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Revision 1.244 by root, Fri Jul 17 23:15:57 2009 UTC vs.
Revision 1.251 by root, Mon Jul 20 22:39:57 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - events independent of event loop implementation
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops. 6event loops.
7 7
8=head1 SYNOPSIS 8=head1 SYNOPSIS
40=head1 INTRODUCTION/TUTORIAL 40=head1 INTRODUCTION/TUTORIAL
41 41
42This manpage is mainly a reference manual. If you are interested 42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the 43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage. 44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Respository>, at L<http://anyevent.schmorp.de>, for more info.
45 53
46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
47 55
48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
49nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
368 376
369This watcher might use C<%SIG> (depending on the event loop used), 377This watcher might use C<%SIG> (depending on the event loop used),
370so programs overwriting those signals directly will likely not work 378so programs overwriting those signals directly will likely not work
371correctly. 379correctly.
372 380
381Example: exit on SIGINT
382
383 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
384
385=head3 Signal Races, Delays and Workarounds
386
373Also note that many event loops (e.g. Glib, Tk, Qt, IO::Async) do not 387Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
374support attaching callbacks to signals, which is a pity, as you cannot do 388callbacks to signals in a generic way, which is a pity, as you cannot do
375race-free signal handling in perl. AnyEvent will try to do it's best, but 389race-free signal handling in perl. AnyEvent will try to do it's best, but
376in some cases, signals will be delayed. The maximum time a signal might 390in some cases, signals will be delayed. The maximum time a signal might
377be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 391be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
378seconds). This variable can be changed only before the first signal 392seconds). This variable can be changed only before the first signal
379watcher is created, and should be left alone otherwise. Higher values 393watcher is created, and should be left alone otherwise. Higher values
380will cause fewer spurious wake-ups, which is better for power and CPU 394will cause fewer spurious wake-ups, which is better for power and CPU
381saving. All these problems can be avoided by installing the optional 395saving. All these problems can be avoided by installing the optional
382L<Async::Interrupt> module. 396L<Async::Interrupt> module. This will not work with inherently broken
383 397event loops such as L<Event> or L<Event::Lib> (and not with L<POE>
384Example: exit on SIGINT 398currently, as POE does it's own workaround with one-second latency). With
385 399those, you just have to suffer the delays.
386 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
387 400
388=head2 CHILD PROCESS WATCHERS 401=head2 CHILD PROCESS WATCHERS
389 402
390You can also watch on a child process exit and catch its exit status. 403You can also watch on a child process exit and catch its exit status.
391 404
504Condition variables are similar to callbacks, except that you can 517Condition variables are similar to callbacks, except that you can
505optionally wait for them. They can also be called merge points - points 518optionally wait for them. They can also be called merge points - points
506in time where multiple outstanding events have been processed. And yet 519in time where multiple outstanding events have been processed. And yet
507another way to call them is transactions - each condition variable can be 520another way to call them is transactions - each condition variable can be
508used to represent a transaction, which finishes at some point and delivers 521used to represent a transaction, which finishes at some point and delivers
509a result. 522a result. And yet some people know them as "futures" - a promise to
523compute/deliver something that you can wait for.
510 524
511Condition variables are very useful to signal that something has finished, 525Condition variables are very useful to signal that something has finished,
512for example, if you write a module that does asynchronous http requests, 526for example, if you write a module that does asynchronous http requests,
513then a condition variable would be the ideal candidate to signal the 527then a condition variable would be the ideal candidate to signal the
514availability of results. The user can either act when the callback is 528availability of results. The user can either act when the callback is
1053 1067
1054BEGIN { AnyEvent::common_sense } 1068BEGIN { AnyEvent::common_sense }
1055 1069
1056use Carp (); 1070use Carp ();
1057 1071
1058our $VERSION = 4.83; 1072our $VERSION = 4.86;
1059our $MODEL; 1073our $MODEL;
1060 1074
1061our $AUTOLOAD; 1075our $AUTOLOAD;
1062our @ISA; 1076our @ISA;
1063 1077
1270 $_->() for values %{ $SIG_CB{$_} || {} }; 1284 $_->() for values %{ $SIG_CB{$_} || {} };
1271 } 1285 }
1272 } 1286 }
1273} 1287}
1274 1288
1289# install a dumym wakeupw atcher to reduce signal catching latency
1290sub _sig_add() {
1291 unless ($SIG_COUNT++) {
1292 # try to align timer on a full-second boundary, if possible
1293 my $NOW = AnyEvent->now;
1294
1295 $SIG_TW = AnyEvent->timer (
1296 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1297 interval => $MAX_SIGNAL_LATENCY,
1298 cb => sub { }, # just for the PERL_ASYNC_CHECK
1299 );
1300 }
1301}
1302
1303sub _sig_del {
1304 undef $SIG_TW
1305 unless --$SIG_COUNT;
1306}
1307
1275sub _signal { 1308sub _signal {
1276 my (undef, %arg) = @_; 1309 my (undef, %arg) = @_;
1277 1310
1278 my $signal = uc $arg{signal} 1311 my $signal = uc $arg{signal}
1279 or Carp::croak "required option 'signal' is missing"; 1312 or Carp::croak "required option 'signal' is missing";
1303 undef $SIG_EV{$signal}; 1336 undef $SIG_EV{$signal};
1304 }; 1337 };
1305 1338
1306 # can't do signal processing without introducing races in pure perl, 1339 # can't do signal processing without introducing races in pure perl,
1307 # so limit the signal latency. 1340 # so limit the signal latency.
1308 ++$SIG_COUNT; 1341 _sig_add;
1309 $SIG_TW ||= AnyEvent->timer (
1310 after => $MAX_SIGNAL_LATENCY,
1311 interval => $MAX_SIGNAL_LATENCY,
1312 cb => sub { }, # just for the PERL_ASYNC_CHECK
1313 );
1314 } 1342 }
1315 1343
1316 bless [$signal, $arg{cb}], "AnyEvent::Base::signal" 1344 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1317} 1345}
1318 1346
1357} 1385}
1358 1386
1359sub AnyEvent::Base::signal::DESTROY { 1387sub AnyEvent::Base::signal::DESTROY {
1360 my ($signal, $cb) = @{$_[0]}; 1388 my ($signal, $cb) = @{$_[0]};
1361 1389
1362 undef $SIG_TW 1390 _sig_del;
1363 unless --$SIG_COUNT;
1364 1391
1365 delete $SIG_CB{$signal}{$cb}; 1392 delete $SIG_CB{$signal}{$cb};
1366 1393
1394 $HAVE_ASYNC_INTERRUPT
1395 ? delete $SIG_ASY{$signal}
1367 # delete doesn't work with older perls - they then 1396 : # delete doesn't work with older perls - they then
1368 # print weird messages, or just unconditionally exit 1397 # print weird messages, or just unconditionally exit
1369 # instead of getting the default action. 1398 # instead of getting the default action.
1370 undef $SIG{$signal} 1399 undef $SIG{$signal}
1371 unless keys %{ $SIG_CB{$signal} }; 1400 unless keys %{ $SIG_CB{$signal} };
1372} 1401}
1373 1402
1374# default implementation for ->child 1403# default implementation for ->child
1375 1404
2255 2284
2256This slightly arcane module is used to implement fast signal handling: To 2285This slightly arcane module is used to implement fast signal handling: To
2257my knowledge, there is no way to do completely race-free and quick 2286my knowledge, there is no way to do completely race-free and quick
2258signal handling in pure perl. To ensure that signals still get 2287signal handling in pure perl. To ensure that signals still get
2259delivered, AnyEvent will start an interval timer to wake up perl (and 2288delivered, AnyEvent will start an interval timer to wake up perl (and
2260catch the signals) with soemd elay (default is 10 seconds, look for 2289catch the signals) with some delay (default is 10 seconds, look for
2261C<$AnyEvent::MAX_SIGNAL_LATENCY>). 2290C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2262 2291
2263If this module is available, then it will be used to implement signal 2292If this module is available, then it will be used to implement signal
2264catching, which means that signals will not be delayed, and the event loop 2293catching, which means that signals will not be delayed, and the event loop
2265will not be interrupted regularly, which is more efficient (And good for 2294will not be interrupted regularly, which is more efficient (And good for
2266battery life on laptops). 2295battery life on laptops).
2267 2296
2268This affects not just the pure-perl event loop, but also other event loops 2297This affects not just the pure-perl event loop, but also other event loops
2269that have no signal handling on their own (e.g. Glib, Tk, Qt). 2298that have no signal handling on their own (e.g. Glib, Tk, Qt).
2299
2300Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2301and either employ their own workarounds (POE) or use AnyEvent's workaround
2302(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2303does nothing for those backends.
2270 2304
2271=item L<EV> 2305=item L<EV>
2272 2306
2273This module isn't really "optional", as it is simply one of the backend 2307This module isn't really "optional", as it is simply one of the backend
2274event loops that AnyEvent can use. However, it is simply the best event 2308event loops that AnyEvent can use. However, it is simply the best event
2288 2322
2289=item L<JSON> and L<JSON::XS> 2323=item L<JSON> and L<JSON::XS>
2290 2324
2291This module is required when you want to read or write JSON data via 2325This module is required when you want to read or write JSON data via
2292L<AnyEvent::Handle>. It is also written in pure-perl, but can take 2326L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2293advantage of the ulta-high-speed L<JSON::XS> module when it is installed. 2327advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2294 2328
2295In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is 2329In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2296installed. 2330installed.
2297 2331
2298=item L<Net::SSLeay> 2332=item L<Net::SSLeay>

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