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Revision 1.231 by root, Wed Jul 8 13:46:46 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70 100
71=head1 DESCRIPTION 101=head1 DESCRIPTION
72 102
102starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
104 134
105The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 137explicitly and enjoy the high availability of that event loop :)
108 138
109=head1 WATCHERS 139=head1 WATCHERS
110 140
111AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
114 144
115These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
118is in control). 148is in control).
119 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
120To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
122to it). 158to it).
123 159
124All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
128 164
129An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
130 166
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
133 undef $w; 169 undef $w;
134 }); 170 });
135 171
136Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
138declared. 174declared.
139 175
140=head2 I/O WATCHERS 176=head2 I/O WATCHERS
141 177
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
144 180
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
146for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
148respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 192
151Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
154 196
158 200
159Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
161handles. 203handles.
162 204
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 210 warn "read: $input\n";
169 undef $w; 211 undef $w;
170 }); 212 });
180 222
181Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
184 226
185The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
188 232
189Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
190 236
191 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 240 warn "timeout\n";
194 }); 241 });
195 242
196 # to cancel the timer: 243 # to cancel the timer:
197 undef $w; 244 undef $w;
198 245
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 247
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
207 }; 250 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 251
212=head3 TIMING ISSUES 252=head3 TIMING ISSUES
213 253
214There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 267timers.
228 268
229AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 270AnyEvent API.
231 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
232=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
233 351
234You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
237 355
238Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
241 359
242Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
246 364
247The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 366between multiple watchers.
249 367
250This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
257=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
258 376
259You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
260 378
261The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
263as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
264signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
265and exit status (as returned by waitpid), so unlike other watcher types, 383
266you I<can> rely on child watcher callback arguments. 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
267 392
268There is a slight catch to child watchers, however: you usually start them 393There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 394I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 395have exited already (and no SIGCHLD will be sent anymore).
271 396
272Not all event models handle this correctly (POE doesn't), but even for 397Not all event models handle this correctly (neither POE nor IO::Async do,
398see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 399that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 400the process exits (i.e. before you fork in the first place). AnyEvent's
401pure perl event loop handles all cases correctly regardless of when you
402start the watcher.
275 403
276This means you cannot create a child watcher as the very first thing in an 404This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 405thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 406watcher before you C<fork> the child (alternatively, you can call
407C<AnyEvent::detect>).
279 408
280Example: fork a process and wait for it 409Example: fork a process and wait for it
281 410
282 my $done = AnyEvent->condvar; 411 my $done = AnyEvent->condvar;
283 412
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 413 my $pid = fork or exit 5;
287 414
288 my $w = AnyEvent->child ( 415 my $w = AnyEvent->child (
289 pid => $pid, 416 pid => $pid,
290 cb => sub { 417 cb => sub {
291 my ($pid, $status) = @_; 418 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 419 warn "pid $pid exited with status $status";
293 $done->send; 420 $done->send;
294 }, 421 },
295 ); 422 );
296 423
297 # do something else, then wait for process exit 424 # do something else, then wait for process exit
298 $done->wait; 425 $done->recv;
426
427=head2 IDLE WATCHERS
428
429Sometimes there is a need to do something, but it is not so important
430to do it instantly, but only when there is nothing better to do. This
431"nothing better to do" is usually defined to be "no other events need
432attention by the event loop".
433
434Idle watchers ideally get invoked when the event loop has nothing
435better to do, just before it would block the process to wait for new
436events. Instead of blocking, the idle watcher is invoked.
437
438Most event loops unfortunately do not really support idle watchers (only
439EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440will simply call the callback "from time to time".
441
442Example: read lines from STDIN, but only process them when the
443program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
299 461
300=head2 CONDITION VARIABLES 462=head2 CONDITION VARIABLES
301 463
302If you are familiar with some event loops you will know that all of them 464If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 465require you to run some blocking "loop", "run" or similar function that
309The instrument to do that is called a "condition variable", so called 471The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 472because they represent a condition that must become true.
311 473
312Condition variables can be created by calling the C<< AnyEvent->condvar 474Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 475>> method, usually without arguments. The only argument pair allowed is
476
314C<cb>, which specifies a callback to be called when the condition variable 477C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 478becomes true, with the condition variable as the first argument (but not
479the results).
316 480
317After creation, the conditon variable is "false" until it becomes "true" 481After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 482by calling the C<send> method (or calling the condition variable as if it
483were a callback, read about the caveats in the description for the C<<
484->send >> method).
319 485
320Condition variables are similar to callbacks, except that you can 486Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 487optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 488in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 489another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 490used to represent a transaction, which finishes at some point and delivers
325a result. 491a result.
326 492
327Condition variables are very useful to signal that something has finished, 493Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 494for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 495then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 496availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 497called or can synchronously C<< ->recv >> for the results.
332 498
333You can also use them to simulate traditional event loops - for example, 499You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 500you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 501could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 502button of your app, which would C<< ->send >> the "quit" event.
337 503
338Note that condition variables recurse into the event loop - if you have 504Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 505two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 506lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 507you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 508as this asks for trouble.
343 509
344Condition variables are represented by hash refs in perl, and the keys 510Condition variables are represented by hash refs in perl, and the keys
349 515
350There are two "sides" to a condition variable - the "producer side" which 516There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 517eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 518for the send to occur.
353 519
354Example: 520Example: wait for a timer.
355 521
356 # wait till the result is ready 522 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 523 my $result_ready = AnyEvent->condvar;
358 524
359 # do something such as adding a timer 525 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 531 cb => sub { $result_ready->send },
366 ); 532 );
367 533
368 # this "blocks" (while handling events) till the callback 534 # this "blocks" (while handling events) till the callback
369 # calls send 535 # calls send
370 $result_ready->wait; 536 $result_ready->recv;
537
538Example: wait for a timer, but take advantage of the fact that
539condition variables are also code references.
540
541 my $done = AnyEvent->condvar;
542 my $delay = AnyEvent->timer (after => 5, cb => $done);
543 $done->recv;
544
545Example: Imagine an API that returns a condvar and doesn't support
546callbacks. This is how you make a synchronous call, for example from
547the main program:
548
549 use AnyEvent::CouchDB;
550
551 ...
552
553 my @info = $couchdb->info->recv;
554
555And this is how you would just ste a callback to be called whenever the
556results are available:
557
558 $couchdb->info->cb (sub {
559 my @info = $_[0]->recv;
560 });
371 561
372=head3 METHODS FOR PRODUCERS 562=head3 METHODS FOR PRODUCERS
373 563
374These methods should only be used by the producing side, i.e. the 564These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 565code/module that eventually sends the signal. Note that it is also
378 568
379=over 4 569=over 4
380 570
381=item $cv->send (...) 571=item $cv->send (...)
382 572
383Flag the condition as ready - a running C<< ->wait >> and all further 573Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 574calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 575called. If nobody is waiting the send will be remembered.
386 576
387If a callback has been set on the condition variable, it is called 577If a callback has been set on the condition variable, it is called
388immediately from within send. 578immediately from within send.
389 579
390Any arguments passed to the C<send> call will be returned by all 580Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 581future C<< ->recv >> calls.
