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Revision: 1.370
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which case the latency and race
488 problems mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK2 based on FLTK (fltk 2 binding).
884
885 =item Backends with special needs.
886
887 Qt requires the Qt::Application to be instantiated first, but will
888 otherwise be picked up automatically. As long as the main program
889 instantiates the application before any AnyEvent watchers are created,
890 everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894 =item Event loops that are indirectly supported via other backends.
895
896 Some event loops can be supported via other modules:
897
898 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900 B<WxWidgets> has no support for watching file handles. However, you can
901 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902 polls 20 times per second, which was considered to be too horrible to even
903 consider for AnyEvent.
904
905 B<Prima> is not supported as nobody seems to be using it, but it has a POE
906 backend, so it can be supported through POE.
907
908 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909 load L<POE> when detecting them, in the hope that POE will pick them up,
910 in which case everything will be automatic.
911
912 =back
913
914 =head1 GLOBAL VARIABLES AND FUNCTIONS
915
916 These are not normally required to use AnyEvent, but can be useful to
917 write AnyEvent extension modules.
918
919 =over 4
920
921 =item $AnyEvent::MODEL
922
923 Contains C<undef> until the first watcher is being created, before the
924 backend has been autodetected.
925
926 Afterwards it contains the event model that is being used, which is the
927 name of the Perl class implementing the model. This class is usually one
928 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930 will be C<urxvt::anyevent>).
931
932 =item AnyEvent::detect
933
934 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935 if necessary. You should only call this function right before you would
936 have created an AnyEvent watcher anyway, that is, as late as possible at
937 runtime, and not e.g. during initialisation of your module.
938
939 The effect of calling this function is as if a watcher had been created
940 (specifically, actions that happen "when the first watcher is created"
941 happen when calling detetc as well).
942
943 If you need to do some initialisation before AnyEvent watchers are
944 created, use C<post_detect>.
945
946 =item $guard = AnyEvent::post_detect { BLOCK }
947
948 Arranges for the code block to be executed as soon as the event model is
949 autodetected (or immediately if that has already happened).
950
951 The block will be executed I<after> the actual backend has been detected
952 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954 other initialisations - see the sources of L<AnyEvent::Strict> or
955 L<AnyEvent::AIO> to see how this is used.
956
957 The most common usage is to create some global watchers, without forcing
958 event module detection too early, for example, L<AnyEvent::AIO> creates
959 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960 avoid autodetecting the event module at load time.
961
962 If called in scalar or list context, then it creates and returns an object
963 that automatically removes the callback again when it is destroyed (or
964 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
965 a case where this is useful.
966
967 Example: Create a watcher for the IO::AIO module and store it in
968 C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
982
983 =item @AnyEvent::post_detect
984
985 If there are any code references in this array (you can C<push> to it
986 before or after loading AnyEvent), then they will be called directly
987 after the event loop has been chosen.
988
989 You should check C<$AnyEvent::MODEL> before adding to this array, though:
990 if it is defined then the event loop has already been detected, and the
991 array will be ignored.
992
993 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994 it, as it takes care of these details.
995
996 This variable is mainly useful for modules that can do something useful
997 when AnyEvent is used and thus want to know when it is initialised, but do
998 not need to even load it by default. This array provides the means to hook
999 into AnyEvent passively, without loading it.
1000
1001 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002 together, you could put this into Coro (this is the actual code used by
1003 Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014 =item AnyEvent::postpone { BLOCK }
1015
1016 Arranges for the block to be executed as soon as possible, but not before
1017 the call itself returns. In practise, the block will be executed just
1018 before the event loop polls for new events, or shortly afterwards.
1019
1020 This function never returns anything (to make the C<return postpone { ...
1021 }> idiom more useful.
1022
1023 To understand the usefulness of this function, consider a function that
1024 asynchronously does something for you and returns some transaction
1025 object or guard to let you cancel the operation. For example,
1026 C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034 Imagine that this function could instantly call the callback, for
1035 example, because it detects an obvious error such as a negative port
1036 number. Invoking the callback before the function returns causes problems
1037 however: the callback will be called and will try to delete the guard
1038 object. But since the function hasn't returned yet, there is nothing to
1039 delete. When the function eventually returns it will assign the guard
1040 object to C<< $self->{connect_guard} >>, where it will likely never be
1041 deleted, so the program thinks it is still trying to connect.
1042
1043 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044 callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049 It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054 =item AnyEvent::log $level, $msg[, @args]
1055
1056 Log the given C<$msg> at the given C<$level>.
1057
1058 Loads AnyEvent::Log on first use and calls C<AnyEvent::Log::log> -
1059 consequently, look at the L<AnyEvent::Log> documentation for details.
1060
1061 If you want to sprinkle loads of logging calls around your code, consider
1062 creating a logger callback with the C<AnyEvent::Log::logger> function.
1063
1064 =back
1065
1066 =head1 WHAT TO DO IN A MODULE
1067
1068 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1069 freely, but you should not load a specific event module or rely on it.
1070
1071 Be careful when you create watchers in the module body - AnyEvent will
1072 decide which event module to use as soon as the first method is called, so
1073 by calling AnyEvent in your module body you force the user of your module
1074 to load the event module first.
1075
1076 Never call C<< ->recv >> on a condition variable unless you I<know> that
1077 the C<< ->send >> method has been called on it already. This is
1078 because it will stall the whole program, and the whole point of using
1079 events is to stay interactive.
1080
1081 It is fine, however, to call C<< ->recv >> when the user of your module
1082 requests it (i.e. if you create a http request object ad have a method
1083 called C<results> that returns the results, it may call C<< ->recv >>
1084 freely, as the user of your module knows what she is doing. Always).
1085
1086 =head1 WHAT TO DO IN THE MAIN PROGRAM
1087
1088 There will always be a single main program - the only place that should
1089 dictate which event model to use.
1090
1091 If the program is not event-based, it need not do anything special, even
1092 when it depends on a module that uses an AnyEvent. If the program itself
1093 uses AnyEvent, but does not care which event loop is used, all it needs
1094 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1095 available loop implementation.
1096
1097 If the main program relies on a specific event model - for example, in
1098 Gtk2 programs you have to rely on the Glib module - you should load the
1099 event module before loading AnyEvent or any module that uses it: generally
1100 speaking, you should load it as early as possible. The reason is that
1101 modules might create watchers when they are loaded, and AnyEvent will
1102 decide on the event model to use as soon as it creates watchers, and it
1103 might choose the wrong one unless you load the correct one yourself.
1104
1105 You can chose to use a pure-perl implementation by loading the
1106 C<AnyEvent::Loop> module, which gives you similar behaviour
1107 everywhere, but letting AnyEvent chose the model is generally better.
1108
1109 =head2 MAINLOOP EMULATION
1110
1111 Sometimes (often for short test scripts, or even standalone programs who
1112 only want to use AnyEvent), you do not want to run a specific event loop.
1113
1114 In that case, you can use a condition variable like this:
1115
1116 AnyEvent->condvar->recv;
1117
1118 This has the effect of entering the event loop and looping forever.
1119
1120 Note that usually your program has some exit condition, in which case
1121 it is better to use the "traditional" approach of storing a condition
1122 variable somewhere, waiting for it, and sending it when the program should
1123 exit cleanly.
