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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70 100
71=head1 DESCRIPTION 101=head1 DESCRIPTION
72 102
102starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
104 134
105The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 137explicitly and enjoy the high availability of that event loop :)
108 138
109=head1 WATCHERS 139=head1 WATCHERS
110 140
111AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
114 144
115These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
118is in control). 148is in control).
119 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
120To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
122to it). 158to it).
123 159
124All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
128 164
129An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
130 166
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
133 undef $w; 169 undef $w;
134 }); 170 });
135 171
136Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
138declared. 174declared.
139 175
140=head2 I/O WATCHERS 176=head2 I/O WATCHERS
141 177
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
144 180
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (I<not> file descriptor, see below) to
182watch for events (AnyEvent might or might not keep a reference to this
183file handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
146for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
148respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 192
151Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
158 200
159Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
161handles. 203handles.
162 204
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 210 warn "read: $input\n";
169 undef $w; 211 undef $w;
170 }); 212 });
171 213
214=head3 GETTING A FILE HANDLE FROM A FILE DESCRIPTOR
215
216It is not uncommon to only have a file descriptor, while AnyEvent requires
217a Perl file handle.
218
219There are basically two methods to convert a file descriptor into a file handle. If you own
220the file descriptor, you can open it with C<&=>, as in:
221
222 open my $fh, "<&=$fileno" or die "xxx: ยง!";
223
224This will "own" the file descriptor, meaning that when C<$fh> is
225destroyed, it will automatically close the C<$fileno>. Also, note that
226the open mode (read, write, read/write) must correspond with how the
227underlying file descriptor was opened.
228
229In many cases, taking over the file descriptor is now what you want, in
230which case the only alternative is to dup the file descriptor:
231
232 open my $fh, "<&$fileno" or die "xxx: $!";
233
234This has the advantage of not closing the file descriptor and the
235disadvantage of making a slow copy.
236
172=head2 TIME WATCHERS 237=head2 TIME WATCHERS
173 238
174You can create a time watcher by calling the C<< AnyEvent->timer >> 239You can create a time watcher by calling the C<< AnyEvent->timer >>
175method with the following mandatory arguments: 240method with the following mandatory arguments:
176 241
180 245
181Although the callback might get passed parameters, their value and 246Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 247presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 248callbacks cannot use arguments passed to time watcher callbacks.
184 249
185The timer callback will be invoked at most once: if you want a repeating 250The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 251parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 252callback will be invoked regularly at that interval (in fractional
253seconds) after the first invocation. If C<interval> is specified with a
254false value, then it is treated as if it were missing.
188 255
189Example: 256The callback will be rescheduled before invoking the callback, but no
257attempt is done to avoid timer drift in most backends, so the interval is
258only approximate.
190 259
191 # fire an event after 7.7 seconds 260Example: fire an event after 7.7 seconds.
261
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 262 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 263 warn "timeout\n";
194 }); 264 });
195 265
196 # to cancel the timer: 266 # to cancel the timer:
197 undef $w; 267 undef $w;
198 268
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 269Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 270
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 271 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
272 warn "timeout\n";
207 }; 273 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 274
212=head3 TIMING ISSUES 275=head3 TIMING ISSUES
213 276
214There are two ways to handle timers: based on real time (relative, "fire 277There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 278in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 290timers.
228 291
229AnyEvent always prefers relative timers, if available, matching the 292AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 293AnyEvent API.
231 294
295AnyEvent has two additional methods that return the "current time":
296
297=over 4
298
299=item AnyEvent->time
300
301This returns the "current wallclock time" as a fractional number of
302seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
303return, and the result is guaranteed to be compatible with those).
304
305It progresses independently of any event loop processing, i.e. each call
306will check the system clock, which usually gets updated frequently.
307
308=item AnyEvent->now
309
310This also returns the "current wallclock time", but unlike C<time>, above,
311this value might change only once per event loop iteration, depending on
312the event loop (most return the same time as C<time>, above). This is the
313time that AnyEvent's timers get scheduled against.
314
315I<In almost all cases (in all cases if you don't care), this is the
316function to call when you want to know the current time.>
317
318This function is also often faster then C<< AnyEvent->time >>, and
319thus the preferred method if you want some timestamp (for example,
320L<AnyEvent::Handle> uses this to update it's activity timeouts).
321
322The rest of this section is only of relevance if you try to be very exact
323with your timing, you can skip it without bad conscience.
324
325For a practical example of when these times differ, consider L<Event::Lib>
326and L<EV> and the following set-up:
327
328The event loop is running and has just invoked one of your callback at
329time=500 (assume no other callbacks delay processing). In your callback,
330you wait a second by executing C<sleep 1> (blocking the process for a
331second) and then (at time=501) you create a relative timer that fires
332after three seconds.
333
334With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
335both return C<501>, because that is the current time, and the timer will
336be scheduled to fire at time=504 (C<501> + C<3>).
337
338With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
339time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
340last event processing phase started. With L<EV>, your timer gets scheduled
341to run at time=503 (C<500> + C<3>).
342
343In one sense, L<Event::Lib> is more exact, as it uses the current time
344regardless of any delays introduced by event processing. However, most
345callbacks do not expect large delays in processing, so this causes a
346higher drift (and a lot more system calls to get the current time).
347
348In another sense, L<EV> is more exact, as your timer will be scheduled at
349the same time, regardless of how long event processing actually took.
350
351In either case, if you care (and in most cases, you don't), then you
352can get whatever behaviour you want with any event loop, by taking the
353difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
354account.
355
356=item AnyEvent->now_update
357
358Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
359the current time for each loop iteration (see the discussion of L<<
360AnyEvent->now >>, above).
361
362When a callback runs for a long time (or when the process sleeps), then
363this "current" time will differ substantially from the real time, which
364might affect timers and time-outs.
365
366When this is the case, you can call this method, which will update the
367event loop's idea of "current time".
368
369Note that updating the time I<might> cause some events to be handled.
370
371=back
372
232=head2 SIGNAL WATCHERS 373=head2 SIGNAL WATCHERS
233 374
234You can watch for signals using a signal watcher, C<signal> is the signal 375You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 376I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 377callback to be invoked whenever a signal occurs.
237 378
238Although the callback might get passed parameters, their value and 379Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 380presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 381callbacks cannot use arguments passed to signal watcher callbacks.
241 382
242Multiple signal occurances can be clumped together into one callback 383Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 384invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 385that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 386but it is guaranteed not to interrupt any other callbacks.
246 387
247The main advantage of using these watchers is that you can share a signal 388The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 389between multiple watchers.
249 390
250This watcher might use C<%SIG>, so programs overwriting those signals 391This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 398=head2 CHILD PROCESS WATCHERS
258 399
259You can also watch on a child process exit and catch its exit status. 400You can also watch on a child process exit and catch its exit status.
260 401
261The child process is specified by the C<pid> argument (if set to C<0>, it 402The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 403watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 404the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 405any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 406
266you I<can> rely on child watcher callback arguments. 407The callback will be called with the pid and exit status (as returned by
408waitpid), so unlike other watcher types, you I<can> rely on child watcher
409callback arguments.
410
411This watcher type works by installing a signal handler for C<SIGCHLD>,
412and since it cannot be shared, nothing else should use SIGCHLD or reap
413random child processes (waiting for specific child processes, e.g. inside
414C<system>, is just fine).
267 415
268There is a slight catch to child watchers, however: you usually start them 416There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 417I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 418have exited already (and no SIGCHLD will be sent anymore).
