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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70 92
71=head1 DESCRIPTION 93=head1 DESCRIPTION
72 94
78The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
79module. 101module.
80 102
81During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
85L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
87adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
102starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
104 126
105The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 129explicitly and enjoy the high availability of that event loop :)
108 130
109=head1 WATCHERS 131=head1 WATCHERS
110 132
111AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
114 136
115These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
118is in control). 140is in control).
126Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
128 150
129An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
130 152
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
133 undef $w; 155 undef $w;
134 }); 156 });
135 157
136Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
138declared. 160declared.
139 161
140=head2 I/O WATCHERS 162=head2 I/O WATCHERS
141 163
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
144 166
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
146for events. C<poll> must be a string that is either C<r> or C<w>, 168(AnyEvent might or might not keep a reference to this file handle). C<poll>
147which creates a watcher waiting for "r"eadable or "w"ritable events, 169must be a string that is either C<r> or C<w>, which creates a watcher
148respectively. C<cb> is the callback to invoke each time the file handle 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
149becomes ready. 171callback to invoke each time the file handle becomes ready.
150 172
151Although the callback might get passed parameters, their value and 173Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 174presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 175callbacks cannot use arguments passed to I/O watcher callbacks.
154 176
158 180
159Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
161handles. 183handles.
162 184
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 190 warn "read: $input\n";
169 undef $w; 191 undef $w;
170 }); 192 });
180 202
181Although the callback might get passed parameters, their value and 203Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 204presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 205callbacks cannot use arguments passed to time watcher callbacks.
184 206
185The timer callback will be invoked at most once: if you want a repeating 207The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 208parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
188 212
189Example: 213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
190 216
191 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 220 warn "timeout\n";
194 }); 221 });
195 222
196 # to cancel the timer: 223 # to cancel the timer:
197 undef $w; 224 undef $w;
198 225
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 227
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
207 }; 230 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 231
212=head3 TIMING ISSUES 232=head3 TIMING ISSUES
213 233
214There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 247timers.
228 248
229AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 250AnyEvent API.
231 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
232=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
233 316
234You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
237 320
238Although the callback might get passed parameters, their value and 321Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 322presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 323callbacks cannot use arguments passed to signal watcher callbacks.
241 324
242Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
246 329
247The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 331between multiple watchers.
249 332
250This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 340=head2 CHILD PROCESS WATCHERS
258 341
259You can also watch on a child process exit and catch its exit status. 342You can also watch on a child process exit and catch its exit status.
260 343
261The child process is specified by the C<pid> argument (if set to C<0>, it 344The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 345watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 346the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 347any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 348
266you I<can> rely on child watcher callback arguments. 349The callback will be called with the pid and exit status (as returned by
350waitpid), so unlike other watcher types, you I<can> rely on child watcher
351callback arguments.
352
353This watcher type works by installing a signal handler for C<SIGCHLD>,
354and since it cannot be shared, nothing else should use SIGCHLD or reap
355random child processes (waiting for specific child processes, e.g. inside
356C<system>, is just fine).
267 357
268There is a slight catch to child watchers, however: you usually start them 358There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 359I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 360have exited already (and no SIGCHLD will be sent anymore).
271 361
277AnyEvent program, you I<have> to create at least one watcher before you 367AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 368C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 369
280Example: fork a process and wait for it 370Example: fork a process and wait for it
281 371
282 my $done = AnyEvent->condvar; 372 my $done = AnyEvent->condvar;
283 373
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 374 my $pid = fork or exit 5;
287 375
288 my $w = AnyEvent->child ( 376 my $w = AnyEvent->child (
289 pid => $pid, 377 pid => $pid,
290 cb => sub { 378 cb => sub {
291 my ($pid, $status) = @_; 379 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 380 warn "pid $pid exited with status $status";
293 $done->send; 381 $done->send;
294 }, 382 },
295 ); 383 );
296 384
297 # do something else, then wait for process exit 385 # do something else, then wait for process exit
298 $done->wait; 386 $done->recv;
299 387
300=head2 CONDITION VARIABLES 388=head2 CONDITION VARIABLES
301 389
302If you are familiar with some event loops you will know that all of them 390If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 391require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 397The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 398because they represent a condition that must become true.
311 399
312Condition variables can be created by calling the C<< AnyEvent->condvar 400Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 401>> method, usually without arguments. The only argument pair allowed is
402
314C<cb>, which specifies a callback to be called when the condition variable 403C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 404becomes true, with the condition variable as the first argument (but not
405the results).
316 406
317After creation, the conditon variable is "false" until it becomes "true" 407After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 408by calling the C<send> method (or calling the condition variable as if it
409were a callback, read about the caveats in the description for the C<<
410->send >> method).
319 411
320Condition variables are similar to callbacks, except that you can 412Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 413optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 414in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 415another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 416used to represent a transaction, which finishes at some point and delivers
325a result. 417a result.
326 418
327Condition variables are very useful to signal that something has finished, 419Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 420for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 421then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 422availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 423called or can synchronously C<< ->recv >> for the results.
332 424
333You can also use them to simulate traditional event loops - for example, 425You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 426you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 427could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 428button of your app, which would C<< ->send >> the "quit" event.
337 429
338Note that condition variables recurse into the event loop - if you have 430Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 431two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 432lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 433you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 434as this asks for trouble.
343 435
344Condition variables are represented by hash refs in perl, and the keys 436Condition variables are represented by hash refs in perl, and the keys
349 441
350There are two "sides" to a condition variable - the "producer side" which 442There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 443eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 444for the send to occur.
