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Revision 1.196 by root, Thu Mar 26 07:47:42 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71 92
72=head1 DESCRIPTION 93=head1 DESCRIPTION
73 94
74L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
80module. 101module.
81 102
82During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
105 126
106The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 129explicitly and enjoy the high availability of that event loop :)
109 130
110=head1 WATCHERS 131=head1 WATCHERS
111 132
112AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
115 136
116These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
119is in control). 140is in control).
120 141
142Note that B<callbacks must not permanently change global variables>
143potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
144callbacks must not C<die> >>. The former is good programming practise in
145Perl and the latter stems from the fact that exception handling differs
146widely between event loops.
147
121To disable the watcher you have to destroy it (e.g. by setting the 148To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 149variable you store it in to C<undef> or otherwise deleting all references
123to it). 150to it).
124 151
125All watchers are created by calling a method on the C<AnyEvent> class. 152All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 154Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 155example), or need to refer to their watcher object in other ways.
129 156
130An any way to achieve that is this pattern: 157An any way to achieve that is this pattern:
131 158
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 159 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 160 # you can use $w here, for example to undef it
134 undef $w; 161 undef $w;
135 }); 162 });
136 163
137Note that C<my $w; $w => combination. This is necessary because in Perl, 164Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 165my variables are only visible after the statement in which they are
139declared. 166declared.
140 167
141=head2 I/O WATCHERS 168=head2 I/O WATCHERS
142 169
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 170You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 171with the following mandatory key-value pairs as arguments:
145 172
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 173C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
147for events. C<poll> must be a string that is either C<r> or C<w>, 174(AnyEvent might or might not keep a reference to this file handle). C<poll>
148which creates a watcher waiting for "r"eadable or "w"ritable events, 175must be a string that is either C<r> or C<w>, which creates a watcher
149respectively. C<cb> is the callback to invoke each time the file handle 176waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
150becomes ready. 177callback to invoke each time the file handle becomes ready.
151 178
152Although the callback might get passed parameters, their value and 179Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 180presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 181callbacks cannot use arguments passed to I/O watcher callbacks.
155 182
159 186
160Some event loops issue spurious readyness notifications, so you should 187Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 188always use non-blocking calls when reading/writing from/to your file
162handles. 189handles.
163 190
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 191Example: wait for readability of STDIN, then read a line and disable the
192watcher.
193
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 194 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 195 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 196 warn "read: $input\n";
170 undef $w; 197 undef $w;
171 }); 198 });
181 208
182Although the callback might get passed parameters, their value and 209Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 210presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 211callbacks cannot use arguments passed to time watcher callbacks.
185 212
186The timer callback will be invoked at most once: if you want a repeating 213The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 214parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 215callback will be invoked regularly at that interval (in fractional
216seconds) after the first invocation. If C<interval> is specified with a
217false value, then it is treated as if it were missing.
189 218
190Example: 219The callback will be rescheduled before invoking the callback, but no
220attempt is done to avoid timer drift in most backends, so the interval is
221only approximate.
191 222
192 # fire an event after 7.7 seconds 223Example: fire an event after 7.7 seconds.
224
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 225 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 226 warn "timeout\n";
195 }); 227 });
196 228
197 # to cancel the timer: 229 # to cancel the timer:
198 undef $w; 230 undef $w;
199 231
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 232Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 233
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 234 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
235 warn "timeout\n";
208 }; 236 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 237
213=head3 TIMING ISSUES 238=head3 TIMING ISSUES
214 239
215There are two ways to handle timers: based on real time (relative, "fire 240There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 241in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 253timers.
229 254
230AnyEvent always prefers relative timers, if available, matching the 255AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 256AnyEvent API.
232 257
258AnyEvent has two additional methods that return the "current time":
259
260=over 4
261
262=item AnyEvent->time
263
264This returns the "current wallclock time" as a fractional number of
265seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
266return, and the result is guaranteed to be compatible with those).
267
268It progresses independently of any event loop processing, i.e. each call
269will check the system clock, which usually gets updated frequently.
270
271=item AnyEvent->now
272
273This also returns the "current wallclock time", but unlike C<time>, above,
274this value might change only once per event loop iteration, depending on
275the event loop (most return the same time as C<time>, above). This is the
276time that AnyEvent's timers get scheduled against.
277
278I<In almost all cases (in all cases if you don't care), this is the
279function to call when you want to know the current time.>
280
281This function is also often faster then C<< AnyEvent->time >>, and
282thus the preferred method if you want some timestamp (for example,
283L<AnyEvent::Handle> uses this to update it's activity timeouts).
284
285The rest of this section is only of relevance if you try to be very exact
286with your timing, you can skip it without bad conscience.
287
288For a practical example of when these times differ, consider L<Event::Lib>
289and L<EV> and the following set-up:
290
291The event loop is running and has just invoked one of your callback at
292time=500 (assume no other callbacks delay processing). In your callback,
293you wait a second by executing C<sleep 1> (blocking the process for a
294second) and then (at time=501) you create a relative timer that fires
295after three seconds.
296
297With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
298both return C<501>, because that is the current time, and the timer will
299be scheduled to fire at time=504 (C<501> + C<3>).
300
301With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
302time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
303last event processing phase started. With L<EV>, your timer gets scheduled
304to run at time=503 (C<500> + C<3>).
305
306In one sense, L<Event::Lib> is more exact, as it uses the current time
307regardless of any delays introduced by event processing. However, most
308callbacks do not expect large delays in processing, so this causes a
309higher drift (and a lot more system calls to get the current time).
310
311In another sense, L<EV> is more exact, as your timer will be scheduled at
312the same time, regardless of how long event processing actually took.