271 419
272Not all event models handle this correctly (POE doesn't), but even for 420Not all event models handle this correctly (neither POE nor IO::Async do,
421see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 422that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 423the process exits (i.e. before you fork in the first place). AnyEvent's
424pure perl event loop handles all cases correctly regardless of when you
425start the watcher.
275 426
276This means you cannot create a child watcher as the very first thing in an 427This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 428thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 429watcher before you C<fork> the child (alternatively, you can call
430C<AnyEvent::detect>).
279 431
280Example: fork a process and wait for it 432Example: fork a process and wait for it
281 433
282 my $done = AnyEvent->condvar; 434 my $done = AnyEvent->condvar;
283 435
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 436 my $pid = fork or exit 5;
287 437
288 my $w = AnyEvent->child ( 438 my $w = AnyEvent->child (
289 pid => $pid, 439 pid => $pid,
290 cb => sub { 440 cb => sub {
291 my ($pid, $status) = @_; 441 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 442 warn "pid $pid exited with status $status";
293 $done->send; 443 $done->send;
294 }, 444 },
295 ); 445 );
296 446
297 # do something else, then wait for process exit 447 # do something else, then wait for process exit
298 $done->wait; 448 $done->recv;
449
450=head2 IDLE WATCHERS
451
452Sometimes there is a need to do something, but it is not so important
453to do it instantly, but only when there is nothing better to do. This
454"nothing better to do" is usually defined to be "no other events need
455attention by the event loop".
456
457Idle watchers ideally get invoked when the event loop has nothing
458better to do, just before it would block the process to wait for new
459events. Instead of blocking, the idle watcher is invoked.
460
461Most event loops unfortunately do not really support idle watchers (only
462EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
463will simply call the callback "from time to time".
464
465Example: read lines from STDIN, but only process them when the
466program is otherwise idle:
467
468 my @lines; # read data
469 my $idle_w;
470 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
471 push @lines, scalar <STDIN>;
472
473 # start an idle watcher, if not already done
474 $idle_w ||= AnyEvent->idle (cb => sub {
475 # handle only one line, when there are lines left
476 if (my $line = shift @lines) {
477 print "handled when idle: $line";
478 } else {
479 # otherwise disable the idle watcher again
480 undef $idle_w;
481 }
482 });
483 });
299 484
300=head2 CONDITION VARIABLES 485=head2 CONDITION VARIABLES
301 486
302If you are familiar with some event loops you will know that all of them 487If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 488require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 494The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 495because they represent a condition that must become true.
311 496
312Condition variables can be created by calling the C<< AnyEvent->condvar 497Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 498>> method, usually without arguments. The only argument pair allowed is
499
314C<cb>, which specifies a callback to be called when the condition variable 500C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 501becomes true, with the condition variable as the first argument (but not
502the results).
316 503
317After creation, the conditon variable is "false" until it becomes "true" 504After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 505by calling the C<send> method (or calling the condition variable as if it
506were a callback, read about the caveats in the description for the C<<
507->send >> method).
319 508
320Condition variables are similar to callbacks, except that you can 509Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 510optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 511in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 512another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 513used to represent a transaction, which finishes at some point and delivers
325a result. 514a result.
326 515
327Condition variables are very useful to signal that something has finished, 516Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 517for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 518then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 519availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 520called or can synchronously C<< ->recv >> for the results.
332 521
333You can also use them to simulate traditional event loops - for example, 522You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 523you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 524could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 525button of your app, which would C<< ->send >> the "quit" event.
337 526
338Note that condition variables recurse into the event loop - if you have 527Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 528two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 529lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 530you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 531as this asks for trouble.
343 532
344Condition variables are represented by hash refs in perl, and the keys 533Condition variables are represented by hash refs in perl, and the keys
349 538
350There are two "sides" to a condition variable - the "producer side" which 539There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 540eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 541for the send to occur.
353 542
354Example: 543Example: wait for a timer.
355 544
356 # wait till the result is ready 545 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 546 my $result_ready = AnyEvent->condvar;
358 547
359 # do something such as adding a timer 548 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 554 cb => sub { $result_ready->send },
366 ); 555 );
367 556
368 # this "blocks" (while handling events) till the callback 557 # this "blocks" (while handling events) till the callback
369 # calls send 558 # calls send
370 $result_ready->wait; 559 $result_ready->recv;
560
561Example: wait for a timer, but take advantage of the fact that
562condition variables are also code references.
563
564 my $done = AnyEvent->condvar;
565 my $delay = AnyEvent->timer (after => 5, cb => $done);
566 $done->recv;
567
568Example: Imagine an API that returns a condvar and doesn't support
569callbacks. This is how you make a synchronous call, for example from
570the main program:
571
572 use AnyEvent::CouchDB;
573
574 ...
575
576 my @info = $couchdb->info->recv;
577
578And this is how you would just ste a callback to be called whenever the
579results are available:
580
581 $couchdb->info->cb (sub {
582 my @info = $_[0]->recv;
583 });
371 584
372=head3 METHODS FOR PRODUCERS 585=head3 METHODS FOR PRODUCERS
373 586
374These methods should only be used by the producing side, i.e. the 587These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 588code/module that eventually sends the signal. Note that it is also
378 591
379=over 4 592=over 4
380 593
381=item $cv->send (...) 594=item $cv->send (...)
382 595
383Flag the condition as ready - a running C<< ->wait >> and all further 596Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 597calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 598called. If nobody is waiting the send will be remembered.
386 599
387If a callback has been set on the condition variable, it is called 600If a callback has been set on the condition variable, it is called
388immediately from within send. 601immediately from within send.
389 602
390Any arguments passed to the C<send> call will be returned by all 603Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 604future C<< ->recv >> calls.
605
606Condition variables are overloaded so one can call them directly
607(as a code reference). Calling them directly is the same as calling
608C<send>. Note, however, that many C-based event loops do not handle
609overloading, so as tempting as it may be, passing a condition variable
610instead of a callback does not work. Both the pure perl and EV loops
611support overloading, however, as well as all functions that use perl to
612invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
613example).
392 614
393=item $cv->croak ($error) 615=item $cv->croak ($error)
394 616
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 617Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 618C<Carp::croak> with the given error message/object/scalar.
397 619
398This can be used to signal any errors to the condition variable 620This can be used to signal any errors to the condition variable
399user/consumer. 621user/consumer.
400 622
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 632C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 633>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no 634is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments. 635callback was set, C<send> will be called without any arguments.
414 636
415Let's clarify this with the ping example: 637You can think of C<< $cv->send >> giving you an OR condition (one call
638sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
639condition (all C<begin> calls must be C<end>'ed before the condvar sends).
640
641Let's start with a simple example: you have two I/O watchers (for example,
642STDOUT and STDERR for a program), and you want to wait for both streams to
643close before activating a condvar:
644
645 my $cv = AnyEvent->condvar;
646
647 $cv->begin; # first watcher
648 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
649 defined sysread $fh1, my $buf, 4096
650 or $cv->end;
651 });
652
653 $cv->begin; # second watcher
654 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
655 defined sysread $fh2, my $buf, 4096
656 or $cv->end;
657 });
658
659 $cv->recv;
660
661This works because for every event source (EOF on file handle), there is
662one call to C<begin>, so the condvar waits for all calls to C<end> before
663sending.
664
665The ping example mentioned above is slightly more complicated, as the
666there are results to be passwd back, and the number of tasks that are
667begung can potentially be zero:
416 668
417 my $cv = AnyEvent->condvar; 669 my $cv = AnyEvent->condvar;
418 670
419 my %result; 671 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 672 $cv->begin (sub { $cv->send (\%result) });
440loop, which serves two important purposes: first, it sets the callback 692loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 693to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 694C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 695doesn't execute once).
