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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70 100
71=head1 DESCRIPTION 101=head1 DESCRIPTION
72 102
102starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
104 134
105The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 137explicitly and enjoy the high availability of that event loop :)
108 138
109=head1 WATCHERS 139=head1 WATCHERS
110 140
111AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
114 144
115These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
118is in control). 148is in control).
119 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
120To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
122to it). 158to it).
123 159
124All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
128 164
129An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
130 166
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
133 undef $w; 169 undef $w;
134 }); 170 });
135 171
136Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
138declared. 174declared.
139 175
140=head2 I/O WATCHERS 176=head2 I/O WATCHERS
141 177
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
144 180
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
146for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
148respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 192
151Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
158 200
159Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
161handles. 203handles.
162 204
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 210 warn "read: $input\n";
169 undef $w; 211 undef $w;
170 }); 212 });
180 222
181Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
184 226
185The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
188 232
189Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
190 236
191 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 240 warn "timeout\n";
194 }); 241 });
195 242
196 # to cancel the timer: 243 # to cancel the timer:
197 undef $w; 244 undef $w;
198 245
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 247
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
207 }; 250 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 251
212=head3 TIMING ISSUES 252=head3 TIMING ISSUES
213 253
214There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 267timers.
228 268
229AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 270AnyEvent API.
231 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
232=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
233 351
234You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
237 355
238Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
241 359
242Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
246 364
247The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 366between multiple watchers.
249 367
250This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
258 376
259You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
260 378
261The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 383
266you I<can> rely on child watcher callback arguments. 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
267 392
268There is a slight catch to child watchers, however: you usually start them 393There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 394I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 395have exited already (and no SIGCHLD will be sent anymore).
271 396
277AnyEvent program, you I<have> to create at least one watcher before you 402AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 403C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 404
280Example: fork a process and wait for it 405Example: fork a process and wait for it
281 406
282 my $done = AnyEvent->condvar; 407 my $done = AnyEvent->condvar;
283 408
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 409 my $pid = fork or exit 5;
287 410
288 my $w = AnyEvent->child ( 411 my $w = AnyEvent->child (
289 pid => $pid, 412 pid => $pid,
290 cb => sub { 413 cb => sub {
291 my ($pid, $status) = @_; 414 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 415 warn "pid $pid exited with status $status";
293 $done->send; 416 $done->send;
294 }, 417 },
295 ); 418 );
296 419
297 # do something else, then wait for process exit 420 # do something else, then wait for process exit
298 $done->wait; 421 $done->recv;
422
423=head2 IDLE WATCHERS
424
425Sometimes there is a need to do something, but it is not so important
426to do it instantly, but only when there is nothing better to do. This
427"nothing better to do" is usually defined to be "no other events need
428attention by the event loop".
429
430Idle watchers ideally get invoked when the event loop has nothing
431better to do, just before it would block the process to wait for new
432events. Instead of blocking, the idle watcher is invoked.
433
434Most event loops unfortunately do not really support idle watchers (only
435EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
436will simply call the callback "from time to time".
437
438Example: read lines from STDIN, but only process them when the
439program is otherwise idle:
440
441 my @lines; # read data
442 my $idle_w;
443 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
444 push @lines, scalar <STDIN>;
445
446 # start an idle watcher, if not already done
447 $idle_w ||= AnyEvent->idle (cb => sub {
448 # handle only one line, when there are lines left
449 if (my $line = shift @lines) {
450 print "handled when idle: $line";
451 } else {
452 # otherwise disable the idle watcher again
453 undef $idle_w;
454 }
455 });
456 });
299 457
300=head2 CONDITION VARIABLES 458=head2 CONDITION VARIABLES
301 459
302If you are familiar with some event loops you will know that all of them 460If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 461require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 467The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 468because they represent a condition that must become true.
311 469
312Condition variables can be created by calling the C<< AnyEvent->condvar 470Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 471>> method, usually without arguments. The only argument pair allowed is
472
314C<cb>, which specifies a callback to be called when the condition variable 473C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 474becomes true, with the condition variable as the first argument (but not
475the results).
316 476
317After creation, the conditon variable is "false" until it becomes "true" 477After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 478by calling the C<send> method (or calling the condition variable as if it
479were a callback, read about the caveats in the description for the C<<
480->send >> method).
319 481
320Condition variables are similar to callbacks, except that you can 482Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 483optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 484in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 485another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 486used to represent a transaction, which finishes at some point and delivers
325a result. 487a result.
326 488
327Condition variables are very useful to signal that something has finished, 489Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 490for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 491then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 492availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 493called or can synchronously C<< ->recv >> for the results.
332 494
333You can also use them to simulate traditional event loops - for example, 495You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 496you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 497could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 498button of your app, which would C<< ->send >> the "quit" event.
337 499
338Note that condition variables recurse into the event loop - if you have 500Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 501two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 502lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 503you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 504as this asks for trouble.
343 505
344Condition variables are represented by hash refs in perl, and the keys 506Condition variables are represented by hash refs in perl, and the keys
349 511
350There are two "sides" to a condition variable - the "producer side" which 512There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 513eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 514for the send to occur.
353 515
354Example: 516Example: wait for a timer.
355 517
356 # wait till the result is ready 518 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 519 my $result_ready = AnyEvent->condvar;
358 520
359 # do something such as adding a timer 521 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 527 cb => sub { $result_ready->send },
366 ); 528 );
367 529
368 # this "blocks" (while handling events) till the callback 530 # this "blocks" (while handling events) till the callback
369 # calls send 531 # calls send
370 $result_ready->wait; 532 $result_ready->recv;
533
534Example: wait for a timer, but take advantage of the fact that
535condition variables are also code references.
536
537 my $done = AnyEvent->condvar;
538 my $delay = AnyEvent->timer (after => 5, cb => $done);
539 $done->recv;
540
541Example: Imagine an API that returns a condvar and doesn't support
542callbacks. This is how you make a synchronous call, for example from
543the main program:
544
545 use AnyEvent::CouchDB;
546
547 ...
548
549 my @info = $couchdb->info->recv;
550
551And this is how you would just ste a callback to be called whenever the
552results are available:
553
554 $couchdb->info->cb (sub {
555 my @info = $_[0]->recv;
556 });
371 557
372=head3 METHODS FOR PRODUCERS 558=head3 METHODS FOR PRODUCERS
373 559
374These methods should only be used by the producing side, i.e. the 560These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 561code/module that eventually sends the signal. Note that it is also
378 564
379=over 4 565=over 4
380 566
381=item $cv->send (...) 567=item $cv->send (...)