313
314In either case, if you care (and in most cases, you don't), then you
315can get whatever behaviour you want with any event loop, by taking the
316difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
317account.
318
319=back
320
233=head2 SIGNAL WATCHERS 321=head2 SIGNAL WATCHERS
234 322
235You can watch for signals using a signal watcher, C<signal> is the signal 323You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 324I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 325callback to be invoked whenever a signal occurs.
238 326
239Although the callback might get passed parameters, their value and 327Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 328presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 329callbacks cannot use arguments passed to signal watcher callbacks.
242 330
243Multiple signal occurances can be clumped together into one callback 331Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 332invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 333that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 334but it is guaranteed not to interrupt any other callbacks.
247 335
248The main advantage of using these watchers is that you can share a signal 336The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 337between multiple watchers.
250 338
251This watcher might use C<%SIG>, so programs overwriting those signals 339This watcher might use C<%SIG>, so programs overwriting those signals
258=head2 CHILD PROCESS WATCHERS 346=head2 CHILD PROCESS WATCHERS
259 347
260You can also watch on a child process exit and catch its exit status. 348You can also watch on a child process exit and catch its exit status.
261 349
262The child process is specified by the C<pid> argument (if set to C<0>, it 350The child process is specified by the C<pid> argument (if set to C<0>, it
263watches for any child process exit). The watcher will trigger as often 351watches for any child process exit). The watcher will triggered only when
264as status change for the child are received. This works by installing a 352the child process has finished and an exit status is available, not on
265signal handler for C<SIGCHLD>. The callback will be called with the pid 353any trace events (stopped/continued).
266and exit status (as returned by waitpid), so unlike other watcher types, 354
267you I<can> rely on child watcher callback arguments. 355The callback will be called with the pid and exit status (as returned by
356waitpid), so unlike other watcher types, you I<can> rely on child watcher
357callback arguments.
358
359This watcher type works by installing a signal handler for C<SIGCHLD>,
360and since it cannot be shared, nothing else should use SIGCHLD or reap
361random child processes (waiting for specific child processes, e.g. inside
362C<system>, is just fine).
268 363
269There is a slight catch to child watchers, however: you usually start them 364There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 365I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 366have exited already (and no SIGCHLD will be sent anymore).
272 367
278AnyEvent program, you I<have> to create at least one watcher before you 373AnyEvent program, you I<have> to create at least one watcher before you
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 374C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
280 375
281Example: fork a process and wait for it 376Example: fork a process and wait for it
282 377
283 my $done = AnyEvent->condvar; 378 my $done = AnyEvent->condvar;
284 379
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 380 my $pid = fork or exit 5;
288 381
289 my $w = AnyEvent->child ( 382 my $w = AnyEvent->child (
290 pid => $pid, 383 pid => $pid,
291 cb => sub { 384 cb => sub {
292 my ($pid, $status) = @_; 385 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 386 warn "pid $pid exited with status $status";
294 $done->broadcast; 387 $done->send;
295 }, 388 },
296 ); 389 );
297 390
298 # do something else, then wait for process exit 391 # do something else, then wait for process exit
299 $done->wait; 392 $done->recv;
300 393
301=head2 CONDITION VARIABLES 394=head2 CONDITION VARIABLES
302 395
396If you are familiar with some event loops you will know that all of them
397require you to run some blocking "loop", "run" or similar function that
398will actively watch for new events and call your callbacks.
399
400AnyEvent is different, it expects somebody else to run the event loop and
401will only block when necessary (usually when told by the user).
402
403The instrument to do that is called a "condition variable", so called
404because they represent a condition that must become true.
405
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 406Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 407>> method, usually without arguments. The only argument pair allowed is
305 408
306A condition variable waits for a condition - precisely that the C<< 409C<cb>, which specifies a callback to be called when the condition variable
307->broadcast >> method has been called. 410becomes true, with the condition variable as the first argument (but not
411the results).
308 412
309They are very useful to signal that a condition has been fulfilled, for 413After creation, the condition variable is "false" until it becomes "true"
414by calling the C<send> method (or calling the condition variable as if it
415were a callback, read about the caveats in the description for the C<<
416->send >> method).
417
418Condition variables are similar to callbacks, except that you can
419optionally wait for them. They can also be called merge points - points
420in time where multiple outstanding events have been processed. And yet
421another way to call them is transactions - each condition variable can be
422used to represent a transaction, which finishes at some point and delivers
423a result.
424
425Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 426for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 427then a condition variable would be the ideal candidate to signal the
312availability of results. 428availability of results. The user can either act when the callback is
429called or can synchronously C<< ->recv >> for the results.
313 430
314You can also use condition variables to block your main program until 431You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 432you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 433could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 434button of your app, which would C<< ->send >> the "quit" event.
318 435
319Note that condition variables recurse into the event loop - if you have 436Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 437two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 438lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 439you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 440as this asks for trouble.
324 441
325This object has two methods: 442Condition variables are represented by hash refs in perl, and the keys
443used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
444easy (it is often useful to build your own transaction class on top of
445AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
446it's C<new> method in your own C<new> method.
447
448There are two "sides" to a condition variable - the "producer side" which
449eventually calls C<< -> send >>, and the "consumer side", which waits
450for the send to occur.
451
452Example: wait for a timer.
453
454 # wait till the result is ready
455 my $result_ready = AnyEvent->condvar;
456
457 # do something such as adding a timer
458 # or socket watcher the calls $result_ready->send
459 # when the "result" is ready.