444 696
445This is the general pattern when you "fan out" into multiple subrequests: 697This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 698potentially none) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 699the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 700subrequest you start, call C<begin> and for each subrequest you finish,
701call C<end>.
449 702
450=back 703=back
451 704
452=head3 METHODS FOR CONSUMERS 705=head3 METHODS FOR CONSUMERS
453 706
454These methods should only be used by the consuming side, i.e. the 707These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 708code awaits the condition.
456 709
457=over 4 710=over 4
458 711
459=item $cv->wait 712=item $cv->recv
460 713
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 714Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 715>> methods have been called on c<$cv>, while servicing other watchers
463normally. 716normally.
464 717
475(programs might want to do that to stay interactive), so I<if you are 728(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 729using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 730caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 731condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 732callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 733while still supporting blocking waits if the caller so desires).
481 734
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 735Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 736sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 737multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 738can supply.
486 739
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 740The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 741fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 742versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 743C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 744coroutine (one that doesn't run the event loop).
492 745
493You can ensure that C<< -wait >> never blocks by setting a callback and 746You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 747only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 748time). This will work even when the event loop does not support blocking
496waits otherwise. 749waits otherwise.
497 750
498=item $bool = $cv->ready 751=item $bool = $cv->ready
499 752
500Returns true when the condition is "true", i.e. whether C<send> or 753Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 754C<croak> have been called.
502 755
503=item $cb = $cv->cb ([new callback]) 756=item $cb = $cv->cb ($cb->($cv))
504 757
505This is a mutator function that returns the callback set and optionally 758This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 759replaces it before doing so.
507 760
508The callback will be called when the condition becomes "true", i.e. when 761The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 762C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 763variable itself. Calling C<recv> inside the callback or at any later time
764is guaranteed not to block.
511 765
512=back 766=back
513 767
514=head1 GLOBAL VARIABLES AND FUNCTIONS 768=head1 GLOBAL VARIABLES AND FUNCTIONS
515 769
532 AnyEvent::Impl::Tk based on Tk, very bad choice. 786 AnyEvent::Impl::Tk based on Tk, very bad choice.
533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 787 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 788 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support. 789 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536 790
791 # warning, support for IO::Async is only partial, as it is too broken
792 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
793 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
794
537There is no support for WxWidgets, as WxWidgets has no support for 795There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the 796watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per 797POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for 798second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using 799AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
582Be careful when you create watchers in the module body - AnyEvent will 840Be careful when you create watchers in the module body - AnyEvent will
583decide which event module to use as soon as the first method is called, so 841decide which event module to use as soon as the first method is called, so
584by calling AnyEvent in your module body you force the user of your module 842by calling AnyEvent in your module body you force the user of your module
585to load the event module first. 843to load the event module first.
586 844
587Never call C<< ->wait >> on a condition variable unless you I<know> that 845Never call C<< ->recv >> on a condition variable unless you I<know> that
588the C<< ->send >> method has been called on it already. This is 846the C<< ->send >> method has been called on it already. This is
589because it will stall the whole program, and the whole point of using 847because it will stall the whole program, and the whole point of using
590events is to stay interactive. 848events is to stay interactive.
591 849
592It is fine, however, to call C<< ->wait >> when the user of your module 850It is fine, however, to call C<< ->recv >> when the user of your module
593requests it (i.e. if you create a http request object ad have a method 851requests it (i.e. if you create a http request object ad have a method
594called C<results> that returns the results, it should call C<< ->wait >> 852called C<results> that returns the results, it should call C<< ->recv >>
595freely, as the user of your module knows what she is doing. always). 853freely, as the user of your module knows what she is doing. always).
596 854
597=head1 WHAT TO DO IN THE MAIN PROGRAM 855=head1 WHAT TO DO IN THE MAIN PROGRAM
598 856
599There will always be a single main program - the only place that should 857There will always be a single main program - the only place that should
601 859
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 860If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 861do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 862decide which implementation to chose if some module relies on it.
605 863
606If the main program relies on a specific event model. For example, in 864If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 865Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 866event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 867speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 868modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 869decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 870might chose the wrong one unless you load the correct one yourself.
613 871
614You can chose to use a rather inefficient pure-perl implementation by 872You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 873C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 874everywhere, but letting AnyEvent chose the model is generally better.
875
876=head2 MAINLOOP EMULATION
877
878Sometimes (often for short test scripts, or even standalone programs who
879only want to use AnyEvent), you do not want to run a specific event loop.
880
881In that case, you can use a condition variable like this:
882
883 AnyEvent->condvar->recv;
884
885This has the effect of entering the event loop and looping forever.
886
887Note that usually your program has some exit condition, in which case
888it is better to use the "traditional" approach of storing a condition
889variable somewhere, waiting for it, and sending it when the program should
890exit cleanly.
891
617 892
618=head1 OTHER MODULES 893=head1 OTHER MODULES
619 894
620The following is a non-exhaustive list of additional modules that use 895The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 896AnyEvent and can therefore be mixed easily with other AnyEvent modules
627=item L<AnyEvent::Util> 902=item L<AnyEvent::Util>
628 903
629Contains various utility functions that replace often-used but blocking 904Contains various utility functions that replace often-used but blocking
630functions such as C<inet_aton> by event-/callback-based versions. 905functions such as C<inet_aton> by event-/callback-based versions.
631 906
907=item L<AnyEvent::Socket>
908
909Provides various utility functions for (internet protocol) sockets,
910addresses and name resolution. Also functions to create non-blocking tcp
911connections or tcp servers, with IPv6 and SRV record support and more.
912
632=item L<AnyEvent::Handle> 913=item L<AnyEvent::Handle>
633 914
634Provide read and write buffers and manages watchers for reads and writes. 915Provide read and write buffers, manages watchers for reads and writes,
916supports raw and formatted I/O, I/O queued and fully transparent and
917non-blocking SSL/TLS.
635 918
636=item L<AnyEvent::Socket> 919=item L<AnyEvent::DNS>
637 920
638Provides a means to do non-blocking connects, accepts etc. 921Provides rich asynchronous DNS resolver capabilities.
922
923=item L<AnyEvent::HTTP>
924
925A simple-to-use HTTP library that is capable of making a lot of concurrent
926HTTP requests.
639 927
640=item L<AnyEvent::HTTPD> 928=item L<AnyEvent::HTTPD>
641 929
642Provides a simple web application server framework. 930Provides a simple web application server framework.
643 931
644=item L<AnyEvent::DNS>
645
646Provides asynchronous DNS resolver capabilities, beyond what
647L<AnyEvent::Util> offers.
648
649=item L<AnyEvent::FastPing> 932=item L<AnyEvent::FastPing>
650 933
651The fastest ping in the west. 934The fastest ping in the west.
652 935
936=item L<AnyEvent::DBI>
937
938Executes L<DBI> requests asynchronously in a proxy process.
939
940=item L<AnyEvent::AIO>
941
942Truly asynchronous I/O, should be in the toolbox of every event
943programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
944together.
945
946=item L<AnyEvent::BDB>
947
948Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
949L<BDB> and AnyEvent together.
950
951=item L<AnyEvent::GPSD>
952
953A non-blocking interface to gpsd, a daemon delivering GPS information.
954
955=item L<AnyEvent::IGS>
956
957A non-blocking interface to the Internet Go Server protocol (used by
958L<App::IGS>).
