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6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70 92
71=head1 DESCRIPTION 93=head1 DESCRIPTION
72 94
102starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
104 126
105The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 129explicitly and enjoy the high availability of that event loop :)
108 130
109=head1 WATCHERS 131=head1 WATCHERS
110 132
111AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
114 136
115These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
118is in control). 140is in control).
119 141
142Note that B<callbacks must not permanently change global variables>
143potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
144callbacks must not C<die> >>. The former is good programming practise in
145Perl and the latter stems from the fact that exception handling differs
146widely between event loops.
147
120To disable the watcher you have to destroy it (e.g. by setting the 148To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 149variable you store it in to C<undef> or otherwise deleting all references
122to it). 150to it).
123 151
124All watchers are created by calling a method on the C<AnyEvent> class. 152All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 154Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 155example), or need to refer to their watcher object in other ways.
128 156
129An any way to achieve that is this pattern: 157An any way to achieve that is this pattern:
130 158
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 159 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 160 # you can use $w here, for example to undef it
133 undef $w; 161 undef $w;
134 }); 162 });
135 163
136Note that C<my $w; $w => combination. This is necessary because in Perl, 164Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 165my variables are only visible after the statement in which they are
138declared. 166declared.
139 167
140=head2 I/O WATCHERS 168=head2 I/O WATCHERS
141 169
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 170You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 171with the following mandatory key-value pairs as arguments:
144 172
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 173C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
174for events (AnyEvent might or might not keep a reference to this file
175handle). Note that only file handles pointing to things for which
176non-blocking operation makes sense are allowed. This includes sockets,
177most character devices, pipes, fifos and so on, but not for example files
178or block devices.
179
146for events. C<poll> must be a string that is either C<r> or C<w>, 180C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 181watcher waiting for "r"eadable or "w"ritable events, respectively.
182
148respectively. C<cb> is the callback to invoke each time the file handle 183C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 184
151Although the callback might get passed parameters, their value and 185Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 186presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 187callbacks cannot use arguments passed to I/O watcher callbacks.
154 188
158 192
159Some event loops issue spurious readyness notifications, so you should 193Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 194always use non-blocking calls when reading/writing from/to your file
161handles. 195handles.
162 196
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 197Example: wait for readability of STDIN, then read a line and disable the
198watcher.
199
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 200 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 201 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 202 warn "read: $input\n";
169 undef $w; 203 undef $w;
170 }); 204 });
180 214
181Although the callback might get passed parameters, their value and 215Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 216presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 217callbacks cannot use arguments passed to time watcher callbacks.
184 218
185The timer callback will be invoked at most once: if you want a repeating 219The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 220parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 221callback will be invoked regularly at that interval (in fractional
222seconds) after the first invocation. If C<interval> is specified with a
223false value, then it is treated as if it were missing.
188 224
189Example: 225The callback will be rescheduled before invoking the callback, but no
226attempt is done to avoid timer drift in most backends, so the interval is
227only approximate.
190 228
191 # fire an event after 7.7 seconds 229Example: fire an event after 7.7 seconds.
230
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 231 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 232 warn "timeout\n";
194 }); 233 });
195 234
196 # to cancel the timer: 235 # to cancel the timer:
197 undef $w; 236 undef $w;
198 237
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 238Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 239
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 240 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
241 warn "timeout\n";
207 }; 242 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 243
212=head3 TIMING ISSUES 244=head3 TIMING ISSUES
213 245
214There are two ways to handle timers: based on real time (relative, "fire 246There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 247in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 259timers.
228 260
229AnyEvent always prefers relative timers, if available, matching the 261AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 262AnyEvent API.
231 263
264AnyEvent has two additional methods that return the "current time":
265
266=over 4
267
268=item AnyEvent->time
269
270This returns the "current wallclock time" as a fractional number of
271seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
272return, and the result is guaranteed to be compatible with those).
273
274It progresses independently of any event loop processing, i.e. each call
275will check the system clock, which usually gets updated frequently.
276
277=item AnyEvent->now
278
279This also returns the "current wallclock time", but unlike C<time>, above,
280this value might change only once per event loop iteration, depending on
281the event loop (most return the same time as C<time>, above). This is the
282time that AnyEvent's timers get scheduled against.
283
284I<In almost all cases (in all cases if you don't care), this is the
285function to call when you want to know the current time.>
286
287This function is also often faster then C<< AnyEvent->time >>, and
288thus the preferred method if you want some timestamp (for example,
289L<AnyEvent::Handle> uses this to update it's activity timeouts).
290
291The rest of this section is only of relevance if you try to be very exact
292with your timing, you can skip it without bad conscience.
293
294For a practical example of when these times differ, consider L<Event::Lib>
295and L<EV> and the following set-up:
296
297The event loop is running and has just invoked one of your callback at
298time=500 (assume no other callbacks delay processing). In your callback,
299you wait a second by executing C<sleep 1> (blocking the process for a
300second) and then (at time=501) you create a relative timer that fires
301after three seconds.
302
303With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
304both return C<501>, because that is the current time, and the timer will
305be scheduled to fire at time=504 (C<501> + C<3>).
306
307With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
308time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
309last event processing phase started. With L<EV>, your timer gets scheduled
310to run at time=503 (C<500> + C<3>).
311
312In one sense, L<Event::Lib> is more exact, as it uses the current time
313regardless of any delays introduced by event processing. However, most
314callbacks do not expect large delays in processing, so this causes a
315higher drift (and a lot more system calls to get the current time).
316
317In another sense, L<EV> is more exact, as your timer will be scheduled at
318the same time, regardless of how long event processing actually took.
319
320In either case, if you care (and in most cases, you don't), then you
321can get whatever behaviour you want with any event loop, by taking the
322difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
323account.
324
325=back
326
232=head2 SIGNAL WATCHERS 327=head2 SIGNAL WATCHERS
233 328
234You can watch for signals using a signal watcher, C<signal> is the signal 329You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 330I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 331callback to be invoked whenever a signal occurs.
237 332
238Although the callback might get passed parameters, their value and 333Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 334presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 335callbacks cannot use arguments passed to signal watcher callbacks.
241 336
242Multiple signal occurances can be clumped together into one callback 337Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 338invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 339that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 340but it is guaranteed not to interrupt any other callbacks.
246 341
247The main advantage of using these watchers is that you can share a signal 342The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 343between multiple watchers.