460 # in this case, we simply use a timer:
461 my $w = AnyEvent->timer (
462 after => 1,
463 cb => sub { $result_ready->send },
464 );
465
466 # this "blocks" (while handling events) till the callback
467 # calls send
468 $result_ready->recv;
469
470Example: wait for a timer, but take advantage of the fact that
471condition variables are also code references.
472
473 my $done = AnyEvent->condvar;
474 my $delay = AnyEvent->timer (after => 5, cb => $done);
475 $done->recv;
476
477Example: Imagine an API that returns a condvar and doesn't support
478callbacks. This is how you make a synchronous call, for example from
479the main program:
480
481 use AnyEvent::CouchDB;
482
483 ...
484
485 my @info = $couchdb->info->recv;
486
487And this is how you would just ste a callback to be called whenever the
488results are available:
489
490 $couchdb->info->cb (sub {
491 my @info = $_[0]->recv;
492 });
493
494=head3 METHODS FOR PRODUCERS
495
496These methods should only be used by the producing side, i.e. the
497code/module that eventually sends the signal. Note that it is also
498the producer side which creates the condvar in most cases, but it isn't
499uncommon for the consumer to create it as well.
326 500
327=over 4 501=over 4
328 502
503=item $cv->send (...)
504
505Flag the condition as ready - a running C<< ->recv >> and all further
506calls to C<recv> will (eventually) return after this method has been
507called. If nobody is waiting the send will be remembered.
508
509If a callback has been set on the condition variable, it is called
510immediately from within send.
511
512Any arguments passed to the C<send> call will be returned by all
513future C<< ->recv >> calls.
514
515Condition variables are overloaded so one can call them directly
516(as a code reference). Calling them directly is the same as calling
517C<send>. Note, however, that many C-based event loops do not handle
518overloading, so as tempting as it may be, passing a condition variable
519instead of a callback does not work. Both the pure perl and EV loops
520support overloading, however, as well as all functions that use perl to
521invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
522example).
523
524=item $cv->croak ($error)
525
526Similar to send, but causes all call's to C<< ->recv >> to invoke
527C<Carp::croak> with the given error message/object/scalar.
528
529This can be used to signal any errors to the condition variable
530user/consumer.
531
532=item $cv->begin ([group callback])
533
329=item $cv->wait 534=item $cv->end
330 535
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 536These two methods are EXPERIMENTAL and MIGHT CHANGE.
537
538These two methods can be used to combine many transactions/events into
539one. For example, a function that pings many hosts in parallel might want
540to use a condition variable for the whole process.
541
542Every call to C<< ->begin >> will increment a counter, and every call to
543C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
544>>, the (last) callback passed to C<begin> will be executed. That callback
545is I<supposed> to call C<< ->send >>, but that is not required. If no
546callback was set, C<send> will be called without any arguments.
547
548Let's clarify this with the ping example:
549
550 my $cv = AnyEvent->condvar;
551
552 my %result;
553 $cv->begin (sub { $cv->send (\%result) });
554
555 for my $host (@list_of_hosts) {
556 $cv->begin;
557 ping_host_then_call_callback $host, sub {
558 $result{$host} = ...;
559 $cv->end;
560 };
561 }
562
563 $cv->end;
564
565This code fragment supposedly pings a number of hosts and calls
566C<send> after results for all then have have been gathered - in any
567order. To achieve this, the code issues a call to C<begin> when it starts
568each ping request and calls C<end> when it has received some result for
569it. Since C<begin> and C<end> only maintain a counter, the order in which
570results arrive is not relevant.
571
572There is an additional bracketing call to C<begin> and C<end> outside the
573loop, which serves two important purposes: first, it sets the callback
574to be called once the counter reaches C<0>, and second, it ensures that
575C<send> is called even when C<no> hosts are being pinged (the loop
576doesn't execute once).
577
578This is the general pattern when you "fan out" into multiple subrequests:
579use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
580is called at least once, and then, for each subrequest you start, call
581C<begin> and for each subrequest you finish, call C<end>.
582
583=back
584
585=head3 METHODS FOR CONSUMERS
586
587These methods should only be used by the consuming side, i.e. the
588code awaits the condition.
589
590=over 4
591
592=item $cv->recv
593
594Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 595>> methods have been called on c<$cv>, while servicing other watchers
596normally.
333 597
334You can only wait once on a condition - additional calls will return 598You can only wait once on a condition - additional calls are valid but
335immediately. 599will return immediately.
600
601If an error condition has been set by calling C<< ->croak >>, then this
602function will call C<croak>.
603
604In list context, all parameters passed to C<send> will be returned,
605in scalar context only the first one will be returned.
336 606
337Not all event models support a blocking wait - some die in that case 607Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 608(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 609using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 610caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 611condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 612callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 613while still supporting blocking waits if the caller so desires).
344 614
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 615Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 616sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 617multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 618can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 619
352=item $cv->broadcast 620The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
621fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
622versions and also integrates coroutines into AnyEvent, making blocking
623C<< ->recv >> calls perfectly safe as long as they are done from another
624coroutine (one that doesn't run the event loop).
353 625
354Flag the condition as ready - a running C<< ->wait >> and all further 626You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 627only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 628time). This will work even when the event loop does not support blocking
629waits otherwise.
630
631=item $bool = $cv->ready
632
633Returns true when the condition is "true", i.e. whether C<send> or
634C<croak> have been called.
635
636=item $cb = $cv->cb ($cb->($cv))
637
638This is a mutator function that returns the callback set and optionally
639replaces it before doing so.
640
641The callback will be called when the condition becomes "true", i.e. when
642C<send> or C<croak> are called, with the only argument being the condition
643variable itself. Calling C<recv> inside the callback or at any later time
644is guaranteed not to block.
