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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71=head1 DESCRIPTION 114=head1 DESCRIPTION
72 115
73L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
74allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
75users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
76peacefully at any one time). 119than one event loop cannot coexist peacefully).
77 120
78The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
79module. 122module.
80 123
81During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
85L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
87adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
88be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
91 132
92Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
93an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
94that model the default. For example: 135that model the default. For example:
95 136
97 use AnyEvent; 138 use AnyEvent;
98 139
99 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
100 141
101The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
103use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
104 146
105The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
107explicitly. 149availability of that event loop :)
108 150
109=head1 WATCHERS 151=head1 WATCHERS
110 152
111AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
114 156
115These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
118is in control). 160is in control).
119 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
120To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
122to it). 170to it).
123 171
124All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
125 173
126Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
128 176
129An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
130 178
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
133 undef $w; 181 undef $w;
134 }); 182 });
135 183
136Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
138declared. 186declared.
139 187
140=head2 I/O WATCHERS 188=head2 I/O WATCHERS
141 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
144 198
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
146for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
148respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 210
151Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
154 214
155The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
156You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
157underlying file descriptor. 217underlying file descriptor.
158 218
159Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
161handles. 221handles.
162 222
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 228 warn "read: $input\n";
169 undef $w; 229 undef $w;
170 }); 230 });
171 231
172=head2 TIME WATCHERS 232=head2 TIME WATCHERS
173 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
174You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
175method with the following mandatory arguments: 243method with the following mandatory arguments:
176 244
177C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
178supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
180 248
181Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
184 252
185The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
188 258
189Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
190 262
191 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 266 warn "timeout\n";
194 }); 267 });
195 268
196 # to cancel the timer: 269 # to cancel the timer:
197 undef $w; 270 undef $w;
198 271
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 273
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
207 }; 276 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 277
212=head3 TIMING ISSUES 278=head3 TIMING ISSUES
213 279
214There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
217 283
218While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
223 289
224AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers. 293timers.
228 294
229AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 296AnyEvent API.
231 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
232=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
233 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
234You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
237 390
238Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
241 394
242Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
246 399
247The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
249 403
250This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
251directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
252 407
253Example: exit on SIGINT 408Example: exit on SIGINT
254 409
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
257=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
258 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
259You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
260 454
261The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
262watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
263as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
264signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
265and exit status (as returned by waitpid), so unlike other watcher types, 459(stopped/continued).
266you I<can> rely on child watcher callback arguments. 460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
267 469
268There is a slight catch to child watchers, however: you usually start them 470There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 471I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 472have exited already (and no SIGCHLD will be sent anymore).
271 473
272Not all event models handle this correctly (POE doesn't), but even for 474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 476that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
275 480
276This means you cannot create a child watcher as the very first thing in an 481This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 482thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
279 489
280Example: fork a process and wait for it 490Example: fork a process and wait for it
281 491
282 my $done = AnyEvent->condvar; 492 my $done = AnyEvent->condvar;
283 493
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 494 my $pid = fork or exit 5;
287 495
288 my $w = AnyEvent->child ( 496 my $w = AnyEvent->child (
289 pid => $pid, 497 pid => $pid,
290 cb => sub { 498 cb => sub {
291 my ($pid, $status) = @_; 499 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 500 warn "pid $pid exited with status $status";
293 $done->send; 501 $done->send;
294 }, 502 },
295 ); 503 );
296 504
297 # do something else, then wait for process exit 505 # do something else, then wait for process exit
298 $done->wait; 506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
299 547
300=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
301 554
302If you are familiar with some event loops you will know that all of them 555If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 556require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks. 557will actively watch for new events and call your callbacks.
305 558
306AnyEvent is different, it expects somebody else to run the event loop and 559AnyEvent is slightly different: it expects somebody else to run the event
307will only block when necessary (usually when told by the user). 560loop and will only block when necessary (usually when told by the user).
308 561
309The instrument to do that is called a "condition variable", so called 562The tool to do that is called a "condition variable", so called because
310because they represent a condition that must become true. 563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
311 566
312Condition variables can be created by calling the C<< AnyEvent->condvar 567Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 568>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 569C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 570becomes true, with the condition variable as the first argument (but not
571the results).
316 572
317After creation, the conditon variable is "false" until it becomes "true" 573After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
319 577
320Condition variables are similar to callbacks, except that you can 578Since condition variables are the most complex part of the AnyEvent API, here are
321optionally wait for them. They can also be called merge points - points 579some different mental models of what they are - pick the ones you can connect to:
322in time where multiple outstandign events have been processed. And yet 580
323another way to call them is transations - each condition variable can be 581=over 4
324used to represent a transaction, which finishes at some point and delivers 582
325a result. 583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
326 601
327Condition variables are very useful to signal that something has finished, 602Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 605availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 606called or can synchronously C<< ->recv >> for the results.
332 607
333You can also use them to simulate traditional event loops - for example, 608You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 609you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 610could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 611button of your app, which would C<< ->send >> the "quit" event.
337 612
338Note that condition variables recurse into the event loop - if you have 613Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 615lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 616you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 617as this asks for trouble.
343 618
344Condition variables are represented by hash refs in perl, and the keys 619Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of 621easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method. 623its C<new> method in your own C<new> method.
349 624
350There are two "sides" to a condition variable - the "producer side" which 625There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 626eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 627for the send to occur.
353 628
354Example: 629Example: wait for a timer.
355 630
356 # wait till the result is ready 631 # condition: "wait till the timer is fired"
357 my $result_ready = AnyEvent->condvar; 632 my $timer_fired = AnyEvent->condvar;
358 633
359 # do something such as adding a timer 634 # create the timer - we could wait for, say
360 # or socket watcher the calls $result_ready->send 635 # a handle becomign ready, or even an
361 # when the "result" is ready. 636 # AnyEvent::HTTP request to finish, but
362 # in this case, we simply use a timer: 637 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer ( 638 my $w = AnyEvent->timer (
364 after => 1, 639 after => 1,
365 cb => sub { $result_ready->send }, 640 cb => sub { $timer_fired->send },
366 ); 641 );
367 642
368 # this "blocks" (while handling events) till the callback 643 # this "blocks" (while handling events) till the callback
369 # calls send 644 # calls ->send
370 $result_ready->wait; 645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
371 670
372=head3 METHODS FOR PRODUCERS 671=head3 METHODS FOR PRODUCERS
373 672
374These methods should only be used by the producing side, i.e. the 673These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 674code/module that eventually sends the signal. Note that it is also
378 677
379=over 4 678=over 4
380 679
381=item $cv->send (...) 680=item $cv->send (...)
382 681
383Flag the condition as ready - a running C<< ->wait >> and all further 682Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 683calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 684called. If nobody is waiting the send will be remembered.
386 685
387If a callback has been set on the condition variable, it is called 686If a callback has been set on the condition variable, it is called
388immediately from within send. 687immediately from within send.
389 688
390Any arguments passed to the C<send> call will be returned by all 689Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
392 695
393=item $cv->croak ($error) 696=item $cv->croak ($error)
394 697
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 698Similar to send, but causes all calls to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 699C<Carp::croak> with the given error message/object/scalar.
397 700
398This can be used to signal any errors to the condition variable 701This can be used to signal any errors to the condition variable
399user/consumer. 702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
400 707
401=item $cv->begin ([group callback]) 708=item $cv->begin ([group callback])
402 709
403=item $cv->end 710=item $cv->end
404 711
406one. For example, a function that pings many hosts in parallel might want 713one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 714to use a condition variable for the whole process.
408 715
409Every call to C<< ->begin >> will increment a counter, and every call to 716Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 718>>, the (last) callback passed to C<begin> will be executed, passing the
412is I<supposed> to call C<< ->send >>, but that is not required. If no 719condvar as first argument. That callback is I<supposed> to call C<< ->send
413callback was set, C<send> will be called without any arguments. 720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
414 722
415Let's clarify this with the ping example: 723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
416 730
417 my $cv = AnyEvent->condvar; 731 my $cv = AnyEvent->condvar;
418 732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
419 my %result; 757 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 758 $cv->begin (sub { shift->send (\%result) });
421 759
422 for my $host (@list_of_hosts) { 760 for my $host (@list_of_hosts) {
423 $cv->begin; 761 $cv->begin;
424 ping_host_then_call_callback $host, sub { 762 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...; 763 $result{$host} = ...;
440loop, which serves two important purposes: first, it sets the callback 778loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 779to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 780C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 781doesn't execute once).
444 782
445This is the general pattern when you "fan out" into multiple subrequests: 783This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 785the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
449 788
450=back 789=back
451 790
452=head3 METHODS FOR CONSUMERS 791=head3 METHODS FOR CONSUMERS
453 792
454These methods should only be used by the consuming side, i.e. the 793These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 794code awaits the condition.
456 795
457=over 4 796=over 4
458 797
459=item $cv->wait 798=item $cv->recv
460 799
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 801>> methods have been called on C<$cv>, while servicing other watchers
463normally. 802normally.
464 803
465You can only wait once on a condition - additional calls are valid but 804You can only wait once on a condition - additional calls are valid but
466will return immediately. 805will return immediately.
467 806
469function will call C<croak>. 808function will call C<croak>.
470 809
471In list context, all parameters passed to C<send> will be returned, 810In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned. 811in scalar context only the first one will be returned.
473 812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
819
474Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
475(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
477caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
481 827
482Another reason I<never> to C<< ->wait >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply.
486
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop).
492
493You can ensure that C<< -wait >> never blocks by setting a callback and 828You can ensure that C<< ->recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 829only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 830time). This will work even when the event loop does not support blocking
496waits otherwise. 831waits otherwise.
497 832
498=item $bool = $cv->ready 833=item $bool = $cv->ready
499 834
500Returns true when the condition is "true", i.e. whether C<send> or 835Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 836C<croak> have been called.
502 837
503=item $cb = $cv->cb ([new callback]) 838=item $cb = $cv->cb ($cb->($cv))
504 839
505This is a mutator function that returns the callback set and optionally 840This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 841replaces it before doing so.
507 842
508The callback will be called when the condition becomes "true", i.e. when 843The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
510or at any later time is guaranteed not to block. 847the callback or at any later time is guaranteed not to block.
511 848
512=back 849=back
513 850
851=head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853The available backend classes are (every class has its own manpage):
854
855=over 4
856
857=item Backends that are autoprobed when no other event loop can be found.