353 445
354Example: 446Example: wait for a timer.
355 447
356 # wait till the result is ready 448 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 449 my $result_ready = AnyEvent->condvar;
358 450
359 # do something such as adding a timer 451 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 457 cb => sub { $result_ready->send },
366 ); 458 );
367 459
368 # this "blocks" (while handling events) till the callback 460 # this "blocks" (while handling events) till the callback
369 # calls send 461 # calls send
370 $result_ready->wait; 462 $result_ready->recv;
463
464Example: wait for a timer, but take advantage of the fact that
465condition variables are also code references.
466
467 my $done = AnyEvent->condvar;
468 my $delay = AnyEvent->timer (after => 5, cb => $done);
469 $done->recv;
470
471Example: Imagine an API that returns a condvar and doesn't support
472callbacks. This is how you make a synchronous call, for example from
473the main program:
474
475 use AnyEvent::CouchDB;
476
477 ...
478
479 my @info = $couchdb->info->recv;
480
481And this is how you would just ste a callback to be called whenever the
482results are available:
483
484 $couchdb->info->cb (sub {
485 my @info = $_[0]->recv;
486 });
371 487
372=head3 METHODS FOR PRODUCERS 488=head3 METHODS FOR PRODUCERS
373 489
374These methods should only be used by the producing side, i.e. the 490These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 491code/module that eventually sends the signal. Note that it is also
378 494
379=over 4 495=over 4
380 496
381=item $cv->send (...) 497=item $cv->send (...)
382 498
383Flag the condition as ready - a running C<< ->wait >> and all further 499Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 500calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 501called. If nobody is waiting the send will be remembered.
386 502
387If a callback has been set on the condition variable, it is called 503If a callback has been set on the condition variable, it is called
388immediately from within send. 504immediately from within send.
389 505
390Any arguments passed to the C<send> call will be returned by all 506Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 507future C<< ->recv >> calls.
508
509Condition variables are overloaded so one can call them directly
510(as a code reference). Calling them directly is the same as calling
511C<send>. Note, however, that many C-based event loops do not handle
512overloading, so as tempting as it may be, passing a condition variable
513instead of a callback does not work. Both the pure perl and EV loops
514support overloading, however, as well as all functions that use perl to
515invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
516example).
392 517
393=item $cv->croak ($error) 518=item $cv->croak ($error)
394 519
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 520Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 521C<Carp::croak> with the given error message/object/scalar.
397 522
398This can be used to signal any errors to the condition variable 523This can be used to signal any errors to the condition variable
399user/consumer. 524user/consumer.
400 525
401=item $cv->begin ([group callback]) 526=item $cv->begin ([group callback])
402 527
403=item $cv->end 528=item $cv->end
529
530These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 531
405These two methods can be used to combine many transactions/events into 532These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 533one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 534to use a condition variable for the whole process.
408 535
443doesn't execute once). 570doesn't execute once).
444 571
445This is the general pattern when you "fan out" into multiple subrequests: 572This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 573use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 574is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 575C<begin> and for each subrequest you finish, call C<end>.
449 576
450=back 577=back
451 578
452=head3 METHODS FOR CONSUMERS 579=head3 METHODS FOR CONSUMERS
453 580
454These methods should only be used by the consuming side, i.e. the 581These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 582code awaits the condition.
456 583
457=over 4 584=over 4
458 585
459=item $cv->wait 586=item $cv->recv
460 587
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 588Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 589>> methods have been called on c<$cv>, while servicing other watchers
463normally. 590normally.
464 591
475(programs might want to do that to stay interactive), so I<if you are 602(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 603using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 604caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 605condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 606callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 607while still supporting blocking waits if the caller so desires).
481 608
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 609Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 610sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 611multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 612can supply.
486L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
487from different coroutines, however).
488 613
614The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
615fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
616versions and also integrates coroutines into AnyEvent, making blocking
617C<< ->recv >> calls perfectly safe as long as they are done from another
618coroutine (one that doesn't run the event loop).
619
489You can ensure that C<< -wait >> never blocks by setting a callback and 620You can ensure that C<< -recv >> never blocks by setting a callback and
490only calling C<< ->wait >> from within that callback (or at a later 621only calling C<< ->recv >> from within that callback (or at a later
491time). This will work even when the event loop does not support blocking 622time). This will work even when the event loop does not support blocking
492waits otherwise. 623waits otherwise.
493 624
494=item $bool = $cv->ready 625=item $bool = $cv->ready
495 626
496Returns true when the condition is "true", i.e. whether C<send> or 627Returns true when the condition is "true", i.e. whether C<send> or
497C<croak> have been called. 628C<croak> have been called.
498 629
499=item $cb = $cv->cb ([new callback]) 630=item $cb = $cv->cb ($cb->($cv))
500 631
501This is a mutator function that returns the callback set and optionally 632This is a mutator function that returns the callback set and optionally
502replaces it before doing so. 633replaces it before doing so.
503 634
504The callback will be called when the condition becomes "true", i.e. when 635The callback will be called when the condition becomes "true", i.e. when
505C<send> or C<croak> are called. Calling C<wait> inside the callback 636C<send> or C<croak> are called, with the only argument being the condition
506or at any later time is guaranteed not to block. 637variable itself. Calling C<recv> inside the callback or at any later time
638is guaranteed not to block.