357 645
358=back 646=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 647
378=head1 GLOBAL VARIABLES AND FUNCTIONS 648=head1 GLOBAL VARIABLES AND FUNCTIONS
379 649
380=over 4 650=over 4
381 651
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 657C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 658AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 659
390The known classes so far are: 660The known classes so far are:
391 661
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 662 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 663 AnyEvent::Impl::Event based on Event, second best choice.
664 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 665 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 666 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 667 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 668 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 669 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 670
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 683Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 684if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 685have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 686runtime.
419 687
688=item $guard = AnyEvent::post_detect { BLOCK }
689
690Arranges for the code block to be executed as soon as the event model is
691autodetected (or immediately if this has already happened).
692
693If called in scalar or list context, then it creates and returns an object
694that automatically removes the callback again when it is destroyed. See
695L<Coro::BDB> for a case where this is useful.
696
697=item @AnyEvent::post_detect
698
699If there are any code references in this array (you can C<push> to it
700before or after loading AnyEvent), then they will called directly after
701the event loop has been chosen.
702
703You should check C<$AnyEvent::MODEL> before adding to this array, though:
704if it contains a true value then the event loop has already been detected,
705and the array will be ignored.
706
707Best use C<AnyEvent::post_detect { BLOCK }> instead.
708
420=back 709=back
421 710
422=head1 WHAT TO DO IN A MODULE 711=head1 WHAT TO DO IN A MODULE
423 712
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 713As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 716Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 717decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 718by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 719to load the event module first.
431 720
432Never call C<< ->wait >> on a condition variable unless you I<know> that 721Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 722the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 723because it will stall the whole program, and the whole point of using
435events is to stay interactive. 724events is to stay interactive.
436 725
437It is fine, however, to call C<< ->wait >> when the user of your module 726It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 727requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 728called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 729freely, as the user of your module knows what she is doing. always).
441 730
442=head1 WHAT TO DO IN THE MAIN PROGRAM 731=head1 WHAT TO DO IN THE MAIN PROGRAM
443 732
444There will always be a single main program - the only place that should 733There will always be a single main program - the only place that should
446 735
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 736If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 737do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 738decide which implementation to chose if some module relies on it.
450 739
451If the main program relies on a specific event model. For example, in 740If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 741Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 742event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 743speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 744modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 745decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 746might chose the wrong one unless you load the correct one yourself.
458 747
459You can chose to use a rather inefficient pure-perl implementation by 748You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 749C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 750everywhere, but letting AnyEvent chose the model is generally better.
751
752=head2 MAINLOOP EMULATION
753
754Sometimes (often for short test scripts, or even standalone programs who
755only want to use AnyEvent), you do not want to run a specific event loop.
756
757In that case, you can use a condition variable like this:
758
759 AnyEvent->condvar->recv;
760
761This has the effect of entering the event loop and looping forever.
762
763Note that usually your program has some exit condition, in which case
764it is better to use the "traditional" approach of storing a condition
765variable somewhere, waiting for it, and sending it when the program should
766exit cleanly.
767
768
769=head1 OTHER MODULES
770
771The following is a non-exhaustive list of additional modules that use
772AnyEvent and can therefore be mixed easily with other AnyEvent modules
773in the same program. Some of the modules come with AnyEvent, some are
774available via CPAN.
775
776=over 4
777
778=item L<AnyEvent::Util>
779
780Contains various utility functions that replace often-used but blocking
781functions such as C<inet_aton> by event-/callback-based versions.
782
783=item L<AnyEvent::Socket>
784
785Provides various utility functions for (internet protocol) sockets,
786addresses and name resolution. Also functions to create non-blocking tcp
787connections or tcp servers, with IPv6 and SRV record support and more.
788
789=item L<AnyEvent::Handle>
790
791Provide read and write buffers, manages watchers for reads and writes,
792supports raw and formatted I/O, I/O queued and fully transparent and
793non-blocking SSL/TLS.
794
795=item L<AnyEvent::DNS>
796
797Provides rich asynchronous DNS resolver capabilities.
798
799=item L<AnyEvent::HTTP>
800
801A simple-to-use HTTP library that is capable of making a lot of concurrent
802HTTP requests.
803
804=item L<AnyEvent::HTTPD>
805
806Provides a simple web application server framework.
807
808=item L<AnyEvent::FastPing>
809
810The fastest ping in the west.
811
812=item L<AnyEvent::DBI>
813
814Executes L<DBI> requests asynchronously in a proxy process.
815
816=item L<AnyEvent::AIO>
817
818Truly asynchronous I/O, should be in the toolbox of every event
819programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
820together.
821
822=item L<AnyEvent::BDB>
823
824Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
825L<BDB> and AnyEvent together.
826
827=item L<AnyEvent::GPSD>
828
829A non-blocking interface to gpsd, a daemon delivering GPS information.
830
831=item L<AnyEvent::IGS>
832
833A non-blocking interface to the Internet Go Server protocol (used by
834L<App::IGS>).
835
836=item L<AnyEvent::IRC>
837
838AnyEvent based IRC client module family (replacing the older Net::IRC3).
839
840=item L<Net::XMPP2>
841
842AnyEvent based XMPP (Jabber protocol) module family.
843
844=item L<Net::FCP>
845
846AnyEvent-based implementation of the Freenet Client Protocol, birthplace
847of AnyEvent.
848
849=item L<Event::ExecFlow>
850
851High level API for event-based execution flow control.
852
853=item L<Coro>
854
855Has special support for AnyEvent via L<Coro::AnyEvent>.