249 344
250This watcher might use C<%SIG>, so programs overwriting those signals 345This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 352=head2 CHILD PROCESS WATCHERS
258 353
259You can also watch on a child process exit and catch its exit status. 354You can also watch on a child process exit and catch its exit status.
260 355
261The child process is specified by the C<pid> argument (if set to C<0>, it 356The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 357watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 358the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 359any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 360
266you I<can> rely on child watcher callback arguments. 361The callback will be called with the pid and exit status (as returned by
362waitpid), so unlike other watcher types, you I<can> rely on child watcher
363callback arguments.
364
365This watcher type works by installing a signal handler for C<SIGCHLD>,
366and since it cannot be shared, nothing else should use SIGCHLD or reap
367random child processes (waiting for specific child processes, e.g. inside
368C<system>, is just fine).
267 369
268There is a slight catch to child watchers, however: you usually start them 370There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 371I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 372have exited already (and no SIGCHLD will be sent anymore).
271 373
277AnyEvent program, you I<have> to create at least one watcher before you 379AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 380C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 381
280Example: fork a process and wait for it 382Example: fork a process and wait for it
281 383
282 my $done = AnyEvent->condvar; 384 my $done = AnyEvent->condvar;
283 385
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 386 my $pid = fork or exit 5;
287 387
288 my $w = AnyEvent->child ( 388 my $w = AnyEvent->child (
289 pid => $pid, 389 pid => $pid,
290 cb => sub { 390 cb => sub {
291 my ($pid, $status) = @_; 391 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 392 warn "pid $pid exited with status $status";
293 $done->send; 393 $done->send;
294 }, 394 },
295 ); 395 );
296 396
297 # do something else, then wait for process exit 397 # do something else, then wait for process exit
298 $done->wait; 398 $done->recv;
299 399
300=head2 CONDITION VARIABLES 400=head2 CONDITION VARIABLES
301 401
302If you are familiar with some event loops you will know that all of them 402If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 403require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 409The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 410because they represent a condition that must become true.
311 411
312Condition variables can be created by calling the C<< AnyEvent->condvar 412Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 413>> method, usually without arguments. The only argument pair allowed is
414
314C<cb>, which specifies a callback to be called when the condition variable 415C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 416becomes true, with the condition variable as the first argument (but not
417the results).
316 418
317After creation, the conditon variable is "false" until it becomes "true" 419After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 420by calling the C<send> method (or calling the condition variable as if it
421were a callback, read about the caveats in the description for the C<<
422->send >> method).
319 423
320Condition variables are similar to callbacks, except that you can 424Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 425optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 426in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 427another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 428used to represent a transaction, which finishes at some point and delivers
325a result. 429a result.
326 430
327Condition variables are very useful to signal that something has finished, 431Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 432for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 433then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 434availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 435called or can synchronously C<< ->recv >> for the results.
332 436
333You can also use them to simulate traditional event loops - for example, 437You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 438you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 439could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 440button of your app, which would C<< ->send >> the "quit" event.
337 441
338Note that condition variables recurse into the event loop - if you have 442Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 443two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 444lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 445you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 446as this asks for trouble.
343 447
344Condition variables are represented by hash refs in perl, and the keys 448Condition variables are represented by hash refs in perl, and the keys
349 453
350There are two "sides" to a condition variable - the "producer side" which 454There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 455eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 456for the send to occur.
353 457
354Example: 458Example: wait for a timer.
355 459
356 # wait till the result is ready 460 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 461 my $result_ready = AnyEvent->condvar;
358 462
359 # do something such as adding a timer 463 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 469 cb => sub { $result_ready->send },
366 ); 470 );
367 471
368 # this "blocks" (while handling events) till the callback 472 # this "blocks" (while handling events) till the callback
369 # calls send 473 # calls send
370 $result_ready->wait; 474 $result_ready->recv;
475
476Example: wait for a timer, but take advantage of the fact that
477condition variables are also code references.
478
479 my $done = AnyEvent->condvar;
480 my $delay = AnyEvent->timer (after => 5, cb => $done);
481 $done->recv;
482
483Example: Imagine an API that returns a condvar and doesn't support
484callbacks. This is how you make a synchronous call, for example from
485the main program:
486
487 use AnyEvent::CouchDB;
488
489 ...
490
491 my @info = $couchdb->info->recv;
492
493And this is how you would just ste a callback to be called whenever the
494results are available:
495
496 $couchdb->info->cb (sub {
497 my @info = $_[0]->recv;
498 });
371 499
372=head3 METHODS FOR PRODUCERS 500=head3 METHODS FOR PRODUCERS
373 501
374These methods should only be used by the producing side, i.e. the 502These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 503code/module that eventually sends the signal. Note that it is also
378 506
379=over 4 507=over 4
380 508
381=item $cv->send (...) 509=item $cv->send (...)
382 510
383Flag the condition as ready - a running C<< ->wait >> and all further 511Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 512calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 513called. If nobody is waiting the send will be remembered.
386 514
387If a callback has been set on the condition variable, it is called 515If a callback has been set on the condition variable, it is called
388immediately from within send. 516immediately from within send.
389 517
390Any arguments passed to the C<send> call will be returned by all 518Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 519future C<< ->recv >> calls.
520
521Condition variables are overloaded so one can call them directly
522(as a code reference). Calling them directly is the same as calling
523C<send>. Note, however, that many C-based event loops do not handle
524overloading, so as tempting as it may be, passing a condition variable
525instead of a callback does not work. Both the pure perl and EV loops
526support overloading, however, as well as all functions that use perl to
527invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
528example).
392 529
393=item $cv->croak ($error) 530=item $cv->croak ($error)
394 531
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 532Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 533C<Carp::croak> with the given error message/object/scalar.
397 534
398This can be used to signal any errors to the condition variable 535This can be used to signal any errors to the condition variable
399user/consumer. 536user/consumer.
400 537
401=item $cv->begin ([group callback]) 538=item $cv->begin ([group callback])
402 539
403=item $cv->end 540=item $cv->end
541
542These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 543
405These two methods can be used to combine many transactions/events into 544These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 545one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 546to use a condition variable for the whole process.
408 547
443doesn't execute once). 582doesn't execute once).
444 583
445This is the general pattern when you "fan out" into multiple subrequests: 584This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 585use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 586is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 587C<begin> and for each subrequest you finish, call C<end>.
