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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51There is a mailinglist for discussing all things AnyEvent, and an IRC
52channel, too.
53
54See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 56
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 57=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 58
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 59Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 60nowadays. So what is different about AnyEvent?
27 61
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 62Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 63policy> and AnyEvent is I<small and efficient>.
30 64
31First and foremost, I<AnyEvent is not an event model> itself, it only 65First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 66interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 67pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 68the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 69only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 70cannot change this, but it can hide the differences between those event
71loops.
37 72
38The goal of AnyEvent is to offer module authors the ability to do event 73The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 74programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 75religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 76module users into the same thing by forcing them to use the same event
42model you use. 77model you use.
43 78
44For modules like POE or IO::Async (which is a total misnomer as it is 79For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 80actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 81like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 82cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 83that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 84module are I<also> forced to use the same event loop you use.
50 85
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 86AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 87fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 88with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 89your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 90too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 91event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 92use one of the supported event loops. It is easy to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 93to AnyEvent, too, so it is future-proof).
59 94
60In addition to being free of having to use I<the one and only true event 95In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 96model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 97modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 98follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 99offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 100technically possible.
66 101
102Of course, AnyEvent comes with a big (and fully optional!) toolbox
103of useful functionality, such as an asynchronous DNS resolver, 100%
104non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105such as Windows) and lots of real-world knowledge and workarounds for
106platform bugs and differences.
107
67Of course, if you want lots of policy (this can arguably be somewhat 108Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 109useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 110model, you should I<not> use this module.
70 111
71
72=head1 DESCRIPTION 112=head1 DESCRIPTION
73 113
74L<AnyEvent> provides an identical interface to multiple event loops. This 114L<AnyEvent> provides a uniform interface to various event loops. This
75allows module authors to utilise an event loop without forcing module 115allows module authors to use event loop functionality without forcing
76users to use the same event loop (as only a single event loop can coexist 116module users to use a specific event loop implementation (since more
77peacefully at any one time). 117than one event loop cannot coexist peacefully).
78 118
79The interface itself is vaguely similar, but not identical to the L<Event> 119The interface itself is vaguely similar, but not identical to the L<Event>
80module. 120module.
81 121
82During the first call of any watcher-creation method, the module tries 122During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 123to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 124following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 125L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
86L<POE>. The first one found is used. If none are found, the module tries 126found is used. If none are detected, the module tries to load the first
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 127four modules in the order given; but note that if L<EV> is not
88adaptor should always succeed) in the order given. The first one that can 128available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
89be successfully loaded will be used. If, after this, still none could be 129the other two are not normally tried.
90found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere.
92 130
93Because AnyEvent first checks for modules that are already loaded, loading 131Because AnyEvent first checks for modules that are already loaded, loading
94an event model explicitly before first using AnyEvent will likely make 132an event model explicitly before first using AnyEvent will likely make
95that model the default. For example: 133that model the default. For example:
96 134
98 use AnyEvent; 136 use AnyEvent;
99 137
100 # .. AnyEvent will likely default to Tk 138 # .. AnyEvent will likely default to Tk
101 139
102The I<likely> means that, if any module loads another event model and 140The I<likely> means that, if any module loads another event model and
103starts using it, all bets are off. Maybe you should tell their authors to 141starts using it, all bets are off - this case should be very rare though,
104use AnyEvent so their modules work together with others seamlessly... 142as very few modules hardcode event loops without announcing this very
143loudly.
105 144
106The pure-perl implementation of AnyEvent is called 145The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 146C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 147explicitly and enjoy the high availability of that event loop :)
109 148
110=head1 WATCHERS 149=head1 WATCHERS
111 150
112AnyEvent has the central concept of a I<watcher>, which is an object that 151AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 152stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 153the callback to call, the file handle to watch, etc.
115 154
116These watchers are normal Perl objects with normal Perl lifetime. After 155These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 156creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 157callback when the event occurs (of course, only when the event model
119is in control). 158is in control).
120 159
160Note that B<callbacks must not permanently change global variables>
161potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
162callbacks must not C<die> >>. The former is good programming practice in
163Perl and the latter stems from the fact that exception handling differs
164widely between event loops.
165
121To disable the watcher you have to destroy it (e.g. by setting the 166To disable a watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 167variable you store it in to C<undef> or otherwise deleting all references
123to it). 168to it).
124 169
125All watchers are created by calling a method on the C<AnyEvent> class. 170All watchers are created by calling a method on the C<AnyEvent> class.
126 171
127Many watchers either are used with "recursion" (repeating timers for 172Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 173example), or need to refer to their watcher object in other ways.
129 174
130An any way to achieve that is this pattern: 175One way to achieve that is this pattern:
131 176
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 177 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 178 # you can use $w here, for example to undef it
134 undef $w; 179 undef $w;
135 }); 180 });
136 181
137Note that C<my $w; $w => combination. This is necessary because in Perl, 182Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 183my variables are only visible after the statement in which they are
139declared. 184declared.
