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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71=head1 DESCRIPTION 114=head1 DESCRIPTION
72 115
73L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
74allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
75users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
76peacefully at any one time). 119than one event loop cannot coexist peacefully).
77 120
78The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
79module. 122module.
80 123
81During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
85L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
87adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
88be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
91 132
92Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
93an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
94that model the default. For example: 135that model the default. For example:
95 136
97 use AnyEvent; 138 use AnyEvent;
98 139
99 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
100 141
101The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
103use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
104 146
105The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
107explicitly. 149availability of that event loop :)
108 150
109=head1 WATCHERS 151=head1 WATCHERS
110 152
111AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
114 156
115These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
118is in control). 160is in control).
119 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
120To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
122to it). 170to it).
123 171
124All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
125 173
126Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
128 176
129An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
130 178
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
133 undef $w; 181 undef $w;
134 }); 182 });
135 183
136Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
138declared. 186declared.
139 187
140=head2 I/O WATCHERS 188=head2 I/O WATCHERS
141 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
144 198
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
146for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
148respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 210
151Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
154 214
155The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
156You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
157underlying file descriptor. 217underlying file descriptor.
158 218
159Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
161handles. 221handles.
162 222
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 228 warn "read: $input\n";
169 undef $w; 229 undef $w;
170 }); 230 });
171 231
172=head2 TIME WATCHERS 232=head2 TIME WATCHERS
173 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
174You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
175method with the following mandatory arguments: 243method with the following mandatory arguments:
176 244
177C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
178supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
180 248
181Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
184 252
185The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
188 258
189Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
190 262
191 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 266 warn "timeout\n";
194 }); 267 });
195 268
196 # to cancel the timer: 269 # to cancel the timer:
197 undef $w; 270 undef $w;
198 271
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 273
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
207 }; 276 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 277
212=head3 TIMING ISSUES 278=head3 TIMING ISSUES
213 279
214There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
217 283
218While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
223 289
224AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers. 293timers.
228 294
229AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 296AnyEvent API.
231 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
232=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
233 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
234You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
237 390
238Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
241 394
242Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
246 399
247The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
249 403
250This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
251directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
252 407
253Example: exit on SIGINT 408Example: exit on SIGINT
254 409
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling)
421or "unsafe" (asynchronous) - the former might delay signal delivery
422indefinitely, the latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432attaching callbacks to signals in a generic way, which is a pity,
433as you cannot do race-free signal handling in perl, requiring
434C libraries for this. AnyEvent will try to do its best, which
435means in some cases, signals will be delayed. The maximum time
436a signal might be delayed is 10 seconds by default, but can
437be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439section for details.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently). For those, you just have to suffer the
445delays.
446
257=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
258 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
259You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
260 452
261The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
262watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
263as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
264signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
265and exit status (as returned by waitpid), so unlike other watcher types, 457(stopped/continued).
266you I<can> rely on child watcher callback arguments. 458
459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
267 467
268There is a slight catch to child watchers, however: you usually start them 468There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 469I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 470have exited already (and no SIGCHLD will be sent anymore).
271 471
272Not all event models handle this correctly (POE doesn't), but even for 472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 474that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
275 478
276This means you cannot create a child watcher as the very first thing in an 479This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 480thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which case the latency and race
486problems mentioned in the description of signal watchers apply.
279 487
280Example: fork a process and wait for it 488Example: fork a process and wait for it
281 489
282 my $done = AnyEvent->condvar; 490 my $done = AnyEvent->condvar;
283 491
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 492 my $pid = fork or exit 5;
287 493
288 my $w = AnyEvent->child ( 494 my $w = AnyEvent->child (
289 pid => $pid, 495 pid => $pid,
290 cb => sub { 496 cb => sub {
291 my ($pid, $status) = @_; 497 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 498 warn "pid $pid exited with status $status";
293 $done->send; 499 $done->send;
294 }, 500 },
295 ); 501 );
296 502
297 # do something else, then wait for process exit 503 # do something else, then wait for process exit
298 $done->wait; 504 $done->recv;
505
506=head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510This will repeatedly invoke the callback after the process becomes idle,
511until either the watcher is destroyed or new events have been detected.
512
513Idle watchers are useful when there is a need to do something, but it
514is not so important (or wise) to do it instantly. The callback will be
515invoked only when there is "nothing better to do", which is usually
516defined as "all outstanding events have been handled and no new events
517have been detected". That means that idle watchers ideally get invoked
518when the event loop has just polled for new events but none have been
519detected. Instead of blocking to wait for more events, the idle watchers
520will be invoked.
521
522Unfortunately, most event loops do not really support idle watchers (only
523EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524will simply call the callback "from time to time".
525
526Example: read lines from STDIN, but only process them when the
527program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
299 545
300=head2 CONDITION VARIABLES 546=head2 CONDITION VARIABLES
547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
301 552
302If you are familiar with some event loops you will know that all of them 553If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 554require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks. 555will actively watch for new events and call your callbacks.
305 556
306AnyEvent is different, it expects somebody else to run the event loop and 557AnyEvent is slightly different: it expects somebody else to run the event
307will only block when necessary (usually when told by the user). 558loop and will only block when necessary (usually when told by the user).
308 559
309The instrument to do that is called a "condition variable", so called 560The tool to do that is called a "condition variable", so called because
310because they represent a condition that must become true. 561they represent a condition that must become true.
562
563Now is probably a good time to look at the examples further below.
311 564
312Condition variables can be created by calling the C<< AnyEvent->condvar 565Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 566>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 567C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 568becomes true, with the condition variable as the first argument (but not
569the results).
316 570
317After creation, the conditon variable is "false" until it becomes "true" 571After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 572by calling the C<send> method (or calling the condition variable as if it
573were a callback, read about the caveats in the description for the C<<
574->send >> method).
319 575
320Condition variables are similar to callbacks, except that you can 576Since condition variables are the most complex part of the AnyEvent API, here are
321optionally wait for them. They can also be called merge points - points 577some different mental models of what they are - pick the ones you can connect to:
322in time where multiple outstandign events have been processed. And yet 578
323another way to call them is transations - each condition variable can be 579=over 4
324used to represent a transaction, which finishes at some point and delivers 580
325a result. 581=item * Condition variables are like callbacks - you can call them (and pass them instead
582of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584=item * Condition variables are signals - one side can emit or send them,
585the other side can wait for them, or install a handler that is called when
586the signal fires.
587
588=item * Condition variables are like "Merge Points" - points in your program
589where you merge multiple independent results/control flows into one.
590
591=item * Condition variables represent a transaction - functions that start
592some kind of transaction can return them, leaving the caller the choice
593between waiting in a blocking fashion, or setting a callback.
594
595=item * Condition variables represent future values, or promises to deliver
596some result, long before the result is available.
597
598=back
326 599
327Condition variables are very useful to signal that something has finished, 600Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 601for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 602then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 603availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 604called or can synchronously C<< ->recv >> for the results.
332 605
333You can also use them to simulate traditional event loops - for example, 606You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 607you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 608could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 609button of your app, which would C<< ->send >> the "quit" event.
337 610
338Note that condition variables recurse into the event loop - if you have 611Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 612two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 613lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 614you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 615as this asks for trouble.
343 616
344Condition variables are represented by hash refs in perl, and the keys 617Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 618used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of 619easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 620AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method. 621its C<new> method in your own C<new> method.
349 622
350There are two "sides" to a condition variable - the "producer side" which 623There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 624eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 625for the send to occur.
353 626
354Example: 627Example: wait for a timer.
355 628
356 # wait till the result is ready 629 # condition: "wait till the timer is fired"
357 my $result_ready = AnyEvent->condvar; 630 my $timer_fired = AnyEvent->condvar;
358 631
359 # do something such as adding a timer 632 # create the timer - we could wait for, say
360 # or socket watcher the calls $result_ready->send 633 # a handle becomign ready, or even an
361 # when the "result" is ready. 634 # AnyEvent::HTTP request to finish, but
362 # in this case, we simply use a timer: 635 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer ( 636 my $w = AnyEvent->timer (
364 after => 1, 637 after => 1,
365 cb => sub { $result_ready->send }, 638 cb => sub { $timer_fired->send },
366 ); 639 );
367 640
368 # this "blocks" (while handling events) till the callback 641 # this "blocks" (while handling events) till the callback
369 # calls send 642 # calls ->send
370 $result_ready->wait; 643 $timer_fired->recv;
644
645Example: wait for a timer, but take advantage of the fact that condition
646variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652Example: Imagine an API that returns a condvar and doesn't support
653callbacks. This is how you make a synchronous call, for example from
654the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662And this is how you would just set a callback to be called whenever the
663results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
371 668
372=head3 METHODS FOR PRODUCERS 669=head3 METHODS FOR PRODUCERS
373 670
374These methods should only be used by the producing side, i.e. the 671These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 672code/module that eventually sends the signal. Note that it is also
378 675
379=over 4 676=over 4
380 677
381=item $cv->send (...) 678=item $cv->send (...)
382 679
383Flag the condition as ready - a running C<< ->wait >> and all further 680Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 681calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 682called. If nobody is waiting the send will be remembered.
386 683
387If a callback has been set on the condition variable, it is called 684If a callback has been set on the condition variable, it is called
388immediately from within send. 685immediately from within send.
389 686
390Any arguments passed to the C<send> call will be returned by all 687Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 688future C<< ->recv >> calls.
689
690Condition variables are overloaded so one can call them directly (as if
691they were a code reference). Calling them directly is the same as calling
692C<send>.
392 693
393=item $cv->croak ($error) 694=item $cv->croak ($error)
394 695
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 696Similar to send, but causes all calls to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 697C<Carp::croak> with the given error message/object/scalar.
397 698
398This can be used to signal any errors to the condition variable 699This can be used to signal any errors to the condition variable
399user/consumer. 700user/consumer. Doing it this way instead of calling C<croak> directly
701delays the error detection, but has the overwhelming advantage that it
702diagnoses the error at the place where the result is expected, and not
703deep in some event callback with no connection to the actual code causing
704the problem.
400 705
401=item $cv->begin ([group callback]) 706=item $cv->begin ([group callback])
402 707
403=item $cv->end 708=item $cv->end
404 709
406one. For example, a function that pings many hosts in parallel might want 711one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 712to use a condition variable for the whole process.
408 713
409Every call to C<< ->begin >> will increment a counter, and every call to 714Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 715C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 716>>, the (last) callback passed to C<begin> will be executed, passing the
412is I<supposed> to call C<< ->send >>, but that is not required. If no 717condvar as first argument. That callback is I<supposed> to call C<< ->send
413callback was set, C<send> will be called without any arguments. 718>>, but that is not required. If no group callback was set, C<send> will
719be called without any arguments.
414 720
415Let's clarify this with the ping example: 721You can think of C<< $cv->send >> giving you an OR condition (one call
722sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725Let's start with a simple example: you have two I/O watchers (for example,
726STDOUT and STDERR for a program), and you want to wait for both streams to
727close before activating a condvar:
416 728
417 my $cv = AnyEvent->condvar; 729 my $cv = AnyEvent->condvar;
418 730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745This works because for every event source (EOF on file handle), there is
746one call to C<begin>, so the condvar waits for all calls to C<end> before
747sending.
