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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71 92
72=head1 DESCRIPTION 93=head1 DESCRIPTION
73 94
74L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
78 99
79The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
80module. 101module.
81 102
82During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of 104to detect the currently loaded event loop by probing whether one of the
84the following modules is already loaded: L<Coro::EV>, L<Coro::Event>, 105following modules is already loaded: L<EV>,
85L<EV>, L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>. The first one 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86found is used. If none are found, the module tries to load these modules 107L<POE>. The first one found is used. If none are found, the module tries
87(excluding Event::Lib and Qt) in the order given. The first one that can 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
109adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not 111found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere. 112very efficient, but should work everywhere.
91 113
92Because AnyEvent first checks for modules that are already loaded, loading 114Because AnyEvent first checks for modules that are already loaded, loading
102starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
104 126
105The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 129explicitly and enjoy the high availability of that event loop :)
108 130
109=head1 WATCHERS 131=head1 WATCHERS
110 132
111AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
114 136
115These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
118is in control). 140is in control).
126Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
128 150
129An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
130 152
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
133 undef $w; 155 undef $w;
134 }); 156 });
135 157
136Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
138declared. 160declared.
139 161
140=head2 IO WATCHERS 162=head2 I/O WATCHERS
141 163
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
144 166
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
168(AnyEvent might or might not keep a reference to this file handle). C<poll>
146events. C<poll> must be a string that is either C<r> or C<w>, which 169must be a string that is either C<r> or C<w>, which creates a watcher
147creates a watcher waiting for "r"eadable or "w"ritable events, 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
148respectively. C<cb> is the callback to invoke each time the file handle 171callback to invoke each time the file handle becomes ready.
149becomes ready.
150 172
151As long as the I/O watcher exists it will keep the file descriptor or a 173Although the callback might get passed parameters, their value and
152copy of it alive/open. 174presence is undefined and you cannot rely on them. Portable AnyEvent
175callbacks cannot use arguments passed to I/O watcher callbacks.
153 176
177The I/O watcher might use the underlying file descriptor or a copy of it.
154It is not allowed to close a file handle as long as any watcher is active 178You must not close a file handle as long as any watcher is active on the
155on the underlying file descriptor. 179underlying file descriptor.
156 180
157Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
158always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
159handles. 183handles.
160 184
161Example:
162
163 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
164 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
165 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
166 warn "read: $input\n"; 190 warn "read: $input\n";
167 undef $w; 191 undef $w;
168 }); 192 });
171 195
172You can create a time watcher by calling the C<< AnyEvent->timer >> 196You can create a time watcher by calling the C<< AnyEvent->timer >>
173method with the following mandatory arguments: 197method with the following mandatory arguments:
174 198
175C<after> specifies after how many seconds (fractional values are 199C<after> specifies after how many seconds (fractional values are
176supported) should the timer activate. C<cb> the callback to invoke in that 200supported) the callback should be invoked. C<cb> is the callback to invoke
177case. 201in that case.
178 202
179The timer callback will be invoked at most once: if you want a repeating 203Although the callback might get passed parameters, their value and
180timer you have to create a new watcher (this is a limitation by both Tk 204presence is undefined and you cannot rely on them. Portable AnyEvent
181and Glib). 205callbacks cannot use arguments passed to time watcher callbacks.
182 206
183Example: 207The callback will normally be invoked once only. If you specify another
208parameter, C<interval>, as a strictly positive number (> 0), then the
209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
184 212
213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
216
185 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
186 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
187 warn "timeout\n"; 220 warn "timeout\n";
188 }); 221 });
189 222
190 # to cancel the timer: 223 # to cancel the timer:
191 undef $w; 224 undef $w;
192 225
193Example 2:
194
195 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
196 my $w;
197 227
198 my $cb = sub {
199 # cancel the old timer while creating a new one
200 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
201 }; 230 };
202
203 # start the "loop" by creating the first watcher
204 $w = AnyEvent->timer (after => 0.5, cb => $cb);
205 231
206=head3 TIMING ISSUES 232=head3 TIMING ISSUES
207 233
208There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
209in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
221timers. 247timers.
222 248
223AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
224AnyEvent API. 250AnyEvent API.
225 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
226=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
227 316
228You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
229I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
230be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
231 320
321Although the callback might get passed parameters, their value and
322presence is undefined and you cannot rely on them. Portable AnyEvent
323callbacks cannot use arguments passed to signal watcher callbacks.
324
232Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
233invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
234that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
235but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
236 329
237The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
238between multiple watchers. 331between multiple watchers.
239 332
240This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
247=head2 CHILD PROCESS WATCHERS 340=head2 CHILD PROCESS WATCHERS
248 341
249You can also watch on a child process exit and catch its exit status. 342You can also watch on a child process exit and catch its exit status.
250 343
251The child process is specified by the C<pid> argument (if set to C<0>, it 344The child process is specified by the C<pid> argument (if set to C<0>, it
252watches for any child process exit). The watcher will trigger as often 345watches for any child process exit). The watcher will triggered only when
253as status change for the child are received. This works by installing a 346the child process has finished and an exit status is available, not on
254signal handler for C<SIGCHLD>. The callback will be called with the pid 347any trace events (stopped/continued).
255and exit status (as returned by waitpid).
256 348
257Example: wait for pid 1333 349The callback will be called with the pid and exit status (as returned by
350waitpid), so unlike other watcher types, you I<can> rely on child watcher
351callback arguments.
258 352
353This watcher type works by installing a signal handler for C<SIGCHLD>,
354and since it cannot be shared, nothing else should use SIGCHLD or reap
355random child processes (waiting for specific child processes, e.g. inside
356C<system>, is just fine).
357
358There is a slight catch to child watchers, however: you usually start them
359I<after> the child process was created, and this means the process could
360have exited already (and no SIGCHLD will be sent anymore).
361
362Not all event models handle this correctly (POE doesn't), but even for
363event models that I<do> handle this correctly, they usually need to be
364loaded before the process exits (i.e. before you fork in the first place).
365
366This means you cannot create a child watcher as the very first thing in an
367AnyEvent program, you I<have> to create at least one watcher before you
368C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
369
370Example: fork a process and wait for it
371
372 my $done = AnyEvent->condvar;
373
374 my $pid = fork or exit 5;
375
259 my $w = AnyEvent->child ( 376 my $w = AnyEvent->child (
260 pid => 1333, 377 pid => $pid,
261 cb => sub { 378 cb => sub {
262 my ($pid, $status) = @_; 379 my ($pid, $status) = @_;
263 warn "pid $pid exited with status $status"; 380 warn "pid $pid exited with status $status";
381 $done->send;
264 }, 382 },
265 ); 383 );
384
385 # do something else, then wait for process exit
386 $done->recv;
266 387
267=head2 CONDITION VARIABLES 388=head2 CONDITION VARIABLES
268 389
390If you are familiar with some event loops you will know that all of them
391require you to run some blocking "loop", "run" or similar function that
392will actively watch for new events and call your callbacks.
393
394AnyEvent is different, it expects somebody else to run the event loop and
395will only block when necessary (usually when told by the user).
396
397The instrument to do that is called a "condition variable", so called
398because they represent a condition that must become true.
399
269Condition variables can be created by calling the C<< AnyEvent->condvar >> 400Condition variables can be created by calling the C<< AnyEvent->condvar
270method without any arguments. 401>> method, usually without arguments. The only argument pair allowed is
271 402
272A condition variable waits for a condition - precisely that the C<< 403C<cb>, which specifies a callback to be called when the condition variable
273->broadcast >> method has been called. 404becomes true, with the condition variable as the first argument (but not
405the results).
274 406
275They are very useful to signal that a condition has been fulfilled, for 407After creation, the condition variable is "false" until it becomes "true"
408by calling the C<send> method (or calling the condition variable as if it
409were a callback, read about the caveats in the description for the C<<
410->send >> method).
411
412Condition variables are similar to callbacks, except that you can
413optionally wait for them. They can also be called merge points - points
414in time where multiple outstanding events have been processed. And yet
415another way to call them is transactions - each condition variable can be
416used to represent a transaction, which finishes at some point and delivers
417a result.
418
419Condition variables are very useful to signal that something has finished,
276example, if you write a module that does asynchronous http requests, 420for example, if you write a module that does asynchronous http requests,
277then a condition variable would be the ideal candidate to signal the 421then a condition variable would be the ideal candidate to signal the
278availability of results. 422availability of results. The user can either act when the callback is
423called or can synchronously C<< ->recv >> for the results.
279 424
280You can also use condition variables to block your main program until 425You can also use them to simulate traditional event loops - for example,
281an event occurs - for example, you could C<< ->wait >> in your main 426you can block your main program until an event occurs - for example, you
282program until the user clicks the Quit button in your app, which would C<< 427could C<< ->recv >> in your main program until the user clicks the Quit
283->broadcast >> the "quit" event. 428button of your app, which would C<< ->send >> the "quit" event.
284 429
285Note that condition variables recurse into the event loop - if you have 430Note that condition variables recurse into the event loop - if you have
286two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 431two pieces of code that call C<< ->recv >> in a round-robin fashion, you
287lose. Therefore, condition variables are good to export to your caller, but 432lose. Therefore, condition variables are good to export to your caller, but
288you should avoid making a blocking wait yourself, at least in callbacks, 433you should avoid making a blocking wait yourself, at least in callbacks,
289as this asks for trouble. 434as this asks for trouble.
290 435
291This object has two methods: 436Condition variables are represented by hash refs in perl, and the keys
437used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
438easy (it is often useful to build your own transaction class on top of
439AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
440it's C<new> method in your own C<new> method.
441
442There are two "sides" to a condition variable - the "producer side" which
443eventually calls C<< -> send >>, and the "consumer side", which waits
444for the send to occur.
445
446Example: wait for a timer.
447
448 # wait till the result is ready
449 my $result_ready = AnyEvent->condvar;
450
451 # do something such as adding a timer
452 # or socket watcher the calls $result_ready->send
453 # when the "result" is ready.
454 # in this case, we simply use a timer:
455 my $w = AnyEvent->timer (
456 after => 1,
457 cb => sub { $result_ready->send },
458 );
459
460 # this "blocks" (while handling events) till the callback
461 # calls send
462 $result_ready->recv;
463
464Example: wait for a timer, but take advantage of the fact that
465condition variables are also code references.
466
467 my $done = AnyEvent->condvar;
468 my $delay = AnyEvent->timer (after => 5, cb => $done);
469 $done->recv;
470
471Example: Imagine an API that returns a condvar and doesn't support
472callbacks. This is how you make a synchronous call, for example from
473the main program:
474
475 use AnyEvent::CouchDB;
476
477 ...
478
479 my @info = $couchdb->info->recv;
480
481And this is how you would just ste a callback to be called whenever the
482results are available:
483
484 $couchdb->info->cb (sub {
485 my @info = $_[0]->recv;
486 });
487
488=head3 METHODS FOR PRODUCERS
489
490These methods should only be used by the producing side, i.e. the
491code/module that eventually sends the signal. Note that it is also
492the producer side which creates the condvar in most cases, but it isn't
493uncommon for the consumer to create it as well.
292 494
293=over 4 495=over 4
294 496
497=item $cv->send (...)
498
499Flag the condition as ready - a running C<< ->recv >> and all further
500calls to C<recv> will (eventually) return after this method has been
501called. If nobody is waiting the send will be remembered.
502
503If a callback has been set on the condition variable, it is called
504immediately from within send.
505
506Any arguments passed to the C<send> call will be returned by all
507future C<< ->recv >> calls.
508
509Condition variables are overloaded so one can call them directly
510(as a code reference). Calling them directly is the same as calling
511C<send>. Note, however, that many C-based event loops do not handle
512overloading, so as tempting as it may be, passing a condition variable
513instead of a callback does not work. Both the pure perl and EV loops
514support overloading, however, as well as all functions that use perl to
515invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
516example).
517
518=item $cv->croak ($error)
519
520Similar to send, but causes all call's to C<< ->recv >> to invoke
521C<Carp::croak> with the given error message/object/scalar.
522
523This can be used to signal any errors to the condition variable
524user/consumer.
525
526=item $cv->begin ([group callback])
527
295=item $cv->wait 528=item $cv->end
296 529
297Wait (blocking if necessary) until the C<< ->broadcast >> method has been 530These two methods are EXPERIMENTAL and MIGHT CHANGE.
531
532These two methods can be used to combine many transactions/events into
533one. For example, a function that pings many hosts in parallel might want
534to use a condition variable for the whole process.
535
536Every call to C<< ->begin >> will increment a counter, and every call to
537C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
538>>, the (last) callback passed to C<begin> will be executed. That callback
539is I<supposed> to call C<< ->send >>, but that is not required. If no
540callback was set, C<send> will be called without any arguments.
541
542Let's clarify this with the ping example:
543
544 my $cv = AnyEvent->condvar;
545
546 my %result;
547 $cv->begin (sub { $cv->send (\%result) });
548
549 for my $host (@list_of_hosts) {
550 $cv->begin;
551 ping_host_then_call_callback $host, sub {
552 $result{$host} = ...;
553 $cv->end;
554 };
555 }
556
557 $cv->end;
558
559This code fragment supposedly pings a number of hosts and calls
560C<send> after results for all then have have been gathered - in any
561order. To achieve this, the code issues a call to C<begin> when it starts
562each ping request and calls C<end> when it has received some result for
563it. Since C<begin> and C<end> only maintain a counter, the order in which
564results arrive is not relevant.
565
566There is an additional bracketing call to C<begin> and C<end> outside the
567loop, which serves two important purposes: first, it sets the callback
568to be called once the counter reaches C<0>, and second, it ensures that
569C<send> is called even when C<no> hosts are being pinged (the loop
570doesn't execute once).
571
572This is the general pattern when you "fan out" into multiple subrequests:
573use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
574is called at least once, and then, for each subrequest you start, call
575C<begin> and for each subrequest you finish, call C<end>.
576
577=back
578
579=head3 METHODS FOR CONSUMERS
580
581These methods should only be used by the consuming side, i.e. the
582code awaits the condition.
583
584=over 4
585
586=item $cv->recv
587
588Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
298called on c<$cv>, while servicing other watchers normally. 589>> methods have been called on c<$cv>, while servicing other watchers
590normally.
299 591
300You can only wait once on a condition - additional calls will return 592You can only wait once on a condition - additional calls are valid but
301immediately. 593will return immediately.
594
595If an error condition has been set by calling C<< ->croak >>, then this
596function will call C<croak>.
597
598In list context, all parameters passed to C<send> will be returned,
599in scalar context only the first one will be returned.
302 600
303Not all event models support a blocking wait - some die in that case 601Not all event models support a blocking wait - some die in that case
304(programs might want to do that to stay interactive), so I<if you are 602(programs might want to do that to stay interactive), so I<if you are
305using this from a module, never require a blocking wait>, but let the 603using this from a module, never require a blocking wait>, but let the
306caller decide whether the call will block or not (for example, by coupling 604caller decide whether the call will block or not (for example, by coupling
307condition variables with some kind of request results and supporting 605condition variables with some kind of request results and supporting
308callbacks so the caller knows that getting the result will not block, 606callbacks so the caller knows that getting the result will not block,
309while still suppporting blocking waits if the caller so desires). 607while still supporting blocking waits if the caller so desires).
310 608
311Another reason I<never> to C<< ->wait >> in a module is that you cannot 609Another reason I<never> to C<< ->recv >> in a module is that you cannot
312sensibly have two C<< ->wait >>'s in parallel, as that would require 610sensibly have two C<< ->recv >>'s in parallel, as that would require
313multiple interpreters or coroutines/threads, none of which C<AnyEvent> 611multiple interpreters or coroutines/threads, none of which C<AnyEvent>
314can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 612can supply.
315L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
316from different coroutines, however).
317 613
318=item $cv->broadcast 614The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
615fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
616versions and also integrates coroutines into AnyEvent, making blocking
617C<< ->recv >> calls perfectly safe as long as they are done from another
618coroutine (one that doesn't run the event loop).
319 619
320Flag the condition as ready - a running C<< ->wait >> and all further 620You can ensure that C<< -recv >> never blocks by setting a callback and
321calls to C<wait> will (eventually) return after this method has been 621only calling C<< ->recv >> from within that callback (or at a later
322called. If nobody is waiting the broadcast will be remembered.. 622time). This will work even when the event loop does not support blocking
623waits otherwise.
624
625=item $bool = $cv->ready
626
627Returns true when the condition is "true", i.e. whether C<send> or
628C<croak> have been called.
629
630=item $cb = $cv->cb ($cb->($cv))
631
632This is a mutator function that returns the callback set and optionally
633replaces it before doing so.
634
635The callback will be called when the condition becomes "true", i.e. when
636C<send> or C<croak> are called, with the only argument being the condition
637variable itself. Calling C<recv> inside the callback or at any later time
638is guaranteed not to block.
323 639
324=back 640=back
325
326Example:
327
328 # wait till the result is ready
329 my $result_ready = AnyEvent->condvar;
330
331 # do something such as adding a timer
332 # or socket watcher the calls $result_ready->broadcast
333 # when the "result" is ready.
334 # in this case, we simply use a timer:
335 my $w = AnyEvent->timer (
336 after => 1,
337 cb => sub { $result_ready->broadcast },
338 );
339
340 # this "blocks" (while handling events) till the watcher
341 # calls broadcast
342 $result_ready->wait;
343 641
344=head1 GLOBAL VARIABLES AND FUNCTIONS 642=head1 GLOBAL VARIABLES AND FUNCTIONS
345 643
346=over 4 644=over 4
347 645
353C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 651C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
354AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 652AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
355 653
356The known classes so far are: 654The known classes so far are:
357 655
358 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
359 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
360 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 656 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
361 AnyEvent::Impl::Event based on Event, second best choice. 657 AnyEvent::Impl::Event based on Event, second best choice.
658 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
362 AnyEvent::Impl::Glib based on Glib, third-best choice. 659 AnyEvent::Impl::Glib based on Glib, third-best choice.
363 AnyEvent::Impl::Tk based on Tk, very bad choice. 660 AnyEvent::Impl::Tk based on Tk, very bad choice.
364 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
365 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 661 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
366 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 662 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
663 AnyEvent::Impl::POE based on POE, not generic enough for full support.
664
665There is no support for WxWidgets, as WxWidgets has no support for
666watching file handles. However, you can use WxWidgets through the
667POE Adaptor, as POE has a Wx backend that simply polls 20 times per
668second, which was considered to be too horrible to even consider for
669AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
670it's adaptor.
671
672AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
673autodetecting them.
367 674
368=item AnyEvent::detect 675=item AnyEvent::detect
369 676
370Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 677Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
371if necessary. You should only call this function right before you would 678if necessary. You should only call this function right before you would
372have created an AnyEvent watcher anyway, that is, as late as possible at 679have created an AnyEvent watcher anyway, that is, as late as possible at
373runtime. 680runtime.
374 681
682=item $guard = AnyEvent::post_detect { BLOCK }
683
684Arranges for the code block to be executed as soon as the event model is
685autodetected (or immediately if this has already happened).
686
687If called in scalar or list context, then it creates and returns an object
688that automatically removes the callback again when it is destroyed. See
689L<Coro::BDB> for a case where this is useful.
690
691=item @AnyEvent::post_detect
692
693If there are any code references in this array (you can C<push> to it
694before or after loading AnyEvent), then they will called directly after
695the event loop has been chosen.
696
697You should check C<$AnyEvent::MODEL> before adding to this array, though:
698if it contains a true value then the event loop has already been detected,
699and the array will be ignored.
700
701Best use C<AnyEvent::post_detect { BLOCK }> instead.
702
375=back 703=back
376 704
377=head1 WHAT TO DO IN A MODULE 705=head1 WHAT TO DO IN A MODULE
378 706
379As a module author, you should C<use AnyEvent> and call AnyEvent methods 707As a module author, you should C<use AnyEvent> and call AnyEvent methods
382Be careful when you create watchers in the module body - AnyEvent will 710Be careful when you create watchers in the module body - AnyEvent will
383decide which event module to use as soon as the first method is called, so 711decide which event module to use as soon as the first method is called, so
384by calling AnyEvent in your module body you force the user of your module 712by calling AnyEvent in your module body you force the user of your module
385to load the event module first. 713to load the event module first.
386 714
387Never call C<< ->wait >> on a condition variable unless you I<know> that 715Never call C<< ->recv >> on a condition variable unless you I<know> that
388the C<< ->broadcast >> method has been called on it already. This is 716the C<< ->send >> method has been called on it already. This is
389because it will stall the whole program, and the whole point of using 717because it will stall the whole program, and the whole point of using
390events is to stay interactive. 718events is to stay interactive.
391 719
392It is fine, however, to call C<< ->wait >> when the user of your module 720It is fine, however, to call C<< ->recv >> when the user of your module
393requests it (i.e. if you create a http request object ad have a method 721requests it (i.e. if you create a http request object ad have a method
394called C<results> that returns the results, it should call C<< ->wait >> 722called C<results> that returns the results, it should call C<< ->recv >>
395freely, as the user of your module knows what she is doing. always). 723freely, as the user of your module knows what she is doing. always).
396 724
397=head1 WHAT TO DO IN THE MAIN PROGRAM 725=head1 WHAT TO DO IN THE MAIN PROGRAM
398 726
399There will always be a single main program - the only place that should 727There will always be a single main program - the only place that should
401 729
402If it doesn't care, it can just "use AnyEvent" and use it itself, or not 730If it doesn't care, it can just "use AnyEvent" and use it itself, or not
403do anything special (it does not need to be event-based) and let AnyEvent 731do anything special (it does not need to be event-based) and let AnyEvent
404decide which implementation to chose if some module relies on it. 732decide which implementation to chose if some module relies on it.
405 733
406If the main program relies on a specific event model. For example, in 734If the main program relies on a specific event model - for example, in
407Gtk2 programs you have to rely on the Glib module. You should load the 735Gtk2 programs you have to rely on the Glib module - you should load the
408event module before loading AnyEvent or any module that uses it: generally 736event module before loading AnyEvent or any module that uses it: generally
409speaking, you should load it as early as possible. The reason is that 737speaking, you should load it as early as possible. The reason is that
410modules might create watchers when they are loaded, and AnyEvent will 738modules might create watchers when they are loaded, and AnyEvent will
411decide on the event model to use as soon as it creates watchers, and it 739decide on the event model to use as soon as it creates watchers, and it
412might chose the wrong one unless you load the correct one yourself. 740might chose the wrong one unless you load the correct one yourself.
413 741
414You can chose to use a rather inefficient pure-perl implementation by 742You can chose to use a pure-perl implementation by loading the
415loading the C<AnyEvent::Impl::Perl> module, which gives you similar 743C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
416behaviour everywhere, but letting AnyEvent chose is generally better. 744everywhere, but letting AnyEvent chose the model is generally better.
745
746=head2 MAINLOOP EMULATION
747
748Sometimes (often for short test scripts, or even standalone programs who
749only want to use AnyEvent), you do not want to run a specific event loop.
750
751In that case, you can use a condition variable like this:
752
753 AnyEvent->condvar->recv;
754
755This has the effect of entering the event loop and looping forever.
756
757Note that usually your program has some exit condition, in which case
758it is better to use the "traditional" approach of storing a condition
759variable somewhere, waiting for it, and sending it when the program should
760exit cleanly.
761
762
763=head1 OTHER MODULES
764
765The following is a non-exhaustive list of additional modules that use
766AnyEvent and can therefore be mixed easily with other AnyEvent modules
767in the same program. Some of the modules come with AnyEvent, some are
768available via CPAN.
769
770=over 4
771
772=item L<AnyEvent::Util>
773
774Contains various utility functions that replace often-used but blocking
775functions such as C<inet_aton> by event-/callback-based versions.
776
777=item L<AnyEvent::Socket>
778
779Provides various utility functions for (internet protocol) sockets,
780addresses and name resolution. Also functions to create non-blocking tcp
781connections or tcp servers, with IPv6 and SRV record support and more.
782
783=item L<AnyEvent::Handle>
784
785Provide read and write buffers, manages watchers for reads and writes,
786supports raw and formatted I/O, I/O queued and fully transparent and
787non-blocking SSL/TLS.
788
789=item L<AnyEvent::DNS>
790
791Provides rich asynchronous DNS resolver capabilities.
792
793=item L<AnyEvent::HTTP>
794
795A simple-to-use HTTP library that is capable of making a lot of concurrent
796HTTP requests.
797
798=item L<AnyEvent::HTTPD>
799
800Provides a simple web application server framework.
801
802=item L<AnyEvent::FastPing>
803
804The fastest ping in the west.
805
806=item L<AnyEvent::DBI>
807
808Executes L<DBI> requests asynchronously in a proxy process.
809
810=item L<AnyEvent::AIO>
811
812Truly asynchronous I/O, should be in the toolbox of every event
813programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
814together.
815
816=item L<AnyEvent::BDB>
817
818Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
819L<BDB> and AnyEvent together.
820
821=item L<AnyEvent::GPSD>
822
823A non-blocking interface to gpsd, a daemon delivering GPS information.
824
825=item L<AnyEvent::IGS>
826
827A non-blocking interface to the Internet Go Server protocol (used by
828L<App::IGS>).
829
830=item L<AnyEvent::IRC>
831
832AnyEvent based IRC client module family (replacing the older Net::IRC3).
833
834=item L<Net::XMPP2>
835
836AnyEvent based XMPP (Jabber protocol) module family.
837
838=item L<Net::FCP>
839
840AnyEvent-based implementation of the Freenet Client Protocol, birthplace
841of AnyEvent.
842
843=item L<Event::ExecFlow>
844
845High level API for event-based execution flow control.
846
847=item L<Coro>
848
849Has special support for AnyEvent via L<Coro::AnyEvent>.
850
851=item L<IO::Lambda>
852
853The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
854
855=back
417 856
418=cut 857=cut
419 858
420package AnyEvent; 859package AnyEvent;
421 860
422no warnings; 861no warnings;
423use strict; 862use strict qw(vars subs);
424 863
425use Carp; 864use Carp;
426 865
427our $VERSION = '3.2'; 866our $VERSION = 4.331;
428our $MODEL; 867our $MODEL;
429 868
430our $AUTOLOAD; 869our $AUTOLOAD;
431our @ISA; 870our @ISA;
432 871
872our @REGISTRY;
873
874our $WIN32;
875
876BEGIN {
877 my $win32 = ! ! ($^O =~ /mswin32/i);
878 eval "sub WIN32(){ $win32 }";
879}
880
433our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 881our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
434 882
435our @REGISTRY; 883our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
884
885{
886 my $idx;
887 $PROTOCOL{$_} = ++$idx
888 for reverse split /\s*,\s*/,
889 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
890}
436 891
437my @models = ( 892my @models = (
438 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
439 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
440 [EV:: => AnyEvent::Impl::EV::], 893 [EV:: => AnyEvent::Impl::EV::],
441 [Event:: => AnyEvent::Impl::Event::], 894 [Event:: => AnyEvent::Impl::Event::],
442 [Glib:: => AnyEvent::Impl::Glib::],
443 [Tk:: => AnyEvent::Impl::Tk::],
444 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 895 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
896 # everything below here will not be autoprobed
897 # as the pureperl backend should work everywhere
898 # and is usually faster
899 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
900 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
901 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
902 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
903 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
904 [Wx:: => AnyEvent::Impl::POE::],
905 [Prima:: => AnyEvent::Impl::POE::],
445); 906);
446my @models_detect = (
447 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
448 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
449);
450 907
451our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 908our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
909
910our @post_detect;
911
912sub post_detect(&) {
913 my ($cb) = @_;
914
915 if ($MODEL) {
916 $cb->();
917
918 1
919 } else {
920 push @post_detect, $cb;
921
922 defined wantarray
923 ? bless \$cb, "AnyEvent::Util::PostDetect"
924 : ()
925 }
926}
927
928sub AnyEvent::Util::PostDetect::DESTROY {
929 @post_detect = grep $_ != ${$_[0]}, @post_detect;
930}
452 931
453sub detect() { 932sub detect() {
454 unless ($MODEL) { 933 unless ($MODEL) {
455 no strict 'refs'; 934 no strict 'refs';
935 local $SIG{__DIE__};
456 936
457 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 937 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
458 my $model = "AnyEvent::Impl::$1"; 938 my $model = "AnyEvent::Impl::$1";
459 if (eval "require $model") { 939 if (eval "require $model") {
460 $MODEL = $model; 940 $MODEL = $model;
461 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 941 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
942 } else {
943 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
462 } 944 }
463 } 945 }
464 946
465 # check for already loaded models 947 # check for already loaded models
466 unless ($MODEL) { 948 unless ($MODEL) {
467 for (@REGISTRY, @models, @models_detect) { 949 for (@REGISTRY, @models) {
468 my ($package, $model) = @$_; 950 my ($package, $model) = @$_;
469 if (${"$package\::VERSION"} > 0) { 951 if (${"$package\::VERSION"} > 0) {
470 if (eval "require $model") { 952 if (eval "require $model") {
471 $MODEL = $model; 953 $MODEL = $model;
472 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 954 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
488 last; 970 last;
489 } 971 }
490 } 972 }
491 973
492 $MODEL 974 $MODEL
493 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 975 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
494 } 976 }
495 } 977 }
496 978
979 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
980
497 unshift @ISA, $MODEL; 981 unshift @ISA, $MODEL;
498 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 982
983 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
984
985 (shift @post_detect)->() while @post_detect;
499 } 986 }
500 987
501 $MODEL 988 $MODEL
502} 989}
503 990
511 998
512 my $class = shift; 999 my $class = shift;
513 $class->$func (@_); 1000 $class->$func (@_);
514} 1001}
515 1002
1003# utility function to dup a filehandle. this is used by many backends
1004# to support binding more than one watcher per filehandle (they usually
1005# allow only one watcher per fd, so we dup it to get a different one).
1006sub _dupfh($$$$) {
1007 my ($poll, $fh, $r, $w) = @_;
1008
1009 require Fcntl;
1010
1011 # cygwin requires the fh mode to be matching, unix doesn't
1012 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1013 : $poll eq "w" ? ($w, ">")
1014 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1015
1016 open my $fh2, "$mode&" . fileno $fh
1017 or die "cannot dup() filehandle: $!";
1018
1019 # we assume CLOEXEC is already set by perl in all important cases
1020
1021 ($fh2, $rw)
1022}
1023
516package AnyEvent::Base; 1024package AnyEvent::Base;
517 1025
1026# default implementation for now and time
1027
1028BEGIN {
1029 if (eval "use Time::HiRes (); time (); 1") {
1030 *_time = \&Time::HiRes::time;
1031 # if (eval "use POSIX (); (POSIX::times())...
1032 } else {
1033 *_time = sub { time }; # epic fail
1034 }
1035}
1036
1037sub time { _time }
1038sub now { _time }
1039
518# default implementation for ->condvar, ->wait, ->broadcast 1040# default implementation for ->condvar
519 1041
520sub condvar { 1042sub condvar {
521 bless \my $flag, "AnyEvent::Base::CondVar" 1043 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
522}
523
524sub AnyEvent::Base::CondVar::broadcast {
525 ${$_[0]}++;
526}
527
528sub AnyEvent::Base::CondVar::wait {
529 AnyEvent->one_event while !${$_[0]};
530} 1044}
531 1045
532# default implementation for ->signal 1046# default implementation for ->signal
533 1047
534our %SIG_CB; 1048our %SIG_CB;
550sub AnyEvent::Base::Signal::DESTROY { 1064sub AnyEvent::Base::Signal::DESTROY {
551 my ($signal, $cb) = @{$_[0]}; 1065 my ($signal, $cb) = @{$_[0]};
552 1066
553 delete $SIG_CB{$signal}{$cb}; 1067 delete $SIG_CB{$signal}{$cb};
554 1068
555 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1069 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
556} 1070}
557 1071
558# default implementation for ->child 1072# default implementation for ->child
559 1073
560our %PID_CB; 1074our %PID_CB;
587 or Carp::croak "required option 'pid' is missing"; 1101 or Carp::croak "required option 'pid' is missing";
588 1102
589 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1103 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
590 1104
591 unless ($WNOHANG) { 1105 unless ($WNOHANG) {
592 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1106 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
593 } 1107 }
594 1108
595 unless ($CHLD_W) { 1109 unless ($CHLD_W) {
596 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1110 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
597 # child could be a zombie already, so make at least one round 1111 # child could be a zombie already, so make at least one round
607 delete $PID_CB{$pid}{$cb}; 1121 delete $PID_CB{$pid}{$cb};
608 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1122 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
609 1123
610 undef $CHLD_W unless keys %PID_CB; 1124 undef $CHLD_W unless keys %PID_CB;
611} 1125}
1126
1127package AnyEvent::CondVar;
1128
1129our @ISA = AnyEvent::CondVar::Base::;
1130
1131package AnyEvent::CondVar::Base;
1132
1133use overload
1134 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1135 fallback => 1;
1136
1137sub _send {
1138 # nop
1139}
1140
1141sub send {
1142 my $cv = shift;
1143 $cv->{_ae_sent} = [@_];
1144 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1145 $cv->_send;
1146}
1147
1148sub croak {
1149 $_[0]{_ae_croak} = $_[1];
1150 $_[0]->send;
1151}
1152
1153sub ready {
1154 $_[0]{_ae_sent}
1155}
1156
1157sub _wait {
1158 AnyEvent->one_event while !$_[0]{_ae_sent};
1159}
1160
1161sub recv {
1162 $_[0]->_wait;
1163
1164 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1165 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1166}
1167
1168sub cb {
1169 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1170 $_[0]{_ae_cb}
1171}
1172
1173sub begin {
1174 ++$_[0]{_ae_counter};
1175 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1176}
1177
1178sub end {
1179 return if --$_[0]{_ae_counter};
1180 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1181}
1182
1183# undocumented/compatibility with pre-3.4
1184*broadcast = \&send;
1185*wait = \&_wait;
1186
1187=head1 ERROR AND EXCEPTION HANDLING
1188
1189In general, AnyEvent does not do any error handling - it relies on the
1190caller to do that if required. The L<AnyEvent::Strict> module (see also
1191the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1192checking of all AnyEvent methods, however, which is highly useful during
1193development.
1194
1195As for exception handling (i.e. runtime errors and exceptions thrown while
1196executing a callback), this is not only highly event-loop specific, but
1197also not in any way wrapped by this module, as this is the job of the main
1198program.
1199
1200The pure perl event loop simply re-throws the exception (usually
1201within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1202$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1203so on.
1204
1205=head1 ENVIRONMENT VARIABLES
1206
1207The following environment variables are used by this module or its
1208submodules:
1209
1210=over 4
1211
1212=item C<PERL_ANYEVENT_VERBOSE>
1213
1214By default, AnyEvent will be completely silent except in fatal
1215conditions. You can set this environment variable to make AnyEvent more
1216talkative.
1217
1218When set to C<1> or higher, causes AnyEvent to warn about unexpected
1219conditions, such as not being able to load the event model specified by
1220C<PERL_ANYEVENT_MODEL>.
1221
1222When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1223model it chooses.
1224
1225=item C<PERL_ANYEVENT_STRICT>
1226
1227AnyEvent does not do much argument checking by default, as thorough
1228argument checking is very costly. Setting this variable to a true value
1229will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1230check the arguments passed to most method calls. If it finds any problems
1231it will croak.
1232
1233In other words, enables "strict" mode.
1234
1235Unlike C<use strict>, it is definitely recommended ot keep it off in
1236production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1237developing programs can be very useful, however.
1238
1239=item C<PERL_ANYEVENT_MODEL>
1240
1241This can be used to specify the event model to be used by AnyEvent, before
1242auto detection and -probing kicks in. It must be a string consisting
1243entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1244and the resulting module name is loaded and if the load was successful,
1245used as event model. If it fails to load AnyEvent will proceed with
1246auto detection and -probing.
1247
1248This functionality might change in future versions.
1249
1250For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1251could start your program like this:
1252
1253 PERL_ANYEVENT_MODEL=Perl perl ...
1254
1255=item C<PERL_ANYEVENT_PROTOCOLS>
1256
1257Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1258for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1259of auto probing).
1260
1261Must be set to a comma-separated list of protocols or address families,
1262current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1263used, and preference will be given to protocols mentioned earlier in the
1264list.
1265
1266This variable can effectively be used for denial-of-service attacks
1267against local programs (e.g. when setuid), although the impact is likely
1268small, as the program has to handle connection errors already-
1269
1270Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1271but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1272- only support IPv4, never try to resolve or contact IPv6
1273addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1274IPv6, but prefer IPv6 over IPv4.
1275
1276=item C<PERL_ANYEVENT_EDNS0>
1277
1278Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1279for DNS. This extension is generally useful to reduce DNS traffic, but
1280some (broken) firewalls drop such DNS packets, which is why it is off by
1281default.
1282
1283Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1284EDNS0 in its DNS requests.
1285
1286=item C<PERL_ANYEVENT_MAX_FORKS>
1287
1288The maximum number of child processes that C<AnyEvent::Util::fork_call>
1289will create in parallel.
1290
1291=back
612 1292
613=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1293=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
614 1294
615This is an advanced topic that you do not normally need to use AnyEvent in 1295This is an advanced topic that you do not normally need to use AnyEvent in
616a module. This section is only of use to event loop authors who want to 1296a module. This section is only of use to event loop authors who want to
651I<rxvt-unicode> also cheats a bit by not providing blocking access to 1331I<rxvt-unicode> also cheats a bit by not providing blocking access to
652condition variables: code blocking while waiting for a condition will 1332condition variables: code blocking while waiting for a condition will
653C<die>. This still works with most modules/usages, and blocking calls must 1333C<die>. This still works with most modules/usages, and blocking calls must
654not be done in an interactive application, so it makes sense. 1334not be done in an interactive application, so it makes sense.
655 1335
656=head1 ENVIRONMENT VARIABLES
657
658The following environment variables are used by this module:
659
660=over 4
661
662=item C<PERL_ANYEVENT_VERBOSE>
663
664When set to C<2> or higher, cause AnyEvent to report to STDERR which event
665model it chooses.
666
667=item C<PERL_ANYEVENT_MODEL>
668
669This can be used to specify the event model to be used by AnyEvent, before
670autodetection and -probing kicks in. It must be a string consisting
671entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
672and the resulting module name is loaded and if the load was successful,
673used as event model. If it fails to load AnyEvent will proceed with
674autodetection and -probing.
675
676This functionality might change in future versions.
677
678For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
679could start your program like this:
680
681 PERL_ANYEVENT_MODEL=Perl perl ...
682
683=back
684
685=head1 EXAMPLE PROGRAM 1336=head1 EXAMPLE PROGRAM
686 1337
687The following program uses an IO watcher to read data from STDIN, a timer 1338The following program uses an I/O watcher to read data from STDIN, a timer
688to display a message once per second, and a condition variable to quit the 1339to display a message once per second, and a condition variable to quit the
689program when the user enters quit: 1340program when the user enters quit:
690 1341
691 use AnyEvent; 1342 use AnyEvent;
692 1343
697 poll => 'r', 1348 poll => 'r',
698 cb => sub { 1349 cb => sub {
699 warn "io event <$_[0]>\n"; # will always output <r> 1350 warn "io event <$_[0]>\n"; # will always output <r>
700 chomp (my $input = <STDIN>); # read a line 1351 chomp (my $input = <STDIN>); # read a line
701 warn "read: $input\n"; # output what has been read 1352 warn "read: $input\n"; # output what has been read
702 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1353 $cv->send if $input =~ /^q/i; # quit program if /^q/i
703 }, 1354 },
704 ); 1355 );
705 1356
706 my $time_watcher; # can only be used once 1357 my $time_watcher; # can only be used once
707 1358
712 }); 1363 });
713 } 1364 }
714 1365
715 new_timer; # create first timer 1366 new_timer; # create first timer
716 1367
717 $cv->wait; # wait until user enters /^q/i 1368 $cv->recv; # wait until user enters /^q/i
718 1369
719=head1 REAL-WORLD EXAMPLE 1370=head1 REAL-WORLD EXAMPLE
720 1371
721Consider the L<Net::FCP> module. It features (among others) the following 1372Consider the L<Net::FCP> module. It features (among others) the following
722API calls, which are to freenet what HTTP GET requests are to http: 1373API calls, which are to freenet what HTTP GET requests are to http:
772 syswrite $txn->{fh}, $txn->{request} 1423 syswrite $txn->{fh}, $txn->{request}
773 or die "connection or write error"; 1424 or die "connection or write error";
774 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1425 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
775 1426
776Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1427Again, C<fh_ready_r> waits till all data has arrived, and then stores the
777result and signals any possible waiters that the request ahs finished: 1428result and signals any possible waiters that the request has finished:
778 1429
779 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1430 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
780 1431
781 if (end-of-file or data complete) { 1432 if (end-of-file or data complete) {
782 $txn->{result} = $txn->{buf}; 1433 $txn->{result} = $txn->{buf};
783 $txn->{finished}->broadcast; 1434 $txn->{finished}->send;
784 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1435 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
785 } 1436 }
786 1437
787The C<result> method, finally, just waits for the finished signal (if the 1438The C<result> method, finally, just waits for the finished signal (if the
788request was already finished, it doesn't wait, of course, and returns the 1439request was already finished, it doesn't wait, of course, and returns the
789data: 1440data:
790 1441
791 $txn->{finished}->wait; 1442 $txn->{finished}->recv;
792 return $txn->{result}; 1443 return $txn->{result};
793 1444
794The actual code goes further and collects all errors (C<die>s, exceptions) 1445The actual code goes further and collects all errors (C<die>s, exceptions)
795that occured during request processing. The C<result> method detects 1446that occurred during request processing. The C<result> method detects
796whether an exception as thrown (it is stored inside the $txn object) 1447whether an exception as thrown (it is stored inside the $txn object)
797and just throws the exception, which means connection errors and other 1448and just throws the exception, which means connection errors and other
798problems get reported tot he code that tries to use the result, not in a 1449problems get reported tot he code that tries to use the result, not in a
799random callback. 1450random callback.
800 1451
831 1482
832 my $quit = AnyEvent->condvar; 1483 my $quit = AnyEvent->condvar;
833 1484
834 $fcp->txn_client_get ($url)->cb (sub { 1485 $fcp->txn_client_get ($url)->cb (sub {
835 ... 1486 ...
836 $quit->broadcast; 1487 $quit->send;
837 }); 1488 });
838 1489
839 $quit->wait; 1490 $quit->recv;
1491
1492
1493=head1 BENCHMARKS
1494
1495To give you an idea of the performance and overheads that AnyEvent adds
1496over the event loops themselves and to give you an impression of the speed
1497of various event loops I prepared some benchmarks.
1498
1499=head2 BENCHMARKING ANYEVENT OVERHEAD
1500
1501Here is a benchmark of various supported event models used natively and
1502through AnyEvent. The benchmark creates a lot of timers (with a zero
1503timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1504which it is), lets them fire exactly once and destroys them again.
1505
1506Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1507distribution.
1508
1509=head3 Explanation of the columns
1510
1511I<watcher> is the number of event watchers created/destroyed. Since
1512different event models feature vastly different performances, each event
1513loop was given a number of watchers so that overall runtime is acceptable
1514and similar between tested event loop (and keep them from crashing): Glib
1515would probably take thousands of years if asked to process the same number
1516of watchers as EV in this benchmark.
1517
1518I<bytes> is the number of bytes (as measured by the resident set size,
1519RSS) consumed by each watcher. This method of measuring captures both C
1520and Perl-based overheads.
1521
1522I<create> is the time, in microseconds (millionths of seconds), that it
1523takes to create a single watcher. The callback is a closure shared between
1524all watchers, to avoid adding memory overhead. That means closure creation
1525and memory usage is not included in the figures.
1526
1527I<invoke> is the time, in microseconds, used to invoke a simple
1528callback. The callback simply counts down a Perl variable and after it was
1529invoked "watcher" times, it would C<< ->send >> a condvar once to
1530signal the end of this phase.
1531
1532I<destroy> is the time, in microseconds, that it takes to destroy a single
1533watcher.
1534
1535=head3 Results
1536
1537 name watchers bytes create invoke destroy comment
1538 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1539 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1540 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1541 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1542 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1543 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1544 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1545 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1546 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1547 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1548
1549=head3 Discussion
1550
1551The benchmark does I<not> measure scalability of the event loop very
1552well. For example, a select-based event loop (such as the pure perl one)
1553can never compete with an event loop that uses epoll when the number of
1554file descriptors grows high. In this benchmark, all events become ready at
1555the same time, so select/poll-based implementations get an unnatural speed
1556boost.
1557
1558Also, note that the number of watchers usually has a nonlinear effect on
1559overall speed, that is, creating twice as many watchers doesn't take twice
1560the time - usually it takes longer. This puts event loops tested with a
1561higher number of watchers at a disadvantage.
1562
1563To put the range of results into perspective, consider that on the
1564benchmark machine, handling an event takes roughly 1600 CPU cycles with
1565EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1566cycles with POE.
1567
1568C<EV> is the sole leader regarding speed and memory use, which are both
1569maximal/minimal, respectively. Even when going through AnyEvent, it uses
1570far less memory than any other event loop and is still faster than Event
1571natively.
1572
1573The pure perl implementation is hit in a few sweet spots (both the
1574constant timeout and the use of a single fd hit optimisations in the perl
1575interpreter and the backend itself). Nevertheless this shows that it
1576adds very little overhead in itself. Like any select-based backend its
1577performance becomes really bad with lots of file descriptors (and few of
1578them active), of course, but this was not subject of this benchmark.
1579
1580The C<Event> module has a relatively high setup and callback invocation
1581cost, but overall scores in on the third place.
1582
1583C<Glib>'s memory usage is quite a bit higher, but it features a
1584faster callback invocation and overall ends up in the same class as
1585C<Event>. However, Glib scales extremely badly, doubling the number of
1586watchers increases the processing time by more than a factor of four,
1587making it completely unusable when using larger numbers of watchers
1588(note that only a single file descriptor was used in the benchmark, so
1589inefficiencies of C<poll> do not account for this).
1590
1591The C<Tk> adaptor works relatively well. The fact that it crashes with
1592more than 2000 watchers is a big setback, however, as correctness takes
1593precedence over speed. Nevertheless, its performance is surprising, as the
1594file descriptor is dup()ed for each watcher. This shows that the dup()
1595employed by some adaptors is not a big performance issue (it does incur a
1596hidden memory cost inside the kernel which is not reflected in the figures
1597above).
1598
1599C<POE>, regardless of underlying event loop (whether using its pure perl
1600select-based backend or the Event module, the POE-EV backend couldn't
1601be tested because it wasn't working) shows abysmal performance and
1602memory usage with AnyEvent: Watchers use almost 30 times as much memory
1603as EV watchers, and 10 times as much memory as Event (the high memory
1604requirements are caused by requiring a session for each watcher). Watcher
1605invocation speed is almost 900 times slower than with AnyEvent's pure perl
1606implementation.
1607
1608The design of the POE adaptor class in AnyEvent can not really account
1609for the performance issues, though, as session creation overhead is
1610small compared to execution of the state machine, which is coded pretty
1611optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1612using multiple sessions is not a good approach, especially regarding
1613memory usage, even the author of POE could not come up with a faster
1614design).
1615
1616=head3 Summary
1617
1618=over 4
1619
1620=item * Using EV through AnyEvent is faster than any other event loop
1621(even when used without AnyEvent), but most event loops have acceptable
1622performance with or without AnyEvent.
1623
1624=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1625the actual event loop, only with extremely fast event loops such as EV
1626adds AnyEvent significant overhead.
1627
1628=item * You should avoid POE like the plague if you want performance or
1629reasonable memory usage.
1630
1631=back
1632
1633=head2 BENCHMARKING THE LARGE SERVER CASE
1634
1635This benchmark actually benchmarks the event loop itself. It works by
1636creating a number of "servers": each server consists of a socket pair, a
1637timeout watcher that gets reset on activity (but never fires), and an I/O
1638watcher waiting for input on one side of the socket. Each time the socket
1639watcher reads a byte it will write that byte to a random other "server".
1640
1641The effect is that there will be a lot of I/O watchers, only part of which
1642are active at any one point (so there is a constant number of active
1643fds for each loop iteration, but which fds these are is random). The
1644timeout is reset each time something is read because that reflects how
1645most timeouts work (and puts extra pressure on the event loops).
1646
1647In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1648(1%) are active. This mirrors the activity of large servers with many
1649connections, most of which are idle at any one point in time.
1650
1651Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1652distribution.
1653
1654=head3 Explanation of the columns
1655
1656I<sockets> is the number of sockets, and twice the number of "servers" (as
1657each server has a read and write socket end).
1658
1659I<create> is the time it takes to create a socket pair (which is
1660nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1661
1662I<request>, the most important value, is the time it takes to handle a
1663single "request", that is, reading the token from the pipe and forwarding
1664it to another server. This includes deleting the old timeout and creating
1665a new one that moves the timeout into the future.
1666
1667=head3 Results
1668
1669 name sockets create request
1670 EV 20000 69.01 11.16
1671 Perl 20000 73.32 35.87
1672 Event 20000 212.62 257.32
1673 Glib 20000 651.16 1896.30
1674 POE 20000 349.67 12317.24 uses POE::Loop::Event
1675
1676=head3 Discussion
1677
1678This benchmark I<does> measure scalability and overall performance of the
1679particular event loop.
1680
1681EV is again fastest. Since it is using epoll on my system, the setup time
1682is relatively high, though.
1683
1684Perl surprisingly comes second. It is much faster than the C-based event
1685loops Event and Glib.
1686
1687Event suffers from high setup time as well (look at its code and you will
1688understand why). Callback invocation also has a high overhead compared to
1689the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1690uses select or poll in basically all documented configurations.
1691
1692Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1693clearly fails to perform with many filehandles or in busy servers.
1694
1695POE is still completely out of the picture, taking over 1000 times as long
1696as EV, and over 100 times as long as the Perl implementation, even though
1697it uses a C-based event loop in this case.
1698
1699=head3 Summary
1700
1701=over 4
1702
1703=item * The pure perl implementation performs extremely well.
1704
1705=item * Avoid Glib or POE in large projects where performance matters.
1706
1707=back
1708
1709=head2 BENCHMARKING SMALL SERVERS
1710
1711While event loops should scale (and select-based ones do not...) even to
1712large servers, most programs we (or I :) actually write have only a few
1713I/O watchers.
1714
1715In this benchmark, I use the same benchmark program as in the large server
1716case, but it uses only eight "servers", of which three are active at any
1717one time. This should reflect performance for a small server relatively
1718well.
1719
1720The columns are identical to the previous table.
1721
1722=head3 Results
1723
1724 name sockets create request
1725 EV 16 20.00 6.54
1726 Perl 16 25.75 12.62
1727 Event 16 81.27 35.86
1728 Glib 16 32.63 15.48
1729 POE 16 261.87 276.28 uses POE::Loop::Event
1730
1731=head3 Discussion
1732
1733The benchmark tries to test the performance of a typical small
1734server. While knowing how various event loops perform is interesting, keep
1735in mind that their overhead in this case is usually not as important, due
1736to the small absolute number of watchers (that is, you need efficiency and
1737speed most when you have lots of watchers, not when you only have a few of
1738them).
1739
1740EV is again fastest.
1741
1742Perl again comes second. It is noticeably faster than the C-based event
1743loops Event and Glib, although the difference is too small to really
1744matter.
1745
1746POE also performs much better in this case, but is is still far behind the
1747others.
1748
1749=head3 Summary
1750
1751=over 4
1752
1753=item * C-based event loops perform very well with small number of
1754watchers, as the management overhead dominates.
1755
1756=back
1757
1758
1759=head1 SIGNALS
1760
1761AnyEvent currently installs handlers for these signals:
1762
1763=over 4
1764
1765=item SIGCHLD
1766
1767A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1768emulation for event loops that do not support them natively. Also, some
1769event loops install a similar handler.
1770
1771=item SIGPIPE
1772
1773A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1774when AnyEvent gets loaded.
1775
1776The rationale for this is that AnyEvent users usually do not really depend
1777on SIGPIPE delivery (which is purely an optimisation for shell use, or
1778badly-written programs), but C<SIGPIPE> can cause spurious and rare
1779program exits as a lot of people do not expect C<SIGPIPE> when writing to
1780some random socket.
1781
1782The rationale for installing a no-op handler as opposed to ignoring it is
1783that this way, the handler will be restored to defaults on exec.
1784
1785Feel free to install your own handler, or reset it to defaults.
1786
1787=back
1788
1789=cut
1790
1791$SIG{PIPE} = sub { }
1792 unless defined $SIG{PIPE};
1793
840 1794
841=head1 FORK 1795=head1 FORK
842 1796
843Most event libraries are not fork-safe. The ones who are usually are 1797Most event libraries are not fork-safe. The ones who are usually are
844because they are so inefficient. Only L<EV> is fully fork-aware. 1798because they rely on inefficient but fork-safe C<select> or C<poll>
1799calls. Only L<EV> is fully fork-aware.
845 1800
846If you have to fork, you must either do so I<before> creating your first 1801If you have to fork, you must either do so I<before> creating your first
847watcher OR you must not use AnyEvent at all in the child. 1802watcher OR you must not use AnyEvent at all in the child.
1803
848 1804
849=head1 SECURITY CONSIDERATIONS 1805=head1 SECURITY CONSIDERATIONS
850 1806
851AnyEvent can be forced to load any event model via 1807AnyEvent can be forced to load any event model via
852$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to 1808$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
856specified in the variable. 1812specified in the variable.
857 1813
858You can make AnyEvent completely ignore this variable by deleting it 1814You can make AnyEvent completely ignore this variable by deleting it
859before the first watcher gets created, e.g. with a C<BEGIN> block: 1815before the first watcher gets created, e.g. with a C<BEGIN> block:
860 1816
861 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1817 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
862 1818
863 use AnyEvent; 1819 use AnyEvent;
1820
1821Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1822be used to probe what backend is used and gain other information (which is
1823probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1824$ENV{PERL_ANYEGENT_STRICT}.
1825
1826
1827=head1 BUGS
1828
1829Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1830to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1831and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1832mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1833pronounced).
1834
864 1835
865=head1 SEE ALSO 1836=head1 SEE ALSO
866 1837
867Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1838Utility functions: L<AnyEvent::Util>.
868L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
869L<Event::Lib>, L<Qt>.
870 1839
871Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1840Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
872L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1841L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
873L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1842
1843Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1844L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1845L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
874L<AnyEvent::Impl::Qt>. 1846L<AnyEvent::Impl::POE>.
875 1847
1848Non-blocking file handles, sockets, TCP clients and
1849servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1850
1851Asynchronous DNS: L<AnyEvent::DNS>.
1852
1853Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1854
876Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1855Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1856
877 1857
878=head1 AUTHOR 1858=head1 AUTHOR
879 1859
880 Marc Lehmann <schmorp@schmorp.de> 1860 Marc Lehmann <schmorp@schmorp.de>
881 http://home.schmorp.de/ 1861 http://home.schmorp.de/
882 1862
883=cut 1863=cut
884 1864
8851 18651
886 1866

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