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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
6Qt, FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 38 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
22 42
23=head1 INTRODUCTION/TUTORIAL 43=head1 INTRODUCTION/TUTORIAL
24 44
25This manpage is mainly a reference manual. If you are interested 45This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the 46in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage. 47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
28 58
29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
30 60
31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
32nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
48module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
49model you use. 79model you use.
50 80
51For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
52actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
53like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
54cannot use anything else, as they are simply incompatible to everything 84cannot use anything else, as they are simply incompatible to everything
55that isn't them. What's worse, all the potential users of your 85that isn't them. What's worse, all the potential users of your
56module are I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
57 87
58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
59fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
61your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
62too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
63event models it supports (including stuff like IO::Async, as long as those 93supports (including stuff like IO::Async, as long as those use one of the
64use one of the supported event loops. It is trivial to add new event loops 94supported event loops. It is easy to add new event loops to AnyEvent, too,
65to AnyEvent, too, so it is future-proof). 95so it is future-proof).
66 96
67In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
68model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
69modules, you get an enormous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
70follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
71offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
72technically possible. 102technically possible.
73 103
74Of course, AnyEvent comes with a big (and fully optional!) toolbox 104Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100% 105of useful functionality, such as an asynchronous DNS resolver, 100%
81useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
82model, you should I<not> use this module. 112model, you should I<not> use this module.
83 113
84=head1 DESCRIPTION 114=head1 DESCRIPTION
85 115
86L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
87allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
88users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
89peacefully at any one time). 119than one event loop cannot coexist peacefully).
90 120
91The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
92module. 122module.
93 123
94During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
95to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
96following modules is already loaded: L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
97L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
98L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
99to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
100adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
101be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
102found, AnyEvent will fall back to a pure-perl event loop, which is not
103very efficient, but should work everywhere.
104 132
105Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
106an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
107that model the default. For example: 135that model the default. For example:
108 136
110 use AnyEvent; 138 use AnyEvent;
111 139
112 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
113 141
114The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
115starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
116use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
117 146
118The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
119C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
120explicitly and enjoy the high availability of that event loop :) 149availability of that event loop :)
121 150
122=head1 WATCHERS 151=head1 WATCHERS
123 152
124AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
125stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
128These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
129creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
130callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
131is in control). 160is in control).
132 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
133To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
134variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
135to it). 170to it).
136 171
137All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
138 173
139Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
140example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
141 176
142An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
143 178
144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
145 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
146 undef $w; 181 undef $w;
147 }); 182 });
150my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
151declared. 186declared.
152 187
153=head2 I/O WATCHERS 188=head2 I/O WATCHERS
154 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
155You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
156with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
157 198
158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
159(AnyEvent might or might not keep a reference to this file handle). C<poll> 200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
160must be a string that is either C<r> or C<w>, which creates a watcher 206C<poll> must be a string that is either C<r> or C<w>, which creates a
161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
162callback to invoke each time the file handle becomes ready. 209C<cb> is the callback to invoke each time the file handle becomes ready.
163 210
164Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
165presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
166callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
167 214
168The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
169You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
170underlying file descriptor. 217underlying file descriptor.
171 218
172Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
173always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
174handles. 221handles.
175 222
176Example: wait for readability of STDIN, then read a line and disable the 223Example: wait for readability of STDIN, then read a line and disable the
177watcher. 224watcher.
182 undef $w; 229 undef $w;
183 }); 230 });
184 231
185=head2 TIME WATCHERS 232=head2 TIME WATCHERS
186 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
187You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
188method with the following mandatory arguments: 243method with the following mandatory arguments:
189 244
190C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
191supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
193 248
194Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
195presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
196callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
197 252
198The callback will normally be invoked once only. If you specify another 253The callback will normally be invoked only once. If you specify another
199parameter, C<interval>, as a strictly positive number (> 0), then the 254parameter, C<interval>, as a strictly positive number (> 0), then the
200callback will be invoked regularly at that interval (in fractional 255callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a 256seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing. 257false value, then it is treated as if it were not specified at all.
203 258
204The callback will be rescheduled before invoking the callback, but no 259The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is 260attempt is made to avoid timer drift in most backends, so the interval is
206only approximate. 261only approximate.
207 262
208Example: fire an event after 7.7 seconds. 263Example: fire an event after 7.7 seconds.
209 264
210 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
216 271
217Example 2: fire an event after 0.5 seconds, then roughly every second. 272Example 2: fire an event after 0.5 seconds, then roughly every second.
218 273
219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub { 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n"; 275 warn "timeout\n";
221 }; 276 });
222 277
223=head3 TIMING ISSUES 278=head3 TIMING ISSUES
224 279
225There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
226in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
228 283
229While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
230use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
231"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
232the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
233fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
234 289
235AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
236about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
237on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
238timers. 293timers.
239 294
240AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
241AnyEvent API. 296AnyEvent API.
263I<In almost all cases (in all cases if you don't care), this is the 318I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.> 319function to call when you want to know the current time.>
265 320
266This function is also often faster then C<< AnyEvent->time >>, and 321This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example, 322thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts). 323L<AnyEvent::Handle> uses this to update its activity timeouts).
269 324
270The rest of this section is only of relevance if you try to be very exact 325The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience. 326with your timing; you can skip it without a bad conscience.
272 327
273For a practical example of when these times differ, consider L<Event::Lib> 328For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up: 329and L<EV> and the following set-up:
275 330
276The event loop is running and has just invoked one of your callback at 331The event loop is running and has just invoked one of your callbacks at
277time=500 (assume no other callbacks delay processing). In your callback, 332time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a 333you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires 334second) and then (at time=501) you create a relative timer that fires
280after three seconds. 335after three seconds.
281 336
299In either case, if you care (and in most cases, you don't), then you 354In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the 355can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into 356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account. 357account.
303 358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
304=back 381=back
305 382
306=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
307 386
308You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
310callback to be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
311 390
317invocation, and callback invocation will be synchronous. Synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
318that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
319but it is guaranteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
320 399
321The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
322between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
323 403
324This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
325directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
326 407
327Example: exit on SIGINT 408Example: exit on SIGINT
328 409
329 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
330 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling)
421or "unsafe" (asynchronous) - the former might delay signal delivery
422indefinitely, the latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432attaching callbacks to signals in a generic way, which is a pity,
433as you cannot do race-free signal handling in perl, requiring
434C libraries for this. AnyEvent will try to do its best, which
435means in some cases, signals will be delayed. The maximum time
436a signal might be delayed is 10 seconds by default, but can
437be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439section for details.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently). For those, you just have to suffer the
445delays.
446
331=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
332 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
333You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
334 452
335The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
336watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
337as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
338signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
339and exit status (as returned by waitpid), so unlike other watcher types, 457(stopped/continued).
340you I<can> rely on child watcher callback arguments. 458
459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
341 467
342There is a slight catch to child watchers, however: you usually start them 468There is a slight catch to child watchers, however: you usually start them
343I<after> the child process was created, and this means the process could 469I<after> the child process was created, and this means the process could
344have exited already (and no SIGCHLD will be sent anymore). 470have exited already (and no SIGCHLD will be sent anymore).
345 471
346Not all event models handle this correctly (POE doesn't), but even for 472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
347event models that I<do> handle this correctly, they usually need to be 474that I<do> handle this correctly, they usually need to be loaded before
348loaded before the process exits (i.e. before you fork in the first place). 475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
349 478
350This means you cannot create a child watcher as the very first thing in an 479This means you cannot create a child watcher as the very first
351AnyEvent program, you I<have> to create at least one watcher before you 480thing in an AnyEvent program, you I<have> to create at least one
352C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which case the latency and race
486problems mentioned in the description of signal watchers apply.
353 487
354Example: fork a process and wait for it 488Example: fork a process and wait for it
355 489
356 my $done = AnyEvent->condvar; 490 my $done = AnyEvent->condvar;
357 491
492 # this forks and immediately calls exit in the child. this
493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
358 my $pid = fork or exit 5; 496 my $pid = fork or exit 5;
359 497
360 my $w = AnyEvent->child ( 498 my $w = AnyEvent->child (
361 pid => $pid, 499 pid => $pid,
362 cb => sub { 500 cb => sub {
367 ); 505 );
368 506
369 # do something else, then wait for process exit 507 # do something else, then wait for process exit
370 $done->recv; 508 $done->recv;
371 509
510=head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514This will repeatedly invoke the callback after the process becomes idle,
515until either the watcher is destroyed or new events have been detected.
516
517Idle watchers are useful when there is a need to do something, but it
518is not so important (or wise) to do it instantly. The callback will be
519invoked only when there is "nothing better to do", which is usually
520defined as "all outstanding events have been handled and no new events
521have been detected". That means that idle watchers ideally get invoked
522when the event loop has just polled for new events but none have been
523detected. Instead of blocking to wait for more events, the idle watchers
524will be invoked.
525
526Unfortunately, most event loops do not really support idle watchers (only
527EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528will simply call the callback "from time to time".
529
530Example: read lines from STDIN, but only process them when the
531program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
549
372=head2 CONDITION VARIABLES 550=head2 CONDITION VARIABLES
551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
373 556
374If you are familiar with some event loops you will know that all of them 557If you are familiar with some event loops you will know that all of them
375require you to run some blocking "loop", "run" or similar function that 558require you to run some blocking "loop", "run" or similar function that
376will actively watch for new events and call your callbacks. 559will actively watch for new events and call your callbacks.
377 560
378AnyEvent is different, it expects somebody else to run the event loop and 561AnyEvent is slightly different: it expects somebody else to run the event
379will only block when necessary (usually when told by the user). 562loop and will only block when necessary (usually when told by the user).
380 563
381The instrument to do that is called a "condition variable", so called 564The tool to do that is called a "condition variable", so called because
382because they represent a condition that must become true. 565they represent a condition that must become true.
566
567Now is probably a good time to look at the examples further below.
383 568
384Condition variables can be created by calling the C<< AnyEvent->condvar 569Condition variables can be created by calling the C<< AnyEvent->condvar
385>> method, usually without arguments. The only argument pair allowed is 570>> method, usually without arguments. The only argument pair allowed is
386C<cb>, which specifies a callback to be called when the condition variable 571C<cb>, which specifies a callback to be called when the condition variable
387becomes true. 572becomes true, with the condition variable as the first argument (but not
573the results).
388 574
389After creation, the condition variable is "false" until it becomes "true" 575After creation, the condition variable is "false" until it becomes "true"
390by calling the C<send> method (or calling the condition variable as if it 576by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<< 577were a callback, read about the caveats in the description for the C<<
392->send >> method). 578->send >> method).
393 579
394Condition variables are similar to callbacks, except that you can 580Since condition variables are the most complex part of the AnyEvent API, here are
395optionally wait for them. They can also be called merge points - points 581some different mental models of what they are - pick the ones you can connect to:
396in time where multiple outstanding events have been processed. And yet 582
397another way to call them is transactions - each condition variable can be 583=over 4
398used to represent a transaction, which finishes at some point and delivers 584
399a result. 585=item * Condition variables are like callbacks - you can call them (and pass them instead
586of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588=item * Condition variables are signals - one side can emit or send them,
589the other side can wait for them, or install a handler that is called when
590the signal fires.
591
592=item * Condition variables are like "Merge Points" - points in your program
593where you merge multiple independent results/control flows into one.
594
595=item * Condition variables represent a transaction - functions that start
596some kind of transaction can return them, leaving the caller the choice
597between waiting in a blocking fashion, or setting a callback.
598
599=item * Condition variables represent future values, or promises to deliver
600some result, long before the result is available.
601
602=back
400 603
401Condition variables are very useful to signal that something has finished, 604Condition variables are very useful to signal that something has finished,
402for example, if you write a module that does asynchronous http requests, 605for example, if you write a module that does asynchronous http requests,
403then a condition variable would be the ideal candidate to signal the 606then a condition variable would be the ideal candidate to signal the
404availability of results. The user can either act when the callback is 607availability of results. The user can either act when the callback is
417 620
418Condition variables are represented by hash refs in perl, and the keys 621Condition variables are represented by hash refs in perl, and the keys
419used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 622used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420easy (it is often useful to build your own transaction class on top of 623easy (it is often useful to build your own transaction class on top of
421AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 624AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422it's C<new> method in your own C<new> method. 625its C<new> method in your own C<new> method.