959
653=item L<Net::IRC3> 960=item L<AnyEvent::IRC>
654 961
655AnyEvent based IRC client module family. 962AnyEvent based IRC client module family (replacing the older Net::IRC3).
656 963
657=item L<Net::XMPP2> 964=item L<Net::XMPP2>
658 965
659AnyEvent based XMPP (Jabber protocol) module family. 966AnyEvent based XMPP (Jabber protocol) module family.
660 967
673 980
674=item L<IO::Lambda> 981=item L<IO::Lambda>
675 982
676The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 983The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
677 984
678=item L<IO::AIO>
679
680Truly asynchronous I/O, should be in the toolbox of every event
681programmer. Can be trivially made to use AnyEvent.
682
683=item L<BDB>
684
685Truly asynchronous Berkeley DB access. Can be trivially made to use
686AnyEvent.
687
688=back 985=back
689 986
690=cut 987=cut
691 988
692package AnyEvent; 989package AnyEvent;
693 990
694no warnings; 991no warnings;
695use strict; 992use strict qw(vars subs);
696 993
697use Carp; 994use Carp;
698 995
699our $VERSION = '3.4'; 996our $VERSION = 4.8;
700our $MODEL; 997our $MODEL;
701 998
702our $AUTOLOAD; 999our $AUTOLOAD;
703our @ISA; 1000our @ISA;
704 1001
1002our @REGISTRY;
1003
1004our $WIN32;
1005
1006BEGIN {
1007 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1008 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1009
1010 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1011 if ${^TAINT};
1012}
1013
705our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 1014our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
706 1015
707our @REGISTRY; 1016our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1017
1018{
1019 my $idx;
1020 $PROTOCOL{$_} = ++$idx
1021 for reverse split /\s*,\s*/,
1022 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1023}
708 1024
709my @models = ( 1025my @models = (
710 [EV:: => AnyEvent::Impl::EV::], 1026 [EV:: => AnyEvent::Impl::EV::],
711 [Event:: => AnyEvent::Impl::Event::], 1027 [Event:: => AnyEvent::Impl::Event::],
712 [Tk:: => AnyEvent::Impl::Tk::],
713 [Wx:: => AnyEvent::Impl::POE::],
714 [Prima:: => AnyEvent::Impl::POE::],
715 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1028 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
716 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1029 # everything below here will not be autoprobed
717 [Glib:: => AnyEvent::Impl::Glib::], 1030 # as the pureperl backend should work everywhere
1031 # and is usually faster
1032 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1033 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
718 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1034 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
719 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1035 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
720 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1036 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1037 [Wx:: => AnyEvent::Impl::POE::],
1038 [Prima:: => AnyEvent::Impl::POE::],
1039 # IO::Async is just too broken - we would need workaorunds for its
1040 # byzantine signal and broken child handling, among others.
1041 # IO::Async is rather hard to detect, as it doesn't have any
1042 # obvious default class.
1043# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1044# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1045# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
721); 1046);
722 1047
723our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1048our %method = map +($_ => 1),
1049 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
724 1050
725our @post_detect; 1051our @post_detect;
726 1052
727sub post_detect(&) { 1053sub post_detect(&) {
728 my ($cb) = @_; 1054 my ($cb) = @_;
733 1 1059 1
734 } else { 1060 } else {
735 push @post_detect, $cb; 1061 push @post_detect, $cb;
736 1062
737 defined wantarray 1063 defined wantarray
738 ? bless \$cb, "AnyEvent::Util::Guard" 1064 ? bless \$cb, "AnyEvent::Util::postdetect"
739 : () 1065 : ()
740 } 1066 }
741} 1067}
742 1068
743sub AnyEvent::Util::Guard::DESTROY { 1069sub AnyEvent::Util::postdetect::DESTROY {
744 @post_detect = grep $_ != ${$_[0]}, @post_detect; 1070 @post_detect = grep $_ != ${$_[0]}, @post_detect;
745} 1071}
746 1072
747sub detect() { 1073sub detect() {
748 unless ($MODEL) { 1074 unless ($MODEL) {
749 no strict 'refs'; 1075 no strict 'refs';
1076 local $SIG{__DIE__};
750 1077
751 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1078 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
752 my $model = "AnyEvent::Impl::$1"; 1079 my $model = "AnyEvent::Impl::$1";
753 if (eval "require $model") { 1080 if (eval "require $model") {
754 $MODEL = $model; 1081 $MODEL = $model;
784 last; 1111 last;
785 } 1112 }
786 } 1113 }
787 1114
788 $MODEL 1115 $MODEL
789 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1116 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
790 } 1117 }
791 } 1118 }
792 1119
1120 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1121
793 unshift @ISA, $MODEL; 1122 unshift @ISA, $MODEL;
794 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1123
1124 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
795 1125
796 (shift @post_detect)->() while @post_detect; 1126 (shift @post_detect)->() while @post_detect;
797 } 1127 }
798 1128
799 $MODEL 1129 $MODEL
809 1139
810 my $class = shift; 1140 my $class = shift;
811 $class->$func (@_); 1141 $class->$func (@_);
812} 1142}
813 1143
1144# utility function to dup a filehandle. this is used by many backends
1145# to support binding more than one watcher per filehandle (they usually
1146# allow only one watcher per fd, so we dup it to get a different one).
1147sub _dupfh($$;$$) {
1148 my ($poll, $fh, $r, $w) = @_;
1149
1150 # cygwin requires the fh mode to be matching, unix doesn't
1151 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1152 : $poll eq "w" ? ($w, ">")
1153 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1154
1155 open my $fh2, "$mode&" . fileno $fh
1156 or die "cannot dup() filehandle: $!,";
1157
1158 # we assume CLOEXEC is already set by perl in all important cases
1159
1160 ($fh2, $rw)
1161}
1162
814package AnyEvent::Base; 1163package AnyEvent::Base;
815 1164
1165# default implementations for many methods
1166
1167BEGIN {
1168 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1169 *_time = \&Time::HiRes::time;
1170 # if (eval "use POSIX (); (POSIX::times())...
1171 } else {
1172 *_time = sub { time }; # epic fail
1173 }
1174}
1175
1176sub time { _time }
1177sub now { _time }
1178sub now_update { }
1179
816# default implementation for ->condvar, ->wait, ->broadcast 1180# default implementation for ->condvar
817 1181
818sub condvar { 1182sub condvar {
819 bless \my $flag, "AnyEvent::Base::CondVar" 1183 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
820}
821
822sub AnyEvent::Base::CondVar::broadcast {
823 ${$_[0]}++;
824}
825
826sub AnyEvent::Base::CondVar::wait {
827 AnyEvent->one_event while !${$_[0]};
828} 1184}
829 1185
830# default implementation for ->signal 1186# default implementation for ->signal
831 1187
832our %SIG_CB; 1188our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1189
1190sub _signal_exec {
1191 sysread $SIGPIPE_R, my $dummy, 4;
1192
1193 while (%SIG_EV) {
1194 for (keys %SIG_EV) {
1195 delete $SIG_EV{$_};
1196 $_->() for values %{ $SIG_CB{$_} || {} };
1197 }
1198 }
1199}
833 1200
834sub signal { 1201sub signal {
835 my (undef, %arg) = @_; 1202 my (undef, %arg) = @_;
836 1203
1204 unless ($SIGPIPE_R) {
1205 require Fcntl;
1206
1207 if (AnyEvent::WIN32) {
1208 require AnyEvent::Util;
1209
1210 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1211 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1212 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1213 } else {
1214 pipe $SIGPIPE_R, $SIGPIPE_W;
1215 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1216 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1217
1218 # not strictly required, as $^F is normally 2, but let's make sure...
