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Revision: 1.360
Committed: Sat Aug 13 22:44:05 2011 UTC (12 years, 10 months ago) by root
Branch: MAIN
CVS Tags: rel-6_0
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File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK2 based on FLTK (fltk 2 binding).
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 The effect of calling this function is as if a watcher had been created
940 (specifically, actions that happen "when the first watcher is created"
941 happen when calling detetc as well).
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if that has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will be called directly
987 after the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =item AnyEvent::postpone { BLOCK }
1015
1016 Arranges for the block to be executed as soon as possible, but not before
1017 the call itself returns. In practise, the block will be executed just
1018 before the event loop polls for new events, or shortly afterwards.
1019
1020 This function never returns anything (to make the C<return postpone { ...
1021 }> idiom more useful.
1022
1023 To understand the usefulness of this function, consider a function that
1024 asynchronously does something for you and returns some transaction
1025 object or guard to let you cancel the operation. For example,
1026 C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034 Imagine that this function could instantly call the callback, for
1035 example, because it detects an obvious error such as a negative port
1036 number. Invoking the callback before the function returns causes problems
1037 however: the callback will be called and will try to delete the guard
1038 object. But since the function hasn't returned yet, there is nothing to
1039 delete. When the function eventually returns it will assign the guard
1040 object to C<< $self->{connect_guard} >>, where it will likely never be
1041 deleted, so the program thinks it is still trying to connect.
1042
1043 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044 callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049 It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054 =back
1055
1056 =head1 WHAT TO DO IN A MODULE
1057
1058 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1059 freely, but you should not load a specific event module or rely on it.
1060
1061 Be careful when you create watchers in the module body - AnyEvent will
1062 decide which event module to use as soon as the first method is called, so
1063 by calling AnyEvent in your module body you force the user of your module
1064 to load the event module first.
1065
1066 Never call C<< ->recv >> on a condition variable unless you I<know> that
1067 the C<< ->send >> method has been called on it already. This is
1068 because it will stall the whole program, and the whole point of using
1069 events is to stay interactive.
1070
1071 It is fine, however, to call C<< ->recv >> when the user of your module
1072 requests it (i.e. if you create a http request object ad have a method
1073 called C<results> that returns the results, it may call C<< ->recv >>
1074 freely, as the user of your module knows what she is doing. Always).
1075
1076 =head1 WHAT TO DO IN THE MAIN PROGRAM
1077
1078 There will always be a single main program - the only place that should
1079 dictate which event model to use.
1080
1081 If the program is not event-based, it need not do anything special, even
1082 when it depends on a module that uses an AnyEvent. If the program itself
1083 uses AnyEvent, but does not care which event loop is used, all it needs
1084 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1085 available loop implementation.
1086
1087 If the main program relies on a specific event model - for example, in
1088 Gtk2 programs you have to rely on the Glib module - you should load the
1089 event module before loading AnyEvent or any module that uses it: generally
1090 speaking, you should load it as early as possible. The reason is that
1091 modules might create watchers when they are loaded, and AnyEvent will
1092 decide on the event model to use as soon as it creates watchers, and it
1093 might choose the wrong one unless you load the correct one yourself.
1094
1095 You can chose to use a pure-perl implementation by loading the
1096 C<AnyEvent::Loop> module, which gives you similar behaviour
1097 everywhere, but letting AnyEvent chose the model is generally better.
1098
1099 =head2 MAINLOOP EMULATION
1100
1101 Sometimes (often for short test scripts, or even standalone programs who
1102 only want to use AnyEvent), you do not want to run a specific event loop.
1103
1104 In that case, you can use a condition variable like this:
1105
1106 AnyEvent->condvar->recv;
1107
1108 This has the effect of entering the event loop and looping forever.
1109
1110 Note that usually your program has some exit condition, in which case
1111 it is better to use the "traditional" approach of storing a condition
1112 variable somewhere, waiting for it, and sending it when the program should
1113 exit cleanly.
1114
1115
1116 =head1 OTHER MODULES
1117
1118 The following is a non-exhaustive list of additional modules that use
1119 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1120 modules and other event loops in the same program. Some of the modules
1121 come as part of AnyEvent, the others are available via CPAN.
1122
1123 =over 4
1124
1125 =item L<AnyEvent::Util>
1126
1127 Contains various utility functions that replace often-used blocking
1128 functions such as C<inet_aton> with event/callback-based versions.
1129
1130 =item L<AnyEvent::Socket>
1131
1132 Provides various utility functions for (internet protocol) sockets,
1133 addresses and name resolution. Also functions to create non-blocking tcp
1134 connections or tcp servers, with IPv6 and SRV record support and more.
1135
1136 =item L<AnyEvent::Handle>
1137
1138 Provide read and write buffers, manages watchers for reads and writes,
1139 supports raw and formatted I/O, I/O queued and fully transparent and
1140 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1141
1142 =item L<AnyEvent::DNS>
1143
1144 Provides rich asynchronous DNS resolver capabilities.
1145
1146 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1147
1148 Implement event-based interfaces to the protocols of the same name (for
1149 the curious, IGS is the International Go Server and FCP is the Freenet
1150 Client Protocol).
1151
1152 =item L<AnyEvent::Handle::UDP>
1153
1154 Here be danger!
1155
1156 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1157 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1158 its use of a stream-based API with a protocol that isn't streamable, that
1159 the only way to improve it is to delete it.
1160
1161 It features data corruption (but typically only under load) and general
1162 confusion. On top, the author is not only clueless about UDP but also
1163 fact-resistant - some gems of his understanding: "connect doesn't work
1164 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1165 packets", "I don't need to implement proper error checking as UDP doesn't
1166 support error checking" and so on - he doesn't even understand what's
1167 wrong with his module when it is explained to him.
1168
1169 =item L<AnyEvent::DBI>
1170
1171 Executes L<DBI> requests asynchronously in a proxy process for you,
1172 notifying you in an event-based way when the operation is finished.
1173
1174 =item L<AnyEvent::AIO>
1175
1176 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1177 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1178 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1179 file I/O, and much more.
