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Revision: 1.389
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6 FLTK and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91 uses one of those, every user of your module has to use it, too. But if
92 your module uses AnyEvent, it works transparently with all event models it
93 supports (including stuff like IO::Async, as long as those use one of the
94 supported event loops. It is easy to add new event loops to AnyEvent, too,
95 so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Loop> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
148 other event modules you can load it explicitly and enjoy the high
149 availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362 time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363 above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling)
421 or "unsafe" (asynchronous) - the former might delay signal delivery
422 indefinitely, the latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432 attaching callbacks to signals in a generic way, which is a pity,
433 as you cannot do race-free signal handling in perl, requiring
434 C libraries for this. AnyEvent will try to do its best, which
435 means in some cases, signals will be delayed. The maximum time
436 a signal might be delayed is 10 seconds by default, but can
437 be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438 C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the Ö<ENVIRONMENT VARIABLES>
439 section for details.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently). For those, you just have to suffer the
445 delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which case the latency and race
486 problems mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 my $pid = fork or exit 5;
493
494 my $w = AnyEvent->child (
495 pid => $pid,
496 cb => sub {
497 my ($pid, $status) = @_;
498 warn "pid $pid exited with status $status";
499 $done->send;
500 },
501 );
502
503 # do something else, then wait for process exit
504 $done->recv;
505
506 =head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510 This will repeatedly invoke the callback after the process becomes idle,
511 until either the watcher is destroyed or new events have been detected.
512
513 Idle watchers are useful when there is a need to do something, but it
514 is not so important (or wise) to do it instantly. The callback will be
515 invoked only when there is "nothing better to do", which is usually
516 defined as "all outstanding events have been handled and no new events
517 have been detected". That means that idle watchers ideally get invoked
518 when the event loop has just polled for new events but none have been
519 detected. Instead of blocking to wait for more events, the idle watchers
520 will be invoked.
521
522 Unfortunately, most event loops do not really support idle watchers (only
523 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524 will simply call the callback "from time to time".
525
526 Example: read lines from STDIN, but only process them when the
527 program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
545
546 =head2 CONDITION VARIABLES
547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553 If you are familiar with some event loops you will know that all of them
554 require you to run some blocking "loop", "run" or similar function that
555 will actively watch for new events and call your callbacks.
556
557 AnyEvent is slightly different: it expects somebody else to run the event
558 loop and will only block when necessary (usually when told by the user).
559
560 The tool to do that is called a "condition variable", so called because
561 they represent a condition that must become true.
562
563 Now is probably a good time to look at the examples further below.
564
565 Condition variables can be created by calling the C<< AnyEvent->condvar
566 >> method, usually without arguments. The only argument pair allowed is
567 C<cb>, which specifies a callback to be called when the condition variable
568 becomes true, with the condition variable as the first argument (but not
569 the results).
570
571 After creation, the condition variable is "false" until it becomes "true"
572 by calling the C<send> method (or calling the condition variable as if it
573 were a callback, read about the caveats in the description for the C<<
574 ->send >> method).
575
576 Since condition variables are the most complex part of the AnyEvent API, here are
577 some different mental models of what they are - pick the ones you can connect to:
578
579 =over 4
580
581 =item * Condition variables are like callbacks - you can call them (and pass them instead
582 of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584 =item * Condition variables are signals - one side can emit or send them,
585 the other side can wait for them, or install a handler that is called when
586 the signal fires.
587
588 =item * Condition variables are like "Merge Points" - points in your program
589 where you merge multiple independent results/control flows into one.
590
591 =item * Condition variables represent a transaction - functions that start
592 some kind of transaction can return them, leaving the caller the choice
593 between waiting in a blocking fashion, or setting a callback.
594
595 =item * Condition variables represent future values, or promises to deliver
596 some result, long before the result is available.
597
598 =back
599
600 Condition variables are very useful to signal that something has finished,
601 for example, if you write a module that does asynchronous http requests,
602 then a condition variable would be the ideal candidate to signal the
603 availability of results. The user can either act when the callback is
604 called or can synchronously C<< ->recv >> for the results.
605
606 You can also use them to simulate traditional event loops - for example,
607 you can block your main program until an event occurs - for example, you
608 could C<< ->recv >> in your main program until the user clicks the Quit
609 button of your app, which would C<< ->send >> the "quit" event.
610
611 Note that condition variables recurse into the event loop - if you have
612 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
613 lose. Therefore, condition variables are good to export to your caller, but
614 you should avoid making a blocking wait yourself, at least in callbacks,
615 as this asks for trouble.
616
617 Condition variables are represented by hash refs in perl, and the keys
618 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619 easy (it is often useful to build your own transaction class on top of
620 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621 its C<new> method in your own C<new> method.
622
623 There are two "sides" to a condition variable - the "producer side" which
624 eventually calls C<< -> send >>, and the "consumer side", which waits
625 for the send to occur.
626
627 Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645 Example: wait for a timer, but take advantage of the fact that condition
646 variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652 Example: Imagine an API that returns a condvar and doesn't support
653 callbacks. This is how you make a synchronous call, for example from
654 the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662 And this is how you would just set a callback to be called whenever the
663 results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669 =head3 METHODS FOR PRODUCERS
670
671 These methods should only be used by the producing side, i.e. the
672 code/module that eventually sends the signal. Note that it is also
673 the producer side which creates the condvar in most cases, but it isn't
674 uncommon for the consumer to create it as well.
675
676 =over 4
677
678 =item $cv->send (...)
679
680 Flag the condition as ready - a running C<< ->recv >> and all further
681 calls to C<recv> will (eventually) return after this method has been
682 called. If nobody is waiting the send will be remembered.
683
684 If a callback has been set on the condition variable, it is called
685 immediately from within send.
686
687 Any arguments passed to the C<send> call will be returned by all
688 future C<< ->recv >> calls.
689
690 Condition variables are overloaded so one can call them directly (as if
691 they were a code reference). Calling them directly is the same as calling
692 C<send>.
693
694 =item $cv->croak ($error)
695
696 Similar to send, but causes all calls to C<< ->recv >> to invoke
697 C<Carp::croak> with the given error message/object/scalar.
698
699 This can be used to signal any errors to the condition variable
700 user/consumer. Doing it this way instead of calling C<croak> directly
701 delays the error detection, but has the overwhelming advantage that it
702 diagnoses the error at the place where the result is expected, and not
703 deep in some event callback with no connection to the actual code causing
704 the problem.
705
706 =item $cv->begin ([group callback])
707
708 =item $cv->end
709
710 These two methods can be used to combine many transactions/events into
711 one. For example, a function that pings many hosts in parallel might want
712 to use a condition variable for the whole process.
713
714 Every call to C<< ->begin >> will increment a counter, and every call to
715 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716 >>, the (last) callback passed to C<begin> will be executed, passing the
717 condvar as first argument. That callback is I<supposed> to call C<< ->send
718 >>, but that is not required. If no group callback was set, C<send> will
719 be called without any arguments.
720
721 You can think of C<< $cv->send >> giving you an OR condition (one call
722 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725 Let's start with a simple example: you have two I/O watchers (for example,
726 STDOUT and STDERR for a program), and you want to wait for both streams to
727 close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745 This works because for every event source (EOF on file handle), there is
746 one call to C<begin>, so the condvar waits for all calls to C<end> before
747 sending.
748
749 The ping example mentioned above is slightly more complicated, as the
750 there are results to be passwd back, and the number of tasks that are
751 begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768 This code fragment supposedly pings a number of hosts and calls
769 C<send> after results for all then have have been gathered - in any
770 order. To achieve this, the code issues a call to C<begin> when it starts
771 each ping request and calls C<end> when it has received some result for
772 it. Since C<begin> and C<end> only maintain a counter, the order in which
773 results arrive is not relevant.
774
775 There is an additional bracketing call to C<begin> and C<end> outside the
776 loop, which serves two important purposes: first, it sets the callback
777 to be called once the counter reaches C<0>, and second, it ensures that
778 C<send> is called even when C<no> hosts are being pinged (the loop
779 doesn't execute once).
780
781 This is the general pattern when you "fan out" into multiple (but
782 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
783 the callback and ensure C<end> is called at least once, and then, for each
784 subrequest you start, call C<begin> and for each subrequest you finish,
785 call C<end>.
786
787 =back
788
789 =head3 METHODS FOR CONSUMERS
790
791 These methods should only be used by the consuming side, i.e. the
792 code awaits the condition.
793
794 =over 4
795
796 =item $cv->recv
797
798 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
799 >> methods have been called on C<$cv>, while servicing other watchers
800 normally.
801
802 You can only wait once on a condition - additional calls are valid but
803 will return immediately.
804
805 If an error condition has been set by calling C<< ->croak >>, then this
806 function will call C<croak>.
807
808 In list context, all parameters passed to C<send> will be returned,
809 in scalar context only the first one will be returned.
810
811 Note that doing a blocking wait in a callback is not supported by any
812 event loop, that is, recursive invocation of a blocking C<< ->recv
813 >> is not allowed, and the C<recv> call will C<croak> if such a
814 condition is detected. This condition can be slightly loosened by using
815 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
816 any thread that doesn't run the event loop itself.
817
818 Not all event models support a blocking wait - some die in that case
819 (programs might want to do that to stay interactive), so I<if you are
820 using this from a module, never require a blocking wait>. Instead, let the
821 caller decide whether the call will block or not (for example, by coupling
822 condition variables with some kind of request results and supporting
823 callbacks so the caller knows that getting the result will not block,
824 while still supporting blocking waits if the caller so desires).
825
826 You can ensure that C<< ->recv >> never blocks by setting a callback and
827 only calling C<< ->recv >> from within that callback (or at a later
828 time). This will work even when the event loop does not support blocking
829 waits otherwise.