382 568
383Flag the condition as ready - a running C<< ->wait >> and all further 569Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 570calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 571called. If nobody is waiting the send will be remembered.
386 572
387If a callback has been set on the condition variable, it is called 573If a callback has been set on the condition variable, it is called
388immediately from within send. 574immediately from within send.
389 575
390Any arguments passed to the C<send> call will be returned by all 576Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 577future C<< ->recv >> calls.
578
579Condition variables are overloaded so one can call them directly
580(as a code reference). Calling them directly is the same as calling
581C<send>. Note, however, that many C-based event loops do not handle
582overloading, so as tempting as it may be, passing a condition variable
583instead of a callback does not work. Both the pure perl and EV loops
584support overloading, however, as well as all functions that use perl to
585invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
586example).
392 587
393=item $cv->croak ($error) 588=item $cv->croak ($error)
394 589
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 590Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 591C<Carp::croak> with the given error message/object/scalar.
397 592
398This can be used to signal any errors to the condition variable 593This can be used to signal any errors to the condition variable
399user/consumer. 594user/consumer.
400 595
401=item $cv->begin ([group callback]) 596=item $cv->begin ([group callback])
402 597
403=item $cv->end 598=item $cv->end
599
600These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 601
405These two methods can be used to combine many transactions/events into 602These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 603one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 604to use a condition variable for the whole process.
408 605
443doesn't execute once). 640doesn't execute once).
444 641
445This is the general pattern when you "fan out" into multiple subrequests: 642This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 643use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 644is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 645C<begin> and for each subrequest you finish, call C<end>.
449 646
450=back 647=back
451 648
452=head3 METHODS FOR CONSUMERS 649=head3 METHODS FOR CONSUMERS
453 650
454These methods should only be used by the consuming side, i.e. the 651These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 652code awaits the condition.
456 653
457=over 4 654=over 4
458 655
459=item $cv->wait 656=item $cv->recv
460 657
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 658Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 659>> methods have been called on c<$cv>, while servicing other watchers
463normally. 660normally.
464 661
475(programs might want to do that to stay interactive), so I<if you are 672(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 673using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 674caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 675condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 676callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 677while still supporting blocking waits if the caller so desires).
481 678
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 679Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 680sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 681multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 682can supply.
486 683
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 684The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 685fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 686versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 687C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 688coroutine (one that doesn't run the event loop).
492 689
493You can ensure that C<< -wait >> never blocks by setting a callback and 690You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 691only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 692time). This will work even when the event loop does not support blocking
496waits otherwise. 693waits otherwise.
497 694
498=item $bool = $cv->ready 695=item $bool = $cv->ready
499 696
500Returns true when the condition is "true", i.e. whether C<send> or 697Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 698C<croak> have been called.
502 699
503=item $cb = $cv->cb ([new callback]) 700=item $cb = $cv->cb ($cb->($cv))
504 701
505This is a mutator function that returns the callback set and optionally 702This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 703replaces it before doing so.
507 704
508The callback will be called when the condition becomes "true", i.e. when 705The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 706C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 707variable itself. Calling C<recv> inside the callback or at any later time
708is guaranteed not to block.
511 709
512=back 710=back
513 711
514=head1 GLOBAL VARIABLES AND FUNCTIONS 712=head1 GLOBAL VARIABLES AND FUNCTIONS
515 713
555 753
556Arranges for the code block to be executed as soon as the event model is 754Arranges for the code block to be executed as soon as the event model is
557autodetected (or immediately if this has already happened). 755autodetected (or immediately if this has already happened).
558 756
559If called in scalar or list context, then it creates and returns an object 757If called in scalar or list context, then it creates and returns an object
560that automatically removes the callback again when it is destroyed. 758that automatically removes the callback again when it is destroyed. See
759L<Coro::BDB> for a case where this is useful.
561 760
562=item @AnyEvent::post_detect 761=item @AnyEvent::post_detect
563 762
564If there are any code references in this array (you can C<push> to it 763If there are any code references in this array (you can C<push> to it
565before or after loading AnyEvent), then they will called directly after 764before or after loading AnyEvent), then they will called directly after
581Be careful when you create watchers in the module body - AnyEvent will 780Be careful when you create watchers in the module body - AnyEvent will
582decide which event module to use as soon as the first method is called, so 781decide which event module to use as soon as the first method is called, so
583by calling AnyEvent in your module body you force the user of your module 782by calling AnyEvent in your module body you force the user of your module
584to load the event module first. 783to load the event module first.
585 784
586Never call C<< ->wait >> on a condition variable unless you I<know> that 785Never call C<< ->recv >> on a condition variable unless you I<know> that
587the C<< ->send >> method has been called on it already. This is 786the C<< ->send >> method has been called on it already. This is
588because it will stall the whole program, and the whole point of using 787because it will stall the whole program, and the whole point of using
589events is to stay interactive. 788events is to stay interactive.
590 789
591It is fine, however, to call C<< ->wait >> when the user of your module 790It is fine, however, to call C<< ->recv >> when the user of your module
592requests it (i.e. if you create a http request object ad have a method 791requests it (i.e. if you create a http request object ad have a method
593called C<results> that returns the results, it should call C<< ->wait >> 792called C<results> that returns the results, it should call C<< ->recv >>
594freely, as the user of your module knows what she is doing. always). 793freely, as the user of your module knows what she is doing. always).
595 794
596=head1 WHAT TO DO IN THE MAIN PROGRAM 795=head1 WHAT TO DO IN THE MAIN PROGRAM
597 796
598There will always be a single main program - the only place that should 797There will always be a single main program - the only place that should
600 799
601If it doesn't care, it can just "use AnyEvent" and use it itself, or not 800If it doesn't care, it can just "use AnyEvent" and use it itself, or not
602do anything special (it does not need to be event-based) and let AnyEvent 801do anything special (it does not need to be event-based) and let AnyEvent
603decide which implementation to chose if some module relies on it. 802decide which implementation to chose if some module relies on it.