1180
1181 =item L<AnyEvent::HTTPD>
1182
1183 A simple embedded webserver.
1184
1185 =item L<AnyEvent::FastPing>
1186
1187 The fastest ping in the west.
1188
1189 =item L<Coro>
1190
1191 Has special support for AnyEvent via L<Coro::AnyEvent>.
1192
1193 =back
1194
1195 =cut
1196
1197 package AnyEvent;
1198
1199 # basically a tuned-down version of common::sense
1200 sub common_sense {
1201 # from common:.sense 3.4
1202 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1203 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1204 $^H |= 0x00000600;
1205 }
1206
1207 BEGIN { AnyEvent::common_sense }
1208
1209 use Carp ();
1210
1211 our $VERSION = '6.0';
1212 our $MODEL;
1213
1214 our @ISA;
1215
1216 our @REGISTRY;
1217
1218 our $VERBOSE;
1219
1220 BEGIN {
1221 require "AnyEvent/constants.pl";
1222
1223 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1224
1225 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1226 if ${^TAINT};
1227
1228 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1229
1230 }
1231
1232 our $MAX_SIGNAL_LATENCY = 10;
1233
1234 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1235
1236 {
1237 my $idx;
1238 $PROTOCOL{$_} = ++$idx
1239 for reverse split /\s*,\s*/,
1240 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1241 }
1242
1243 our @post_detect;
1244
1245 sub post_detect(&) {
1246 my ($cb) = @_;
1247
1248 push @post_detect, $cb;
1249
1250 defined wantarray
1251 ? bless \$cb, "AnyEvent::Util::postdetect"
1252 : ()
1253 }
1254
1255 sub AnyEvent::Util::postdetect::DESTROY {
1256 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1257 }
1258
1259 our $POSTPONE_W;
1260 our @POSTPONE;
1261
1262 sub _postpone_exec {
1263 undef $POSTPONE_W;
1264
1265 &{ shift @POSTPONE }
1266 while @POSTPONE;
1267 }
1268
1269 sub postpone(&) {
1270 push @POSTPONE, shift;
1271
1272 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1273
1274 ()
1275 }
1276
1277 our @models = (
1278 [EV:: => AnyEvent::Impl::EV:: , 1],
1279 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1280 # everything below here will not (normally) be autoprobed
1281 # as the pure perl backend should work everywhere
1282 # and is usually faster
1283 [Event:: => AnyEvent::Impl::Event::, 1],
1284 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1285 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1286 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1287 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1288 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1289 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1290 [Wx:: => AnyEvent::Impl::POE::],
1291 [Prima:: => AnyEvent::Impl::POE::],
1292 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1293 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1294 [FLTK:: => AnyEvent::Impl::FLTK2::],
1295 );
1296
1297 # all autoloaded methods reserve the complete glob, not just the method slot.
1298 # due to bugs in perls method cache implementation.
1299 our @methods = qw(io timer time now now_update signal child idle condvar);
1300
1301 sub detect() {
1302 local $!; # for good measure
1303 local $SIG{__DIE__}; # we use eval
1304
1305 # free some memory
1306 *detect = sub () { $MODEL };
1307 # undef &func doesn't correctly update the method cache. grmbl.
1308 # so we delete the whole glob. grmbl.
1309 # otoh, perl doesn't let me undef an active usb, but it lets me free
1310 # a glob with an active sub. hrm. i hope it works, but perl is
1311 # usually buggy in this department. sigh.
1312 delete @{"AnyEvent::"}{@methods};
1313 undef @methods;
1314
1315 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1316 my $model = $1;
1317 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1318 if (eval "require $model") {
1319 $MODEL = $model;
1320 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1321 } else {
1322 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1323 }
1324 }
1325
1326 # check for already loaded models
1327 unless ($MODEL) {
1328 for (@REGISTRY, @models) {
1329 my ($package, $model) = @$_;
1330 if (${"$package\::VERSION"} > 0) {
1331 if (eval "require $model") {
1332 $MODEL = $model;
1333 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1334 last;
1335 }
1336 }
1337 }
1338
1339 unless ($MODEL) {
1340 # try to autoload a model
1341 for (@REGISTRY, @models) {
1342 my ($package, $model, $autoload) = @$_;
1343 if (
1344 $autoload
1345 and eval "require $package"
1346 and ${"$package\::VERSION"} > 0
1347 and eval "require $model"
1348 ) {
1349 $MODEL = $model;
1350 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1351 last;
1352 }
1353 }
1354
1355 $MODEL
1356 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1357 }
1358 }
1359
1360 # free memory only needed for probing
1361 undef @models;
1362 undef @REGISTRY;
1363
1364 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1365 unshift @ISA, $MODEL;
1366
1367 # now nuke some methods that are overridden by the backend.
1368 # SUPER usage is not allowed in these.
1369 for (qw(time signal child idle)) {
1370 undef &{"AnyEvent::Base::$_"}
1371 if defined &{"$MODEL\::$_"};
1372 }
1373
1374 if ($ENV{PERL_ANYEVENT_STRICT}) {
1375 require AnyEvent::Strict;
1376 }
1377
1378 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1379 require AnyEvent::Debug;
1380 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1381 }
1382
1383 if (exists $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1384 require AnyEvent::Socket;
1385 require AnyEvent::Debug;
1386
1387 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1388 $shell =~ s/\$\$/$$/g;
1389
1390 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1391 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1392 }
1393
1394 (shift @post_detect)->() while @post_detect;
1395 undef @post_detect;
1396
1397 *post_detect = sub(&) {
1398 shift->();
1399
1400 undef
1401 };
1402
1403 $MODEL
1404 }
1405
1406 for my $name (@methods) {
1407 *$name = sub {
1408 detect;
1409 # we use goto because
1410 # a) it makes the thunk more transparent
1411 # b) it allows us to delete the thunk later
1412 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1413 };
1414 }
1415
1416 # utility function to dup a filehandle. this is used by many backends
1417 # to support binding more than one watcher per filehandle (they usually
1418 # allow only one watcher per fd, so we dup it to get a different one).
1419 sub _dupfh($$;$$) {
1420 my ($poll, $fh, $r, $w) = @_;
1421
1422 # cygwin requires the fh mode to be matching, unix doesn't
1423 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1424
1425 open my $fh2, $mode, $fh
1426 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1427
1428 # we assume CLOEXEC is already set by perl in all important cases
1429
1430 ($fh2, $rw)
1431 }
1432
1433 =head1 SIMPLIFIED AE API
1434
1435 Starting with version 5.0, AnyEvent officially supports a second, much
1436 simpler, API that is designed to reduce the calling, typing and memory
1437 overhead by using function call syntax and a fixed number of parameters.
1438
1439 See the L<AE> manpage for details.
1440
1441 =cut
1442
1443 package AE;
1444
1445 our $VERSION = $AnyEvent::VERSION;
1446
1447 sub _reset() {
1448 eval q{
1449 # fall back to the main API by default - backends and AnyEvent::Base
1450 # implementations can overwrite these.
1451
1452 sub io($$$) {
1453 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1454 }
1455
1456 sub timer($$$) {
1457 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1458 }
1459
1460 sub signal($$) {
1461 AnyEvent->signal (signal => $_[0], cb => $_[1])
1462 }
1463
1464 sub child($$) {
1465 AnyEvent->child (pid => $_[0], cb => $_[1])
1466 }
1467
1468 sub idle($) {
1469 AnyEvent->idle (cb => $_[0]);
1470 }
1471
1472 sub cv(;&) {
1473 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1474 }
1475
1476 sub now() {
1477 AnyEvent->now
1478 }
1479
1480 sub now_update() {
1481 AnyEvent->now_update
1482 }
1483
1484 sub time() {
1485 AnyEvent->time
1486 }
1487
1488 *postpone = \&AnyEvent::postpone;
1489 };
1490 die if $@;
1491 }
1492
1493 BEGIN { _reset }
1494
1495 package AnyEvent::Base;
1496
1497 # default implementations for many methods
1498
1499 sub time {
1500 eval q{ # poor man's autoloading {}
1501 # probe for availability of Time::HiRes
1502 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1503 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1504 *AE::time = \&Time::HiRes::time;
1505 # if (eval "use POSIX (); (POSIX::times())...
