ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.67 by root, Fri Apr 25 06:58:38 2008 UTC vs.
Revision 1.215 by root, Tue Jun 23 12:19:33 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70
71 100
72=head1 DESCRIPTION 101=head1 DESCRIPTION
73 102
74L<AnyEvent> provides an identical interface to multiple event loops. This 103L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 104allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
80module. 109module.
81 110
82During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<Tk>, L<AnyEvent::Impl::Perl>, L<Event::Lib>, L<Qt>, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 115L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Event::Lib, Qt and POE as the pure perl 116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 117adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 118be successfully loaded will be used. If, after this, still none could be
90found, AnyEvent will fall back to a pure-perl event loop, which is not 119found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere. 120very efficient, but should work everywhere.
92 121
103starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
105 134
106The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 137explicitly and enjoy the high availability of that event loop :)
109 138
110=head1 WATCHERS 139=head1 WATCHERS
111 140
112AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
115 144
116These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
119is in control). 148is in control).
120 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
121To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
123to it). 158to it).
124 159
125All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
129 164
130An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
131 166
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
134 undef $w; 169 undef $w;
135 }); 170 });
136 171
137Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
139declared. 174declared.
140 175
141=head2 IO WATCHERS 176=head2 I/O WATCHERS
142 177
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
145 180
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 181C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
147events. C<poll> must be a string that is either C<r> or C<w>, which 188C<poll> must be a string that is either C<r> or C<w>, which creates a
148creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
149respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 192
152As long as the I/O watcher exists it will keep the file descriptor or a 193Although the callback might get passed parameters, their value and
153copy of it alive/open. 194presence is undefined and you cannot rely on them. Portable AnyEvent
195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
197The I/O watcher might use the underlying file descriptor or a copy of it.
155It is not allowed to close a file handle as long as any watcher is active 198You must not close a file handle as long as any watcher is active on the
156on the underlying file descriptor. 199underlying file descriptor.
157 200
158Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
159always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
160handles. 203handles.
161 204
162Example:
163
164 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
165 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
166 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
167 warn "read: $input\n"; 210 warn "read: $input\n";
168 undef $w; 211 undef $w;
169 }); 212 });
172 215
173You can create a time watcher by calling the C<< AnyEvent->timer >> 216You can create a time watcher by calling the C<< AnyEvent->timer >>
174method with the following mandatory arguments: 217method with the following mandatory arguments:
175 218
176C<after> specifies after how many seconds (fractional values are 219C<after> specifies after how many seconds (fractional values are
177supported) should the timer activate. C<cb> the callback to invoke in that 220supported) the callback should be invoked. C<cb> is the callback to invoke
178case. 221in that case.
179 222
180The timer callback will be invoked at most once: if you want a repeating 223Although the callback might get passed parameters, their value and
181timer you have to create a new watcher (this is a limitation by both Tk 224presence is undefined and you cannot rely on them. Portable AnyEvent
182and Glib). 225callbacks cannot use arguments passed to time watcher callbacks.
183 226
184Example: 227The callback will normally be invoked once only. If you specify another
228parameter, C<interval>, as a strictly positive number (> 0), then the
229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
185 232
233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
236
186 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
187 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
188 warn "timeout\n"; 240 warn "timeout\n";
189 }); 241 });
190 242
191 # to cancel the timer: 243 # to cancel the timer:
192 undef $w; 244 undef $w;
193 245
194Example 2:
195
196 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
197 my $w;
198 247
199 my $cb = sub {
200 # cancel the old timer while creating a new one
201 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
202 }; 250 };
203
204 # start the "loop" by creating the first watcher
205 $w = AnyEvent->timer (after => 0.5, cb => $cb);
206 251
207=head3 TIMING ISSUES 252=head3 TIMING ISSUES
208 253
209There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
210in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
222timers. 267timers.
223 268
224AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
225AnyEvent API. 270AnyEvent API.
226 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
227=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
228 351
229You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
230I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
231be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
232 355
356Although the callback might get passed parameters, their value and
357presence is undefined and you cannot rely on them. Portable AnyEvent
358callbacks cannot use arguments passed to signal watcher callbacks.
359
233Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
234invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
235that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
236but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
237 364
238The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
239between multiple watchers. 366between multiple watchers.
240 367
241This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
248=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
249 376
250You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
251 378
252The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
253watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
254as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
255signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
256and exit status (as returned by waitpid).
257 383
258Example: wait for pid 1333 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
259 387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
392
393There is a slight catch to child watchers, however: you usually start them
394I<after> the child process was created, and this means the process could
395have exited already (and no SIGCHLD will be sent anymore).
396
397Not all event models handle this correctly (POE doesn't), but even for
398event models that I<do> handle this correctly, they usually need to be
399loaded before the process exits (i.e. before you fork in the first place).
400
401This means you cannot create a child watcher as the very first thing in an
402AnyEvent program, you I<have> to create at least one watcher before you
403C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
404
405Example: fork a process and wait for it
406
407 my $done = AnyEvent->condvar;
408
409 my $pid = fork or exit 5;
410
260 my $w = AnyEvent->child ( 411 my $w = AnyEvent->child (
261 pid => 1333, 412 pid => $pid,
262 cb => sub { 413 cb => sub {
263 my ($pid, $status) = @_; 414 my ($pid, $status) = @_;
264 warn "pid $pid exited with status $status"; 415 warn "pid $pid exited with status $status";
416 $done->send;
265 }, 417 },
266 ); 418 );
419
420 # do something else, then wait for process exit
421 $done->recv;
422
423=head2 IDLE WATCHERS
424
425Sometimes there is a need to do something, but it is not so important
426to do it instantly, but only when there is nothing better to do. This
427"nothing better to do" is usually defined to be "no other events need
428attention by the event loop".
429
430Idle watchers ideally get invoked when the event loop has nothing
431better to do, just before it would block the process to wait for new
432events. Instead of blocking, the idle watcher is invoked.
433
434Most event loops unfortunately do not really support idle watchers (only
435EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
436will simply call the callback "from time to time".
437
438Example: read lines from STDIN, but only process them when the
439program is otherwise idle:
440
441 my @lines; # read data
442 my $idle_w;
443 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
444 push @lines, scalar <STDIN>;
445
446 # start an idle watcher, if not already done
447 $idle_w ||= AnyEvent->idle (cb => sub {
448 # handle only one line, when there are lines left
449 if (my $line = shift @lines) {
450 print "handled when idle: $line";
451 } else {
452 # otherwise disable the idle watcher again
453 undef $idle_w;
454 }
455 });
456 });
267 457
268=head2 CONDITION VARIABLES 458=head2 CONDITION VARIABLES
269 459
460If you are familiar with some event loops you will know that all of them
461require you to run some blocking "loop", "run" or similar function that
462will actively watch for new events and call your callbacks.
463
464AnyEvent is different, it expects somebody else to run the event loop and
465will only block when necessary (usually when told by the user).
466
467The instrument to do that is called a "condition variable", so called
468because they represent a condition that must become true.
469
270Condition variables can be created by calling the C<< AnyEvent->condvar >> 470Condition variables can be created by calling the C<< AnyEvent->condvar
271method without any arguments. 471>> method, usually without arguments. The only argument pair allowed is
272 472
273A condition variable waits for a condition - precisely that the C<< 473C<cb>, which specifies a callback to be called when the condition variable
274->broadcast >> method has been called. 474becomes true, with the condition variable as the first argument (but not
475the results).
275 476
276They are very useful to signal that a condition has been fulfilled, for 477After creation, the condition variable is "false" until it becomes "true"
478by calling the C<send> method (or calling the condition variable as if it
479were a callback, read about the caveats in the description for the C<<
480->send >> method).
481
482Condition variables are similar to callbacks, except that you can
483optionally wait for them. They can also be called merge points - points
484in time where multiple outstanding events have been processed. And yet
485another way to call them is transactions - each condition variable can be
486used to represent a transaction, which finishes at some point and delivers
487a result.