604 803
605If the main program relies on a specific event model. For example, in 804If the main program relies on a specific event model - for example, in
606Gtk2 programs you have to rely on the Glib module. You should load the 805Gtk2 programs you have to rely on the Glib module - you should load the
607event module before loading AnyEvent or any module that uses it: generally 806event module before loading AnyEvent or any module that uses it: generally
608speaking, you should load it as early as possible. The reason is that 807speaking, you should load it as early as possible. The reason is that
609modules might create watchers when they are loaded, and AnyEvent will 808modules might create watchers when they are loaded, and AnyEvent will
610decide on the event model to use as soon as it creates watchers, and it 809decide on the event model to use as soon as it creates watchers, and it
611might chose the wrong one unless you load the correct one yourself. 810might chose the wrong one unless you load the correct one yourself.
612 811
613You can chose to use a rather inefficient pure-perl implementation by 812You can chose to use a pure-perl implementation by loading the
614loading the C<AnyEvent::Impl::Perl> module, which gives you similar 813C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
615behaviour everywhere, but letting AnyEvent chose is generally better. 814everywhere, but letting AnyEvent chose the model is generally better.
815
816=head2 MAINLOOP EMULATION
817
818Sometimes (often for short test scripts, or even standalone programs who
819only want to use AnyEvent), you do not want to run a specific event loop.
820
821In that case, you can use a condition variable like this:
822
823 AnyEvent->condvar->recv;
824
825This has the effect of entering the event loop and looping forever.
826
827Note that usually your program has some exit condition, in which case
828it is better to use the "traditional" approach of storing a condition
829variable somewhere, waiting for it, and sending it when the program should
830exit cleanly.
831
616 832
617=head1 OTHER MODULES 833=head1 OTHER MODULES
618 834
619The following is a non-exhaustive list of additional modules that use 835The following is a non-exhaustive list of additional modules that use
620AnyEvent and can therefore be mixed easily with other AnyEvent modules 836AnyEvent and can therefore be mixed easily with other AnyEvent modules
626=item L<AnyEvent::Util> 842=item L<AnyEvent::Util>
627 843
628Contains various utility functions that replace often-used but blocking 844Contains various utility functions that replace often-used but blocking
629functions such as C<inet_aton> by event-/callback-based versions. 845functions such as C<inet_aton> by event-/callback-based versions.
630 846
847=item L<AnyEvent::Socket>
848
849Provides various utility functions for (internet protocol) sockets,
850addresses and name resolution. Also functions to create non-blocking tcp
851connections or tcp servers, with IPv6 and SRV record support and more.
852
631=item L<AnyEvent::Handle> 853=item L<AnyEvent::Handle>
632 854
633Provide read and write buffers and manages watchers for reads and writes. 855Provide read and write buffers, manages watchers for reads and writes,
856supports raw and formatted I/O, I/O queued and fully transparent and
857non-blocking SSL/TLS.
634 858
635=item L<AnyEvent::Socket> 859=item L<AnyEvent::DNS>
636 860
637Provides a means to do non-blocking connects, accepts etc. 861Provides rich asynchronous DNS resolver capabilities.
862
863=item L<AnyEvent::HTTP>
864
865A simple-to-use HTTP library that is capable of making a lot of concurrent
866HTTP requests.
638 867
639=item L<AnyEvent::HTTPD> 868=item L<AnyEvent::HTTPD>
640 869
641Provides a simple web application server framework. 870Provides a simple web application server framework.
642 871
643=item L<AnyEvent::DNS>
644
645Provides asynchronous DNS resolver capabilities, beyond what
646L<AnyEvent::Util> offers.
647
648=item L<AnyEvent::FastPing> 872=item L<AnyEvent::FastPing>
649 873
650The fastest ping in the west. 874The fastest ping in the west.
651 875
876=item L<AnyEvent::DBI>
877
878Executes L<DBI> requests asynchronously in a proxy process.
879
880=item L<AnyEvent::AIO>
881
882Truly asynchronous I/O, should be in the toolbox of every event
883programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
884together.
885
886=item L<AnyEvent::BDB>
887
888Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
889L<BDB> and AnyEvent together.
890
891=item L<AnyEvent::GPSD>
892
893A non-blocking interface to gpsd, a daemon delivering GPS information.
894
895=item L<AnyEvent::IGS>
896
897A non-blocking interface to the Internet Go Server protocol (used by
898L<App::IGS>).
899
652=item L<Net::IRC3> 900=item L<AnyEvent::IRC>
653 901
654AnyEvent based IRC client module family. 902AnyEvent based IRC client module family (replacing the older Net::IRC3).
655 903
656=item L<Net::XMPP2> 904=item L<Net::XMPP2>
657 905
658AnyEvent based XMPP (Jabber protocol) module family. 906AnyEvent based XMPP (Jabber protocol) module family.
659 907
672 920
673=item L<IO::Lambda> 921=item L<IO::Lambda>
674 922
675The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 923The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
676 924
677=item L<IO::AIO>
678
679Truly asynchronous I/O, should be in the toolbox of every event
680programmer. Can be trivially made to use AnyEvent.
681
682=item L<BDB>
683
684Truly asynchronous Berkeley DB access. Can be trivially made to use
685AnyEvent.