582
583Condition variables are overloaded so one can call them directly
584(as a code reference). Calling them directly is the same as calling
585C<send>. Note, however, that many C-based event loops do not handle
586overloading, so as tempting as it may be, passing a condition variable
587instead of a callback does not work. Both the pure perl and EV loops
588support overloading, however, as well as all functions that use perl to
589invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
590example).
392 591
393=item $cv->croak ($error) 592=item $cv->croak ($error)
394 593
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 594Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 595C<Carp::croak> with the given error message/object/scalar.
397 596
398This can be used to signal any errors to the condition variable 597This can be used to signal any errors to the condition variable
399user/consumer. 598user/consumer.
400 599
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 609C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 610>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no 611is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments. 612callback was set, C<send> will be called without any arguments.
414 613
415Let's clarify this with the ping example: 614You can think of C<< $cv->send >> giving you an OR condition (one call
615sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618Let's start with a simple example: you have two I/O watchers (for example,
619STDOUT and STDERR for a program), and you want to wait for both streams to
620close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638This works because for every event source (EOF on file handle), there is
639one call to C<begin>, so the condvar waits for all calls to C<end> before
640sending.
641
642The ping example mentioned above is slightly more complicated, as the
643there are results to be passwd back, and the number of tasks that are
644begung can potentially be zero:
416 645
417 my $cv = AnyEvent->condvar; 646 my $cv = AnyEvent->condvar;
418 647
419 my %result; 648 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 649 $cv->begin (sub { $cv->send (\%result) });
440loop, which serves two important purposes: first, it sets the callback 669loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 670to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 671C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 672doesn't execute once).
444 673
445This is the general pattern when you "fan out" into multiple subrequests: 674This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 675potentially none) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 676the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 677subrequest you start, call C<begin> and for each subrequest you finish,
678call C<end>.
449 679
450=back 680=back
451 681
452=head3 METHODS FOR CONSUMERS 682=head3 METHODS FOR CONSUMERS
453 683
454These methods should only be used by the consuming side, i.e. the 684These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 685code awaits the condition.
456 686
457=over 4 687=over 4
458 688
459=item $cv->wait 689=item $cv->recv
460 690
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 691Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 692>> methods have been called on c<$cv>, while servicing other watchers
463normally. 693normally.
464 694
475(programs might want to do that to stay interactive), so I<if you are 705(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 706using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 707caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 708condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 709callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 710while still supporting blocking waits if the caller so desires).
481 711
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 712Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 713sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 714multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 715can supply.
486 716
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 717The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 718fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 719versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 720C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 721coroutine (one that doesn't run the event loop).
492 722
493You can ensure that C<< -wait >> never blocks by setting a callback and 723You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 724only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 725time). This will work even when the event loop does not support blocking
496waits otherwise. 726waits otherwise.
497 727
498=item $bool = $cv->ready 728=item $bool = $cv->ready
499 729
500Returns true when the condition is "true", i.e. whether C<send> or 730Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 731C<croak> have been called.
502 732
503=item $cb = $cv->cb ([new callback]) 733=item $cb = $cv->cb ($cb->($cv))
504 734
505This is a mutator function that returns the callback set and optionally 735This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 736replaces it before doing so.
507 737
508The callback will be called when the condition becomes "true", i.e. when 738The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 739C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 740variable itself. Calling C<recv> inside the callback or at any later time
741is guaranteed not to block.
511 742
512=back 743=back
513 744
514=head1 GLOBAL VARIABLES AND FUNCTIONS 745=head1 GLOBAL VARIABLES AND FUNCTIONS
515 746
532 AnyEvent::Impl::Tk based on Tk, very bad choice. 763 AnyEvent::Impl::Tk based on Tk, very bad choice.
533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 764 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 765 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support. 766 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536 767
768 # warning, support for IO::Async is only partial, as it is too broken
769 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
770 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
771
537There is no support for WxWidgets, as WxWidgets has no support for 772There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the 773watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per 774POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for 775second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using 776AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 784Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
550if necessary. You should only call this function right before you would 785if necessary. You should only call this function right before you would
551have created an AnyEvent watcher anyway, that is, as late as possible at 786have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime. 787runtime.
553 788
789=item $guard = AnyEvent::post_detect { BLOCK }
790
791Arranges for the code block to be executed as soon as the event model is
792autodetected (or immediately if this has already happened).
793
794If called in scalar or list context, then it creates and returns an object
795that automatically removes the callback again when it is destroyed. See
796L<Coro::BDB> for a case where this is useful.
797
554=item @AnyEvent::detect 798=item @AnyEvent::post_detect
555 799
556If there are any code references in this array (you can C<push> to it 800If there are any code references in this array (you can C<push> to it
557before or after loading AnyEvent), then they will called directly after 801before or after loading AnyEvent), then they will called directly after
558the event loop has been chosen. 802the event loop has been chosen.
559 803
560You should check C<$AnyEvent::MODEL> before adding to this array, though: 804You should check C<$AnyEvent::MODEL> before adding to this array, though:
561if it contains a true value then the event loop has already been detected, 805if it contains a true value then the event loop has already been detected,
562and the array will be ignored. 806and the array will be ignored.
807
808Best use C<AnyEvent::post_detect { BLOCK }> instead.
563 809
564=back 810=back
565 811
566=head1 WHAT TO DO IN A MODULE 812=head1 WHAT TO DO IN A MODULE
567 813
571Be careful when you create watchers in the module body - AnyEvent will 817Be careful when you create watchers in the module body - AnyEvent will
572decide which event module to use as soon as the first method is called, so 818decide which event module to use as soon as the first method is called, so
573by calling AnyEvent in your module body you force the user of your module 819by calling AnyEvent in your module body you force the user of your module
574to load the event module first. 820to load the event module first.
575 821
576Never call C<< ->wait >> on a condition variable unless you I<know> that 822Never call C<< ->recv >> on a condition variable unless you I<know> that
577the C<< ->send >> method has been called on it already. This is 823the C<< ->send >> method has been called on it already. This is
578because it will stall the whole program, and the whole point of using 824because it will stall the whole program, and the whole point of using
579events is to stay interactive. 825events is to stay interactive.
580 826
581It is fine, however, to call C<< ->wait >> when the user of your module 827It is fine, however, to call C<< ->recv >> when the user of your module
582requests it (i.e. if you create a http request object ad have a method 828requests it (i.e. if you create a http request object ad have a method
583called C<results> that returns the results, it should call C<< ->wait >> 829called C<results> that returns the results, it should call C<< ->recv >>
584freely, as the user of your module knows what she is doing. always). 830freely, as the user of your module knows what she is doing. always).
585 831
586=head1 WHAT TO DO IN THE MAIN PROGRAM 832=head1 WHAT TO DO IN THE MAIN PROGRAM
587 833
588There will always be a single main program - the only place that should 834There will always be a single main program - the only place that should
590 836
591If it doesn't care, it can just "use AnyEvent" and use it itself, or not 837If it doesn't care, it can just "use AnyEvent" and use it itself, or not
592do anything special (it does not need to be event-based) and let AnyEvent 838do anything special (it does not need to be event-based) and let AnyEvent
593decide which implementation to chose if some module relies on it. 839decide which implementation to chose if some module relies on it.