488
489Condition variables are very useful to signal that something has finished,
277example, if you write a module that does asynchronous http requests, 490for example, if you write a module that does asynchronous http requests,
278then a condition variable would be the ideal candidate to signal the 491then a condition variable would be the ideal candidate to signal the
279availability of results. 492availability of results. The user can either act when the callback is
493called or can synchronously C<< ->recv >> for the results.
280 494
281You can also use condition variables to block your main program until 495You can also use them to simulate traditional event loops - for example,
282an event occurs - for example, you could C<< ->wait >> in your main 496you can block your main program until an event occurs - for example, you
283program until the user clicks the Quit button in your app, which would C<< 497could C<< ->recv >> in your main program until the user clicks the Quit
284->broadcast >> the "quit" event. 498button of your app, which would C<< ->send >> the "quit" event.
285 499
286Note that condition variables recurse into the event loop - if you have 500Note that condition variables recurse into the event loop - if you have
287two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 501two pieces of code that call C<< ->recv >> in a round-robin fashion, you
288lose. Therefore, condition variables are good to export to your caller, but 502lose. Therefore, condition variables are good to export to your caller, but
289you should avoid making a blocking wait yourself, at least in callbacks, 503you should avoid making a blocking wait yourself, at least in callbacks,
290as this asks for trouble. 504as this asks for trouble.
291 505
292This object has two methods: 506Condition variables are represented by hash refs in perl, and the keys
507used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
508easy (it is often useful to build your own transaction class on top of
509AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
510it's C<new> method in your own C<new> method.
511
512There are two "sides" to a condition variable - the "producer side" which
513eventually calls C<< -> send >>, and the "consumer side", which waits
514for the send to occur.
515
516Example: wait for a timer.
517
518 # wait till the result is ready
519 my $result_ready = AnyEvent->condvar;
520
521 # do something such as adding a timer
522 # or socket watcher the calls $result_ready->send
523 # when the "result" is ready.
524 # in this case, we simply use a timer:
525 my $w = AnyEvent->timer (
526 after => 1,
527 cb => sub { $result_ready->send },
528 );
529
530 # this "blocks" (while handling events) till the callback
531 # calls send
532 $result_ready->recv;
533
534Example: wait for a timer, but take advantage of the fact that
535condition variables are also code references.
536
537 my $done = AnyEvent->condvar;
538 my $delay = AnyEvent->timer (after => 5, cb => $done);
539 $done->recv;
540
541Example: Imagine an API that returns a condvar and doesn't support
542callbacks. This is how you make a synchronous call, for example from
543the main program:
544
545 use AnyEvent::CouchDB;
546
547 ...
548
549 my @info = $couchdb->info->recv;
550
551And this is how you would just ste a callback to be called whenever the
552results are available:
553
554 $couchdb->info->cb (sub {
555 my @info = $_[0]->recv;
556 });
557
558=head3 METHODS FOR PRODUCERS
559
560These methods should only be used by the producing side, i.e. the
561code/module that eventually sends the signal. Note that it is also
562the producer side which creates the condvar in most cases, but it isn't
563uncommon for the consumer to create it as well.
293 564
294=over 4 565=over 4
295 566
567=item $cv->send (...)
568
569Flag the condition as ready - a running C<< ->recv >> and all further
570calls to C<recv> will (eventually) return after this method has been
571called. If nobody is waiting the send will be remembered.
572
573If a callback has been set on the condition variable, it is called
574immediately from within send.
575
576Any arguments passed to the C<send> call will be returned by all
577future C<< ->recv >> calls.
578
579Condition variables are overloaded so one can call them directly
580(as a code reference). Calling them directly is the same as calling
581C<send>. Note, however, that many C-based event loops do not handle
582overloading, so as tempting as it may be, passing a condition variable
583instead of a callback does not work. Both the pure perl and EV loops
584support overloading, however, as well as all functions that use perl to
585invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
586example).
587
588=item $cv->croak ($error)
589
590Similar to send, but causes all call's to C<< ->recv >> to invoke
591C<Carp::croak> with the given error message/object/scalar.
592
593This can be used to signal any errors to the condition variable
594user/consumer.
595
596=item $cv->begin ([group callback])
597
296=item $cv->wait 598=item $cv->end
297 599
298Wait (blocking if necessary) until the C<< ->broadcast >> method has been 600These two methods are EXPERIMENTAL and MIGHT CHANGE.
601
602These two methods can be used to combine many transactions/events into
603one. For example, a function that pings many hosts in parallel might want
604to use a condition variable for the whole process.
605
606Every call to C<< ->begin >> will increment a counter, and every call to
607C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
608>>, the (last) callback passed to C<begin> will be executed. That callback
609is I<supposed> to call C<< ->send >>, but that is not required. If no
610callback was set, C<send> will be called without any arguments.
611
612Let's clarify this with the ping example:
613
614 my $cv = AnyEvent->condvar;
615
616 my %result;
617 $cv->begin (sub { $cv->send (\%result) });
618
619 for my $host (@list_of_hosts) {
620 $cv->begin;
621 ping_host_then_call_callback $host, sub {
622 $result{$host} = ...;
623 $cv->end;
624 };
625 }
626
627 $cv->end;
628
629This code fragment supposedly pings a number of hosts and calls
630C<send> after results for all then have have been gathered - in any
631order. To achieve this, the code issues a call to C<begin> when it starts
632each ping request and calls C<end> when it has received some result for
633it. Since C<begin> and C<end> only maintain a counter, the order in which
634results arrive is not relevant.
635
636There is an additional bracketing call to C<begin> and C<end> outside the
637loop, which serves two important purposes: first, it sets the callback
638to be called once the counter reaches C<0>, and second, it ensures that
639C<send> is called even when C<no> hosts are being pinged (the loop
640doesn't execute once).
641
642This is the general pattern when you "fan out" into multiple subrequests:
643use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
644is called at least once, and then, for each subrequest you start, call
645C<begin> and for each subrequest you finish, call C<end>.
646
647=back
648
649=head3 METHODS FOR CONSUMERS
650
651These methods should only be used by the consuming side, i.e. the
652code awaits the condition.
653
654=over 4
655
656=item $cv->recv
657
658Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
299called on c<$cv>, while servicing other watchers normally. 659>> methods have been called on c<$cv>, while servicing other watchers
660normally.
300 661
301You can only wait once on a condition - additional calls will return 662You can only wait once on a condition - additional calls are valid but
302immediately. 663will return immediately.
664
665If an error condition has been set by calling C<< ->croak >>, then this
666function will call C<croak>.
667
668In list context, all parameters passed to C<send> will be returned,
669in scalar context only the first one will be returned.
303 670
304Not all event models support a blocking wait - some die in that case 671Not all event models support a blocking wait - some die in that case
305(programs might want to do that to stay interactive), so I<if you are 672(programs might want to do that to stay interactive), so I<if you are
306using this from a module, never require a blocking wait>, but let the 673using this from a module, never require a blocking wait>, but let the
307caller decide whether the call will block or not (for example, by coupling 674caller decide whether the call will block or not (for example, by coupling
308condition variables with some kind of request results and supporting 675condition variables with some kind of request results and supporting
309callbacks so the caller knows that getting the result will not block, 676callbacks so the caller knows that getting the result will not block,
310while still suppporting blocking waits if the caller so desires). 677while still supporting blocking waits if the caller so desires).
311 678
312Another reason I<never> to C<< ->wait >> in a module is that you cannot 679Another reason I<never> to C<< ->recv >> in a module is that you cannot
313sensibly have two C<< ->wait >>'s in parallel, as that would require 680sensibly have two C<< ->recv >>'s in parallel, as that would require
314multiple interpreters or coroutines/threads, none of which C<AnyEvent> 681multiple interpreters or coroutines/threads, none of which C<AnyEvent>
315can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 682can supply.
316L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
317from different coroutines, however).
318 683
319=item $cv->broadcast 684The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
685fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
686versions and also integrates coroutines into AnyEvent, making blocking
687C<< ->recv >> calls perfectly safe as long as they are done from another
688coroutine (one that doesn't run the event loop).
320 689
321Flag the condition as ready - a running C<< ->wait >> and all further 690You can ensure that C<< -recv >> never blocks by setting a callback and
322calls to C<wait> will (eventually) return after this method has been 691only calling C<< ->recv >> from within that callback (or at a later
323called. If nobody is waiting the broadcast will be remembered.. 692time). This will work even when the event loop does not support blocking
693waits otherwise.