1124
1125
1126 =head1 OTHER MODULES
1127
1128 The following is a non-exhaustive list of additional modules that use
1129 AnyEvent as a client and can therefore be mixed easily with other
1130 AnyEvent modules and other event loops in the same program. Some of the
1131 modules come as part of AnyEvent, the others are available via CPAN (see
1132 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1133 a longer non-exhaustive list), and the list is heavily biased towards
1134 modules of the AnyEvent author himself :)
1135
1136 =over 4
1137
1138 =item L<AnyEvent::Util>
1139
1140 Contains various utility functions that replace often-used blocking
1141 functions such as C<inet_aton> with event/callback-based versions.
1142
1143 =item L<AnyEvent::Socket>
1144
1145 Provides various utility functions for (internet protocol) sockets,
1146 addresses and name resolution. Also functions to create non-blocking tcp
1147 connections or tcp servers, with IPv6 and SRV record support and more.
1148
1149 =item L<AnyEvent::Handle>
1150
1151 Provide read and write buffers, manages watchers for reads and writes,
1152 supports raw and formatted I/O, I/O queued and fully transparent and
1153 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1154
1155 =item L<AnyEvent::DNS>
1156
1157 Provides rich asynchronous DNS resolver capabilities.
1158
1159 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1160
1161 Implement event-based interfaces to the protocols of the same name (for
1162 the curious, IGS is the International Go Server and FCP is the Freenet
1163 Client Protocol).
1164
1165 =item L<AnyEvent::Handle::UDP>
1166
1167 Here be danger!
1168
1169 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1170 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1171 its use of a stream-based API with a protocol that isn't streamable, that
1172 the only way to improve it is to delete it.
1173
1174 It features data corruption (but typically only under load) and general
1175 confusion. On top, the author is not only clueless about UDP but also
1176 fact-resistant - some gems of his understanding: "connect doesn't work
1177 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1178 packets", "I don't need to implement proper error checking as UDP doesn't
1179 support error checking" and so on - he doesn't even understand what's
1180 wrong with his module when it is explained to him.
1181
1182 =item L<AnyEvent::DBI>
1183
1184 Executes L<DBI> requests asynchronously in a proxy process for you,
1185 notifying you in an event-based way when the operation is finished.
1186
1187 =item L<AnyEvent::AIO>
1188
1189 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1190 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1191 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1192 file I/O, and much more.
1193
1194 =item L<AnyEvent::HTTPD>
1195
1196 A simple embedded webserver.
1197
1198 =item L<AnyEvent::FastPing>
1199
1200 The fastest ping in the west.
1201
1202 =item L<Coro>
1203
1204 Has special support for AnyEvent via L<Coro::AnyEvent>.
1205
1206 =back
1207
1208 =cut
1209
1210 package AnyEvent;
1211
1212 # basically a tuned-down version of common::sense
1213 sub common_sense {
1214 # from common:.sense 3.4
1215 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1216 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1217 $^H |= 0x00000600;
1218 }
1219
1220 BEGIN { AnyEvent::common_sense }
1221
1222 use Carp ();
1223
1224 our $VERSION = '6.01';
1225 our $MODEL;
1226
1227 our @ISA;
1228
1229 our @REGISTRY;
1230
1231 our $VERBOSE;
1232
1233 BEGIN {
1234 require "AnyEvent/constants.pl";
1235
1236 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1237
1238 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1239 if ${^TAINT};
1240
1241 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1242 }
1243
1244 our $MAX_SIGNAL_LATENCY = 10;
1245
1246 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1247
1248 {
1249 my $idx;
1250 $PROTOCOL{$_} = ++$idx
1251 for reverse split /\s*,\s*/,
1252 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1253 }
1254
1255 our @post_detect;
1256
1257 sub post_detect(&) {
1258 my ($cb) = @_;
1259
1260 push @post_detect, $cb;
1261
1262 defined wantarray
1263 ? bless \$cb, "AnyEvent::Util::postdetect"
1264 : ()
1265 }
1266
1267 sub AnyEvent::Util::postdetect::DESTROY {
1268 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1269 }
1270
1271 our $POSTPONE_W;
1272 our @POSTPONE;
1273
1274 sub _postpone_exec {
1275 undef $POSTPONE_W;
1276
1277 &{ shift @POSTPONE }
1278 while @POSTPONE;
1279 }
1280
1281 sub postpone(&) {
1282 push @POSTPONE, shift;
1283
1284 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1285
1286 ()
1287 }
1288
1289 sub log($$;@) {
1290 require AnyEvent::Log;
1291 # AnyEvent::Log overwrites this function
1292 goto &log;
1293 }
1294
1295 our @models = (
1296 [EV:: => AnyEvent::Impl::EV:: , 1],
1297 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1298 # everything below here will not (normally) be autoprobed
1299 # as the pure perl backend should work everywhere
1300 # and is usually faster
1301 [Event:: => AnyEvent::Impl::Event::, 1],
1302 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1303 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1304 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1305 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1306 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1307 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1308 [Wx:: => AnyEvent::Impl::POE::],
1309 [Prima:: => AnyEvent::Impl::POE::],
1310 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1311 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1312 [FLTK:: => AnyEvent::Impl::FLTK2::],
1313 );
1314
1315 our @isa_hook;
1316
1317 sub _isa_set {
1318 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1319
1320 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1321 for 1 .. $#pkg;
1322
1323 grep $_ && $_->[1], @isa_hook
1324 and AE::_reset ();
1325 }
1326
1327 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1328 sub _isa_hook($$;$) {
1329 my ($i, $pkg, $reset_ae) = @_;
1330
1331 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1332
1333 _isa_set;
1334 }
1335
1336 # all autoloaded methods reserve the complete glob, not just the method slot.
1337 # due to bugs in perls method cache implementation.
1338 our @methods = qw(io timer time now now_update signal child idle condvar);
1339
1340 sub detect() {
1341 return $MODEL if $MODEL; # some programs keep references to detect
1342
1343 local $!; # for good measure
1344 local $SIG{__DIE__}; # we use eval
1345
1346 # free some memory
1347 *detect = sub () { $MODEL };
1348 # undef &func doesn't correctly update the method cache. grmbl.
1349 # so we delete the whole glob. grmbl.
1350 # otoh, perl doesn't let me undef an active usb, but it lets me free
1351 # a glob with an active sub. hrm. i hope it works, but perl is
1352 # usually buggy in this department. sigh.
1353 delete @{"AnyEvent::"}{@methods};
1354 undef @methods;
1355
1356 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1357 my $model = $1;
1358 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1359 if (eval "require $model") {
1360 $MODEL = $model;
1361 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it."
1362 if $VERBOSE >= 7;
1363 } else {
1364 AnyEvent::log warn => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1365 }
1366 }
1367
1368 # check for already loaded models
1369 unless ($MODEL) {
1370 for (@REGISTRY, @models) {
1371 my ($package, $model) = @$_;
1372 if (${"$package\::VERSION"} > 0) {
1373 if (eval "require $model") {
1374 $MODEL = $model;
1375 AnyEvent::log 7 => "autodetected model '$model', using it."
1376 if $VERBOSE >= 7;
1377 last;
1378 }
1379 }
1380 }
1381
1382 unless ($MODEL) {
1383 # try to autoload a model
1384 for (@REGISTRY, @models) {
1385 my ($package, $model, $autoload) = @$_;
1386 if (
1387 $autoload
1388 and eval "require $package"
1389 and ${"$package\::VERSION"} > 0
1390 and eval "require $model"
1391 ) {
1392 $MODEL = $model;
1393 AnyEvent::log 7 => "autoloaded model '$model', using it."
1394 if $VERBOSE >= 7;
1395 last;
1396 }
1397 }
1398
1399 $MODEL
1400 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1401 }
1402 }
1403
1404 # free memory only needed for probing
1405 undef @models;
1406 undef @REGISTRY;
1407
1408 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1409
1410 # now nuke some methods that are overridden by the backend.