830
831 =item $bool = $cv->ready
832
833 Returns true when the condition is "true", i.e. whether C<send> or
834 C<croak> have been called.
835
836 =item $cb = $cv->cb ($cb->($cv))
837
838 This is a mutator function that returns the callback set and optionally
839 replaces it before doing so.
840
841 The callback will be called when the condition becomes "true", i.e. when
842 C<send> or C<croak> are called, with the only argument being the
843 condition variable itself. If the condition is already true, the
844 callback is called immediately when it is set. Calling C<recv> inside
845 the callback or at any later time is guaranteed not to block.
846
847 =back
848
849 =head1 SUPPORTED EVENT LOOPS/BACKENDS
850
851 The available backend classes are (every class has its own manpage):
852
853 =over 4
854
855 =item Backends that are autoprobed when no other event loop can be found.
856
857 EV is the preferred backend when no other event loop seems to be in
858 use. If EV is not installed, then AnyEvent will fall back to its own
859 pure-perl implementation, which is available everywhere as it comes with
860 AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
864
865 =item Backends that are transparently being picked up when they are used.
866
867 These will be used if they are already loaded when the first watcher
868 is created, in which case it is assumed that the application is using
869 them. This means that AnyEvent will automatically pick the right backend
870 when the main program loads an event module before anything starts to
871 create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879 AnyEvent::Impl::IOAsync based on IO::Async.
880 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
881 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
882
883 =item Backends with special needs.
884
885 Qt requires the Qt::Application to be instantiated first, but will
886 otherwise be picked up automatically. As long as the main program
887 instantiates the application before any AnyEvent watchers are created,
888 everything should just work.
889
890 AnyEvent::Impl::Qt based on Qt.
891
892 =item Event loops that are indirectly supported via other backends.
893
894 Some event loops can be supported via other modules:
895
896 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
897
898 B<WxWidgets> has no support for watching file handles. However, you can
899 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
900 polls 20 times per second, which was considered to be too horrible to even
901 consider for AnyEvent.
902
903 B<Prima> is not supported as nobody seems to be using it, but it has a POE
904 backend, so it can be supported through POE.
905
906 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
907 load L<POE> when detecting them, in the hope that POE will pick them up,
908 in which case everything will be automatic.
909
910 =back
911
912 =head1 GLOBAL VARIABLES AND FUNCTIONS
913
914 These are not normally required to use AnyEvent, but can be useful to
915 write AnyEvent extension modules.
916
917 =over 4
918
919 =item $AnyEvent::MODEL
920
921 Contains C<undef> until the first watcher is being created, before the
922 backend has been autodetected.
923
924 Afterwards it contains the event model that is being used, which is the
925 name of the Perl class implementing the model. This class is usually one
926 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
927 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
928 will be C<urxvt::anyevent>).
929
930 =item AnyEvent::detect
931
932 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
933 if necessary. You should only call this function right before you would
934 have created an AnyEvent watcher anyway, that is, as late as possible at
935 runtime, and not e.g. during initialisation of your module.
936
937 The effect of calling this function is as if a watcher had been created
938 (specifically, actions that happen "when the first watcher is created"
939 happen when calling detetc as well).
940
941 If you need to do some initialisation before AnyEvent watchers are
942 created, use C<post_detect>.
943
944 =item $guard = AnyEvent::post_detect { BLOCK }
945
946 Arranges for the code block to be executed as soon as the event model is
947 autodetected (or immediately if that has already happened).
948
949 The block will be executed I<after> the actual backend has been detected
950 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
951 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
952 other initialisations - see the sources of L<AnyEvent::Strict> or
953 L<AnyEvent::AIO> to see how this is used.
954
955 The most common usage is to create some global watchers, without forcing
956 event module detection too early, for example, L<AnyEvent::AIO> creates
957 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
958 avoid autodetecting the event module at load time.
959
960 If called in scalar or list context, then it creates and returns an object
961 that automatically removes the callback again when it is destroyed (or
962 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
963 a case where this is useful.
964
965 Example: Create a watcher for the IO::AIO module and store it in
966 C<$WATCHER>, but do so only do so after the event loop is initialised.
967
968 our WATCHER;
969
970 my $guard = AnyEvent::post_detect {
971 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
972 };
973
974 # the ||= is important in case post_detect immediately runs the block,
975 # as to not clobber the newly-created watcher. assigning both watcher and
976 # post_detect guard to the same variable has the advantage of users being
977 # able to just C<undef $WATCHER> if the watcher causes them grief.
978
979 $WATCHER ||= $guard;
980
981 =item @AnyEvent::post_detect
982
983 If there are any code references in this array (you can C<push> to it
984 before or after loading AnyEvent), then they will be called directly
985 after the event loop has been chosen.
986
987 You should check C<$AnyEvent::MODEL> before adding to this array, though:
988 if it is defined then the event loop has already been detected, and the
989 array will be ignored.
990
991 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
992 it, as it takes care of these details.
993
994 This variable is mainly useful for modules that can do something useful
995 when AnyEvent is used and thus want to know when it is initialised, but do
996 not need to even load it by default. This array provides the means to hook
997 into AnyEvent passively, without loading it.
998
999 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1000 together, you could put this into Coro (this is the actual code used by
1001 Coro to accomplish this):
1002
1003 if (defined $AnyEvent::MODEL) {
1004 # AnyEvent already initialised, so load Coro::AnyEvent
1005 require Coro::AnyEvent;
1006 } else {
1007 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1008 # as soon as it is
1009 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1010 }
1011
1012 =item AnyEvent::postpone { BLOCK }
1013
1014 Arranges for the block to be executed as soon as possible, but not before
1015 the call itself returns. In practise, the block will be executed just
1016 before the event loop polls for new events, or shortly afterwards.
1017
1018 This function never returns anything (to make the C<return postpone { ...
1019 }> idiom more useful.
1020
1021 To understand the usefulness of this function, consider a function that
1022 asynchronously does something for you and returns some transaction
1023 object or guard to let you cancel the operation. For example,
1024 C<AnyEvent::Socket::tcp_connect>:
1025
1026 # start a conenction attempt unless one is active
1027 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1028 delete $self->{connect_guard};
1029 ...
1030 };
1031
1032 Imagine that this function could instantly call the callback, for
1033 example, because it detects an obvious error such as a negative port
1034 number. Invoking the callback before the function returns causes problems
1035 however: the callback will be called and will try to delete the guard
1036 object. But since the function hasn't returned yet, there is nothing to
1037 delete. When the function eventually returns it will assign the guard
1038 object to C<< $self->{connect_guard} >>, where it will likely never be
1039 deleted, so the program thinks it is still trying to connect.
1040
1041 This is where C<AnyEvent::postpone> should be used. Instead of calling the
1042 callback directly on error:
1043
1044 $cb->(undef), return # signal error to callback, BAD!
1045 if $some_error_condition;
1046
1047 It should use C<postpone>:
1048
1049 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1050 if $some_error_condition;
1051
1052 =item AnyEvent::log $level, $msg[, @args]
1053
1054 Log the given C<$msg> at the given C<$level>.
1055
1056 If L<AnyEvent::Log> is not loaded then this function makes a simple test
1057 to see whether the message will be logged. If the test succeeds it will
1058 load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1059 the L<AnyEvent::Log> documentation for details.
1060
1061 If the test fails it will simply return. Right now this happens when a
1062 numerical loglevel is used and it is larger than the level specified via
1063 C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1064
1065 If you want to sprinkle loads of logging calls around your code, consider
1066 creating a logger callback with the C<AnyEvent::Log::logger> function,
1067 which can reduce typing, codesize and can reduce the logging overhead
1068 enourmously.
1069
1070 =back
1071
1072 =head1 WHAT TO DO IN A MODULE
1073
1074 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1075 freely, but you should not load a specific event module or rely on it.
1076
1077 Be careful when you create watchers in the module body - AnyEvent will
1078 decide which event module to use as soon as the first method is called, so
1079 by calling AnyEvent in your module body you force the user of your module
1080 to load the event module first.
1081
1082 Never call C<< ->recv >> on a condition variable unless you I<know> that
1083 the C<< ->send >> method has been called on it already. This is
1084 because it will stall the whole program, and the whole point of using
1085 events is to stay interactive.
1086
1087 It is fine, however, to call C<< ->recv >> when the user of your module
1088 requests it (i.e. if you create a http request object ad have a method
1089 called C<results> that returns the results, it may call C<< ->recv >>
1090 freely, as the user of your module knows what she is doing. Always).
1091
1092 =head1 WHAT TO DO IN THE MAIN PROGRAM
1093
1094 There will always be a single main program - the only place that should
1095 dictate which event model to use.
1096
1097 If the program is not event-based, it need not do anything special, even
1098 when it depends on a module that uses an AnyEvent. If the program itself
1099 uses AnyEvent, but does not care which event loop is used, all it needs
1100 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1101 available loop implementation.
1102
1103 If the main program relies on a specific event model - for example, in
1104 Gtk2 programs you have to rely on the Glib module - you should load the
1105 event module before loading AnyEvent or any module that uses it: generally
1106 speaking, you should load it as early as possible. The reason is that
1107 modules might create watchers when they are loaded, and AnyEvent will
1108 decide on the event model to use as soon as it creates watchers, and it
1109 might choose the wrong one unless you load the correct one yourself.
1110
1111 You can chose to use a pure-perl implementation by loading the
1112 C<AnyEvent::Loop> module, which gives you similar behaviour
1113 everywhere, but letting AnyEvent chose the model is generally better.