507 639
508=back 640=back
509 641
510=head1 GLOBAL VARIABLES AND FUNCTIONS 642=head1 GLOBAL VARIABLES AND FUNCTIONS
511 643
519C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 651C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
520AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 652AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
521 653
522The known classes so far are: 654The known classes so far are:
523 655
524 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
525 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
526 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 656 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
527 AnyEvent::Impl::Event based on Event, second best choice. 657 AnyEvent::Impl::Event based on Event, second best choice.
528 AnyEvent::Impl::Perl pure-perl implementation, fast and portable. 658 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
529 AnyEvent::Impl::Glib based on Glib, third-best choice. 659 AnyEvent::Impl::Glib based on Glib, third-best choice.
530 AnyEvent::Impl::Tk based on Tk, very bad choice. 660 AnyEvent::Impl::Tk based on Tk, very bad choice.
547Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 677Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
548if necessary. You should only call this function right before you would 678if necessary. You should only call this function right before you would
549have created an AnyEvent watcher anyway, that is, as late as possible at 679have created an AnyEvent watcher anyway, that is, as late as possible at
550runtime. 680runtime.
551 681
682=item $guard = AnyEvent::post_detect { BLOCK }
683
684Arranges for the code block to be executed as soon as the event model is
685autodetected (or immediately if this has already happened).
686
687If called in scalar or list context, then it creates and returns an object
688that automatically removes the callback again when it is destroyed. See
689L<Coro::BDB> for a case where this is useful.
690
691=item @AnyEvent::post_detect
692
693If there are any code references in this array (you can C<push> to it
694before or after loading AnyEvent), then they will called directly after
695the event loop has been chosen.
696
697You should check C<$AnyEvent::MODEL> before adding to this array, though:
698if it contains a true value then the event loop has already been detected,
699and the array will be ignored.
700
701Best use C<AnyEvent::post_detect { BLOCK }> instead.
702
552=back 703=back
553 704
554=head1 WHAT TO DO IN A MODULE 705=head1 WHAT TO DO IN A MODULE
555 706
556As a module author, you should C<use AnyEvent> and call AnyEvent methods 707As a module author, you should C<use AnyEvent> and call AnyEvent methods
559Be careful when you create watchers in the module body - AnyEvent will 710Be careful when you create watchers in the module body - AnyEvent will
560decide which event module to use as soon as the first method is called, so 711decide which event module to use as soon as the first method is called, so
561by calling AnyEvent in your module body you force the user of your module 712by calling AnyEvent in your module body you force the user of your module
562to load the event module first. 713to load the event module first.
563 714
564Never call C<< ->wait >> on a condition variable unless you I<know> that 715Never call C<< ->recv >> on a condition variable unless you I<know> that
565the C<< ->send >> method has been called on it already. This is 716the C<< ->send >> method has been called on it already. This is
566because it will stall the whole program, and the whole point of using 717because it will stall the whole program, and the whole point of using
567events is to stay interactive. 718events is to stay interactive.
568 719
569It is fine, however, to call C<< ->wait >> when the user of your module 720It is fine, however, to call C<< ->recv >> when the user of your module
570requests it (i.e. if you create a http request object ad have a method 721requests it (i.e. if you create a http request object ad have a method
571called C<results> that returns the results, it should call C<< ->wait >> 722called C<results> that returns the results, it should call C<< ->recv >>
572freely, as the user of your module knows what she is doing. always). 723freely, as the user of your module knows what she is doing. always).
573 724
574=head1 WHAT TO DO IN THE MAIN PROGRAM 725=head1 WHAT TO DO IN THE MAIN PROGRAM
575 726
576There will always be a single main program - the only place that should 727There will always be a single main program - the only place that should
578 729
579If it doesn't care, it can just "use AnyEvent" and use it itself, or not 730If it doesn't care, it can just "use AnyEvent" and use it itself, or not
580do anything special (it does not need to be event-based) and let AnyEvent 731do anything special (it does not need to be event-based) and let AnyEvent
581decide which implementation to chose if some module relies on it. 732decide which implementation to chose if some module relies on it.
582 733
583If the main program relies on a specific event model. For example, in 734If the main program relies on a specific event model - for example, in
584Gtk2 programs you have to rely on the Glib module. You should load the 735Gtk2 programs you have to rely on the Glib module - you should load the
585event module before loading AnyEvent or any module that uses it: generally 736event module before loading AnyEvent or any module that uses it: generally
586speaking, you should load it as early as possible. The reason is that 737speaking, you should load it as early as possible. The reason is that
587modules might create watchers when they are loaded, and AnyEvent will 738modules might create watchers when they are loaded, and AnyEvent will
588decide on the event model to use as soon as it creates watchers, and it 739decide on the event model to use as soon as it creates watchers, and it
589might chose the wrong one unless you load the correct one yourself. 740might chose the wrong one unless you load the correct one yourself.
590 741
591You can chose to use a rather inefficient pure-perl implementation by 742You can chose to use a pure-perl implementation by loading the
592loading the C<AnyEvent::Impl::Perl> module, which gives you similar 743C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
593behaviour everywhere, but letting AnyEvent chose is generally better. 744everywhere, but letting AnyEvent chose the model is generally better.
745
746=head2 MAINLOOP EMULATION
747
748Sometimes (often for short test scripts, or even standalone programs who
749only want to use AnyEvent), you do not want to run a specific event loop.
750
751In that case, you can use a condition variable like this:
752
753 AnyEvent->condvar->recv;
754
755This has the effect of entering the event loop and looping forever.
