ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.112 by root, Sat May 10 01:04:42 2008 UTC vs.
Revision 1.219 by root, Thu Jun 25 11:16:08 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70 100
71=head1 DESCRIPTION 101=head1 DESCRIPTION
72 102
102starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
104 134
105The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 137explicitly and enjoy the high availability of that event loop :)
108 138
109=head1 WATCHERS 139=head1 WATCHERS
110 140
111AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
114 144
115These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
118is in control). 148is in control).
119 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
120To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
122to it). 158to it).
123 159
124All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
128 164
129An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
130 166
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
133 undef $w; 169 undef $w;
134 }); 170 });
135 171
136Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
138declared. 174declared.
139 175
140=head2 I/O WATCHERS 176=head2 I/O WATCHERS
141 177
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
144 180
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
146for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
148respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 192
151Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
158 200
159Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
161handles. 203handles.
162 204
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 210 warn "read: $input\n";
169 undef $w; 211 undef $w;
170 }); 212 });
180 222
181Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
184 226
185The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
188 232
189Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
190 236
191 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 240 warn "timeout\n";
194 }); 241 });
195 242
196 # to cancel the timer: 243 # to cancel the timer:
197 undef $w; 244 undef $w;
198 245
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 247
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
207 }; 250 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 251
212=head3 TIMING ISSUES 252=head3 TIMING ISSUES
213 253
214There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 267timers.
228 268
229AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 270AnyEvent API.
231 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
232=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
233 351
234You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
237 355
238Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
241 359
242Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
246 364
247The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 366between multiple watchers.
249 367
250This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
258 376
259You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
260 378
261The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 383
266you I<can> rely on child watcher callback arguments. 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
267 392
268There is a slight catch to child watchers, however: you usually start them 393There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 394I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 395have exited already (and no SIGCHLD will be sent anymore).
271 396
272Not all event models handle this correctly (POE doesn't), but even for 397Not all event models handle this correctly (neither POE nor IO::Async do,
398see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 399that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 400the process exits (i.e. before you fork in the first place). AnyEvent's
401pure perl event loop handles all cases correctly regardless of when you
402start the watcher.
275 403
276This means you cannot create a child watcher as the very first thing in an 404This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 405thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 406watcher before you C<fork> the child (alternatively, you can call
407C<AnyEvent::detect>).
279 408
280Example: fork a process and wait for it 409Example: fork a process and wait for it
281 410
282 my $done = AnyEvent->condvar; 411 my $done = AnyEvent->condvar;
283 412
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 413 my $pid = fork or exit 5;
287 414
288 my $w = AnyEvent->child ( 415 my $w = AnyEvent->child (
289 pid => $pid, 416 pid => $pid,
290 cb => sub { 417 cb => sub {
291 my ($pid, $status) = @_; 418 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 419 warn "pid $pid exited with status $status";
293 $done->send; 420 $done->send;
294 }, 421 },
295 ); 422 );
296 423
297 # do something else, then wait for process exit 424 # do something else, then wait for process exit
298 $done->wait; 425 $done->recv;
426
427=head2 IDLE WATCHERS
428
429Sometimes there is a need to do something, but it is not so important
430to do it instantly, but only when there is nothing better to do. This
431"nothing better to do" is usually defined to be "no other events need
432attention by the event loop".
433
434Idle watchers ideally get invoked when the event loop has nothing
435better to do, just before it would block the process to wait for new
436events. Instead of blocking, the idle watcher is invoked.
437
438Most event loops unfortunately do not really support idle watchers (only
439EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440will simply call the callback "from time to time".
441
442Example: read lines from STDIN, but only process them when the
443program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
299 461
300=head2 CONDITION VARIABLES 462=head2 CONDITION VARIABLES
301 463
302If you are familiar with some event loops you will know that all of them 464If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 465require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 471The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 472because they represent a condition that must become true.
311 473
312Condition variables can be created by calling the C<< AnyEvent->condvar 474Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 475>> method, usually without arguments. The only argument pair allowed is
476
314C<cb>, which specifies a callback to be called when the condition variable 477C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 478becomes true, with the condition variable as the first argument (but not
479the results).
316 480
317After creation, the conditon variable is "false" until it becomes "true" 481After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 482by calling the C<send> method (or calling the condition variable as if it
483were a callback, read about the caveats in the description for the C<<
484->send >> method).
319 485
320Condition variables are similar to callbacks, except that you can 486Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 487optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 488in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 489another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 490used to represent a transaction, which finishes at some point and delivers
325a result. 491a result.
326 492
327Condition variables are very useful to signal that something has finished, 493Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 494for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 495then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 496availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 497called or can synchronously C<< ->recv >> for the results.
332 498
333You can also use them to simulate traditional event loops - for example, 499You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 500you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 501could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 502button of your app, which would C<< ->send >> the "quit" event.
337 503
338Note that condition variables recurse into the event loop - if you have 504Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 505two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 506lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 507you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 508as this asks for trouble.
343 509
344Condition variables are represented by hash refs in perl, and the keys 510Condition variables are represented by hash refs in perl, and the keys
349 515
350There are two "sides" to a condition variable - the "producer side" which 516There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 517eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 518for the send to occur.
353 519
354Example: 520Example: wait for a timer.
355 521
356 # wait till the result is ready 522 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 523 my $result_ready = AnyEvent->condvar;
358 524
359 # do something such as adding a timer 525 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 531 cb => sub { $result_ready->send },
366 ); 532 );
367 533
368 # this "blocks" (while handling events) till the callback 534 # this "blocks" (while handling events) till the callback
369 # calls send 535 # calls send
370 $result_ready->wait; 536 $result_ready->recv;
537
538Example: wait for a timer, but take advantage of the fact that
539condition variables are also code references.
540
541 my $done = AnyEvent->condvar;
542 my $delay = AnyEvent->timer (after => 5, cb => $done);
543 $done->recv;
544
545Example: Imagine an API that returns a condvar and doesn't support
546callbacks. This is how you make a synchronous call, for example from
547the main program:
548
549 use AnyEvent::CouchDB;
550
551 ...
