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Revision 1.131 by root, Sat May 24 17:48:38 2008 UTC vs.
Revision 1.165 by root, Tue Jul 8 23:07:26 2008 UTC

1=head1 => NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
62modules, you get an enormous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70 82
71=head1 DESCRIPTION 83=head1 DESCRIPTION
72 84
102starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
104 116
105The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 119explicitly and enjoy the high availability of that event loop :)
108 120
109=head1 WATCHERS 121=head1 WATCHERS
110 122
111AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
126Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
128 140
129An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
130 142
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
133 undef $w; 145 undef $w;
134 }); 146 });
135 147
136Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
138declared. 150declared.
139 151
158 170
159Some event loops issue spurious readyness notifications, so you should 171Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 172always use non-blocking calls when reading/writing from/to your file
161handles. 173handles.
162 174
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 175Example: wait for readability of STDIN, then read a line and disable the
176watcher.
177
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 179 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 180 warn "read: $input\n";
169 undef $w; 181 undef $w;
170 }); 182 });
180 192
181Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 195callbacks cannot use arguments passed to time watcher callbacks.
184 196
185The timer callback will be invoked at most once: if you want a repeating 197The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 198parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 199callback will be invoked regularly at that interval (in fractional
200seconds) after the first invocation. If C<interval> is specified with a
201false value, then it is treated as if it were missing.
188 202
189Example: 203The callback will be rescheduled before invoking the callback, but no
204attempt is done to avoid timer drift in most backends, so the interval is
205only approximate.
190 206
191 # fire an event after 7.7 seconds 207Example: fire an event after 7.7 seconds.
208
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 209 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 210 warn "timeout\n";
194 }); 211 });
195 212
196 # to cancel the timer: 213 # to cancel the timer:
197 undef $w; 214 undef $w;
198 215
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 216Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 217
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 218 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
219 warn "timeout\n";
207 }; 220 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 221
212=head3 TIMING ISSUES 222=head3 TIMING ISSUES
213 223
214There are two ways to handle timers: based on real time (relative, "fire 224There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 225in 10 seconds") and based on wallclock time (absolute, "fire at 12
226on true relative time) and absolute (ev_periodic, based on wallclock time) 236on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers. 237timers.
228 238
229AnyEvent always prefers relative timers, if available, matching the 239AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 240AnyEvent API.
241
242AnyEvent has two additional methods that return the "current time":
243
244=over 4
245
246=item AnyEvent->time
247
248This returns the "current wallclock time" as a fractional number of
249seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
250return, and the result is guaranteed to be compatible with those).
251
252It progresses independently of any event loop processing, i.e. each call
253will check the system clock, which usually gets updated frequently.
254
255=item AnyEvent->now
256
257This also returns the "current wallclock time", but unlike C<time>, above,
258this value might change only once per event loop iteration, depending on
259the event loop (most return the same time as C<time>, above). This is the
260time that AnyEvent's timers get scheduled against.
261
262I<In almost all cases (in all cases if you don't care), this is the
263function to call when you want to know the current time.>
264
265This function is also often faster then C<< AnyEvent->time >>, and
266thus the preferred method if you want some timestamp (for example,
267L<AnyEvent::Handle> uses this to update it's activity timeouts).
268
269The rest of this section is only of relevance if you try to be very exact
270with your timing, you can skip it without bad conscience.
271
272For a practical example of when these times differ, consider L<Event::Lib>
273and L<EV> and the following set-up:
274
275The event loop is running and has just invoked one of your callback at
276time=500 (assume no other callbacks delay processing). In your callback,
277you wait a second by executing C<sleep 1> (blocking the process for a
278second) and then (at time=501) you create a relative timer that fires
279after three seconds.
280
281With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
282both return C<501>, because that is the current time, and the timer will
283be scheduled to fire at time=504 (C<501> + C<3>).
284
285With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
286time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
287last event processing phase started. With L<EV>, your timer gets scheduled
288to run at time=503 (C<500> + C<3>).
289
290In one sense, L<Event::Lib> is more exact, as it uses the current time
291regardless of any delays introduced by event processing. However, most
292callbacks do not expect large delays in processing, so this causes a
293higher drift (and a lot more system calls to get the current time).
294
295In another sense, L<EV> is more exact, as your timer will be scheduled at
296the same time, regardless of how long event processing actually took.
297
298In either case, if you care (and in most cases, you don't), then you
299can get whatever behaviour you want with any event loop, by taking the
300difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
301account.
302
303=back
231 304
232=head2 SIGNAL WATCHERS 305=head2 SIGNAL WATCHERS
233 306
234You can watch for signals using a signal watcher, C<signal> is the signal 307You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 308I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
277AnyEvent program, you I<have> to create at least one watcher before you 350AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 351C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 352
280Example: fork a process and wait for it 353Example: fork a process and wait for it
281 354
282 my $done = AnyEvent->condvar; 355 my $done = AnyEvent->condvar;
283 356
284 my $pid = fork or exit 5; 357 my $pid = fork or exit 5;
285 358
286 my $w = AnyEvent->child ( 359 my $w = AnyEvent->child (
287 pid => $pid, 360 pid => $pid,
288 cb => sub { 361 cb => sub {
289 my ($pid, $status) = @_; 362 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status"; 363 warn "pid $pid exited with status $status";
291 $done->send; 364 $done->send;
292 }, 365 },
293 ); 366 );
294 367
295 # do something else, then wait for process exit 368 # do something else, then wait for process exit
296 $done->recv; 369 $done->recv;
297 370
298=head2 CONDITION VARIABLES 371=head2 CONDITION VARIABLES
299 372
300If you are familiar with some event loops you will know that all of them 373If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that 374require you to run some blocking "loop", "run" or similar function that
312C<cb>, which specifies a callback to be called when the condition variable 385C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 386becomes true.
314 387
315After creation, the condition variable is "false" until it becomes "true" 388After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method (or calling the condition variable as if it 389by calling the C<send> method (or calling the condition variable as if it
317were a callback). 390were a callback, read about the caveats in the description for the C<<
391->send >> method).
318 392
319Condition variables are similar to callbacks, except that you can 393Condition variables are similar to callbacks, except that you can
320optionally wait for them. They can also be called merge points - points 394optionally wait for them. They can also be called merge points - points
321in time where multiple outstanding events have been processed. And yet 395in time where multiple outstanding events have been processed. And yet
322another way to call them is transactions - each condition variable can be 396another way to call them is transactions - each condition variable can be
394immediately from within send. 468immediately from within send.
395 469
396Any arguments passed to the C<send> call will be returned by all 470Any arguments passed to the C<send> call will be returned by all
397future C<< ->recv >> calls. 471future C<< ->recv >> calls.
398 472
399Condition variables are overloaded so one can call them directly (as a 473Condition variables are overloaded so one can call them directly
400code reference). Calling them directly is the same as calling C<send>. 474(as a code reference). Calling them directly is the same as calling
475C<send>. Note, however, that many C-based event loops do not handle
476overloading, so as tempting as it may be, passing a condition variable
477instead of a callback does not work. Both the pure perl and EV loops
478support overloading, however, as well as all functions that use perl to
479invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
480example).
401 481
402=item $cv->croak ($error) 482=item $cv->croak ($error)
403 483
404Similar to send, but causes all call's to C<< ->recv >> to invoke 484Similar to send, but causes all call's to C<< ->recv >> to invoke
405C<Carp::croak> with the given error message/object/scalar. 485C<Carp::croak> with the given error message/object/scalar.
515 595
516This is a mutator function that returns the callback set and optionally 596This is a mutator function that returns the callback set and optionally
517replaces it before doing so. 597replaces it before doing so.
518 598
519The callback will be called when the condition becomes "true", i.e. when 599The callback will be called when the condition becomes "true", i.e. when
520C<send> or C<croak> are called. Calling C<recv> inside the callback 600C<send> or C<croak> are called, with the only argument being the condition
521or at any later time is guaranteed not to block. 601variable itself. Calling C<recv> inside the callback or at any later time
602is guaranteed not to block.
522 603
523=back 604=back
524 605
525=head1 GLOBAL VARIABLES AND FUNCTIONS 606=head1 GLOBAL VARIABLES AND FUNCTIONS
526 607
612 693
613If it doesn't care, it can just "use AnyEvent" and use it itself, or not 694If it doesn't care, it can just "use AnyEvent" and use it itself, or not
614do anything special (it does not need to be event-based) and let AnyEvent 695do anything special (it does not need to be event-based) and let AnyEvent
615decide which implementation to chose if some module relies on it. 696decide which implementation to chose if some module relies on it.
616 697
617If the main program relies on a specific event model. For example, in 698If the main program relies on a specific event model - for example, in
618Gtk2 programs you have to rely on the Glib module. You should load the 699Gtk2 programs you have to rely on the Glib module - you should load the
619event module before loading AnyEvent or any module that uses it: generally 700event module before loading AnyEvent or any module that uses it: generally
620speaking, you should load it as early as possible. The reason is that 701speaking, you should load it as early as possible. The reason is that
621modules might create watchers when they are loaded, and AnyEvent will 702modules might create watchers when they are loaded, and AnyEvent will
622decide on the event model to use as soon as it creates watchers, and it 703decide on the event model to use as soon as it creates watchers, and it
623might chose the wrong one unless you load the correct one yourself. 704might chose the wrong one unless you load the correct one yourself.
624 705
625You can chose to use a rather inefficient pure-perl implementation by 706You can chose to use a pure-perl implementation by loading the
626loading the C<AnyEvent::Impl::Perl> module, which gives you similar 707C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
627behaviour everywhere, but letting AnyEvent chose is generally better. 708everywhere, but letting AnyEvent chose the model is generally better.
709
710=head2 MAINLOOP EMULATION
711
712Sometimes (often for short test scripts, or even standalone programs who
713only want to use AnyEvent), you do not want to run a specific event loop.
714
715In that case, you can use a condition variable like this:
716
717 AnyEvent->condvar->recv;
718
719This has the effect of entering the event loop and looping forever.
720
721Note that usually your program has some exit condition, in which case
722it is better to use the "traditional" approach of storing a condition
723variable somewhere, waiting for it, and sending it when the program should
724exit cleanly.
725
628 726
629=head1 OTHER MODULES 727=head1 OTHER MODULES
630 728
631The following is a non-exhaustive list of additional modules that use 729The following is a non-exhaustive list of additional modules that use
632AnyEvent and can therefore be mixed easily with other AnyEvent modules 730AnyEvent and can therefore be mixed easily with other AnyEvent modules
638=item L<AnyEvent::Util> 736=item L<AnyEvent::Util>
639 737
640Contains various utility functions that replace often-used but blocking 738Contains various utility functions that replace often-used but blocking
641functions such as C<inet_aton> by event-/callback-based versions. 739functions such as C<inet_aton> by event-/callback-based versions.
642 740
643=item L<AnyEvent::Handle>
644
645Provide read and write buffers and manages watchers for reads and writes.
646
647=item L<AnyEvent::Socket> 741=item L<AnyEvent::Socket>
648 742
649Provides various utility functions for (internet protocol) sockets, 743Provides various utility functions for (internet protocol) sockets,
650addresses and name resolution. Also functions to create non-blocking tcp 744addresses and name resolution. Also functions to create non-blocking tcp
651connections or tcp servers, with IPv6 and SRV record support and more. 745connections or tcp servers, with IPv6 and SRV record support and more.
652 746
747=item L<AnyEvent::Handle>
748
749Provide read and write buffers, manages watchers for reads and writes,
750supports raw and formatted I/O, I/O queued and fully transparent and
751non-blocking SSL/TLS.
752
753=item L<AnyEvent::DNS>
754
755Provides rich asynchronous DNS resolver capabilities.
756
757=item L<AnyEvent::HTTP>
758
759A simple-to-use HTTP library that is capable of making a lot of concurrent
760HTTP requests.
761
653=item L<AnyEvent::HTTPD> 762=item L<AnyEvent::HTTPD>
654 763
655Provides a simple web application server framework. 764Provides a simple web application server framework.
656 765
657=item L<AnyEvent::DNS>
658
659Provides rich asynchronous DNS resolver capabilities.
660
661=item L<AnyEvent::FastPing> 766=item L<AnyEvent::FastPing>
662 767
663The fastest ping in the west. 768The fastest ping in the west.
769
770=item L<AnyEvent::DBI>
771
772Executes L<DBI> requests asynchronously in a proxy process.
773
774=item L<AnyEvent::AIO>
775
776Truly asynchronous I/O, should be in the toolbox of every event
777programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
778together.
779
780=item L<AnyEvent::BDB>
781
782Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
783L<BDB> and AnyEvent together.
784
785=item L<AnyEvent::GPSD>
786
787A non-blocking interface to gpsd, a daemon delivering GPS information.
788
789=item L<AnyEvent::IGS>
790
791A non-blocking interface to the Internet Go Server protocol (used by
792L<App::IGS>).
664 793
665=item L<Net::IRC3> 794=item L<Net::IRC3>
666 795
667AnyEvent based IRC client module family. 796AnyEvent based IRC client module family.
668 797
681 810
682=item L<Coro> 811=item L<Coro>
683 812
684Has special support for AnyEvent via L<Coro::AnyEvent>. 813Has special support for AnyEvent via L<Coro::AnyEvent>.
685 814
686=item L<AnyEvent::AIO>, L<IO::AIO>
687
688Truly asynchronous I/O, should be in the toolbox of every event
689programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
690together.
691
692=item L<AnyEvent::BDB>, L<BDB>
693
694Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
695IO::AIO and AnyEvent together.
696
697=item L<IO::Lambda> 815=item L<IO::Lambda>
698 816
699The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 817The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
700 818
701=back 819=back
707no warnings; 825no warnings;
708use strict; 826use strict;
709 827
710use Carp; 828use Carp;
711 829
712our $VERSION = '4.0'; 830our $VERSION = 4.2;
713our $MODEL; 831our $MODEL;
714 832
715our $AUTOLOAD; 833our $AUTOLOAD;
716our @ISA; 834our @ISA;
717 835
836our @REGISTRY;
837
838our $WIN32;
839
840BEGIN {
841 my $win32 = ! ! ($^O =~ /mswin32/i);
842 eval "sub WIN32(){ $win32 }";
843}
844
718our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 845our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
719 846
720our @REGISTRY; 847our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
721
722our %PROTOCOL; # (ipv4|ipv6) => (1|2)
723 848
724{ 849{
725 my $idx; 850 my $idx;
726 $PROTOCOL{$_} = ++$idx 851 $PROTOCOL{$_} = ++$idx
852 for reverse split /\s*,\s*/,
727 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 853 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
728} 854}
729 855
730my @models = ( 856my @models = (
731 [EV:: => AnyEvent::Impl::EV::], 857 [EV:: => AnyEvent::Impl::EV::],
732 [Event:: => AnyEvent::Impl::Event::], 858 [Event:: => AnyEvent::Impl::Event::],
733 [Tk:: => AnyEvent::Impl::Tk::],
734 [Wx:: => AnyEvent::Impl::POE::],
735 [Prima:: => AnyEvent::Impl::POE::],
736 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 859 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
737 # everything below here will not be autoprobed as the pureperl backend should work everywhere 860 # everything below here will not be autoprobed
738 [Glib:: => AnyEvent::Impl::Glib::], 861 # as the pureperl backend should work everywhere
862 # and is usually faster
863 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
864 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
739 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 865 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
740 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 866 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
741 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 867 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
868 [Wx:: => AnyEvent::Impl::POE::],
869 [Prima:: => AnyEvent::Impl::POE::],
742); 870);
743 871
744our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 872our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
745 873
746our @post_detect; 874our @post_detect;
747 875
748sub post_detect(&) { 876sub post_detect(&) {
749 my ($cb) = @_; 877 my ($cb) = @_;
766} 894}
767 895
768sub detect() { 896sub detect() {
769 unless ($MODEL) { 897 unless ($MODEL) {
770 no strict 'refs'; 898 no strict 'refs';
899 local $SIG{__DIE__};
771 900
772 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 901 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
773 my $model = "AnyEvent::Impl::$1"; 902 my $model = "AnyEvent::Impl::$1";
774 if (eval "require $model") { 903 if (eval "require $model") {
775 $MODEL = $model; 904 $MODEL = $model;
832 $class->$func (@_); 961 $class->$func (@_);
833} 962}
834 963
835package AnyEvent::Base; 964package AnyEvent::Base;
836 965
966# default implementation for now and time
967
968use Time::HiRes ();
969
970sub time { Time::HiRes::time }
971sub now { Time::HiRes::time }
972
837# default implementation for ->condvar 973# default implementation for ->condvar
838 974
839sub condvar { 975sub condvar {
840 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 976 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
841} 977}
861sub AnyEvent::Base::Signal::DESTROY { 997sub AnyEvent::Base::Signal::DESTROY {
862 my ($signal, $cb) = @{$_[0]}; 998 my ($signal, $cb) = @{$_[0]};
863 999
864 delete $SIG_CB{$signal}{$cb}; 1000 delete $SIG_CB{$signal}{$cb};
865 1001
866 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1002 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
867} 1003}
868 1004
869# default implementation for ->child 1005# default implementation for ->child
870 1006
871our %PID_CB; 1007our %PID_CB;
898 or Carp::croak "required option 'pid' is missing"; 1034 or Carp::croak "required option 'pid' is missing";
899 1035
900 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1036 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
901 1037
902 unless ($WNOHANG) { 1038 unless ($WNOHANG) {
903 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1039 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
904 } 1040 }
905 1041
906 unless ($CHLD_W) { 1042 unless ($CHLD_W) {
907 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1043 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
908 # child could be a zombie already, so make at least one round 1044 # child could be a zombie already, so make at least one round
1055This functionality might change in future versions. 1191This functionality might change in future versions.
1056 1192
1057For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1193For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1058could start your program like this: 1194could start your program like this:
1059 1195
1060 PERL_ANYEVENT_MODEL=Perl perl ... 1196 PERL_ANYEVENT_MODEL=Perl perl ...
1061 1197
1062=item C<PERL_ANYEVENT_PROTOCOLS> 1198=item C<PERL_ANYEVENT_PROTOCOLS>
1063 1199
1064Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences 1200Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1065for IPv4 or IPv6. The default is unspecified (and might change, or be the result 1201for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1087some (broken) firewalls drop such DNS packets, which is why it is off by 1223some (broken) firewalls drop such DNS packets, which is why it is off by
1088default. 1224default.
1089 1225
1090Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce 1226Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1091EDNS0 in its DNS requests. 1227EDNS0 in its DNS requests.
1228
1229=item C<PERL_ANYEVENT_MAX_FORKS>
1230
1231The maximum number of child processes that C<AnyEvent::Util::fork_call>
1232will create in parallel.
1092 1233
1093=back 1234=back
1094 1235
1095=head1 EXAMPLE PROGRAM 1236=head1 EXAMPLE PROGRAM
1096 1237
1535specified in the variable. 1676specified in the variable.
1536 1677
1537You can make AnyEvent completely ignore this variable by deleting it 1678You can make AnyEvent completely ignore this variable by deleting it
1538before the first watcher gets created, e.g. with a C<BEGIN> block: 1679before the first watcher gets created, e.g. with a C<BEGIN> block:
1539 1680
1540 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1681 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1541 1682
1542 use AnyEvent; 1683 use AnyEvent;
1543 1684
1544Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1685Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1545be used to probe what backend is used and gain other information (which is 1686be used to probe what backend is used and gain other information (which is
1546probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1687probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1688
1689
1690=head1 BUGS
1691
1692Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1693to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1694and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1695mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1696pronounced).
1547 1697
1548 1698
1549=head1 SEE ALSO 1699=head1 SEE ALSO
1550 1700
1551Utility functions: L<AnyEvent::Util>. 1701Utility functions: L<AnyEvent::Util>.
1568Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 1718Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1569 1719
1570 1720
1571=head1 AUTHOR 1721=head1 AUTHOR
1572 1722
1573 Marc Lehmann <schmorp@schmorp.de> 1723 Marc Lehmann <schmorp@schmorp.de>
1574 http://home.schmorp.de/ 1724 http://home.schmorp.de/
1575 1725
1576=cut 1726=cut
1577 1727
15781 17281
1579 1729

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