140 185
141=head2 I/O WATCHERS 186=head2 I/O WATCHERS
142 187
188 $w = AnyEvent->io (
189 fh => <filehandle_or_fileno>,
190 poll => <"r" or "w">,
191 cb => <callback>,
192 );
193
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 194You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 195with the following mandatory key-value pairs as arguments:
145 196
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 197C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
198for events (AnyEvent might or might not keep a reference to this file
199handle). Note that only file handles pointing to things for which
200non-blocking operation makes sense are allowed. This includes sockets,
201most character devices, pipes, fifos and so on, but not for example files
202or block devices.
203
147for events. C<poll> must be a string that is either C<r> or C<w>, 204C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 205watcher waiting for "r"eadable or "w"ritable events, respectively.
206
149respectively. C<cb> is the callback to invoke each time the file handle 207C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 208
152Although the callback might get passed parameters, their value and 209Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 210presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 211callbacks cannot use arguments passed to I/O watcher callbacks.
155 212
156The I/O watcher might use the underlying file descriptor or a copy of it. 213The I/O watcher might use the underlying file descriptor or a copy of it.
157You must not close a file handle as long as any watcher is active on the 214You must not close a file handle as long as any watcher is active on the
158underlying file descriptor. 215underlying file descriptor.
159 216
160Some event loops issue spurious readyness notifications, so you should 217Some event loops issue spurious readiness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 218always use non-blocking calls when reading/writing from/to your file
162handles. 219handles.
163 220
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 221Example: wait for readability of STDIN, then read a line and disable the
222watcher.
223
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 224 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 225 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 226 warn "read: $input\n";
170 undef $w; 227 undef $w;
171 }); 228 });
172 229
173=head2 TIME WATCHERS 230=head2 TIME WATCHERS
174 231
232 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
233
234 $w = AnyEvent->timer (
235 after => <fractional_seconds>,
236 interval => <fractional_seconds>,
237 cb => <callback>,
238 );
239
175You can create a time watcher by calling the C<< AnyEvent->timer >> 240You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 241method with the following mandatory arguments:
177 242
178C<after> specifies after how many seconds (fractional values are 243C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 244supported) the callback should be invoked. C<cb> is the callback to invoke
181 246
182Although the callback might get passed parameters, their value and 247Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 248presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 249callbacks cannot use arguments passed to time watcher callbacks.
185 250
186The timer callback will be invoked at most once: if you want a repeating 251The callback will normally be invoked only once. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 252parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 253callback will be invoked regularly at that interval (in fractional
254seconds) after the first invocation. If C<interval> is specified with a
255false value, then it is treated as if it were not specified at all.
189 256
190Example: 257The callback will be rescheduled before invoking the callback, but no
258attempt is made to avoid timer drift in most backends, so the interval is
259only approximate.
191 260
192 # fire an event after 7.7 seconds 261Example: fire an event after 7.7 seconds.
262
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 263 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 264 warn "timeout\n";
195 }); 265 });
196 266
197 # to cancel the timer: 267 # to cancel the timer:
198 undef $w; 268 undef $w;
199 269
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 270Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 271
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 272 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
273 warn "timeout\n";
208 }; 274 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 275
213=head3 TIMING ISSUES 276=head3 TIMING ISSUES
214 277
215There are two ways to handle timers: based on real time (relative, "fire 278There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 279in 10 seconds") and based on wallclock time (absolute, "fire at 12
218 281
219While most event loops expect timers to specified in a relative way, they 282While most event loops expect timers to specified in a relative way, they
220use absolute time internally. This makes a difference when your clock 283use absolute time internally. This makes a difference when your clock
221"jumps", for example, when ntp decides to set your clock backwards from 284"jumps", for example, when ntp decides to set your clock backwards from
222the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 285the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
223fire "after" a second might actually take six years to finally fire. 286fire "after a second" might actually take six years to finally fire.
224 287
225AnyEvent cannot compensate for this. The only event loop that is conscious 288AnyEvent cannot compensate for this. The only event loop that is conscious
226about these issues is L<EV>, which offers both relative (ev_timer, based 289of these issues is L<EV>, which offers both relative (ev_timer, based
227on true relative time) and absolute (ev_periodic, based on wallclock time) 290on true relative time) and absolute (ev_periodic, based on wallclock time)
228timers. 291timers.
229 292
230AnyEvent always prefers relative timers, if available, matching the 293AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 294AnyEvent API.
232 295
296AnyEvent has two additional methods that return the "current time":
297
298=over 4
299
300=item AnyEvent->time
301
302This returns the "current wallclock time" as a fractional number of
303seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
304return, and the result is guaranteed to be compatible with those).
305
306It progresses independently of any event loop processing, i.e. each call
307will check the system clock, which usually gets updated frequently.
308
309=item AnyEvent->now
310
311This also returns the "current wallclock time", but unlike C<time>, above,
312this value might change only once per event loop iteration, depending on
313the event loop (most return the same time as C<time>, above). This is the
314time that AnyEvent's timers get scheduled against.
