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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71=head1 DESCRIPTION 114=head1 DESCRIPTION
72 115
73L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
74allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
75users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
76peacefully at any one time). 119than one event loop cannot coexist peacefully).
77 120
78The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
79module. 122module.
80 123
81During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
85L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
87adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
88be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
91 132
92Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
93an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
94that model the default. For example: 135that model the default. For example:
95 136
97 use AnyEvent; 138 use AnyEvent;
98 139
99 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
100 141
101The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
103use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
104 146
105The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
107explicitly. 149availability of that event loop :)
108 150
109=head1 WATCHERS 151=head1 WATCHERS
110 152
111AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
114 156
115These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
118is in control). 160is in control).
119 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
120To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
122to it). 170to it).
123 171
124All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
125 173
126Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
128 176
129An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
130 178
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
133 undef $w; 181 undef $w;
134 }); 182 });
135 183
136Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
138declared. 186declared.
139 187
140=head2 I/O WATCHERS 188=head2 I/O WATCHERS
141 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
144 198
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
146for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
148respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 210
151Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
154 214
155The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
156You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
157underlying file descriptor. 217underlying file descriptor.
158 218
159Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
161handles. 221handles.
162 222
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 228 warn "read: $input\n";
169 undef $w; 229 undef $w;
170 }); 230 });
171 231
172=head2 TIME WATCHERS 232=head2 TIME WATCHERS
173 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
174You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
175method with the following mandatory arguments: 243method with the following mandatory arguments:
176 244
177C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
178supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
180 248
181Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
184 252
185The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
188 258
189Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
190 262
191 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 266 warn "timeout\n";
194 }); 267 });
195 268
196 # to cancel the timer: 269 # to cancel the timer:
197 undef $w; 270 undef $w;
198 271
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 273
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
207 }; 276 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 277
212=head3 TIMING ISSUES 278=head3 TIMING ISSUES
213 279
214There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
217 283
218While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
223 289
224AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers. 293timers.
228 294
229AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 296AnyEvent API.
231 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
232=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
233 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
234You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
237 390
238Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
241 394
242Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
246 399
247The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
249 403
250This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
251directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
252 407
253Example: exit on SIGINT 408Example: exit on SIGINT
254 409
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
257=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
258 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
259You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
260 454
261The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
262watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
263as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
264signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
265and exit status (as returned by waitpid), so unlike other watcher types, 459(stopped/continued).
266you I<can> rely on child watcher callback arguments. 460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
267 469
268There is a slight catch to child watchers, however: you usually start them 470There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 471I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 472have exited already (and no SIGCHLD will be sent anymore).
271 473
272Not all event models handle this correctly (POE doesn't), but even for 474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 476that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
275 480
276This means you cannot create a child watcher as the very first thing in an 481This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 482thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
279 489
280Example: fork a process and wait for it 490Example: fork a process and wait for it
281 491
282 my $done = AnyEvent->condvar; 492 my $done = AnyEvent->condvar;
283 493
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 494 my $pid = fork or exit 5;
287 495
288 my $w = AnyEvent->child ( 496 my $w = AnyEvent->child (
289 pid => $pid, 497 pid => $pid,
290 cb => sub { 498 cb => sub {
291 my ($pid, $status) = @_; 499 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 500 warn "pid $pid exited with status $status";
293 $done->send; 501 $done->send;
294 }, 502 },
295 ); 503 );
296 504
297 # do something else, then wait for process exit 505 # do something else, then wait for process exit
298 $done->wait; 506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
299 547
300=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
301 554
302If you are familiar with some event loops you will know that all of them 555If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 556require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks. 557will actively watch for new events and call your callbacks.
305 558
306AnyEvent is different, it expects somebody else to run the event loop and 559AnyEvent is slightly different: it expects somebody else to run the event
307will only block when necessary (usually when told by the user). 560loop and will only block when necessary (usually when told by the user).
308 561
309The instrument to do that is called a "condition variable", so called 562The tool to do that is called a "condition variable", so called because
310because they represent a condition that must become true. 563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
311 566
312Condition variables can be created by calling the C<< AnyEvent->condvar 567Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 568>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 569C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 570becomes true, with the condition variable as the first argument (but not
571the results).
316 572
317After creation, the conditon variable is "false" until it becomes "true" 573After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
319 577
320Condition variables are similar to callbacks, except that you can 578Since condition variables are the most complex part of the AnyEvent API, here are
321optionally wait for them. They can also be called merge points - points 579some different mental models of what they are - pick the ones you can connect to:
322in time where multiple outstandign events have been processed. And yet 580
323another way to call them is transations - each condition variable can be 581=over 4
324used to represent a transaction, which finishes at some point and delivers 582
325a result. 583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
326 601
327Condition variables are very useful to signal that something has finished, 602Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 605availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 606called or can synchronously C<< ->recv >> for the results.
332 607
333You can also use them to simulate traditional event loops - for example, 608You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 609you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 610could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 611button of your app, which would C<< ->send >> the "quit" event.
337 612
338Note that condition variables recurse into the event loop - if you have 613Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 615lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 616you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 617as this asks for trouble.
343 618
344Condition variables are represented by hash refs in perl, and the keys 619Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of 621easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method. 623its C<new> method in your own C<new> method.
349 624
350There are two "sides" to a condition variable - the "producer side" which 625There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 626eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 627for the send to occur.
353 628
354Example: 629Example: wait for a timer.
355 630
356 # wait till the result is ready 631 # condition: "wait till the timer is fired"
357 my $result_ready = AnyEvent->condvar; 632 my $timer_fired = AnyEvent->condvar;
358 633
359 # do something such as adding a timer 634 # create the timer - we could wait for, say
360 # or socket watcher the calls $result_ready->send 635 # a handle becomign ready, or even an
361 # when the "result" is ready. 636 # AnyEvent::HTTP request to finish, but
362 # in this case, we simply use a timer: 637 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer ( 638 my $w = AnyEvent->timer (
364 after => 1, 639 after => 1,
365 cb => sub { $result_ready->send }, 640 cb => sub { $timer_fired->send },
366 ); 641 );
367 642
368 # this "blocks" (while handling events) till the callback 643 # this "blocks" (while handling events) till the callback
369 # calls send 644 # calls ->send
370 $result_ready->wait; 645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
371 670
372=head3 METHODS FOR PRODUCERS 671=head3 METHODS FOR PRODUCERS
373 672
374These methods should only be used by the producing side, i.e. the 673These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 674code/module that eventually sends the signal. Note that it is also
378 677
379=over 4 678=over 4
380 679
381=item $cv->send (...) 680=item $cv->send (...)
382 681
383Flag the condition as ready - a running C<< ->wait >> and all further 682Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 683calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 684called. If nobody is waiting the send will be remembered.
386 685
387If a callback has been set on the condition variable, it is called 686If a callback has been set on the condition variable, it is called
388immediately from within send. 687immediately from within send.
389 688
390Any arguments passed to the C<send> call will be returned by all 689Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
392 695
393=item $cv->croak ($error) 696=item $cv->croak ($error)
394 697
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 698Similar to send, but causes all calls to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 699C<Carp::croak> with the given error message/object/scalar.
397 700
398This can be used to signal any errors to the condition variable 701This can be used to signal any errors to the condition variable
399user/consumer. 702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
400 707
401=item $cv->begin ([group callback]) 708=item $cv->begin ([group callback])
402 709
403=item $cv->end 710=item $cv->end
404 711
406one. For example, a function that pings many hosts in parallel might want 713one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 714to use a condition variable for the whole process.
408 715
409Every call to C<< ->begin >> will increment a counter, and every call to 716Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 718>>, the (last) callback passed to C<begin> will be executed, passing the
412is I<supposed> to call C<< ->send >>, but that is not required. If no 719condvar as first argument. That callback is I<supposed> to call C<< ->send
413callback was set, C<send> will be called without any arguments. 720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
414 722
415Let's clarify this with the ping example: 723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
416 730
417 my $cv = AnyEvent->condvar; 731 my $cv = AnyEvent->condvar;
418 732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
419 my %result; 757 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 758 $cv->begin (sub { shift->send (\%result) });
421 759
422 for my $host (@list_of_hosts) { 760 for my $host (@list_of_hosts) {
423 $cv->begin; 761 $cv->begin;
424 ping_host_then_call_callback $host, sub { 762 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...; 763 $result{$host} = ...;
440loop, which serves two important purposes: first, it sets the callback 778loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 779to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 780C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 781doesn't execute once).
444 782
445This is the general pattern when you "fan out" into multiple subrequests: 783This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 785the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
449 788
450=back 789=back
451 790
452=head3 METHODS FOR CONSUMERS 791=head3 METHODS FOR CONSUMERS
453 792
454These methods should only be used by the consuming side, i.e. the 793These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 794code awaits the condition.
456 795
457=over 4 796=over 4
458 797
459=item $cv->wait 798=item $cv->recv
460 799
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 801>> methods have been called on C<$cv>, while servicing other watchers
463normally. 802normally.
464 803
465You can only wait once on a condition - additional calls are valid but 804You can only wait once on a condition - additional calls are valid but
466will return immediately. 805will return immediately.
467 806
469function will call C<croak>. 808function will call C<croak>.
470 809
471In list context, all parameters passed to C<send> will be returned, 810In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned. 811in scalar context only the first one will be returned.
473 812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
819
474Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
475(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
477caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
481 827
482Another reason I<never> to C<< ->wait >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
486L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
487from different coroutines, however).