686
687=back 925=back
688 926
689=cut 927=cut
690 928
691package AnyEvent; 929package AnyEvent;
692 930
693no warnings; 931no warnings;
694use strict; 932use strict qw(vars subs);
695 933
696use Carp; 934use Carp;
697 935
698our $VERSION = '3.4'; 936our $VERSION = 4.411;
699our $MODEL; 937our $MODEL;
700 938
701our $AUTOLOAD; 939our $AUTOLOAD;
702our @ISA; 940our @ISA;
703 941
942our @REGISTRY;
943
944our $WIN32;
945
946BEGIN {
947 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
948 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
949
950 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
951 if ${^TAINT};
952}
953
704our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 954our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
705 955
706our @REGISTRY; 956our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
957
958{
959 my $idx;
960 $PROTOCOL{$_} = ++$idx
961 for reverse split /\s*,\s*/,
962 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
963}
707 964
708my @models = ( 965my @models = (
709 [EV:: => AnyEvent::Impl::EV::], 966 [EV:: => AnyEvent::Impl::EV::],
710 [Event:: => AnyEvent::Impl::Event::], 967 [Event:: => AnyEvent::Impl::Event::],
711 [Tk:: => AnyEvent::Impl::Tk::],
712 [Wx:: => AnyEvent::Impl::POE::],
713 [Prima:: => AnyEvent::Impl::POE::],
714 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 968 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
715 # everything below here will not be autoprobed as the pureperl backend should work everywhere 969 # everything below here will not be autoprobed
716 [Glib:: => AnyEvent::Impl::Glib::], 970 # as the pureperl backend should work everywhere
971 # and is usually faster
972 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
973 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
717 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 974 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
718 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 975 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
719 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 976 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
977 [Wx:: => AnyEvent::Impl::POE::],
978 [Prima:: => AnyEvent::Impl::POE::],
720); 979);
721 980
722our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 981our %method = map +($_ => 1),
982 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
723 983
724our @post_detect; 984our @post_detect;
725 985
726sub post_detect(&) { 986sub post_detect(&) {
727 my ($cb) = @_; 987 my ($cb) = @_;
732 1 992 1
733 } else { 993 } else {
734 push @post_detect, $cb; 994 push @post_detect, $cb;
735 995
736 defined wantarray 996 defined wantarray
737 ? bless \$cb, "AnyEvent::Util::Guard" 997 ? bless \$cb, "AnyEvent::Util::postdetect"
738 : () 998 : ()
739 } 999 }
740} 1000}
741 1001
742sub AnyEvent::Util::Guard::DESTROY { 1002sub AnyEvent::Util::postdetect::DESTROY {
743 @post_detect = grep $_ != ${$_[0]}, @post_detect; 1003 @post_detect = grep $_ != ${$_[0]}, @post_detect;
744} 1004}
745 1005
746sub detect() { 1006sub detect() {
747 unless ($MODEL) { 1007 unless ($MODEL) {
748 no strict 'refs'; 1008 no strict 'refs';
1009 local $SIG{__DIE__};
749 1010
750 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1011 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
751 my $model = "AnyEvent::Impl::$1"; 1012 my $model = "AnyEvent::Impl::$1";
752 if (eval "require $model") { 1013 if (eval "require $model") {
753 $MODEL = $model; 1014 $MODEL = $model;
783 last; 1044 last;
784 } 1045 }
785 } 1046 }
786 1047
787 $MODEL 1048 $MODEL
788 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1049 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
789 } 1050 }
790 } 1051 }
791 1052
1053 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1054
792 unshift @ISA, $MODEL; 1055 unshift @ISA, $MODEL;
793 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1056
1057 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
794 1058
795 (shift @post_detect)->() while @post_detect; 1059 (shift @post_detect)->() while @post_detect;
796 } 1060 }
797 1061
798 $MODEL 1062 $MODEL
808 1072
809 my $class = shift; 1073 my $class = shift;
810 $class->$func (@_); 1074 $class->$func (@_);
811} 1075}
812 1076
1077# utility function to dup a filehandle. this is used by many backends
1078# to support binding more than one watcher per filehandle (they usually
1079# allow only one watcher per fd, so we dup it to get a different one).
1080sub _dupfh($$$$) {
1081 my ($poll, $fh, $r, $w) = @_;
1082
1083 # cygwin requires the fh mode to be matching, unix doesn't
1084 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1085 : $poll eq "w" ? ($w, ">")
1086 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1087
1088 open my $fh2, "$mode&" . fileno $fh
1089 or die "cannot dup() filehandle: $!,";
1090
1091 # we assume CLOEXEC is already set by perl in all important cases
1092
1093 ($fh2, $rw)
1094}
1095
813package AnyEvent::Base; 1096package AnyEvent::Base;
814 1097
1098# default implementations for many methods
1099
1100BEGIN {
1101 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1102 *_time = \&Time::HiRes::time;
1103 # if (eval "use POSIX (); (POSIX::times())...
1104 } else {
1105 *_time = sub { time }; # epic fail
1106 }
1107}
1108
1109sub time { _time }
1110sub now { _time }
1111sub now_update { }
1112
815# default implementation for ->condvar, ->wait, ->broadcast 1113# default implementation for ->condvar
816 1114
817sub condvar { 1115sub condvar {
818 bless \my $flag, "AnyEvent::Base::CondVar" 1116 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
819}
820
821sub AnyEvent::Base::CondVar::broadcast {
822 ${$_[0]}++;
823}
824
825sub AnyEvent::Base::CondVar::wait {
826 AnyEvent->one_event while !${$_[0]};
827} 1117}
828 1118
829# default implementation for ->signal 1119# default implementation for ->signal
830 1120
831our %SIG_CB; 1121our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1122
1123sub _signal_exec {
1124 sysread $SIGPIPE_R, my $dummy, 4;
1125
1126 while (%SIG_EV) {
1127 for (keys %SIG_EV) {
1128 delete $SIG_EV{$_};
1129 $_->() for values %{ $SIG_CB{$_} || {} };
1130 }
1131 }
1132}
832 1133
833sub signal { 1134sub signal {
834 my (undef, %arg) = @_; 1135 my (undef, %arg) = @_;
835 1136
1137 unless ($SIGPIPE_R) {
1138 require Fcntl;
1139
1140 if (AnyEvent::WIN32) {
1141 require AnyEvent::Util;
1142
1143 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1144 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1145 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1146 } else {
1147 pipe $SIGPIPE_R, $SIGPIPE_W;
1148 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1149 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1150
1151 # not strictly required, as $^F is normally 2, but let's make sure...
1152 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1153 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1154 }
1155
1156 $SIGPIPE_R
1157 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1158
1159 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1160 }
1161
836 my $signal = uc $arg{signal} 1162 my $signal = uc $arg{signal}
837 or Carp::croak "required option 'signal' is missing"; 1163 or Carp::croak "required option 'signal' is missing";
838 1164
839 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1165 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
840 $SIG{$signal} ||= sub { 1166 $SIG{$signal} ||= sub {
841 $_->() for values %{ $SIG_CB{$signal} || {} }; 1167 local $!;
1168 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1169 undef $SIG_EV{$signal};
842 }; 1170 };
843 1171
844 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1172 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
845} 1173}
846 1174
847sub AnyEvent::Base::Signal::DESTROY { 1175sub AnyEvent::Base::signal::DESTROY {
848 my ($signal, $cb) = @{$_[0]}; 1176 my ($signal, $cb) = @{$_[0]};
849 1177
850 delete $SIG_CB{$signal}{$cb}; 1178 delete $SIG_CB{$signal}{$cb};
851 1179
1180 # delete doesn't work with older perls - they then
1181 # print weird messages, or just unconditionally exit
1182 # instead of getting the default action.