315
316I<In almost all cases (in all cases if you don't care), this is the
317function to call when you want to know the current time.>
318
319This function is also often faster then C<< AnyEvent->time >>, and
320thus the preferred method if you want some timestamp (for example,
321L<AnyEvent::Handle> uses this to update its activity timeouts).
322
323The rest of this section is only of relevance if you try to be very exact
324with your timing; you can skip it without a bad conscience.
325
326For a practical example of when these times differ, consider L<Event::Lib>
327and L<EV> and the following set-up:
328
329The event loop is running and has just invoked one of your callbacks at
330time=500 (assume no other callbacks delay processing). In your callback,
331you wait a second by executing C<sleep 1> (blocking the process for a
332second) and then (at time=501) you create a relative timer that fires
333after three seconds.
334
335With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
336both return C<501>, because that is the current time, and the timer will
337be scheduled to fire at time=504 (C<501> + C<3>).
338
339With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
340time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
341last event processing phase started. With L<EV>, your timer gets scheduled
342to run at time=503 (C<500> + C<3>).
343
344In one sense, L<Event::Lib> is more exact, as it uses the current time
345regardless of any delays introduced by event processing. However, most
346callbacks do not expect large delays in processing, so this causes a
347higher drift (and a lot more system calls to get the current time).
348
349In another sense, L<EV> is more exact, as your timer will be scheduled at
350the same time, regardless of how long event processing actually took.
351
352In either case, if you care (and in most cases, you don't), then you
353can get whatever behaviour you want with any event loop, by taking the
354difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
355account.
356
357=item AnyEvent->now_update
358
359Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
360the current time for each loop iteration (see the discussion of L<<
361AnyEvent->now >>, above).
362
363When a callback runs for a long time (or when the process sleeps), then
364this "current" time will differ substantially from the real time, which
365might affect timers and time-outs.
366
367When this is the case, you can call this method, which will update the
368event loop's idea of "current time".
369
370A typical example would be a script in a web server (e.g. C<mod_perl>) -
371when mod_perl executes the script, then the event loop will have the wrong
372idea about the "current time" (being potentially far in the past, when the
373script ran the last time). In that case you should arrange a call to C<<
374AnyEvent->now_update >> each time the web server process wakes up again
375(e.g. at the start of your script, or in a handler).
376
377Note that updating the time I<might> cause some events to be handled.
378
379=back
380
233=head2 SIGNAL WATCHERS 381=head2 SIGNAL WATCHERS
234 382
383 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
384
235You can watch for signals using a signal watcher, C<signal> is the signal 385You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 386I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 387callback to be invoked whenever a signal occurs.
238 388
239Although the callback might get passed parameters, their value and 389Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 390presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 391callbacks cannot use arguments passed to signal watcher callbacks.
242 392
243Multiple signal occurances can be clumped together into one callback 393Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 394invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 395that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 396but it is guaranteed not to interrupt any other callbacks.
247 397
248The main advantage of using these watchers is that you can share a signal 398The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 399between multiple watchers, and AnyEvent will ensure that signals will not
400interrupt your program at bad times.
250 401
251This watcher might use C<%SIG>, so programs overwriting those signals 402This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 403so programs overwriting those signals directly will likely not work
404correctly.
253 405
254Example: exit on SIGINT 406Example: exit on SIGINT
255 407
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 408 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 409
410=head3 Restart Behaviour
411
412While restart behaviour is up to the event loop implementation, most will
413not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
414pure perl implementation).
415
416=head3 Safe/Unsafe Signals
417
418Perl signals can be either "safe" (synchronous to opcode handling) or
419"unsafe" (asynchronous) - the former might get delayed indefinitely, the
420latter might corrupt your memory.
421
422AnyEvent signal handlers are, in addition, synchronous to the event loop,
423i.e. they will not interrupt your running perl program but will only be
424called as part of the normal event handling (just like timer, I/O etc.
425callbacks, too).
426
427=head3 Signal Races, Delays and Workarounds
428
429Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
430callbacks to signals in a generic way, which is a pity, as you cannot
431do race-free signal handling in perl, requiring C libraries for
432this. AnyEvent will try to do its best, which means in some cases,
433signals will be delayed. The maximum time a signal might be delayed is
434specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
435variable can be changed only before the first signal watcher is created,
436and should be left alone otherwise. This variable determines how often
437AnyEvent polls for signals (in case a wake-up was missed). Higher values
438will cause fewer spurious wake-ups, which is better for power and CPU
439saving.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently, as POE does its own workaround with
445one-second latency). For those, you just have to suffer the delays.
446
258=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
259 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
260You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
261 452
262The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
263watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 457(stopped/continued).
267you I<can> rely on child watcher callback arguments. 458
459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
268 467
269There is a slight catch to child watchers, however: you usually start them 468There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 469I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 470have exited already (and no SIGCHLD will be sent anymore).
