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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 12 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
13
14 # one-shot or repeating timers
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
16 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
17
18 print AnyEvent->now; # prints current event loop time
19 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
20
21 # POSIX signal
22 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
23
24 # child process exit
25 my $w = AnyEvent->child (pid => $pid, cb => sub {
26 my ($pid, $status) = @_;
12 ... 27 ...
13 }); 28 });
14 29
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 30 # called when event loop idle (if applicable)
16 ... 31 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 32
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 33 my $w = AnyEvent->condvar; # stores whether a condition was flagged
34 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 35 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 36 # use a condvar in callback mode:
37 $w->cb (sub { $_[0]->recv });
38
39=head1 INTRODUCTION/TUTORIAL
40
41This manpage is mainly a reference manual. If you are interested
42in a tutorial or some gentle introduction, have a look at the
43L<AnyEvent::Intro> manpage.
22 44
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 45=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 46
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 47Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 48nowadays. So what is different about AnyEvent?
27 49
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 50Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 51policy> and AnyEvent is I<small and efficient>.
30 52
31First and foremost, I<AnyEvent is not an event model> itself, it only 53First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 54interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 55pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 56the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 57only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 58cannot change this, but it can hide the differences between those event
59loops.
37 60
38The goal of AnyEvent is to offer module authors the ability to do event 61The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 62programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 63religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 64module users into the same thing by forcing them to use the same event
42model you use. 65model you use.
43 66
44For modules like POE or IO::Async (which is a total misnomer as it is 67For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 68actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 69like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 70cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 71that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 72module are I<also> forced to use the same event loop you use.
50 73
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 74AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 75fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 76with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 77your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 78too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 79event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 80use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 81to AnyEvent, too, so it is future-proof).
59 82
60In addition to being free of having to use I<the one and only true event 83In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 84model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 85modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 86follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 87offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 88technically possible.
66 89
90Of course, AnyEvent comes with a big (and fully optional!) toolbox
91of useful functionality, such as an asynchronous DNS resolver, 100%
92non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
93such as Windows) and lots of real-world knowledge and workarounds for
94platform bugs and differences.
95
67Of course, if you want lots of policy (this can arguably be somewhat 96Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 97useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 98model, you should I<not> use this module.
70
71 99
72=head1 DESCRIPTION 100=head1 DESCRIPTION
73 101
74L<AnyEvent> provides an identical interface to multiple event loops. This 102L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 103allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 107The interface itself is vaguely similar, but not identical to the L<Event>
80module. 108module.
81 109
82During the first call of any watcher-creation method, the module tries 110During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 111to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 112following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 113L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 114L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 115to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 116adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 117be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 131starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 132use AnyEvent so their modules work together with others seamlessly...
105 133
106The pure-perl implementation of AnyEvent is called 134The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 135C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 136explicitly and enjoy the high availability of that event loop :)
109 137
110=head1 WATCHERS 138=head1 WATCHERS
111 139
112AnyEvent has the central concept of a I<watcher>, which is an object that 140AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 141stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 142the callback to call, the file handle to watch, etc.
115 143
116These watchers are normal Perl objects with normal Perl lifetime. After 144These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 145creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 146callback when the event occurs (of course, only when the event model
119is in control). 147is in control).
120 148
149Note that B<callbacks must not permanently change global variables>
150potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
151callbacks must not C<die> >>. The former is good programming practise in
152Perl and the latter stems from the fact that exception handling differs
153widely between event loops.
154
121To disable the watcher you have to destroy it (e.g. by setting the 155To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 156variable you store it in to C<undef> or otherwise deleting all references
123to it). 157to it).
124 158
125All watchers are created by calling a method on the C<AnyEvent> class. 159All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 161Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 162example), or need to refer to their watcher object in other ways.
129 163
130An any way to achieve that is this pattern: 164An any way to achieve that is this pattern:
131 165
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 166 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 167 # you can use $w here, for example to undef it
134 undef $w; 168 undef $w;
135 }); 169 });
136 170
137Note that C<my $w; $w => combination. This is necessary because in Perl, 171Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 172my variables are only visible after the statement in which they are
139declared. 173declared.
140 174
141=head2 I/O WATCHERS 175=head2 I/O WATCHERS
142 176
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 177You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 178with the following mandatory key-value pairs as arguments:
145 179
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 180C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
181for events (AnyEvent might or might not keep a reference to this file
182handle). Note that only file handles pointing to things for which
183non-blocking operation makes sense are allowed. This includes sockets,
184most character devices, pipes, fifos and so on, but not for example files
185or block devices.
186
147for events. C<poll> must be a string that is either C<r> or C<w>, 187C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 188watcher waiting for "r"eadable or "w"ritable events, respectively.
189
149respectively. C<cb> is the callback to invoke each time the file handle 190C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 191
152Although the callback might get passed parameters, their value and 192Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 193presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 194callbacks cannot use arguments passed to I/O watcher callbacks.
155 195
159 199
160Some event loops issue spurious readyness notifications, so you should 200Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 201always use non-blocking calls when reading/writing from/to your file
162handles. 202handles.
163 203
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 204Example: wait for readability of STDIN, then read a line and disable the
205watcher.
206
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 207 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 208 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 209 warn "read: $input\n";
170 undef $w; 210 undef $w;
171 }); 211 });
181 221
182Although the callback might get passed parameters, their value and 222Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 223presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 224callbacks cannot use arguments passed to time watcher callbacks.
185 225
186The timer callback will be invoked at most once: if you want a repeating 226The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 227parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 228callback will be invoked regularly at that interval (in fractional
229seconds) after the first invocation. If C<interval> is specified with a
230false value, then it is treated as if it were missing.
189 231
190Example: 232The callback will be rescheduled before invoking the callback, but no
233attempt is done to avoid timer drift in most backends, so the interval is
234only approximate.
191 235
192 # fire an event after 7.7 seconds 236Example: fire an event after 7.7 seconds.
237
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 238 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 239 warn "timeout\n";
195 }); 240 });
196 241
197 # to cancel the timer: 242 # to cancel the timer:
198 undef $w; 243 undef $w;
199 244
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 245Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 246
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 247 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
248 warn "timeout\n";
208 }; 249 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 250
213=head3 TIMING ISSUES 251=head3 TIMING ISSUES
214 252
215There are two ways to handle timers: based on real time (relative, "fire 253There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 254in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 266timers.
229 267
230AnyEvent always prefers relative timers, if available, matching the 268AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 269AnyEvent API.
232 270
271AnyEvent has two additional methods that return the "current time":
272
273=over 4
274
275=item AnyEvent->time
276
277This returns the "current wallclock time" as a fractional number of
278seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
279return, and the result is guaranteed to be compatible with those).
280
281It progresses independently of any event loop processing, i.e. each call
282will check the system clock, which usually gets updated frequently.
283
284=item AnyEvent->now
285
286This also returns the "current wallclock time", but unlike C<time>, above,
287this value might change only once per event loop iteration, depending on
288the event loop (most return the same time as C<time>, above). This is the
289time that AnyEvent's timers get scheduled against.
290
291I<In almost all cases (in all cases if you don't care), this is the
292function to call when you want to know the current time.>
293
294This function is also often faster then C<< AnyEvent->time >>, and
295thus the preferred method if you want some timestamp (for example,
296L<AnyEvent::Handle> uses this to update it's activity timeouts).
297
298The rest of this section is only of relevance if you try to be very exact
299with your timing, you can skip it without bad conscience.
300
301For a practical example of when these times differ, consider L<Event::Lib>
302and L<EV> and the following set-up:
303
304The event loop is running and has just invoked one of your callback at
305time=500 (assume no other callbacks delay processing). In your callback,
306you wait a second by executing C<sleep 1> (blocking the process for a
307second) and then (at time=501) you create a relative timer that fires
308after three seconds.
309
310With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
311both return C<501>, because that is the current time, and the timer will
312be scheduled to fire at time=504 (C<501> + C<3>).
313
314With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
315time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
316last event processing phase started. With L<EV>, your timer gets scheduled
317to run at time=503 (C<500> + C<3>).
318
319In one sense, L<Event::Lib> is more exact, as it uses the current time
320regardless of any delays introduced by event processing. However, most
321callbacks do not expect large delays in processing, so this causes a
322higher drift (and a lot more system calls to get the current time).
323
324In another sense, L<EV> is more exact, as your timer will be scheduled at
325the same time, regardless of how long event processing actually took.
326
327In either case, if you care (and in most cases, you don't), then you
328can get whatever behaviour you want with any event loop, by taking the
329difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
330account.
331
332=item AnyEvent->now_update
333
334Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
335the current time for each loop iteration (see the discussion of L<<
336AnyEvent->now >>, above).
337
338When a callback runs for a long time (or when the process sleeps), then
339this "current" time will differ substantially from the real time, which
340might affect timers and time-outs.
341
342When this is the case, you can call this method, which will update the
343event loop's idea of "current time".
344
345Note that updating the time I<might> cause some events to be handled.
346
347=back
348
233=head2 SIGNAL WATCHERS 349=head2 SIGNAL WATCHERS
234 350
235You can watch for signals using a signal watcher, C<signal> is the signal 351You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 352I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 353callback to be invoked whenever a signal occurs.
238 354
239Although the callback might get passed parameters, their value and 355Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 356presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 357callbacks cannot use arguments passed to signal watcher callbacks.
242 358
243Multiple signal occurances can be clumped together into one callback 359Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 360invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 361that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 362but it is guaranteed not to interrupt any other callbacks.
247 363
248The main advantage of using these watchers is that you can share a signal 364The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 365between multiple watchers.
250 366
251This watcher might use C<%SIG>, so programs overwriting those signals 367This watcher might use C<%SIG>, so programs overwriting those signals
258=head2 CHILD PROCESS WATCHERS 374=head2 CHILD PROCESS WATCHERS
259 375
260You can also watch on a child process exit and catch its exit status. 376You can also watch on a child process exit and catch its exit status.
261 377
262The child process is specified by the C<pid> argument (if set to C<0>, it 378The child process is specified by the C<pid> argument (if set to C<0>, it
263watches for any child process exit). The watcher will trigger as often 379watches for any child process exit). The watcher will triggered only when
264as status change for the child are received. This works by installing a 380the child process has finished and an exit status is available, not on
265signal handler for C<SIGCHLD>. The callback will be called with the pid 381any trace events (stopped/continued).
266and exit status (as returned by waitpid), so unlike other watcher types, 382
267you I<can> rely on child watcher callback arguments. 383The callback will be called with the pid and exit status (as returned by
384waitpid), so unlike other watcher types, you I<can> rely on child watcher
385callback arguments.
386
387This watcher type works by installing a signal handler for C<SIGCHLD>,
388and since it cannot be shared, nothing else should use SIGCHLD or reap
389random child processes (waiting for specific child processes, e.g. inside
390C<system>, is just fine).
268 391
269There is a slight catch to child watchers, however: you usually start them 392There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 393I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 394have exited already (and no SIGCHLD will be sent anymore).
272 395
278AnyEvent program, you I<have> to create at least one watcher before you 401AnyEvent program, you I<have> to create at least one watcher before you
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 402C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
280 403
281Example: fork a process and wait for it 404Example: fork a process and wait for it
282 405
283 my $done = AnyEvent->condvar; 406 my $done = AnyEvent->condvar;
284 407
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 408 my $pid = fork or exit 5;
288 409
289 my $w = AnyEvent->child ( 410 my $w = AnyEvent->child (
290 pid => $pid, 411 pid => $pid,
291 cb => sub { 412 cb => sub {
292 my ($pid, $status) = @_; 413 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 414 warn "pid $pid exited with status $status";
294 $done->broadcast; 415 $done->send;
295 }, 416 },
296 ); 417 );
297 418
298 # do something else, then wait for process exit 419 # do something else, then wait for process exit
299 $done->wait; 420 $done->recv;
421
422=head2 IDLE WATCHERS
423
424Sometimes there is a need to do something, but it is not so important
425to do it instantly, but only when there is nothing better to do. This
426"nothing better to do" is usually defined to be "no other events need
427attention by the event loop".
428
429Idle watchers ideally get invoked when the event loop has nothing
430better to do, just before it would block the process to wait for new
431events. Instead of blocking, the idle watcher is invoked.
432
433Most event loops unfortunately do not really support idle watchers (only
434EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
435will simply call the callback "from time to time".
436
437Example: read lines from STDIN, but only process them when the
438program is otherwise idle:
439
440 my @lines; # read data
441 my $idle_w;
442 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
443 push @lines, scalar <STDIN>;
444
445 # start an idle watcher, if not already done
446 $idle_w ||= AnyEvent->idle (cb => sub {
447 # handle only one line, when there are lines left
448 if (my $line = shift @lines) {
449 print "handled when idle: $line";
450 } else {
451 # otherwise disable the idle watcher again
452 undef $idle_w;
453 }
454 });
455 });
300 456
301=head2 CONDITION VARIABLES 457=head2 CONDITION VARIABLES
302 458
459If you are familiar with some event loops you will know that all of them
460require you to run some blocking "loop", "run" or similar function that
461will actively watch for new events and call your callbacks.
462
463AnyEvent is different, it expects somebody else to run the event loop and
464will only block when necessary (usually when told by the user).
465
466The instrument to do that is called a "condition variable", so called
467because they represent a condition that must become true.
468
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 469Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 470>> method, usually without arguments. The only argument pair allowed is
305 471
306A condition variable waits for a condition - precisely that the C<< 472C<cb>, which specifies a callback to be called when the condition variable
307->broadcast >> method has been called. 473becomes true, with the condition variable as the first argument (but not
474the results).
308 475
309They are very useful to signal that a condition has been fulfilled, for 476After creation, the condition variable is "false" until it becomes "true"
477by calling the C<send> method (or calling the condition variable as if it
478were a callback, read about the caveats in the description for the C<<
479->send >> method).
480
481Condition variables are similar to callbacks, except that you can
482optionally wait for them. They can also be called merge points - points
483in time where multiple outstanding events have been processed. And yet
484another way to call them is transactions - each condition variable can be
485used to represent a transaction, which finishes at some point and delivers
486a result.
487
488Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 489for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 490then a condition variable would be the ideal candidate to signal the
312availability of results. 491availability of results. The user can either act when the callback is
492called or can synchronously C<< ->recv >> for the results.
313 493
314You can also use condition variables to block your main program until 494You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 495you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 496could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 497button of your app, which would C<< ->send >> the "quit" event.
318 498
319Note that condition variables recurse into the event loop - if you have 499Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 500two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 501lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 502you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 503as this asks for trouble.
324 504
325This object has two methods: 505Condition variables are represented by hash refs in perl, and the keys
506used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
507easy (it is often useful to build your own transaction class on top of
508AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
509it's C<new> method in your own C<new> method.
510
511There are two "sides" to a condition variable - the "producer side" which
512eventually calls C<< -> send >>, and the "consumer side", which waits
513for the send to occur.
514
515Example: wait for a timer.
516
517 # wait till the result is ready
518 my $result_ready = AnyEvent->condvar;
519
520 # do something such as adding a timer
521 # or socket watcher the calls $result_ready->send
522 # when the "result" is ready.
523 # in this case, we simply use a timer:
524 my $w = AnyEvent->timer (
525 after => 1,
526 cb => sub { $result_ready->send },
527 );
528
529 # this "blocks" (while handling events) till the callback
530 # calls send
531 $result_ready->recv;
532
533Example: wait for a timer, but take advantage of the fact that
534condition variables are also code references.
535
536 my $done = AnyEvent->condvar;
537 my $delay = AnyEvent->timer (after => 5, cb => $done);
538 $done->recv;
539
540Example: Imagine an API that returns a condvar and doesn't support
541callbacks. This is how you make a synchronous call, for example from
542the main program:
543
544 use AnyEvent::CouchDB;
545
546 ...
547
548 my @info = $couchdb->info->recv;
549
550And this is how you would just ste a callback to be called whenever the
551results are available:
552
553 $couchdb->info->cb (sub {
554 my @info = $_[0]->recv;
555 });
556
557=head3 METHODS FOR PRODUCERS
558
559These methods should only be used by the producing side, i.e. the
560code/module that eventually sends the signal. Note that it is also
561the producer side which creates the condvar in most cases, but it isn't
562uncommon for the consumer to create it as well.
326 563
327=over 4 564=over 4
328 565
566=item $cv->send (...)
567
568Flag the condition as ready - a running C<< ->recv >> and all further
569calls to C<recv> will (eventually) return after this method has been
570called. If nobody is waiting the send will be remembered.
571
572If a callback has been set on the condition variable, it is called
573immediately from within send.
574
575Any arguments passed to the C<send> call will be returned by all
576future C<< ->recv >> calls.
577
578Condition variables are overloaded so one can call them directly
579(as a code reference). Calling them directly is the same as calling
580C<send>. Note, however, that many C-based event loops do not handle
581overloading, so as tempting as it may be, passing a condition variable
582instead of a callback does not work. Both the pure perl and EV loops
583support overloading, however, as well as all functions that use perl to
584invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
585example).
586
587=item $cv->croak ($error)
588
589Similar to send, but causes all call's to C<< ->recv >> to invoke
590C<Carp::croak> with the given error message/object/scalar.
591
592This can be used to signal any errors to the condition variable
593user/consumer.
594
595=item $cv->begin ([group callback])
596
329=item $cv->wait 597=item $cv->end
330 598
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 599These two methods are EXPERIMENTAL and MIGHT CHANGE.
600
601These two methods can be used to combine many transactions/events into
602one. For example, a function that pings many hosts in parallel might want
603to use a condition variable for the whole process.
604
605Every call to C<< ->begin >> will increment a counter, and every call to
606C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
607>>, the (last) callback passed to C<begin> will be executed. That callback
608is I<supposed> to call C<< ->send >>, but that is not required. If no
609callback was set, C<send> will be called without any arguments.
610
611Let's clarify this with the ping example:
612
613 my $cv = AnyEvent->condvar;
614
615 my %result;
616 $cv->begin (sub { $cv->send (\%result) });
617
618 for my $host (@list_of_hosts) {
619 $cv->begin;
620 ping_host_then_call_callback $host, sub {
621 $result{$host} = ...;
622 $cv->end;
623 };
624 }
625
626 $cv->end;
627
628This code fragment supposedly pings a number of hosts and calls
629C<send> after results for all then have have been gathered - in any
630order. To achieve this, the code issues a call to C<begin> when it starts
631each ping request and calls C<end> when it has received some result for
632it. Since C<begin> and C<end> only maintain a counter, the order in which
633results arrive is not relevant.
634
635There is an additional bracketing call to C<begin> and C<end> outside the
636loop, which serves two important purposes: first, it sets the callback
637to be called once the counter reaches C<0>, and second, it ensures that
638C<send> is called even when C<no> hosts are being pinged (the loop
639doesn't execute once).
640
641This is the general pattern when you "fan out" into multiple subrequests:
642use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
643is called at least once, and then, for each subrequest you start, call
644C<begin> and for each subrequest you finish, call C<end>.
645
646=back
647
648=head3 METHODS FOR CONSUMERS
649
650These methods should only be used by the consuming side, i.e. the
651code awaits the condition.
652
653=over 4
654
655=item $cv->recv
656
657Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 658>> methods have been called on c<$cv>, while servicing other watchers
659normally.
333 660
334You can only wait once on a condition - additional calls will return 661You can only wait once on a condition - additional calls are valid but
335immediately. 662will return immediately.
663
664If an error condition has been set by calling C<< ->croak >>, then this
665function will call C<croak>.
666
667In list context, all parameters passed to C<send> will be returned,
668in scalar context only the first one will be returned.
336 669
337Not all event models support a blocking wait - some die in that case 670Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 671(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 672using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 673caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 674condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 675callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 676while still supporting blocking waits if the caller so desires).
344 677
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 678Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 679sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 680multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 681can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 682
352=item $cv->broadcast 683The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
684fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
685versions and also integrates coroutines into AnyEvent, making blocking
686C<< ->recv >> calls perfectly safe as long as they are done from another
687coroutine (one that doesn't run the event loop).
353 688
354Flag the condition as ready - a running C<< ->wait >> and all further 689You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 690only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 691time). This will work even when the event loop does not support blocking
692waits otherwise.
693
694=item $bool = $cv->ready
695
696Returns true when the condition is "true", i.e. whether C<send> or
697C<croak> have been called.
698
699=item $cb = $cv->cb ($cb->($cv))
700
701This is a mutator function that returns the callback set and optionally
702replaces it before doing so.
703
704The callback will be called when the condition becomes "true", i.e. when
705C<send> or C<croak> are called, with the only argument being the condition
706variable itself. Calling C<recv> inside the callback or at any later time
707is guaranteed not to block.
357 708
358=back 709=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 710
378=head1 GLOBAL VARIABLES AND FUNCTIONS 711=head1 GLOBAL VARIABLES AND FUNCTIONS
379 712
380=over 4 713=over 4
381 714
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 720C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 721AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 722
390The known classes so far are: 723The known classes so far are:
391 724
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 725 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 726 AnyEvent::Impl::Event based on Event, second best choice.
727 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 728 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 729 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 730 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 731 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 732 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 733
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 746Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 747if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 748have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 749runtime.
419 750
751=item $guard = AnyEvent::post_detect { BLOCK }
752
753Arranges for the code block to be executed as soon as the event model is
754autodetected (or immediately if this has already happened).
755
756If called in scalar or list context, then it creates and returns an object
757that automatically removes the callback again when it is destroyed. See
758L<Coro::BDB> for a case where this is useful.
759
760=item @AnyEvent::post_detect
761
762If there are any code references in this array (you can C<push> to it
763before or after loading AnyEvent), then they will called directly after
764the event loop has been chosen.
765
766You should check C<$AnyEvent::MODEL> before adding to this array, though:
767if it contains a true value then the event loop has already been detected,
768and the array will be ignored.
769
770Best use C<AnyEvent::post_detect { BLOCK }> instead.
771
420=back 772=back
421 773
422=head1 WHAT TO DO IN A MODULE 774=head1 WHAT TO DO IN A MODULE
423 775
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 776As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 779Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 780decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 781by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 782to load the event module first.
431 783
432Never call C<< ->wait >> on a condition variable unless you I<know> that 784Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 785the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 786because it will stall the whole program, and the whole point of using
435events is to stay interactive. 787events is to stay interactive.
436 788
437It is fine, however, to call C<< ->wait >> when the user of your module 789It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 790requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 791called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 792freely, as the user of your module knows what she is doing. always).
441 793
442=head1 WHAT TO DO IN THE MAIN PROGRAM 794=head1 WHAT TO DO IN THE MAIN PROGRAM
443 795
444There will always be a single main program - the only place that should 796There will always be a single main program - the only place that should
446 798
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 799If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 800do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 801decide which implementation to chose if some module relies on it.
450 802
451If the main program relies on a specific event model. For example, in 803If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 804Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 805event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 806speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 807modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 808decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 809might chose the wrong one unless you load the correct one yourself.
458 810
459You can chose to use a rather inefficient pure-perl implementation by 811You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 812C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 813everywhere, but letting AnyEvent chose the model is generally better.
814
815=head2 MAINLOOP EMULATION
816
817Sometimes (often for short test scripts, or even standalone programs who
818only want to use AnyEvent), you do not want to run a specific event loop.
819
820In that case, you can use a condition variable like this:
821
822 AnyEvent->condvar->recv;
823
824This has the effect of entering the event loop and looping forever.
825
826Note that usually your program has some exit condition, in which case
827it is better to use the "traditional" approach of storing a condition
828variable somewhere, waiting for it, and sending it when the program should
829exit cleanly.
830
831
832=head1 OTHER MODULES
833
834The following is a non-exhaustive list of additional modules that use
835AnyEvent and can therefore be mixed easily with other AnyEvent modules
836in the same program. Some of the modules come with AnyEvent, some are
837available via CPAN.
838
839=over 4
840
841=item L<AnyEvent::Util>
842
843Contains various utility functions that replace often-used but blocking
844functions such as C<inet_aton> by event-/callback-based versions.
845
846=item L<AnyEvent::Socket>
847
848Provides various utility functions for (internet protocol) sockets,
849addresses and name resolution. Also functions to create non-blocking tcp
850connections or tcp servers, with IPv6 and SRV record support and more.
851
852=item L<AnyEvent::Handle>
853
854Provide read and write buffers, manages watchers for reads and writes,
855supports raw and formatted I/O, I/O queued and fully transparent and
856non-blocking SSL/TLS.
857
858=item L<AnyEvent::DNS>
859
860Provides rich asynchronous DNS resolver capabilities.
861
862=item L<AnyEvent::HTTP>
863
864A simple-to-use HTTP library that is capable of making a lot of concurrent
865HTTP requests.
866
867=item L<AnyEvent::HTTPD>
868
869Provides a simple web application server framework.
870
871=item L<AnyEvent::FastPing>
872
873The fastest ping in the west.
874
875=item L<AnyEvent::DBI>
876
877Executes L<DBI> requests asynchronously in a proxy process.
878
879=item L<AnyEvent::AIO>
880
881Truly asynchronous I/O, should be in the toolbox of every event
882programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
883together.
884
885=item L<AnyEvent::BDB>
886
887Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
888L<BDB> and AnyEvent together.
889
890=item L<AnyEvent::GPSD>
891
892A non-blocking interface to gpsd, a daemon delivering GPS information.
893
894=item L<AnyEvent::IGS>
895
896A non-blocking interface to the Internet Go Server protocol (used by
897L<App::IGS>).
898
899=item L<AnyEvent::IRC>
900
901AnyEvent based IRC client module family (replacing the older Net::IRC3).
902
903=item L<Net::XMPP2>
904
905AnyEvent based XMPP (Jabber protocol) module family.
906
907=item L<Net::FCP>
908
909AnyEvent-based implementation of the Freenet Client Protocol, birthplace
910of AnyEvent.
911
912=item L<Event::ExecFlow>
913
914High level API for event-based execution flow control.
915
916=item L<Coro>
917
918Has special support for AnyEvent via L<Coro::AnyEvent>.
919
920=item L<IO::Lambda>
921
922The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
923
924=back
462 925
463=cut 926=cut
464 927
465package AnyEvent; 928package AnyEvent;
466 929
467no warnings; 930no warnings;
468use strict; 931use strict qw(vars subs);
469 932
470use Carp; 933use Carp;
471 934
472our $VERSION = '3.3'; 935our $VERSION = 4.41;
473our $MODEL; 936our $MODEL;
474 937
475our $AUTOLOAD; 938our $AUTOLOAD;
476our @ISA; 939our @ISA;
477 940
941our @REGISTRY;
942
943our $WIN32;
944
945BEGIN {
946 my $win32 = ! ! ($^O =~ /mswin32/i);
947 eval "sub WIN32(){ $win32 }";
948}
949
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 950our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 951
480our @REGISTRY; 952our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
953
954{
955 my $idx;
956 $PROTOCOL{$_} = ++$idx
957 for reverse split /\s*,\s*/,
958 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
959}
481 960
482my @models = ( 961my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 962 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 963 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 964 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 965 # everything below here will not be autoprobed
966 # as the pureperl backend should work everywhere
967 # and is usually faster
968 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
969 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 970 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 971 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 972 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
973 [Wx:: => AnyEvent::Impl::POE::],
974 [Prima:: => AnyEvent::Impl::POE::],
496); 975);
497 976
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 977our %method = map +($_ => 1),
978 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
979
980our @post_detect;
981
982sub post_detect(&) {
983 my ($cb) = @_;
984
985 if ($MODEL) {
986 $cb->();
987
988 1
989 } else {
990 push @post_detect, $cb;
991
992 defined wantarray
993 ? bless \$cb, "AnyEvent::Util::postdetect"
994 : ()
995 }
996}
997
998sub AnyEvent::Util::postdetect::DESTROY {
999 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1000}
499 1001
500sub detect() { 1002sub detect() {
501 unless ($MODEL) { 1003 unless ($MODEL) {
502 no strict 'refs'; 1004 no strict 'refs';
1005 local $SIG{__DIE__};
503 1006
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1007 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 1008 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1009 if (eval "require $model") {
507 $MODEL = $model; 1010 $MODEL = $model;
537 last; 1040 last;
538 } 1041 }
539 } 1042 }
540 1043
541 $MODEL 1044 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1045 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 } 1046 }
544 } 1047 }
545 1048
1049 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1050
546 unshift @ISA, $MODEL; 1051 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1052
1053 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1054
1055 (shift @post_detect)->() while @post_detect;
548 } 1056 }
549 1057
550 $MODEL 1058 $MODEL
551} 1059}
552 1060
560 1068
561 my $class = shift; 1069 my $class = shift;
562 $class->$func (@_); 1070 $class->$func (@_);
563} 1071}
564 1072
1073# utility function to dup a filehandle. this is used by many backends
1074# to support binding more than one watcher per filehandle (they usually
1075# allow only one watcher per fd, so we dup it to get a different one).
1076sub _dupfh($$$$) {
1077 my ($poll, $fh, $r, $w) = @_;
1078
1079 # cygwin requires the fh mode to be matching, unix doesn't
1080 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1081 : $poll eq "w" ? ($w, ">")
1082 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1083
1084 open my $fh2, "$mode&" . fileno $fh
1085 or die "cannot dup() filehandle: $!,";
1086
1087 # we assume CLOEXEC is already set by perl in all important cases
1088
1089 ($fh2, $rw)
1090}
1091
565package AnyEvent::Base; 1092package AnyEvent::Base;
566 1093
1094# default implementations for many methods
1095
1096BEGIN {
1097 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1098 *_time = \&Time::HiRes::time;
1099 # if (eval "use POSIX (); (POSIX::times())...
1100 } else {
1101 *_time = sub { time }; # epic fail
1102 }
1103}
1104
1105sub time { _time }
1106sub now { _time }
1107sub now_update { }
1108
567# default implementation for ->condvar, ->wait, ->broadcast 1109# default implementation for ->condvar
568 1110
569sub condvar { 1111sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1112 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1113}
580 1114
581# default implementation for ->signal 1115# default implementation for ->signal
582 1116
583our %SIG_CB; 1117our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1118
1119sub _signal_exec {
1120 sysread $SIGPIPE_R, my $dummy, 4;
1121
1122 while (%SIG_EV) {
1123 for (keys %SIG_EV) {
1124 delete $SIG_EV{$_};
1125 $_->() for values %{ $SIG_CB{$_} || {} };
1126 }
1127 }
1128}
584 1129
585sub signal { 1130sub signal {
586 my (undef, %arg) = @_; 1131 my (undef, %arg) = @_;
587 1132
1133 unless ($SIGPIPE_R) {
1134 require Fcntl;
1135
1136 if (AnyEvent::WIN32) {
1137 require AnyEvent::Util;
1138
1139 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1140 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1141 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1142 } else {
1143 pipe $SIGPIPE_R, $SIGPIPE_W;
1144 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1145 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1146 }
1147
1148 $SIGPIPE_R
1149 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1150
1151 # not strictly required, as $^F is normally 2, but let's make sure...
1152 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1153 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1154
1155 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1156 }
1157
588 my $signal = uc $arg{signal} 1158 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing"; 1159 or Carp::croak "required option 'signal' is missing";
590 1160
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1161 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
592 $SIG{$signal} ||= sub { 1162 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1163 local $!;
1164 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1165 undef $SIG_EV{$signal};
594 }; 1166 };
595 1167
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1168 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
597} 1169}
598 1170
599sub AnyEvent::Base::Signal::DESTROY { 1171sub AnyEvent::Base::signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1172 my ($signal, $cb) = @{$_[0]};
601 1173
602 delete $SIG_CB{$signal}{$cb}; 1174 delete $SIG_CB{$signal}{$cb};
603 1175
1176 # delete doesn't work with older perls - they then
1177 # print weird messages, or just unconditionally exit
1178 # instead of getting the default action.
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1179 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1180}
606 1181
607# default implementation for ->child 1182# default implementation for ->child
608 1183
609our %PID_CB; 1184our %PID_CB;
610our $CHLD_W; 1185our $CHLD_W;
611our $CHLD_DELAY_W; 1186our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1187our $WNOHANG;
614 1188
615sub _child_wait { 1189sub _sigchld {
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1190 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1191 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
618 (values %{ $PID_CB{0} || {} }); 1192 (values %{ $PID_CB{0} || {} });
619 } 1193 }
620
621 undef $PID_IDLE;
622}
623
624sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop.
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 1194}
631 1195
632sub child { 1196sub child {
633 my (undef, %arg) = @_; 1197 my (undef, %arg) = @_;
634 1198
635 defined (my $pid = $arg{pid} + 0) 1199 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1200 or Carp::croak "required option 'pid' is missing";
637 1201
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1202 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1203
640 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1204 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 }
643 1205
644 unless ($CHLD_W) { 1206 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1207 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1208 # child could be a zombie already, so make at least one round
647 &_sigchld; 1209 &_sigchld;
648 } 1210 }
649 1211
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1212 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1213}
652 1214
653sub AnyEvent::Base::Child::DESTROY { 1215sub AnyEvent::Base::child::DESTROY {
654 my ($pid, $cb) = @{$_[0]}; 1216 my ($pid, $cb) = @{$_[0]};
655 1217
656 delete $PID_CB{$pid}{$cb}; 1218 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1219 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1220
659 undef $CHLD_W unless keys %PID_CB; 1221 undef $CHLD_W unless keys %PID_CB;
660} 1222}
1223
1224# idle emulation is done by simply using a timer, regardless
1225# of whether the process is idle or not, and not letting
1226# the callback use more than 50% of the time.
1227sub idle {
1228 my (undef, %arg) = @_;
1229
1230 my ($cb, $w, $rcb) = $arg{cb};
1231
1232 $rcb = sub {
1233 if ($cb) {
1234 $w = _time;
1235 &$cb;
1236 $w = _time - $w;
1237
1238 # never use more then 50% of the time for the idle watcher,
1239 # within some limits
1240 $w = 0.0001 if $w < 0.0001;
1241 $w = 5 if $w > 5;
1242
1243 $w = AnyEvent->timer (after => $w, cb => $rcb);
1244 } else {
1245 # clean up...
1246 undef $w;
1247 undef $rcb;
1248 }
1249 };
1250
1251 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1252
1253 bless \\$cb, "AnyEvent::Base::idle"
1254}
1255
1256sub AnyEvent::Base::idle::DESTROY {
1257 undef $${$_[0]};
1258}
1259
1260package AnyEvent::CondVar;
1261
1262our @ISA = AnyEvent::CondVar::Base::;
1263
1264package AnyEvent::CondVar::Base;
1265
1266use overload
1267 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1268 fallback => 1;
1269
1270sub _send {
1271 # nop
1272}
1273
1274sub send {
1275 my $cv = shift;
1276 $cv->{_ae_sent} = [@_];
1277 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1278 $cv->_send;
1279}
1280
1281sub croak {
1282 $_[0]{_ae_croak} = $_[1];
1283 $_[0]->send;
1284}
1285
1286sub ready {
1287 $_[0]{_ae_sent}
1288}
1289
1290sub _wait {
1291 AnyEvent->one_event while !$_[0]{_ae_sent};
1292}
1293
1294sub recv {
1295 $_[0]->_wait;
1296
1297 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1298 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1299}
1300
1301sub cb {
1302 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1303 $_[0]{_ae_cb}
1304}
1305
1306sub begin {
1307 ++$_[0]{_ae_counter};
1308 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1309}
1310
1311sub end {
1312 return if --$_[0]{_ae_counter};
1313 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1314}
1315
1316# undocumented/compatibility with pre-3.4
1317*broadcast = \&send;
1318*wait = \&_wait;
1319
1320=head1 ERROR AND EXCEPTION HANDLING
1321
1322In general, AnyEvent does not do any error handling - it relies on the
1323caller to do that if required. The L<AnyEvent::Strict> module (see also
1324the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1325checking of all AnyEvent methods, however, which is highly useful during
1326development.
1327
1328As for exception handling (i.e. runtime errors and exceptions thrown while
1329executing a callback), this is not only highly event-loop specific, but
1330also not in any way wrapped by this module, as this is the job of the main
1331program.
1332
1333The pure perl event loop simply re-throws the exception (usually
1334within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1335$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1336so on.
1337
1338=head1 ENVIRONMENT VARIABLES
1339
1340The following environment variables are used by this module or its
1341submodules:
1342
1343=over 4
1344
1345=item C<PERL_ANYEVENT_VERBOSE>
1346
1347By default, AnyEvent will be completely silent except in fatal
1348conditions. You can set this environment variable to make AnyEvent more
1349talkative.
1350
1351When set to C<1> or higher, causes AnyEvent to warn about unexpected
1352conditions, such as not being able to load the event model specified by
1353C<PERL_ANYEVENT_MODEL>.
1354
1355When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1356model it chooses.
1357
1358=item C<PERL_ANYEVENT_STRICT>
1359
1360AnyEvent does not do much argument checking by default, as thorough
1361argument checking is very costly. Setting this variable to a true value
1362will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1363check the arguments passed to most method calls. If it finds any problems
1364it will croak.
1365
1366In other words, enables "strict" mode.
1367
1368Unlike C<use strict>, it is definitely recommended ot keep it off in
1369production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1370developing programs can be very useful, however.
1371
1372=item C<PERL_ANYEVENT_MODEL>
1373
1374This can be used to specify the event model to be used by AnyEvent, before
1375auto detection and -probing kicks in. It must be a string consisting
1376entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1377and the resulting module name is loaded and if the load was successful,
1378used as event model. If it fails to load AnyEvent will proceed with
1379auto detection and -probing.
1380
1381This functionality might change in future versions.
1382
1383For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1384could start your program like this:
1385
1386 PERL_ANYEVENT_MODEL=Perl perl ...
1387
1388=item C<PERL_ANYEVENT_PROTOCOLS>
1389
1390Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1391for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1392of auto probing).
1393
1394Must be set to a comma-separated list of protocols or address families,
1395current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1396used, and preference will be given to protocols mentioned earlier in the
1397list.
1398
1399This variable can effectively be used for denial-of-service attacks
1400against local programs (e.g. when setuid), although the impact is likely
1401small, as the program has to handle conenction and other failures anyways.
1402
1403Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1404but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1405- only support IPv4, never try to resolve or contact IPv6
1406addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1407IPv6, but prefer IPv6 over IPv4.
1408
1409=item C<PERL_ANYEVENT_EDNS0>
1410
1411Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1412for DNS. This extension is generally useful to reduce DNS traffic, but
1413some (broken) firewalls drop such DNS packets, which is why it is off by
1414default.
1415
1416Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1417EDNS0 in its DNS requests.
1418
1419=item C<PERL_ANYEVENT_MAX_FORKS>
1420
1421The maximum number of child processes that C<AnyEvent::Util::fork_call>
1422will create in parallel.
1423
1424=back
661 1425
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1426=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1427
664This is an advanced topic that you do not normally need to use AnyEvent in 1428This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1429a module. This section is only of use to event loop authors who want to
699 1463
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1464I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1465condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1466C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1467not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1468
742=head1 EXAMPLE PROGRAM 1469=head1 EXAMPLE PROGRAM
743 1470
744The following program uses an I/O watcher to read data from STDIN, a timer 1471The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1472to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1481 poll => 'r',
755 cb => sub { 1482 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1483 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1484 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1485 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1486 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1487 },
761 ); 1488 );
762 1489
763 my $time_watcher; # can only be used once 1490 my $time_watcher; # can only be used once
764 1491
769 }); 1496 });
770 } 1497 }
771 1498
772 new_timer; # create first timer 1499 new_timer; # create first timer
773 1500
774 $cv->wait; # wait until user enters /^q/i 1501 $cv->recv; # wait until user enters /^q/i
775 1502
776=head1 REAL-WORLD EXAMPLE 1503=head1 REAL-WORLD EXAMPLE
777 1504
778Consider the L<Net::FCP> module. It features (among others) the following 1505Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1506API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1556 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1557 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1558 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1559
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1560Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1561result and signals any possible waiters that the request has finished:
835 1562
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1563 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1564
838 if (end-of-file or data complete) { 1565 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1566 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1567 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1568 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1569 }
843 1570
844The C<result> method, finally, just waits for the finished signal (if the 1571The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1572request was already finished, it doesn't wait, of course, and returns the
846data: 1573data:
847 1574
848 $txn->{finished}->wait; 1575 $txn->{finished}->recv;
849 return $txn->{result}; 1576 return $txn->{result};
850 1577
851The actual code goes further and collects all errors (C<die>s, exceptions) 1578The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1579that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1580whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1581and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1582problems get reported tot he code that tries to use the result, not in a
856random callback. 1583random callback.
857 1584
888 1615
889 my $quit = AnyEvent->condvar; 1616 my $quit = AnyEvent->condvar;
890 1617
891 $fcp->txn_client_get ($url)->cb (sub { 1618 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1619 ...
893 $quit->broadcast; 1620 $quit->send;
894 }); 1621 });
895 1622
896 $quit->wait; 1623 $quit->recv;
897 1624
898 1625
899=head1 BENCHMARKS 1626=head1 BENCHMARKS
900 1627
901To give you an idea of the performance and overheads that AnyEvent adds 1628To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1630of various event loops I prepared some benchmarks.
904 1631
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1632=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1633
907Here is a benchmark of various supported event models used natively and 1634Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1635through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1636timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1637which it is), lets them fire exactly once and destroys them again.
911 1638
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1639Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1640distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1657all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1658and memory usage is not included in the figures.
932 1659
933I<invoke> is the time, in microseconds, used to invoke a simple 1660I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1661callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1662invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1663signal the end of this phase.
937 1664
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1665I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1666watcher.
940 1667
941=head3 Results 1668=head3 Results
942 1669
943 name watchers bytes create invoke destroy comment 1670 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1671 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1672 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1673 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1674 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1675 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1676 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1677 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1678 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1679 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1680 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
954 1681
955=head3 Discussion 1682=head3 Discussion
956 1683
957The benchmark does I<not> measure scalability of the event loop very 1684The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 1685well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 1686can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 1687file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 1688the same time, so select/poll-based implementations get an unnatural speed
962boost. 1689boost.
1690
1691Also, note that the number of watchers usually has a nonlinear effect on
1692overall speed, that is, creating twice as many watchers doesn't take twice
1693the time - usually it takes longer. This puts event loops tested with a
1694higher number of watchers at a disadvantage.
1695
1696To put the range of results into perspective, consider that on the
1697benchmark machine, handling an event takes roughly 1600 CPU cycles with
1698EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1699cycles with POE.
963 1700
964C<EV> is the sole leader regarding speed and memory use, which are both 1701C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 1702maximal/minimal, respectively. Even when going through AnyEvent, it uses
966far less memory than any other event loop and is still faster than Event 1703far less memory than any other event loop and is still faster than Event
967natively. 1704natively.
990file descriptor is dup()ed for each watcher. This shows that the dup() 1727file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 1728employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 1729hidden memory cost inside the kernel which is not reflected in the figures
993above). 1730above).
994 1731
995C<POE>, regardless of underlying event loop (whether using its pure 1732C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 1733select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 1734be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 1735memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 1736as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 1737requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 1738invocation speed is almost 900 times slower than with AnyEvent's pure perl
1739implementation.
1740
1002implementation. The design of the POE adaptor class in AnyEvent can not 1741The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 1742for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 1743small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1744optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1745using multiple sessions is not a good approach, especially regarding
1746memory usage, even the author of POE could not come up with a faster
1747design).
1006 1748
1007=head3 Summary 1749=head3 Summary
1008 1750
1009=over 4 1751=over 4
1010 1752
1021 1763
1022=back 1764=back
1023 1765
1024=head2 BENCHMARKING THE LARGE SERVER CASE 1766=head2 BENCHMARKING THE LARGE SERVER CASE
1025 1767
1026This benchmark atcually benchmarks the event loop itself. It works by 1768This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 1769creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 1770timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 1771watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 1772watcher reads a byte it will write that byte to a random other "server".
1031 1773
1032The effect is that there will be a lot of I/O watchers, only part of which 1774The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 1775are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 1776fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 1777timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 1778most timeouts work (and puts extra pressure on the event loops).
1037 1779
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1780In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 1781(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 1782connections, most of which are idle at any one point in time.
1041 1783
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1784Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 1785distribution.
1044 1786
1045=head3 Explanation of the columns 1787=head3 Explanation of the columns
1046 1788
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 1789I<sockets> is the number of sockets, and twice the number of "servers" (as
1048eahc server has a read and write socket end). 1790each server has a read and write socket end).
1049 1791
1050I<create> is the time it takes to create a socketpair (which is 1792I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1793nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 1794
1053I<request>, the most important value, is the time it takes to handle a 1795I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 1796single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleteing the old timeout and creating 1797it to another server. This includes deleting the old timeout and creating
1056a new one with a later timeout. 1798a new one that moves the timeout into the future.
1057 1799
1058=head3 Results 1800=head3 Results
1059 1801
1060 name sockets create request 1802 name sockets create request
1061 EV 20000 69.01 11.16 1803 EV 20000 69.01 11.16
1062 Perl 20000 75.28 112.76 1804 Perl 20000 73.32 35.87
1063 Event 20000 212.62 257.32 1805 Event 20000 212.62 257.32
1064 Glib 20000 651.16 1896.30 1806 Glib 20000 651.16 1896.30
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 1807 POE 20000 349.67 12317.24 uses POE::Loop::Event
1066 1808
1067=head3 Discussion 1809=head3 Discussion
1089 1831
1090=head3 Summary 1832=head3 Summary
1091 1833
1092=over 4 1834=over 4
1093 1835
1094=item * The pure perl implementation performs extremely well, considering 1836=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 1837
1097=item * Avoid Glib or POE in large projects where performance matters. 1838=item * Avoid Glib or POE in large projects where performance matters.
1098 1839
1099=back 1840=back
1100 1841
1113 1854
1114=head3 Results 1855=head3 Results
1115 1856
1116 name sockets create request 1857 name sockets create request
1117 EV 16 20.00 6.54 1858 EV 16 20.00 6.54
1859 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 1860 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 1861 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 1862 POE 16 261.87 276.28 uses POE::Loop::Event
1122 1863
1123=head3 Discussion 1864=head3 Discussion
1124 1865
1125The benchmark tries to test the performance of a typical small 1866The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 1867server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 1868in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 1869to the small absolute number of watchers (that is, you need efficiency and
1870speed most when you have lots of watchers, not when you only have a few of
1871them).
1129 1872
1130EV is again fastest. 1873EV is again fastest.
1131 1874
1132The C-based event loops Event and Glib come in second this time, as the 1875Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 1876loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 1877matter.
1135high, and updating all the data structures is costly).
1136 1878
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 1879POE also performs much better in this case, but is is still far behind the
1140others. 1880others.
1141 1881
1142=head3 Summary 1882=head3 Summary
1143 1883
1144=over 4 1884=over 4
1147watchers, as the management overhead dominates. 1887watchers, as the management overhead dominates.
1148 1888
1149=back 1889=back
1150 1890
1151 1891
1892=head1 SIGNALS
1893
1894AnyEvent currently installs handlers for these signals:
1895
1896=over 4
1897
1898=item SIGCHLD
1899
1900A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1901emulation for event loops that do not support them natively. Also, some
1902event loops install a similar handler.
1903
1904=item SIGPIPE
1905
1906A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1907when AnyEvent gets loaded.
1908
1909The rationale for this is that AnyEvent users usually do not really depend
1910on SIGPIPE delivery (which is purely an optimisation for shell use, or
1911badly-written programs), but C<SIGPIPE> can cause spurious and rare
1912program exits as a lot of people do not expect C<SIGPIPE> when writing to
1913some random socket.
1914
1915The rationale for installing a no-op handler as opposed to ignoring it is
1916that this way, the handler will be restored to defaults on exec.
1917
1918Feel free to install your own handler, or reset it to defaults.
1919
1920=back
1921
1922=cut
1923
1924$SIG{PIPE} = sub { }
1925 unless defined $SIG{PIPE};
1926
1927
1152=head1 FORK 1928=head1 FORK
1153 1929
1154Most event libraries are not fork-safe. The ones who are usually are 1930Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 1931because they rely on inefficient but fork-safe C<select> or C<poll>
1932calls. Only L<EV> is fully fork-aware.
1156 1933
1157If you have to fork, you must either do so I<before> creating your first 1934If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 1935watcher OR you must not use AnyEvent at all in the child.
1159 1936
1160 1937
1168specified in the variable. 1945specified in the variable.
1169 1946
1170You can make AnyEvent completely ignore this variable by deleting it 1947You can make AnyEvent completely ignore this variable by deleting it
1171before the first watcher gets created, e.g. with a C<BEGIN> block: 1948before the first watcher gets created, e.g. with a C<BEGIN> block:
1172 1949
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1950 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 1951
1175 use AnyEvent; 1952 use AnyEvent;
1953
1954Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1955be used to probe what backend is used and gain other information (which is
1956probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1957$ENV{PERL_ANYEGENT_STRICT}.
1958
1959
1960=head1 BUGS
1961
1962Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1963to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1964and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1965memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1966pronounced).
1176 1967
1177 1968
1178=head1 SEE ALSO 1969=head1 SEE ALSO
1179 1970
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1971Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1972
1973Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 1974L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 1975
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1976Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1977L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1978L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1979L<AnyEvent::Impl::POE>.
1188 1980
1981Non-blocking file handles, sockets, TCP clients and
1982servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1983
1984Asynchronous DNS: L<AnyEvent::DNS>.
1985
1986Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1987
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1988Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1190 1989
1191 1990
1192=head1 AUTHOR 1991=head1 AUTHOR
1193 1992
1194 Marc Lehmann <schmorp@schmorp.de> 1993 Marc Lehmann <schmorp@schmorp.de>
1195 http://home.schmorp.de/ 1994 http://home.schmorp.de/
1196 1995
1197=cut 1996=cut
1198 1997
11991 19981
1200 1999

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