852 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1183 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
853} 1184}
854 1185
855# default implementation for ->child 1186# default implementation for ->child
856 1187
857our %PID_CB; 1188our %PID_CB;
858our $CHLD_W; 1189our $CHLD_W;
859our $CHLD_DELAY_W; 1190our $CHLD_DELAY_W;
860our $PID_IDLE;
861our $WNOHANG; 1191our $WNOHANG;
862 1192
863sub _child_wait { 1193sub _sigchld {
864 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1194 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
865 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1195 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
866 (values %{ $PID_CB{0} || {} }); 1196 (values %{ $PID_CB{0} || {} });
867 } 1197 }
868
869 undef $PID_IDLE;
870}
871
872sub _sigchld {
873 # make sure we deliver these changes "synchronous" with the event loop.
874 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
875 undef $CHLD_DELAY_W;
876 &_child_wait;
877 });
878} 1198}
879 1199
880sub child { 1200sub child {
881 my (undef, %arg) = @_; 1201 my (undef, %arg) = @_;
882 1202
883 defined (my $pid = $arg{pid} + 0) 1203 defined (my $pid = $arg{pid} + 0)
884 or Carp::croak "required option 'pid' is missing"; 1204 or Carp::croak "required option 'pid' is missing";
885 1205
886 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1206 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
887 1207
888 unless ($WNOHANG) {
889 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1208 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
890 }
891 1209
892 unless ($CHLD_W) { 1210 unless ($CHLD_W) {
893 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1211 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
894 # child could be a zombie already, so make at least one round 1212 # child could be a zombie already, so make at least one round
895 &_sigchld; 1213 &_sigchld;
896 } 1214 }
897 1215
898 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1216 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
899} 1217}
900 1218
901sub AnyEvent::Base::Child::DESTROY { 1219sub AnyEvent::Base::child::DESTROY {
902 my ($pid, $cb) = @{$_[0]}; 1220 my ($pid, $cb) = @{$_[0]};
903 1221
904 delete $PID_CB{$pid}{$cb}; 1222 delete $PID_CB{$pid}{$cb};
905 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1223 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
906 1224
907 undef $CHLD_W unless keys %PID_CB; 1225 undef $CHLD_W unless keys %PID_CB;
908} 1226}
1227
1228# idle emulation is done by simply using a timer, regardless
1229# of whether the process is idle or not, and not letting
1230# the callback use more than 50% of the time.
1231sub idle {
1232 my (undef, %arg) = @_;
1233
1234 my ($cb, $w, $rcb) = $arg{cb};
1235
1236 $rcb = sub {
1237 if ($cb) {
1238 $w = _time;
1239 &$cb;
1240 $w = _time - $w;
1241
1242 # never use more then 50% of the time for the idle watcher,
1243 # within some limits
1244 $w = 0.0001 if $w < 0.0001;
1245 $w = 5 if $w > 5;
1246
1247 $w = AnyEvent->timer (after => $w, cb => $rcb);
1248 } else {
1249 # clean up...
1250 undef $w;
1251 undef $rcb;
1252 }
1253 };
1254
1255 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1256
1257 bless \\$cb, "AnyEvent::Base::idle"
1258}
1259
1260sub AnyEvent::Base::idle::DESTROY {
1261 undef $${$_[0]};
1262}
1263
1264package AnyEvent::CondVar;
1265
1266our @ISA = AnyEvent::CondVar::Base::;
1267
1268package AnyEvent::CondVar::Base;
1269
1270use overload
1271 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1272 fallback => 1;
1273
1274sub _send {
1275 # nop
1276}
1277
1278sub send {
1279 my $cv = shift;
1280 $cv->{_ae_sent} = [@_];
1281 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1282 $cv->_send;
1283}
1284
1285sub croak {
1286 $_[0]{_ae_croak} = $_[1];
1287 $_[0]->send;
1288}
1289
1290sub ready {
1291 $_[0]{_ae_sent}
1292}
1293
1294sub _wait {
1295 AnyEvent->one_event while !$_[0]{_ae_sent};
1296}
1297
1298sub recv {
1299 $_[0]->_wait;
1300
1301 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1302 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1303}
1304
1305sub cb {
1306 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1307 $_[0]{_ae_cb}
1308}
1309
1310sub begin {
1311 ++$_[0]{_ae_counter};
1312 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1313}
1314
1315sub end {
1316 return if --$_[0]{_ae_counter};
1317 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1318}
1319
1320# undocumented/compatibility with pre-3.4
1321*broadcast = \&send;
1322*wait = \&_wait;
1323
1324=head1 ERROR AND EXCEPTION HANDLING
1325
1326In general, AnyEvent does not do any error handling - it relies on the
1327caller to do that if required. The L<AnyEvent::Strict> module (see also
1328the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1329checking of all AnyEvent methods, however, which is highly useful during
1330development.
1331
1332As for exception handling (i.e. runtime errors and exceptions thrown while
1333executing a callback), this is not only highly event-loop specific, but
1334also not in any way wrapped by this module, as this is the job of the main
1335program.
1336
1337The pure perl event loop simply re-throws the exception (usually
1338within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1339$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1340so on.
1341
1342=head1 ENVIRONMENT VARIABLES
1343
1344The following environment variables are used by this module or its
1345submodules.
1346
1347Note that AnyEvent will remove I<all> environment variables starting with
1348C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1349enabled.
1350
1351=over 4
1352
1353=item C<PERL_ANYEVENT_VERBOSE>
1354
1355By default, AnyEvent will be completely silent except in fatal
1356conditions. You can set this environment variable to make AnyEvent more
1357talkative.
1358
1359When set to C<1> or higher, causes AnyEvent to warn about unexpected
1360conditions, such as not being able to load the event model specified by
1361C<PERL_ANYEVENT_MODEL>.
1362
1363When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1364model it chooses.
1365
1366=item C<PERL_ANYEVENT_STRICT>
1367
1368AnyEvent does not do much argument checking by default, as thorough
1369argument checking is very costly. Setting this variable to a true value
1370will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1371check the arguments passed to most method calls. If it finds any problems
1372it will croak.