1506 } else {
1507 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1508 *AE::time = sub (){ time }; # epic fail
1509 }
1510
1511 *time = sub { AE::time }; # different prototypes
1512 };
1513 die if $@;
1514
1515 &time
1516 }
1517
1518 *now = \&time;
1519
1520 sub now_update { }
1521
1522 sub _poll {
1523 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1524 }
1525
1526 # default implementation for ->condvar
1527 # in fact, the default should not be overwritten
1528
1529 sub condvar {
1530 eval q{ # poor man's autoloading {}
1531 *condvar = sub {
1532 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1533 };
1534
1535 *AE::cv = sub (;&) {
1536 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1537 };
1538 };
1539 die if $@;
1540
1541 &condvar
1542 }
1543
1544 # default implementation for ->signal
1545
1546 our $HAVE_ASYNC_INTERRUPT;
1547
1548 sub _have_async_interrupt() {
1549 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1550 && eval "use Async::Interrupt 1.02 (); 1")
1551 unless defined $HAVE_ASYNC_INTERRUPT;
1552
1553 $HAVE_ASYNC_INTERRUPT
1554 }
1555
1556 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1557 our (%SIG_ASY, %SIG_ASY_W);
1558 our ($SIG_COUNT, $SIG_TW);
1559
1560 # install a dummy wakeup watcher to reduce signal catching latency
1561 # used by Impls
1562 sub _sig_add() {
1563 unless ($SIG_COUNT++) {
1564 # try to align timer on a full-second boundary, if possible
1565 my $NOW = AE::now;
1566
1567 $SIG_TW = AE::timer
1568 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1569 $MAX_SIGNAL_LATENCY,
1570 sub { } # just for the PERL_ASYNC_CHECK
1571 ;
1572 }
1573 }
1574
1575 sub _sig_del {
1576 undef $SIG_TW
1577 unless --$SIG_COUNT;
1578 }
1579
1580 our $_sig_name_init; $_sig_name_init = sub {
1581 eval q{ # poor man's autoloading {}
1582 undef $_sig_name_init;
1583
1584 if (_have_async_interrupt) {
1585 *sig2num = \&Async::Interrupt::sig2num;
1586 *sig2name = \&Async::Interrupt::sig2name;
1587 } else {
1588 require Config;
1589
1590 my %signame2num;
1591 @signame2num{ split ' ', $Config::Config{sig_name} }
1592 = split ' ', $Config::Config{sig_num};
1593
1594 my @signum2name;
1595 @signum2name[values %signame2num] = keys %signame2num;
1596
1597 *sig2num = sub($) {
1598 $_[0] > 0 ? shift : $signame2num{+shift}
1599 };
1600 *sig2name = sub ($) {
1601 $_[0] > 0 ? $signum2name[+shift] : shift
1602 };
1603 }
1604 };
1605 die if $@;
1606 };
1607
1608 sub sig2num ($) { &$_sig_name_init; &sig2num }
1609 sub sig2name($) { &$_sig_name_init; &sig2name }
1610
1611 sub signal {
1612 eval q{ # poor man's autoloading {}
1613 # probe for availability of Async::Interrupt
1614 if (_have_async_interrupt) {
1615 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1616
1617 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1618 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1619
1620 } else {
1621 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1622
1623 if (AnyEvent::WIN32) {
1624 require AnyEvent::Util;
1625
1626 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1627 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1628 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1629 } else {
1630 pipe $SIGPIPE_R, $SIGPIPE_W;
1631 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1632 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1633
1634 # not strictly required, as $^F is normally 2, but let's make sure...
1635 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1636 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1637 }
1638
1639 $SIGPIPE_R
1640 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1641
1642 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1643 }
1644
1645 *signal = $HAVE_ASYNC_INTERRUPT
1646 ? sub {
1647 my (undef, %arg) = @_;
1648
1649 # async::interrupt
1650 my $signal = sig2num $arg{signal};
1651 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1652
1653 $SIG_ASY{$signal} ||= new Async::Interrupt
1654 cb => sub { undef $SIG_EV{$signal} },
1655 signal => $signal,
1656 pipe => [$SIGPIPE_R->filenos],
1657 pipe_autodrain => 0,
1658 ;
1659
1660 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1661 }
1662 : sub {
1663 my (undef, %arg) = @_;
1664
1665 # pure perl
1666 my $signal = sig2name $arg{signal};
1667 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1668
1669 $SIG{$signal} ||= sub {
1670 local $!;
1671 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1672 undef $SIG_EV{$signal};
1673 };
1674
1675 # can't do signal processing without introducing races in pure perl,
1676 # so limit the signal latency.
1677 _sig_add;
1678
1679 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1680 }
1681 ;
1682
1683 *AnyEvent::Base::signal::DESTROY = sub {
1684 my ($signal, $cb) = @{$_[0]};
1685
1686 _sig_del;
1687
1688 delete $SIG_CB{$signal}{$cb};
1689
1690 $HAVE_ASYNC_INTERRUPT
1691 ? delete $SIG_ASY{$signal}
1692 : # delete doesn't work with older perls - they then
1693 # print weird messages, or just unconditionally exit
1694 # instead of getting the default action.
1695 undef $SIG{$signal}
1696 unless keys %{ $SIG_CB{$signal} };
1697 };
1698
1699 *_signal_exec = sub {
1700 $HAVE_ASYNC_INTERRUPT
1701 ? $SIGPIPE_R->drain
1702 : sysread $SIGPIPE_R, (my $dummy), 9;
1703
1704 while (%SIG_EV) {
1705 for (keys %SIG_EV) {
1706 delete $SIG_EV{$_};
1707 &$_ for values %{ $SIG_CB{$_} || {} };
1708 }
1709 }
1710 };
1711 };
1712 die if $@;
1713
1714 &signal
1715 }
1716
1717 # default implementation for ->child
1718
1719 our %PID_CB;
1720 our $CHLD_W;
1721 our $CHLD_DELAY_W;
1722
1723 # used by many Impl's
1724 sub _emit_childstatus($$) {
1725 my (undef, $rpid, $rstatus) = @_;
1726
1727 $_->($rpid, $rstatus)
1728 for values %{ $PID_CB{$rpid} || {} },
1729 values %{ $PID_CB{0} || {} };
1730 }
1731
1732 sub child {
1733 eval q{ # poor man's autoloading {}
1734 *_sigchld = sub {
1735 my $pid;