594 840
595If the main program relies on a specific event model. For example, in 841If the main program relies on a specific event model - for example, in
596Gtk2 programs you have to rely on the Glib module. You should load the 842Gtk2 programs you have to rely on the Glib module - you should load the
597event module before loading AnyEvent or any module that uses it: generally 843event module before loading AnyEvent or any module that uses it: generally
598speaking, you should load it as early as possible. The reason is that 844speaking, you should load it as early as possible. The reason is that
599modules might create watchers when they are loaded, and AnyEvent will 845modules might create watchers when they are loaded, and AnyEvent will
600decide on the event model to use as soon as it creates watchers, and it 846decide on the event model to use as soon as it creates watchers, and it
601might chose the wrong one unless you load the correct one yourself. 847might chose the wrong one unless you load the correct one yourself.
602 848
603You can chose to use a rather inefficient pure-perl implementation by 849You can chose to use a pure-perl implementation by loading the
604loading the C<AnyEvent::Impl::Perl> module, which gives you similar 850C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
605behaviour everywhere, but letting AnyEvent chose is generally better. 851everywhere, but letting AnyEvent chose the model is generally better.
852
853=head2 MAINLOOP EMULATION
854
855Sometimes (often for short test scripts, or even standalone programs who
856only want to use AnyEvent), you do not want to run a specific event loop.
857
858In that case, you can use a condition variable like this:
859
860 AnyEvent->condvar->recv;
861
862This has the effect of entering the event loop and looping forever.
863
864Note that usually your program has some exit condition, in which case
865it is better to use the "traditional" approach of storing a condition
866variable somewhere, waiting for it, and sending it when the program should
867exit cleanly.
868
606 869
607=head1 OTHER MODULES 870=head1 OTHER MODULES
608 871
609The following is a non-exhaustive list of additional modules that use 872The following is a non-exhaustive list of additional modules that use
610AnyEvent and can therefore be mixed easily with other AnyEvent modules 873AnyEvent as a client and can therefore be mixed easily with other AnyEvent
611in the same program. Some of the modules come with AnyEvent, some are 874modules and other event loops in the same program. Some of the modules
612available via CPAN. 875come with AnyEvent, most are available via CPAN.
613 876
614=over 4 877=over 4
615 878
616=item L<AnyEvent::Util> 879=item L<AnyEvent::Util>
617 880
618Contains various utility functions that replace often-used but blocking 881Contains various utility functions that replace often-used but blocking
619functions such as C<inet_aton> by event-/callback-based versions. 882functions such as C<inet_aton> by event-/callback-based versions.
620 883
884=item L<AnyEvent::Socket>
885
886Provides various utility functions for (internet protocol) sockets,
887addresses and name resolution. Also functions to create non-blocking tcp
888connections or tcp servers, with IPv6 and SRV record support and more.
889
621=item L<AnyEvent::Handle> 890=item L<AnyEvent::Handle>
622 891
623Provide read and write buffers and manages watchers for reads and writes. 892Provide read and write buffers, manages watchers for reads and writes,
893supports raw and formatted I/O, I/O queued and fully transparent and
894non-blocking SSL/TLS (via L<AnyEvent::TLS>.
624 895
625=item L<AnyEvent::Socket> 896=item L<AnyEvent::DNS>
626 897
627Provides a means to do non-blocking connects, accepts etc. 898Provides rich asynchronous DNS resolver capabilities.
899
900=item L<AnyEvent::HTTP>
901
902A simple-to-use HTTP library that is capable of making a lot of concurrent
903HTTP requests.
628 904
629=item L<AnyEvent::HTTPD> 905=item L<AnyEvent::HTTPD>
630 906
631Provides a simple web application server framework. 907Provides a simple web application server framework.
632 908
633=item L<AnyEvent::DNS>
634
635Provides asynchronous DNS resolver capabilities, beyond what
636L<AnyEvent::Util> offers.
637
638=item L<AnyEvent::FastPing> 909=item L<AnyEvent::FastPing>
639 910
640The fastest ping in the west. 911The fastest ping in the west.
641 912
913=item L<AnyEvent::DBI>
914
915Executes L<DBI> requests asynchronously in a proxy process.
916
917=item L<AnyEvent::AIO>
918
919Truly asynchronous I/O, should be in the toolbox of every event
920programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
921together.
922
923=item L<AnyEvent::BDB>
924
925Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
926L<BDB> and AnyEvent together.
927
928=item L<AnyEvent::GPSD>
929
930A non-blocking interface to gpsd, a daemon delivering GPS information.
931
642=item L<Net::IRC3> 932=item L<AnyEvent::IRC>
643 933
644AnyEvent based IRC client module family. 934AnyEvent based IRC client module family (replacing the older Net::IRC3).
645 935
646=item L<Net::XMPP2> 936=item L<AnyEvent::XMPP>
647 937
648AnyEvent based XMPP (Jabber protocol) module family. 938AnyEvent based XMPP (Jabber protocol) module family (replacing the older
939Net::XMPP2>.
940
941=item L<AnyEvent::IGS>
942
943A non-blocking interface to the Internet Go Server protocol (used by
944L<App::IGS>).
649 945
650=item L<Net::FCP> 946=item L<Net::FCP>
651 947
652AnyEvent-based implementation of the Freenet Client Protocol, birthplace 948AnyEvent-based implementation of the Freenet Client Protocol, birthplace
653of AnyEvent. 949of AnyEvent.
658 954
659=item L<Coro> 955=item L<Coro>
660 956
661Has special support for AnyEvent via L<Coro::AnyEvent>. 957Has special support for AnyEvent via L<Coro::AnyEvent>.
662 958
663=item L<IO::Lambda>
664
665The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
666
667=item L<IO::AIO>
668
669Truly asynchronous I/O, should be in the toolbox of every event
670programmer. Can be trivially made to use AnyEvent.
671
672=item L<BDB>
673
674Truly asynchronous Berkeley DB access. Can be trivially made to use
675AnyEvent.