1219 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1220 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1221 }
1222
1223 $SIGPIPE_R
1224 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1225
1226 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1227 }
1228
837 my $signal = uc $arg{signal} 1229 my $signal = uc $arg{signal}
838 or Carp::croak "required option 'signal' is missing"; 1230 or Carp::croak "required option 'signal' is missing";
839 1231
840 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1232 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
841 $SIG{$signal} ||= sub { 1233 $SIG{$signal} ||= sub {
842 $_->() for values %{ $SIG_CB{$signal} || {} }; 1234 local $!;
1235 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1236 undef $SIG_EV{$signal};
843 }; 1237 };
844 1238
845 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1239 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
846} 1240}
847 1241
848sub AnyEvent::Base::Signal::DESTROY { 1242sub AnyEvent::Base::signal::DESTROY {
849 my ($signal, $cb) = @{$_[0]}; 1243 my ($signal, $cb) = @{$_[0]};
850 1244
851 delete $SIG_CB{$signal}{$cb}; 1245 delete $SIG_CB{$signal}{$cb};
852 1246
1247 # delete doesn't work with older perls - they then
1248 # print weird messages, or just unconditionally exit
1249 # instead of getting the default action.
853 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1250 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
854} 1251}
855 1252
856# default implementation for ->child 1253# default implementation for ->child
857 1254
858our %PID_CB; 1255our %PID_CB;
859our $CHLD_W; 1256our $CHLD_W;
860our $CHLD_DELAY_W; 1257our $CHLD_DELAY_W;
861our $PID_IDLE;
862our $WNOHANG; 1258our $WNOHANG;
863 1259
864sub _child_wait { 1260sub _sigchld {
865 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1261 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
866 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1262 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
867 (values %{ $PID_CB{0} || {} }); 1263 (values %{ $PID_CB{0} || {} });
868 } 1264 }
869
870 undef $PID_IDLE;
871}
872
873sub _sigchld {
874 # make sure we deliver these changes "synchronous" with the event loop.
875 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
876 undef $CHLD_DELAY_W;
877 &_child_wait;
878 });
879} 1265}
880 1266
881sub child { 1267sub child {
882 my (undef, %arg) = @_; 1268 my (undef, %arg) = @_;
883 1269
884 defined (my $pid = $arg{pid} + 0) 1270 defined (my $pid = $arg{pid} + 0)
885 or Carp::croak "required option 'pid' is missing"; 1271 or Carp::croak "required option 'pid' is missing";
886 1272
887 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1273 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
888 1274
889 unless ($WNOHANG) {
890 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1275 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
891 }
892 1276
893 unless ($CHLD_W) { 1277 unless ($CHLD_W) {
894 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1278 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
895 # child could be a zombie already, so make at least one round 1279 # child could be a zombie already, so make at least one round
896 &_sigchld; 1280 &_sigchld;
897 } 1281 }
898 1282
899 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1283 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
900} 1284}
901 1285
902sub AnyEvent::Base::Child::DESTROY { 1286sub AnyEvent::Base::child::DESTROY {
903 my ($pid, $cb) = @{$_[0]}; 1287 my ($pid, $cb) = @{$_[0]};
904 1288
905 delete $PID_CB{$pid}{$cb}; 1289 delete $PID_CB{$pid}{$cb};
906 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1290 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
907 1291
908 undef $CHLD_W unless keys %PID_CB; 1292 undef $CHLD_W unless keys %PID_CB;
909} 1293}
1294
1295# idle emulation is done by simply using a timer, regardless
1296# of whether the process is idle or not, and not letting
1297# the callback use more than 50% of the time.
1298sub idle {
1299 my (undef, %arg) = @_;
1300
1301 my ($cb, $w, $rcb) = $arg{cb};
1302
1303 $rcb = sub {
1304 if ($cb) {
1305 $w = _time;
1306 &$cb;
1307 $w = _time - $w;
1308
1309 # never use more then 50% of the time for the idle watcher,
1310 # within some limits
1311 $w = 0.0001 if $w < 0.0001;
1312 $w = 5 if $w > 5;
1313
1314 $w = AnyEvent->timer (after => $w, cb => $rcb);
1315 } else {
1316 # clean up...
1317 undef $w;
1318 undef $rcb;
1319 }
1320 };
1321
1322 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1323
1324 bless \\$cb, "AnyEvent::Base::idle"
1325}
1326
1327sub AnyEvent::Base::idle::DESTROY {
1328 undef $${$_[0]};
1329}
1330
1331package AnyEvent::CondVar;
1332
1333our @ISA = AnyEvent::CondVar::Base::;
1334
1335package AnyEvent::CondVar::Base;
1336
1337use overload
1338 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1339 fallback => 1;
1340
1341sub _send {
1342 # nop
1343}
1344
1345sub send {
1346 my $cv = shift;
1347 $cv->{_ae_sent} = [@_];
1348 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1349 $cv->_send;
1350}
1351
1352sub croak {
1353 $_[0]{_ae_croak} = $_[1];
1354 $_[0]->send;
1355}
1356
1357sub ready {
1358 $_[0]{_ae_sent}
1359}
1360
1361sub _wait {
1362 AnyEvent->one_event while !$_[0]{_ae_sent};
1363}
1364
1365sub recv {
1366 $_[0]->_wait;
1367
1368 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1369 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1370}
1371
1372sub cb {
1373 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1374 $_[0]{_ae_cb}
1375}
1376
1377sub begin {
1378 ++$_[0]{_ae_counter};
1379 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1380}
1381
1382sub end {
1383 return if --$_[0]{_ae_counter};
1384 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1385}
1386
1387# undocumented/compatibility with pre-3.4
1388*broadcast = \&send;
1389*wait = \&_wait;
1390
1391=head1 ERROR AND EXCEPTION HANDLING
1392
1393In general, AnyEvent does not do any error handling - it relies on the
1394caller to do that if required. The L<AnyEvent::Strict> module (see also
1395the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1396checking of all AnyEvent methods, however, which is highly useful during
1397development.
1398
1399As for exception handling (i.e. runtime errors and exceptions thrown while
1400executing a callback), this is not only highly event-loop specific, but
1401also not in any way wrapped by this module, as this is the job of the main
1402program.
1403
1404The pure perl event loop simply re-throws the exception (usually
1405within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1406$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1407so on.
1408
1409=head1 ENVIRONMENT VARIABLES
1410
1411The following environment variables are used by this module or its
1412submodules.
1413
1414Note that AnyEvent will remove I<all> environment variables starting with
1415C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1416enabled.
1417
1418=over 4
1419
1420=item C<PERL_ANYEVENT_VERBOSE>
1421
1422By default, AnyEvent will be completely silent except in fatal
1423conditions. You can set this environment variable to make AnyEvent more
1424talkative.
1425
1426When set to C<1> or higher, causes AnyEvent to warn about unexpected
1427conditions, such as not being able to load the event model specified by
1428C<PERL_ANYEVENT_MODEL>.
1429
1430When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1431model it chooses.
1432
1433=item C<PERL_ANYEVENT_STRICT>
1434
1435AnyEvent does not do much argument checking by default, as thorough
1436argument checking is very costly. Setting this variable to a true value
1437will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1438check the arguments passed to most method calls. If it finds any problems,
1439it will croak.
1440
1441In other words, enables "strict" mode.