552
553 my @info = $couchdb->info->recv;
554
555And this is how you would just ste a callback to be called whenever the
556results are available:
557
558 $couchdb->info->cb (sub {
559 my @info = $_[0]->recv;
560 });
371 561
372=head3 METHODS FOR PRODUCERS 562=head3 METHODS FOR PRODUCERS
373 563
374These methods should only be used by the producing side, i.e. the 564These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 565code/module that eventually sends the signal. Note that it is also
378 568
379=over 4 569=over 4
380 570
381=item $cv->send (...) 571=item $cv->send (...)
382 572
383Flag the condition as ready - a running C<< ->wait >> and all further 573Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 574calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 575called. If nobody is waiting the send will be remembered.
386 576
387If a callback has been set on the condition variable, it is called 577If a callback has been set on the condition variable, it is called
388immediately from within send. 578immediately from within send.
389 579
390Any arguments passed to the C<send> call will be returned by all 580Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 581future C<< ->recv >> calls.
582
583Condition variables are overloaded so one can call them directly
584(as a code reference). Calling them directly is the same as calling
585C<send>. Note, however, that many C-based event loops do not handle
586overloading, so as tempting as it may be, passing a condition variable
587instead of a callback does not work. Both the pure perl and EV loops
588support overloading, however, as well as all functions that use perl to
589invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
590example).
392 591
393=item $cv->croak ($error) 592=item $cv->croak ($error)
394 593
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 594Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 595C<Carp::croak> with the given error message/object/scalar.
397 596
398This can be used to signal any errors to the condition variable 597This can be used to signal any errors to the condition variable
399user/consumer. 598user/consumer.
400 599
401=item $cv->begin ([group callback]) 600=item $cv->begin ([group callback])
402 601
403=item $cv->end 602=item $cv->end
603
604These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 605
405These two methods can be used to combine many transactions/events into 606These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 607one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 608to use a condition variable for the whole process.
408 609
443doesn't execute once). 644doesn't execute once).
444 645
445This is the general pattern when you "fan out" into multiple subrequests: 646This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 647use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 648is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 649C<begin> and for each subrequest you finish, call C<end>.
449 650
450=back 651=back
451 652
452=head3 METHODS FOR CONSUMERS 653=head3 METHODS FOR CONSUMERS
453 654
454These methods should only be used by the consuming side, i.e. the 655These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 656code awaits the condition.
456 657
457=over 4 658=over 4
458 659
459=item $cv->wait 660=item $cv->recv
460 661
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 662Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 663>> methods have been called on c<$cv>, while servicing other watchers
463normally. 664normally.
464 665
475(programs might want to do that to stay interactive), so I<if you are 676(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 677using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 678caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 679condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 680callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 681while still supporting blocking waits if the caller so desires).
481 682
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 683Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 684sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 685multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 686can supply.
486 687
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 688The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 689fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 690versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 691C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 692coroutine (one that doesn't run the event loop).
492 693
493You can ensure that C<< -wait >> never blocks by setting a callback and 694You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 695only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 696time). This will work even when the event loop does not support blocking
496waits otherwise. 697waits otherwise.
497 698
498=item $bool = $cv->ready 699=item $bool = $cv->ready
499 700
500Returns true when the condition is "true", i.e. whether C<send> or 701Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 702C<croak> have been called.
502 703
503=item $cb = $cv->cb ([new callback]) 704=item $cb = $cv->cb ($cb->($cv))
504 705
505This is a mutator function that returns the callback set and optionally 706This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 707replaces it before doing so.
507 708
508The callback will be called when the condition becomes "true", i.e. when 709The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 710C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 711variable itself. Calling C<recv> inside the callback or at any later time
712is guaranteed not to block.
511 713
512=back 714=back
513 715
514=head1 GLOBAL VARIABLES AND FUNCTIONS 716=head1 GLOBAL VARIABLES AND FUNCTIONS
515 717
532 AnyEvent::Impl::Tk based on Tk, very bad choice. 734 AnyEvent::Impl::Tk based on Tk, very bad choice.
533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 735 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 736 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support. 737 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536 738
739 # warning, support for IO::Async is only partial, as it is too broken
740 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
741 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
742
537There is no support for WxWidgets, as WxWidgets has no support for 743There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the 744watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per 745POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for 746second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using 747AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
582Be careful when you create watchers in the module body - AnyEvent will 788Be careful when you create watchers in the module body - AnyEvent will
583decide which event module to use as soon as the first method is called, so 789decide which event module to use as soon as the first method is called, so
584by calling AnyEvent in your module body you force the user of your module 790by calling AnyEvent in your module body you force the user of your module
585to load the event module first. 791to load the event module first.
586 792
587Never call C<< ->wait >> on a condition variable unless you I<know> that 793Never call C<< ->recv >> on a condition variable unless you I<know> that
588the C<< ->send >> method has been called on it already. This is 794the C<< ->send >> method has been called on it already. This is
589because it will stall the whole program, and the whole point of using 795because it will stall the whole program, and the whole point of using
590events is to stay interactive. 796events is to stay interactive.
591 797
592It is fine, however, to call C<< ->wait >> when the user of your module 798It is fine, however, to call C<< ->recv >> when the user of your module
593requests it (i.e. if you create a http request object ad have a method 799requests it (i.e. if you create a http request object ad have a method
594called C<results> that returns the results, it should call C<< ->wait >> 800called C<results> that returns the results, it should call C<< ->recv >>
595freely, as the user of your module knows what she is doing. always). 801freely, as the user of your module knows what she is doing. always).
596 802
597=head1 WHAT TO DO IN THE MAIN PROGRAM 803=head1 WHAT TO DO IN THE MAIN PROGRAM
598 804
599There will always be a single main program - the only place that should 805There will always be a single main program - the only place that should
601 807
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 808If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 809do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 810decide which implementation to chose if some module relies on it.
605 811
606If the main program relies on a specific event model. For example, in 812If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 813Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 814event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 815speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 816modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 817decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 818might chose the wrong one unless you load the correct one yourself.
613 819
614You can chose to use a rather inefficient pure-perl implementation by 820You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 821C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 822everywhere, but letting AnyEvent chose the model is generally better.
823
824=head2 MAINLOOP EMULATION
825
826Sometimes (often for short test scripts, or even standalone programs who
827only want to use AnyEvent), you do not want to run a specific event loop.