694
695=item $bool = $cv->ready
696
697Returns true when the condition is "true", i.e. whether C<send> or
698C<croak> have been called.
699
700=item $cb = $cv->cb ($cb->($cv))
701
702This is a mutator function that returns the callback set and optionally
703replaces it before doing so.
704
705The callback will be called when the condition becomes "true", i.e. when
706C<send> or C<croak> are called, with the only argument being the condition
707variable itself. Calling C<recv> inside the callback or at any later time
708is guaranteed not to block.
324 709
325=back 710=back
326
327Example:
328
329 # wait till the result is ready
330 my $result_ready = AnyEvent->condvar;
331
332 # do something such as adding a timer
333 # or socket watcher the calls $result_ready->broadcast
334 # when the "result" is ready.
335 # in this case, we simply use a timer:
336 my $w = AnyEvent->timer (
337 after => 1,
338 cb => sub { $result_ready->broadcast },
339 );
340
341 # this "blocks" (while handling events) till the watcher
342 # calls broadcast
343 $result_ready->wait;
344 711
345=head1 GLOBAL VARIABLES AND FUNCTIONS 712=head1 GLOBAL VARIABLES AND FUNCTIONS
346 713
347=over 4 714=over 4
348 715
354C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 721C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
355AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 722AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
356 723
357The known classes so far are: 724The known classes so far are:
358 725
359 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
360 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
361 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 726 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
362 AnyEvent::Impl::Event based on Event, second best choice. 727 AnyEvent::Impl::Event based on Event, second best choice.
728 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
363 AnyEvent::Impl::Glib based on Glib, third-best choice. 729 AnyEvent::Impl::Glib based on Glib, third-best choice.
364 AnyEvent::Impl::Tk based on Tk, very bad choice. 730 AnyEvent::Impl::Tk based on Tk, very bad choice.
365 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
366 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 731 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
367 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 732 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
368 AnyEvent::Impl::POE based on POE, not generic enough for full support. 733 AnyEvent::Impl::POE based on POE, not generic enough for full support.
369 734
370There is no support for WxWidgets, as WxWidgets has no support for 735There is no support for WxWidgets, as WxWidgets has no support for
382Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 747Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
383if necessary. You should only call this function right before you would 748if necessary. You should only call this function right before you would
384have created an AnyEvent watcher anyway, that is, as late as possible at 749have created an AnyEvent watcher anyway, that is, as late as possible at
385runtime. 750runtime.
386 751
752=item $guard = AnyEvent::post_detect { BLOCK }
753
754Arranges for the code block to be executed as soon as the event model is
755autodetected (or immediately if this has already happened).
756
757If called in scalar or list context, then it creates and returns an object
758that automatically removes the callback again when it is destroyed. See
759L<Coro::BDB> for a case where this is useful.
760
761=item @AnyEvent::post_detect
762
763If there are any code references in this array (you can C<push> to it
764before or after loading AnyEvent), then they will called directly after
765the event loop has been chosen.
766
767You should check C<$AnyEvent::MODEL> before adding to this array, though:
768if it contains a true value then the event loop has already been detected,
769and the array will be ignored.
770
771Best use C<AnyEvent::post_detect { BLOCK }> instead.
772
387=back 773=back
388 774
389=head1 WHAT TO DO IN A MODULE 775=head1 WHAT TO DO IN A MODULE
390 776
391As a module author, you should C<use AnyEvent> and call AnyEvent methods 777As a module author, you should C<use AnyEvent> and call AnyEvent methods
394Be careful when you create watchers in the module body - AnyEvent will 780Be careful when you create watchers in the module body - AnyEvent will
395decide which event module to use as soon as the first method is called, so 781decide which event module to use as soon as the first method is called, so
396by calling AnyEvent in your module body you force the user of your module 782by calling AnyEvent in your module body you force the user of your module
397to load the event module first. 783to load the event module first.
398 784
399Never call C<< ->wait >> on a condition variable unless you I<know> that 785Never call C<< ->recv >> on a condition variable unless you I<know> that
400the C<< ->broadcast >> method has been called on it already. This is 786the C<< ->send >> method has been called on it already. This is
401because it will stall the whole program, and the whole point of using 787because it will stall the whole program, and the whole point of using
402events is to stay interactive. 788events is to stay interactive.
403 789
404It is fine, however, to call C<< ->wait >> when the user of your module 790It is fine, however, to call C<< ->recv >> when the user of your module
405requests it (i.e. if you create a http request object ad have a method 791requests it (i.e. if you create a http request object ad have a method
406called C<results> that returns the results, it should call C<< ->wait >> 792called C<results> that returns the results, it should call C<< ->recv >>
407freely, as the user of your module knows what she is doing. always). 793freely, as the user of your module knows what she is doing. always).
408 794
409=head1 WHAT TO DO IN THE MAIN PROGRAM 795=head1 WHAT TO DO IN THE MAIN PROGRAM
410 796
411There will always be a single main program - the only place that should 797There will always be a single main program - the only place that should
413 799
414If it doesn't care, it can just "use AnyEvent" and use it itself, or not 800If it doesn't care, it can just "use AnyEvent" and use it itself, or not
415do anything special (it does not need to be event-based) and let AnyEvent 801do anything special (it does not need to be event-based) and let AnyEvent
416decide which implementation to chose if some module relies on it. 802decide which implementation to chose if some module relies on it.
417 803
418If the main program relies on a specific event model. For example, in 804If the main program relies on a specific event model - for example, in
419Gtk2 programs you have to rely on the Glib module. You should load the 805Gtk2 programs you have to rely on the Glib module - you should load the
420event module before loading AnyEvent or any module that uses it: generally 806event module before loading AnyEvent or any module that uses it: generally
421speaking, you should load it as early as possible. The reason is that 807speaking, you should load it as early as possible. The reason is that
422modules might create watchers when they are loaded, and AnyEvent will 808modules might create watchers when they are loaded, and AnyEvent will
423decide on the event model to use as soon as it creates watchers, and it 809decide on the event model to use as soon as it creates watchers, and it
424might chose the wrong one unless you load the correct one yourself. 810might chose the wrong one unless you load the correct one yourself.
425 811
426You can chose to use a rather inefficient pure-perl implementation by 812You can chose to use a pure-perl implementation by loading the
427loading the C<AnyEvent::Impl::Perl> module, which gives you similar 813C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
428behaviour everywhere, but letting AnyEvent chose is generally better. 814everywhere, but letting AnyEvent chose the model is generally better.
815
816=head2 MAINLOOP EMULATION
817
818Sometimes (often for short test scripts, or even standalone programs who
819only want to use AnyEvent), you do not want to run a specific event loop.
820
821In that case, you can use a condition variable like this:
822
823 AnyEvent->condvar->recv;
824
825This has the effect of entering the event loop and looping forever.
826
827Note that usually your program has some exit condition, in which case
828it is better to use the "traditional" approach of storing a condition
829variable somewhere, waiting for it, and sending it when the program should
830exit cleanly.
831
832
833=head1 OTHER MODULES
834
835The following is a non-exhaustive list of additional modules that use
836AnyEvent and can therefore be mixed easily with other AnyEvent modules
837in the same program. Some of the modules come with AnyEvent, some are
838available via CPAN.
839
840=over 4
841
842=item L<AnyEvent::Util>
843
844Contains various utility functions that replace often-used but blocking
845functions such as C<inet_aton> by event-/callback-based versions.
846
847=item L<AnyEvent::Socket>
848
849Provides various utility functions for (internet protocol) sockets,
850addresses and name resolution. Also functions to create non-blocking tcp
851connections or tcp servers, with IPv6 and SRV record support and more.
852
853=item L<AnyEvent::Handle>
854
855Provide read and write buffers, manages watchers for reads and writes,
856supports raw and formatted I/O, I/O queued and fully transparent and
857non-blocking SSL/TLS.
858
859=item L<AnyEvent::DNS>
860
861Provides rich asynchronous DNS resolver capabilities.
862
863=item L<AnyEvent::HTTP>
864
865A simple-to-use HTTP library that is capable of making a lot of concurrent
866HTTP requests.
867
868=item L<AnyEvent::HTTPD>
869
870Provides a simple web application server framework.
871
872=item L<AnyEvent::FastPing>
873
874The fastest ping in the west.
875
876=item L<AnyEvent::DBI>
877
878Executes L<DBI> requests asynchronously in a proxy process.
879
880=item L<AnyEvent::AIO>
881
882Truly asynchronous I/O, should be in the toolbox of every event
883programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
884together.
885
886=item L<AnyEvent::BDB>
887
888Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
889L<BDB> and AnyEvent together.
890
891=item L<AnyEvent::GPSD>
892
893A non-blocking interface to gpsd, a daemon delivering GPS information.
894
895=item L<AnyEvent::IGS>
896
897A non-blocking interface to the Internet Go Server protocol (used by
898L<App::IGS>).
899
900=item L<AnyEvent::IRC>
901
902AnyEvent based IRC client module family (replacing the older Net::IRC3).
903
904=item L<Net::XMPP2>
905
906AnyEvent based XMPP (Jabber protocol) module family.
907
908=item L<Net::FCP>
909
910AnyEvent-based implementation of the Freenet Client Protocol, birthplace
911of AnyEvent.
912
913=item L<Event::ExecFlow>
914
915High level API for event-based execution flow control.
916
917=item L<Coro>
918
919Has special support for AnyEvent via L<Coro::AnyEvent>.
920
921=item L<IO::Lambda>
922
923The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
924
925=back
429 926
430=cut 927=cut
431 928
432package AnyEvent; 929package AnyEvent;
433 930
434no warnings; 931no warnings;
435use strict; 932use strict qw(vars subs);
436 933
437use Carp; 934use Carp;
438 935
439our $VERSION = '3.3'; 936our $VERSION = 4.411;
440our $MODEL; 937our $MODEL;
441 938
442our $AUTOLOAD; 939our $AUTOLOAD;
443our @ISA; 940our @ISA;
444 941
942our @REGISTRY;
943
944our $WIN32;
945
946BEGIN {
947 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
948 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
949
950 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
951 if ${^TAINT};
952}
953
445our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 954our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
446 955
447our @REGISTRY; 956our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
957
958{
959 my $idx;
960 $PROTOCOL{$_} = ++$idx
961 for reverse split /\s*,\s*/,
962 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
963}
448 964
449my @models = ( 965my @models = (
450 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
451 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
452 [EV:: => AnyEvent::Impl::EV::], 966 [EV:: => AnyEvent::Impl::EV::],
453 [Event:: => AnyEvent::Impl::Event::], 967 [Event:: => AnyEvent::Impl::Event::],
454 [Glib:: => AnyEvent::Impl::Glib::],
455 [Tk:: => AnyEvent::Impl::Tk::],
456 [Wx:: => AnyEvent::Impl::POE::],
457 [Prima:: => AnyEvent::Impl::POE::],
458 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 968 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
459 # everything below here will not be autoprobed as the pureperl backend should work everywhere 969 # everything below here will not be autoprobed
970 # as the pureperl backend should work everywhere
971 # and is usually faster
972 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
973 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
460 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 974 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
461 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 975 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
462 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 976 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
977 [Wx:: => AnyEvent::Impl::POE::],
978 [Prima:: => AnyEvent::Impl::POE::],
463); 979);
464 980
465our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 981our %method = map +($_ => 1),
982 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
983
984our @post_detect;
985
986sub post_detect(&) {
987 my ($cb) = @_;
988
989 if ($MODEL) {
990 $cb->();
991
992 1
993 } else {
994 push @post_detect, $cb;
995
996 defined wantarray
997 ? bless \$cb, "AnyEvent::Util::postdetect"
998 : ()
999 }
1000}
1001
1002sub AnyEvent::Util::postdetect::DESTROY {
1003 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1004}
466 1005
467sub detect() { 1006sub detect() {
468 unless ($MODEL) { 1007 unless ($MODEL) {
469 no strict 'refs'; 1008 no strict 'refs';
1009 local $SIG{__DIE__};
470 1010
471 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1011 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
472 my $model = "AnyEvent::Impl::$1"; 1012 my $model = "AnyEvent::Impl::$1";
473 if (eval "require $model") { 1013 if (eval "require $model") {
474 $MODEL = $model; 1014 $MODEL = $model;
504 last; 1044 last;
505 } 1045 }
506 } 1046 }
507 1047
508 $MODEL 1048 $MODEL
509 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1049 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
510 } 1050 }
511 } 1051 }
512 1052
1053 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1054
513 unshift @ISA, $MODEL; 1055 unshift @ISA, $MODEL;
514 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1056
1057 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1058
1059 (shift @post_detect)->() while @post_detect;
515 } 1060 }
516 1061
517 $MODEL 1062 $MODEL
518} 1063}
519 1064
527 1072
528 my $class = shift; 1073 my $class = shift;
529 $class->$func (@_); 1074 $class->$func (@_);
530} 1075}
531 1076
1077# utility function to dup a filehandle. this is used by many backends
1078# to support binding more than one watcher per filehandle (they usually
1079# allow only one watcher per fd, so we dup it to get a different one).
1080sub _dupfh($$$$) {
1081 my ($poll, $fh, $r, $w) = @_;
1082
1083 # cygwin requires the fh mode to be matching, unix doesn't
1084 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1085 : $poll eq "w" ? ($w, ">")
1086 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1087
1088 open my $fh2, "$mode&" . fileno $fh
1089 or die "cannot dup() filehandle: $!,";
1090
1091 # we assume CLOEXEC is already set by perl in all important cases
1092
1093 ($fh2, $rw)
1094}
1095
532package AnyEvent::Base; 1096package AnyEvent::Base;
533 1097
1098# default implementations for many methods
1099
1100BEGIN {
1101 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1102 *_time = \&Time::HiRes::time;
1103 # if (eval "use POSIX (); (POSIX::times())...
1104 } else {
1105 *_time = sub { time }; # epic fail
1106 }
1107}
1108
1109sub time { _time }
1110sub now { _time }
1111sub now_update { }
1112
534# default implementation for ->condvar, ->wait, ->broadcast 1113# default implementation for ->condvar
535 1114
536sub condvar { 1115sub condvar {
537 bless \my $flag, "AnyEvent::Base::CondVar" 1116 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
538}
539
540sub AnyEvent::Base::CondVar::broadcast {
541 ${$_[0]}++;
542}
543
544sub AnyEvent::Base::CondVar::wait {
545 AnyEvent->one_event while !${$_[0]};
546} 1117}
547 1118
548# default implementation for ->signal 1119# default implementation for ->signal
549 1120
550our %SIG_CB; 1121our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1122
1123sub _signal_exec {
1124 sysread $SIGPIPE_R, my $dummy, 4;
1125
1126 while (%SIG_EV) {
1127 for (keys %SIG_EV) {
1128 delete $SIG_EV{$_};
1129 $_->() for values %{ $SIG_CB{$_} || {} };
1130 }
1131 }
1132}
551 1133
552sub signal { 1134sub signal {
553 my (undef, %arg) = @_; 1135 my (undef, %arg) = @_;
554 1136
1137 unless ($SIGPIPE_R) {
1138 require Fcntl;
1139
1140 if (AnyEvent::WIN32) {
1141 require AnyEvent::Util;
1142
1143 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1144 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1145 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1146 } else {
1147 pipe $SIGPIPE_R, $SIGPIPE_W;
1148 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1149 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1150
1151 # not strictly required, as $^F is normally 2, but let's make sure...