449 588
450=back 589=back
451 590
452=head3 METHODS FOR CONSUMERS 591=head3 METHODS FOR CONSUMERS
453 592
454These methods should only be used by the consuming side, i.e. the 593These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 594code awaits the condition.
456 595
457=over 4 596=over 4
458 597
459=item $cv->wait 598=item $cv->recv
460 599
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 600Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 601>> methods have been called on c<$cv>, while servicing other watchers
463normally. 602normally.
464 603
475(programs might want to do that to stay interactive), so I<if you are 614(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 615using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 616caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 617condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 618callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 619while still supporting blocking waits if the caller so desires).
481 620
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 621Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 622sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 623multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 624can supply.
486 625
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 626The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 627fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 628versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 629C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 630coroutine (one that doesn't run the event loop).
492 631
493You can ensure that C<< -wait >> never blocks by setting a callback and 632You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 633only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 634time). This will work even when the event loop does not support blocking
496waits otherwise. 635waits otherwise.
497 636
498=item $bool = $cv->ready 637=item $bool = $cv->ready
499 638
500Returns true when the condition is "true", i.e. whether C<send> or 639Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 640C<croak> have been called.
502 641
503=item $cb = $cv->cb ([new callback]) 642=item $cb = $cv->cb ($cb->($cv))
504 643
505This is a mutator function that returns the callback set and optionally 644This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 645replaces it before doing so.
507 646
508The callback will be called when the condition becomes "true", i.e. when 647The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 648C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 649variable itself. Calling C<recv> inside the callback or at any later time
650is guaranteed not to block.
511 651
512=back 652=back
513 653
514=head1 GLOBAL VARIABLES AND FUNCTIONS 654=head1 GLOBAL VARIABLES AND FUNCTIONS
515 655
549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 689Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
550if necessary. You should only call this function right before you would 690if necessary. You should only call this function right before you would
551have created an AnyEvent watcher anyway, that is, as late as possible at 691have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime. 692runtime.
553 693
554=item $guard = AnyEvent::on_detect { BLOCK } 694=item $guard = AnyEvent::post_detect { BLOCK }
555 695
556Arranges for the code block to be executed as soon as the event model is 696Arranges for the code block to be executed as soon as the event model is
557autodetected (or immediately if this has already happened). 697autodetected (or immediately if this has already happened).
558 698
559If called in scalar or list context, then it creates and returns an object 699If called in scalar or list context, then it creates and returns an object
560that automatically removes the callback again when it is destroyed. 700that automatically removes the callback again when it is destroyed. See
701L<Coro::BDB> for a case where this is useful.
561 702
562=item @AnyEvent::on_detect 703=item @AnyEvent::post_detect
563 704
564If there are any code references in this array (you can C<push> to it 705If there are any code references in this array (you can C<push> to it
565before or after loading AnyEvent), then they will called directly after 706before or after loading AnyEvent), then they will called directly after
566the event loop has been chosen. 707the event loop has been chosen.
567 708
568You should check C<$AnyEvent::MODEL> before adding to this array, though: 709You should check C<$AnyEvent::MODEL> before adding to this array, though:
569if it contains a true value then the event loop has already been detected, 710if it contains a true value then the event loop has already been detected,
570and the array will be ignored. 711and the array will be ignored.
571 712
572Best use C<AnyEvent::on_detect { BLOCK }> instead. 713Best use C<AnyEvent::post_detect { BLOCK }> instead.
573 714
574=back 715=back
575 716
576=head1 WHAT TO DO IN A MODULE 717=head1 WHAT TO DO IN A MODULE
577 718
581Be careful when you create watchers in the module body - AnyEvent will 722Be careful when you create watchers in the module body - AnyEvent will
582decide which event module to use as soon as the first method is called, so 723decide which event module to use as soon as the first method is called, so
583by calling AnyEvent in your module body you force the user of your module 724by calling AnyEvent in your module body you force the user of your module
584to load the event module first. 725to load the event module first.
585 726
586Never call C<< ->wait >> on a condition variable unless you I<know> that 727Never call C<< ->recv >> on a condition variable unless you I<know> that
587the C<< ->send >> method has been called on it already. This is 728the C<< ->send >> method has been called on it already. This is
588because it will stall the whole program, and the whole point of using 729because it will stall the whole program, and the whole point of using
589events is to stay interactive. 730events is to stay interactive.
590 731
591It is fine, however, to call C<< ->wait >> when the user of your module 732It is fine, however, to call C<< ->recv >> when the user of your module
592requests it (i.e. if you create a http request object ad have a method 733requests it (i.e. if you create a http request object ad have a method
593called C<results> that returns the results, it should call C<< ->wait >> 734called C<results> that returns the results, it should call C<< ->recv >>
594freely, as the user of your module knows what she is doing. always). 735freely, as the user of your module knows what she is doing. always).
595 736
596=head1 WHAT TO DO IN THE MAIN PROGRAM 737=head1 WHAT TO DO IN THE MAIN PROGRAM
597 738
598There will always be a single main program - the only place that should 739There will always be a single main program - the only place that should
600 741
601If it doesn't care, it can just "use AnyEvent" and use it itself, or not 742If it doesn't care, it can just "use AnyEvent" and use it itself, or not
602do anything special (it does not need to be event-based) and let AnyEvent 743do anything special (it does not need to be event-based) and let AnyEvent
603decide which implementation to chose if some module relies on it. 744decide which implementation to chose if some module relies on it.
604 745
605If the main program relies on a specific event model. For example, in 746If the main program relies on a specific event model - for example, in
606Gtk2 programs you have to rely on the Glib module. You should load the 747Gtk2 programs you have to rely on the Glib module - you should load the
607event module before loading AnyEvent or any module that uses it: generally 748event module before loading AnyEvent or any module that uses it: generally
608speaking, you should load it as early as possible. The reason is that 749speaking, you should load it as early as possible. The reason is that
609modules might create watchers when they are loaded, and AnyEvent will 750modules might create watchers when they are loaded, and AnyEvent will
610decide on the event model to use as soon as it creates watchers, and it 751decide on the event model to use as soon as it creates watchers, and it
611might chose the wrong one unless you load the correct one yourself. 752might chose the wrong one unless you load the correct one yourself.
612 753
613You can chose to use a rather inefficient pure-perl implementation by 754You can chose to use a pure-perl implementation by loading the
614loading the C<AnyEvent::Impl::Perl> module, which gives you similar 755C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
615behaviour everywhere, but letting AnyEvent chose is generally better. 756everywhere, but letting AnyEvent chose the model is generally better.