1442
1443Unlike C<use strict>, it is definitely recommended to keep it off in
1444production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1445developing programs can be very useful, however.
1446
1447=item C<PERL_ANYEVENT_MODEL>
1448
1449This can be used to specify the event model to be used by AnyEvent, before
1450auto detection and -probing kicks in. It must be a string consisting
1451entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1452and the resulting module name is loaded and if the load was successful,
1453used as event model. If it fails to load AnyEvent will proceed with
1454auto detection and -probing.
1455
1456This functionality might change in future versions.
1457
1458For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1459could start your program like this:
1460
1461 PERL_ANYEVENT_MODEL=Perl perl ...
1462
1463=item C<PERL_ANYEVENT_PROTOCOLS>
1464
1465Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1466for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1467of auto probing).
1468
1469Must be set to a comma-separated list of protocols or address families,
1470current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1471used, and preference will be given to protocols mentioned earlier in the
1472list.
1473
1474This variable can effectively be used for denial-of-service attacks
1475against local programs (e.g. when setuid), although the impact is likely
1476small, as the program has to handle conenction and other failures anyways.
1477
1478Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1479but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1480- only support IPv4, never try to resolve or contact IPv6
1481addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1482IPv6, but prefer IPv6 over IPv4.
1483
1484=item C<PERL_ANYEVENT_EDNS0>
1485
1486Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1487for DNS. This extension is generally useful to reduce DNS traffic, but
1488some (broken) firewalls drop such DNS packets, which is why it is off by
1489default.
1490
1491Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1492EDNS0 in its DNS requests.
1493
1494=item C<PERL_ANYEVENT_MAX_FORKS>
1495
1496The maximum number of child processes that C<AnyEvent::Util::fork_call>
1497will create in parallel.
1498
1499=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1500
1501The default value for the C<max_outstanding> parameter for the default DNS
1502resolver - this is the maximum number of parallel DNS requests that are
1503sent to the DNS server.
1504
1505=item C<PERL_ANYEVENT_RESOLV_CONF>
1506
1507The file to use instead of F</etc/resolv.conf> (or OS-specific
1508configuration) in the default resolver. When set to the empty string, no
1509default config will be used.
1510
1511=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1512
1513When neither C<ca_file> nor C<ca_path> was specified during
1514L<AnyEvent::TLS> context creation, and either of these environment
1515variables exist, they will be used to specify CA certificate locations
1516instead of a system-dependent default.
1517
1518=back
910 1519
911=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1520=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
912 1521
913This is an advanced topic that you do not normally need to use AnyEvent in 1522This is an advanced topic that you do not normally need to use AnyEvent in
914a module. This section is only of use to event loop authors who want to 1523a module. This section is only of use to event loop authors who want to
948 1557
949I<rxvt-unicode> also cheats a bit by not providing blocking access to 1558I<rxvt-unicode> also cheats a bit by not providing blocking access to
950condition variables: code blocking while waiting for a condition will 1559condition variables: code blocking while waiting for a condition will
951C<die>. This still works with most modules/usages, and blocking calls must 1560C<die>. This still works with most modules/usages, and blocking calls must
952not be done in an interactive application, so it makes sense. 1561not be done in an interactive application, so it makes sense.
953
954=head1 ENVIRONMENT VARIABLES
955
956The following environment variables are used by this module:
957
958=over 4
959
960=item C<PERL_ANYEVENT_VERBOSE>
961
962By default, AnyEvent will be completely silent except in fatal
963conditions. You can set this environment variable to make AnyEvent more
964talkative.
965
966When set to C<1> or higher, causes AnyEvent to warn about unexpected
967conditions, such as not being able to load the event model specified by
968C<PERL_ANYEVENT_MODEL>.
969
970When set to C<2> or higher, cause AnyEvent to report to STDERR which event
971model it chooses.
972
973=item C<PERL_ANYEVENT_MODEL>
974
975This can be used to specify the event model to be used by AnyEvent, before
976autodetection and -probing kicks in. It must be a string consisting
977entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
978and the resulting module name is loaded and if the load was successful,
979used as event model. If it fails to load AnyEvent will proceed with
980autodetection and -probing.
981
982This functionality might change in future versions.
983
984For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
985could start your program like this:
986
987 PERL_ANYEVENT_MODEL=Perl perl ...
988
989=back
990 1562
991=head1 EXAMPLE PROGRAM 1563=head1 EXAMPLE PROGRAM
992 1564
993The following program uses an I/O watcher to read data from STDIN, a timer 1565The following program uses an I/O watcher to read data from STDIN, a timer
994to display a message once per second, and a condition variable to quit the 1566to display a message once per second, and a condition variable to quit the
1003 poll => 'r', 1575 poll => 'r',
1004 cb => sub { 1576 cb => sub {
1005 warn "io event <$_[0]>\n"; # will always output <r> 1577 warn "io event <$_[0]>\n"; # will always output <r>
1006 chomp (my $input = <STDIN>); # read a line 1578 chomp (my $input = <STDIN>); # read a line
1007 warn "read: $input\n"; # output what has been read 1579 warn "read: $input\n"; # output what has been read
1008 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1580 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1009 }, 1581 },
1010 ); 1582 );
1011 1583
1012 my $time_watcher; # can only be used once 1584 my $time_watcher; # can only be used once
1013 1585
1018 }); 1590 });
1019 } 1591 }
1020 1592
1021 new_timer; # create first timer 1593 new_timer; # create first timer
1022 1594
1023 $cv->wait; # wait until user enters /^q/i 1595 $cv->recv; # wait until user enters /^q/i
1024 1596
1025=head1 REAL-WORLD EXAMPLE 1597=head1 REAL-WORLD EXAMPLE
1026 1598
1027Consider the L<Net::FCP> module. It features (among others) the following 1599Consider the L<Net::FCP> module. It features (among others) the following
1028API calls, which are to freenet what HTTP GET requests are to http: 1600API calls, which are to freenet what HTTP GET requests are to http:
1078 syswrite $txn->{fh}, $txn->{request} 1650 syswrite $txn->{fh}, $txn->{request}
1079 or die "connection or write error"; 1651 or die "connection or write error";
1080 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1652 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1081 1653
1082Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1654Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1083result and signals any possible waiters that the request ahs finished: 1655result and signals any possible waiters that the request has finished:
1084 1656
1085 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1657 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1086 1658
1087 if (end-of-file or data complete) { 1659 if (end-of-file or data complete) {
1088 $txn->{result} = $txn->{buf}; 1660 $txn->{result} = $txn->{buf};
1089 $txn->{finished}->broadcast; 1661 $txn->{finished}->send;
1090 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1662 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1091 } 1663 }
1092 1664
1093The C<result> method, finally, just waits for the finished signal (if the 1665The C<result> method, finally, just waits for the finished signal (if the
1094request was already finished, it doesn't wait, of course, and returns the 1666request was already finished, it doesn't wait, of course, and returns the
1095data: 1667data:
1096 1668
1097 $txn->{finished}->wait; 1669 $txn->{finished}->recv;
1098 return $txn->{result}; 1670 return $txn->{result};
1099 1671
1100The actual code goes further and collects all errors (C<die>s, exceptions) 1672The actual code goes further and collects all errors (C<die>s, exceptions)
1101that occured during request processing. The C<result> method detects 1673that occurred during request processing. The C<result> method detects
1102whether an exception as thrown (it is stored inside the $txn object) 1674whether an exception as thrown (it is stored inside the $txn object)
1103and just throws the exception, which means connection errors and other 1675and just throws the exception, which means connection errors and other
1104problems get reported tot he code that tries to use the result, not in a 1676problems get reported tot he code that tries to use the result, not in a
1105random callback. 1677random callback.