1152 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1153 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1154 }
1155
1156 $SIGPIPE_R
1157 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1158
1159 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1160 }
1161
555 my $signal = uc $arg{signal} 1162 my $signal = uc $arg{signal}
556 or Carp::croak "required option 'signal' is missing"; 1163 or Carp::croak "required option 'signal' is missing";
557 1164
558 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1165 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
559 $SIG{$signal} ||= sub { 1166 $SIG{$signal} ||= sub {
560 $_->() for values %{ $SIG_CB{$signal} || {} }; 1167 local $!;
1168 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1169 undef $SIG_EV{$signal};
561 }; 1170 };
562 1171
563 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1172 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
564} 1173}
565 1174
566sub AnyEvent::Base::Signal::DESTROY { 1175sub AnyEvent::Base::signal::DESTROY {
567 my ($signal, $cb) = @{$_[0]}; 1176 my ($signal, $cb) = @{$_[0]};
568 1177
569 delete $SIG_CB{$signal}{$cb}; 1178 delete $SIG_CB{$signal}{$cb};
570 1179
1180 # delete doesn't work with older perls - they then
1181 # print weird messages, or just unconditionally exit
1182 # instead of getting the default action.
571 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1183 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
572} 1184}
573 1185
574# default implementation for ->child 1186# default implementation for ->child
575 1187
576our %PID_CB; 1188our %PID_CB;
577our $CHLD_W; 1189our $CHLD_W;
578our $CHLD_DELAY_W; 1190our $CHLD_DELAY_W;
579our $PID_IDLE;
580our $WNOHANG; 1191our $WNOHANG;
581 1192
582sub _child_wait { 1193sub _sigchld {
583 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1194 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
584 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1195 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
585 (values %{ $PID_CB{0} || {} }); 1196 (values %{ $PID_CB{0} || {} });
586 } 1197 }
587
588 undef $PID_IDLE;
589}
590
591sub _sigchld {
592 # make sure we deliver these changes "synchronous" with the event loop.
593 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
594 undef $CHLD_DELAY_W;
595 &_child_wait;
596 });
597} 1198}
598 1199
599sub child { 1200sub child {
600 my (undef, %arg) = @_; 1201 my (undef, %arg) = @_;
601 1202
602 defined (my $pid = $arg{pid} + 0) 1203 defined (my $pid = $arg{pid} + 0)
603 or Carp::croak "required option 'pid' is missing"; 1204 or Carp::croak "required option 'pid' is missing";
604 1205
605 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1206 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
606 1207
607 unless ($WNOHANG) {
608 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1208 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
609 }
610 1209
611 unless ($CHLD_W) { 1210 unless ($CHLD_W) {
612 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1211 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
613 # child could be a zombie already, so make at least one round 1212 # child could be a zombie already, so make at least one round
614 &_sigchld; 1213 &_sigchld;
615 } 1214 }
616 1215
617 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1216 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
618} 1217}
619 1218
620sub AnyEvent::Base::Child::DESTROY { 1219sub AnyEvent::Base::child::DESTROY {
621 my ($pid, $cb) = @{$_[0]}; 1220 my ($pid, $cb) = @{$_[0]};
622 1221
623 delete $PID_CB{$pid}{$cb}; 1222 delete $PID_CB{$pid}{$cb};
624 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1223 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
625 1224
626 undef $CHLD_W unless keys %PID_CB; 1225 undef $CHLD_W unless keys %PID_CB;
627} 1226}
1227
1228# idle emulation is done by simply using a timer, regardless
1229# of whether the process is idle or not, and not letting
1230# the callback use more than 50% of the time.
1231sub idle {
1232 my (undef, %arg) = @_;
1233
1234 my ($cb, $w, $rcb) = $arg{cb};
1235
1236 $rcb = sub {
1237 if ($cb) {
1238 $w = _time;
1239 &$cb;
1240 $w = _time - $w;
1241
1242 # never use more then 50% of the time for the idle watcher,
1243 # within some limits
1244 $w = 0.0001 if $w < 0.0001;
1245 $w = 5 if $w > 5;
1246
1247 $w = AnyEvent->timer (after => $w, cb => $rcb);
1248 } else {
1249 # clean up...
1250 undef $w;
1251 undef $rcb;
1252 }
1253 };
1254
1255 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1256
1257 bless \\$cb, "AnyEvent::Base::idle"
1258}
1259
1260sub AnyEvent::Base::idle::DESTROY {
1261 undef $${$_[0]};
1262}
1263
1264package AnyEvent::CondVar;
1265
1266our @ISA = AnyEvent::CondVar::Base::;
1267
1268package AnyEvent::CondVar::Base;
1269
1270use overload
1271 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1272 fallback => 1;
1273
1274sub _send {
1275 # nop
1276}
1277
1278sub send {
1279 my $cv = shift;
1280 $cv->{_ae_sent} = [@_];
1281 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1282 $cv->_send;
1283}
1284
1285sub croak {
1286 $_[0]{_ae_croak} = $_[1];
1287 $_[0]->send;
1288}
1289
1290sub ready {
1291 $_[0]{_ae_sent}
1292}
1293
1294sub _wait {
1295 AnyEvent->one_event while !$_[0]{_ae_sent};
1296}
1297
1298sub recv {
1299 $_[0]->_wait;
1300
1301 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1302 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1303}
1304
1305sub cb {
1306 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1307 $_[0]{_ae_cb}
1308}
1309
1310sub begin {
1311 ++$_[0]{_ae_counter};
1312 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1313}
1314
1315sub end {
1316 return if --$_[0]{_ae_counter};
1317 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1318}
1319
1320# undocumented/compatibility with pre-3.4
1321*broadcast = \&send;
1322*wait = \&_wait;
1323
1324=head1 ERROR AND EXCEPTION HANDLING
1325
1326In general, AnyEvent does not do any error handling - it relies on the
1327caller to do that if required. The L<AnyEvent::Strict> module (see also
1328the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1329checking of all AnyEvent methods, however, which is highly useful during
1330development.
1331
1332As for exception handling (i.e. runtime errors and exceptions thrown while
1333executing a callback), this is not only highly event-loop specific, but
1334also not in any way wrapped by this module, as this is the job of the main
1335program.
1336
1337The pure perl event loop simply re-throws the exception (usually
1338within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1339$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1340so on.
1341
1342=head1 ENVIRONMENT VARIABLES
1343
1344The following environment variables are used by this module or its
1345submodules.
1346
1347Note that AnyEvent will remove I<all> environment variables starting with
1348C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1349enabled.
1350
1351=over 4
1352
1353=item C<PERL_ANYEVENT_VERBOSE>
1354
1355By default, AnyEvent will be completely silent except in fatal
1356conditions. You can set this environment variable to make AnyEvent more
1357talkative.
1358
1359When set to C<1> or higher, causes AnyEvent to warn about unexpected
1360conditions, such as not being able to load the event model specified by
1361C<PERL_ANYEVENT_MODEL>.
1362
1363When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1364model it chooses.
1365
1366=item C<PERL_ANYEVENT_STRICT>
1367
1368AnyEvent does not do much argument checking by default, as thorough
1369argument checking is very costly. Setting this variable to a true value
1370will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1371check the arguments passed to most method calls. If it finds any problems
1372it will croak.
1373
1374In other words, enables "strict" mode.
1375
1376Unlike C<use strict>, it is definitely recommended ot keep it off in
1377production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1378developing programs can be very useful, however.
1379
1380=item C<PERL_ANYEVENT_MODEL>
1381
1382This can be used to specify the event model to be used by AnyEvent, before
1383auto detection and -probing kicks in. It must be a string consisting
1384entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1385and the resulting module name is loaded and if the load was successful,
1386used as event model. If it fails to load AnyEvent will proceed with
1387auto detection and -probing.
1388
1389This functionality might change in future versions.
1390
1391For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1392could start your program like this:
1393
1394 PERL_ANYEVENT_MODEL=Perl perl ...
1395
1396=item C<PERL_ANYEVENT_PROTOCOLS>
1397
1398Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1399for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1400of auto probing).
1401
1402Must be set to a comma-separated list of protocols or address families,
1403current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1404used, and preference will be given to protocols mentioned earlier in the
1405list.
1406
1407This variable can effectively be used for denial-of-service attacks
1408against local programs (e.g. when setuid), although the impact is likely
1409small, as the program has to handle conenction and other failures anyways.
1410
1411Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1412but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1413- only support IPv4, never try to resolve or contact IPv6
1414addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1415IPv6, but prefer IPv6 over IPv4.