488
489You can ensure that C<< -wait >> never blocks by setting a callback and 828You can ensure that C<< ->recv >> never blocks by setting a callback and
490only calling C<< ->wait >> from within that callback (or at a later 829only calling C<< ->recv >> from within that callback (or at a later
491time). This will work even when the event loop does not support blocking 830time). This will work even when the event loop does not support blocking
492waits otherwise. 831waits otherwise.
493 832
494=item $bool = $cv->ready 833=item $bool = $cv->ready
495 834
496Returns true when the condition is "true", i.e. whether C<send> or 835Returns true when the condition is "true", i.e. whether C<send> or
497C<croak> have been called. 836C<croak> have been called.
498 837
499=item $cb = $cv->cb ([new callback]) 838=item $cb = $cv->cb ($cb->($cv))
500 839
501This is a mutator function that returns the callback set and optionally 840This is a mutator function that returns the callback set and optionally
502replaces it before doing so. 841replaces it before doing so.
503 842
504The callback will be called when the condition becomes "true", i.e. when 843The callback will be called when the condition becomes "true", i.e. when
505C<send> or C<croak> are called. Calling C<wait> inside the callback 844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
506or at any later time is guaranteed not to block. 847the callback or at any later time is guaranteed not to block.
507 848
508=back 849=back
509 850
851=head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853The available backend classes are (every class has its own manpage):
854
855=over 4
856
857=item Backends that are autoprobed when no other event loop can be found.
858
859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK.
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
913
510=head1 GLOBAL VARIABLES AND FUNCTIONS 914=head1 GLOBAL VARIABLES AND FUNCTIONS
511 915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
512=over 4 919=over 4
513 920
514=item $AnyEvent::MODEL 921=item $AnyEvent::MODEL
515 922
516Contains C<undef> until the first watcher is being created. Then it 923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
517contains the event model that is being used, which is the name of the 926Afterwards it contains the event model that is being used, which is the
518Perl class implementing the model. This class is usually one of the 927name of the Perl class implementing the model. This class is usually one
519C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
520AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
521 930will be C<urxvt::anyevent>).
522The known classes so far are:
523
524 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
525 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
526 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
527 AnyEvent::Impl::Event based on Event, second best choice.
528 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
529 AnyEvent::Impl::Glib based on Glib, third-best choice.
530 AnyEvent::Impl::Tk based on Tk, very bad choice.
531 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
532 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
533 AnyEvent::Impl::POE based on POE, not generic enough for full support.
534
535There is no support for WxWidgets, as WxWidgets has no support for
536watching file handles. However, you can use WxWidgets through the
537POE Adaptor, as POE has a Wx backend that simply polls 20 times per
538second, which was considered to be too horrible to even consider for
539AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
540it's adaptor.
541
542AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
543autodetecting them.
544 931
545=item AnyEvent::detect 932=item AnyEvent::detect
546 933
547Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
548if necessary. You should only call this function right before you would 935if necessary. You should only call this function right before you would
549have created an AnyEvent watcher anyway, that is, as late as possible at 936have created an AnyEvent watcher anyway, that is, as late as possible at
550runtime. 937runtime, and not e.g. during initialisation of your module.
938
939If you need to do some initialisation before AnyEvent watchers are
940created, use C<post_detect>.
941
942=item $guard = AnyEvent::post_detect { BLOCK }
943
944Arranges for the code block to be executed as soon as the event model is
945autodetected (or immediately if that has already happened).
946
947The block will be executed I<after> the actual backend has been detected
948(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950other initialisations - see the sources of L<AnyEvent::Strict> or
951L<AnyEvent::AIO> to see how this is used.
952
953The most common usage is to create some global watchers, without forcing
954event module detection too early, for example, L<AnyEvent::AIO> creates
955and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956avoid autodetecting the event module at load time.
957
958If called in scalar or list context, then it creates and returns an object
959that automatically removes the callback again when it is destroyed (or
960C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
961a case where this is useful.
962
963Example: Create a watcher for the IO::AIO module and store it in
964C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
978
979=item @AnyEvent::post_detect
980
981If there are any code references in this array (you can C<push> to it
982before or after loading AnyEvent), then they will be called directly
983after the event loop has been chosen.
984
985You should check C<$AnyEvent::MODEL> before adding to this array, though:
986if it is defined then the event loop has already been detected, and the
987array will be ignored.
988
989Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990it, as it takes care of these details.
991
992This variable is mainly useful for modules that can do something useful
993when AnyEvent is used and thus want to know when it is initialised, but do
994not need to even load it by default. This array provides the means to hook
995into AnyEvent passively, without loading it.
996
997Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998together, you could put this into Coro (this is the actual code used by
999Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
1009
1010=item AnyEvent::postpone { BLOCK }
1011
1012Arranges for the block to be executed as soon as possible, but not before
1013the call itself returns. In practise, the block will be executed just
1014before the event loop polls for new events, or shortly afterwards.
1015
1016This function never returns anything (to make the C<return postpone { ...
1017}> idiom more useful.
1018
1019To understand the usefulness of this function, consider a function that
1020asynchronously does something for you and returns some transaction
1021object or guard to let you cancel the operation. For example,
1022C<AnyEvent::Socket::tcp_connect>:
1023
1024 # start a conenction attempt unless one is active
1025 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1026 delete $self->{connect_guard};
1027 ...
1028 };
1029
1030Imagine that this function could instantly call the callback, for
1031example, because it detects an obvious error such as a negative port
1032number. Invoking the callback before the function returns causes problems
1033however: the callback will be called and will try to delete the guard
1034object. But since the function hasn't returned yet, there is nothing to
1035delete. When the function eventually returns it will assign the guard
1036object to C<< $self->{connect_guard} >>, where it will likely never be
1037deleted, so the program thinks it is still trying to connect.
1038
1039This is where C<AnyEvent::postpone> should be used. Instead of calling the
1040callback directly on error:
1041
1042 $cb->(undef), return # signal error to callback, BAD!
1043 if $some_error_condition;
1044
1045It should use C<postpone>:
1046
1047 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1048 if $some_error_condition;
551 1049
552=back 1050=back
553 1051
554=head1 WHAT TO DO IN A MODULE 1052=head1 WHAT TO DO IN A MODULE
555 1053
559Be careful when you create watchers in the module body - AnyEvent will 1057Be careful when you create watchers in the module body - AnyEvent will
560decide which event module to use as soon as the first method is called, so 1058decide which event module to use as soon as the first method is called, so
561by calling AnyEvent in your module body you force the user of your module 1059by calling AnyEvent in your module body you force the user of your module
562to load the event module first. 1060to load the event module first.
563 1061
564Never call C<< ->wait >> on a condition variable unless you I<know> that 1062Never call C<< ->recv >> on a condition variable unless you I<know> that
565the C<< ->send >> method has been called on it already. This is 1063the C<< ->send >> method has been called on it already. This is
566because it will stall the whole program, and the whole point of using 1064because it will stall the whole program, and the whole point of using
567events is to stay interactive. 1065events is to stay interactive.
568 1066
569It is fine, however, to call C<< ->wait >> when the user of your module 1067It is fine, however, to call C<< ->recv >> when the user of your module
570requests it (i.e. if you create a http request object ad have a method 1068requests it (i.e. if you create a http request object ad have a method
571called C<results> that returns the results, it should call C<< ->wait >> 1069called C<results> that returns the results, it may call C<< ->recv >>
572freely, as the user of your module knows what she is doing. always). 1070freely, as the user of your module knows what she is doing. Always).
573 1071
574=head1 WHAT TO DO IN THE MAIN PROGRAM 1072=head1 WHAT TO DO IN THE MAIN PROGRAM
575 1073
576There will always be a single main program - the only place that should 1074There will always be a single main program - the only place that should
577dictate which event model to use. 1075dictate which event model to use.
578 1076
579If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1077If the program is not event-based, it need not do anything special, even
580do anything special (it does not need to be event-based) and let AnyEvent 1078when it depends on a module that uses an AnyEvent. If the program itself
581decide which implementation to chose if some module relies on it. 1079uses AnyEvent, but does not care which event loop is used, all it needs
1080to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1081available loop implementation.
582 1082
583If the main program relies on a specific event model. For example, in 1083If the main program relies on a specific event model - for example, in
584Gtk2 programs you have to rely on the Glib module. You should load the 1084Gtk2 programs you have to rely on the Glib module - you should load the
585event module before loading AnyEvent or any module that uses it: generally 1085event module before loading AnyEvent or any module that uses it: generally
586speaking, you should load it as early as possible. The reason is that 1086speaking, you should load it as early as possible. The reason is that
587modules might create watchers when they are loaded, and AnyEvent will 1087modules might create watchers when they are loaded, and AnyEvent will
588decide on the event model to use as soon as it creates watchers, and it 1088decide on the event model to use as soon as it creates watchers, and it
589might chose the wrong one unless you load the correct one yourself. 1089might choose the wrong one unless you load the correct one yourself.
590 1090
591You can chose to use a rather inefficient pure-perl implementation by 1091You can chose to use a pure-perl implementation by loading the
592loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1092C<AnyEvent::Loop> module, which gives you similar behaviour
593behaviour everywhere, but letting AnyEvent chose is generally better. 1093everywhere, but letting AnyEvent chose the model is generally better.
1094
1095=head2 MAINLOOP EMULATION
1096
1097Sometimes (often for short test scripts, or even standalone programs who
1098only want to use AnyEvent), you do not want to run a specific event loop.