1106 1678
1137 1709
1138 my $quit = AnyEvent->condvar; 1710 my $quit = AnyEvent->condvar;
1139 1711
1140 $fcp->txn_client_get ($url)->cb (sub { 1712 $fcp->txn_client_get ($url)->cb (sub {
1141 ... 1713 ...
1142 $quit->broadcast; 1714 $quit->send;
1143 }); 1715 });
1144 1716
1145 $quit->wait; 1717 $quit->recv;
1146 1718
1147 1719
1148=head1 BENCHMARKS 1720=head1 BENCHMARKS
1149 1721
1150To give you an idea of the performance and overheads that AnyEvent adds 1722To give you an idea of the performance and overheads that AnyEvent adds
1152of various event loops I prepared some benchmarks. 1724of various event loops I prepared some benchmarks.
1153 1725
1154=head2 BENCHMARKING ANYEVENT OVERHEAD 1726=head2 BENCHMARKING ANYEVENT OVERHEAD
1155 1727
1156Here is a benchmark of various supported event models used natively and 1728Here is a benchmark of various supported event models used natively and
1157through anyevent. The benchmark creates a lot of timers (with a zero 1729through AnyEvent. The benchmark creates a lot of timers (with a zero
1158timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1730timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1159which it is), lets them fire exactly once and destroys them again. 1731which it is), lets them fire exactly once and destroys them again.
1160 1732
1161Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1733Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1162distribution. 1734distribution.
1179all watchers, to avoid adding memory overhead. That means closure creation 1751all watchers, to avoid adding memory overhead. That means closure creation
1180and memory usage is not included in the figures. 1752and memory usage is not included in the figures.
1181 1753
1182I<invoke> is the time, in microseconds, used to invoke a simple 1754I<invoke> is the time, in microseconds, used to invoke a simple
1183callback. The callback simply counts down a Perl variable and after it was 1755callback. The callback simply counts down a Perl variable and after it was
1184invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1756invoked "watcher" times, it would C<< ->send >> a condvar once to
1185signal the end of this phase. 1757signal the end of this phase.
1186 1758
1187I<destroy> is the time, in microseconds, that it takes to destroy a single 1759I<destroy> is the time, in microseconds, that it takes to destroy a single
1188watcher. 1760watcher.
1189 1761
1190=head3 Results 1762=head3 Results
1191 1763
1192 name watchers bytes create invoke destroy comment 1764 name watchers bytes create invoke destroy comment
1193 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1765 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1194 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1766 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1195 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1767 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1196 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1768 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1197 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1769 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1198 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1770 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1771 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1772 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1199 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1773 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1200 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1774 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1201 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1775 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1202 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1776 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1203 1777
1204=head3 Discussion 1778=head3 Discussion
1205 1779
1206The benchmark does I<not> measure scalability of the event loop very 1780The benchmark does I<not> measure scalability of the event loop very
1207well. For example, a select-based event loop (such as the pure perl one) 1781well. For example, a select-based event loop (such as the pure perl one)
1232performance becomes really bad with lots of file descriptors (and few of 1806performance becomes really bad with lots of file descriptors (and few of
1233them active), of course, but this was not subject of this benchmark. 1807them active), of course, but this was not subject of this benchmark.
1234 1808
1235The C<Event> module has a relatively high setup and callback invocation 1809The C<Event> module has a relatively high setup and callback invocation
1236cost, but overall scores in on the third place. 1810cost, but overall scores in on the third place.
1811
1812C<IO::Async> performs admirably well, about on par with C<Event>, even
1813when using its pure perl backend.
1237 1814
1238C<Glib>'s memory usage is quite a bit higher, but it features a 1815C<Glib>'s memory usage is quite a bit higher, but it features a
1239faster callback invocation and overall ends up in the same class as 1816faster callback invocation and overall ends up in the same class as
1240C<Event>. However, Glib scales extremely badly, doubling the number of 1817C<Event>. However, Glib scales extremely badly, doubling the number of
1241watchers increases the processing time by more than a factor of four, 1818watchers increases the processing time by more than a factor of four,
1285 1862
1286=back 1863=back
1287 1864
1288=head2 BENCHMARKING THE LARGE SERVER CASE 1865=head2 BENCHMARKING THE LARGE SERVER CASE
1289 1866
1290This benchmark atcually benchmarks the event loop itself. It works by 1867This benchmark actually benchmarks the event loop itself. It works by
1291creating a number of "servers": each server consists of a socketpair, a 1868creating a number of "servers": each server consists of a socket pair, a
1292timeout watcher that gets reset on activity (but never fires), and an I/O 1869timeout watcher that gets reset on activity (but never fires), and an I/O
1293watcher waiting for input on one side of the socket. Each time the socket 1870watcher waiting for input on one side of the socket. Each time the socket
1294watcher reads a byte it will write that byte to a random other "server". 1871watcher reads a byte it will write that byte to a random other "server".
1295 1872
1296The effect is that there will be a lot of I/O watchers, only part of which 1873The effect is that there will be a lot of I/O watchers, only part of which
1297are active at any one point (so there is a constant number of active 1874are active at any one point (so there is a constant number of active
1298fds for each loop iterstaion, but which fds these are is random). The 1875fds for each loop iteration, but which fds these are is random). The
1299timeout is reset each time something is read because that reflects how 1876timeout is reset each time something is read because that reflects how
1300most timeouts work (and puts extra pressure on the event loops). 1877most timeouts work (and puts extra pressure on the event loops).
1301 1878
1302In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1879In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1303(1%) are active. This mirrors the activity of large servers with many 1880(1%) are active. This mirrors the activity of large servers with many
1304connections, most of which are idle at any one point in time. 1881connections, most of which are idle at any one point in time.
1305 1882
1306Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1883Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1307distribution. 1884distribution.
1309=head3 Explanation of the columns 1886=head3 Explanation of the columns
1310 1887
1311I<sockets> is the number of sockets, and twice the number of "servers" (as 1888I<sockets> is the number of sockets, and twice the number of "servers" (as
1312each server has a read and write socket end). 1889each server has a read and write socket end).
1313 1890
1314I<create> is the time it takes to create a socketpair (which is 1891I<create> is the time it takes to create a socket pair (which is
1315nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1892nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1316 1893
1317I<request>, the most important value, is the time it takes to handle a 1894I<request>, the most important value, is the time it takes to handle a
1318single "request", that is, reading the token from the pipe and forwarding 1895single "request", that is, reading the token from the pipe and forwarding
1319it to another server. This includes deleting the old timeout and creating 1896it to another server. This includes deleting the old timeout and creating
1320a new one that moves the timeout into the future. 1897a new one that moves the timeout into the future.
1321 1898
1322=head3 Results 1899=head3 Results
1323 1900
1324 name sockets create request 1901 name sockets create request
1325 EV 20000 69.01 11.16 1902 EV 20000 69.01 11.16
1326 Perl 20000 73.32 35.87 1903 Perl 20000 73.32 35.87
1904 IOAsync 20000 157.00 98.14 epoll
1905 IOAsync 20000 159.31 616.06 poll
1327 Event 20000 212.62 257.32 1906 Event 20000 212.62 257.32
1328 Glib 20000 651.16 1896.30 1907 Glib 20000 651.16 1896.30
1329 POE 20000 349.67 12317.24 uses POE::Loop::Event 1908 POE 20000 349.67 12317.24 uses POE::Loop::Event
1330 1909
1331=head3 Discussion 1910=head3 Discussion
1332 1911
1333This benchmark I<does> measure scalability and overall performance of the 1912This benchmark I<does> measure scalability and overall performance of the
1334particular event loop. 1913particular event loop.
