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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71
72=head1 DESCRIPTION 114=head1 DESCRIPTION
73 115
74L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
75allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
76users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
77peacefully at any one time). 119than one event loop cannot coexist peacefully).
78 120
79The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
80module. 122module.
81 123
82During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
85L<Event>, L<Glib>, L<Tk>. The first one found is used. If none are found, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
86the module tries to load these modules in the stated order. The first one 128found is used. If none are detected, the module tries to load the first
87that can be successfully loaded will be used. If, after this, still none 129four modules in the order given; but note that if L<EV> is not
88could be found, AnyEvent will fall back to a pure-perl event loop, which 130available, the pure-perl L<AnyEvent::Loop> should always work, so
89is not very efficient, but should work everywhere. 131the other two are not normally tried.
90 132
91Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
92an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
93that model the default. For example: 135that model the default. For example:
94 136
96 use AnyEvent; 138 use AnyEvent;
97 139
98 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
99 141
100The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
101starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
102use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
103 146
104The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
105C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
106explicitly. 149availability of that event loop :)
107 150
108=head1 WATCHERS 151=head1 WATCHERS
109 152
110AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
111stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
112the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
113 156
114These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
115creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
116callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
117is in control). 160is in control).
118 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
119To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
120variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
121to it). 170to it).
122 171
123All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
124 173
125Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
126example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
127 176
128An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
129 178
130 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
131 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
132 undef $w; 181 undef $w;
133 }); 182 });
134 183
135Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
136my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
137declared. 186declared.
138 187
139=head2 IO WATCHERS 188=head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
140 195
141You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
142with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
143 198
144C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
145events. C<poll> must be a string that is either C<r> or C<w>, which 206C<poll> must be a string that is either C<r> or C<w>, which creates a
146creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
147respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
148becomes ready.
149 210
150File handles will be kept alive, so as long as the watcher exists, the 211Although the callback might get passed parameters, their value and
151file handle exists, too. 212presence is undefined and you cannot rely on them. Portable AnyEvent
213callbacks cannot use arguments passed to I/O watcher callbacks.
152 214
215The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 216You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 217underlying file descriptor.
155 218
156Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
158handles. 221handles.
159 222
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 228 warn "read: $input\n";
166 undef $w; 229 undef $w;
167 }); 230 });
168 231
169=head2 TIME WATCHERS 232=head2 TIME WATCHERS
170 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
171You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 243method with the following mandatory arguments:
173 244
174C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 246supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 247in that case.
177 248
178The timer callback will be invoked at most once: if you want a repeating 249Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 250presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 251callbacks cannot use arguments passed to time watcher callbacks.
181 252
182Example: 253The callback will normally be invoked only once. If you specify another
254parameter, C<interval>, as a strictly positive number (> 0), then the
255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
183 258
259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
262
184 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 266 warn "timeout\n";
187 }); 267 });
188 268
189 # to cancel the timer: 269 # to cancel the timer:
190 undef $w; 270 undef $w;
191 271
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 273
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
200 }; 276 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 277
205=head3 TIMING ISSUES 278=head3 TIMING ISSUES
206 279
207There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
209o'clock"). 282o'clock").
210 283
211While most event loops expect timers to specified in a relative way, they use 284While most event loops expect timers to specified in a relative way, they
212absolute time internally. This makes a difference when your clock "jumps", 285use absolute time internally. This makes a difference when your clock
213for example, when ntp decides to set your clock backwards from the wrong 2014-01-01 to 286"jumps", for example, when ntp decides to set your clock backwards from
2142008-01-01, a watcher that you created to fire "after" a second might actually take 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
215six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
216 289
217AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
218about these issues is L<EV>, which offers both relative (ev_timer) and 291of these issues is L<EV>, which offers both relative (ev_timer, based
219absolute (ev_periodic) timers. 292on true relative time) and absolute (ev_periodic, based on wallclock time)
293timers.
220 294
221AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
222AnyEvent API. 296AnyEvent API.
223 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
224=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
225 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
226You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
227I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
228be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
229 390
391Although the callback might get passed parameters, their value and
392presence is undefined and you cannot rely on them. Portable AnyEvent
393callbacks cannot use arguments passed to signal watcher callbacks.
394
230Multiple signals occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
231invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
232that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
233but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
234 399
235The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
236between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
237 403
238This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
239directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
240 407
241Example: exit on SIGINT 408Example: exit on SIGINT
242 409
243 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
244 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
245=head2 CHILD PROCESS WATCHERS 449=head2 CHILD PROCESS WATCHERS
246 450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
247You can also watch on a child process exit and catch its exit status. 453You can also watch for a child process exit and catch its exit status.
248 454
249The child process is specified by the C<pid> argument (if set to C<0>, it 455The child process is specified by the C<pid> argument (on some backends,
250watches for any child process exit). The watcher will trigger as often 456using C<0> watches for any child process exit, on others this will
251as status change for the child are received. This works by installing a 457croak). The watcher will be triggered only when the child process has
252signal handler for C<SIGCHLD>. The callback will be called with the pid 458finished and an exit status is available, not on any trace events
253and exit status (as returned by waitpid). 459(stopped/continued).
254 460
255Example: wait for pid 1333 461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
256 464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
469
470There is a slight catch to child watchers, however: you usually start them
471I<after> the child process was created, and this means the process could
472have exited already (and no SIGCHLD will be sent anymore).
473
474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
476that I<do> handle this correctly, they usually need to be loaded before
477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
480
481This means you cannot create a child watcher as the very first
482thing in an AnyEvent program, you I<have> to create at least one
483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which case the latency and race
488problems mentioned in the description of signal watchers apply.
489
490Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
257 my $w = AnyEvent->child ( 496 my $w = AnyEvent->child (
258 pid => 1333, 497 pid => $pid,
259 cb => sub { 498 cb => sub {
260 my ($pid, $status) = @_; 499 my ($pid, $status) = @_;
261 warn "pid $pid exited with status $status"; 500 warn "pid $pid exited with status $status";
501 $done->send;
262 }, 502 },
263 ); 503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
264 547
265=head2 CONDITION VARIABLES 548=head2 CONDITION VARIABLES
266 549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555If you are familiar with some event loops you will know that all of them
556require you to run some blocking "loop", "run" or similar function that
557will actively watch for new events and call your callbacks.
558
559AnyEvent is slightly different: it expects somebody else to run the event
560loop and will only block when necessary (usually when told by the user).
561
562The tool to do that is called a "condition variable", so called because
563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
566
267Condition variables can be created by calling the C<< AnyEvent->condvar >> 567Condition variables can be created by calling the C<< AnyEvent->condvar
268method without any arguments. 568>> method, usually without arguments. The only argument pair allowed is
569C<cb>, which specifies a callback to be called when the condition variable
570becomes true, with the condition variable as the first argument (but not
571the results).
269 572
270A condition variable waits for a condition - precisely that the C<< 573After creation, the condition variable is "false" until it becomes "true"
271->broadcast >> method has been called. 574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
272 577
273They are very useful to signal that a condition has been fulfilled, for 578Since condition variables are the most complex part of the AnyEvent API, here are
579some different mental models of what they are - pick the ones you can connect to:
580
581=over 4
582
583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
601
602Condition variables are very useful to signal that something has finished,
274example, if you write a module that does asynchronous http requests, 603for example, if you write a module that does asynchronous http requests,
275then a condition variable would be the ideal candidate to signal the 604then a condition variable would be the ideal candidate to signal the
276availability of results. 605availability of results. The user can either act when the callback is
606called or can synchronously C<< ->recv >> for the results.
277 607
278You can also use condition variables to block your main program until 608You can also use them to simulate traditional event loops - for example,
279an event occurs - for example, you could C<< ->wait >> in your main 609you can block your main program until an event occurs - for example, you
280program until the user clicks the Quit button in your app, which would C<< 610could C<< ->recv >> in your main program until the user clicks the Quit
281->broadcast >> the "quit" event. 611button of your app, which would C<< ->send >> the "quit" event.
282 612
283Note that condition variables recurse into the event loop - if you have 613Note that condition variables recurse into the event loop - if you have
284two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
285lose. Therefore, condition variables are good to export to your caller, but 615lose. Therefore, condition variables are good to export to your caller, but
286you should avoid making a blocking wait yourself, at least in callbacks, 616you should avoid making a blocking wait yourself, at least in callbacks,
287as this asks for trouble. 617as this asks for trouble.
288 618
289This object has two methods: 619Condition variables are represented by hash refs in perl, and the keys
620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621easy (it is often useful to build your own transaction class on top of
622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623its C<new> method in your own C<new> method.
624
625There are two "sides" to a condition variable - the "producer side" which
626eventually calls C<< -> send >>, and the "consumer side", which waits
627for the send to occur.
628
629Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671=head3 METHODS FOR PRODUCERS
672
673These methods should only be used by the producing side, i.e. the
674code/module that eventually sends the signal. Note that it is also
675the producer side which creates the condvar in most cases, but it isn't
676uncommon for the consumer to create it as well.
290 677
291=over 4 678=over 4
292 679
680=item $cv->send (...)
681
682Flag the condition as ready - a running C<< ->recv >> and all further
683calls to C<recv> will (eventually) return after this method has been
684called. If nobody is waiting the send will be remembered.
685
686If a callback has been set on the condition variable, it is called
687immediately from within send.