1736
1737 AnyEvent->_emit_childstatus ($pid, $?)
1738 while ($pid = waitpid -1, WNOHANG) > 0;
1739 };
1740
1741 *child = sub {
1742 my (undef, %arg) = @_;
1743
1744 my $pid = $arg{pid};
1745 my $cb = $arg{cb};
1746
1747 $PID_CB{$pid}{$cb+0} = $cb;
1748
1749 unless ($CHLD_W) {
1750 $CHLD_W = AE::signal CHLD => \&_sigchld;
1751 # child could be a zombie already, so make at least one round
1752 &_sigchld;
1753 }
1754
1755 bless [$pid, $cb+0], "AnyEvent::Base::child"
1756 };
1757
1758 *AnyEvent::Base::child::DESTROY = sub {
1759 my ($pid, $icb) = @{$_[0]};
1760
1761 delete $PID_CB{$pid}{$icb};
1762 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1763
1764 undef $CHLD_W unless keys %PID_CB;
1765 };
1766 };
1767 die if $@;
1768
1769 &child
1770 }
1771
1772 # idle emulation is done by simply using a timer, regardless
1773 # of whether the process is idle or not, and not letting
1774 # the callback use more than 50% of the time.
1775 sub idle {
1776 eval q{ # poor man's autoloading {}
1777 *idle = sub {
1778 my (undef, %arg) = @_;
1779
1780 my ($cb, $w, $rcb) = $arg{cb};
1781
1782 $rcb = sub {
1783 if ($cb) {
1784 $w = AE::time;
1785 &$cb;
1786 $w = AE::time - $w;
1787
1788 # never use more then 50% of the time for the idle watcher,
1789 # within some limits
1790 $w = 0.0001 if $w < 0.0001;
1791 $w = 5 if $w > 5;
1792
1793 $w = AE::timer $w, 0, $rcb;
1794 } else {
1795 # clean up...
1796 undef $w;
1797 undef $rcb;
1798 }
1799 };
1800
1801 $w = AE::timer 0.05, 0, $rcb;
1802
1803 bless \\$cb, "AnyEvent::Base::idle"
1804 };
1805
1806 *AnyEvent::Base::idle::DESTROY = sub {
1807 undef $${$_[0]};
1808 };
1809 };
1810 die if $@;
1811
1812 &idle
1813 }
1814
1815 package AnyEvent::CondVar;
1816
1817 our @ISA = AnyEvent::CondVar::Base::;
1818
1819 # only to be used for subclassing
1820 sub new {
1821 my $class = shift;
1822 bless AnyEvent->condvar (@_), $class
1823 }
1824
1825 package AnyEvent::CondVar::Base;
1826
1827 #use overload
1828 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1829 # fallback => 1;
1830
1831 # save 300+ kilobytes by dirtily hardcoding overloading
1832 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1833 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1834 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1835 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1836
1837 our $WAITING;
1838
1839 sub _send {
1840 # nop
1841 }
1842
1843 sub _wait {
1844 AnyEvent->_poll until $_[0]{_ae_sent};
1845 }
1846
1847 sub send {
1848 my $cv = shift;
1849 $cv->{_ae_sent} = [@_];
1850 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1851 $cv->_send;
1852 }
1853
1854 sub croak {
1855 $_[0]{_ae_croak} = $_[1];
1856 $_[0]->send;
1857 }
1858
1859 sub ready {
1860 $_[0]{_ae_sent}
1861 }
1862
1863 sub recv {
1864 unless ($_[0]{_ae_sent}) {
1865 $WAITING
1866 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1867
1868 local $WAITING = 1;
1869 $_[0]->_wait;
1870 }
1871
1872 $_[0]{_ae_croak}
1873 and Carp::croak $_[0]{_ae_croak};
1874
1875 wantarray
1876 ? @{ $_[0]{_ae_sent} }
1877 : $_[0]{_ae_sent}[0]
1878 }
1879
1880 sub cb {
1881 my $cv = shift;
1882
1883 @_
1884 and $cv->{_ae_cb} = shift
1885 and $cv->{_ae_sent}
1886 and (delete $cv->{_ae_cb})->($cv);
1887
1888 $cv->{_ae_cb}
1889 }
1890
1891 sub begin {
1892 ++$_[0]{_ae_counter};
1893 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1894 }
1895
1896 sub end {
1897 return if --$_[0]{_ae_counter};
1898 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1899 }
1900
1901 # undocumented/compatibility with pre-3.4
1902 *broadcast = \&send;
1903 *wait = \&recv;
1904
1905 =head1 ERROR AND EXCEPTION HANDLING
1906
1907 In general, AnyEvent does not do any error handling - it relies on the
1908 caller to do that if required. The L<AnyEvent::Strict> module (see also
1909 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1910 checking of all AnyEvent methods, however, which is highly useful during
1911 development.
1912
1913 As for exception handling (i.e. runtime errors and exceptions thrown while
1914 executing a callback), this is not only highly event-loop specific, but
1915 also not in any way wrapped by this module, as this is the job of the main
1916 program.
1917
1918 The pure perl event loop simply re-throws the exception (usually
1919 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1920 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1921 so on.
1922
1923 =head1 ENVIRONMENT VARIABLES
1924
1925 The following environment variables are used by this module or its
1926 submodules.
1927
1928 Note that AnyEvent will remove I<all> environment variables starting with
1929 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1930 enabled.
1931
1932 =over 4
1933
1934 =item C<PERL_ANYEVENT_VERBOSE>
1935
1936 By default, AnyEvent will be completely silent except in fatal
1937 conditions. You can set this environment variable to make AnyEvent more
1938 talkative.
1939
1940 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1941 conditions, such as not being able to load the event model specified by
1942 C<PERL_ANYEVENT_MODEL>.
1943
1944 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1945 model it chooses.
1946
1947 When set to C<8> or higher, then AnyEvent will report extra information on
1948 which optional modules it loads and how it implements certain features.
1949
1950 =item C<PERL_ANYEVENT_STRICT>
1951
1952 AnyEvent does not do much argument checking by default, as thorough
1953 argument checking is very costly. Setting this variable to a true value
1954 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1955 check the arguments passed to most method calls. If it finds any problems,
1956 it will croak.
1957
1958 In other words, enables "strict" mode.
1959
1960 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1961 >>, it is definitely recommended to keep it off in production. Keeping
1962 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1963 can be very useful, however.
1964
1965 =item C<PERL_ANYEVENT_DEBUG_SHELL>
1966
1967 If this env variable is set, then its contents will be interpreted by
1968 C<AnyEvent::Socket::parse_hostport> (after replacing every occurance of
1969 C<$$> by the process pid) and an C<AnyEvent::Debug::shell> is bound on
1970 that port. The shell object is saved in C<$AnyEvent::Debug::SHELL>.
1971
1972 This takes place when the first watcher is created.
1973
1974 For example, to bind a debug shell on a unix domain socket in
1975 F<< /tmp/debug<pid>.sock >>, you could use this:
1976
1977 PERL_ANYEVENT_DEBUG_SHELL=unix/:/tmp/debug\$\$.sock perlprog
1978
1979 Note that creating sockets in F</tmp> is very unsafe on multiuser
1980 systems.