423 626
424There are two "sides" to a condition variable - the "producer side" which 627There are two "sides" to a condition variable - the "producer side" which
425eventually calls C<< -> send >>, and the "consumer side", which waits 628eventually calls C<< -> send >>, and the "consumer side", which waits
426for the send to occur. 629for the send to occur.
427 630
428Example: wait for a timer. 631Example: wait for a timer.
429 632
430 # wait till the result is ready 633 # condition: "wait till the timer is fired"
431 my $result_ready = AnyEvent->condvar; 634 my $timer_fired = AnyEvent->condvar;
432 635
433 # do something such as adding a timer 636 # create the timer - we could wait for, say
434 # or socket watcher the calls $result_ready->send 637 # a handle becomign ready, or even an
435 # when the "result" is ready. 638 # AnyEvent::HTTP request to finish, but
436 # in this case, we simply use a timer: 639 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer ( 640 my $w = AnyEvent->timer (
438 after => 1, 641 after => 1,
439 cb => sub { $result_ready->send }, 642 cb => sub { $timer_fired->send },
440 ); 643 );
441 644
442 # this "blocks" (while handling events) till the callback 645 # this "blocks" (while handling events) till the callback
443 # calls send 646 # calls ->send
444 $result_ready->recv; 647 $timer_fired->recv;
445 648
446Example: wait for a timer, but take advantage of the fact that 649Example: wait for a timer, but take advantage of the fact that condition
447condition variables are also code references. 650variables are also callable directly.
448 651
449 my $done = AnyEvent->condvar; 652 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done); 653 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv; 654 $done->recv;
655
656Example: Imagine an API that returns a condvar and doesn't support
657callbacks. This is how you make a synchronous call, for example from
658the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666And this is how you would just set a callback to be called whenever the
667results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
452 672
453=head3 METHODS FOR PRODUCERS 673=head3 METHODS FOR PRODUCERS
454 674
455These methods should only be used by the producing side, i.e. the 675These methods should only be used by the producing side, i.e. the
456code/module that eventually sends the signal. Note that it is also 676code/module that eventually sends the signal. Note that it is also
469immediately from within send. 689immediately from within send.
470 690
471Any arguments passed to the C<send> call will be returned by all 691Any arguments passed to the C<send> call will be returned by all
472future C<< ->recv >> calls. 692future C<< ->recv >> calls.
473 693
474Condition variables are overloaded so one can call them directly 694Condition variables are overloaded so one can call them directly (as if
475(as a code reference). Calling them directly is the same as calling 695they were a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle 696C<send>.
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
482 697
483=item $cv->croak ($error) 698=item $cv->croak ($error)
484 699
485Similar to send, but causes all call's to C<< ->recv >> to invoke 700Similar to send, but causes all calls to C<< ->recv >> to invoke
486C<Carp::croak> with the given error message/object/scalar. 701C<Carp::croak> with the given error message/object/scalar.
487 702
488This can be used to signal any errors to the condition variable 703This can be used to signal any errors to the condition variable
489user/consumer. 704user/consumer. Doing it this way instead of calling C<croak> directly
705delays the error detection, but has the overwhelming advantage that it
706diagnoses the error at the place where the result is expected, and not
707deep in some event callback with no connection to the actual code causing
708the problem.
490 709
491=item $cv->begin ([group callback]) 710=item $cv->begin ([group callback])
492 711
493=item $cv->end 712=item $cv->end
494
495These two methods are EXPERIMENTAL and MIGHT CHANGE.
496 713
497These two methods can be used to combine many transactions/events into 714These two methods can be used to combine many transactions/events into
498one. For example, a function that pings many hosts in parallel might want 715one. For example, a function that pings many hosts in parallel might want
499to use a condition variable for the whole process. 716to use a condition variable for the whole process.
500 717
501Every call to C<< ->begin >> will increment a counter, and every call to 718Every call to C<< ->begin >> will increment a counter, and every call to
502C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 719C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503>>, the (last) callback passed to C<begin> will be executed. That callback 720>>, the (last) callback passed to C<begin> will be executed, passing the
504is I<supposed> to call C<< ->send >>, but that is not required. If no 721condvar as first argument. That callback is I<supposed> to call C<< ->send
505callback was set, C<send> will be called without any arguments. 722>>, but that is not required. If no group callback was set, C<send> will
723be called without any arguments.
506 724
507Let's clarify this with the ping example: 725You can think of C<< $cv->send >> giving you an OR condition (one call
726sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729Let's start with a simple example: you have two I/O watchers (for example,
730STDOUT and STDERR for a program), and you want to wait for both streams to
731close before activating a condvar:
508 732
509 my $cv = AnyEvent->condvar; 733 my $cv = AnyEvent->condvar;
510 734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749This works because for every event source (EOF on file handle), there is
750one call to C<begin>, so the condvar waits for all calls to C<end> before
751sending.
752
753The ping example mentioned above is slightly more complicated, as the
754there are results to be passed back, and the number of tasks that are
755begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
511 my %result; 759 my %result;
512 $cv->begin (sub { $cv->send (\%result) }); 760 $cv->begin (sub { shift->send (\%result) });
513 761
514 for my $host (@list_of_hosts) { 762 for my $host (@list_of_hosts) {
515 $cv->begin; 763 $cv->begin;
516 ping_host_then_call_callback $host, sub { 764 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...; 765 $result{$host} = ...;
519 }; 767 };
520 } 768 }
521 769
522 $cv->end; 770 $cv->end;
523 771
772 ...
773
774 my $results = $cv->recv;
775
524This code fragment supposedly pings a number of hosts and calls 776This code fragment supposedly pings a number of hosts and calls
525C<send> after results for all then have have been gathered - in any 777C<send> after results for all then have have been gathered - in any
526order. To achieve this, the code issues a call to C<begin> when it starts 778order. To achieve this, the code issues a call to C<begin> when it starts
527each ping request and calls C<end> when it has received some result for 779each ping request and calls C<end> when it has received some result for
528it. Since C<begin> and C<end> only maintain a counter, the order in which 780it. Since C<begin> and C<end> only maintain a counter, the order in which
532loop, which serves two important purposes: first, it sets the callback 784loop, which serves two important purposes: first, it sets the callback
533to be called once the counter reaches C<0>, and second, it ensures that 785to be called once the counter reaches C<0>, and second, it ensures that
534C<send> is called even when C<no> hosts are being pinged (the loop 786C<send> is called even when C<no> hosts are being pinged (the loop
535doesn't execute once). 787doesn't execute once).
536 788
537This is the general pattern when you "fan out" into multiple subrequests: 789This is the general pattern when you "fan out" into multiple (but
538use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 790potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
539is called at least once, and then, for each subrequest you start, call 791the callback and ensure C<end> is called at least once, and then, for each
540C<begin> and for each subrequest you finish, call C<end>. 792subrequest you start, call C<begin> and for each subrequest you finish,
793call C<end>.
541 794
542=back 795=back
543 796
544=head3 METHODS FOR CONSUMERS 797=head3 METHODS FOR CONSUMERS
545 798
549=over 4 802=over 4
550 803
551=item $cv->recv 804=item $cv->recv
552 805
553Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 806Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
554>> methods have been called on c<$cv>, while servicing other watchers 807>> methods have been called on C<$cv>, while servicing other watchers
555normally. 808normally.
556 809
557You can only wait once on a condition - additional calls are valid but 810You can only wait once on a condition - additional calls are valid but
558will return immediately. 811will return immediately.
559 812
561function will call C<croak>. 814function will call C<croak>.
562 815
563In list context, all parameters passed to C<send> will be returned, 816In list context, all parameters passed to C<send> will be returned,
564in scalar context only the first one will be returned. 817in scalar context only the first one will be returned.
565 818
819Note that doing a blocking wait in a callback is not supported by any
820event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821not allowed and the C<recv> call will C<croak> if such a condition is
822detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823, which allows you to do a blocking C<< ->recv >> from any thread
824that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826to do anything special to take advantage of that: any code that would
827normally block your program because it calls C<recv>, be executed in an
828C<async> thread instead without blocking other threads.
829
566Not all event models support a blocking wait - some die in that case 830Not all event models support a blocking wait - some die in that case
567(programs might want to do that to stay interactive), so I<if you are 831(programs might want to do that to stay interactive), so I<if you are
568using this from a module, never require a blocking wait>, but let the 832using this from a module, never require a blocking wait>. Instead, let the
569caller decide whether the call will block or not (for example, by coupling 833caller decide whether the call will block or not (for example, by coupling
570condition variables with some kind of request results and supporting 834condition variables with some kind of request results and supporting
571callbacks so the caller knows that getting the result will not block, 835callbacks so the caller knows that getting the result will not block,
572while still supporting blocking waits if the caller so desires). 836while still supporting blocking waits if the caller so desires).
573 837
574Another reason I<never> to C<< ->recv >> in a module is that you cannot
575sensibly have two C<< ->recv >>'s in parallel, as that would require
576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
577can supply.
578
579The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581versions and also integrates coroutines into AnyEvent, making blocking
582C<< ->recv >> calls perfectly safe as long as they are done from another
583coroutine (one that doesn't run the event loop).
584
585You can ensure that C<< -recv >> never blocks by setting a callback and 838You can ensure that C<< ->recv >> never blocks by setting a callback and
586only calling C<< ->recv >> from within that callback (or at a later 839only calling C<< ->recv >> from within that callback (or at a later
587time). This will work even when the event loop does not support blocking 840time). This will work even when the event loop does not support blocking
588waits otherwise. 841waits otherwise.
589 842
590=item $bool = $cv->ready 843=item $bool = $cv->ready
591 844
592Returns true when the condition is "true", i.e. whether C<send> or 845Returns true when the condition is "true", i.e. whether C<send> or
593C<croak> have been called. 846C<croak> have been called.
594 847
595=item $cb = $cv->cb ([new callback]) 848=item $cb = $cv->cb ($cb->($cv))
596 849
597This is a mutator function that returns the callback set and optionally 850This is a mutator function that returns the callback set and optionally
598replaces it before doing so. 851replaces it before doing so.
599 852
600The callback will be called when the condition becomes "true", i.e. when 853The callback will be called when the condition becomes "true", i.e. when
601C<send> or C<croak> are called, with the only argument being the condition 854C<send> or C<croak> are called, with the only argument being the
602variable itself. Calling C<recv> inside the callback or at any later time 855condition variable itself. If the condition is already true, the
603is guaranteed not to block. 856callback is called immediately when it is set. Calling C<recv> inside
857the callback or at any later time is guaranteed not to block.
604 858
605=back 859=back
606 860
861=head1 SUPPORTED EVENT LOOPS/BACKENDS
862
863The available backend classes are (every class has its own manpage):
864
865=over 4
866
867=item Backends that are autoprobed when no other event loop can be found.
868
869EV is the preferred backend when no other event loop seems to be in
870use. If EV is not installed, then AnyEvent will fall back to its own
871pure-perl implementation, which is available everywhere as it comes with
872AnyEvent itself.
873
874 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
875 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
876
877=item Backends that are transparently being picked up when they are used.
878
879These will be used if they are already loaded when the first watcher
880is created, in which case it is assumed that the application is using
881them. This means that AnyEvent will automatically pick the right backend
882when the main program loads an event module before anything starts to
883create watchers. Nothing special needs to be done by the main program.
884
885 AnyEvent::Impl::Event based on Event, very stable, few glitches.
886 AnyEvent::Impl::Glib based on Glib, slow but very stable.
887 AnyEvent::Impl::Tk based on Tk, very broken.
888 AnyEvent::Impl::UV based on UV, innovated square wheels.
889 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
890 AnyEvent::Impl::POE based on POE, very slow, some limitations.
891 AnyEvent::Impl::Irssi used when running within irssi.
892 AnyEvent::Impl::IOAsync based on IO::Async.
893 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
894 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
895
896=item Backends with special needs.
897
898Qt requires the Qt::Application to be instantiated first, but will
899otherwise be picked up automatically. As long as the main program
900instantiates the application before any AnyEvent watchers are created,
901everything should just work.
902
903 AnyEvent::Impl::Qt based on Qt.
904
905=item Event loops that are indirectly supported via other backends.