858
859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
913
514=head1 GLOBAL VARIABLES AND FUNCTIONS 914=head1 GLOBAL VARIABLES AND FUNCTIONS
515 915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
516=over 4 919=over 4
517 920
518=item $AnyEvent::MODEL 921=item $AnyEvent::MODEL
519 922
520Contains C<undef> until the first watcher is being created. Then it 923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
521contains the event model that is being used, which is the name of the 926Afterwards it contains the event model that is being used, which is the
522Perl class implementing the model. This class is usually one of the 927name of the Perl class implementing the model. This class is usually one
523C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
524AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
525 930will be C<urxvt::anyevent>).
526The known classes so far are:
527
528 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
529 AnyEvent::Impl::Event based on Event, second best choice.
530 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
531 AnyEvent::Impl::Glib based on Glib, third-best choice.
532 AnyEvent::Impl::Tk based on Tk, very bad choice.
533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536
537There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
542it's adaptor.
543
544AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
545autodetecting them.
546 931
547=item AnyEvent::detect 932=item AnyEvent::detect
548 933
549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
550if necessary. You should only call this function right before you would 935if necessary. You should only call this function right before you would
551have created an AnyEvent watcher anyway, that is, as late as possible at 936have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime. 937runtime, and not e.g. during initialisation of your module.
938
939The effect of calling this function is as if a watcher had been created
940(specifically, actions that happen "when the first watcher is created"
941happen when calling detetc as well).
942
943If you need to do some initialisation before AnyEvent watchers are
944created, use C<post_detect>.
553 945
554=item $guard = AnyEvent::post_detect { BLOCK } 946=item $guard = AnyEvent::post_detect { BLOCK }
555 947
556Arranges for the code block to be executed as soon as the event model is 948Arranges for the code block to be executed as soon as the event model is
557autodetected (or immediately if this has already happened). 949autodetected (or immediately if that has already happened).
950
951The block will be executed I<after> the actual backend has been detected
952(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
953created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
954other initialisations - see the sources of L<AnyEvent::Strict> or
955L<AnyEvent::AIO> to see how this is used.
956
957The most common usage is to create some global watchers, without forcing
958event module detection too early, for example, L<AnyEvent::AIO> creates
959and installs the global L<IO::AIO> watcher in a C<post_detect> block to
960avoid autodetecting the event module at load time.
558 961
559If called in scalar or list context, then it creates and returns an object 962If called in scalar or list context, then it creates and returns an object
560that automatically removes the callback again when it is destroyed. See 963that automatically removes the callback again when it is destroyed (or
964C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
561L<Coro::BDB> for a case where this is useful. 965a case where this is useful.
966
967Example: Create a watcher for the IO::AIO module and store it in
968C<$WATCHER>, but do so only do so after the event loop is initialised.
969
970 our WATCHER;
971
972 my $guard = AnyEvent::post_detect {
973 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
974 };
975
976 # the ||= is important in case post_detect immediately runs the block,
977 # as to not clobber the newly-created watcher. assigning both watcher and
978 # post_detect guard to the same variable has the advantage of users being
979 # able to just C<undef $WATCHER> if the watcher causes them grief.
980
981 $WATCHER ||= $guard;
562 982
563=item @AnyEvent::post_detect 983=item @AnyEvent::post_detect
564 984
565If there are any code references in this array (you can C<push> to it 985If there are any code references in this array (you can C<push> to it
566before or after loading AnyEvent), then they will called directly after 986before or after loading AnyEvent), then they will be called directly
567the event loop has been chosen. 987after the event loop has been chosen.
568 988
569You should check C<$AnyEvent::MODEL> before adding to this array, though: 989You should check C<$AnyEvent::MODEL> before adding to this array, though:
570if it contains a true value then the event loop has already been detected, 990if it is defined then the event loop has already been detected, and the
571and the array will be ignored. 991array will be ignored.
572 992
573Best use C<AnyEvent::post_detect { BLOCK }> instead. 993Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
994it, as it takes care of these details.
995
996This variable is mainly useful for modules that can do something useful
997when AnyEvent is used and thus want to know when it is initialised, but do
998not need to even load it by default. This array provides the means to hook
999into AnyEvent passively, without loading it.
1000
1001Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1002together, you could put this into Coro (this is the actual code used by
1003Coro to accomplish this):
1004
1005 if (defined $AnyEvent::MODEL) {
1006 # AnyEvent already initialised, so load Coro::AnyEvent
1007 require Coro::AnyEvent;
1008 } else {
1009 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1010 # as soon as it is
1011 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1012 }
1013
1014=item AnyEvent::postpone { BLOCK }
1015
1016Arranges for the block to be executed as soon as possible, but not before
1017the call itself returns. In practise, the block will be executed just
1018before the event loop polls for new events, or shortly afterwards.
1019
1020This function never returns anything (to make the C<return postpone { ...
1021}> idiom more useful.
1022
1023To understand the usefulness of this function, consider a function that
1024asynchronously does something for you and returns some transaction
1025object or guard to let you cancel the operation. For example,
1026C<AnyEvent::Socket::tcp_connect>:
1027
1028 # start a conenction attempt unless one is active
1029 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1030 delete $self->{connect_guard};
1031 ...
1032 };
1033
1034Imagine that this function could instantly call the callback, for
1035example, because it detects an obvious error such as a negative port
1036number. Invoking the callback before the function returns causes problems
1037however: the callback will be called and will try to delete the guard
1038object. But since the function hasn't returned yet, there is nothing to
1039delete. When the function eventually returns it will assign the guard
1040object to C<< $self->{connect_guard} >>, where it will likely never be
1041deleted, so the program thinks it is still trying to connect.
1042
1043This is where C<AnyEvent::postpone> should be used. Instead of calling the
1044callback directly on error:
1045
1046 $cb->(undef), return # signal error to callback, BAD!
1047 if $some_error_condition;
1048
1049It should use C<postpone>:
1050
1051 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1052 if $some_error_condition;
1053
1054=item AnyEvent::log $level, $msg[, @args]
1055
1056Log the given C<$msg> at the given C<$level>.
1057
1058If L<AnyEvent::Log> is not loaded then this function makes a simple test
1059to see whether the message will be logged. If the test succeeds it will
1060load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1061the L<AnyEvent::Log> documentation for details.
1062
1063If the test fails it will simply return. Right now this happens when a
1064numerical loglevel is used and it is larger than the level specified via
1065C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1066
1067If you want to sprinkle loads of logging calls around your code, consider
1068creating a logger callback with the C<AnyEvent::Log::logger> function,
1069which can reduce typing, codesize and can reduce the logging overhead
1070enourmously.
574 1071
575=back 1072=back
576 1073
577=head1 WHAT TO DO IN A MODULE 1074=head1 WHAT TO DO IN A MODULE
578 1075
582Be careful when you create watchers in the module body - AnyEvent will 1079Be careful when you create watchers in the module body - AnyEvent will
583decide which event module to use as soon as the first method is called, so 1080decide which event module to use as soon as the first method is called, so
584by calling AnyEvent in your module body you force the user of your module 1081by calling AnyEvent in your module body you force the user of your module
585to load the event module first. 1082to load the event module first.
586 1083
587Never call C<< ->wait >> on a condition variable unless you I<know> that 1084Never call C<< ->recv >> on a condition variable unless you I<know> that
588the C<< ->send >> method has been called on it already. This is 1085the C<< ->send >> method has been called on it already. This is
589because it will stall the whole program, and the whole point of using 1086because it will stall the whole program, and the whole point of using
590events is to stay interactive. 1087events is to stay interactive.
591 1088
592It is fine, however, to call C<< ->wait >> when the user of your module 1089It is fine, however, to call C<< ->recv >> when the user of your module
593requests it (i.e. if you create a http request object ad have a method 1090requests it (i.e. if you create a http request object ad have a method
594called C<results> that returns the results, it should call C<< ->wait >> 1091called C<results> that returns the results, it may call C<< ->recv >>
595freely, as the user of your module knows what she is doing. always). 1092freely, as the user of your module knows what she is doing. Always).
596 1093
597=head1 WHAT TO DO IN THE MAIN PROGRAM 1094=head1 WHAT TO DO IN THE MAIN PROGRAM
598 1095
599There will always be a single main program - the only place that should 1096There will always be a single main program - the only place that should
600dictate which event model to use. 1097dictate which event model to use.
601 1098
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1099If the program is not event-based, it need not do anything special, even
603do anything special (it does not need to be event-based) and let AnyEvent 1100when it depends on a module that uses an AnyEvent. If the program itself
604decide which implementation to chose if some module relies on it. 1101uses AnyEvent, but does not care which event loop is used, all it needs
1102to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1103available loop implementation.
605 1104
606If the main program relies on a specific event model. For example, in 1105If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 1106Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 1107event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 1108speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 1109modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 1110decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 1111might choose the wrong one unless you load the correct one yourself.
613 1112
614You can chose to use a rather inefficient pure-perl implementation by 1113You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1114C<AnyEvent::Loop> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 1115everywhere, but letting AnyEvent chose the model is generally better.
1116
1117=head2 MAINLOOP EMULATION
1118
1119Sometimes (often for short test scripts, or even standalone programs who
1120only want to use AnyEvent), you do not want to run a specific event loop.
1121
1122In that case, you can use a condition variable like this:
1123
1124 AnyEvent->condvar->recv;
1125
1126This has the effect of entering the event loop and looping forever.
1127
1128Note that usually your program has some exit condition, in which case
1129it is better to use the "traditional" approach of storing a condition
1130variable somewhere, waiting for it, and sending it when the program should
1131exit cleanly.
1132
617 1133
618=head1 OTHER MODULES 1134=head1 OTHER MODULES
619 1135
620The following is a non-exhaustive list of additional modules that use 1136The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 1137AnyEvent as a client and can therefore be mixed easily with other
622in the same program. Some of the modules come with AnyEvent, some are 1138AnyEvent modules and other event loops in the same program. Some of the
623available via CPAN. 1139modules come as part of AnyEvent, the others are available via CPAN (see
1140L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1141a longer non-exhaustive list), and the list is heavily biased towards
1142modules of the AnyEvent author himself :)
624 1143
625=over 4 1144=over 4
626 1145
627=item L<AnyEvent::Util> 1146=item L<AnyEvent::Util>
628 1147
629Contains various utility functions that replace often-used but blocking 1148Contains various utility functions that replace often-used blocking
630functions such as C<inet_aton> by event-/callback-based versions. 1149functions such as C<inet_aton> with event/callback-based versions.
1150
1151=item L<AnyEvent::Socket>
1152
1153Provides various utility functions for (internet protocol) sockets,
1154addresses and name resolution. Also functions to create non-blocking tcp
1155connections or tcp servers, with IPv6 and SRV record support and more.
631 1156
632=item L<AnyEvent::Handle> 1157=item L<AnyEvent::Handle>
633 1158
634Provide read and write buffers and manages watchers for reads and writes. 1159Provide read and write buffers, manages watchers for reads and writes,
1160supports raw and formatted I/O, I/O queued and fully transparent and
1161non-blocking SSL/TLS (via L<AnyEvent::TLS>).
635 1162
636=item L<AnyEvent::Socket> 1163=item L<AnyEvent::DNS>
637 1164
638Provides a means to do non-blocking connects, accepts etc. 1165Provides rich asynchronous DNS resolver capabilities.
1166
1167=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1168
1169Implement event-based interfaces to the protocols of the same name (for
1170the curious, IGS is the International Go Server and FCP is the Freenet
1171Client Protocol).
1172
1173=item L<AnyEvent::AIO>
1174
1175Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1176toolbox of every event programmer. AnyEvent::AIO transparently fuses
1177L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1178file I/O, and much more.
1179
1180=item L<AnyEvent::Filesys::Notify>
1181
1182AnyEvent is good for non-blocking stuff, but it can't detect file or
1183path changes (e.g. "watch this directory for new files", "watch this
1184file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1185do just that in a portbale fashion, supporting inotify on GNU/Linux and
1186some weird, without doubt broken, stuff on OS X to monitor files. It can
1187fall back to blocking scans at regular intervals transparently on other
1188platforms, so it's about as portable as it gets.
1189
1190(I haven't used it myself, but I haven't heard anybody complaining about
1191it yet).
1192
1193=item L<AnyEvent::DBI>
1194
1195Executes L<DBI> requests asynchronously in a proxy process for you,
1196notifying you in an event-based way when the operation is finished.
639 1197
640=item L<AnyEvent::HTTPD> 1198=item L<AnyEvent::HTTPD>
641 1199
642Provides a simple web application server framework. 1200A simple embedded webserver.
643
644=item L<AnyEvent::DNS>
645
646Provides asynchronous DNS resolver capabilities, beyond what
647L<AnyEvent::Util> offers.
648 1201
649=item L<AnyEvent::FastPing> 1202=item L<AnyEvent::FastPing>
650 1203
651The fastest ping in the west. 1204The fastest ping in the west.
652 1205
653=item L<Net::IRC3>
654
655AnyEvent based IRC client module family.
656
657=item L<Net::XMPP2>
658
659AnyEvent based XMPP (Jabber protocol) module family.
660
661=item L<Net::FCP>
662
663AnyEvent-based implementation of the Freenet Client Protocol, birthplace
664of AnyEvent.
665
666=item L<Event::ExecFlow>
667
668High level API for event-based execution flow control.
669
670=item L<Coro> 1206=item L<Coro>
671 1207
672Has special support for AnyEvent via L<Coro::AnyEvent>. 1208Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1209to simply invert the flow control - don't call us, we will call you:
673 1210
674=item L<IO::Lambda> 1211 async {
1212 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1213 print "5 seconds later!\n";
675 1214
676The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 1215 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1216 my $line = <STDIN>; # works for ttys
677 1217
678=item L<IO::AIO> 1218 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
679 1219 my ($body, $hdr) = Coro::rouse_wait;
680Truly asynchronous I/O, should be in the toolbox of every event 1220 };
681programmer. Can be trivially made to use AnyEvent.
682
683=item L<BDB>
684
685Truly asynchronous Berkeley DB access. Can be trivially made to use
686AnyEvent.
687 1221
688=back 1222=back
689 1223
690=cut 1224=cut
691 1225
692package AnyEvent; 1226package AnyEvent;
693 1227
694no warnings; 1228# basically a tuned-down version of common::sense
695use strict; 1229sub common_sense {
1230 # from common:.sense 3.4
1231 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1232 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1233 $^H |= 0x00000600;
1234}
696 1235
1236BEGIN { AnyEvent::common_sense }
1237
697use Carp; 1238use Carp ();
698 1239
699our $VERSION = '3.4'; 1240our $VERSION = '6.02';
700our $MODEL; 1241our $MODEL;
701
702our $AUTOLOAD;
703our @ISA; 1242our @ISA;
704
705our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
706
707our @REGISTRY; 1243our @REGISTRY;
1244our $VERBOSE;
1245our $MAX_SIGNAL_LATENCY = 10;
1246our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
708 1247
1248BEGIN {
1249 require "AnyEvent/constants.pl";
1250
1251 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1252
1253 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1254 if ${^TAINT};
1255
1256 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1257 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1258
1259 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1260 if ${^TAINT};
1261
1262 # $ENV{PERL_ANYEVENT_xxx} now valid
1263
1264 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 3;
1265
1266 my $idx;
1267 $PROTOCOL{$_} = ++$idx
1268 for reverse split /\s*,\s*/,
1269 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1270}
1271
1272our @post_detect;
1273
1274sub post_detect(&) {
1275 my ($cb) = @_;
1276
1277 push @post_detect, $cb;
1278
1279 defined wantarray
1280 ? bless \$cb, "AnyEvent::Util::postdetect"
1281 : ()
1282}
1283
1284sub AnyEvent::Util::postdetect::DESTROY {
1285 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1286}
1287
1288our $POSTPONE_W;
1289our @POSTPONE;
1290
1291sub _postpone_exec {
1292 undef $POSTPONE_W;
1293
1294 &{ shift @POSTPONE }
1295 while @POSTPONE;
1296}
1297
1298sub postpone(&) {
1299 push @POSTPONE, shift;
1300
1301 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1302
1303 ()
1304}
1305
1306sub log($$;@) {
1307 # only load the big bloated module when we actually are about to log something
1308 if ($_[0] <= $VERBOSE) { # also catches non-numeric levels(!)
1309 require AnyEvent::Log;
1310 # AnyEvent::Log overwrites this function
1311 goto &log;
1312 }
1313
1314 0 # not logged
1315}
1316
1317if (length $ENV{PERL_ANYEVENT_LOG}) {
1318 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1319}
1320
709my @models = ( 1321our @models = (
710 [EV:: => AnyEvent::Impl::EV::], 1322 [EV:: => AnyEvent::Impl::EV:: , 1],
1323 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1324 # everything below here will not (normally) be autoprobed
1325 # as the pure perl backend should work everywhere
1326 # and is usually faster
711 [Event:: => AnyEvent::Impl::Event::], 1327 [Event:: => AnyEvent::Impl::Event::, 1],
1328 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1329 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1330 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
712 [Tk:: => AnyEvent::Impl::Tk::], 1331 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1332 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1333 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
713 [Wx:: => AnyEvent::Impl::POE::], 1334 [Wx:: => AnyEvent::Impl::POE::],
714 [Prima:: => AnyEvent::Impl::POE::], 1335 [Prima:: => AnyEvent::Impl::POE::],
715 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1336 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
716 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1337 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
717 [Glib:: => AnyEvent::Impl::Glib::], 1338 [FLTK:: => AnyEvent::Impl::FLTK::],
718 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
719 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
720 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
721); 1339);
722 1340
723our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1341our @isa_hook;
724 1342
725our @post_detect; 1343sub _isa_set {
1344 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
726 1345
1346 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1347 for 1 .. $#pkg;
1348
1349 grep $_ && $_->[1], @isa_hook
1350 and AE::_reset ();
1351}
1352
1353# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1354sub _isa_hook($$;$) {
1355 my ($i, $pkg, $reset_ae) = @_;
1356
1357 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1358
1359 _isa_set;
1360}
1361
1362# all autoloaded methods reserve the complete glob, not just the method slot.
1363# due to bugs in perls method cache implementation.
1364our @methods = qw(io timer time now now_update signal child idle condvar);
1365
727sub post_detect(&) { 1366sub detect() {
728 my ($cb) = @_; 1367 return $MODEL if $MODEL; # some programs keep references to detect
729 1368
730 if ($MODEL) { 1369 local $!; # for good measure
731 $cb->(); 1370 local $SIG{__DIE__}; # we use eval
732 1371
733 1 1372 # free some memory
1373 *detect = sub () { $MODEL };
1374 # undef &func doesn't correctly update the method cache. grmbl.
1375 # so we delete the whole glob. grmbl.
1376 # otoh, perl doesn't let me undef an active usb, but it lets me free
1377 # a glob with an active sub. hrm. i hope it works, but perl is
1378 # usually buggy in this department. sigh.
1379 delete @{"AnyEvent::"}{@methods};
1380 undef @methods;
1381
1382 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1383 my $model = $1;
1384 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1385 if (eval "require $model") {
1386 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1387 $MODEL = $model;
734 } else { 1388 } else {
735 push @post_detect, $cb; 1389 AnyEvent::log 5 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
736 1390 }
737 defined wantarray
738 ? bless \$cb, "AnyEvent::Util::Guard"
739 : ()
740 } 1391 }
741}
742 1392
743sub AnyEvent::Util::Guard::DESTROY { 1393 # check for already loaded models
744 @post_detect = grep $_ != ${$_[0]}, @post_detect;
745}
746
747sub detect() {
748 unless ($MODEL) { 1394 unless ($MODEL) {
749 no strict 'refs'; 1395 for (@REGISTRY, @models) {
750 1396 my ($package, $model) = @$_;
751 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1397 if (${"$package\::VERSION"} > 0) {
752 my $model = "AnyEvent::Impl::$1";
753 if (eval "require $model") { 1398 if (eval "require $model") {
1399 AnyEvent::log 7 => "autodetected model '$model', using it.";
754 $MODEL = $model; 1400 $MODEL = $model;
755 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1401 last;
756 } else { 1402 }
757 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
758 } 1403 }
759 } 1404 }
760 1405
761 # check for already loaded models
762 unless ($MODEL) { 1406 unless ($MODEL) {
1407 # try to autoload a model
763 for (@REGISTRY, @models) { 1408 for (@REGISTRY, @models) {
764 my ($package, $model) = @$_; 1409 my ($package, $model, $autoload) = @$_;
1410 if (
1411 $autoload
1412 and eval "require $package"
765 if (${"$package\::VERSION"} > 0) { 1413 and ${"$package\::VERSION"} > 0
766 if (eval "require $model") { 1414 and eval "require $model"
1415 ) {
1416 AnyEvent::log 7 => "autoloaded model '$model', using it.";
767 $MODEL = $model; 1417 $MODEL = $model;
768 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
769 last; 1418 last;
770 }
771 } 1419 }
772 } 1420 }
773 1421
774 unless ($MODEL) { 1422 $MODEL
775 # try to load a model 1423 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1424 }
1425 }
776 1426
777 for (@REGISTRY, @models) { 1427 # free memory only needed for probing
778 my ($package, $model) = @$_; 1428 undef @models;
779 if (eval "require $package" 1429 undef @REGISTRY;
780 and ${"$package\::VERSION"} > 0 1430
781 and eval "require $model") { 1431 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
782 $MODEL = $model; 1432
783 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1433 # now nuke some methods that are overridden by the backend.
1434 # SUPER usage is not allowed in these.
1435 for (qw(time signal child idle)) {
1436 undef &{"AnyEvent::Base::$_"}
1437 if defined &{"$MODEL\::$_"};
1438 }
1439
1440 _isa_set;
1441
1442 # we're officially open!
1443
1444 if ($ENV{PERL_ANYEVENT_STRICT}) {
1445 require AnyEvent::Strict;
1446 }
1447
1448 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1449 require AnyEvent::Debug;
1450 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1451 }
1452
1453 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1454 require AnyEvent::Socket;
1455 require AnyEvent::Debug;
1456
1457 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1458 $shell =~ s/\$\$/$$/g;
1459
1460 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1461 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1462 }
1463
1464 # now the anyevent environment is set up as the user told us to, so
1465 # call the actual user code - post detects
1466
1467 (shift @post_detect)->() while @post_detect;
1468 undef @post_detect;
1469
1470 *post_detect = sub(&) {
1471 shift->();
1472
1473 undef
1474 };
1475
1476 $MODEL
1477}
1478
1479for my $name (@methods) {
1480 *$name = sub {
1481 detect;
1482 # we use goto because
1483 # a) it makes the thunk more transparent
1484 # b) it allows us to delete the thunk later
1485 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1486 };
1487}
1488
1489# utility function to dup a filehandle. this is used by many backends
1490# to support binding more than one watcher per filehandle (they usually
1491# allow only one watcher per fd, so we dup it to get a different one).
1492sub _dupfh($$;$$) {
1493 my ($poll, $fh, $r, $w) = @_;
1494
1495 # cygwin requires the fh mode to be matching, unix doesn't
1496 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1497
1498 open my $fh2, $mode, $fh
1499 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1500
1501 # we assume CLOEXEC is already set by perl in all important cases
1502
1503 ($fh2, $rw)
1504}
1505
1506=head1 SIMPLIFIED AE API
1507
1508Starting with version 5.0, AnyEvent officially supports a second, much
1509simpler, API that is designed to reduce the calling, typing and memory
1510overhead by using function call syntax and a fixed number of parameters.
1511
1512See the L<AE> manpage for details.
1513
1514=cut
1515
1516package AE;
1517
1518our $VERSION = $AnyEvent::VERSION;
1519
1520sub _reset() {
1521 eval q{
1522 # fall back to the main API by default - backends and AnyEvent::Base
1523 # implementations can overwrite these.
1524
1525 sub io($$$) {
1526 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1527 }
1528
1529 sub timer($$$) {
1530 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1531 }
1532
1533 sub signal($$) {
1534 AnyEvent->signal (signal => $_[0], cb => $_[1])
1535 }
1536
1537 sub child($$) {
1538 AnyEvent->child (pid => $_[0], cb => $_[1])
1539 }
1540
1541 sub idle($) {
1542 AnyEvent->idle (cb => $_[0]);
1543 }
1544
1545 sub cv(;&) {
1546 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1547 }
1548
1549 sub now() {
1550 AnyEvent->now
1551 }
1552
1553 sub now_update() {
1554 AnyEvent->now_update
1555 }
1556
1557 sub time() {
1558 AnyEvent->time
1559 }
1560
1561 *postpone = \&AnyEvent::postpone;
1562 *log = \&AnyEvent::log;
1563 };
1564 die if $@;
1565}
1566
1567BEGIN { _reset }
1568
1569package AnyEvent::Base;
1570
1571# default implementations for many methods
1572
1573sub time {
1574 eval q{ # poor man's autoloading {}
1575 # probe for availability of Time::HiRes
1576 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1577 *time = sub { Time::HiRes::time () };
1578 *AE::time = \& Time::HiRes::time ;
1579 *now = \&time;
1580 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1581 # if (eval "use POSIX (); (POSIX::times())...
1582 } else {
1583 *time = sub { CORE::time };
1584 *AE::time = sub (){ CORE::time };
1585 *now = \&time;
1586 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1587 }
1588 };
1589 die if $@;
1590
1591 &time
1592}
1593
1594*now = \&time;
1595sub now_update { }
1596
1597sub _poll {
1598 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1599}
1600
1601# default implementation for ->condvar
1602# in fact, the default should not be overwritten
1603
1604sub condvar {
1605 eval q{ # poor man's autoloading {}
1606 *condvar = sub {
1607 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1608 };
1609
1610 *AE::cv = sub (;&) {
1611 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1612 };
1613 };
1614 die if $@;
1615
1616 &condvar
1617}
1618
1619# default implementation for ->signal
1620
1621our $HAVE_ASYNC_INTERRUPT;
1622
1623sub _have_async_interrupt() {
1624 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1625 && eval "use Async::Interrupt 1.02 (); 1")
1626 unless defined $HAVE_ASYNC_INTERRUPT;
1627
1628 $HAVE_ASYNC_INTERRUPT
1629}
1630
1631our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1632our (%SIG_ASY, %SIG_ASY_W);
1633our ($SIG_COUNT, $SIG_TW);
1634
1635# install a dummy wakeup watcher to reduce signal catching latency
1636# used by Impls
1637sub _sig_add() {
1638 unless ($SIG_COUNT++) {
1639 # try to align timer on a full-second boundary, if possible
1640 my $NOW = AE::now;
1641
1642 $SIG_TW = AE::timer
1643 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1644 $MAX_SIGNAL_LATENCY,
1645 sub { } # just for the PERL_ASYNC_CHECK
1646 ;
1647 }
1648}
1649
1650sub _sig_del {
1651 undef $SIG_TW
1652 unless --$SIG_COUNT;
1653}
1654
1655our $_sig_name_init; $_sig_name_init = sub {
1656 eval q{ # poor man's autoloading {}
1657 undef $_sig_name_init;
1658
1659 if (_have_async_interrupt) {
1660 *sig2num = \&Async::Interrupt::sig2num;
1661 *sig2name = \&Async::Interrupt::sig2name;
1662 } else {
1663 require Config;
1664
1665 my %signame2num;
1666 @signame2num{ split ' ', $Config::Config{sig_name} }
1667 = split ' ', $Config::Config{sig_num};
1668
1669 my @signum2name;
1670 @signum2name[values %signame2num] = keys %signame2num;
1671
1672 *sig2num = sub($) {
1673 $_[0] > 0 ? shift : $signame2num{+shift}
1674 };
1675 *sig2name = sub ($) {
1676 $_[0] > 0 ? $signum2name[+shift] : shift
1677 };
1678 }
1679 };
1680 die if $@;
1681};
1682
1683sub sig2num ($) { &$_sig_name_init; &sig2num }
1684sub sig2name($) { &$_sig_name_init; &sig2name }
1685
1686sub signal {
1687 eval q{ # poor man's autoloading {}
1688 # probe for availability of Async::Interrupt
1689 if (_have_async_interrupt) {
1690 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1691
1692 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1693 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1694
1695 } else {
1696 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1697
1698 if (AnyEvent::WIN32) {
1699 require AnyEvent::Util;
1700
1701 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1702 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1703 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1704 } else {
1705 pipe $SIGPIPE_R, $SIGPIPE_W;
1706 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1707 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1708
1709 # not strictly required, as $^F is normally 2, but let's make sure...
1710 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1711 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1712 }
1713
1714 $SIGPIPE_R
1715 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1716
1717 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1718 }
1719
1720 *signal = $HAVE_ASYNC_INTERRUPT
1721 ? sub {
1722 my (undef, %arg) = @_;
1723
1724 # async::interrupt
1725 my $signal = sig2num $arg{signal};
1726 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1727
1728 $SIG_ASY{$signal} ||= new Async::Interrupt
1729 cb => sub { undef $SIG_EV{$signal} },
1730 signal => $signal,
1731 pipe => [$SIGPIPE_R->filenos],
1732 pipe_autodrain => 0,
1733 ;
1734
1735 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1736 }
1737 : sub {
1738 my (undef, %arg) = @_;
1739
1740 # pure perl
1741 my $signal = sig2name $arg{signal};
1742 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1743
1744 $SIG{$signal} ||= sub {
784 last; 1745 local $!;
1746 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1747 undef $SIG_EV{$signal};
785 } 1748 };
1749
1750 # can't do signal processing without introducing races in pure perl,
1751 # so limit the signal latency.
1752 _sig_add;
1753
1754 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1755 }
1756 ;
1757
1758 *AnyEvent::Base::signal::DESTROY = sub {
1759 my ($signal, $cb) = @{$_[0]};
1760
1761 _sig_del;
1762
1763 delete $SIG_CB{$signal}{$cb};
1764
1765 $HAVE_ASYNC_INTERRUPT
1766 ? delete $SIG_ASY{$signal}
1767 : # delete doesn't work with older perls - they then
1768 # print weird messages, or just unconditionally exit
1769 # instead of getting the default action.
1770 undef $SIG{$signal}
1771 unless keys %{ $SIG_CB{$signal} };
1772 };
1773
1774 *_signal_exec = sub {
1775 $HAVE_ASYNC_INTERRUPT
1776 ? $SIGPIPE_R->drain
1777 : sysread $SIGPIPE_R, (my $dummy), 9;
1778
1779 while (%SIG_EV) {
1780 for (keys %SIG_EV) {
1781 delete $SIG_EV{$_};
1782 &$_ for values %{ $SIG_CB{$_} || {} };
786 } 1783 }
787
788 $MODEL
789 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
790 } 1784 }
791 } 1785 };
792
793 unshift @ISA, $MODEL;
794 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
795
796 (shift @post_detect)->() while @post_detect;
797 }
798
799 $MODEL
800}
801
802sub AUTOLOAD {
803 (my $func = $AUTOLOAD) =~ s/.*://;
804
805 $method{$func}
806 or croak "$func: not a valid method for AnyEvent objects";
807
808 detect unless $MODEL;
809
810 my $class = shift;
811 $class->$func (@_);
812}
813
814package AnyEvent::Base;
815
816# default implementation for ->condvar, ->wait, ->broadcast
817
818sub condvar {
819 bless \my $flag, "AnyEvent::Base::CondVar"
820}
821
822sub AnyEvent::Base::CondVar::broadcast {
823 ${$_[0]}++;
824}
825
826sub AnyEvent::Base::CondVar::wait {
827 AnyEvent->one_event while !${$_[0]};
828}
829
830# default implementation for ->signal
831
832our %SIG_CB;
833
834sub signal {
835 my (undef, %arg) = @_;
836
837 my $signal = uc $arg{signal}
838 or Carp::croak "required option 'signal' is missing";
839
840 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
841 $SIG{$signal} ||= sub {
842 $_->() for values %{ $SIG_CB{$signal} || {} };
843 }; 1786 };
1787 die if $@;
844 1788
845 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1789 &signal
846}
847
848sub AnyEvent::Base::Signal::DESTROY {
849 my ($signal, $cb) = @{$_[0]};
850
851 delete $SIG_CB{$signal}{$cb};
852
853 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
854} 1790}
855 1791
856# default implementation for ->child 1792# default implementation for ->child
857 1793
858our %PID_CB; 1794our %PID_CB;
859our $CHLD_W; 1795our $CHLD_W;
860our $CHLD_DELAY_W; 1796our $CHLD_DELAY_W;
861our $PID_IDLE;
862our $WNOHANG;
863 1797
864sub _child_wait { 1798# used by many Impl's
865 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1799sub _emit_childstatus($$) {
1800 my (undef, $rpid, $rstatus) = @_;
1801
1802 $_->($rpid, $rstatus)
866 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1803 for values %{ $PID_CB{$rpid} || {} },
867 (values %{ $PID_CB{0} || {} }); 1804 values %{ $PID_CB{0} || {} };
1805}
1806
1807sub child {
1808 eval q{ # poor man's autoloading {}
1809 *_sigchld = sub {
1810 my $pid;
1811
1812 AnyEvent->_emit_childstatus ($pid, $?)
1813 while ($pid = waitpid -1, WNOHANG) > 0;
1814 };
1815
1816 *child = sub {
1817 my (undef, %arg) = @_;
1818
1819 my $pid = $arg{pid};
1820 my $cb = $arg{cb};
1821
1822 $PID_CB{$pid}{$cb+0} = $cb;
1823
1824 unless ($CHLD_W) {
1825 $CHLD_W = AE::signal CHLD => \&_sigchld;
1826 # child could be a zombie already, so make at least one round
1827 &_sigchld;
1828 }
1829
1830 bless [$pid, $cb+0], "AnyEvent::Base::child"
1831 };
1832
1833 *AnyEvent::Base::child::DESTROY = sub {
1834 my ($pid, $icb) = @{$_[0]};
1835
1836 delete $PID_CB{$pid}{$icb};
1837 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1838
1839 undef $CHLD_W unless keys %PID_CB;
1840 };
1841 };
1842 die if $@;
1843
1844 &child
1845}
1846
1847# idle emulation is done by simply using a timer, regardless
1848# of whether the process is idle or not, and not letting
1849# the callback use more than 50% of the time.
1850sub idle {
1851 eval q{ # poor man's autoloading {}
1852 *idle = sub {
1853 my (undef, %arg) = @_;
1854
1855 my ($cb, $w, $rcb) = $arg{cb};
1856
1857 $rcb = sub {
1858 if ($cb) {
1859 $w = AE::time;
1860 &$cb;
1861 $w = AE::time - $w;
1862
1863 # never use more then 50% of the time for the idle watcher,
1864 # within some limits
1865 $w = 0.0001 if $w < 0.0001;
1866 $w = 5 if $w > 5;
1867
1868 $w = AE::timer $w, 0, $rcb;
1869 } else {
1870 # clean up...
1871 undef $w;
1872 undef $rcb;
1873 }
1874 };
1875
1876 $w = AE::timer 0.05, 0, $rcb;
1877
1878 bless \\$cb, "AnyEvent::Base::idle"
1879 };
1880
1881 *AnyEvent::Base::idle::DESTROY = sub {
1882 undef $${$_[0]};
1883 };
1884 };
1885 die if $@;
1886
1887 &idle
1888}
1889
1890package AnyEvent::CondVar;
1891
1892our @ISA = AnyEvent::CondVar::Base::;
1893
1894# only to be used for subclassing
1895sub new {
1896 my $class = shift;
1897 bless AnyEvent->condvar (@_), $class
1898}
1899
1900package AnyEvent::CondVar::Base;
1901
1902#use overload
1903# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1904# fallback => 1;
1905
1906# save 300+ kilobytes by dirtily hardcoding overloading
1907${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1908*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1909*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1910${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1911
1912our $WAITING;
1913
1914sub _send {
1915 # nop
1916}
1917
1918sub _wait {
1919 AnyEvent->_poll until $_[0]{_ae_sent};
1920}
1921
1922sub send {
1923 my $cv = shift;
1924 $cv->{_ae_sent} = [@_];
1925 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1926 $cv->_send;
1927}
1928
1929sub croak {
1930 $_[0]{_ae_croak} = $_[1];
1931 $_[0]->send;
1932}
1933
1934sub ready {
1935 $_[0]{_ae_sent}
1936}
1937
1938sub recv {
1939 unless ($_[0]{_ae_sent}) {
1940 $WAITING
1941 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1942
1943 local $WAITING = 1;
1944 $_[0]->_wait;
868 } 1945 }
869 1946
870 undef $PID_IDLE; 1947 $_[0]{_ae_croak}
871} 1948 and Carp::croak $_[0]{_ae_croak};
872 1949
873sub _sigchld { 1950 wantarray
874 # make sure we deliver these changes "synchronous" with the event loop. 1951 ? @{ $_[0]{_ae_sent} }
875 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1952 : $_[0]{_ae_sent}[0]
876 undef $CHLD_DELAY_W;
877 &_child_wait;
878 });
879} 1953}
880 1954
881sub child { 1955sub cb {
882 my (undef, %arg) = @_; 1956 my $cv = shift;
883 1957
884 defined (my $pid = $arg{pid} + 0) 1958 @_
885 or Carp::croak "required option 'pid' is missing"; 1959 and $cv->{_ae_cb} = shift
1960 and $cv->{_ae_sent}
1961 and (delete $cv->{_ae_cb})->($cv);
886 1962
887 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1963 $cv->{_ae_cb}
888
889 unless ($WNOHANG) {
890 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
891 }
892
893 unless ($CHLD_W) {
894 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
895 # child could be a zombie already, so make at least one round
896 &_sigchld;
897 }
898
899 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
900} 1964}
901 1965
902sub AnyEvent::Base::Child::DESTROY { 1966sub begin {
903 my ($pid, $cb) = @{$_[0]}; 1967 ++$_[0]{_ae_counter};
904 1968 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
905 delete $PID_CB{$pid}{$cb};
906 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
907
908 undef $CHLD_W unless keys %PID_CB;
909} 1969}
1970
1971sub end {
1972 return if --$_[0]{_ae_counter};
1973 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1974}
1975
1976# undocumented/compatibility with pre-3.4
1977*broadcast = \&send;
1978*wait = \&recv;
1979
1980=head1 ERROR AND EXCEPTION HANDLING
1981
1982In general, AnyEvent does not do any error handling - it relies on the
1983caller to do that if required. The L<AnyEvent::Strict> module (see also
1984the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1985checking of all AnyEvent methods, however, which is highly useful during
1986development.
1987
1988As for exception handling (i.e. runtime errors and exceptions thrown while
1989executing a callback), this is not only highly event-loop specific, but
1990also not in any way wrapped by this module, as this is the job of the main
1991program.
1992
1993The pure perl event loop simply re-throws the exception (usually
1994within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1995$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1996so on.
1997
1998=head1 ENVIRONMENT VARIABLES
1999
2000AnyEvent supports a number of environment variables that tune the
2001runtime behaviour. They are usually evaluated when AnyEvent is
2002loaded, initialised, or a submodule that uses them is loaded. Many of
2003them also cause AnyEvent to load additional modules - for example,
2004C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2005loaded.
2006
2007All the environment variables documented here start with
2008C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2009namespace. Other modules are encouraged (but by no means required) to use
2010C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2011namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2012be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2013variables starting with C<AE_>, see below).
2014
2015All variables can also be set via the C<AE_> prefix, that is, instead
2016of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2017case there is a clash btween anyevent and another program that uses
2018C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2019variable to the empty string, as those variables take precedence.
2020
2021When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2022to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2023exists. If taint mode is on, then AnyEvent will remove I<all> environment
2024variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2025with C<undef> or the empty string, if the corresaponding C<AE_> variable
2026is set).
2027
2028The exact algorithm is currently:
2029
2030 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2031 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2032 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2033
2034This ensures that child processes will not see the C<AE_> variables.
2035
2036The following environment variables are currently known to AnyEvent:
2037
2038=over 4
2039
2040=item C<PERL_ANYEVENT_VERBOSE>
2041
2042By default, AnyEvent will only log messages with loglevel C<3>
2043(C<critical>) or higher (see L<AnyEvent::Log>). You can set this
2044environment variable to a numerical loglevel to make AnyEvent more (or
2045less) talkative.
2046
2047If you want to do more than just set the global logging level
2048you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2049complex specifications.
2050
2051When set to C<0> (C<off>), then no messages whatsoever will be logged with
2052the default logging settings.
2053
2054When set to C<5> or higher (C<warn>), causes AnyEvent to warn about
2055unexpected conditions, such as not being able to load the event model
2056specified by C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an
2057exception - this is the minimum recommended level.
2058
2059When set to C<7> or higher (info), cause AnyEvent to report which event model it
2060chooses.
2061
2062When set to C<8> or higher (debug), then AnyEvent will report extra information on
2063which optional modules it loads and how it implements certain features.
2064
2065=item C<PERL_ANYEVENT_LOG>
2066
2067Accepts rather complex logging specifications. For example, you could log
2068all C<debug> messages of some module to stderr, warnings and above to
2069stderr, and errors and above to syslog, with:
2070
2071 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2072
2073For the rather extensive details, see L<AnyEvent::Log>.
2074
2075This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2076so will take effect even before AnyEvent has initialised itself.
2077
2078Note that specifying this environment variable causes the L<AnyEvent::Log>
2079module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2080using the latter saves a few hundred kB of memory until the first message
2081is being logged.
2082
2083=item C<PERL_ANYEVENT_STRICT>
2084
2085AnyEvent does not do much argument checking by default, as thorough
2086argument checking is very costly. Setting this variable to a true value
2087will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2088check the arguments passed to most method calls. If it finds any problems,
2089it will croak.
2090
2091In other words, enables "strict" mode.
2092
2093Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2094>>, it is definitely recommended to keep it off in production. Keeping
2095C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2096can be very useful, however.
2097
2098=item C<PERL_ANYEVENT_DEBUG_SHELL>
2099
2100If this env variable is nonempty, then its contents will be interpreted by
2101C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2102replacing every occurance of C<$$> by the process pid). The shell object
2103is saved in C<$AnyEvent::Debug::SHELL>.
2104
2105This happens when the first watcher is created.
2106
2107For example, to bind a debug shell on a unix domain socket in
2108F<< /tmp/debug<pid>.sock >>, you could use this:
2109
2110 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2111 # connect with e.g.: socat readline /tmp/debug123.sock
2112
2113Or to bind to tcp port 4545 on localhost:
2114
2115 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2116 # connect with e.g.: telnet localhost 4545
2117
2118Note that creating sockets in F</tmp> or on localhost is very unsafe on
2119multiuser systems.
2120
2121=item C<PERL_ANYEVENT_DEBUG_WRAP>
2122
2123Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2124debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2125
2126=item C<PERL_ANYEVENT_MODEL>
2127
2128This can be used to specify the event model to be used by AnyEvent, before
2129auto detection and -probing kicks in.
2130
2131It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2132or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2133resulting module name is loaded and - if the load was successful - used as
2134event model backend. If it fails to load then AnyEvent will proceed with
2135auto detection and -probing.
2136
2137If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2138nothing gets prepended and the module name is used as-is (hint: C<::> at
2139the end of a string designates a module name and quotes it appropriately).
2140
2141For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2142could start your program like this:
2143
2144 PERL_ANYEVENT_MODEL=Perl perl ...
2145
2146=item C<PERL_ANYEVENT_PROTOCOLS>
2147
2148Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2149for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2150of auto probing).
2151
2152Must be set to a comma-separated list of protocols or address families,
2153current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2154used, and preference will be given to protocols mentioned earlier in the
2155list.
2156
2157This variable can effectively be used for denial-of-service attacks
2158against local programs (e.g. when setuid), although the impact is likely
2159small, as the program has to handle conenction and other failures anyways.
2160
2161Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2162but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2163- only support IPv4, never try to resolve or contact IPv6
2164addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2165IPv6, but prefer IPv6 over IPv4.
2166
2167=item C<PERL_ANYEVENT_HOSTS>
2168
2169This variable, if specified, overrides the F</etc/hosts> file used by
2170L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2171from that file instead.
2172
2173=item C<PERL_ANYEVENT_EDNS0>
2174
2175Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2176DNS. This extension is generally useful to reduce DNS traffic, especially
2177when DNSSEC is involved, but some (broken) firewalls drop such DNS
2178packets, which is why it is off by default.
2179
2180Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2181EDNS0 in its DNS requests.
2182
2183=item C<PERL_ANYEVENT_MAX_FORKS>
2184
2185The maximum number of child processes that C<AnyEvent::Util::fork_call>
2186will create in parallel.
2187
2188=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2189
2190The default value for the C<max_outstanding> parameter for the default DNS
2191resolver - this is the maximum number of parallel DNS requests that are
2192sent to the DNS server.
2193
2194=item C<PERL_ANYEVENT_RESOLV_CONF>
2195
2196The absolute path to a F<resolv.conf>-style file to use instead of
2197F</etc/resolv.conf> (or the OS-specific configuration) in the default
2198resolver, or the empty string to select the default configuration.
2199
2200=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2201
2202When neither C<ca_file> nor C<ca_path> was specified during
2203L<AnyEvent::TLS> context creation, and either of these environment
2204variables are nonempty, they will be used to specify CA certificate
2205locations instead of a system-dependent default.
2206
2207=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2208
2209When these are set to C<1>, then the respective modules are not
2210loaded. Mostly good for testing AnyEvent itself.
2211
2212=back
910 2213
911=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2214=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
912 2215
913This is an advanced topic that you do not normally need to use AnyEvent in 2216This is an advanced topic that you do not normally need to use AnyEvent in
914a module. This section is only of use to event loop authors who want to 2217a module. This section is only of use to event loop authors who want to
948 2251
949I<rxvt-unicode> also cheats a bit by not providing blocking access to 2252I<rxvt-unicode> also cheats a bit by not providing blocking access to
950condition variables: code blocking while waiting for a condition will 2253condition variables: code blocking while waiting for a condition will
951C<die>. This still works with most modules/usages, and blocking calls must 2254C<die>. This still works with most modules/usages, and blocking calls must
952not be done in an interactive application, so it makes sense. 2255not be done in an interactive application, so it makes sense.
953
954=head1 ENVIRONMENT VARIABLES
955
956The following environment variables are used by this module:
957
958=over 4
959
960=item C<PERL_ANYEVENT_VERBOSE>
961
962By default, AnyEvent will be completely silent except in fatal
963conditions. You can set this environment variable to make AnyEvent more
964talkative.
965
966When set to C<1> or higher, causes AnyEvent to warn about unexpected
967conditions, such as not being able to load the event model specified by
968C<PERL_ANYEVENT_MODEL>.
969
970When set to C<2> or higher, cause AnyEvent to report to STDERR which event
971model it chooses.
972
973=item C<PERL_ANYEVENT_MODEL>
974
975This can be used to specify the event model to be used by AnyEvent, before
976autodetection and -probing kicks in. It must be a string consisting
977entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
978and the resulting module name is loaded and if the load was successful,
979used as event model. If it fails to load AnyEvent will proceed with
980autodetection and -probing.
981
982This functionality might change in future versions.
983
984For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
985could start your program like this:
986
987 PERL_ANYEVENT_MODEL=Perl perl ...
988
989=back
990 2256
991=head1 EXAMPLE PROGRAM 2257=head1 EXAMPLE PROGRAM
992 2258
993The following program uses an I/O watcher to read data from STDIN, a timer 2259The following program uses an I/O watcher to read data from STDIN, a timer
994to display a message once per second, and a condition variable to quit the 2260to display a message once per second, and a condition variable to quit the
1003 poll => 'r', 2269 poll => 'r',
1004 cb => sub { 2270 cb => sub {
1005 warn "io event <$_[0]>\n"; # will always output <r> 2271 warn "io event <$_[0]>\n"; # will always output <r>
1006 chomp (my $input = <STDIN>); # read a line 2272 chomp (my $input = <STDIN>); # read a line
1007 warn "read: $input\n"; # output what has been read 2273 warn "read: $input\n"; # output what has been read
1008 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2274 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1009 }, 2275 },
1010 ); 2276 );
1011 2277
1012 my $time_watcher; # can only be used once
1013
1014 sub new_timer {
1015 $timer = AnyEvent->timer (after => 1, cb => sub { 2278 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1016 warn "timeout\n"; # print 'timeout' about every second 2279 warn "timeout\n"; # print 'timeout' at most every second
1017 &new_timer; # and restart the time
1018 }); 2280 });
1019 }
1020 2281
1021 new_timer; # create first timer
1022
1023 $cv->wait; # wait until user enters /^q/i 2282 $cv->recv; # wait until user enters /^q/i
1024 2283
1025=head1 REAL-WORLD EXAMPLE 2284=head1 REAL-WORLD EXAMPLE
1026 2285
1027Consider the L<Net::FCP> module. It features (among others) the following 2286Consider the L<Net::FCP> module. It features (among others) the following
1028API calls, which are to freenet what HTTP GET requests are to http: 2287API calls, which are to freenet what HTTP GET requests are to http:
1078 syswrite $txn->{fh}, $txn->{request} 2337 syswrite $txn->{fh}, $txn->{request}
1079 or die "connection or write error"; 2338 or die "connection or write error";
1080 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2339 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1081 2340
1082Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2341Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1083result and signals any possible waiters that the request ahs finished: 2342result and signals any possible waiters that the request has finished:
1084 2343
1085 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2344 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1086 2345
1087 if (end-of-file or data complete) { 2346 if (end-of-file or data complete) {
1088 $txn->{result} = $txn->{buf}; 2347 $txn->{result} = $txn->{buf};
1089 $txn->{finished}->broadcast; 2348 $txn->{finished}->send;
1090 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2349 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1091 } 2350 }
1092 2351
1093The C<result> method, finally, just waits for the finished signal (if the 2352The C<result> method, finally, just waits for the finished signal (if the
1094request was already finished, it doesn't wait, of course, and returns the 2353request was already finished, it doesn't wait, of course, and returns the
1095data: 2354data:
1096 2355
1097 $txn->{finished}->wait; 2356 $txn->{finished}->recv;
1098 return $txn->{result}; 2357 return $txn->{result};
1099 2358
1100The actual code goes further and collects all errors (C<die>s, exceptions) 2359The actual code goes further and collects all errors (C<die>s, exceptions)
1101that occured during request processing. The C<result> method detects 2360that occurred during request processing. The C<result> method detects
1102whether an exception as thrown (it is stored inside the $txn object) 2361whether an exception as thrown (it is stored inside the $txn object)
1103and just throws the exception, which means connection errors and other 2362and just throws the exception, which means connection errors and other
1104problems get reported tot he code that tries to use the result, not in a 2363problems get reported to the code that tries to use the result, not in a
1105random callback. 2364random callback.
1106 2365
1107All of this enables the following usage styles: 2366All of this enables the following usage styles:
1108 2367
11091. Blocking: 23681. Blocking:
1137 2396
1138 my $quit = AnyEvent->condvar; 2397 my $quit = AnyEvent->condvar;
1139 2398
1140 $fcp->txn_client_get ($url)->cb (sub { 2399 $fcp->txn_client_get ($url)->cb (sub {
1141 ... 2400 ...
1142 $quit->broadcast; 2401 $quit->send;
1143 }); 2402 });
1144 2403
1145 $quit->wait; 2404 $quit->recv;
1146 2405
1147 2406
1148=head1 BENCHMARKS 2407=head1 BENCHMARKS
1149 2408
1150To give you an idea of the performance and overheads that AnyEvent adds 2409To give you an idea of the performance and overheads that AnyEvent adds
1152of various event loops I prepared some benchmarks. 2411of various event loops I prepared some benchmarks.
1153 2412
1154=head2 BENCHMARKING ANYEVENT OVERHEAD 2413=head2 BENCHMARKING ANYEVENT OVERHEAD
1155 2414
1156Here is a benchmark of various supported event models used natively and 2415Here is a benchmark of various supported event models used natively and
1157through anyevent. The benchmark creates a lot of timers (with a zero 2416through AnyEvent. The benchmark creates a lot of timers (with a zero
1158timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2417timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1159which it is), lets them fire exactly once and destroys them again. 2418which it is), lets them fire exactly once and destroys them again.
1160 2419
1161Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2420Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1162distribution. 2421distribution. It uses the L<AE> interface, which makes a real difference
2422for the EV and Perl backends only.
1163 2423
1164=head3 Explanation of the columns 2424=head3 Explanation of the columns
1165 2425
1166I<watcher> is the number of event watchers created/destroyed. Since 2426I<watcher> is the number of event watchers created/destroyed. Since
1167different event models feature vastly different performances, each event 2427different event models feature vastly different performances, each event
1179all watchers, to avoid adding memory overhead. That means closure creation 2439all watchers, to avoid adding memory overhead. That means closure creation
1180and memory usage is not included in the figures. 2440and memory usage is not included in the figures.
1181 2441
1182I<invoke> is the time, in microseconds, used to invoke a simple 2442I<invoke> is the time, in microseconds, used to invoke a simple
1183callback. The callback simply counts down a Perl variable and after it was 2443callback. The callback simply counts down a Perl variable and after it was
1184invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2444invoked "watcher" times, it would C<< ->send >> a condvar once to
1185signal the end of this phase. 2445signal the end of this phase.
1186 2446
1187I<destroy> is the time, in microseconds, that it takes to destroy a single 2447I<destroy> is the time, in microseconds, that it takes to destroy a single
1188watcher. 2448watcher.
1189 2449
1190=head3 Results 2450=head3 Results
1191 2451
1192 name watchers bytes create invoke destroy comment 2452 name watchers bytes create invoke destroy comment
1193 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2453 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1194 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2454 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1195 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2455 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1196 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2456 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1197 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2457 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1198 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2458 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2459 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2460 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1199 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2461 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1200 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2462 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1201 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2463 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1202 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2464 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1203 2465
1204=head3 Discussion 2466=head3 Discussion
1205 2467
1206The benchmark does I<not> measure scalability of the event loop very 2468The benchmark does I<not> measure scalability of the event loop very
1207well. For example, a select-based event loop (such as the pure perl one) 2469well. For example, a select-based event loop (such as the pure perl one)
1219benchmark machine, handling an event takes roughly 1600 CPU cycles with 2481benchmark machine, handling an event takes roughly 1600 CPU cycles with
1220EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2482EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1221cycles with POE. 2483cycles with POE.
1222 2484
1223C<EV> is the sole leader regarding speed and memory use, which are both 2485C<EV> is the sole leader regarding speed and memory use, which are both
1224maximal/minimal, respectively. Even when going through AnyEvent, it uses 2486maximal/minimal, respectively. When using the L<AE> API there is zero
2487overhead (when going through the AnyEvent API create is about 5-6 times
2488slower, with other times being equal, so still uses far less memory than
1225far less memory than any other event loop and is still faster than Event 2489any other event loop and is still faster than Event natively).
1226natively.
1227 2490
1228The pure perl implementation is hit in a few sweet spots (both the 2491The pure perl implementation is hit in a few sweet spots (both the
1229constant timeout and the use of a single fd hit optimisations in the perl 2492constant timeout and the use of a single fd hit optimisations in the perl
1230interpreter and the backend itself). Nevertheless this shows that it 2493interpreter and the backend itself). Nevertheless this shows that it
1231adds very little overhead in itself. Like any select-based backend its 2494adds very little overhead in itself. Like any select-based backend its
1232performance becomes really bad with lots of file descriptors (and few of 2495performance becomes really bad with lots of file descriptors (and few of
1233them active), of course, but this was not subject of this benchmark. 2496them active), of course, but this was not subject of this benchmark.
1234 2497
1235The C<Event> module has a relatively high setup and callback invocation 2498The C<Event> module has a relatively high setup and callback invocation
1236cost, but overall scores in on the third place. 2499cost, but overall scores in on the third place.
2500
2501C<IO::Async> performs admirably well, about on par with C<Event>, even
2502when using its pure perl backend.
1237 2503
1238C<Glib>'s memory usage is quite a bit higher, but it features a 2504C<Glib>'s memory usage is quite a bit higher, but it features a
1239faster callback invocation and overall ends up in the same class as 2505faster callback invocation and overall ends up in the same class as
1240C<Event>. However, Glib scales extremely badly, doubling the number of 2506C<Event>. However, Glib scales extremely badly, doubling the number of
1241watchers increases the processing time by more than a factor of four, 2507watchers increases the processing time by more than a factor of four,
1276(even when used without AnyEvent), but most event loops have acceptable 2542(even when used without AnyEvent), but most event loops have acceptable
1277performance with or without AnyEvent. 2543performance with or without AnyEvent.
1278 2544
1279=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2545=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1280the actual event loop, only with extremely fast event loops such as EV 2546the actual event loop, only with extremely fast event loops such as EV
1281adds AnyEvent significant overhead. 2547does AnyEvent add significant overhead.
1282 2548
1283=item * You should avoid POE like the plague if you want performance or 2549=item * You should avoid POE like the plague if you want performance or
1284reasonable memory usage. 2550reasonable memory usage.
1285 2551
1286=back 2552=back
1287 2553
1288=head2 BENCHMARKING THE LARGE SERVER CASE 2554=head2 BENCHMARKING THE LARGE SERVER CASE
1289 2555
1290This benchmark atcually benchmarks the event loop itself. It works by 2556This benchmark actually benchmarks the event loop itself. It works by
1291creating a number of "servers": each server consists of a socketpair, a 2557creating a number of "servers": each server consists of a socket pair, a
1292timeout watcher that gets reset on activity (but never fires), and an I/O 2558timeout watcher that gets reset on activity (but never fires), and an I/O
1293watcher waiting for input on one side of the socket. Each time the socket 2559watcher waiting for input on one side of the socket. Each time the socket
1294watcher reads a byte it will write that byte to a random other "server". 2560watcher reads a byte it will write that byte to a random other "server".
1295 2561
1296The effect is that there will be a lot of I/O watchers, only part of which 2562The effect is that there will be a lot of I/O watchers, only part of which
1297are active at any one point (so there is a constant number of active 2563are active at any one point (so there is a constant number of active
1298fds for each loop iterstaion, but which fds these are is random). The 2564fds for each loop iteration, but which fds these are is random). The
1299timeout is reset each time something is read because that reflects how 2565timeout is reset each time something is read because that reflects how
1300most timeouts work (and puts extra pressure on the event loops). 2566most timeouts work (and puts extra pressure on the event loops).
1301 2567
1302In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2568In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1303(1%) are active. This mirrors the activity of large servers with many 2569(1%) are active. This mirrors the activity of large servers with many
1304connections, most of which are idle at any one point in time. 2570connections, most of which are idle at any one point in time.
1305 2571
1306Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2572Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1307distribution. 2573distribution. It uses the L<AE> interface, which makes a real difference
2574for the EV and Perl backends only.
1308 2575
1309=head3 Explanation of the columns 2576=head3 Explanation of the columns
1310 2577
1311I<sockets> is the number of sockets, and twice the number of "servers" (as 2578I<sockets> is the number of sockets, and twice the number of "servers" (as
1312each server has a read and write socket end). 2579each server has a read and write socket end).
1313 2580
1314I<create> is the time it takes to create a socketpair (which is 2581I<create> is the time it takes to create a socket pair (which is
1315nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2582nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1316 2583
1317I<request>, the most important value, is the time it takes to handle a 2584I<request>, the most important value, is the time it takes to handle a
1318single "request", that is, reading the token from the pipe and forwarding 2585single "request", that is, reading the token from the pipe and forwarding
1319it to another server. This includes deleting the old timeout and creating 2586it to another server. This includes deleting the old timeout and creating
1320a new one that moves the timeout into the future. 2587a new one that moves the timeout into the future.
1321 2588
1322=head3 Results 2589=head3 Results
1323 2590
1324 name sockets create request 2591 name sockets create request
1325 EV 20000 69.01 11.16 2592 EV 20000 62.66 7.99
1326 Perl 20000 73.32 35.87 2593 Perl 20000 68.32 32.64
1327 Event 20000 212.62 257.32 2594 IOAsync 20000 174.06 101.15 epoll
1328 Glib 20000 651.16 1896.30 2595 IOAsync 20000 174.67 610.84 poll
2596 Event 20000 202.69 242.91
2597 Glib 20000 557.01 1689.52
1329 POE 20000 349.67 12317.24 uses POE::Loop::Event 2598 POE 20000 341.54 12086.32 uses POE::Loop::Event
1330 2599
1331=head3 Discussion 2600=head3 Discussion
1332 2601
1333This benchmark I<does> measure scalability and overall performance of the 2602This benchmark I<does> measure scalability and overall performance of the
1334particular event loop. 2603particular event loop.
1336EV is again fastest. Since it is using epoll on my system, the setup time 2605EV is again fastest. Since it is using epoll on my system, the setup time
1337is relatively high, though. 2606is relatively high, though.
1338 2607
1339Perl surprisingly comes second. It is much faster than the C-based event 2608Perl surprisingly comes second. It is much faster than the C-based event
1340loops Event and Glib. 2609loops Event and Glib.
2610
2611IO::Async performs very well when using its epoll backend, and still quite
2612good compared to Glib when using its pure perl backend.
1341 2613
1342Event suffers from high setup time as well (look at its code and you will 2614Event suffers from high setup time as well (look at its code and you will
1343understand why). Callback invocation also has a high overhead compared to 2615understand why). Callback invocation also has a high overhead compared to
1344the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2616the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1345uses select or poll in basically all documented configurations. 2617uses select or poll in basically all documented configurations.
1392speed most when you have lots of watchers, not when you only have a few of 2664speed most when you have lots of watchers, not when you only have a few of
1393them). 2665them).
1394 2666
1395EV is again fastest. 2667EV is again fastest.
1396 2668
1397Perl again comes second. It is noticably faster than the C-based event 2669Perl again comes second. It is noticeably faster than the C-based event
1398loops Event and Glib, although the difference is too small to really 2670loops Event and Glib, although the difference is too small to really
1399matter. 2671matter.
1400 2672
1401POE also performs much better in this case, but is is still far behind the 2673POE also performs much better in this case, but is is still far behind the
1402others. 2674others.
1408=item * C-based event loops perform very well with small number of 2680=item * C-based event loops perform very well with small number of
1409watchers, as the management overhead dominates. 2681watchers, as the management overhead dominates.
1410 2682
1411=back 2683=back
1412 2684
2685=head2 THE IO::Lambda BENCHMARK
2686
2687Recently I was told about the benchmark in the IO::Lambda manpage, which
2688could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2689simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2690shouldn't come as a surprise to anybody). As such, the benchmark is
2691fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2692very optimal. But how would AnyEvent compare when used without the extra
2693baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2694
2695The benchmark itself creates an echo-server, and then, for 500 times,
2696connects to the echo server, sends a line, waits for the reply, and then
2697creates the next connection. This is a rather bad benchmark, as it doesn't
2698test the efficiency of the framework or much non-blocking I/O, but it is a
2699benchmark nevertheless.
2700
2701 name runtime
2702 Lambda/select 0.330 sec
2703 + optimized 0.122 sec
2704 Lambda/AnyEvent 0.327 sec
2705 + optimized 0.138 sec
2706 Raw sockets/select 0.077 sec
2707 POE/select, components 0.662 sec
2708 POE/select, raw sockets 0.226 sec
2709 POE/select, optimized 0.404 sec
2710
2711 AnyEvent/select/nb 0.085 sec
2712 AnyEvent/EV/nb 0.068 sec
2713 +state machine 0.134 sec
2714
2715The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2716benchmarks actually make blocking connects and use 100% blocking I/O,
2717defeating the purpose of an event-based solution. All of the newly
2718written AnyEvent benchmarks use 100% non-blocking connects (using
2719AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2720resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2721generally require a lot more bookkeeping and event handling than blocking
2722connects (which involve a single syscall only).
2723
2724The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2725offers similar expressive power as POE and IO::Lambda, using conventional
2726Perl syntax. This means that both the echo server and the client are 100%
2727non-blocking, further placing it at a disadvantage.
2728
2729As you can see, the AnyEvent + EV combination even beats the
2730hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2731backend easily beats IO::Lambda and POE.
2732
2733And even the 100% non-blocking version written using the high-level (and
2734slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2735higher level ("unoptimised") abstractions by a large margin, even though
2736it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2737
2738The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2739F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2740part of the IO::Lambda distribution and were used without any changes.
2741
2742
2743=head1 SIGNALS
2744
2745AnyEvent currently installs handlers for these signals:
2746
2747=over 4
2748
2749=item SIGCHLD
2750
2751A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2752emulation for event loops that do not support them natively. Also, some
2753event loops install a similar handler.
2754
2755Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2756AnyEvent will reset it to default, to avoid losing child exit statuses.
2757
2758=item SIGPIPE
2759
2760A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2761when AnyEvent gets loaded.
2762
2763The rationale for this is that AnyEvent users usually do not really depend
2764on SIGPIPE delivery (which is purely an optimisation for shell use, or
2765badly-written programs), but C<SIGPIPE> can cause spurious and rare
2766program exits as a lot of people do not expect C<SIGPIPE> when writing to
2767some random socket.
2768
2769The rationale for installing a no-op handler as opposed to ignoring it is
2770that this way, the handler will be restored to defaults on exec.
2771
2772Feel free to install your own handler, or reset it to defaults.
2773
2774=back
2775
2776=cut
2777
2778undef $SIG{CHLD}
2779 if $SIG{CHLD} eq 'IGNORE';
2780
2781$SIG{PIPE} = sub { }
2782 unless defined $SIG{PIPE};
2783
2784=head1 RECOMMENDED/OPTIONAL MODULES
2785
2786One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2787its built-in modules) are required to use it.
2788
2789That does not mean that AnyEvent won't take advantage of some additional
2790modules if they are installed.
2791
2792This section explains which additional modules will be used, and how they
2793affect AnyEvent's operation.
2794
2795=over 4
2796
2797=item L<Async::Interrupt>
2798
2799This slightly arcane module is used to implement fast signal handling: To
2800my knowledge, there is no way to do completely race-free and quick
2801signal handling in pure perl. To ensure that signals still get
2802delivered, AnyEvent will start an interval timer to wake up perl (and
2803catch the signals) with some delay (default is 10 seconds, look for
2804C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2805
2806If this module is available, then it will be used to implement signal
2807catching, which means that signals will not be delayed, and the event loop
2808will not be interrupted regularly, which is more efficient (and good for
2809battery life on laptops).
2810
2811This affects not just the pure-perl event loop, but also other event loops
2812that have no signal handling on their own (e.g. Glib, Tk, Qt).
2813
2814Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2815and either employ their own workarounds (POE) or use AnyEvent's workaround
2816(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2817does nothing for those backends.
2818
2819=item L<EV>
2820
2821This module isn't really "optional", as it is simply one of the backend
2822event loops that AnyEvent can use. However, it is simply the best event
2823loop available in terms of features, speed and stability: It supports
2824the AnyEvent API optimally, implements all the watcher types in XS, does
2825automatic timer adjustments even when no monotonic clock is available,
2826can take avdantage of advanced kernel interfaces such as C<epoll> and
2827C<kqueue>, and is the fastest backend I<by far>. You can even embed
2828L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2829
2830If you only use backends that rely on another event loop (e.g. C<Tk>),
2831then this module will do nothing for you.
2832
2833=item L<Guard>
2834
2835The guard module, when used, will be used to implement
2836C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2837lot less memory), but otherwise doesn't affect guard operation much. It is
2838purely used for performance.
2839
2840=item L<JSON> and L<JSON::XS>
2841
2842One of these modules is required when you want to read or write JSON data
2843via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2844advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2845
2846=item L<Net::SSLeay>
2847
2848Implementing TLS/SSL in Perl is certainly interesting, but not very
2849worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2850the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2851
2852=item L<Time::HiRes>
2853
2854This module is part of perl since release 5.008. It will be used when the
2855chosen event library does not come with a timing source of its own. The
2856pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2857try to use a monotonic clock for timing stability.
2858
2859=back
2860
1413 2861
1414=head1 FORK 2862=head1 FORK
1415 2863
1416Most event libraries are not fork-safe. The ones who are usually are 2864Most event libraries are not fork-safe. The ones who are usually are
1417because they rely on inefficient but fork-safe C<select> or C<poll> 2865because they rely on inefficient but fork-safe C<select> or C<poll> calls
1418calls. Only L<EV> is fully fork-aware. 2866- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2867are usually badly thought-out hacks that are incompatible with fork in
2868one way or another. Only L<EV> is fully fork-aware and ensures that you
2869continue event-processing in both parent and child (or both, if you know
2870what you are doing).
2871
2872This means that, in general, you cannot fork and do event processing in
2873the child if the event library was initialised before the fork (which
2874usually happens when the first AnyEvent watcher is created, or the library
2875is loaded).
1419 2876
1420If you have to fork, you must either do so I<before> creating your first 2877If you have to fork, you must either do so I<before> creating your first
1421watcher OR you must not use AnyEvent at all in the child. 2878watcher OR you must not use AnyEvent at all in the child OR you must do
2879something completely out of the scope of AnyEvent.
2880
2881The problem of doing event processing in the parent I<and> the child
2882is much more complicated: even for backends that I<are> fork-aware or
2883fork-safe, their behaviour is not usually what you want: fork clones all
2884watchers, that means all timers, I/O watchers etc. are active in both
2885parent and child, which is almost never what you want. USing C<exec>
2886to start worker children from some kind of manage rprocess is usually
2887preferred, because it is much easier and cleaner, at the expense of having
2888to have another binary.
1422 2889
1423 2890
1424=head1 SECURITY CONSIDERATIONS 2891=head1 SECURITY CONSIDERATIONS
1425 2892
1426AnyEvent can be forced to load any event model via 2893AnyEvent can be forced to load any event model via
1431specified in the variable. 2898specified in the variable.
1432 2899
1433You can make AnyEvent completely ignore this variable by deleting it 2900You can make AnyEvent completely ignore this variable by deleting it
1434before the first watcher gets created, e.g. with a C<BEGIN> block: 2901before the first watcher gets created, e.g. with a C<BEGIN> block:
1435 2902
1436 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2903 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1437 2904
1438 use AnyEvent; 2905 use AnyEvent;
1439 2906
1440Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2907Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1441be used to probe what backend is used and gain other information (which is 2908be used to probe what backend is used and gain other information (which is
1442probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2909probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2910$ENV{PERL_ANYEVENT_STRICT}.
2911
2912Note that AnyEvent will remove I<all> environment variables starting with
2913C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2914enabled.
2915
2916
2917=head1 BUGS
2918
2919Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2920to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2921and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2922memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2923pronounced).
1443 2924
1444 2925
1445=head1 SEE ALSO 2926=head1 SEE ALSO
1446 2927
1447Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2928Tutorial/Introduction: L<AnyEvent::Intro>.
1448L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2929
2930FAQ: L<AnyEvent::FAQ>.
2931
2932Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2933(simply logging).
2934
2935Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2936L<AnyEvent::Debug> (interactive shell, watcher tracing).
2937
2938Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
2939L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
2940L<Qt>, L<POE>, L<FLTK>.
1449 2941
1450Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2942Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1451L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2943L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1452L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2944L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2945L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
1453L<AnyEvent::Impl::POE>. 2946L<AnyEvent::Impl::FLTK>.
1454 2947
2948Non-blocking handles, pipes, stream sockets, TCP clients and
2949servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2950
2951Asynchronous DNS: L<AnyEvent::DNS>.
2952
1455Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2953Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1456 2954
1457Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2955Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2956L<AnyEvent::HTTP>.
1458 2957
1459 2958
1460=head1 AUTHOR 2959=head1 AUTHOR
1461 2960
1462 Marc Lehmann <schmorp@schmorp.de> 2961 Marc Lehmann <schmorp@schmorp.de>
1463 http://home.schmorp.de/ 2962 http://home.schmorp.de/
1464 2963
1465=cut 2964=cut
1466 2965
14671 29661
1468 2967

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