1981
1982 =item C<PERL_ANYEVENT_DEBUG_WRAP>
1983
1984 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
1985 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
1986
1987 =item C<PERL_ANYEVENT_MODEL>
1988
1989 This can be used to specify the event model to be used by AnyEvent, before
1990 auto detection and -probing kicks in.
1991
1992 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
1993 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
1994 resulting module name is loaded and - if the load was successful - used as
1995 event model backend. If it fails to load then AnyEvent will proceed with
1996 auto detection and -probing.
1997
1998 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
1999 nothing gets prepended and the module name is used as-is (hint: C<::> at
2000 the end of a string designates a module name and quotes it appropriately).
2001
2002 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2003 could start your program like this:
2004
2005 PERL_ANYEVENT_MODEL=Perl perl ...
2006
2007 =item C<PERL_ANYEVENT_PROTOCOLS>
2008
2009 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2010 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2011 of auto probing).
2012
2013 Must be set to a comma-separated list of protocols or address families,
2014 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2015 used, and preference will be given to protocols mentioned earlier in the
2016 list.
2017
2018 This variable can effectively be used for denial-of-service attacks
2019 against local programs (e.g. when setuid), although the impact is likely
2020 small, as the program has to handle conenction and other failures anyways.
2021
2022 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2023 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2024 - only support IPv4, never try to resolve or contact IPv6
2025 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2026 IPv6, but prefer IPv6 over IPv4.
2027
2028 =item C<PERL_ANYEVENT_EDNS0>
2029
2030 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
2031 for DNS. This extension is generally useful to reduce DNS traffic, but
2032 some (broken) firewalls drop such DNS packets, which is why it is off by
2033 default.
2034
2035 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2036 EDNS0 in its DNS requests.
2037
2038 =item C<PERL_ANYEVENT_MAX_FORKS>
2039
2040 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2041 will create in parallel.
2042
2043 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2044
2045 The default value for the C<max_outstanding> parameter for the default DNS
2046 resolver - this is the maximum number of parallel DNS requests that are
2047 sent to the DNS server.
2048
2049 =item C<PERL_ANYEVENT_RESOLV_CONF>
2050
2051 The file to use instead of F</etc/resolv.conf> (or OS-specific
2052 configuration) in the default resolver. When set to the empty string, no
2053 default config will be used.
2054
2055 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2056
2057 When neither C<ca_file> nor C<ca_path> was specified during
2058 L<AnyEvent::TLS> context creation, and either of these environment
2059 variables exist, they will be used to specify CA certificate locations
2060 instead of a system-dependent default.
2061
2062 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2063
2064 When these are set to C<1>, then the respective modules are not
2065 loaded. Mostly good for testing AnyEvent itself.
2066
2067 =back
2068
2069 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2070
2071 This is an advanced topic that you do not normally need to use AnyEvent in
2072 a module. This section is only of use to event loop authors who want to
2073 provide AnyEvent compatibility.
2074
2075 If you need to support another event library which isn't directly
2076 supported by AnyEvent, you can supply your own interface to it by
2077 pushing, before the first watcher gets created, the package name of
2078 the event module and the package name of the interface to use onto
2079 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2080 AnyEvent, so it is reasonably cheap.
2081
2082 Example:
2083
2084 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2085
2086 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2087 package/class when it finds the C<urxvt> package/module is already loaded.
2088
2089 When AnyEvent is loaded and asked to find a suitable event model, it
2090 will first check for the presence of urxvt by trying to C<use> the
2091 C<urxvt::anyevent> module.
2092
2093 The class should provide implementations for all watcher types. See
2094 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2095 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2096 see the sources.
2097
2098 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2099 provide suitable (hopefully) replacements.
2100
2101 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2102 terminal emulator uses the above line as-is. An interface isn't included
2103 in AnyEvent because it doesn't make sense outside the embedded interpreter
2104 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2105 I<rxvt-unicode> distribution.
2106
2107 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2108 condition variables: code blocking while waiting for a condition will
2109 C<die>. This still works with most modules/usages, and blocking calls must
2110 not be done in an interactive application, so it makes sense.
2111
2112 =head1 EXAMPLE PROGRAM
2113
2114 The following program uses an I/O watcher to read data from STDIN, a timer
2115 to display a message once per second, and a condition variable to quit the
2116 program when the user enters quit:
2117
2118 use AnyEvent;
2119
2120 my $cv = AnyEvent->condvar;
2121
2122 my $io_watcher = AnyEvent->io (
2123 fh => \*STDIN,
2124 poll => 'r',
2125 cb => sub {
2126 warn "io event <$_[0]>\n"; # will always output <r>
2127 chomp (my $input = <STDIN>); # read a line
2128 warn "read: $input\n"; # output what has been read
2129 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2130 },
2131 );
2132
2133 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2134 warn "timeout\n"; # print 'timeout' at most every second
2135 });
2136
2137 $cv->recv; # wait until user enters /^q/i
2138
2139 =head1 REAL-WORLD EXAMPLE
2140
2141 Consider the L<Net::FCP> module. It features (among others) the following
2142 API calls, which are to freenet what HTTP GET requests are to http:
2143
2144 my $data = $fcp->client_get ($url); # blocks
2145
2146 my $transaction = $fcp->txn_client_get ($url); # does not block
2147 $transaction->cb ( sub { ... } ); # set optional result callback
2148 my $data = $transaction->result; # possibly blocks
2149
2150 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2151 given URL and waits till the data has arrived. It is defined to be:
2152
2153 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2154
2155 And in fact is automatically generated. This is the blocking API of
2156 L<Net::FCP>, and it works as simple as in any other, similar, module.
2157
2158 More complicated is C<txn_client_get>: It only creates a transaction
2159 (completion, result, ...) object and initiates the transaction.
2160
2161 my $txn = bless { }, Net::FCP::Txn::;
2162
2163 It also creates a condition variable that is used to signal the completion
2164 of the request:
2165
2166 $txn->{finished} = AnyAvent->condvar;
2167
2168 It then creates a socket in non-blocking mode.
2169
2170 socket $txn->{fh}, ...;
2171 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2172 connect $txn->{fh}, ...
2173 and !$!{EWOULDBLOCK}
2174 and !$!{EINPROGRESS}
2175 and Carp::croak "unable to connect: $!\n";
2176
2177 Then it creates a write-watcher which gets called whenever an error occurs
2178 or the connection succeeds:
2179
2180 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2181
2182 And returns this transaction object. The C<fh_ready_w> callback gets
2183 called as soon as the event loop detects that the socket is ready for
2184 writing.