1336EV is again fastest. Since it is using epoll on my system, the setup time 1915EV is again fastest. Since it is using epoll on my system, the setup time
1337is relatively high, though. 1916is relatively high, though.
1338 1917
1339Perl surprisingly comes second. It is much faster than the C-based event 1918Perl surprisingly comes second. It is much faster than the C-based event
1340loops Event and Glib. 1919loops Event and Glib.
1920
1921IO::Async performs very well when using its epoll backend, and still quite
1922good compared to Glib when using its pure perl backend.
1341 1923
1342Event suffers from high setup time as well (look at its code and you will 1924Event suffers from high setup time as well (look at its code and you will
1343understand why). Callback invocation also has a high overhead compared to 1925understand why). Callback invocation also has a high overhead compared to
1344the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 1926the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1345uses select or poll in basically all documented configurations. 1927uses select or poll in basically all documented configurations.
1392speed most when you have lots of watchers, not when you only have a few of 1974speed most when you have lots of watchers, not when you only have a few of
1393them). 1975them).
1394 1976
1395EV is again fastest. 1977EV is again fastest.
1396 1978
1397Perl again comes second. It is noticably faster than the C-based event 1979Perl again comes second. It is noticeably faster than the C-based event
1398loops Event and Glib, although the difference is too small to really 1980loops Event and Glib, although the difference is too small to really
1399matter. 1981matter.
1400 1982
1401POE also performs much better in this case, but is is still far behind the 1983POE also performs much better in this case, but is is still far behind the
1402others. 1984others.
1408=item * C-based event loops perform very well with small number of 1990=item * C-based event loops perform very well with small number of
1409watchers, as the management overhead dominates. 1991watchers, as the management overhead dominates.
1410 1992
1411=back 1993=back
1412 1994
1995=head2 THE IO::Lambda BENCHMARK
1996
1997Recently I was told about the benchmark in the IO::Lambda manpage, which
1998could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1999simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2000shouldn't come as a surprise to anybody). As such, the benchmark is
2001fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2002very optimal. But how would AnyEvent compare when used without the extra
2003baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2004
2005The benchmark itself creates an echo-server, and then, for 500 times,
2006connects to the echo server, sends a line, waits for the reply, and then
2007creates the next connection. This is a rather bad benchmark, as it doesn't
2008test the efficiency of the framework or much non-blocking I/O, but it is a
2009benchmark nevertheless.
2010
2011 name runtime
2012 Lambda/select 0.330 sec
2013 + optimized 0.122 sec
2014 Lambda/AnyEvent 0.327 sec
2015 + optimized 0.138 sec
2016 Raw sockets/select 0.077 sec
2017 POE/select, components 0.662 sec
2018 POE/select, raw sockets 0.226 sec
2019 POE/select, optimized 0.404 sec
2020
2021 AnyEvent/select/nb 0.085 sec
2022 AnyEvent/EV/nb 0.068 sec
2023 +state machine 0.134 sec
2024
2025The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2026benchmarks actually make blocking connects and use 100% blocking I/O,
2027defeating the purpose of an event-based solution. All of the newly
2028written AnyEvent benchmarks use 100% non-blocking connects (using
2029AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2030resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2031generally require a lot more bookkeeping and event handling than blocking
2032connects (which involve a single syscall only).
2033
2034The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2035offers similar expressive power as POE and IO::Lambda, using conventional
2036Perl syntax. This means that both the echo server and the client are 100%
2037non-blocking, further placing it at a disadvantage.
2038
2039As you can see, the AnyEvent + EV combination even beats the
2040hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2041backend easily beats IO::Lambda and POE.
2042
2043And even the 100% non-blocking version written using the high-level (and
2044slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2045large margin, even though it does all of DNS, tcp-connect and socket I/O
2046in a non-blocking way.
2047
2048The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2049F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2050part of the IO::lambda distribution and were used without any changes.
2051
2052
2053=head1 SIGNALS
2054
2055AnyEvent currently installs handlers for these signals:
2056
2057=over 4
2058
2059=item SIGCHLD
2060
2061A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2062emulation for event loops that do not support them natively. Also, some
2063event loops install a similar handler.
2064
2065If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2066reset it to default, to avoid losing child exit statuses.
2067
2068=item SIGPIPE
2069
2070A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2071when AnyEvent gets loaded.
2072
2073The rationale for this is that AnyEvent users usually do not really depend
2074on SIGPIPE delivery (which is purely an optimisation for shell use, or
2075badly-written programs), but C<SIGPIPE> can cause spurious and rare
2076program exits as a lot of people do not expect C<SIGPIPE> when writing to
2077some random socket.
2078
2079The rationale for installing a no-op handler as opposed to ignoring it is
2080that this way, the handler will be restored to defaults on exec.
2081
2082Feel free to install your own handler, or reset it to defaults.
2083
2084=back
2085
2086=cut
2087
2088undef $SIG{CHLD}
2089 if $SIG{CHLD} eq 'IGNORE';
2090
2091$SIG{PIPE} = sub { }
2092 unless defined $SIG{PIPE};
1413 2093
1414=head1 FORK 2094=head1 FORK
1415 2095
1416Most event libraries are not fork-safe. The ones who are usually are 2096Most event libraries are not fork-safe. The ones who are usually are
1417because they rely on inefficient but fork-safe C<select> or C<poll> 2097because they rely on inefficient but fork-safe C<select> or C<poll>
1431specified in the variable. 2111specified in the variable.
1432 2112
1433You can make AnyEvent completely ignore this variable by deleting it 2113You can make AnyEvent completely ignore this variable by deleting it
1434before the first watcher gets created, e.g. with a C<BEGIN> block: 2114before the first watcher gets created, e.g. with a C<BEGIN> block:
1435 2115
1436 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2116 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1437 2117
1438 use AnyEvent; 2118 use AnyEvent;
1439 2119
1440Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2120Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1441be used to probe what backend is used and gain other information (which is 2121be used to probe what backend is used and gain other information (which is
1442probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2122probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2123$ENV{PERL_ANYEVENT_STRICT}.
2124
2125Note that AnyEvent will remove I<all> environment variables starting with
2126C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2127enabled.
2128
2129
2130=head1 BUGS
2131
2132Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2133to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2134and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2135memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2136pronounced).
1443 2137
1444 2138
1445=head1 SEE ALSO 2139=head1 SEE ALSO
2140
2141Utility functions: L<AnyEvent::Util>.
1446 2142
1447Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2143Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1448L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2144L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1449 2145
1450Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2146Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1451L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2147L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1452L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2148L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1453L<AnyEvent::Impl::POE>. 2149L<AnyEvent::Impl::POE>.
1454 2150
2151Non-blocking file handles, sockets, TCP clients and
2152servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2153
2154Asynchronous DNS: L<AnyEvent::DNS>.
2155
1455Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2156Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1456 2157
1457Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2158Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1458 2159
1459 2160
1460=head1 AUTHOR 2161=head1 AUTHOR
1461 2162
1462 Marc Lehmann <schmorp@schmorp.de> 2163 Marc Lehmann <schmorp@schmorp.de>
1463 http://home.schmorp.de/ 2164 http://home.schmorp.de/
1464 2165
1465=cut 2166=cut
1466 2167
14671 21681
1468 2169

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