828
829In that case, you can use a condition variable like this:
830
831 AnyEvent->condvar->recv;
832
833This has the effect of entering the event loop and looping forever.
834
835Note that usually your program has some exit condition, in which case
836it is better to use the "traditional" approach of storing a condition
837variable somewhere, waiting for it, and sending it when the program should
838exit cleanly.
839
617 840
618=head1 OTHER MODULES 841=head1 OTHER MODULES
619 842
620The following is a non-exhaustive list of additional modules that use 843The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 844AnyEvent and can therefore be mixed easily with other AnyEvent modules
627=item L<AnyEvent::Util> 850=item L<AnyEvent::Util>
628 851
629Contains various utility functions that replace often-used but blocking 852Contains various utility functions that replace often-used but blocking
630functions such as C<inet_aton> by event-/callback-based versions. 853functions such as C<inet_aton> by event-/callback-based versions.
631 854
855=item L<AnyEvent::Socket>
856
857Provides various utility functions for (internet protocol) sockets,
858addresses and name resolution. Also functions to create non-blocking tcp
859connections or tcp servers, with IPv6 and SRV record support and more.
860
632=item L<AnyEvent::Handle> 861=item L<AnyEvent::Handle>
633 862
634Provide read and write buffers and manages watchers for reads and writes. 863Provide read and write buffers, manages watchers for reads and writes,
864supports raw and formatted I/O, I/O queued and fully transparent and
865non-blocking SSL/TLS.
635 866
636=item L<AnyEvent::Socket> 867=item L<AnyEvent::DNS>
637 868
638Provides a means to do non-blocking connects, accepts etc. 869Provides rich asynchronous DNS resolver capabilities.
870
871=item L<AnyEvent::HTTP>
872
873A simple-to-use HTTP library that is capable of making a lot of concurrent
874HTTP requests.
639 875
640=item L<AnyEvent::HTTPD> 876=item L<AnyEvent::HTTPD>
641 877
642Provides a simple web application server framework. 878Provides a simple web application server framework.
643 879
644=item L<AnyEvent::DNS>
645
646Provides asynchronous DNS resolver capabilities, beyond what
647L<AnyEvent::Util> offers.
648
649=item L<AnyEvent::FastPing> 880=item L<AnyEvent::FastPing>
650 881
651The fastest ping in the west. 882The fastest ping in the west.
652 883
884=item L<AnyEvent::DBI>
885
886Executes L<DBI> requests asynchronously in a proxy process.
887
888=item L<AnyEvent::AIO>
889
890Truly asynchronous I/O, should be in the toolbox of every event
891programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
892together.
893
894=item L<AnyEvent::BDB>
895
896Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
897L<BDB> and AnyEvent together.
898
899=item L<AnyEvent::GPSD>
900
901A non-blocking interface to gpsd, a daemon delivering GPS information.
902
903=item L<AnyEvent::IGS>
904
905A non-blocking interface to the Internet Go Server protocol (used by
906L<App::IGS>).
907
653=item L<Net::IRC3> 908=item L<AnyEvent::IRC>
654 909
655AnyEvent based IRC client module family. 910AnyEvent based IRC client module family (replacing the older Net::IRC3).
656 911
657=item L<Net::XMPP2> 912=item L<Net::XMPP2>
658 913
659AnyEvent based XMPP (Jabber protocol) module family. 914AnyEvent based XMPP (Jabber protocol) module family.
660 915
673 928
674=item L<IO::Lambda> 929=item L<IO::Lambda>
675 930
676The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 931The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
677 932
678=item L<IO::AIO>
679
680Truly asynchronous I/O, should be in the toolbox of every event
681programmer. Can be trivially made to use AnyEvent.
682
683=item L<BDB>
684
685Truly asynchronous Berkeley DB access. Can be trivially made to use
686AnyEvent.
687
688=back 933=back
689 934
690=cut 935=cut
691 936
692package AnyEvent; 937package AnyEvent;
693 938
694no warnings; 939no warnings;
695use strict; 940use strict qw(vars subs);
696 941
697use Carp; 942use Carp;
698 943
699our $VERSION = '3.4'; 944our $VERSION = 4.412;
700our $MODEL; 945our $MODEL;
701 946
702our $AUTOLOAD; 947our $AUTOLOAD;
703our @ISA; 948our @ISA;
704 949
950our @REGISTRY;
951
952our $WIN32;
953
954BEGIN {
955 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
956 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
957
958 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
959 if ${^TAINT};
960}
961
705our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 962our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
706 963
707our @REGISTRY; 964our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
965
966{
967 my $idx;
968 $PROTOCOL{$_} = ++$idx
969 for reverse split /\s*,\s*/,
970 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
971}
708 972
709my @models = ( 973my @models = (
710 [EV:: => AnyEvent::Impl::EV::], 974 [EV:: => AnyEvent::Impl::EV::],
711 [Event:: => AnyEvent::Impl::Event::], 975 [Event:: => AnyEvent::Impl::Event::],
712 [Tk:: => AnyEvent::Impl::Tk::],
713 [Wx:: => AnyEvent::Impl::POE::],
714 [Prima:: => AnyEvent::Impl::POE::],
715 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 976 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
716 # everything below here will not be autoprobed as the pureperl backend should work everywhere 977 # everything below here will not be autoprobed
717 [Glib:: => AnyEvent::Impl::Glib::], 978 # as the pureperl backend should work everywhere
979 # and is usually faster
980 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
981 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
718 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 982 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
719 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 983 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
720 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 984 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
985 [Wx:: => AnyEvent::Impl::POE::],
986 [Prima:: => AnyEvent::Impl::POE::],
987 # IO::Async is just too broken - we would need workaorunds for its
988 # byzantine signal and broken child handling, among others.
989 # IO::Async is rather hard to detect, as it doesn't have any
990 # obvious default class.
991# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
992# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
993# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
721); 994);
722 995
723our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 996our %method = map +($_ => 1),
997 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
724 998
725our @post_detect; 999our @post_detect;
726 1000
727sub post_detect(&) { 1001sub post_detect(&) {
728 my ($cb) = @_; 1002 my ($cb) = @_;
733 1 1007 1
734 } else { 1008 } else {
735 push @post_detect, $cb; 1009 push @post_detect, $cb;
736 1010
737 defined wantarray 1011 defined wantarray
738 ? bless \$cb, "AnyEvent::Util::Guard" 1012 ? bless \$cb, "AnyEvent::Util::postdetect"
739 : () 1013 : ()
740 } 1014 }
741} 1015}
742 1016
743sub AnyEvent::Util::Guard::DESTROY { 1017sub AnyEvent::Util::postdetect::DESTROY {
744 @post_detect = grep $_ != ${$_[0]}, @post_detect; 1018 @post_detect = grep $_ != ${$_[0]}, @post_detect;
745} 1019}
746 1020
747sub detect() { 1021sub detect() {
748 unless ($MODEL) { 1022 unless ($MODEL) {
749 no strict 'refs'; 1023 no strict 'refs';
1024 local $SIG{__DIE__};
750 1025
751 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1026 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
752 my $model = "AnyEvent::Impl::$1"; 1027 my $model = "AnyEvent::Impl::$1";
753 if (eval "require $model") { 1028 if (eval "require $model") {
754 $MODEL = $model; 1029 $MODEL = $model;
784 last; 1059 last;
785 } 1060 }
786 } 1061 }
787 1062
788 $MODEL 1063 $MODEL
789 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1064 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
790 } 1065 }
791 } 1066 }
792 1067
1068 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1069
793 unshift @ISA, $MODEL; 1070 unshift @ISA, $MODEL;
794 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1071
1072 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
795 1073
796 (shift @post_detect)->() while @post_detect; 1074 (shift @post_detect)->() while @post_detect;
797 } 1075 }
798 1076
799 $MODEL 1077 $MODEL
809 1087
810 my $class = shift; 1088 my $class = shift;
811 $class->$func (@_); 1089 $class->$func (@_);
812} 1090}
813 1091
1092# utility function to dup a filehandle. this is used by many backends
1093# to support binding more than one watcher per filehandle (they usually
1094# allow only one watcher per fd, so we dup it to get a different one).
1095sub _dupfh($$;$$) {
1096 my ($poll, $fh, $r, $w) = @_;
1097
1098 # cygwin requires the fh mode to be matching, unix doesn't
1099 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1100 : $poll eq "w" ? ($w, ">")
1101 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1102
1103 open my $fh2, "$mode&" . fileno $fh
1104 or die "cannot dup() filehandle: $!,";
1105
1106 # we assume CLOEXEC is already set by perl in all important cases
1107
1108 ($fh2, $rw)
1109}
1110
814package AnyEvent::Base; 1111package AnyEvent::Base;
815 1112
1113# default implementations for many methods
1114
1115BEGIN {
1116 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1117 *_time = \&Time::HiRes::time;
1118 # if (eval "use POSIX (); (POSIX::times())...
1119 } else {
1120 *_time = sub { time }; # epic fail
1121 }
1122}
1123
1124sub time { _time }
1125sub now { _time }
1126sub now_update { }
1127
816# default implementation for ->condvar, ->wait, ->broadcast 1128# default implementation for ->condvar
817 1129
818sub condvar { 1130sub condvar {
819 bless \my $flag, "AnyEvent::Base::CondVar" 1131 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
820}
821
822sub AnyEvent::Base::CondVar::broadcast {
823 ${$_[0]}++;
824}
825
826sub AnyEvent::Base::CondVar::wait {
827 AnyEvent->one_event while !${$_[0]};
828} 1132}
829 1133
830# default implementation for ->signal 1134# default implementation for ->signal
831 1135
832our %SIG_CB; 1136our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1137
1138sub _signal_exec {
1139 sysread $SIGPIPE_R, my $dummy, 4;
1140
1141 while (%SIG_EV) {
1142 for (keys %SIG_EV) {
1143 delete $SIG_EV{$_};
1144 $_->() for values %{ $SIG_CB{$_} || {} };
1145 }
1146 }
1147}
833 1148
834sub signal { 1149sub signal {
835 my (undef, %arg) = @_; 1150 my (undef, %arg) = @_;
836 1151
1152 unless ($SIGPIPE_R) {
1153 require Fcntl;
1154
1155 if (AnyEvent::WIN32) {
1156 require AnyEvent::Util;
1157
1158 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1159 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1160 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1161 } else {
1162 pipe $SIGPIPE_R, $SIGPIPE_W;
1163 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1164 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1165
1166 # not strictly required, as $^F is normally 2, but let's make sure...
1167 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1168 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1169 }
1170
1171 $SIGPIPE_R
1172 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1173
1174 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1175 }
1176
837 my $signal = uc $arg{signal} 1177 my $signal = uc $arg{signal}
838 or Carp::croak "required option 'signal' is missing"; 1178 or Carp::croak "required option 'signal' is missing";
839 1179
840 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1180 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
841 $SIG{$signal} ||= sub { 1181 $SIG{$signal} ||= sub {
842 $_->() for values %{ $SIG_CB{$signal} || {} }; 1182 local $!;
1183 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1184 undef $SIG_EV{$signal};
843 }; 1185 };
844 1186
845 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1187 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
846} 1188}
847 1189
848sub AnyEvent::Base::Signal::DESTROY { 1190sub AnyEvent::Base::signal::DESTROY {
849 my ($signal, $cb) = @{$_[0]}; 1191 my ($signal, $cb) = @{$_[0]};
850 1192
851 delete $SIG_CB{$signal}{$cb}; 1193 delete $SIG_CB{$signal}{$cb};
852 1194
1195 # delete doesn't work with older perls - they then
1196 # print weird messages, or just unconditionally exit
1197 # instead of getting the default action.
853 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1198 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
854} 1199}
855 1200
856# default implementation for ->child 1201# default implementation for ->child
857 1202
858our %PID_CB; 1203our %PID_CB;
859our $CHLD_W; 1204our $CHLD_W;
860our $CHLD_DELAY_W; 1205our $CHLD_DELAY_W;
861our $PID_IDLE;
862our $WNOHANG; 1206our $WNOHANG;
863 1207
864sub _child_wait { 1208sub _sigchld {
865 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1209 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
866 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1210 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
867 (values %{ $PID_CB{0} || {} }); 1211 (values %{ $PID_CB{0} || {} });
868 } 1212 }
869
870 undef $PID_IDLE;
871}
872
873sub _sigchld {
874 # make sure we deliver these changes "synchronous" with the event loop.