748
749The ping example mentioned above is slightly more complicated, as the
750there are results to be passwd back, and the number of tasks that are
751begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
419 my %result; 755 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 756 $cv->begin (sub { shift->send (\%result) });
421 757
422 for my $host (@list_of_hosts) { 758 for my $host (@list_of_hosts) {
423 $cv->begin; 759 $cv->begin;
424 ping_host_then_call_callback $host, sub { 760 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...; 761 $result{$host} = ...;
440loop, which serves two important purposes: first, it sets the callback 776loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 777to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 778C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 779doesn't execute once).
444 780
445This is the general pattern when you "fan out" into multiple subrequests: 781This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 782potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 783the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 784subrequest you start, call C<begin> and for each subrequest you finish,
785call C<end>.
449 786
450=back 787=back
451 788
452=head3 METHODS FOR CONSUMERS 789=head3 METHODS FOR CONSUMERS
453 790
454These methods should only be used by the consuming side, i.e. the 791These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 792code awaits the condition.
456 793
457=over 4 794=over 4
458 795
459=item $cv->wait 796=item $cv->recv
460 797
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 798Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 799>> methods have been called on C<$cv>, while servicing other watchers
463normally. 800normally.
464 801
465You can only wait once on a condition - additional calls are valid but 802You can only wait once on a condition - additional calls are valid but
466will return immediately. 803will return immediately.
467 804
469function will call C<croak>. 806function will call C<croak>.
470 807
471In list context, all parameters passed to C<send> will be returned, 808In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned. 809in scalar context only the first one will be returned.
473 810
811Note that doing a blocking wait in a callback is not supported by any
812event loop, that is, recursive invocation of a blocking C<< ->recv
813>> is not allowed, and the C<recv> call will C<croak> if such a
814condition is detected. This condition can be slightly loosened by using
815L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
816any thread that doesn't run the event loop itself.
817
474Not all event models support a blocking wait - some die in that case 818Not all event models support a blocking wait - some die in that case
475(programs might want to do that to stay interactive), so I<if you are 819(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 820using this from a module, never require a blocking wait>. Instead, let the
477caller decide whether the call will block or not (for example, by coupling 821caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 822condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 823callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 824while still supporting blocking waits if the caller so desires).
481 825
482Another reason I<never> to C<< ->wait >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
486L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
487from different coroutines, however).
488
489You can ensure that C<< -wait >> never blocks by setting a callback and 826You can ensure that C<< ->recv >> never blocks by setting a callback and
490only calling C<< ->wait >> from within that callback (or at a later 827only calling C<< ->recv >> from within that callback (or at a later
491time). This will work even when the event loop does not support blocking 828time). This will work even when the event loop does not support blocking
492waits otherwise. 829waits otherwise.
493 830
494=item $bool = $cv->ready 831=item $bool = $cv->ready
495 832
496Returns true when the condition is "true", i.e. whether C<send> or 833Returns true when the condition is "true", i.e. whether C<send> or
497C<croak> have been called. 834C<croak> have been called.
498 835
499=item $cb = $cv->cb ([new callback]) 836=item $cb = $cv->cb ($cb->($cv))
500 837
501This is a mutator function that returns the callback set and optionally 838This is a mutator function that returns the callback set and optionally
502replaces it before doing so. 839replaces it before doing so.
503 840
504The callback will be called when the condition becomes "true", i.e. when 841The callback will be called when the condition becomes "true", i.e. when
505C<send> or C<croak> are called. Calling C<wait> inside the callback 842C<send> or C<croak> are called, with the only argument being the
843condition variable itself. If the condition is already true, the
844callback is called immediately when it is set. Calling C<recv> inside
506or at any later time is guaranteed not to block. 845the callback or at any later time is guaranteed not to block.
507 846
508=back 847=back
509 848
849=head1 SUPPORTED EVENT LOOPS/BACKENDS
850
851The available backend classes are (every class has its own manpage):
852
853=over 4
854
855=item Backends that are autoprobed when no other event loop can be found.
856
857EV is the preferred backend when no other event loop seems to be in
858use. If EV is not installed, then AnyEvent will fall back to its own
859pure-perl implementation, which is available everywhere as it comes with
860AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
864
865=item Backends that are transparently being picked up when they are used.
866
867These will be used if they are already loaded when the first watcher
868is created, in which case it is assumed that the application is using
869them. This means that AnyEvent will automatically pick the right backend
870when the main program loads an event module before anything starts to
871create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879 AnyEvent::Impl::IOAsync based on IO::Async.
880 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
881 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
882
883=item Backends with special needs.
884
885Qt requires the Qt::Application to be instantiated first, but will
886otherwise be picked up automatically. As long as the main program
887instantiates the application before any AnyEvent watchers are created,
888everything should just work.
889
890 AnyEvent::Impl::Qt based on Qt.
891
892=item Event loops that are indirectly supported via other backends.
893
894Some event loops can be supported via other modules:
895
896There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
897
898B<WxWidgets> has no support for watching file handles. However, you can
899use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
900polls 20 times per second, which was considered to be too horrible to even
901consider for AnyEvent.
902
903B<Prima> is not supported as nobody seems to be using it, but it has a POE
904backend, so it can be supported through POE.
905
906AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
907load L<POE> when detecting them, in the hope that POE will pick them up,
908in which case everything will be automatic.
909
910=back
911
510=head1 GLOBAL VARIABLES AND FUNCTIONS 912=head1 GLOBAL VARIABLES AND FUNCTIONS
511 913
914These are not normally required to use AnyEvent, but can be useful to
915write AnyEvent extension modules.
916
512=over 4 917=over 4
513 918
514=item $AnyEvent::MODEL 919=item $AnyEvent::MODEL
515 920
516Contains C<undef> until the first watcher is being created. Then it 921Contains C<undef> until the first watcher is being created, before the
922backend has been autodetected.
923
517contains the event model that is being used, which is the name of the 924Afterwards it contains the event model that is being used, which is the
518Perl class implementing the model. This class is usually one of the 925name of the Perl class implementing the model. This class is usually one
519C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 926of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
520AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 927case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
521 928will be C<urxvt::anyevent>).
522The known classes so far are:
523
524 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
525 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
526 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
527 AnyEvent::Impl::Event based on Event, second best choice.
528 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
529 AnyEvent::Impl::Glib based on Glib, third-best choice.
530 AnyEvent::Impl::Tk based on Tk, very bad choice.
531 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
532 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
533 AnyEvent::Impl::POE based on POE, not generic enough for full support.
534
535There is no support for WxWidgets, as WxWidgets has no support for
536watching file handles. However, you can use WxWidgets through the
537POE Adaptor, as POE has a Wx backend that simply polls 20 times per
538second, which was considered to be too horrible to even consider for
539AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
540it's adaptor.
541
542AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
543autodetecting them.
544 929
545=item AnyEvent::detect 930=item AnyEvent::detect
546 931
547Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 932Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
548if necessary. You should only call this function right before you would 933if necessary. You should only call this function right before you would
549have created an AnyEvent watcher anyway, that is, as late as possible at 934have created an AnyEvent watcher anyway, that is, as late as possible at
550runtime. 935runtime, and not e.g. during initialisation of your module.
936
937The effect of calling this function is as if a watcher had been created
938(specifically, actions that happen "when the first watcher is created"
939happen when calling detetc as well).
940
941If you need to do some initialisation before AnyEvent watchers are
942created, use C<post_detect>.
943
944=item $guard = AnyEvent::post_detect { BLOCK }
945
946Arranges for the code block to be executed as soon as the event model is
947autodetected (or immediately if that has already happened).
948
949The block will be executed I<after> the actual backend has been detected
950(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
951created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
952other initialisations - see the sources of L<AnyEvent::Strict> or
953L<AnyEvent::AIO> to see how this is used.
954
955The most common usage is to create some global watchers, without forcing
956event module detection too early, for example, L<AnyEvent::AIO> creates
957and installs the global L<IO::AIO> watcher in a C<post_detect> block to
958avoid autodetecting the event module at load time.
959
960If called in scalar or list context, then it creates and returns an object
961that automatically removes the callback again when it is destroyed (or
962C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
963a case where this is useful.
964
965Example: Create a watcher for the IO::AIO module and store it in
966C<$WATCHER>, but do so only do so after the event loop is initialised.
967
968 our WATCHER;
969
970 my $guard = AnyEvent::post_detect {
971 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
972 };
973
974 # the ||= is important in case post_detect immediately runs the block,
975 # as to not clobber the newly-created watcher. assigning both watcher and
976 # post_detect guard to the same variable has the advantage of users being
977 # able to just C<undef $WATCHER> if the watcher causes them grief.
978
979 $WATCHER ||= $guard;
980
981=item @AnyEvent::post_detect
982
983If there are any code references in this array (you can C<push> to it
984before or after loading AnyEvent), then they will be called directly
985after the event loop has been chosen.
986
987You should check C<$AnyEvent::MODEL> before adding to this array, though:
988if it is defined then the event loop has already been detected, and the
989array will be ignored.
990
991Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
992it, as it takes care of these details.
993
994This variable is mainly useful for modules that can do something useful
995when AnyEvent is used and thus want to know when it is initialised, but do
996not need to even load it by default. This array provides the means to hook
997into AnyEvent passively, without loading it.
998
999Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1000together, you could put this into Coro (this is the actual code used by
1001Coro to accomplish this):
1002
1003 if (defined $AnyEvent::MODEL) {
1004 # AnyEvent already initialised, so load Coro::AnyEvent
1005 require Coro::AnyEvent;
1006 } else {
1007 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1008 # as soon as it is
1009 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1010 }
1011
1012=item AnyEvent::postpone { BLOCK }
1013
1014Arranges for the block to be executed as soon as possible, but not before
1015the call itself returns. In practise, the block will be executed just
1016before the event loop polls for new events, or shortly afterwards.
1017
1018This function never returns anything (to make the C<return postpone { ...
1019}> idiom more useful.
1020
1021To understand the usefulness of this function, consider a function that
1022asynchronously does something for you and returns some transaction
1023object or guard to let you cancel the operation. For example,
1024C<AnyEvent::Socket::tcp_connect>:
1025
1026 # start a conenction attempt unless one is active
1027 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1028 delete $self->{connect_guard};
1029 ...
1030 };
1031
1032Imagine that this function could instantly call the callback, for
1033example, because it detects an obvious error such as a negative port
1034number. Invoking the callback before the function returns causes problems
1035however: the callback will be called and will try to delete the guard
1036object. But since the function hasn't returned yet, there is nothing to
1037delete. When the function eventually returns it will assign the guard
1038object to C<< $self->{connect_guard} >>, where it will likely never be
1039deleted, so the program thinks it is still trying to connect.
1040
1041This is where C<AnyEvent::postpone> should be used. Instead of calling the
1042callback directly on error:
1043
1044 $cb->(undef), return # signal error to callback, BAD!
1045 if $some_error_condition;
1046
1047It should use C<postpone>:
1048
1049 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1050 if $some_error_condition;
1051
1052=item AnyEvent::log $level, $msg[, @args]
1053
1054Log the given C<$msg> at the given C<$level>.
1055
1056If L<AnyEvent::Log> is not loaded then this function makes a simple test
1057to see whether the message will be logged. If the test succeeds it will
1058load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1059the L<AnyEvent::Log> documentation for details.
1060
1061If the test fails it will simply return. Right now this happens when a
1062numerical loglevel is used and it is larger than the level specified via
1063C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1064
1065If you want to sprinkle loads of logging calls around your code, consider
1066creating a logger callback with the C<AnyEvent::Log::logger> function,
1067which can reduce typing, codesize and can reduce the logging overhead
1068enourmously.
