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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK2 based on FLTK (fltk 2 binding).
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 The effect of calling this function is as if a watcher had been created
940 (specifically, actions that happen "when the first watcher is created"
941 happen when calling detetc as well).
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if that has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will be called directly
987 after the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =item AnyEvent::postpone { BLOCK }
1015
1016 Arranges for the block to be executed as soon as possible, but not before
1017 the call itself returns. In practise, the block will be executed just
1018 before the event loop polls for new events, or shortly afterwards.
1019
1020 This function never returns anything (to make the C<return postpone { ...
1021 }> idiom more useful.
1022
1023 To understand the usefulness of this function, consider a function that
1024 asynchronously does something for you and returns some transaction
1025 object or guard to let you cancel the operation. For example,
1026 C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034 Imagine that this function could instantly call the callback, for
1035 example, because it detects an obvious error such as a negative port
1036 number. Invoking the callback before the function returns causes problems
1037 however: the callback will be called and will try to delete the guard
1038 object. But since the function hasn't returned yet, there is nothing to
1039 delete. When the function eventually returns it will assign the guard
1040 object to C<< $self->{connect_guard} >>, where it will likely never be
1041 deleted, so the program thinks it is still trying to connect.
1042
1043 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044 callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049 It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054 =back
1055
1056 =head1 WHAT TO DO IN A MODULE
1057
1058 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1059 freely, but you should not load a specific event module or rely on it.
1060
1061 Be careful when you create watchers in the module body - AnyEvent will
1062 decide which event module to use as soon as the first method is called, so
1063 by calling AnyEvent in your module body you force the user of your module
1064 to load the event module first.
1065
1066 Never call C<< ->recv >> on a condition variable unless you I<know> that
1067 the C<< ->send >> method has been called on it already. This is
1068 because it will stall the whole program, and the whole point of using
1069 events is to stay interactive.
1070
1071 It is fine, however, to call C<< ->recv >> when the user of your module
1072 requests it (i.e. if you create a http request object ad have a method
1073 called C<results> that returns the results, it may call C<< ->recv >>
1074 freely, as the user of your module knows what she is doing. Always).
1075
1076 =head1 WHAT TO DO IN THE MAIN PROGRAM
1077
1078 There will always be a single main program - the only place that should
1079 dictate which event model to use.
1080
1081 If the program is not event-based, it need not do anything special, even
1082 when it depends on a module that uses an AnyEvent. If the program itself
1083 uses AnyEvent, but does not care which event loop is used, all it needs
1084 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1085 available loop implementation.
1086
1087 If the main program relies on a specific event model - for example, in
1088 Gtk2 programs you have to rely on the Glib module - you should load the
1089 event module before loading AnyEvent or any module that uses it: generally
1090 speaking, you should load it as early as possible. The reason is that
1091 modules might create watchers when they are loaded, and AnyEvent will
1092 decide on the event model to use as soon as it creates watchers, and it
1093 might choose the wrong one unless you load the correct one yourself.
1094
1095 You can chose to use a pure-perl implementation by loading the
1096 C<AnyEvent::Loop> module, which gives you similar behaviour
1097 everywhere, but letting AnyEvent chose the model is generally better.
1098
1099 =head2 MAINLOOP EMULATION
1100
1101 Sometimes (often for short test scripts, or even standalone programs who
1102 only want to use AnyEvent), you do not want to run a specific event loop.
1103
1104 In that case, you can use a condition variable like this:
1105
1106 AnyEvent->condvar->recv;
1107
1108 This has the effect of entering the event loop and looping forever.
1109
1110 Note that usually your program has some exit condition, in which case
1111 it is better to use the "traditional" approach of storing a condition
1112 variable somewhere, waiting for it, and sending it when the program should
1113 exit cleanly.
1114
1115
1116 =head1 OTHER MODULES
1117
1118 The following is a non-exhaustive list of additional modules that use
1119 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1120 modules and other event loops in the same program. Some of the modules
1121 come as part of AnyEvent, the others are available via CPAN.
1122
1123 =over 4
1124
1125 =item L<AnyEvent::Util>
1126
1127 Contains various utility functions that replace often-used blocking
1128 functions such as C<inet_aton> with event/callback-based versions.
1129
1130 =item L<AnyEvent::Socket>
1131
1132 Provides various utility functions for (internet protocol) sockets,
1133 addresses and name resolution. Also functions to create non-blocking tcp
1134 connections or tcp servers, with IPv6 and SRV record support and more.
1135
1136 =item L<AnyEvent::Handle>
1137
1138 Provide read and write buffers, manages watchers for reads and writes,
1139 supports raw and formatted I/O, I/O queued and fully transparent and
1140 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1141
1142 =item L<AnyEvent::DNS>
1143
1144 Provides rich asynchronous DNS resolver capabilities.
1145
1146 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1147
1148 Implement event-based interfaces to the protocols of the same name (for
1149 the curious, IGS is the International Go Server and FCP is the Freenet
1150 Client Protocol).
1151
1152 =item L<AnyEvent::Handle::UDP>
1153
1154 Here be danger!
1155
1156 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1157 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1158 its use of a stream-based API with a protocol that isn't streamable, that
1159 the only way to improve it is to delete it.
1160
1161 It features data corruption (but typically only under load) and general
1162 confusion. On top, the author is not only clueless about UDP but also
1163 fact-resistant - some gems of his understanding: "connect doesn't work
1164 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1165 packets", "I don't need to implement proper error checking as UDP doesn't
1166 support error checking" and so on - he doesn't even understand what's
1167 wrong with his module when it is explained to him.
1168
1169 =item L<AnyEvent::DBI>
1170
1171 Executes L<DBI> requests asynchronously in a proxy process for you,
1172 notifying you in an event-based way when the operation is finished.
1173
1174 =item L<AnyEvent::AIO>
1175
1176 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1177 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1178 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1179 file I/O, and much more.