2185
2186 The C<fh_ready_w> method makes the socket blocking again, writes the
2187 request data and replaces the watcher by a read watcher (waiting for reply
2188 data). The actual code is more complicated, but that doesn't matter for
2189 this example:
2190
2191 fcntl $txn->{fh}, F_SETFL, 0;
2192 syswrite $txn->{fh}, $txn->{request}
2193 or die "connection or write error";
2194 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2195
2196 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2197 result and signals any possible waiters that the request has finished:
2198
2199 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2200
2201 if (end-of-file or data complete) {
2202 $txn->{result} = $txn->{buf};
2203 $txn->{finished}->send;
2204 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2205 }
2206
2207 The C<result> method, finally, just waits for the finished signal (if the
2208 request was already finished, it doesn't wait, of course, and returns the
2209 data:
2210
2211 $txn->{finished}->recv;
2212 return $txn->{result};
2213
2214 The actual code goes further and collects all errors (C<die>s, exceptions)
2215 that occurred during request processing. The C<result> method detects
2216 whether an exception as thrown (it is stored inside the $txn object)
2217 and just throws the exception, which means connection errors and other
2218 problems get reported to the code that tries to use the result, not in a
2219 random callback.
2220
2221 All of this enables the following usage styles:
2222
2223 1. Blocking:
2224
2225 my $data = $fcp->client_get ($url);
2226
2227 2. Blocking, but running in parallel:
2228
2229 my @datas = map $_->result,
2230 map $fcp->txn_client_get ($_),
2231 @urls;
2232
2233 Both blocking examples work without the module user having to know
2234 anything about events.
2235
2236 3a. Event-based in a main program, using any supported event module:
2237
2238 use EV;
2239
2240 $fcp->txn_client_get ($url)->cb (sub {
2241 my $txn = shift;
2242 my $data = $txn->result;
2243 ...
2244 });
2245
2246 EV::loop;
2247
2248 3b. The module user could use AnyEvent, too:
2249
2250 use AnyEvent;
2251
2252 my $quit = AnyEvent->condvar;
2253
2254 $fcp->txn_client_get ($url)->cb (sub {
2255 ...
2256 $quit->send;
2257 });
2258
2259 $quit->recv;
2260
2261
2262 =head1 BENCHMARKS
2263
2264 To give you an idea of the performance and overheads that AnyEvent adds
2265 over the event loops themselves and to give you an impression of the speed
2266 of various event loops I prepared some benchmarks.
2267
2268 =head2 BENCHMARKING ANYEVENT OVERHEAD
2269
2270 Here is a benchmark of various supported event models used natively and
2271 through AnyEvent. The benchmark creates a lot of timers (with a zero
2272 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2273 which it is), lets them fire exactly once and destroys them again.
2274
2275 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2276 distribution. It uses the L<AE> interface, which makes a real difference
2277 for the EV and Perl backends only.
2278
2279 =head3 Explanation of the columns
2280
2281 I<watcher> is the number of event watchers created/destroyed. Since
2282 different event models feature vastly different performances, each event
2283 loop was given a number of watchers so that overall runtime is acceptable
2284 and similar between tested event loop (and keep them from crashing): Glib
2285 would probably take thousands of years if asked to process the same number
2286 of watchers as EV in this benchmark.
2287
2288 I<bytes> is the number of bytes (as measured by the resident set size,
2289 RSS) consumed by each watcher. This method of measuring captures both C
2290 and Perl-based overheads.
2291
2292 I<create> is the time, in microseconds (millionths of seconds), that it
2293 takes to create a single watcher. The callback is a closure shared between
2294 all watchers, to avoid adding memory overhead. That means closure creation
2295 and memory usage is not included in the figures.
2296
2297 I<invoke> is the time, in microseconds, used to invoke a simple
2298 callback. The callback simply counts down a Perl variable and after it was
2299 invoked "watcher" times, it would C<< ->send >> a condvar once to
2300 signal the end of this phase.
2301
2302 I<destroy> is the time, in microseconds, that it takes to destroy a single
2303 watcher.
2304
2305 =head3 Results
2306
2307 name watchers bytes create invoke destroy comment
2308 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2309 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2310 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2311 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2312 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2313 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2314 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2315 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2316 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2317 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2318 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2319 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2320
2321 =head3 Discussion
2322
2323 The benchmark does I<not> measure scalability of the event loop very
2324 well. For example, a select-based event loop (such as the pure perl one)
2325 can never compete with an event loop that uses epoll when the number of
2326 file descriptors grows high. In this benchmark, all events become ready at
2327 the same time, so select/poll-based implementations get an unnatural speed
2328 boost.
2329
2330 Also, note that the number of watchers usually has a nonlinear effect on
2331 overall speed, that is, creating twice as many watchers doesn't take twice
2332 the time - usually it takes longer. This puts event loops tested with a
2333 higher number of watchers at a disadvantage.
2334
2335 To put the range of results into perspective, consider that on the
2336 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2337 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2338 cycles with POE.
2339
2340 C<EV> is the sole leader regarding speed and memory use, which are both
2341 maximal/minimal, respectively. When using the L<AE> API there is zero
2342 overhead (when going through the AnyEvent API create is about 5-6 times
2343 slower, with other times being equal, so still uses far less memory than
2344 any other event loop and is still faster than Event natively).
2345
2346 The pure perl implementation is hit in a few sweet spots (both the
2347 constant timeout and the use of a single fd hit optimisations in the perl
2348 interpreter and the backend itself). Nevertheless this shows that it
2349 adds very little overhead in itself. Like any select-based backend its
2350 performance becomes really bad with lots of file descriptors (and few of
2351 them active), of course, but this was not subject of this benchmark.
2352
2353 The C<Event> module has a relatively high setup and callback invocation
2354 cost, but overall scores in on the third place.
2355
2356 C<IO::Async> performs admirably well, about on par with C<Event>, even
2357 when using its pure perl backend.
2358
2359 C<Glib>'s memory usage is quite a bit higher, but it features a
2360 faster callback invocation and overall ends up in the same class as
2361 C<Event>. However, Glib scales extremely badly, doubling the number of
2362 watchers increases the processing time by more than a factor of four,
2363 making it completely unusable when using larger numbers of watchers
2364 (note that only a single file descriptor was used in the benchmark, so
2365 inefficiencies of C<poll> do not account for this).
2366
2367 The C<Tk> adaptor works relatively well. The fact that it crashes with
2368 more than 2000 watchers is a big setback, however, as correctness takes
2369 precedence over speed. Nevertheless, its performance is surprising, as the
2370 file descriptor is dup()ed for each watcher. This shows that the dup()
2371 employed by some adaptors is not a big performance issue (it does incur a
2372 hidden memory cost inside the kernel which is not reflected in the figures
2373 above).
2374
2375 C<POE>, regardless of underlying event loop (whether using its pure perl
2376 select-based backend or the Event module, the POE-EV backend couldn't
2377 be tested because it wasn't working) shows abysmal performance and
2378 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2379 as EV watchers, and 10 times as much memory as Event (the high memory
2380 requirements are caused by requiring a session for each watcher). Watcher
2381 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2382 implementation.