272 471
273Not all event models handle this correctly (POE doesn't), but even for 472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 474that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
276 478
277This means you cannot create a child watcher as the very first thing in an 479This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 480thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which the latency and race problems
486mentioned in the description of signal watchers apply.
280 487
281Example: fork a process and wait for it 488Example: fork a process and wait for it
282 489
283 my $done = AnyEvent->condvar; 490 my $done = AnyEvent->condvar;
284 491
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 492 my $pid = fork or exit 5;
288 493
289 my $w = AnyEvent->child ( 494 my $w = AnyEvent->child (
290 pid => $pid, 495 pid => $pid,
291 cb => sub { 496 cb => sub {
292 my ($pid, $status) = @_; 497 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 498 warn "pid $pid exited with status $status";
294 $done->broadcast; 499 $done->send;
295 }, 500 },
296 ); 501 );
297 502
298 # do something else, then wait for process exit 503 # do something else, then wait for process exit
299 $done->wait; 504 $done->recv;
505
506=head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510This will repeatedly invoke the callback after the process becomes idle,
511until either the watcher is destroyed or new events have been detected.
512
513Idle watchers are useful when there is a need to do something, but it
514is not so important (or wise) to do it instantly. The callback will be
515invoked only when there is "nothing better to do", which is usually
516defined as "all outstanding events have been handled and no new events
517have been detected". That means that idle watchers ideally get invoked
518when the event loop has just polled for new events but none have been
519detected. Instead of blocking to wait for more events, the idle watchers
520will be invoked.
521
522Unfortunately, most event loops do not really support idle watchers (only
523EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524will simply call the callback "from time to time".
525
526Example: read lines from STDIN, but only process them when the
527program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
300 545
301=head2 CONDITION VARIABLES 546=head2 CONDITION VARIABLES
302 547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553If you are familiar with some event loops you will know that all of them
554require you to run some blocking "loop", "run" or similar function that
555will actively watch for new events and call your callbacks.
556
557AnyEvent is slightly different: it expects somebody else to run the event
558loop and will only block when necessary (usually when told by the user).
559
560The tool to do that is called a "condition variable", so called because
561they represent a condition that must become true.
562
563Now is probably a good time to look at the examples further below.
564
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 565Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 566>> method, usually without arguments. The only argument pair allowed is
567C<cb>, which specifies a callback to be called when the condition variable
568becomes true, with the condition variable as the first argument (but not
569the results).
305 570
306A condition variable waits for a condition - precisely that the C<< 571After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 572by calling the C<send> method (or calling the condition variable as if it
573were a callback, read about the caveats in the description for the C<<
574->send >> method).
308 575
309They are very useful to signal that a condition has been fulfilled, for 576Since condition variables are the most complex part of the AnyEvent API, here are
577some different mental models of what they are - pick the ones you can connect to:
578
579=over 4
580
581=item * Condition variables are like callbacks - you can call them (and pass them instead
582of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584=item * Condition variables are signals - one side can emit or send them,
585the other side can wait for them, or install a handler that is called when
586the signal fires.
587
588=item * Condition variables are like "Merge Points" - points in your program
589where you merge multiple independent results/control flows into one.
590
591=item * Condition variables represent a transaction - functions that start
592some kind of transaction can return them, leaving the caller the choice
593between waiting in a blocking fashion, or setting a callback.
594
595=item * Condition variables represent future values, or promises to deliver
596some result, long before the result is available.
597
598=back
599
600Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 601for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 602then a condition variable would be the ideal candidate to signal the
312availability of results. 603availability of results. The user can either act when the callback is
604called or can synchronously C<< ->recv >> for the results.
313 605
314You can also use condition variables to block your main program until 606You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 607you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 608could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 609button of your app, which would C<< ->send >> the "quit" event.
318 610
319Note that condition variables recurse into the event loop - if you have 611Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 612two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 613lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 614you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 615as this asks for trouble.
324 616
325This object has two methods: 617Condition variables are represented by hash refs in perl, and the keys
618used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619easy (it is often useful to build your own transaction class on top of
620AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621its C<new> method in your own C<new> method.
622
623There are two "sides" to a condition variable - the "producer side" which
624eventually calls C<< -> send >>, and the "consumer side", which waits
625for the send to occur.
626
627Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645Example: wait for a timer, but take advantage of the fact that condition
646variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652Example: Imagine an API that returns a condvar and doesn't support
653callbacks. This is how you make a synchronous call, for example from
654the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662And this is how you would just set a callback to be called whenever the
663results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669=head3 METHODS FOR PRODUCERS
670
671These methods should only be used by the producing side, i.e. the
672code/module that eventually sends the signal. Note that it is also
673the producer side which creates the condvar in most cases, but it isn't
674uncommon for the consumer to create it as well.
326 675
327=over 4 676=over 4
328 677
678=item $cv->send (...)
679
680Flag the condition as ready - a running C<< ->recv >> and all further
681calls to C<recv> will (eventually) return after this method has been
682called. If nobody is waiting the send will be remembered.
683
684If a callback has been set on the condition variable, it is called
685immediately from within send.
686
687Any arguments passed to the C<send> call will be returned by all
688future C<< ->recv >> calls.
689
690Condition variables are overloaded so one can call them directly (as if
691they were a code reference). Calling them directly is the same as calling
692C<send>.
693
694=item $cv->croak ($error)
695
696Similar to send, but causes all calls to C<< ->recv >> to invoke
697C<Carp::croak> with the given error message/object/scalar.
698
699This can be used to signal any errors to the condition variable
700user/consumer. Doing it this way instead of calling C<croak> directly
701delays the error detection, but has the overwhelming advantage that it
702diagnoses the error at the place where the result is expected, and not
703deep in some event callback with no connection to the actual code causing
704the problem.
705
706=item $cv->begin ([group callback])
707
329=item $cv->wait 708=item $cv->end
330 709
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 710These two methods can be used to combine many transactions/events into
332called on c<$cv>, while servicing other watchers normally. 711one. For example, a function that pings many hosts in parallel might want
712to use a condition variable for the whole process.
333 713
714Every call to C<< ->begin >> will increment a counter, and every call to
715C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716>>, the (last) callback passed to C<begin> will be executed, passing the
717condvar as first argument. That callback is I<supposed> to call C<< ->send
718>>, but that is not required. If no group callback was set, C<send> will
719be called without any arguments.
720
721You can think of C<< $cv->send >> giving you an OR condition (one call
722sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725Let's start with a simple example: you have two I/O watchers (for example,
726STDOUT and STDERR for a program), and you want to wait for both streams to
727close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745This works because for every event source (EOF on file handle), there is
746one call to C<begin>, so the condvar waits for all calls to C<end> before
747sending.
748
749The ping example mentioned above is slightly more complicated, as the
750there are results to be passwd back, and the number of tasks that are
751begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768This code fragment supposedly pings a number of hosts and calls
769C<send> after results for all then have have been gathered - in any
770order. To achieve this, the code issues a call to C<begin> when it starts
771each ping request and calls C<end> when it has received some result for
772it. Since C<begin> and C<end> only maintain a counter, the order in which
773results arrive is not relevant.
774
775There is an additional bracketing call to C<begin> and C<end> outside the
776loop, which serves two important purposes: first, it sets the callback
777to be called once the counter reaches C<0>, and second, it ensures that
778C<send> is called even when C<no> hosts are being pinged (the loop
779doesn't execute once).
780
781This is the general pattern when you "fan out" into multiple (but
782potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
783the callback and ensure C<end> is called at least once, and then, for each
784subrequest you start, call C<begin> and for each subrequest you finish,
785call C<end>.
786
787=back
788
789=head3 METHODS FOR CONSUMERS
790
791These methods should only be used by the consuming side, i.e. the
792code awaits the condition.
793
794=over 4
795
796=item $cv->recv
797
798Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
799>> methods have been called on C<$cv>, while servicing other watchers
800normally.
801
334You can only wait once on a condition - additional calls will return 802You can only wait once on a condition - additional calls are valid but
335immediately. 803will return immediately.
804
805If an error condition has been set by calling C<< ->croak >>, then this
806function will call C<croak>.
807
808In list context, all parameters passed to C<send> will be returned,
809in scalar context only the first one will be returned.
810
811Note that doing a blocking wait in a callback is not supported by any
812event loop, that is, recursive invocation of a blocking C<< ->recv
813>> is not allowed, and the C<recv> call will C<croak> if such a
814condition is detected. This condition can be slightly loosened by using
815L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
816any thread that doesn't run the event loop itself.
336 817
337Not all event models support a blocking wait - some die in that case 818Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 819(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 820using this from a module, never require a blocking wait>. Instead, let the
340caller decide whether the call will block or not (for example, by coupling 821caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 822condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 823callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 824while still supporting blocking waits if the caller so desires).
344 825
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 826You can ensure that C<< ->recv >> never blocks by setting a callback and
346sensibly have two C<< ->wait >>'s in parallel, as that would require 827only calling C<< ->recv >> from within that callback (or at a later
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 828time). This will work even when the event loop does not support blocking
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 829waits otherwise.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 830
352=item $cv->broadcast 831=item $bool = $cv->ready
353 832
354Flag the condition as ready - a running C<< ->wait >> and all further 833Returns true when the condition is "true", i.e. whether C<send> or
355calls to C<wait> will (eventually) return after this method has been 834C<croak> have been called.
356called. If nobody is waiting the broadcast will be remembered.. 835
836=item $cb = $cv->cb ($cb->($cv))
837
838This is a mutator function that returns the callback set and optionally
839replaces it before doing so.