1099
1100In that case, you can use a condition variable like this:
1101
1102 AnyEvent->condvar->recv;
1103
1104This has the effect of entering the event loop and looping forever.
1105
1106Note that usually your program has some exit condition, in which case
1107it is better to use the "traditional" approach of storing a condition
1108variable somewhere, waiting for it, and sending it when the program should
1109exit cleanly.
1110
594 1111
595=head1 OTHER MODULES 1112=head1 OTHER MODULES
596 1113
597The following is a non-exhaustive list of additional modules that use 1114The following is a non-exhaustive list of additional modules that use
598AnyEvent and can therefore be mixed easily with other AnyEvent modules 1115AnyEvent as a client and can therefore be mixed easily with other AnyEvent
599in the same program. Some of the modules come with AnyEvent, some are 1116modules and other event loops in the same program. Some of the modules
600available via CPAN. 1117come as part of AnyEvent, the others are available via CPAN.
601 1118
602=over 4 1119=over 4
603 1120
604=item L<AnyEvent::Util> 1121=item L<AnyEvent::Util>
605 1122
606Contains various utility functions that replace often-used but blocking 1123Contains various utility functions that replace often-used blocking
607functions such as C<inet_aton> by event-/callback-based versions. 1124functions such as C<inet_aton> with event/callback-based versions.
1125
1126=item L<AnyEvent::Socket>
1127
1128Provides various utility functions for (internet protocol) sockets,
1129addresses and name resolution. Also functions to create non-blocking tcp
1130connections or tcp servers, with IPv6 and SRV record support and more.
608 1131
609=item L<AnyEvent::Handle> 1132=item L<AnyEvent::Handle>
610 1133
611Provide read and write buffers and manages watchers for reads and writes. 1134Provide read and write buffers, manages watchers for reads and writes,
1135supports raw and formatted I/O, I/O queued and fully transparent and
1136non-blocking SSL/TLS (via L<AnyEvent::TLS>).
612 1137
613=item L<AnyEvent::Socket> 1138=item L<AnyEvent::DNS>
614 1139
615Provides a means to do non-blocking connects, accepts etc. 1140Provides rich asynchronous DNS resolver capabilities.
1141
1142=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1143
1144Implement event-based interfaces to the protocols of the same name (for
1145the curious, IGS is the International Go Server and FCP is the Freenet
1146Client Protocol).
1147
1148=item L<AnyEvent::Handle::UDP>
1149
1150Here be danger!
1151
1152As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1153there are so many things wrong with AnyEvent::Handle::UDP, most notably
1154its use of a stream-based API with a protocol that isn't streamable, that
1155the only way to improve it is to delete it.
1156
1157It features data corruption (but typically only under load) and general
1158confusion. On top, the author is not only clueless about UDP but also
1159fact-resistant - some gems of his understanding: "connect doesn't work
1160with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1161packets", "I don't need to implement proper error checking as UDP doesn't
1162support error checking" and so on - he doesn't even understand what's
1163wrong with his module when it is explained to him.
1164
1165=item L<AnyEvent::DBI>
1166
1167Executes L<DBI> requests asynchronously in a proxy process for you,
1168notifying you in an event-based way when the operation is finished.
1169
1170=item L<AnyEvent::AIO>
1171
1172Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1173toolbox of every event programmer. AnyEvent::AIO transparently fuses
1174L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1175file I/O, and much more.
616 1176
617=item L<AnyEvent::HTTPD> 1177=item L<AnyEvent::HTTPD>
618 1178
619Provides a simple web application server framework. 1179A simple embedded webserver.
620
621=item L<AnyEvent::DNS>
622
623Provides asynchronous DNS resolver capabilities, beyond what
624L<AnyEvent::Util> offers.
625 1180
626=item L<AnyEvent::FastPing> 1181=item L<AnyEvent::FastPing>
627 1182
628The fastest ping in the west. 1183The fastest ping in the west.
629 1184
630=item L<Net::IRC3>
631
632AnyEvent based IRC client module family.
633
634=item L<Net::XMPP2>
635
636AnyEvent based XMPP (Jabber protocol) module family.
637
638=item L<Net::FCP>
639
640AnyEvent-based implementation of the Freenet Client Protocol, birthplace
641of AnyEvent.
642
643=item L<Event::ExecFlow>
644
645High level API for event-based execution flow control.
646
647=item L<Coro> 1185=item L<Coro>
648 1186
649Has special support for AnyEvent. 1187Has special support for AnyEvent via L<Coro::AnyEvent>.
650
651=item L<IO::Lambda>
652
653The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
654
655=item L<IO::AIO>
656
657Truly asynchronous I/O, should be in the toolbox of every event
658programmer. Can be trivially made to use AnyEvent.
659
660=item L<BDB>
661
662Truly asynchronous Berkeley DB access. Can be trivially made to use
663AnyEvent.
664 1188
665=back 1189=back
666 1190
667=cut 1191=cut
668 1192
669package AnyEvent; 1193package AnyEvent;
670 1194
671no warnings; 1195# basically a tuned-down version of common::sense
672use strict; 1196sub common_sense {
1197 # from common:.sense 3.4
1198 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1199 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1200 $^H |= 0x00000600;
1201}
673 1202
1203BEGIN { AnyEvent::common_sense }
1204
674use Carp; 1205use Carp ();
675 1206
676our $VERSION = '3.3'; 1207our $VERSION = '5.34';
677our $MODEL; 1208our $MODEL;
678 1209
679our $AUTOLOAD; 1210our $AUTOLOAD;
680our @ISA; 1211our @ISA;
681 1212
682our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
683
684our @REGISTRY; 1213our @REGISTRY;
685 1214
1215our $VERBOSE;
1216
1217BEGIN {
1218 require "AnyEvent/constants.pl";
1219
1220 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1221
1222 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1223 if ${^TAINT};
1224
1225 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1226
1227}
1228
1229our $MAX_SIGNAL_LATENCY = 10;
1230
1231our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1232
1233{
1234 my $idx;
1235 $PROTOCOL{$_} = ++$idx
1236 for reverse split /\s*,\s*/,
1237 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1238}
1239
686my @models = ( 1240my @models = (
687 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
688 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
689 [EV:: => AnyEvent::Impl::EV::], 1241 [EV:: => AnyEvent::Impl::EV:: , 1],
1242 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1243 # everything below here will not (normally) be autoprobed
1244 # as the pure perl backend should work everywhere
1245 # and is usually faster
690 [Event:: => AnyEvent::Impl::Event::], 1246 [Event:: => AnyEvent::Impl::Event::, 1],
1247 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1248 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1249 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
691 [Tk:: => AnyEvent::Impl::Tk::], 1250 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1251 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1252 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
692 [Wx:: => AnyEvent::Impl::POE::], 1253 [Wx:: => AnyEvent::Impl::POE::],
693 [Prima:: => AnyEvent::Impl::POE::], 1254 [Prima:: => AnyEvent::Impl::POE::],
694 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1255 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
695 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1256 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
696 [Glib:: => AnyEvent::Impl::Glib::], 1257 [FLTK:: => AnyEvent::Impl::FLTK::],
697 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
698 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
699 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
700); 1258);
701 1259
702our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1260our %method = map +($_ => 1),
1261 qw(io timer time now now_update signal child idle condvar DESTROY);
1262
1263our @post_detect;
1264
1265sub post_detect(&) {
1266 my ($cb) = @_;
1267
1268 push @post_detect, $cb;
1269
1270 defined wantarray
1271 ? bless \$cb, "AnyEvent::Util::postdetect"
1272 : ()
1273}
1274
1275sub AnyEvent::Util::postdetect::DESTROY {
1276 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1277}
703 1278
704sub detect() { 1279sub detect() {
1280 # free some memory
1281 *detect = sub () { $MODEL };
1282
1283 local $!; # for good measure
1284 local $SIG{__DIE__};
1285
1286 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1287 my $model = "AnyEvent::Impl::$1";
1288 if (eval "require $model") {
1289 $MODEL = $model;
1290 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1291 } else {
1292 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1293 }
1294 }
1295
1296 # check for already loaded models
705 unless ($MODEL) { 1297 unless ($MODEL) {
706 no strict 'refs'; 1298 for (@REGISTRY, @models) {
707 1299 my ($package, $model) = @$_;
708 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1300 if (${"$package\::VERSION"} > 0) {
709 my $model = "AnyEvent::Impl::$1";
710 if (eval "require $model") { 1301 if (eval "require $model") {
711 $MODEL = $model; 1302 $MODEL = $model;
712 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1303 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
713 } else { 1304 last;
714 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1305 }
715 } 1306 }
716 } 1307 }
717 1308
718 # check for already loaded models
719 unless ($MODEL) { 1309 unless ($MODEL) {
1310 # try to autoload a model
720 for (@REGISTRY, @models) { 1311 for (@REGISTRY, @models) {
721 my ($package, $model) = @$_; 1312 my ($package, $model, $autoload) = @$_;
1313 if (
1314 $autoload
1315 and eval "require $package"
722 if (${"$package\::VERSION"} > 0) { 1316 and ${"$package\::VERSION"} > 0
723 if (eval "require $model") { 1317 and eval "require $model"
1318 ) {
724 $MODEL = $model; 1319 $MODEL = $model;
725 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1320 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
726 last; 1321 last;
727 }
728 } 1322 }
729 } 1323 }
730 1324
731 unless ($MODEL) {
732 # try to load a model
733
734 for (@REGISTRY, @models) {
735 my ($package, $model) = @$_;
736 if (eval "require $package"
737 and ${"$package\::VERSION"} > 0
738 and eval "require $model") {
739 $MODEL = $model;
740 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
741 last;
742 }
743 }
744
745 $MODEL 1325 $MODEL
746 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1326 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
747 }
748 } 1327 }
749
750 unshift @ISA, $MODEL;
751 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
752 } 1328 }
1329
1330 @models = (); # free probe data
1331
1332 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1333 unshift @ISA, $MODEL;
1334
1335 # now nuke some methods that are overridden by the backend.