856
857=item L<IO::Lambda>
858
859The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
860
861=back
462 862
463=cut 863=cut
464 864
465package AnyEvent; 865package AnyEvent;
466 866
467no warnings; 867no warnings;
468use strict; 868use strict qw(vars subs);
469 869
470use Carp; 870use Carp;
471 871
472our $VERSION = '3.3'; 872our $VERSION = 4.341;
473our $MODEL; 873our $MODEL;
474 874
475our $AUTOLOAD; 875our $AUTOLOAD;
476our @ISA; 876our @ISA;
477 877
878our @REGISTRY;
879
880our $WIN32;
881
882BEGIN {
883 my $win32 = ! ! ($^O =~ /mswin32/i);
884 eval "sub WIN32(){ $win32 }";
885}
886
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 887our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 888
480our @REGISTRY; 889our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
890
891{
892 my $idx;
893 $PROTOCOL{$_} = ++$idx
894 for reverse split /\s*,\s*/,
895 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
896}
481 897
482my @models = ( 898my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 899 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 900 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 901 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 902 # everything below here will not be autoprobed
903 # as the pureperl backend should work everywhere
904 # and is usually faster
905 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
906 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 907 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 908 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 909 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
910 [Wx:: => AnyEvent::Impl::POE::],
911 [Prima:: => AnyEvent::Impl::POE::],
496); 912);
497 913
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 914our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
915
916our @post_detect;
917
918sub post_detect(&) {
919 my ($cb) = @_;
920
921 if ($MODEL) {
922 $cb->();
923
924 1
925 } else {
926 push @post_detect, $cb;
927
928 defined wantarray
929 ? bless \$cb, "AnyEvent::Util::PostDetect"
930 : ()
931 }
932}
933
934sub AnyEvent::Util::PostDetect::DESTROY {
935 @post_detect = grep $_ != ${$_[0]}, @post_detect;
936}
499 937
500sub detect() { 938sub detect() {
501 unless ($MODEL) { 939 unless ($MODEL) {
502 no strict 'refs'; 940 no strict 'refs';
941 local $SIG{__DIE__};
503 942
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 943 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 944 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 945 if (eval "require $model") {
507 $MODEL = $model; 946 $MODEL = $model;
537 last; 976 last;
538 } 977 }
539 } 978 }
540 979
541 $MODEL 980 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 981 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 982 }
544 } 983 }
545 984
985 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
986
546 unshift @ISA, $MODEL; 987 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 988
989 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
990
991 (shift @post_detect)->() while @post_detect;
548 } 992 }
549 993
550 $MODEL 994 $MODEL
551} 995}
552 996
560 1004
561 my $class = shift; 1005 my $class = shift;
562 $class->$func (@_); 1006 $class->$func (@_);
563} 1007}
564 1008
1009# utility function to dup a filehandle. this is used by many backends
1010# to support binding more than one watcher per filehandle (they usually
1011# allow only one watcher per fd, so we dup it to get a different one).
1012sub _dupfh($$$$) {
1013 my ($poll, $fh, $r, $w) = @_;
1014
1015 # cygwin requires the fh mode to be matching, unix doesn't
1016 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1017 : $poll eq "w" ? ($w, ">")
1018 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1019
1020 open my $fh2, "$mode&" . fileno $fh
1021 or die "cannot dup() filehandle: $!";
1022
1023 # we assume CLOEXEC is already set by perl in all important cases
1024
1025 ($fh2, $rw)
1026}
1027
565package AnyEvent::Base; 1028package AnyEvent::Base;
566 1029
1030# default implementation for now and time
1031
1032BEGIN {
1033 if (eval "use Time::HiRes (); time (); 1") {
1034 *_time = \&Time::HiRes::time;
1035 # if (eval "use POSIX (); (POSIX::times())...
1036 } else {
1037 *_time = sub { time }; # epic fail
1038 }
1039}
1040
1041sub time { _time }
1042sub now { _time }
1043
567# default implementation for ->condvar, ->wait, ->broadcast 1044# default implementation for ->condvar
568 1045
569sub condvar { 1046sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1047 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1048}
580 1049
581# default implementation for ->signal 1050# default implementation for ->signal
582 1051
583our %SIG_CB; 1052our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1053
1054sub _signal_exec {
1055 while (%SIG_EV) {
1056 sysread $SIGPIPE_R, my $dummy, 4;
1057 for (keys %SIG_EV) {
1058 delete $SIG_EV{$_};
1059 $_->() for values %{ $SIG_CB{$_} || {} };
1060 }
1061 }
1062}
584 1063
585sub signal { 1064sub signal {
586 my (undef, %arg) = @_; 1065 my (undef, %arg) = @_;
587 1066
1067 unless ($SIGPIPE_R) {
1068 if (AnyEvent::WIN32) {
1069 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1070 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1071 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1072 } else {
1073 pipe $SIGPIPE_R, $SIGPIPE_W;
1074 require Fcntl;
1075 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1076 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1077 }
1078
1079 $SIGPIPE_R
1080 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1081
1082 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1083 }
1084
588 my $signal = uc $arg{signal} 1085 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing"; 1086 or Carp::croak "required option 'signal' is missing";
590 1087
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1088 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
592 $SIG{$signal} ||= sub { 1089 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1090 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1091 undef $SIG_EV{$signal};
594 }; 1092 };
595 1093
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1094 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
597} 1095}
598 1096
599sub AnyEvent::Base::Signal::DESTROY { 1097sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1098 my ($signal, $cb) = @{$_[0]};
601 1099