840
841The callback will be called when the condition becomes "true", i.e. when
842C<send> or C<croak> are called, with the only argument being the
843condition variable itself. If the condition is already true, the
844callback is called immediately when it is set. Calling C<recv> inside
845the callback or at any later time is guaranteed not to block.
357 846
358=back 847=back
359 848
360Example: 849=head1 SUPPORTED EVENT LOOPS/BACKENDS
361 850
362 # wait till the result is ready 851The available backend classes are (every class has its own manpage):
363 my $result_ready = AnyEvent->condvar;
364 852
365 # do something such as adding a timer 853=over 4
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373 854
374 # this "blocks" (while handling events) till the watcher 855=item Backends that are autoprobed when no other event loop can be found.
375 # calls broadcast 856
376 $result_ready->wait; 857EV is the preferred backend when no other event loop seems to be in
858use. If EV is not installed, then AnyEvent will fall back to its own
859pure-perl implementation, which is available everywhere as it comes with
860AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
864
865=item Backends that are transparently being picked up when they are used.
866
867These will be used if they are already loaded when the first watcher
868is created, in which case it is assumed that the application is using
869them. This means that AnyEvent will automatically pick the right backend
870when the main program loads an event module before anything starts to
871create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879
880=item Backends with special needs.
881
882Qt requires the Qt::Application to be instantiated first, but will
883otherwise be picked up automatically. As long as the main program
884instantiates the application before any AnyEvent watchers are created,
885everything should just work.
886
887 AnyEvent::Impl::Qt based on Qt.
888
889Support for IO::Async can only be partial, as it is too broken and
890architecturally limited to even support the AnyEvent API. It also
891is the only event loop that needs the loop to be set explicitly, so
892it can only be used by a main program knowing about AnyEvent. See
893L<AnyEvent::Impl::IOAsync> for the gory details.
894
895 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
896
897=item Event loops that are indirectly supported via other backends.
898
899Some event loops can be supported via other modules:
900
901There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
902
903B<WxWidgets> has no support for watching file handles. However, you can
904use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
905polls 20 times per second, which was considered to be too horrible to even
906consider for AnyEvent.
907
908B<Prima> is not supported as nobody seems to be using it, but it has a POE
909backend, so it can be supported through POE.
910
911AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
912load L<POE> when detecting them, in the hope that POE will pick them up,
913in which case everything will be automatic.
914
915=back
377 916
378=head1 GLOBAL VARIABLES AND FUNCTIONS 917=head1 GLOBAL VARIABLES AND FUNCTIONS
379 918
919These are not normally required to use AnyEvent, but can be useful to
920write AnyEvent extension modules.
921
380=over 4 922=over 4
381 923
382=item $AnyEvent::MODEL 924=item $AnyEvent::MODEL
383 925
384Contains C<undef> until the first watcher is being created. Then it 926Contains C<undef> until the first watcher is being created, before the
927backend has been autodetected.
928
385contains the event model that is being used, which is the name of the 929Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 930name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 931of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 932case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 933will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 934
413=item AnyEvent::detect 935=item AnyEvent::detect
414 936
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 937Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 938if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 939have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 940runtime, and not e.g. during initialisation of your module.
941
942If you need to do some initialisation before AnyEvent watchers are
943created, use C<post_detect>.
944
945=item $guard = AnyEvent::post_detect { BLOCK }
946
947Arranges for the code block to be executed as soon as the event model is
948autodetected (or immediately if that has already happened).
949
950The block will be executed I<after> the actual backend has been detected
951(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
952created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
953other initialisations - see the sources of L<AnyEvent::Strict> or
954L<AnyEvent::AIO> to see how this is used.
955
956The most common usage is to create some global watchers, without forcing
957event module detection too early, for example, L<AnyEvent::AIO> creates
958and installs the global L<IO::AIO> watcher in a C<post_detect> block to
959avoid autodetecting the event module at load time.
960
961If called in scalar or list context, then it creates and returns an object
962that automatically removes the callback again when it is destroyed (or
963C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
964a case where this is useful.
965
966Example: Create a watcher for the IO::AIO module and store it in
967C<$WATCHER>, but do so only do so after the event loop is initialised.
968
969 our WATCHER;
970
971 my $guard = AnyEvent::post_detect {
972 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
973 };
974
975 # the ||= is important in case post_detect immediately runs the block,
976 # as to not clobber the newly-created watcher. assigning both watcher and
977 # post_detect guard to the same variable has the advantage of users being
978 # able to just C<undef $WATCHER> if the watcher causes them grief.
979
980 $WATCHER ||= $guard;
981
982=item @AnyEvent::post_detect
983
984If there are any code references in this array (you can C<push> to it
985before or after loading AnyEvent), then they will be called directly
986after the event loop has been chosen.
987
988You should check C<$AnyEvent::MODEL> before adding to this array, though:
989if it is defined then the event loop has already been detected, and the
990array will be ignored.
991
992Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
993it, as it takes care of these details.
994
995This variable is mainly useful for modules that can do something useful
996when AnyEvent is used and thus want to know when it is initialised, but do
997not need to even load it by default. This array provides the means to hook
998into AnyEvent passively, without loading it.
999
1000Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1001together, you could put this into Coro (this is the actual code used by
1002Coro to accomplish this):
1003
1004 if (defined $AnyEvent::MODEL) {
1005 # AnyEvent already initialised, so load Coro::AnyEvent
1006 require Coro::AnyEvent;
1007 } else {
1008 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1009 # as soon as it is
1010 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1011 }
419 1012
420=back 1013=back
421 1014
422=head1 WHAT TO DO IN A MODULE 1015=head1 WHAT TO DO IN A MODULE
423 1016
427Be careful when you create watchers in the module body - AnyEvent will 1020Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 1021decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 1022by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 1023to load the event module first.
431 1024
432Never call C<< ->wait >> on a condition variable unless you I<know> that 1025Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 1026the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 1027because it will stall the whole program, and the whole point of using
435events is to stay interactive. 1028events is to stay interactive.
436 1029
437It is fine, however, to call C<< ->wait >> when the user of your module 1030It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 1031requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 1032called C<results> that returns the results, it may call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 1033freely, as the user of your module knows what she is doing. Always).
441 1034
442=head1 WHAT TO DO IN THE MAIN PROGRAM 1035=head1 WHAT TO DO IN THE MAIN PROGRAM
443 1036
444There will always be a single main program - the only place that should 1037There will always be a single main program - the only place that should
445dictate which event model to use. 1038dictate which event model to use.
446 1039
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1040If the program is not event-based, it need not do anything special, even
448do anything special (it does not need to be event-based) and let AnyEvent 1041when it depends on a module that uses an AnyEvent. If the program itself
449decide which implementation to chose if some module relies on it. 1042uses AnyEvent, but does not care which event loop is used, all it needs
1043to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1044available loop implementation.
450 1045
451If the main program relies on a specific event model. For example, in 1046If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 1047Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 1048event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 1049speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 1050modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 1051decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 1052might choose the wrong one unless you load the correct one yourself.
458 1053
459You can chose to use a rather inefficient pure-perl implementation by 1054You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1055C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 1056everywhere, but letting AnyEvent chose the model is generally better.
1057
1058=head2 MAINLOOP EMULATION
1059
1060Sometimes (often for short test scripts, or even standalone programs who
1061only want to use AnyEvent), you do not want to run a specific event loop.
1062
1063In that case, you can use a condition variable like this:
1064
1065 AnyEvent->condvar->recv;
1066
1067This has the effect of entering the event loop and looping forever.
1068
1069Note that usually your program has some exit condition, in which case
1070it is better to use the "traditional" approach of storing a condition
1071variable somewhere, waiting for it, and sending it when the program should
1072exit cleanly.
1073
1074
1075=head1 OTHER MODULES
1076
1077The following is a non-exhaustive list of additional modules that use
1078AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1079modules and other event loops in the same program. Some of the modules
1080come as part of AnyEvent, the others are available via CPAN.
1081
1082=over 4
1083
1084=item L<AnyEvent::Util>
1085
1086Contains various utility functions that replace often-used blocking
1087functions such as C<inet_aton> with event/callback-based versions.
1088
1089=item L<AnyEvent::Socket>
1090
1091Provides various utility functions for (internet protocol) sockets,
1092addresses and name resolution. Also functions to create non-blocking tcp
1093connections or tcp servers, with IPv6 and SRV record support and more.
1094
1095=item L<AnyEvent::Handle>
1096
1097Provide read and write buffers, manages watchers for reads and writes,
1098supports raw and formatted I/O, I/O queued and fully transparent and
1099non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1100
1101=item L<AnyEvent::DNS>
1102
1103Provides rich asynchronous DNS resolver capabilities.
1104
1105=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1106
1107Implement event-based interfaces to the protocols of the same name (for
1108the curious, IGS is the International Go Server and FCP is the Freenet
1109Client Protocol).
1110
1111=item L<AnyEvent::Handle::UDP>
1112
1113Here be danger!
1114
1115As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1116there are so many things wrong with AnyEvent::Handle::UDP, most notably
1117its use of a stream-based API with a protocol that isn't streamable, that
1118the only way to improve it is to delete it.
1119
1120It features data corruption (but typically only under load) and general
1121confusion. On top, the author is not only clueless about UDP but also
1122fact-resistant - some gems of his understanding: "connect doesn't work
1123with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1124packets", "I don't need to implement proper error checking as UDP doesn't
1125support error checking" and so on - he doesn't even understand what's
1126wrong with his module when it is explained to him.
1127
1128=item L<AnyEvent::DBI>
1129
1130Executes L<DBI> requests asynchronously in a proxy process for you,
1131notifying you in an event-based way when the operation is finished.
1132
1133=item L<AnyEvent::AIO>
1134
1135Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1136toolbox of every event programmer. AnyEvent::AIO transparently fuses
1137L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1138file I/O, and much more.