756
757Note that usually your program has some exit condition, in which case
758it is better to use the "traditional" approach of storing a condition
759variable somewhere, waiting for it, and sending it when the program should
760exit cleanly.
761
594 762
595=head1 OTHER MODULES 763=head1 OTHER MODULES
596 764
597The following is a non-exhaustive list of additional modules that use 765The following is a non-exhaustive list of additional modules that use
598AnyEvent and can therefore be mixed easily with other AnyEvent modules 766AnyEvent and can therefore be mixed easily with other AnyEvent modules
604=item L<AnyEvent::Util> 772=item L<AnyEvent::Util>
605 773
606Contains various utility functions that replace often-used but blocking 774Contains various utility functions that replace often-used but blocking
607functions such as C<inet_aton> by event-/callback-based versions. 775functions such as C<inet_aton> by event-/callback-based versions.
608 776
777=item L<AnyEvent::Socket>
778
779Provides various utility functions for (internet protocol) sockets,
780addresses and name resolution. Also functions to create non-blocking tcp
781connections or tcp servers, with IPv6 and SRV record support and more.
782
609=item L<AnyEvent::Handle> 783=item L<AnyEvent::Handle>
610 784
611Provide read and write buffers and manages watchers for reads and writes. 785Provide read and write buffers, manages watchers for reads and writes,
786supports raw and formatted I/O, I/O queued and fully transparent and
787non-blocking SSL/TLS.
612 788
613=item L<AnyEvent::Socket> 789=item L<AnyEvent::DNS>
614 790
615Provides a means to do non-blocking connects, accepts etc. 791Provides rich asynchronous DNS resolver capabilities.
792
793=item L<AnyEvent::HTTP>
794
795A simple-to-use HTTP library that is capable of making a lot of concurrent
796HTTP requests.
616 797
617=item L<AnyEvent::HTTPD> 798=item L<AnyEvent::HTTPD>
618 799
619Provides a simple web application server framework. 800Provides a simple web application server framework.
620 801
621=item L<AnyEvent::DNS>
622
623Provides asynchronous DNS resolver capabilities, beyond what
624L<AnyEvent::Util> offers.
625
626=item L<AnyEvent::FastPing> 802=item L<AnyEvent::FastPing>
627 803
628The fastest ping in the west. 804The fastest ping in the west.
805
806=item L<AnyEvent::DBI>
807
808Executes L<DBI> requests asynchronously in a proxy process.
809
810=item L<AnyEvent::AIO>
811
812Truly asynchronous I/O, should be in the toolbox of every event
813programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
814together.
815
816=item L<AnyEvent::BDB>
817
818Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
819L<BDB> and AnyEvent together.
820
821=item L<AnyEvent::GPSD>
822
823A non-blocking interface to gpsd, a daemon delivering GPS information.
824
825=item L<AnyEvent::IGS>
826
827A non-blocking interface to the Internet Go Server protocol (used by
828L<App::IGS>).
629 829
630=item L<Net::IRC3> 830=item L<Net::IRC3>
631 831
632AnyEvent based IRC client module family. 832AnyEvent based IRC client module family.
633 833
644 844
645High level API for event-based execution flow control. 845High level API for event-based execution flow control.
646 846
647=item L<Coro> 847=item L<Coro>
648 848
649Has special support for AnyEvent. 849Has special support for AnyEvent via L<Coro::AnyEvent>.
650 850
651=item L<IO::Lambda> 851=item L<IO::Lambda>
652 852
653The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 853The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
654 854
655=item L<IO::AIO>
656
657Truly asynchronous I/O, should be in the toolbox of every event
658programmer. Can be trivially made to use AnyEvent.
659
660=item L<BDB>
661
662Truly asynchronous Berkeley DB access. Can be trivially made to use
663AnyEvent.
664
665=back 855=back
666 856
667=cut 857=cut
668 858
669package AnyEvent; 859package AnyEvent;
670 860
671no warnings; 861no warnings;
672use strict; 862use strict qw(vars subs);
673 863
674use Carp; 864use Carp;
675 865
676our $VERSION = '3.3'; 866our $VERSION = 4.3;
677our $MODEL; 867our $MODEL;
678 868
679our $AUTOLOAD; 869our $AUTOLOAD;
680our @ISA; 870our @ISA;
681 871
872our @REGISTRY;
873
874our $WIN32;
875
876BEGIN {
877 my $win32 = ! ! ($^O =~ /mswin32/i);
878 eval "sub WIN32(){ $win32 }";
879}
880
682our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 881our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
683 882
684our @REGISTRY; 883our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
884
885{
886 my $idx;
887 $PROTOCOL{$_} = ++$idx
888 for reverse split /\s*,\s*/,
889 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
890}
685 891
686my @models = ( 892my @models = (
687 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
688 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
689 [EV:: => AnyEvent::Impl::EV::], 893 [EV:: => AnyEvent::Impl::EV::],
690 [Event:: => AnyEvent::Impl::Event::], 894 [Event:: => AnyEvent::Impl::Event::],
691 [Tk:: => AnyEvent::Impl::Tk::],
692 [Wx:: => AnyEvent::Impl::POE::],
693 [Prima:: => AnyEvent::Impl::POE::],
694 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 895 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
695 # everything below here will not be autoprobed as the pureperl backend should work everywhere 896 # everything below here will not be autoprobed
696 [Glib:: => AnyEvent::Impl::Glib::], 897 # as the pureperl backend should work everywhere
898 # and is usually faster
899 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
900 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
697 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 901 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
698 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 902 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
699 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 903 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
904 [Wx:: => AnyEvent::Impl::POE::],
905 [Prima:: => AnyEvent::Impl::POE::],
700); 906);
701 907
702our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 908our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
909
910our @post_detect;
911