602 delete $SIG_CB{$signal}{$cb}; 1100 delete $SIG_CB{$signal}{$cb};
603 1101
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1102 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1103}
606 1104
607# default implementation for ->child 1105# default implementation for ->child
608 1106
609our %PID_CB; 1107our %PID_CB;
636 or Carp::croak "required option 'pid' is missing"; 1134 or Carp::croak "required option 'pid' is missing";
637 1135
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1136 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1137
640 unless ($WNOHANG) { 1138 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1139 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 1140 }
643 1141
644 unless ($CHLD_W) { 1142 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1143 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1144 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 1154 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1155 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1156
659 undef $CHLD_W unless keys %PID_CB; 1157 undef $CHLD_W unless keys %PID_CB;
660} 1158}
1159
1160package AnyEvent::CondVar;
1161
1162our @ISA = AnyEvent::CondVar::Base::;
1163
1164package AnyEvent::CondVar::Base;
1165
1166use overload
1167 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1168 fallback => 1;
1169
1170sub _send {
1171 # nop
1172}
1173
1174sub send {
1175 my $cv = shift;
1176 $cv->{_ae_sent} = [@_];
1177 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1178 $cv->_send;
1179}
1180
1181sub croak {
1182 $_[0]{_ae_croak} = $_[1];
1183 $_[0]->send;
1184}
1185
1186sub ready {
1187 $_[0]{_ae_sent}
1188}
1189
1190sub _wait {
1191 AnyEvent->one_event while !$_[0]{_ae_sent};
1192}
1193
1194sub recv {
1195 $_[0]->_wait;
1196
1197 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1198 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1199}
1200
1201sub cb {
1202 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1203 $_[0]{_ae_cb}
1204}
1205
1206sub begin {
1207 ++$_[0]{_ae_counter};
1208 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1209}
1210
1211sub end {
1212 return if --$_[0]{_ae_counter};
1213 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1214}
1215
1216# undocumented/compatibility with pre-3.4
1217*broadcast = \&send;
1218*wait = \&_wait;
1219
1220=head1 ERROR AND EXCEPTION HANDLING
1221
1222In general, AnyEvent does not do any error handling - it relies on the
1223caller to do that if required. The L<AnyEvent::Strict> module (see also
1224the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1225checking of all AnyEvent methods, however, which is highly useful during
1226development.
1227
1228As for exception handling (i.e. runtime errors and exceptions thrown while
1229executing a callback), this is not only highly event-loop specific, but
1230also not in any way wrapped by this module, as this is the job of the main
1231program.
1232
1233The pure perl event loop simply re-throws the exception (usually
1234within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1235$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1236so on.
1237
1238=head1 ENVIRONMENT VARIABLES
1239
1240The following environment variables are used by this module or its
1241submodules:
1242
1243=over 4
1244
1245=item C<PERL_ANYEVENT_VERBOSE>
1246
1247By default, AnyEvent will be completely silent except in fatal
1248conditions. You can set this environment variable to make AnyEvent more
1249talkative.
1250
1251When set to C<1> or higher, causes AnyEvent to warn about unexpected
1252conditions, such as not being able to load the event model specified by
1253C<PERL_ANYEVENT_MODEL>.
1254
1255When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1256model it chooses.
1257
1258=item C<PERL_ANYEVENT_STRICT>
1259
1260AnyEvent does not do much argument checking by default, as thorough
1261argument checking is very costly. Setting this variable to a true value
1262will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1263check the arguments passed to most method calls. If it finds any problems
1264it will croak.
1265
1266In other words, enables "strict" mode.
1267
1268Unlike C<use strict>, it is definitely recommended ot keep it off in
1269production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1270developing programs can be very useful, however.
1271
1272=item C<PERL_ANYEVENT_MODEL>
1273
1274This can be used to specify the event model to be used by AnyEvent, before
1275auto detection and -probing kicks in. It must be a string consisting
1276entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1277and the resulting module name is loaded and if the load was successful,
1278used as event model. If it fails to load AnyEvent will proceed with
1279auto detection and -probing.
1280
1281This functionality might change in future versions.
1282
1283For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1284could start your program like this:
1285
1286 PERL_ANYEVENT_MODEL=Perl perl ...
1287
1288=item C<PERL_ANYEVENT_PROTOCOLS>
1289
1290Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1291for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1292of auto probing).
1293
1294Must be set to a comma-separated list of protocols or address families,
1295current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1296used, and preference will be given to protocols mentioned earlier in the
1297list.
1298
1299This variable can effectively be used for denial-of-service attacks
1300against local programs (e.g. when setuid), although the impact is likely
1301small, as the program has to handle conenction and other failures anyways.
1302
1303Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1304but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1305- only support IPv4, never try to resolve or contact IPv6
1306addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1307IPv6, but prefer IPv6 over IPv4.
1308
1309=item C<PERL_ANYEVENT_EDNS0>
1310
1311Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1312for DNS. This extension is generally useful to reduce DNS traffic, but
1313some (broken) firewalls drop such DNS packets, which is why it is off by
1314default.
1315
1316Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1317EDNS0 in its DNS requests.
1318
1319=item C<PERL_ANYEVENT_MAX_FORKS>
1320
1321The maximum number of child processes that C<AnyEvent::Util::fork_call>
1322will create in parallel.