2383
2384 The design of the POE adaptor class in AnyEvent can not really account
2385 for the performance issues, though, as session creation overhead is
2386 small compared to execution of the state machine, which is coded pretty
2387 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2388 using multiple sessions is not a good approach, especially regarding
2389 memory usage, even the author of POE could not come up with a faster
2390 design).
2391
2392 =head3 Summary
2393
2394 =over 4
2395
2396 =item * Using EV through AnyEvent is faster than any other event loop
2397 (even when used without AnyEvent), but most event loops have acceptable
2398 performance with or without AnyEvent.
2399
2400 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2401 the actual event loop, only with extremely fast event loops such as EV
2402 adds AnyEvent significant overhead.
2403
2404 =item * You should avoid POE like the plague if you want performance or
2405 reasonable memory usage.
2406
2407 =back
2408
2409 =head2 BENCHMARKING THE LARGE SERVER CASE
2410
2411 This benchmark actually benchmarks the event loop itself. It works by
2412 creating a number of "servers": each server consists of a socket pair, a
2413 timeout watcher that gets reset on activity (but never fires), and an I/O
2414 watcher waiting for input on one side of the socket. Each time the socket
2415 watcher reads a byte it will write that byte to a random other "server".
2416
2417 The effect is that there will be a lot of I/O watchers, only part of which
2418 are active at any one point (so there is a constant number of active
2419 fds for each loop iteration, but which fds these are is random). The
2420 timeout is reset each time something is read because that reflects how
2421 most timeouts work (and puts extra pressure on the event loops).
2422
2423 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2424 (1%) are active. This mirrors the activity of large servers with many
2425 connections, most of which are idle at any one point in time.
2426
2427 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2428 distribution. It uses the L<AE> interface, which makes a real difference
2429 for the EV and Perl backends only.
2430
2431 =head3 Explanation of the columns
2432
2433 I<sockets> is the number of sockets, and twice the number of "servers" (as
2434 each server has a read and write socket end).
2435
2436 I<create> is the time it takes to create a socket pair (which is
2437 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2438
2439 I<request>, the most important value, is the time it takes to handle a
2440 single "request", that is, reading the token from the pipe and forwarding
2441 it to another server. This includes deleting the old timeout and creating
2442 a new one that moves the timeout into the future.
2443
2444 =head3 Results
2445
2446 name sockets create request
2447 EV 20000 62.66 7.99
2448 Perl 20000 68.32 32.64
2449 IOAsync 20000 174.06 101.15 epoll
2450 IOAsync 20000 174.67 610.84 poll
2451 Event 20000 202.69 242.91
2452 Glib 20000 557.01 1689.52
2453 POE 20000 341.54 12086.32 uses POE::Loop::Event
2454
2455 =head3 Discussion
2456
2457 This benchmark I<does> measure scalability and overall performance of the
2458 particular event loop.
2459
2460 EV is again fastest. Since it is using epoll on my system, the setup time
2461 is relatively high, though.
2462
2463 Perl surprisingly comes second. It is much faster than the C-based event
2464 loops Event and Glib.
2465
2466 IO::Async performs very well when using its epoll backend, and still quite
2467 good compared to Glib when using its pure perl backend.
2468
2469 Event suffers from high setup time as well (look at its code and you will
2470 understand why). Callback invocation also has a high overhead compared to
2471 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2472 uses select or poll in basically all documented configurations.
2473
2474 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2475 clearly fails to perform with many filehandles or in busy servers.
2476
2477 POE is still completely out of the picture, taking over 1000 times as long
2478 as EV, and over 100 times as long as the Perl implementation, even though
2479 it uses a C-based event loop in this case.
2480
2481 =head3 Summary
2482
2483 =over 4
2484
2485 =item * The pure perl implementation performs extremely well.
2486
2487 =item * Avoid Glib or POE in large projects where performance matters.
2488
2489 =back
2490
2491 =head2 BENCHMARKING SMALL SERVERS
2492
2493 While event loops should scale (and select-based ones do not...) even to
2494 large servers, most programs we (or I :) actually write have only a few
2495 I/O watchers.
2496
2497 In this benchmark, I use the same benchmark program as in the large server
2498 case, but it uses only eight "servers", of which three are active at any
2499 one time. This should reflect performance for a small server relatively
2500 well.
2501
2502 The columns are identical to the previous table.
2503
2504 =head3 Results
2505
2506 name sockets create request
2507 EV 16 20.00 6.54
2508 Perl 16 25.75 12.62
2509 Event 16 81.27 35.86
2510 Glib 16 32.63 15.48
2511 POE 16 261.87 276.28 uses POE::Loop::Event
2512
2513 =head3 Discussion
2514
2515 The benchmark tries to test the performance of a typical small
2516 server. While knowing how various event loops perform is interesting, keep
2517 in mind that their overhead in this case is usually not as important, due
2518 to the small absolute number of watchers (that is, you need efficiency and
2519 speed most when you have lots of watchers, not when you only have a few of
2520 them).
2521
2522 EV is again fastest.
2523
2524 Perl again comes second. It is noticeably faster than the C-based event
2525 loops Event and Glib, although the difference is too small to really
2526 matter.
2527
2528 POE also performs much better in this case, but is is still far behind the
2529 others.
2530
2531 =head3 Summary
2532
2533 =over 4
2534
2535 =item * C-based event loops perform very well with small number of
2536 watchers, as the management overhead dominates.
2537
2538 =back
2539
2540 =head2 THE IO::Lambda BENCHMARK
2541
2542 Recently I was told about the benchmark in the IO::Lambda manpage, which
2543 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2544 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2545 shouldn't come as a surprise to anybody). As such, the benchmark is
2546 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2547 very optimal. But how would AnyEvent compare when used without the extra
2548 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2549
2550 The benchmark itself creates an echo-server, and then, for 500 times,
2551 connects to the echo server, sends a line, waits for the reply, and then
2552 creates the next connection. This is a rather bad benchmark, as it doesn't
2553 test the efficiency of the framework or much non-blocking I/O, but it is a
2554 benchmark nevertheless.
2555
2556 name runtime
2557 Lambda/select 0.330 sec
2558 + optimized 0.122 sec
2559 Lambda/AnyEvent 0.327 sec
2560 + optimized 0.138 sec
2561 Raw sockets/select 0.077 sec
2562 POE/select, components 0.662 sec
2563 POE/select, raw sockets 0.226 sec
2564 POE/select, optimized 0.404 sec
2565
2566 AnyEvent/select/nb 0.085 sec
2567 AnyEvent/EV/nb 0.068 sec
2568 +state machine 0.134 sec
2569
2570 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2571 benchmarks actually make blocking connects and use 100% blocking I/O,
2572 defeating the purpose of an event-based solution. All of the newly
2573 written AnyEvent benchmarks use 100% non-blocking connects (using
2574 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2575 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2576 generally require a lot more bookkeeping and event handling than blocking
2577 connects (which involve a single syscall only).