1180
1181 =item L<AnyEvent::HTTPD>
1182
1183 A simple embedded webserver.
1184
1185 =item L<AnyEvent::FastPing>
1186
1187 The fastest ping in the west.
1188
1189 =item L<Coro>
1190
1191 Has special support for AnyEvent via L<Coro::AnyEvent>.
1192
1193 =back
1194
1195 =cut
1196
1197 package AnyEvent;
1198
1199 # basically a tuned-down version of common::sense
1200 sub common_sense {
1201 # from common:.sense 3.4
1202 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1203 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1204 $^H |= 0x00000600;
1205 }
1206
1207 BEGIN { AnyEvent::common_sense }
1208
1209 use Carp ();
1210
1211 our $VERSION = '6.01';
1212 our $MODEL;
1213
1214 our @ISA;
1215
1216 our @REGISTRY;
1217
1218 our $VERBOSE;
1219
1220 BEGIN {
1221 require "AnyEvent/constants.pl";
1222
1223 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1224
1225 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1226 if ${^TAINT};
1227
1228 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1229
1230 }
1231
1232 our $MAX_SIGNAL_LATENCY = 10;
1233
1234 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1235
1236 {
1237 my $idx;
1238 $PROTOCOL{$_} = ++$idx
1239 for reverse split /\s*,\s*/,
1240 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1241 }
1242
1243 our @post_detect;
1244
1245 sub post_detect(&) {
1246 my ($cb) = @_;
1247
1248 push @post_detect, $cb;
1249
1250 defined wantarray
1251 ? bless \$cb, "AnyEvent::Util::postdetect"
1252 : ()
1253 }
1254
1255 sub AnyEvent::Util::postdetect::DESTROY {
1256 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1257 }
1258
1259 our $POSTPONE_W;
1260 our @POSTPONE;
1261
1262 sub _postpone_exec {
1263 undef $POSTPONE_W;
1264
1265 &{ shift @POSTPONE }
1266 while @POSTPONE;
1267 }
1268
1269 sub postpone(&) {
1270 push @POSTPONE, shift;
1271
1272 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1273
1274 ()
1275 }
1276
1277 our @models = (
1278 [EV:: => AnyEvent::Impl::EV:: , 1],
1279 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1280 # everything below here will not (normally) be autoprobed
1281 # as the pure perl backend should work everywhere
1282 # and is usually faster
1283 [Event:: => AnyEvent::Impl::Event::, 1],
1284 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1285 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1286 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1287 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1288 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1289 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1290 [Wx:: => AnyEvent::Impl::POE::],
1291 [Prima:: => AnyEvent::Impl::POE::],
1292 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1293 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1294 [FLTK:: => AnyEvent::Impl::FLTK2::],
1295 );
1296
1297 our @isa_hook;
1298
1299 sub _isa_set {
1300 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1301
1302 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1303 for 1 .. $#pkg;
1304
1305 grep $_ && $_->[1], @isa_hook
1306 and AE::_reset ();
1307 }
1308
1309 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1310 sub _isa_hook($$;$) {
1311 my ($i, $pkg, $reset_ae) = @_;
1312
1313 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1314
1315 _isa_set;
1316 }
1317
1318 # all autoloaded methods reserve the complete glob, not just the method slot.
1319 # due to bugs in perls method cache implementation.
1320 our @methods = qw(io timer time now now_update signal child idle condvar);
1321
1322 sub detect() {
1323 return $MODEL if $MODEL; # some programs keep references to detect
1324
1325 local $!; # for good measure
1326 local $SIG{__DIE__}; # we use eval
1327
1328 # free some memory
1329 *detect = sub () { $MODEL };
1330 # undef &func doesn't correctly update the method cache. grmbl.
1331 # so we delete the whole glob. grmbl.
1332 # otoh, perl doesn't let me undef an active usb, but it lets me free
1333 # a glob with an active sub. hrm. i hope it works, but perl is
1334 # usually buggy in this department. sigh.
1335 delete @{"AnyEvent::"}{@methods};
1336 undef @methods;
1337
1338 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1339 my $model = $1;
1340 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1341 if (eval "require $model") {
1342 $MODEL = $model;
1343 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1344 } else {
1345 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1346 }
1347 }
1348
1349 # check for already loaded models
1350 unless ($MODEL) {
1351 for (@REGISTRY, @models) {
1352 my ($package, $model) = @$_;
1353 if (${"$package\::VERSION"} > 0) {
1354 if (eval "require $model") {
1355 $MODEL = $model;
1356 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1357 last;
1358 }
1359 }
1360 }
1361
1362 unless ($MODEL) {
1363 # try to autoload a model
1364 for (@REGISTRY, @models) {
1365 my ($package, $model, $autoload) = @$_;
1366 if (
1367 $autoload
1368 and eval "require $package"
1369 and ${"$package\::VERSION"} > 0
1370 and eval "require $model"
1371 ) {
1372 $MODEL = $model;
1373 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1374 last;
1375 }
1376 }
1377
1378 $MODEL
1379 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1380 }
1381 }
1382
1383 # free memory only needed for probing
1384 undef @models;
1385 undef @REGISTRY;
1386
1387 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1388
1389 # now nuke some methods that are overridden by the backend.
1390 # SUPER usage is not allowed in these.
1391 for (qw(time signal child idle)) {
1392 undef &{"AnyEvent::Base::$_"}
1393 if defined &{"$MODEL\::$_"};
1394 }
1395
1396 _isa_set;
1397
1398 if ($ENV{PERL_ANYEVENT_STRICT}) {
1399 require AnyEvent::Strict;
1400 }
1401
1402 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1403 require AnyEvent::Debug;
1404 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1405 }
1406
1407 if (exists $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1408 require AnyEvent::Socket;
1409 require AnyEvent::Debug;
1410
1411 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1412 $shell =~ s/\$\$/$$/g;
1413
1414 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1415 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1416 }
1417
1418 (shift @post_detect)->() while @post_detect;
1419 undef @post_detect;
1420
1421 *post_detect = sub(&) {
1422 shift->();
1423
1424 undef
1425 };
1426
1427 $MODEL
1428 }
1429
1430 for my $name (@methods) {
1431 *$name = sub {
1432 detect;
1433 # we use goto because
1434 # a) it makes the thunk more transparent
1435 # b) it allows us to delete the thunk later
1436 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1437 };
1438 }
1439
1440 # utility function to dup a filehandle. this is used by many backends
1441 # to support binding more than one watcher per filehandle (they usually
1442 # allow only one watcher per fd, so we dup it to get a different one).
1443 sub _dupfh($$;$$) {
1444 my ($poll, $fh, $r, $w) = @_;
1445
1446 # cygwin requires the fh mode to be matching, unix doesn't
1447 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1448
1449 open my $fh2, $mode, $fh
1450 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1451
1452 # we assume CLOEXEC is already set by perl in all important cases
1453
1454 ($fh2, $rw)
1455 }
1456
1457 =head1 SIMPLIFIED AE API
1458
1459 Starting with version 5.0, AnyEvent officially supports a second, much
1460 simpler, API that is designed to reduce the calling, typing and memory
1461 overhead by using function call syntax and a fixed number of parameters.
1462
1463 See the L<AE> manpage for details.
1464
1465 =cut
1466
1467 package AE;
1468
1469 our $VERSION = $AnyEvent::VERSION;
1470
1471 sub _reset() {
1472 eval q{
1473 # fall back to the main API by default - backends and AnyEvent::Base
1474 # implementations can overwrite these.
1475
1476 sub io($$$) {
1477 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1478 }
1479
1480 sub timer($$$) {
1481 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1482 }
1483
1484 sub signal($$) {
1485 AnyEvent->signal (signal => $_[0], cb => $_[1])
1486 }
1487
1488 sub child($$) {
1489 AnyEvent->child (pid => $_[0], cb => $_[1])
1490 }
1491
1492 sub idle($) {
1493 AnyEvent->idle (cb => $_[0]);
1494 }
1495
1496 sub cv(;&) {
1497 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1498 }
1499
1500 sub now() {
1501 AnyEvent->now
1502 }
1503
1504 sub now_update() {
1505 AnyEvent->now_update
1506 }
1507
1508 sub time() {
1509 AnyEvent->time
1510 }
1511
1512 *postpone = \&AnyEvent::postpone;
1513 };
1514 die if $@;
1515 }
1516
1517 BEGIN { _reset }
1518
1519 package AnyEvent::Base;
1520
1521 # default implementations for many methods
1522
1523 sub time {
1524 eval q{ # poor man's autoloading {}
1525 # probe for availability of Time::HiRes
1526 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1527 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1528 *time = sub { Time::HiRes::time () };
1529 *AE::time = \& Time::HiRes::time ;
1530 # if (eval "use POSIX (); (POSIX::times())...
1531 } else {
1532 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1533 *time = sub { CORE::time };
1534 *AE::time = sub (){ CORE::time };
1535 }
1536
1537 *now = \&time;
1538 };
1539 die if $@;
1540
1541 &time
1542 }
1543
1544 *now = \&time;
1545 sub now_update { }
1546
1547 sub _poll {
1548 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1549 }
1550
1551 # default implementation for ->condvar
1552 # in fact, the default should not be overwritten
1553
1554 sub condvar {
1555 eval q{ # poor man's autoloading {}
1556 *condvar = sub {
1557 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1558 };
1559
1560 *AE::cv = sub (;&) {
1561 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1562 };
1563 };
1564 die if $@;
1565
1566 &condvar
1567 }
1568
1569 # default implementation for ->signal
1570
1571 our $HAVE_ASYNC_INTERRUPT;
1572
1573 sub _have_async_interrupt() {
1574 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1575 && eval "use Async::Interrupt 1.02 (); 1")
1576 unless defined $HAVE_ASYNC_INTERRUPT;
1577
1578 $HAVE_ASYNC_INTERRUPT
1579 }
1580
1581 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1582 our (%SIG_ASY, %SIG_ASY_W);
1583 our ($SIG_COUNT, $SIG_TW);
1584
1585 # install a dummy wakeup watcher to reduce signal catching latency
1586 # used by Impls
1587 sub _sig_add() {
1588 unless ($SIG_COUNT++) {
1589 # try to align timer on a full-second boundary, if possible
1590 my $NOW = AE::now;
1591
1592 $SIG_TW = AE::timer
1593 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1594 $MAX_SIGNAL_LATENCY,
1595 sub { } # just for the PERL_ASYNC_CHECK
1596 ;
1597 }
1598 }
1599
1600 sub _sig_del {
1601 undef $SIG_TW
1602 unless --$SIG_COUNT;
1603 }
1604
1605 our $_sig_name_init; $_sig_name_init = sub {
1606 eval q{ # poor man's autoloading {}
1607 undef $_sig_name_init;
1608
1609 if (_have_async_interrupt) {
1610 *sig2num = \&Async::Interrupt::sig2num;
1611 *sig2name = \&Async::Interrupt::sig2name;
1612 } else {
1613 require Config;
1614
1615 my %signame2num;
1616 @signame2num{ split ' ', $Config::Config{sig_name} }
1617 = split ' ', $Config::Config{sig_num};
1618
1619 my @signum2name;
1620 @signum2name[values %signame2num] = keys %signame2num;
1621
1622 *sig2num = sub($) {
1623 $_[0] > 0 ? shift : $signame2num{+shift}
1624 };
1625 *sig2name = sub ($) {
1626 $_[0] > 0 ? $signum2name[+shift] : shift
1627 };
1628 }
1629 };
1630 die if $@;
1631 };
1632
1633 sub sig2num ($) { &$_sig_name_init; &sig2num }
1634 sub sig2name($) { &$_sig_name_init; &sig2name }
1635
1636 sub signal {
1637 eval q{ # poor man's autoloading {}
1638 # probe for availability of Async::Interrupt
1639 if (_have_async_interrupt) {
1640 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1641
1642 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1643 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1644
1645 } else {
1646 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1647
1648 if (AnyEvent::WIN32) {
1649 require AnyEvent::Util;
1650
1651 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1652 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1653 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1654 } else {
1655 pipe $SIGPIPE_R, $SIGPIPE_W;
1656 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1657 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1658
1659 # not strictly required, as $^F is normally 2, but let's make sure...
1660 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1661 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1662 }
1663
1664 $SIGPIPE_R
1665 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1666
1667 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1668 }
1669
1670 *signal = $HAVE_ASYNC_INTERRUPT
1671 ? sub {
1672 my (undef, %arg) = @_;
1673
1674 # async::interrupt
1675 my $signal = sig2num $arg{signal};
1676 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1677
1678 $SIG_ASY{$signal} ||= new Async::Interrupt
1679 cb => sub { undef $SIG_EV{$signal} },
1680 signal => $signal,
1681 pipe => [$SIGPIPE_R->filenos],
1682 pipe_autodrain => 0,
1683 ;
1684
1685 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1686 }
1687 : sub {
1688 my (undef, %arg) = @_;
1689
1690 # pure perl
1691 my $signal = sig2name $arg{signal};
1692 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1693
1694 $SIG{$signal} ||= sub {
1695 local $!;
1696 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1697 undef $SIG_EV{$signal};
1698 };
1699
1700 # can't do signal processing without introducing races in pure perl,
1701 # so limit the signal latency.
1702 _sig_add;
1703
1704 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1705 }
1706 ;
1707
1708 *AnyEvent::Base::signal::DESTROY = sub {
1709 my ($signal, $cb) = @{$_[0]};
1710
1711 _sig_del;
1712
1713 delete $SIG_CB{$signal}{$cb};
1714
1715 $HAVE_ASYNC_INTERRUPT
1716 ? delete $SIG_ASY{$signal}
1717 : # delete doesn't work with older perls - they then
1718 # print weird messages, or just unconditionally exit
1719 # instead of getting the default action.
1720 undef $SIG{$signal}
1721 unless keys %{ $SIG_CB{$signal} };
1722 };
1723
1724 *_signal_exec = sub {
1725 $HAVE_ASYNC_INTERRUPT
1726 ? $SIGPIPE_R->drain
1727 : sysread $SIGPIPE_R, (my $dummy), 9;
1728
1729 while (%SIG_EV) {
1730 for (keys %SIG_EV) {
1731 delete $SIG_EV{$_};
1732 &$_ for values %{ $SIG_CB{$_} || {} };
1733 }
1734 }
1735 };
1736 };
1737 die if $@;
1738
1739 &signal
1740 }
1741
1742 # default implementation for ->child
1743
1744 our %PID_CB;
1745 our $CHLD_W;
1746 our $CHLD_DELAY_W;
1747
1748 # used by many Impl's
1749 sub _emit_childstatus($$) {
1750 my (undef, $rpid, $rstatus) = @_;
1751
1752 $_->($rpid, $rstatus)
1753 for values %{ $PID_CB{$rpid} || {} },
1754 values %{ $PID_CB{0} || {} };
1755 }
1756
1757 sub child {
1758 eval q{ # poor man's autoloading {}
1759 *_sigchld = sub {
1760 my $pid;
1761
1762 AnyEvent->_emit_childstatus ($pid, $?)
1763 while ($pid = waitpid -1, WNOHANG) > 0;
1764 };
1765
1766 *child = sub {
1767 my (undef, %arg) = @_;
1768
1769 my $pid = $arg{pid};
1770 my $cb = $arg{cb};
1771
1772 $PID_CB{$pid}{$cb+0} = $cb;
1773
1774 unless ($CHLD_W) {
1775 $CHLD_W = AE::signal CHLD => \&_sigchld;
1776 # child could be a zombie already, so make at least one round
1777 &_sigchld;
1778 }
1779
1780 bless [$pid, $cb+0], "AnyEvent::Base::child"
1781 };
1782
1783 *AnyEvent::Base::child::DESTROY = sub {
1784 my ($pid, $icb) = @{$_[0]};
1785
1786 delete $PID_CB{$pid}{$icb};
1787 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1788
1789 undef $CHLD_W unless keys %PID_CB;
1790 };
1791 };
1792 die if $@;
1793
1794 &child
1795 }
1796
1797 # idle emulation is done by simply using a timer, regardless
1798 # of whether the process is idle or not, and not letting
1799 # the callback use more than 50% of the time.
1800 sub idle {
1801 eval q{ # poor man's autoloading {}
1802 *idle = sub {
1803 my (undef, %arg) = @_;
1804
1805 my ($cb, $w, $rcb) = $arg{cb};
1806
1807 $rcb = sub {
1808 if ($cb) {
1809 $w = AE::time;
1810 &$cb;
1811 $w = AE::time - $w;
1812
1813 # never use more then 50% of the time for the idle watcher,
1814 # within some limits
1815 $w = 0.0001 if $w < 0.0001;
1816 $w = 5 if $w > 5;
1817
1818 $w = AE::timer $w, 0, $rcb;
1819 } else {
1820 # clean up...
1821 undef $w;
1822 undef $rcb;
1823 }
1824 };
1825
1826 $w = AE::timer 0.05, 0, $rcb;
1827
1828 bless \\$cb, "AnyEvent::Base::idle"
1829 };
1830
1831 *AnyEvent::Base::idle::DESTROY = sub {
1832 undef $${$_[0]};
1833 };
1834 };
1835 die if $@;
1836
1837 &idle
1838 }
1839
1840 package AnyEvent::CondVar;
1841
1842 our @ISA = AnyEvent::CondVar::Base::;
1843
1844 # only to be used for subclassing
1845 sub new {
1846 my $class = shift;
1847 bless AnyEvent->condvar (@_), $class
1848 }
1849
1850 package AnyEvent::CondVar::Base;
1851
1852 #use overload
1853 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1854 # fallback => 1;
1855
1856 # save 300+ kilobytes by dirtily hardcoding overloading
1857 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1858 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1859 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1860 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1861
1862 our $WAITING;
1863
1864 sub _send {
1865 # nop
1866 }
1867
1868 sub _wait {
1869 AnyEvent->_poll until $_[0]{_ae_sent};
1870 }
1871
1872 sub send {
1873 my $cv = shift;
1874 $cv->{_ae_sent} = [@_];
1875 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1876 $cv->_send;
1877 }
1878
1879 sub croak {
1880 $_[0]{_ae_croak} = $_[1];
1881 $_[0]->send;
1882 }
1883
1884 sub ready {
1885 $_[0]{_ae_sent}
1886 }
1887
1888 sub recv {
1889 unless ($_[0]{_ae_sent}) {
1890 $WAITING
1891 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1892
1893 local $WAITING = 1;
1894 $_[0]->_wait;
1895 }
1896
1897 $_[0]{_ae_croak}
1898 and Carp::croak $_[0]{_ae_croak};
1899
1900 wantarray
1901 ? @{ $_[0]{_ae_sent} }
1902 : $_[0]{_ae_sent}[0]
1903 }
1904
1905 sub cb {
1906 my $cv = shift;
1907
1908 @_
1909 and $cv->{_ae_cb} = shift
1910 and $cv->{_ae_sent}
1911 and (delete $cv->{_ae_cb})->($cv);
1912
1913 $cv->{_ae_cb}
1914 }
1915
1916 sub begin {
1917 ++$_[0]{_ae_counter};
1918 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1919 }
1920
1921 sub end {
1922 return if --$_[0]{_ae_counter};
1923 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1924 }
1925
1926 # undocumented/compatibility with pre-3.4
1927 *broadcast = \&send;
1928 *wait = \&recv;
1929
1930 =head1 ERROR AND EXCEPTION HANDLING
1931
1932 In general, AnyEvent does not do any error handling - it relies on the
1933 caller to do that if required. The L<AnyEvent::Strict> module (see also
1934 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1935 checking of all AnyEvent methods, however, which is highly useful during
1936 development.
1937
1938 As for exception handling (i.e. runtime errors and exceptions thrown while
1939 executing a callback), this is not only highly event-loop specific, but
1940 also not in any way wrapped by this module, as this is the job of the main
1941 program.
1942
1943 The pure perl event loop simply re-throws the exception (usually
1944 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1945 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1946 so on.
1947
1948 =head1 ENVIRONMENT VARIABLES
1949
1950 The following environment variables are used by this module or its
1951 submodules.
1952
1953 Note that AnyEvent will remove I<all> environment variables starting with
1954 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1955 enabled.
1956
1957 =over 4
1958
1959 =item C<PERL_ANYEVENT_VERBOSE>
1960
1961 By default, AnyEvent will be completely silent except in fatal
1962 conditions. You can set this environment variable to make AnyEvent more
1963 talkative.
1964
1965 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1966 conditions, such as not being able to load the event model specified by
1967 C<PERL_ANYEVENT_MODEL>.
1968
1969 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1970 model it chooses.
1971
1972 When set to C<8> or higher, then AnyEvent will report extra information on
1973 which optional modules it loads and how it implements certain features.
1974
1975 =item C<PERL_ANYEVENT_STRICT>
1976
1977 AnyEvent does not do much argument checking by default, as thorough
1978 argument checking is very costly. Setting this variable to a true value
1979 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1980 check the arguments passed to most method calls. If it finds any problems,
1981 it will croak.
1982
1983 In other words, enables "strict" mode.
1984
1985 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1986 >>, it is definitely recommended to keep it off in production. Keeping
1987 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1988 can be very useful, however.
1989
1990 =item C<PERL_ANYEVENT_DEBUG_SHELL>
1991
1992 If this env variable is set, then its contents will be interpreted by
1993 C<AnyEvent::Socket::parse_hostport> (after replacing every occurance of
1994 C<$$> by the process pid) and an C<AnyEvent::Debug::shell> is bound on
1995 that port. The shell object is saved in C<$AnyEvent::Debug::SHELL>.
1996
1997 This takes place when the first watcher is created.
1998
1999 For example, to bind a debug shell on a unix domain socket in
2000 F<< /tmp/debug<pid>.sock >>, you could use this:
2001
2002 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2003
2004 Note that creating sockets in F</tmp> is very unsafe on multiuser
2005 systems.
2006
2007 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2008
2009 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2010 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2011
2012 =item C<PERL_ANYEVENT_MODEL>
2013
2014 This can be used to specify the event model to be used by AnyEvent, before
2015 auto detection and -probing kicks in.
2016
2017 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2018 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2019 resulting module name is loaded and - if the load was successful - used as
2020 event model backend. If it fails to load then AnyEvent will proceed with
2021 auto detection and -probing.
2022
2023 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2024 nothing gets prepended and the module name is used as-is (hint: C<::> at
2025 the end of a string designates a module name and quotes it appropriately).
2026
2027 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2028 could start your program like this:
2029
2030 PERL_ANYEVENT_MODEL=Perl perl ...
2031
2032 =item C<PERL_ANYEVENT_PROTOCOLS>
2033
2034 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2035 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2036 of auto probing).
2037
2038 Must be set to a comma-separated list of protocols or address families,
2039 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2040 used, and preference will be given to protocols mentioned earlier in the
2041 list.
2042
2043 This variable can effectively be used for denial-of-service attacks
2044 against local programs (e.g. when setuid), although the impact is likely
2045 small, as the program has to handle conenction and other failures anyways.
2046
2047 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2048 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2049 - only support IPv4, never try to resolve or contact IPv6
2050 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2051 IPv6, but prefer IPv6 over IPv4.
2052
2053 =item C<PERL_ANYEVENT_EDNS0>
2054
2055 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
2056 for DNS. This extension is generally useful to reduce DNS traffic, but
2057 some (broken) firewalls drop such DNS packets, which is why it is off by
2058 default.
2059
2060 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2061 EDNS0 in its DNS requests.
2062
2063 =item C<PERL_ANYEVENT_MAX_FORKS>
2064
2065 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2066 will create in parallel.
2067
2068 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2069
2070 The default value for the C<max_outstanding> parameter for the default DNS
2071 resolver - this is the maximum number of parallel DNS requests that are
2072 sent to the DNS server.
2073
2074 =item C<PERL_ANYEVENT_RESOLV_CONF>
2075
2076 The file to use instead of F</etc/resolv.conf> (or OS-specific
2077 configuration) in the default resolver. When set to the empty string, no
2078 default config will be used.
2079
2080 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2081
2082 When neither C<ca_file> nor C<ca_path> was specified during
2083 L<AnyEvent::TLS> context creation, and either of these environment
2084 variables exist, they will be used to specify CA certificate locations
2085 instead of a system-dependent default.
2086
2087 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2088
2089 When these are set to C<1>, then the respective modules are not
2090 loaded. Mostly good for testing AnyEvent itself.
2091
2092 =back
2093
2094 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2095
2096 This is an advanced topic that you do not normally need to use AnyEvent in
2097 a module. This section is only of use to event loop authors who want to
2098 provide AnyEvent compatibility.
2099
2100 If you need to support another event library which isn't directly
2101 supported by AnyEvent, you can supply your own interface to it by
2102 pushing, before the first watcher gets created, the package name of
2103 the event module and the package name of the interface to use onto
2104 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2105 AnyEvent, so it is reasonably cheap.
2106
2107 Example:
2108
2109 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2110
2111 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2112 package/class when it finds the C<urxvt> package/module is already loaded.
2113
2114 When AnyEvent is loaded and asked to find a suitable event model, it
2115 will first check for the presence of urxvt by trying to C<use> the
2116 C<urxvt::anyevent> module.
2117
2118 The class should provide implementations for all watcher types. See
2119 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2120 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2121 see the sources.
2122
2123 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2124 provide suitable (hopefully) replacements.
2125
2126 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2127 terminal emulator uses the above line as-is. An interface isn't included
2128 in AnyEvent because it doesn't make sense outside the embedded interpreter
2129 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2130 I<rxvt-unicode> distribution.
2131
2132 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2133 condition variables: code blocking while waiting for a condition will
2134 C<die>. This still works with most modules/usages, and blocking calls must
2135 not be done in an interactive application, so it makes sense.
2136
2137 =head1 EXAMPLE PROGRAM
2138
2139 The following program uses an I/O watcher to read data from STDIN, a timer
2140 to display a message once per second, and a condition variable to quit the
2141 program when the user enters quit:
2142
2143 use AnyEvent;
2144
2145 my $cv = AnyEvent->condvar;
2146
2147 my $io_watcher = AnyEvent->io (
2148 fh => \*STDIN,
2149 poll => 'r',
2150 cb => sub {
2151 warn "io event <$_[0]>\n"; # will always output <r>
2152 chomp (my $input = <STDIN>); # read a line
2153 warn "read: $input\n"; # output what has been read
2154 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2155 },
2156 );
2157
2158 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2159 warn "timeout\n"; # print 'timeout' at most every second
2160 });
2161
2162 $cv->recv; # wait until user enters /^q/i
2163
2164 =head1 REAL-WORLD EXAMPLE
2165
2166 Consider the L<Net::FCP> module. It features (among others) the following
2167 API calls, which are to freenet what HTTP GET requests are to http:
2168
2169 my $data = $fcp->client_get ($url); # blocks
2170
2171 my $transaction = $fcp->txn_client_get ($url); # does not block
2172 $transaction->cb ( sub { ... } ); # set optional result callback
2173 my $data = $transaction->result; # possibly blocks
2174
2175 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2176 given URL and waits till the data has arrived. It is defined to be:
2177
2178 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2179
2180 And in fact is automatically generated. This is the blocking API of
2181 L<Net::FCP>, and it works as simple as in any other, similar, module.
2182
2183 More complicated is C<txn_client_get>: It only creates a transaction
2184 (completion, result, ...) object and initiates the transaction.
2185
2186 my $txn = bless { }, Net::FCP::Txn::;
2187
2188 It also creates a condition variable that is used to signal the completion
2189 of the request:
2190
2191 $txn->{finished} = AnyAvent->condvar;
2192
2193 It then creates a socket in non-blocking mode.
2194
2195 socket $txn->{fh}, ...;
2196 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2197 connect $txn->{fh}, ...
2198 and !$!{EWOULDBLOCK}
2199 and !$!{EINPROGRESS}
2200 and Carp::croak "unable to connect: $!\n";
2201
2202 Then it creates a write-watcher which gets called whenever an error occurs
2203 or the connection succeeds:
2204
2205 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2206
2207 And returns this transaction object. The C<fh_ready_w> callback gets
2208 called as soon as the event loop detects that the socket is ready for
2209 writing.
2210
2211 The C<fh_ready_w> method makes the socket blocking again, writes the
2212 request data and replaces the watcher by a read watcher (waiting for reply
2213 data). The actual code is more complicated, but that doesn't matter for
2214 this example:
2215
2216 fcntl $txn->{fh}, F_SETFL, 0;
2217 syswrite $txn->{fh}, $txn->{request}
2218 or die "connection or write error";
2219 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2220
2221 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2222 result and signals any possible waiters that the request has finished:
2223
2224 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2225
2226 if (end-of-file or data complete) {
2227 $txn->{result} = $txn->{buf};
2228 $txn->{finished}->send;
2229 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2230 }
2231
2232 The C<result> method, finally, just waits for the finished signal (if the
2233 request was already finished, it doesn't wait, of course, and returns the
2234 data:
2235
2236 $txn->{finished}->recv;
2237 return $txn->{result};
2238
2239 The actual code goes further and collects all errors (C<die>s, exceptions)
2240 that occurred during request processing. The C<result> method detects
2241 whether an exception as thrown (it is stored inside the $txn object)
2242 and just throws the exception, which means connection errors and other
2243 problems get reported to the code that tries to use the result, not in a
2244 random callback.
2245
2246 All of this enables the following usage styles:
2247
2248 1. Blocking:
2249
2250 my $data = $fcp->client_get ($url);
2251
2252 2. Blocking, but running in parallel:
2253
2254 my @datas = map $_->result,
2255 map $fcp->txn_client_get ($_),
2256 @urls;
2257
2258 Both blocking examples work without the module user having to know
2259 anything about events.
2260
2261 3a. Event-based in a main program, using any supported event module:
2262
2263 use EV;
2264
2265 $fcp->txn_client_get ($url)->cb (sub {
2266 my $txn = shift;
2267 my $data = $txn->result;
2268 ...
2269 });
2270
2271 EV::loop;
2272
2273 3b. The module user could use AnyEvent, too:
2274
2275 use AnyEvent;
2276
2277 my $quit = AnyEvent->condvar;
2278
2279 $fcp->txn_client_get ($url)->cb (sub {
2280 ...
2281 $quit->send;
2282 });
2283
2284 $quit->recv;
2285
2286
2287 =head1 BENCHMARKS
2288
2289 To give you an idea of the performance and overheads that AnyEvent adds
2290 over the event loops themselves and to give you an impression of the speed
2291 of various event loops I prepared some benchmarks.
2292
2293 =head2 BENCHMARKING ANYEVENT OVERHEAD
2294
2295 Here is a benchmark of various supported event models used natively and
2296 through AnyEvent. The benchmark creates a lot of timers (with a zero
2297 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2298 which it is), lets them fire exactly once and destroys them again.
2299
2300 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2301 distribution. It uses the L<AE> interface, which makes a real difference
2302 for the EV and Perl backends only.
2303
2304 =head3 Explanation of the columns
2305
2306 I<watcher> is the number of event watchers created/destroyed. Since
2307 different event models feature vastly different performances, each event
2308 loop was given a number of watchers so that overall runtime is acceptable
2309 and similar between tested event loop (and keep them from crashing): Glib
2310 would probably take thousands of years if asked to process the same number
2311 of watchers as EV in this benchmark.
2312
2313 I<bytes> is the number of bytes (as measured by the resident set size,
2314 RSS) consumed by each watcher. This method of measuring captures both C
2315 and Perl-based overheads.
2316
2317 I<create> is the time, in microseconds (millionths of seconds), that it
2318 takes to create a single watcher. The callback is a closure shared between
2319 all watchers, to avoid adding memory overhead. That means closure creation
2320 and memory usage is not included in the figures.
2321
2322 I<invoke> is the time, in microseconds, used to invoke a simple
2323 callback. The callback simply counts down a Perl variable and after it was
2324 invoked "watcher" times, it would C<< ->send >> a condvar once to
2325 signal the end of this phase.
2326
2327 I<destroy> is the time, in microseconds, that it takes to destroy a single
2328 watcher.
2329
2330 =head3 Results
2331
2332 name watchers bytes create invoke destroy comment
2333 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2334 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2335 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2336 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2337 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2338 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2339 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2340 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2341 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2342 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2343 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2344 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2345
2346 =head3 Discussion
2347
2348 The benchmark does I<not> measure scalability of the event loop very
2349 well. For example, a select-based event loop (such as the pure perl one)
2350 can never compete with an event loop that uses epoll when the number of
2351 file descriptors grows high. In this benchmark, all events become ready at
2352 the same time, so select/poll-based implementations get an unnatural speed
2353 boost.
2354
2355 Also, note that the number of watchers usually has a nonlinear effect on
2356 overall speed, that is, creating twice as many watchers doesn't take twice
2357 the time - usually it takes longer. This puts event loops tested with a
2358 higher number of watchers at a disadvantage.
2359
2360 To put the range of results into perspective, consider that on the
2361 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2362 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2363 cycles with POE.
2364
2365 C<EV> is the sole leader regarding speed and memory use, which are both
2366 maximal/minimal, respectively. When using the L<AE> API there is zero
2367 overhead (when going through the AnyEvent API create is about 5-6 times
2368 slower, with other times being equal, so still uses far less memory than
2369 any other event loop and is still faster than Event natively).
2370
2371 The pure perl implementation is hit in a few sweet spots (both the
2372 constant timeout and the use of a single fd hit optimisations in the perl
2373 interpreter and the backend itself). Nevertheless this shows that it
2374 adds very little overhead in itself. Like any select-based backend its
2375 performance becomes really bad with lots of file descriptors (and few of
2376 them active), of course, but this was not subject of this benchmark.
2377
2378 The C<Event> module has a relatively high setup and callback invocation
2379 cost, but overall scores in on the third place.
2380
2381 C<IO::Async> performs admirably well, about on par with C<Event>, even
2382 when using its pure perl backend.
2383
2384 C<Glib>'s memory usage is quite a bit higher, but it features a
2385 faster callback invocation and overall ends up in the same class as
2386 C<Event>. However, Glib scales extremely badly, doubling the number of
2387 watchers increases the processing time by more than a factor of four,
2388 making it completely unusable when using larger numbers of watchers
2389 (note that only a single file descriptor was used in the benchmark, so
2390 inefficiencies of C<poll> do not account for this).
2391
2392 The C<Tk> adaptor works relatively well. The fact that it crashes with
2393 more than 2000 watchers is a big setback, however, as correctness takes
2394 precedence over speed. Nevertheless, its performance is surprising, as the
2395 file descriptor is dup()ed for each watcher. This shows that the dup()
2396 employed by some adaptors is not a big performance issue (it does incur a
2397 hidden memory cost inside the kernel which is not reflected in the figures
2398 above).
2399
2400 C<POE>, regardless of underlying event loop (whether using its pure perl
2401 select-based backend or the Event module, the POE-EV backend couldn't
2402 be tested because it wasn't working) shows abysmal performance and
2403 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2404 as EV watchers, and 10 times as much memory as Event (the high memory
2405 requirements are caused by requiring a session for each watcher). Watcher
2406 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2407 implementation.
2408
2409 The design of the POE adaptor class in AnyEvent can not really account
2410 for the performance issues, though, as session creation overhead is
2411 small compared to execution of the state machine, which is coded pretty
2412 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2413 using multiple sessions is not a good approach, especially regarding
2414 memory usage, even the author of POE could not come up with a faster
2415 design).
2416
2417 =head3 Summary
2418
2419 =over 4
2420
2421 =item * Using EV through AnyEvent is faster than any other event loop
2422 (even when used without AnyEvent), but most event loops have acceptable
2423 performance with or without AnyEvent.
2424
2425 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2426 the actual event loop, only with extremely fast event loops such as EV
2427 does AnyEvent add significant overhead.
2428
2429 =item * You should avoid POE like the plague if you want performance or
2430 reasonable memory usage.
2431
2432 =back
2433
2434 =head2 BENCHMARKING THE LARGE SERVER CASE
2435
2436 This benchmark actually benchmarks the event loop itself. It works by
2437 creating a number of "servers": each server consists of a socket pair, a
2438 timeout watcher that gets reset on activity (but never fires), and an I/O
2439 watcher waiting for input on one side of the socket. Each time the socket
2440 watcher reads a byte it will write that byte to a random other "server".
2441
2442 The effect is that there will be a lot of I/O watchers, only part of which
2443 are active at any one point (so there is a constant number of active
2444 fds for each loop iteration, but which fds these are is random). The
2445 timeout is reset each time something is read because that reflects how
2446 most timeouts work (and puts extra pressure on the event loops).
2447
2448 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2449 (1%) are active. This mirrors the activity of large servers with many
2450 connections, most of which are idle at any one point in time.
2451
2452 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2453 distribution. It uses the L<AE> interface, which makes a real difference
2454 for the EV and Perl backends only.
2455
2456 =head3 Explanation of the columns
2457
2458 I<sockets> is the number of sockets, and twice the number of "servers" (as
2459 each server has a read and write socket end).
2460
2461 I<create> is the time it takes to create a socket pair (which is
2462 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2463
2464 I<request>, the most important value, is the time it takes to handle a
2465 single "request", that is, reading the token from the pipe and forwarding
2466 it to another server. This includes deleting the old timeout and creating
2467 a new one that moves the timeout into the future.
2468
2469 =head3 Results
2470
2471 name sockets create request
2472 EV 20000 62.66 7.99
2473 Perl 20000 68.32 32.64
2474 IOAsync 20000 174.06 101.15 epoll
2475 IOAsync 20000 174.67 610.84 poll
2476 Event 20000 202.69 242.91
2477 Glib 20000 557.01 1689.52
2478 POE 20000 341.54 12086.32 uses POE::Loop::Event
2479
2480 =head3 Discussion
2481
2482 This benchmark I<does> measure scalability and overall performance of the
2483 particular event loop.
2484
2485 EV is again fastest. Since it is using epoll on my system, the setup time
2486 is relatively high, though.
2487
2488 Perl surprisingly comes second. It is much faster than the C-based event
2489 loops Event and Glib.
2490
2491 IO::Async performs very well when using its epoll backend, and still quite
2492 good compared to Glib when using its pure perl backend.
2493
2494 Event suffers from high setup time as well (look at its code and you will
2495 understand why). Callback invocation also has a high overhead compared to
2496 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2497 uses select or poll in basically all documented configurations.
2498
2499 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2500 clearly fails to perform with many filehandles or in busy servers.
2501
2502 POE is still completely out of the picture, taking over 1000 times as long
2503 as EV, and over 100 times as long as the Perl implementation, even though
2504 it uses a C-based event loop in this case.
2505
2506 =head3 Summary
2507
2508 =over 4
2509
2510 =item * The pure perl implementation performs extremely well.
2511
2512 =item * Avoid Glib or POE in large projects where performance matters.
2513
2514 =back
2515
2516 =head2 BENCHMARKING SMALL SERVERS
2517
2518 While event loops should scale (and select-based ones do not...) even to
2519 large servers, most programs we (or I :) actually write have only a few
2520 I/O watchers.
2521
2522 In this benchmark, I use the same benchmark program as in the large server
2523 case, but it uses only eight "servers", of which three are active at any
2524 one time. This should reflect performance for a small server relatively
2525 well.
2526
2527 The columns are identical to the previous table.
2528
2529 =head3 Results
2530
2531 name sockets create request
2532 EV 16 20.00 6.54
2533 Perl 16 25.75 12.62
2534 Event 16 81.27 35.86
2535 Glib 16 32.63 15.48
2536 POE 16 261.87 276.28 uses POE::Loop::Event
2537
2538 =head3 Discussion
2539
2540 The benchmark tries to test the performance of a typical small
2541 server. While knowing how various event loops perform is interesting, keep
2542 in mind that their overhead in this case is usually not as important, due
2543 to the small absolute number of watchers (that is, you need efficiency and
2544 speed most when you have lots of watchers, not when you only have a few of
2545 them).
2546
2547 EV is again fastest.
2548
2549 Perl again comes second. It is noticeably faster than the C-based event
2550 loops Event and Glib, although the difference is too small to really
2551 matter.
2552
2553 POE also performs much better in this case, but is is still far behind the
2554 others.
2555
2556 =head3 Summary
2557
2558 =over 4
2559
2560 =item * C-based event loops perform very well with small number of
2561 watchers, as the management overhead dominates.
2562
2563 =back
2564
2565 =head2 THE IO::Lambda BENCHMARK
2566
2567 Recently I was told about the benchmark in the IO::Lambda manpage, which
2568 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2569 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2570 shouldn't come as a surprise to anybody). As such, the benchmark is
2571 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2572 very optimal. But how would AnyEvent compare when used without the extra
2573 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2574
2575 The benchmark itself creates an echo-server, and then, for 500 times,
2576 connects to the echo server, sends a line, waits for the reply, and then
2577 creates the next connection. This is a rather bad benchmark, as it doesn't
2578 test the efficiency of the framework or much non-blocking I/O, but it is a
2579 benchmark nevertheless.
2580
2581 name runtime
2582 Lambda/select 0.330 sec
2583 + optimized 0.122 sec
2584 Lambda/AnyEvent 0.327 sec
2585 + optimized 0.138 sec
2586 Raw sockets/select 0.077 sec
2587 POE/select, components 0.662 sec
2588 POE/select, raw sockets 0.226 sec
2589 POE/select, optimized 0.404 sec
2590
2591 AnyEvent/select/nb 0.085 sec
2592 AnyEvent/EV/nb 0.068 sec
2593 +state machine 0.134 sec
2594
2595 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2596 benchmarks actually make blocking connects and use 100% blocking I/O,
2597 defeating the purpose of an event-based solution. All of the newly
2598 written AnyEvent benchmarks use 100% non-blocking connects (using
2599 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2600 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2601 generally require a lot more bookkeeping and event handling than blocking
2602 connects (which involve a single syscall only).
2603
2604 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2605 offers similar expressive power as POE and IO::Lambda, using conventional
2606 Perl syntax. This means that both the echo server and the client are 100%
2607 non-blocking, further placing it at a disadvantage.
2608
2609 As you can see, the AnyEvent + EV combination even beats the
2610 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2611 backend easily beats IO::Lambda and POE.
2612
2613 And even the 100% non-blocking version written using the high-level (and
2614 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2615 higher level ("unoptimised") abstractions by a large margin, even though
2616 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2617
2618 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2619 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2620 part of the IO::Lambda distribution and were used without any changes.
2621
2622
2623 =head1 SIGNALS
2624
2625 AnyEvent currently installs handlers for these signals:
2626
2627 =over 4
2628
2629 =item SIGCHLD
2630
2631 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2632 emulation for event loops that do not support them natively. Also, some
2633 event loops install a similar handler.
2634
2635 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2636 AnyEvent will reset it to default, to avoid losing child exit statuses.
2637
2638 =item SIGPIPE
2639
2640 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2641 when AnyEvent gets loaded.
2642
2643 The rationale for this is that AnyEvent users usually do not really depend
2644 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2645 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2646 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2647 some random socket.
2648
2649 The rationale for installing a no-op handler as opposed to ignoring it is
2650 that this way, the handler will be restored to defaults on exec.
2651
2652 Feel free to install your own handler, or reset it to defaults.
2653
2654 =back
2655
2656 =cut
2657
2658 undef $SIG{CHLD}
2659 if $SIG{CHLD} eq 'IGNORE';
2660
2661 $SIG{PIPE} = sub { }
2662 unless defined $SIG{PIPE};
2663
2664 =head1 RECOMMENDED/OPTIONAL MODULES
2665
2666 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2667 its built-in modules) are required to use it.
2668
2669 That does not mean that AnyEvent won't take advantage of some additional
2670 modules if they are installed.
2671
2672 This section explains which additional modules will be used, and how they
2673 affect AnyEvent's operation.
2674
2675 =over 4
2676
2677 =item L<Async::Interrupt>
2678
2679 This slightly arcane module is used to implement fast signal handling: To
2680 my knowledge, there is no way to do completely race-free and quick
2681 signal handling in pure perl. To ensure that signals still get
2682 delivered, AnyEvent will start an interval timer to wake up perl (and
2683 catch the signals) with some delay (default is 10 seconds, look for
2684 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2685
2686 If this module is available, then it will be used to implement signal
2687 catching, which means that signals will not be delayed, and the event loop
2688 will not be interrupted regularly, which is more efficient (and good for
2689 battery life on laptops).
2690
2691 This affects not just the pure-perl event loop, but also other event loops
2692 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2693
2694 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2695 and either employ their own workarounds (POE) or use AnyEvent's workaround
2696 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2697 does nothing for those backends.
2698
2699 =item L<EV>
2700
2701 This module isn't really "optional", as it is simply one of the backend
2702 event loops that AnyEvent can use. However, it is simply the best event
2703 loop available in terms of features, speed and stability: It supports
2704 the AnyEvent API optimally, implements all the watcher types in XS, does
2705 automatic timer adjustments even when no monotonic clock is available,
2706 can take avdantage of advanced kernel interfaces such as C<epoll> and
2707 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2708 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2709
2710 If you only use backends that rely on another event loop (e.g. C<Tk>),
2711 then this module will do nothing for you.
2712
2713 =item L<Guard>
2714
2715 The guard module, when used, will be used to implement
2716 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2717 lot less memory), but otherwise doesn't affect guard operation much. It is
2718 purely used for performance.
2719
2720 =item L<JSON> and L<JSON::XS>
2721
2722 One of these modules is required when you want to read or write JSON data
2723 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2724 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2725
2726 =item L<Net::SSLeay>
2727
2728 Implementing TLS/SSL in Perl is certainly interesting, but not very
2729 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2730 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2731
2732 =item L<Time::HiRes>
2733
2734 This module is part of perl since release 5.008. It will be used when the
2735 chosen event library does not come with a timing source of its own. The
2736 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2737 try to use a monotonic clock for timing stability.
2738
2739 =back
2740
2741
2742 =head1 FORK
2743
2744 Most event libraries are not fork-safe. The ones who are usually are
2745 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2746 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2747 are usually badly thought-out hacks that are incompatible with fork in
2748 one way or another. Only L<EV> is fully fork-aware and ensures that you
2749 continue event-processing in both parent and child (or both, if you know
2750 what you are doing).
2751
2752 This means that, in general, you cannot fork and do event processing in
2753 the child if the event library was initialised before the fork (which
2754 usually happens when the first AnyEvent watcher is created, or the library
2755 is loaded).
2756
2757 If you have to fork, you must either do so I<before> creating your first
2758 watcher OR you must not use AnyEvent at all in the child OR you must do
2759 something completely out of the scope of AnyEvent.
2760
2761 The problem of doing event processing in the parent I<and> the child
2762 is much more complicated: even for backends that I<are> fork-aware or
2763 fork-safe, their behaviour is not usually what you want: fork clones all
2764 watchers, that means all timers, I/O watchers etc. are active in both
2765 parent and child, which is almost never what you want. USing C<exec>
2766 to start worker children from some kind of manage rprocess is usually
2767 preferred, because it is much easier and cleaner, at the expense of having
2768 to have another binary.
2769
2770
2771 =head1 SECURITY CONSIDERATIONS
2772
2773 AnyEvent can be forced to load any event model via
2774 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2775 execute arbitrary code or directly gain access, it can easily be used to
2776 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2777 will not be active when the program uses a different event model than
2778 specified in the variable.
2779
2780 You can make AnyEvent completely ignore this variable by deleting it
2781 before the first watcher gets created, e.g. with a C<BEGIN> block:
2782
2783 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2784
2785 use AnyEvent;
2786
2787 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2788 be used to probe what backend is used and gain other information (which is
2789 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2790 $ENV{PERL_ANYEVENT_STRICT}.
2791
2792 Note that AnyEvent will remove I<all> environment variables starting with
2793 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2794 enabled.
2795
2796
2797 =head1 BUGS
2798
2799 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2800 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2801 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2802 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2803 pronounced).
2804
2805
2806 =head1 SEE ALSO
2807
2808 Tutorial/Introduction: L<AnyEvent::Intro>.
2809
2810 FAQ: L<AnyEvent::FAQ>.
2811
2812 Utility functions: L<AnyEvent::Util>.
2813
2814 Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
2815 L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2816
2817 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2818 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2819 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2820 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2821
2822 Non-blocking file handles, sockets, TCP clients and
2823 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2824
2825 Asynchronous DNS: L<AnyEvent::DNS>.
2826
2827 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2828
2829 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2830 L<AnyEvent::HTTP>.
2831
2832
2833 =head1 AUTHOR
2834
2835 Marc Lehmann <schmorp@schmorp.de>
2836 http://home.schmorp.de/
2837
2838 =cut
2839
2840 1
2841