551 1069
552=back 1070=back
553 1071
554=head1 WHAT TO DO IN A MODULE 1072=head1 WHAT TO DO IN A MODULE
555 1073
559Be careful when you create watchers in the module body - AnyEvent will 1077Be careful when you create watchers in the module body - AnyEvent will
560decide which event module to use as soon as the first method is called, so 1078decide which event module to use as soon as the first method is called, so
561by calling AnyEvent in your module body you force the user of your module 1079by calling AnyEvent in your module body you force the user of your module
562to load the event module first. 1080to load the event module first.
563 1081
564Never call C<< ->wait >> on a condition variable unless you I<know> that 1082Never call C<< ->recv >> on a condition variable unless you I<know> that
565the C<< ->send >> method has been called on it already. This is 1083the C<< ->send >> method has been called on it already. This is
566because it will stall the whole program, and the whole point of using 1084because it will stall the whole program, and the whole point of using
567events is to stay interactive. 1085events is to stay interactive.
568 1086
569It is fine, however, to call C<< ->wait >> when the user of your module 1087It is fine, however, to call C<< ->recv >> when the user of your module
570requests it (i.e. if you create a http request object ad have a method 1088requests it (i.e. if you create a http request object ad have a method
571called C<results> that returns the results, it should call C<< ->wait >> 1089called C<results> that returns the results, it may call C<< ->recv >>
572freely, as the user of your module knows what she is doing. always). 1090freely, as the user of your module knows what she is doing. Always).
573 1091
574=head1 WHAT TO DO IN THE MAIN PROGRAM 1092=head1 WHAT TO DO IN THE MAIN PROGRAM
575 1093
576There will always be a single main program - the only place that should 1094There will always be a single main program - the only place that should
577dictate which event model to use. 1095dictate which event model to use.
578 1096
579If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1097If the program is not event-based, it need not do anything special, even
580do anything special (it does not need to be event-based) and let AnyEvent 1098when it depends on a module that uses an AnyEvent. If the program itself
581decide which implementation to chose if some module relies on it. 1099uses AnyEvent, but does not care which event loop is used, all it needs
1100to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1101available loop implementation.
582 1102
583If the main program relies on a specific event model. For example, in 1103If the main program relies on a specific event model - for example, in
584Gtk2 programs you have to rely on the Glib module. You should load the 1104Gtk2 programs you have to rely on the Glib module - you should load the
585event module before loading AnyEvent or any module that uses it: generally 1105event module before loading AnyEvent or any module that uses it: generally
586speaking, you should load it as early as possible. The reason is that 1106speaking, you should load it as early as possible. The reason is that
587modules might create watchers when they are loaded, and AnyEvent will 1107modules might create watchers when they are loaded, and AnyEvent will
588decide on the event model to use as soon as it creates watchers, and it 1108decide on the event model to use as soon as it creates watchers, and it
589might chose the wrong one unless you load the correct one yourself. 1109might choose the wrong one unless you load the correct one yourself.
590 1110
591You can chose to use a rather inefficient pure-perl implementation by 1111You can chose to use a pure-perl implementation by loading the
592loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1112C<AnyEvent::Loop> module, which gives you similar behaviour
593behaviour everywhere, but letting AnyEvent chose is generally better. 1113everywhere, but letting AnyEvent chose the model is generally better.
1114
1115=head2 MAINLOOP EMULATION
1116
1117Sometimes (often for short test scripts, or even standalone programs who
1118only want to use AnyEvent), you do not want to run a specific event loop.
1119
1120In that case, you can use a condition variable like this:
1121
1122 AnyEvent->condvar->recv;
1123
1124This has the effect of entering the event loop and looping forever.
1125
1126Note that usually your program has some exit condition, in which case
1127it is better to use the "traditional" approach of storing a condition
1128variable somewhere, waiting for it, and sending it when the program should
1129exit cleanly.
1130
594 1131
595=head1 OTHER MODULES 1132=head1 OTHER MODULES
596 1133
597The following is a non-exhaustive list of additional modules that use 1134The following is a non-exhaustive list of additional modules that use
598AnyEvent and can therefore be mixed easily with other AnyEvent modules 1135AnyEvent as a client and can therefore be mixed easily with other
599in the same program. Some of the modules come with AnyEvent, some are 1136AnyEvent modules and other event loops in the same program. Some of the
600available via CPAN. 1137modules come as part of AnyEvent, the others are available via CPAN (see
1138L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1139a longer non-exhaustive list), and the list is heavily biased towards
1140modules of the AnyEvent author himself :)
601 1141
602=over 4 1142=over 4
603 1143
604=item L<AnyEvent::Util> 1144=item L<AnyEvent::Util>
605 1145
606Contains various utility functions that replace often-used but blocking 1146Contains various utility functions that replace often-used blocking
607functions such as C<inet_aton> by event-/callback-based versions. 1147functions such as C<inet_aton> with event/callback-based versions.
1148
1149=item L<AnyEvent::Socket>
1150
1151Provides various utility functions for (internet protocol) sockets,
1152addresses and name resolution. Also functions to create non-blocking tcp
1153connections or tcp servers, with IPv6 and SRV record support and more.
608 1154
609=item L<AnyEvent::Handle> 1155=item L<AnyEvent::Handle>
610 1156
611Provide read and write buffers and manages watchers for reads and writes. 1157Provide read and write buffers, manages watchers for reads and writes,
1158supports raw and formatted I/O, I/O queued and fully transparent and
1159non-blocking SSL/TLS (via L<AnyEvent::TLS>).
612 1160
613=item L<AnyEvent::Socket> 1161=item L<AnyEvent::DNS>
614 1162
615Provides a means to do non-blocking connects, accepts etc. 1163Provides rich asynchronous DNS resolver capabilities.
1164
1165=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1166
1167Implement event-based interfaces to the protocols of the same name (for
1168the curious, IGS is the International Go Server and FCP is the Freenet
1169Client Protocol).
1170
1171=item L<AnyEvent::AIO>
1172
1173Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1174toolbox of every event programmer. AnyEvent::AIO transparently fuses
1175L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1176file I/O, and much more.
1177
1178=item L<AnyEvent::Filesys::Notify>
1179
1180AnyEvent is good for non-blocking stuff, but it can't detect file or
1181path changes (e.g. "watch this directory for new files", "watch this
1182file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1183do just that in a portbale fashion, supporting inotify on GNU/Linux and
1184some weird, without doubt broken, stuff on OS X to monitor files. It can
1185fall back to blocking scans at regular intervals transparently on other
1186platforms, so it's about as portable as it gets.
1187
1188(I haven't used it myself, but I haven't heard anybody complaining about
1189it yet).
1190
1191=item L<AnyEvent::DBI>
1192
1193Executes L<DBI> requests asynchronously in a proxy process for you,
1194notifying you in an event-based way when the operation is finished.
616 1195
617=item L<AnyEvent::HTTPD> 1196=item L<AnyEvent::HTTPD>
618 1197
619Provides a simple web application server framework. 1198A simple embedded webserver.
620
621=item L<AnyEvent::DNS>
622
623Provides asynchronous DNS resolver capabilities, beyond what
624L<AnyEvent::Util> offers.
625 1199
626=item L<AnyEvent::FastPing> 1200=item L<AnyEvent::FastPing>
627 1201
628The fastest ping in the west. 1202The fastest ping in the west.
629 1203
630=item L<Net::IRC3>
631
632AnyEvent based IRC client module family.
633
634=item L<Net::XMPP2>
635
636AnyEvent based XMPP (Jabber protocol) module family.
637
638=item L<Net::FCP>
639
640AnyEvent-based implementation of the Freenet Client Protocol, birthplace
641of AnyEvent.
642
643=item L<Event::ExecFlow>
644
645High level API for event-based execution flow control.
646
647=item L<Coro> 1204=item L<Coro>
648 1205
649Has special support for AnyEvent. 1206Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1207to simply invert the flow control - don't call us, we will call you:
650 1208
651=item L<IO::Lambda> 1209 async {
1210 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1211 print "5 seconds later!\n";
652 1212
653The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 1213 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1214 my $line = <STDIN>; # works for ttys
654 1215
655=item L<IO::AIO> 1216 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
656 1217 my ($body, $hdr) = Coro::rouse_wait;
657Truly asynchronous I/O, should be in the toolbox of every event 1218 };
658programmer. Can be trivially made to use AnyEvent.
659
660=item L<BDB>
661
662Truly asynchronous Berkeley DB access. Can be trivially made to use
663AnyEvent.
664 1219
665=back 1220=back
666 1221
667=cut 1222=cut
668 1223
669package AnyEvent; 1224package AnyEvent;
670 1225
671no warnings; 1226# basically a tuned-down version of common::sense
672use strict; 1227sub common_sense {
1228 # from common:.sense 3.5
1229 local $^W;
1230 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1231 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1232 $^H |= 0x00000600;
1233}
673 1234
1235BEGIN { AnyEvent::common_sense }
1236
674use Carp; 1237use Carp ();
675 1238
676our $VERSION = '3.3'; 1239our $VERSION = '7.01';
677our $MODEL; 1240our $MODEL;
678
679our $AUTOLOAD;
680our @ISA; 1241our @ISA;
681
682our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
683
684our @REGISTRY; 1242our @REGISTRY;
1243our $VERBOSE;
1244our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1245our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
685 1246
1247BEGIN {
1248 require "AnyEvent/constants.pl";
1249
1250 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1251
1252 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1253 if ${^TAINT};
1254
1255 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1256 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1257
1258 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1259 if ${^TAINT};
1260
1261 # $ENV{PERL_ANYEVENT_xxx} now valid
1262
1263 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1264
1265 my $idx;
1266 $PROTOCOL{$_} = ++$idx
1267 for reverse split /\s*,\s*/,
1268 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1269}
1270
1271our @post_detect;
1272
1273sub post_detect(&) {
1274 my ($cb) = @_;
1275
1276 push @post_detect, $cb;
1277
1278 defined wantarray
1279 ? bless \$cb, "AnyEvent::Util::postdetect"
1280 : ()
1281}
1282
1283sub AnyEvent::Util::postdetect::DESTROY {
1284 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1285}
1286
1287our $POSTPONE_W;
1288our @POSTPONE;
1289
1290sub _postpone_exec {
1291 undef $POSTPONE_W;
1292
1293 &{ shift @POSTPONE }
1294 while @POSTPONE;
1295}
1296
1297sub postpone(&) {
1298 push @POSTPONE, shift;
1299
1300 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1301
1302 ()
1303}
1304
1305sub log($$;@) {
1306 # only load the big bloated module when we actually are about to log something
1307 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1308 local ($!, $@);
1309 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1310 # AnyEvent::Log overwrites this function
1311 goto &log;
1312 }
1313
1314 0 # not logged
1315}
1316
1317sub _logger($;$) {
1318 my ($level, $renabled) = @_;
1319
1320 $$renabled = $level <= $VERBOSE;
1321
1322 my $logger = [(caller)[0], $level, $renabled];
1323
1324 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1325
1326# return unless defined wantarray;
1327#
1328# require AnyEvent::Util;
1329# my $guard = AnyEvent::Util::guard (sub {
1330# # "clean up"
1331# delete $LOGGER{$logger+0};
1332# });
1333#
1334# sub {
1335# return 0 unless $$renabled;
1336#
1337# $guard if 0; # keep guard alive, but don't cause runtime overhead
1338# require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1339# package AnyEvent::Log;
1340# _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1341# }
1342}
1343
1344if (length $ENV{PERL_ANYEVENT_LOG}) {
1345 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1346}
1347
686my @models = ( 1348our @models = (
687 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
688 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
689 [EV:: => AnyEvent::Impl::EV::], 1349 [EV:: => AnyEvent::Impl::EV::],
1350 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1351 # everything below here will not (normally) be autoprobed
1352 # as the pure perl backend should work everywhere
1353 # and is usually faster
1354 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
690 [Event:: => AnyEvent::Impl::Event::], 1355 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1356 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1357 # everything below here should not be autoloaded
1358 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
691 [Tk:: => AnyEvent::Impl::Tk::], 1359 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1360 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1361 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
692 [Wx:: => AnyEvent::Impl::POE::], 1362 [Wx:: => AnyEvent::Impl::POE::],
693 [Prima:: => AnyEvent::Impl::POE::], 1363 [Prima:: => AnyEvent::Impl::POE::],
694 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1364 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
695 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1365 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
696 [Glib:: => AnyEvent::Impl::Glib::], 1366 [FLTK:: => AnyEvent::Impl::FLTK::],
697 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
698 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
699 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
700); 1367);
701 1368
702our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1369our @isa_hook;
1370
1371sub _isa_set {
1372 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1373
1374 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1375 for 1 .. $#pkg;
1376
1377 grep $_ && $_->[1], @isa_hook
1378 and AE::_reset ();
1379}
1380
1381# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1382sub _isa_hook($$;$) {
1383 my ($i, $pkg, $reset_ae) = @_;
1384
1385 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1386
1387 _isa_set;
1388}
1389
1390# all autoloaded methods reserve the complete glob, not just the method slot.