676
677=back 959=back
678 960
679=cut 961=cut
680 962
681package AnyEvent; 963package AnyEvent;
682 964
683no warnings; 965no warnings;
684use strict; 966use strict qw(vars subs);
685 967
686use Carp; 968use Carp;
687 969
688our $VERSION = '3.4'; 970our $VERSION = 4.801;
689our $MODEL; 971our $MODEL;
690 972
691our $AUTOLOAD; 973our $AUTOLOAD;
692our @ISA; 974our @ISA;
693 975
976our @REGISTRY;
977
978our $WIN32;
979
980BEGIN {
981 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
982 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
983
984 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
985 if ${^TAINT};
986}
987
694our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 988our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
695 989
696our @REGISTRY; 990our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
991
992{
993 my $idx;
994 $PROTOCOL{$_} = ++$idx
995 for reverse split /\s*,\s*/,
996 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
997}
697 998
698my @models = ( 999my @models = (
699 [EV:: => AnyEvent::Impl::EV::], 1000 [EV:: => AnyEvent::Impl::EV::],
700 [Event:: => AnyEvent::Impl::Event::], 1001 [Event:: => AnyEvent::Impl::Event::],
701 [Tk:: => AnyEvent::Impl::Tk::],
702 [Wx:: => AnyEvent::Impl::POE::],
703 [Prima:: => AnyEvent::Impl::POE::],
704 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1002 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
705 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1003 # everything below here will not be autoprobed
706 [Glib:: => AnyEvent::Impl::Glib::], 1004 # as the pureperl backend should work everywhere
1005 # and is usually faster
1006 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1007 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
707 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1008 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
708 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1009 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
709 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1010 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1011 [Wx:: => AnyEvent::Impl::POE::],
1012 [Prima:: => AnyEvent::Impl::POE::],
1013 # IO::Async is just too broken - we would need workaorunds for its
1014 # byzantine signal and broken child handling, among others.
1015 # IO::Async is rather hard to detect, as it doesn't have any
1016 # obvious default class.
1017# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1018# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1019# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
710); 1020);
711 1021
712our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1022our %method = map +($_ => 1),
1023 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
713 1024
714our @detect; 1025our @post_detect;
1026
1027sub post_detect(&) {
1028 my ($cb) = @_;
1029
1030 if ($MODEL) {
1031 $cb->();
1032
1033 1
1034 } else {
1035 push @post_detect, $cb;
1036
1037 defined wantarray
1038 ? bless \$cb, "AnyEvent::Util::postdetect"
1039 : ()
1040 }
1041}
1042
1043sub AnyEvent::Util::postdetect::DESTROY {
1044 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1045}
715 1046
716sub detect() { 1047sub detect() {
717 unless ($MODEL) { 1048 unless ($MODEL) {
718 no strict 'refs'; 1049 no strict 'refs';
1050 local $SIG{__DIE__};
719 1051
720 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1052 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
721 my $model = "AnyEvent::Impl::$1"; 1053 my $model = "AnyEvent::Impl::$1";
722 if (eval "require $model") { 1054 if (eval "require $model") {
723 $MODEL = $model; 1055 $MODEL = $model;
753 last; 1085 last;
754 } 1086 }
755 } 1087 }
756 1088
757 $MODEL 1089 $MODEL
758 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1090 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
759 } 1091 }
760 } 1092 }
761 1093
1094 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1095
762 unshift @ISA, $MODEL; 1096 unshift @ISA, $MODEL;
763 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
764 1097
1098 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1099
765 (shift @detect)->() while @detect; 1100 (shift @post_detect)->() while @post_detect;
766 } 1101 }
767 1102
768 $MODEL 1103 $MODEL
769} 1104}
770 1105
778 1113
779 my $class = shift; 1114 my $class = shift;
780 $class->$func (@_); 1115 $class->$func (@_);
781} 1116}
782 1117
1118# utility function to dup a filehandle. this is used by many backends
1119# to support binding more than one watcher per filehandle (they usually
1120# allow only one watcher per fd, so we dup it to get a different one).
1121sub _dupfh($$;$$) {
1122 my ($poll, $fh, $r, $w) = @_;
1123
1124 # cygwin requires the fh mode to be matching, unix doesn't
1125 my ($rw, $mode) = $poll eq "r" ? ($r, "<") : ($w, ">");
1126
1127 open my $fh2, "$mode&", $fh
1128 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1129
1130 # we assume CLOEXEC is already set by perl in all important cases
1131
1132 ($fh2, $rw)
1133}
1134
783package AnyEvent::Base; 1135package AnyEvent::Base;
784 1136
1137# default implementations for many methods
1138
1139BEGIN {
1140 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1141 *_time = \&Time::HiRes::time;
1142 # if (eval "use POSIX (); (POSIX::times())...
1143 } else {
1144 *_time = sub { time }; # epic fail
1145 }
1146}
1147
1148sub time { _time }
1149sub now { _time }
1150sub now_update { }
1151
785# default implementation for ->condvar, ->wait, ->broadcast 1152# default implementation for ->condvar
786 1153
787sub condvar { 1154sub condvar {
788 bless \my $flag, "AnyEvent::Base::CondVar" 1155 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
789}
790
791sub AnyEvent::Base::CondVar::broadcast {
792 ${$_[0]}++;
793}
794
795sub AnyEvent::Base::CondVar::wait {
796 AnyEvent->one_event while !${$_[0]};
797} 1156}
798 1157
799# default implementation for ->signal 1158# default implementation for ->signal
800 1159
801our %SIG_CB; 1160our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1161
1162sub _signal_exec {
1163 sysread $SIGPIPE_R, my $dummy, 4;
1164
1165 while (%SIG_EV) {
1166 for (keys %SIG_EV) {
1167 delete $SIG_EV{$_};
1168 $_->() for values %{ $SIG_CB{$_} || {} };
1169 }
1170 }
1171}
802 1172
803sub signal { 1173sub signal {
804 my (undef, %arg) = @_; 1174 my (undef, %arg) = @_;
805 1175
1176 unless ($SIGPIPE_R) {
1177 require Fcntl;
1178
1179 if (AnyEvent::WIN32) {
1180 require AnyEvent::Util;
1181
1182 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1183 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1184 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1185 } else {
1186 pipe $SIGPIPE_R, $SIGPIPE_W;
1187 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1188 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1189
1190 # not strictly required, as $^F is normally 2, but let's make sure...
1191 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1192 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1193 }
1194
1195 $SIGPIPE_R
1196 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1197
1198 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1199 }
1200
806 my $signal = uc $arg{signal} 1201 my $signal = uc $arg{signal}
807 or Carp::croak "required option 'signal' is missing"; 1202 or Carp::croak "required option 'signal' is missing";
808 1203
809 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1204 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
810 $SIG{$signal} ||= sub { 1205 $SIG{$signal} ||= sub {
811 $_->() for values %{ $SIG_CB{$signal} || {} }; 1206 local $!;
1207 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1208 undef $SIG_EV{$signal};
812 }; 1209 };
813 1210
814 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1211 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
815} 1212}
816 1213
817sub AnyEvent::Base::Signal::DESTROY { 1214sub AnyEvent::Base::signal::DESTROY {
818 my ($signal, $cb) = @{$_[0]}; 1215 my ($signal, $cb) = @{$_[0]};
819 1216
820 delete $SIG_CB{$signal}{$cb}; 1217 delete $SIG_CB{$signal}{$cb};
821 1218
1219 # delete doesn't work with older perls - they then
1220 # print weird messages, or just unconditionally exit
1221 # instead of getting the default action.
822 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1222 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
823} 1223}
824 1224
825# default implementation for ->child 1225# default implementation for ->child
826 1226
827our %PID_CB; 1227our %PID_CB;
828our $CHLD_W; 1228our $CHLD_W;
829our $CHLD_DELAY_W; 1229our $CHLD_DELAY_W;
830our $PID_IDLE;
831our $WNOHANG; 1230our $WNOHANG;
832 1231
833sub _child_wait { 1232sub _sigchld {
834 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1233 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
835 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1234 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
836 (values %{ $PID_CB{0} || {} }); 1235 (values %{ $PID_CB{0} || {} });
837 } 1236 }
838
839 undef $PID_IDLE;
840}
841
842sub _sigchld {
843 # make sure we deliver these changes "synchronous" with the event loop.