1114
1115 =head2 MAINLOOP EMULATION
1116
1117 Sometimes (often for short test scripts, or even standalone programs who
1118 only want to use AnyEvent), you do not want to run a specific event loop.
1119
1120 In that case, you can use a condition variable like this:
1121
1122 AnyEvent->condvar->recv;
1123
1124 This has the effect of entering the event loop and looping forever.
1125
1126 Note that usually your program has some exit condition, in which case
1127 it is better to use the "traditional" approach of storing a condition
1128 variable somewhere, waiting for it, and sending it when the program should
1129 exit cleanly.
1130
1131
1132 =head1 OTHER MODULES
1133
1134 The following is a non-exhaustive list of additional modules that use
1135 AnyEvent as a client and can therefore be mixed easily with other
1136 AnyEvent modules and other event loops in the same program. Some of the
1137 modules come as part of AnyEvent, the others are available via CPAN (see
1138 L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1139 a longer non-exhaustive list), and the list is heavily biased towards
1140 modules of the AnyEvent author himself :)
1141
1142 =over 4
1143
1144 =item L<AnyEvent::Util>
1145
1146 Contains various utility functions that replace often-used blocking
1147 functions such as C<inet_aton> with event/callback-based versions.
1148
1149 =item L<AnyEvent::Socket>
1150
1151 Provides various utility functions for (internet protocol) sockets,
1152 addresses and name resolution. Also functions to create non-blocking tcp
1153 connections or tcp servers, with IPv6 and SRV record support and more.
1154
1155 =item L<AnyEvent::Handle>
1156
1157 Provide read and write buffers, manages watchers for reads and writes,
1158 supports raw and formatted I/O, I/O queued and fully transparent and
1159 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1160
1161 =item L<AnyEvent::DNS>
1162
1163 Provides rich asynchronous DNS resolver capabilities.
1164
1165 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1166
1167 Implement event-based interfaces to the protocols of the same name (for
1168 the curious, IGS is the International Go Server and FCP is the Freenet
1169 Client Protocol).
1170
1171 =item L<AnyEvent::AIO>
1172
1173 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1174 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1175 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1176 file I/O, and much more.
1177
1178 =item L<AnyEvent::Filesys::Notify>
1179
1180 AnyEvent is good for non-blocking stuff, but it can't detect file or
1181 path changes (e.g. "watch this directory for new files", "watch this
1182 file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1183 do just that in a portbale fashion, supporting inotify on GNU/Linux and
1184 some weird, without doubt broken, stuff on OS X to monitor files. It can
1185 fall back to blocking scans at regular intervals transparently on other
1186 platforms, so it's about as portable as it gets.
1187
1188 (I haven't used it myself, but I haven't heard anybody complaining about
1189 it yet).
1190
1191 =item L<AnyEvent::DBI>
1192
1193 Executes L<DBI> requests asynchronously in a proxy process for you,
1194 notifying you in an event-based way when the operation is finished.
1195
1196 =item L<AnyEvent::HTTPD>
1197
1198 A simple embedded webserver.
1199
1200 =item L<AnyEvent::FastPing>
1201
1202 The fastest ping in the west.
1203
1204 =item L<Coro>
1205
1206 Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1207 to simply invert the flow control - don't call us, we will call you:
1208
1209 async {
1210 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1211 print "5 seconds later!\n";
1212
1213 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1214 my $line = <STDIN>; # works for ttys
1215
1216 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1217 my ($body, $hdr) = Coro::rouse_wait;
1218 };
1219
1220 =back
1221
1222 =cut
1223
1224 package AnyEvent;
1225
1226 # basically a tuned-down version of common::sense
1227 sub common_sense {
1228 # from common:.sense 3.4
1229 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1230 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1231 $^H |= 0x00000600;
1232 }
1233
1234 BEGIN { AnyEvent::common_sense }
1235
1236 use Carp ();
1237
1238 our $VERSION = '6.02';
1239 our $MODEL;
1240 our @ISA;
1241 our @REGISTRY;
1242 our $VERBOSE;
1243 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1244 our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
1245
1246 BEGIN {
1247 require "AnyEvent/constants.pl";
1248
1249 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1250
1251 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1252 if ${^TAINT};
1253
1254 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1255 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1256
1257 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1258 if ${^TAINT};
1259
1260 # $ENV{PERL_ANYEVENT_xxx} now valid
1261
1262 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1263
1264 my $idx;
1265 $PROTOCOL{$_} = ++$idx
1266 for reverse split /\s*,\s*/,
1267 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1268 }
1269
1270 our @post_detect;
1271
1272 sub post_detect(&) {
1273 my ($cb) = @_;
1274
1275 push @post_detect, $cb;
1276
1277 defined wantarray
1278 ? bless \$cb, "AnyEvent::Util::postdetect"
1279 : ()
1280 }
1281
1282 sub AnyEvent::Util::postdetect::DESTROY {
1283 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1284 }
1285
1286 our $POSTPONE_W;
1287 our @POSTPONE;
1288
1289 sub _postpone_exec {
1290 undef $POSTPONE_W;
1291
1292 &{ shift @POSTPONE }
1293 while @POSTPONE;
1294 }
1295
1296 sub postpone(&) {
1297 push @POSTPONE, shift;
1298
1299 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1300
1301 ()
1302 }
1303
1304 sub log($$;@) {
1305 # only load the big bloated module when we actually are about to log something
1306 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1307 local ($!, $@);
1308 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1309 # AnyEvent::Log overwrites this function
1310 goto &log;
1311 }
1312
1313 0 # not logged
1314 }
1315
1316 sub _logger($;$) {
1317 my ($level, $renabled) = @_;
1318
1319 $$renabled = $level <= $VERBOSE;
1320
1321 my $logger = [(caller)[0], $level, $renabled];
1322
1323 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1324
1325 # return unless defined wantarray;
1326 #
1327 # require AnyEvent::Util;
1328 # my $guard = AnyEvent::Util::guard (sub {
1329 # # "clean up"
1330 # delete $LOGGER{$logger+0};
1331 # });
1332 #
1333 # sub {
1334 # return 0 unless $$renabled;
1335 #
1336 # $guard if 0; # keep guard alive, but don't cause runtime overhead
1337 # require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1338 # package AnyEvent::Log;
1339 # _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1340 # }
1341 }
1342
1343 if (length $ENV{PERL_ANYEVENT_LOG}) {
1344 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1345 }
1346
1347 our @models = (
1348 [EV:: => AnyEvent::Impl::EV::],
1349 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1350 # everything below here will not (normally) be autoprobed
1351 # as the pure perl backend should work everywhere
1352 # and is usually faster
1353 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1354 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1355 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1356 # everything below here should not be autoloaded
1357 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1358 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1359 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1360 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1361 [Wx:: => AnyEvent::Impl::POE::],
1362 [Prima:: => AnyEvent::Impl::POE::],
1363 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1364 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1365 [FLTK:: => AnyEvent::Impl::FLTK::],
1366 );
1367
1368 our @isa_hook;
1369
1370 sub _isa_set {
1371 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1372
1373 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1374 for 1 .. $#pkg;
1375
1376 grep $_ && $_->[1], @isa_hook
1377 and AE::_reset ();
1378 }
1379
1380 # used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1381 sub _isa_hook($$;$) {
1382 my ($i, $pkg, $reset_ae) = @_;
1383
1384 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1385
1386 _isa_set;
1387 }
1388
1389 # all autoloaded methods reserve the complete glob, not just the method slot.
1390 # due to bugs in perls method cache implementation.
1391 our @methods = qw(io timer time now now_update signal child idle condvar);
1392
1393 sub detect() {
1394 return $MODEL if $MODEL; # some programs keep references to detect
1395
1396 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1397 # the author knows about the problems and what it does to AnyEvent as a whole
1398 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1399 # anyway.
1400 AnyEvent::log fatal => "AnyEvent: IO::Async::Loop::AnyEvent detected - this module is broken by design,\n"
1401 . "abuses internals and breaks AnyEvent, will not continue."
1402 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1403
1404 local $!; # for good measure
1405 local $SIG{__DIE__}; # we use eval
1406
1407 # free some memory
1408 *detect = sub () { $MODEL };
1409 # undef &func doesn't correctly update the method cache. grmbl.
1410 # so we delete the whole glob. grmbl.
1411 # otoh, perl doesn't let me undef an active usb, but it lets me free
1412 # a glob with an active sub. hrm. i hope it works, but perl is
1413 # usually buggy in this department. sigh.
1414 delete @{"AnyEvent::"}{@methods};
1415 undef @methods;
1416
1417 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1418 my $model = $1;
1419 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1420 if (eval "require $model") {
1421 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1422 $MODEL = $model;
1423 } else {
1424 AnyEvent::log 4 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1425 }
1426 }
1427
1428 # check for already loaded models
1429 unless ($MODEL) {
1430 for (@REGISTRY, @models) {
1431 my ($package, $model) = @$_;
1432 if (${"$package\::VERSION"} > 0) {
1433 if (eval "require $model") {
1434 AnyEvent::log 7 => "autodetected model '$model', using it.";
1435 $MODEL = $model;
1436 last;
1437 }
1438 }
1439 }
1440
1441 unless ($MODEL) {
1442 # try to autoload a model
1443 for (@REGISTRY, @models) {
1444 my ($package, $model) = @$_;
1445 if (
1446 eval "require $package"
1447 and ${"$package\::VERSION"} > 0
1448 and eval "require $model"
1449 ) {
1450 AnyEvent::log 7 => "autoloaded model '$model', using it.";
1451 $MODEL = $model;
1452 last;
1453 }
1454 }
1455
1456 $MODEL
1457 or AnyEvent::log fatal => "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1458 }
1459 }
1460
1461 # free memory only needed for probing
1462 undef @models;
1463 undef @REGISTRY;
1464
1465 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1466
1467 # now nuke some methods that are overridden by the backend.