1391# due to bugs in perls method cache implementation.
1392our @methods = qw(io timer time now now_update signal child idle condvar);
703 1393
704sub detect() { 1394sub detect() {
1395 return $MODEL if $MODEL; # some programs keep references to detect
1396
1397 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1398 # the author knows about the problems and what it does to AnyEvent as a whole
1399 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1400 # anyway.
1401 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1402 . "design, abuses internals and breaks AnyEvent - will not continue."
1403 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1404
1405 local $!; # for good measure
1406 local $SIG{__DIE__}; # we use eval
1407
1408 # free some memory
1409 *detect = sub () { $MODEL };
1410 # undef &func doesn't correctly update the method cache. grmbl.
1411 # so we delete the whole glob. grmbl.
1412 # otoh, perl doesn't let me undef an active usb, but it lets me free
1413 # a glob with an active sub. hrm. i hope it works, but perl is
1414 # usually buggy in this department. sigh.
1415 delete @{"AnyEvent::"}{@methods};
1416 undef @methods;
1417
1418 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1419 my $model = $1;
1420 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1421 if (eval "require $model") {
1422 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1423 $MODEL = $model;
1424 } else {
1425 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1426 }
1427 }
1428
1429 # check for already loaded models
705 unless ($MODEL) { 1430 unless ($MODEL) {
706 no strict 'refs'; 1431 for (@REGISTRY, @models) {
707 1432 my ($package, $model) = @$_;
708 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1433 if (${"$package\::VERSION"} > 0) {
709 my $model = "AnyEvent::Impl::$1";
710 if (eval "require $model") { 1434 if (eval "require $model") {
1435 AnyEvent::log 7 => "Autodetected model '$model', using it.";
711 $MODEL = $model; 1436 $MODEL = $model;
712 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1437 last;
713 } else { 1438 } else {
714 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1439 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1440 }
715 } 1441 }
716 } 1442 }
717 1443
718 # check for already loaded models
719 unless ($MODEL) { 1444 unless ($MODEL) {
1445 # try to autoload a model
720 for (@REGISTRY, @models) { 1446 for (@REGISTRY, @models) {
721 my ($package, $model) = @$_; 1447 my ($package, $model) = @$_;
1448 if (
1449 eval "require $package"
722 if (${"$package\::VERSION"} > 0) { 1450 and ${"$package\::VERSION"} > 0
723 if (eval "require $model") { 1451 and eval "require $model"
1452 ) {
1453 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
724 $MODEL = $model; 1454 $MODEL = $model;
725 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
726 last; 1455 last;
727 }
728 } 1456 }
729 } 1457 }
730 1458
731 unless ($MODEL) { 1459 $MODEL
732 # try to load a model 1460 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1461 }
1462 }
733 1463
734 for (@REGISTRY, @models) { 1464 # free memory only needed for probing
735 my ($package, $model) = @$_; 1465 undef @models;
736 if (eval "require $package" 1466 undef @REGISTRY;
737 and ${"$package\::VERSION"} > 0 1467
738 and eval "require $model") { 1468 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
739 $MODEL = $model; 1469
740 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1470 # now nuke some methods that are overridden by the backend.
1471 # SUPER usage is not allowed in these.
1472 for (qw(time signal child idle)) {
1473 undef &{"AnyEvent::Base::$_"}
1474 if defined &{"$MODEL\::$_"};
1475 }
1476
1477 _isa_set;
1478
1479 # we're officially open!
1480
1481 if ($ENV{PERL_ANYEVENT_STRICT}) {
1482 require AnyEvent::Strict;
1483 }
1484
1485 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1486 require AnyEvent::Debug;
1487 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1488 }
1489
1490 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1491 require AnyEvent::Socket;
1492 require AnyEvent::Debug;
1493
1494 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1495 $shell =~ s/\$\$/$$/g;
1496
1497 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1498 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1499 }
1500
1501 # now the anyevent environment is set up as the user told us to, so
1502 # call the actual user code - post detects
1503
1504 (shift @post_detect)->() while @post_detect;
1505 undef @post_detect;
1506
1507 *post_detect = sub(&) {
1508 shift->();
1509
1510 undef
1511 };
1512
1513 $MODEL
1514}
1515
1516for my $name (@methods) {
1517 *$name = sub {
1518 detect;
1519 # we use goto because
1520 # a) it makes the thunk more transparent
1521 # b) it allows us to delete the thunk later
1522 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1523 };
1524}
1525
1526# utility function to dup a filehandle. this is used by many backends
1527# to support binding more than one watcher per filehandle (they usually
1528# allow only one watcher per fd, so we dup it to get a different one).
1529sub _dupfh($$;$$) {
1530 my ($poll, $fh, $r, $w) = @_;
1531
1532 # cygwin requires the fh mode to be matching, unix doesn't
1533 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1534
1535 open my $fh2, $mode, $fh
1536 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1537
1538 # we assume CLOEXEC is already set by perl in all important cases
1539
1540 ($fh2, $rw)
1541}
1542
1543=head1 SIMPLIFIED AE API
1544
1545Starting with version 5.0, AnyEvent officially supports a second, much
1546simpler, API that is designed to reduce the calling, typing and memory
1547overhead by using function call syntax and a fixed number of parameters.
1548
1549See the L<AE> manpage for details.
1550
1551=cut
1552
1553package AE;
1554
1555our $VERSION = $AnyEvent::VERSION;
1556
1557sub _reset() {
1558 eval q{
1559 # fall back to the main API by default - backends and AnyEvent::Base
1560 # implementations can overwrite these.
1561
1562 sub io($$$) {
1563 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1564 }
1565
1566 sub timer($$$) {
1567 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1568 }
1569
1570 sub signal($$) {
1571 AnyEvent->signal (signal => $_[0], cb => $_[1])
1572 }
1573
1574 sub child($$) {
1575 AnyEvent->child (pid => $_[0], cb => $_[1])
1576 }
1577
1578 sub idle($) {
1579 AnyEvent->idle (cb => $_[0]);
1580 }
1581
1582 sub cv(;&) {
1583 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1584 }
1585
1586 sub now() {
1587 AnyEvent->now
1588 }
1589
1590 sub now_update() {
1591 AnyEvent->now_update
1592 }
1593
1594 sub time() {
1595 AnyEvent->time
1596 }
1597
1598 *postpone = \&AnyEvent::postpone;
1599 *log = \&AnyEvent::log;
1600 };
1601 die if $@;
1602}
1603
1604BEGIN { _reset }
1605
1606package AnyEvent::Base;
1607
1608# default implementations for many methods
1609
1610sub time {
1611 eval q{ # poor man's autoloading {}
1612 # probe for availability of Time::HiRes
1613 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1614 *time = sub { Time::HiRes::time () };
1615 *AE::time = \& Time::HiRes::time ;
1616 *now = \&time;
1617 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1618 # if (eval "use POSIX (); (POSIX::times())...
1619 } else {
1620 *time = sub { CORE::time };
1621 *AE::time = sub (){ CORE::time };
1622 *now = \&time;
1623 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1624 }
1625 };
1626 die if $@;
1627
1628 &time
1629}
1630
1631*now = \&time;
1632sub now_update { }
1633
1634sub _poll {
1635 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1636}
1637
1638# default implementation for ->condvar
1639# in fact, the default should not be overwritten
1640
1641sub condvar {
1642 eval q{ # poor man's autoloading {}
1643 *condvar = sub {
1644 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1645 };
1646
1647 *AE::cv = sub (;&) {
1648 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1649 };
1650 };
1651 die if $@;
1652
1653 &condvar
1654}
1655
1656# default implementation for ->signal
1657
1658our $HAVE_ASYNC_INTERRUPT;
1659
1660sub _have_async_interrupt() {
1661 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1662 && eval "use Async::Interrupt 1.02 (); 1")
1663 unless defined $HAVE_ASYNC_INTERRUPT;
1664
1665 $HAVE_ASYNC_INTERRUPT
1666}
1667
1668our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1669our (%SIG_ASY, %SIG_ASY_W);
1670our ($SIG_COUNT, $SIG_TW);
1671
1672# install a dummy wakeup watcher to reduce signal catching latency
1673# used by Impls
1674sub _sig_add() {
1675 unless ($SIG_COUNT++) {
1676 # try to align timer on a full-second boundary, if possible
1677 my $NOW = AE::now;
1678
1679 $SIG_TW = AE::timer
1680 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1681 $MAX_SIGNAL_LATENCY,
1682 sub { } # just for the PERL_ASYNC_CHECK
1683 ;
1684 }
1685}
1686
1687sub _sig_del {
1688 undef $SIG_TW
1689 unless --$SIG_COUNT;
1690}
1691
1692our $_sig_name_init; $_sig_name_init = sub {
1693 eval q{ # poor man's autoloading {}
1694 undef $_sig_name_init;
1695
1696 if (_have_async_interrupt) {
1697 *sig2num = \&Async::Interrupt::sig2num;
1698 *sig2name = \&Async::Interrupt::sig2name;
1699 } else {
1700 require Config;
1701
1702 my %signame2num;
1703 @signame2num{ split ' ', $Config::Config{sig_name} }
1704 = split ' ', $Config::Config{sig_num};
1705
1706 my @signum2name;
1707 @signum2name[values %signame2num] = keys %signame2num;
1708
1709 *sig2num = sub($) {
1710 $_[0] > 0 ? shift : $signame2num{+shift}
1711 };
1712 *sig2name = sub ($) {
1713 $_[0] > 0 ? $signum2name[+shift] : shift
1714 };
1715 }
1716 };
1717 die if $@;
1718};
1719
1720sub sig2num ($) { &$_sig_name_init; &sig2num }
1721sub sig2name($) { &$_sig_name_init; &sig2name }
1722
1723sub signal {
1724 eval q{ # poor man's autoloading {}
1725 # probe for availability of Async::Interrupt
1726 if (_have_async_interrupt) {
1727 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1728
1729 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1730 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1731
1732 } else {
1733 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1734
1735 if (AnyEvent::WIN32) {
1736 require AnyEvent::Util;
1737
1738 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1739 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1740 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1741 } else {
1742 pipe $SIGPIPE_R, $SIGPIPE_W;
1743 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1744 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1745
1746 # not strictly required, as $^F is normally 2, but let's make sure...
1747 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1748 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1749 }
1750
1751 $SIGPIPE_R
1752 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1753
1754 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1755 }
1756
1757 *signal = $HAVE_ASYNC_INTERRUPT
1758 ? sub {
1759 my (undef, %arg) = @_;
1760
1761 # async::interrupt
1762 my $signal = sig2num $arg{signal};
1763 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1764
1765 $SIG_ASY{$signal} ||= new Async::Interrupt
1766 cb => sub { undef $SIG_EV{$signal} },
1767 signal => $signal,
1768 pipe => [$SIGPIPE_R->filenos],
1769 pipe_autodrain => 0,
1770 ;
1771
1772 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1773 }
1774 : sub {
1775 my (undef, %arg) = @_;
1776
1777 # pure perl
1778 my $signal = sig2name $arg{signal};
1779 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1780
1781 $SIG{$signal} ||= sub {
741 last; 1782 local $!;
1783 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1784 undef $SIG_EV{$signal};
742 } 1785 };
1786
1787 # can't do signal processing without introducing races in pure perl,
1788 # so limit the signal latency.
1789 _sig_add;
1790
1791 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1792 }
1793 ;
1794
1795 *AnyEvent::Base::signal::DESTROY = sub {
1796 my ($signal, $cb) = @{$_[0]};
1797
1798 _sig_del;
1799
1800 delete $SIG_CB{$signal}{$cb};
1801
1802 $HAVE_ASYNC_INTERRUPT
1803 ? delete $SIG_ASY{$signal}
1804 : # delete doesn't work with older perls - they then
1805 # print weird messages, or just unconditionally exit
1806 # instead of getting the default action.
1807 undef $SIG{$signal}
1808 unless keys %{ $SIG_CB{$signal} };
1809 };
1810
1811 *_signal_exec = sub {
1812 $HAVE_ASYNC_INTERRUPT
1813 ? $SIGPIPE_R->drain
1814 : sysread $SIGPIPE_R, (my $dummy), 9;
1815
1816 while (%SIG_EV) {
1817 for (keys %SIG_EV) {
1818 delete $SIG_EV{$_};
1819 &$_ for values %{ $SIG_CB{$_} || {} };
743 } 1820 }
744
745 $MODEL
746 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib.";
747 } 1821 }
748 } 1822 };
749
750 unshift @ISA, $MODEL;
751 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
752 }
753
754 $MODEL
755}
756
757sub AUTOLOAD {
758 (my $func = $AUTOLOAD) =~ s/.*://;
759
760 $method{$func}
761 or croak "$func: not a valid method for AnyEvent objects";
762
763 detect unless $MODEL;
764
765 my $class = shift;
766 $class->$func (@_);
767}
768
769package AnyEvent::Base;
770
771# default implementation for ->condvar, ->wait, ->broadcast
772
773sub condvar {
774 bless \my $flag, "AnyEvent::Base::CondVar"
775}
776
777sub AnyEvent::Base::CondVar::broadcast {
778 ${$_[0]}++;
779}
780
781sub AnyEvent::Base::CondVar::wait {
782 AnyEvent->one_event while !${$_[0]};
783}
784
785# default implementation for ->signal
786
787our %SIG_CB;
788
789sub signal {
790 my (undef, %arg) = @_;
791
792 my $signal = uc $arg{signal}
793 or Carp::croak "required option 'signal' is missing";
794
795 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
796 $SIG{$signal} ||= sub {
797 $_->() for values %{ $SIG_CB{$signal} || {} };
798 }; 1823 };
1824 die if $@;
799 1825
800 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1826 &signal
801}
802
803sub AnyEvent::Base::Signal::DESTROY {
804 my ($signal, $cb) = @{$_[0]};
805
806 delete $SIG_CB{$signal}{$cb};
807
808 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
809} 1827}
810 1828
811# default implementation for ->child 1829# default implementation for ->child
812 1830
813our %PID_CB; 1831our %PID_CB;
814our $CHLD_W; 1832our $CHLD_W;
815our $CHLD_DELAY_W; 1833our $CHLD_DELAY_W;
816our $PID_IDLE;
817our $WNOHANG;
818 1834
819sub _child_wait { 1835# used by many Impl's
820 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1836sub _emit_childstatus($$) {
1837 my (undef, $rpid, $rstatus) = @_;
1838
1839 $_->($rpid, $rstatus)
821 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1840 for values %{ $PID_CB{$rpid} || {} },
822 (values %{ $PID_CB{0} || {} }); 1841 values %{ $PID_CB{0} || {} };
1842}
1843
1844sub child {
1845 eval q{ # poor man's autoloading {}
1846 *_sigchld = sub {
1847 my $pid;
1848
1849 AnyEvent->_emit_childstatus ($pid, $?)
1850 while ($pid = waitpid -1, WNOHANG) > 0;
1851 };
1852
1853 *child = sub {
1854 my (undef, %arg) = @_;
1855
1856 my $pid = $arg{pid};
1857 my $cb = $arg{cb};
1858
1859 $PID_CB{$pid}{$cb+0} = $cb;
1860
1861 unless ($CHLD_W) {
1862 $CHLD_W = AE::signal CHLD => \&_sigchld;
1863 # child could be a zombie already, so make at least one round
1864 &_sigchld;
1865 }
1866
1867 bless [$pid, $cb+0], "AnyEvent::Base::child"
1868 };
1869
1870 *AnyEvent::Base::child::DESTROY = sub {
1871 my ($pid, $icb) = @{$_[0]};
1872
1873 delete $PID_CB{$pid}{$icb};
1874 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1875
1876 undef $CHLD_W unless keys %PID_CB;
1877 };
1878 };
1879 die if $@;
1880
1881 &child
1882}
1883
1884# idle emulation is done by simply using a timer, regardless
1885# of whether the process is idle or not, and not letting
1886# the callback use more than 50% of the time.
1887sub idle {
1888 eval q{ # poor man's autoloading {}
1889 *idle = sub {
1890 my (undef, %arg) = @_;
1891
1892 my ($cb, $w, $rcb) = $arg{cb};
1893
1894 $rcb = sub {
1895 if ($cb) {
1896 $w = AE::time;
1897 &$cb;
1898 $w = AE::time - $w;
1899
1900 # never use more then 50% of the time for the idle watcher,
1901 # within some limits
1902 $w = 0.0001 if $w < 0.0001;
1903 $w = 5 if $w > 5;
1904
1905 $w = AE::timer $w, 0, $rcb;
1906 } else {
1907 # clean up...
1908 undef $w;
1909 undef $rcb;
1910 }
1911 };
1912
1913 $w = AE::timer 0.05, 0, $rcb;
1914
1915 bless \\$cb, "AnyEvent::Base::idle"
1916 };
1917
1918 *AnyEvent::Base::idle::DESTROY = sub {
1919 undef $${$_[0]};
1920 };
1921 };
1922 die if $@;
1923
1924 &idle
1925}
1926
1927package AnyEvent::CondVar;
1928
1929our @ISA = AnyEvent::CondVar::Base::;
1930
1931# only to be used for subclassing
1932sub new {
1933 my $class = shift;
1934 bless AnyEvent->condvar (@_), $class
1935}
1936
1937package AnyEvent::CondVar::Base;
1938
1939#use overload
1940# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1941# fallback => 1;
1942
1943# save 300+ kilobytes by dirtily hardcoding overloading
1944${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1945*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1946*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1947${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1948
1949our $WAITING;
1950
1951sub _send {
1952 # nop
1953}
1954
1955sub _wait {
1956 AnyEvent->_poll until $_[0]{_ae_sent};
1957}
1958
1959sub send {
1960 my $cv = shift;
1961 $cv->{_ae_sent} = [@_];
1962 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1963 $cv->_send;
1964}
1965
1966sub croak {
1967 $_[0]{_ae_croak} = $_[1];
1968 $_[0]->send;
1969}
1970
1971sub ready {
1972 $_[0]{_ae_sent}
1973}
1974
1975sub recv {
1976 unless ($_[0]{_ae_sent}) {
1977 $WAITING
1978 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1979
1980 local $WAITING = 1;
1981 $_[0]->_wait;
823 } 1982 }
824 1983
825 undef $PID_IDLE; 1984 $_[0]{_ae_croak}
826} 1985 and Carp::croak $_[0]{_ae_croak};
827 1986
828sub _sigchld { 1987 wantarray
829 # make sure we deliver these changes "synchronous" with the event loop. 1988 ? @{ $_[0]{_ae_sent} }
830 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1989 : $_[0]{_ae_sent}[0]
831 undef $CHLD_DELAY_W;
832 &_child_wait;
833 });
834} 1990}
835 1991
836sub child { 1992sub cb {
837 my (undef, %arg) = @_; 1993 my $cv = shift;
838 1994
839 defined (my $pid = $arg{pid} + 0) 1995 @_
840 or Carp::croak "required option 'pid' is missing"; 1996 and $cv->{_ae_cb} = shift
1997 and $cv->{_ae_sent}
1998 and (delete $cv->{_ae_cb})->($cv);
841 1999
842 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 2000 $cv->{_ae_cb}
843
844 unless ($WNOHANG) {
845 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
846 }
847
848 unless ($CHLD_W) {
849 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
850 # child could be a zombie already, so make at least one round
851 &_sigchld;
852 }
853
854 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
855} 2001}
856 2002
857sub AnyEvent::Base::Child::DESTROY { 2003sub begin {
858 my ($pid, $cb) = @{$_[0]}; 2004 ++$_[0]{_ae_counter};
859 2005 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
860 delete $PID_CB{$pid}{$cb};
861 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
862
863 undef $CHLD_W unless keys %PID_CB;
864} 2006}
2007
2008sub end {
2009 return if --$_[0]{_ae_counter};
2010 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2011}
2012
2013# undocumented/compatibility with pre-3.4
2014*broadcast = \&send;
2015*wait = \&recv;
2016
2017=head1 ERROR AND EXCEPTION HANDLING
2018
2019In general, AnyEvent does not do any error handling - it relies on the
2020caller to do that if required. The L<AnyEvent::Strict> module (see also
2021the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2022checking of all AnyEvent methods, however, which is highly useful during
2023development.
2024
2025As for exception handling (i.e. runtime errors and exceptions thrown while
2026executing a callback), this is not only highly event-loop specific, but
2027also not in any way wrapped by this module, as this is the job of the main
2028program.
2029
2030The pure perl event loop simply re-throws the exception (usually
2031within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2032$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2033so on.
2034
2035=head1 ENVIRONMENT VARIABLES
2036
2037AnyEvent supports a number of environment variables that tune the
2038runtime behaviour. They are usually evaluated when AnyEvent is
2039loaded, initialised, or a submodule that uses them is loaded. Many of
2040them also cause AnyEvent to load additional modules - for example,
2041C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2042loaded.