912sub post_detect(&) {
913 my ($cb) = @_;
914
915 if ($MODEL) {
916 $cb->();
917
918 1
919 } else {
920 push @post_detect, $cb;
921
922 defined wantarray
923 ? bless \$cb, "AnyEvent::Util::PostDetect"
924 : ()
925 }
926}
927
928sub AnyEvent::Util::PostDetect::DESTROY {
929 @post_detect = grep $_ != ${$_[0]}, @post_detect;
930}
703 931
704sub detect() { 932sub detect() {
705 unless ($MODEL) { 933 unless ($MODEL) {
706 no strict 'refs'; 934 no strict 'refs';
935 local $SIG{__DIE__};
707 936
708 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 937 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
709 my $model = "AnyEvent::Impl::$1"; 938 my $model = "AnyEvent::Impl::$1";
710 if (eval "require $model") { 939 if (eval "require $model") {
711 $MODEL = $model; 940 $MODEL = $model;
741 last; 970 last;
742 } 971 }
743 } 972 }
744 973
745 $MODEL 974 $MODEL
746 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 975 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
747 } 976 }
748 } 977 }
749 978
979 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
980
750 unshift @ISA, $MODEL; 981 unshift @ISA, $MODEL;
751 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 982
983 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
984
985 (shift @post_detect)->() while @post_detect;
752 } 986 }
753 987
754 $MODEL 988 $MODEL
755} 989}
756 990
764 998
765 my $class = shift; 999 my $class = shift;
766 $class->$func (@_); 1000 $class->$func (@_);
767} 1001}
768 1002
1003# utility function to dup a filehandle. this is used by many backends
1004# to support binding more than one watcher per filehandle (they usually
1005# allow only one watcher per fd, so we dup it to get a different one).
1006sub _dupfh($$$$) {
1007 my ($poll, $fh, $r, $w) = @_;
1008
1009 require Fcntl;
1010
1011 # cygwin requires the fh mode to be matching, unix doesn't
1012 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1013 : $poll eq "w" ? ($w, ">")
1014 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1015
1016 open my $fh2, "$mode&" . fileno $fh
1017 or die "cannot dup() filehandle: $!";
1018
1019 # we assume CLOEXEC is already set by perl in all important cases
1020
1021 ($fh2, $rw)
1022}
1023
769package AnyEvent::Base; 1024package AnyEvent::Base;
770 1025
1026# default implementation for now and time
1027
1028BEGIN {
1029 if (eval "use Time::HiRes (); time (); 1") {
1030 *_time = \&Time::HiRes::time;
1031 # if (eval "use POSIX (); (POSIX::times())...
1032 } else {
1033 *_time = sub { time }; # epic fail
1034 }
1035}
1036
1037sub time { _time }
1038sub now { _time }
1039
771# default implementation for ->condvar, ->wait, ->broadcast 1040# default implementation for ->condvar
772 1041
773sub condvar { 1042sub condvar {
774 bless \my $flag, "AnyEvent::Base::CondVar" 1043 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
775}
776
777sub AnyEvent::Base::CondVar::broadcast {
778 ${$_[0]}++;
779}
780
781sub AnyEvent::Base::CondVar::wait {
782 AnyEvent->one_event while !${$_[0]};
783} 1044}
784 1045
785# default implementation for ->signal 1046# default implementation for ->signal
786 1047
787our %SIG_CB; 1048our %SIG_CB;
803sub AnyEvent::Base::Signal::DESTROY { 1064sub AnyEvent::Base::Signal::DESTROY {
804 my ($signal, $cb) = @{$_[0]}; 1065 my ($signal, $cb) = @{$_[0]};
805 1066
806 delete $SIG_CB{$signal}{$cb}; 1067 delete $SIG_CB{$signal}{$cb};
807 1068
808 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1069 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
809} 1070}
810 1071
811# default implementation for ->child 1072# default implementation for ->child
812 1073
813our %PID_CB; 1074our %PID_CB;
840 or Carp::croak "required option 'pid' is missing"; 1101 or Carp::croak "required option 'pid' is missing";
841 1102
842 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1103 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
843 1104
844 unless ($WNOHANG) { 1105 unless ($WNOHANG) {
845 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1106 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
846 } 1107 }
847 1108
848 unless ($CHLD_W) { 1109 unless ($CHLD_W) {
849 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1110 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
850 # child could be a zombie already, so make at least one round 1111 # child could be a zombie already, so make at least one round
860 delete $PID_CB{$pid}{$cb}; 1121 delete $PID_CB{$pid}{$cb};
861 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1122 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
862 1123
863 undef $CHLD_W unless keys %PID_CB; 1124 undef $CHLD_W unless keys %PID_CB;
864} 1125}
1126
1127package AnyEvent::CondVar;
1128
1129our @ISA = AnyEvent::CondVar::Base::;
1130
1131package AnyEvent::CondVar::Base;
1132
1133use overload
1134 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1135 fallback => 1;
1136
1137sub _send {
1138 # nop
1139}
1140
1141sub send {
1142 my $cv = shift;
1143 $cv->{_ae_sent} = [@_];
1144 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1145 $cv->_send;
1146}
1147
1148sub croak {
1149 $_[0]{_ae_croak} = $_[1];
1150 $_[0]->send;
1151}
1152
1153sub ready {
1154 $_[0]{_ae_sent}
1155}
1156
1157sub _wait {
1158 AnyEvent->one_event while !$_[0]{_ae_sent};
1159}
1160
1161sub recv {
1162 $_[0]->_wait;
1163
1164 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1165 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1166}
1167
1168sub cb {
1169 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1170 $_[0]{_ae_cb}
1171}
1172
1173sub begin {
1174 ++$_[0]{_ae_counter};
1175 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1176}
1177
1178sub end {
1179 return if --$_[0]{_ae_counter};
1180 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1181}
1182
1183# undocumented/compatibility with pre-3.4
1184*broadcast = \&send;
1185*wait = \&_wait;
1186
1187=head1 ERROR AND EXCEPTION HANDLING
1188
1189In general, AnyEvent does not do any error handling - it relies on the
1190caller to do that if required. The L<AnyEvent::Strict> module (see also
1191the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1192checking of all AnyEvent methods, however, which is highly useful during
1193development.
1194
1195As for exception handling (i.e. runtime errors and exceptions thrown while
1196executing a callback), this is not only highly event-loop specific, but
1197also not in any way wrapped by this module, as this is the job of the main
1198program.
1199
1200The pure perl event loop simply re-throws the exception (usually
1201within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1202$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1203so on.
1204
1205=head1 ENVIRONMENT VARIABLES
1206
1207The following environment variables are used by this module or its
1208submodules:
1209
1210=over 4
1211
1212=item C<PERL_ANYEVENT_VERBOSE>
1213
1214By default, AnyEvent will be completely silent except in fatal
1215conditions. You can set this environment variable to make AnyEvent more
1216talkative.
1217
1218When set to C<1> or higher, causes AnyEvent to warn about unexpected
1219conditions, such as not being able to load the event model specified by
1220C<PERL_ANYEVENT_MODEL>.
1221
1222When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1223model it chooses.
1224
1225=item C<PERL_ANYEVENT_STRICT>
1226
1227AnyEvent does not do much argument checking by default, as thorough
1228argument checking is very costly. Setting this variable to a true value
1229will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1230check the arguments passed to most method calls. If it finds any problems
1231it will croak.
1232
1233In other words, enables "strict" mode.
1234
1235Unlike C<use strict>, it is definitely recommended ot keep it off in
1236production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1237developing programs can be very useful, however.
1238
1239=item C<PERL_ANYEVENT_MODEL>
1240
1241This can be used to specify the event model to be used by AnyEvent, before
1242auto detection and -probing kicks in. It must be a string consisting
1243entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1244and the resulting module name is loaded and if the load was successful,
1245used as event model. If it fails to load AnyEvent will proceed with
1246auto detection and -probing.
1247
1248This functionality might change in future versions.
1249
1250For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1251could start your program like this:
1252
1253 PERL_ANYEVENT_MODEL=Perl perl ...
1254
1255=item C<PERL_ANYEVENT_PROTOCOLS>
1256
1257Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1258for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1259of auto probing).
1260
1261Must be set to a comma-separated list of protocols or address families,
1262current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1263used, and preference will be given to protocols mentioned earlier in the
1264list.
1265
1266This variable can effectively be used for denial-of-service attacks
1267against local programs (e.g. when setuid), although the impact is likely
1268small, as the program has to handle connection errors already-
1269
1270Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1271but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1272- only support IPv4, never try to resolve or contact IPv6
1273addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1274IPv6, but prefer IPv6 over IPv4.
1275
1276=item C<PERL_ANYEVENT_EDNS0>
1277
1278Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1279for DNS. This extension is generally useful to reduce DNS traffic, but
1280some (broken) firewalls drop such DNS packets, which is why it is off by
1281default.
1282
1283Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1284EDNS0 in its DNS requests.
1285
1286=item C<PERL_ANYEVENT_MAX_FORKS>
1287
1288The maximum number of child processes that C<AnyEvent::Util::fork_call>
1289will create in parallel.
1290
1291=back
865 1292
866=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1293=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
867 1294
868This is an advanced topic that you do not normally need to use AnyEvent in 1295This is an advanced topic that you do not normally need to use AnyEvent in
869a module. This section is only of use to event loop authors who want to 1296a module. This section is only of use to event loop authors who want to
903 1330
904I<rxvt-unicode> also cheats a bit by not providing blocking access to 1331I<rxvt-unicode> also cheats a bit by not providing blocking access to
905condition variables: code blocking while waiting for a condition will 1332condition variables: code blocking while waiting for a condition will
906C<die>. This still works with most modules/usages, and blocking calls must 1333C<die>. This still works with most modules/usages, and blocking calls must
907not be done in an interactive application, so it makes sense. 1334not be done in an interactive application, so it makes sense.
908
909=head1 ENVIRONMENT VARIABLES
910
911The following environment variables are used by this module:
912
913=over 4
914
915=item C<PERL_ANYEVENT_VERBOSE>
916
917By default, AnyEvent will be completely silent except in fatal
918conditions. You can set this environment variable to make AnyEvent more
919talkative.
920
921When set to C<1> or higher, causes AnyEvent to warn about unexpected
922conditions, such as not being able to load the event model specified by
923C<PERL_ANYEVENT_MODEL>.
924
925When set to C<2> or higher, cause AnyEvent to report to STDERR which event
926model it chooses.
927
928=item C<PERL_ANYEVENT_MODEL>
929
930This can be used to specify the event model to be used by AnyEvent, before
931autodetection and -probing kicks in. It must be a string consisting
932entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
933and the resulting module name is loaded and if the load was successful,
934used as event model. If it fails to load AnyEvent will proceed with
935autodetection and -probing.
936
937This functionality might change in future versions.
938
939For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
940could start your program like this:
941
942 PERL_ANYEVENT_MODEL=Perl perl ...
943
944=back
945 1335
946=head1 EXAMPLE PROGRAM 1336=head1 EXAMPLE PROGRAM
947 1337
948The following program uses an I/O watcher to read data from STDIN, a timer 1338The following program uses an I/O watcher to read data from STDIN, a timer
949to display a message once per second, and a condition variable to quit the 1339to display a message once per second, and a condition variable to quit the
958 poll => 'r', 1348 poll => 'r',
959 cb => sub { 1349 cb => sub {
960 warn "io event <$_[0]>\n"; # will always output <r> 1350 warn "io event <$_[0]>\n"; # will always output <r>
961 chomp (my $input = <STDIN>); # read a line 1351 chomp (my $input = <STDIN>); # read a line
962 warn "read: $input\n"; # output what has been read 1352 warn "read: $input\n"; # output what has been read
963 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1353 $cv->send if $input =~ /^q/i; # quit program if /^q/i
964 }, 1354 },
965 ); 1355 );
966 1356
967 my $time_watcher; # can only be used once 1357 my $time_watcher; # can only be used once
968 1358
973 }); 1363 });
974 } 1364 }
975 1365
976 new_timer; # create first timer 1366 new_timer; # create first timer
977 1367
978 $cv->wait; # wait until user enters /^q/i 1368 $cv->recv; # wait until user enters /^q/i
979 1369
980=head1 REAL-WORLD EXAMPLE 1370=head1 REAL-WORLD EXAMPLE
981 1371
982Consider the L<Net::FCP> module. It features (among others) the following 1372Consider the L<Net::FCP> module. It features (among others) the following
983API calls, which are to freenet what HTTP GET requests are to http: 1373API calls, which are to freenet what HTTP GET requests are to http:
1033 syswrite $txn->{fh}, $txn->{request} 1423 syswrite $txn->{fh}, $txn->{request}
1034 or die "connection or write error"; 1424 or die "connection or write error";
1035 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1425 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1036 1426
1037Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1427Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1038result and signals any possible waiters that the request ahs finished: 1428result and signals any possible waiters that the request has finished:
1039 1429
1040 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1430 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1041 1431
1042 if (end-of-file or data complete) { 1432 if (end-of-file or data complete) {
1043 $txn->{result} = $txn->{buf}; 1433 $txn->{result} = $txn->{buf};
1044 $txn->{finished}->broadcast; 1434 $txn->{finished}->send;
1045 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1435 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1046 } 1436 }
1047 1437
1048The C<result> method, finally, just waits for the finished signal (if the 1438The C<result> method, finally, just waits for the finished signal (if the
1049request was already finished, it doesn't wait, of course, and returns the 1439request was already finished, it doesn't wait, of course, and returns the
1050data: 1440data:
1051 1441
1052 $txn->{finished}->wait; 1442 $txn->{finished}->recv;
1053 return $txn->{result}; 1443 return $txn->{result};
1054 1444
1055The actual code goes further and collects all errors (C<die>s, exceptions) 1445The actual code goes further and collects all errors (C<die>s, exceptions)
1056that occured during request processing. The C<result> method detects 1446that occurred during request processing. The C<result> method detects
1057whether an exception as thrown (it is stored inside the $txn object) 1447whether an exception as thrown (it is stored inside the $txn object)
1058and just throws the exception, which means connection errors and other 1448and just throws the exception, which means connection errors and other
1059problems get reported tot he code that tries to use the result, not in a 1449problems get reported tot he code that tries to use the result, not in a
1060random callback. 1450random callback.
1061 1451
1092 1482
1093 my $quit = AnyEvent->condvar; 1483 my $quit = AnyEvent->condvar;
1094 1484
1095 $fcp->txn_client_get ($url)->cb (sub { 1485 $fcp->txn_client_get ($url)->cb (sub {
1096 ... 1486 ...
1097 $quit->broadcast; 1487 $quit->send;
1098 }); 1488 });
1099 1489
1100 $quit->wait; 1490 $quit->recv;
1101 1491
1102 1492
1103=head1 BENCHMARKS 1493=head1 BENCHMARKS
1104 1494
1105To give you an idea of the performance and overheads that AnyEvent adds 1495To give you an idea of the performance and overheads that AnyEvent adds
1107of various event loops I prepared some benchmarks. 1497of various event loops I prepared some benchmarks.
1108 1498
1109=head2 BENCHMARKING ANYEVENT OVERHEAD 1499=head2 BENCHMARKING ANYEVENT OVERHEAD
1110 1500
1111Here is a benchmark of various supported event models used natively and 1501Here is a benchmark of various supported event models used natively and
1112through anyevent. The benchmark creates a lot of timers (with a zero 1502through AnyEvent. The benchmark creates a lot of timers (with a zero
1113timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1503timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1114which it is), lets them fire exactly once and destroys them again. 1504which it is), lets them fire exactly once and destroys them again.
1115 1505
1116Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1506Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1117distribution. 1507distribution.
1134all watchers, to avoid adding memory overhead. That means closure creation 1524all watchers, to avoid adding memory overhead. That means closure creation
1135and memory usage is not included in the figures. 1525and memory usage is not included in the figures.