1468 # SUPER usage is not allowed in these.
1469 for (qw(time signal child idle)) {
1470 undef &{"AnyEvent::Base::$_"}
1471 if defined &{"$MODEL\::$_"};
1472 }
1473
1474 _isa_set;
1475
1476 # we're officially open!
1477
1478 if ($ENV{PERL_ANYEVENT_STRICT}) {
1479 require AnyEvent::Strict;
1480 }
1481
1482 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1483 require AnyEvent::Debug;
1484 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1485 }
1486
1487 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1488 require AnyEvent::Socket;
1489 require AnyEvent::Debug;
1490
1491 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1492 $shell =~ s/\$\$/$$/g;
1493
1494 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1495 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1496 }
1497
1498 # now the anyevent environment is set up as the user told us to, so
1499 # call the actual user code - post detects
1500
1501 (shift @post_detect)->() while @post_detect;
1502 undef @post_detect;
1503
1504 *post_detect = sub(&) {
1505 shift->();
1506
1507 undef
1508 };
1509
1510 $MODEL
1511 }
1512
1513 for my $name (@methods) {
1514 *$name = sub {
1515 detect;
1516 # we use goto because
1517 # a) it makes the thunk more transparent
1518 # b) it allows us to delete the thunk later
1519 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1520 };
1521 }
1522
1523 # utility function to dup a filehandle. this is used by many backends
1524 # to support binding more than one watcher per filehandle (they usually
1525 # allow only one watcher per fd, so we dup it to get a different one).
1526 sub _dupfh($$;$$) {
1527 my ($poll, $fh, $r, $w) = @_;
1528
1529 # cygwin requires the fh mode to be matching, unix doesn't
1530 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1531
1532 open my $fh2, $mode, $fh
1533 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1534
1535 # we assume CLOEXEC is already set by perl in all important cases
1536
1537 ($fh2, $rw)
1538 }
1539
1540 =head1 SIMPLIFIED AE API
1541
1542 Starting with version 5.0, AnyEvent officially supports a second, much
1543 simpler, API that is designed to reduce the calling, typing and memory
1544 overhead by using function call syntax and a fixed number of parameters.
1545
1546 See the L<AE> manpage for details.
1547
1548 =cut
1549
1550 package AE;
1551
1552 our $VERSION = $AnyEvent::VERSION;
1553
1554 sub _reset() {
1555 eval q{
1556 # fall back to the main API by default - backends and AnyEvent::Base
1557 # implementations can overwrite these.
1558
1559 sub io($$$) {
1560 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1561 }
1562
1563 sub timer($$$) {
1564 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1565 }
1566
1567 sub signal($$) {
1568 AnyEvent->signal (signal => $_[0], cb => $_[1])
1569 }
1570
1571 sub child($$) {
1572 AnyEvent->child (pid => $_[0], cb => $_[1])
1573 }
1574
1575 sub idle($) {
1576 AnyEvent->idle (cb => $_[0]);
1577 }
1578
1579 sub cv(;&) {
1580 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1581 }
1582
1583 sub now() {
1584 AnyEvent->now
1585 }
1586
1587 sub now_update() {
1588 AnyEvent->now_update
1589 }
1590
1591 sub time() {
1592 AnyEvent->time
1593 }
1594
1595 *postpone = \&AnyEvent::postpone;
1596 *log = \&AnyEvent::log;
1597 };
1598 die if $@;
1599 }
1600
1601 BEGIN { _reset }
1602
1603 package AnyEvent::Base;
1604
1605 # default implementations for many methods
1606
1607 sub time {
1608 eval q{ # poor man's autoloading {}
1609 # probe for availability of Time::HiRes
1610 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1611 *time = sub { Time::HiRes::time () };
1612 *AE::time = \& Time::HiRes::time ;
1613 *now = \&time;
1614 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1615 # if (eval "use POSIX (); (POSIX::times())...
1616 } else {
1617 *time = sub { CORE::time };
1618 *AE::time = sub (){ CORE::time };
1619 *now = \&time;
1620 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1621 }
1622 };
1623 die if $@;
1624
1625 &time
1626 }
1627
1628 *now = \&time;
1629 sub now_update { }
1630
1631 sub _poll {
1632 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1633 }
1634
1635 # default implementation for ->condvar
1636 # in fact, the default should not be overwritten
1637
1638 sub condvar {
1639 eval q{ # poor man's autoloading {}
1640 *condvar = sub {
1641 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1642 };
1643
1644 *AE::cv = sub (;&) {
1645 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1646 };
1647 };
1648 die if $@;
1649
1650 &condvar
1651 }
1652
1653 # default implementation for ->signal
1654
1655 our $HAVE_ASYNC_INTERRUPT;
1656
1657 sub _have_async_interrupt() {
1658 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1659 && eval "use Async::Interrupt 1.02 (); 1")
1660 unless defined $HAVE_ASYNC_INTERRUPT;
1661
1662 $HAVE_ASYNC_INTERRUPT
1663 }
1664
1665 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1666 our (%SIG_ASY, %SIG_ASY_W);
1667 our ($SIG_COUNT, $SIG_TW);
1668
1669 # install a dummy wakeup watcher to reduce signal catching latency
1670 # used by Impls
1671 sub _sig_add() {
1672 unless ($SIG_COUNT++) {
1673 # try to align timer on a full-second boundary, if possible
1674 my $NOW = AE::now;
1675
1676 $SIG_TW = AE::timer
1677 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1678 $MAX_SIGNAL_LATENCY,
1679 sub { } # just for the PERL_ASYNC_CHECK
1680 ;
1681 }
1682 }
1683
1684 sub _sig_del {
1685 undef $SIG_TW
1686 unless --$SIG_COUNT;
1687 }
1688
1689 our $_sig_name_init; $_sig_name_init = sub {
1690 eval q{ # poor man's autoloading {}
1691 undef $_sig_name_init;
1692
1693 if (_have_async_interrupt) {
1694 *sig2num = \&Async::Interrupt::sig2num;
1695 *sig2name = \&Async::Interrupt::sig2name;
1696 } else {
1697 require Config;
1698
1699 my %signame2num;
1700 @signame2num{ split ' ', $Config::Config{sig_name} }
1701 = split ' ', $Config::Config{sig_num};
1702
1703 my @signum2name;
1704 @signum2name[values %signame2num] = keys %signame2num;
1705
1706 *sig2num = sub($) {
1707 $_[0] > 0 ? shift : $signame2num{+shift}
1708 };
1709 *sig2name = sub ($) {
1710 $_[0] > 0 ? $signum2name[+shift] : shift
1711 };
1712 }
1713 };
1714 die if $@;
1715 };
1716
1717 sub sig2num ($) { &$_sig_name_init; &sig2num }
1718 sub sig2name($) { &$_sig_name_init; &sig2name }
1719
1720 sub signal {
1721 eval q{ # poor man's autoloading {}
1722 # probe for availability of Async::Interrupt
1723 if (_have_async_interrupt) {
1724 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1725
1726 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1727 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1728
1729 } else {
1730 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1731
1732 if (AnyEvent::WIN32) {
1733 require AnyEvent::Util;
1734
1735 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1736 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1737 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1738 } else {
1739 pipe $SIGPIPE_R, $SIGPIPE_W;
1740 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1741 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1742
1743 # not strictly required, as $^F is normally 2, but let's make sure...
1744 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1745 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1746 }
1747
1748 $SIGPIPE_R
1749 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1750
1751 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1752 }
1753
1754 *signal = $HAVE_ASYNC_INTERRUPT
1755 ? sub {
1756 my (undef, %arg) = @_;
1757
1758 # async::interrupt
1759 my $signal = sig2num $arg{signal};
1760 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1761
1762 $SIG_ASY{$signal} ||= new Async::Interrupt
1763 cb => sub { undef $SIG_EV{$signal} },
1764 signal => $signal,
1765 pipe => [$SIGPIPE_R->filenos],
1766 pipe_autodrain => 0,
1767 ;
1768
1769 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1770 }
1771 : sub {
1772 my (undef, %arg) = @_;
1773
1774 # pure perl
1775 my $signal = sig2name $arg{signal};
1776 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1777
1778 $SIG{$signal} ||= sub {
1779 local $!;
1780 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1781 undef $SIG_EV{$signal};
1782 };
1783
1784 # can't do signal processing without introducing races in pure perl,
1785 # so limit the signal latency.
1786 _sig_add;
1787
1788 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1789 }
1790 ;
1791
1792 *AnyEvent::Base::signal::DESTROY = sub {
1793 my ($signal, $cb) = @{$_[0]};
1794
1795 _sig_del;
1796
1797 delete $SIG_CB{$signal}{$cb};
1798
1799 $HAVE_ASYNC_INTERRUPT
1800 ? delete $SIG_ASY{$signal}
1801 : # delete doesn't work with older perls - they then
1802 # print weird messages, or just unconditionally exit
1803 # instead of getting the default action.
1804 undef $SIG{$signal}
1805 unless keys %{ $SIG_CB{$signal} };
1806 };
1807
1808 *_signal_exec = sub {
1809 $HAVE_ASYNC_INTERRUPT
1810 ? $SIGPIPE_R->drain
1811 : sysread $SIGPIPE_R, (my $dummy), 9;
1812
1813 while (%SIG_EV) {
1814 for (keys %SIG_EV) {
1815 delete $SIG_EV{$_};
1816 &$_ for values %{ $SIG_CB{$_} || {} };
1817 }
1818 }
1819 };
1820 };
1821 die if $@;
1822
1823 &signal
1824 }
1825
1826 # default implementation for ->child
1827
1828 our %PID_CB;
1829 our $CHLD_W;
1830 our $CHLD_DELAY_W;
1831
1832 # used by many Impl's
1833 sub _emit_childstatus($$) {
1834 my (undef, $rpid, $rstatus) = @_;
1835
1836 $_->($rpid, $rstatus)
1837 for values %{ $PID_CB{$rpid} || {} },
1838 values %{ $PID_CB{0} || {} };
1839 }
1840
1841 sub child {
1842 eval q{ # poor man's autoloading {}
1843 *_sigchld = sub {
1844 my $pid;
1845
1846 AnyEvent->_emit_childstatus ($pid, $?)
1847 while ($pid = waitpid -1, WNOHANG) > 0;
1848 };
1849
1850 *child = sub {
1851 my (undef, %arg) = @_;
1852
1853 my $pid = $arg{pid};
1854 my $cb = $arg{cb};
1855
1856 $PID_CB{$pid}{$cb+0} = $cb;
1857
1858 unless ($CHLD_W) {
1859 $CHLD_W = AE::signal CHLD => \&_sigchld;
1860 # child could be a zombie already, so make at least one round
1861 &_sigchld;
1862 }
1863
1864 bless [$pid, $cb+0], "AnyEvent::Base::child"
1865 };
1866
1867 *AnyEvent::Base::child::DESTROY = sub {
1868 my ($pid, $icb) = @{$_[0]};
1869
1870 delete $PID_CB{$pid}{$icb};
1871 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1872
1873 undef $CHLD_W unless keys %PID_CB;
1874 };
1875 };
1876 die if $@;
1877
1878 &child
1879 }
1880
1881 # idle emulation is done by simply using a timer, regardless
1882 # of whether the process is idle or not, and not letting
1883 # the callback use more than 50% of the time.
1884 sub idle {
1885 eval q{ # poor man's autoloading {}
1886 *idle = sub {
1887 my (undef, %arg) = @_;
1888
1889 my ($cb, $w, $rcb) = $arg{cb};
1890
1891 $rcb = sub {
1892 if ($cb) {
1893 $w = AE::time;
1894 &$cb;
1895 $w = AE::time - $w;
1896
1897 # never use more then 50% of the time for the idle watcher,
1898 # within some limits
1899 $w = 0.0001 if $w < 0.0001;
1900 $w = 5 if $w > 5;
1901
1902 $w = AE::timer $w, 0, $rcb;
1903 } else {
1904 # clean up...
1905 undef $w;
1906 undef $rcb;
1907 }
1908 };
1909
1910 $w = AE::timer 0.05, 0, $rcb;
1911
1912 bless \\$cb, "AnyEvent::Base::idle"
1913 };
1914
1915 *AnyEvent::Base::idle::DESTROY = sub {
1916 undef $${$_[0]};
1917 };
1918 };
1919 die if $@;
1920
1921 &idle
1922 }
1923
1924 package AnyEvent::CondVar;
1925
1926 our @ISA = AnyEvent::CondVar::Base::;
1927
1928 # only to be used for subclassing
1929 sub new {
1930 my $class = shift;
1931 bless AnyEvent->condvar (@_), $class
1932 }
1933
1934 package AnyEvent::CondVar::Base;
1935
1936 #use overload
1937 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1938 # fallback => 1;
1939
1940 # save 300+ kilobytes by dirtily hardcoding overloading
1941 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1942 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1943 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1944 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1945
1946 our $WAITING;
1947
1948 sub _send {
1949 # nop
1950 }
1951
1952 sub _wait {
1953 AnyEvent->_poll until $_[0]{_ae_sent};
1954 }
1955
1956 sub send {
1957 my $cv = shift;
1958 $cv->{_ae_sent} = [@_];
1959 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1960 $cv->_send;
1961 }
1962
1963 sub croak {
1964 $_[0]{_ae_croak} = $_[1];
1965 $_[0]->send;
1966 }
1967
1968 sub ready {
1969 $_[0]{_ae_sent}
1970 }
1971
1972 sub recv {
1973 unless ($_[0]{_ae_sent}) {
1974 $WAITING
1975 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1976
1977 local $WAITING = 1;
1978 $_[0]->_wait;
1979 }
1980
1981 $_[0]{_ae_croak}
1982 and Carp::croak $_[0]{_ae_croak};
1983
1984 wantarray
1985 ? @{ $_[0]{_ae_sent} }
1986 : $_[0]{_ae_sent}[0]
1987 }
1988
1989 sub cb {
1990 my $cv = shift;
1991
1992 @_
1993 and $cv->{_ae_cb} = shift
1994 and $cv->{_ae_sent}
1995 and (delete $cv->{_ae_cb})->($cv);
1996
1997 $cv->{_ae_cb}
1998 }
1999
2000 sub begin {
2001 ++$_[0]{_ae_counter};
2002 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
2003 }
2004
2005 sub end {
2006 return if --$_[0]{_ae_counter};
2007 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2008 }
2009
2010 # undocumented/compatibility with pre-3.4
2011 *broadcast = \&send;
2012 *wait = \&recv;
2013
2014 =head1 ERROR AND EXCEPTION HANDLING
2015
2016 In general, AnyEvent does not do any error handling - it relies on the
2017 caller to do that if required. The L<AnyEvent::Strict> module (see also
2018 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2019 checking of all AnyEvent methods, however, which is highly useful during
2020 development.
2021
2022 As for exception handling (i.e. runtime errors and exceptions thrown while
2023 executing a callback), this is not only highly event-loop specific, but
2024 also not in any way wrapped by this module, as this is the job of the main
2025 program.
2026
2027 The pure perl event loop simply re-throws the exception (usually
2028 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2029 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2030 so on.
2031
2032 =head1 ENVIRONMENT VARIABLES
2033
2034 AnyEvent supports a number of environment variables that tune the
2035 runtime behaviour. They are usually evaluated when AnyEvent is
2036 loaded, initialised, or a submodule that uses them is loaded. Many of
2037 them also cause AnyEvent to load additional modules - for example,
2038 C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2039 loaded.
2040
2041 All the environment variables documented here start with
2042 C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2043 namespace. Other modules are encouraged (but by no means required) to use
2044 C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2045 namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2046 be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2047 variables starting with C<AE_>, see below).
2048
2049 All variables can also be set via the C<AE_> prefix, that is, instead
2050 of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2051 case there is a clash btween anyevent and another program that uses
2052 C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2053 variable to the empty string, as those variables take precedence.
2054
2055 When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2056 to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2057 exists. If taint mode is on, then AnyEvent will remove I<all> environment
2058 variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2059 with C<undef> or the empty string, if the corresaponding C<AE_> variable
2060 is set).
2061
2062 The exact algorithm is currently:
2063
2064 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2065 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2066 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2067
2068 This ensures that child processes will not see the C<AE_> variables.
2069
2070 The following environment variables are currently known to AnyEvent:
2071
2072 =over 4
2073
2074 =item C<PERL_ANYEVENT_VERBOSE>
2075
2076 By default, AnyEvent will only log messages with loglevel C<3>
2077 (C<critical>) or higher (see L<AnyEvent::Log>). You can set this
2078 environment variable to a numerical loglevel to make AnyEvent more (or
2079 less) talkative.
2080
2081 If you want to do more than just set the global logging level
2082 you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2083 complex specifications.
2084
2085 When set to C<0> (C<off>), then no messages whatsoever will be logged with
2086 the default logging settings.
2087
2088 When set to C<5> or higher (C<warn>), causes AnyEvent to warn about
2089 unexpected conditions, such as not being able to load the event model
2090 specified by C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an
2091 exception - this is the minimum recommended level.
2092
2093 When set to C<7> or higher (info), cause AnyEvent to report which event model it
2094 chooses.
2095
2096 When set to C<8> or higher (debug), then AnyEvent will report extra information on
2097 which optional modules it loads and how it implements certain features.
2098
2099 =item C<PERL_ANYEVENT_LOG>
2100
2101 Accepts rather complex logging specifications. For example, you could log
2102 all C<debug> messages of some module to stderr, warnings and above to
2103 stderr, and errors and above to syslog, with:
2104
2105 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2106
2107 For the rather extensive details, see L<AnyEvent::Log>.
2108
2109 This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2110 so will take effect even before AnyEvent has initialised itself.
2111
2112 Note that specifying this environment variable causes the L<AnyEvent::Log>
2113 module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2114 using the latter saves a few hundred kB of memory until the first message
2115 is being logged.
2116
2117 =item C<PERL_ANYEVENT_STRICT>
2118
2119 AnyEvent does not do much argument checking by default, as thorough
2120 argument checking is very costly. Setting this variable to a true value
2121 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2122 check the arguments passed to most method calls. If it finds any problems,
2123 it will croak.
2124
2125 In other words, enables "strict" mode.
2126
2127 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2128 >>, it is definitely recommended to keep it off in production. Keeping
2129 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2130 can be very useful, however.
2131
2132 =item C<PERL_ANYEVENT_DEBUG_SHELL>
2133
2134 If this env variable is nonempty, then its contents will be interpreted by
2135 C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2136 replacing every occurance of C<$$> by the process pid). The shell object
2137 is saved in C<$AnyEvent::Debug::SHELL>.
2138
2139 This happens when the first watcher is created.
2140
2141 For example, to bind a debug shell on a unix domain socket in
2142 F<< /tmp/debug<pid>.sock >>, you could use this:
2143
2144 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2145 # connect with e.g.: socat readline /tmp/debug123.sock
2146
2147 Or to bind to tcp port 4545 on localhost:
2148
2149 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2150 # connect with e.g.: telnet localhost 4545
2151
2152 Note that creating sockets in F</tmp> or on localhost is very unsafe on
2153 multiuser systems.