906
907Some event loops can be supported via other modules:
908
909There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
910
911B<WxWidgets> has no support for watching file handles. However, you can
912use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
913polls 20 times per second, which was considered to be too horrible to even
914consider for AnyEvent.
915
916B<Prima> is not supported as nobody seems to be using it, but it has a POE
917backend, so it can be supported through POE.
918
919AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
920load L<POE> when detecting them, in the hope that POE will pick them up,
921in which case everything will be automatic.
922
923=back
924
607=head1 GLOBAL VARIABLES AND FUNCTIONS 925=head1 GLOBAL VARIABLES AND FUNCTIONS
608 926
927These are not normally required to use AnyEvent, but can be useful to
928write AnyEvent extension modules.
929
609=over 4 930=over 4
610 931
611=item $AnyEvent::MODEL 932=item $AnyEvent::MODEL
612 933
613Contains C<undef> until the first watcher is being created. Then it 934Contains C<undef> until the first watcher is being created, before the
935backend has been autodetected.
936
614contains the event model that is being used, which is the name of the 937Afterwards it contains the event model that is being used, which is the
615Perl class implementing the model. This class is usually one of the 938name of the Perl class implementing the model. This class is usually one
616C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 939of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
617AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 940case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
618 941will be C<urxvt::anyevent>).
619The known classes so far are:
620
621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
624 AnyEvent::Impl::Glib based on Glib, third-best choice.
625 AnyEvent::Impl::Tk based on Tk, very bad choice.
626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
629
630There is no support for WxWidgets, as WxWidgets has no support for
631watching file handles. However, you can use WxWidgets through the
632POE Adaptor, as POE has a Wx backend that simply polls 20 times per
633second, which was considered to be too horrible to even consider for
634AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
635it's adaptor.
636
637AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
638autodetecting them.
639 942
640=item AnyEvent::detect 943=item AnyEvent::detect
641 944
642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 945Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
643if necessary. You should only call this function right before you would 946if necessary. You should only call this function right before you would
644have created an AnyEvent watcher anyway, that is, as late as possible at 947have created an AnyEvent watcher anyway, that is, as late as possible at
645runtime. 948runtime, and not e.g. during initialisation of your module.
949
950The effect of calling this function is as if a watcher had been created
951(specifically, actions that happen "when the first watcher is created"
952happen when calling detetc as well).
953
954If you need to do some initialisation before AnyEvent watchers are
955created, use C<post_detect>.
646 956
647=item $guard = AnyEvent::post_detect { BLOCK } 957=item $guard = AnyEvent::post_detect { BLOCK }
648 958
649Arranges for the code block to be executed as soon as the event model is 959Arranges for the code block to be executed as soon as the event model is
650autodetected (or immediately if this has already happened). 960autodetected (or immediately if that has already happened).
961
962The block will be executed I<after> the actual backend has been detected
963(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
964created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
965other initialisations - see the sources of L<AnyEvent::Strict> or
966L<AnyEvent::AIO> to see how this is used.
967
968The most common usage is to create some global watchers, without forcing
969event module detection too early, for example, L<AnyEvent::AIO> creates
970and installs the global L<IO::AIO> watcher in a C<post_detect> block to
971avoid autodetecting the event module at load time.
651 972
652If called in scalar or list context, then it creates and returns an object 973If called in scalar or list context, then it creates and returns an object
653that automatically removes the callback again when it is destroyed. See 974that automatically removes the callback again when it is destroyed (or
975C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
654L<Coro::BDB> for a case where this is useful. 976a case where this is useful.
977
978Example: Create a watcher for the IO::AIO module and store it in
979C<$WATCHER>, but do so only do so after the event loop is initialised.
980
981 our WATCHER;
982
983 my $guard = AnyEvent::post_detect {
984 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
985 };
986
987 # the ||= is important in case post_detect immediately runs the block,
988 # as to not clobber the newly-created watcher. assigning both watcher and
989 # post_detect guard to the same variable has the advantage of users being
990 # able to just C<undef $WATCHER> if the watcher causes them grief.
991
992 $WATCHER ||= $guard;
655 993
656=item @AnyEvent::post_detect 994=item @AnyEvent::post_detect
657 995
658If there are any code references in this array (you can C<push> to it 996If there are any code references in this array (you can C<push> to it
659before or after loading AnyEvent), then they will called directly after 997before or after loading AnyEvent), then they will be called directly
660the event loop has been chosen. 998after the event loop has been chosen.
661 999
662You should check C<$AnyEvent::MODEL> before adding to this array, though: 1000You should check C<$AnyEvent::MODEL> before adding to this array, though:
663if it contains a true value then the event loop has already been detected, 1001if it is defined then the event loop has already been detected, and the
664and the array will be ignored. 1002array will be ignored.
665 1003
666Best use C<AnyEvent::post_detect { BLOCK }> instead. 1004Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1005it, as it takes care of these details.
1006
1007This variable is mainly useful for modules that can do something useful
1008when AnyEvent is used and thus want to know when it is initialised, but do
1009not need to even load it by default. This array provides the means to hook
1010into AnyEvent passively, without loading it.
1011
1012Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1013together, you could put this into Coro (this is the actual code used by
1014Coro to accomplish this):
1015
1016 if (defined $AnyEvent::MODEL) {
1017 # AnyEvent already initialised, so load Coro::AnyEvent
1018 require Coro::AnyEvent;
1019 } else {
1020 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1021 # as soon as it is
1022 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1023 }
1024
1025=item AnyEvent::postpone { BLOCK }
1026
1027Arranges for the block to be executed as soon as possible, but not before
1028the call itself returns. In practise, the block will be executed just
1029before the event loop polls for new events, or shortly afterwards.
1030
1031This function never returns anything (to make the C<return postpone { ...
1032}> idiom more useful.
1033
1034To understand the usefulness of this function, consider a function that
1035asynchronously does something for you and returns some transaction
1036object or guard to let you cancel the operation. For example,
1037C<AnyEvent::Socket::tcp_connect>:
1038
1039 # start a connection attempt unless one is active
1040 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1041 delete $self->{connect_guard};
1042 ...
1043 };
1044
1045Imagine that this function could instantly call the callback, for
1046example, because it detects an obvious error such as a negative port
1047number. Invoking the callback before the function returns causes problems
1048however: the callback will be called and will try to delete the guard
1049object. But since the function hasn't returned yet, there is nothing to
1050delete. When the function eventually returns it will assign the guard
1051object to C<< $self->{connect_guard} >>, where it will likely never be
1052deleted, so the program thinks it is still trying to connect.
1053
1054This is where C<AnyEvent::postpone> should be used. Instead of calling the
1055callback directly on error:
1056
1057 $cb->(undef), return # signal error to callback, BAD!
1058 if $some_error_condition;
1059
1060It should use C<postpone>:
1061
1062 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1063 if $some_error_condition;
1064
1065=item AnyEvent::log $level, $msg[, @args]
1066
1067Log the given C<$msg> at the given C<$level>.
1068
1069If L<AnyEvent::Log> is not loaded then this function makes a simple test
1070to see whether the message will be logged. If the test succeeds it will
1071load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1072the L<AnyEvent::Log> documentation for details.
1073
1074If the test fails it will simply return. Right now this happens when a
1075numerical loglevel is used and it is larger than the level specified via
1076C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1077
1078If you want to sprinkle loads of logging calls around your code, consider
1079creating a logger callback with the C<AnyEvent::Log::logger> function,
1080which can reduce typing, codesize and can reduce the logging overhead
1081enourmously.
667 1082
668=back 1083=back
669 1084
670=head1 WHAT TO DO IN A MODULE 1085=head1 WHAT TO DO IN A MODULE
671 1086
682because it will stall the whole program, and the whole point of using 1097because it will stall the whole program, and the whole point of using
683events is to stay interactive. 1098events is to stay interactive.
684 1099
685It is fine, however, to call C<< ->recv >> when the user of your module 1100It is fine, however, to call C<< ->recv >> when the user of your module
686requests it (i.e. if you create a http request object ad have a method 1101requests it (i.e. if you create a http request object ad have a method
687called C<results> that returns the results, it should call C<< ->recv >> 1102called C<results> that returns the results, it may call C<< ->recv >>
688freely, as the user of your module knows what she is doing. always). 1103freely, as the user of your module knows what she is doing. Always).
689 1104
690=head1 WHAT TO DO IN THE MAIN PROGRAM 1105=head1 WHAT TO DO IN THE MAIN PROGRAM
691 1106
692There will always be a single main program - the only place that should 1107There will always be a single main program - the only place that should
693dictate which event model to use. 1108dictate which event model to use.
694 1109
695If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1110If the program is not event-based, it need not do anything special, even
696do anything special (it does not need to be event-based) and let AnyEvent 1111when it depends on a module that uses an AnyEvent. If the program itself
697decide which implementation to chose if some module relies on it. 1112uses AnyEvent, but does not care which event loop is used, all it needs
1113to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1114available loop implementation.
698 1115
699If the main program relies on a specific event model - for example, in 1116If the main program relies on a specific event model - for example, in
700Gtk2 programs you have to rely on the Glib module - you should load the 1117Gtk2 programs you have to rely on the Glib module - you should load the
701event module before loading AnyEvent or any module that uses it: generally 1118event module before loading AnyEvent or any module that uses it: generally
702speaking, you should load it as early as possible. The reason is that 1119speaking, you should load it as early as possible. The reason is that
703modules might create watchers when they are loaded, and AnyEvent will 1120modules might create watchers when they are loaded, and AnyEvent will
704decide on the event model to use as soon as it creates watchers, and it 1121decide on the event model to use as soon as it creates watchers, and it
705might chose the wrong one unless you load the correct one yourself. 1122might choose the wrong one unless you load the correct one yourself.
706 1123
707You can chose to use a pure-perl implementation by loading the 1124You can chose to use a pure-perl implementation by loading the
708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour 1125C<AnyEvent::Loop> module, which gives you similar behaviour
709everywhere, but letting AnyEvent chose the model is generally better. 1126everywhere, but letting AnyEvent chose the model is generally better.
710 1127
711=head2 MAINLOOP EMULATION 1128=head2 MAINLOOP EMULATION
712 1129
713Sometimes (often for short test scripts, or even standalone programs who 1130Sometimes (often for short test scripts, or even standalone programs who
726 1143
727 1144
728=head1 OTHER MODULES 1145=head1 OTHER MODULES
729 1146
730The following is a non-exhaustive list of additional modules that use 1147The following is a non-exhaustive list of additional modules that use
731AnyEvent and can therefore be mixed easily with other AnyEvent modules 1148AnyEvent as a client and can therefore be mixed easily with other
732in the same program. Some of the modules come with AnyEvent, some are 1149AnyEvent modules and other event loops in the same program. Some of the
733available via CPAN. 1150modules come as part of AnyEvent, the others are available via CPAN (see
1151L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1152a longer non-exhaustive list), and the list is heavily biased towards
1153modules of the AnyEvent author himself :)
734 1154
735=over 4 1155=over 4
736 1156
737=item L<AnyEvent::Util> 1157=item L<AnyEvent::Util> (part of the AnyEvent distribution)
738 1158
739Contains various utility functions that replace often-used but blocking 1159Contains various utility functions that replace often-used blocking
740functions such as C<inet_aton> by event-/callback-based versions. 1160functions such as C<inet_aton> with event/callback-based versions.
741 1161
742=item L<AnyEvent::Socket> 1162=item L<AnyEvent::Socket> (part of the AnyEvent distribution)
743 1163
744Provides various utility functions for (internet protocol) sockets, 1164Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp 1165addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more. 1166connections or tcp servers, with IPv6 and SRV record support and more.
747 1167
748=item L<AnyEvent::Handle> 1168=item L<AnyEvent::Handle> (part of the AnyEvent distribution)
749 1169
750Provide read and write buffers, manages watchers for reads and writes, 1170Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and 1171supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS. 1172non-blocking SSL/TLS (via L<AnyEvent::TLS>).
753 1173
754=item L<AnyEvent::DNS> 1174=item L<AnyEvent::DNS> (part of the AnyEvent distribution)
755 1175
756Provides rich asynchronous DNS resolver capabilities. 1176Provides rich asynchronous DNS resolver capabilities.
757 1177
758=item L<AnyEvent::HTTP> 1178=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
759 1179
760A simple-to-use HTTP library that is capable of making a lot of concurrent 1180Implement event-based interfaces to the protocols of the same name (for
761HTTP requests. 1181the curious, IGS is the International Go Server and FCP is the Freenet
1182Client Protocol).
762 1183
1184=item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1185
1186Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1187toolbox of every event programmer. AnyEvent::AIO transparently fuses
1188L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1189file I/O, and much more.
1190
1191=item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1192
1193These let you safely fork new subprocesses, either locally or
1194remotely (e.g.v ia ssh), using some RPC protocol or not, without
1195the limitations normally imposed by fork (AnyEvent works fine for
1196example). Dynamically-resized worker pools are obviously included as well.
1197
1198And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1199just to exec external programs can easily beat using C<fork> and C<exec>
1200(or even C<system>) in most programs.
1201
1202=item L<AnyEvent::Filesys::Notify>
1203
1204AnyEvent is good for non-blocking stuff, but it can't detect file or
1205path changes (e.g. "watch this directory for new files", "watch this
1206file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1207do just that in a portbale fashion, supporting inotify on GNU/Linux and
1208some weird, without doubt broken, stuff on OS X to monitor files. It can
1209fall back to blocking scans at regular intervals transparently on other
1210platforms, so it's about as portable as it gets.
1211
1212(I haven't used it myself, but it seems the biggest problem with it is
1213it quite bad performance).
1214
763=item L<AnyEvent::HTTPD> 1215=item L<AnyEvent::DBI>
764 1216
765Provides a simple web application server framework. 1217Executes L<DBI> requests asynchronously in a proxy process for you,
1218notifying you in an event-based way when the operation is finished.
766 1219
767=item L<AnyEvent::FastPing> 1220=item L<AnyEvent::FastPing>
768 1221
769The fastest ping in the west. 1222The fastest ping in the west.
770 1223
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
794
795=item L<Net::IRC3>
796
797AnyEvent based IRC client module family.
798
799=item L<Net::XMPP2>
800
801AnyEvent based XMPP (Jabber protocol) module family.
802
803=item L<Net::FCP>
804
805AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806of AnyEvent.
807
808=item L<Event::ExecFlow>
809
810High level API for event-based execution flow control.
811
812=item L<Coro> 1224=item L<Coro>
813 1225
814Has special support for AnyEvent via L<Coro::AnyEvent>. 1226Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1227to simply invert the flow control - don't call us, we will call you:
815 1228
816=item L<IO::Lambda> 1229 async {
1230 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1231 print "5 seconds later!\n";
817 1232
818The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 1233 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1234 my $line = <STDIN>; # works for ttys
1235
1236 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1237 my ($body, $hdr) = Coro::rouse_wait;
1238 };
819 1239
820=back 1240=back
821 1241
822=cut 1242=cut
823 1243
824package AnyEvent; 1244package AnyEvent;
825 1245
826no warnings; 1246BEGIN {
827use strict; 1247 require "AnyEvent/constants.pl";
1248 &AnyEvent::common_sense;
1249}
828 1250
829use Carp; 1251use Carp ();
830 1252
831our $VERSION = 4.2; 1253our $VERSION = '7.07';
832our $MODEL; 1254our $MODEL;
833
834our $AUTOLOAD;
835our @ISA; 1255our @ISA;
836
837our @REGISTRY; 1256our @REGISTRY;
838 1257our $VERBOSE;
839our $WIN32; 1258our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1259our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
840 1260
841BEGIN { 1261BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i); 1262 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
843 eval "sub WIN32(){ $win32 }";
844}
845 1263
846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 1264 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1265 if ${^TAINT};
847 1266
848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred 1267 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1268 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
849 1269
850{ 1270 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1271 if ${^TAINT};
1272
1273 # $ENV{PERL_ANYEVENT_xxx} now valid
1274
1275 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1276
851 my $idx; 1277 my $idx;
852 $PROTOCOL{$_} = ++$idx 1278 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/, 1279 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 1280 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855} 1281}
856 1282
1283our @post_detect;
1284
1285sub post_detect(&) {
1286 my ($cb) = @_;
1287
1288 push @post_detect, $cb;
1289
1290 defined wantarray
1291 ? bless \$cb, "AnyEvent::Util::postdetect"
1292 : ()
1293}
1294
1295sub AnyEvent::Util::postdetect::DESTROY {
1296 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1297}
1298
1299our $POSTPONE_W;
1300our @POSTPONE;
1301
1302sub _postpone_exec {
1303 undef $POSTPONE_W;
1304
1305 &{ shift @POSTPONE }
1306 while @POSTPONE;
1307}
1308
1309sub postpone(&) {
1310 push @POSTPONE, shift;
1311
1312 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1313
1314 ()
1315}
1316
1317sub log($$;@) {
1318 # only load the big bloated module when we actually are about to log something
1319 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1320 local ($!, $@);
1321 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1322 # AnyEvent::Log overwrites this function
1323 goto &log;
1324 }
1325
1326 0 # not logged
1327}
1328
1329sub _logger($;$) {
1330 my ($level, $renabled) = @_;
1331
1332 $$renabled = $level <= $VERBOSE;
1333
1334 my $logger = [(caller)[0], $level, $renabled];
1335
1336 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1337
1338# return unless defined wantarray;
1339#
1340# require AnyEvent::Util;
1341# my $guard = AnyEvent::Util::guard (sub {
1342# # "clean up"
1343# delete $LOGGER{$logger+0};
1344# });
1345#
1346# sub {
1347# return 0 unless $$renabled;
1348#
1349# $guard if 0; # keep guard alive, but don't cause runtime overhead
1350# require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1351# package AnyEvent::Log;
1352# _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1353# }
1354}
1355
1356if (length $ENV{PERL_ANYEVENT_LOG}) {
1357 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1358}
1359
857my @models = ( 1360our @models = (
858 [EV:: => AnyEvent::Impl::EV::], 1361 [EV:: => AnyEvent::Impl::EV::],
859 [Event:: => AnyEvent::Impl::Event::],
860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1362 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
861 # everything below here will not be autoprobed 1363 # everything below here will not (normally) be autoprobed
862 # as the pureperl backend should work everywhere 1364 # as the pure perl backend should work everywhere
863 # and is usually faster 1365 # and is usually faster
1366 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1367 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1368 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1369 # everything below here should not be autoloaded
1370 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles 1371 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers 1372 [UV:: => AnyEvent::Impl::UV::], # switched from libev, added back all bugs imaginable
866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1373 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1374 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::], 1375 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::], 1376 [Prima:: => AnyEvent::Impl::POE::],
1377 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1378 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1379 [FLTK:: => AnyEvent::Impl::FLTK::],
871); 1380);
872 1381
873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY); 1382our @isa_hook;
874 1383
875our @post_detect; 1384sub _isa_set {
1385 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
876 1386
1387 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1388 for 1 .. $#pkg;
1389
1390 grep $_ && $_->[1], @isa_hook
1391 and AE::_reset ();
1392}
1393
1394# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1395sub _isa_hook($$;$) {
1396 my ($i, $pkg, $reset_ae) = @_;
1397
1398 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1399
1400 _isa_set;
1401}
1402
1403# all autoloaded methods reserve the complete glob, not just the method slot.
1404# due to bugs in perls method cache implementation.
1405our @methods = qw(io timer time now now_update signal child idle condvar);
1406
877sub post_detect(&) { 1407sub detect() {
878 my ($cb) = @_; 1408 return $MODEL if $MODEL; # some programs keep references to detect
879 1409
880 if ($MODEL) { 1410 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
881 $cb->(); 1411 # the author knows about the problems and what it does to AnyEvent as a whole
1412 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1413 # anyway.
1414 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1415 . "design, abuses internals and breaks AnyEvent - will not continue."
1416 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
882 1417
883 1 1418 local $!; # for good measure
1419 local $SIG{__DIE__}; # we use eval
1420
1421 # free some memory
1422 *detect = sub () { $MODEL };
1423 # undef &func doesn't correctly update the method cache. grmbl.
1424 # so we delete the whole glob. grmbl.
1425 # otoh, perl doesn't let me undef an active usb, but it lets me free
1426 # a glob with an active sub. hrm. i hope it works, but perl is
1427 # usually buggy in this department. sigh.
1428 delete @{"AnyEvent::"}{@methods};
1429 undef @methods;
1430
1431 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1432 my $model = $1;
1433 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1434 if (eval "require $model") {
1435 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1436 $MODEL = $model;
884 } else { 1437 } else {
885 push @post_detect, $cb; 1438 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
886 1439 }
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 } 1440 }
891}
892 1441
893sub AnyEvent::Util::PostDetect::DESTROY { 1442 # check for already loaded models
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895}
896
897sub detect() {
898 unless ($MODEL) { 1443 unless ($MODEL) {
899 no strict 'refs'; 1444 for (@REGISTRY, @models) {
900 local $SIG{__DIE__}; 1445 my ($package, $model) = @$_;
901 1446 if (${"$package\::VERSION"} > 0) {
902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
903 my $model = "AnyEvent::Impl::$1";
904 if (eval "require $model") { 1447 if (eval "require $model") {
1448 AnyEvent::log 7 => "Autodetected model '$model', using it.";
905 $MODEL = $model; 1449 $MODEL = $model;
906 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1450 last;
907 } else { 1451 } else {
908 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1452 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1453 }
909 } 1454 }
910 } 1455 }
911 1456
912 # check for already loaded models
913 unless ($MODEL) { 1457 unless ($MODEL) {
1458 # try to autoload a model
914 for (@REGISTRY, @models) { 1459 for (@REGISTRY, @models) {
915 my ($package, $model) = @$_; 1460 my ($package, $model) = @$_;
1461 if (
1462 eval "require $package"
916 if (${"$package\::VERSION"} > 0) { 1463 and ${"$package\::VERSION"} > 0
917 if (eval "require $model") { 1464 and eval "require $model"
1465 ) {
1466 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
918 $MODEL = $model; 1467 $MODEL = $model;
919 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
920 last; 1468 last;
921 }
922 } 1469 }
923 } 1470 }
924 1471
925 unless ($MODEL) {
926 # try to load a model
927
928 for (@REGISTRY, @models) {
929 my ($package, $model) = @$_;
930 if (eval "require $package"
931 and ${"$package\::VERSION"} > 0
932 and eval "require $model") {
933 $MODEL = $model;
934 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
935 last;
936 }
937 }
938
939 $MODEL 1472 $MODEL
940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1473 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
941 }
942 } 1474 }
943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
946 unshift @ISA, $MODEL;
947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
951 } 1475 }
952 1476
1477 # free memory only needed for probing
1478 undef @models;
1479 undef @REGISTRY;
1480
1481 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1482
1483 # now nuke some methods that are overridden by the backend.
1484 # SUPER usage is not allowed in these.
1485 for (qw(time signal child idle)) {
1486 undef &{"AnyEvent::Base::$_"}
1487 if defined &{"$MODEL\::$_"};
1488 }
1489
1490 _isa_set;
1491
1492 # we're officially open!
1493
1494 if ($ENV{PERL_ANYEVENT_STRICT}) {
1495 require AnyEvent::Strict;
1496 }
1497
1498 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1499 require AnyEvent::Debug;
1500 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1501 }
1502
1503 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1504 require AnyEvent::Socket;
1505 require AnyEvent::Debug;
1506
1507 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1508 $shell =~ s/\$\$/$$/g;
1509
1510 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1511 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1512 }
1513
1514 # now the anyevent environment is set up as the user told us to, so
1515 # call the actual user code - post detects
1516
1517 (shift @post_detect)->() while @post_detect;
1518 undef @post_detect;
1519
1520 *post_detect = sub(&) {
1521 shift->();
1522
1523 undef
1524 };
1525
953 $MODEL 1526 $MODEL
954} 1527}
955 1528
956sub AUTOLOAD { 1529for my $name (@methods) {
957 (my $func = $AUTOLOAD) =~ s/.*://; 1530 *$name = sub {
958 1531 detect;
959 $method{$func} 1532 # we use goto because
960 or croak "$func: not a valid method for AnyEvent objects"; 1533 # a) it makes the thunk more transparent
961 1534 # b) it allows us to delete the thunk later
962 detect unless $MODEL; 1535 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
963 1536 };
964 my $class = shift;
965 $class->$func (@_);
966} 1537}
967 1538
968# utility function to dup a filehandle. this is used by many backends 1539# utility function to dup a filehandle. this is used by many backends
969# to support binding more than one watcher per filehandle (they usually 1540# to support binding more than one watcher per filehandle (they usually
970# allow only one watcher per fd, so we dup it to get a different one). 1541# allow only one watcher per fd, so we dup it to get a different one).