844 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
845 undef $CHLD_DELAY_W;
846 &_child_wait;
847 });
848} 1237}
849 1238
850sub child { 1239sub child {
851 my (undef, %arg) = @_; 1240 my (undef, %arg) = @_;
852 1241
853 defined (my $pid = $arg{pid} + 0) 1242 defined (my $pid = $arg{pid} + 0)
854 or Carp::croak "required option 'pid' is missing"; 1243 or Carp::croak "required option 'pid' is missing";
855 1244
856 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1245 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
857 1246
858 unless ($WNOHANG) {
859 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1247 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
860 }
861 1248
862 unless ($CHLD_W) { 1249 unless ($CHLD_W) {
863 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1250 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
864 # child could be a zombie already, so make at least one round 1251 # child could be a zombie already, so make at least one round
865 &_sigchld; 1252 &_sigchld;
866 } 1253 }
867 1254
868 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1255 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
869} 1256}
870 1257
871sub AnyEvent::Base::Child::DESTROY { 1258sub AnyEvent::Base::child::DESTROY {
872 my ($pid, $cb) = @{$_[0]}; 1259 my ($pid, $cb) = @{$_[0]};
873 1260
874 delete $PID_CB{$pid}{$cb}; 1261 delete $PID_CB{$pid}{$cb};
875 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1262 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
876 1263
877 undef $CHLD_W unless keys %PID_CB; 1264 undef $CHLD_W unless keys %PID_CB;
878} 1265}
1266
1267# idle emulation is done by simply using a timer, regardless
1268# of whether the process is idle or not, and not letting
1269# the callback use more than 50% of the time.
1270sub idle {
1271 my (undef, %arg) = @_;
1272
1273 my ($cb, $w, $rcb) = $arg{cb};
1274
1275 $rcb = sub {
1276 if ($cb) {
1277 $w = _time;
1278 &$cb;
1279 $w = _time - $w;
1280
1281 # never use more then 50% of the time for the idle watcher,
1282 # within some limits
1283 $w = 0.0001 if $w < 0.0001;
1284 $w = 5 if $w > 5;
1285
1286 $w = AnyEvent->timer (after => $w, cb => $rcb);
1287 } else {
1288 # clean up...
1289 undef $w;
1290 undef $rcb;
1291 }
1292 };
1293
1294 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1295
1296 bless \\$cb, "AnyEvent::Base::idle"
1297}
1298
1299sub AnyEvent::Base::idle::DESTROY {
1300 undef $${$_[0]};
1301}
1302
1303package AnyEvent::CondVar;
1304
1305our @ISA = AnyEvent::CondVar::Base::;
1306
1307package AnyEvent::CondVar::Base;
1308
1309use overload
1310 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1311 fallback => 1;
1312
1313sub _send {
1314 # nop
1315}
1316
1317sub send {
1318 my $cv = shift;
1319 $cv->{_ae_sent} = [@_];
1320 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1321 $cv->_send;
1322}
1323
1324sub croak {
1325 $_[0]{_ae_croak} = $_[1];
1326 $_[0]->send;
1327}
1328
1329sub ready {
1330 $_[0]{_ae_sent}
1331}
1332
1333sub _wait {
1334 AnyEvent->one_event while !$_[0]{_ae_sent};
1335}
1336
1337sub recv {
1338 $_[0]->_wait;
1339
1340 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1341 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1342}
1343
1344sub cb {
1345 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1346 $_[0]{_ae_cb}
1347}
1348
1349sub begin {
1350 ++$_[0]{_ae_counter};
1351 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1352}
1353
1354sub end {
1355 return if --$_[0]{_ae_counter};
1356 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1357}
1358
1359# undocumented/compatibility with pre-3.4
1360*broadcast = \&send;
1361*wait = \&_wait;
1362
1363=head1 ERROR AND EXCEPTION HANDLING
1364
1365In general, AnyEvent does not do any error handling - it relies on the
1366caller to do that if required. The L<AnyEvent::Strict> module (see also
1367the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1368checking of all AnyEvent methods, however, which is highly useful during
1369development.
1370
1371As for exception handling (i.e. runtime errors and exceptions thrown while
1372executing a callback), this is not only highly event-loop specific, but
1373also not in any way wrapped by this module, as this is the job of the main
1374program.
1375
1376The pure perl event loop simply re-throws the exception (usually
1377within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1378$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1379so on.
1380
1381=head1 ENVIRONMENT VARIABLES
1382
1383The following environment variables are used by this module or its
1384submodules.
1385
1386Note that AnyEvent will remove I<all> environment variables starting with
1387C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1388enabled.
1389
1390=over 4
1391
1392=item C<PERL_ANYEVENT_VERBOSE>
1393
1394By default, AnyEvent will be completely silent except in fatal
1395conditions. You can set this environment variable to make AnyEvent more
1396talkative.
1397
1398When set to C<1> or higher, causes AnyEvent to warn about unexpected
1399conditions, such as not being able to load the event model specified by
1400C<PERL_ANYEVENT_MODEL>.
1401
1402When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1403model it chooses.
1404
1405=item C<PERL_ANYEVENT_STRICT>
1406
1407AnyEvent does not do much argument checking by default, as thorough
1408argument checking is very costly. Setting this variable to a true value
1409will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1410check the arguments passed to most method calls. If it finds any problems,
1411it will croak.
1412
1413In other words, enables "strict" mode.
1414
1415Unlike C<use strict>, it is definitely recommended to keep it off in
1416production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1417developing programs can be very useful, however.
1418
1419=item C<PERL_ANYEVENT_MODEL>
1420
1421This can be used to specify the event model to be used by AnyEvent, before
1422auto detection and -probing kicks in. It must be a string consisting
1423entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1424and the resulting module name is loaded and if the load was successful,
1425used as event model. If it fails to load AnyEvent will proceed with
1426auto detection and -probing.
1427
1428This functionality might change in future versions.
1429
1430For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1431could start your program like this:
1432
1433 PERL_ANYEVENT_MODEL=Perl perl ...
1434
1435=item C<PERL_ANYEVENT_PROTOCOLS>
1436
1437Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1438for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1439of auto probing).
1440
1441Must be set to a comma-separated list of protocols or address families,
1442current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1443used, and preference will be given to protocols mentioned earlier in the
1444list.
1445
1446This variable can effectively be used for denial-of-service attacks
1447against local programs (e.g. when setuid), although the impact is likely
1448small, as the program has to handle conenction and other failures anyways.
1449
1450Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1451but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1452- only support IPv4, never try to resolve or contact IPv6
1453addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1454IPv6, but prefer IPv6 over IPv4.
1455
1456=item C<PERL_ANYEVENT_EDNS0>
1457
1458Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1459for DNS. This extension is generally useful to reduce DNS traffic, but
1460some (broken) firewalls drop such DNS packets, which is why it is off by
1461default.
1462
1463Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1464EDNS0 in its DNS requests.
1465
1466=item C<PERL_ANYEVENT_MAX_FORKS>
1467
1468The maximum number of child processes that C<AnyEvent::Util::fork_call>
1469will create in parallel.
1470
1471=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1472
1473The default value for the C<max_outstanding> parameter for the default DNS
1474resolver - this is the maximum number of parallel DNS requests that are
1475sent to the DNS server.
1476
1477=item C<PERL_ANYEVENT_RESOLV_CONF>
1478
1479The file to use instead of F</etc/resolv.conf> (or OS-specific
1480configuration) in the default resolver. When set to the empty string, no
1481default config will be used.
1482
1483=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1484
1485When neither C<ca_file> nor C<ca_path> was specified during
1486L<AnyEvent::TLS> context creation, and either of these environment
1487variables exist, they will be used to specify CA certificate locations
1488instead of a system-dependent default.
1489
1490=back
879 1491
880=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1492=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
881 1493
882This is an advanced topic that you do not normally need to use AnyEvent in 1494This is an advanced topic that you do not normally need to use AnyEvent in
883a module. This section is only of use to event loop authors who want to 1495a module. This section is only of use to event loop authors who want to
917 1529
918I<rxvt-unicode> also cheats a bit by not providing blocking access to 1530I<rxvt-unicode> also cheats a bit by not providing blocking access to
919condition variables: code blocking while waiting for a condition will 1531condition variables: code blocking while waiting for a condition will
920C<die>. This still works with most modules/usages, and blocking calls must 1532C<die>. This still works with most modules/usages, and blocking calls must
921not be done in an interactive application, so it makes sense. 1533not be done in an interactive application, so it makes sense.
922
923=head1 ENVIRONMENT VARIABLES
924
925The following environment variables are used by this module:
926
927=over 4
928
929=item C<PERL_ANYEVENT_VERBOSE>
930
931By default, AnyEvent will be completely silent except in fatal
932conditions. You can set this environment variable to make AnyEvent more
933talkative.
934
935When set to C<1> or higher, causes AnyEvent to warn about unexpected
936conditions, such as not being able to load the event model specified by
937C<PERL_ANYEVENT_MODEL>.
938
939When set to C<2> or higher, cause AnyEvent to report to STDERR which event
940model it chooses.
941
942=item C<PERL_ANYEVENT_MODEL>
943
944This can be used to specify the event model to be used by AnyEvent, before
945autodetection and -probing kicks in. It must be a string consisting
946entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
947and the resulting module name is loaded and if the load was successful,
948used as event model. If it fails to load AnyEvent will proceed with
949autodetection and -probing.
950
951This functionality might change in future versions.
952
953For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
954could start your program like this:
955
956 PERL_ANYEVENT_MODEL=Perl perl ...
957
958=back
959 1534
960=head1 EXAMPLE PROGRAM 1535=head1 EXAMPLE PROGRAM
961 1536
962The following program uses an I/O watcher to read data from STDIN, a timer 1537The following program uses an I/O watcher to read data from STDIN, a timer
963to display a message once per second, and a condition variable to quit the 1538to display a message once per second, and a condition variable to quit the
972 poll => 'r', 1547 poll => 'r',
973 cb => sub { 1548 cb => sub {
974 warn "io event <$_[0]>\n"; # will always output <r> 1549 warn "io event <$_[0]>\n"; # will always output <r>
975 chomp (my $input = <STDIN>); # read a line 1550 chomp (my $input = <STDIN>); # read a line
976 warn "read: $input\n"; # output what has been read 1551 warn "read: $input\n"; # output what has been read
977 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1552 $cv->send if $input =~ /^q/i; # quit program if /^q/i
978 }, 1553 },
979 ); 1554 );
980 1555
981 my $time_watcher; # can only be used once 1556 my $time_watcher; # can only be used once
982 1557
987 }); 1562 });
988 } 1563 }
989 1564
990 new_timer; # create first timer 1565 new_timer; # create first timer
991 1566
992 $cv->wait; # wait until user enters /^q/i 1567 $cv->recv; # wait until user enters /^q/i
993 1568
994=head1 REAL-WORLD EXAMPLE 1569=head1 REAL-WORLD EXAMPLE
995 1570
996Consider the L<Net::FCP> module. It features (among others) the following 1571Consider the L<Net::FCP> module. It features (among others) the following
997API calls, which are to freenet what HTTP GET requests are to http: 1572API calls, which are to freenet what HTTP GET requests are to http:
1047 syswrite $txn->{fh}, $txn->{request} 1622 syswrite $txn->{fh}, $txn->{request}
1048 or die "connection or write error"; 1623 or die "connection or write error";
1049 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1624 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1050 1625
1051Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1626Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1052result and signals any possible waiters that the request ahs finished: 1627result and signals any possible waiters that the request has finished:
1053 1628
1054 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1629 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1055 1630
1056 if (end-of-file or data complete) { 1631 if (end-of-file or data complete) {
1057 $txn->{result} = $txn->{buf}; 1632 $txn->{result} = $txn->{buf};
1058 $txn->{finished}->broadcast; 1633 $txn->{finished}->send;
1059 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1634 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1060 } 1635 }
1061 1636
1062The C<result> method, finally, just waits for the finished signal (if the 1637The C<result> method, finally, just waits for the finished signal (if the
1063request was already finished, it doesn't wait, of course, and returns the 1638request was already finished, it doesn't wait, of course, and returns the
1064data: 1639data:
1065 1640
1066 $txn->{finished}->wait; 1641 $txn->{finished}->recv;
1067 return $txn->{result}; 1642 return $txn->{result};
1068 1643
1069The actual code goes further and collects all errors (C<die>s, exceptions) 1644The actual code goes further and collects all errors (C<die>s, exceptions)
1070that occured during request processing. The C<result> method detects 1645that occurred during request processing. The C<result> method detects
1071whether an exception as thrown (it is stored inside the $txn object) 1646whether an exception as thrown (it is stored inside the $txn object)
1072and just throws the exception, which means connection errors and other 1647and just throws the exception, which means connection errors and other
1073problems get reported tot he code that tries to use the result, not in a 1648problems get reported tot he code that tries to use the result, not in a
1074random callback. 1649random callback.
1075 1650
1106 1681
1107 my $quit = AnyEvent->condvar; 1682 my $quit = AnyEvent->condvar;
1108 1683
1109 $fcp->txn_client_get ($url)->cb (sub { 1684 $fcp->txn_client_get ($url)->cb (sub {
1110 ... 1685 ...
1111 $quit->broadcast; 1686 $quit->send;
1112 }); 1687 });
1113 1688
1114 $quit->wait; 1689 $quit->recv;
1115 1690
1116 1691
1117=head1 BENCHMARKS 1692=head1 BENCHMARKS
1118 1693
1119To give you an idea of the performance and overheads that AnyEvent adds 1694To give you an idea of the performance and overheads that AnyEvent adds
1121of various event loops I prepared some benchmarks. 1696of various event loops I prepared some benchmarks.
1122 1697
1123=head2 BENCHMARKING ANYEVENT OVERHEAD 1698=head2 BENCHMARKING ANYEVENT OVERHEAD
1124 1699
1125Here is a benchmark of various supported event models used natively and 1700Here is a benchmark of various supported event models used natively and
1126through anyevent. The benchmark creates a lot of timers (with a zero 1701through AnyEvent. The benchmark creates a lot of timers (with a zero
1127timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1702timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1128which it is), lets them fire exactly once and destroys them again. 1703which it is), lets them fire exactly once and destroys them again.
1129 1704
1130Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1705Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1131distribution. 1706distribution.
1148all watchers, to avoid adding memory overhead. That means closure creation 1723all watchers, to avoid adding memory overhead. That means closure creation
1149and memory usage is not included in the figures. 1724and memory usage is not included in the figures.
1150 1725
1151I<invoke> is the time, in microseconds, used to invoke a simple 1726I<invoke> is the time, in microseconds, used to invoke a simple
1152callback. The callback simply counts down a Perl variable and after it was 1727callback. The callback simply counts down a Perl variable and after it was
1153invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1728invoked "watcher" times, it would C<< ->send >> a condvar once to
1154signal the end of this phase. 1729signal the end of this phase.
1155 1730
1156I<destroy> is the time, in microseconds, that it takes to destroy a single 1731I<destroy> is the time, in microseconds, that it takes to destroy a single
1157watcher. 1732watcher.
1158 1733
1159=head3 Results 1734=head3 Results
1160 1735
1161 name watchers bytes create invoke destroy comment 1736 name watchers bytes create invoke destroy comment
1162 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1737 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1163 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1738 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1164 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1739 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1165 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1740 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1166 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1741 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1167 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1742 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1743 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1744 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1168 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1745 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1169 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1746 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1170 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1747 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1171 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1748 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1172 1749
1173=head3 Discussion 1750=head3 Discussion
1174 1751
1175The benchmark does I<not> measure scalability of the event loop very 1752The benchmark does I<not> measure scalability of the event loop very
1176well. For example, a select-based event loop (such as the pure perl one) 1753well. For example, a select-based event loop (such as the pure perl one)
1201performance becomes really bad with lots of file descriptors (and few of 1778performance becomes really bad with lots of file descriptors (and few of
1202them active), of course, but this was not subject of this benchmark. 1779them active), of course, but this was not subject of this benchmark.
1203 1780
1204The C<Event> module has a relatively high setup and callback invocation 1781The C<Event> module has a relatively high setup and callback invocation
1205cost, but overall scores in on the third place. 1782cost, but overall scores in on the third place.
1783
1784C<IO::Async> performs admirably well, about on par with C<Event>, even
1785when using its pure perl backend.
1206 1786
1207C<Glib>'s memory usage is quite a bit higher, but it features a 1787C<Glib>'s memory usage is quite a bit higher, but it features a
1208faster callback invocation and overall ends up in the same class as 1788faster callback invocation and overall ends up in the same class as
1209C<Event>. However, Glib scales extremely badly, doubling the number of 1789C<Event>. However, Glib scales extremely badly, doubling the number of
1210watchers increases the processing time by more than a factor of four, 1790watchers increases the processing time by more than a factor of four,
1254 1834
1255=back 1835=back
1256 1836
1257=head2 BENCHMARKING THE LARGE SERVER CASE 1837=head2 BENCHMARKING THE LARGE SERVER CASE
1258 1838
1259This benchmark atcually benchmarks the event loop itself. It works by 1839This benchmark actually benchmarks the event loop itself. It works by
1260creating a number of "servers": each server consists of a socketpair, a 1840creating a number of "servers": each server consists of a socket pair, a
1261timeout watcher that gets reset on activity (but never fires), and an I/O 1841timeout watcher that gets reset on activity (but never fires), and an I/O
1262watcher waiting for input on one side of the socket. Each time the socket 1842watcher waiting for input on one side of the socket. Each time the socket
1263watcher reads a byte it will write that byte to a random other "server". 1843watcher reads a byte it will write that byte to a random other "server".
1264 1844
1265The effect is that there will be a lot of I/O watchers, only part of which 1845The effect is that there will be a lot of I/O watchers, only part of which
1266are active at any one point (so there is a constant number of active 1846are active at any one point (so there is a constant number of active
1267fds for each loop iterstaion, but which fds these are is random). The 1847fds for each loop iteration, but which fds these are is random). The
1268timeout is reset each time something is read because that reflects how 1848timeout is reset each time something is read because that reflects how
1269most timeouts work (and puts extra pressure on the event loops). 1849most timeouts work (and puts extra pressure on the event loops).
1270 1850
1271In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1851In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1272(1%) are active. This mirrors the activity of large servers with many 1852(1%) are active. This mirrors the activity of large servers with many
1273connections, most of which are idle at any one point in time. 1853connections, most of which are idle at any one point in time.
1274 1854
1275Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1855Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1276distribution. 1856distribution.
1278=head3 Explanation of the columns 1858=head3 Explanation of the columns
1279 1859
1280I<sockets> is the number of sockets, and twice the number of "servers" (as 1860I<sockets> is the number of sockets, and twice the number of "servers" (as
1281each server has a read and write socket end). 1861each server has a read and write socket end).
1282 1862
1283I<create> is the time it takes to create a socketpair (which is 1863I<create> is the time it takes to create a socket pair (which is
1284nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1864nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1285 1865
1286I<request>, the most important value, is the time it takes to handle a 1866I<request>, the most important value, is the time it takes to handle a
1287single "request", that is, reading the token from the pipe and forwarding 1867single "request", that is, reading the token from the pipe and forwarding
1288it to another server. This includes deleting the old timeout and creating 1868it to another server. This includes deleting the old timeout and creating
1289a new one that moves the timeout into the future. 1869a new one that moves the timeout into the future.
1290 1870
1291=head3 Results 1871=head3 Results
1292 1872
1293 name sockets create request 1873 name sockets create request
1294 EV 20000 69.01 11.16 1874 EV 20000 69.01 11.16
1295 Perl 20000 73.32 35.87 1875 Perl 20000 73.32 35.87
1876 IOAsync 20000 157.00 98.14 epoll
1877 IOAsync 20000 159.31 616.06 poll
1296 Event 20000 212.62 257.32 1878 Event 20000 212.62 257.32
1297 Glib 20000 651.16 1896.30 1879 Glib 20000 651.16 1896.30
1298 POE 20000 349.67 12317.24 uses POE::Loop::Event 1880 POE 20000 349.67 12317.24 uses POE::Loop::Event
1299 1881
1300=head3 Discussion 1882=head3 Discussion
1301 1883
1302This benchmark I<does> measure scalability and overall performance of the 1884This benchmark I<does> measure scalability and overall performance of the
1303particular event loop. 1885particular event loop.
1305EV is again fastest. Since it is using epoll on my system, the setup time 1887EV is again fastest. Since it is using epoll on my system, the setup time
1306is relatively high, though. 1888is relatively high, though.
1307 1889
1308Perl surprisingly comes second. It is much faster than the C-based event 1890Perl surprisingly comes second. It is much faster than the C-based event
1309loops Event and Glib. 1891loops Event and Glib.
1892
1893IO::Async performs very well when using its epoll backend, and still quite
1894good compared to Glib when using its pure perl backend.
1310 1895
1311Event suffers from high setup time as well (look at its code and you will 1896Event suffers from high setup time as well (look at its code and you will
1312understand why). Callback invocation also has a high overhead compared to 1897understand why). Callback invocation also has a high overhead compared to
1313the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 1898the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1314uses select or poll in basically all documented configurations. 1899uses select or poll in basically all documented configurations.
1361speed most when you have lots of watchers, not when you only have a few of 1946speed most when you have lots of watchers, not when you only have a few of
1362them). 1947them).
1363 1948
1364EV is again fastest. 1949EV is again fastest.
1365 1950
1366Perl again comes second. It is noticably faster than the C-based event 1951Perl again comes second. It is noticeably faster than the C-based event
1367loops Event and Glib, although the difference is too small to really 1952loops Event and Glib, although the difference is too small to really
1368matter. 1953matter.
1369 1954
1370POE also performs much better in this case, but is is still far behind the 1955POE also performs much better in this case, but is is still far behind the
1371others. 1956others.
1377=item * C-based event loops perform very well with small number of 1962=item * C-based event loops perform very well with small number of
1378watchers, as the management overhead dominates. 1963watchers, as the management overhead dominates.
1379 1964
1380=back 1965=back
1381 1966
1967=head2 THE IO::Lambda BENCHMARK
1968
1969Recently I was told about the benchmark in the IO::Lambda manpage, which
1970could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1971simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1972shouldn't come as a surprise to anybody). As such, the benchmark is
1973fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
1974very optimal. But how would AnyEvent compare when used without the extra
1975baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1976
1977The benchmark itself creates an echo-server, and then, for 500 times,
1978connects to the echo server, sends a line, waits for the reply, and then
1979creates the next connection. This is a rather bad benchmark, as it doesn't
1980test the efficiency of the framework or much non-blocking I/O, but it is a
1981benchmark nevertheless.
1982
1983 name runtime
1984 Lambda/select 0.330 sec
1985 + optimized 0.122 sec
1986 Lambda/AnyEvent 0.327 sec
1987 + optimized 0.138 sec
1988 Raw sockets/select 0.077 sec
1989 POE/select, components 0.662 sec
1990 POE/select, raw sockets 0.226 sec
1991 POE/select, optimized 0.404 sec
1992
1993 AnyEvent/select/nb 0.085 sec
1994 AnyEvent/EV/nb 0.068 sec
1995 +state machine 0.134 sec
1996
1997The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
1998benchmarks actually make blocking connects and use 100% blocking I/O,
1999defeating the purpose of an event-based solution. All of the newly
2000written AnyEvent benchmarks use 100% non-blocking connects (using
2001AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2002resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2003generally require a lot more bookkeeping and event handling than blocking
2004connects (which involve a single syscall only).
2005
2006The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2007offers similar expressive power as POE and IO::Lambda, using conventional
2008Perl syntax. This means that both the echo server and the client are 100%
2009non-blocking, further placing it at a disadvantage.
2010
2011As you can see, the AnyEvent + EV combination even beats the
2012hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2013backend easily beats IO::Lambda and POE.
2014
2015And even the 100% non-blocking version written using the high-level (and
2016slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2017large margin, even though it does all of DNS, tcp-connect and socket I/O
2018in a non-blocking way.
2019
2020The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2021F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2022part of the IO::lambda distribution and were used without any changes.
2023
2024
2025=head1 SIGNALS
2026
2027AnyEvent currently installs handlers for these signals:
2028
2029=over 4
2030
2031=item SIGCHLD
2032
2033A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2034emulation for event loops that do not support them natively. Also, some
2035event loops install a similar handler.
2036
2037If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2038reset it to default, to avoid losing child exit statuses.
2039
2040=item SIGPIPE
2041
2042A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2043when AnyEvent gets loaded.
2044
2045The rationale for this is that AnyEvent users usually do not really depend
2046on SIGPIPE delivery (which is purely an optimisation for shell use, or
2047badly-written programs), but C<SIGPIPE> can cause spurious and rare
2048program exits as a lot of people do not expect C<SIGPIPE> when writing to
2049some random socket.
2050
2051The rationale for installing a no-op handler as opposed to ignoring it is
2052that this way, the handler will be restored to defaults on exec.
2053
2054Feel free to install your own handler, or reset it to defaults.
2055
2056=back
2057
2058=cut
2059
2060undef $SIG{CHLD}
2061 if $SIG{CHLD} eq 'IGNORE';
2062
2063$SIG{PIPE} = sub { }
2064 unless defined $SIG{PIPE};
1382 2065
1383=head1 FORK 2066=head1 FORK
1384 2067
1385Most event libraries are not fork-safe. The ones who are usually are 2068Most event libraries are not fork-safe. The ones who are usually are
1386because they rely on inefficient but fork-safe C<select> or C<poll> 2069because they rely on inefficient but fork-safe C<select> or C<poll>
1400specified in the variable. 2083specified in the variable.
1401 2084
1402You can make AnyEvent completely ignore this variable by deleting it 2085You can make AnyEvent completely ignore this variable by deleting it
1403before the first watcher gets created, e.g. with a C<BEGIN> block: 2086before the first watcher gets created, e.g. with a C<BEGIN> block:
1404 2087
1405 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2088 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1406 2089
1407 use AnyEvent; 2090 use AnyEvent;
1408 2091
1409Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2092Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1410be used to probe what backend is used and gain other information (which is 2093be used to probe what backend is used and gain other information (which is
1411probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2094probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2095$ENV{PERL_ANYEVENT_STRICT}.
2096
2097Note that AnyEvent will remove I<all> environment variables starting with
2098C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2099enabled.
2100
2101
2102=head1 BUGS
2103
2104Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2105to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2106and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2107memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2108pronounced).
1412 2109
1413 2110
1414=head1 SEE ALSO 2111=head1 SEE ALSO
2112
2113Utility functions: L<AnyEvent::Util>.
1415 2114
1416Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2115Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1417L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2116L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1418 2117
1419Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2118Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1420L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2119L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1421L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2120L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1422L<AnyEvent::Impl::POE>. 2121L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
1423 2122
2123Non-blocking file handles, sockets, TCP clients and
2124servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2125
2126Asynchronous DNS: L<AnyEvent::DNS>.
2127
1424Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2128Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2129L<Coro::Event>,
1425 2130
1426Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2131Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2132L<AnyEvent::HTTP>.
1427 2133
1428 2134
1429=head1 AUTHOR 2135=head1 AUTHOR
1430 2136
1431 Marc Lehmann <schmorp@schmorp.de> 2137 Marc Lehmann <schmorp@schmorp.de>
1432 http://home.schmorp.de/ 2138 http://home.schmorp.de/
1433 2139
1434=cut 2140=cut
1435 2141
14361 21421
1437 2143

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