1416
1417=item C<PERL_ANYEVENT_EDNS0>
1418
1419Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1420for DNS. This extension is generally useful to reduce DNS traffic, but
1421some (broken) firewalls drop such DNS packets, which is why it is off by
1422default.
1423
1424Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1425EDNS0 in its DNS requests.
1426
1427=item C<PERL_ANYEVENT_MAX_FORKS>
1428
1429The maximum number of child processes that C<AnyEvent::Util::fork_call>
1430will create in parallel.
1431
1432=back
628 1433
629=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1434=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
630 1435
631This is an advanced topic that you do not normally need to use AnyEvent in 1436This is an advanced topic that you do not normally need to use AnyEvent in
632a module. This section is only of use to event loop authors who want to 1437a module. This section is only of use to event loop authors who want to
667I<rxvt-unicode> also cheats a bit by not providing blocking access to 1472I<rxvt-unicode> also cheats a bit by not providing blocking access to
668condition variables: code blocking while waiting for a condition will 1473condition variables: code blocking while waiting for a condition will
669C<die>. This still works with most modules/usages, and blocking calls must 1474C<die>. This still works with most modules/usages, and blocking calls must
670not be done in an interactive application, so it makes sense. 1475not be done in an interactive application, so it makes sense.
671 1476
672=head1 ENVIRONMENT VARIABLES
673
674The following environment variables are used by this module:
675
676=over 4
677
678=item C<PERL_ANYEVENT_VERBOSE>
679
680By default, AnyEvent will be completely silent except in fatal
681conditions. You can set this environment variable to make AnyEvent more
682talkative.
683
684When set to C<1> or higher, causes AnyEvent to warn about unexpected
685conditions, such as not being able to load the event model specified by
686C<PERL_ANYEVENT_MODEL>.
687
688When set to C<2> or higher, cause AnyEvent to report to STDERR which event
689model it chooses.
690
691=item C<PERL_ANYEVENT_MODEL>
692
693This can be used to specify the event model to be used by AnyEvent, before
694autodetection and -probing kicks in. It must be a string consisting
695entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
696and the resulting module name is loaded and if the load was successful,
697used as event model. If it fails to load AnyEvent will proceed with
698autodetection and -probing.
699
700This functionality might change in future versions.
701
702For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
703could start your program like this:
704
705 PERL_ANYEVENT_MODEL=Perl perl ...
706
707=back
708
709=head1 EXAMPLE PROGRAM 1477=head1 EXAMPLE PROGRAM
710 1478
711The following program uses an IO watcher to read data from STDIN, a timer 1479The following program uses an I/O watcher to read data from STDIN, a timer
712to display a message once per second, and a condition variable to quit the 1480to display a message once per second, and a condition variable to quit the
713program when the user enters quit: 1481program when the user enters quit:
714 1482
715 use AnyEvent; 1483 use AnyEvent;
716 1484
721 poll => 'r', 1489 poll => 'r',
722 cb => sub { 1490 cb => sub {
723 warn "io event <$_[0]>\n"; # will always output <r> 1491 warn "io event <$_[0]>\n"; # will always output <r>
724 chomp (my $input = <STDIN>); # read a line 1492 chomp (my $input = <STDIN>); # read a line
725 warn "read: $input\n"; # output what has been read 1493 warn "read: $input\n"; # output what has been read
726 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1494 $cv->send if $input =~ /^q/i; # quit program if /^q/i
727 }, 1495 },
728 ); 1496 );
729 1497
730 my $time_watcher; # can only be used once 1498 my $time_watcher; # can only be used once
731 1499
736 }); 1504 });
737 } 1505 }
738 1506
739 new_timer; # create first timer 1507 new_timer; # create first timer
740 1508
741 $cv->wait; # wait until user enters /^q/i 1509 $cv->recv; # wait until user enters /^q/i
742 1510
743=head1 REAL-WORLD EXAMPLE 1511=head1 REAL-WORLD EXAMPLE
744 1512
745Consider the L<Net::FCP> module. It features (among others) the following 1513Consider the L<Net::FCP> module. It features (among others) the following
746API calls, which are to freenet what HTTP GET requests are to http: 1514API calls, which are to freenet what HTTP GET requests are to http:
796 syswrite $txn->{fh}, $txn->{request} 1564 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1565 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1566 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1567
800Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1568Again, C<fh_ready_r> waits till all data has arrived, and then stores the
801result and signals any possible waiters that the request ahs finished: 1569result and signals any possible waiters that the request has finished:
802 1570
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1571 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1572
805 if (end-of-file or data complete) { 1573 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1574 $txn->{result} = $txn->{buf};
807 $txn->{finished}->broadcast; 1575 $txn->{finished}->send;
808 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1576 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
809 } 1577 }
810 1578
811The C<result> method, finally, just waits for the finished signal (if the 1579The C<result> method, finally, just waits for the finished signal (if the
812request was already finished, it doesn't wait, of course, and returns the 1580request was already finished, it doesn't wait, of course, and returns the
813data: 1581data:
814 1582
815 $txn->{finished}->wait; 1583 $txn->{finished}->recv;
816 return $txn->{result}; 1584 return $txn->{result};
817 1585
818The actual code goes further and collects all errors (C<die>s, exceptions) 1586The actual code goes further and collects all errors (C<die>s, exceptions)
819that occured during request processing. The C<result> method detects 1587that occurred during request processing. The C<result> method detects
820whether an exception as thrown (it is stored inside the $txn object) 1588whether an exception as thrown (it is stored inside the $txn object)
821and just throws the exception, which means connection errors and other 1589and just throws the exception, which means connection errors and other
822problems get reported tot he code that tries to use the result, not in a 1590problems get reported tot he code that tries to use the result, not in a
823random callback. 1591random callback.
824 1592
855 1623
856 my $quit = AnyEvent->condvar; 1624 my $quit = AnyEvent->condvar;
857 1625
858 $fcp->txn_client_get ($url)->cb (sub { 1626 $fcp->txn_client_get ($url)->cb (sub {
859 ... 1627 ...
860 $quit->broadcast; 1628 $quit->send;
861 }); 1629 });
862 1630
863 $quit->wait; 1631 $quit->recv;
864 1632
865 1633
866=head1 BENCHMARK 1634=head1 BENCHMARKS
867 1635
868To give you an idea of the performance and overheads that AnyEvent adds 1636To give you an idea of the performance and overheads that AnyEvent adds
869over the backends directly, here is a benchmark of various supported event 1637over the event loops themselves and to give you an impression of the speed
870models natively and with anyevent. The benchmark creates a lot of timers 1638of various event loops I prepared some benchmarks.
1639
1640=head2 BENCHMARKING ANYEVENT OVERHEAD
1641
1642Here is a benchmark of various supported event models used natively and
1643through AnyEvent. The benchmark creates a lot of timers (with a zero
871(with a zero timeout) and io watchers (watching STDOUT, a pty, to become 1644timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
872writable, which it is), lets them fire exactly once and destroys them 1645which it is), lets them fire exactly once and destroys them again.
873again.
874 1646
875Explanation of the fields: 1647Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1648distribution.
876 1649
1650=head3 Explanation of the columns
1651
877I<watcher> is the number of event watchers created/destroyed. Sicne 1652I<watcher> is the number of event watchers created/destroyed. Since
878different event models have vastly different performance each backend was 1653different event models feature vastly different performances, each event
879handed a number of watchers so that overall runtime is acceptable and 1654loop was given a number of watchers so that overall runtime is acceptable
880similar to all backends (and keep them from crashing). 1655and similar between tested event loop (and keep them from crashing): Glib
1656would probably take thousands of years if asked to process the same number
1657of watchers as EV in this benchmark.
881 1658
882I<bytes> is the number of bytes (as measured by resident set size) used by 1659I<bytes> is the number of bytes (as measured by the resident set size,
883each watcher. 1660RSS) consumed by each watcher. This method of measuring captures both C
1661and Perl-based overheads.
884 1662
885I<create> is the time, in microseconds, to create a single watcher. 1663I<create> is the time, in microseconds (millionths of seconds), that it
1664takes to create a single watcher. The callback is a closure shared between
1665all watchers, to avoid adding memory overhead. That means closure creation
1666and memory usage is not included in the figures.