757
758=head2 MAINLOOP EMULATION
759
760Sometimes (often for short test scripts, or even standalone programs who
761only want to use AnyEvent), you do not want to run a specific event loop.
762
763In that case, you can use a condition variable like this:
764
765 AnyEvent->condvar->recv;
766
767This has the effect of entering the event loop and looping forever.
768
769Note that usually your program has some exit condition, in which case
770it is better to use the "traditional" approach of storing a condition
771variable somewhere, waiting for it, and sending it when the program should
772exit cleanly.
773
616 774
617=head1 OTHER MODULES 775=head1 OTHER MODULES
618 776
619The following is a non-exhaustive list of additional modules that use 777The following is a non-exhaustive list of additional modules that use
620AnyEvent and can therefore be mixed easily with other AnyEvent modules 778AnyEvent and can therefore be mixed easily with other AnyEvent modules
626=item L<AnyEvent::Util> 784=item L<AnyEvent::Util>
627 785
628Contains various utility functions that replace often-used but blocking 786Contains various utility functions that replace often-used but blocking
629functions such as C<inet_aton> by event-/callback-based versions. 787functions such as C<inet_aton> by event-/callback-based versions.
630 788
789=item L<AnyEvent::Socket>
790
791Provides various utility functions for (internet protocol) sockets,
792addresses and name resolution. Also functions to create non-blocking tcp
793connections or tcp servers, with IPv6 and SRV record support and more.
794
631=item L<AnyEvent::Handle> 795=item L<AnyEvent::Handle>
632 796
633Provide read and write buffers and manages watchers for reads and writes. 797Provide read and write buffers, manages watchers for reads and writes,
798supports raw and formatted I/O, I/O queued and fully transparent and
799non-blocking SSL/TLS.
634 800
635=item L<AnyEvent::Socket> 801=item L<AnyEvent::DNS>
636 802
637Provides a means to do non-blocking connects, accepts etc. 803Provides rich asynchronous DNS resolver capabilities.
804
805=item L<AnyEvent::HTTP>
806
807A simple-to-use HTTP library that is capable of making a lot of concurrent
808HTTP requests.
638 809
639=item L<AnyEvent::HTTPD> 810=item L<AnyEvent::HTTPD>
640 811
641Provides a simple web application server framework. 812Provides a simple web application server framework.
642 813
643=item L<AnyEvent::DNS>
644
645Provides asynchronous DNS resolver capabilities, beyond what
646L<AnyEvent::Util> offers.
647
648=item L<AnyEvent::FastPing> 814=item L<AnyEvent::FastPing>
649 815
650The fastest ping in the west. 816The fastest ping in the west.
651 817
818=item L<AnyEvent::DBI>
819
820Executes L<DBI> requests asynchronously in a proxy process.
821
822=item L<AnyEvent::AIO>
823
824Truly asynchronous I/O, should be in the toolbox of every event
825programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
826together.
827
828=item L<AnyEvent::BDB>
829
830Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
831L<BDB> and AnyEvent together.
832
833=item L<AnyEvent::GPSD>
834
835A non-blocking interface to gpsd, a daemon delivering GPS information.
836
837=item L<AnyEvent::IGS>
838
839A non-blocking interface to the Internet Go Server protocol (used by
840L<App::IGS>).
841
652=item L<Net::IRC3> 842=item L<AnyEvent::IRC>
653 843
654AnyEvent based IRC client module family. 844AnyEvent based IRC client module family (replacing the older Net::IRC3).
655 845
656=item L<Net::XMPP2> 846=item L<Net::XMPP2>
657 847
658AnyEvent based XMPP (Jabber protocol) module family. 848AnyEvent based XMPP (Jabber protocol) module family.
659 849
672 862
673=item L<IO::Lambda> 863=item L<IO::Lambda>
674 864
675The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 865The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
676 866
677=item L<IO::AIO>
678
679Truly asynchronous I/O, should be in the toolbox of every event
680programmer. Can be trivially made to use AnyEvent.
681
682=item L<BDB>
683
684Truly asynchronous Berkeley DB access. Can be trivially made to use
685AnyEvent.
686
687=back 867=back
688 868
689=cut 869=cut
690 870
691package AnyEvent; 871package AnyEvent;
692 872
693no warnings; 873no warnings;
694use strict; 874use strict qw(vars subs);
695 875
696use Carp; 876use Carp;
697 877
698our $VERSION = '3.4'; 878our $VERSION = 4.35;
699our $MODEL; 879our $MODEL;
700 880
701our $AUTOLOAD; 881our $AUTOLOAD;
702our @ISA; 882our @ISA;
703 883
884our @REGISTRY;
885
886our $WIN32;
887
888BEGIN {
889 my $win32 = ! ! ($^O =~ /mswin32/i);
890 eval "sub WIN32(){ $win32 }";
891}
892
704our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 893our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
705 894
706our @REGISTRY; 895our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
896
897{
898 my $idx;
899 $PROTOCOL{$_} = ++$idx
900 for reverse split /\s*,\s*/,
901 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
902}
707 903
708my @models = ( 904my @models = (
709 [EV:: => AnyEvent::Impl::EV::], 905 [EV:: => AnyEvent::Impl::EV::],
710 [Event:: => AnyEvent::Impl::Event::], 906 [Event:: => AnyEvent::Impl::Event::],
711 [Tk:: => AnyEvent::Impl::Tk::],
712 [Wx:: => AnyEvent::Impl::POE::],
713 [Prima:: => AnyEvent::Impl::POE::],
714 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 907 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
715 # everything below here will not be autoprobed as the pureperl backend should work everywhere 908 # everything below here will not be autoprobed
716 [Glib:: => AnyEvent::Impl::Glib::], 909 # as the pureperl backend should work everywhere
910 # and is usually faster
911 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
912 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
717 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 913 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
718 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 914 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
719 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 915 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
916 [Wx:: => AnyEvent::Impl::POE::],
917 [Prima:: => AnyEvent::Impl::POE::],
720); 918);
721 919
722our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 920our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
723 921
724our @on_detect; 922our @post_detect;
725 923
726sub on_detect(&) { 924sub post_detect(&) {
727 my ($cb) = @_; 925 my ($cb) = @_;
728 926
729 if ($MODEL) { 927 if ($MODEL) {
730 $cb->(); 928 $cb->();
731 929
732 1 930 1
733 } else { 931 } else {
734 push @on_detect, $cb; 932 push @post_detect, $cb;
735 933
736 defined wantarray 934 defined wantarray
737 ? bless \$cb, "AnyEvent::Util::Guard" 935 ? bless \$cb, "AnyEvent::Util::PostDetect"
738 : () 936 : ()
739 } 937 }
740} 938}
741 939
742sub AnyEvent::Util::Guard::DESTROY { 940sub AnyEvent::Util::PostDetect::DESTROY {
743 @on_detect = grep $_ != ${$_[0]}, @on_detect; 941 @post_detect = grep $_ != ${$_[0]}, @post_detect;
744} 942}
745 943
746sub detect() { 944sub detect() {
747 unless ($MODEL) { 945 unless ($MODEL) {
748 no strict 'refs'; 946 no strict 'refs';
947 local $SIG{__DIE__};
749 948
750 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 949 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