2043
2044All the environment variables documented here start with
2045C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2046namespace. Other modules are encouraged (but by no means required) to use
2047C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2048namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2049be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2050variables starting with C<AE_>, see below).
2051
2052All variables can also be set via the C<AE_> prefix, that is, instead
2053of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2054case there is a clash btween anyevent and another program that uses
2055C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2056variable to the empty string, as those variables take precedence.
2057
2058When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2059to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2060exists. If taint mode is on, then AnyEvent will remove I<all> environment
2061variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2062with C<undef> or the empty string, if the corresaponding C<AE_> variable
2063is set).
2064
2065The exact algorithm is currently:
2066
2067 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2068 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2069 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2070
2071This ensures that child processes will not see the C<AE_> variables.
2072
2073The following environment variables are currently known to AnyEvent:
2074
2075=over 4
2076
2077=item C<PERL_ANYEVENT_VERBOSE>
2078
2079By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2080higher (see L<AnyEvent::Log>). You can set this environment variable to a
2081numerical loglevel to make AnyEvent more (or less) talkative.
2082
2083If you want to do more than just set the global logging level
2084you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2085complex specifications.
2086
2087When set to C<0> (C<off>), then no messages whatsoever will be logged with
2088everything else at defaults.
2089
2090When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2091conditions, such as not being able to load the event model specified by
2092C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2093is the minimum recommended level for use during development.
2094
2095When set to C<7> or higher (info), AnyEvent reports which event model it
2096chooses.
2097
2098When set to C<8> or higher (debug), then AnyEvent will report extra
2099information on which optional modules it loads and how it implements
2100certain features.
2101
2102=item C<PERL_ANYEVENT_LOG>
2103
2104Accepts rather complex logging specifications. For example, you could log
2105all C<debug> messages of some module to stderr, warnings and above to
2106stderr, and errors and above to syslog, with:
2107
2108 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2109
2110For the rather extensive details, see L<AnyEvent::Log>.
2111
2112This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2113so will take effect even before AnyEvent has initialised itself.
2114
2115Note that specifying this environment variable causes the L<AnyEvent::Log>
2116module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2117using the latter saves a few hundred kB of memory unless a module
2118explicitly needs the extra features of AnyEvent::Log.
2119
2120=item C<PERL_ANYEVENT_STRICT>
2121
2122AnyEvent does not do much argument checking by default, as thorough
2123argument checking is very costly. Setting this variable to a true value
2124will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2125check the arguments passed to most method calls. If it finds any problems,
2126it will croak.
2127
2128In other words, enables "strict" mode.
2129
2130Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2131>>, it is definitely recommended to keep it off in production. Keeping
2132C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2133can be very useful, however.
2134
2135=item C<PERL_ANYEVENT_DEBUG_SHELL>
2136
2137If this env variable is nonempty, then its contents will be interpreted by
2138C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2139replacing every occurance of C<$$> by the process pid). The shell object
2140is saved in C<$AnyEvent::Debug::SHELL>.
2141
2142This happens when the first watcher is created.
2143
2144For example, to bind a debug shell on a unix domain socket in
2145F<< /tmp/debug<pid>.sock >>, you could use this:
2146
2147 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2148 # connect with e.g.: socat readline /tmp/debug123.sock
2149
2150Or to bind to tcp port 4545 on localhost:
2151
2152 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2153 # connect with e.g.: telnet localhost 4545
2154
2155Note that creating sockets in F</tmp> or on localhost is very unsafe on
2156multiuser systems.
2157
2158=item C<PERL_ANYEVENT_DEBUG_WRAP>
2159
2160Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2161debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2162
2163=item C<PERL_ANYEVENT_MODEL>
2164
2165This can be used to specify the event model to be used by AnyEvent, before
2166auto detection and -probing kicks in.
2167
2168It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2169or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2170resulting module name is loaded and - if the load was successful - used as
2171event model backend. If it fails to load then AnyEvent will proceed with
2172auto detection and -probing.
2173
2174If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2175nothing gets prepended and the module name is used as-is (hint: C<::> at
2176the end of a string designates a module name and quotes it appropriately).
2177
2178For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2179could start your program like this:
2180
2181 PERL_ANYEVENT_MODEL=Perl perl ...
2182
2183=item C<PERL_ANYEVENT_IO_MODEL>
2184
2185The current file I/O model - see L<AnyEvent::IO> for more info.
2186
2187At the moment, only C<Perl> (small, pure-perl, synchronous) and
2188C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2189L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2190
2191=item C<PERL_ANYEVENT_PROTOCOLS>
2192
2193Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2194for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2195of auto probing).
2196
2197Must be set to a comma-separated list of protocols or address families,
2198current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2199used, and preference will be given to protocols mentioned earlier in the
2200list.
2201
2202This variable can effectively be used for denial-of-service attacks
2203against local programs (e.g. when setuid), although the impact is likely
2204small, as the program has to handle conenction and other failures anyways.
2205
2206Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2207but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2208- only support IPv4, never try to resolve or contact IPv6
2209addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2210IPv6, but prefer IPv6 over IPv4.
2211
2212=item C<PERL_ANYEVENT_HOSTS>
2213
2214This variable, if specified, overrides the F</etc/hosts> file used by
2215L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2216from that file instead.
2217
2218=item C<PERL_ANYEVENT_EDNS0>
2219
2220Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2221DNS. This extension is generally useful to reduce DNS traffic, especially
2222when DNSSEC is involved, but some (broken) firewalls drop such DNS
2223packets, which is why it is off by default.
2224
2225Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2226EDNS0 in its DNS requests.
2227
2228=item C<PERL_ANYEVENT_MAX_FORKS>
2229
2230The maximum number of child processes that C<AnyEvent::Util::fork_call>
2231will create in parallel.
2232
2233=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2234
2235The default value for the C<max_outstanding> parameter for the default DNS
2236resolver - this is the maximum number of parallel DNS requests that are
2237sent to the DNS server.
2238
2239=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2240
2241Perl has inherently racy signal handling (you can basically choose between
2242losing signals and memory corruption) - pure perl event loops (including
2243C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2244have to poll regularly to avoid losing signals.
2245
2246Some event loops are racy, but don't poll regularly, and some event loops
2247are written in C but are still racy. For those event loops, AnyEvent
2248installs a timer that regularly wakes up the event loop.
2249
2250By default, the interval for this timer is C<10> seconds, but you can
2251override this delay with this environment variable (or by setting
2252the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2253watchers).
2254
2255Lower values increase CPU (and energy) usage, higher values can introduce
2256long delays when reaping children or waiting for signals.
2257
2258The L<AnyEvent::Async> module, if available, will be used to avoid this
2259polling (with most event loops).
2260
2261=item C<PERL_ANYEVENT_RESOLV_CONF>
2262
2263The absolute path to a F<resolv.conf>-style file to use instead of
2264F</etc/resolv.conf> (or the OS-specific configuration) in the default
2265resolver, or the empty string to select the default configuration.
2266
2267=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2268
2269When neither C<ca_file> nor C<ca_path> was specified during
2270L<AnyEvent::TLS> context creation, and either of these environment
2271variables are nonempty, they will be used to specify CA certificate
2272locations instead of a system-dependent default.
2273
2274=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2275
2276When these are set to C<1>, then the respective modules are not
2277loaded. Mostly good for testing AnyEvent itself.
2278
2279=back
865 2280
866=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2281=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
867 2282
868This is an advanced topic that you do not normally need to use AnyEvent in 2283This is an advanced topic that you do not normally need to use AnyEvent in
869a module. This section is only of use to event loop authors who want to 2284a module. This section is only of use to event loop authors who want to
903 2318
904I<rxvt-unicode> also cheats a bit by not providing blocking access to 2319I<rxvt-unicode> also cheats a bit by not providing blocking access to
905condition variables: code blocking while waiting for a condition will 2320condition variables: code blocking while waiting for a condition will
906C<die>. This still works with most modules/usages, and blocking calls must 2321C<die>. This still works with most modules/usages, and blocking calls must
907not be done in an interactive application, so it makes sense. 2322not be done in an interactive application, so it makes sense.
908
909=head1 ENVIRONMENT VARIABLES
910
911The following environment variables are used by this module:
912
913=over 4
914
915=item C<PERL_ANYEVENT_VERBOSE>
916
917By default, AnyEvent will be completely silent except in fatal
918conditions. You can set this environment variable to make AnyEvent more
919talkative.
920
921When set to C<1> or higher, causes AnyEvent to warn about unexpected
922conditions, such as not being able to load the event model specified by
923C<PERL_ANYEVENT_MODEL>.
924
925When set to C<2> or higher, cause AnyEvent to report to STDERR which event
926model it chooses.
927
928=item C<PERL_ANYEVENT_MODEL>
929
930This can be used to specify the event model to be used by AnyEvent, before
931autodetection and -probing kicks in. It must be a string consisting
932entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
933and the resulting module name is loaded and if the load was successful,
934used as event model. If it fails to load AnyEvent will proceed with
935autodetection and -probing.
936
937This functionality might change in future versions.
938
939For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
940could start your program like this:
941
942 PERL_ANYEVENT_MODEL=Perl perl ...
943
944=back
945 2323
946=head1 EXAMPLE PROGRAM 2324=head1 EXAMPLE PROGRAM
947 2325
948The following program uses an I/O watcher to read data from STDIN, a timer 2326The following program uses an I/O watcher to read data from STDIN, a timer
949to display a message once per second, and a condition variable to quit the 2327to display a message once per second, and a condition variable to quit the
958 poll => 'r', 2336 poll => 'r',
959 cb => sub { 2337 cb => sub {
960 warn "io event <$_[0]>\n"; # will always output <r> 2338 warn "io event <$_[0]>\n"; # will always output <r>
961 chomp (my $input = <STDIN>); # read a line 2339 chomp (my $input = <STDIN>); # read a line
962 warn "read: $input\n"; # output what has been read 2340 warn "read: $input\n"; # output what has been read
963 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2341 $cv->send if $input =~ /^q/i; # quit program if /^q/i
964 }, 2342 },
965 ); 2343 );
966 2344
967 my $time_watcher; # can only be used once
968
969 sub new_timer {
970 $timer = AnyEvent->timer (after => 1, cb => sub { 2345 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
971 warn "timeout\n"; # print 'timeout' about every second 2346 warn "timeout\n"; # print 'timeout' at most every second
972 &new_timer; # and restart the time
973 }); 2347 });
974 }
975 2348
976 new_timer; # create first timer
977
978 $cv->wait; # wait until user enters /^q/i 2349 $cv->recv; # wait until user enters /^q/i
979 2350
980=head1 REAL-WORLD EXAMPLE 2351=head1 REAL-WORLD EXAMPLE
981 2352
982Consider the L<Net::FCP> module. It features (among others) the following 2353Consider the L<Net::FCP> module. It features (among others) the following
983API calls, which are to freenet what HTTP GET requests are to http: 2354API calls, which are to freenet what HTTP GET requests are to http:
1033 syswrite $txn->{fh}, $txn->{request} 2404 syswrite $txn->{fh}, $txn->{request}
1034 or die "connection or write error"; 2405 or die "connection or write error";
1035 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2406 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1036 2407
1037Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2408Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1038result and signals any possible waiters that the request ahs finished: 2409result and signals any possible waiters that the request has finished:
1039 2410
1040 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2411 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1041 2412
1042 if (end-of-file or data complete) { 2413 if (end-of-file or data complete) {
1043 $txn->{result} = $txn->{buf}; 2414 $txn->{result} = $txn->{buf};
1044 $txn->{finished}->broadcast; 2415 $txn->{finished}->send;
1045 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2416 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1046 } 2417 }
1047 2418
1048The C<result> method, finally, just waits for the finished signal (if the 2419The C<result> method, finally, just waits for the finished signal (if the
1049request was already finished, it doesn't wait, of course, and returns the 2420request was already finished, it doesn't wait, of course, and returns the
1050data: 2421data:
1051 2422
1052 $txn->{finished}->wait; 2423 $txn->{finished}->recv;
1053 return $txn->{result}; 2424 return $txn->{result};
1054 2425
1055The actual code goes further and collects all errors (C<die>s, exceptions) 2426The actual code goes further and collects all errors (C<die>s, exceptions)
1056that occured during request processing. The C<result> method detects 2427that occurred during request processing. The C<result> method detects
1057whether an exception as thrown (it is stored inside the $txn object) 2428whether an exception as thrown (it is stored inside the $txn object)
1058and just throws the exception, which means connection errors and other 2429and just throws the exception, which means connection errors and other
1059problems get reported tot he code that tries to use the result, not in a 2430problems get reported to the code that tries to use the result, not in a
1060random callback. 2431random callback.
1061 2432
1062All of this enables the following usage styles: 2433All of this enables the following usage styles:
1063 2434
10641. Blocking: 24351. Blocking:
1092 2463
1093 my $quit = AnyEvent->condvar; 2464 my $quit = AnyEvent->condvar;
1094 2465
1095 $fcp->txn_client_get ($url)->cb (sub { 2466 $fcp->txn_client_get ($url)->cb (sub {
1096 ... 2467 ...
1097 $quit->broadcast; 2468 $quit->send;
1098 }); 2469 });
1099 2470
1100 $quit->wait; 2471 $quit->recv;
1101 2472
1102 2473
1103=head1 BENCHMARKS 2474=head1 BENCHMARKS
1104 2475
1105To give you an idea of the performance and overheads that AnyEvent adds 2476To give you an idea of the performance and overheads that AnyEvent adds
1107of various event loops I prepared some benchmarks. 2478of various event loops I prepared some benchmarks.
1108 2479
1109=head2 BENCHMARKING ANYEVENT OVERHEAD 2480=head2 BENCHMARKING ANYEVENT OVERHEAD
1110 2481
1111Here is a benchmark of various supported event models used natively and 2482Here is a benchmark of various supported event models used natively and
1112through anyevent. The benchmark creates a lot of timers (with a zero 2483through AnyEvent. The benchmark creates a lot of timers (with a zero
1113timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2484timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1114which it is), lets them fire exactly once and destroys them again. 2485which it is), lets them fire exactly once and destroys them again.
1115 2486
1116Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2487Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1117distribution. 2488distribution. It uses the L<AE> interface, which makes a real difference
2489for the EV and Perl backends only.
1118 2490
1119=head3 Explanation of the columns 2491=head3 Explanation of the columns
1120 2492
1121I<watcher> is the number of event watchers created/destroyed. Since 2493I<watcher> is the number of event watchers created/destroyed. Since
1122different event models feature vastly different performances, each event 2494different event models feature vastly different performances, each event
1134all watchers, to avoid adding memory overhead. That means closure creation 2506all watchers, to avoid adding memory overhead. That means closure creation
1135and memory usage is not included in the figures. 2507and memory usage is not included in the figures.
1136 2508
1137I<invoke> is the time, in microseconds, used to invoke a simple 2509I<invoke> is the time, in microseconds, used to invoke a simple
1138callback. The callback simply counts down a Perl variable and after it was 2510callback. The callback simply counts down a Perl variable and after it was
1139invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2511invoked "watcher" times, it would C<< ->send >> a condvar once to
1140signal the end of this phase. 2512signal the end of this phase.
1141 2513
1142I<destroy> is the time, in microseconds, that it takes to destroy a single 2514I<destroy> is the time, in microseconds, that it takes to destroy a single
1143watcher. 2515watcher.
1144 2516
1145=head3 Results 2517=head3 Results
1146 2518
1147 name watchers bytes create invoke destroy comment 2519 name watchers bytes create invoke destroy comment
1148 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2520 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1149 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2521 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1150 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2522 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1151 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2523 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1152 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2524 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1153 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2525 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2526 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2527 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1154 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2528 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1155 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2529 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1156 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2530 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1157 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2531 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1158 2532
1159=head3 Discussion 2533=head3 Discussion
1160 2534
1161The benchmark does I<not> measure scalability of the event loop very 2535The benchmark does I<not> measure scalability of the event loop very
1162well. For example, a select-based event loop (such as the pure perl one) 2536well. For example, a select-based event loop (such as the pure perl one)
1174benchmark machine, handling an event takes roughly 1600 CPU cycles with 2548benchmark machine, handling an event takes roughly 1600 CPU cycles with
1175EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2549EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1176cycles with POE. 2550cycles with POE.
1177 2551
1178C<EV> is the sole leader regarding speed and memory use, which are both 2552C<EV> is the sole leader regarding speed and memory use, which are both
1179maximal/minimal, respectively. Even when going through AnyEvent, it uses 2553maximal/minimal, respectively. When using the L<AE> API there is zero
2554overhead (when going through the AnyEvent API create is about 5-6 times
2555slower, with other times being equal, so still uses far less memory than
1180far less memory than any other event loop and is still faster than Event 2556any other event loop and is still faster than Event natively).
1181natively.
1182 2557
1183The pure perl implementation is hit in a few sweet spots (both the 2558The pure perl implementation is hit in a few sweet spots (both the
1184constant timeout and the use of a single fd hit optimisations in the perl 2559constant timeout and the use of a single fd hit optimisations in the perl
1185interpreter and the backend itself). Nevertheless this shows that it 2560interpreter and the backend itself). Nevertheless this shows that it
1186adds very little overhead in itself. Like any select-based backend its 2561adds very little overhead in itself. Like any select-based backend its
1187performance becomes really bad with lots of file descriptors (and few of 2562performance becomes really bad with lots of file descriptors (and few of
1188them active), of course, but this was not subject of this benchmark. 2563them active), of course, but this was not subject of this benchmark.
1189 2564
1190The C<Event> module has a relatively high setup and callback invocation 2565The C<Event> module has a relatively high setup and callback invocation
1191cost, but overall scores in on the third place. 2566cost, but overall scores in on the third place.
2567
2568C<IO::Async> performs admirably well, about on par with C<Event>, even
2569when using its pure perl backend.
1192 2570
1193C<Glib>'s memory usage is quite a bit higher, but it features a 2571C<Glib>'s memory usage is quite a bit higher, but it features a
1194faster callback invocation and overall ends up in the same class as 2572faster callback invocation and overall ends up in the same class as
1195C<Event>. However, Glib scales extremely badly, doubling the number of 2573C<Event>. However, Glib scales extremely badly, doubling the number of
1196watchers increases the processing time by more than a factor of four, 2574watchers increases the processing time by more than a factor of four,
1231(even when used without AnyEvent), but most event loops have acceptable 2609(even when used without AnyEvent), but most event loops have acceptable
1232performance with or without AnyEvent. 2610performance with or without AnyEvent.
1233 2611
1234=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2612=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1235the actual event loop, only with extremely fast event loops such as EV 2613the actual event loop, only with extremely fast event loops such as EV
1236adds AnyEvent significant overhead. 2614does AnyEvent add significant overhead.
1237 2615
1238=item * You should avoid POE like the plague if you want performance or 2616=item * You should avoid POE like the plague if you want performance or
1239reasonable memory usage. 2617reasonable memory usage.
1240 2618
1241=back 2619=back
1242 2620
1243=head2 BENCHMARKING THE LARGE SERVER CASE 2621=head2 BENCHMARKING THE LARGE SERVER CASE
1244 2622
1245This benchmark atcually benchmarks the event loop itself. It works by 2623This benchmark actually benchmarks the event loop itself. It works by
1246creating a number of "servers": each server consists of a socketpair, a 2624creating a number of "servers": each server consists of a socket pair, a
1247timeout watcher that gets reset on activity (but never fires), and an I/O 2625timeout watcher that gets reset on activity (but never fires), and an I/O
1248watcher waiting for input on one side of the socket. Each time the socket 2626watcher waiting for input on one side of the socket. Each time the socket
1249watcher reads a byte it will write that byte to a random other "server". 2627watcher reads a byte it will write that byte to a random other "server".
1250 2628
1251The effect is that there will be a lot of I/O watchers, only part of which 2629The effect is that there will be a lot of I/O watchers, only part of which
1252are active at any one point (so there is a constant number of active 2630are active at any one point (so there is a constant number of active
1253fds for each loop iterstaion, but which fds these are is random). The 2631fds for each loop iteration, but which fds these are is random). The
1254timeout is reset each time something is read because that reflects how 2632timeout is reset each time something is read because that reflects how
1255most timeouts work (and puts extra pressure on the event loops). 2633most timeouts work (and puts extra pressure on the event loops).
1256 2634
1257In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2635In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1258(1%) are active. This mirrors the activity of large servers with many 2636(1%) are active. This mirrors the activity of large servers with many
1259connections, most of which are idle at any one point in time. 2637connections, most of which are idle at any one point in time.
1260 2638
1261Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2639Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1262distribution. 2640distribution. It uses the L<AE> interface, which makes a real difference
2641for the EV and Perl backends only.
1263 2642
1264=head3 Explanation of the columns 2643=head3 Explanation of the columns
1265 2644
1266I<sockets> is the number of sockets, and twice the number of "servers" (as 2645I<sockets> is the number of sockets, and twice the number of "servers" (as
1267each server has a read and write socket end). 2646each server has a read and write socket end).
1268 2647
1269I<create> is the time it takes to create a socketpair (which is 2648I<create> is the time it takes to create a socket pair (which is
1270nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2649nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1271 2650
1272I<request>, the most important value, is the time it takes to handle a 2651I<request>, the most important value, is the time it takes to handle a
1273single "request", that is, reading the token from the pipe and forwarding 2652single "request", that is, reading the token from the pipe and forwarding
1274it to another server. This includes deleting the old timeout and creating 2653it to another server. This includes deleting the old timeout and creating
1275a new one that moves the timeout into the future. 2654a new one that moves the timeout into the future.
1276 2655
1277=head3 Results 2656=head3 Results
1278 2657
1279 name sockets create request 2658 name sockets create request
1280 EV 20000 69.01 11.16 2659 EV 20000 62.66 7.99
1281 Perl 20000 73.32 35.87 2660 Perl 20000 68.32 32.64
1282 Event 20000 212.62 257.32 2661 IOAsync 20000 174.06 101.15 epoll
1283 Glib 20000 651.16 1896.30 2662 IOAsync 20000 174.67 610.84 poll
2663 Event 20000 202.69 242.91
2664 Glib 20000 557.01 1689.52
1284 POE 20000 349.67 12317.24 uses POE::Loop::Event 2665 POE 20000 341.54 12086.32 uses POE::Loop::Event
1285 2666
1286=head3 Discussion 2667=head3 Discussion
1287 2668
1288This benchmark I<does> measure scalability and overall performance of the 2669This benchmark I<does> measure scalability and overall performance of the
1289particular event loop. 2670particular event loop.