2578
2579 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2580 offers similar expressive power as POE and IO::Lambda, using conventional
2581 Perl syntax. This means that both the echo server and the client are 100%
2582 non-blocking, further placing it at a disadvantage.
2583
2584 As you can see, the AnyEvent + EV combination even beats the
2585 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2586 backend easily beats IO::Lambda and POE.
2587
2588 And even the 100% non-blocking version written using the high-level (and
2589 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2590 higher level ("unoptimised") abstractions by a large margin, even though
2591 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2592
2593 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2594 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2595 part of the IO::Lambda distribution and were used without any changes.
2596
2597
2598 =head1 SIGNALS
2599
2600 AnyEvent currently installs handlers for these signals:
2601
2602 =over 4
2603
2604 =item SIGCHLD
2605
2606 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2607 emulation for event loops that do not support them natively. Also, some
2608 event loops install a similar handler.
2609
2610 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2611 AnyEvent will reset it to default, to avoid losing child exit statuses.
2612
2613 =item SIGPIPE
2614
2615 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2616 when AnyEvent gets loaded.
2617
2618 The rationale for this is that AnyEvent users usually do not really depend
2619 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2620 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2621 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2622 some random socket.
2623
2624 The rationale for installing a no-op handler as opposed to ignoring it is
2625 that this way, the handler will be restored to defaults on exec.
2626
2627 Feel free to install your own handler, or reset it to defaults.
2628
2629 =back
2630
2631 =cut
2632
2633 undef $SIG{CHLD}
2634 if $SIG{CHLD} eq 'IGNORE';
2635
2636 $SIG{PIPE} = sub { }
2637 unless defined $SIG{PIPE};
2638
2639 =head1 RECOMMENDED/OPTIONAL MODULES
2640
2641 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2642 its built-in modules) are required to use it.
2643
2644 That does not mean that AnyEvent won't take advantage of some additional
2645 modules if they are installed.
2646
2647 This section explains which additional modules will be used, and how they
2648 affect AnyEvent's operation.
2649
2650 =over 4
2651
2652 =item L<Async::Interrupt>
2653
2654 This slightly arcane module is used to implement fast signal handling: To
2655 my knowledge, there is no way to do completely race-free and quick
2656 signal handling in pure perl. To ensure that signals still get
2657 delivered, AnyEvent will start an interval timer to wake up perl (and
2658 catch the signals) with some delay (default is 10 seconds, look for
2659 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2660
2661 If this module is available, then it will be used to implement signal
2662 catching, which means that signals will not be delayed, and the event loop
2663 will not be interrupted regularly, which is more efficient (and good for
2664 battery life on laptops).
2665
2666 This affects not just the pure-perl event loop, but also other event loops
2667 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2668
2669 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2670 and either employ their own workarounds (POE) or use AnyEvent's workaround
2671 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2672 does nothing for those backends.
2673
2674 =item L<EV>
2675
2676 This module isn't really "optional", as it is simply one of the backend
2677 event loops that AnyEvent can use. However, it is simply the best event
2678 loop available in terms of features, speed and stability: It supports
2679 the AnyEvent API optimally, implements all the watcher types in XS, does
2680 automatic timer adjustments even when no monotonic clock is available,
2681 can take avdantage of advanced kernel interfaces such as C<epoll> and
2682 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2683 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2684
2685 If you only use backends that rely on another event loop (e.g. C<Tk>),
2686 then this module will do nothing for you.
2687
2688 =item L<Guard>
2689
2690 The guard module, when used, will be used to implement
2691 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2692 lot less memory), but otherwise doesn't affect guard operation much. It is
2693 purely used for performance.
2694
2695 =item L<JSON> and L<JSON::XS>
2696
2697 One of these modules is required when you want to read or write JSON data
2698 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2699 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2700
2701 =item L<Net::SSLeay>
2702
2703 Implementing TLS/SSL in Perl is certainly interesting, but not very
2704 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2705 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2706
2707 =item L<Time::HiRes>
2708
2709 This module is part of perl since release 5.008. It will be used when the
2710 chosen event library does not come with a timing source of its own. The
2711 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2712 try to use a monotonic clock for timing stability.
2713
2714 =back
2715
2716
2717 =head1 FORK
2718
2719 Most event libraries are not fork-safe. The ones who are usually are
2720 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2721 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2722 are usually badly thought-out hacks that are incompatible with fork in
2723 one way or another. Only L<EV> is fully fork-aware and ensures that you
2724 continue event-processing in both parent and child (or both, if you know
2725 what you are doing).
2726
2727 This means that, in general, you cannot fork and do event processing in
2728 the child if the event library was initialised before the fork (which
2729 usually happens when the first AnyEvent watcher is created, or the library
2730 is loaded).
2731
2732 If you have to fork, you must either do so I<before> creating your first
2733 watcher OR you must not use AnyEvent at all in the child OR you must do
2734 something completely out of the scope of AnyEvent.
2735
2736 The problem of doing event processing in the parent I<and> the child
2737 is much more complicated: even for backends that I<are> fork-aware or
2738 fork-safe, their behaviour is not usually what you want: fork clones all
2739 watchers, that means all timers, I/O watchers etc. are active in both
2740 parent and child, which is almost never what you want. USing C<exec>
2741 to start worker children from some kind of manage rprocess is usually
2742 preferred, because it is much easier and cleaner, at the expense of having
2743 to have another binary.
2744
2745
2746 =head1 SECURITY CONSIDERATIONS
2747
2748 AnyEvent can be forced to load any event model via
2749 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2750 execute arbitrary code or directly gain access, it can easily be used to
2751 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2752 will not be active when the program uses a different event model than
2753 specified in the variable.
2754
2755 You can make AnyEvent completely ignore this variable by deleting it
2756 before the first watcher gets created, e.g. with a C<BEGIN> block:
2757
2758 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2759
2760 use AnyEvent;
2761
2762 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2763 be used to probe what backend is used and gain other information (which is
2764 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2765 $ENV{PERL_ANYEVENT_STRICT}.
2766
2767 Note that AnyEvent will remove I<all> environment variables starting with
2768 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2769 enabled.
2770
2771
2772 =head1 BUGS
2773
2774 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2775 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2776 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2777 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2778 pronounced).
2779
2780
2781 =head1 SEE ALSO
2782
2783 Tutorial/Introduction: L<AnyEvent::Intro>.
2784
2785 FAQ: L<AnyEvent::FAQ>.
2786
2787 Utility functions: L<AnyEvent::Util>.
2788
2789 Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
2790 L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2791
2792 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2793 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2794 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2795 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2796
2797 Non-blocking file handles, sockets, TCP clients and
2798 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2799
2800 Asynchronous DNS: L<AnyEvent::DNS>.
2801
2802 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2803
2804 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2805 L<AnyEvent::HTTP>.
2806
2807
2808 =head1 AUTHOR
2809
2810 Marc Lehmann <schmorp@schmorp.de>
2811 http://home.schmorp.de/
2812
2813 =cut
2814
2815 1
2816