875 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
876 undef $CHLD_DELAY_W;
877 &_child_wait;
878 });
879} 1213}
880 1214
881sub child { 1215sub child {
882 my (undef, %arg) = @_; 1216 my (undef, %arg) = @_;
883 1217
884 defined (my $pid = $arg{pid} + 0) 1218 defined (my $pid = $arg{pid} + 0)
885 or Carp::croak "required option 'pid' is missing"; 1219 or Carp::croak "required option 'pid' is missing";
886 1220
887 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1221 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
888 1222
889 unless ($WNOHANG) {
890 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1223 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
891 }
892 1224
893 unless ($CHLD_W) { 1225 unless ($CHLD_W) {
894 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1226 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
895 # child could be a zombie already, so make at least one round 1227 # child could be a zombie already, so make at least one round
896 &_sigchld; 1228 &_sigchld;
897 } 1229 }
898 1230
899 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1231 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
900} 1232}
901 1233
902sub AnyEvent::Base::Child::DESTROY { 1234sub AnyEvent::Base::child::DESTROY {
903 my ($pid, $cb) = @{$_[0]}; 1235 my ($pid, $cb) = @{$_[0]};
904 1236
905 delete $PID_CB{$pid}{$cb}; 1237 delete $PID_CB{$pid}{$cb};
906 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1238 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
907 1239
908 undef $CHLD_W unless keys %PID_CB; 1240 undef $CHLD_W unless keys %PID_CB;
909} 1241}
1242
1243# idle emulation is done by simply using a timer, regardless
1244# of whether the process is idle or not, and not letting
1245# the callback use more than 50% of the time.
1246sub idle {
1247 my (undef, %arg) = @_;
1248
1249 my ($cb, $w, $rcb) = $arg{cb};
1250
1251 $rcb = sub {
1252 if ($cb) {
1253 $w = _time;
1254 &$cb;
1255 $w = _time - $w;
1256
1257 # never use more then 50% of the time for the idle watcher,
1258 # within some limits
1259 $w = 0.0001 if $w < 0.0001;
1260 $w = 5 if $w > 5;
1261
1262 $w = AnyEvent->timer (after => $w, cb => $rcb);
1263 } else {
1264 # clean up...
1265 undef $w;
1266 undef $rcb;
1267 }
1268 };
1269
1270 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1271
1272 bless \\$cb, "AnyEvent::Base::idle"
1273}
1274
1275sub AnyEvent::Base::idle::DESTROY {
1276 undef $${$_[0]};
1277}
1278
1279package AnyEvent::CondVar;
1280
1281our @ISA = AnyEvent::CondVar::Base::;
1282
1283package AnyEvent::CondVar::Base;
1284
1285use overload
1286 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1287 fallback => 1;
1288
1289sub _send {
1290 # nop
1291}
1292
1293sub send {
1294 my $cv = shift;
1295 $cv->{_ae_sent} = [@_];
1296 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1297 $cv->_send;
1298}
1299
1300sub croak {
1301 $_[0]{_ae_croak} = $_[1];
1302 $_[0]->send;
1303}
1304
1305sub ready {
1306 $_[0]{_ae_sent}
1307}
1308
1309sub _wait {
1310 AnyEvent->one_event while !$_[0]{_ae_sent};
1311}
1312
1313sub recv {
1314 $_[0]->_wait;
1315
1316 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1317 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1318}
1319
1320sub cb {
1321 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1322 $_[0]{_ae_cb}
1323}
1324
1325sub begin {
1326 ++$_[0]{_ae_counter};
1327 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1328}
1329
1330sub end {
1331 return if --$_[0]{_ae_counter};
1332 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1333}
1334
1335# undocumented/compatibility with pre-3.4
1336*broadcast = \&send;
1337*wait = \&_wait;
1338
1339=head1 ERROR AND EXCEPTION HANDLING
1340
1341In general, AnyEvent does not do any error handling - it relies on the
1342caller to do that if required. The L<AnyEvent::Strict> module (see also
1343the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1344checking of all AnyEvent methods, however, which is highly useful during
1345development.
1346
1347As for exception handling (i.e. runtime errors and exceptions thrown while
1348executing a callback), this is not only highly event-loop specific, but
1349also not in any way wrapped by this module, as this is the job of the main
1350program.
1351
1352The pure perl event loop simply re-throws the exception (usually
1353within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1354$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1355so on.
1356
1357=head1 ENVIRONMENT VARIABLES
1358
1359The following environment variables are used by this module or its
1360submodules.
1361
1362Note that AnyEvent will remove I<all> environment variables starting with
1363C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1364enabled.
1365
1366=over 4
1367
1368=item C<PERL_ANYEVENT_VERBOSE>
1369
1370By default, AnyEvent will be completely silent except in fatal
1371conditions. You can set this environment variable to make AnyEvent more
1372talkative.
1373
1374When set to C<1> or higher, causes AnyEvent to warn about unexpected
1375conditions, such as not being able to load the event model specified by
1376C<PERL_ANYEVENT_MODEL>.
1377
1378When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1379model it chooses.
1380
1381=item C<PERL_ANYEVENT_STRICT>
1382
1383AnyEvent does not do much argument checking by default, as thorough
1384argument checking is very costly. Setting this variable to a true value
1385will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1386check the arguments passed to most method calls. If it finds any problems,
1387it will croak.
1388
1389In other words, enables "strict" mode.
1390
1391Unlike C<use strict>, it is definitely recommended to keep it off in
1392production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1393developing programs can be very useful, however.
1394
1395=item C<PERL_ANYEVENT_MODEL>
1396
1397This can be used to specify the event model to be used by AnyEvent, before
1398auto detection and -probing kicks in. It must be a string consisting
1399entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1400and the resulting module name is loaded and if the load was successful,
1401used as event model. If it fails to load AnyEvent will proceed with
1402auto detection and -probing.