751 my $model = "AnyEvent::Impl::$1"; 950 my $model = "AnyEvent::Impl::$1";
752 if (eval "require $model") { 951 if (eval "require $model") {
753 $MODEL = $model; 952 $MODEL = $model;
787 $MODEL 986 $MODEL
788 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 987 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
789 } 988 }
790 } 989 }
791 990
991 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
992
792 unshift @ISA, $MODEL; 993 unshift @ISA, $MODEL;
793 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
794 994
995 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
996
795 (shift @on_detect)->() while @on_detect; 997 (shift @post_detect)->() while @post_detect;
796 } 998 }
797 999
798 $MODEL 1000 $MODEL
799} 1001}
800 1002
808 1010
809 my $class = shift; 1011 my $class = shift;
810 $class->$func (@_); 1012 $class->$func (@_);
811} 1013}
812 1014
1015# utility function to dup a filehandle. this is used by many backends
1016# to support binding more than one watcher per filehandle (they usually
1017# allow only one watcher per fd, so we dup it to get a different one).
1018sub _dupfh($$$$) {
1019 my ($poll, $fh, $r, $w) = @_;
1020
1021 # cygwin requires the fh mode to be matching, unix doesn't
1022 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1023 : $poll eq "w" ? ($w, ">")
1024 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1025
1026 open my $fh2, "$mode&" . fileno $fh
1027 or die "cannot dup() filehandle: $!";
1028
1029 # we assume CLOEXEC is already set by perl in all important cases
1030
1031 ($fh2, $rw)
1032}
1033
813package AnyEvent::Base; 1034package AnyEvent::Base;
814 1035
1036# default implementation for now and time
1037
1038BEGIN {
1039 if (eval "use Time::HiRes (); time (); 1") {
1040 *_time = \&Time::HiRes::time;
1041 # if (eval "use POSIX (); (POSIX::times())...
1042 } else {
1043 *_time = sub { time }; # epic fail
1044 }
1045}
1046
1047sub time { _time }
1048sub now { _time }
1049
815# default implementation for ->condvar, ->wait, ->broadcast 1050# default implementation for ->condvar
816 1051
817sub condvar { 1052sub condvar {
818 bless \my $flag, "AnyEvent::Base::CondVar" 1053 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
819}
820
821sub AnyEvent::Base::CondVar::broadcast {
822 ${$_[0]}++;
823}
824
825sub AnyEvent::Base::CondVar::wait {
826 AnyEvent->one_event while !${$_[0]};
827} 1054}
828 1055
829# default implementation for ->signal 1056# default implementation for ->signal
830 1057
831our %SIG_CB; 1058our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1059
1060sub _signal_exec {
1061 sysread $SIGPIPE_R, my $dummy, 4;
1062
1063 while (%SIG_EV) {
1064 for (keys %SIG_EV) {
1065 delete $SIG_EV{$_};
1066 $_->() for values %{ $SIG_CB{$_} || {} };
1067 }
1068 }
1069}
832 1070
833sub signal { 1071sub signal {
834 my (undef, %arg) = @_; 1072 my (undef, %arg) = @_;
835 1073
1074 unless ($SIGPIPE_R) {
1075 require Fcntl;
1076
1077 if (AnyEvent::WIN32) {
1078 require AnyEvent::Util;
1079
1080 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1081 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1082 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1083 } else {
1084 pipe $SIGPIPE_R, $SIGPIPE_W;
1085 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1086 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1087 }
1088
1089 $SIGPIPE_R
1090 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1091
1092 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1093 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1094
1095 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1096 }
1097
836 my $signal = uc $arg{signal} 1098 my $signal = uc $arg{signal}
837 or Carp::croak "required option 'signal' is missing"; 1099 or Carp::croak "required option 'signal' is missing";
838 1100
839 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1101 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
840 $SIG{$signal} ||= sub { 1102 $SIG{$signal} ||= sub {
841 $_->() for values %{ $SIG_CB{$signal} || {} }; 1103 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1104 undef $SIG_EV{$signal};
842 }; 1105 };
843 1106
844 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1107 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
845} 1108}
846 1109
847sub AnyEvent::Base::Signal::DESTROY { 1110sub AnyEvent::Base::Signal::DESTROY {
848 my ($signal, $cb) = @{$_[0]}; 1111 my ($signal, $cb) = @{$_[0]};
849 1112
850 delete $SIG_CB{$signal}{$cb}; 1113 delete $SIG_CB{$signal}{$cb};
851 1114
852 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1115 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
853} 1116}
854 1117
855# default implementation for ->child 1118# default implementation for ->child
856 1119
857our %PID_CB; 1120our %PID_CB;
884 or Carp::croak "required option 'pid' is missing"; 1147 or Carp::croak "required option 'pid' is missing";
885 1148
886 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1149 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
887 1150
888 unless ($WNOHANG) { 1151 unless ($WNOHANG) {
889 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1152 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
890 } 1153 }
891 1154
892 unless ($CHLD_W) { 1155 unless ($CHLD_W) {
893 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1156 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
894 # child could be a zombie already, so make at least one round 1157 # child could be a zombie already, so make at least one round
904 delete $PID_CB{$pid}{$cb}; 1167 delete $PID_CB{$pid}{$cb};
905 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1168 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
906 1169
907 undef $CHLD_W unless keys %PID_CB; 1170 undef $CHLD_W unless keys %PID_CB;
908} 1171}
1172
1173package AnyEvent::CondVar;
1174
1175our @ISA = AnyEvent::CondVar::Base::;
1176
1177package AnyEvent::CondVar::Base;
1178
1179use overload
1180 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1181 fallback => 1;
1182
1183sub _send {
1184 # nop
1185}
1186
1187sub send {
1188 my $cv = shift;
1189 $cv->{_ae_sent} = [@_];
1190 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1191 $cv->_send;
1192}
1193
1194sub croak {
1195 $_[0]{_ae_croak} = $_[1];
1196 $_[0]->send;
1197}
1198
1199sub ready {
1200 $_[0]{_ae_sent}
1201}
1202
1203sub _wait {
1204 AnyEvent->one_event while !$_[0]{_ae_sent};
1205}
1206
1207sub recv {
1208 $_[0]->_wait;
1209
1210 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1211 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1212}
1213
1214sub cb {
1215 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1216 $_[0]{_ae_cb}
1217}
1218
1219sub begin {
1220 ++$_[0]{_ae_counter};
1221 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1222}
1223
1224sub end {
1225 return if --$_[0]{_ae_counter};
1226 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1227}
1228
1229# undocumented/compatibility with pre-3.4
1230*broadcast = \&send;
1231*wait = \&_wait;
1232
1233=head1 ERROR AND EXCEPTION HANDLING
1234
1235In general, AnyEvent does not do any error handling - it relies on the
1236caller to do that if required. The L<AnyEvent::Strict> module (see also
1237the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1238checking of all AnyEvent methods, however, which is highly useful during
1239development.
1240
1241As for exception handling (i.e. runtime errors and exceptions thrown while
1242executing a callback), this is not only highly event-loop specific, but
1243also not in any way wrapped by this module, as this is the job of the main
1244program.
1245
1246The pure perl event loop simply re-throws the exception (usually
1247within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1248$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1249so on.
1250
1251=head1 ENVIRONMENT VARIABLES
1252
1253The following environment variables are used by this module or its
1254submodules:
1255
1256=over 4
1257
1258=item C<PERL_ANYEVENT_VERBOSE>
1259
1260By default, AnyEvent will be completely silent except in fatal
1261conditions. You can set this environment variable to make AnyEvent more
1262talkative.
1263
1264When set to C<1> or higher, causes AnyEvent to warn about unexpected
1265conditions, such as not being able to load the event model specified by
1266C<PERL_ANYEVENT_MODEL>.
1267
1268When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1269model it chooses.
1270
1271=item C<PERL_ANYEVENT_STRICT>
1272
1273AnyEvent does not do much argument checking by default, as thorough
1274argument checking is very costly. Setting this variable to a true value
1275will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1276check the arguments passed to most method calls. If it finds any problems
1277it will croak.
1278
1279In other words, enables "strict" mode.
1280
1281Unlike C<use strict>, it is definitely recommended ot keep it off in
1282production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1283developing programs can be very useful, however.
1284
1285=item C<PERL_ANYEVENT_MODEL>
1286
1287This can be used to specify the event model to be used by AnyEvent, before
1288auto detection and -probing kicks in. It must be a string consisting
1289entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1290and the resulting module name is loaded and if the load was successful,
1291used as event model. If it fails to load AnyEvent will proceed with
1292auto detection and -probing.
1293
1294This functionality might change in future versions.
1295
1296For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1297could start your program like this:
1298
1299 PERL_ANYEVENT_MODEL=Perl perl ...
1300
1301=item C<PERL_ANYEVENT_PROTOCOLS>
1302
1303Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1304for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1305of auto probing).
1306
1307Must be set to a comma-separated list of protocols or address families,
1308current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1309used, and preference will be given to protocols mentioned earlier in the
1310list.
1311
1312This variable can effectively be used for denial-of-service attacks
1313against local programs (e.g. when setuid), although the impact is likely
1314small, as the program has to handle conenction and other failures anyways.
1315
1316Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1317but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1318- only support IPv4, never try to resolve or contact IPv6
1319addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1320IPv6, but prefer IPv6 over IPv4.
1321
1322=item C<PERL_ANYEVENT_EDNS0>
1323
1324Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1325for DNS. This extension is generally useful to reduce DNS traffic, but
1326some (broken) firewalls drop such DNS packets, which is why it is off by
1327default.
1328
1329Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1330EDNS0 in its DNS requests.
1331
1332=item C<PERL_ANYEVENT_MAX_FORKS>
1333
1334The maximum number of child processes that C<AnyEvent::Util::fork_call>
1335will create in parallel.
1336
1337=back
909 1338
910=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1339=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
911 1340
912This is an advanced topic that you do not normally need to use AnyEvent in 1341This is an advanced topic that you do not normally need to use AnyEvent in
913a module. This section is only of use to event loop authors who want to 1342a module. This section is only of use to event loop authors who want to
947 1376
948I<rxvt-unicode> also cheats a bit by not providing blocking access to 1377I<rxvt-unicode> also cheats a bit by not providing blocking access to
949condition variables: code blocking while waiting for a condition will 1378condition variables: code blocking while waiting for a condition will
950C<die>. This still works with most modules/usages, and blocking calls must 1379C<die>. This still works with most modules/usages, and blocking calls must
951not be done in an interactive application, so it makes sense. 1380not be done in an interactive application, so it makes sense.
952
953=head1 ENVIRONMENT VARIABLES
954
955The following environment variables are used by this module:
956
957=over 4
958
959=item C<PERL_ANYEVENT_VERBOSE>
960
961By default, AnyEvent will be completely silent except in fatal
962conditions. You can set this environment variable to make AnyEvent more
963talkative.
964
965When set to C<1> or higher, causes AnyEvent to warn about unexpected
966conditions, such as not being able to load the event model specified by
967C<PERL_ANYEVENT_MODEL>.
968
969When set to C<2> or higher, cause AnyEvent to report to STDERR which event
970model it chooses.
971
972=item C<PERL_ANYEVENT_MODEL>
973
974This can be used to specify the event model to be used by AnyEvent, before
975autodetection and -probing kicks in. It must be a string consisting
976entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
977and the resulting module name is loaded and if the load was successful,
978used as event model. If it fails to load AnyEvent will proceed with
979autodetection and -probing.
980
981This functionality might change in future versions.
982
983For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
984could start your program like this:
985
986 PERL_ANYEVENT_MODEL=Perl perl ...
987
988=back
989 1381
990=head1 EXAMPLE PROGRAM 1382=head1 EXAMPLE PROGRAM
991 1383
992The following program uses an I/O watcher to read data from STDIN, a timer 1384The following program uses an I/O watcher to read data from STDIN, a timer
993to display a message once per second, and a condition variable to quit the 1385to display a message once per second, and a condition variable to quit the
1002 poll => 'r', 1394 poll => 'r',
1003 cb => sub { 1395 cb => sub {
1004 warn "io event <$_[0]>\n"; # will always output <r> 1396 warn "io event <$_[0]>\n"; # will always output <r>
1005 chomp (my $input = <STDIN>); # read a line 1397 chomp (my $input = <STDIN>); # read a line
1006 warn "read: $input\n"; # output what has been read 1398 warn "read: $input\n"; # output what has been read
1007 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1399 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1008 }, 1400 },
1009 ); 1401 );
1010 1402
1011 my $time_watcher; # can only be used once 1403 my $time_watcher; # can only be used once
1012 1404
1017 }); 1409 });
1018 } 1410 }
1019 1411
1020 new_timer; # create first timer 1412 new_timer; # create first timer
1021 1413
1022 $cv->wait; # wait until user enters /^q/i 1414 $cv->recv; # wait until user enters /^q/i
1023 1415
1024=head1 REAL-WORLD EXAMPLE 1416=head1 REAL-WORLD EXAMPLE
1025 1417
1026Consider the L<Net::FCP> module. It features (among others) the following 1418Consider the L<Net::FCP> module. It features (among others) the following
1027API calls, which are to freenet what HTTP GET requests are to http: 1419API calls, which are to freenet what HTTP GET requests are to http:
1077 syswrite $txn->{fh}, $txn->{request} 1469 syswrite $txn->{fh}, $txn->{request}
1078 or die "connection or write error"; 1470 or die "connection or write error";
1079 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1471 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1080 1472
1081Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1473Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1082result and signals any possible waiters that the request ahs finished: 1474result and signals any possible waiters that the request has finished:
1083 1475
1084 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1476 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1085 1477
1086 if (end-of-file or data complete) { 1478 if (end-of-file or data complete) {
1087 $txn->{result} = $txn->{buf}; 1479 $txn->{result} = $txn->{buf};
1088 $txn->{finished}->broadcast; 1480 $txn->{finished}->send;
1089 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1481 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1090 } 1482 }
1091 1483
1092The C<result> method, finally, just waits for the finished signal (if the 1484The C<result> method, finally, just waits for the finished signal (if the
1093request was already finished, it doesn't wait, of course, and returns the 1485request was already finished, it doesn't wait, of course, and returns the
1094data: 1486data:
1095 1487
1096 $txn->{finished}->wait; 1488 $txn->{finished}->recv;
1097 return $txn->{result}; 1489 return $txn->{result};
1098 1490
1099The actual code goes further and collects all errors (C<die>s, exceptions) 1491The actual code goes further and collects all errors (C<die>s, exceptions)
1100that occured during request processing. The C<result> method detects 1492that occurred during request processing. The C<result> method detects
1101whether an exception as thrown (it is stored inside the $txn object) 1493whether an exception as thrown (it is stored inside the $txn object)
1102and just throws the exception, which means connection errors and other 1494and just throws the exception, which means connection errors and other
1103problems get reported tot he code that tries to use the result, not in a 1495problems get reported tot he code that tries to use the result, not in a
1104random callback. 1496random callback.
1105 1497
1136 1528
1137 my $quit = AnyEvent->condvar; 1529 my $quit = AnyEvent->condvar;
1138 1530
1139 $fcp->txn_client_get ($url)->cb (sub { 1531 $fcp->txn_client_get ($url)->cb (sub {
1140 ... 1532 ...
1141 $quit->broadcast; 1533 $quit->send;
1142 }); 1534 });
1143 1535
1144 $quit->wait; 1536 $quit->recv;
1145 1537
1146 1538
1147=head1 BENCHMARKS 1539=head1 BENCHMARKS
1148 1540
1149To give you an idea of the performance and overheads that AnyEvent adds 1541To give you an idea of the performance and overheads that AnyEvent adds
1151of various event loops I prepared some benchmarks. 1543of various event loops I prepared some benchmarks.
1152 1544
1153=head2 BENCHMARKING ANYEVENT OVERHEAD 1545=head2 BENCHMARKING ANYEVENT OVERHEAD
1154 1546
1155Here is a benchmark of various supported event models used natively and 1547Here is a benchmark of various supported event models used natively and
1156through anyevent. The benchmark creates a lot of timers (with a zero 1548through AnyEvent. The benchmark creates a lot of timers (with a zero
1157timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1549timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1158which it is), lets them fire exactly once and destroys them again. 1550which it is), lets them fire exactly once and destroys them again.
1159 1551
1160Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1552Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1161distribution. 1553distribution.
1178all watchers, to avoid adding memory overhead. That means closure creation 1570all watchers, to avoid adding memory overhead. That means closure creation
1179and memory usage is not included in the figures. 1571and memory usage is not included in the figures.
1180 1572
1181I<invoke> is the time, in microseconds, used to invoke a simple 1573I<invoke> is the time, in microseconds, used to invoke a simple
1182callback. The callback simply counts down a Perl variable and after it was 1574callback. The callback simply counts down a Perl variable and after it was
1183invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1575invoked "watcher" times, it would C<< ->send >> a condvar once to
1184signal the end of this phase. 1576signal the end of this phase.
1185 1577
1186I<destroy> is the time, in microseconds, that it takes to destroy a single 1578I<destroy> is the time, in microseconds, that it takes to destroy a single
1187watcher. 1579watcher.
1188 1580
1189=head3 Results 1581=head3 Results
1190 1582
1191 name watchers bytes create invoke destroy comment 1583 name watchers bytes create invoke destroy comment
1192 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1584 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1193 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1585 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1194 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1586 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1195 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1587 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1196 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1588 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1197 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1589 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1198 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1590 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1199 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1591 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1200 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1592 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1201 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1593 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1202 1594
1203=head3 Discussion 1595=head3 Discussion
1204 1596
1205The benchmark does I<not> measure scalability of the event loop very 1597The benchmark does I<not> measure scalability of the event loop very
1206well. For example, a select-based event loop (such as the pure perl one) 1598well. For example, a select-based event loop (such as the pure perl one)
1284 1676
1285=back 1677=back
1286 1678
1287=head2 BENCHMARKING THE LARGE SERVER CASE 1679=head2 BENCHMARKING THE LARGE SERVER CASE
1288 1680
1289This benchmark atcually benchmarks the event loop itself. It works by 1681This benchmark actually benchmarks the event loop itself. It works by
1290creating a number of "servers": each server consists of a socketpair, a 1682creating a number of "servers": each server consists of a socket pair, a
1291timeout watcher that gets reset on activity (but never fires), and an I/O 1683timeout watcher that gets reset on activity (but never fires), and an I/O
1292watcher waiting for input on one side of the socket. Each time the socket 1684watcher waiting for input on one side of the socket. Each time the socket
1293watcher reads a byte it will write that byte to a random other "server". 1685watcher reads a byte it will write that byte to a random other "server".
1294 1686
1295The effect is that there will be a lot of I/O watchers, only part of which 1687The effect is that there will be a lot of I/O watchers, only part of which
1296are active at any one point (so there is a constant number of active 1688are active at any one point (so there is a constant number of active
1297fds for each loop iterstaion, but which fds these are is random). The 1689fds for each loop iteration, but which fds these are is random). The
1298timeout is reset each time something is read because that reflects how 1690timeout is reset each time something is read because that reflects how
1299most timeouts work (and puts extra pressure on the event loops). 1691most timeouts work (and puts extra pressure on the event loops).
1300 1692
1301In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1693In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1302(1%) are active. This mirrors the activity of large servers with many 1694(1%) are active. This mirrors the activity of large servers with many
1303connections, most of which are idle at any one point in time. 1695connections, most of which are idle at any one point in time.
1304 1696
1305Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1697Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1306distribution. 1698distribution.
1308=head3 Explanation of the columns 1700=head3 Explanation of the columns
1309 1701
1310I<sockets> is the number of sockets, and twice the number of "servers" (as 1702I<sockets> is the number of sockets, and twice the number of "servers" (as
1311each server has a read and write socket end). 1703each server has a read and write socket end).
1312 1704
1313I<create> is the time it takes to create a socketpair (which is 1705I<create> is the time it takes to create a socket pair (which is
1314nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1706nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1315 1707
1316I<request>, the most important value, is the time it takes to handle a 1708I<request>, the most important value, is the time it takes to handle a
1317single "request", that is, reading the token from the pipe and forwarding 1709single "request", that is, reading the token from the pipe and forwarding
1318it to another server. This includes deleting the old timeout and creating 1710it to another server. This includes deleting the old timeout and creating
1391speed most when you have lots of watchers, not when you only have a few of 1783speed most when you have lots of watchers, not when you only have a few of
1392them). 1784them).
1393 1785
1394EV is again fastest. 1786EV is again fastest.
1395 1787
1396Perl again comes second. It is noticably faster than the C-based event 1788Perl again comes second. It is noticeably faster than the C-based event
1397loops Event and Glib, although the difference is too small to really 1789loops Event and Glib, although the difference is too small to really
1398matter. 1790matter.
1399 1791
1400POE also performs much better in this case, but is is still far behind the 1792POE also performs much better in this case, but is is still far behind the
1401others. 1793others.
1406 1798
1407=item * C-based event loops perform very well with small number of 1799=item * C-based event loops perform very well with small number of
1408watchers, as the management overhead dominates. 1800watchers, as the management overhead dominates.
1409 1801
1410=back 1802=back
1803
1804
1805=head1 SIGNALS
1806
1807AnyEvent currently installs handlers for these signals:
1808
1809=over 4
1810
1811=item SIGCHLD
1812
1813A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1814emulation for event loops that do not support them natively. Also, some
1815event loops install a similar handler.
1816
1817=item SIGPIPE
1818
1819A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1820when AnyEvent gets loaded.
1821
1822The rationale for this is that AnyEvent users usually do not really depend
1823on SIGPIPE delivery (which is purely an optimisation for shell use, or
1824badly-written programs), but C<SIGPIPE> can cause spurious and rare
1825program exits as a lot of people do not expect C<SIGPIPE> when writing to
1826some random socket.
1827
1828The rationale for installing a no-op handler as opposed to ignoring it is
1829that this way, the handler will be restored to defaults on exec.
1830
1831Feel free to install your own handler, or reset it to defaults.
1832
1833=back
1834
1835=cut
1836
1837$SIG{PIPE} = sub { }
1838 unless defined $SIG{PIPE};
1411 1839
1412 1840
1413=head1 FORK 1841=head1 FORK
1414 1842
1415Most event libraries are not fork-safe. The ones who are usually are 1843Most event libraries are not fork-safe. The ones who are usually are
1430specified in the variable. 1858specified in the variable.
1431 1859
1432You can make AnyEvent completely ignore this variable by deleting it 1860You can make AnyEvent completely ignore this variable by deleting it
1433before the first watcher gets created, e.g. with a C<BEGIN> block: 1861before the first watcher gets created, e.g. with a C<BEGIN> block:
1434 1862
1435 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1863 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1436 1864
1437 use AnyEvent; 1865 use AnyEvent;
1438 1866
1439Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1867Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1440be used to probe what backend is used and gain other information (which is 1868be used to probe what backend is used and gain other information (which is
1441probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1869probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1870$ENV{PERL_ANYEGENT_STRICT}.
1871
1872
1873=head1 BUGS
1874
1875Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1876to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1877and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1878memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1879pronounced).
1442 1880
1443 1881
1444=head1 SEE ALSO 1882=head1 SEE ALSO
1883
1884Utility functions: L<AnyEvent::Util>.
1445 1885
1446Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1886Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1447L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1887L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1448 1888
1449Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1889Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1450L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1890L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1451L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1891L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1452L<AnyEvent::Impl::POE>. 1892L<AnyEvent::Impl::POE>.
1453 1893
1894Non-blocking file handles, sockets, TCP clients and
1895servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1896
1897Asynchronous DNS: L<AnyEvent::DNS>.
1898
1454Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1899Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1455 1900
1456Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1901Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1457 1902
1458 1903
1459=head1 AUTHOR 1904=head1 AUTHOR
1460 1905
1461 Marc Lehmann <schmorp@schmorp.de> 1906 Marc Lehmann <schmorp@schmorp.de>
1462 http://home.schmorp.de/ 1907 http://home.schmorp.de/
1463 1908
1464=cut 1909=cut
1465 1910
14661 19111
1467 1912

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