1373
1374In other words, enables "strict" mode.
1375
1376Unlike C<use strict>, it is definitely recommended ot keep it off in
1377production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1378developing programs can be very useful, however.
1379
1380=item C<PERL_ANYEVENT_MODEL>
1381
1382This can be used to specify the event model to be used by AnyEvent, before
1383auto detection and -probing kicks in. It must be a string consisting
1384entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1385and the resulting module name is loaded and if the load was successful,
1386used as event model. If it fails to load AnyEvent will proceed with
1387auto detection and -probing.
1388
1389This functionality might change in future versions.
1390
1391For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1392could start your program like this:
1393
1394 PERL_ANYEVENT_MODEL=Perl perl ...
1395
1396=item C<PERL_ANYEVENT_PROTOCOLS>
1397
1398Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1399for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1400of auto probing).
1401
1402Must be set to a comma-separated list of protocols or address families,
1403current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1404used, and preference will be given to protocols mentioned earlier in the
1405list.
1406
1407This variable can effectively be used for denial-of-service attacks
1408against local programs (e.g. when setuid), although the impact is likely
1409small, as the program has to handle conenction and other failures anyways.
1410
1411Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1412but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1413- only support IPv4, never try to resolve or contact IPv6
1414addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1415IPv6, but prefer IPv6 over IPv4.
1416
1417=item C<PERL_ANYEVENT_EDNS0>
1418
1419Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1420for DNS. This extension is generally useful to reduce DNS traffic, but
1421some (broken) firewalls drop such DNS packets, which is why it is off by
1422default.
1423
1424Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1425EDNS0 in its DNS requests.
1426
1427=item C<PERL_ANYEVENT_MAX_FORKS>
1428
1429The maximum number of child processes that C<AnyEvent::Util::fork_call>
1430will create in parallel.
1431
1432=back
909 1433
910=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1434=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
911 1435
912This is an advanced topic that you do not normally need to use AnyEvent in 1436This is an advanced topic that you do not normally need to use AnyEvent in
913a module. This section is only of use to event loop authors who want to 1437a module. This section is only of use to event loop authors who want to
947 1471
948I<rxvt-unicode> also cheats a bit by not providing blocking access to 1472I<rxvt-unicode> also cheats a bit by not providing blocking access to
949condition variables: code blocking while waiting for a condition will 1473condition variables: code blocking while waiting for a condition will
950C<die>. This still works with most modules/usages, and blocking calls must 1474C<die>. This still works with most modules/usages, and blocking calls must
951not be done in an interactive application, so it makes sense. 1475not be done in an interactive application, so it makes sense.
952
953=head1 ENVIRONMENT VARIABLES
954
955The following environment variables are used by this module:
956
957=over 4
958
959=item C<PERL_ANYEVENT_VERBOSE>
960
961By default, AnyEvent will be completely silent except in fatal
962conditions. You can set this environment variable to make AnyEvent more
963talkative.
964
965When set to C<1> or higher, causes AnyEvent to warn about unexpected
966conditions, such as not being able to load the event model specified by
967C<PERL_ANYEVENT_MODEL>.
968
969When set to C<2> or higher, cause AnyEvent to report to STDERR which event
970model it chooses.
971
972=item C<PERL_ANYEVENT_MODEL>
973
974This can be used to specify the event model to be used by AnyEvent, before
975autodetection and -probing kicks in. It must be a string consisting
976entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
977and the resulting module name is loaded and if the load was successful,
978used as event model. If it fails to load AnyEvent will proceed with
979autodetection and -probing.
980
981This functionality might change in future versions.
982
983For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
984could start your program like this:
985
986 PERL_ANYEVENT_MODEL=Perl perl ...
987
988=back
989 1476
990=head1 EXAMPLE PROGRAM 1477=head1 EXAMPLE PROGRAM
991 1478
992The following program uses an I/O watcher to read data from STDIN, a timer 1479The following program uses an I/O watcher to read data from STDIN, a timer
993to display a message once per second, and a condition variable to quit the 1480to display a message once per second, and a condition variable to quit the
1002 poll => 'r', 1489 poll => 'r',
1003 cb => sub { 1490 cb => sub {
1004 warn "io event <$_[0]>\n"; # will always output <r> 1491 warn "io event <$_[0]>\n"; # will always output <r>
1005 chomp (my $input = <STDIN>); # read a line 1492 chomp (my $input = <STDIN>); # read a line
1006 warn "read: $input\n"; # output what has been read 1493 warn "read: $input\n"; # output what has been read
1007 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1494 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1008 }, 1495 },
1009 ); 1496 );
1010 1497
1011 my $time_watcher; # can only be used once 1498 my $time_watcher; # can only be used once
1012 1499
1017 }); 1504 });
1018 } 1505 }
1019 1506
1020 new_timer; # create first timer 1507 new_timer; # create first timer
1021 1508
1022 $cv->wait; # wait until user enters /^q/i 1509 $cv->recv; # wait until user enters /^q/i
1023 1510
1024=head1 REAL-WORLD EXAMPLE 1511=head1 REAL-WORLD EXAMPLE
1025 1512
1026Consider the L<Net::FCP> module. It features (among others) the following 1513Consider the L<Net::FCP> module. It features (among others) the following
1027API calls, which are to freenet what HTTP GET requests are to http: 1514API calls, which are to freenet what HTTP GET requests are to http:
1077 syswrite $txn->{fh}, $txn->{request} 1564 syswrite $txn->{fh}, $txn->{request}
1078 or die "connection or write error"; 1565 or die "connection or write error";
1079 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1566 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1080 1567
1081Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1568Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1082result and signals any possible waiters that the request ahs finished: 1569result and signals any possible waiters that the request has finished:
1083 1570
1084 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1571 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1085 1572
1086 if (end-of-file or data complete) { 1573 if (end-of-file or data complete) {
1087 $txn->{result} = $txn->{buf}; 1574 $txn->{result} = $txn->{buf};
1088 $txn->{finished}->broadcast; 1575 $txn->{finished}->send;
1089 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1576 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1090 } 1577 }
1091 1578
1092The C<result> method, finally, just waits for the finished signal (if the 1579The C<result> method, finally, just waits for the finished signal (if the
1093request was already finished, it doesn't wait, of course, and returns the 1580request was already finished, it doesn't wait, of course, and returns the
1094data: 1581data:
1095 1582
1096 $txn->{finished}->wait; 1583 $txn->{finished}->recv;
1097 return $txn->{result}; 1584 return $txn->{result};
1098 1585
1099The actual code goes further and collects all errors (C<die>s, exceptions) 1586The actual code goes further and collects all errors (C<die>s, exceptions)
1100that occured during request processing. The C<result> method detects 1587that occurred during request processing. The C<result> method detects
1101whether an exception as thrown (it is stored inside the $txn object) 1588whether an exception as thrown (it is stored inside the $txn object)
1102and just throws the exception, which means connection errors and other 1589and just throws the exception, which means connection errors and other
1103problems get reported tot he code that tries to use the result, not in a 1590problems get reported tot he code that tries to use the result, not in a
1104random callback. 1591random callback.