1336 # SUPER is not allowed.
1337 for (qw(time signal child idle)) {
1338 undef &{"AnyEvent::Base::$_"}
1339 if defined &{"$MODEL\::$_"};
1340 }
1341
1342 if ($ENV{PERL_ANYEVENT_STRICT}) {
1343 eval { require AnyEvent::Strict };
1344 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1345 if $@ && $VERBOSE;
1346 }
1347
1348 (shift @post_detect)->() while @post_detect;
1349
1350 *post_detect = sub(&) {
1351 shift->();
1352
1353 undef
1354 };
753 1355
754 $MODEL 1356 $MODEL
755} 1357}
756 1358
757sub AUTOLOAD { 1359sub AUTOLOAD {
758 (my $func = $AUTOLOAD) =~ s/.*://; 1360 (my $func = $AUTOLOAD) =~ s/.*://;
759 1361
760 $method{$func} 1362 $method{$func}
761 or croak "$func: not a valid method for AnyEvent objects"; 1363 or Carp::croak "$func: not a valid AnyEvent class method";
762 1364
763 detect unless $MODEL; 1365 detect;
764 1366
765 my $class = shift; 1367 my $class = shift;
766 $class->$func (@_); 1368 $class->$func (@_);
767} 1369}
768 1370
1371our $POSTPONE_W;
1372our @POSTPONE;
1373
1374sub _postpone_exec {
1375 undef $POSTPONE_W;
1376 (pop @POSTPONE)->()
1377 while @POSTPONE;
1378}
1379
1380sub postpone(&) {
1381 push @POSTPONE, shift;
1382
1383 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1384
1385 ()
1386}
1387
1388# utility function to dup a filehandle. this is used by many backends
1389# to support binding more than one watcher per filehandle (they usually
1390# allow only one watcher per fd, so we dup it to get a different one).
1391sub _dupfh($$;$$) {
1392 my ($poll, $fh, $r, $w) = @_;
1393
1394 # cygwin requires the fh mode to be matching, unix doesn't
1395 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1396
1397 open my $fh2, $mode, $fh
1398 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1399
1400 # we assume CLOEXEC is already set by perl in all important cases
1401
1402 ($fh2, $rw)
1403}
1404
1405=head1 SIMPLIFIED AE API
1406
1407Starting with version 5.0, AnyEvent officially supports a second, much
1408simpler, API that is designed to reduce the calling, typing and memory
1409overhead by using function call syntax and a fixed number of parameters.
1410
1411See the L<AE> manpage for details.
1412
1413=cut
1414
1415package AE;
1416
1417our $VERSION = $AnyEvent::VERSION;
1418
1419# fall back to the main API by default - backends and AnyEvent::Base
1420# implementations can overwrite these.
1421
1422sub io($$$) {
1423 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1424}
1425
1426sub timer($$$) {
1427 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1428}
1429
1430sub signal($$) {
1431 AnyEvent->signal (signal => $_[0], cb => $_[1])
1432}
1433
1434sub child($$) {
1435 AnyEvent->child (pid => $_[0], cb => $_[1])
1436}
1437
1438sub idle($) {
1439 AnyEvent->idle (cb => $_[0])
1440}
1441
1442sub cv(;&) {
1443 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1444}
1445
1446sub now() {
1447 AnyEvent->now
1448}
1449
1450sub now_update() {
1451 AnyEvent->now_update
1452}
1453
1454sub time() {
1455 AnyEvent->time
1456}
1457
1458*postpone = \&AnyEvent::postpone;
1459
769package AnyEvent::Base; 1460package AnyEvent::Base;
770 1461
1462# default implementations for many methods
1463
1464sub time {
1465 eval q{ # poor man's autoloading {}
1466 # probe for availability of Time::HiRes
1467 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1468 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1469 *AE::time = \&Time::HiRes::time;
1470 # if (eval "use POSIX (); (POSIX::times())...
1471 } else {
1472 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1473 *AE::time = sub (){ time }; # epic fail
1474 }
1475
1476 *time = sub { AE::time }; # different prototypes
1477 };
1478 die if $@;
1479
1480 &time
1481}
1482
1483*now = \&time;
1484
1485sub now_update { }
1486
1487sub _poll {
1488 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1489}
1490
771# default implementation for ->condvar, ->wait, ->broadcast 1491# default implementation for ->condvar
1492# in fact, the default should not be overwritten
772 1493
773sub condvar { 1494sub condvar {
774 bless \my $flag, "AnyEvent::Base::CondVar" 1495 eval q{ # poor man's autoloading {}
775} 1496 *condvar = sub {
1497 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1498 };
776 1499
777sub AnyEvent::Base::CondVar::broadcast { 1500 *AE::cv = sub (;&) {
778 ${$_[0]}++; 1501 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
779} 1502 };
1503 };
1504 die if $@;
780 1505
781sub AnyEvent::Base::CondVar::wait { 1506 &condvar
782 AnyEvent->one_event while !${$_[0]};
783} 1507}
784 1508
785# default implementation for ->signal 1509# default implementation for ->signal
786 1510
787our %SIG_CB; 1511our $HAVE_ASYNC_INTERRUPT;
1512
1513sub _have_async_interrupt() {
1514 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1515 && eval "use Async::Interrupt 1.02 (); 1")
1516 unless defined $HAVE_ASYNC_INTERRUPT;
1517
1518 $HAVE_ASYNC_INTERRUPT
1519}
1520
1521our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1522our (%SIG_ASY, %SIG_ASY_W);
1523our ($SIG_COUNT, $SIG_TW);
1524
1525# install a dummy wakeup watcher to reduce signal catching latency
1526# used by Impls
1527sub _sig_add() {
1528 unless ($SIG_COUNT++) {
1529 # try to align timer on a full-second boundary, if possible
1530 my $NOW = AE::now;
1531
1532 $SIG_TW = AE::timer
1533 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1534 $MAX_SIGNAL_LATENCY,
1535 sub { } # just for the PERL_ASYNC_CHECK
1536 ;
1537 }
1538}
1539
1540sub _sig_del {
1541 undef $SIG_TW
1542 unless --$SIG_COUNT;
1543}
1544
1545our $_sig_name_init; $_sig_name_init = sub {
1546 eval q{ # poor man's autoloading {}
1547 undef $_sig_name_init;
1548
1549 if (_have_async_interrupt) {
1550 *sig2num = \&Async::Interrupt::sig2num;
1551 *sig2name = \&Async::Interrupt::sig2name;
1552 } else {
1553 require Config;
1554
1555 my %signame2num;
1556 @signame2num{ split ' ', $Config::Config{sig_name} }
1557 = split ' ', $Config::Config{sig_num};
1558
1559 my @signum2name;
1560 @signum2name[values %signame2num] = keys %signame2num;
1561
1562 *sig2num = sub($) {
1563 $_[0] > 0 ? shift : $signame2num{+shift}
1564 };
1565 *sig2name = sub ($) {
1566 $_[0] > 0 ? $signum2name[+shift] : shift
1567 };
1568 }
1569 };
1570 die if $@;
1571};
1572
1573sub sig2num ($) { &$_sig_name_init; &sig2num }
1574sub sig2name($) { &$_sig_name_init; &sig2name }
788 1575
789sub signal { 1576sub signal {
1577 eval q{ # poor man's autoloading {}
1578 # probe for availability of Async::Interrupt
1579 if (_have_async_interrupt) {
1580 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1581
1582 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1583 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1584
1585 } else {
1586 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1587
1588 if (AnyEvent::WIN32) {
1589 require AnyEvent::Util;
1590
1591 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1592 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1593 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1594 } else {
1595 pipe $SIGPIPE_R, $SIGPIPE_W;
1596 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1597 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1598
1599 # not strictly required, as $^F is normally 2, but let's make sure...
1600 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1601 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1602 }
1603
1604 $SIGPIPE_R
1605 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1606
1607 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1608 }
1609
1610 *signal = $HAVE_ASYNC_INTERRUPT
1611 ? sub {
790 my (undef, %arg) = @_; 1612 my (undef, %arg) = @_;
791 1613
1614 # async::interrupt
792 my $signal = uc $arg{signal} 1615 my $signal = sig2num $arg{signal};
793 or Carp::croak "required option 'signal' is missing";
794
795 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1616 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1617
1618 $SIG_ASY{$signal} ||= new Async::Interrupt
1619 cb => sub { undef $SIG_EV{$signal} },
1620 signal => $signal,
1621 pipe => [$SIGPIPE_R->filenos],
1622 pipe_autodrain => 0,
1623 ;
1624
1625 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1626 }
1627 : sub {
1628 my (undef, %arg) = @_;
1629
1630 # pure perl
1631 my $signal = sig2name $arg{signal};
1632 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1633
796 $SIG{$signal} ||= sub { 1634 $SIG{$signal} ||= sub {
1635 local $!;
1636 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1637 undef $SIG_EV{$signal};
1638 };
1639
1640 # can't do signal processing without introducing races in pure perl,
1641 # so limit the signal latency.
1642 _sig_add;
1643
1644 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1645 }
1646 ;
1647
1648 *AnyEvent::Base::signal::DESTROY = sub {
1649 my ($signal, $cb) = @{$_[0]};
1650
1651 _sig_del;
1652
1653 delete $SIG_CB{$signal}{$cb};
1654
1655 $HAVE_ASYNC_INTERRUPT
1656 ? delete $SIG_ASY{$signal}
1657 : # delete doesn't work with older perls - they then
1658 # print weird messages, or just unconditionally exit
1659 # instead of getting the default action.
1660 undef $SIG{$signal}
1661 unless keys %{ $SIG_CB{$signal} };
1662 };
1663
1664 *_signal_exec = sub {
1665 $HAVE_ASYNC_INTERRUPT
1666 ? $SIGPIPE_R->drain
1667 : sysread $SIGPIPE_R, (my $dummy), 9;
1668
1669 while (%SIG_EV) {
1670 for (keys %SIG_EV) {
1671 delete $SIG_EV{$_};
797 $_->() for values %{ $SIG_CB{$signal} || {} }; 1672 $_->() for values %{ $SIG_CB{$_} || {} };
1673 }
1674 }
1675 };
798 }; 1676 };
1677 die if $@;
799 1678
800 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1679 &signal
801}
802
803sub AnyEvent::Base::Signal::DESTROY {
804 my ($signal, $cb) = @{$_[0]};
805
806 delete $SIG_CB{$signal}{$cb};
807
808 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
809} 1680}
810 1681
811# default implementation for ->child 1682# default implementation for ->child
812 1683
813our %PID_CB; 1684our %PID_CB;
814our $CHLD_W; 1685our $CHLD_W;
815our $CHLD_DELAY_W; 1686our $CHLD_DELAY_W;
816our $PID_IDLE;
817our $WNOHANG;
818 1687
819sub _child_wait { 1688# used by many Impl's
820 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1689sub _emit_childstatus($$) {
1690 my (undef, $rpid, $rstatus) = @_;
1691
1692 $_->($rpid, $rstatus)
821 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1693 for values %{ $PID_CB{$rpid} || {} },
822 (values %{ $PID_CB{0} || {} }); 1694 values %{ $PID_CB{0} || {} };
1695}
1696
1697sub child {
1698 eval q{ # poor man's autoloading {}
1699 *_sigchld = sub {
1700 my $pid;
1701
1702 AnyEvent->_emit_childstatus ($pid, $?)
1703 while ($pid = waitpid -1, WNOHANG) > 0;
1704 };
1705
1706 *child = sub {
1707 my (undef, %arg) = @_;
1708
1709 my $pid = $arg{pid};
1710 my $cb = $arg{cb};
1711
1712 $PID_CB{$pid}{$cb+0} = $cb;
1713
1714 unless ($CHLD_W) {
1715 $CHLD_W = AE::signal CHLD => \&_sigchld;
1716 # child could be a zombie already, so make at least one round
1717 &_sigchld;
1718 }
1719
1720 bless [$pid, $cb+0], "AnyEvent::Base::child"
1721 };
1722
1723 *AnyEvent::Base::child::DESTROY = sub {
1724 my ($pid, $icb) = @{$_[0]};
1725
1726 delete $PID_CB{$pid}{$icb};
1727 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1728
1729 undef $CHLD_W unless keys %PID_CB;
1730 };
1731 };
1732 die if $@;
1733
1734 &child
1735}
1736
1737# idle emulation is done by simply using a timer, regardless
1738# of whether the process is idle or not, and not letting
1739# the callback use more than 50% of the time.
1740sub idle {
1741 eval q{ # poor man's autoloading {}
1742 *idle = sub {
1743 my (undef, %arg) = @_;
1744
1745 my ($cb, $w, $rcb) = $arg{cb};
1746
1747 $rcb = sub {
1748 if ($cb) {
1749 $w = _time;
1750 &$cb;
1751 $w = _time - $w;
1752
1753 # never use more then 50% of the time for the idle watcher,
1754 # within some limits
1755 $w = 0.0001 if $w < 0.0001;
1756 $w = 5 if $w > 5;
1757
1758 $w = AE::timer $w, 0, $rcb;
1759 } else {
1760 # clean up...
1761 undef $w;
1762 undef $rcb;
1763 }
1764 };
1765
1766 $w = AE::timer 0.05, 0, $rcb;
1767
1768 bless \\$cb, "AnyEvent::Base::idle"
1769 };
1770
1771 *AnyEvent::Base::idle::DESTROY = sub {
1772 undef $${$_[0]};
1773 };
1774 };
1775 die if $@;
1776
1777 &idle
1778}
1779
1780package AnyEvent::CondVar;
1781
1782our @ISA = AnyEvent::CondVar::Base::;
1783
1784# only to be used for subclassing
1785sub new {
1786 my $class = shift;
1787 bless AnyEvent->condvar (@_), $class
1788}
1789
1790package AnyEvent::CondVar::Base;
1791
1792#use overload
1793# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1794# fallback => 1;
1795
1796# save 300+ kilobytes by dirtily hardcoding overloading
1797${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1798*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1799*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1800${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1801
1802our $WAITING;
1803
1804sub _send {
1805 # nop
1806}
1807
1808sub _wait {
1809 AnyEvent->_poll until $_[0]{_ae_sent};
1810}
1811
1812sub send {
1813 my $cv = shift;
1814 $cv->{_ae_sent} = [@_];
1815 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1816 $cv->_send;
1817}
1818
1819sub croak {
1820 $_[0]{_ae_croak} = $_[1];
1821 $_[0]->send;
1822}
1823
1824sub ready {
1825 $_[0]{_ae_sent}
1826}
1827
1828sub recv {
1829 unless ($_[0]{_ae_sent}) {
1830 $WAITING
1831 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1832
1833 local $WAITING = 1;
1834 $_[0]->_wait;
823 } 1835 }
824 1836
825 undef $PID_IDLE; 1837 $_[0]{_ae_croak}
826} 1838 and Carp::croak $_[0]{_ae_croak};
827 1839
828sub _sigchld { 1840 wantarray
829 # make sure we deliver these changes "synchronous" with the event loop. 1841 ? @{ $_[0]{_ae_sent} }
830 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1842 : $_[0]{_ae_sent}[0]
831 undef $CHLD_DELAY_W;
832 &_child_wait;
833 });
834} 1843}
835 1844
836sub child { 1845sub cb {
837 my (undef, %arg) = @_; 1846 my $cv = shift;
838 1847
839 defined (my $pid = $arg{pid} + 0) 1848 @_
840 or Carp::croak "required option 'pid' is missing"; 1849 and $cv->{_ae_cb} = shift
1850 and $cv->{_ae_sent}
1851 and (delete $cv->{_ae_cb})->($cv);
841 1852
842 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1853 $cv->{_ae_cb}
843
844 unless ($WNOHANG) {
845 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
846 }
847
848 unless ($CHLD_W) {
849 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
850 # child could be a zombie already, so make at least one round
851 &_sigchld;
852 }
853
854 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
855} 1854}
856 1855
857sub AnyEvent::Base::Child::DESTROY { 1856sub begin {
858 my ($pid, $cb) = @{$_[0]}; 1857 ++$_[0]{_ae_counter};
859 1858 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
860 delete $PID_CB{$pid}{$cb};
861 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
862
863 undef $CHLD_W unless keys %PID_CB;
864} 1859}
1860
1861sub end {
1862 return if --$_[0]{_ae_counter};
1863 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1864}
1865
1866# undocumented/compatibility with pre-3.4
1867*broadcast = \&send;
1868*wait = \&recv;
1869
1870=head1 ERROR AND EXCEPTION HANDLING
1871
1872In general, AnyEvent does not do any error handling - it relies on the
1873caller to do that if required. The L<AnyEvent::Strict> module (see also
1874the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1875checking of all AnyEvent methods, however, which is highly useful during
1876development.
1877
1878As for exception handling (i.e. runtime errors and exceptions thrown while
1879executing a callback), this is not only highly event-loop specific, but
1880also not in any way wrapped by this module, as this is the job of the main
1881program.
1882
1883The pure perl event loop simply re-throws the exception (usually
1884within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1885$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1886so on.
1887
1888=head1 ENVIRONMENT VARIABLES
1889
1890The following environment variables are used by this module or its
1891submodules.
1892
1893Note that AnyEvent will remove I<all> environment variables starting with
1894C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1895enabled.
1896
1897=over 4
1898
1899=item C<PERL_ANYEVENT_VERBOSE>
1900
1901By default, AnyEvent will be completely silent except in fatal
1902conditions. You can set this environment variable to make AnyEvent more
1903talkative.
1904
1905When set to C<1> or higher, causes AnyEvent to warn about unexpected
1906conditions, such as not being able to load the event model specified by
1907C<PERL_ANYEVENT_MODEL>.
1908
1909When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1910model it chooses.
1911
1912When set to C<8> or higher, then AnyEvent will report extra information on
1913which optional modules it loads and how it implements certain features.
1914
1915=item C<PERL_ANYEVENT_STRICT>
1916
1917AnyEvent does not do much argument checking by default, as thorough
1918argument checking is very costly. Setting this variable to a true value
1919will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1920check the arguments passed to most method calls. If it finds any problems,
1921it will croak.
1922
1923In other words, enables "strict" mode.
1924
1925Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1926>>, it is definitely recommended to keep it off in production. Keeping
1927C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1928can be very useful, however.