688
689Any arguments passed to the C<send> call will be returned by all
690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
695
696=item $cv->croak ($error)
697
698Similar to send, but causes all calls to C<< ->recv >> to invoke
699C<Carp::croak> with the given error message/object/scalar.
700
701This can be used to signal any errors to the condition variable
702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
707
708=item $cv->begin ([group callback])
709
293=item $cv->wait 710=item $cv->end
294 711
295Wait (blocking if necessary) until the C<< ->broadcast >> method has been 712These two methods can be used to combine many transactions/events into
296called on c<$cv>, while servicing other watchers normally. 713one. For example, a function that pings many hosts in parallel might want
714to use a condition variable for the whole process.
297 715
716Every call to C<< ->begin >> will increment a counter, and every call to
717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718>>, the (last) callback passed to C<begin> will be executed, passing the
719condvar as first argument. That callback is I<supposed> to call C<< ->send
720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
722
723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770This code fragment supposedly pings a number of hosts and calls
771C<send> after results for all then have have been gathered - in any
772order. To achieve this, the code issues a call to C<begin> when it starts
773each ping request and calls C<end> when it has received some result for
774it. Since C<begin> and C<end> only maintain a counter, the order in which
775results arrive is not relevant.
776
777There is an additional bracketing call to C<begin> and C<end> outside the
778loop, which serves two important purposes: first, it sets the callback
779to be called once the counter reaches C<0>, and second, it ensures that
780C<send> is called even when C<no> hosts are being pinged (the loop
781doesn't execute once).
782
783This is the general pattern when you "fan out" into multiple (but
784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785the callback and ensure C<end> is called at least once, and then, for each
786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
788
789=back
790
791=head3 METHODS FOR CONSUMERS
792
793These methods should only be used by the consuming side, i.e. the
794code awaits the condition.
795
796=over 4
797
798=item $cv->recv
799
800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801>> methods have been called on C<$cv>, while servicing other watchers
802normally.
803
298You can only wait once on a condition - additional calls will return 804You can only wait once on a condition - additional calls are valid but
299immediately. 805will return immediately.
806
807If an error condition has been set by calling C<< ->croak >>, then this
808function will call C<croak>.
809
810In list context, all parameters passed to C<send> will be returned,
811in scalar context only the first one will be returned.
812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
300 819
301Not all event models support a blocking wait - some die in that case 820Not all event models support a blocking wait - some die in that case
302(programs might want to do that to stay interactive), so I<if you are 821(programs might want to do that to stay interactive), so I<if you are
303using this from a module, never require a blocking wait>, but let the 822using this from a module, never require a blocking wait>. Instead, let the
304caller decide whether the call will block or not (for example, by coupling 823caller decide whether the call will block or not (for example, by coupling
305condition variables with some kind of request results and supporting 824condition variables with some kind of request results and supporting
306callbacks so the caller knows that getting the result will not block, 825callbacks so the caller knows that getting the result will not block,
307while still suppporting blocking waits if the caller so desires). 826while still supporting blocking waits if the caller so desires).
308 827
309Another reason I<never> to C<< ->wait >> in a module is that you cannot 828You can ensure that C<< ->recv >> never blocks by setting a callback and
310sensibly have two C<< ->wait >>'s in parallel, as that would require 829only calling C<< ->recv >> from within that callback (or at a later
311multiple interpreters or coroutines/threads, none of which C<AnyEvent> 830time). This will work even when the event loop does not support blocking
312can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 831waits otherwise.
313L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
314from different coroutines, however).
315 832
316=item $cv->broadcast 833=item $bool = $cv->ready
317 834
318Flag the condition as ready - a running C<< ->wait >> and all further 835Returns true when the condition is "true", i.e. whether C<send> or
319calls to C<wait> will (eventually) return after this method has been 836C<croak> have been called.
320called. If nobody is waiting the broadcast will be remembered.. 837
838=item $cb = $cv->cb ($cb->($cv))
839
840This is a mutator function that returns the callback set and optionally
841replaces it before doing so.
842
843The callback will be called when the condition becomes "true", i.e. when
844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
321 848
322=back 849=back
323 850
324Example: 851=head1 SUPPORTED EVENT LOOPS/BACKENDS
325 852
326 # wait till the result is ready 853The available backend classes are (every class has its own manpage):
327 my $result_ready = AnyEvent->condvar;
328 854
329 # do something such as adding a timer 855=over 4
330 # or socket watcher the calls $result_ready->broadcast
331 # when the "result" is ready.
332 # in this case, we simply use a timer:
333 my $w = AnyEvent->timer (
334 after => 1,
335 cb => sub { $result_ready->broadcast },
336 );
337 856
338 # this "blocks" (while handling events) till the watcher 857=item Backends that are autoprobed when no other event loop can be found.
339 # calls broadcast 858
340 $result_ready->wait; 859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK2 based on FLTK (fltk 2 binding).
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
341 913
342=head1 GLOBAL VARIABLES AND FUNCTIONS 914=head1 GLOBAL VARIABLES AND FUNCTIONS
343 915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
344=over 4 919=over 4
345 920
346=item $AnyEvent::MODEL 921=item $AnyEvent::MODEL
347 922
348Contains C<undef> until the first watcher is being created. Then it 923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
349contains the event model that is being used, which is the name of the 926Afterwards it contains the event model that is being used, which is the
350Perl class implementing the model. This class is usually one of the 927name of the Perl class implementing the model. This class is usually one
351C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
352AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
353 930will be C<urxvt::anyevent>).
354The known classes so far are:
355
356 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
357 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
358 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice).
359 AnyEvent::Impl::Event based on Event, also second best choice :)
360 AnyEvent::Impl::Glib based on Glib, third-best choice.
361 AnyEvent::Impl::Tk based on Tk, very bad choice.
362 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
363 931
364=item AnyEvent::detect 932=item AnyEvent::detect
365 933
366Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
367if necessary. You should only call this function right before you would 935if necessary. You should only call this function right before you would
368have created an AnyEvent watcher anyway, that is, as late as possible at 936have created an AnyEvent watcher anyway, that is, as late as possible at
369runtime. 937runtime, and not e.g. during initialisation of your module.
938
939If you need to do some initialisation before AnyEvent watchers are
940created, use C<post_detect>.
941
942=item $guard = AnyEvent::post_detect { BLOCK }
943
944Arranges for the code block to be executed as soon as the event model is
945autodetected (or immediately if that has already happened).
946
947The block will be executed I<after> the actual backend has been detected
948(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950other initialisations - see the sources of L<AnyEvent::Strict> or
951L<AnyEvent::AIO> to see how this is used.
952
953The most common usage is to create some global watchers, without forcing
954event module detection too early, for example, L<AnyEvent::AIO> creates
955and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956avoid autodetecting the event module at load time.
957
958If called in scalar or list context, then it creates and returns an object
959that automatically removes the callback again when it is destroyed (or
960C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
961a case where this is useful.
962
963Example: Create a watcher for the IO::AIO module and store it in
964C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
978
979=item @AnyEvent::post_detect
980
981If there are any code references in this array (you can C<push> to it
982before or after loading AnyEvent), then they will be called directly
983after the event loop has been chosen.
984
985You should check C<$AnyEvent::MODEL> before adding to this array, though:
986if it is defined then the event loop has already been detected, and the
987array will be ignored.
988
989Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990it, as it takes care of these details.
991
992This variable is mainly useful for modules that can do something useful
993when AnyEvent is used and thus want to know when it is initialised, but do
994not need to even load it by default. This array provides the means to hook
995into AnyEvent passively, without loading it.
996
997Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998together, you could put this into Coro (this is the actual code used by
999Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
1009
1010=item AnyEvent::postpone { BLOCK }
1011
1012Arranges for the block to be executed as soon as possible, but not before
1013the call itself returns. In practise, the block will be executed just
1014before the event loop polls for new events, or shortly afterwards.
1015
1016This function never returns anything (to make the C<return postpone { ...
1017}> idiom more useful.
1018
1019To understand the usefulness of this function, consider a function that
1020asynchronously does something for you and returns some transaction
1021object or guard to let you cancel the operation. For example,
1022C<AnyEvent::Socket::tcp_connect>:
1023
1024 # start a conenction attempt unless one is active
1025 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1026 delete $self->{connect_guard};
1027 ...
1028 };
1029
1030Imagine that this function could instantly call the callback, for
1031example, because it detects an obvious error such as a negative port
1032number. Invoking the callback before the function returns causes problems
1033however: the callback will be called and will try to delete the guard
1034object. But since the function hasn't returned yet, there is nothing to
1035delete. When the function eventually returns it will assign the guard
1036object to C<< $self->{connect_guard} >>, where it will likely never be
1037deleted, so the program thinks it is still trying to connect.
1038
1039This is where C<AnyEvent::postpone> should be used. Instead of calling the
1040callback directly on error:
1041
1042 $cb->(undef), return # signal error to callback, BAD!
1043 if $some_error_condition;
1044
1045It should use C<postpone>:
1046
1047 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1048 if $some_error_condition;
370 1049
371=back 1050=back
372 1051
373=head1 WHAT TO DO IN A MODULE 1052=head1 WHAT TO DO IN A MODULE
374 1053
378Be careful when you create watchers in the module body - AnyEvent will 1057Be careful when you create watchers in the module body - AnyEvent will
379decide which event module to use as soon as the first method is called, so 1058decide which event module to use as soon as the first method is called, so
380by calling AnyEvent in your module body you force the user of your module 1059by calling AnyEvent in your module body you force the user of your module
381to load the event module first. 1060to load the event module first.