2154
2155 =item C<PERL_ANYEVENT_DEBUG_WRAP>
2156
2157 Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2158 debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2159
2160 =item C<PERL_ANYEVENT_MODEL>
2161
2162 This can be used to specify the event model to be used by AnyEvent, before
2163 auto detection and -probing kicks in.
2164
2165 It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2166 or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2167 resulting module name is loaded and - if the load was successful - used as
2168 event model backend. If it fails to load then AnyEvent will proceed with
2169 auto detection and -probing.
2170
2171 If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2172 nothing gets prepended and the module name is used as-is (hint: C<::> at
2173 the end of a string designates a module name and quotes it appropriately).
2174
2175 For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2176 could start your program like this:
2177
2178 PERL_ANYEVENT_MODEL=Perl perl ...
2179
2180 =item C<PERL_ANYEVENT_PROTOCOLS>
2181
2182 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2183 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2184 of auto probing).
2185
2186 Must be set to a comma-separated list of protocols or address families,
2187 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2188 used, and preference will be given to protocols mentioned earlier in the
2189 list.
2190
2191 This variable can effectively be used for denial-of-service attacks
2192 against local programs (e.g. when setuid), although the impact is likely
2193 small, as the program has to handle conenction and other failures anyways.
2194
2195 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2196 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2197 - only support IPv4, never try to resolve or contact IPv6
2198 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2199 IPv6, but prefer IPv6 over IPv4.
2200
2201 =item C<PERL_ANYEVENT_HOSTS>
2202
2203 This variable, if specified, overrides the F</etc/hosts> file used by
2204 L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2205 from that file instead.
2206
2207 =item C<PERL_ANYEVENT_EDNS0>
2208
2209 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2210 DNS. This extension is generally useful to reduce DNS traffic, especially
2211 when DNSSEC is involved, but some (broken) firewalls drop such DNS
2212 packets, which is why it is off by default.
2213
2214 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2215 EDNS0 in its DNS requests.
2216
2217 =item C<PERL_ANYEVENT_MAX_FORKS>
2218
2219 The maximum number of child processes that C<AnyEvent::Util::fork_call>
2220 will create in parallel.
2221
2222 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2223
2224 The default value for the C<max_outstanding> parameter for the default DNS
2225 resolver - this is the maximum number of parallel DNS requests that are
2226 sent to the DNS server.
2227
2228 =item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2229
2230 Perl has inherently racy signal handling (you can basically choose between
2231 losing signals and memory corruption) - pure perl event loops (including
2232 C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2233 have to poll regularly to avoid losing signals.
2234
2235 Some event loops are racy, but don't poll regularly, and some event loops
2236 are written in C but are still racy. For those event loops, AnyEvent
2237 installs a timer that regularly wakes up the event loop.
2238
2239 By default, the interval for this timer is C<10> seconds, but you can
2240 override this delay with this environment variable (or by setting
2241 the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2242 watchers).
2243
2244 Lower values increase CPU (and energy) usage, higher values can introduce
2245 long delays when reaping children or waiting for signals.
2246
2247 The L<AnyEvent::Async> module, if available, will be used to avoid this
2248 polling (with most event loops).
2249
2250 =item C<PERL_ANYEVENT_RESOLV_CONF>
2251
2252 The absolute path to a F<resolv.conf>-style file to use instead of
2253 F</etc/resolv.conf> (or the OS-specific configuration) in the default
2254 resolver, or the empty string to select the default configuration.
2255
2256 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2257
2258 When neither C<ca_file> nor C<ca_path> was specified during
2259 L<AnyEvent::TLS> context creation, and either of these environment
2260 variables are nonempty, they will be used to specify CA certificate
2261 locations instead of a system-dependent default.
2262
2263 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2264
2265 When these are set to C<1>, then the respective modules are not
2266 loaded. Mostly good for testing AnyEvent itself.
2267
2268 =back
2269
2270 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
2271
2272 This is an advanced topic that you do not normally need to use AnyEvent in
2273 a module. This section is only of use to event loop authors who want to
2274 provide AnyEvent compatibility.
2275
2276 If you need to support another event library which isn't directly
2277 supported by AnyEvent, you can supply your own interface to it by
2278 pushing, before the first watcher gets created, the package name of
2279 the event module and the package name of the interface to use onto
2280 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
2281 AnyEvent, so it is reasonably cheap.
2282
2283 Example:
2284
2285 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
2286
2287 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
2288 package/class when it finds the C<urxvt> package/module is already loaded.
2289
2290 When AnyEvent is loaded and asked to find a suitable event model, it
2291 will first check for the presence of urxvt by trying to C<use> the
2292 C<urxvt::anyevent> module.
2293
2294 The class should provide implementations for all watcher types. See
2295 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
2296 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
2297 see the sources.
2298
2299 If you don't provide C<signal> and C<child> watchers than AnyEvent will
2300 provide suitable (hopefully) replacements.
2301
2302 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
2303 terminal emulator uses the above line as-is. An interface isn't included
2304 in AnyEvent because it doesn't make sense outside the embedded interpreter
2305 inside I<rxvt-unicode>, and it is updated and maintained as part of the
2306 I<rxvt-unicode> distribution.
2307
2308 I<rxvt-unicode> also cheats a bit by not providing blocking access to
2309 condition variables: code blocking while waiting for a condition will
2310 C<die>. This still works with most modules/usages, and blocking calls must
2311 not be done in an interactive application, so it makes sense.
2312
2313 =head1 EXAMPLE PROGRAM
2314
2315 The following program uses an I/O watcher to read data from STDIN, a timer
2316 to display a message once per second, and a condition variable to quit the
2317 program when the user enters quit:
2318
2319 use AnyEvent;
2320
2321 my $cv = AnyEvent->condvar;
2322
2323 my $io_watcher = AnyEvent->io (
2324 fh => \*STDIN,
2325 poll => 'r',
2326 cb => sub {
2327 warn "io event <$_[0]>\n"; # will always output <r>
2328 chomp (my $input = <STDIN>); # read a line
2329 warn "read: $input\n"; # output what has been read
2330 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2331 },
2332 );
2333
2334 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2335 warn "timeout\n"; # print 'timeout' at most every second
2336 });
2337
2338 $cv->recv; # wait until user enters /^q/i
2339
2340 =head1 REAL-WORLD EXAMPLE
2341
2342 Consider the L<Net::FCP> module. It features (among others) the following
2343 API calls, which are to freenet what HTTP GET requests are to http:
2344
2345 my $data = $fcp->client_get ($url); # blocks
2346
2347 my $transaction = $fcp->txn_client_get ($url); # does not block
2348 $transaction->cb ( sub { ... } ); # set optional result callback
2349 my $data = $transaction->result; # possibly blocks
2350
2351 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2352 given URL and waits till the data has arrived. It is defined to be:
2353
2354 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2355
2356 And in fact is automatically generated. This is the blocking API of
2357 L<Net::FCP>, and it works as simple as in any other, similar, module.
2358
2359 More complicated is C<txn_client_get>: It only creates a transaction
2360 (completion, result, ...) object and initiates the transaction.
2361
2362 my $txn = bless { }, Net::FCP::Txn::;
2363
2364 It also creates a condition variable that is used to signal the completion
2365 of the request:
2366
2367 $txn->{finished} = AnyAvent->condvar;
2368
2369 It then creates a socket in non-blocking mode.
2370
2371 socket $txn->{fh}, ...;
2372 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2373 connect $txn->{fh}, ...
2374 and !$!{EWOULDBLOCK}
2375 and !$!{EINPROGRESS}
2376 and Carp::croak "unable to connect: $!\n";
2377
2378 Then it creates a write-watcher which gets called whenever an error occurs
2379 or the connection succeeds:
2380
2381 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2382
2383 And returns this transaction object. The C<fh_ready_w> callback gets
2384 called as soon as the event loop detects that the socket is ready for
2385 writing.
2386
2387 The C<fh_ready_w> method makes the socket blocking again, writes the
2388 request data and replaces the watcher by a read watcher (waiting for reply
2389 data). The actual code is more complicated, but that doesn't matter for
2390 this example:
2391
2392 fcntl $txn->{fh}, F_SETFL, 0;
2393 syswrite $txn->{fh}, $txn->{request}
2394 or die "connection or write error";
2395 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2396
2397 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2398 result and signals any possible waiters that the request has finished:
2399
2400 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2401
2402 if (end-of-file or data complete) {
2403 $txn->{result} = $txn->{buf};
2404 $txn->{finished}->send;
2405 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2406 }
2407
2408 The C<result> method, finally, just waits for the finished signal (if the
2409 request was already finished, it doesn't wait, of course, and returns the
2410 data:
2411
2412 $txn->{finished}->recv;
2413 return $txn->{result};
2414
2415 The actual code goes further and collects all errors (C<die>s, exceptions)
2416 that occurred during request processing. The C<result> method detects
2417 whether an exception as thrown (it is stored inside the $txn object)
2418 and just throws the exception, which means connection errors and other
2419 problems get reported to the code that tries to use the result, not in a
2420 random callback.
2421
2422 All of this enables the following usage styles:
2423
2424 1. Blocking:
2425
2426 my $data = $fcp->client_get ($url);
2427
2428 2. Blocking, but running in parallel:
2429
2430 my @datas = map $_->result,
2431 map $fcp->txn_client_get ($_),
2432 @urls;
2433
2434 Both blocking examples work without the module user having to know
2435 anything about events.
2436
2437 3a. Event-based in a main program, using any supported event module:
2438
2439 use EV;
2440
2441 $fcp->txn_client_get ($url)->cb (sub {
2442 my $txn = shift;
2443 my $data = $txn->result;
2444 ...