1105 1592
1136 1623
1137 my $quit = AnyEvent->condvar; 1624 my $quit = AnyEvent->condvar;
1138 1625
1139 $fcp->txn_client_get ($url)->cb (sub { 1626 $fcp->txn_client_get ($url)->cb (sub {
1140 ... 1627 ...
1141 $quit->broadcast; 1628 $quit->send;
1142 }); 1629 });
1143 1630
1144 $quit->wait; 1631 $quit->recv;
1145 1632
1146 1633
1147=head1 BENCHMARKS 1634=head1 BENCHMARKS
1148 1635
1149To give you an idea of the performance and overheads that AnyEvent adds 1636To give you an idea of the performance and overheads that AnyEvent adds
1151of various event loops I prepared some benchmarks. 1638of various event loops I prepared some benchmarks.
1152 1639
1153=head2 BENCHMARKING ANYEVENT OVERHEAD 1640=head2 BENCHMARKING ANYEVENT OVERHEAD
1154 1641
1155Here is a benchmark of various supported event models used natively and 1642Here is a benchmark of various supported event models used natively and
1156through anyevent. The benchmark creates a lot of timers (with a zero 1643through AnyEvent. The benchmark creates a lot of timers (with a zero
1157timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1644timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1158which it is), lets them fire exactly once and destroys them again. 1645which it is), lets them fire exactly once and destroys them again.
1159 1646
1160Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1647Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1161distribution. 1648distribution.
1178all watchers, to avoid adding memory overhead. That means closure creation 1665all watchers, to avoid adding memory overhead. That means closure creation
1179and memory usage is not included in the figures. 1666and memory usage is not included in the figures.
1180 1667
1181I<invoke> is the time, in microseconds, used to invoke a simple 1668I<invoke> is the time, in microseconds, used to invoke a simple
1182callback. The callback simply counts down a Perl variable and after it was 1669callback. The callback simply counts down a Perl variable and after it was
1183invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1670invoked "watcher" times, it would C<< ->send >> a condvar once to
1184signal the end of this phase. 1671signal the end of this phase.
1185 1672
1186I<destroy> is the time, in microseconds, that it takes to destroy a single 1673I<destroy> is the time, in microseconds, that it takes to destroy a single
1187watcher. 1674watcher.
1188 1675
1189=head3 Results 1676=head3 Results
1190 1677
1191 name watchers bytes create invoke destroy comment 1678 name watchers bytes create invoke destroy comment
1192 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1679 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1193 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1680 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1194 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1681 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1195 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1682 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1196 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1683 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1197 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1684 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1198 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1685 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1199 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1686 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1200 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1687 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1201 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1688 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1202 1689
1203=head3 Discussion 1690=head3 Discussion
1204 1691
1205The benchmark does I<not> measure scalability of the event loop very 1692The benchmark does I<not> measure scalability of the event loop very
1206well. For example, a select-based event loop (such as the pure perl one) 1693well. For example, a select-based event loop (such as the pure perl one)
1284 1771
1285=back 1772=back
1286 1773
1287=head2 BENCHMARKING THE LARGE SERVER CASE 1774=head2 BENCHMARKING THE LARGE SERVER CASE
1288 1775
1289This benchmark atcually benchmarks the event loop itself. It works by 1776This benchmark actually benchmarks the event loop itself. It works by
1290creating a number of "servers": each server consists of a socketpair, a 1777creating a number of "servers": each server consists of a socket pair, a
1291timeout watcher that gets reset on activity (but never fires), and an I/O 1778timeout watcher that gets reset on activity (but never fires), and an I/O
1292watcher waiting for input on one side of the socket. Each time the socket 1779watcher waiting for input on one side of the socket. Each time the socket
1293watcher reads a byte it will write that byte to a random other "server". 1780watcher reads a byte it will write that byte to a random other "server".
1294 1781
1295The effect is that there will be a lot of I/O watchers, only part of which 1782The effect is that there will be a lot of I/O watchers, only part of which
1296are active at any one point (so there is a constant number of active 1783are active at any one point (so there is a constant number of active
1297fds for each loop iterstaion, but which fds these are is random). The 1784fds for each loop iteration, but which fds these are is random). The
1298timeout is reset each time something is read because that reflects how 1785timeout is reset each time something is read because that reflects how
1299most timeouts work (and puts extra pressure on the event loops). 1786most timeouts work (and puts extra pressure on the event loops).
1300 1787
1301In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1788In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1302(1%) are active. This mirrors the activity of large servers with many 1789(1%) are active. This mirrors the activity of large servers with many
1303connections, most of which are idle at any one point in time. 1790connections, most of which are idle at any one point in time.
1304 1791
1305Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1792Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1306distribution. 1793distribution.
1308=head3 Explanation of the columns 1795=head3 Explanation of the columns
1309 1796
1310I<sockets> is the number of sockets, and twice the number of "servers" (as 1797I<sockets> is the number of sockets, and twice the number of "servers" (as
1311each server has a read and write socket end). 1798each server has a read and write socket end).
1312 1799
1313I<create> is the time it takes to create a socketpair (which is 1800I<create> is the time it takes to create a socket pair (which is
1314nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1801nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1315 1802
1316I<request>, the most important value, is the time it takes to handle a 1803I<request>, the most important value, is the time it takes to handle a
1317single "request", that is, reading the token from the pipe and forwarding 1804single "request", that is, reading the token from the pipe and forwarding
1318it to another server. This includes deleting the old timeout and creating 1805it to another server. This includes deleting the old timeout and creating
1391speed most when you have lots of watchers, not when you only have a few of 1878speed most when you have lots of watchers, not when you only have a few of
1392them). 1879them).
1393 1880
1394EV is again fastest. 1881EV is again fastest.
1395 1882
1396Perl again comes second. It is noticably faster than the C-based event 1883Perl again comes second. It is noticeably faster than the C-based event
1397loops Event and Glib, although the difference is too small to really 1884loops Event and Glib, although the difference is too small to really
1398matter. 1885matter.
1399 1886
1400POE also performs much better in this case, but is is still far behind the 1887POE also performs much better in this case, but is is still far behind the
1401others. 1888others.
1406 1893
1407=item * C-based event loops perform very well with small number of 1894=item * C-based event loops perform very well with small number of
1408watchers, as the management overhead dominates. 1895watchers, as the management overhead dominates.
1409 1896
1410=back 1897=back
1898
1899=head2 THE IO::Lambda BENCHMARK
1900
1901Recently I was told about the benchmark in the IO::Lambda manpage, which
1902could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1903simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1904shouldn't come as a surprise to anybody). As such, the benchmark is
1905fine, and shows that the AnyEvent backend from IO::Lambda isn't very
1906optimal. But how would AnyEvent compare when used without the extra
1907baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1908
1909The benchmark itself creates an echo-server, and then, for 500 times,
1910connects to the echo server, sends a line, waits for the reply, and then
1911creates the next connection. This is a rather bad benchmark, as it doesn't
1912test the efficiency of the framework, but it is a benchmark nevertheless.
1913
1914 name runtime
1915 Lambda/select 0.330 sec
1916 + optimized 0.122 sec
1917 Lambda/AnyEvent 0.327 sec
1918 + optimized 0.138 sec
1919 Raw sockets/select 0.077 sec
1920 POE/select, components 0.662 sec
1921 POE/select, raw sockets 0.226 sec
1922 POE/select, optimized 0.404 sec
1923
1924 AnyEvent/select/nb 0.085 sec
1925 AnyEvent/EV/nb 0.068 sec
1926 +state machine 0.134 sec
1927
1928The benchmark is also a bit unfair (my fault) - the IO::Lambda
1929benchmarks actually make blocking connects and use 100% blocking I/O,
1930defeating the purpose of an event-based solution. All of the newly
1931written AnyEvent benchmarks use 100% non-blocking connects (using
1932AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1933resolver), so AnyEvent is at a disadvantage here as non-blocking connects
1934generally require a lot more bookkeeping and event handling than blocking
1935connects (which involve a single syscall only).
1936
1937The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
1938offers similar expressive power as POE and IO::Lambda (using conventional
1939Perl syntax), which means both the echo server and the client are 100%
1940non-blocking w.r.t. I/O, further placing it at a disadvantage.
1941
1942As you can see, AnyEvent + EV even beats the hand-optimised "raw sockets
1943benchmark", while AnyEvent + its pure perl backend easily beats
1944IO::Lambda and POE.
1945
1946And even the 100% non-blocking version written using the high-level (and
1947slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda,
1948even thought it does all of DNS, tcp-connect and socket I/O in a
1949non-blocking way.
1950
1951
1952=head1 SIGNALS
1953
1954AnyEvent currently installs handlers for these signals:
1955
1956=over 4
1957
1958=item SIGCHLD
1959
1960A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1961emulation for event loops that do not support them natively. Also, some
1962event loops install a similar handler.
1963
1964=item SIGPIPE
1965
1966A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1967when AnyEvent gets loaded.
1968
1969The rationale for this is that AnyEvent users usually do not really depend
1970on SIGPIPE delivery (which is purely an optimisation for shell use, or
1971badly-written programs), but C<SIGPIPE> can cause spurious and rare
1972program exits as a lot of people do not expect C<SIGPIPE> when writing to
1973some random socket.
1974
1975The rationale for installing a no-op handler as opposed to ignoring it is
1976that this way, the handler will be restored to defaults on exec.
1977
1978Feel free to install your own handler, or reset it to defaults.
1979
1980=back
1981
1982=cut
1983
1984$SIG{PIPE} = sub { }
1985 unless defined $SIG{PIPE};
1411 1986
1412 1987
1413=head1 FORK 1988=head1 FORK
1414 1989
1415Most event libraries are not fork-safe. The ones who are usually are 1990Most event libraries are not fork-safe. The ones who are usually are
1430specified in the variable. 2005specified in the variable.
1431 2006
1432You can make AnyEvent completely ignore this variable by deleting it 2007You can make AnyEvent completely ignore this variable by deleting it
1433before the first watcher gets created, e.g. with a C<BEGIN> block: 2008before the first watcher gets created, e.g. with a C<BEGIN> block:
1434 2009
1435 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2010 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1436 2011
1437 use AnyEvent; 2012 use AnyEvent;
1438 2013
1439Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2014Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1440be used to probe what backend is used and gain other information (which is 2015be used to probe what backend is used and gain other information (which is
1441probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2016probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2017$ENV{PERL_ANYEVENT_STRICT}.
2018
2019
2020=head1 BUGS
2021
2022Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2023to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2024and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2025memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2026pronounced).
1442 2027
1443 2028
1444=head1 SEE ALSO 2029=head1 SEE ALSO
2030
2031Utility functions: L<AnyEvent::Util>.
1445 2032
1446Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2033Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1447L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2034L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1448 2035
1449Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2036Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1450L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2037L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1451L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2038L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1452L<AnyEvent::Impl::POE>. 2039L<AnyEvent::Impl::POE>.
1453 2040
2041Non-blocking file handles, sockets, TCP clients and
2042servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2043
2044Asynchronous DNS: L<AnyEvent::DNS>.
2045
1454Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2046Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1455 2047
1456Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2048Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1457 2049
1458 2050
1459=head1 AUTHOR 2051=head1 AUTHOR
1460 2052
1461 Marc Lehmann <schmorp@schmorp.de> 2053 Marc Lehmann <schmorp@schmorp.de>
1462 http://home.schmorp.de/ 2054 http://home.schmorp.de/
1463 2055
1464=cut 2056=cut
1465 2057
14661 20581
1467 2059

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