1411 # SUPER usage is not allowed in these.
1412 for (qw(time signal child idle)) {
1413 undef &{"AnyEvent::Base::$_"}
1414 if defined &{"$MODEL\::$_"};
1415 }
1416
1417 _isa_set;
1418
1419 # we're officially open!
1420
1421 if ($ENV{PERL_ANYEVENT_STRICT}) {
1422 require AnyEvent::Strict;
1423 }
1424
1425 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1426 require AnyEvent::Debug;
1427 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1428 }
1429
1430 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1431 require AnyEvent::Socket;
1432 require AnyEvent::Debug;
1433
1434 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1435 $shell =~ s/\$\$/$$/g;
1436
1437 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1438 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1439 }
1440
1441 # now the anyevent environment is set up as the user told us to, so
1442 # call the actual user code - post detects
1443
1444 (shift @post_detect)->() while @post_detect;
1445 undef @post_detect;
1446
1447 *post_detect = sub(&) {
1448 shift->();
1449
1450 undef
1451 };
1452
1453 $MODEL
1454 }
1455
1456 for my $name (@methods) {
1457 *$name = sub {
1458 detect;
1459 # we use goto because
1460 # a) it makes the thunk more transparent
1461 # b) it allows us to delete the thunk later
1462 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1463 };
1464 }
1465
1466 # utility function to dup a filehandle. this is used by many backends
1467 # to support binding more than one watcher per filehandle (they usually
1468 # allow only one watcher per fd, so we dup it to get a different one).
1469 sub _dupfh($$;$$) {
1470 my ($poll, $fh, $r, $w) = @_;
1471
1472 # cygwin requires the fh mode to be matching, unix doesn't
1473 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1474
1475 open my $fh2, $mode, $fh
1476 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1477
1478 # we assume CLOEXEC is already set by perl in all important cases
1479
1480 ($fh2, $rw)
1481 }
1482
1483 =head1 SIMPLIFIED AE API
1484
1485 Starting with version 5.0, AnyEvent officially supports a second, much
1486 simpler, API that is designed to reduce the calling, typing and memory
1487 overhead by using function call syntax and a fixed number of parameters.
1488
1489 See the L<AE> manpage for details.
1490
1491 =cut
1492
1493 package AE;
1494
1495 our $VERSION = $AnyEvent::VERSION;
1496
1497 sub _reset() {
1498 eval q{
1499 # fall back to the main API by default - backends and AnyEvent::Base
1500 # implementations can overwrite these.
1501
1502 sub io($$$) {
1503 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1504 }
1505
1506 sub timer($$$) {
1507 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1508 }
1509
1510 sub signal($$) {
1511 AnyEvent->signal (signal => $_[0], cb => $_[1])
1512 }
1513
1514 sub child($$) {
1515 AnyEvent->child (pid => $_[0], cb => $_[1])
1516 }
1517
1518 sub idle($) {
1519 AnyEvent->idle (cb => $_[0]);
1520 }
1521
1522 sub cv(;&) {
1523 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1524 }
1525
1526 sub now() {
1527 AnyEvent->now
1528 }
1529
1530 sub now_update() {
1531 AnyEvent->now_update
1532 }
1533
1534 sub time() {
1535 AnyEvent->time
1536 }
1537
1538 *postpone = \&AnyEvent::postpone;
1539 *log = \&AnyEvent::log;
1540 };
1541 die if $@;
1542 }
1543
1544 BEGIN { _reset }
1545
1546 package AnyEvent::Base;
1547
1548 # default implementations for many methods
1549
1550 sub time {
1551 eval q{ # poor man's autoloading {}
1552 # probe for availability of Time::HiRes
1553 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1554 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy."
1555 if $AnyEvent::VERBOSE >= 8;
1556 *time = sub { Time::HiRes::time () };
1557 *AE::time = \& Time::HiRes::time ;
1558 # if (eval "use POSIX (); (POSIX::times())...
1559 } else {
1560 AnyEvent::log critical => "using built-in time(), WARNING, no sub-second resolution!";
1561 *time = sub { CORE::time };
1562 *AE::time = sub (){ CORE::time };
1563 }
1564
1565 *now = \&time;
1566 };
1567 die if $@;
1568
1569 &time
1570 }
1571
1572 *now = \&time;
1573 sub now_update { }
1574
1575 sub _poll {
1576 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1577 }
1578
1579 # default implementation for ->condvar
1580 # in fact, the default should not be overwritten
1581
1582 sub condvar {
1583 eval q{ # poor man's autoloading {}
1584 *condvar = sub {
1585 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1586 };
1587
1588 *AE::cv = sub (;&) {
1589 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1590 };
1591 };
1592 die if $@;
1593
1594 &condvar
1595 }
1596
1597 # default implementation for ->signal
1598
1599 our $HAVE_ASYNC_INTERRUPT;
1600
1601 sub _have_async_interrupt() {
1602 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1603 && eval "use Async::Interrupt 1.02 (); 1")
1604 unless defined $HAVE_ASYNC_INTERRUPT;
1605
1606 $HAVE_ASYNC_INTERRUPT
1607 }
1608
1609 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1610 our (%SIG_ASY, %SIG_ASY_W);
1611 our ($SIG_COUNT, $SIG_TW);
1612
1613 # install a dummy wakeup watcher to reduce signal catching latency
1614 # used by Impls
1615 sub _sig_add() {
1616 unless ($SIG_COUNT++) {
1617 # try to align timer on a full-second boundary, if possible
1618 my $NOW = AE::now;
1619
1620 $SIG_TW = AE::timer
1621 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1622 $MAX_SIGNAL_LATENCY,
1623 sub { } # just for the PERL_ASYNC_CHECK
1624 ;
1625 }
1626 }
1627
1628 sub _sig_del {
1629 undef $SIG_TW
1630 unless --$SIG_COUNT;
1631 }
1632
1633 our $_sig_name_init; $_sig_name_init = sub {
1634 eval q{ # poor man's autoloading {}
1635 undef $_sig_name_init;
1636
1637 if (_have_async_interrupt) {
1638 *sig2num = \&Async::Interrupt::sig2num;
1639 *sig2name = \&Async::Interrupt::sig2name;
1640 } else {
1641 require Config;
1642
1643 my %signame2num;
1644 @signame2num{ split ' ', $Config::Config{sig_name} }
1645 = split ' ', $Config::Config{sig_num};
1646
1647 my @signum2name;
1648 @signum2name[values %signame2num] = keys %signame2num;
1649
1650 *sig2num = sub($) {
1651 $_[0] > 0 ? shift : $signame2num{+shift}
1652 };
1653 *sig2name = sub ($) {
1654 $_[0] > 0 ? $signum2name[+shift] : shift
1655 };
1656 }
1657 };
1658 die if $@;
1659 };
1660
1661 sub sig2num ($) { &$_sig_name_init; &sig2num }
1662 sub sig2name($) { &$_sig_name_init; &sig2name }
1663
1664 sub signal {
1665 eval q{ # poor man's autoloading {}
1666 # probe for availability of Async::Interrupt
1667 if (_have_async_interrupt) {
1668 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling."
1669 if $AnyEvent::VERBOSE >= 8;
1670
1671 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1672 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1673
1674 } else {
1675 AnyEvent::log 8 => "using emulated perl signal handling with latency timer."
1676 if $AnyEvent::VERBOSE >= 8;
1677
1678 if (AnyEvent::WIN32) {
1679 require AnyEvent::Util;
1680
1681 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1682 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1683 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1684 } else {
1685 pipe $SIGPIPE_R, $SIGPIPE_W;
1686 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1687 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1688
1689 # not strictly required, as $^F is normally 2, but let's make sure...
