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17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
59 65
60In addition to being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70 82
71=head1 DESCRIPTION 83=head1 DESCRIPTION
72 84
102starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
104 116
105The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 119explicitly and enjoy the high availability of that event loop :)
108 120
109=head1 WATCHERS 121=head1 WATCHERS
110 122
111AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
114 126
115These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 128creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 129callback when the event occurs (of course, only when the event model
118is in control). 130is in control).
126Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
128 140
129An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
130 142
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
133 undef $w; 145 undef $w;
134 }); 146 });
135 147
136Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
138declared. 150declared.
139 151
158 170
159Some event loops issue spurious readyness notifications, so you should 171Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 172always use non-blocking calls when reading/writing from/to your file
161handles. 173handles.
162 174
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 175Example: wait for readability of STDIN, then read a line and disable the
176watcher.
177
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 179 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 180 warn "read: $input\n";
169 undef $w; 181 undef $w;
170 }); 182 });
180 192
181Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 195callbacks cannot use arguments passed to time watcher callbacks.
184 196
185The timer callback will be invoked at most once: if you want a repeating 197The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 198parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 199callback will be invoked regularly at that interval (in fractional
200seconds) after the first invocation. If C<interval> is specified with a
201false value, then it is treated as if it were missing.
188 202
189Example: 203The callback will be rescheduled before invoking the callback, but no
204attempt is done to avoid timer drift in most backends, so the interval is
205only approximate.
190 206
191 # fire an event after 7.7 seconds 207Example: fire an event after 7.7 seconds.
208
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 209 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 210 warn "timeout\n";
194 }); 211 });
195 212
196 # to cancel the timer: 213 # to cancel the timer:
197 undef $w; 214 undef $w;
198 215
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 216Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 217
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 218 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
219 warn "timeout\n";
207 }; 220 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 221
212=head3 TIMING ISSUES 222=head3 TIMING ISSUES
213 223
214There are two ways to handle timers: based on real time (relative, "fire 224There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 225in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 237timers.
228 238
229AnyEvent always prefers relative timers, if available, matching the 239AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 240AnyEvent API.
231 241
242AnyEvent has two additional methods that return the "current time":
243
244=over 4
245
246=item AnyEvent->time
247
248This returns the "current wallclock time" as a fractional number of
249seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
250return, and the result is guaranteed to be compatible with those).
251
252It progresses independently of any event loop processing, i.e. each call
253will check the system clock, which usually gets updated frequently.
254
255=item AnyEvent->now
256
257This also returns the "current wallclock time", but unlike C<time>, above,
258this value might change only once per event loop iteration, depending on
259the event loop (most return the same time as C<time>, above). This is the
260time that AnyEvent's timers get scheduled against.
261
262I<In almost all cases (in all cases if you don't care), this is the
263function to call when you want to know the current time.>
264
265This function is also often faster then C<< AnyEvent->time >>, and
266thus the preferred method if you want some timestamp (for example,
267L<AnyEvent::Handle> uses this to update it's activity timeouts).
268
269The rest of this section is only of relevance if you try to be very exact
270with your timing, you can skip it without bad conscience.
271
272For a practical example of when these times differ, consider L<Event::Lib>
273and L<EV> and the following set-up:
274
275The event loop is running and has just invoked one of your callback at
276time=500 (assume no other callbacks delay processing). In your callback,
277you wait a second by executing C<sleep 1> (blocking the process for a
278second) and then (at time=501) you create a relative timer that fires
279after three seconds.
280
281With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
282both return C<501>, because that is the current time, and the timer will
283be scheduled to fire at time=504 (C<501> + C<3>).
284
285With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
286time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
287last event processing phase started. With L<EV>, your timer gets scheduled
288to run at time=503 (C<500> + C<3>).
289
290In one sense, L<Event::Lib> is more exact, as it uses the current time
291regardless of any delays introduced by event processing. However, most
292callbacks do not expect large delays in processing, so this causes a
293higher drift (and a lot more system calls to get the current time).
294
295In another sense, L<EV> is more exact, as your timer will be scheduled at
296the same time, regardless of how long event processing actually took.
297
298In either case, if you care (and in most cases, you don't), then you
299can get whatever behaviour you want with any event loop, by taking the
300difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
301account.
302
303=back
304
232=head2 SIGNAL WATCHERS 305=head2 SIGNAL WATCHERS
233 306
234You can watch for signals using a signal watcher, C<signal> is the signal 307You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 308I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs. 309be invoked whenever a signal occurs.
237 310
238Although the callback might get passed parameters, their value and 311Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 312presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 313callbacks cannot use arguments passed to signal watcher callbacks.
241 314
242Multiple signal occurances can be clumped together into one callback 315Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 316invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 317that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 318but it is guaranteed not to interrupt any other callbacks.
246 319
247The main advantage of using these watchers is that you can share a signal 320The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 321between multiple watchers.
249 322
250This watcher might use C<%SIG>, so programs overwriting those signals 323This watcher might use C<%SIG>, so programs overwriting those signals
277AnyEvent program, you I<have> to create at least one watcher before you 350AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 351C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 352
280Example: fork a process and wait for it 353Example: fork a process and wait for it
281 354
282 my $done = AnyEvent->condvar; 355 my $done = AnyEvent->condvar;
283 356
284 my $pid = fork or exit 5; 357 my $pid = fork or exit 5;
285 358
286 my $w = AnyEvent->child ( 359 my $w = AnyEvent->child (
287 pid => $pid, 360 pid => $pid,
288 cb => sub { 361 cb => sub {
289 my ($pid, $status) = @_; 362 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status"; 363 warn "pid $pid exited with status $status";
291 $done->send; 364 $done->send;
292 }, 365 },
293 ); 366 );
294 367
295 # do something else, then wait for process exit 368 # do something else, then wait for process exit
296 $done->recv; 369 $done->recv;
297 370
298=head2 CONDITION VARIABLES 371=head2 CONDITION VARIABLES
299 372
300If you are familiar with some event loops you will know that all of them 373If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that 374require you to run some blocking "loop", "run" or similar function that
310Condition variables can be created by calling the C<< AnyEvent->condvar 383Condition variables can be created by calling the C<< AnyEvent->condvar
311>> method, usually without arguments. The only argument pair allowed is 384>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable 385C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 386becomes true.
314 387
315After creation, the conditon variable is "false" until it becomes "true" 388After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 389by calling the C<send> method (or calling the condition variable as if it
390were a callback, read about the caveats in the description for the C<<
391->send >> method).
317 392
318Condition variables are similar to callbacks, except that you can 393Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 394optionally wait for them. They can also be called merge points - points
320in time where multiple outstandign events have been processed. And yet 395in time where multiple outstanding events have been processed. And yet
321another way to call them is transations - each condition variable can be 396another way to call them is transactions - each condition variable can be
322used to represent a transaction, which finishes at some point and delivers 397used to represent a transaction, which finishes at some point and delivers
323a result. 398a result.
324 399
325Condition variables are very useful to signal that something has finished, 400Condition variables are very useful to signal that something has finished,
326for example, if you write a module that does asynchronous http requests, 401for example, if you write a module that does asynchronous http requests,
332you can block your main program until an event occurs - for example, you 407you can block your main program until an event occurs - for example, you
333could C<< ->recv >> in your main program until the user clicks the Quit 408could C<< ->recv >> in your main program until the user clicks the Quit
334button of your app, which would C<< ->send >> the "quit" event. 409button of your app, which would C<< ->send >> the "quit" event.
335 410
336Note that condition variables recurse into the event loop - if you have 411Note that condition variables recurse into the event loop - if you have
337two pieces of code that call C<< ->recv >> in a round-robbin fashion, you 412two pieces of code that call C<< ->recv >> in a round-robin fashion, you
338lose. Therefore, condition variables are good to export to your caller, but 413lose. Therefore, condition variables are good to export to your caller, but
339you should avoid making a blocking wait yourself, at least in callbacks, 414you should avoid making a blocking wait yourself, at least in callbacks,
340as this asks for trouble. 415as this asks for trouble.
341 416
342Condition variables are represented by hash refs in perl, and the keys 417Condition variables are represented by hash refs in perl, and the keys
347 422
348There are two "sides" to a condition variable - the "producer side" which 423There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 424eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 425for the send to occur.
351 426
352Example: 427Example: wait for a timer.
353 428
354 # wait till the result is ready 429 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 430 my $result_ready = AnyEvent->condvar;
356 431
357 # do something such as adding a timer 432 # do something such as adding a timer
365 440
366 # this "blocks" (while handling events) till the callback 441 # this "blocks" (while handling events) till the callback
367 # calls send 442 # calls send
368 $result_ready->recv; 443 $result_ready->recv;
369 444
445Example: wait for a timer, but take advantage of the fact that
446condition variables are also code references.
447
448 my $done = AnyEvent->condvar;
449 my $delay = AnyEvent->timer (after => 5, cb => $done);
450 $done->recv;
451
370=head3 METHODS FOR PRODUCERS 452=head3 METHODS FOR PRODUCERS
371 453
372These methods should only be used by the producing side, i.e. the 454These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 455code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 456the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 467If a callback has been set on the condition variable, it is called
386immediately from within send. 468immediately from within send.
387 469
388Any arguments passed to the C<send> call will be returned by all 470Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 471future C<< ->recv >> calls.
472
473Condition variables are overloaded so one can call them directly
474(as a code reference). Calling them directly is the same as calling
475C<send>. Note, however, that many C-based event loops do not handle
476overloading, so as tempting as it may be, passing a condition variable
477instead of a callback does not work. Both the pure perl and EV loops
478support overloading, however, as well as all functions that use perl to
479invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
480example).
390 481
391=item $cv->croak ($error) 482=item $cv->croak ($error)
392 483
393Similar to send, but causes all call's to C<< ->recv >> to invoke 484Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 485C<Carp::croak> with the given error message/object/scalar.
443doesn't execute once). 534doesn't execute once).
444 535
445This is the general pattern when you "fan out" into multiple subrequests: 536This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 537use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 538is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 539C<begin> and for each subrequest you finish, call C<end>.
449 540
450=back 541=back
451 542
452=head3 METHODS FOR CONSUMERS 543=head3 METHODS FOR CONSUMERS
453 544
475(programs might want to do that to stay interactive), so I<if you are 566(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 567using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 568caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 569condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 570callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 571while still supporting blocking waits if the caller so desires).
481 572
482Another reason I<never> to C<< ->recv >> in a module is that you cannot 573Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->recv >>'s in parallel, as that would require 574sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 575multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 576can supply.
504 595
505This is a mutator function that returns the callback set and optionally 596This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 597replaces it before doing so.
507 598
508The callback will be called when the condition becomes "true", i.e. when 599The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<recv> inside the callback 600C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 601variable itself. Calling C<recv> inside the callback or at any later time
602is guaranteed not to block.
511 603
512=back 604=back
513 605
514=head1 GLOBAL VARIABLES AND FUNCTIONS 606=head1 GLOBAL VARIABLES AND FUNCTIONS
515 607
601 693
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 694If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 695do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 696decide which implementation to chose if some module relies on it.
605 697
606If the main program relies on a specific event model. For example, in 698If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 699Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 700event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 701speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 702modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 703decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 704might chose the wrong one unless you load the correct one yourself.
613 705
614You can chose to use a rather inefficient pure-perl implementation by 706You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 707C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 708everywhere, but letting AnyEvent chose the model is generally better.
709
710=head2 MAINLOOP EMULATION
711
712Sometimes (often for short test scripts, or even standalone programs who
713only want to use AnyEvent), you do not want to run a specific event loop.
714
715In that case, you can use a condition variable like this:
716
717 AnyEvent->condvar->recv;
718
719This has the effect of entering the event loop and looping forever.
720
721Note that usually your program has some exit condition, in which case
722it is better to use the "traditional" approach of storing a condition
723variable somewhere, waiting for it, and sending it when the program should
724exit cleanly.
725
617 726
618=head1 OTHER MODULES 727=head1 OTHER MODULES
619 728
620The following is a non-exhaustive list of additional modules that use 729The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 730AnyEvent and can therefore be mixed easily with other AnyEvent modules
627=item L<AnyEvent::Util> 736=item L<AnyEvent::Util>
628 737
629Contains various utility functions that replace often-used but blocking 738Contains various utility functions that replace often-used but blocking
630functions such as C<inet_aton> by event-/callback-based versions. 739functions such as C<inet_aton> by event-/callback-based versions.
631 740
741=item L<AnyEvent::Socket>
742
743Provides various utility functions for (internet protocol) sockets,
744addresses and name resolution. Also functions to create non-blocking tcp
745connections or tcp servers, with IPv6 and SRV record support and more.
746
632=item L<AnyEvent::Handle> 747=item L<AnyEvent::Handle>
633 748
634Provide read and write buffers and manages watchers for reads and writes. 749Provide read and write buffers, manages watchers for reads and writes,
750supports raw and formatted I/O, I/O queued and fully transparent and
751non-blocking SSL/TLS.
752
753=item L<AnyEvent::DNS>
754
755Provides rich asynchronous DNS resolver capabilities.
756
757=item L<AnyEvent::HTTP>
758
759A simple-to-use HTTP library that is capable of making a lot of concurrent
760HTTP requests.
635 761
636=item L<AnyEvent::HTTPD> 762=item L<AnyEvent::HTTPD>
637 763
638Provides a simple web application server framework. 764Provides a simple web application server framework.
639 765
640=item L<AnyEvent::DNS>
641
642Provides asynchronous DNS resolver capabilities, beyond what
643L<AnyEvent::Util> offers.
644
645=item L<AnyEvent::FastPing> 766=item L<AnyEvent::FastPing>
646 767
647The fastest ping in the west. 768The fastest ping in the west.
769
770=item L<AnyEvent::DBI>
771
772Executes L<DBI> requests asynchronously in a proxy process.
773
774=item L<AnyEvent::AIO>
775
776Truly asynchronous I/O, should be in the toolbox of every event
777programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
778together.
779
780=item L<AnyEvent::BDB>
781
782Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
783L<BDB> and AnyEvent together.
784
785=item L<AnyEvent::GPSD>
786
787A non-blocking interface to gpsd, a daemon delivering GPS information.
788
789=item L<AnyEvent::IGS>
790
791A non-blocking interface to the Internet Go Server protocol (used by
792L<App::IGS>).
648 793
649=item L<Net::IRC3> 794=item L<Net::IRC3>
650 795
651AnyEvent based IRC client module family. 796AnyEvent based IRC client module family.
652 797
665 810
666=item L<Coro> 811=item L<Coro>
667 812
668Has special support for AnyEvent via L<Coro::AnyEvent>. 813Has special support for AnyEvent via L<Coro::AnyEvent>.
669 814
670=item L<AnyEvent::AIO>, L<IO::AIO>
671
672Truly asynchronous I/O, should be in the toolbox of every event
673programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
674together.
675
676=item L<AnyEvent::BDB>, L<BDB>
677
678Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
679IO::AIO and AnyEvent together.
680
681=item L<IO::Lambda> 815=item L<IO::Lambda>
682 816
683The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 817The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
684 818
685=back 819=back
691no warnings; 825no warnings;
692use strict; 826use strict;
693 827
694use Carp; 828use Carp;
695 829
696our $VERSION = '3.6'; 830our $VERSION = 4.2;
697our $MODEL; 831our $MODEL;
698 832
699our $AUTOLOAD; 833our $AUTOLOAD;
700our @ISA; 834our @ISA;
701 835
836our @REGISTRY;
837
838our $WIN32;
839
840BEGIN {
841 my $win32 = ! ! ($^O =~ /mswin32/i);
842 eval "sub WIN32(){ $win32 }";
843}
844
702our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 845our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
703 846
704our @REGISTRY; 847our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
848
849{
850 my $idx;
851 $PROTOCOL{$_} = ++$idx
852 for reverse split /\s*,\s*/,
853 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
854}
705 855
706my @models = ( 856my @models = (
707 [EV:: => AnyEvent::Impl::EV::], 857 [EV:: => AnyEvent::Impl::EV::],
708 [Event:: => AnyEvent::Impl::Event::], 858 [Event:: => AnyEvent::Impl::Event::],
709 [Tk:: => AnyEvent::Impl::Tk::],
710 [Wx:: => AnyEvent::Impl::POE::],
711 [Prima:: => AnyEvent::Impl::POE::],
712 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 859 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
713 # everything below here will not be autoprobed as the pureperl backend should work everywhere 860 # everything below here will not be autoprobed
714 [Glib:: => AnyEvent::Impl::Glib::], 861 # as the pureperl backend should work everywhere
862 # and is usually faster
863 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
864 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
715 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 865 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
716 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 866 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
717 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 867 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
868 [Wx:: => AnyEvent::Impl::POE::],
869 [Prima:: => AnyEvent::Impl::POE::],
718); 870);
719 871
720our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 872our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
721 873
722our @post_detect; 874our @post_detect;
723 875
724sub post_detect(&) { 876sub post_detect(&) {
725 my ($cb) = @_; 877 my ($cb) = @_;
742} 894}
743 895
744sub detect() { 896sub detect() {
745 unless ($MODEL) { 897 unless ($MODEL) {
746 no strict 'refs'; 898 no strict 'refs';
899 local $SIG{__DIE__};
747 900
748 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 901 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
749 my $model = "AnyEvent::Impl::$1"; 902 my $model = "AnyEvent::Impl::$1";
750 if (eval "require $model") { 903 if (eval "require $model") {
751 $MODEL = $model; 904 $MODEL = $model;
808 $class->$func (@_); 961 $class->$func (@_);
809} 962}
810 963
811package AnyEvent::Base; 964package AnyEvent::Base;
812 965
966# default implementation for now and time
967
968use Time::HiRes ();
969
970sub time { Time::HiRes::time }
971sub now { Time::HiRes::time }
972
813# default implementation for ->condvar 973# default implementation for ->condvar
814 974
815sub condvar { 975sub condvar {
816 bless {}, AnyEvent::CondVar:: 976 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
817} 977}
818 978
819# default implementation for ->signal 979# default implementation for ->signal
820 980
821our %SIG_CB; 981our %SIG_CB;
837sub AnyEvent::Base::Signal::DESTROY { 997sub AnyEvent::Base::Signal::DESTROY {
838 my ($signal, $cb) = @{$_[0]}; 998 my ($signal, $cb) = @{$_[0]};
839 999
840 delete $SIG_CB{$signal}{$cb}; 1000 delete $SIG_CB{$signal}{$cb};
841 1001
842 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1002 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
843} 1003}
844 1004
845# default implementation for ->child 1005# default implementation for ->child
846 1006
847our %PID_CB; 1007our %PID_CB;
874 or Carp::croak "required option 'pid' is missing"; 1034 or Carp::croak "required option 'pid' is missing";
875 1035
876 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1036 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
877 1037
878 unless ($WNOHANG) { 1038 unless ($WNOHANG) {
879 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1039 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
880 } 1040 }
881 1041
882 unless ($CHLD_W) { 1042 unless ($CHLD_W) {
883 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1043 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
884 # child could be a zombie already, so make at least one round 1044 # child could be a zombie already, so make at least one round
901 1061
902our @ISA = AnyEvent::CondVar::Base::; 1062our @ISA = AnyEvent::CondVar::Base::;
903 1063
904package AnyEvent::CondVar::Base; 1064package AnyEvent::CondVar::Base;
905 1065
1066use overload
1067 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1068 fallback => 1;
1069
906sub _send { 1070sub _send {
907 # nop 1071 # nop
908} 1072}
909 1073
910sub send { 1074sub send {
944 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 1108 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
945} 1109}
946 1110
947sub end { 1111sub end {
948 return if --$_[0]{_ae_counter}; 1112 return if --$_[0]{_ae_counter};
949 &{ $_[0]{_ae_end_cb} } if $_[0]{_ae_end_cb}; 1113 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
950} 1114}
951 1115
952# undocumented/compatibility with pre-3.4 1116# undocumented/compatibility with pre-3.4
953*broadcast = \&send; 1117*broadcast = \&send;
954*wait = \&_wait; 1118*wait = \&_wait;
1016model it chooses. 1180model it chooses.
1017 1181
1018=item C<PERL_ANYEVENT_MODEL> 1182=item C<PERL_ANYEVENT_MODEL>
1019 1183
1020This can be used to specify the event model to be used by AnyEvent, before 1184This can be used to specify the event model to be used by AnyEvent, before
1021autodetection and -probing kicks in. It must be a string consisting 1185auto detection and -probing kicks in. It must be a string consisting
1022entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1186entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1023and the resulting module name is loaded and if the load was successful, 1187and the resulting module name is loaded and if the load was successful,
1024used as event model. If it fails to load AnyEvent will proceed with 1188used as event model. If it fails to load AnyEvent will proceed with
1025autodetection and -probing. 1189auto detection and -probing.
1026 1190
1027This functionality might change in future versions. 1191This functionality might change in future versions.
1028 1192
1029For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1193For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1030could start your program like this: 1194could start your program like this:
1031 1195
1032 PERL_ANYEVENT_MODEL=Perl perl ... 1196 PERL_ANYEVENT_MODEL=Perl perl ...
1197
1198=item C<PERL_ANYEVENT_PROTOCOLS>
1199
1200Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1201for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1202of auto probing).
1203
1204Must be set to a comma-separated list of protocols or address families,
1205current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1206used, and preference will be given to protocols mentioned earlier in the
1207list.
1208
1209This variable can effectively be used for denial-of-service attacks
1210against local programs (e.g. when setuid), although the impact is likely
1211small, as the program has to handle connection errors already-
1212
1213Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1214but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1215- only support IPv4, never try to resolve or contact IPv6
1216addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1217IPv6, but prefer IPv6 over IPv4.
1218
1219=item C<PERL_ANYEVENT_EDNS0>
1220
1221Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1222for DNS. This extension is generally useful to reduce DNS traffic, but
1223some (broken) firewalls drop such DNS packets, which is why it is off by
1224default.
1225
1226Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1227EDNS0 in its DNS requests.
1228
1229=item C<PERL_ANYEVENT_MAX_FORKS>
1230
1231The maximum number of child processes that C<AnyEvent::Util::fork_call>
1232will create in parallel.
1033 1233
1034=back 1234=back
1035 1235
1036=head1 EXAMPLE PROGRAM 1236=head1 EXAMPLE PROGRAM
1037 1237
1123 syswrite $txn->{fh}, $txn->{request} 1323 syswrite $txn->{fh}, $txn->{request}
1124 or die "connection or write error"; 1324 or die "connection or write error";
1125 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1325 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1126 1326
1127Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1327Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1128result and signals any possible waiters that the request ahs finished: 1328result and signals any possible waiters that the request has finished:
1129 1329
1130 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1330 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1131 1331
1132 if (end-of-file or data complete) { 1332 if (end-of-file or data complete) {
1133 $txn->{result} = $txn->{buf}; 1333 $txn->{result} = $txn->{buf};
1141 1341
1142 $txn->{finished}->recv; 1342 $txn->{finished}->recv;
1143 return $txn->{result}; 1343 return $txn->{result};
1144 1344
1145The actual code goes further and collects all errors (C<die>s, exceptions) 1345The actual code goes further and collects all errors (C<die>s, exceptions)
1146that occured during request processing. The C<result> method detects 1346that occurred during request processing. The C<result> method detects
1147whether an exception as thrown (it is stored inside the $txn object) 1347whether an exception as thrown (it is stored inside the $txn object)
1148and just throws the exception, which means connection errors and other 1348and just throws the exception, which means connection errors and other
1149problems get reported tot he code that tries to use the result, not in a 1349problems get reported tot he code that tries to use the result, not in a
1150random callback. 1350random callback.
1151 1351
1197of various event loops I prepared some benchmarks. 1397of various event loops I prepared some benchmarks.
1198 1398
1199=head2 BENCHMARKING ANYEVENT OVERHEAD 1399=head2 BENCHMARKING ANYEVENT OVERHEAD
1200 1400
1201Here is a benchmark of various supported event models used natively and 1401Here is a benchmark of various supported event models used natively and
1202through anyevent. The benchmark creates a lot of timers (with a zero 1402through AnyEvent. The benchmark creates a lot of timers (with a zero
1203timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1403timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1204which it is), lets them fire exactly once and destroys them again. 1404which it is), lets them fire exactly once and destroys them again.
1205 1405
1206Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1406Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1207distribution. 1407distribution.
1330 1530
1331=back 1531=back
1332 1532
1333=head2 BENCHMARKING THE LARGE SERVER CASE 1533=head2 BENCHMARKING THE LARGE SERVER CASE
1334 1534
1335This benchmark atcually benchmarks the event loop itself. It works by 1535This benchmark actually benchmarks the event loop itself. It works by
1336creating a number of "servers": each server consists of a socketpair, a 1536creating a number of "servers": each server consists of a socket pair, a
1337timeout watcher that gets reset on activity (but never fires), and an I/O 1537timeout watcher that gets reset on activity (but never fires), and an I/O
1338watcher waiting for input on one side of the socket. Each time the socket 1538watcher waiting for input on one side of the socket. Each time the socket
1339watcher reads a byte it will write that byte to a random other "server". 1539watcher reads a byte it will write that byte to a random other "server".
1340 1540
1341The effect is that there will be a lot of I/O watchers, only part of which 1541The effect is that there will be a lot of I/O watchers, only part of which
1342are active at any one point (so there is a constant number of active 1542are active at any one point (so there is a constant number of active
1343fds for each loop iterstaion, but which fds these are is random). The 1543fds for each loop iteration, but which fds these are is random). The
1344timeout is reset each time something is read because that reflects how 1544timeout is reset each time something is read because that reflects how
1345most timeouts work (and puts extra pressure on the event loops). 1545most timeouts work (and puts extra pressure on the event loops).
1346 1546
1347In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1547In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1348(1%) are active. This mirrors the activity of large servers with many 1548(1%) are active. This mirrors the activity of large servers with many
1349connections, most of which are idle at any one point in time. 1549connections, most of which are idle at any one point in time.
1350 1550
1351Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1551Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1352distribution. 1552distribution.
1354=head3 Explanation of the columns 1554=head3 Explanation of the columns
1355 1555
1356I<sockets> is the number of sockets, and twice the number of "servers" (as 1556I<sockets> is the number of sockets, and twice the number of "servers" (as
1357each server has a read and write socket end). 1557each server has a read and write socket end).
1358 1558
1359I<create> is the time it takes to create a socketpair (which is 1559I<create> is the time it takes to create a socket pair (which is
1360nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1560nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1361 1561
1362I<request>, the most important value, is the time it takes to handle a 1562I<request>, the most important value, is the time it takes to handle a
1363single "request", that is, reading the token from the pipe and forwarding 1563single "request", that is, reading the token from the pipe and forwarding
1364it to another server. This includes deleting the old timeout and creating 1564it to another server. This includes deleting the old timeout and creating
1437speed most when you have lots of watchers, not when you only have a few of 1637speed most when you have lots of watchers, not when you only have a few of
1438them). 1638them).
1439 1639
1440EV is again fastest. 1640EV is again fastest.
1441 1641
1442Perl again comes second. It is noticably faster than the C-based event 1642Perl again comes second. It is noticeably faster than the C-based event
1443loops Event and Glib, although the difference is too small to really 1643loops Event and Glib, although the difference is too small to really
1444matter. 1644matter.
1445 1645
1446POE also performs much better in this case, but is is still far behind the 1646POE also performs much better in this case, but is is still far behind the
1447others. 1647others.
1476specified in the variable. 1676specified in the variable.
1477 1677
1478You can make AnyEvent completely ignore this variable by deleting it 1678You can make AnyEvent completely ignore this variable by deleting it
1479before the first watcher gets created, e.g. with a C<BEGIN> block: 1679before the first watcher gets created, e.g. with a C<BEGIN> block:
1480 1680
1481 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1681 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1482 1682
1483 use AnyEvent; 1683 use AnyEvent;
1484 1684
1485Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1685Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1486be used to probe what backend is used and gain other information (which is 1686be used to probe what backend is used and gain other information (which is
1487probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1687probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1488 1688
1489 1689
1690=head1 BUGS
1691
1692Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1693to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1694and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1695mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1696pronounced).
1697
1698
1490=head1 SEE ALSO 1699=head1 SEE ALSO
1700
1701Utility functions: L<AnyEvent::Util>.
1491 1702
1492Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1703Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1493L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1704L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1494 1705
1495Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1706Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1496L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1707L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1497L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1708L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1498L<AnyEvent::Impl::POE>. 1709L<AnyEvent::Impl::POE>.
1499 1710
1711Non-blocking file handles, sockets, TCP clients and
1712servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1713
1500Asynchronous DNS: L<AnyEvent::DNS>. 1714Asynchronous DNS: L<AnyEvent::DNS>.
1501 1715
1502Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1716Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1503 1717
1504Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1718Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1505 1719
1506 1720
1507=head1 AUTHOR 1721=head1 AUTHOR
1508 1722
1509 Marc Lehmann <schmorp@schmorp.de> 1723 Marc Lehmann <schmorp@schmorp.de>
1510 http://home.schmorp.de/ 1724 http://home.schmorp.de/
1511 1725
1512=cut 1726=cut
1513 1727
15141 17281
1515 1729

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