of auto probing).
1856
1857 Must be set to a comma-separated list of protocols or address families,
1858 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1859 used, and preference will be given to protocols mentioned earlier in the
1860 list.
1861
1862 This variable can effectively be used for denial-of-service attacks
1863 against local programs (e.g. when setuid), although the impact is likely
1864 small, as the program has to handle conenction and other failures anyways.
1865
1866 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1867 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1868 - only support IPv4, never try to resolve or contact IPv6
1869 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1870 IPv6, but prefer IPv6 over IPv4.
1871
1872 =item C<PERL_ANYEVENT_EDNS0>
1873
1874 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1875 for DNS. This extension is generally useful to reduce DNS traffic, but
1876 some (broken) firewalls drop such DNS packets, which is why it is off by
1877 default.
1878
1879 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1880 EDNS0 in its DNS requests.
1881
1882 =item C<PERL_ANYEVENT_MAX_FORKS>
1883
1884 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1885 will create in parallel.
1886
1887 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1888
1889 The default value for the C<max_outstanding> parameter for the default DNS
1890 resolver - this is the maximum number of parallel DNS requests that are
1891 sent to the DNS server.
1892
1893 =item C<PERL_ANYEVENT_RESOLV_CONF>
1894
1895 The file to use instead of F</etc/resolv.conf> (or OS-specific
1896 configuration) in the default resolver. When set to the empty string, no
1897 default config will be used.
1898
1899 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1900
1901 When neither C<ca_file> nor C<ca_path> was specified during
1902 L<AnyEvent::TLS> context creation, and either of these environment
1903 variables exist, they will be used to specify CA certificate locations
1904 instead of a system-dependent default.
1905
1906 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1907
1908 When these are set to C<1>, then the respective modules are not
1909 loaded. Mostly good for testing AnyEvent itself.
1910
1911 =back
1912
1913 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1914
1915 This is an advanced topic that you do not normally need to use AnyEvent in
1916 a module. This section is only of use to event loop authors who want to
1917 provide AnyEvent compatibility.
1918
1919 If you need to support another event library which isn't directly
1920 supported by AnyEvent, you can supply your own interface to it by
1921 pushing, before the first watcher gets created, the package name of
1922 the event module and the package name of the interface to use onto
1923 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1924 AnyEvent, so it is reasonably cheap.
1925
1926 Example:
1927
1928 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1929
1930 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1931 package/class when it finds the C<urxvt> package/module is already loaded.
1932
1933 When AnyEvent is loaded and asked to find a suitable event model, it
1934 will first check for the presence of urxvt by trying to C<use> the
1935 C<urxvt::anyevent> module.
1936
1937 The class should provide implementations for all watcher types. See
1938 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1939 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1940 see the sources.
1941
1942 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1943 provide suitable (hopefully) replacements.
1944
1945 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1946 terminal emulator uses the above line as-is. An interface isn't included
1947 in AnyEvent because it doesn't make sense outside the embedded interpreter
1948 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1949 I<rxvt-unicode> distribution.
1950
1951 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1952 condition variables: code blocking while waiting for a condition will
1953 C<die>. This still works with most modules/usages, and blocking calls must
1954 not be done in an interactive application, so it makes sense.
1955
1956 =head1 EXAMPLE PROGRAM
1957
1958 The following program uses an I/O watcher to read data from STDIN, a timer
1959 to display a message once per second, and a condition variable to quit the
1960 program when the user enters quit:
1961
1962 use AnyEvent;
1963
1964 my $cv = AnyEvent->condvar;
1965
1966 my $io_watcher = AnyEvent->io (
1967 fh => \*STDIN,
1968 poll => 'r',
1969 cb => sub {
1970 warn "io event <$_[0]>\n"; # will always output <r>
1971 chomp (my $input = <STDIN>); # read a line
1972 warn "read: $input\n"; # output what has been read
1973 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1974 },
1975 );
1976
1977 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1978 warn "timeout\n"; # print 'timeout' at most every second
1979 });
1980
1981 $cv->recv; # wait until user enters /^q/i
1982
1983 =head1 REAL-WORLD EXAMPLE
1984
1985 Consider the L<Net::FCP> module. It features (among others) the following
1986 API calls, which are to freenet what HTTP GET requests are to http:
1987
1988 my $data = $fcp->client_get ($url); # blocks
1989
1990 my $transaction = $fcp->txn_client_get ($url); # does not block
1991 $transaction->cb ( sub { ... } ); # set optional result callback
1992 my $data = $transaction->result; # possibly blocks
1993
1994 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1995 given URL and waits till the data has arrived. It is defined to be:
1996
1997 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1998
1999 And in fact is automatically generated. This is the blocking API of
2000 L<Net::FCP>, and it works as simple as in any other, similar, module.
2001
2002 More complicated is C<txn_client_get>: It only creates a transaction
2003 (completion, result, ...) object and initiates the transaction.
2004
2005 my $txn = bless { }, Net::FCP::Txn::;
2006
2007 It also creates a condition variable that is used to signal the completion
2008 of the request:
2009
2010 $txn->{finished} = AnyAvent->condvar;
2011
2012 It then creates a socket in non-blocking mode.
2013
2014 socket $txn->{fh}, ...;
2015 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2016 connect $txn->{fh}, ...
2017 and !$!{EWOULDBLOCK}
2018 and !$!{EINPROGRESS}
2019 and Carp::croak "unable to connect: $!\n";
2020
2021 Then it creates a write-watcher which gets called whenever an error occurs
2022 or the connection succeeds:
2023
2024 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2025
2026 And returns this transaction object. The C<fh_ready_w> callback gets
2027 called as soon as the event loop detects that the socket is ready for
2028 writing.
2029
2030 The C<fh_ready_w> method makes the socket blocking again, writes the
2031 request data and replaces the watcher by a read watcher (waiting for reply
2032 data). The actual code is more complicated, but that doesn't matter for
2033 this example:
2034
2035 fcntl $txn->{fh}, F_SETFL, 0;
2036 syswrite $txn->{fh}, $txn->{request}
2037 or die "connection or write error";
2038 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2039
2040 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2041 result and signals any possible waiters that the request has finished:
2042
2043 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2044
2045 if (end-of-file or data complete) {
2046 $txn->{result} = $txn->{buf};
2047 $txn->{finished}->send;
2048 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2049 }
2050
2051 The C<result> method, finally, just waits for the finished signal (if the
2052 request was already finished, it doesn't wait, of course, and returns the
2053 data:
2054
2055 $txn->{finished}->recv;
2056 return $txn->{result};
2057
2058 The actual code goes further and collects all errors (C<die>s, exceptions)
2059 that occurred during request processing. The C<result> method detects
2060 whether an exception as thrown (it is stored inside the $txn object)
2061 and just throws the exception, which means connection errors and other
2062 problems get reported tot he code that tries to use the result, not in a
2063 random callback.
2064
2065 All of this enables the following usage styles:
2066
2067 1. Blocking:
2068
2069 my $data = $fcp->client_get ($url);
2070
2071 2. Blocking, but running in parallel:
2072
2073 my @datas = map $_->result,
2074 map $fcp->txn_client_get ($_),
2075 @urls;
2076
2077 Both blocking examples work without the module user having to know
2078 anything about events.
2079
2080 3a. Event-based in a main program, using any supported event module:
2081
2082 use EV;
2083
2084 $fcp->txn_client_get ($url)->cb (sub {
2085 my $txn = shift;
2086 my $data = $txn->result;
2087 ...
2088 });
2089
2090 EV::loop;
2091
2092 3b. The module user could use AnyEvent, too:
2093
2094 use AnyEvent;
2095
2096 my $quit = AnyEvent->condvar;
2097
2098 $fcp->txn_client_get ($url)->cb (sub {
2099 ...
2100 $quit->send;
2101 });
2102
2103 $quit->recv;
2104
2105
2106 =head1 BENCHMARKS
2107
2108 To give you an idea of the performance and overheads that AnyEvent adds
2109 over the event loops themselves and to give you an impression of the speed
2110 of various event loops I prepared some benchmarks.
2111
2112 =head2 BENCHMARKING ANYEVENT OVERHEAD
2113
2114 Here is a benchmark of various supported event models used natively and
2115 through AnyEvent. The benchmark creates a lot of timers (with a zero
2116 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2117 which it is), lets them fire exactly once and destroys them again.
2118
2119 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2120 distribution. It uses the L<AE> interface, which makes a real difference
2121 for the EV and Perl backends only.
2122
2123 =head3 Explanation of the columns
2124
2125 I<watcher> is the number of event watchers created/destroyed. Since
2126 different event models feature vastly different performances, each event
2127 loop was given a number of watchers so that overall runtime is acceptable
2128 and similar between tested event loop (and keep them from crashing): Glib
2129 would probably take thousands of years if asked to process the same number
2130 of watchers as EV in this benchmark.
2131
2132 I<bytes> is the number of bytes (as measured by the resident set size,
2133 RSS) consumed by each watcher. This method of measuring captures both C
2134 and Perl-based overheads.
2135
2136 I<create> is the time, in microseconds (millionths of seconds), that it
2137 takes to create a single watcher. The callback is a closure shared between
2138 all watchers, to avoid adding memory overhead. That means closure creation
2139 and memory usage is not included in the figures.
2140
2141 I<invoke> is the time, in microseconds, used to invoke a simple
2142 callback. The callback simply counts down a Perl variable and after it was
2143 invoked "watcher" times, it would C<< ->send >> a condvar once to
2144 signal the end of this phase.
2145
2146 I<destroy> is the time, in microseconds, that it takes to destroy a single
2147 watcher.
2148
2149 =head3 Results
2150
2151 name watchers bytes create invoke destroy comment
2152 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2153 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2154 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2155 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2156 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2157 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2158 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2159 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2160 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2161 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2162 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2163 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2164
2165 =head3 Discussion
2166
2167 The benchmark does I<not> measure scalability of the event loop very
2168 well. For example, a select-based event loop (such as the pure perl one)
2169 can never compete with an event loop that uses epoll when the number of
2170 file descriptors grows high. In this benchmark, all events become ready at
2171 the same time, so select/poll-based implementations get an unnatural speed
2172 boost.
2173
2174 Also, note that the number of watchers usually has a nonlinear effect on
2175 overall speed, that is, creating twice as many watchers doesn't take twice
2176 the time - usually it takes longer. This puts event loops tested with a
2177 higher number of watchers at a disadvantage.
2178
2179 To put the range of results into perspective, consider that on the
2180 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2181 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2182 cycles with POE.
2183
2184 C<EV> is the sole leader regarding speed and memory use, which are both
2185 maximal/minimal, respectively. When using the L<AE> API there is zero
2186 overhead (when going through the AnyEvent API create is about 5-6 times
2187 slower, with other times being equal, so still uses far less memory than
2188 any other event loop and is still faster than Event natively).
2189
2190 The pure perl implementation is hit in a few sweet spots (both the
2191 constant timeout and the use of a single fd hit optimisations in the perl
2192 interpreter and the backend itself). Nevertheless this shows that it
2193 adds very little overhead in itself. Like any select-based backend its
2194 performance becomes really bad with lots of file descriptors (and few of
2195 them active), of course, but this was not subject of this benchmark.
2196
2197 The C<Event> module has a relatively high setup and callback invocation
2198 cost, but overall scores in on the third place.
2199
2200 C<IO::Async> performs admirably well, about on par with C<Event>, even
2201 when using its pure perl backend.
2202
2203 C<Glib>'s memory usage is quite a bit higher, but it features a
2204 faster callback invocation and overall ends up in the same class as
2205 C<Event>. However, Glib scales extremely badly, doubling the number of
2206 watchers increases the processing time by more than a factor of four,
2207 making it completely unusable when using larger numbers of watchers
2208 (note that only a single file descriptor was used in the benchmark, so
2209 inefficiencies of C<poll> do not account for this).
2210
2211 The C<Tk> adaptor works relatively well. The fact that it crashes with
2212 more than 2000 watchers is a big setback, however, as correctness takes
2213 precedence over speed. Nevertheless, its performance is surprising, as the
2214 file descriptor is dup()ed for each watcher. This shows that the dup()
2215 employed by some adaptors is not a big performance issue (it does incur a
2216 hidden memory cost inside the kernel which is not reflected in the figures
2217 above).
2218
2219 C<POE>, regardless of underlying event loop (whether using its pure perl
2220 select-based backend or the Event module, the POE-EV backend couldn't
2221 be tested because it wasn't working) shows abysmal performance and
2222 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2223 as EV watchers, and 10 times as much memory as Event (the high memory
2224 requirements are caused by requiring a session for each watcher). Watcher
2225 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2226 implementation.
2227
2228 The design of the POE adaptor class in AnyEvent can not really account
2229 for the performance issues, though, as session creation overhead is
2230 small compared to execution of the state machine, which is coded pretty
2231 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2232 using multiple sessions is not a good approach, especially regarding
2233 memory usage, even the author of POE could not come up with a faster
2234 design).
2235
2236 =head3 Summary
2237
2238 =over 4
2239
2240 =item * Using EV through AnyEvent is faster than any other event loop
2241 (even when used without AnyEvent), but most event loops have acceptable
2242 performance with or without AnyEvent.
2243
2244 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2245 the actual event loop, only with extremely fast event loops such as EV
2246 adds AnyEvent significant overhead.
2247
2248 =item * You should avoid POE like the plague if you want performance or
2249 reasonable memory usage.
2250
2251 =back
2252
2253 =head2 BENCHMARKING THE LARGE SERVER CASE
2254
2255 This benchmark actually benchmarks the event loop itself. It works by
2256 creating a number of "servers": each server consists of a socket pair, a
2257 timeout watcher that gets reset on activity (but never fires), and an I/O
2258 watcher waiting for input on one side of the socket. Each time the socket
2259 watcher reads a byte it will write that byte to a random other "server".
2260
2261 The effect is that there will be a lot of I/O watchers, only part of which
2262 are active at any one point (so there is a constant number of active
2263 fds for each loop iteration, but which fds these are is random). The
2264 timeout is reset each time something is read because that reflects how
2265 most timeouts work (and puts extra pressure on the event loops).
2266
2267 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2268 (1%) are active. This mirrors the activity of large servers with many
2269 connections, most of which are idle at any one point in time.
2270
2271 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2272 distribution. It uses the L<AE> interface, which makes a real difference
2273 for the EV and Perl backends only.
2274
2275 =head3 Explanation of the columns
2276
2277 I<sockets> is the number of sockets, and twice the number of "servers" (as
2278 each server has a read and write socket end).
2279
2280 I<create> is the time it takes to create a socket pair (which is
2281 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2282
2283 I<request>, the most important value, is the time it takes to handle a
2284 single "request", that is, reading the token from the pipe and forwarding
2285 it to another server. This includes deleting the old timeout and creating
2286 a new one that moves the timeout into the future.
2287
2288 =head3 Results
2289
2290 name sockets create request
2291 EV 20000 62.66 7.99
2292 Perl 20000 68.32 32.64
2293 IOAsync 20000 174.06 101.15 epoll
2294 IOAsync 20000 174.67 610.84 poll
2295 Event 20000 202.69 242.91
2296 Glib 20000 557.01 1689.52
2297 POE 20000 341.54 12086.32 uses POE::Loop::Event
2298
2299 =head3 Discussion
2300
2301 This benchmark I<does> measure scalability and overall performance of the
2302 particular event loop.
2303
2304 EV is again fastest. Since it is using epoll on my system, the setup time
2305 is relatively high, though.
2306
2307 Perl surprisingly comes second. It is much faster than the C-based event
2308 loops Event and Glib.
2309
2310 IO::Async performs very well when using its epoll backend, and still quite
2311 good compared to Glib when using its pure perl backend.
2312
2313 Event suffers from high setup time as well (look at its code and you will
2314 understand why). Callback invocation also has a high overhead compared to
2315 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2316 uses select or poll in basically all documented configurations.
2317
2318 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2319 clearly fails to perform with many filehandles or in busy servers.
2320
2321 POE is still completely out of the picture, taking over 1000 times as long
2322 as EV, and over 100 times as long as the Perl implementation, even though
2323 it uses a C-based event loop in this case.
2324
2325 =head3 Summary
2326
2327 =over 4
2328
2329 =item * The pure perl implementation performs extremely well.
2330
2331 =item * Avoid Glib or POE in large projects where performance matters.
2332
2333 =back
2334
2335 =head2 BENCHMARKING SMALL SERVERS
2336
2337 While event loops should scale (and select-based ones do not...) even to
2338 large servers, most programs we (or I :) actually write have only a few
2339 I/O watchers.
2340
2341 In this benchmark, I use the same benchmark program as in the large server
2342 case, but it uses only eight "servers", of which three are active at any
2343 one time. This should reflect performance for a small server relatively
2344 well.
2345
2346 The columns are identical to the previous table.
2347
2348 =head3 Results
2349
2350 name sockets create request
2351 EV 16 20.00 6.54
2352 Perl 16 25.75 12.62
2353 Event 16 81.27 35.86
2354 Glib 16 32.63 15.48
2355 POE 16 261.87 276.28 uses POE::Loop::Event
2356
2357 =head3 Discussion
2358
2359 The benchmark tries to test the performance of a typical small
2360 server. While knowing how various event loops perform is interesting, keep
2361 in mind that their overhead in this case is usually not as important, due
2362 to the small absolute number of watchers (that is, you need efficiency and
2363 speed most when you have lots of watchers, not when you only have a few of
2364 them).
2365
2366 EV is again fastest.
2367
2368 Perl again comes second. It is noticeably faster than the C-based event
2369 loops Event and Glib, although the difference is too small to really
2370 matter.
2371
2372 POE also performs much better in this case, but is is still far behind the
2373 others.
2374
2375 =head3 Summary
2376
2377 =over 4
2378
2379 =item * C-based event loops perform very well with small number of
2380 watchers, as the management overhead dominates.
2381
2382 =back
2383
2384 =head2 THE IO::Lambda BENCHMARK
2385
2386 Recently I was told about the benchmark in the IO::Lambda manpage, which
2387 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2388 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2389 shouldn't come as a surprise to anybody). As such, the benchmark is
2390 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2391 very optimal. But how would AnyEvent compare when used without the extra
2392 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2393
2394 The benchmark itself creates an echo-server, and then, for 500 times,
2395 connects to the echo server, sends a line, waits for the reply, and then
2396 creates the next connection. This is a rather bad benchmark, as it doesn't
2397 test the efficiency of the framework or much non-blocking I/O, but it is a
2398 benchmark nevertheless.
2399
2400 name runtime
2401 Lambda/select 0.330 sec
2402 + optimized 0.122 sec
2403 Lambda/AnyEvent 0.327 sec
2404 + optimized 0.138 sec
2405 Raw sockets/select 0.077 sec
2406 POE/select, components 0.662 sec
2407 POE/select, raw sockets 0.226 sec
2408 POE/select, optimized 0.404 sec
2409
2410 AnyEvent/select/nb 0.085 sec
2411 AnyEvent/EV/nb 0.068 sec
2412 +state machine 0.134 sec
2413
2414 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2415 benchmarks actually make blocking connects and use 100% blocking I/O,
2416 defeating the purpose of an event-based solution. All of the newly
2417 written AnyEvent benchmarks use 100% non-blocking connects (using
2418 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2419 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2420 generally require a lot more bookkeeping and event handling than blocking
2421 connects (which involve a single syscall only).
2422
2423 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2424 offers similar expressive power as POE and IO::Lambda, using conventional
2425 Perl syntax. This means that both the echo server and the client are 100%
2426 non-blocking, further placing it at a disadvantage.
2427
2428 As you can see, the AnyEvent + EV combination even beats the
2429 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2430 backend easily beats IO::Lambda and POE.
2431
2432 And even the 100% non-blocking version written using the high-level (and
2433 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2434 higher level ("unoptimised") abstractions by a large margin, even though
2435 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2436
2437 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2438 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2439 part of the IO::Lambda distribution and were used without any changes.
2440
2441
2442 =head1 SIGNALS
2443
2444 AnyEvent currently installs handlers for these signals:
2445
2446 =over 4
2447
2448 =item SIGCHLD
2449
2450 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2451 emulation for event loops that do not support them natively. Also, some
2452 event loops install a similar handler.
2453
2454 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2455 AnyEvent will reset it to default, to avoid losing child exit statuses.
2456
2457 =item SIGPIPE
2458
2459 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2460 when AnyEvent gets loaded.
2461
2462 The rationale for this is that AnyEvent users usually do not really depend
2463 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2464 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2465 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2466 some random socket.
2467
2468 The rationale for installing a no-op handler as opposed to ignoring it is
2469 that this way, the handler will be restored to defaults on exec.
2470
2471 Feel free to install your own handler, or reset it to defaults.
2472
2473 =back
2474
2475 =cut
2476
2477 undef $SIG{CHLD}
2478 if $SIG{CHLD} eq 'IGNORE';
2479
2480 $SIG{PIPE} = sub { }
2481 unless defined $SIG{PIPE};
2482
2483 =head1 RECOMMENDED/OPTIONAL MODULES
2484
2485 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2486 it's built-in modules) are required to use it.
2487
2488 That does not mean that AnyEvent won't take advantage of some additional
2489 modules if they are installed.
2490
2491 This section explains which additional modules will be used, and how they
2492 affect AnyEvent's operation.
2493
2494 =over 4
2495
2496 =item L<Async::Interrupt>
2497
2498 This slightly arcane module is used to implement fast signal handling: To
2499 my knowledge, there is no way to do completely race-free and quick
2500 signal handling in pure perl. To ensure that signals still get
2501 delivered, AnyEvent will start an interval timer to wake up perl (and
2502 catch the signals) with some delay (default is 10 seconds, look for
2503 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2504
2505 If this module is available, then it will be used to implement signal
2506 catching, which means that signals will not be delayed, and the event loop
2507 will not be interrupted regularly, which is more efficient (and good for
2508 battery life on laptops).
2509
2510 This affects not just the pure-perl event loop, but also other event loops
2511 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2512
2513 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2514 and either employ their own workarounds (POE) or use AnyEvent's workaround
2515 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2516 does nothing for those backends.
2517
2518 =item L<EV>
2519
2520 This module isn't really "optional", as it is simply one of the backend
2521 event loops that AnyEvent can use. However, it is simply the best event
2522 loop available in terms of features, speed and stability: It supports
2523 the AnyEvent API optimally, implements all the watcher types in XS, does
2524 automatic timer adjustments even when no monotonic clock is available,
2525 can take avdantage of advanced kernel interfaces such as C<epoll> and
2526 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2527 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2528
2529 =item L<Guard>
2530
2531 The guard module, when used, will be used to implement
2532 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2533 lot less memory), but otherwise doesn't affect guard operation much. It is
2534 purely used for performance.
2535
2536 =item L<JSON> and L<JSON::XS>
2537
2538 One of these modules is required when you want to read or write JSON data
2539 via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2540 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2541
2542 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2543 installed.
2544
2545 =item L<Net::SSLeay>
2546
2547 Implementing TLS/SSL in Perl is certainly interesting, but not very
2548 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2549 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2550
2551 =item L<Time::HiRes>
2552
2553 This module is part of perl since release 5.008. It will be used when the
2554 chosen event library does not come with a timing source on it's own. The
2555 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2556 try to use a monotonic clock for timing stability.
2557
2558 =back
2559
2560
2561 =head1 FORK
2562
2563 Most event libraries are not fork-safe. The ones who are usually are
2564 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2565 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2566 are usually badly thought-out hacks that are incompatible with fork in
2567 one way or another. Only L<EV> is fully fork-aware and ensures that you
2568 continue event-processing in both parent and child (or both, if you know
2569 what you are doing).
2570
2571 This means that, in general, you cannot fork and do event processing in
2572 the child if the event library was initialised before the fork (which
2573 usually happens when the first AnyEvent watcher is created, or the library
2574 is loaded).
2575
2576 If you have to fork, you must either do so I<before> creating your first
2577 watcher OR you must not use AnyEvent at all in the child OR you must do
2578 something completely out of the scope of AnyEvent.
2579
2580 The problem of doing event processing in the parent I<and> the child
2581 is much more complicated: even for backends that I<are> fork-aware or
2582 fork-safe, their behaviour is not usually what you want: fork clones all
2583 watchers, that means all timers, I/O watchers etc. are active in both
2584 parent and child, which is almost never what you want. USing C<exec>
2585 to start worker children from some kind of manage rprocess is usually
2586 preferred, because it is much easier and cleaner, at the expense of having
2587 to have another binary.
2588
2589
2590 =head1 SECURITY CONSIDERATIONS
2591
2592 AnyEvent can be forced to load any event model via
2593 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2594 execute arbitrary code or directly gain access, it can easily be used to
2595 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2596 will not be active when the program uses a different event model than
2597 specified in the variable.
2598
2599 You can make AnyEvent completely ignore this variable by deleting it
2600 before the first watcher gets created, e.g. with a C<BEGIN> block:
2601
2602 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2603
2604 use AnyEvent;
2605
2606 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2607 be used to probe what backend is used and gain other information (which is
2608 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2609 $ENV{PERL_ANYEVENT_STRICT}.
2610
2611 Note that AnyEvent will remove I<all> environment variables starting with
2612 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2613 enabled.
2614
2615
2616 =head1 BUGS
2617
2618 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2619 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2620 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2621 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2622 pronounced).
2623
2624
2625 =head1 SEE ALSO
2626
2627 Utility functions: L<AnyEvent::Util>.
2628
2629 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2630 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2631
2632 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2633 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2634 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2635 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2636
2637 Non-blocking file handles, sockets, TCP clients and
2638 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2639
2640 Asynchronous DNS: L<AnyEvent::DNS>.
2641
2642 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2643 L<Coro::Event>,
2644
2645 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2646 L<AnyEvent::HTTP>.
2647
2648
2649 =head1 AUTHOR
2650
2651 Marc Lehmann <schmorp@schmorp.de>
2652 http://home.schmorp.de/
2653
2654 =cut
2655
2656 1
2657