1323
1324=back
661 1325
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1326=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1327
664This is an advanced topic that you do not normally need to use AnyEvent in 1328This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1329a module. This section is only of use to event loop authors who want to
699 1363
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1364I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1365condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1366C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1367not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1368
742=head1 EXAMPLE PROGRAM 1369=head1 EXAMPLE PROGRAM
743 1370
744The following program uses an I/O watcher to read data from STDIN, a timer 1371The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1372to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1381 poll => 'r',
755 cb => sub { 1382 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1383 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1384 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1385 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1386 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1387 },
761 ); 1388 );
762 1389
763 my $time_watcher; # can only be used once 1390 my $time_watcher; # can only be used once
764 1391
769 }); 1396 });
770 } 1397 }
771 1398
772 new_timer; # create first timer 1399 new_timer; # create first timer
773 1400
774 $cv->wait; # wait until user enters /^q/i 1401 $cv->recv; # wait until user enters /^q/i
775 1402
776=head1 REAL-WORLD EXAMPLE 1403=head1 REAL-WORLD EXAMPLE
777 1404
778Consider the L<Net::FCP> module. It features (among others) the following 1405Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1406API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1456 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1457 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1458 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1459
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1460Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1461result and signals any possible waiters that the request has finished:
835 1462
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1463 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1464
838 if (end-of-file or data complete) { 1465 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1466 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1467 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1468 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1469 }
843 1470
844The C<result> method, finally, just waits for the finished signal (if the 1471The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1472request was already finished, it doesn't wait, of course, and returns the
846data: 1473data:
847 1474
848 $txn->{finished}->wait; 1475 $txn->{finished}->recv;
849 return $txn->{result}; 1476 return $txn->{result};
850 1477
851The actual code goes further and collects all errors (C<die>s, exceptions) 1478The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1479that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1480whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1481and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1482problems get reported tot he code that tries to use the result, not in a
856random callback. 1483random callback.
857 1484
888 1515
889 my $quit = AnyEvent->condvar; 1516 my $quit = AnyEvent->condvar;
890 1517
891 $fcp->txn_client_get ($url)->cb (sub { 1518 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1519 ...
893 $quit->broadcast; 1520 $quit->send;
894 }); 1521 });
895 1522
896 $quit->wait; 1523 $quit->recv;
897 1524
898 1525
899=head1 BENCHMARKS 1526=head1 BENCHMARKS
900 1527
901To give you an idea of the performance and overheads that AnyEvent adds 1528To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1530of various event loops I prepared some benchmarks.
904 1531
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1532=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1533
907Here is a benchmark of various supported event models used natively and 1534Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1535through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1536timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1537which it is), lets them fire exactly once and destroys them again.
911 1538
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1539Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1540distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1557all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1558and memory usage is not included in the figures.
932 1559
933I<invoke> is the time, in microseconds, used to invoke a simple 1560I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1561callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1562invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1563signal the end of this phase.
937 1564
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1565I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1566watcher.
940 1567
941=head3 Results 1568=head3 Results
942 1569
943 name watchers bytes create invoke destroy comment 1570 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1571 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1572 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1573 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1574 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1575 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1576 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1577 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1578 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1579 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1580 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
954 1581
955=head3 Discussion 1582=head3 Discussion
956 1583
957The benchmark does I<not> measure scalability of the event loop very 1584The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 1585well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 1586can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 1587file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 1588the same time, so select/poll-based implementations get an unnatural speed
962boost. 1589boost.
1590
1591Also, note that the number of watchers usually has a nonlinear effect on
1592overall speed, that is, creating twice as many watchers doesn't take twice
1593the time - usually it takes longer. This puts event loops tested with a
1594higher number of watchers at a disadvantage.
1595
1596To put the range of results into perspective, consider that on the
1597benchmark machine, handling an event takes roughly 1600 CPU cycles with
1598EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1599cycles with POE.
963 1600
964C<EV> is the sole leader regarding speed and memory use, which are both 1601C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 1602maximal/minimal, respectively. Even when going through AnyEvent, it uses
966far less memory than any other event loop and is still faster than Event 1603far less memory than any other event loop and is still faster than Event
967natively. 1604natively.
990file descriptor is dup()ed for each watcher. This shows that the dup() 1627file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 1628employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 1629hidden memory cost inside the kernel which is not reflected in the figures
993above). 1630above).
994 1631
995C<POE>, regardless of underlying event loop (whether using its pure 1632C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 1633select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 1634be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 1635memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 1636as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 1637requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 1638invocation speed is almost 900 times slower than with AnyEvent's pure perl
1639implementation.
1640
1002implementation. The design of the POE adaptor class in AnyEvent can not 1641The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 1642for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 1643small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1644optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1645using multiple sessions is not a good approach, especially regarding
1646memory usage, even the author of POE could not come up with a faster
1647design).
1006 1648
1007=head3 Summary 1649=head3 Summary
1008 1650
1009=over 4 1651=over 4
1010 1652
1021 1663
1022=back 1664=back
1023 1665
1024=head2 BENCHMARKING THE LARGE SERVER CASE 1666=head2 BENCHMARKING THE LARGE SERVER CASE
1025 1667
1026This benchmark atcually benchmarks the event loop itself. It works by 1668This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 1669creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 1670timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 1671watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 1672watcher reads a byte it will write that byte to a random other "server".
1031 1673
1032The effect is that there will be a lot of I/O watchers, only part of which 1674The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 1675are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 1676fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 1677timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 1678most timeouts work (and puts extra pressure on the event loops).
1037 1679
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1680In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 1681(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle during at any one point in time. 1682connections, most of which are idle at any one point in time.
1041 1683
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1684Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 1685distribution.
1044 1686
1045=head3 Explanation of the columns 1687=head3 Explanation of the columns
1046 1688
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 1689I<sockets> is the number of sockets, and twice the number of "servers" (as
1048eahc server has a read and write socket end). 1690each server has a read and write socket end).
1049 1691
1050I<create> is the time it takes to create a socketpair (which is 1692I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1693nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 1694
1053I<request>, the most important value, is the time it takes to handle a 1695I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 1696single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleteing the old timeout and creating 1697it to another server. This includes deleting the old timeout and creating
1056a new one with a later timeout. 1698a new one that moves the timeout into the future.
1057 1699
1058=head3 Results 1700=head3 Results
1059 1701
1060 name sockets create request 1702 name sockets create request
1061 EV 20000 69.01 11.16 1703 EV 20000 69.01 11.16
1062 Perl 20000 75.28 112.76 1704 Perl 20000 73.32 35.87
1063 Event 20000 212.62 257.32 1705 Event 20000 212.62 257.32
1064 Glib 20000 651.16 1896.30 1706 Glib 20000 651.16 1896.30
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 1707 POE 20000 349.67 12317.24 uses POE::Loop::Event
1066 1708
1067=head3 Discussion 1709=head3 Discussion
1089 1731
1090=head3 Summary 1732=head3 Summary
1091 1733
1092=over 4 1734=over 4
1093 1735
1094=item * The pure perl implementation performs extremely well, considering 1736=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 1737
1097=item * Avoid Glib or POE in large projects where performance matters. 1738=item * Avoid Glib or POE in large projects where performance matters.
1098 1739
1099=back 1740=back
1100 1741
1113 1754
1114=head3 Results 1755=head3 Results
1115 1756
1116 name sockets create request 1757 name sockets create request
1117 EV 16 20.00 6.54 1758 EV 16 20.00 6.54
1759 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 1760 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 1761 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 1762 POE 16 261.87 276.28 uses POE::Loop::Event
1122 1763
1123=head3 Discussion 1764=head3 Discussion
1124 1765
1125The benchmark tries to test the performance of a typical small 1766The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 1767server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 1768in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 1769to the small absolute number of watchers (that is, you need efficiency and
1770speed most when you have lots of watchers, not when you only have a few of
1771them).
1129 1772
1130EV is again fastest. 1773EV is again fastest.
1131 1774
1132The C-based event loops Event and Glib come in second this time, as the 1775Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 1776loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 1777matter.
1135high, and updating all the data structures is costly).
1136 1778
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 1779POE also performs much better in this case, but is is still far behind the
1140others. 1780others.
1141 1781
1142=head3 Summary 1782=head3 Summary
1143 1783
1144=over 4 1784=over 4
1147watchers, as the management overhead dominates. 1787watchers, as the management overhead dominates.
1148 1788
1149=back 1789=back
1150 1790
1151 1791
1792=head1 SIGNALS
1793
1794AnyEvent currently installs handlers for these signals:
1795
1796=over 4
1797
1798=item SIGCHLD
1799
1800A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1801emulation for event loops that do not support them natively. Also, some
1802event loops install a similar handler.
1803
1804=item SIGPIPE
1805
1806A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1807when AnyEvent gets loaded.
1808
1809The rationale for this is that AnyEvent users usually do not really depend
1810on SIGPIPE delivery (which is purely an optimisation for shell use, or
1811badly-written programs), but C<SIGPIPE> can cause spurious and rare
1812program exits as a lot of people do not expect C<SIGPIPE> when writing to
1813some random socket.
1814
1815The rationale for installing a no-op handler as opposed to ignoring it is
1816that this way, the handler will be restored to defaults on exec.
1817
1818Feel free to install your own handler, or reset it to defaults.
1819
1820=back
1821
1822=cut
1823
1824$SIG{PIPE} = sub { }
1825 unless defined $SIG{PIPE};
1826
1827
1152=head1 FORK 1828=head1 FORK
1153 1829
1154Most event libraries are not fork-safe. The ones who are usually are 1830Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 1831because they rely on inefficient but fork-safe C<select> or C<poll>
1832calls. Only L<EV> is fully fork-aware.
1156 1833
1157If you have to fork, you must either do so I<before> creating your first 1834If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 1835watcher OR you must not use AnyEvent at all in the child.
1159 1836
1160 1837
1168specified in the variable. 1845specified in the variable.
1169 1846
1170You can make AnyEvent completely ignore this variable by deleting it 1847You can make AnyEvent completely ignore this variable by deleting it
1171before the first watcher gets created, e.g. with a C<BEGIN> block: 1848before the first watcher gets created, e.g. with a C<BEGIN> block:
1172 1849
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1850 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 1851
1175 use AnyEvent; 1852 use AnyEvent;
1853
1854Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1855be used to probe what backend is used and gain other information (which is
1856probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1857$ENV{PERL_ANYEGENT_STRICT}.
1858
1859
1860=head1 BUGS
1861
1862Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1863to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1864and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1865mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1866pronounced).
1176 1867
1177 1868
1178=head1 SEE ALSO 1869=head1 SEE ALSO
1179 1870
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1871Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1872
1873Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 1874L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 1875
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1876Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1877L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1878L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1879L<AnyEvent::Impl::POE>.
1188 1880
1881Non-blocking file handles, sockets, TCP clients and
1882servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1883
1884Asynchronous DNS: L<AnyEvent::DNS>.
1885
1886Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1887
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1888Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1190 1889
1191 1890
1192=head1 AUTHOR 1891=head1 AUTHOR
1193 1892
1194 Marc Lehmann <schmorp@schmorp.de> 1893 Marc Lehmann <schmorp@schmorp.de>
1195 http://home.schmorp.de/ 1894 http://home.schmorp.de/
1196 1895
1197=cut 1896=cut
1198 1897
11991 18981
1200 1899

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