1403
1404This functionality might change in future versions.
1405
1406For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1407could start your program like this:
1408
1409 PERL_ANYEVENT_MODEL=Perl perl ...
1410
1411=item C<PERL_ANYEVENT_PROTOCOLS>
1412
1413Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1414for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1415of auto probing).
1416
1417Must be set to a comma-separated list of protocols or address families,
1418current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1419used, and preference will be given to protocols mentioned earlier in the
1420list.
1421
1422This variable can effectively be used for denial-of-service attacks
1423against local programs (e.g. when setuid), although the impact is likely
1424small, as the program has to handle conenction and other failures anyways.
1425
1426Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1427but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1428- only support IPv4, never try to resolve or contact IPv6
1429addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1430IPv6, but prefer IPv6 over IPv4.
1431
1432=item C<PERL_ANYEVENT_EDNS0>
1433
1434Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1435for DNS. This extension is generally useful to reduce DNS traffic, but
1436some (broken) firewalls drop such DNS packets, which is why it is off by
1437default.
1438
1439Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1440EDNS0 in its DNS requests.
1441
1442=item C<PERL_ANYEVENT_MAX_FORKS>
1443
1444The maximum number of child processes that C<AnyEvent::Util::fork_call>
1445will create in parallel.
1446
1447=back
910 1448
911=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1449=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
912 1450
913This is an advanced topic that you do not normally need to use AnyEvent in 1451This is an advanced topic that you do not normally need to use AnyEvent in
914a module. This section is only of use to event loop authors who want to 1452a module. This section is only of use to event loop authors who want to
948 1486
949I<rxvt-unicode> also cheats a bit by not providing blocking access to 1487I<rxvt-unicode> also cheats a bit by not providing blocking access to
950condition variables: code blocking while waiting for a condition will 1488condition variables: code blocking while waiting for a condition will
951C<die>. This still works with most modules/usages, and blocking calls must 1489C<die>. This still works with most modules/usages, and blocking calls must
952not be done in an interactive application, so it makes sense. 1490not be done in an interactive application, so it makes sense.
953
954=head1 ENVIRONMENT VARIABLES
955
956The following environment variables are used by this module:
957
958=over 4
959
960=item C<PERL_ANYEVENT_VERBOSE>
961
962By default, AnyEvent will be completely silent except in fatal
963conditions. You can set this environment variable to make AnyEvent more
964talkative.
965
966When set to C<1> or higher, causes AnyEvent to warn about unexpected
967conditions, such as not being able to load the event model specified by
968C<PERL_ANYEVENT_MODEL>.
969
970When set to C<2> or higher, cause AnyEvent to report to STDERR which event
971model it chooses.
972
973=item C<PERL_ANYEVENT_MODEL>
974
975This can be used to specify the event model to be used by AnyEvent, before
976autodetection and -probing kicks in. It must be a string consisting
977entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
978and the resulting module name is loaded and if the load was successful,
979used as event model. If it fails to load AnyEvent will proceed with
980autodetection and -probing.
981
982This functionality might change in future versions.
983
984For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
985could start your program like this:
986
987 PERL_ANYEVENT_MODEL=Perl perl ...
988
989=back
990 1491
991=head1 EXAMPLE PROGRAM 1492=head1 EXAMPLE PROGRAM
992 1493
993The following program uses an I/O watcher to read data from STDIN, a timer 1494The following program uses an I/O watcher to read data from STDIN, a timer
994to display a message once per second, and a condition variable to quit the 1495to display a message once per second, and a condition variable to quit the
1003 poll => 'r', 1504 poll => 'r',
1004 cb => sub { 1505 cb => sub {
1005 warn "io event <$_[0]>\n"; # will always output <r> 1506 warn "io event <$_[0]>\n"; # will always output <r>
1006 chomp (my $input = <STDIN>); # read a line 1507 chomp (my $input = <STDIN>); # read a line
1007 warn "read: $input\n"; # output what has been read 1508 warn "read: $input\n"; # output what has been read
1008 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1509 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1009 }, 1510 },
1010 ); 1511 );
1011 1512
1012 my $time_watcher; # can only be used once 1513 my $time_watcher; # can only be used once
1013 1514
1018 }); 1519 });
1019 } 1520 }
1020 1521
1021 new_timer; # create first timer 1522 new_timer; # create first timer
1022 1523
1023 $cv->wait; # wait until user enters /^q/i 1524 $cv->recv; # wait until user enters /^q/i
1024 1525
1025=head1 REAL-WORLD EXAMPLE 1526=head1 REAL-WORLD EXAMPLE
1026 1527
1027Consider the L<Net::FCP> module. It features (among others) the following 1528Consider the L<Net::FCP> module. It features (among others) the following
1028API calls, which are to freenet what HTTP GET requests are to http: 1529API calls, which are to freenet what HTTP GET requests are to http:
1078 syswrite $txn->{fh}, $txn->{request} 1579 syswrite $txn->{fh}, $txn->{request}
1079 or die "connection or write error"; 1580 or die "connection or write error";
1080 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1581 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1081 1582
1082Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1583Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1083result and signals any possible waiters that the request ahs finished: 1584result and signals any possible waiters that the request has finished:
1084 1585
1085 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1586 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1086 1587
1087 if (end-of-file or data complete) { 1588 if (end-of-file or data complete) {
1088 $txn->{result} = $txn->{buf}; 1589 $txn->{result} = $txn->{buf};
1089 $txn->{finished}->broadcast; 1590 $txn->{finished}->send;
1090 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1591 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1091 } 1592 }
1092 1593
1093The C<result> method, finally, just waits for the finished signal (if the 1594The C<result> method, finally, just waits for the finished signal (if the
1094request was already finished, it doesn't wait, of course, and returns the 1595request was already finished, it doesn't wait, of course, and returns the
1095data: 1596data:
1096 1597
1097 $txn->{finished}->wait; 1598 $txn->{finished}->recv;
1098 return $txn->{result}; 1599 return $txn->{result};
1099 1600
1100The actual code goes further and collects all errors (C<die>s, exceptions) 1601The actual code goes further and collects all errors (C<die>s, exceptions)
1101that occured during request processing. The C<result> method detects 1602that occurred during request processing. The C<result> method detects
1102whether an exception as thrown (it is stored inside the $txn object) 1603whether an exception as thrown (it is stored inside the $txn object)
1103and just throws the exception, which means connection errors and other 1604and just throws the exception, which means connection errors and other
1104problems get reported tot he code that tries to use the result, not in a 1605problems get reported tot he code that tries to use the result, not in a
1105random callback. 1606random callback.