1136 1526
1137I<invoke> is the time, in microseconds, used to invoke a simple 1527I<invoke> is the time, in microseconds, used to invoke a simple
1138callback. The callback simply counts down a Perl variable and after it was 1528callback. The callback simply counts down a Perl variable and after it was
1139invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1529invoked "watcher" times, it would C<< ->send >> a condvar once to
1140signal the end of this phase. 1530signal the end of this phase.
1141 1531
1142I<destroy> is the time, in microseconds, that it takes to destroy a single 1532I<destroy> is the time, in microseconds, that it takes to destroy a single
1143watcher. 1533watcher.
1144 1534
1240 1630
1241=back 1631=back
1242 1632
1243=head2 BENCHMARKING THE LARGE SERVER CASE 1633=head2 BENCHMARKING THE LARGE SERVER CASE
1244 1634
1245This benchmark atcually benchmarks the event loop itself. It works by 1635This benchmark actually benchmarks the event loop itself. It works by
1246creating a number of "servers": each server consists of a socketpair, a 1636creating a number of "servers": each server consists of a socket pair, a
1247timeout watcher that gets reset on activity (but never fires), and an I/O 1637timeout watcher that gets reset on activity (but never fires), and an I/O
1248watcher waiting for input on one side of the socket. Each time the socket 1638watcher waiting for input on one side of the socket. Each time the socket
1249watcher reads a byte it will write that byte to a random other "server". 1639watcher reads a byte it will write that byte to a random other "server".
1250 1640
1251The effect is that there will be a lot of I/O watchers, only part of which 1641The effect is that there will be a lot of I/O watchers, only part of which
1252are active at any one point (so there is a constant number of active 1642are active at any one point (so there is a constant number of active
1253fds for each loop iterstaion, but which fds these are is random). The 1643fds for each loop iteration, but which fds these are is random). The
1254timeout is reset each time something is read because that reflects how 1644timeout is reset each time something is read because that reflects how
1255most timeouts work (and puts extra pressure on the event loops). 1645most timeouts work (and puts extra pressure on the event loops).
1256 1646
1257In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1647In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1258(1%) are active. This mirrors the activity of large servers with many 1648(1%) are active. This mirrors the activity of large servers with many
1259connections, most of which are idle at any one point in time. 1649connections, most of which are idle at any one point in time.
1260 1650
1261Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1651Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1262distribution. 1652distribution.
1264=head3 Explanation of the columns 1654=head3 Explanation of the columns
1265 1655
1266I<sockets> is the number of sockets, and twice the number of "servers" (as 1656I<sockets> is the number of sockets, and twice the number of "servers" (as
1267each server has a read and write socket end). 1657each server has a read and write socket end).
1268 1658
1269I<create> is the time it takes to create a socketpair (which is 1659I<create> is the time it takes to create a socket pair (which is
1270nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1660nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1271 1661
1272I<request>, the most important value, is the time it takes to handle a 1662I<request>, the most important value, is the time it takes to handle a
1273single "request", that is, reading the token from the pipe and forwarding 1663single "request", that is, reading the token from the pipe and forwarding
1274it to another server. This includes deleting the old timeout and creating 1664it to another server. This includes deleting the old timeout and creating
1347speed most when you have lots of watchers, not when you only have a few of 1737speed most when you have lots of watchers, not when you only have a few of
1348them). 1738them).
1349 1739
1350EV is again fastest. 1740EV is again fastest.
1351 1741
1352Perl again comes second. It is noticably faster than the C-based event 1742Perl again comes second. It is noticeably faster than the C-based event
1353loops Event and Glib, although the difference is too small to really 1743loops Event and Glib, although the difference is too small to really
1354matter. 1744matter.
1355 1745
1356POE also performs much better in this case, but is is still far behind the 1746POE also performs much better in this case, but is is still far behind the
1357others. 1747others.
1386specified in the variable. 1776specified in the variable.
1387 1777
1388You can make AnyEvent completely ignore this variable by deleting it 1778You can make AnyEvent completely ignore this variable by deleting it
1389before the first watcher gets created, e.g. with a C<BEGIN> block: 1779before the first watcher gets created, e.g. with a C<BEGIN> block:
1390 1780
1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1781 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1392 1782
1393 use AnyEvent; 1783 use AnyEvent;
1784
1785Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1786be used to probe what backend is used and gain other information (which is
1787probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1788$ENV{PERL_ANYEGENT_STRICT}.
1789
1790
1791=head1 BUGS
1792
1793Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1794to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1795and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1796mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1797pronounced).
1394 1798
1395 1799
1396=head1 SEE ALSO 1800=head1 SEE ALSO
1397 1801
1398Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1802Utility functions: L<AnyEvent::Util>.
1399L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1803
1804Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1400L<Event::Lib>, L<Qt>, L<POE>. 1805L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1401 1806
1402Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1807Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1403L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1808L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1404L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1809L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1405L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1810L<AnyEvent::Impl::POE>.
1406 1811
1812Non-blocking file handles, sockets, TCP clients and
1813servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1814
1815Asynchronous DNS: L<AnyEvent::DNS>.
1816
1817Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1818
1407Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1819Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1408 1820
1409 1821
1410=head1 AUTHOR 1822=head1 AUTHOR
1411 1823
1412 Marc Lehmann <schmorp@schmorp.de> 1824 Marc Lehmann <schmorp@schmorp.de>
1413 http://home.schmorp.de/ 1825 http://home.schmorp.de/
1414 1826
1415=cut 1827=cut
1416 1828
14171 18291
1418 1830

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