1929
1930=item C<PERL_ANYEVENT_MODEL>
1931
1932This can be used to specify the event model to be used by AnyEvent, before
1933auto detection and -probing kicks in. It must be a string consisting
1934entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1935and the resulting module name is loaded and if the load was successful,
1936used as event model. If it fails to load AnyEvent will proceed with
1937auto detection and -probing.
1938
1939This functionality might change in future versions.
1940
1941For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
1942could start your program like this:
1943
1944 PERL_ANYEVENT_MODEL=Perl perl ...
1945
1946=item C<PERL_ANYEVENT_PROTOCOLS>
1947
1948Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1949for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1950of auto probing).
1951
1952Must be set to a comma-separated list of protocols or address families,
1953current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1954used, and preference will be given to protocols mentioned earlier in the
1955list.
1956
1957This variable can effectively be used for denial-of-service attacks
1958against local programs (e.g. when setuid), although the impact is likely
1959small, as the program has to handle conenction and other failures anyways.
1960
1961Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1962but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1963- only support IPv4, never try to resolve or contact IPv6
1964addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1965IPv6, but prefer IPv6 over IPv4.
1966
1967=item C<PERL_ANYEVENT_EDNS0>
1968
1969Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1970for DNS. This extension is generally useful to reduce DNS traffic, but
1971some (broken) firewalls drop such DNS packets, which is why it is off by
1972default.
1973
1974Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1975EDNS0 in its DNS requests.
1976
1977=item C<PERL_ANYEVENT_MAX_FORKS>
1978
1979The maximum number of child processes that C<AnyEvent::Util::fork_call>
1980will create in parallel.
1981
1982=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1983
1984The default value for the C<max_outstanding> parameter for the default DNS
1985resolver - this is the maximum number of parallel DNS requests that are
1986sent to the DNS server.
1987
1988=item C<PERL_ANYEVENT_RESOLV_CONF>
1989
1990The file to use instead of F</etc/resolv.conf> (or OS-specific
1991configuration) in the default resolver. When set to the empty string, no
1992default config will be used.
1993
1994=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1995
1996When neither C<ca_file> nor C<ca_path> was specified during
1997L<AnyEvent::TLS> context creation, and either of these environment
1998variables exist, they will be used to specify CA certificate locations
1999instead of a system-dependent default.
2000
2001=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2002
2003When these are set to C<1>, then the respective modules are not
2004loaded. Mostly good for testing AnyEvent itself.
2005
2006=back
865 2007
866=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2008=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
867 2009
868This is an advanced topic that you do not normally need to use AnyEvent in 2010This is an advanced topic that you do not normally need to use AnyEvent in
869a module. This section is only of use to event loop authors who want to 2011a module. This section is only of use to event loop authors who want to
903 2045
904I<rxvt-unicode> also cheats a bit by not providing blocking access to 2046I<rxvt-unicode> also cheats a bit by not providing blocking access to
905condition variables: code blocking while waiting for a condition will 2047condition variables: code blocking while waiting for a condition will
906C<die>. This still works with most modules/usages, and blocking calls must 2048C<die>. This still works with most modules/usages, and blocking calls must
907not be done in an interactive application, so it makes sense. 2049not be done in an interactive application, so it makes sense.
908
909=head1 ENVIRONMENT VARIABLES
910
911The following environment variables are used by this module:
912
913=over 4
914
915=item C<PERL_ANYEVENT_VERBOSE>
916
917By default, AnyEvent will be completely silent except in fatal
918conditions. You can set this environment variable to make AnyEvent more
919talkative.
920
921When set to C<1> or higher, causes AnyEvent to warn about unexpected
922conditions, such as not being able to load the event model specified by
923C<PERL_ANYEVENT_MODEL>.
924
925When set to C<2> or higher, cause AnyEvent to report to STDERR which event
926model it chooses.
927
928=item C<PERL_ANYEVENT_MODEL>
929
930This can be used to specify the event model to be used by AnyEvent, before
931autodetection and -probing kicks in. It must be a string consisting
932entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
933and the resulting module name is loaded and if the load was successful,
934used as event model. If it fails to load AnyEvent will proceed with
935autodetection and -probing.
936
937This functionality might change in future versions.
938
939For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
940could start your program like this:
941
942 PERL_ANYEVENT_MODEL=Perl perl ...
943
944=back
945 2050
946=head1 EXAMPLE PROGRAM 2051=head1 EXAMPLE PROGRAM
947 2052
948The following program uses an I/O watcher to read data from STDIN, a timer 2053The following program uses an I/O watcher to read data from STDIN, a timer
949to display a message once per second, and a condition variable to quit the 2054to display a message once per second, and a condition variable to quit the
958 poll => 'r', 2063 poll => 'r',
959 cb => sub { 2064 cb => sub {
960 warn "io event <$_[0]>\n"; # will always output <r> 2065 warn "io event <$_[0]>\n"; # will always output <r>
961 chomp (my $input = <STDIN>); # read a line 2066 chomp (my $input = <STDIN>); # read a line
962 warn "read: $input\n"; # output what has been read 2067 warn "read: $input\n"; # output what has been read
963 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2068 $cv->send if $input =~ /^q/i; # quit program if /^q/i
964 }, 2069 },
965 ); 2070 );
966 2071
967 my $time_watcher; # can only be used once
968
969 sub new_timer {
970 $timer = AnyEvent->timer (after => 1, cb => sub { 2072 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
971 warn "timeout\n"; # print 'timeout' about every second 2073 warn "timeout\n"; # print 'timeout' at most every second
972 &new_timer; # and restart the time
973 }); 2074 });
974 }
975 2075
976 new_timer; # create first timer
977
978 $cv->wait; # wait until user enters /^q/i 2076 $cv->recv; # wait until user enters /^q/i
979 2077
980=head1 REAL-WORLD EXAMPLE 2078=head1 REAL-WORLD EXAMPLE
981 2079
982Consider the L<Net::FCP> module. It features (among others) the following 2080Consider the L<Net::FCP> module. It features (among others) the following
983API calls, which are to freenet what HTTP GET requests are to http: 2081API calls, which are to freenet what HTTP GET requests are to http:
1033 syswrite $txn->{fh}, $txn->{request} 2131 syswrite $txn->{fh}, $txn->{request}
1034 or die "connection or write error"; 2132 or die "connection or write error";
1035 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2133 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1036 2134
1037Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2135Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1038result and signals any possible waiters that the request ahs finished: 2136result and signals any possible waiters that the request has finished:
1039 2137
1040 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2138 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1041 2139
1042 if (end-of-file or data complete) { 2140 if (end-of-file or data complete) {
1043 $txn->{result} = $txn->{buf}; 2141 $txn->{result} = $txn->{buf};
1044 $txn->{finished}->broadcast; 2142 $txn->{finished}->send;
1045 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2143 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1046 } 2144 }
1047 2145
1048The C<result> method, finally, just waits for the finished signal (if the 2146The C<result> method, finally, just waits for the finished signal (if the
1049request was already finished, it doesn't wait, of course, and returns the 2147request was already finished, it doesn't wait, of course, and returns the
1050data: 2148data:
1051 2149
1052 $txn->{finished}->wait; 2150 $txn->{finished}->recv;
1053 return $txn->{result}; 2151 return $txn->{result};
1054 2152
1055The actual code goes further and collects all errors (C<die>s, exceptions) 2153The actual code goes further and collects all errors (C<die>s, exceptions)
1056that occured during request processing. The C<result> method detects 2154that occurred during request processing. The C<result> method detects
1057whether an exception as thrown (it is stored inside the $txn object) 2155whether an exception as thrown (it is stored inside the $txn object)
1058and just throws the exception, which means connection errors and other 2156and just throws the exception, which means connection errors and other
1059problems get reported tot he code that tries to use the result, not in a 2157problems get reported to the code that tries to use the result, not in a
1060random callback. 2158random callback.
1061 2159
1062All of this enables the following usage styles: 2160All of this enables the following usage styles:
1063 2161
10641. Blocking: 21621. Blocking:
1092 2190
1093 my $quit = AnyEvent->condvar; 2191 my $quit = AnyEvent->condvar;
1094 2192
1095 $fcp->txn_client_get ($url)->cb (sub { 2193 $fcp->txn_client_get ($url)->cb (sub {
1096 ... 2194 ...
1097 $quit->broadcast; 2195 $quit->send;
1098 }); 2196 });
1099 2197
1100 $quit->wait; 2198 $quit->recv;
1101 2199
1102 2200
1103=head1 BENCHMARKS 2201=head1 BENCHMARKS
1104 2202
1105To give you an idea of the performance and overheads that AnyEvent adds 2203To give you an idea of the performance and overheads that AnyEvent adds
1107of various event loops I prepared some benchmarks. 2205of various event loops I prepared some benchmarks.
1108 2206
1109=head2 BENCHMARKING ANYEVENT OVERHEAD 2207=head2 BENCHMARKING ANYEVENT OVERHEAD
1110 2208
1111Here is a benchmark of various supported event models used natively and 2209Here is a benchmark of various supported event models used natively and
1112through anyevent. The benchmark creates a lot of timers (with a zero 2210through AnyEvent. The benchmark creates a lot of timers (with a zero
1113timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2211timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1114which it is), lets them fire exactly once and destroys them again. 2212which it is), lets them fire exactly once and destroys them again.
1115 2213
1116Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2214Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1117distribution. 2215distribution. It uses the L<AE> interface, which makes a real difference
2216for the EV and Perl backends only.
1118 2217
1119=head3 Explanation of the columns 2218=head3 Explanation of the columns
1120 2219
1121I<watcher> is the number of event watchers created/destroyed. Since 2220I<watcher> is the number of event watchers created/destroyed. Since
1122different event models feature vastly different performances, each event 2221different event models feature vastly different performances, each event
1134all watchers, to avoid adding memory overhead. That means closure creation 2233all watchers, to avoid adding memory overhead. That means closure creation
1135and memory usage is not included in the figures. 2234and memory usage is not included in the figures.
1136 2235
1137I<invoke> is the time, in microseconds, used to invoke a simple 2236I<invoke> is the time, in microseconds, used to invoke a simple
1138callback. The callback simply counts down a Perl variable and after it was 2237callback. The callback simply counts down a Perl variable and after it was
1139invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2238invoked "watcher" times, it would C<< ->send >> a condvar once to
1140signal the end of this phase. 2239signal the end of this phase.
1141 2240
1142I<destroy> is the time, in microseconds, that it takes to destroy a single 2241I<destroy> is the time, in microseconds, that it takes to destroy a single
1143watcher. 2242watcher.
1144 2243
1145=head3 Results 2244=head3 Results
1146 2245
1147 name watchers bytes create invoke destroy comment 2246 name watchers bytes create invoke destroy comment
1148 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2247 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1149 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2248 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1150 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2249 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1151 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2250 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1152 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2251 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1153 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2252 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2253 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2254 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1154 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2255 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1155 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2256 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1156 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2257 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1157 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2258 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1158 2259
1159=head3 Discussion 2260=head3 Discussion
1160 2261
1161The benchmark does I<not> measure scalability of the event loop very 2262The benchmark does I<not> measure scalability of the event loop very
1162well. For example, a select-based event loop (such as the pure perl one) 2263well. For example, a select-based event loop (such as the pure perl one)
1174benchmark machine, handling an event takes roughly 1600 CPU cycles with 2275benchmark machine, handling an event takes roughly 1600 CPU cycles with
1175EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2276EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1176cycles with POE. 2277cycles with POE.
1177 2278
1178C<EV> is the sole leader regarding speed and memory use, which are both 2279C<EV> is the sole leader regarding speed and memory use, which are both
1179maximal/minimal, respectively. Even when going through AnyEvent, it uses 2280maximal/minimal, respectively. When using the L<AE> API there is zero
2281overhead (when going through the AnyEvent API create is about 5-6 times
2282slower, with other times being equal, so still uses far less memory than
1180far less memory than any other event loop and is still faster than Event 2283any other event loop and is still faster than Event natively).
1181natively.
1182 2284
1183The pure perl implementation is hit in a few sweet spots (both the 2285The pure perl implementation is hit in a few sweet spots (both the
1184constant timeout and the use of a single fd hit optimisations in the perl 2286constant timeout and the use of a single fd hit optimisations in the perl
1185interpreter and the backend itself). Nevertheless this shows that it 2287interpreter and the backend itself). Nevertheless this shows that it
1186adds very little overhead in itself. Like any select-based backend its 2288adds very little overhead in itself. Like any select-based backend its
1187performance becomes really bad with lots of file descriptors (and few of 2289performance becomes really bad with lots of file descriptors (and few of
1188them active), of course, but this was not subject of this benchmark. 2290them active), of course, but this was not subject of this benchmark.
1189 2291
1190The C<Event> module has a relatively high setup and callback invocation 2292The C<Event> module has a relatively high setup and callback invocation
1191cost, but overall scores in on the third place. 2293cost, but overall scores in on the third place.
2294
2295C<IO::Async> performs admirably well, about on par with C<Event>, even
2296when using its pure perl backend.
1192 2297
1193C<Glib>'s memory usage is quite a bit higher, but it features a 2298C<Glib>'s memory usage is quite a bit higher, but it features a
1194faster callback invocation and overall ends up in the same class as 2299faster callback invocation and overall ends up in the same class as
1195C<Event>. However, Glib scales extremely badly, doubling the number of 2300C<Event>. However, Glib scales extremely badly, doubling the number of
1196watchers increases the processing time by more than a factor of four, 2301watchers increases the processing time by more than a factor of four,
1240 2345
1241=back 2346=back
1242 2347
1243=head2 BENCHMARKING THE LARGE SERVER CASE 2348=head2 BENCHMARKING THE LARGE SERVER CASE
1244 2349
1245This benchmark atcually benchmarks the event loop itself. It works by 2350This benchmark actually benchmarks the event loop itself. It works by
1246creating a number of "servers": each server consists of a socketpair, a 2351creating a number of "servers": each server consists of a socket pair, a
1247timeout watcher that gets reset on activity (but never fires), and an I/O 2352timeout watcher that gets reset on activity (but never fires), and an I/O
1248watcher waiting for input on one side of the socket. Each time the socket 2353watcher waiting for input on one side of the socket. Each time the socket
1249watcher reads a byte it will write that byte to a random other "server". 2354watcher reads a byte it will write that byte to a random other "server".
1250 2355
1251The effect is that there will be a lot of I/O watchers, only part of which 2356The effect is that there will be a lot of I/O watchers, only part of which
1252are active at any one point (so there is a constant number of active 2357are active at any one point (so there is a constant number of active
1253fds for each loop iterstaion, but which fds these are is random). The 2358fds for each loop iteration, but which fds these are is random). The
1254timeout is reset each time something is read because that reflects how 2359timeout is reset each time something is read because that reflects how
1255most timeouts work (and puts extra pressure on the event loops). 2360most timeouts work (and puts extra pressure on the event loops).
1256 2361
1257In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2362In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1258(1%) are active. This mirrors the activity of large servers with many 2363(1%) are active. This mirrors the activity of large servers with many
1259connections, most of which are idle at any one point in time. 2364connections, most of which are idle at any one point in time.
1260 2365
1261Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2366Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1262distribution. 2367distribution. It uses the L<AE> interface, which makes a real difference
2368for the EV and Perl backends only.
1263 2369
1264=head3 Explanation of the columns 2370=head3 Explanation of the columns
1265 2371
1266I<sockets> is the number of sockets, and twice the number of "servers" (as 2372I<sockets> is the number of sockets, and twice the number of "servers" (as
1267each server has a read and write socket end). 2373each server has a read and write socket end).
1268 2374
1269I<create> is the time it takes to create a socketpair (which is 2375I<create> is the time it takes to create a socket pair (which is
1270nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2376nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1271 2377
1272I<request>, the most important value, is the time it takes to handle a 2378I<request>, the most important value, is the time it takes to handle a
1273single "request", that is, reading the token from the pipe and forwarding 2379single "request", that is, reading the token from the pipe and forwarding
1274it to another server. This includes deleting the old timeout and creating 2380it to another server. This includes deleting the old timeout and creating
1275a new one that moves the timeout into the future. 2381a new one that moves the timeout into the future.
1276 2382
1277=head3 Results 2383=head3 Results
1278 2384
1279 name sockets create request 2385 name sockets create request
1280 EV 20000 69.01 11.16 2386 EV 20000 62.66 7.99
1281 Perl 20000 73.32 35.87 2387 Perl 20000 68.32 32.64
1282 Event 20000 212.62 257.32 2388 IOAsync 20000 174.06 101.15 epoll
1283 Glib 20000 651.16 1896.30 2389 IOAsync 20000 174.67 610.84 poll
2390 Event 20000 202.69 242.91
2391 Glib 20000 557.01 1689.52
1284 POE 20000 349.67 12317.24 uses POE::Loop::Event 2392 POE 20000 341.54 12086.32 uses POE::Loop::Event
1285 2393
1286=head3 Discussion 2394=head3 Discussion
1287 2395
1288This benchmark I<does> measure scalability and overall performance of the 2396This benchmark I<does> measure scalability and overall performance of the
1289particular event loop. 2397particular event loop.
1291EV is again fastest. Since it is using epoll on my system, the setup time 2399EV is again fastest. Since it is using epoll on my system, the setup time
1292is relatively high, though. 2400is relatively high, though.
1293 2401
1294Perl surprisingly comes second. It is much faster than the C-based event 2402Perl surprisingly comes second. It is much faster than the C-based event
1295loops Event and Glib. 2403loops Event and Glib.
2404
2405IO::Async performs very well when using its epoll backend, and still quite
2406good compared to Glib when using its pure perl backend.
1296 2407
1297Event suffers from high setup time as well (look at its code and you will 2408Event suffers from high setup time as well (look at its code and you will
1298understand why). Callback invocation also has a high overhead compared to 2409understand why). Callback invocation also has a high overhead compared to
1299the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2410the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1300uses select or poll in basically all documented configurations. 2411uses select or poll in basically all documented configurations.
1347speed most when you have lots of watchers, not when you only have a few of 2458speed most when you have lots of watchers, not when you only have a few of
1348them). 2459them).
1349 2460
1350EV is again fastest. 2461EV is again fastest.
1351 2462
1352Perl again comes second. It is noticably faster than the C-based event 2463Perl again comes second. It is noticeably faster than the C-based event
1353loops Event and Glib, although the difference is too small to really 2464loops Event and Glib, although the difference is too small to really
1354matter. 2465matter.
1355 2466
1356POE also performs much better in this case, but is is still far behind the 2467POE also performs much better in this case, but is is still far behind the
1357others. 2468others.
1363=item * C-based event loops perform very well with small number of 2474=item * C-based event loops perform very well with small number of
1364watchers, as the management overhead dominates. 2475watchers, as the management overhead dominates.
1365 2476
1366=back 2477=back
1367 2478
2479=head2 THE IO::Lambda BENCHMARK
2480
2481Recently I was told about the benchmark in the IO::Lambda manpage, which
2482could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2483simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2484shouldn't come as a surprise to anybody). As such, the benchmark is
2485fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2486very optimal. But how would AnyEvent compare when used without the extra
2487baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2488
2489The benchmark itself creates an echo-server, and then, for 500 times,
2490connects to the echo server, sends a line, waits for the reply, and then
2491creates the next connection. This is a rather bad benchmark, as it doesn't
2492test the efficiency of the framework or much non-blocking I/O, but it is a
2493benchmark nevertheless.
2494
2495 name runtime
2496 Lambda/select 0.330 sec
2497 + optimized 0.122 sec
2498 Lambda/AnyEvent 0.327 sec
2499 + optimized 0.138 sec
2500 Raw sockets/select 0.077 sec
2501 POE/select, components 0.662 sec
2502 POE/select, raw sockets 0.226 sec
2503 POE/select, optimized 0.404 sec
2504
2505 AnyEvent/select/nb 0.085 sec
2506 AnyEvent/EV/nb 0.068 sec
2507 +state machine 0.134 sec
2508
2509The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2510benchmarks actually make blocking connects and use 100% blocking I/O,
2511defeating the purpose of an event-based solution. All of the newly
2512written AnyEvent benchmarks use 100% non-blocking connects (using
2513AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2514resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2515generally require a lot more bookkeeping and event handling than blocking
2516connects (which involve a single syscall only).
2517
2518The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2519offers similar expressive power as POE and IO::Lambda, using conventional
2520Perl syntax. This means that both the echo server and the client are 100%
2521non-blocking, further placing it at a disadvantage.
2522
2523As you can see, the AnyEvent + EV combination even beats the
2524hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2525backend easily beats IO::Lambda and POE.
2526
2527And even the 100% non-blocking version written using the high-level (and
2528slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2529higher level ("unoptimised") abstractions by a large margin, even though
2530it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2531
2532The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2533F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2534part of the IO::Lambda distribution and were used without any changes.
2535
2536
2537=head1 SIGNALS
2538
2539AnyEvent currently installs handlers for these signals:
2540
2541=over 4
2542
2543=item SIGCHLD
2544
2545A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2546emulation for event loops that do not support them natively. Also, some
2547event loops install a similar handler.
2548
2549Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2550AnyEvent will reset it to default, to avoid losing child exit statuses.
2551
2552=item SIGPIPE
2553
2554A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2555when AnyEvent gets loaded.
2556
2557The rationale for this is that AnyEvent users usually do not really depend
2558on SIGPIPE delivery (which is purely an optimisation for shell use, or
2559badly-written programs), but C<SIGPIPE> can cause spurious and rare
2560program exits as a lot of people do not expect C<SIGPIPE> when writing to
2561some random socket.
2562
2563The rationale for installing a no-op handler as opposed to ignoring it is
2564that this way, the handler will be restored to defaults on exec.
2565
2566Feel free to install your own handler, or reset it to defaults.
2567
2568=back
2569
2570=cut
2571
2572undef $SIG{CHLD}
2573 if $SIG{CHLD} eq 'IGNORE';
2574
2575$SIG{PIPE} = sub { }
2576 unless defined $SIG{PIPE};
2577
2578=head1 RECOMMENDED/OPTIONAL MODULES
2579
2580One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2581its built-in modules) are required to use it.
2582
2583That does not mean that AnyEvent won't take advantage of some additional
2584modules if they are installed.
2585
2586This section explains which additional modules will be used, and how they
2587affect AnyEvent's operation.
2588
2589=over 4
2590
2591=item L<Async::Interrupt>
2592
2593This slightly arcane module is used to implement fast signal handling: To
2594my knowledge, there is no way to do completely race-free and quick
2595signal handling in pure perl. To ensure that signals still get
2596delivered, AnyEvent will start an interval timer to wake up perl (and
2597catch the signals) with some delay (default is 10 seconds, look for
2598C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2599
2600If this module is available, then it will be used to implement signal
2601catching, which means that signals will not be delayed, and the event loop
2602will not be interrupted regularly, which is more efficient (and good for
2603battery life on laptops).
2604
2605This affects not just the pure-perl event loop, but also other event loops
2606that have no signal handling on their own (e.g. Glib, Tk, Qt).
2607
2608Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2609and either employ their own workarounds (POE) or use AnyEvent's workaround
2610(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2611does nothing for those backends.
2612
2613=item L<EV>
2614
2615This module isn't really "optional", as it is simply one of the backend
2616event loops that AnyEvent can use. However, it is simply the best event
2617loop available in terms of features, speed and stability: It supports
2618the AnyEvent API optimally, implements all the watcher types in XS, does
2619automatic timer adjustments even when no monotonic clock is available,
2620can take avdantage of advanced kernel interfaces such as C<epoll> and
2621C<kqueue>, and is the fastest backend I<by far>. You can even embed
2622L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2623
2624If you only use backends that rely on another event loop (e.g. C<Tk>),
2625then this module will do nothing for you.
2626
2627=item L<Guard>
2628
2629The guard module, when used, will be used to implement
2630C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2631lot less memory), but otherwise doesn't affect guard operation much. It is
2632purely used for performance.
2633
2634=item L<JSON> and L<JSON::XS>
2635
2636One of these modules is required when you want to read or write JSON data
2637via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2638advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2639
2640=item L<Net::SSLeay>
2641
2642Implementing TLS/SSL in Perl is certainly interesting, but not very
2643worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2644the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2645
2646=item L<Time::HiRes>
2647
2648This module is part of perl since release 5.008. It will be used when the
2649chosen event library does not come with a timing source of its own. The
2650pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2651try to use a monotonic clock for timing stability.
2652
2653=back
2654
1368 2655
1369=head1 FORK 2656=head1 FORK
1370 2657
1371Most event libraries are not fork-safe. The ones who are usually are 2658Most event libraries are not fork-safe. The ones who are usually are
1372because they rely on inefficient but fork-safe C<select> or C<poll> 2659because they rely on inefficient but fork-safe C<select> or C<poll> calls
1373calls. Only L<EV> is fully fork-aware. 2660- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2661are usually badly thought-out hacks that are incompatible with fork in
2662one way or another. Only L<EV> is fully fork-aware and ensures that you
2663continue event-processing in both parent and child (or both, if you know
2664what you are doing).
2665
2666This means that, in general, you cannot fork and do event processing in
2667the child if the event library was initialised before the fork (which
2668usually happens when the first AnyEvent watcher is created, or the library
2669is loaded).
1374 2670
1375If you have to fork, you must either do so I<before> creating your first 2671If you have to fork, you must either do so I<before> creating your first
1376watcher OR you must not use AnyEvent at all in the child. 2672watcher OR you must not use AnyEvent at all in the child OR you must do
2673something completely out of the scope of AnyEvent.
2674
2675The problem of doing event processing in the parent I<and> the child
2676is much more complicated: even for backends that I<are> fork-aware or
2677fork-safe, their behaviour is not usually what you want: fork clones all
2678watchers, that means all timers, I/O watchers etc. are active in both
2679parent and child, which is almost never what you want. USing C<exec>
2680to start worker children from some kind of manage rprocess is usually
2681preferred, because it is much easier and cleaner, at the expense of having
2682to have another binary.
1377 2683
1378 2684
1379=head1 SECURITY CONSIDERATIONS 2685=head1 SECURITY CONSIDERATIONS
1380 2686
1381AnyEvent can be forced to load any event model via 2687AnyEvent can be forced to load any event model via
1386specified in the variable. 2692specified in the variable.
1387 2693
1388You can make AnyEvent completely ignore this variable by deleting it 2694You can make AnyEvent completely ignore this variable by deleting it
1389before the first watcher gets created, e.g. with a C<BEGIN> block: 2695before the first watcher gets created, e.g. with a C<BEGIN> block:
1390 2696
1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2697 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1392 2698
1393 use AnyEvent; 2699 use AnyEvent;
2700
2701Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2702be used to probe what backend is used and gain other information (which is
2703probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2704$ENV{PERL_ANYEVENT_STRICT}.
2705
2706Note that AnyEvent will remove I<all> environment variables starting with
2707C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2708enabled.
2709
2710
2711=head1 BUGS
2712
2713Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2714to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2715and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2716memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2717pronounced).
1394 2718
1395 2719
1396=head1 SEE ALSO 2720=head1 SEE ALSO
1397 2721
2722Tutorial/Introduction: L<AnyEvent::Intro>.
2723
2724FAQ: L<AnyEvent::FAQ>.
2725
2726Utility functions: L<AnyEvent::Util>.
2727
1398Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2728Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
1399L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2729L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1400L<Event::Lib>, L<Qt>, L<POE>.
1401 2730
1402Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2731Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2732L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2733L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1403L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2734L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1404L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1405L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1406 2735
2736Non-blocking file handles, sockets, TCP clients and
2737servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2738
2739Asynchronous DNS: L<AnyEvent::DNS>.
2740
2741Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2742
1407Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2743Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2744L<AnyEvent::HTTP>.
1408 2745
1409 2746
1410=head1 AUTHOR 2747=head1 AUTHOR
1411 2748
1412 Marc Lehmann <schmorp@schmorp.de> 2749 Marc Lehmann <schmorp@schmorp.de>
1413 http://home.schmorp.de/ 2750 http://home.schmorp.de/
1414 2751
1415=cut 2752=cut
1416 2753
14171 27541
1418 2755

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