1291EV is again fastest. Since it is using epoll on my system, the setup time 2672EV is again fastest. Since it is using epoll on my system, the setup time
1292is relatively high, though. 2673is relatively high, though.
1293 2674
1294Perl surprisingly comes second. It is much faster than the C-based event 2675Perl surprisingly comes second. It is much faster than the C-based event
1295loops Event and Glib. 2676loops Event and Glib.
2677
2678IO::Async performs very well when using its epoll backend, and still quite
2679good compared to Glib when using its pure perl backend.
1296 2680
1297Event suffers from high setup time as well (look at its code and you will 2681Event suffers from high setup time as well (look at its code and you will
1298understand why). Callback invocation also has a high overhead compared to 2682understand why). Callback invocation also has a high overhead compared to
1299the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2683the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1300uses select or poll in basically all documented configurations. 2684uses select or poll in basically all documented configurations.
1347speed most when you have lots of watchers, not when you only have a few of 2731speed most when you have lots of watchers, not when you only have a few of
1348them). 2732them).
1349 2733
1350EV is again fastest. 2734EV is again fastest.
1351 2735
1352Perl again comes second. It is noticably faster than the C-based event 2736Perl again comes second. It is noticeably faster than the C-based event
1353loops Event and Glib, although the difference is too small to really 2737loops Event and Glib, although the difference is too small to really
1354matter. 2738matter.
1355 2739
1356POE also performs much better in this case, but is is still far behind the 2740POE also performs much better in this case, but is is still far behind the
1357others. 2741others.
1363=item * C-based event loops perform very well with small number of 2747=item * C-based event loops perform very well with small number of
1364watchers, as the management overhead dominates. 2748watchers, as the management overhead dominates.
1365 2749
1366=back 2750=back
1367 2751
2752=head2 THE IO::Lambda BENCHMARK
2753
2754Recently I was told about the benchmark in the IO::Lambda manpage, which
2755could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2756simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2757shouldn't come as a surprise to anybody). As such, the benchmark is
2758fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2759very optimal. But how would AnyEvent compare when used without the extra
2760baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2761
2762The benchmark itself creates an echo-server, and then, for 500 times,
2763connects to the echo server, sends a line, waits for the reply, and then
2764creates the next connection. This is a rather bad benchmark, as it doesn't
2765test the efficiency of the framework or much non-blocking I/O, but it is a
2766benchmark nevertheless.
2767
2768 name runtime
2769 Lambda/select 0.330 sec
2770 + optimized 0.122 sec
2771 Lambda/AnyEvent 0.327 sec
2772 + optimized 0.138 sec
2773 Raw sockets/select 0.077 sec
2774 POE/select, components 0.662 sec
2775 POE/select, raw sockets 0.226 sec
2776 POE/select, optimized 0.404 sec
2777
2778 AnyEvent/select/nb 0.085 sec
2779 AnyEvent/EV/nb 0.068 sec
2780 +state machine 0.134 sec
2781
2782The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2783benchmarks actually make blocking connects and use 100% blocking I/O,
2784defeating the purpose of an event-based solution. All of the newly
2785written AnyEvent benchmarks use 100% non-blocking connects (using
2786AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2787resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2788generally require a lot more bookkeeping and event handling than blocking
2789connects (which involve a single syscall only).
2790
2791The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2792offers similar expressive power as POE and IO::Lambda, using conventional
2793Perl syntax. This means that both the echo server and the client are 100%
2794non-blocking, further placing it at a disadvantage.
2795
2796As you can see, the AnyEvent + EV combination even beats the
2797hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2798backend easily beats IO::Lambda and POE.
2799
2800And even the 100% non-blocking version written using the high-level (and
2801slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2802higher level ("unoptimised") abstractions by a large margin, even though
2803it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2804
2805The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2806F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2807part of the IO::Lambda distribution and were used without any changes.
2808
2809
2810=head1 SIGNALS
2811
2812AnyEvent currently installs handlers for these signals:
2813
2814=over 4
2815
2816=item SIGCHLD
2817
2818A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2819emulation for event loops that do not support them natively. Also, some
2820event loops install a similar handler.
2821
2822Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2823AnyEvent will reset it to default, to avoid losing child exit statuses.
2824
2825=item SIGPIPE
2826
2827A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2828when AnyEvent gets loaded.
2829
2830The rationale for this is that AnyEvent users usually do not really depend
2831on SIGPIPE delivery (which is purely an optimisation for shell use, or
2832badly-written programs), but C<SIGPIPE> can cause spurious and rare
2833program exits as a lot of people do not expect C<SIGPIPE> when writing to
2834some random socket.
2835
2836The rationale for installing a no-op handler as opposed to ignoring it is
2837that this way, the handler will be restored to defaults on exec.
2838
2839Feel free to install your own handler, or reset it to defaults.
2840
2841=back
2842
2843=cut
2844
2845undef $SIG{CHLD}
2846 if $SIG{CHLD} eq 'IGNORE';
2847
2848$SIG{PIPE} = sub { }
2849 unless defined $SIG{PIPE};
2850
2851=head1 RECOMMENDED/OPTIONAL MODULES
2852
2853One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2854its built-in modules) are required to use it.
2855
2856That does not mean that AnyEvent won't take advantage of some additional
2857modules if they are installed.
2858
2859This section explains which additional modules will be used, and how they
2860affect AnyEvent's operation.
2861
2862=over 4
2863
2864=item L<Async::Interrupt>
2865
2866This slightly arcane module is used to implement fast signal handling: To
2867my knowledge, there is no way to do completely race-free and quick
2868signal handling in pure perl. To ensure that signals still get
2869delivered, AnyEvent will start an interval timer to wake up perl (and
2870catch the signals) with some delay (default is 10 seconds, look for
2871C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2872
2873If this module is available, then it will be used to implement signal
2874catching, which means that signals will not be delayed, and the event loop
2875will not be interrupted regularly, which is more efficient (and good for
2876battery life on laptops).
2877
2878This affects not just the pure-perl event loop, but also other event loops
2879that have no signal handling on their own (e.g. Glib, Tk, Qt).
2880
2881Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2882and either employ their own workarounds (POE) or use AnyEvent's workaround
2883(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2884does nothing for those backends.
2885
2886=item L<EV>
2887
2888This module isn't really "optional", as it is simply one of the backend
2889event loops that AnyEvent can use. However, it is simply the best event
2890loop available in terms of features, speed and stability: It supports
2891the AnyEvent API optimally, implements all the watcher types in XS, does
2892automatic timer adjustments even when no monotonic clock is available,
2893can take avdantage of advanced kernel interfaces such as C<epoll> and
2894C<kqueue>, and is the fastest backend I<by far>. You can even embed
2895L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2896
2897If you only use backends that rely on another event loop (e.g. C<Tk>),
2898then this module will do nothing for you.
2899
2900=item L<Guard>
2901
2902The guard module, when used, will be used to implement
2903C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2904lot less memory), but otherwise doesn't affect guard operation much. It is
2905purely used for performance.
2906
2907=item L<JSON> and L<JSON::XS>
2908
2909One of these modules is required when you want to read or write JSON data
2910via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2911advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2912
2913=item L<Net::SSLeay>
2914
2915Implementing TLS/SSL in Perl is certainly interesting, but not very
2916worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2917the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2918
2919=item L<Time::HiRes>
2920
2921This module is part of perl since release 5.008. It will be used when the
2922chosen event library does not come with a timing source of its own. The
2923pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2924try to use a monotonic clock for timing stability.
2925
2926=back
2927
1368 2928
1369=head1 FORK 2929=head1 FORK
1370 2930
1371Most event libraries are not fork-safe. The ones who are usually are 2931Most event libraries are not fork-safe. The ones who are usually are
1372because they rely on inefficient but fork-safe C<select> or C<poll> 2932because they rely on inefficient but fork-safe C<select> or C<poll> calls
1373calls. Only L<EV> is fully fork-aware. 2933- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2934are usually badly thought-out hacks that are incompatible with fork in
2935one way or another. Only L<EV> is fully fork-aware and ensures that you
2936continue event-processing in both parent and child (or both, if you know
2937what you are doing).
2938
2939This means that, in general, you cannot fork and do event processing in
2940the child if the event library was initialised before the fork (which
2941usually happens when the first AnyEvent watcher is created, or the library
2942is loaded).
1374 2943
1375If you have to fork, you must either do so I<before> creating your first 2944If you have to fork, you must either do so I<before> creating your first
1376watcher OR you must not use AnyEvent at all in the child. 2945watcher OR you must not use AnyEvent at all in the child OR you must do
2946something completely out of the scope of AnyEvent.
2947
2948The problem of doing event processing in the parent I<and> the child
2949is much more complicated: even for backends that I<are> fork-aware or
2950fork-safe, their behaviour is not usually what you want: fork clones all
2951watchers, that means all timers, I/O watchers etc. are active in both
2952parent and child, which is almost never what you want. USing C<exec>
2953to start worker children from some kind of manage rprocess is usually
2954preferred, because it is much easier and cleaner, at the expense of having
2955to have another binary.
1377 2956
1378 2957
1379=head1 SECURITY CONSIDERATIONS 2958=head1 SECURITY CONSIDERATIONS
1380 2959
1381AnyEvent can be forced to load any event model via 2960AnyEvent can be forced to load any event model via
1386specified in the variable. 2965specified in the variable.
1387 2966
1388You can make AnyEvent completely ignore this variable by deleting it 2967You can make AnyEvent completely ignore this variable by deleting it
1389before the first watcher gets created, e.g. with a C<BEGIN> block: 2968before the first watcher gets created, e.g. with a C<BEGIN> block:
1390 2969
1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2970 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1392 2971
1393 use AnyEvent; 2972 use AnyEvent;
2973
2974Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2975be used to probe what backend is used and gain other information (which is
2976probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2977$ENV{PERL_ANYEVENT_STRICT}.
2978
2979Note that AnyEvent will remove I<all> environment variables starting with
2980C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2981enabled.
2982
2983
2984=head1 BUGS
2985
2986Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2987to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2988and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2989memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2990pronounced).
1394 2991
1395 2992
1396=head1 SEE ALSO 2993=head1 SEE ALSO
1397 2994
1398Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2995Tutorial/Introduction: L<AnyEvent::Intro>.
1399L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
1400L<Event::Lib>, L<Qt>, L<POE>.
1401 2996
1402Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2997FAQ: L<AnyEvent::FAQ>.
2998
2999Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3000(simply logging).
3001
3002Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3003L<AnyEvent::Debug> (interactive shell, watcher tracing).
3004
3005Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3006L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3007L<Qt>, L<POE>, L<FLTK>.
3008
3009Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3010L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3011L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1403L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 3012L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
1404L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 3013L<AnyEvent::Impl::FLTK>.
1405L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1406 3014
3015Non-blocking handles, pipes, stream sockets, TCP clients and
3016servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3017
3018Asynchronous File I/O: L<AnyEvent::IO>.
3019
3020Asynchronous DNS: L<AnyEvent::DNS>.
3021
3022Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3023
1407Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 3024Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3025L<AnyEvent::HTTP>.
1408 3026
1409 3027
1410=head1 AUTHOR 3028=head1 AUTHOR
1411 3029
1412 Marc Lehmann <schmorp@schmorp.de> 3030 Marc Lehmann <schmorp@schmorp.de>
1413 http://home.schmorp.de/ 3031 http://anyevent.schmorp.de
1414 3032
1415=cut 3033=cut
1416 3034
14171 30351
1418 3036

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