886 1667
887I<invoke> is the time, in microseconds, used to invoke a simple callback 1668I<invoke> is the time, in microseconds, used to invoke a simple
888that simply counts down. 1669callback. The callback simply counts down a Perl variable and after it was
1670invoked "watcher" times, it would C<< ->send >> a condvar once to
1671signal the end of this phase.
889 1672
890I<destroy> is the time, in microseconds, to destroy a single watcher. 1673I<destroy> is the time, in microseconds, that it takes to destroy a single
1674watcher.
891 1675
1676=head3 Results
1677
892 name watcher bytes create invoke destroy comment 1678 name watchers bytes create invoke destroy comment
893 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1679 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
894 EV/Any 100000 610 3.52 0.91 0.75 1680 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
895 CoroEV/Any 100000 610 3.49 0.92 0.75 coroutines + Coro::Signal 1681 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
896 Perl/Any 10000 654 4.64 1.22 0.77 pure perl implementation 1682 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
897 Event/Event 10000 523 28.05 21.38 5.22 Event native interface 1683 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
898 Event/Any 10000 943 34.43 20.48 1.39 1684 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
899 Glib/Any 16000 1357 96.99 12.55 55.51 quadratic behaviour 1685 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
900 Tk/Any 2000 1855 27.01 66.61 14.03 SEGV with >> 2000 watchers 1686 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
901 POE/Select 2000 6343 94.69 807.65 562.69 POE::Loop::Select
902 POE/Event 2000 6644 108.15 768.19 14.33 POE::Loop::Event 1687 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1688 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
903 1689
904Discussion: The benchmark does I<not> bench scalability of the 1690=head3 Discussion
1691
1692The benchmark does I<not> measure scalability of the event loop very
905backend. For example a select-based backend (such as the pureperl one) can 1693well. For example, a select-based event loop (such as the pure perl one)
906never compete with a backend using epoll. In this benchmark, only a single 1694can never compete with an event loop that uses epoll when the number of
907filehandle is used. 1695file descriptors grows high. In this benchmark, all events become ready at
1696the same time, so select/poll-based implementations get an unnatural speed
1697boost.
908 1698
1699Also, note that the number of watchers usually has a nonlinear effect on
1700overall speed, that is, creating twice as many watchers doesn't take twice
1701the time - usually it takes longer. This puts event loops tested with a
1702higher number of watchers at a disadvantage.
1703
1704To put the range of results into perspective, consider that on the
1705benchmark machine, handling an event takes roughly 1600 CPU cycles with
1706EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1707cycles with POE.
1708
909EV is the sole leader regarding speed and memory use, which are both 1709C<EV> is the sole leader regarding speed and memory use, which are both
910maximal/minimal. Even when going through AnyEvent, there is only one event 1710maximal/minimal, respectively. Even when going through AnyEvent, it uses
911loop that uses less memory (the Event module natively), and no faster 1711far less memory than any other event loop and is still faster than Event
912event model. 1712natively.
913 1713
914The pure perl implementation is hit in a few sweet spots (both the 1714The pure perl implementation is hit in a few sweet spots (both the
915zero timeout and the use of a single fd hit optimisations in the perl 1715constant timeout and the use of a single fd hit optimisations in the perl
916interpreter and the backend itself), but it shows that it adds very little 1716interpreter and the backend itself). Nevertheless this shows that it
917overhead in itself. Like any select-based backend it's performance becomes 1717adds very little overhead in itself. Like any select-based backend its
918really bad with lots of file descriptors. 1718performance becomes really bad with lots of file descriptors (and few of
1719them active), of course, but this was not subject of this benchmark.
919 1720
920The Event module has a relatively high setup and callback invocation cost, 1721The C<Event> module has a relatively high setup and callback invocation
921but overall scores on the third place. 1722cost, but overall scores in on the third place.
922 1723
923Glib has a little higher memory cost, a bit fster callback invocation and 1724C<Glib>'s memory usage is quite a bit higher, but it features a
924has a similar speed as Event. 1725faster callback invocation and overall ends up in the same class as
1726C<Event>. However, Glib scales extremely badly, doubling the number of
1727watchers increases the processing time by more than a factor of four,
1728making it completely unusable when using larger numbers of watchers
1729(note that only a single file descriptor was used in the benchmark, so
1730inefficiencies of C<poll> do not account for this).
925 1731
926The Tk backend works relatively well, the fact that it crashes with 1732The C<Tk> adaptor works relatively well. The fact that it crashes with
927more than 2000 watchers is a big setback, however, as correctness takes 1733more than 2000 watchers is a big setback, however, as correctness takes
928precedence over speed. 1734precedence over speed. Nevertheless, its performance is surprising, as the
1735file descriptor is dup()ed for each watcher. This shows that the dup()
1736employed by some adaptors is not a big performance issue (it does incur a
1737hidden memory cost inside the kernel which is not reflected in the figures
1738above).
929 1739
930POE, regardless of backend (wether it's pure perl select backend or the 1740C<POE>, regardless of underlying event loop (whether using its pure perl
931Event backend) shows abysmal performance and memory usage: Watchers use 1741select-based backend or the Event module, the POE-EV backend couldn't
932almost 30 times as much memory as EV watchers, and 10 times as much memory 1742be tested because it wasn't working) shows abysmal performance and
933as both Event or EV via AnyEvent. 1743memory usage with AnyEvent: Watchers use almost 30 times as much memory
1744as EV watchers, and 10 times as much memory as Event (the high memory
1745requirements are caused by requiring a session for each watcher). Watcher
1746invocation speed is almost 900 times slower than with AnyEvent's pure perl
1747implementation.
934 1748
1749The design of the POE adaptor class in AnyEvent can not really account
1750for the performance issues, though, as session creation overhead is
1751small compared to execution of the state machine, which is coded pretty
1752optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1753using multiple sessions is not a good approach, especially regarding
1754memory usage, even the author of POE could not come up with a faster
1755design).
1756
1757=head3 Summary
1758
1759=over 4
1760
935Summary: using EV through AnyEvent is faster than any other event 1761=item * Using EV through AnyEvent is faster than any other event loop
936loop. The overhead AnyEvent adds can be very small, and you should avoid 1762(even when used without AnyEvent), but most event loops have acceptable
937POE like the plague if you want performance or reasonable memory usage. 1763performance with or without AnyEvent.
1764
1765=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1766the actual event loop, only with extremely fast event loops such as EV
1767adds AnyEvent significant overhead.
1768
1769=item * You should avoid POE like the plague if you want performance or
1770reasonable memory usage.
1771
1772=back
1773
1774=head2 BENCHMARKING THE LARGE SERVER CASE
1775
1776This benchmark actually benchmarks the event loop itself. It works by
1777creating a number of "servers": each server consists of a socket pair, a
1778timeout watcher that gets reset on activity (but never fires), and an I/O
1779watcher waiting for input on one side of the socket. Each time the socket
1780watcher reads a byte it will write that byte to a random other "server".
1781
1782The effect is that there will be a lot of I/O watchers, only part of which
1783are active at any one point (so there is a constant number of active
1784fds for each loop iteration, but which fds these are is random). The
1785timeout is reset each time something is read because that reflects how
1786most timeouts work (and puts extra pressure on the event loops).
1787
1788In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1789(1%) are active. This mirrors the activity of large servers with many
1790connections, most of which are idle at any one point in time.
1791
1792Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1793distribution.
1794
1795=head3 Explanation of the columns
1796
1797I<sockets> is the number of sockets, and twice the number of "servers" (as
1798each server has a read and write socket end).
1799
1800I<create> is the time it takes to create a socket pair (which is
1801nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1802
1803I<request>, the most important value, is the time it takes to handle a
1804single "request", that is, reading the token from the pipe and forwarding
1805it to another server. This includes deleting the old timeout and creating
1806a new one that moves the timeout into the future.
1807
1808=head3 Results
1809
1810 name sockets create request
1811 EV 20000 69.01 11.16
1812 Perl 20000 73.32 35.87
1813 Event 20000 212.62 257.32
1814 Glib 20000 651.16 1896.30
1815 POE 20000 349.67 12317.24 uses POE::Loop::Event
1816
1817=head3 Discussion
1818
1819This benchmark I<does> measure scalability and overall performance of the
1820particular event loop.