1690 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1691 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1692 }
1693
1694 $SIGPIPE_R
1695 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1696
1697 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1698 }
1699
1700 *signal = $HAVE_ASYNC_INTERRUPT
1701 ? sub {
1702 my (undef, %arg) = @_;
1703
1704 # async::interrupt
1705 my $signal = sig2num $arg{signal};
1706 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1707
1708 $SIG_ASY{$signal} ||= new Async::Interrupt
1709 cb => sub { undef $SIG_EV{$signal} },
1710 signal => $signal,
1711 pipe => [$SIGPIPE_R->filenos],
1712 pipe_autodrain => 0,
1713 ;
1714
1715 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1716 }
1717 : sub {
1718 my (undef, %arg) = @_;
1719
1720 # pure perl
1721 my $signal = sig2name $arg{signal};
1722 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1723
1724 $SIG{$signal} ||= sub {
1725 local $!;
1726 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1727 undef $SIG_EV{$signal};
1728 };
1729
1730 # can't do signal processing without introducing races in pure perl,
1731 # so limit the signal latency.
1732 _sig_add;
1733
1734 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1735 }
1736 ;
1737
1738 *AnyEvent::Base::signal::DESTROY = sub {
1739 my ($signal, $cb) = @{$_[0]};
1740
1741 _sig_del;
1742
1743 delete $SIG_CB{$signal}{$cb};
1744
1745 $HAVE_ASYNC_INTERRUPT
1746 ? delete $SIG_ASY{$signal}
1747 : # delete doesn't work with older perls - they then
1748 # print weird messages, or just unconditionally exit
1749 # instead of getting the default action.
1750 undef $SIG{$signal}
1751 unless keys %{ $SIG_CB{$signal} };
1752 };
1753
1754 *_signal_exec = sub {
1755 $HAVE_ASYNC_INTERRUPT
1756 ? $SIGPIPE_R->drain
1757 : sysread $SIGPIPE_R, (my $dummy), 9;
1758
1759 while (%SIG_EV) {
1760 for (keys %SIG_EV) {
1761 delete $SIG_EV{$_};
1762 &$_ for values %{ $SIG_CB{$_} || {} };
1763 }
1764 }
1765 };
1766 };
1767 die if $@;
1768
1769 &signal
1770 }
1771
1772 # default implementation for ->child
1773
1774 our %PID_CB;
1775 our $CHLD_W;
1776 our $CHLD_DELAY_W;
1777
1778 # used by many Impl's
1779 sub _emit_childstatus($$) {
1780 my (undef, $rpid, $rstatus) = @_;
1781
1782 $_->($rpid, $rstatus)
1783 for values %{ $PID_CB{$rpid} || {} },
1784 values %{ $PID_CB{0} || {} };
1785 }
1786
1787 sub child {
1788 eval q{ # poor man's autoloading {}
1789 *_sigchld = sub {
1790 my $pid;
1791
1792 AnyEvent->_emit_childstatus ($pid, $?)
1793 while ($pid = waitpid -1, WNOHANG) > 0;
1794 };
1795
1796 *child = sub {
1797 my (undef, %arg) = @_;
1798
1799 my $pid = $arg{pid};
1800 my $cb = $arg{cb};
1801
1802 $PID_CB{$pid}{$cb+0} = $cb;
1803
1804 unless ($CHLD_W) {
1805 $CHLD_W = AE::signal CHLD => \&_sigchld;
1806 # child could be a zombie already, so make at least one round
1807 &_sigchld;
1808 }
1809
1810 bless [$pid, $cb+0], "AnyEvent::Base::child"
1811 };
1812
1813 *AnyEvent::Base::child::DESTROY = sub {
1814 my ($pid, $icb) = @{$_[0]};
1815
1816 delete $PID_CB{$pid}{$icb};
1817 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1818
1819 undef $CHLD_W unless keys %PID_CB;
1820 };
1821 };
1822 die if $@;
1823
1824 &child
1825 }
1826
1827 # idle emulation is done by simply using a timer, regardless
1828 # of whether the process is idle or not, and not letting
1829 # the callback use more than 50% of the time.
1830 sub idle {
1831 eval q{ # poor man's autoloading {}
1832 *idle = sub {
1833 my (undef, %arg) = @_;
1834
1835 my ($cb, $w, $rcb) = $arg{cb};
1836
1837 $rcb = sub {
1838 if ($cb) {
1839 $w = AE::time;
1840 &$cb;
1841 $w = AE::time - $w;
1842
1843 # never use more then 50% of the time for the idle watcher,
1844 # within some limits
1845 $w = 0.0001 if $w < 0.0001;
1846 $w = 5 if $w > 5;
1847
1848 $w = AE::timer $w, 0, $rcb;
1849 } else {
1850 # clean up...
1851 undef $w;
1852 undef $rcb;
1853 }
1854 };
1855
1856 $w = AE::timer 0.05, 0, $rcb;
1857
1858 bless \\$cb, "AnyEvent::Base::idle"
1859 };
1860
1861 *AnyEvent::Base::idle::DESTROY = sub {
1862 undef $${$_[0]};
1863 };
1864 };
1865 die if $@;
1866
1867 &idle
1868 }
1869
1870 package AnyEvent::CondVar;
1871
1872 our @ISA = AnyEvent::CondVar::Base::;
1873
1874 # only to be used for subclassing
1875 sub new {
1876 my $class = shift;
1877 bless AnyEvent->condvar (@_), $class
1878 }
1879
1880 package AnyEvent::CondVar::Base;
1881
1882 #use overload
1883 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1884 # fallback => 1;
1885
1886 # save 300+ kilobytes by dirtily hardcoding overloading
1887 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1888 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1889 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1890 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1891
1892 our $WAITING;
1893
1894 sub _send {
1895 # nop
1896 }
1897
1898 sub _wait {
1899 AnyEvent->_poll until $_[0]{_ae_sent};
1900 }
1901
1902 sub send {
1903 my $cv = shift;
1904 $cv->{_ae_sent} = [@_];
1905 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1906 $cv->_send;
1907 }
1908
1909 sub croak {
1910 $_[0]{_ae_croak} = $_[1];
1911 $_[0]->send;
1912 }
1913
1914 sub ready {
1915 $_[0]{_ae_sent}
1916 }
1917
1918 sub recv {
1919 unless ($_[0]{_ae_sent}) {
1920 $WAITING
1921 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1922
1923 local $WAITING = 1;
1924 $_[0]->_wait;
1925 }
1926
1927 $_[0]{_ae_croak}
1928 and Carp::croak $_[0]{_ae_croak};
1929
1930 wantarray
1931 ? @{ $_[0]{_ae_sent} }
1932 : $_[0]{_ae_sent}[0]
1933 }
1934
1935 sub cb {
1936 my $cv = shift;
1937
1938 @_
1939 and $cv->{_ae_cb} = shift
1940 and $cv->{_ae_sent}
1941 and (delete $cv->{_ae_cb})->($cv);
1942
1943 $cv->{_ae_cb}
1944 }
1945
1946 sub begin {
1947 ++$_[0]{_ae_counter};
1948 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1949 }
1950
1951 sub end {
1952 return if --$_[0]{_ae_counter};
1953 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1954 }
1955
1956 # undocumented/compatibility with pre-3.4
1957 *broadcast = \&send;
1958 *wait = \&recv;
1959
1960 =head1 ERROR AND EXCEPTION HANDLING
1961
1962 In general, AnyEvent does not do any error handling - it relies on the
1963 caller to do that if required. The L<AnyEvent::Strict> module (see also
1964 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1965 checking of all AnyEvent methods, however, which is highly useful during
1966 development.