1106 1607
1137 1638
1138 my $quit = AnyEvent->condvar; 1639 my $quit = AnyEvent->condvar;
1139 1640
1140 $fcp->txn_client_get ($url)->cb (sub { 1641 $fcp->txn_client_get ($url)->cb (sub {
1141 ... 1642 ...
1142 $quit->broadcast; 1643 $quit->send;
1143 }); 1644 });
1144 1645
1145 $quit->wait; 1646 $quit->recv;
1146 1647
1147 1648
1148=head1 BENCHMARKS 1649=head1 BENCHMARKS
1149 1650
1150To give you an idea of the performance and overheads that AnyEvent adds 1651To give you an idea of the performance and overheads that AnyEvent adds
1152of various event loops I prepared some benchmarks. 1653of various event loops I prepared some benchmarks.
1153 1654
1154=head2 BENCHMARKING ANYEVENT OVERHEAD 1655=head2 BENCHMARKING ANYEVENT OVERHEAD
1155 1656
1156Here is a benchmark of various supported event models used natively and 1657Here is a benchmark of various supported event models used natively and
1157through anyevent. The benchmark creates a lot of timers (with a zero 1658through AnyEvent. The benchmark creates a lot of timers (with a zero
1158timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1659timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1159which it is), lets them fire exactly once and destroys them again. 1660which it is), lets them fire exactly once and destroys them again.
1160 1661
1161Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1662Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1162distribution. 1663distribution.
1179all watchers, to avoid adding memory overhead. That means closure creation 1680all watchers, to avoid adding memory overhead. That means closure creation
1180and memory usage is not included in the figures. 1681and memory usage is not included in the figures.
1181 1682
1182I<invoke> is the time, in microseconds, used to invoke a simple 1683I<invoke> is the time, in microseconds, used to invoke a simple
1183callback. The callback simply counts down a Perl variable and after it was 1684callback. The callback simply counts down a Perl variable and after it was
1184invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1685invoked "watcher" times, it would C<< ->send >> a condvar once to
1185signal the end of this phase. 1686signal the end of this phase.
1186 1687
1187I<destroy> is the time, in microseconds, that it takes to destroy a single 1688I<destroy> is the time, in microseconds, that it takes to destroy a single
1188watcher. 1689watcher.
1189 1690
1190=head3 Results 1691=head3 Results
1191 1692
1192 name watchers bytes create invoke destroy comment 1693 name watchers bytes create invoke destroy comment
1193 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1694 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1194 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1695 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1195 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1696 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1196 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1697 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1197 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1698 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1198 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1699 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1199 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1700 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1200 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1701 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1201 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1702 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1202 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1703 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1203 1704
1204=head3 Discussion 1705=head3 Discussion
1205 1706
1206The benchmark does I<not> measure scalability of the event loop very 1707The benchmark does I<not> measure scalability of the event loop very
1207well. For example, a select-based event loop (such as the pure perl one) 1708well. For example, a select-based event loop (such as the pure perl one)
1285 1786
1286=back 1787=back
1287 1788
1288=head2 BENCHMARKING THE LARGE SERVER CASE 1789=head2 BENCHMARKING THE LARGE SERVER CASE
1289 1790
1290This benchmark atcually benchmarks the event loop itself. It works by 1791This benchmark actually benchmarks the event loop itself. It works by
1291creating a number of "servers": each server consists of a socketpair, a 1792creating a number of "servers": each server consists of a socket pair, a
1292timeout watcher that gets reset on activity (but never fires), and an I/O 1793timeout watcher that gets reset on activity (but never fires), and an I/O
1293watcher waiting for input on one side of the socket. Each time the socket 1794watcher waiting for input on one side of the socket. Each time the socket
1294watcher reads a byte it will write that byte to a random other "server". 1795watcher reads a byte it will write that byte to a random other "server".
1295 1796
1296The effect is that there will be a lot of I/O watchers, only part of which 1797The effect is that there will be a lot of I/O watchers, only part of which
1297are active at any one point (so there is a constant number of active 1798are active at any one point (so there is a constant number of active
1298fds for each loop iterstaion, but which fds these are is random). The 1799fds for each loop iteration, but which fds these are is random). The
1299timeout is reset each time something is read because that reflects how 1800timeout is reset each time something is read because that reflects how
1300most timeouts work (and puts extra pressure on the event loops). 1801most timeouts work (and puts extra pressure on the event loops).
1301 1802
1302In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1803In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1303(1%) are active. This mirrors the activity of large servers with many 1804(1%) are active. This mirrors the activity of large servers with many
1304connections, most of which are idle at any one point in time. 1805connections, most of which are idle at any one point in time.
1305 1806
1306Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1807Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1307distribution. 1808distribution.
1309=head3 Explanation of the columns 1810=head3 Explanation of the columns
1310 1811
1311I<sockets> is the number of sockets, and twice the number of "servers" (as 1812I<sockets> is the number of sockets, and twice the number of "servers" (as
1312each server has a read and write socket end). 1813each server has a read and write socket end).
1313 1814
1314I<create> is the time it takes to create a socketpair (which is 1815I<create> is the time it takes to create a socket pair (which is
1315nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1816nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1316 1817
1317I<request>, the most important value, is the time it takes to handle a 1818I<request>, the most important value, is the time it takes to handle a
1318single "request", that is, reading the token from the pipe and forwarding 1819single "request", that is, reading the token from the pipe and forwarding
1319it to another server. This includes deleting the old timeout and creating 1820it to another server. This includes deleting the old timeout and creating
1392speed most when you have lots of watchers, not when you only have a few of 1893speed most when you have lots of watchers, not when you only have a few of
1393them). 1894them).
1394 1895
1395EV is again fastest. 1896EV is again fastest.