971sub _dupfh($$$$) { 1542sub _dupfh($$;$$) {
972 my ($poll, $fh, $r, $w) = @_; 1543 my ($poll, $fh, $r, $w) = @_;
973 1544
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't 1545 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<") 1546 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980 1547
981 open my $fh2, "$mode&" . fileno $fh 1548 open my $fh2, $mode, $fh
982 or die "cannot dup() filehandle: $!"; 1549 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
983 1550
984 # we assume CLOEXEC is already set by perl in all important cases 1551 # we assume CLOEXEC is already set by perl in all important cases
985 1552
986 ($fh2, $rw) 1553 ($fh2, $rw)
987} 1554}
988 1555
1556=head1 SIMPLIFIED AE API
1557
1558Starting with version 5.0, AnyEvent officially supports a second, much
1559simpler, API that is designed to reduce the calling, typing and memory
1560overhead by using function call syntax and a fixed number of parameters.
1561
1562See the L<AE> manpage for details.
1563
1564=cut
1565
1566package AE;
1567
1568our $VERSION = $AnyEvent::VERSION;
1569
1570sub _reset() {
1571 eval q{
1572 # fall back to the main API by default - backends and AnyEvent::Base
1573 # implementations can overwrite these.
1574
1575 sub io($$$) {
1576 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1577 }
1578
1579 sub timer($$$) {
1580 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1581 }
1582
1583 sub signal($$) {
1584 AnyEvent->signal (signal => $_[0], cb => $_[1])
1585 }
1586
1587 sub child($$) {
1588 AnyEvent->child (pid => $_[0], cb => $_[1])
1589 }
1590
1591 sub idle($) {
1592 AnyEvent->idle (cb => $_[0]);
1593 }
1594
1595 sub cv(;&) {
1596 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1597 }
1598
1599 sub now() {
1600 AnyEvent->now
1601 }
1602
1603 sub now_update() {
1604 AnyEvent->now_update
1605 }
1606
1607 sub time() {
1608 AnyEvent->time
1609 }
1610
1611 *postpone = \&AnyEvent::postpone;
1612 *log = \&AnyEvent::log;
1613 };
1614 die if $@;
1615}
1616
1617BEGIN { _reset }
1618
989package AnyEvent::Base; 1619package AnyEvent::Base;
990 1620
991# default implementation for now and time 1621# default implementations for many methods
992 1622
993use Time::HiRes (); 1623sub time {
1624 eval q{ # poor man's autoloading {}
1625 # probe for availability of Time::HiRes
1626 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1627 *time = sub { Time::HiRes::time () };
1628 *AE::time = \& Time::HiRes::time ;
1629 *now = \&time;
1630 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1631 # if (eval "use POSIX (); (POSIX::times())...
1632 } else {
1633 *time = sub { CORE::time };
1634 *AE::time = sub (){ CORE::time };
1635 *now = \&time;
1636 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1637 }
1638 };
1639 die if $@;
994 1640
995sub time { Time::HiRes::time } 1641 &time
996sub now { Time::HiRes::time } 1642}
1643
1644*now = \&time;
1645sub now_update { }
1646
1647sub _poll {
1648 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1649}
997 1650
998# default implementation for ->condvar 1651# default implementation for ->condvar
1652# in fact, the default should not be overwritten
999 1653
1000sub condvar { 1654sub condvar {
1655 eval q{ # poor man's autoloading {}
1656 *condvar = sub {
1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 1657 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1658 };
1659
1660 *AE::cv = sub (;&) {
1661 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1662 };
1663 };
1664 die if $@;
1665
1666 &condvar
1002} 1667}
1003 1668
1004# default implementation for ->signal 1669# default implementation for ->signal
1005 1670
1006our %SIG_CB; 1671our $HAVE_ASYNC_INTERRUPT;
1672
1673sub _have_async_interrupt() {
1674 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1675 && eval "use Async::Interrupt 1.02 (); 1")
1676 unless defined $HAVE_ASYNC_INTERRUPT;
1677
1678 $HAVE_ASYNC_INTERRUPT
1679}
1680
1681our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1682our (%SIG_ASY, %SIG_ASY_W);
1683our ($SIG_COUNT, $SIG_TW);
1684
1685# install a dummy wakeup watcher to reduce signal catching latency
1686# used by Impls
1687sub _sig_add() {
1688 unless ($SIG_COUNT++) {
1689 # try to align timer on a full-second boundary, if possible
1690 my $NOW = AE::now;
1691
1692 $SIG_TW = AE::timer
1693 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1694 $MAX_SIGNAL_LATENCY,
1695 sub { } # just for the PERL_ASYNC_CHECK
1696 ;
1697 }
1698}
1699
1700sub _sig_del {
1701 undef $SIG_TW
1702 unless --$SIG_COUNT;
1703}
1704
1705our $_sig_name_init; $_sig_name_init = sub {
1706 eval q{ # poor man's autoloading {}
1707 undef $_sig_name_init;
1708
1709 if (_have_async_interrupt) {
1710 *sig2num = \&Async::Interrupt::sig2num;
1711 *sig2name = \&Async::Interrupt::sig2name;
1712 } else {
1713 require Config;
1714
1715 my %signame2num;
1716 @signame2num{ split ' ', $Config::Config{sig_name} }
1717 = split ' ', $Config::Config{sig_num};
1718
1719 my @signum2name;
1720 @signum2name[values %signame2num] = keys %signame2num;
1721
1722 *sig2num = sub($) {
1723 $_[0] > 0 ? shift : $signame2num{+shift}
1724 };
1725 *sig2name = sub ($) {
1726 $_[0] > 0 ? $signum2name[+shift] : shift
1727 };
1728 }
1729 };
1730 die if $@;
1731};
1732
1733sub sig2num ($) { &$_sig_name_init; &sig2num }
1734sub sig2name($) { &$_sig_name_init; &sig2name }
1007 1735
1008sub signal { 1736sub signal {
1737 eval q{ # poor man's autoloading {}
1738 # probe for availability of Async::Interrupt
1739 if (_have_async_interrupt) {
1740 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1741
1742 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1743 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1744
1745 } else {
1746 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1747
1748 if (AnyEvent::WIN32) {
1749 require AnyEvent::Util;
1750
1751 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1752 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1753 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1754 } else {
1755 pipe $SIGPIPE_R, $SIGPIPE_W;
1756 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1757 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1758
1759 # not strictly required, as $^F is normally 2, but let's make sure...
1760 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1761 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1762 }
1763
1764 $SIGPIPE_R
1765 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1766
1767 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1768 }
1769
1770 *signal = $HAVE_ASYNC_INTERRUPT
1771 ? sub {
1009 my (undef, %arg) = @_; 1772 my (undef, %arg) = @_;
1010 1773
1774 # async::interrupt
1011 my $signal = uc $arg{signal} 1775 my $signal = sig2num $arg{signal};
1012 or Carp::croak "required option 'signal' is missing";
1013
1014 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1776 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1777
1778 $SIG_ASY{$signal} ||= new Async::Interrupt
1779 cb => sub { undef $SIG_EV{$signal} },
1780 signal => $signal,
1781 pipe => [$SIGPIPE_R->filenos],
1782 pipe_autodrain => 0,
1783 ;
1784
1785 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1786 }
1787 : sub {
1788 my (undef, %arg) = @_;
1789
1790 # pure perl
1791 my $signal = sig2name $arg{signal};
1792 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1793
1015 $SIG{$signal} ||= sub { 1794 $SIG{$signal} ||= sub {
1795 local $!;
1796 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1797 undef $SIG_EV{$signal};
1798 };
1799
1800 # can't do signal processing without introducing races in pure perl,
1801 # so limit the signal latency.
1802 _sig_add;
1803
1804 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1805 }
1806 ;
1807
1808 *AnyEvent::Base::signal::DESTROY = sub {
1809 my ($signal, $cb) = @{$_[0]};
1810
1811 _sig_del;
1812
1813 delete $SIG_CB{$signal}{$cb};
1814
1815 $HAVE_ASYNC_INTERRUPT
1816 ? delete $SIG_ASY{$signal}
1817 : # delete doesn't work with older perls - they then
1818 # print weird messages, or just unconditionally exit
1819 # instead of getting the default action.
1820 undef $SIG{$signal}
1821 unless keys %{ $SIG_CB{$signal} };
1822 };
1823
1824 *_signal_exec = sub {
1825 $HAVE_ASYNC_INTERRUPT
1826 ? $SIGPIPE_R->drain
1827 : sysread $SIGPIPE_R, (my $dummy), 9;
1828
1829 while (%SIG_EV) {
1830 for (keys %SIG_EV) {
1831 delete $SIG_EV{$_};
1016 $_->() for values %{ $SIG_CB{$signal} || {} }; 1832 &$_ for values %{ $SIG_CB{$_} || {} };
1833 }
1834 }
1835 };
1017 }; 1836 };
1837 die if $@;
1018 1838
1019 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1839 &signal
1020}
1021
1022sub AnyEvent::Base::Signal::DESTROY {
1023 my ($signal, $cb) = @{$_[0]};
1024
1025 delete $SIG_CB{$signal}{$cb};
1026
1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1028} 1840}
1029 1841
1030# default implementation for ->child 1842# default implementation for ->child
1031 1843
1032our %PID_CB; 1844our %PID_CB;
1033our $CHLD_W; 1845our $CHLD_W;
1034our $CHLD_DELAY_W; 1846our $CHLD_DELAY_W;
1035our $PID_IDLE;
1036our $WNOHANG;
1037 1847
1038sub _child_wait { 1848# used by many Impl's
1039 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1849sub _emit_childstatus($$) {
1850 my (undef, $rpid, $rstatus) = @_;
1851
1852 $_->($rpid, $rstatus)
1040 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1853 for values %{ $PID_CB{$rpid} || {} },
1041 (values %{ $PID_CB{0} || {} }); 1854 values %{ $PID_CB{0} || {} };
1042 }
1043
1044 undef $PID_IDLE;
1045}
1046
1047sub _sigchld {
1048 # make sure we deliver these changes "synchronous" with the event loop.
1049 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
1050 undef $CHLD_DELAY_W;
1051 &_child_wait;
1052 });
1053} 1855}
1054 1856
1055sub child { 1857sub child {
1858 eval q{ # poor man's autoloading {}
1859 *_sigchld = sub {
1860 my $pid;
1861
1862 AnyEvent->_emit_childstatus ($pid, $?)
1863 while ($pid = waitpid -1, WNOHANG) > 0;
1864 };
1865
1866 *child = sub {
1056 my (undef, %arg) = @_; 1867 my (undef, %arg) = @_;
1057 1868
1058 defined (my $pid = $arg{pid} + 0) 1869 my $pid = $arg{pid};
1059 or Carp::croak "required option 'pid' is missing"; 1870 my $cb = $arg{cb};
1060 1871
1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1872 $PID_CB{$pid}{$cb+0} = $cb;
1062 1873
1063 unless ($WNOHANG) {
1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1065 }
1066
1067 unless ($CHLD_W) { 1874 unless ($CHLD_W) {
1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1875 $CHLD_W = AE::signal CHLD => \&_sigchld;
1069 # child could be a zombie already, so make at least one round 1876 # child could be a zombie already, so make at least one round
1070 &_sigchld; 1877 &_sigchld;
1071 } 1878 }
1072 1879
1073 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1880 bless [$pid, $cb+0], "AnyEvent::Base::child"
1074} 1881 };
1075 1882
1076sub AnyEvent::Base::Child::DESTROY { 1883 *AnyEvent::Base::child::DESTROY = sub {
1077 my ($pid, $cb) = @{$_[0]}; 1884 my ($pid, $icb) = @{$_[0]};
1078 1885
1079 delete $PID_CB{$pid}{$cb}; 1886 delete $PID_CB{$pid}{$icb};
1080 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1887 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1081 1888
1082 undef $CHLD_W unless keys %PID_CB; 1889 undef $CHLD_W unless keys %PID_CB;
1890 };
1891 };
1892 die if $@;
1893
1894 &child
1895}
1896
1897# idle emulation is done by simply using a timer, regardless
1898# of whether the process is idle or not, and not letting
1899# the callback use more than 50% of the time.
1900sub idle {
1901 eval q{ # poor man's autoloading {}
1902 *idle = sub {
1903 my (undef, %arg) = @_;
1904
1905 my ($cb, $w, $rcb) = $arg{cb};
1906
1907 $rcb = sub {
1908 if ($cb) {
1909 $w = AE::time;
1910 &$cb;
1911 $w = AE::time - $w;
1912
1913 # never use more then 50% of the time for the idle watcher,
1914 # within some limits
1915 $w = 0.0001 if $w < 0.0001;
1916 $w = 5 if $w > 5;
1917
1918 $w = AE::timer $w, 0, $rcb;
1919 } else {
1920 # clean up...
1921 undef $w;
1922 undef $rcb;
1923 }
1924 };
1925
1926 $w = AE::timer 0.05, 0, $rcb;
1927
1928 bless \\$cb, "AnyEvent::Base::idle"
1929 };
1930
1931 *AnyEvent::Base::idle::DESTROY = sub {
1932 undef $${$_[0]};
1933 };
1934 };
1935 die if $@;
1936
1937 &idle
1083} 1938}
1084 1939
1085package AnyEvent::CondVar; 1940package AnyEvent::CondVar;
1086 1941
1087our @ISA = AnyEvent::CondVar::Base::; 1942our @ISA = AnyEvent::CondVar::Base::;
1088 1943
1944# only to be used for subclassing
1945sub new {
1946 my $class = shift;
1947 bless AnyEvent->condvar (@_), $class
1948}
1949
1089package AnyEvent::CondVar::Base; 1950package AnyEvent::CondVar::Base;
1090 1951
1091use overload 1952#use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } }, 1953# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1; 1954# fallback => 1;
1955
1956# save 300+ kilobytes by dirtily hardcoding overloading
1957${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1958*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1959*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1960${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1961
1962our $WAITING;
1094 1963
1095sub _send { 1964sub _send {
1096 # nop 1965 # nop
1966}
1967
1968sub _wait {
1969 AnyEvent->_poll until $_[0]{_ae_sent};
1097} 1970}
1098 1971
1099sub send { 1972sub send {
1100 my $cv = shift; 1973 my $cv = shift;
1101 $cv->{_ae_sent} = [@_]; 1974 $cv->{_ae_sent} = [@_];
1110 1983
1111sub ready { 1984sub ready {
1112 $_[0]{_ae_sent} 1985 $_[0]{_ae_sent}
1113} 1986}
1114 1987
1115sub _wait {
1116 AnyEvent->one_event while !$_[0]{_ae_sent};
1117}
1118
1119sub recv { 1988sub recv {
1989 unless ($_[0]{_ae_sent}) {
1990 $WAITING
1991 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1992
1993 local $WAITING = 1;
1120 $_[0]->_wait; 1994 $_[0]->_wait;
1995 }
1121 1996
1122 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak}; 1997 $_[0]{_ae_croak}
1123 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0] 1998 and Carp::croak $_[0]{_ae_croak};
1999
2000 wantarray
2001 ? @{ $_[0]{_ae_sent} }
2002 : $_[0]{_ae_sent}[0]
1124} 2003}
1125 2004
1126sub cb { 2005sub cb {
1127 $_[0]{_ae_cb} = $_[1] if @_ > 1; 2006 my $cv = shift;
2007
2008 @_
2009 and $cv->{_ae_cb} = shift
2010 and $cv->{_ae_sent}
2011 and (delete $cv->{_ae_cb})->($cv);
2012
1128 $_[0]{_ae_cb} 2013 $cv->{_ae_cb}
1129} 2014}
1130 2015
1131sub begin { 2016sub begin {
1132 ++$_[0]{_ae_counter}; 2017 ++$_[0]{_ae_counter};
1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 2018 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } }; 2023 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1139} 2024}
1140 2025
1141# undocumented/compatibility with pre-3.4 2026# undocumented/compatibility with pre-3.4
1142*broadcast = \&send; 2027*broadcast = \&send;
1143*wait = \&_wait; 2028*wait = \&recv;
2029
2030=head1 ERROR AND EXCEPTION HANDLING
2031
2032In general, AnyEvent does not do any error handling - it relies on the
2033caller to do that if required. The L<AnyEvent::Strict> module (see also
2034the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2035checking of all AnyEvent methods, however, which is highly useful during
2036development.
2037
2038As for exception handling (i.e. runtime errors and exceptions thrown while
2039executing a callback), this is not only highly event-loop specific, but
2040also not in any way wrapped by this module, as this is the job of the main
2041program.
2042
2043The pure perl event loop simply re-throws the exception (usually
2044within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2045$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2046so on.
2047
2048=head1 ENVIRONMENT VARIABLES
2049
2050AnyEvent supports a number of environment variables that tune the
2051runtime behaviour. They are usually evaluated when AnyEvent is
2052loaded, initialised, or a submodule that uses them is loaded. Many of
2053them also cause AnyEvent to load additional modules - for example,
2054C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2055loaded.
2056
2057All the environment variables documented here start with
2058C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2059namespace. Other modules are encouraged (but by no means required) to use
2060C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2061namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2062be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2063variables starting with C<AE_>, see below).
2064
2065All variables can also be set via the C<AE_> prefix, that is, instead
2066of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2067case there is a clash btween anyevent and another program that uses
2068C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2069variable to the empty string, as those variables take precedence.
2070
2071When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2072to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2073exists. If taint mode is on, then AnyEvent will remove I<all> environment
2074variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2075with C<undef> or the empty string, if the corresaponding C<AE_> variable
2076is set).
2077
2078The exact algorithm is currently:
2079
2080 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2081 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2082 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2083
2084This ensures that child processes will not see the C<AE_> variables.
2085
2086The following environment variables are currently known to AnyEvent:
2087
2088=over 4
2089
2090=item C<PERL_ANYEVENT_VERBOSE>
2091
2092By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2093higher (see L<AnyEvent::Log>). You can set this environment variable to a
2094numerical loglevel to make AnyEvent more (or less) talkative.
2095
2096If you want to do more than just set the global logging level
2097you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2098complex specifications.
2099
2100When set to C<0> (C<off>), then no messages whatsoever will be logged with
2101everything else at defaults.
2102
2103When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2104conditions, such as not being able to load the event model specified by
2105C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2106is the minimum recommended level for use during development.
2107
2108When set to C<7> or higher (info), AnyEvent reports which event model it
2109chooses.
2110
2111When set to C<8> or higher (debug), then AnyEvent will report extra
2112information on which optional modules it loads and how it implements
2113certain features.
2114
2115=item C<PERL_ANYEVENT_LOG>
2116
2117Accepts rather complex logging specifications. For example, you could log
2118all C<debug> messages of some module to stderr, warnings and above to
2119stderr, and errors and above to syslog, with:
2120
2121 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2122
2123For the rather extensive details, see L<AnyEvent::Log>.
2124
2125This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2126so will take effect even before AnyEvent has initialised itself.
2127
2128Note that specifying this environment variable causes the L<AnyEvent::Log>
2129module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2130using the latter saves a few hundred kB of memory unless a module
2131explicitly needs the extra features of AnyEvent::Log.
2132
2133=item C<PERL_ANYEVENT_STRICT>
2134
2135AnyEvent does not do much argument checking by default, as thorough
2136argument checking is very costly. Setting this variable to a true value
2137will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2138check the arguments passed to most method calls. If it finds any problems,
2139it will croak.
2140
2141In other words, enables "strict" mode.
2142
2143Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2144>>, it is definitely recommended to keep it off in production. Keeping
2145C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2146can be very useful, however.
2147
2148=item C<PERL_ANYEVENT_DEBUG_SHELL>
2149
2150If this env variable is nonempty, then its contents will be interpreted by
2151C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2152replacing every occurance of C<$$> by the process pid). The shell object
2153is saved in C<$AnyEvent::Debug::SHELL>.
2154
2155This happens when the first watcher is created.
2156
2157For example, to bind a debug shell on a unix domain socket in
2158F<< /tmp/debug<pid>.sock >>, you could use this:
2159
2160 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2161 # connect with e.g.: socat readline /tmp/debug123.sock
2162
2163Or to bind to tcp port 4545 on localhost:
2164
2165 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2166 # connect with e.g.: telnet localhost 4545
2167
2168Note that creating sockets in F</tmp> or on localhost is very unsafe on
2169multiuser systems.
2170
2171=item C<PERL_ANYEVENT_DEBUG_WRAP>
2172
2173Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2174debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2175
2176=item C<PERL_ANYEVENT_MODEL>
2177
2178This can be used to specify the event model to be used by AnyEvent, before
2179auto detection and -probing kicks in.
2180
2181It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2182or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2183resulting module name is loaded and - if the load was successful - used as
2184event model backend. If it fails to load then AnyEvent will proceed with
2185auto detection and -probing.
2186
2187If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2188nothing gets prepended and the module name is used as-is (hint: C<::> at
2189the end of a string designates a module name and quotes it appropriately).
2190
2191For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2192could start your program like this:
2193
2194 PERL_ANYEVENT_MODEL=Perl perl ...
2195
2196=item C<PERL_ANYEVENT_IO_MODEL>
2197
2198The current file I/O model - see L<AnyEvent::IO> for more info.
2199
2200At the moment, only C<Perl> (small, pure-perl, synchronous) and
2201C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2202L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2203
2204=item C<PERL_ANYEVENT_PROTOCOLS>
2205
2206Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2207for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2208of auto probing).
2209
2210Must be set to a comma-separated list of protocols or address families,
2211current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2212used, and preference will be given to protocols mentioned earlier in the
2213list.
2214
2215This variable can effectively be used for denial-of-service attacks
2216against local programs (e.g. when setuid), although the impact is likely
2217small, as the program has to handle connection and other failures anyways.
2218
2219Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2220but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2221- only support IPv4, never try to resolve or contact IPv6
2222addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2223IPv6, but prefer IPv6 over IPv4.
2224
2225=item C<PERL_ANYEVENT_HOSTS>
2226
2227This variable, if specified, overrides the F</etc/hosts> file used by
2228L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2229from that file instead.
2230
2231=item C<PERL_ANYEVENT_EDNS0>
2232
2233Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2234DNS. This extension is generally useful to reduce DNS traffic, especially
2235when DNSSEC is involved, but some (broken) firewalls drop such DNS
2236packets, which is why it is off by default.
2237
2238Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2239EDNS0 in its DNS requests.
2240
2241=item C<PERL_ANYEVENT_MAX_FORKS>
2242
2243The maximum number of child processes that C<AnyEvent::Util::fork_call>
2244will create in parallel.
2245
2246=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2247
2248The default value for the C<max_outstanding> parameter for the default DNS
2249resolver - this is the maximum number of parallel DNS requests that are
2250sent to the DNS server.
2251
2252=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2253
2254Perl has inherently racy signal handling (you can basically choose between
2255losing signals and memory corruption) - pure perl event loops (including
2256C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2257have to poll regularly to avoid losing signals.
2258
2259Some event loops are racy, but don't poll regularly, and some event loops
2260are written in C but are still racy. For those event loops, AnyEvent
2261installs a timer that regularly wakes up the event loop.
2262
2263By default, the interval for this timer is C<10> seconds, but you can
2264override this delay with this environment variable (or by setting
2265the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2266watchers).
2267
2268Lower values increase CPU (and energy) usage, higher values can introduce
2269long delays when reaping children or waiting for signals.
2270
2271The L<AnyEvent::Async> module, if available, will be used to avoid this
2272polling (with most event loops).
2273
2274=item C<PERL_ANYEVENT_RESOLV_CONF>
2275
2276The absolute path to a F<resolv.conf>-style file to use instead of
2277F</etc/resolv.conf> (or the OS-specific configuration) in the default
2278resolver, or the empty string to select the default configuration.
2279
2280=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2281
2282When neither C<ca_file> nor C<ca_path> was specified during
2283L<AnyEvent::TLS> context creation, and either of these environment
2284variables are nonempty, they will be used to specify CA certificate
2285locations instead of a system-dependent default.
2286
2287=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2288
2289When these are set to C<1>, then the respective modules are not
2290loaded. Mostly good for testing AnyEvent itself.
2291
2292=back
1144 2293
1145=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2294=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1146 2295
1147This is an advanced topic that you do not normally need to use AnyEvent in 2296This is an advanced topic that you do not normally need to use AnyEvent in
1148a module. This section is only of use to event loop authors who want to 2297a module. This section is only of use to event loop authors who want to
1182 2331
1183I<rxvt-unicode> also cheats a bit by not providing blocking access to 2332I<rxvt-unicode> also cheats a bit by not providing blocking access to
1184condition variables: code blocking while waiting for a condition will 2333condition variables: code blocking while waiting for a condition will
1185C<die>. This still works with most modules/usages, and blocking calls must 2334C<die>. This still works with most modules/usages, and blocking calls must
1186not be done in an interactive application, so it makes sense. 2335not be done in an interactive application, so it makes sense.
1187
1188=head1 ENVIRONMENT VARIABLES
1189
1190The following environment variables are used by this module:
1191
1192=over 4
1193
1194=item C<PERL_ANYEVENT_VERBOSE>
1195
1196By default, AnyEvent will be completely silent except in fatal
1197conditions. You can set this environment variable to make AnyEvent more
1198talkative.
1199
1200When set to C<1> or higher, causes AnyEvent to warn about unexpected
1201conditions, such as not being able to load the event model specified by
1202C<PERL_ANYEVENT_MODEL>.
1203
1204When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1205model it chooses.
1206
1207=item C<PERL_ANYEVENT_STRICT>
1208
1209AnyEvent does not do much argument checking by default, as thorough
1210argument checking is very costly. Setting this variable to a true value
1211will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1212check the arguments passed to most method calls. If it finds any problems
1213it will croak.
1214
1215In other words, enables "strict" mode.
1216
1217Unlike C<use strict> it is definitely recommended ot keep it off in
1218production.
1219
1220=item C<PERL_ANYEVENT_MODEL>
1221
1222This can be used to specify the event model to be used by AnyEvent, before
1223auto detection and -probing kicks in. It must be a string consisting
1224entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1225and the resulting module name is loaded and if the load was successful,
1226used as event model. If it fails to load AnyEvent will proceed with
1227auto detection and -probing.
1228
1229This functionality might change in future versions.
1230
1231For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1232could start your program like this:
1233
1234 PERL_ANYEVENT_MODEL=Perl perl ...
1235
1236=item C<PERL_ANYEVENT_PROTOCOLS>
1237
1238Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1239for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1240of auto probing).
1241
1242Must be set to a comma-separated list of protocols or address families,
1243current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1244used, and preference will be given to protocols mentioned earlier in the
1245list.
1246
1247This variable can effectively be used for denial-of-service attacks
1248against local programs (e.g. when setuid), although the impact is likely
1249small, as the program has to handle connection errors already-
1250
1251Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1252but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1253- only support IPv4, never try to resolve or contact IPv6
1254addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1255IPv6, but prefer IPv6 over IPv4.
1256
1257=item C<PERL_ANYEVENT_EDNS0>
1258
1259Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1260for DNS. This extension is generally useful to reduce DNS traffic, but
1261some (broken) firewalls drop such DNS packets, which is why it is off by
1262default.
1263
1264Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1265EDNS0 in its DNS requests.
1266
1267=item C<PERL_ANYEVENT_MAX_FORKS>
1268
1269The maximum number of child processes that C<AnyEvent::Util::fork_call>
1270will create in parallel.
1271
1272=back
1273 2336
1274=head1 EXAMPLE PROGRAM 2337=head1 EXAMPLE PROGRAM
1275 2338
1276The following program uses an I/O watcher to read data from STDIN, a timer 2339The following program uses an I/O watcher to read data from STDIN, a timer
1277to display a message once per second, and a condition variable to quit the 2340to display a message once per second, and a condition variable to quit the
1290 warn "read: $input\n"; # output what has been read 2353 warn "read: $input\n"; # output what has been read
1291 $cv->send if $input =~ /^q/i; # quit program if /^q/i 2354 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1292 }, 2355 },
1293 ); 2356 );
1294 2357
1295 my $time_watcher; # can only be used once
1296
1297 sub new_timer {
1298 $timer = AnyEvent->timer (after => 1, cb => sub { 2358 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1299 warn "timeout\n"; # print 'timeout' about every second 2359 warn "timeout\n"; # print 'timeout' at most every second
1300 &new_timer; # and restart the time
1301 }); 2360 });
1302 }
1303
1304 new_timer; # create first timer
1305 2361
1306 $cv->recv; # wait until user enters /^q/i 2362 $cv->recv; # wait until user enters /^q/i
1307 2363
1308=head1 REAL-WORLD EXAMPLE 2364=head1 REAL-WORLD EXAMPLE
1309 2365
1382 2438
1383The actual code goes further and collects all errors (C<die>s, exceptions) 2439The actual code goes further and collects all errors (C<die>s, exceptions)
1384that occurred during request processing. The C<result> method detects 2440that occurred during request processing. The C<result> method detects
1385whether an exception as thrown (it is stored inside the $txn object) 2441whether an exception as thrown (it is stored inside the $txn object)
1386and just throws the exception, which means connection errors and other 2442and just throws the exception, which means connection errors and other
1387problems get reported tot he code that tries to use the result, not in a 2443problems get reported to the code that tries to use the result, not in a
1388random callback. 2444random callback.
1389 2445
1390All of this enables the following usage styles: 2446All of this enables the following usage styles:
1391 2447
13921. Blocking: 24481. Blocking:
1440through AnyEvent. The benchmark creates a lot of timers (with a zero 2496through AnyEvent. The benchmark creates a lot of timers (with a zero
1441timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2497timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1442which it is), lets them fire exactly once and destroys them again. 2498which it is), lets them fire exactly once and destroys them again.
1443 2499
1444Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2500Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1445distribution. 2501distribution. It uses the L<AE> interface, which makes a real difference
2502for the EV and Perl backends only.
1446 2503
1447=head3 Explanation of the columns 2504=head3 Explanation of the columns
1448 2505
1449I<watcher> is the number of event watchers created/destroyed. Since 2506I<watcher> is the number of event watchers created/destroyed. Since
1450different event models feature vastly different performances, each event 2507different event models feature vastly different performances, each event
1471watcher. 2528watcher.
1472 2529
1473=head3 Results 2530=head3 Results
1474 2531
1475 name watchers bytes create invoke destroy comment 2532 name watchers bytes create invoke destroy comment
1476 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2533 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1477 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2534 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1478 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2535 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1479 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2536 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1480 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2537 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1481 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2538 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2539 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2540 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1482 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2541 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1483 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2542 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1484 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2543 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1485 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2544 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1486 2545
1487=head3 Discussion 2546=head3 Discussion
1488 2547
1489The benchmark does I<not> measure scalability of the event loop very 2548The benchmark does I<not> measure scalability of the event loop very
1490well. For example, a select-based event loop (such as the pure perl one) 2549well. For example, a select-based event loop (such as the pure perl one)
1502benchmark machine, handling an event takes roughly 1600 CPU cycles with 2561benchmark machine, handling an event takes roughly 1600 CPU cycles with
1503EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2562EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1504cycles with POE. 2563cycles with POE.
1505 2564
1506C<EV> is the sole leader regarding speed and memory use, which are both 2565C<EV> is the sole leader regarding speed and memory use, which are both
1507maximal/minimal, respectively. Even when going through AnyEvent, it uses 2566maximal/minimal, respectively. When using the L<AE> API there is zero
2567overhead (when going through the AnyEvent API create is about 5-6 times
2568slower, with other times being equal, so still uses far less memory than
1508far less memory than any other event loop and is still faster than Event 2569any other event loop and is still faster than Event natively).
1509natively.
1510 2570
1511The pure perl implementation is hit in a few sweet spots (both the 2571The pure perl implementation is hit in a few sweet spots (both the
1512constant timeout and the use of a single fd hit optimisations in the perl 2572constant timeout and the use of a single fd hit optimisations in the perl
1513interpreter and the backend itself). Nevertheless this shows that it 2573interpreter and the backend itself). Nevertheless this shows that it
1514adds very little overhead in itself. Like any select-based backend its 2574adds very little overhead in itself. Like any select-based backend its
1515performance becomes really bad with lots of file descriptors (and few of 2575performance becomes really bad with lots of file descriptors (and few of
1516them active), of course, but this was not subject of this benchmark. 2576them active), of course, but this was not subject of this benchmark.
1517 2577
1518The C<Event> module has a relatively high setup and callback invocation 2578The C<Event> module has a relatively high setup and callback invocation
1519cost, but overall scores in on the third place. 2579cost, but overall scores in on the third place.
2580
2581C<IO::Async> performs admirably well, about on par with C<Event>, even
2582when using its pure perl backend.
1520 2583
1521C<Glib>'s memory usage is quite a bit higher, but it features a 2584C<Glib>'s memory usage is quite a bit higher, but it features a
1522faster callback invocation and overall ends up in the same class as 2585faster callback invocation and overall ends up in the same class as
1523C<Event>. However, Glib scales extremely badly, doubling the number of 2586C<Event>. However, Glib scales extremely badly, doubling the number of
1524watchers increases the processing time by more than a factor of four, 2587watchers increases the processing time by more than a factor of four,
1559(even when used without AnyEvent), but most event loops have acceptable 2622(even when used without AnyEvent), but most event loops have acceptable
1560performance with or without AnyEvent. 2623performance with or without AnyEvent.
1561 2624
1562=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2625=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1563the actual event loop, only with extremely fast event loops such as EV 2626the actual event loop, only with extremely fast event loops such as EV
1564adds AnyEvent significant overhead. 2627does AnyEvent add significant overhead.
1565 2628
1566=item * You should avoid POE like the plague if you want performance or 2629=item * You should avoid POE like the plague if you want performance or
1567reasonable memory usage. 2630reasonable memory usage.
1568 2631
1569=back 2632=back
1585In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 2648In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1586(1%) are active. This mirrors the activity of large servers with many 2649(1%) are active. This mirrors the activity of large servers with many
1587connections, most of which are idle at any one point in time. 2650connections, most of which are idle at any one point in time.
1588 2651
1589Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2652Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1590distribution. 2653distribution. It uses the L<AE> interface, which makes a real difference
2654for the EV and Perl backends only.
1591 2655
1592=head3 Explanation of the columns 2656=head3 Explanation of the columns
1593 2657
1594I<sockets> is the number of sockets, and twice the number of "servers" (as 2658I<sockets> is the number of sockets, and twice the number of "servers" (as
1595each server has a read and write socket end). 2659each server has a read and write socket end).
1602it to another server. This includes deleting the old timeout and creating 2666it to another server. This includes deleting the old timeout and creating
1603a new one that moves the timeout into the future. 2667a new one that moves the timeout into the future.
1604 2668
1605=head3 Results 2669=head3 Results
1606 2670
1607 name sockets create request 2671 name sockets create request
1608 EV 20000 69.01 11.16 2672 EV 20000 62.66 7.99
1609 Perl 20000 73.32 35.87 2673 Perl 20000 68.32 32.64
1610 Event 20000 212.62 257.32 2674 IOAsync 20000 174.06 101.15 epoll
1611 Glib 20000 651.16 1896.30 2675 IOAsync 20000 174.67 610.84 poll
2676 Event 20000 202.69 242.91
2677 Glib 20000 557.01 1689.52
1612 POE 20000 349.67 12317.24 uses POE::Loop::Event 2678 POE 20000 341.54 12086.32 uses POE::Loop::Event
1613 2679
1614=head3 Discussion 2680=head3 Discussion
1615 2681
1616This benchmark I<does> measure scalability and overall performance of the 2682This benchmark I<does> measure scalability and overall performance of the
1617particular event loop. 2683particular event loop.
1619EV is again fastest. Since it is using epoll on my system, the setup time 2685EV is again fastest. Since it is using epoll on my system, the setup time
1620is relatively high, though. 2686is relatively high, though.
1621 2687
1622Perl surprisingly comes second. It is much faster than the C-based event 2688Perl surprisingly comes second. It is much faster than the C-based event
1623loops Event and Glib. 2689loops Event and Glib.
2690
2691IO::Async performs very well when using its epoll backend, and still quite
2692good compared to Glib when using its pure perl backend.
1624 2693
1625Event suffers from high setup time as well (look at its code and you will 2694Event suffers from high setup time as well (look at its code and you will
1626understand why). Callback invocation also has a high overhead compared to 2695understand why). Callback invocation also has a high overhead compared to
1627the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2696the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1628uses select or poll in basically all documented configurations. 2697uses select or poll in basically all documented configurations.
1691=item * C-based event loops perform very well with small number of 2760=item * C-based event loops perform very well with small number of
1692watchers, as the management overhead dominates. 2761watchers, as the management overhead dominates.
1693 2762
1694=back 2763=back
1695 2764
2765=head2 THE IO::Lambda BENCHMARK
2766
2767Recently I was told about the benchmark in the IO::Lambda manpage, which
2768could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2769simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2770shouldn't come as a surprise to anybody). As such, the benchmark is
2771fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2772very optimal. But how would AnyEvent compare when used without the extra
2773baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2774
2775The benchmark itself creates an echo-server, and then, for 500 times,
2776connects to the echo server, sends a line, waits for the reply, and then
2777creates the next connection. This is a rather bad benchmark, as it doesn't
2778test the efficiency of the framework or much non-blocking I/O, but it is a
2779benchmark nevertheless.
2780
2781 name runtime
2782 Lambda/select 0.330 sec
2783 + optimized 0.122 sec
2784 Lambda/AnyEvent 0.327 sec
2785 + optimized 0.138 sec
2786 Raw sockets/select 0.077 sec
2787 POE/select, components 0.662 sec
2788 POE/select, raw sockets 0.226 sec
2789 POE/select, optimized 0.404 sec
2790
2791 AnyEvent/select/nb 0.085 sec
2792 AnyEvent/EV/nb 0.068 sec
2793 +state machine 0.134 sec
2794
2795The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2796benchmarks actually make blocking connects and use 100% blocking I/O,
2797defeating the purpose of an event-based solution. All of the newly
2798written AnyEvent benchmarks use 100% non-blocking connects (using
2799AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2800resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2801generally require a lot more bookkeeping and event handling than blocking
2802connects (which involve a single syscall only).
2803
2804The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2805offers similar expressive power as POE and IO::Lambda, using conventional
2806Perl syntax. This means that both the echo server and the client are 100%
2807non-blocking, further placing it at a disadvantage.
2808
2809As you can see, the AnyEvent + EV combination even beats the
2810hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2811backend easily beats IO::Lambda and POE.
2812
2813And even the 100% non-blocking version written using the high-level (and
2814slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2815higher level ("unoptimised") abstractions by a large margin, even though
2816it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2817
2818The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2819F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2820part of the IO::Lambda distribution and were used without any changes.
2821
2822
2823=head1 SIGNALS
2824
2825AnyEvent currently installs handlers for these signals:
2826
2827=over 4
2828
2829=item SIGCHLD
2830
2831A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2832emulation for event loops that do not support them natively. Also, some
2833event loops install a similar handler.
2834
2835Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2836AnyEvent will reset it to default, to avoid losing child exit statuses.
2837
2838=item SIGPIPE
2839
2840A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2841when AnyEvent gets loaded.
2842
2843The rationale for this is that AnyEvent users usually do not really depend
2844on SIGPIPE delivery (which is purely an optimisation for shell use, or
2845badly-written programs), but C<SIGPIPE> can cause spurious and rare
2846program exits as a lot of people do not expect C<SIGPIPE> when writing to
2847some random socket.
2848
2849The rationale for installing a no-op handler as opposed to ignoring it is
2850that this way, the handler will be restored to defaults on exec.
2851
2852Feel free to install your own handler, or reset it to defaults.
2853
2854=back
2855
2856=cut
2857
2858undef $SIG{CHLD}
2859 if $SIG{CHLD} eq 'IGNORE';
2860
2861$SIG{PIPE} = sub { }
2862 unless defined $SIG{PIPE};
2863
2864=head1 RECOMMENDED/OPTIONAL MODULES
2865
2866One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2867its built-in modules) are required to use it.
2868
2869That does not mean that AnyEvent won't take advantage of some additional
2870modules if they are installed.
2871
2872This section explains which additional modules will be used, and how they
2873affect AnyEvent's operation.
2874
2875=over 4
2876
2877=item L<Async::Interrupt>
2878
2879This slightly arcane module is used to implement fast signal handling: To
2880my knowledge, there is no way to do completely race-free and quick
2881signal handling in pure perl. To ensure that signals still get
2882delivered, AnyEvent will start an interval timer to wake up perl (and
2883catch the signals) with some delay (default is 10 seconds, look for
2884C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2885
2886If this module is available, then it will be used to implement signal
2887catching, which means that signals will not be delayed, and the event loop
2888will not be interrupted regularly, which is more efficient (and good for
2889battery life on laptops).
2890
2891This affects not just the pure-perl event loop, but also other event loops
2892that have no signal handling on their own (e.g. Glib, Tk, Qt).
2893
2894Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2895and either employ their own workarounds (POE) or use AnyEvent's workaround
2896(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2897does nothing for those backends.
2898
2899=item L<EV>
2900
2901This module isn't really "optional", as it is simply one of the backend
2902event loops that AnyEvent can use. However, it is simply the best event
2903loop available in terms of features, speed and stability: It supports
2904the AnyEvent API optimally, implements all the watcher types in XS, does
2905automatic timer adjustments even when no monotonic clock is available,
2906can take avdantage of advanced kernel interfaces such as C<epoll> and
2907C<kqueue>, and is the fastest backend I<by far>. You can even embed
2908L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2909
2910If you only use backends that rely on another event loop (e.g. C<Tk>),
2911then this module will do nothing for you.
2912
2913=item L<Guard>
2914
2915The guard module, when used, will be used to implement
2916C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2917lot less memory), but otherwise doesn't affect guard operation much. It is
2918purely used for performance.
2919
2920=item L<JSON> and L<JSON::XS>
2921
2922One of these modules is required when you want to read or write JSON data
2923via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2924advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2925
2926=item L<Net::SSLeay>
2927
2928Implementing TLS/SSL in Perl is certainly interesting, but not very
2929worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2930the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2931
2932=item L<Time::HiRes>
2933
2934This module is part of perl since release 5.008. It will be used when the
2935chosen event library does not come with a timing source of its own. The
2936pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2937try to use a monotonic clock for timing stability.
2938
2939=item L<AnyEvent::AIO> (and L<IO::AIO>)
2940
2941The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2942stopping programs while they access the disk, which is fine for a lot of
2943programs.
2944
2945Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2946a true asynchronous implementation, so event processing can continue even
2947while waiting for disk I/O.
2948
2949=back
2950
1696 2951
1697=head1 FORK 2952=head1 FORK
1698 2953
1699Most event libraries are not fork-safe. The ones who are usually are 2954Most event libraries are not fork-safe. The ones who are usually are
1700because they rely on inefficient but fork-safe C<select> or C<poll> 2955because they rely on inefficient but fork-safe C<select> or C<poll> calls
1701calls. Only L<EV> is fully fork-aware. 2956- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2957are usually badly thought-out hacks that are incompatible with fork in
2958one way or another. Only L<EV> is fully fork-aware and ensures that you
2959continue event-processing in both parent and child (or both, if you know
2960what you are doing).
2961
2962This means that, in general, you cannot fork and do event processing in
2963the child if the event library was initialised before the fork (which
2964usually happens when the first AnyEvent watcher is created, or the library
2965is loaded).
1702 2966
1703If you have to fork, you must either do so I<before> creating your first 2967If you have to fork, you must either do so I<before> creating your first
1704watcher OR you must not use AnyEvent at all in the child. 2968watcher OR you must not use AnyEvent at all in the child OR you must do
2969something completely out of the scope of AnyEvent (see below).
2970
2971The problem of doing event processing in the parent I<and> the child
2972is much more complicated: even for backends that I<are> fork-aware or
2973fork-safe, their behaviour is not usually what you want: fork clones all
2974watchers, that means all timers, I/O watchers etc. are active in both
2975parent and child, which is almost never what you want. Using C<exec>
2976to start worker children from some kind of manage prrocess is usually
2977preferred, because it is much easier and cleaner, at the expense of having
2978to have another binary.
2979
2980In addition to logical problems with fork, there are also implementation
2981problems. For example, on POSIX systems, you cannot fork at all in Perl
2982code if a thread (I am talking of pthreads here) was ever created in the
2983process, and this is just the tip of the iceberg. In general, using fork
2984from Perl is difficult, and attempting to use fork without an exec to
2985implement some kind of parallel processing is almost certainly doomed.
2986
2987To safely fork and exec, you should use a module such as
2988L<Proc::FastSpawn> that let's you safely fork and exec new processes.
2989
2990If you want to do multiprocessing using processes, you can
2991look at the L<AnyEvent::Fork> module (and some related modules
2992such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
2993L<AnyEvent::Fork::Remote>). This module allows you to safely create
2994subprocesses without any limitations - you can use X11 toolkits or
2995AnyEvent in the children created by L<AnyEvent::Fork> safely and without
2996any special precautions.
1705 2997
1706 2998
1707=head1 SECURITY CONSIDERATIONS 2999=head1 SECURITY CONSIDERATIONS
1708 3000
1709AnyEvent can be forced to load any event model via 3001AnyEvent can be forced to load any event model via
1721 use AnyEvent; 3013 use AnyEvent;
1722 3014
1723Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 3015Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1724be used to probe what backend is used and gain other information (which is 3016be used to probe what backend is used and gain other information (which is
1725probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and 3017probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1726$ENV{PERL_ANYEGENT_STRICT}. 3018$ENV{PERL_ANYEVENT_STRICT}.
3019
3020Note that AnyEvent will remove I<all> environment variables starting with
3021C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3022enabled.
1727 3023
1728 3024
1729=head1 BUGS 3025=head1 BUGS
1730 3026
1731Perl 5.8 has numerous memleaks that sometimes hit this module and are hard 3027Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1732to work around. If you suffer from memleaks, first upgrade to Perl 5.10 3028to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1733and check wether the leaks still show up. (Perl 5.10.0 has other annoying 3029and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1734mamleaks, such as leaking on C<map> and C<grep> but it is usually not as 3030memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1735pronounced). 3031pronounced).
1736 3032
1737 3033
1738=head1 SEE ALSO 3034=head1 SEE ALSO
1739 3035
1740Utility functions: L<AnyEvent::Util>. 3036Tutorial/Introduction: L<AnyEvent::Intro>.
1741 3037
1742Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 3038FAQ: L<AnyEvent::FAQ>.
1743L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 3039
3040Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3041(simply logging).
3042
3043Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3044L<AnyEvent::Debug> (interactive shell, watcher tracing).
3045
3046Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3047L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3048L<Qt>, L<POE>, L<FLTK>.
1744 3049
1745Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 3050Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1746L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 3051L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1747L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 3052L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3053L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
1748L<AnyEvent::Impl::POE>. 3054L<AnyEvent::Impl::FLTK>.
1749 3055
1750Non-blocking file handles, sockets, TCP clients and 3056Non-blocking handles, pipes, stream sockets, TCP clients and
1751servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>. 3057servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3058
3059Asynchronous File I/O: L<AnyEvent::IO>.
1752 3060
1753Asynchronous DNS: L<AnyEvent::DNS>. 3061Asynchronous DNS: L<AnyEvent::DNS>.
1754 3062
1755Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 3063Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1756 3064
1757Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 3065Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3066L<AnyEvent::HTTP>.
1758 3067
1759 3068
1760=head1 AUTHOR 3069=head1 AUTHOR
1761 3070
1762 Marc Lehmann <schmorp@schmorp.de> 3071 Marc Lehmann <schmorp@schmorp.de>
1763 http://home.schmorp.de/ 3072 http://anyevent.schmorp.de
1764 3073
1765=cut 3074=cut
1766 3075
17671 30761
1768 3077

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