382 1061
383Never call C<< ->wait >> on a condition variable unless you I<know> that 1062Never call C<< ->recv >> on a condition variable unless you I<know> that
384the C<< ->broadcast >> method has been called on it already. This is 1063the C<< ->send >> method has been called on it already. This is
385because it will stall the whole program, and the whole point of using 1064because it will stall the whole program, and the whole point of using
386events is to stay interactive. 1065events is to stay interactive.
387 1066
388It is fine, however, to call C<< ->wait >> when the user of your module 1067It is fine, however, to call C<< ->recv >> when the user of your module
389requests it (i.e. if you create a http request object ad have a method 1068requests it (i.e. if you create a http request object ad have a method
390called C<results> that returns the results, it should call C<< ->wait >> 1069called C<results> that returns the results, it may call C<< ->recv >>
391freely, as the user of your module knows what she is doing. always). 1070freely, as the user of your module knows what she is doing. Always).
392 1071
393=head1 WHAT TO DO IN THE MAIN PROGRAM 1072=head1 WHAT TO DO IN THE MAIN PROGRAM
394 1073
395There will always be a single main program - the only place that should 1074There will always be a single main program - the only place that should
396dictate which event model to use. 1075dictate which event model to use.
397 1076
398If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1077If the program is not event-based, it need not do anything special, even
399do anything special (it does not need to be event-based) and let AnyEvent 1078when it depends on a module that uses an AnyEvent. If the program itself
400decide which implementation to chose if some module relies on it. 1079uses AnyEvent, but does not care which event loop is used, all it needs
1080to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1081available loop implementation.
401 1082
402If the main program relies on a specific event model. For example, in 1083If the main program relies on a specific event model - for example, in
403Gtk2 programs you have to rely on the Glib module. You should load the 1084Gtk2 programs you have to rely on the Glib module - you should load the
404event module before loading AnyEvent or any module that uses it: generally 1085event module before loading AnyEvent or any module that uses it: generally
405speaking, you should load it as early as possible. The reason is that 1086speaking, you should load it as early as possible. The reason is that
406modules might create watchers when they are loaded, and AnyEvent will 1087modules might create watchers when they are loaded, and AnyEvent will
407decide on the event model to use as soon as it creates watchers, and it 1088decide on the event model to use as soon as it creates watchers, and it
408might chose the wrong one unless you load the correct one yourself. 1089might choose the wrong one unless you load the correct one yourself.
409 1090
410You can chose to use a rather inefficient pure-perl implementation by 1091You can chose to use a pure-perl implementation by loading the
411loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1092C<AnyEvent::Loop> module, which gives you similar behaviour
412behaviour everywhere, but letting AnyEvent chose is generally better. 1093everywhere, but letting AnyEvent chose the model is generally better.
1094
1095=head2 MAINLOOP EMULATION
1096
1097Sometimes (often for short test scripts, or even standalone programs who
1098only want to use AnyEvent), you do not want to run a specific event loop.
1099
1100In that case, you can use a condition variable like this:
1101
1102 AnyEvent->condvar->recv;
1103
1104This has the effect of entering the event loop and looping forever.
1105
1106Note that usually your program has some exit condition, in which case
1107it is better to use the "traditional" approach of storing a condition
1108variable somewhere, waiting for it, and sending it when the program should
1109exit cleanly.
1110
1111
1112=head1 OTHER MODULES
1113
1114The following is a non-exhaustive list of additional modules that use
1115AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1116modules and other event loops in the same program. Some of the modules
1117come as part of AnyEvent, the others are available via CPAN.
1118
1119=over 4
1120
1121=item L<AnyEvent::Util>
1122
1123Contains various utility functions that replace often-used blocking
1124functions such as C<inet_aton> with event/callback-based versions.
1125
1126=item L<AnyEvent::Socket>
1127
1128Provides various utility functions for (internet protocol) sockets,
1129addresses and name resolution. Also functions to create non-blocking tcp
1130connections or tcp servers, with IPv6 and SRV record support and more.
1131
1132=item L<AnyEvent::Handle>
1133
1134Provide read and write buffers, manages watchers for reads and writes,
1135supports raw and formatted I/O, I/O queued and fully transparent and
1136non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1137
1138=item L<AnyEvent::DNS>
1139
1140Provides rich asynchronous DNS resolver capabilities.
1141
1142=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1143
1144Implement event-based interfaces to the protocols of the same name (for
1145the curious, IGS is the International Go Server and FCP is the Freenet
1146Client Protocol).
1147
1148=item L<AnyEvent::Handle::UDP>
1149
1150Here be danger!
1151
1152As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1153there are so many things wrong with AnyEvent::Handle::UDP, most notably
1154its use of a stream-based API with a protocol that isn't streamable, that
1155the only way to improve it is to delete it.
1156
1157It features data corruption (but typically only under load) and general
1158confusion. On top, the author is not only clueless about UDP but also
1159fact-resistant - some gems of his understanding: "connect doesn't work
1160with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1161packets", "I don't need to implement proper error checking as UDP doesn't
1162support error checking" and so on - he doesn't even understand what's
1163wrong with his module when it is explained to him.
1164
1165=item L<AnyEvent::DBI>
1166
1167Executes L<DBI> requests asynchronously in a proxy process for you,
1168notifying you in an event-based way when the operation is finished.
1169
1170=item L<AnyEvent::AIO>
1171
1172Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1173toolbox of every event programmer. AnyEvent::AIO transparently fuses
1174L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1175file I/O, and much more.
1176
1177=item L<AnyEvent::HTTPD>
1178
1179A simple embedded webserver.
1180
1181=item L<AnyEvent::FastPing>
1182
1183The fastest ping in the west.
1184
1185=item L<Coro>
1186
1187Has special support for AnyEvent via L<Coro::AnyEvent>.
1188
1189=back
413 1190
414=cut 1191=cut
415 1192
416package AnyEvent; 1193package AnyEvent;
417 1194
418no warnings; 1195# basically a tuned-down version of common::sense
419use strict; 1196sub common_sense {
1197 # from common:.sense 3.4
1198 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1199 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1200 $^H |= 0x00000600;
1201}
420 1202
1203BEGIN { AnyEvent::common_sense }
1204
421use Carp; 1205use Carp ();
422 1206
423our $VERSION = '3.11'; 1207our $VERSION = '5.34';
424our $MODEL; 1208our $MODEL;
425 1209
426our $AUTOLOAD; 1210our $AUTOLOAD;
427our @ISA; 1211our @ISA;
428 1212
429our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
430
431our @REGISTRY; 1213our @REGISTRY;
432 1214
1215our $VERBOSE;
1216
1217BEGIN {
1218 require "AnyEvent/constants.pl";
1219
1220 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1221
1222 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1223 if ${^TAINT};
1224
1225 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1226
1227}
1228
1229our $MAX_SIGNAL_LATENCY = 10;
1230
1231our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1232
1233{
1234 my $idx;
1235 $PROTOCOL{$_} = ++$idx
1236 for reverse split /\s*,\s*/,
1237 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1238}
1239
1240our @post_detect;
1241
1242sub post_detect(&) {
1243 my ($cb) = @_;
1244
1245 push @post_detect, $cb;
1246
1247 defined wantarray
1248 ? bless \$cb, "AnyEvent::Util::postdetect"
1249 : ()
1250}
1251
1252sub AnyEvent::Util::postdetect::DESTROY {
1253 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1254}
1255
1256our $POSTPONE_W;
1257our @POSTPONE;
1258
1259sub _postpone_exec {
1260 undef $POSTPONE_W;
1261
1262 &{ shift @POSTPONE }
1263 while @POSTPONE;
1264}
1265
1266sub postpone(&) {
1267 push @POSTPONE, shift;
1268
1269 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1270
1271 ()
1272}
1273
433my @models = ( 1274our @models = (
434 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
435 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
436 [EV:: => AnyEvent::Impl::EV::], 1275 [EV:: => AnyEvent::Impl::EV:: , 1],
1276 [AnyEvent::Loop:: => AnyEvent::Impl::Perl:: , 1],
1277 # everything below here will not (normally) be autoprobed
1278 # as the pure perl backend should work everywhere
1279 # and is usually faster
437 [Event:: => AnyEvent::Impl::Event::], 1280 [Event:: => AnyEvent::Impl::Event::, 1],
438 [Glib:: => AnyEvent::Impl::Glib::], 1281 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1282 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1283 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1284 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1285 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1286 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
439 [Tk:: => AnyEvent::Impl::Tk::], 1287 [Wx:: => AnyEvent::Impl::POE::],
440 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1288 [Prima:: => AnyEvent::Impl::POE::],
1289 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1290 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1291 [FLTK:: => AnyEvent::Impl::FLTK2::],
441); 1292);
442 1293
443our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY);
444
445sub detect() { 1294sub detect() {
1295 # free some memory
1296 *detect = sub () { $MODEL };
1297
1298 local $!; # for good measure
1299 local $SIG{__DIE__};
1300
1301 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1302 my $model = $1;
1303 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1304 if (eval "require $model") {
1305 $MODEL = $model;
1306 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1307 } else {
1308 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1309 }
1310 }
1311
1312 # check for already loaded models
446 unless ($MODEL) { 1313 unless ($MODEL) {
447 no strict 'refs';
448
449 # check for already loaded models
450 for (@REGISTRY, @models) { 1314 for (@REGISTRY, @models) {
451 my ($package, $model) = @$_; 1315 my ($package, $model) = @$_;
452 if (${"$package\::VERSION"} > 0) { 1316 if (${"$package\::VERSION"} > 0) {
453 if (eval "require $model") { 1317 if (eval "require $model") {
454 $MODEL = $model; 1318 $MODEL = $model;
455 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 1319 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
456 last; 1320 last;
457 } 1321 }
458 } 1322 }
459 } 1323 }
460 1324
461 unless ($MODEL) { 1325 unless ($MODEL) {
462 # try to load a model 1326 # try to autoload a model
463
464 for (@REGISTRY, @models) { 1327 for (@REGISTRY, @models) {
465 my ($package, $model) = @$_; 1328 my ($package, $model, $autoload) = @$_;
1329 if (
1330 $autoload
466 if (eval "require $package" 1331 and eval "require $package"
467 and ${"$package\::VERSION"} > 0 1332 and ${"$package\::VERSION"} > 0
468 and eval "require $model") { 1333 and eval "require $model"
1334 ) {
469 $MODEL = $model; 1335 $MODEL = $model;
470 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 1336 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
471 last; 1337 last;
472 } 1338 }
473 } 1339 }
474 1340
475 $MODEL 1341 $MODEL
476 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk."; 1342 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
477 } 1343 }
478
479 unshift @ISA, $MODEL;
480 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
481 } 1344 }
482 1345
1346 # free memory only needed for probing
1347 undef @models;
1348 undef @REGISTRY;
1349
1350 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1351 unshift @ISA, $MODEL;
1352
1353 # now nuke some methods that are overridden by the backend.
1354 # SUPER usage is not allowed in these.
1355 for (qw(time signal child idle)) {
1356 undef &{"AnyEvent::Base::$_"}
1357 if defined &{"$MODEL\::$_"};
1358 }
1359
1360 if ($ENV{PERL_ANYEVENT_STRICT}) {
1361 eval { require AnyEvent::Strict };
1362 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1363 if $@ && $VERBOSE;
1364 }
1365
1366 (shift @post_detect)->() while @post_detect;
1367 undef @post_detect;
1368
1369 *post_detect = sub(&) {
1370 shift->();
1371
1372 undef
1373 };
1374
1375 # recover a few more bytes
1376 postpone {
1377 undef &AUTOLOAD;
1378 };
1379
483 $MODEL 1380 $MODEL
484} 1381}
1382
1383our %method = map +($_ => 1),
1384 qw(io timer time now now_update signal child idle condvar DESTROY);
485 1385
486sub AUTOLOAD { 1386sub AUTOLOAD {
487 (my $func = $AUTOLOAD) =~ s/.*://; 1387 (my $func = $AUTOLOAD) =~ s/.*://;
488 1388
489 $method{$func} 1389 $method{$func}
490 or croak "$func: not a valid method for AnyEvent objects"; 1390 or Carp::croak "$func: not a valid AnyEvent class method";
491 1391
492 detect unless $MODEL; 1392 # free some memory
1393 undef %method;
1394
1395 detect;
493 1396
494 my $class = shift; 1397 my $class = shift;
495 $class->$func (@_); 1398 $class->$func (@_);
496} 1399}
497 1400
1401# utility function to dup a filehandle. this is used by many backends
1402# to support binding more than one watcher per filehandle (they usually
1403# allow only one watcher per fd, so we dup it to get a different one).
1404sub _dupfh($$;$$) {
1405 my ($poll, $fh, $r, $w) = @_;
1406
1407 # cygwin requires the fh mode to be matching, unix doesn't
1408 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1409
1410 open my $fh2, $mode, $fh
1411 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1412
1413 # we assume CLOEXEC is already set by perl in all important cases
1414
1415 ($fh2, $rw)
1416}
1417
1418=head1 SIMPLIFIED AE API
1419
1420Starting with version 5.0, AnyEvent officially supports a second, much
1421simpler, API that is designed to reduce the calling, typing and memory
1422overhead by using function call syntax and a fixed number of parameters.
1423
1424See the L<AE> manpage for details.
1425
1426=cut
1427
1428package AE;
1429
1430our $VERSION = $AnyEvent::VERSION;
1431
1432
1433sub _reset() {
1434 eval q{
1435 # fall back to the main API by default - backends and AnyEvent::Base
1436 # implementations can overwrite these.
1437
1438 sub io($$$) {
1439 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1440 }
1441
1442 sub timer($$$) {
1443 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1444 }
1445
1446 sub signal($$) {
1447 AnyEvent->signal (signal => $_[0], cb => $_[1])
1448 }
1449
1450 sub child($$) {
1451 AnyEvent->child (pid => $_[0], cb => $_[1])
1452 }
1453
1454 sub idle($) {
1455 AnyEvent->idle (cb => $_[0])
1456 }
1457
1458 sub cv(;&) {
1459 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1460 }
1461
1462 sub now() {
1463 AnyEvent->now
1464 }
1465
1466 sub now_update() {
1467 AnyEvent->now_update
1468 }
1469
1470 sub time() {
1471 AnyEvent->time
1472 }
1473
1474 *postpone = \&AnyEvent::postpone;
1475 };
1476 die if $@;
1477}
1478
1479BEGIN { _reset }
1480
498package AnyEvent::Base; 1481package AnyEvent::Base;
499 1482
1483# default implementations for many methods
1484
1485sub time {
1486 eval q{ # poor man's autoloading {}
1487 # probe for availability of Time::HiRes
1488 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1489 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1490 *AE::time = \&Time::HiRes::time;
1491 # if (eval "use POSIX (); (POSIX::times())...
1492 } else {
1493 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1494 *AE::time = sub (){ time }; # epic fail
1495 }
1496
1497 *time = sub { AE::time }; # different prototypes
1498 };
1499 die if $@;
1500
1501 &time
1502}
1503
1504*now = \&time;
1505
1506sub now_update { }
1507
1508sub _poll {
1509 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1510}
1511
500# default implementation for ->condvar, ->wait, ->broadcast 1512# default implementation for ->condvar
1513# in fact, the default should not be overwritten
501 1514
502sub condvar { 1515sub condvar {
503 bless \my $flag, "AnyEvent::Base::CondVar" 1516 eval q{ # poor man's autoloading {}
504} 1517 *condvar = sub {
1518 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1519 };
505 1520
506sub AnyEvent::Base::CondVar::broadcast { 1521 *AE::cv = sub (;&) {
507 ${$_[0]}++; 1522 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
508} 1523 };
1524 };
1525 die if $@;
509 1526
510sub AnyEvent::Base::CondVar::wait { 1527 &condvar
511 AnyEvent->one_event while !${$_[0]};
512} 1528}
513 1529
514# default implementation for ->signal 1530# default implementation for ->signal
515 1531
516our %SIG_CB; 1532our $HAVE_ASYNC_INTERRUPT;
1533
1534sub _have_async_interrupt() {
1535 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1536 && eval "use Async::Interrupt 1.02 (); 1")
1537 unless defined $HAVE_ASYNC_INTERRUPT;
1538
1539 $HAVE_ASYNC_INTERRUPT
1540}
1541
1542our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1543our (%SIG_ASY, %SIG_ASY_W);
1544our ($SIG_COUNT, $SIG_TW);
1545
1546# install a dummy wakeup watcher to reduce signal catching latency
1547# used by Impls
1548sub _sig_add() {
1549 unless ($SIG_COUNT++) {
1550 # try to align timer on a full-second boundary, if possible
1551 my $NOW = AE::now;
1552
1553 $SIG_TW = AE::timer
1554 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1555 $MAX_SIGNAL_LATENCY,
1556 sub { } # just for the PERL_ASYNC_CHECK
1557 ;
1558 }
1559}
1560
1561sub _sig_del {
1562 undef $SIG_TW
1563 unless --$SIG_COUNT;
1564}
1565
1566our $_sig_name_init; $_sig_name_init = sub {
1567 eval q{ # poor man's autoloading {}
1568 undef $_sig_name_init;
1569
1570 if (_have_async_interrupt) {
1571 *sig2num = \&Async::Interrupt::sig2num;
1572 *sig2name = \&Async::Interrupt::sig2name;
1573 } else {
1574 require Config;
1575
1576 my %signame2num;
1577 @signame2num{ split ' ', $Config::Config{sig_name} }
1578 = split ' ', $Config::Config{sig_num};
1579
1580 my @signum2name;
1581 @signum2name[values %signame2num] = keys %signame2num;
1582
1583 *sig2num = sub($) {
1584 $_[0] > 0 ? shift : $signame2num{+shift}
1585 };
1586 *sig2name = sub ($) {
1587 $_[0] > 0 ? $signum2name[+shift] : shift
1588 };
1589 }
1590 };
1591 die if $@;
1592};
1593
1594sub sig2num ($) { &$_sig_name_init; &sig2num }
1595sub sig2name($) { &$_sig_name_init; &sig2name }
517 1596
518sub signal { 1597sub signal {
1598 eval q{ # poor man's autoloading {}
1599 # probe for availability of Async::Interrupt
1600 if (_have_async_interrupt) {
1601 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1602
1603 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1604 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1605
1606 } else {
1607 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1608
1609 if (AnyEvent::WIN32) {
1610 require AnyEvent::Util;
1611
1612 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1613 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1614 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1615 } else {
1616 pipe $SIGPIPE_R, $SIGPIPE_W;
1617 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1618 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1619
1620 # not strictly required, as $^F is normally 2, but let's make sure...
1621 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1622 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1623 }
1624
1625 $SIGPIPE_R
1626 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1627
1628 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1629 }
1630
1631 *signal = $HAVE_ASYNC_INTERRUPT
1632 ? sub {
519 my (undef, %arg) = @_; 1633 my (undef, %arg) = @_;
520 1634
1635 # async::interrupt
521 my $signal = uc $arg{signal} 1636 my $signal = sig2num $arg{signal};
522 or Carp::croak "required option 'signal' is missing";
523
524 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1637 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1638
1639 $SIG_ASY{$signal} ||= new Async::Interrupt
1640 cb => sub { undef $SIG_EV{$signal} },
1641 signal => $signal,
1642 pipe => [$SIGPIPE_R->filenos],
1643 pipe_autodrain => 0,
1644 ;
1645
1646 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1647 }
1648 : sub {
1649 my (undef, %arg) = @_;
1650
1651 # pure perl
1652 my $signal = sig2name $arg{signal};
1653 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1654
525 $SIG{$signal} ||= sub { 1655 $SIG{$signal} ||= sub {
1656 local $!;
1657 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1658 undef $SIG_EV{$signal};
1659 };
1660
1661 # can't do signal processing without introducing races in pure perl,
1662 # so limit the signal latency.
1663 _sig_add;
1664
1665 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1666 }
1667 ;
1668
1669 *AnyEvent::Base::signal::DESTROY = sub {
1670 my ($signal, $cb) = @{$_[0]};
1671
1672 _sig_del;
1673
1674 delete $SIG_CB{$signal}{$cb};
1675
1676 $HAVE_ASYNC_INTERRUPT
1677 ? delete $SIG_ASY{$signal}
1678 : # delete doesn't work with older perls - they then
1679 # print weird messages, or just unconditionally exit
1680 # instead of getting the default action.
1681 undef $SIG{$signal}
1682 unless keys %{ $SIG_CB{$signal} };
1683 };
1684
1685 *_signal_exec = sub {
1686 $HAVE_ASYNC_INTERRUPT
1687 ? $SIGPIPE_R->drain
1688 : sysread $SIGPIPE_R, (my $dummy), 9;
1689
1690 while (%SIG_EV) {
1691 for (keys %SIG_EV) {
1692 delete $SIG_EV{$_};
526 $_->() for values %{ $SIG_CB{$signal} || {} }; 1693 &$_ for values %{ $SIG_CB{$_} || {} };
1694 }
1695 }
1696 };
527 }; 1697 };
1698 die if $@;
528 1699
529 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1700 &signal
530}
531
532sub AnyEvent::Base::Signal::DESTROY {
533 my ($signal, $cb) = @{$_[0]};
534
535 delete $SIG_CB{$signal}{$cb};
536
537 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
538} 1701}
539 1702
540# default implementation for ->child 1703# default implementation for ->child
541 1704
542our %PID_CB; 1705our %PID_CB;
543our $CHLD_W; 1706our $CHLD_W;
544our $CHLD_DELAY_W; 1707our $CHLD_DELAY_W;
545our $PID_IDLE;
546our $WNOHANG;
547 1708
548sub _child_wait { 1709# used by many Impl's
549 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1710sub _emit_childstatus($$) {
1711 my (undef, $rpid, $rstatus) = @_;
1712
1713 $_->($rpid, $rstatus)
550 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1714 for values %{ $PID_CB{$rpid} || {} },
551 (values %{ $PID_CB{0} || {} }); 1715 values %{ $PID_CB{0} || {} };
1716}
1717
1718sub child {
1719 eval q{ # poor man's autoloading {}
1720 *_sigchld = sub {
1721 my $pid;
1722
1723 AnyEvent->_emit_childstatus ($pid, $?)
1724 while ($pid = waitpid -1, WNOHANG) > 0;
1725 };
1726
1727 *child = sub {
1728 my (undef, %arg) = @_;
1729
1730 my $pid = $arg{pid};
1731 my $cb = $arg{cb};
1732
1733 $PID_CB{$pid}{$cb+0} = $cb;
1734
1735 unless ($CHLD_W) {
1736 $CHLD_W = AE::signal CHLD => \&_sigchld;
1737 # child could be a zombie already, so make at least one round
1738 &_sigchld;
1739 }
1740
1741 bless [$pid, $cb+0], "AnyEvent::Base::child"
1742 };
1743
1744 *AnyEvent::Base::child::DESTROY = sub {
1745 my ($pid, $icb) = @{$_[0]};
1746
1747 delete $PID_CB{$pid}{$icb};
1748 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1749
1750 undef $CHLD_W unless keys %PID_CB;
1751 };
1752 };
1753 die if $@;
1754
1755 &child
1756}
1757
1758# idle emulation is done by simply using a timer, regardless
1759# of whether the process is idle or not, and not letting
1760# the callback use more than 50% of the time.
1761sub idle {
1762 eval q{ # poor man's autoloading {}
1763 *idle = sub {
1764 my (undef, %arg) = @_;
1765
1766 my ($cb, $w, $rcb) = $arg{cb};
1767
1768 $rcb = sub {
1769 if ($cb) {
1770 $w = AE::time;
1771 &$cb;
1772 $w = AE::time - $w;
1773
1774 # never use more then 50% of the time for the idle watcher,
1775 # within some limits
1776 $w = 0.0001 if $w < 0.0001;
1777 $w = 5 if $w > 5;
1778
1779 $w = AE::timer $w, 0, $rcb;
1780 } else {
1781 # clean up...
1782 undef $w;
1783 undef $rcb;
1784 }
1785 };
1786
1787 $w = AE::timer 0.05, 0, $rcb;
1788
1789 bless \\$cb, "AnyEvent::Base::idle"
1790 };
1791
1792 *AnyEvent::Base::idle::DESTROY = sub {
1793 undef $${$_[0]};
1794 };
1795 };
1796 die if $@;
1797
1798 &idle
1799}
1800
1801package AnyEvent::CondVar;
1802
1803our @ISA = AnyEvent::CondVar::Base::;
1804
1805# only to be used for subclassing
1806sub new {
1807 my $class = shift;
1808 bless AnyEvent->condvar (@_), $class
1809}
1810
1811package AnyEvent::CondVar::Base;
1812
1813#use overload
1814# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1815# fallback => 1;
1816
1817# save 300+ kilobytes by dirtily hardcoding overloading
1818${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1819*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1820*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1821${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1822
1823our $WAITING;
1824
1825sub _send {
1826 # nop
1827}
1828
1829sub _wait {
1830 AnyEvent->_poll until $_[0]{_ae_sent};
1831}
1832
1833sub send {
1834 my $cv = shift;
1835 $cv->{_ae_sent} = [@_];
1836 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1837 $cv->_send;
1838}
1839
1840sub croak {
1841 $_[0]{_ae_croak} = $_[1];
1842 $_[0]->send;
1843}
1844
1845sub ready {
1846 $_[0]{_ae_sent}
1847}
1848
1849sub recv {
1850 unless ($_[0]{_ae_sent}) {
1851 $WAITING
1852 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1853
1854 local $WAITING = 1;
1855 $_[0]->_wait;
552 } 1856 }
553 1857
554 undef $PID_IDLE; 1858 $_[0]{_ae_croak}
555} 1859 and Carp::croak $_[0]{_ae_croak};
556 1860
557sub _sigchld { 1861 wantarray
558 # make sure we deliver these changes "synchronous" with the event loop. 1862 ? @{ $_[0]{_ae_sent} }
559 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1863 : $_[0]{_ae_sent}[0]
560 undef $CHLD_DELAY_W;
561 &_child_wait;
562 });
563} 1864}
564 1865
565sub child { 1866sub cb {
566 my (undef, %arg) = @_; 1867 my $cv = shift;
567 1868
568 defined (my $pid = $arg{pid} + 0) 1869 @_
569 or Carp::croak "required option 'pid' is missing"; 1870 and $cv->{_ae_cb} = shift
1871 and $cv->{_ae_sent}
1872 and (delete $cv->{_ae_cb})->($cv);
570 1873
571 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1874 $cv->{_ae_cb}
572
573 unless ($WNOHANG) {
574 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
575 }
576
577 unless ($CHLD_W) {
578 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
579 # child could be a zombie already, so make at least one round
580 &_sigchld;
581 }
582
583 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
584} 1875}
585 1876
586sub AnyEvent::Base::Child::DESTROY { 1877sub begin {
587 my ($pid, $cb) = @{$_[0]}; 1878 ++$_[0]{_ae_counter};
588 1879 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
589 delete $PID_CB{$pid}{$cb};
590 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
591
592 undef $CHLD_W unless keys %PID_CB;
593} 1880}
1881
1882sub end {
1883 return if --$_[0]{_ae_counter};
1884 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1885}
1886
1887# undocumented/compatibility with pre-3.4
1888*broadcast = \&send;
1889*wait = \&recv;
1890
1891=head1 ERROR AND EXCEPTION HANDLING
1892
1893In general, AnyEvent does not do any error handling - it relies on the
1894caller to do that if required. The L<AnyEvent::Strict> module (see also
1895the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1896checking of all AnyEvent methods, however, which is highly useful during
1897development.
1898
1899As for exception handling (i.e. runtime errors and exceptions thrown while
1900executing a callback), this is not only highly event-loop specific, but
1901also not in any way wrapped by this module, as this is the job of the main
1902program.
1903
1904The pure perl event loop simply re-throws the exception (usually
1905within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1906$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1907so on.
1908
1909=head1 ENVIRONMENT VARIABLES
1910
1911The following environment variables are used by this module or its
1912submodules.
1913
1914Note that AnyEvent will remove I<all> environment variables starting with
1915C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1916enabled.
1917
1918=over 4
1919
1920=item C<PERL_ANYEVENT_VERBOSE>
1921
1922By default, AnyEvent will be completely silent except in fatal
1923conditions. You can set this environment variable to make AnyEvent more
1924talkative.
1925
1926When set to C<1> or higher, causes AnyEvent to warn about unexpected
1927conditions, such as not being able to load the event model specified by
1928C<PERL_ANYEVENT_MODEL>.
1929
1930When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1931model it chooses.
1932
1933When set to C<8> or higher, then AnyEvent will report extra information on
1934which optional modules it loads and how it implements certain features.
1935
1936=item C<PERL_ANYEVENT_STRICT>
1937
1938AnyEvent does not do much argument checking by default, as thorough
1939argument checking is very costly. Setting this variable to a true value
1940will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1941check the arguments passed to most method calls. If it finds any problems,
1942it will croak.
1943
1944In other words, enables "strict" mode.
1945
1946Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1947>>, it is definitely recommended to keep it off in production. Keeping
1948C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1949can be very useful, however.
1950
1951=item C<PERL_ANYEVENT_MODEL>
1952
1953This can be used to specify the event model to be used by AnyEvent, before
1954auto detection and -probing kicks in.
1955
1956It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
1957or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
1958resulting module name is loaded and - if the load was successful - used as
1959event model backend. If it fails to load then AnyEvent will proceed with
1960auto detection and -probing.
1961
1962If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
1963nothing gets prepended and the module name is used as-is (hint: C<::> at
1964the end of a string designates a module name and quotes it appropriately).
1965
1966For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
1967could start your program like this:
1968
1969 PERL_ANYEVENT_MODEL=Perl perl ...
1970
1971=item C<PERL_ANYEVENT_PROTOCOLS>
1972
1973Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1974for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1975of auto probing).
1976
1977Must be set to a comma-separated list of protocols or address families,
1978current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1979used, and preference will be given to protocols mentioned earlier in the
1980list.
1981
1982This variable can effectively be used for denial-of-service attacks
1983against local programs (e.g. when setuid), although the impact is likely
1984small, as the program has to handle conenction and other failures anyways.
1985
1986Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1987but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1988- only support IPv4, never try to resolve or contact IPv6
1989addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1990IPv6, but prefer IPv6 over IPv4.
1991
1992=item C<PERL_ANYEVENT_EDNS0>
1993
1994Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1995for DNS. This extension is generally useful to reduce DNS traffic, but
1996some (broken) firewalls drop such DNS packets, which is why it is off by
1997default.
1998
1999Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2000EDNS0 in its DNS requests.
2001
2002=item C<PERL_ANYEVENT_MAX_FORKS>
2003
2004The maximum number of child processes that C<AnyEvent::Util::fork_call>
2005will create in parallel.
2006
2007=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2008
2009The default value for the C<max_outstanding> parameter for the default DNS
2010resolver - this is the maximum number of parallel DNS requests that are
2011sent to the DNS server.
2012
2013=item C<PERL_ANYEVENT_RESOLV_CONF>
2014
2015The file to use instead of F</etc/resolv.conf> (or OS-specific
2016configuration) in the default resolver. When set to the empty string, no
2017default config will be used.
2018
2019=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2020
2021When neither C<ca_file> nor C<ca_path> was specified during
2022L<AnyEvent::TLS> context creation, and either of these environment
2023variables exist, they will be used to specify CA certificate locations
2024instead of a system-dependent default.
2025
2026=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2027
2028When these are set to C<1>, then the respective modules are not
2029loaded. Mostly good for testing AnyEvent itself.
2030
2031=back
594 2032
595=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2033=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
596 2034
597This is an advanced topic that you do not normally need to use AnyEvent in 2035This is an advanced topic that you do not normally need to use AnyEvent in
598a module. This section is only of use to event loop authors who want to 2036a module. This section is only of use to event loop authors who want to
633I<rxvt-unicode> also cheats a bit by not providing blocking access to 2071I<rxvt-unicode> also cheats a bit by not providing blocking access to
634condition variables: code blocking while waiting for a condition will 2072condition variables: code blocking while waiting for a condition will
635C<die>. This still works with most modules/usages, and blocking calls must 2073C<die>. This still works with most modules/usages, and blocking calls must
636not be done in an interactive application, so it makes sense. 2074not be done in an interactive application, so it makes sense.
637 2075
638=head1 ENVIRONMENT VARIABLES
639
640The following environment variables are used by this module:
641
642C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, cause AnyEvent to
643report to STDERR which event model it chooses.
644
645=head1 EXAMPLE PROGRAM 2076=head1 EXAMPLE PROGRAM
646 2077
647The following program uses an IO watcher to read data from STDIN, a timer 2078The following program uses an I/O watcher to read data from STDIN, a timer
648to display a message once per second, and a condition variable to quit the 2079to display a message once per second, and a condition variable to quit the
649program when the user enters quit: 2080program when the user enters quit:
650 2081
651 use AnyEvent; 2082 use AnyEvent;
652 2083
657 poll => 'r', 2088 poll => 'r',
658 cb => sub { 2089 cb => sub {
659 warn "io event <$_[0]>\n"; # will always output <r> 2090 warn "io event <$_[0]>\n"; # will always output <r>
660 chomp (my $input = <STDIN>); # read a line 2091 chomp (my $input = <STDIN>); # read a line
661 warn "read: $input\n"; # output what has been read 2092 warn "read: $input\n"; # output what has been read
662 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2093 $cv->send if $input =~ /^q/i; # quit program if /^q/i
663 }, 2094 },
664 ); 2095 );
665 2096
666 my $time_watcher; # can only be used once
667
668 sub new_timer {
669 $timer = AnyEvent->timer (after => 1, cb => sub { 2097 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
670 warn "timeout\n"; # print 'timeout' about every second 2098 warn "timeout\n"; # print 'timeout' at most every second
671 &new_timer; # and restart the time
672 }); 2099 });
673 }
674 2100
675 new_timer; # create first timer
676
677 $cv->wait; # wait until user enters /^q/i 2101 $cv->recv; # wait until user enters /^q/i
678 2102
679=head1 REAL-WORLD EXAMPLE 2103=head1 REAL-WORLD EXAMPLE
680 2104
681Consider the L<Net::FCP> module. It features (among others) the following 2105Consider the L<Net::FCP> module. It features (among others) the following
682API calls, which are to freenet what HTTP GET requests are to http: 2106API calls, which are to freenet what HTTP GET requests are to http:
732 syswrite $txn->{fh}, $txn->{request} 2156 syswrite $txn->{fh}, $txn->{request}
733 or die "connection or write error"; 2157 or die "connection or write error";
734 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2158 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
735 2159
736Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2160Again, C<fh_ready_r> waits till all data has arrived, and then stores the
737result and signals any possible waiters that the request ahs finished: 2161result and signals any possible waiters that the request has finished:
738 2162
739 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2163 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
740 2164
741 if (end-of-file or data complete) { 2165 if (end-of-file or data complete) {
742 $txn->{result} = $txn->{buf}; 2166 $txn->{result} = $txn->{buf};
743 $txn->{finished}->broadcast; 2167 $txn->{finished}->send;
744 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2168 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
745 } 2169 }
746 2170
747The C<result> method, finally, just waits for the finished signal (if the 2171The C<result> method, finally, just waits for the finished signal (if the
748request was already finished, it doesn't wait, of course, and returns the 2172request was already finished, it doesn't wait, of course, and returns the
749data: 2173data:
750 2174
751 $txn->{finished}->wait; 2175 $txn->{finished}->recv;
752 return $txn->{result}; 2176 return $txn->{result};
753 2177
754The actual code goes further and collects all errors (C<die>s, exceptions) 2178The actual code goes further and collects all errors (C<die>s, exceptions)
755that occured during request processing. The C<result> method detects 2179that occurred during request processing. The C<result> method detects
756whether an exception as thrown (it is stored inside the $txn object) 2180whether an exception as thrown (it is stored inside the $txn object)
757and just throws the exception, which means connection errors and other 2181and just throws the exception, which means connection errors and other
758problems get reported tot he code that tries to use the result, not in a 2182problems get reported to the code that tries to use the result, not in a
759random callback. 2183random callback.
760 2184
761All of this enables the following usage styles: 2185All of this enables the following usage styles:
762 2186
7631. Blocking: 21871. Blocking:
791 2215
792 my $quit = AnyEvent->condvar; 2216 my $quit = AnyEvent->condvar;
793 2217
794 $fcp->txn_client_get ($url)->cb (sub { 2218 $fcp->txn_client_get ($url)->cb (sub {
795 ... 2219 ...
796 $quit->broadcast; 2220 $quit->send;
797 }); 2221 });
798 2222
799 $quit->wait; 2223 $quit->recv;
2224
2225
2226=head1 BENCHMARKS
2227
2228To give you an idea of the performance and overheads that AnyEvent adds
2229over the event loops themselves and to give you an impression of the speed
2230of various event loops I prepared some benchmarks.
2231
2232=head2 BENCHMARKING ANYEVENT OVERHEAD
2233
2234Here is a benchmark of various supported event models used natively and
2235through AnyEvent. The benchmark creates a lot of timers (with a zero
2236timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2237which it is), lets them fire exactly once and destroys them again.
2238
2239Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2240distribution. It uses the L<AE> interface, which makes a real difference
2241for the EV and Perl backends only.
2242
2243=head3 Explanation of the columns
2244
2245I<watcher> is the number of event watchers created/destroyed. Since
2246different event models feature vastly different performances, each event
2247loop was given a number of watchers so that overall runtime is acceptable
2248and similar between tested event loop (and keep them from crashing): Glib
2249would probably take thousands of years if asked to process the same number
2250of watchers as EV in this benchmark.
2251
2252I<bytes> is the number of bytes (as measured by the resident set size,
2253RSS) consumed by each watcher. This method of measuring captures both C
2254and Perl-based overheads.
2255
2256I<create> is the time, in microseconds (millionths of seconds), that it
2257takes to create a single watcher. The callback is a closure shared between
2258all watchers, to avoid adding memory overhead. That means closure creation
2259and memory usage is not included in the figures.
2260
2261I<invoke> is the time, in microseconds, used to invoke a simple
2262callback. The callback simply counts down a Perl variable and after it was
2263invoked "watcher" times, it would C<< ->send >> a condvar once to
2264signal the end of this phase.
2265
2266I<destroy> is the time, in microseconds, that it takes to destroy a single
2267watcher.
2268
2269=head3 Results
2270
2271 name watchers bytes create invoke destroy comment
2272 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2273 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2274 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2275 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2276 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2277 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2278 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2279 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2280 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2281 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2282 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2283 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2284
2285=head3 Discussion
2286
2287The benchmark does I<not> measure scalability of the event loop very
2288well. For example, a select-based event loop (such as the pure perl one)
2289can never compete with an event loop that uses epoll when the number of
2290file descriptors grows high. In this benchmark, all events become ready at
2291the same time, so select/poll-based implementations get an unnatural speed
2292boost.
2293
2294Also, note that the number of watchers usually has a nonlinear effect on
2295overall speed, that is, creating twice as many watchers doesn't take twice
2296the time - usually it takes longer. This puts event loops tested with a
2297higher number of watchers at a disadvantage.
2298
2299To put the range of results into perspective, consider that on the
2300benchmark machine, handling an event takes roughly 1600 CPU cycles with
2301EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2302cycles with POE.
2303
2304C<EV> is the sole leader regarding speed and memory use, which are both
2305maximal/minimal, respectively. When using the L<AE> API there is zero
2306overhead (when going through the AnyEvent API create is about 5-6 times
2307slower, with other times being equal, so still uses far less memory than
2308any other event loop and is still faster than Event natively).
2309
2310The pure perl implementation is hit in a few sweet spots (both the
2311constant timeout and the use of a single fd hit optimisations in the perl
2312interpreter and the backend itself). Nevertheless this shows that it
2313adds very little overhead in itself. Like any select-based backend its
2314performance becomes really bad with lots of file descriptors (and few of
2315them active), of course, but this was not subject of this benchmark.
2316
2317The C<Event> module has a relatively high setup and callback invocation
2318cost, but overall scores in on the third place.
2319
2320C<IO::Async> performs admirably well, about on par with C<Event>, even
2321when using its pure perl backend.
2322
2323C<Glib>'s memory usage is quite a bit higher, but it features a
2324faster callback invocation and overall ends up in the same class as
2325C<Event>. However, Glib scales extremely badly, doubling the number of
2326watchers increases the processing time by more than a factor of four,
2327making it completely unusable when using larger numbers of watchers
2328(note that only a single file descriptor was used in the benchmark, so
2329inefficiencies of C<poll> do not account for this).
2330
2331The C<Tk> adaptor works relatively well. The fact that it crashes with
2332more than 2000 watchers is a big setback, however, as correctness takes
2333precedence over speed. Nevertheless, its performance is surprising, as the
2334file descriptor is dup()ed for each watcher. This shows that the dup()
2335employed by some adaptors is not a big performance issue (it does incur a
2336hidden memory cost inside the kernel which is not reflected in the figures
2337above).
2338
2339C<POE>, regardless of underlying event loop (whether using its pure perl
2340select-based backend or the Event module, the POE-EV backend couldn't
2341be tested because it wasn't working) shows abysmal performance and
2342memory usage with AnyEvent: Watchers use almost 30 times as much memory
2343as EV watchers, and 10 times as much memory as Event (the high memory
2344requirements are caused by requiring a session for each watcher). Watcher
2345invocation speed is almost 900 times slower than with AnyEvent's pure perl
2346implementation.
2347
2348The design of the POE adaptor class in AnyEvent can not really account
2349for the performance issues, though, as session creation overhead is
2350small compared to execution of the state machine, which is coded pretty
2351optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2352using multiple sessions is not a good approach, especially regarding
2353memory usage, even the author of POE could not come up with a faster
2354design).
2355
2356=head3 Summary
2357
2358=over 4
2359
2360=item * Using EV through AnyEvent is faster than any other event loop
2361(even when used without AnyEvent), but most event loops have acceptable
2362performance with or without AnyEvent.
2363
2364=item * The overhead AnyEvent adds is usually much smaller than the overhead of
2365the actual event loop, only with extremely fast event loops such as EV
2366adds AnyEvent significant overhead.
2367
2368=item * You should avoid POE like the plague if you want performance or
2369reasonable memory usage.
2370
2371=back
2372
2373=head2 BENCHMARKING THE LARGE SERVER CASE
2374
2375This benchmark actually benchmarks the event loop itself. It works by
2376creating a number of "servers": each server consists of a socket pair, a
2377timeout watcher that gets reset on activity (but never fires), and an I/O
2378watcher waiting for input on one side of the socket. Each time the socket
2379watcher reads a byte it will write that byte to a random other "server".
2380
2381The effect is that there will be a lot of I/O watchers, only part of which
2382are active at any one point (so there is a constant number of active
2383fds for each loop iteration, but which fds these are is random). The
2384timeout is reset each time something is read because that reflects how
2385most timeouts work (and puts extra pressure on the event loops).
2386
2387In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2388(1%) are active. This mirrors the activity of large servers with many
2389connections, most of which are idle at any one point in time.
2390
2391Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2392distribution. It uses the L<AE> interface, which makes a real difference
2393for the EV and Perl backends only.
2394
2395=head3 Explanation of the columns
2396
2397I<sockets> is the number of sockets, and twice the number of "servers" (as
2398each server has a read and write socket end).
2399
2400I<create> is the time it takes to create a socket pair (which is
2401nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2402
2403I<request>, the most important value, is the time it takes to handle a
2404single "request", that is, reading the token from the pipe and forwarding
2405it to another server. This includes deleting the old timeout and creating
2406a new one that moves the timeout into the future.
2407
2408=head3 Results
2409
2410 name sockets create request
2411 EV 20000 62.66 7.99
2412 Perl 20000 68.32 32.64
2413 IOAsync 20000 174.06 101.15 epoll
2414 IOAsync 20000 174.67 610.84 poll
2415 Event 20000 202.69 242.91
2416 Glib 20000 557.01 1689.52
2417 POE 20000 341.54 12086.32 uses POE::Loop::Event
2418
2419=head3 Discussion
2420
2421This benchmark I<does> measure scalability and overall performance of the
2422particular event loop.
2423
2424EV is again fastest. Since it is using epoll on my system, the setup time
2425is relatively high, though.
2426
2427Perl surprisingly comes second. It is much faster than the C-based event
2428loops Event and Glib.
2429
2430IO::Async performs very well when using its epoll backend, and still quite
2431good compared to Glib when using its pure perl backend.
2432
2433Event suffers from high setup time as well (look at its code and you will
2434understand why). Callback invocation also has a high overhead compared to
2435the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2436uses select or poll in basically all documented configurations.
2437
2438Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2439clearly fails to perform with many filehandles or in busy servers.
2440
2441POE is still completely out of the picture, taking over 1000 times as long
2442as EV, and over 100 times as long as the Perl implementation, even though
2443it uses a C-based event loop in this case.
2444
2445=head3 Summary
2446
2447=over 4
2448
2449=item * The pure perl implementation performs extremely well.
2450
2451=item * Avoid Glib or POE in large projects where performance matters.
2452
2453=back
2454
2455=head2 BENCHMARKING SMALL SERVERS
2456
2457While event loops should scale (and select-based ones do not...) even to
2458large servers, most programs we (or I :) actually write have only a few
2459I/O watchers.
2460
2461In this benchmark, I use the same benchmark program as in the large server
2462case, but it uses only eight "servers", of which three are active at any
2463one time. This should reflect performance for a small server relatively
2464well.
2465
2466The columns are identical to the previous table.
2467
2468=head3 Results
2469
2470 name sockets create request
2471 EV 16 20.00 6.54
2472 Perl 16 25.75 12.62
2473 Event 16 81.27 35.86
2474 Glib 16 32.63 15.48
2475 POE 16 261.87 276.28 uses POE::Loop::Event
2476
2477=head3 Discussion
2478
2479The benchmark tries to test the performance of a typical small
2480server. While knowing how various event loops perform is interesting, keep
2481in mind that their overhead in this case is usually not as important, due
2482to the small absolute number of watchers (that is, you need efficiency and
2483speed most when you have lots of watchers, not when you only have a few of
2484them).
2485
2486EV is again fastest.
2487
2488Perl again comes second. It is noticeably faster than the C-based event
2489loops Event and Glib, although the difference is too small to really
2490matter.
2491
2492POE also performs much better in this case, but is is still far behind the
2493others.
2494
2495=head3 Summary
2496
2497=over 4
2498
2499=item * C-based event loops perform very well with small number of
2500watchers, as the management overhead dominates.
2501
2502=back
2503
2504=head2 THE IO::Lambda BENCHMARK
2505
2506Recently I was told about the benchmark in the IO::Lambda manpage, which
2507could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2508simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2509shouldn't come as a surprise to anybody). As such, the benchmark is
2510fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2511very optimal. But how would AnyEvent compare when used without the extra
2512baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2513
2514The benchmark itself creates an echo-server, and then, for 500 times,
2515connects to the echo server, sends a line, waits for the reply, and then
2516creates the next connection. This is a rather bad benchmark, as it doesn't
2517test the efficiency of the framework or much non-blocking I/O, but it is a
2518benchmark nevertheless.
2519
2520 name runtime
2521 Lambda/select 0.330 sec
2522 + optimized 0.122 sec
2523 Lambda/AnyEvent 0.327 sec
2524 + optimized 0.138 sec
2525 Raw sockets/select 0.077 sec
2526 POE/select, components 0.662 sec
2527 POE/select, raw sockets 0.226 sec
2528 POE/select, optimized 0.404 sec
2529
2530 AnyEvent/select/nb 0.085 sec
2531 AnyEvent/EV/nb 0.068 sec
2532 +state machine 0.134 sec
2533
2534The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2535benchmarks actually make blocking connects and use 100% blocking I/O,
2536defeating the purpose of an event-based solution. All of the newly
2537written AnyEvent benchmarks use 100% non-blocking connects (using
2538AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2539resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2540generally require a lot more bookkeeping and event handling than blocking
2541connects (which involve a single syscall only).
2542
2543The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2544offers similar expressive power as POE and IO::Lambda, using conventional
2545Perl syntax. This means that both the echo server and the client are 100%
2546non-blocking, further placing it at a disadvantage.
2547
2548As you can see, the AnyEvent + EV combination even beats the
2549hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2550backend easily beats IO::Lambda and POE.
2551
2552And even the 100% non-blocking version written using the high-level (and
2553slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2554higher level ("unoptimised") abstractions by a large margin, even though
2555it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2556
2557The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2558F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2559part of the IO::Lambda distribution and were used without any changes.
2560
2561
2562=head1 SIGNALS
2563
2564AnyEvent currently installs handlers for these signals:
2565
2566=over 4
2567
2568=item SIGCHLD
2569
2570A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2571emulation for event loops that do not support them natively. Also, some
2572event loops install a similar handler.
2573
2574Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2575AnyEvent will reset it to default, to avoid losing child exit statuses.
2576
2577=item SIGPIPE
2578
2579A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2580when AnyEvent gets loaded.
2581
2582The rationale for this is that AnyEvent users usually do not really depend
2583on SIGPIPE delivery (which is purely an optimisation for shell use, or
2584badly-written programs), but C<SIGPIPE> can cause spurious and rare
2585program exits as a lot of people do not expect C<SIGPIPE> when writing to
2586some random socket.
2587
2588The rationale for installing a no-op handler as opposed to ignoring it is
2589that this way, the handler will be restored to defaults on exec.
2590
2591Feel free to install your own handler, or reset it to defaults.
2592
2593=back
2594
2595=cut
2596
2597undef $SIG{CHLD}
2598 if $SIG{CHLD} eq 'IGNORE';
2599
2600$SIG{PIPE} = sub { }
2601 unless defined $SIG{PIPE};
2602
2603=head1 RECOMMENDED/OPTIONAL MODULES
2604
2605One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2606its built-in modules) are required to use it.
2607
2608That does not mean that AnyEvent won't take advantage of some additional
2609modules if they are installed.
2610
2611This section explains which additional modules will be used, and how they
2612affect AnyEvent's operation.
2613
2614=over 4
2615
2616=item L<Async::Interrupt>
2617
2618This slightly arcane module is used to implement fast signal handling: To
2619my knowledge, there is no way to do completely race-free and quick
2620signal handling in pure perl. To ensure that signals still get
2621delivered, AnyEvent will start an interval timer to wake up perl (and
2622catch the signals) with some delay (default is 10 seconds, look for
2623C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2624
2625If this module is available, then it will be used to implement signal
2626catching, which means that signals will not be delayed, and the event loop
2627will not be interrupted regularly, which is more efficient (and good for
2628battery life on laptops).
2629
2630This affects not just the pure-perl event loop, but also other event loops
2631that have no signal handling on their own (e.g. Glib, Tk, Qt).
2632
2633Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2634and either employ their own workarounds (POE) or use AnyEvent's workaround
2635(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2636does nothing for those backends.
2637
2638=item L<EV>
2639
2640This module isn't really "optional", as it is simply one of the backend
2641event loops that AnyEvent can use. However, it is simply the best event
2642loop available in terms of features, speed and stability: It supports
2643the AnyEvent API optimally, implements all the watcher types in XS, does
2644automatic timer adjustments even when no monotonic clock is available,
2645can take avdantage of advanced kernel interfaces such as C<epoll> and
2646C<kqueue>, and is the fastest backend I<by far>. You can even embed
2647L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2648
2649If you only use backends that rely on another event loop (e.g. C<Tk>),
2650then this module will do nothing for you.
2651
2652=item L<Guard>
2653
2654The guard module, when used, will be used to implement
2655C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2656lot less memory), but otherwise doesn't affect guard operation much. It is
2657purely used for performance.
2658
2659=item L<JSON> and L<JSON::XS>
2660
2661One of these modules is required when you want to read or write JSON data
2662via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2663advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2664
2665=item L<Net::SSLeay>
2666
2667Implementing TLS/SSL in Perl is certainly interesting, but not very
2668worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2669the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2670
2671=item L<Time::HiRes>
2672
2673This module is part of perl since release 5.008. It will be used when the
2674chosen event library does not come with a timing source of its own. The
2675pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2676try to use a monotonic clock for timing stability.
2677
2678=back
2679
2680
2681=head1 FORK
2682
2683Most event libraries are not fork-safe. The ones who are usually are
2684because they rely on inefficient but fork-safe C<select> or C<poll> calls
2685- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2686are usually badly thought-out hacks that are incompatible with fork in
2687one way or another. Only L<EV> is fully fork-aware and ensures that you
2688continue event-processing in both parent and child (or both, if you know
2689what you are doing).
2690
2691This means that, in general, you cannot fork and do event processing in
2692the child if the event library was initialised before the fork (which
2693usually happens when the first AnyEvent watcher is created, or the library
2694is loaded).
2695
2696If you have to fork, you must either do so I<before> creating your first
2697watcher OR you must not use AnyEvent at all in the child OR you must do
2698something completely out of the scope of AnyEvent.
2699
2700The problem of doing event processing in the parent I<and> the child
2701is much more complicated: even for backends that I<are> fork-aware or
2702fork-safe, their behaviour is not usually what you want: fork clones all
2703watchers, that means all timers, I/O watchers etc. are active in both
2704parent and child, which is almost never what you want. USing C<exec>
2705to start worker children from some kind of manage rprocess is usually
2706preferred, because it is much easier and cleaner, at the expense of having
2707to have another binary.
2708
2709
2710=head1 SECURITY CONSIDERATIONS
2711
2712AnyEvent can be forced to load any event model via
2713$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2714execute arbitrary code or directly gain access, it can easily be used to
2715make the program hang or malfunction in subtle ways, as AnyEvent watchers
2716will not be active when the program uses a different event model than
2717specified in the variable.
2718
2719You can make AnyEvent completely ignore this variable by deleting it
2720before the first watcher gets created, e.g. with a C<BEGIN> block:
2721
2722 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2723
2724 use AnyEvent;
2725
2726Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2727be used to probe what backend is used and gain other information (which is
2728probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2729$ENV{PERL_ANYEVENT_STRICT}.
2730
2731Note that AnyEvent will remove I<all> environment variables starting with
2732C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2733enabled.
2734
2735
2736=head1 BUGS
2737
2738Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2739to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2740and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2741memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2742pronounced).
2743
800 2744
801=head1 SEE ALSO 2745=head1 SEE ALSO
802 2746
2747Tutorial/Introduction: L<AnyEvent::Intro>.
2748
2749FAQ: L<AnyEvent::FAQ>.
2750
2751Utility functions: L<AnyEvent::Util>.
2752
803Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2753Event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>, L<Glib::EV>,
804L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>. 2754L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
805 2755
806Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>,
807L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, 2756Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
808L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>. 2757L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2758L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2759L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
809 2760
2761Non-blocking file handles, sockets, TCP clients and
2762servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2763
2764Asynchronous DNS: L<AnyEvent::DNS>.
2765
2766Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2767
810Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2768Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2769L<AnyEvent::HTTP>.
811 2770
812=head1 2771
2772=head1 AUTHOR
2773
2774 Marc Lehmann <schmorp@schmorp.de>
2775 http://home.schmorp.de/
813 2776
814=cut 2777=cut
815 2778
8161 27791
817 2780

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