1396 1897
1397Perl again comes second. It is noticably faster than the C-based event 1898Perl again comes second. It is noticeably faster than the C-based event
1398loops Event and Glib, although the difference is too small to really 1899loops Event and Glib, although the difference is too small to really
1399matter. 1900matter.
1400 1901
1401POE also performs much better in this case, but is is still far behind the 1902POE also performs much better in this case, but is is still far behind the
1402others. 1903others.
1408=item * C-based event loops perform very well with small number of 1909=item * C-based event loops perform very well with small number of
1409watchers, as the management overhead dominates. 1910watchers, as the management overhead dominates.
1410 1911
1411=back 1912=back
1412 1913
1914=head2 THE IO::Lambda BENCHMARK
1915
1916Recently I was told about the benchmark in the IO::Lambda manpage, which
1917could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1918simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1919shouldn't come as a surprise to anybody). As such, the benchmark is
1920fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
1921very optimal. But how would AnyEvent compare when used without the extra
1922baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1923
1924The benchmark itself creates an echo-server, and then, for 500 times,
1925connects to the echo server, sends a line, waits for the reply, and then
1926creates the next connection. This is a rather bad benchmark, as it doesn't
1927test the efficiency of the framework or much non-blocking I/O, but it is a
1928benchmark nevertheless.
1929
1930 name runtime
1931 Lambda/select 0.330 sec
1932 + optimized 0.122 sec
1933 Lambda/AnyEvent 0.327 sec
1934 + optimized 0.138 sec
1935 Raw sockets/select 0.077 sec
1936 POE/select, components 0.662 sec
1937 POE/select, raw sockets 0.226 sec
1938 POE/select, optimized 0.404 sec
1939
1940 AnyEvent/select/nb 0.085 sec
1941 AnyEvent/EV/nb 0.068 sec
1942 +state machine 0.134 sec
1943
1944The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
1945benchmarks actually make blocking connects and use 100% blocking I/O,
1946defeating the purpose of an event-based solution. All of the newly
1947written AnyEvent benchmarks use 100% non-blocking connects (using
1948AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1949resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
1950generally require a lot more bookkeeping and event handling than blocking
1951connects (which involve a single syscall only).
1952
1953The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
1954offers similar expressive power as POE and IO::Lambda, using conventional
1955Perl syntax. This means that both the echo server and the client are 100%
1956non-blocking, further placing it at a disadvantage.
1957
1958As you can see, the AnyEvent + EV combination even beats the
1959hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
1960backend easily beats IO::Lambda and POE.
1961
1962And even the 100% non-blocking version written using the high-level (and
1963slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
1964large margin, even though it does all of DNS, tcp-connect and socket I/O
1965in a non-blocking way.
1966
1967The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
1968F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
1969part of the IO::lambda distribution and were used without any changes.
1970
1971
1972=head1 SIGNALS
1973
1974AnyEvent currently installs handlers for these signals:
1975
1976=over 4
1977
1978=item SIGCHLD
1979
1980A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1981emulation for event loops that do not support them natively. Also, some
1982event loops install a similar handler.
1983
1984If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
1985reset it to default, to avoid losing child exit statuses.
1986
1987=item SIGPIPE
1988
1989A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1990when AnyEvent gets loaded.
1991
1992The rationale for this is that AnyEvent users usually do not really depend
1993on SIGPIPE delivery (which is purely an optimisation for shell use, or
1994badly-written programs), but C<SIGPIPE> can cause spurious and rare
1995program exits as a lot of people do not expect C<SIGPIPE> when writing to
1996some random socket.
1997
1998The rationale for installing a no-op handler as opposed to ignoring it is
1999that this way, the handler will be restored to defaults on exec.
2000
2001Feel free to install your own handler, or reset it to defaults.
2002
2003=back
2004
2005=cut
2006
2007undef $SIG{CHLD}
2008 if $SIG{CHLD} eq 'IGNORE';
2009
2010$SIG{PIPE} = sub { }
2011 unless defined $SIG{PIPE};
1413 2012
1414=head1 FORK 2013=head1 FORK
1415 2014
1416Most event libraries are not fork-safe. The ones who are usually are 2015Most event libraries are not fork-safe. The ones who are usually are
1417because they rely on inefficient but fork-safe C<select> or C<poll> 2016because they rely on inefficient but fork-safe C<select> or C<poll>
1431specified in the variable. 2030specified in the variable.
1432 2031
1433You can make AnyEvent completely ignore this variable by deleting it 2032You can make AnyEvent completely ignore this variable by deleting it
1434before the first watcher gets created, e.g. with a C<BEGIN> block: 2033before the first watcher gets created, e.g. with a C<BEGIN> block:
1435 2034
1436 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2035 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1437 2036
1438 use AnyEvent; 2037 use AnyEvent;
1439 2038
1440Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2039Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1441be used to probe what backend is used and gain other information (which is 2040be used to probe what backend is used and gain other information (which is
1442probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2041probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2042$ENV{PERL_ANYEVENT_STRICT}.
2043
2044Note that AnyEvent will remove I<all> environment variables starting with
2045C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2046enabled.
2047
2048
2049=head1 BUGS
2050
2051Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2052to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2053and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2054memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2055pronounced).
1443 2056
1444 2057
1445=head1 SEE ALSO 2058=head1 SEE ALSO
2059
2060Utility functions: L<AnyEvent::Util>.
1446 2061
1447Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2062Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1448L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2063L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1449 2064
1450Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2065Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1451L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2066L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1452L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2067L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1453L<AnyEvent::Impl::POE>. 2068L<AnyEvent::Impl::POE>.
1454 2069
2070Non-blocking file handles, sockets, TCP clients and
2071servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2072
2073Asynchronous DNS: L<AnyEvent::DNS>.
2074
1455Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2075Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1456 2076
1457Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2077Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1458 2078
1459 2079
1460=head1 AUTHOR 2080=head1 AUTHOR
1461 2081
1462 Marc Lehmann <schmorp@schmorp.de> 2082 Marc Lehmann <schmorp@schmorp.de>
1463 http://home.schmorp.de/ 2083 http://home.schmorp.de/
1464 2084
1465=cut 2085=cut
1466 2086
14671 20871
1468 2088

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines