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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70 100
71=head1 DESCRIPTION 101=head1 DESCRIPTION
72 102
78The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
79module. 109module.
80 110
81During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
85L<POE>. The first one found is used. If none are found, the module tries 115L<POE>. The first one found is used. If none are found, the module tries
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
87adaptor should always succeed) in the order given. The first one that can 117adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be 118be successfully loaded will be used. If, after this, still none could be
102starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
104 134
105The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 137explicitly and enjoy the high availability of that event loop :)
108 138
109=head1 WATCHERS 139=head1 WATCHERS
110 140
111AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
114 144
115These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
118is in control). 148is in control).
119 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
120To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
122to it). 158to it).
123 159
124All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
128 164
129An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
130 166
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
133 undef $w; 169 undef $w;
134 }); 170 });
135 171
136Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
138declared. 174declared.
139 175
140=head2 I/O WATCHERS 176=head2 I/O WATCHERS
141 177
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
144 180
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
146for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
148respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 192
151Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
158 200
159Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
161handles. 203handles.
162 204
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 210 warn "read: $input\n";
169 undef $w; 211 undef $w;
170 }); 212 });
180 222
181Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
184 226
185The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
188 232
189Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
190 236
191 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 240 warn "timeout\n";
194 }); 241 });
195 242
196 # to cancel the timer: 243 # to cancel the timer:
197 undef $w; 244 undef $w;
198 245
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 247
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
207 }; 250 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 251
212=head3 TIMING ISSUES 252=head3 TIMING ISSUES
213 253
214There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 267timers.
228 268
229AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 270AnyEvent API.
231 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
232=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
233 351
234You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
237 355
238Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
241 359
242Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
246 364
247The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 366between multiple watchers.
249 367
250This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
258 376
259You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
260 378
261The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 383
266you I<can> rely on child watcher callback arguments. 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
267 392
268There is a slight catch to child watchers, however: you usually start them 393There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 394I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 395have exited already (and no SIGCHLD will be sent anymore).
271 396
272Not all event models handle this correctly (POE doesn't), but even for 397Not all event models handle this correctly (neither POE nor IO::Async do,
398see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 399that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 400the process exits (i.e. before you fork in the first place). AnyEvent's
401pure perl event loop handles all cases correctly regardless of when you
402start the watcher.
275 403
276This means you cannot create a child watcher as the very first thing in an 404This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 405thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 406watcher before you C<fork> the child (alternatively, you can call
407C<AnyEvent::detect>).
279 408
280Example: fork a process and wait for it 409Example: fork a process and wait for it
281 410
282 my $done = AnyEvent->condvar; 411 my $done = AnyEvent->condvar;
283 412
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 413 my $pid = fork or exit 5;
287 414
288 my $w = AnyEvent->child ( 415 my $w = AnyEvent->child (
289 pid => $pid, 416 pid => $pid,
290 cb => sub { 417 cb => sub {
291 my ($pid, $status) = @_; 418 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 419 warn "pid $pid exited with status $status";
293 $done->send; 420 $done->send;
294 }, 421 },
295 ); 422 );
296 423
297 # do something else, then wait for process exit 424 # do something else, then wait for process exit
298 $done->wait; 425 $done->recv;
426
427=head2 IDLE WATCHERS
428
429Sometimes there is a need to do something, but it is not so important
430to do it instantly, but only when there is nothing better to do. This
431"nothing better to do" is usually defined to be "no other events need
432attention by the event loop".
433
434Idle watchers ideally get invoked when the event loop has nothing
435better to do, just before it would block the process to wait for new
436events. Instead of blocking, the idle watcher is invoked.
437
438Most event loops unfortunately do not really support idle watchers (only
439EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440will simply call the callback "from time to time".
441
442Example: read lines from STDIN, but only process them when the
443program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
299 461
300=head2 CONDITION VARIABLES 462=head2 CONDITION VARIABLES
301 463
302If you are familiar with some event loops you will know that all of them 464If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 465require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 471The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 472because they represent a condition that must become true.
311 473
312Condition variables can be created by calling the C<< AnyEvent->condvar 474Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 475>> method, usually without arguments. The only argument pair allowed is
476
314C<cb>, which specifies a callback to be called when the condition variable 477C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 478becomes true, with the condition variable as the first argument (but not
479the results).
316 480
317After creation, the conditon variable is "false" until it becomes "true" 481After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 482by calling the C<send> method (or calling the condition variable as if it
483were a callback, read about the caveats in the description for the C<<
484->send >> method).
319 485
320Condition variables are similar to callbacks, except that you can 486Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 487optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 488in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 489another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 490used to represent a transaction, which finishes at some point and delivers
325a result. 491a result.
326 492
327Condition variables are very useful to signal that something has finished, 493Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 494for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 495then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 496availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 497called or can synchronously C<< ->recv >> for the results.
332 498
333You can also use them to simulate traditional event loops - for example, 499You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 500you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 501could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 502button of your app, which would C<< ->send >> the "quit" event.
337 503
338Note that condition variables recurse into the event loop - if you have 504Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 505two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 506lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 507you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 508as this asks for trouble.
343 509
344Condition variables are represented by hash refs in perl, and the keys 510Condition variables are represented by hash refs in perl, and the keys
349 515
350There are two "sides" to a condition variable - the "producer side" which 516There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 517eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 518for the send to occur.
353 519
354Example: 520Example: wait for a timer.
355 521
356 # wait till the result is ready 522 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 523 my $result_ready = AnyEvent->condvar;
358 524
359 # do something such as adding a timer 525 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 531 cb => sub { $result_ready->send },
366 ); 532 );
367 533
368 # this "blocks" (while handling events) till the callback 534 # this "blocks" (while handling events) till the callback
369 # calls send 535 # calls send
370 $result_ready->wait; 536 $result_ready->recv;
537
538Example: wait for a timer, but take advantage of the fact that
539condition variables are also code references.
540
541 my $done = AnyEvent->condvar;
542 my $delay = AnyEvent->timer (after => 5, cb => $done);
543 $done->recv;
544
545Example: Imagine an API that returns a condvar and doesn't support
546callbacks. This is how you make a synchronous call, for example from
547the main program:
548
549 use AnyEvent::CouchDB;
550
551 ...
552
553 my @info = $couchdb->info->recv;
554
555And this is how you would just ste a callback to be called whenever the
556results are available:
557
558 $couchdb->info->cb (sub {
559 my @info = $_[0]->recv;
560 });
371 561
372=head3 METHODS FOR PRODUCERS 562=head3 METHODS FOR PRODUCERS
373 563
374These methods should only be used by the producing side, i.e. the 564These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 565code/module that eventually sends the signal. Note that it is also
378 568
379=over 4 569=over 4
380 570
381=item $cv->send (...) 571=item $cv->send (...)
382 572
383Flag the condition as ready - a running C<< ->wait >> and all further 573Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 574calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 575called. If nobody is waiting the send will be remembered.
386 576
387If a callback has been set on the condition variable, it is called 577If a callback has been set on the condition variable, it is called
388immediately from within send. 578immediately from within send.
389 579
390Any arguments passed to the C<send> call will be returned by all 580Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 581future C<< ->recv >> calls.
582
583Condition variables are overloaded so one can call them directly
584(as a code reference). Calling them directly is the same as calling
585C<send>. Note, however, that many C-based event loops do not handle
586overloading, so as tempting as it may be, passing a condition variable
587instead of a callback does not work. Both the pure perl and EV loops
588support overloading, however, as well as all functions that use perl to
589invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
590example).
392 591
393=item $cv->croak ($error) 592=item $cv->croak ($error)
394 593
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 594Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 595C<Carp::croak> with the given error message/object/scalar.
397 596
398This can be used to signal any errors to the condition variable 597This can be used to signal any errors to the condition variable
399user/consumer. 598user/consumer.
400 599
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 609C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 610>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no 611is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments. 612callback was set, C<send> will be called without any arguments.
414 613
415Let's clarify this with the ping example: 614You can think of C<< $cv->send >> giving you an OR condition (one call
615sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618Let's start with a simple example: you have two I/O watchers (for example,
619STDOUT and STDERR for a program), and you want to wait for both streams to
620close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638This works because for every event source (EOF on file handle), there is
639one call to C<begin>, so the condvar waits for all calls to C<end> before
640sending.
641
642The ping example mentioned above is slightly more complicated, as the
643there are results to be passwd back, and the number of tasks that are
644begung can potentially be zero:
416 645
417 my $cv = AnyEvent->condvar; 646 my $cv = AnyEvent->condvar;
418 647
419 my %result; 648 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 649 $cv->begin (sub { $cv->send (\%result) });
440loop, which serves two important purposes: first, it sets the callback 669loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 670to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 671C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 672doesn't execute once).
444 673
445This is the general pattern when you "fan out" into multiple subrequests: 674This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 675potentially none) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 676the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 677subrequest you start, call C<begin> and for each subrequest you finish,
678call C<end>.
449 679
450=back 680=back
451 681
452=head3 METHODS FOR CONSUMERS 682=head3 METHODS FOR CONSUMERS
453 683
454These methods should only be used by the consuming side, i.e. the 684These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 685code awaits the condition.
456 686
457=over 4 687=over 4
458 688
459=item $cv->wait 689=item $cv->recv
460 690
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 691Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 692>> methods have been called on c<$cv>, while servicing other watchers
463normally. 693normally.
464 694
475(programs might want to do that to stay interactive), so I<if you are 705(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 706using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 707caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 708condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 709callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 710while still supporting blocking waits if the caller so desires).
481 711
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 712Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 713sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 714multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 715can supply.
486L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
487from different coroutines, however).
488 716
717The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
718fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
719versions and also integrates coroutines into AnyEvent, making blocking
720C<< ->recv >> calls perfectly safe as long as they are done from another
721coroutine (one that doesn't run the event loop).
722
489You can ensure that C<< -wait >> never blocks by setting a callback and 723You can ensure that C<< -recv >> never blocks by setting a callback and
490only calling C<< ->wait >> from within that callback (or at a later 724only calling C<< ->recv >> from within that callback (or at a later
491time). This will work even when the event loop does not support blocking 725time). This will work even when the event loop does not support blocking
492waits otherwise. 726waits otherwise.
493 727
494=item $bool = $cv->ready 728=item $bool = $cv->ready
495 729
496Returns true when the condition is "true", i.e. whether C<send> or 730Returns true when the condition is "true", i.e. whether C<send> or
497C<croak> have been called. 731C<croak> have been called.
498 732
499=item $cb = $cv->cb ([new callback]) 733=item $cb = $cv->cb ($cb->($cv))
500 734
501This is a mutator function that returns the callback set and optionally 735This is a mutator function that returns the callback set and optionally
502replaces it before doing so. 736replaces it before doing so.
503 737
504The callback will be called when the condition becomes "true", i.e. when 738The callback will be called when the condition becomes "true", i.e. when
505C<send> or C<croak> are called. Calling C<wait> inside the callback 739C<send> or C<croak> are called, with the only argument being the condition
506or at any later time is guaranteed not to block. 740variable itself. Calling C<recv> inside the callback or at any later time
741is guaranteed not to block.
507 742
508=back 743=back
509 744
510=head1 GLOBAL VARIABLES AND FUNCTIONS 745=head1 GLOBAL VARIABLES AND FUNCTIONS
511 746
519C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 754C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
520AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 755AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
521 756
522The known classes so far are: 757The known classes so far are:
523 758
524 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
525 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
526 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 759 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
527 AnyEvent::Impl::Event based on Event, second best choice. 760 AnyEvent::Impl::Event based on Event, second best choice.
528 AnyEvent::Impl::Perl pure-perl implementation, fast and portable. 761 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
529 AnyEvent::Impl::Glib based on Glib, third-best choice. 762 AnyEvent::Impl::Glib based on Glib, third-best choice.
530 AnyEvent::Impl::Tk based on Tk, very bad choice. 763 AnyEvent::Impl::Tk based on Tk, very bad choice.
531 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 764 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
532 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 765 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
533 AnyEvent::Impl::POE based on POE, not generic enough for full support. 766 AnyEvent::Impl::POE based on POE, not generic enough for full support.
534 767
768 # warning, support for IO::Async is only partial, as it is too broken
769 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
770 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
771
535There is no support for WxWidgets, as WxWidgets has no support for 772There is no support for WxWidgets, as WxWidgets has no support for
536watching file handles. However, you can use WxWidgets through the 773watching file handles. However, you can use WxWidgets through the
537POE Adaptor, as POE has a Wx backend that simply polls 20 times per 774POE Adaptor, as POE has a Wx backend that simply polls 20 times per
538second, which was considered to be too horrible to even consider for 775second, which was considered to be too horrible to even consider for
539AnyEvent. Likewise, other POE backends can be used by AnyEvent by using 776AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
547Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 784Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
548if necessary. You should only call this function right before you would 785if necessary. You should only call this function right before you would
549have created an AnyEvent watcher anyway, that is, as late as possible at 786have created an AnyEvent watcher anyway, that is, as late as possible at
550runtime. 787runtime.
551 788
789=item $guard = AnyEvent::post_detect { BLOCK }
790
791Arranges for the code block to be executed as soon as the event model is
792autodetected (or immediately if this has already happened).
793
794If called in scalar or list context, then it creates and returns an object
795that automatically removes the callback again when it is destroyed. See
796L<Coro::BDB> for a case where this is useful.
797
798=item @AnyEvent::post_detect
799
800If there are any code references in this array (you can C<push> to it
801before or after loading AnyEvent), then they will called directly after
802the event loop has been chosen.
803
804You should check C<$AnyEvent::MODEL> before adding to this array, though:
805if it contains a true value then the event loop has already been detected,
806and the array will be ignored.
807
808Best use C<AnyEvent::post_detect { BLOCK }> instead.
809
552=back 810=back
553 811
554=head1 WHAT TO DO IN A MODULE 812=head1 WHAT TO DO IN A MODULE
555 813
556As a module author, you should C<use AnyEvent> and call AnyEvent methods 814As a module author, you should C<use AnyEvent> and call AnyEvent methods
559Be careful when you create watchers in the module body - AnyEvent will 817Be careful when you create watchers in the module body - AnyEvent will
560decide which event module to use as soon as the first method is called, so 818decide which event module to use as soon as the first method is called, so
561by calling AnyEvent in your module body you force the user of your module 819by calling AnyEvent in your module body you force the user of your module
562to load the event module first. 820to load the event module first.
563 821
564Never call C<< ->wait >> on a condition variable unless you I<know> that 822Never call C<< ->recv >> on a condition variable unless you I<know> that
565the C<< ->send >> method has been called on it already. This is 823the C<< ->send >> method has been called on it already. This is
566because it will stall the whole program, and the whole point of using 824because it will stall the whole program, and the whole point of using
567events is to stay interactive. 825events is to stay interactive.
568 826
569It is fine, however, to call C<< ->wait >> when the user of your module 827It is fine, however, to call C<< ->recv >> when the user of your module
570requests it (i.e. if you create a http request object ad have a method 828requests it (i.e. if you create a http request object ad have a method
571called C<results> that returns the results, it should call C<< ->wait >> 829called C<results> that returns the results, it should call C<< ->recv >>
572freely, as the user of your module knows what she is doing. always). 830freely, as the user of your module knows what she is doing. always).
573 831
574=head1 WHAT TO DO IN THE MAIN PROGRAM 832=head1 WHAT TO DO IN THE MAIN PROGRAM
575 833
576There will always be a single main program - the only place that should 834There will always be a single main program - the only place that should
578 836
579If it doesn't care, it can just "use AnyEvent" and use it itself, or not 837If it doesn't care, it can just "use AnyEvent" and use it itself, or not
580do anything special (it does not need to be event-based) and let AnyEvent 838do anything special (it does not need to be event-based) and let AnyEvent
581decide which implementation to chose if some module relies on it. 839decide which implementation to chose if some module relies on it.
582 840
583If the main program relies on a specific event model. For example, in 841If the main program relies on a specific event model - for example, in
584Gtk2 programs you have to rely on the Glib module. You should load the 842Gtk2 programs you have to rely on the Glib module - you should load the
585event module before loading AnyEvent or any module that uses it: generally 843event module before loading AnyEvent or any module that uses it: generally
586speaking, you should load it as early as possible. The reason is that 844speaking, you should load it as early as possible. The reason is that
587modules might create watchers when they are loaded, and AnyEvent will 845modules might create watchers when they are loaded, and AnyEvent will
588decide on the event model to use as soon as it creates watchers, and it 846decide on the event model to use as soon as it creates watchers, and it
589might chose the wrong one unless you load the correct one yourself. 847might chose the wrong one unless you load the correct one yourself.
590 848
591You can chose to use a rather inefficient pure-perl implementation by 849You can chose to use a pure-perl implementation by loading the
592loading the C<AnyEvent::Impl::Perl> module, which gives you similar 850C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
593behaviour everywhere, but letting AnyEvent chose is generally better. 851everywhere, but letting AnyEvent chose the model is generally better.
852
853=head2 MAINLOOP EMULATION
854
855Sometimes (often for short test scripts, or even standalone programs who
856only want to use AnyEvent), you do not want to run a specific event loop.
857
858In that case, you can use a condition variable like this:
859
860 AnyEvent->condvar->recv;
861
862This has the effect of entering the event loop and looping forever.
863
864Note that usually your program has some exit condition, in which case
865it is better to use the "traditional" approach of storing a condition
866variable somewhere, waiting for it, and sending it when the program should
867exit cleanly.
868
594 869
595=head1 OTHER MODULES 870=head1 OTHER MODULES
596 871
597The following is a non-exhaustive list of additional modules that use 872The following is a non-exhaustive list of additional modules that use
598AnyEvent and can therefore be mixed easily with other AnyEvent modules 873AnyEvent and can therefore be mixed easily with other AnyEvent modules
604=item L<AnyEvent::Util> 879=item L<AnyEvent::Util>
605 880
606Contains various utility functions that replace often-used but blocking 881Contains various utility functions that replace often-used but blocking
607functions such as C<inet_aton> by event-/callback-based versions. 882functions such as C<inet_aton> by event-/callback-based versions.
608 883
884=item L<AnyEvent::Socket>
885
886Provides various utility functions for (internet protocol) sockets,
887addresses and name resolution. Also functions to create non-blocking tcp
888connections or tcp servers, with IPv6 and SRV record support and more.
889
609=item L<AnyEvent::Handle> 890=item L<AnyEvent::Handle>
610 891
611Provide read and write buffers and manages watchers for reads and writes. 892Provide read and write buffers, manages watchers for reads and writes,
893supports raw and formatted I/O, I/O queued and fully transparent and
894non-blocking SSL/TLS.
612 895
613=item L<AnyEvent::Socket> 896=item L<AnyEvent::DNS>
614 897
615Provides a means to do non-blocking connects, accepts etc. 898Provides rich asynchronous DNS resolver capabilities.
899
900=item L<AnyEvent::HTTP>
901
902A simple-to-use HTTP library that is capable of making a lot of concurrent
903HTTP requests.
616 904
617=item L<AnyEvent::HTTPD> 905=item L<AnyEvent::HTTPD>
618 906
619Provides a simple web application server framework. 907Provides a simple web application server framework.
620 908
621=item L<AnyEvent::DNS>
622
623Provides asynchronous DNS resolver capabilities, beyond what
624L<AnyEvent::Util> offers.
625
626=item L<AnyEvent::FastPing> 909=item L<AnyEvent::FastPing>
627 910
628The fastest ping in the west. 911The fastest ping in the west.
629 912
913=item L<AnyEvent::DBI>
914
915Executes L<DBI> requests asynchronously in a proxy process.
916
917=item L<AnyEvent::AIO>
918
919Truly asynchronous I/O, should be in the toolbox of every event
920programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
921together.
922
923=item L<AnyEvent::BDB>
924
925Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
926L<BDB> and AnyEvent together.
927
928=item L<AnyEvent::GPSD>
929
930A non-blocking interface to gpsd, a daemon delivering GPS information.
931
932=item L<AnyEvent::IGS>
933
934A non-blocking interface to the Internet Go Server protocol (used by
935L<App::IGS>).
936
630=item L<Net::IRC3> 937=item L<AnyEvent::IRC>
631 938
632AnyEvent based IRC client module family. 939AnyEvent based IRC client module family (replacing the older Net::IRC3).
633 940
634=item L<Net::XMPP2> 941=item L<Net::XMPP2>
635 942
636AnyEvent based XMPP (Jabber protocol) module family. 943AnyEvent based XMPP (Jabber protocol) module family.
637 944
644 951
645High level API for event-based execution flow control. 952High level API for event-based execution flow control.
646 953
647=item L<Coro> 954=item L<Coro>
648 955
649Has special support for AnyEvent. 956Has special support for AnyEvent via L<Coro::AnyEvent>.
650 957
651=item L<IO::Lambda> 958=item L<IO::Lambda>
652 959
653The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 960The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
654 961
655=item L<IO::AIO>
656
657Truly asynchronous I/O, should be in the toolbox of every event
658programmer. Can be trivially made to use AnyEvent.
659
660=item L<BDB>
661
662Truly asynchronous Berkeley DB access. Can be trivially made to use
663AnyEvent.
664
665=back 962=back
666 963
667=cut 964=cut
668 965
669package AnyEvent; 966package AnyEvent;
670 967
671no warnings; 968no warnings;
672use strict; 969use strict qw(vars subs);
673 970
674use Carp; 971use Carp;
675 972
676our $VERSION = '3.3'; 973our $VERSION = 4.8;
677our $MODEL; 974our $MODEL;
678 975
679our $AUTOLOAD; 976our $AUTOLOAD;
680our @ISA; 977our @ISA;
681 978
979our @REGISTRY;
980
981our $WIN32;
982
983BEGIN {
984 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
985 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
986
987 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
988 if ${^TAINT};
989}
990
682our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 991our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
683 992
684our @REGISTRY; 993our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
994
995{
996 my $idx;
997 $PROTOCOL{$_} = ++$idx
998 for reverse split /\s*,\s*/,
999 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1000}
685 1001
686my @models = ( 1002my @models = (
687 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
688 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
689 [EV:: => AnyEvent::Impl::EV::], 1003 [EV:: => AnyEvent::Impl::EV::],
690 [Event:: => AnyEvent::Impl::Event::], 1004 [Event:: => AnyEvent::Impl::Event::],
691 [Tk:: => AnyEvent::Impl::Tk::],
692 [Wx:: => AnyEvent::Impl::POE::],
693 [Prima:: => AnyEvent::Impl::POE::],
694 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1005 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
695 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1006 # everything below here will not be autoprobed
696 [Glib:: => AnyEvent::Impl::Glib::], 1007 # as the pureperl backend should work everywhere
1008 # and is usually faster
1009 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1010 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
697 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1011 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
698 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1012 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
699 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1013 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1014 [Wx:: => AnyEvent::Impl::POE::],
1015 [Prima:: => AnyEvent::Impl::POE::],
1016 # IO::Async is just too broken - we would need workaorunds for its
1017 # byzantine signal and broken child handling, among others.
1018 # IO::Async is rather hard to detect, as it doesn't have any
1019 # obvious default class.
1020# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1021# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1022# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
700); 1023);
701 1024
702our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1025our %method = map +($_ => 1),
1026 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1027
1028our @post_detect;
1029
1030sub post_detect(&) {
1031 my ($cb) = @_;
1032
1033 if ($MODEL) {
1034 $cb->();
1035
1036 1
1037 } else {
1038 push @post_detect, $cb;
1039
1040 defined wantarray
1041 ? bless \$cb, "AnyEvent::Util::postdetect"
1042 : ()
1043 }
1044}
1045
1046sub AnyEvent::Util::postdetect::DESTROY {
1047 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1048}
703 1049
704sub detect() { 1050sub detect() {
705 unless ($MODEL) { 1051 unless ($MODEL) {
706 no strict 'refs'; 1052 no strict 'refs';
1053 local $SIG{__DIE__};
707 1054
708 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1055 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
709 my $model = "AnyEvent::Impl::$1"; 1056 my $model = "AnyEvent::Impl::$1";
710 if (eval "require $model") { 1057 if (eval "require $model") {
711 $MODEL = $model; 1058 $MODEL = $model;
741 last; 1088 last;
742 } 1089 }
743 } 1090 }
744 1091
745 $MODEL 1092 $MODEL
746 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1093 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
747 } 1094 }
748 } 1095 }
749 1096
1097 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1098
750 unshift @ISA, $MODEL; 1099 unshift @ISA, $MODEL;
751 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1100
1101 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1102
1103 (shift @post_detect)->() while @post_detect;
752 } 1104 }
753 1105
754 $MODEL 1106 $MODEL
755} 1107}
756 1108
764 1116
765 my $class = shift; 1117 my $class = shift;
766 $class->$func (@_); 1118 $class->$func (@_);
767} 1119}
768 1120
1121# utility function to dup a filehandle. this is used by many backends
1122# to support binding more than one watcher per filehandle (they usually
1123# allow only one watcher per fd, so we dup it to get a different one).
1124sub _dupfh($$;$$) {
1125 my ($poll, $fh, $r, $w) = @_;
1126
1127 # cygwin requires the fh mode to be matching, unix doesn't
1128 my ($rw, $mode) = $poll eq "r" ? ($r, "<") : ($w, ">");
1129
1130 open my $fh2, "$mode&", $fh
1131 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1132
1133 # we assume CLOEXEC is already set by perl in all important cases
1134
1135 ($fh2, $rw)
1136}
1137
769package AnyEvent::Base; 1138package AnyEvent::Base;
770 1139
1140# default implementations for many methods
1141
1142BEGIN {
1143 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1144 *_time = \&Time::HiRes::time;
1145 # if (eval "use POSIX (); (POSIX::times())...
1146 } else {
1147 *_time = sub { time }; # epic fail
1148 }
1149}
1150
1151sub time { _time }
1152sub now { _time }
1153sub now_update { }
1154
771# default implementation for ->condvar, ->wait, ->broadcast 1155# default implementation for ->condvar
772 1156
773sub condvar { 1157sub condvar {
774 bless \my $flag, "AnyEvent::Base::CondVar" 1158 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
775}
776
777sub AnyEvent::Base::CondVar::broadcast {
778 ${$_[0]}++;
779}
780
781sub AnyEvent::Base::CondVar::wait {
782 AnyEvent->one_event while !${$_[0]};
783} 1159}
784 1160
785# default implementation for ->signal 1161# default implementation for ->signal
786 1162
787our %SIG_CB; 1163our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1164
1165sub _signal_exec {
1166 sysread $SIGPIPE_R, my $dummy, 4;
1167
1168 while (%SIG_EV) {
1169 for (keys %SIG_EV) {
1170 delete $SIG_EV{$_};
1171 $_->() for values %{ $SIG_CB{$_} || {} };
1172 }
1173 }
1174}
788 1175
789sub signal { 1176sub signal {
790 my (undef, %arg) = @_; 1177 my (undef, %arg) = @_;
791 1178
1179 unless ($SIGPIPE_R) {
1180 require Fcntl;
1181
1182 if (AnyEvent::WIN32) {
1183 require AnyEvent::Util;
1184
1185 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1186 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1187 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1188 } else {
1189 pipe $SIGPIPE_R, $SIGPIPE_W;
1190 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1191 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1192
1193 # not strictly required, as $^F is normally 2, but let's make sure...
1194 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1195 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1196 }
1197
1198 $SIGPIPE_R
1199 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1200
1201 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1202 }
1203
792 my $signal = uc $arg{signal} 1204 my $signal = uc $arg{signal}
793 or Carp::croak "required option 'signal' is missing"; 1205 or Carp::croak "required option 'signal' is missing";
794 1206
795 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1207 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
796 $SIG{$signal} ||= sub { 1208 $SIG{$signal} ||= sub {
797 $_->() for values %{ $SIG_CB{$signal} || {} }; 1209 local $!;
1210 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1211 undef $SIG_EV{$signal};
798 }; 1212 };
799 1213
800 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1214 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
801} 1215}
802 1216
803sub AnyEvent::Base::Signal::DESTROY { 1217sub AnyEvent::Base::signal::DESTROY {
804 my ($signal, $cb) = @{$_[0]}; 1218 my ($signal, $cb) = @{$_[0]};
805 1219
806 delete $SIG_CB{$signal}{$cb}; 1220 delete $SIG_CB{$signal}{$cb};
807 1221
1222 # delete doesn't work with older perls - they then
1223 # print weird messages, or just unconditionally exit
1224 # instead of getting the default action.
808 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1225 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
809} 1226}
810 1227
811# default implementation for ->child 1228# default implementation for ->child
812 1229
813our %PID_CB; 1230our %PID_CB;
814our $CHLD_W; 1231our $CHLD_W;
815our $CHLD_DELAY_W; 1232our $CHLD_DELAY_W;
816our $PID_IDLE;
817our $WNOHANG; 1233our $WNOHANG;
818 1234
819sub _child_wait { 1235sub _sigchld {
820 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1236 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
821 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1237 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
822 (values %{ $PID_CB{0} || {} }); 1238 (values %{ $PID_CB{0} || {} });
823 } 1239 }
824
825 undef $PID_IDLE;
826}
827
828sub _sigchld {
829 # make sure we deliver these changes "synchronous" with the event loop.
830 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
831 undef $CHLD_DELAY_W;
832 &_child_wait;
833 });
834} 1240}
835 1241
836sub child { 1242sub child {
837 my (undef, %arg) = @_; 1243 my (undef, %arg) = @_;
838 1244
839 defined (my $pid = $arg{pid} + 0) 1245 defined (my $pid = $arg{pid} + 0)
840 or Carp::croak "required option 'pid' is missing"; 1246 or Carp::croak "required option 'pid' is missing";
841 1247
842 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1248 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
843 1249
844 unless ($WNOHANG) {
845 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1250 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
846 }
847 1251
848 unless ($CHLD_W) { 1252 unless ($CHLD_W) {
849 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1253 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
850 # child could be a zombie already, so make at least one round 1254 # child could be a zombie already, so make at least one round
851 &_sigchld; 1255 &_sigchld;
852 } 1256 }
853 1257
854 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1258 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
855} 1259}
856 1260
857sub AnyEvent::Base::Child::DESTROY { 1261sub AnyEvent::Base::child::DESTROY {
858 my ($pid, $cb) = @{$_[0]}; 1262 my ($pid, $cb) = @{$_[0]};
859 1263
860 delete $PID_CB{$pid}{$cb}; 1264 delete $PID_CB{$pid}{$cb};
861 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1265 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
862 1266
863 undef $CHLD_W unless keys %PID_CB; 1267 undef $CHLD_W unless keys %PID_CB;
864} 1268}
1269
1270# idle emulation is done by simply using a timer, regardless
1271# of whether the process is idle or not, and not letting
1272# the callback use more than 50% of the time.
1273sub idle {
1274 my (undef, %arg) = @_;
1275
1276 my ($cb, $w, $rcb) = $arg{cb};
1277
1278 $rcb = sub {
1279 if ($cb) {
1280 $w = _time;
1281 &$cb;
1282 $w = _time - $w;
1283
1284 # never use more then 50% of the time for the idle watcher,
1285 # within some limits
1286 $w = 0.0001 if $w < 0.0001;
1287 $w = 5 if $w > 5;
1288
1289 $w = AnyEvent->timer (after => $w, cb => $rcb);
1290 } else {
1291 # clean up...
1292 undef $w;
1293 undef $rcb;
1294 }
1295 };
1296
1297 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1298
1299 bless \\$cb, "AnyEvent::Base::idle"
1300}
1301
1302sub AnyEvent::Base::idle::DESTROY {
1303 undef $${$_[0]};
1304}
1305
1306package AnyEvent::CondVar;
1307
1308our @ISA = AnyEvent::CondVar::Base::;
1309
1310package AnyEvent::CondVar::Base;
1311
1312use overload
1313 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1314 fallback => 1;
1315
1316sub _send {
1317 # nop
1318}
1319
1320sub send {
1321 my $cv = shift;
1322 $cv->{_ae_sent} = [@_];
1323 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1324 $cv->_send;
1325}
1326
1327sub croak {
1328 $_[0]{_ae_croak} = $_[1];
1329 $_[0]->send;
1330}
1331
1332sub ready {
1333 $_[0]{_ae_sent}
1334}
1335
1336sub _wait {
1337 AnyEvent->one_event while !$_[0]{_ae_sent};
1338}
1339
1340sub recv {
1341 $_[0]->_wait;
1342
1343 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1344 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1345}
1346
1347sub cb {
1348 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1349 $_[0]{_ae_cb}
1350}
1351
1352sub begin {
1353 ++$_[0]{_ae_counter};
1354 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1355}
1356
1357sub end {
1358 return if --$_[0]{_ae_counter};
1359 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1360}
1361
1362# undocumented/compatibility with pre-3.4
1363*broadcast = \&send;
1364*wait = \&_wait;
1365
1366=head1 ERROR AND EXCEPTION HANDLING
1367
1368In general, AnyEvent does not do any error handling - it relies on the
1369caller to do that if required. The L<AnyEvent::Strict> module (see also
1370the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1371checking of all AnyEvent methods, however, which is highly useful during
1372development.
1373
1374As for exception handling (i.e. runtime errors and exceptions thrown while
1375executing a callback), this is not only highly event-loop specific, but
1376also not in any way wrapped by this module, as this is the job of the main
1377program.
1378
1379The pure perl event loop simply re-throws the exception (usually
1380within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1381$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1382so on.
1383
1384=head1 ENVIRONMENT VARIABLES
1385
1386The following environment variables are used by this module or its
1387submodules.
1388
1389Note that AnyEvent will remove I<all> environment variables starting with
1390C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1391enabled.
1392
1393=over 4
1394
1395=item C<PERL_ANYEVENT_VERBOSE>
1396
1397By default, AnyEvent will be completely silent except in fatal
1398conditions. You can set this environment variable to make AnyEvent more
1399talkative.
1400
1401When set to C<1> or higher, causes AnyEvent to warn about unexpected
1402conditions, such as not being able to load the event model specified by
1403C<PERL_ANYEVENT_MODEL>.
1404
1405When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1406model it chooses.
1407
1408=item C<PERL_ANYEVENT_STRICT>
1409
1410AnyEvent does not do much argument checking by default, as thorough
1411argument checking is very costly. Setting this variable to a true value
1412will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1413check the arguments passed to most method calls. If it finds any problems,
1414it will croak.
1415
1416In other words, enables "strict" mode.
1417
1418Unlike C<use strict>, it is definitely recommended to keep it off in
1419production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1420developing programs can be very useful, however.
1421
1422=item C<PERL_ANYEVENT_MODEL>
1423
1424This can be used to specify the event model to be used by AnyEvent, before
1425auto detection and -probing kicks in. It must be a string consisting
1426entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1427and the resulting module name is loaded and if the load was successful,
1428used as event model. If it fails to load AnyEvent will proceed with
1429auto detection and -probing.
1430
1431This functionality might change in future versions.
1432
1433For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1434could start your program like this:
1435
1436 PERL_ANYEVENT_MODEL=Perl perl ...
1437
1438=item C<PERL_ANYEVENT_PROTOCOLS>
1439
1440Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1441for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1442of auto probing).
1443
1444Must be set to a comma-separated list of protocols or address families,
1445current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1446used, and preference will be given to protocols mentioned earlier in the
1447list.
1448
1449This variable can effectively be used for denial-of-service attacks
1450against local programs (e.g. when setuid), although the impact is likely
1451small, as the program has to handle conenction and other failures anyways.
1452
1453Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1454but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1455- only support IPv4, never try to resolve or contact IPv6
1456addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1457IPv6, but prefer IPv6 over IPv4.
1458
1459=item C<PERL_ANYEVENT_EDNS0>
1460
1461Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1462for DNS. This extension is generally useful to reduce DNS traffic, but
1463some (broken) firewalls drop such DNS packets, which is why it is off by
1464default.
1465
1466Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1467EDNS0 in its DNS requests.
1468
1469=item C<PERL_ANYEVENT_MAX_FORKS>
1470
1471The maximum number of child processes that C<AnyEvent::Util::fork_call>
1472will create in parallel.
1473
1474=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1475
1476The default value for the C<max_outstanding> parameter for the default DNS
1477resolver - this is the maximum number of parallel DNS requests that are
1478sent to the DNS server.
1479
1480=item C<PERL_ANYEVENT_RESOLV_CONF>
1481
1482The file to use instead of F</etc/resolv.conf> (or OS-specific
1483configuration) in the default resolver. When set to the empty string, no
1484default config will be used.
1485
1486=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1487
1488When neither C<ca_file> nor C<ca_path> was specified during
1489L<AnyEvent::TLS> context creation, and either of these environment
1490variables exist, they will be used to specify CA certificate locations
1491instead of a system-dependent default.
1492
1493=back
865 1494
866=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1495=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
867 1496
868This is an advanced topic that you do not normally need to use AnyEvent in 1497This is an advanced topic that you do not normally need to use AnyEvent in
869a module. This section is only of use to event loop authors who want to 1498a module. This section is only of use to event loop authors who want to
903 1532
904I<rxvt-unicode> also cheats a bit by not providing blocking access to 1533I<rxvt-unicode> also cheats a bit by not providing blocking access to
905condition variables: code blocking while waiting for a condition will 1534condition variables: code blocking while waiting for a condition will
906C<die>. This still works with most modules/usages, and blocking calls must 1535C<die>. This still works with most modules/usages, and blocking calls must
907not be done in an interactive application, so it makes sense. 1536not be done in an interactive application, so it makes sense.
908
909=head1 ENVIRONMENT VARIABLES
910
911The following environment variables are used by this module:
912
913=over 4
914
915=item C<PERL_ANYEVENT_VERBOSE>
916
917By default, AnyEvent will be completely silent except in fatal
918conditions. You can set this environment variable to make AnyEvent more
919talkative.
920
921When set to C<1> or higher, causes AnyEvent to warn about unexpected
922conditions, such as not being able to load the event model specified by
923C<PERL_ANYEVENT_MODEL>.
924
925When set to C<2> or higher, cause AnyEvent to report to STDERR which event
926model it chooses.
927
928=item C<PERL_ANYEVENT_MODEL>
929
930This can be used to specify the event model to be used by AnyEvent, before
931autodetection and -probing kicks in. It must be a string consisting
932entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
933and the resulting module name is loaded and if the load was successful,
934used as event model. If it fails to load AnyEvent will proceed with
935autodetection and -probing.
936
937This functionality might change in future versions.
938
939For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
940could start your program like this:
941
942 PERL_ANYEVENT_MODEL=Perl perl ...
943
944=back
945 1537
946=head1 EXAMPLE PROGRAM 1538=head1 EXAMPLE PROGRAM
947 1539
948The following program uses an I/O watcher to read data from STDIN, a timer 1540The following program uses an I/O watcher to read data from STDIN, a timer
949to display a message once per second, and a condition variable to quit the 1541to display a message once per second, and a condition variable to quit the
958 poll => 'r', 1550 poll => 'r',
959 cb => sub { 1551 cb => sub {
960 warn "io event <$_[0]>\n"; # will always output <r> 1552 warn "io event <$_[0]>\n"; # will always output <r>
961 chomp (my $input = <STDIN>); # read a line 1553 chomp (my $input = <STDIN>); # read a line
962 warn "read: $input\n"; # output what has been read 1554 warn "read: $input\n"; # output what has been read
963 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1555 $cv->send if $input =~ /^q/i; # quit program if /^q/i
964 }, 1556 },
965 ); 1557 );
966 1558
967 my $time_watcher; # can only be used once 1559 my $time_watcher; # can only be used once
968 1560
973 }); 1565 });
974 } 1566 }
975 1567
976 new_timer; # create first timer 1568 new_timer; # create first timer
977 1569
978 $cv->wait; # wait until user enters /^q/i 1570 $cv->recv; # wait until user enters /^q/i
979 1571
980=head1 REAL-WORLD EXAMPLE 1572=head1 REAL-WORLD EXAMPLE
981 1573
982Consider the L<Net::FCP> module. It features (among others) the following 1574Consider the L<Net::FCP> module. It features (among others) the following
983API calls, which are to freenet what HTTP GET requests are to http: 1575API calls, which are to freenet what HTTP GET requests are to http:
1033 syswrite $txn->{fh}, $txn->{request} 1625 syswrite $txn->{fh}, $txn->{request}
1034 or die "connection or write error"; 1626 or die "connection or write error";
1035 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1627 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1036 1628
1037Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1629Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1038result and signals any possible waiters that the request ahs finished: 1630result and signals any possible waiters that the request has finished:
1039 1631
1040 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1632 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1041 1633
1042 if (end-of-file or data complete) { 1634 if (end-of-file or data complete) {
1043 $txn->{result} = $txn->{buf}; 1635 $txn->{result} = $txn->{buf};
1044 $txn->{finished}->broadcast; 1636 $txn->{finished}->send;
1045 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1637 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1046 } 1638 }
1047 1639
1048The C<result> method, finally, just waits for the finished signal (if the 1640The C<result> method, finally, just waits for the finished signal (if the
1049request was already finished, it doesn't wait, of course, and returns the 1641request was already finished, it doesn't wait, of course, and returns the
1050data: 1642data:
1051 1643
1052 $txn->{finished}->wait; 1644 $txn->{finished}->recv;
1053 return $txn->{result}; 1645 return $txn->{result};
1054 1646
1055The actual code goes further and collects all errors (C<die>s, exceptions) 1647The actual code goes further and collects all errors (C<die>s, exceptions)
1056that occured during request processing. The C<result> method detects 1648that occurred during request processing. The C<result> method detects
1057whether an exception as thrown (it is stored inside the $txn object) 1649whether an exception as thrown (it is stored inside the $txn object)
1058and just throws the exception, which means connection errors and other 1650and just throws the exception, which means connection errors and other
1059problems get reported tot he code that tries to use the result, not in a 1651problems get reported tot he code that tries to use the result, not in a
1060random callback. 1652random callback.
1061 1653
1092 1684
1093 my $quit = AnyEvent->condvar; 1685 my $quit = AnyEvent->condvar;
1094 1686
1095 $fcp->txn_client_get ($url)->cb (sub { 1687 $fcp->txn_client_get ($url)->cb (sub {
1096 ... 1688 ...
1097 $quit->broadcast; 1689 $quit->send;
1098 }); 1690 });
1099 1691
1100 $quit->wait; 1692 $quit->recv;
1101 1693
1102 1694
1103=head1 BENCHMARKS 1695=head1 BENCHMARKS
1104 1696
1105To give you an idea of the performance and overheads that AnyEvent adds 1697To give you an idea of the performance and overheads that AnyEvent adds
1107of various event loops I prepared some benchmarks. 1699of various event loops I prepared some benchmarks.
1108 1700
1109=head2 BENCHMARKING ANYEVENT OVERHEAD 1701=head2 BENCHMARKING ANYEVENT OVERHEAD
1110 1702
1111Here is a benchmark of various supported event models used natively and 1703Here is a benchmark of various supported event models used natively and
1112through anyevent. The benchmark creates a lot of timers (with a zero 1704through AnyEvent. The benchmark creates a lot of timers (with a zero
1113timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1705timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1114which it is), lets them fire exactly once and destroys them again. 1706which it is), lets them fire exactly once and destroys them again.
1115 1707
1116Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1708Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1117distribution. 1709distribution.
1134all watchers, to avoid adding memory overhead. That means closure creation 1726all watchers, to avoid adding memory overhead. That means closure creation
1135and memory usage is not included in the figures. 1727and memory usage is not included in the figures.
1136 1728
1137I<invoke> is the time, in microseconds, used to invoke a simple 1729I<invoke> is the time, in microseconds, used to invoke a simple
1138callback. The callback simply counts down a Perl variable and after it was 1730callback. The callback simply counts down a Perl variable and after it was
1139invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1731invoked "watcher" times, it would C<< ->send >> a condvar once to
1140signal the end of this phase. 1732signal the end of this phase.
1141 1733
1142I<destroy> is the time, in microseconds, that it takes to destroy a single 1734I<destroy> is the time, in microseconds, that it takes to destroy a single
1143watcher. 1735watcher.
1144 1736
1145=head3 Results 1737=head3 Results
1146 1738
1147 name watchers bytes create invoke destroy comment 1739 name watchers bytes create invoke destroy comment
1148 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1740 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1149 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1741 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1150 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1742 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1151 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1743 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1152 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1744 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1153 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1745 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1746 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1747 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1154 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1748 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1155 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1749 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1156 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1750 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1157 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1751 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1158 1752
1159=head3 Discussion 1753=head3 Discussion
1160 1754
1161The benchmark does I<not> measure scalability of the event loop very 1755The benchmark does I<not> measure scalability of the event loop very
1162well. For example, a select-based event loop (such as the pure perl one) 1756well. For example, a select-based event loop (such as the pure perl one)
1187performance becomes really bad with lots of file descriptors (and few of 1781performance becomes really bad with lots of file descriptors (and few of
1188them active), of course, but this was not subject of this benchmark. 1782them active), of course, but this was not subject of this benchmark.
1189 1783
1190The C<Event> module has a relatively high setup and callback invocation 1784The C<Event> module has a relatively high setup and callback invocation
1191cost, but overall scores in on the third place. 1785cost, but overall scores in on the third place.
1786
1787C<IO::Async> performs admirably well, about on par with C<Event>, even
1788when using its pure perl backend.
1192 1789
1193C<Glib>'s memory usage is quite a bit higher, but it features a 1790C<Glib>'s memory usage is quite a bit higher, but it features a
1194faster callback invocation and overall ends up in the same class as 1791faster callback invocation and overall ends up in the same class as
1195C<Event>. However, Glib scales extremely badly, doubling the number of 1792C<Event>. However, Glib scales extremely badly, doubling the number of
1196watchers increases the processing time by more than a factor of four, 1793watchers increases the processing time by more than a factor of four,
1240 1837
1241=back 1838=back
1242 1839
1243=head2 BENCHMARKING THE LARGE SERVER CASE 1840=head2 BENCHMARKING THE LARGE SERVER CASE
1244 1841
1245This benchmark atcually benchmarks the event loop itself. It works by 1842This benchmark actually benchmarks the event loop itself. It works by
1246creating a number of "servers": each server consists of a socketpair, a 1843creating a number of "servers": each server consists of a socket pair, a
1247timeout watcher that gets reset on activity (but never fires), and an I/O 1844timeout watcher that gets reset on activity (but never fires), and an I/O
1248watcher waiting for input on one side of the socket. Each time the socket 1845watcher waiting for input on one side of the socket. Each time the socket
1249watcher reads a byte it will write that byte to a random other "server". 1846watcher reads a byte it will write that byte to a random other "server".
1250 1847
1251The effect is that there will be a lot of I/O watchers, only part of which 1848The effect is that there will be a lot of I/O watchers, only part of which
1252are active at any one point (so there is a constant number of active 1849are active at any one point (so there is a constant number of active
1253fds for each loop iterstaion, but which fds these are is random). The 1850fds for each loop iteration, but which fds these are is random). The
1254timeout is reset each time something is read because that reflects how 1851timeout is reset each time something is read because that reflects how
1255most timeouts work (and puts extra pressure on the event loops). 1852most timeouts work (and puts extra pressure on the event loops).
1256 1853
1257In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1854In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1258(1%) are active. This mirrors the activity of large servers with many 1855(1%) are active. This mirrors the activity of large servers with many
1259connections, most of which are idle at any one point in time. 1856connections, most of which are idle at any one point in time.
1260 1857
1261Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1858Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1262distribution. 1859distribution.
1264=head3 Explanation of the columns 1861=head3 Explanation of the columns
1265 1862
1266I<sockets> is the number of sockets, and twice the number of "servers" (as 1863I<sockets> is the number of sockets, and twice the number of "servers" (as
1267each server has a read and write socket end). 1864each server has a read and write socket end).
1268 1865
1269I<create> is the time it takes to create a socketpair (which is 1866I<create> is the time it takes to create a socket pair (which is
1270nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1867nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1271 1868
1272I<request>, the most important value, is the time it takes to handle a 1869I<request>, the most important value, is the time it takes to handle a
1273single "request", that is, reading the token from the pipe and forwarding 1870single "request", that is, reading the token from the pipe and forwarding
1274it to another server. This includes deleting the old timeout and creating 1871it to another server. This includes deleting the old timeout and creating
1275a new one that moves the timeout into the future. 1872a new one that moves the timeout into the future.
1276 1873
1277=head3 Results 1874=head3 Results
1278 1875
1279 name sockets create request 1876 name sockets create request
1280 EV 20000 69.01 11.16 1877 EV 20000 69.01 11.16
1281 Perl 20000 73.32 35.87 1878 Perl 20000 73.32 35.87
1879 IOAsync 20000 157.00 98.14 epoll
1880 IOAsync 20000 159.31 616.06 poll
1282 Event 20000 212.62 257.32 1881 Event 20000 212.62 257.32
1283 Glib 20000 651.16 1896.30 1882 Glib 20000 651.16 1896.30
1284 POE 20000 349.67 12317.24 uses POE::Loop::Event 1883 POE 20000 349.67 12317.24 uses POE::Loop::Event
1285 1884
1286=head3 Discussion 1885=head3 Discussion
1287 1886
1288This benchmark I<does> measure scalability and overall performance of the 1887This benchmark I<does> measure scalability and overall performance of the
1289particular event loop. 1888particular event loop.
1291EV is again fastest. Since it is using epoll on my system, the setup time 1890EV is again fastest. Since it is using epoll on my system, the setup time
1292is relatively high, though. 1891is relatively high, though.
1293 1892
1294Perl surprisingly comes second. It is much faster than the C-based event 1893Perl surprisingly comes second. It is much faster than the C-based event
1295loops Event and Glib. 1894loops Event and Glib.
1895
1896IO::Async performs very well when using its epoll backend, and still quite
1897good compared to Glib when using its pure perl backend.
1296 1898
1297Event suffers from high setup time as well (look at its code and you will 1899Event suffers from high setup time as well (look at its code and you will
1298understand why). Callback invocation also has a high overhead compared to 1900understand why). Callback invocation also has a high overhead compared to
1299the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 1901the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1300uses select or poll in basically all documented configurations. 1902uses select or poll in basically all documented configurations.
1347speed most when you have lots of watchers, not when you only have a few of 1949speed most when you have lots of watchers, not when you only have a few of
1348them). 1950them).
1349 1951
1350EV is again fastest. 1952EV is again fastest.
1351 1953
1352Perl again comes second. It is noticably faster than the C-based event 1954Perl again comes second. It is noticeably faster than the C-based event
1353loops Event and Glib, although the difference is too small to really 1955loops Event and Glib, although the difference is too small to really
1354matter. 1956matter.
1355 1957
1356POE also performs much better in this case, but is is still far behind the 1958POE also performs much better in this case, but is is still far behind the
1357others. 1959others.
1363=item * C-based event loops perform very well with small number of 1965=item * C-based event loops perform very well with small number of
1364watchers, as the management overhead dominates. 1966watchers, as the management overhead dominates.
1365 1967
1366=back 1968=back
1367 1969
1970=head2 THE IO::Lambda BENCHMARK
1971
1972Recently I was told about the benchmark in the IO::Lambda manpage, which
1973could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1974simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1975shouldn't come as a surprise to anybody). As such, the benchmark is
1976fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
1977very optimal. But how would AnyEvent compare when used without the extra
1978baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1979
1980The benchmark itself creates an echo-server, and then, for 500 times,
1981connects to the echo server, sends a line, waits for the reply, and then
1982creates the next connection. This is a rather bad benchmark, as it doesn't
1983test the efficiency of the framework or much non-blocking I/O, but it is a
1984benchmark nevertheless.
1985
1986 name runtime
1987 Lambda/select 0.330 sec
1988 + optimized 0.122 sec
1989 Lambda/AnyEvent 0.327 sec
1990 + optimized 0.138 sec
1991 Raw sockets/select 0.077 sec
1992 POE/select, components 0.662 sec
1993 POE/select, raw sockets 0.226 sec
1994 POE/select, optimized 0.404 sec
1995
1996 AnyEvent/select/nb 0.085 sec
1997 AnyEvent/EV/nb 0.068 sec
1998 +state machine 0.134 sec
1999
2000The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2001benchmarks actually make blocking connects and use 100% blocking I/O,
2002defeating the purpose of an event-based solution. All of the newly
2003written AnyEvent benchmarks use 100% non-blocking connects (using
2004AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2005resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2006generally require a lot more bookkeeping and event handling than blocking
2007connects (which involve a single syscall only).
2008
2009The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2010offers similar expressive power as POE and IO::Lambda, using conventional
2011Perl syntax. This means that both the echo server and the client are 100%
2012non-blocking, further placing it at a disadvantage.
2013
2014As you can see, the AnyEvent + EV combination even beats the
2015hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2016backend easily beats IO::Lambda and POE.
2017
2018And even the 100% non-blocking version written using the high-level (and
2019slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2020large margin, even though it does all of DNS, tcp-connect and socket I/O
2021in a non-blocking way.
2022
2023The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2024F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2025part of the IO::lambda distribution and were used without any changes.
2026
2027
2028=head1 SIGNALS
2029
2030AnyEvent currently installs handlers for these signals:
2031
2032=over 4
2033
2034=item SIGCHLD
2035
2036A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2037emulation for event loops that do not support them natively. Also, some
2038event loops install a similar handler.
2039
2040If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2041reset it to default, to avoid losing child exit statuses.
2042
2043=item SIGPIPE
2044
2045A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2046when AnyEvent gets loaded.
2047
2048The rationale for this is that AnyEvent users usually do not really depend
2049on SIGPIPE delivery (which is purely an optimisation for shell use, or
2050badly-written programs), but C<SIGPIPE> can cause spurious and rare
2051program exits as a lot of people do not expect C<SIGPIPE> when writing to
2052some random socket.
2053
2054The rationale for installing a no-op handler as opposed to ignoring it is
2055that this way, the handler will be restored to defaults on exec.
2056
2057Feel free to install your own handler, or reset it to defaults.
2058
2059=back
2060
2061=cut
2062
2063undef $SIG{CHLD}
2064 if $SIG{CHLD} eq 'IGNORE';
2065
2066$SIG{PIPE} = sub { }
2067 unless defined $SIG{PIPE};
1368 2068
1369=head1 FORK 2069=head1 FORK
1370 2070
1371Most event libraries are not fork-safe. The ones who are usually are 2071Most event libraries are not fork-safe. The ones who are usually are
1372because they rely on inefficient but fork-safe C<select> or C<poll> 2072because they rely on inefficient but fork-safe C<select> or C<poll>
1386specified in the variable. 2086specified in the variable.
1387 2087
1388You can make AnyEvent completely ignore this variable by deleting it 2088You can make AnyEvent completely ignore this variable by deleting it
1389before the first watcher gets created, e.g. with a C<BEGIN> block: 2089before the first watcher gets created, e.g. with a C<BEGIN> block:
1390 2090
1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2091 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1392 2092
1393 use AnyEvent; 2093 use AnyEvent;
1394 2094
1395Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2095Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1396be used to probe what backend is used and gain other information (which is 2096be used to probe what backend is used and gain other information (which is
1397probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2097probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2098$ENV{PERL_ANYEVENT_STRICT}.
2099
2100Note that AnyEvent will remove I<all> environment variables starting with
2101C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2102enabled.
2103
2104
2105=head1 BUGS
2106
2107Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2108to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2109and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2110memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2111pronounced).
1398 2112
1399 2113
1400=head1 SEE ALSO 2114=head1 SEE ALSO
1401 2115
1402Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2116Utility functions: L<AnyEvent::Util>.
1403L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2117
2118Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1404L<Event::Lib>, L<Qt>, L<POE>. 2119L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1405 2120
1406Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2121Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1407L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2122L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1408L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 2123L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1409L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 2124L<AnyEvent::Impl::POE>.
1410 2125
2126Non-blocking file handles, sockets, TCP clients and
2127servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2128
2129Asynchronous DNS: L<AnyEvent::DNS>.
2130
2131Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
2132
1411Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2133Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1412 2134
1413 2135
1414=head1 AUTHOR 2136=head1 AUTHOR
1415 2137
1416 Marc Lehmann <schmorp@schmorp.de> 2138 Marc Lehmann <schmorp@schmorp.de>
1417 http://home.schmorp.de/ 2139 http://home.schmorp.de/
1418 2140
1419=cut 2141=cut
1420 2142
14211 21431
1422 2144

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