1967
1968 As for exception handling (i.e. runtime errors and exceptions thrown while
1969 executing a callback), this is not only highly event-loop specific, but
1970 also not in any way wrapped by this module, as this is the job of the main
1971 program.
1972
1973 The pure perl event loop simply re-throws the exception (usually
1974 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1975 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1976 so on.
1977
1978 =head1 ENVIRONMENT VARIABLES
1979
1980 The following environment variables are used by this module or its
1981 submodules.
1982
1983 Note that AnyEvent will remove I<all> environment variables starting with
1984 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1985 enabled.
1986
1987 =over 4
1988
1989 =item C<PERL_ANYEVENT_VERBOSE>
1990
1991 By default, AnyEvent will be completely silent except in fatal
1992 conditions. You can set this environment variable to make AnyEvent more
1993 talkative.
1994
1995 When set to C<5> or higher, causes AnyEvent to warn about unexpected
1996 conditions, such as not being able to load the event model specified by
1997 C<PERL_ANYEVENT_MODEL>.
1998
1999 When set to C<7> or higher, cause AnyEvent to report to STDERR which event
2000 model it chooses.
2001
2002 When set to C<8> or higher, then AnyEvent will report extra information on
2003 which optional modules it loads and how it implements certain features.
2004
2005 =item C<PERL_ANYEVENT_STRICT>
2006
2007 AnyEvent does not do much argument checking by default, as thorough
2008 argument checking is very costly. Setting this variable to a true value
2009 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2010 check the arguments passed to most method calls. If it finds any problems,
2011 it will croak.
2012
2013 In other words, enables "strict" mode.
2014
2015 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2016 >>, it is definitely recommended to keep it off in production. Keeping
2017 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2018 can be very useful, however.
2019
2020 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2021
2022 If this env variable is set, then its contents will be interpreted by
2023 C<AnyEvent::Socket::parse_hostport> (after replacing every occurance of
2024 C<$$> by the process pid) and an C<AnyEvent::Debug::shell> is bound on
2025 that port. The shell object is saved in C<$AnyEvent::Debug::SHELL>.
2026
2027 This takes place when the first watcher is created.
2028
2029 For example, to bind a debug shell on a unix domain socket in
2030 F<< /tmp/debug<pid>.sock >>, you could use this:
2031
2032 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2033
2034 Note that creating sockets in F</tmp> is very unsafe on multiuser
2035 systems.
2036
2037 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2038
2039 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2040 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2041
2042 =item C<PERL_ANYEVENT_MODEL>
2043
2044 This can be used to specify the event model to be used by AnyEvent, before
2045 auto detection and -probing kicks in.
2046
2047 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2048 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2049 resulting module name is loaded and - if the load was successful - used as
2050 event model backend. If it fails to load then AnyEvent will proceed with
2051 auto detection and -probing.
2052
2053 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2054 nothing gets prepended and the module name is used as-is (hint: C<::> at
2055 the end of a string designates a module name and quotes it appropriately).
2056
2057 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2058 could start your program like this:
2059
2060 PERL_ANYEVENT_MODEL=Perl perl ...
2061
2062 =item C<PERL_ANYEVENT_PROTOCOLS>
2063
2064 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2065 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2066 of auto probing).
2067
2068 Must be set to a comma-separated list of protocols or address families,
2069 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2070 used, and preference will be given to protocols mentioned earlier in the
2071 list.
2072
2073 This variable can effectively be used for denial-of-service attacks
2074 against local programs (e.g. when setuid), although the impact is likely
2075 small, as the program has to handle conenction and other failures anyways.
2076
2077 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2078 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2079 - only support IPv4, never try to resolve or contact IPv6
2080 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2081 IPv6, but prefer IPv6 over IPv4.
2082
2083 =item C<PERL_ANYEVENT_EDNS0>
2084
2085 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
2086 for DNS. This extension is generally useful to reduce DNS traffic, but
2087 some (broken) firewalls drop such DNS packets, which is why it is off by
2088 default.
2089
2090 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2091 EDNS0 in its DNS requests.
2092
2093 =item C<PERL_ANYEVENT_MAX_FORKS>
2094
2095 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2096 will create in parallel.
2097
2098 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2099
2100 The default value for the C<max_outstanding> parameter for the default DNS
2101 resolver - this is the maximum number of parallel DNS requests that are
2102 sent to the DNS server.
2103
2104 =item C<PERL_ANYEVENT_RESOLV_CONF>
2105
2106 The file to use instead of F</etc/resolv.conf> (or OS-specific
2107 configuration) in the default resolver. When set to the empty string, no
2108 default config will be used.
2109
2110 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2111
2112 When neither C<ca_file> nor C<ca_path> was specified during
2113 L<AnyEvent::TLS> context creation, and either of these environment
2114 variables exist, they will be used to specify CA certificate locations
2115 instead of a system-dependent default.
2116
2117 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2118
2119 When these are set to C<1>, then the respective modules are not
2120 loaded. Mostly good for testing AnyEvent itself.
2121
2122 =back
2123
2124 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2125
2126 This is an advanced topic that you do not normally need to use AnyEvent in
2127 a module. This section is only of use to event loop authors who want to
2128 provide AnyEvent compatibility.
2129
2130 If you need to support another event library which isn't directly
2131 supported by AnyEvent, you can supply your own interface to it by
2132 pushing, before the first watcher gets created, the package name of
2133 the event module and the package name of the interface to use onto
2134 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2135 AnyEvent, so it is reasonably cheap.
2136
2137 Example:
2138
2139 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2140
2141 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2142 package/class when it finds the C<urxvt> package/module is already loaded.
2143
2144 When AnyEvent is loaded and asked to find a suitable event model, it
2145 will first check for the presence of urxvt by trying to C<use> the
2146 C<urxvt::anyevent> module.
2147
2148 The class should provide implementations for all watcher types. See
2149 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2150 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2151 see the sources.
2152
2153 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2154 provide suitable (hopefully) replacements.
2155
2156 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2157 terminal emulator uses the above line as-is. An interface isn't included
2158 in AnyEvent because it doesn't make sense outside the embedded interpreter
2159 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2160 I<rxvt-unicode> distribution.
2161
2162 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2163 condition variables: code blocking while waiting for a condition will
2164 C<die>. This still works with most modules/usages, and blocking calls must
2165 not be done in an interactive application, so it makes sense.
2166
2167 =head1 EXAMPLE PROGRAM
2168
2169 The following program uses an I/O watcher to read data from STDIN, a timer
2170 to display a message once per second, and a condition variable to quit the
2171 program when the user enters quit:
2172
2173 use AnyEvent;
2174
2175 my $cv = AnyEvent->condvar;
2176
2177 my $io_watcher = AnyEvent->io (
2178 fh => \*STDIN,
2179 poll => 'r',
2180 cb => sub {
2181 warn "io event <$_[0]>\n"; # will always output <r>
2182 chomp (my $input = <STDIN>); # read a line
2183 warn "read: $input\n"; # output what has been read
2184 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2185 },
2186 );
2187
2188 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2189 warn "timeout\n"; # print 'timeout' at most every second
2190 });
2191
2192 $cv->recv; # wait until user enters /^q/i
2193
2194 =head1 REAL-WORLD EXAMPLE
2195
2196 Consider the L<Net::FCP> module. It features (among others) the following
2197 API calls, which are to freenet what HTTP GET requests are to http:
2198
2199 my $data = $fcp->client_get ($url); # blocks
2200
2201 my $transaction = $fcp->txn_client_get ($url); # does not block
2202 $transaction->cb ( sub { ... } ); # set optional result callback
2203 my $data = $transaction->result; # possibly blocks
2204
2205 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2206 given URL and waits till the data has arrived. It is defined to be:
2207
2208 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2209
2210 And in fact is automatically generated. This is the blocking API of
2211 L<Net::FCP>, and it works as simple as in any other, similar, module.
2212
2213 More complicated is C<txn_client_get>: It only creates a transaction
2214 (completion, result, ...) object and initiates the transaction.
2215
2216 my $txn = bless { }, Net::FCP::Txn::;
2217
2218 It also creates a condition variable that is used to signal the completion
2219 of the request:
2220
2221 $txn->{finished} = AnyAvent->condvar;
2222
2223 It then creates a socket in non-blocking mode.
2224
2225 socket $txn->{fh}, ...;
2226 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2227 connect $txn->{fh}, ...
2228 and !$!{EWOULDBLOCK}
2229 and !$!{EINPROGRESS}
2230 and Carp::croak "unable to connect: $!\n";
2231
2232 Then it creates a write-watcher which gets called whenever an error occurs
2233 or the connection succeeds:
2234
2235 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2236
2237 And returns this transaction object. The C<fh_ready_w> callback gets
2238 called as soon as the event loop detects that the socket is ready for
2239 writing.
2240
2241 The C<fh_ready_w> method makes the socket blocking again, writes the
2242 request data and replaces the watcher by a read watcher (waiting for reply
2243 data). The actual code is more complicated, but that doesn't matter for
2244 this example:
2245
2246 fcntl $txn->{fh}, F_SETFL, 0;
2247 syswrite $txn->{fh}, $txn->{request}
2248 or die "connection or write error";
2249 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2250
2251 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2252 result and signals any possible waiters that the request has finished:
2253
2254 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2255
2256 if (end-of-file or data complete) {
2257 $txn->{result} = $txn->{buf};
2258 $txn->{finished}->send;
2259 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2260 }
2261
2262 The C<result> method, finally, just waits for the finished signal (if the
2263 request was already finished, it doesn't wait, of course, and returns the
2264 data:
2265
2266 $txn->{finished}->recv;
2267 return $txn->{result};
2268
2269 The actual code goes further and collects all errors (C<die>s, exceptions)
2270 that occurred during request processing. The C<result> method detects
2271 whether an exception as thrown (it is stored inside the $txn object)
2272 and just throws the exception, which means connection errors and other
2273 problems get reported to the code that tries to use the result, not in a
2274 random callback.
2275
2276 All of this enables the following usage styles:
2277
2278 1. Blocking:
2279
2280 my $data = $fcp->client_get ($url);
2281
2282 2. Blocking, but running in parallel:
2283
2284 my @datas = map $_->result,
2285 map $fcp->txn_client_get ($_),
2286 @urls;
2287
2288 Both blocking examples work without the module user having to know
2289 anything about events.
2290
2291 3a. Event-based in a main program, using any supported event module:
2292
2293 use EV;
2294
2295 $fcp->txn_client_get ($url)->cb (sub {
2296 my $txn = shift;
2297 my $data = $txn->result;
2298 ...
2299 });
2300
2301 EV::loop;
2302
2303 3b. The module user could use AnyEvent, too:
2304
2305 use AnyEvent;
2306
2307 my $quit = AnyEvent->condvar;
2308
2309 $fcp->txn_client_get ($url)->cb (sub {
2310 ...
2311 $quit->send;
2312 });
2313
2314 $quit->recv;
2315
2316
2317 =head1 BENCHMARKS
2318
2319 To give you an idea of the performance and overheads that AnyEvent adds
2320 over the event loops themselves and to give you an impression of the speed
2321 of various event loops I prepared some benchmarks.
2322
2323 =head2 BENCHMARKING ANYEVENT OVERHEAD
2324
2325 Here is a benchmark of various supported event models used natively and
2326 through AnyEvent. The benchmark creates a lot of timers (with a zero
2327 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2328 which it is), lets them fire exactly once and destroys them again.
2329
2330 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2331 distribution. It uses the L<AE> interface, which makes a real difference
2332 for the EV and Perl backends only.
2333
2334 =head3 Explanation of the columns
2335
2336 I<watcher> is the number of event watchers created/destroyed. Since
2337 different event models feature vastly different performances, each event
2338 loop was given a number of watchers so that overall runtime is acceptable
2339 and similar between tested event loop (and keep them from crashing): Glib
2340 would probably take thousands of years if asked to process the same number
2341 of watchers as EV in this benchmark.
2342
2343 I<bytes> is the number of bytes (as measured by the resident set size,
2344 RSS) consumed by each watcher. This method of measuring captures both C
2345 and Perl-based overheads.
2346
2347 I<create> is the time, in microseconds (millionths of seconds), that it
2348 takes to create a single watcher. The callback is a closure shared between
2349 all watchers, to avoid adding memory overhead. That means closure creation
2350 and memory usage is not included in the figures.
2351
2352 I<invoke> is the time, in microseconds, used to invoke a simple
2353 callback. The callback simply counts down a Perl variable and after it was
2354 invoked "watcher" times, it would C<< ->send >> a condvar once to
2355 signal the end of this phase.
2356
2357 I<destroy> is the time, in microseconds, that it takes to destroy a single
2358 watcher.
2359
2360 =head3 Results
2361
2362 name watchers bytes create invoke destroy comment
2363 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2364 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2365 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2366 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2367 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2368 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2369 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2370 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2371 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2372 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2373 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2374 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2375
2376 =head3 Discussion
2377
2378 The benchmark does I<not> measure scalability of the event loop very
2379 well. For example, a select-based event loop (such as the pure perl one)
2380 can never compete with an event loop that uses epoll when the number of
2381 file descriptors grows high. In this benchmark, all events become ready at
2382 the same time, so select/poll-based implementations get an unnatural speed
2383 boost.
2384
2385 Also, note that the number of watchers usually has a nonlinear effect on
2386 overall speed, that is, creating twice as many watchers doesn't take twice
2387 the time - usually it takes longer. This puts event loops tested with a
2388 higher number of watchers at a disadvantage.
2389
2390 To put the range of results into perspective, consider that on the
2391 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2392 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2393 cycles with POE.
2394
2395 C<EV> is the sole leader regarding speed and memory use, which are both
2396 maximal/minimal, respectively. When using the L<AE> API there is zero
2397 overhead (when going through the AnyEvent API create is about 5-6 times
2398 slower, with other times being equal, so still uses far less memory than
2399 any other event loop and is still faster than Event natively).
2400
2401 The pure perl implementation is hit in a few sweet spots (both the
2402 constant timeout and the use of a single fd hit optimisations in the perl
2403 interpreter and the backend itself). Nevertheless this shows that it
2404 adds very little overhead in itself. Like any select-based backend its
2405 performance becomes really bad with lots of file descriptors (and few of
2406 them active), of course, but this was not subject of this benchmark.
2407
2408 The C<Event> module has a relatively high setup and callback invocation
2409 cost, but overall scores in on the third place.
2410
2411 C<IO::Async> performs admirably well, about on par with C<Event>, even
2412 when using its pure perl backend.
2413
2414 C<Glib>'s memory usage is quite a bit higher, but it features a
2415 faster callback invocation and overall ends up in the same class as
2416 C<Event>. However, Glib scales extremely badly, doubling the number of
2417 watchers increases the processing time by more than a factor of four,
2418 making it completely unusable when using larger numbers of watchers
2419 (note that only a single file descriptor was used in the benchmark, so
2420 inefficiencies of C<poll> do not account for this).
2421
2422 The C<Tk> adaptor works relatively well. The fact that it crashes with
2423 more than 2000 watchers is a big setback, however, as correctness takes
2424 precedence over speed. Nevertheless, its performance is surprising, as the
2425 file descriptor is dup()ed for each watcher. This shows that the dup()
2426 employed by some adaptors is not a big performance issue (it does incur a
2427 hidden memory cost inside the kernel which is not reflected in the figures
2428 above).
2429
2430 C<POE>, regardless of underlying event loop (whether using its pure perl
2431 select-based backend or the Event module, the POE-EV backend couldn't
2432 be tested because it wasn't working) shows abysmal performance and
2433 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2434 as EV watchers, and 10 times as much memory as Event (the high memory
2435 requirements are caused by requiring a session for each watcher). Watcher
2436 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2437 implementation.
2438
2439 The design of the POE adaptor class in AnyEvent can not really account
2440 for the performance issues, though, as session creation overhead is
2441 small compared to execution of the state machine, which is coded pretty
2442 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2443 using multiple sessions is not a good approach, especially regarding
2444 memory usage, even the author of POE could not come up with a faster
2445 design).
2446
2447 =head3 Summary
2448
2449 =over 4
2450
2451 =item * Using EV through AnyEvent is faster than any other event loop
2452 (even when used without AnyEvent), but most event loops have acceptable
2453 performance with or without AnyEvent.
2454
2455 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2456 the actual event loop, only with extremely fast event loops such as EV
2457 does AnyEvent add significant overhead.
2458
2459 =item * You should avoid POE like the plague if you want performance or
2460 reasonable memory usage.
2461
2462 =back
2463
2464 =head2 BENCHMARKING THE LARGE SERVER CASE
2465
2466 This benchmark actually benchmarks the event loop itself. It works by
2467 creating a number of "servers": each server consists of a socket pair, a
2468 timeout watcher that gets reset on activity (but never fires), and an I/O
2469 watcher waiting for input on one side of the socket. Each time the socket
2470 watcher reads a byte it will write that byte to a random other "server".
2471
2472 The effect is that there will be a lot of I/O watchers, only part of which
2473 are active at any one point (so there is a constant number of active
2474 fds for each loop iteration, but which fds these are is random). The
2475 timeout is reset each time something is read because that reflects how
2476 most timeouts work (and puts extra pressure on the event loops).
2477
2478 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2479 (1%) are active. This mirrors the activity of large servers with many
2480 connections, most of which are idle at any one point in time.
2481
2482 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2483 distribution. It uses the L<AE> interface, which makes a real difference
2484 for the EV and Perl backends only.
2485
2486 =head3 Explanation of the columns
2487
2488 I<sockets> is the number of sockets, and twice the number of "servers" (as
2489 each server has a read and write socket end).
2490
2491 I<create> is the time it takes to create a socket pair (which is
2492 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2493
2494 I<request>, the most important value, is the time it takes to handle a
2495 single "request", that is, reading the token from the pipe and forwarding
2496 it to another server. This includes deleting the old timeout and creating
2497 a new one that moves the timeout into the future.
2498
2499 =head3 Results
2500
2501 name sockets create request
2502 EV 20000 62.66 7.99
2503 Perl 20000 68.32 32.64
2504 IOAsync 20000 174.06 101.15 epoll
2505 IOAsync 20000 174.67 610.84 poll
2506 Event 20000 202.69 242.91
2507 Glib 20000 557.01 1689.52
2508 POE 20000 341.54 12086.32 uses POE::Loop::Event
2509
2510 =head3 Discussion
2511
2512 This benchmark I<does> measure scalability and overall performance of the
2513 particular event loop.
2514
2515 EV is again fastest. Since it is using epoll on my system, the setup time
2516 is relatively high, though.
2517
2518 Perl surprisingly comes second. It is much faster than the C-based event
2519 loops Event and Glib.
2520
2521 IO::Async performs very well when using its epoll backend, and still quite
2522 good compared to Glib when using its pure perl backend.
2523
2524 Event suffers from high setup time as well (look at its code and you will
2525 understand why). Callback invocation also has a high overhead compared to
2526 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2527 uses select or poll in basically all documented configurations.
2528
2529 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2530 clearly fails to perform with many filehandles or in busy servers.
2531
2532 POE is still completely out of the picture, taking over 1000 times as long
2533 as EV, and over 100 times as long as the Perl implementation, even though
2534 it uses a C-based event loop in this case.
2535
2536 =head3 Summary
2537
2538 =over 4
2539
2540 =item * The pure perl implementation performs extremely well.
2541
2542 =item * Avoid Glib or POE in large projects where performance matters.
2543
2544 =back
2545
2546 =head2 BENCHMARKING SMALL SERVERS
2547
2548 While event loops should scale (and select-based ones do not...) even to
2549 large servers, most programs we (or I :) actually write have only a few
2550 I/O watchers.
2551
2552 In this benchmark, I use the same benchmark program as in the large server
2553 case, but it uses only eight "servers", of which three are active at any
2554 one time. This should reflect performance for a small server relatively
2555 well.
2556
2557 The columns are identical to the previous table.
2558
2559 =head3 Results
2560
2561 name sockets create request
2562 EV 16 20.00 6.54
2563 Perl 16 25.75 12.62
2564 Event 16 81.27 35.86
2565 Glib 16 32.63 15.48
2566 POE 16 261.87 276.28 uses POE::Loop::Event
2567
2568 =head3 Discussion
2569
2570 The benchmark tries to test the performance of a typical small
2571 server. While knowing how various event loops perform is interesting, keep
2572 in mind that their overhead in this case is usually not as important, due
2573 to the small absolute number of watchers (that is, you need efficiency and
2574 speed most when you have lots of watchers, not when you only have a few of
2575 them).
2576
2577 EV is again fastest.
2578
2579 Perl again comes second. It is noticeably faster than the C-based event
2580 loops Event and Glib, although the difference is too small to really
2581 matter.
2582
2583 POE also performs much better in this case, but is is still far behind the
2584 others.
2585
2586 =head3 Summary
2587
2588 =over 4
2589
2590 =item * C-based event loops perform very well with small number of
2591 watchers, as the management overhead dominates.
2592
2593 =back
2594
2595 =head2 THE IO::Lambda BENCHMARK
2596
2597 Recently I was told about the benchmark in the IO::Lambda manpage, which
2598 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2599 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2600 shouldn't come as a surprise to anybody). As such, the benchmark is
2601 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2602 very optimal. But how would AnyEvent compare when used without the extra
2603 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2604
2605 The benchmark itself creates an echo-server, and then, for 500 times,
2606 connects to the echo server, sends a line, waits for the reply, and then
2607 creates the next connection. This is a rather bad benchmark, as it doesn't
2608 test the efficiency of the framework or much non-blocking I/O, but it is a
2609 benchmark nevertheless.
2610
2611 name runtime
2612 Lambda/select 0.330 sec
2613 + optimized 0.122 sec
2614 Lambda/AnyEvent 0.327 sec
2615 + optimized 0.138 sec
2616 Raw sockets/select 0.077 sec
2617 POE/select, components 0.662 sec
2618 POE/select, raw sockets 0.226 sec
2619 POE/select, optimized 0.404 sec
2620
2621 AnyEvent/select/nb 0.085 sec
2622 AnyEvent/EV/nb 0.068 sec
2623 +state machine 0.134 sec
2624
2625 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2626 benchmarks actually make blocking connects and use 100% blocking I/O,
2627 defeating the purpose of an event-based solution. All of the newly
2628 written AnyEvent benchmarks use 100% non-blocking connects (using
2629 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2630 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2631 generally require a lot more bookkeeping and event handling than blocking
2632 connects (which involve a single syscall only).
2633
2634 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2635 offers similar expressive power as POE and IO::Lambda, using conventional
2636 Perl syntax. This means that both the echo server and the client are 100%
2637 non-blocking, further placing it at a disadvantage.
2638
2639 As you can see, the AnyEvent + EV combination even beats the
2640 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2641 backend easily beats IO::Lambda and POE.
2642
2643 And even the 100% non-blocking version written using the high-level (and
2644 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2645 higher level ("unoptimised") abstractions by a large margin, even though
2646 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2647
2648 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2649 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2650 part of the IO::Lambda distribution and were used without any changes.
2651
2652
2653 =head1 SIGNALS
2654
2655 AnyEvent currently installs handlers for these signals:
2656
2657 =over 4
2658
2659 =item SIGCHLD
2660
2661 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2662 emulation for event loops that do not support them natively. Also, some
2663 event loops install a similar handler.
2664
2665 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2666 AnyEvent will reset it to default, to avoid losing child exit statuses.
2667
2668 =item SIGPIPE
2669
2670 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2671 when AnyEvent gets loaded.
2672
2673 The rationale for this is that AnyEvent users usually do not really depend
2674 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2675 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2676 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2677 some random socket.
2678
2679 The rationale for installing a no-op handler as opposed to ignoring it is
2680 that this way, the handler will be restored to defaults on exec.
2681
2682 Feel free to install your own handler, or reset it to defaults.
2683
2684 =back
2685
2686 =cut
2687
2688 undef $SIG{CHLD}
2689 if $SIG{CHLD} eq 'IGNORE';
2690
2691 $SIG{PIPE} = sub { }
2692 unless defined $SIG{PIPE};
2693
2694 =head1 RECOMMENDED/OPTIONAL MODULES
2695
2696 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2697 its built-in modules) are required to use it.
2698
2699 That does not mean that AnyEvent won't take advantage of some additional
2700 modules if they are installed.
2701
2702 This section explains which additional modules will be used, and how they
2703 affect AnyEvent's operation.
2704
2705 =over 4
2706
2707 =item L<Async::Interrupt>
2708
2709 This slightly arcane module is used to implement fast signal handling: To
2710 my knowledge, there is no way to do completely race-free and quick
2711 signal handling in pure perl. To ensure that signals still get
2712 delivered, AnyEvent will start an interval timer to wake up perl (and
2713 catch the signals) with some delay (default is 10 seconds, look for
2714 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2715
2716 If this module is available, then it will be used to implement signal
2717 catching, which means that signals will not be delayed, and the event loop
2718 will not be interrupted regularly, which is more efficient (and good for
2719 battery life on laptops).
2720
2721 This affects not just the pure-perl event loop, but also other event loops
2722 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2723
2724 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2725 and either employ their own workarounds (POE) or use AnyEvent's workaround
2726 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2727 does nothing for those backends.
2728
2729 =item L<EV>
2730
2731 This module isn't really "optional", as it is simply one of the backend
2732 event loops that AnyEvent can use. However, it is simply the best event
2733 loop available in terms of features, speed and stability: It supports
2734 the AnyEvent API optimally, implements all the watcher types in XS, does
2735 automatic timer adjustments even when no monotonic clock is available,
2736 can take avdantage of advanced kernel interfaces such as C<epoll> and
2737 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2738 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2739
2740 If you only use backends that rely on another event loop (e.g. C<Tk>),
2741 then this module will do nothing for you.
2742
2743 =item L<Guard>
2744
2745 The guard module, when used, will be used to implement
2746 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2747 lot less memory), but otherwise doesn't affect guard operation much. It is
2748 purely used for performance.
2749
2750 =item L<JSON> and L<JSON::XS>
2751
2752 One of these modules is required when you want to read or write JSON data
2753 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2754 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2755
2756 =item L<Net::SSLeay>
2757
2758 Implementing TLS/SSL in Perl is certainly interesting, but not very
2759 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2760 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2761
2762 =item L<Time::HiRes>
2763
2764 This module is part of perl since release 5.008. It will be used when the
2765 chosen event library does not come with a timing source of its own. The
2766 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2767 try to use a monotonic clock for timing stability.
2768
2769 =back
2770
2771
2772 =head1 FORK
2773
2774 Most event libraries are not fork-safe. The ones who are usually are
2775 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2776 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2777 are usually badly thought-out hacks that are incompatible with fork in
2778 one way or another. Only L<EV> is fully fork-aware and ensures that you
2779 continue event-processing in both parent and child (or both, if you know
2780 what you are doing).
2781
2782 This means that, in general, you cannot fork and do event processing in
2783 the child if the event library was initialised before the fork (which
2784 usually happens when the first AnyEvent watcher is created, or the library
2785 is loaded).
2786
2787 If you have to fork, you must either do so I<before> creating your first
2788 watcher OR you must not use AnyEvent at all in the child OR you must do
2789 something completely out of the scope of AnyEvent.
2790
2791 The problem of doing event processing in the parent I<and> the child
2792 is much more complicated: even for backends that I<are> fork-aware or
2793 fork-safe, their behaviour is not usually what you want: fork clones all
2794 watchers, that means all timers, I/O watchers etc. are active in both
2795 parent and child, which is almost never what you want. USing C<exec>
2796 to start worker children from some kind of manage rprocess is usually
2797 preferred, because it is much easier and cleaner, at the expense of having
2798 to have another binary.
2799
2800
2801 =head1 SECURITY CONSIDERATIONS
2802
2803 AnyEvent can be forced to load any event model via
2804 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2805 execute arbitrary code or directly gain access, it can easily be used to
2806 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2807 will not be active when the program uses a different event model than
2808 specified in the variable.
2809
2810 You can make AnyEvent completely ignore this variable by deleting it
2811 before the first watcher gets created, e.g. with a C<BEGIN> block:
2812
2813 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2814
2815 use AnyEvent;
2816
2817 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2818 be used to probe what backend is used and gain other information (which is
2819 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2820 $ENV{PERL_ANYEVENT_STRICT}.
2821
2822 Note that AnyEvent will remove I<all> environment variables starting with
2823 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2824 enabled.
2825
2826
2827 =head1 BUGS
2828
2829 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2830 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2831 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2832 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2833 pronounced).
2834
2835
2836 =head1 SEE ALSO
2837
2838 Tutorial/Introduction: L<AnyEvent::Intro>.
2839
2840 FAQ: L<AnyEvent::FAQ>.
2841
2842 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2843 (simply logging).
2844
2845 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2846 L<AnyEvent::Debug> (interactive shell, watcher tracing).
2847
2848 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2849 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2850 L<Qt>, L<POE>, L<FLTK>.
2851
2852 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2853 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2854 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2855 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
2856 L<AnyEvent::Impl::FLTK>.
2857
2858 Non-blocking handles, pipes, stream sockets, TCP clients and
2859 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2860
2861 Asynchronous DNS: L<AnyEvent::DNS>.
2862
2863 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2864
2865 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2866 L<AnyEvent::HTTP>.
2867
2868
2869 =head1 AUTHOR
2870
2871 Marc Lehmann <schmorp@schmorp.de>
2872 http://home.schmorp.de/
2873
2874 =cut
2875
2876 1
2877