1821
1822EV is again fastest. Since it is using epoll on my system, the setup time
1823is relatively high, though.
1824
1825Perl surprisingly comes second. It is much faster than the C-based event
1826loops Event and Glib.
1827
1828Event suffers from high setup time as well (look at its code and you will
1829understand why). Callback invocation also has a high overhead compared to
1830the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1831uses select or poll in basically all documented configurations.
1832
1833Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1834clearly fails to perform with many filehandles or in busy servers.
1835
1836POE is still completely out of the picture, taking over 1000 times as long
1837as EV, and over 100 times as long as the Perl implementation, even though
1838it uses a C-based event loop in this case.
1839
1840=head3 Summary
1841
1842=over 4
1843
1844=item * The pure perl implementation performs extremely well.
1845
1846=item * Avoid Glib or POE in large projects where performance matters.
1847
1848=back
1849
1850=head2 BENCHMARKING SMALL SERVERS
1851
1852While event loops should scale (and select-based ones do not...) even to
1853large servers, most programs we (or I :) actually write have only a few
1854I/O watchers.
1855
1856In this benchmark, I use the same benchmark program as in the large server
1857case, but it uses only eight "servers", of which three are active at any
1858one time. This should reflect performance for a small server relatively
1859well.
1860
1861The columns are identical to the previous table.
1862
1863=head3 Results
1864
1865 name sockets create request
1866 EV 16 20.00 6.54
1867 Perl 16 25.75 12.62
1868 Event 16 81.27 35.86
1869 Glib 16 32.63 15.48
1870 POE 16 261.87 276.28 uses POE::Loop::Event
1871
1872=head3 Discussion
1873
1874The benchmark tries to test the performance of a typical small
1875server. While knowing how various event loops perform is interesting, keep
1876in mind that their overhead in this case is usually not as important, due
1877to the small absolute number of watchers (that is, you need efficiency and
1878speed most when you have lots of watchers, not when you only have a few of
1879them).
1880
1881EV is again fastest.
1882
1883Perl again comes second. It is noticeably faster than the C-based event
1884loops Event and Glib, although the difference is too small to really
1885matter.
1886
1887POE also performs much better in this case, but is is still far behind the
1888others.
1889
1890=head3 Summary
1891
1892=over 4
1893
1894=item * C-based event loops perform very well with small number of
1895watchers, as the management overhead dominates.
1896
1897=back
1898
1899=head2 THE IO::Lambda BENCHMARK
1900
1901Recently I was told about the benchmark in the IO::Lambda manpage, which
1902could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1903simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1904shouldn't come as a surprise to anybody). As such, the benchmark is
1905fine, and shows that the AnyEvent backend from IO::Lambda isn't very
1906optimal. But how would AnyEvent compare when used without the extra
1907baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1908
1909The benchmark itself creates an echo-server, and then, for 500 times,
1910connects to the echo server, sends a line, waits for the reply, and then
1911creates the next connection. This is a rather bad benchmark, as it doesn't
1912test the efficiency of the framework, but it is a benchmark nevertheless.
1913
1914 name runtime
1915 Lambda/select 0.330 sec
1916 + optimized 0.122 sec
1917 Lambda/AnyEvent 0.327 sec
1918 + optimized 0.138 sec
1919 Raw sockets/select 0.077 sec
1920 POE/select, components 0.662 sec
1921 POE/select, raw sockets 0.226 sec
1922 POE/select, optimized 0.404 sec
1923
1924 AnyEvent/select/nb 0.085 sec
1925 AnyEvent/EV/nb 0.068 sec
1926 +state machine 0.134 sec
1927
1928The benchmark is also a bit unfair (my fault) - the IO::Lambda
1929benchmarks actually make blocking connects and use 100% blocking I/O,
1930defeating the purpose of an event-based solution. All of the newly
1931written AnyEvent benchmarks use 100% non-blocking connects (using
1932AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
1933resolver), so AnyEvent is at a disadvantage here as non-blocking connects
1934generally require a lot more bookkeeping and event handling than blocking
1935connects (which involve a single syscall only).
1936
1937The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
1938offers similar expressive power as POE and IO::Lambda (using conventional
1939Perl syntax), which means both the echo server and the client are 100%
1940non-blocking w.r.t. I/O, further placing it at a disadvantage.
1941
1942As you can see, AnyEvent + EV even beats the hand-optimised "raw sockets
1943benchmark", while AnyEvent + its pure perl backend easily beats
1944IO::Lambda and POE.
1945
1946And even the 100% non-blocking version written using the high-level (and
1947slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda,
1948even thought it does all of DNS, tcp-connect and socket I/O in a
1949non-blocking way.
1950
1951
1952=head1 SIGNALS
1953
1954AnyEvent currently installs handlers for these signals:
1955
1956=over 4
1957
1958=item SIGCHLD
1959
1960A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1961emulation for event loops that do not support them natively. Also, some
1962event loops install a similar handler.
1963
1964=item SIGPIPE
1965
1966A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1967when AnyEvent gets loaded.
1968
1969The rationale for this is that AnyEvent users usually do not really depend
1970on SIGPIPE delivery (which is purely an optimisation for shell use, or
1971badly-written programs), but C<SIGPIPE> can cause spurious and rare
1972program exits as a lot of people do not expect C<SIGPIPE> when writing to
1973some random socket.
1974
1975The rationale for installing a no-op handler as opposed to ignoring it is
1976that this way, the handler will be restored to defaults on exec.
1977
1978Feel free to install your own handler, or reset it to defaults.
1979
1980=back
1981
1982=cut
1983
1984$SIG{PIPE} = sub { }
1985 unless defined $SIG{PIPE};
938 1986
939 1987
940=head1 FORK 1988=head1 FORK
941 1989
942Most event libraries are not fork-safe. The ones who are usually are 1990Most event libraries are not fork-safe. The ones who are usually are
943because they are so inefficient. Only L<EV> is fully fork-aware. 1991because they rely on inefficient but fork-safe C<select> or C<poll>
1992calls. Only L<EV> is fully fork-aware.
944 1993
945If you have to fork, you must either do so I<before> creating your first 1994If you have to fork, you must either do so I<before> creating your first
946watcher OR you must not use AnyEvent at all in the child. 1995watcher OR you must not use AnyEvent at all in the child.
947 1996
948 1997
956specified in the variable. 2005specified in the variable.
957 2006
958You can make AnyEvent completely ignore this variable by deleting it 2007You can make AnyEvent completely ignore this variable by deleting it
959before the first watcher gets created, e.g. with a C<BEGIN> block: 2008before the first watcher gets created, e.g. with a C<BEGIN> block:
960 2009
961 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2010 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
962 2011
963 use AnyEvent; 2012 use AnyEvent;
2013
2014Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2015be used to probe what backend is used and gain other information (which is
2016probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2017$ENV{PERL_ANYEVENT_STRICT}.
2018
2019
2020=head1 BUGS
2021
2022Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2023to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2024and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2025memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2026pronounced).
964 2027
965 2028
966=head1 SEE ALSO 2029=head1 SEE ALSO
967 2030
968Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2031Utility functions: L<AnyEvent::Util>.
969L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2032
2033Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
970L<Event::Lib>, L<Qt>, L<POE>. 2034L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
971 2035
972Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2036Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
973L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2037L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
974L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 2038L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
975L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 2039L<AnyEvent::Impl::POE>.
976 2040
2041Non-blocking file handles, sockets, TCP clients and
2042servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2043
2044Asynchronous DNS: L<AnyEvent::DNS>.
2045
2046Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
2047
977Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2048Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
978 2049
979 2050
980=head1 AUTHOR 2051=head1 AUTHOR
981 2052
982 Marc Lehmann <schmorp@schmorp.de> 2053 Marc Lehmann <schmorp@schmorp.de>
983 http://home.schmorp.de/ 2054 http://home.schmorp.de/
984 2055
985=cut 2056=cut
986 2057
9871 20581
988 2059

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines