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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70
71 100
72=head1 DESCRIPTION 101=head1 DESCRIPTION
73 102
74L<AnyEvent> provides an identical interface to multiple event loops. This 103L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 104allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
80module. 109module.
81 110
82During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<Tk>. The first one found is used. If none are found, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86the module tries to load these modules in the stated order. The first one 115L<POE>. The first one found is used. If none are found, the module tries
116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
117adaptor should always succeed) in the order given. The first one that can
87that can be successfully loaded will be used. If, after this, still none 118be successfully loaded will be used. If, after this, still none could be
88could be found, AnyEvent will fall back to a pure-perl event loop, which 119found, AnyEvent will fall back to a pure-perl event loop, which is not
89is not very efficient, but should work everywhere. 120very efficient, but should work everywhere.
90 121
91Because AnyEvent first checks for modules that are already loaded, loading 122Because AnyEvent first checks for modules that are already loaded, loading
92an event model explicitly before first using AnyEvent will likely make 123an event model explicitly before first using AnyEvent will likely make
93that model the default. For example: 124that model the default. For example:
94 125
101starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
102use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
103 134
104The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
105C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
106explicitly. 137explicitly and enjoy the high availability of that event loop :)
107 138
108=head1 WATCHERS 139=head1 WATCHERS
109 140
110AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
111stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
112the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
113 144
114These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
115creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
116callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
117is in control). 148is in control).
118 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
119To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
120variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
121to it). 158to it).
122 159
123All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
125Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
126example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
127 164
128An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
129 166
130 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
131 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
132 undef $w; 169 undef $w;
133 }); 170 });
134 171
135Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
136my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
137declared. 174declared.
138 175
139=head2 IO WATCHERS 176=head2 I/O WATCHERS
140 177
141You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
142with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
143 180
144C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 181C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
145events. C<poll> must be a string that is either C<r> or C<w>, which 188C<poll> must be a string that is either C<r> or C<w>, which creates a
146creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
147respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
148becomes ready.
149 192
150File handles will be kept alive, so as long as the watcher exists, the 193Although the callback might get passed parameters, their value and
151file handle exists, too. 194presence is undefined and you cannot rely on them. Portable AnyEvent
195callbacks cannot use arguments passed to I/O watcher callbacks.
152 196
197The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 198You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 199underlying file descriptor.
155 200
156Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
158handles. 203handles.
159 204
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 210 warn "read: $input\n";
166 undef $w; 211 undef $w;
167 }); 212 });
170 215
171You can create a time watcher by calling the C<< AnyEvent->timer >> 216You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 217method with the following mandatory arguments:
173 218
174C<after> specifies after how many seconds (fractional values are 219C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 220supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 221in that case.
177 222
178The timer callback will be invoked at most once: if you want a repeating 223Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 224presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 225callbacks cannot use arguments passed to time watcher callbacks.
181 226
182Example: 227The callback will normally be invoked once only. If you specify another
228parameter, C<interval>, as a strictly positive number (> 0), then the
229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
183 232
233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
236
184 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 240 warn "timeout\n";
187 }); 241 });
188 242
189 # to cancel the timer: 243 # to cancel the timer:
190 undef $w; 244 undef $w;
191 245
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 247
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
200 }; 250 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 251
205=head3 TIMING ISSUES 252=head3 TIMING ISSUES
206 253
207There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
209o'clock"). 256o'clock").
210 257
211While most event loops expect timers to specified in a relative way, they use 258While most event loops expect timers to specified in a relative way, they
212absolute time internally. This makes a difference when your clock "jumps", 259use absolute time internally. This makes a difference when your clock
213for example, when ntp decides to set your clock backwards from the wrong 2014-01-01 to 260"jumps", for example, when ntp decides to set your clock backwards from
2142008-01-01, a watcher that you created to fire "after" a second might actually take 261the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
215six years to finally fire. 262fire "after" a second might actually take six years to finally fire.
216 263
217AnyEvent cannot compensate for this. The only event loop that is conscious 264AnyEvent cannot compensate for this. The only event loop that is conscious
218about these issues is L<EV>, which offers both relative (ev_timer) and 265about these issues is L<EV>, which offers both relative (ev_timer, based
219absolute (ev_periodic) timers. 266on true relative time) and absolute (ev_periodic, based on wallclock time)
267timers.
220 268
221AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
222AnyEvent API. 270AnyEvent API.
223 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
224=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
225 351
226You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
227I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
228be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
229 355
356Although the callback might get passed parameters, their value and
357presence is undefined and you cannot rely on them. Portable AnyEvent
358callbacks cannot use arguments passed to signal watcher callbacks.
359
230Multiple signals occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
231invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
232that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
233but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
234 364
235The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
236between multiple watchers. 366between multiple watchers.
237 367
238This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
245=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
246 376
247You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
248 378
249The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
250watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
251as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
252signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
253and exit status (as returned by waitpid).
254 383
255Example: wait for pid 1333 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
256 387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
392
393There is a slight catch to child watchers, however: you usually start them
394I<after> the child process was created, and this means the process could
395have exited already (and no SIGCHLD will be sent anymore).
396
397Not all event models handle this correctly (neither POE nor IO::Async do,
398see their AnyEvent::Impl manpages for details), but even for event models
399that I<do> handle this correctly, they usually need to be loaded before
400the process exits (i.e. before you fork in the first place). AnyEvent's
401pure perl event loop handles all cases correctly regardless of when you
402start the watcher.
403
404This means you cannot create a child watcher as the very first
405thing in an AnyEvent program, you I<have> to create at least one
406watcher before you C<fork> the child (alternatively, you can call
407C<AnyEvent::detect>).
408
409Example: fork a process and wait for it
410
411 my $done = AnyEvent->condvar;
412
413 my $pid = fork or exit 5;
414
257 my $w = AnyEvent->child ( 415 my $w = AnyEvent->child (
258 pid => 1333, 416 pid => $pid,
259 cb => sub { 417 cb => sub {
260 my ($pid, $status) = @_; 418 my ($pid, $status) = @_;
261 warn "pid $pid exited with status $status"; 419 warn "pid $pid exited with status $status";
420 $done->send;
262 }, 421 },
263 ); 422 );
423
424 # do something else, then wait for process exit
425 $done->recv;
426
427=head2 IDLE WATCHERS
428
429Sometimes there is a need to do something, but it is not so important
430to do it instantly, but only when there is nothing better to do. This
431"nothing better to do" is usually defined to be "no other events need
432attention by the event loop".
433
434Idle watchers ideally get invoked when the event loop has nothing
435better to do, just before it would block the process to wait for new
436events. Instead of blocking, the idle watcher is invoked.
437
438Most event loops unfortunately do not really support idle watchers (only
439EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
440will simply call the callback "from time to time".
441
442Example: read lines from STDIN, but only process them when the
443program is otherwise idle:
444
445 my @lines; # read data
446 my $idle_w;
447 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
448 push @lines, scalar <STDIN>;
449
450 # start an idle watcher, if not already done
451 $idle_w ||= AnyEvent->idle (cb => sub {
452 # handle only one line, when there are lines left
453 if (my $line = shift @lines) {
454 print "handled when idle: $line";
455 } else {
456 # otherwise disable the idle watcher again
457 undef $idle_w;
458 }
459 });
460 });
264 461
265=head2 CONDITION VARIABLES 462=head2 CONDITION VARIABLES
266 463
464If you are familiar with some event loops you will know that all of them
465require you to run some blocking "loop", "run" or similar function that
466will actively watch for new events and call your callbacks.
467
468AnyEvent is different, it expects somebody else to run the event loop and
469will only block when necessary (usually when told by the user).
470
471The instrument to do that is called a "condition variable", so called
472because they represent a condition that must become true.
473
267Condition variables can be created by calling the C<< AnyEvent->condvar >> 474Condition variables can be created by calling the C<< AnyEvent->condvar
268method without any arguments. 475>> method, usually without arguments. The only argument pair allowed is
269 476
270A condition variable waits for a condition - precisely that the C<< 477C<cb>, which specifies a callback to be called when the condition variable
271->broadcast >> method has been called. 478becomes true, with the condition variable as the first argument (but not
479the results).
272 480
273They are very useful to signal that a condition has been fulfilled, for 481After creation, the condition variable is "false" until it becomes "true"
482by calling the C<send> method (or calling the condition variable as if it
483were a callback, read about the caveats in the description for the C<<
484->send >> method).
485
486Condition variables are similar to callbacks, except that you can
487optionally wait for them. They can also be called merge points - points
488in time where multiple outstanding events have been processed. And yet
489another way to call them is transactions - each condition variable can be
490used to represent a transaction, which finishes at some point and delivers
491a result.
492
493Condition variables are very useful to signal that something has finished,
274example, if you write a module that does asynchronous http requests, 494for example, if you write a module that does asynchronous http requests,
275then a condition variable would be the ideal candidate to signal the 495then a condition variable would be the ideal candidate to signal the
276availability of results. 496availability of results. The user can either act when the callback is
497called or can synchronously C<< ->recv >> for the results.
277 498
278You can also use condition variables to block your main program until 499You can also use them to simulate traditional event loops - for example,
279an event occurs - for example, you could C<< ->wait >> in your main 500you can block your main program until an event occurs - for example, you
280program until the user clicks the Quit button in your app, which would C<< 501could C<< ->recv >> in your main program until the user clicks the Quit
281->broadcast >> the "quit" event. 502button of your app, which would C<< ->send >> the "quit" event.
282 503
283Note that condition variables recurse into the event loop - if you have 504Note that condition variables recurse into the event loop - if you have
284two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 505two pieces of code that call C<< ->recv >> in a round-robin fashion, you
285lose. Therefore, condition variables are good to export to your caller, but 506lose. Therefore, condition variables are good to export to your caller, but
286you should avoid making a blocking wait yourself, at least in callbacks, 507you should avoid making a blocking wait yourself, at least in callbacks,
287as this asks for trouble. 508as this asks for trouble.
288 509
289This object has two methods: 510Condition variables are represented by hash refs in perl, and the keys
511used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
512easy (it is often useful to build your own transaction class on top of
513AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
514it's C<new> method in your own C<new> method.
515
516There are two "sides" to a condition variable - the "producer side" which
517eventually calls C<< -> send >>, and the "consumer side", which waits
518for the send to occur.
519
520Example: wait for a timer.
521
522 # wait till the result is ready
523 my $result_ready = AnyEvent->condvar;
524
525 # do something such as adding a timer
526 # or socket watcher the calls $result_ready->send
527 # when the "result" is ready.
528 # in this case, we simply use a timer:
529 my $w = AnyEvent->timer (
530 after => 1,
531 cb => sub { $result_ready->send },
532 );
533
534 # this "blocks" (while handling events) till the callback
535 # calls send
536 $result_ready->recv;
537
538Example: wait for a timer, but take advantage of the fact that
539condition variables are also code references.
540
541 my $done = AnyEvent->condvar;
542 my $delay = AnyEvent->timer (after => 5, cb => $done);
543 $done->recv;
544
545Example: Imagine an API that returns a condvar and doesn't support
546callbacks. This is how you make a synchronous call, for example from
547the main program:
548
549 use AnyEvent::CouchDB;
550
551 ...
552
553 my @info = $couchdb->info->recv;
554
555And this is how you would just ste a callback to be called whenever the
556results are available:
557
558 $couchdb->info->cb (sub {
559 my @info = $_[0]->recv;
560 });
561
562=head3 METHODS FOR PRODUCERS
563
564These methods should only be used by the producing side, i.e. the
565code/module that eventually sends the signal. Note that it is also
566the producer side which creates the condvar in most cases, but it isn't
567uncommon for the consumer to create it as well.
290 568
291=over 4 569=over 4
292 570
571=item $cv->send (...)
572
573Flag the condition as ready - a running C<< ->recv >> and all further
574calls to C<recv> will (eventually) return after this method has been
575called. If nobody is waiting the send will be remembered.
576
577If a callback has been set on the condition variable, it is called
578immediately from within send.
579
580Any arguments passed to the C<send> call will be returned by all
581future C<< ->recv >> calls.
582
583Condition variables are overloaded so one can call them directly
584(as a code reference). Calling them directly is the same as calling
585C<send>. Note, however, that many C-based event loops do not handle
586overloading, so as tempting as it may be, passing a condition variable
587instead of a callback does not work. Both the pure perl and EV loops
588support overloading, however, as well as all functions that use perl to
589invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
590example).
591
592=item $cv->croak ($error)
593
594Similar to send, but causes all call's to C<< ->recv >> to invoke
595C<Carp::croak> with the given error message/object/scalar.
596
597This can be used to signal any errors to the condition variable
598user/consumer.
599
600=item $cv->begin ([group callback])
601
293=item $cv->wait 602=item $cv->end
294 603
295Wait (blocking if necessary) until the C<< ->broadcast >> method has been 604These two methods can be used to combine many transactions/events into
605one. For example, a function that pings many hosts in parallel might want
606to use a condition variable for the whole process.
607
608Every call to C<< ->begin >> will increment a counter, and every call to
609C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
610>>, the (last) callback passed to C<begin> will be executed. That callback
611is I<supposed> to call C<< ->send >>, but that is not required. If no
612callback was set, C<send> will be called without any arguments.
613
614You can think of C<< $cv->send >> giving you an OR condition (one call
615sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
616condition (all C<begin> calls must be C<end>'ed before the condvar sends).
617
618Let's start with a simple example: you have two I/O watchers (for example,
619STDOUT and STDERR for a program), and you want to wait for both streams to
620close before activating a condvar:
621
622 my $cv = AnyEvent->condvar;
623
624 $cv->begin; # first watcher
625 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
626 defined sysread $fh1, my $buf, 4096
627 or $cv->end;
628 });
629
630 $cv->begin; # second watcher
631 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
632 defined sysread $fh2, my $buf, 4096
633 or $cv->end;
634 });
635
636 $cv->recv;
637
638This works because for every event source (EOF on file handle), there is
639one call to C<begin>, so the condvar waits for all calls to C<end> before
640sending.
641
642The ping example mentioned above is slightly more complicated, as the
643there are results to be passwd back, and the number of tasks that are
644begung can potentially be zero:
645
646 my $cv = AnyEvent->condvar;
647
648 my %result;
649 $cv->begin (sub { $cv->send (\%result) });
650
651 for my $host (@list_of_hosts) {
652 $cv->begin;
653 ping_host_then_call_callback $host, sub {
654 $result{$host} = ...;
655 $cv->end;
656 };
657 }
658
659 $cv->end;
660
661This code fragment supposedly pings a number of hosts and calls
662C<send> after results for all then have have been gathered - in any
663order. To achieve this, the code issues a call to C<begin> when it starts
664each ping request and calls C<end> when it has received some result for
665it. Since C<begin> and C<end> only maintain a counter, the order in which
666results arrive is not relevant.
667
668There is an additional bracketing call to C<begin> and C<end> outside the
669loop, which serves two important purposes: first, it sets the callback
670to be called once the counter reaches C<0>, and second, it ensures that
671C<send> is called even when C<no> hosts are being pinged (the loop
672doesn't execute once).
673
674This is the general pattern when you "fan out" into multiple (but
675potentially none) subrequests: use an outer C<begin>/C<end> pair to set
676the callback and ensure C<end> is called at least once, and then, for each
677subrequest you start, call C<begin> and for each subrequest you finish,
678call C<end>.
679
680=back
681
682=head3 METHODS FOR CONSUMERS
683
684These methods should only be used by the consuming side, i.e. the
685code awaits the condition.
686
687=over 4
688
689=item $cv->recv
690
691Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
296called on c<$cv>, while servicing other watchers normally. 692>> methods have been called on c<$cv>, while servicing other watchers
693normally.
297 694
298You can only wait once on a condition - additional calls will return 695You can only wait once on a condition - additional calls are valid but
299immediately. 696will return immediately.
697
698If an error condition has been set by calling C<< ->croak >>, then this
699function will call C<croak>.
700
701In list context, all parameters passed to C<send> will be returned,
702in scalar context only the first one will be returned.
300 703
301Not all event models support a blocking wait - some die in that case 704Not all event models support a blocking wait - some die in that case
302(programs might want to do that to stay interactive), so I<if you are 705(programs might want to do that to stay interactive), so I<if you are
303using this from a module, never require a blocking wait>, but let the 706using this from a module, never require a blocking wait>, but let the
304caller decide whether the call will block or not (for example, by coupling 707caller decide whether the call will block or not (for example, by coupling
305condition variables with some kind of request results and supporting 708condition variables with some kind of request results and supporting
306callbacks so the caller knows that getting the result will not block, 709callbacks so the caller knows that getting the result will not block,
307while still suppporting blocking waits if the caller so desires). 710while still supporting blocking waits if the caller so desires).
308 711
309Another reason I<never> to C<< ->wait >> in a module is that you cannot 712Another reason I<never> to C<< ->recv >> in a module is that you cannot
310sensibly have two C<< ->wait >>'s in parallel, as that would require 713sensibly have two C<< ->recv >>'s in parallel, as that would require
311multiple interpreters or coroutines/threads, none of which C<AnyEvent> 714multiple interpreters or coroutines/threads, none of which C<AnyEvent>
312can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 715can supply.
313L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
314from different coroutines, however).
315 716
316=item $cv->broadcast 717The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
718fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
719versions and also integrates coroutines into AnyEvent, making blocking
720C<< ->recv >> calls perfectly safe as long as they are done from another
721coroutine (one that doesn't run the event loop).
317 722
318Flag the condition as ready - a running C<< ->wait >> and all further 723You can ensure that C<< -recv >> never blocks by setting a callback and
319calls to C<wait> will (eventually) return after this method has been 724only calling C<< ->recv >> from within that callback (or at a later
320called. If nobody is waiting the broadcast will be remembered.. 725time). This will work even when the event loop does not support blocking
726waits otherwise.
727
728=item $bool = $cv->ready
729
730Returns true when the condition is "true", i.e. whether C<send> or
731C<croak> have been called.
732
733=item $cb = $cv->cb ($cb->($cv))
734
735This is a mutator function that returns the callback set and optionally
736replaces it before doing so.
737
738The callback will be called when the condition becomes "true", i.e. when
739C<send> or C<croak> are called, with the only argument being the condition
740variable itself. Calling C<recv> inside the callback or at any later time
741is guaranteed not to block.
321 742
322=back 743=back
323
324Example:
325
326 # wait till the result is ready
327 my $result_ready = AnyEvent->condvar;
328
329 # do something such as adding a timer
330 # or socket watcher the calls $result_ready->broadcast
331 # when the "result" is ready.
332 # in this case, we simply use a timer:
333 my $w = AnyEvent->timer (
334 after => 1,
335 cb => sub { $result_ready->broadcast },
336 );
337
338 # this "blocks" (while handling events) till the watcher
339 # calls broadcast
340 $result_ready->wait;
341 744
342=head1 GLOBAL VARIABLES AND FUNCTIONS 745=head1 GLOBAL VARIABLES AND FUNCTIONS
343 746
344=over 4 747=over 4
345 748
351C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 754C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
352AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 755AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
353 756
354The known classes so far are: 757The known classes so far are:
355 758
356 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
357 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
358 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 759 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
359 AnyEvent::Impl::Event based on Event, also second best choice :) 760 AnyEvent::Impl::Event based on Event, second best choice.
761 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
360 AnyEvent::Impl::Glib based on Glib, third-best choice. 762 AnyEvent::Impl::Glib based on Glib, third-best choice.
361 AnyEvent::Impl::Tk based on Tk, very bad choice. 763 AnyEvent::Impl::Tk based on Tk, very bad choice.
362 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 764 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
363 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 765 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
766 AnyEvent::Impl::POE based on POE, not generic enough for full support.
767
768 # warning, support for IO::Async is only partial, as it is too broken
769 # and limited toe ven support the AnyEvent API. See AnyEvent::Impl::Async.
770 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed (see its docs).
771
772There is no support for WxWidgets, as WxWidgets has no support for
773watching file handles. However, you can use WxWidgets through the
774POE Adaptor, as POE has a Wx backend that simply polls 20 times per
775second, which was considered to be too horrible to even consider for
776AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
777it's adaptor.
778
779AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
780autodetecting them.
364 781
365=item AnyEvent::detect 782=item AnyEvent::detect
366 783
367Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 784Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
368if necessary. You should only call this function right before you would 785if necessary. You should only call this function right before you would
369have created an AnyEvent watcher anyway, that is, as late as possible at 786have created an AnyEvent watcher anyway, that is, as late as possible at
370runtime. 787runtime.
371 788
789=item $guard = AnyEvent::post_detect { BLOCK }
790
791Arranges for the code block to be executed as soon as the event model is
792autodetected (or immediately if this has already happened).
793
794If called in scalar or list context, then it creates and returns an object
795that automatically removes the callback again when it is destroyed. See
796L<Coro::BDB> for a case where this is useful.
797
798=item @AnyEvent::post_detect
799
800If there are any code references in this array (you can C<push> to it
801before or after loading AnyEvent), then they will called directly after
802the event loop has been chosen.
803
804You should check C<$AnyEvent::MODEL> before adding to this array, though:
805if it contains a true value then the event loop has already been detected,
806and the array will be ignored.
807
808Best use C<AnyEvent::post_detect { BLOCK }> instead.
809
372=back 810=back
373 811
374=head1 WHAT TO DO IN A MODULE 812=head1 WHAT TO DO IN A MODULE
375 813
376As a module author, you should C<use AnyEvent> and call AnyEvent methods 814As a module author, you should C<use AnyEvent> and call AnyEvent methods
379Be careful when you create watchers in the module body - AnyEvent will 817Be careful when you create watchers in the module body - AnyEvent will
380decide which event module to use as soon as the first method is called, so 818decide which event module to use as soon as the first method is called, so
381by calling AnyEvent in your module body you force the user of your module 819by calling AnyEvent in your module body you force the user of your module
382to load the event module first. 820to load the event module first.
383 821
384Never call C<< ->wait >> on a condition variable unless you I<know> that 822Never call C<< ->recv >> on a condition variable unless you I<know> that
385the C<< ->broadcast >> method has been called on it already. This is 823the C<< ->send >> method has been called on it already. This is
386because it will stall the whole program, and the whole point of using 824because it will stall the whole program, and the whole point of using
387events is to stay interactive. 825events is to stay interactive.
388 826
389It is fine, however, to call C<< ->wait >> when the user of your module 827It is fine, however, to call C<< ->recv >> when the user of your module
390requests it (i.e. if you create a http request object ad have a method 828requests it (i.e. if you create a http request object ad have a method
391called C<results> that returns the results, it should call C<< ->wait >> 829called C<results> that returns the results, it should call C<< ->recv >>
392freely, as the user of your module knows what she is doing. always). 830freely, as the user of your module knows what she is doing. always).
393 831
394=head1 WHAT TO DO IN THE MAIN PROGRAM 832=head1 WHAT TO DO IN THE MAIN PROGRAM
395 833
396There will always be a single main program - the only place that should 834There will always be a single main program - the only place that should
398 836
399If it doesn't care, it can just "use AnyEvent" and use it itself, or not 837If it doesn't care, it can just "use AnyEvent" and use it itself, or not
400do anything special (it does not need to be event-based) and let AnyEvent 838do anything special (it does not need to be event-based) and let AnyEvent
401decide which implementation to chose if some module relies on it. 839decide which implementation to chose if some module relies on it.
402 840
403If the main program relies on a specific event model. For example, in 841If the main program relies on a specific event model - for example, in
404Gtk2 programs you have to rely on the Glib module. You should load the 842Gtk2 programs you have to rely on the Glib module - you should load the
405event module before loading AnyEvent or any module that uses it: generally 843event module before loading AnyEvent or any module that uses it: generally
406speaking, you should load it as early as possible. The reason is that 844speaking, you should load it as early as possible. The reason is that
407modules might create watchers when they are loaded, and AnyEvent will 845modules might create watchers when they are loaded, and AnyEvent will
408decide on the event model to use as soon as it creates watchers, and it 846decide on the event model to use as soon as it creates watchers, and it
409might chose the wrong one unless you load the correct one yourself. 847might chose the wrong one unless you load the correct one yourself.
410 848
411You can chose to use a rather inefficient pure-perl implementation by 849You can chose to use a pure-perl implementation by loading the
412loading the C<AnyEvent::Impl::Perl> module, which gives you similar 850C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
413behaviour everywhere, but letting AnyEvent chose is generally better. 851everywhere, but letting AnyEvent chose the model is generally better.
852
853=head2 MAINLOOP EMULATION
854
855Sometimes (often for short test scripts, or even standalone programs who
856only want to use AnyEvent), you do not want to run a specific event loop.
857
858In that case, you can use a condition variable like this:
859
860 AnyEvent->condvar->recv;
861
862This has the effect of entering the event loop and looping forever.
863
864Note that usually your program has some exit condition, in which case
865it is better to use the "traditional" approach of storing a condition
866variable somewhere, waiting for it, and sending it when the program should
867exit cleanly.
868
869
870=head1 OTHER MODULES
871
872The following is a non-exhaustive list of additional modules that use
873AnyEvent and can therefore be mixed easily with other AnyEvent modules
874in the same program. Some of the modules come with AnyEvent, some are
875available via CPAN.
876
877=over 4
878
879=item L<AnyEvent::Util>
880
881Contains various utility functions that replace often-used but blocking
882functions such as C<inet_aton> by event-/callback-based versions.
883
884=item L<AnyEvent::Socket>
885
886Provides various utility functions for (internet protocol) sockets,
887addresses and name resolution. Also functions to create non-blocking tcp
888connections or tcp servers, with IPv6 and SRV record support and more.
889
890=item L<AnyEvent::Handle>
891
892Provide read and write buffers, manages watchers for reads and writes,
893supports raw and formatted I/O, I/O queued and fully transparent and
894non-blocking SSL/TLS.
895
896=item L<AnyEvent::DNS>
897
898Provides rich asynchronous DNS resolver capabilities.
899
900=item L<AnyEvent::HTTP>
901
902A simple-to-use HTTP library that is capable of making a lot of concurrent
903HTTP requests.
904
905=item L<AnyEvent::HTTPD>
906
907Provides a simple web application server framework.
908
909=item L<AnyEvent::FastPing>
910
911The fastest ping in the west.
912
913=item L<AnyEvent::DBI>
914
915Executes L<DBI> requests asynchronously in a proxy process.
916
917=item L<AnyEvent::AIO>
918
919Truly asynchronous I/O, should be in the toolbox of every event
920programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
921together.
922
923=item L<AnyEvent::BDB>
924
925Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
926L<BDB> and AnyEvent together.
927
928=item L<AnyEvent::GPSD>
929
930A non-blocking interface to gpsd, a daemon delivering GPS information.
931
932=item L<AnyEvent::IGS>
933
934A non-blocking interface to the Internet Go Server protocol (used by
935L<App::IGS>).
936
937=item L<AnyEvent::IRC>
938
939AnyEvent based IRC client module family (replacing the older Net::IRC3).
940
941=item L<Net::XMPP2>
942
943AnyEvent based XMPP (Jabber protocol) module family.
944
945=item L<Net::FCP>
946
947AnyEvent-based implementation of the Freenet Client Protocol, birthplace
948of AnyEvent.
949
950=item L<Event::ExecFlow>
951
952High level API for event-based execution flow control.
953
954=item L<Coro>
955
956Has special support for AnyEvent via L<Coro::AnyEvent>.
957
958=item L<IO::Lambda>
959
960The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
961
962=back
414 963
415=cut 964=cut
416 965
417package AnyEvent; 966package AnyEvent;
418 967
419no warnings; 968no warnings;
420use strict; 969use strict qw(vars subs);
421 970
422use Carp; 971use Carp;
423 972
424our $VERSION = '3.12'; 973our $VERSION = 4.8;
425our $MODEL; 974our $MODEL;
426 975
427our $AUTOLOAD; 976our $AUTOLOAD;
428our @ISA; 977our @ISA;
429 978
979our @REGISTRY;
980
981our $WIN32;
982
983BEGIN {
984 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
985 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
986
987 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
988 if ${^TAINT};
989}
990
430our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 991our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
431 992
432our @REGISTRY; 993our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
994
995{
996 my $idx;
997 $PROTOCOL{$_} = ++$idx
998 for reverse split /\s*,\s*/,
999 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1000}
433 1001
434my @models = ( 1002my @models = (
435 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
436 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
437 [EV:: => AnyEvent::Impl::EV::], 1003 [EV:: => AnyEvent::Impl::EV::],
438 [Event:: => AnyEvent::Impl::Event::], 1004 [Event:: => AnyEvent::Impl::Event::],
439 [Glib:: => AnyEvent::Impl::Glib::],
440 [Tk:: => AnyEvent::Impl::Tk::],
441 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1005 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1006 # everything below here will not be autoprobed
1007 # as the pureperl backend should work everywhere
1008 # and is usually faster
1009 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1010 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
442 [Event::Lib:: => AnyEvent::Impl::EventLib::], 1011 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1012 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1013 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1014 [Wx:: => AnyEvent::Impl::POE::],
1015 [Prima:: => AnyEvent::Impl::POE::],
1016 # IO::Async is just too broken - we would need workaorunds for its
1017 # byzantine signal and broken child handling, among others.
1018 # IO::Async is rather hard to detect, as it doesn't have any
1019 # obvious default class.
1020# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1021# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1022# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
443); 1023);
444 1024
445our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 1025our %method = map +($_ => 1),
1026 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1027
1028our @post_detect;
1029
1030sub post_detect(&) {
1031 my ($cb) = @_;
1032
1033 if ($MODEL) {
1034 $cb->();
1035
1036 1
1037 } else {
1038 push @post_detect, $cb;
1039
1040 defined wantarray
1041 ? bless \$cb, "AnyEvent::Util::postdetect"
1042 : ()
1043 }
1044}
1045
1046sub AnyEvent::Util::postdetect::DESTROY {
1047 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1048}
446 1049
447sub detect() { 1050sub detect() {
448 unless ($MODEL) { 1051 unless ($MODEL) {
449 no strict 'refs'; 1052 no strict 'refs';
1053 local $SIG{__DIE__};
450 1054
451 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1055 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
452 my $model = "AnyEvent::Impl::$1"; 1056 my $model = "AnyEvent::Impl::$1";
453 if (eval "require $model") { 1057 if (eval "require $model") {
454 $MODEL = $model; 1058 $MODEL = $model;
455 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1059 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
1060 } else {
1061 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
456 } 1062 }
457 } 1063 }
458 1064
459 # check for already loaded models 1065 # check for already loaded models
460 unless ($MODEL) { 1066 unless ($MODEL) {
482 last; 1088 last;
483 } 1089 }
484 } 1090 }
485 1091
486 $MODEL 1092 $MODEL
487 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1093 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
488 } 1094 }
489 } 1095 }
490 1096
1097 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1098
491 unshift @ISA, $MODEL; 1099 unshift @ISA, $MODEL;
492 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1100
1101 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1102
1103 (shift @post_detect)->() while @post_detect;
493 } 1104 }
494 1105
495 $MODEL 1106 $MODEL
496} 1107}
497 1108
505 1116
506 my $class = shift; 1117 my $class = shift;
507 $class->$func (@_); 1118 $class->$func (@_);
508} 1119}
509 1120
1121# utility function to dup a filehandle. this is used by many backends
1122# to support binding more than one watcher per filehandle (they usually
1123# allow only one watcher per fd, so we dup it to get a different one).
1124sub _dupfh($$;$$) {
1125 my ($poll, $fh, $r, $w) = @_;
1126
1127 # cygwin requires the fh mode to be matching, unix doesn't
1128 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1129 : $poll eq "w" ? ($w, ">")
1130 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1131
1132 open my $fh2, "$mode&" . fileno $fh
1133 or die "cannot dup() filehandle: $!,";
1134
1135 # we assume CLOEXEC is already set by perl in all important cases
1136
1137 ($fh2, $rw)
1138}
1139
510package AnyEvent::Base; 1140package AnyEvent::Base;
511 1141
1142# default implementations for many methods
1143
1144BEGIN {
1145 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1146 *_time = \&Time::HiRes::time;
1147 # if (eval "use POSIX (); (POSIX::times())...
1148 } else {
1149 *_time = sub { time }; # epic fail
1150 }
1151}
1152
1153sub time { _time }
1154sub now { _time }
1155sub now_update { }
1156
512# default implementation for ->condvar, ->wait, ->broadcast 1157# default implementation for ->condvar
513 1158
514sub condvar { 1159sub condvar {
515 bless \my $flag, "AnyEvent::Base::CondVar" 1160 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
516}
517
518sub AnyEvent::Base::CondVar::broadcast {
519 ${$_[0]}++;
520}
521
522sub AnyEvent::Base::CondVar::wait {
523 AnyEvent->one_event while !${$_[0]};
524} 1161}
525 1162
526# default implementation for ->signal 1163# default implementation for ->signal
527 1164
528our %SIG_CB; 1165our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1166
1167sub _signal_exec {
1168 sysread $SIGPIPE_R, my $dummy, 4;
1169
1170 while (%SIG_EV) {
1171 for (keys %SIG_EV) {
1172 delete $SIG_EV{$_};
1173 $_->() for values %{ $SIG_CB{$_} || {} };
1174 }
1175 }
1176}
529 1177
530sub signal { 1178sub signal {
531 my (undef, %arg) = @_; 1179 my (undef, %arg) = @_;
532 1180
1181 unless ($SIGPIPE_R) {
1182 require Fcntl;
1183
1184 if (AnyEvent::WIN32) {
1185 require AnyEvent::Util;
1186
1187 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1188 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1189 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1190 } else {
1191 pipe $SIGPIPE_R, $SIGPIPE_W;
1192 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1193 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1194
1195 # not strictly required, as $^F is normally 2, but let's make sure...
1196 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1197 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1198 }
1199
1200 $SIGPIPE_R
1201 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1202
1203 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1204 }
1205
533 my $signal = uc $arg{signal} 1206 my $signal = uc $arg{signal}
534 or Carp::croak "required option 'signal' is missing"; 1207 or Carp::croak "required option 'signal' is missing";
535 1208
536 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1209 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
537 $SIG{$signal} ||= sub { 1210 $SIG{$signal} ||= sub {
538 $_->() for values %{ $SIG_CB{$signal} || {} }; 1211 local $!;
1212 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1213 undef $SIG_EV{$signal};
539 }; 1214 };
540 1215
541 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1216 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
542} 1217}
543 1218
544sub AnyEvent::Base::Signal::DESTROY { 1219sub AnyEvent::Base::signal::DESTROY {
545 my ($signal, $cb) = @{$_[0]}; 1220 my ($signal, $cb) = @{$_[0]};
546 1221
547 delete $SIG_CB{$signal}{$cb}; 1222 delete $SIG_CB{$signal}{$cb};
548 1223
1224 # delete doesn't work with older perls - they then
1225 # print weird messages, or just unconditionally exit
1226 # instead of getting the default action.
549 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1227 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
550} 1228}
551 1229
552# default implementation for ->child 1230# default implementation for ->child
553 1231
554our %PID_CB; 1232our %PID_CB;
555our $CHLD_W; 1233our $CHLD_W;
556our $CHLD_DELAY_W; 1234our $CHLD_DELAY_W;
557our $PID_IDLE;
558our $WNOHANG; 1235our $WNOHANG;
559 1236
560sub _child_wait { 1237sub _sigchld {
561 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1238 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
562 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1239 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
563 (values %{ $PID_CB{0} || {} }); 1240 (values %{ $PID_CB{0} || {} });
564 } 1241 }
565
566 undef $PID_IDLE;
567}
568
569sub _sigchld {
570 # make sure we deliver these changes "synchronous" with the event loop.
571 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
572 undef $CHLD_DELAY_W;
573 &_child_wait;
574 });
575} 1242}
576 1243
577sub child { 1244sub child {
578 my (undef, %arg) = @_; 1245 my (undef, %arg) = @_;
579 1246
580 defined (my $pid = $arg{pid} + 0) 1247 defined (my $pid = $arg{pid} + 0)
581 or Carp::croak "required option 'pid' is missing"; 1248 or Carp::croak "required option 'pid' is missing";
582 1249
583 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1250 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
584 1251
585 unless ($WNOHANG) {
586 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1252 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
587 }
588 1253
589 unless ($CHLD_W) { 1254 unless ($CHLD_W) {
590 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1255 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
591 # child could be a zombie already, so make at least one round 1256 # child could be a zombie already, so make at least one round
592 &_sigchld; 1257 &_sigchld;
593 } 1258 }
594 1259
595 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1260 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
596} 1261}
597 1262
598sub AnyEvent::Base::Child::DESTROY { 1263sub AnyEvent::Base::child::DESTROY {
599 my ($pid, $cb) = @{$_[0]}; 1264 my ($pid, $cb) = @{$_[0]};
600 1265
601 delete $PID_CB{$pid}{$cb}; 1266 delete $PID_CB{$pid}{$cb};
602 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1267 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
603 1268
604 undef $CHLD_W unless keys %PID_CB; 1269 undef $CHLD_W unless keys %PID_CB;
605} 1270}
1271
1272# idle emulation is done by simply using a timer, regardless
1273# of whether the process is idle or not, and not letting
1274# the callback use more than 50% of the time.
1275sub idle {
1276 my (undef, %arg) = @_;
1277
1278 my ($cb, $w, $rcb) = $arg{cb};
1279
1280 $rcb = sub {
1281 if ($cb) {
1282 $w = _time;
1283 &$cb;
1284 $w = _time - $w;
1285
1286 # never use more then 50% of the time for the idle watcher,
1287 # within some limits
1288 $w = 0.0001 if $w < 0.0001;
1289 $w = 5 if $w > 5;
1290
1291 $w = AnyEvent->timer (after => $w, cb => $rcb);
1292 } else {
1293 # clean up...
1294 undef $w;
1295 undef $rcb;
1296 }
1297 };
1298
1299 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1300
1301 bless \\$cb, "AnyEvent::Base::idle"
1302}
1303
1304sub AnyEvent::Base::idle::DESTROY {
1305 undef $${$_[0]};
1306}
1307
1308package AnyEvent::CondVar;
1309
1310our @ISA = AnyEvent::CondVar::Base::;
1311
1312package AnyEvent::CondVar::Base;
1313
1314use overload
1315 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1316 fallback => 1;
1317
1318sub _send {
1319 # nop
1320}
1321
1322sub send {
1323 my $cv = shift;
1324 $cv->{_ae_sent} = [@_];
1325 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1326 $cv->_send;
1327}
1328
1329sub croak {
1330 $_[0]{_ae_croak} = $_[1];
1331 $_[0]->send;
1332}
1333
1334sub ready {
1335 $_[0]{_ae_sent}
1336}
1337
1338sub _wait {
1339 AnyEvent->one_event while !$_[0]{_ae_sent};
1340}
1341
1342sub recv {
1343 $_[0]->_wait;
1344
1345 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1346 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1347}
1348
1349sub cb {
1350 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1351 $_[0]{_ae_cb}
1352}
1353
1354sub begin {
1355 ++$_[0]{_ae_counter};
1356 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1357}
1358
1359sub end {
1360 return if --$_[0]{_ae_counter};
1361 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1362}
1363
1364# undocumented/compatibility with pre-3.4
1365*broadcast = \&send;
1366*wait = \&_wait;
1367
1368=head1 ERROR AND EXCEPTION HANDLING
1369
1370In general, AnyEvent does not do any error handling - it relies on the
1371caller to do that if required. The L<AnyEvent::Strict> module (see also
1372the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1373checking of all AnyEvent methods, however, which is highly useful during
1374development.
1375
1376As for exception handling (i.e. runtime errors and exceptions thrown while
1377executing a callback), this is not only highly event-loop specific, but
1378also not in any way wrapped by this module, as this is the job of the main
1379program.
1380
1381The pure perl event loop simply re-throws the exception (usually
1382within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1383$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1384so on.
1385
1386=head1 ENVIRONMENT VARIABLES
1387
1388The following environment variables are used by this module or its
1389submodules.
1390
1391Note that AnyEvent will remove I<all> environment variables starting with
1392C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1393enabled.
1394
1395=over 4
1396
1397=item C<PERL_ANYEVENT_VERBOSE>
1398
1399By default, AnyEvent will be completely silent except in fatal
1400conditions. You can set this environment variable to make AnyEvent more
1401talkative.
1402
1403When set to C<1> or higher, causes AnyEvent to warn about unexpected
1404conditions, such as not being able to load the event model specified by
1405C<PERL_ANYEVENT_MODEL>.
1406
1407When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1408model it chooses.
1409
1410=item C<PERL_ANYEVENT_STRICT>
1411
1412AnyEvent does not do much argument checking by default, as thorough
1413argument checking is very costly. Setting this variable to a true value
1414will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1415check the arguments passed to most method calls. If it finds any problems,
1416it will croak.
1417
1418In other words, enables "strict" mode.
1419
1420Unlike C<use strict>, it is definitely recommended to keep it off in
1421production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1422developing programs can be very useful, however.
1423
1424=item C<PERL_ANYEVENT_MODEL>
1425
1426This can be used to specify the event model to be used by AnyEvent, before
1427auto detection and -probing kicks in. It must be a string consisting
1428entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1429and the resulting module name is loaded and if the load was successful,
1430used as event model. If it fails to load AnyEvent will proceed with
1431auto detection and -probing.
1432
1433This functionality might change in future versions.
1434
1435For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1436could start your program like this:
1437
1438 PERL_ANYEVENT_MODEL=Perl perl ...
1439
1440=item C<PERL_ANYEVENT_PROTOCOLS>
1441
1442Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1443for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1444of auto probing).
1445
1446Must be set to a comma-separated list of protocols or address families,
1447current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1448used, and preference will be given to protocols mentioned earlier in the
1449list.
1450
1451This variable can effectively be used for denial-of-service attacks
1452against local programs (e.g. when setuid), although the impact is likely
1453small, as the program has to handle conenction and other failures anyways.
1454
1455Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1456but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1457- only support IPv4, never try to resolve or contact IPv6
1458addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1459IPv6, but prefer IPv6 over IPv4.
1460
1461=item C<PERL_ANYEVENT_EDNS0>
1462
1463Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1464for DNS. This extension is generally useful to reduce DNS traffic, but
1465some (broken) firewalls drop such DNS packets, which is why it is off by
1466default.
1467
1468Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1469EDNS0 in its DNS requests.
1470
1471=item C<PERL_ANYEVENT_MAX_FORKS>
1472
1473The maximum number of child processes that C<AnyEvent::Util::fork_call>
1474will create in parallel.
1475
1476=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1477
1478The default value for the C<max_outstanding> parameter for the default DNS
1479resolver - this is the maximum number of parallel DNS requests that are
1480sent to the DNS server.
1481
1482=item C<PERL_ANYEVENT_RESOLV_CONF>
1483
1484The file to use instead of F</etc/resolv.conf> (or OS-specific
1485configuration) in the default resolver. When set to the empty string, no
1486default config will be used.
1487
1488=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1489
1490When neither C<ca_file> nor C<ca_path> was specified during
1491L<AnyEvent::TLS> context creation, and either of these environment
1492variables exist, they will be used to specify CA certificate locations
1493instead of a system-dependent default.
1494
1495=back
606 1496
607=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1497=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
608 1498
609This is an advanced topic that you do not normally need to use AnyEvent in 1499This is an advanced topic that you do not normally need to use AnyEvent in
610a module. This section is only of use to event loop authors who want to 1500a module. This section is only of use to event loop authors who want to
645I<rxvt-unicode> also cheats a bit by not providing blocking access to 1535I<rxvt-unicode> also cheats a bit by not providing blocking access to
646condition variables: code blocking while waiting for a condition will 1536condition variables: code blocking while waiting for a condition will
647C<die>. This still works with most modules/usages, and blocking calls must 1537C<die>. This still works with most modules/usages, and blocking calls must
648not be done in an interactive application, so it makes sense. 1538not be done in an interactive application, so it makes sense.
649 1539
650=head1 ENVIRONMENT VARIABLES
651
652The following environment variables are used by this module:
653
654=over 4
655
656=item C<PERL_ANYEVENT_VERBOSE>
657
658When set to C<2> or higher, cause AnyEvent to report to STDERR which event
659model it chooses.
660
661=item C<PERL_ANYEVENT_MODEL>
662
663This can be used to specify the event model to be used by AnyEvent, before
664autodetection and -probing kicks in. It must be a string consisting
665entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
666and the resulting module name is loaded and if the load was successful,
667used as event model. If it fails to load AnyEvent will proceed with
668autodetection and -probing.
669
670This functionality might change in future versions.
671
672For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
673could start your program like this:
674
675 PERL_ANYEVENT_MODEL=Perl perl ...
676
677=back
678
679=head1 EXAMPLE PROGRAM 1540=head1 EXAMPLE PROGRAM
680 1541
681The following program uses an IO watcher to read data from STDIN, a timer 1542The following program uses an I/O watcher to read data from STDIN, a timer
682to display a message once per second, and a condition variable to quit the 1543to display a message once per second, and a condition variable to quit the
683program when the user enters quit: 1544program when the user enters quit:
684 1545
685 use AnyEvent; 1546 use AnyEvent;
686 1547
691 poll => 'r', 1552 poll => 'r',
692 cb => sub { 1553 cb => sub {
693 warn "io event <$_[0]>\n"; # will always output <r> 1554 warn "io event <$_[0]>\n"; # will always output <r>
694 chomp (my $input = <STDIN>); # read a line 1555 chomp (my $input = <STDIN>); # read a line
695 warn "read: $input\n"; # output what has been read 1556 warn "read: $input\n"; # output what has been read
696 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1557 $cv->send if $input =~ /^q/i; # quit program if /^q/i
697 }, 1558 },
698 ); 1559 );
699 1560
700 my $time_watcher; # can only be used once 1561 my $time_watcher; # can only be used once
701 1562
706 }); 1567 });
707 } 1568 }
708 1569
709 new_timer; # create first timer 1570 new_timer; # create first timer
710 1571
711 $cv->wait; # wait until user enters /^q/i 1572 $cv->recv; # wait until user enters /^q/i
712 1573
713=head1 REAL-WORLD EXAMPLE 1574=head1 REAL-WORLD EXAMPLE
714 1575
715Consider the L<Net::FCP> module. It features (among others) the following 1576Consider the L<Net::FCP> module. It features (among others) the following
716API calls, which are to freenet what HTTP GET requests are to http: 1577API calls, which are to freenet what HTTP GET requests are to http:
766 syswrite $txn->{fh}, $txn->{request} 1627 syswrite $txn->{fh}, $txn->{request}
767 or die "connection or write error"; 1628 or die "connection or write error";
768 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1629 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
769 1630
770Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1631Again, C<fh_ready_r> waits till all data has arrived, and then stores the
771result and signals any possible waiters that the request ahs finished: 1632result and signals any possible waiters that the request has finished:
772 1633
773 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1634 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
774 1635
775 if (end-of-file or data complete) { 1636 if (end-of-file or data complete) {
776 $txn->{result} = $txn->{buf}; 1637 $txn->{result} = $txn->{buf};
777 $txn->{finished}->broadcast; 1638 $txn->{finished}->send;
778 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1639 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
779 } 1640 }
780 1641
781The C<result> method, finally, just waits for the finished signal (if the 1642The C<result> method, finally, just waits for the finished signal (if the
782request was already finished, it doesn't wait, of course, and returns the 1643request was already finished, it doesn't wait, of course, and returns the
783data: 1644data:
784 1645
785 $txn->{finished}->wait; 1646 $txn->{finished}->recv;
786 return $txn->{result}; 1647 return $txn->{result};
787 1648
788The actual code goes further and collects all errors (C<die>s, exceptions) 1649The actual code goes further and collects all errors (C<die>s, exceptions)
789that occured during request processing. The C<result> method detects 1650that occurred during request processing. The C<result> method detects
790whether an exception as thrown (it is stored inside the $txn object) 1651whether an exception as thrown (it is stored inside the $txn object)
791and just throws the exception, which means connection errors and other 1652and just throws the exception, which means connection errors and other
792problems get reported tot he code that tries to use the result, not in a 1653problems get reported tot he code that tries to use the result, not in a
793random callback. 1654random callback.
794 1655
825 1686
826 my $quit = AnyEvent->condvar; 1687 my $quit = AnyEvent->condvar;
827 1688
828 $fcp->txn_client_get ($url)->cb (sub { 1689 $fcp->txn_client_get ($url)->cb (sub {
829 ... 1690 ...
830 $quit->broadcast; 1691 $quit->send;
831 }); 1692 });
832 1693
833 $quit->wait; 1694 $quit->recv;
1695
1696
1697=head1 BENCHMARKS
1698
1699To give you an idea of the performance and overheads that AnyEvent adds
1700over the event loops themselves and to give you an impression of the speed
1701of various event loops I prepared some benchmarks.
1702
1703=head2 BENCHMARKING ANYEVENT OVERHEAD
1704
1705Here is a benchmark of various supported event models used natively and
1706through AnyEvent. The benchmark creates a lot of timers (with a zero
1707timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1708which it is), lets them fire exactly once and destroys them again.
1709
1710Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1711distribution.
1712
1713=head3 Explanation of the columns
1714
1715I<watcher> is the number of event watchers created/destroyed. Since
1716different event models feature vastly different performances, each event
1717loop was given a number of watchers so that overall runtime is acceptable
1718and similar between tested event loop (and keep them from crashing): Glib
1719would probably take thousands of years if asked to process the same number
1720of watchers as EV in this benchmark.
1721
1722I<bytes> is the number of bytes (as measured by the resident set size,
1723RSS) consumed by each watcher. This method of measuring captures both C
1724and Perl-based overheads.
1725
1726I<create> is the time, in microseconds (millionths of seconds), that it
1727takes to create a single watcher. The callback is a closure shared between
1728all watchers, to avoid adding memory overhead. That means closure creation
1729and memory usage is not included in the figures.
1730
1731I<invoke> is the time, in microseconds, used to invoke a simple
1732callback. The callback simply counts down a Perl variable and after it was
1733invoked "watcher" times, it would C<< ->send >> a condvar once to
1734signal the end of this phase.
1735
1736I<destroy> is the time, in microseconds, that it takes to destroy a single
1737watcher.
1738
1739=head3 Results
1740
1741 name watchers bytes create invoke destroy comment
1742 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1743 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1744 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1745 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1746 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1747 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1748 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1749 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1750 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1751 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1752 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1753 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1754
1755=head3 Discussion
1756
1757The benchmark does I<not> measure scalability of the event loop very
1758well. For example, a select-based event loop (such as the pure perl one)
1759can never compete with an event loop that uses epoll when the number of
1760file descriptors grows high. In this benchmark, all events become ready at
1761the same time, so select/poll-based implementations get an unnatural speed
1762boost.
1763
1764Also, note that the number of watchers usually has a nonlinear effect on
1765overall speed, that is, creating twice as many watchers doesn't take twice
1766the time - usually it takes longer. This puts event loops tested with a
1767higher number of watchers at a disadvantage.
1768
1769To put the range of results into perspective, consider that on the
1770benchmark machine, handling an event takes roughly 1600 CPU cycles with
1771EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1772cycles with POE.
1773
1774C<EV> is the sole leader regarding speed and memory use, which are both
1775maximal/minimal, respectively. Even when going through AnyEvent, it uses
1776far less memory than any other event loop and is still faster than Event
1777natively.
1778
1779The pure perl implementation is hit in a few sweet spots (both the
1780constant timeout and the use of a single fd hit optimisations in the perl
1781interpreter and the backend itself). Nevertheless this shows that it
1782adds very little overhead in itself. Like any select-based backend its
1783performance becomes really bad with lots of file descriptors (and few of
1784them active), of course, but this was not subject of this benchmark.
1785
1786The C<Event> module has a relatively high setup and callback invocation
1787cost, but overall scores in on the third place.
1788
1789C<IO::Async> performs admirably well, about on par with C<Event>, even
1790when using its pure perl backend.
1791
1792C<Glib>'s memory usage is quite a bit higher, but it features a
1793faster callback invocation and overall ends up in the same class as
1794C<Event>. However, Glib scales extremely badly, doubling the number of
1795watchers increases the processing time by more than a factor of four,
1796making it completely unusable when using larger numbers of watchers
1797(note that only a single file descriptor was used in the benchmark, so
1798inefficiencies of C<poll> do not account for this).
1799
1800The C<Tk> adaptor works relatively well. The fact that it crashes with
1801more than 2000 watchers is a big setback, however, as correctness takes
1802precedence over speed. Nevertheless, its performance is surprising, as the
1803file descriptor is dup()ed for each watcher. This shows that the dup()
1804employed by some adaptors is not a big performance issue (it does incur a
1805hidden memory cost inside the kernel which is not reflected in the figures
1806above).
1807
1808C<POE>, regardless of underlying event loop (whether using its pure perl
1809select-based backend or the Event module, the POE-EV backend couldn't
1810be tested because it wasn't working) shows abysmal performance and
1811memory usage with AnyEvent: Watchers use almost 30 times as much memory
1812as EV watchers, and 10 times as much memory as Event (the high memory
1813requirements are caused by requiring a session for each watcher). Watcher
1814invocation speed is almost 900 times slower than with AnyEvent's pure perl
1815implementation.
1816
1817The design of the POE adaptor class in AnyEvent can not really account
1818for the performance issues, though, as session creation overhead is
1819small compared to execution of the state machine, which is coded pretty
1820optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1821using multiple sessions is not a good approach, especially regarding
1822memory usage, even the author of POE could not come up with a faster
1823design).
1824
1825=head3 Summary
1826
1827=over 4
1828
1829=item * Using EV through AnyEvent is faster than any other event loop
1830(even when used without AnyEvent), but most event loops have acceptable
1831performance with or without AnyEvent.
1832
1833=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1834the actual event loop, only with extremely fast event loops such as EV
1835adds AnyEvent significant overhead.
1836
1837=item * You should avoid POE like the plague if you want performance or
1838reasonable memory usage.
1839
1840=back
1841
1842=head2 BENCHMARKING THE LARGE SERVER CASE
1843
1844This benchmark actually benchmarks the event loop itself. It works by
1845creating a number of "servers": each server consists of a socket pair, a
1846timeout watcher that gets reset on activity (but never fires), and an I/O
1847watcher waiting for input on one side of the socket. Each time the socket
1848watcher reads a byte it will write that byte to a random other "server".
1849
1850The effect is that there will be a lot of I/O watchers, only part of which
1851are active at any one point (so there is a constant number of active
1852fds for each loop iteration, but which fds these are is random). The
1853timeout is reset each time something is read because that reflects how
1854most timeouts work (and puts extra pressure on the event loops).
1855
1856In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1857(1%) are active. This mirrors the activity of large servers with many
1858connections, most of which are idle at any one point in time.
1859
1860Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1861distribution.
1862
1863=head3 Explanation of the columns
1864
1865I<sockets> is the number of sockets, and twice the number of "servers" (as
1866each server has a read and write socket end).
1867
1868I<create> is the time it takes to create a socket pair (which is
1869nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1870
1871I<request>, the most important value, is the time it takes to handle a
1872single "request", that is, reading the token from the pipe and forwarding
1873it to another server. This includes deleting the old timeout and creating
1874a new one that moves the timeout into the future.
1875
1876=head3 Results
1877
1878 name sockets create request
1879 EV 20000 69.01 11.16
1880 Perl 20000 73.32 35.87
1881 IOAsync 20000 157.00 98.14 epoll
1882 IOAsync 20000 159.31 616.06 poll
1883 Event 20000 212.62 257.32
1884 Glib 20000 651.16 1896.30
1885 POE 20000 349.67 12317.24 uses POE::Loop::Event
1886
1887=head3 Discussion
1888
1889This benchmark I<does> measure scalability and overall performance of the
1890particular event loop.
1891
1892EV is again fastest. Since it is using epoll on my system, the setup time
1893is relatively high, though.
1894
1895Perl surprisingly comes second. It is much faster than the C-based event
1896loops Event and Glib.
1897
1898IO::Async performs very well when using its epoll backend, and still quite
1899good compared to Glib when using its pure perl backend.
1900
1901Event suffers from high setup time as well (look at its code and you will
1902understand why). Callback invocation also has a high overhead compared to
1903the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1904uses select or poll in basically all documented configurations.
1905
1906Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1907clearly fails to perform with many filehandles or in busy servers.
1908
1909POE is still completely out of the picture, taking over 1000 times as long
1910as EV, and over 100 times as long as the Perl implementation, even though
1911it uses a C-based event loop in this case.
1912
1913=head3 Summary
1914
1915=over 4
1916
1917=item * The pure perl implementation performs extremely well.
1918
1919=item * Avoid Glib or POE in large projects where performance matters.
1920
1921=back
1922
1923=head2 BENCHMARKING SMALL SERVERS
1924
1925While event loops should scale (and select-based ones do not...) even to
1926large servers, most programs we (or I :) actually write have only a few
1927I/O watchers.
1928
1929In this benchmark, I use the same benchmark program as in the large server
1930case, but it uses only eight "servers", of which three are active at any
1931one time. This should reflect performance for a small server relatively
1932well.
1933
1934The columns are identical to the previous table.
1935
1936=head3 Results
1937
1938 name sockets create request
1939 EV 16 20.00 6.54
1940 Perl 16 25.75 12.62
1941 Event 16 81.27 35.86
1942 Glib 16 32.63 15.48
1943 POE 16 261.87 276.28 uses POE::Loop::Event
1944
1945=head3 Discussion
1946
1947The benchmark tries to test the performance of a typical small
1948server. While knowing how various event loops perform is interesting, keep
1949in mind that their overhead in this case is usually not as important, due
1950to the small absolute number of watchers (that is, you need efficiency and
1951speed most when you have lots of watchers, not when you only have a few of
1952them).
1953
1954EV is again fastest.
1955
1956Perl again comes second. It is noticeably faster than the C-based event
1957loops Event and Glib, although the difference is too small to really
1958matter.
1959
1960POE also performs much better in this case, but is is still far behind the
1961others.
1962
1963=head3 Summary
1964
1965=over 4
1966
1967=item * C-based event loops perform very well with small number of
1968watchers, as the management overhead dominates.
1969
1970=back
1971
1972=head2 THE IO::Lambda BENCHMARK
1973
1974Recently I was told about the benchmark in the IO::Lambda manpage, which
1975could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
1976simply compares IO::Lambda with POE, and IO::Lambda looks better (which
1977shouldn't come as a surprise to anybody). As such, the benchmark is
1978fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
1979very optimal. But how would AnyEvent compare when used without the extra
1980baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
1981
1982The benchmark itself creates an echo-server, and then, for 500 times,
1983connects to the echo server, sends a line, waits for the reply, and then
1984creates the next connection. This is a rather bad benchmark, as it doesn't
1985test the efficiency of the framework or much non-blocking I/O, but it is a
1986benchmark nevertheless.
1987
1988 name runtime
1989 Lambda/select 0.330 sec
1990 + optimized 0.122 sec
1991 Lambda/AnyEvent 0.327 sec
1992 + optimized 0.138 sec
1993 Raw sockets/select 0.077 sec
1994 POE/select, components 0.662 sec
1995 POE/select, raw sockets 0.226 sec
1996 POE/select, optimized 0.404 sec
1997
1998 AnyEvent/select/nb 0.085 sec
1999 AnyEvent/EV/nb 0.068 sec
2000 +state machine 0.134 sec
2001
2002The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2003benchmarks actually make blocking connects and use 100% blocking I/O,
2004defeating the purpose of an event-based solution. All of the newly
2005written AnyEvent benchmarks use 100% non-blocking connects (using
2006AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2007resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2008generally require a lot more bookkeeping and event handling than blocking
2009connects (which involve a single syscall only).
2010
2011The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2012offers similar expressive power as POE and IO::Lambda, using conventional
2013Perl syntax. This means that both the echo server and the client are 100%
2014non-blocking, further placing it at a disadvantage.
2015
2016As you can see, the AnyEvent + EV combination even beats the
2017hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2018backend easily beats IO::Lambda and POE.
2019
2020And even the 100% non-blocking version written using the high-level (and
2021slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2022large margin, even though it does all of DNS, tcp-connect and socket I/O
2023in a non-blocking way.
2024
2025The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2026F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2027part of the IO::lambda distribution and were used without any changes.
2028
2029
2030=head1 SIGNALS
2031
2032AnyEvent currently installs handlers for these signals:
2033
2034=over 4
2035
2036=item SIGCHLD
2037
2038A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2039emulation for event loops that do not support them natively. Also, some
2040event loops install a similar handler.
2041
2042If, when AnyEvent is loaded, SIGCHLD is set to IGNORE, then AnyEvent will
2043reset it to default, to avoid losing child exit statuses.
2044
2045=item SIGPIPE
2046
2047A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2048when AnyEvent gets loaded.
2049
2050The rationale for this is that AnyEvent users usually do not really depend
2051on SIGPIPE delivery (which is purely an optimisation for shell use, or
2052badly-written programs), but C<SIGPIPE> can cause spurious and rare
2053program exits as a lot of people do not expect C<SIGPIPE> when writing to
2054some random socket.
2055
2056The rationale for installing a no-op handler as opposed to ignoring it is
2057that this way, the handler will be restored to defaults on exec.
2058
2059Feel free to install your own handler, or reset it to defaults.
2060
2061=back
2062
2063=cut
2064
2065undef $SIG{CHLD}
2066 if $SIG{CHLD} eq 'IGNORE';
2067
2068$SIG{PIPE} = sub { }
2069 unless defined $SIG{PIPE};
834 2070
835=head1 FORK 2071=head1 FORK
836 2072
837Most event libraries are not fork-safe. The ones who are usually are 2073Most event libraries are not fork-safe. The ones who are usually are
838because they are so inefficient. Only L<EV> is fully fork-aware. 2074because they rely on inefficient but fork-safe C<select> or C<poll>
2075calls. Only L<EV> is fully fork-aware.
839 2076
840If you have to fork, you must either do so I<before> creating your first 2077If you have to fork, you must either do so I<before> creating your first
841watcher OR you must not use AnyEvent at all in the child. 2078watcher OR you must not use AnyEvent at all in the child.
2079
842 2080
843=head1 SECURITY CONSIDERATIONS 2081=head1 SECURITY CONSIDERATIONS
844 2082
845AnyEvent can be forced to load any event model via 2083AnyEvent can be forced to load any event model via
846$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to 2084$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
850specified in the variable. 2088specified in the variable.
851 2089
852You can make AnyEvent completely ignore this variable by deleting it 2090You can make AnyEvent completely ignore this variable by deleting it
853before the first watcher gets created, e.g. with a C<BEGIN> block: 2091before the first watcher gets created, e.g. with a C<BEGIN> block:
854 2092
855 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2093 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
856 2094
857 use AnyEvent; 2095 use AnyEvent;
2096
2097Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2098be used to probe what backend is used and gain other information (which is
2099probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2100$ENV{PERL_ANYEVENT_STRICT}.
2101
2102Note that AnyEvent will remove I<all> environment variables starting with
2103C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2104enabled.
2105
2106
2107=head1 BUGS
2108
2109Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2110to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2111and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2112memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2113pronounced).
2114
858 2115
859=head1 SEE ALSO 2116=head1 SEE ALSO
860 2117
861Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2118Utility functions: L<AnyEvent::Util>.
862L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
863L<Event::Lib>.
864 2119
865Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2120Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
866L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2121L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
867L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>.
868 2122
2123Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2124L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2125L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2126L<AnyEvent::Impl::POE>.
2127
2128Non-blocking file handles, sockets, TCP clients and
2129servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
2130
2131Asynchronous DNS: L<AnyEvent::DNS>.
2132
2133Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
2134
869Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2135Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
2136
870 2137
871=head1 AUTHOR 2138=head1 AUTHOR
872 2139
873 Marc Lehmann <schmorp@schmorp.de> 2140 Marc Lehmann <schmorp@schmorp.de>
874 http://home.schmorp.de/ 2141 http://home.schmorp.de/
875 2142
876=cut 2143=cut
877 2144
8781 21451
879 2146

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