2445 });
2446
2447 EV::loop;
2448
2449 3b. The module user could use AnyEvent, too:
2450
2451 use AnyEvent;
2452
2453 my $quit = AnyEvent->condvar;
2454
2455 $fcp->txn_client_get ($url)->cb (sub {
2456 ...
2457 $quit->send;
2458 });
2459
2460 $quit->recv;
2461
2462
2463 =head1 BENCHMARKS
2464
2465 To give you an idea of the performance and overheads that AnyEvent adds
2466 over the event loops themselves and to give you an impression of the speed
2467 of various event loops I prepared some benchmarks.
2468
2469 =head2 BENCHMARKING ANYEVENT OVERHEAD
2470
2471 Here is a benchmark of various supported event models used natively and
2472 through AnyEvent. The benchmark creates a lot of timers (with a zero
2473 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2474 which it is), lets them fire exactly once and destroys them again.
2475
2476 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2477 distribution. It uses the L<AE> interface, which makes a real difference
2478 for the EV and Perl backends only.
2479
2480 =head3 Explanation of the columns
2481
2482 I<watcher> is the number of event watchers created/destroyed. Since
2483 different event models feature vastly different performances, each event
2484 loop was given a number of watchers so that overall runtime is acceptable
2485 and similar between tested event loop (and keep them from crashing): Glib
2486 would probably take thousands of years if asked to process the same number
2487 of watchers as EV in this benchmark.
2488
2489 I<bytes> is the number of bytes (as measured by the resident set size,
2490 RSS) consumed by each watcher. This method of measuring captures both C
2491 and Perl-based overheads.
2492
2493 I<create> is the time, in microseconds (millionths of seconds), that it
2494 takes to create a single watcher. The callback is a closure shared between
2495 all watchers, to avoid adding memory overhead. That means closure creation
2496 and memory usage is not included in the figures.
2497
2498 I<invoke> is the time, in microseconds, used to invoke a simple
2499 callback. The callback simply counts down a Perl variable and after it was
2500 invoked "watcher" times, it would C<< ->send >> a condvar once to
2501 signal the end of this phase.
2502
2503 I<destroy> is the time, in microseconds, that it takes to destroy a single
2504 watcher.
2505
2506 =head3 Results
2507
2508 name watchers bytes create invoke destroy comment
2509 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2510 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2511 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2512 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2513 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2514 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2515 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2516 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2517 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2518 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2519 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2520 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2521
2522 =head3 Discussion
2523
2524 The benchmark does I<not> measure scalability of the event loop very
2525 well. For example, a select-based event loop (such as the pure perl one)
2526 can never compete with an event loop that uses epoll when the number of
2527 file descriptors grows high. In this benchmark, all events become ready at
2528 the same time, so select/poll-based implementations get an unnatural speed
2529 boost.
2530
2531 Also, note that the number of watchers usually has a nonlinear effect on
2532 overall speed, that is, creating twice as many watchers doesn't take twice
2533 the time - usually it takes longer. This puts event loops tested with a
2534 higher number of watchers at a disadvantage.
2535
2536 To put the range of results into perspective, consider that on the
2537 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2538 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2539 cycles with POE.
2540
2541 C<EV> is the sole leader regarding speed and memory use, which are both
2542 maximal/minimal, respectively. When using the L<AE> API there is zero
2543 overhead (when going through the AnyEvent API create is about 5-6 times
2544 slower, with other times being equal, so still uses far less memory than
2545 any other event loop and is still faster than Event natively).
2546
2547 The pure perl implementation is hit in a few sweet spots (both the
2548 constant timeout and the use of a single fd hit optimisations in the perl
2549 interpreter and the backend itself). Nevertheless this shows that it
2550 adds very little overhead in itself. Like any select-based backend its
2551 performance becomes really bad with lots of file descriptors (and few of
2552 them active), of course, but this was not subject of this benchmark.
2553
2554 The C<Event> module has a relatively high setup and callback invocation
2555 cost, but overall scores in on the third place.
2556
2557 C<IO::Async> performs admirably well, about on par with C<Event>, even
2558 when using its pure perl backend.
2559
2560 C<Glib>'s memory usage is quite a bit higher, but it features a
2561 faster callback invocation and overall ends up in the same class as
2562 C<Event>. However, Glib scales extremely badly, doubling the number of
2563 watchers increases the processing time by more than a factor of four,
2564 making it completely unusable when using larger numbers of watchers
2565 (note that only a single file descriptor was used in the benchmark, so
2566 inefficiencies of C<poll> do not account for this).
2567
2568 The C<Tk> adaptor works relatively well. The fact that it crashes with
2569 more than 2000 watchers is a big setback, however, as correctness takes
2570 precedence over speed. Nevertheless, its performance is surprising, as the
2571 file descriptor is dup()ed for each watcher. This shows that the dup()
2572 employed by some adaptors is not a big performance issue (it does incur a
2573 hidden memory cost inside the kernel which is not reflected in the figures
2574 above).
2575
2576 C<POE>, regardless of underlying event loop (whether using its pure perl
2577 select-based backend or the Event module, the POE-EV backend couldn't
2578 be tested because it wasn't working) shows abysmal performance and
2579 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2580 as EV watchers, and 10 times as much memory as Event (the high memory
2581 requirements are caused by requiring a session for each watcher). Watcher
2582 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2583 implementation.
2584
2585 The design of the POE adaptor class in AnyEvent can not really account
2586 for the performance issues, though, as session creation overhead is
2587 small compared to execution of the state machine, which is coded pretty
2588 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2589 using multiple sessions is not a good approach, especially regarding
2590 memory usage, even the author of POE could not come up with a faster
2591 design).
2592
2593 =head3 Summary
2594
2595 =over 4
2596
2597 =item * Using EV through AnyEvent is faster than any other event loop
2598 (even when used without AnyEvent), but most event loops have acceptable
2599 performance with or without AnyEvent.
2600
2601 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2602 the actual event loop, only with extremely fast event loops such as EV
2603 does AnyEvent add significant overhead.
2604
2605 =item * You should avoid POE like the plague if you want performance or
2606 reasonable memory usage.
2607
2608 =back
2609
2610 =head2 BENCHMARKING THE LARGE SERVER CASE
2611
2612 This benchmark actually benchmarks the event loop itself. It works by
2613 creating a number of "servers": each server consists of a socket pair, a
2614 timeout watcher that gets reset on activity (but never fires), and an I/O
2615 watcher waiting for input on one side of the socket. Each time the socket
2616 watcher reads a byte it will write that byte to a random other "server".
2617
2618 The effect is that there will be a lot of I/O watchers, only part of which
2619 are active at any one point (so there is a constant number of active
2620 fds for each loop iteration, but which fds these are is random). The
2621 timeout is reset each time something is read because that reflects how
2622 most timeouts work (and puts extra pressure on the event loops).
2623
2624 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2625 (1%) are active. This mirrors the activity of large servers with many
2626 connections, most of which are idle at any one point in time.
2627
2628 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2629 distribution. It uses the L<AE> interface, which makes a real difference
2630 for the EV and Perl backends only.
2631
2632 =head3 Explanation of the columns
2633
2634 I<sockets> is the number of sockets, and twice the number of "servers" (as
2635 each server has a read and write socket end).
2636
2637 I<create> is the time it takes to create a socket pair (which is
2638 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2639
2640 I<request>, the most important value, is the time it takes to handle a
2641 single "request", that is, reading the token from the pipe and forwarding
2642 it to another server. This includes deleting the old timeout and creating
2643 a new one that moves the timeout into the future.
2644
2645 =head3 Results
2646
2647 name sockets create request
2648 EV 20000 62.66 7.99
2649 Perl 20000 68.32 32.64
2650 IOAsync 20000 174.06 101.15 epoll
2651 IOAsync 20000 174.67 610.84 poll
2652 Event 20000 202.69 242.91
2653 Glib 20000 557.01 1689.52
2654 POE 20000 341.54 12086.32 uses POE::Loop::Event
2655
2656 =head3 Discussion
2657
2658 This benchmark I<does> measure scalability and overall performance of the
2659 particular event loop.
2660
2661 EV is again fastest. Since it is using epoll on my system, the setup time
2662 is relatively high, though.
2663
2664 Perl surprisingly comes second. It is much faster than the C-based event
2665 loops Event and Glib.
2666
2667 IO::Async performs very well when using its epoll backend, and still quite
2668 good compared to Glib when using its pure perl backend.
2669
2670 Event suffers from high setup time as well (look at its code and you will
2671 understand why). Callback invocation also has a high overhead compared to
2672 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2673 uses select or poll in basically all documented configurations.
2674
2675 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2676 clearly fails to perform with many filehandles or in busy servers.
2677
2678 POE is still completely out of the picture, taking over 1000 times as long
2679 as EV, and over 100 times as long as the Perl implementation, even though
2680 it uses a C-based event loop in this case.
2681
2682 =head3 Summary
2683
2684 =over 4
2685
2686 =item * The pure perl implementation performs extremely well.
2687
2688 =item * Avoid Glib or POE in large projects where performance matters.
2689
2690 =back
2691
2692 =head2 BENCHMARKING SMALL SERVERS
2693
2694 While event loops should scale (and select-based ones do not...) even to
2695 large servers, most programs we (or I :) actually write have only a few
2696 I/O watchers.
2697
2698 In this benchmark, I use the same benchmark program as in the large server
2699 case, but it uses only eight "servers", of which three are active at any
2700 one time. This should reflect performance for a small server relatively
2701 well.
2702
2703 The columns are identical to the previous table.
2704
2705 =head3 Results
2706
2707 name sockets create request
2708 EV 16 20.00 6.54
2709 Perl 16 25.75 12.62
2710 Event 16 81.27 35.86
2711 Glib 16 32.63 15.48
2712 POE 16 261.87 276.28 uses POE::Loop::Event
2713
2714 =head3 Discussion
2715
2716 The benchmark tries to test the performance of a typical small
2717 server. While knowing how various event loops perform is interesting, keep
2718 in mind that their overhead in this case is usually not as important, due
2719 to the small absolute number of watchers (that is, you need efficiency and
2720 speed most when you have lots of watchers, not when you only have a few of
2721 them).
2722
2723 EV is again fastest.
2724
2725 Perl again comes second. It is noticeably faster than the C-based event
2726 loops Event and Glib, although the difference is too small to really
2727 matter.
2728
2729 POE also performs much better in this case, but is is still far behind the
2730 others.
2731
2732 =head3 Summary
2733
2734 =over 4
2735
2736 =item * C-based event loops perform very well with small number of
2737 watchers, as the management overhead dominates.
2738
2739 =back
2740
2741 =head2 THE IO::Lambda BENCHMARK
2742
2743 Recently I was told about the benchmark in the IO::Lambda manpage, which
2744 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2745 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2746 shouldn't come as a surprise to anybody). As such, the benchmark is
2747 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2748 very optimal. But how would AnyEvent compare when used without the extra
2749 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2750
2751 The benchmark itself creates an echo-server, and then, for 500 times,
2752 connects to the echo server, sends a line, waits for the reply, and then
2753 creates the next connection. This is a rather bad benchmark, as it doesn't
2754 test the efficiency of the framework or much non-blocking I/O, but it is a
2755 benchmark nevertheless.
2756
2757 name runtime
2758 Lambda/select 0.330 sec
2759 + optimized 0.122 sec
2760 Lambda/AnyEvent 0.327 sec
2761 + optimized 0.138 sec
2762 Raw sockets/select 0.077 sec
2763 POE/select, components 0.662 sec
2764 POE/select, raw sockets 0.226 sec
2765 POE/select, optimized 0.404 sec
2766
2767 AnyEvent/select/nb 0.085 sec
2768 AnyEvent/EV/nb 0.068 sec
2769 +state machine 0.134 sec
2770
2771 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2772 benchmarks actually make blocking connects and use 100% blocking I/O,
2773 defeating the purpose of an event-based solution. All of the newly
2774 written AnyEvent benchmarks use 100% non-blocking connects (using
2775 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2776 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2777 generally require a lot more bookkeeping and event handling than blocking
2778 connects (which involve a single syscall only).
2779
2780 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2781 offers similar expressive power as POE and IO::Lambda, using conventional
2782 Perl syntax. This means that both the echo server and the client are 100%
2783 non-blocking, further placing it at a disadvantage.
2784
2785 As you can see, the AnyEvent + EV combination even beats the
2786 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2787 backend easily beats IO::Lambda and POE.
2788
2789 And even the 100% non-blocking version written using the high-level (and
2790 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2791 higher level ("unoptimised") abstractions by a large margin, even though
2792 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2793
2794 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2795 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2796 part of the IO::Lambda distribution and were used without any changes.
2797
2798
2799 =head1 SIGNALS
2800
2801 AnyEvent currently installs handlers for these signals:
2802
2803 =over 4
2804
2805 =item SIGCHLD
2806
2807 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2808 emulation for event loops that do not support them natively. Also, some
2809 event loops install a similar handler.
2810
2811 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2812 AnyEvent will reset it to default, to avoid losing child exit statuses.
2813
2814 =item SIGPIPE
2815
2816 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2817 when AnyEvent gets loaded.
2818
2819 The rationale for this is that AnyEvent users usually do not really depend
2820 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2821 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2822 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2823 some random socket.
2824
2825 The rationale for installing a no-op handler as opposed to ignoring it is
2826 that this way, the handler will be restored to defaults on exec.
2827
2828 Feel free to install your own handler, or reset it to defaults.
2829
2830 =back
2831
2832 =cut
2833
2834 undef $SIG{CHLD}
2835 if $SIG{CHLD} eq 'IGNORE';
2836
2837 $SIG{PIPE} = sub { }
2838 unless defined $SIG{PIPE};
2839
2840 =head1 RECOMMENDED/OPTIONAL MODULES
2841
2842 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2843 its built-in modules) are required to use it.
2844
2845 That does not mean that AnyEvent won't take advantage of some additional
2846 modules if they are installed.
2847
2848 This section explains which additional modules will be used, and how they
2849 affect AnyEvent's operation.
2850
2851 =over 4
2852
2853 =item L<Async::Interrupt>
2854
2855 This slightly arcane module is used to implement fast signal handling: To
2856 my knowledge, there is no way to do completely race-free and quick
2857 signal handling in pure perl. To ensure that signals still get
2858 delivered, AnyEvent will start an interval timer to wake up perl (and
2859 catch the signals) with some delay (default is 10 seconds, look for
2860 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2861
2862 If this module is available, then it will be used to implement signal
2863 catching, which means that signals will not be delayed, and the event loop
2864 will not be interrupted regularly, which is more efficient (and good for
2865 battery life on laptops).
2866
2867 This affects not just the pure-perl event loop, but also other event loops
2868 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2869
2870 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2871 and either employ their own workarounds (POE) or use AnyEvent's workaround
2872 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2873 does nothing for those backends.
2874
2875 =item L<EV>
2876
2877 This module isn't really "optional", as it is simply one of the backend
2878 event loops that AnyEvent can use. However, it is simply the best event
2879 loop available in terms of features, speed and stability: It supports
2880 the AnyEvent API optimally, implements all the watcher types in XS, does
2881 automatic timer adjustments even when no monotonic clock is available,
2882 can take avdantage of advanced kernel interfaces such as C<epoll> and
2883 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2884 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2885
2886 If you only use backends that rely on another event loop (e.g. C<Tk>),
2887 then this module will do nothing for you.
2888
2889 =item L<Guard>
2890
2891 The guard module, when used, will be used to implement
2892 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2893 lot less memory), but otherwise doesn't affect guard operation much. It is
2894 purely used for performance.
2895
2896 =item L<JSON> and L<JSON::XS>
2897
2898 One of these modules is required when you want to read or write JSON data
2899 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2900 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2901
2902 =item L<Net::SSLeay>
2903
2904 Implementing TLS/SSL in Perl is certainly interesting, but not very
2905 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2906 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2907
2908 =item L<Time::HiRes>
2909
2910 This module is part of perl since release 5.008. It will be used when the
2911 chosen event library does not come with a timing source of its own. The
2912 pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2913 try to use a monotonic clock for timing stability.
2914
2915 =back
2916
2917
2918 =head1 FORK
2919
2920 Most event libraries are not fork-safe. The ones who are usually are
2921 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2922 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2923 are usually badly thought-out hacks that are incompatible with fork in
2924 one way or another. Only L<EV> is fully fork-aware and ensures that you
2925 continue event-processing in both parent and child (or both, if you know
2926 what you are doing).
2927
2928 This means that, in general, you cannot fork and do event processing in
2929 the child if the event library was initialised before the fork (which
2930 usually happens when the first AnyEvent watcher is created, or the library
2931 is loaded).
2932
2933 If you have to fork, you must either do so I<before> creating your first
2934 watcher OR you must not use AnyEvent at all in the child OR you must do
2935 something completely out of the scope of AnyEvent.
2936
2937 The problem of doing event processing in the parent I<and> the child
2938 is much more complicated: even for backends that I<are> fork-aware or
2939 fork-safe, their behaviour is not usually what you want: fork clones all
2940 watchers, that means all timers, I/O watchers etc. are active in both
2941 parent and child, which is almost never what you want. USing C<exec>
2942 to start worker children from some kind of manage rprocess is usually
2943 preferred, because it is much easier and cleaner, at the expense of having
2944 to have another binary.
2945
2946
2947 =head1 SECURITY CONSIDERATIONS
2948
2949 AnyEvent can be forced to load any event model via
2950 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2951 execute arbitrary code or directly gain access, it can easily be used to
2952 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2953 will not be active when the program uses a different event model than
2954 specified in the variable.
2955
2956 You can make AnyEvent completely ignore this variable by deleting it
2957 before the first watcher gets created, e.g. with a C<BEGIN> block:
2958
2959 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2960
2961 use AnyEvent;
2962
2963 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2964 be used to probe what backend is used and gain other information (which is
2965 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2966 $ENV{PERL_ANYEVENT_STRICT}.
2967
2968 Note that AnyEvent will remove I<all> environment variables starting with
2969 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2970 enabled.
2971
2972
2973 =head1 BUGS
2974
2975 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2976 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2977 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2978 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2979 pronounced).
2980
2981
2982 =head1 SEE ALSO
2983
2984 Tutorial/Introduction: L<AnyEvent::Intro>.
2985
2986 FAQ: L<AnyEvent::FAQ>.
2987
2988 Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2989 (simply logging).
2990
2991 Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2992 L<AnyEvent::Debug> (interactive shell, watcher tracing).
2993
2994 Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2995 L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2996 L<Qt>, L<POE>, L<FLTK>.
2997
2998 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2999 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3000 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3001 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
3002 L<AnyEvent::Impl::FLTK>.
3003
3004 Non-blocking handles, pipes, stream sockets, TCP clients and
3005 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3006
3007 Asynchronous DNS: L<AnyEvent::DNS>.
3008
3009 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3010
3011 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3012 L<AnyEvent::HTTP>.
3013
3014
3015 =head1 AUTHOR
3016
3017 Marc Lehmann <schmorp@schmorp.de>
3018 http://home.schmorp.de/
3019
3020 =cut
3021
3022 1
3023