1139
1140=item L<AnyEvent::HTTPD>
1141
1142A simple embedded webserver.
1143
1144=item L<AnyEvent::FastPing>
1145
1146The fastest ping in the west.
1147
1148=item L<Coro>
1149
1150Has special support for AnyEvent via L<Coro::AnyEvent>.
1151
1152=back
462 1153
463=cut 1154=cut
464 1155
465package AnyEvent; 1156package AnyEvent;
466 1157
467no warnings; 1158# basically a tuned-down version of common::sense
468use strict; 1159sub common_sense {
1160 # from common:.sense 3.3
1161 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf3\x0f\xc0\xf0\xfc\x33\x00";
1162 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1163 $^H |= 0x00000600;
1164}
469 1165
1166BEGIN { AnyEvent::common_sense }
1167
470use Carp; 1168use Carp ();
471 1169
472our $VERSION = '3.3'; 1170our $VERSION = '5.271';
473our $MODEL; 1171our $MODEL;
474 1172
475our $AUTOLOAD; 1173our $AUTOLOAD;
476our @ISA; 1174our @ISA;
477 1175
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1176our @REGISTRY;
481 1177
1178our $VERBOSE;
1179
1180BEGIN {
1181 require "AnyEvent/constants.pl";
1182
1183 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1184
1185 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1186 if ${^TAINT};
1187
1188 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1189
1190}
1191
1192our $MAX_SIGNAL_LATENCY = 10;
1193
1194our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1195
1196{
1197 my $idx;
1198 $PROTOCOL{$_} = ++$idx
1199 for reverse split /\s*,\s*/,
1200 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1201}
1202
482my @models = ( 1203my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1204 [EV:: => AnyEvent::Impl::EV:: , 1],
1205 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1206 # everything below here will not (normally) be autoprobed
1207 # as the pureperl backend should work everywhere
1208 # and is usually faster
486 [Event:: => AnyEvent::Impl::Event::], 1209 [Event:: => AnyEvent::Impl::Event::, 1],
487 [Glib:: => AnyEvent::Impl::Glib::], 1210 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1211 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1212 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
488 [Tk:: => AnyEvent::Impl::Tk::], 1213 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1214 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1215 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1216 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1217 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1218 # IO::Async is just too broken - we would need workarounds for its
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1219 # byzantine signal and broken child handling, among others.
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1220 # IO::Async is rather hard to detect, as it doesn't have any
1221 # obvious default class.
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1222 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1223 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1224 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1225 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
496); 1226);
497 1227
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1228our %method = map +($_ => 1),
1229 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1230
1231our @post_detect;
1232
1233sub post_detect(&) {
1234 my ($cb) = @_;
1235
1236 push @post_detect, $cb;
1237
1238 defined wantarray
1239 ? bless \$cb, "AnyEvent::Util::postdetect"
1240 : ()
1241}
1242
1243sub AnyEvent::Util::postdetect::DESTROY {
1244 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1245}
499 1246
500sub detect() { 1247sub detect() {
1248 # free some memory
1249 *detect = sub () { $MODEL };
1250
1251 local $!; # for good measure
1252 local $SIG{__DIE__};
1253
1254 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1255 my $model = "AnyEvent::Impl::$1";
1256 if (eval "require $model") {
1257 $MODEL = $model;
1258 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1259 } else {
1260 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1261 }
1262 }
1263
1264 # check for already loaded models
501 unless ($MODEL) { 1265 unless ($MODEL) {
502 no strict 'refs'; 1266 for (@REGISTRY, @models) {
503 1267 my ($package, $model) = @$_;
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1268 if (${"$package\::VERSION"} > 0) {
505 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1269 if (eval "require $model") {
507 $MODEL = $model; 1270 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1271 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
509 } else { 1272 last;
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1273 }
511 } 1274 }
512 } 1275 }
513 1276
514 # check for already loaded models
515 unless ($MODEL) { 1277 unless ($MODEL) {
1278 # try to autoload a model
516 for (@REGISTRY, @models) { 1279 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1280 my ($package, $model, $autoload) = @$_;
1281 if (
1282 $autoload
1283 and eval "require $package"
518 if (${"$package\::VERSION"} > 0) { 1284 and ${"$package\::VERSION"} > 0
519 if (eval "require $model") { 1285 and eval "require $model"
1286 ) {
520 $MODEL = $model; 1287 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1288 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
522 last; 1289 last;
523 }
524 } 1290 }
525 } 1291 }
526 1292
527 unless ($MODEL) {
528 # try to load a model
529
530 for (@REGISTRY, @models) {
531 my ($package, $model) = @$_;
532 if (eval "require $package"
533 and ${"$package\::VERSION"} > 0
534 and eval "require $model") {
535 $MODEL = $model;
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
537 last;
538 }
539 }
540
541 $MODEL 1293 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1294 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 }
544 } 1295 }
545
546 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
548 } 1296 }
1297
1298 @models = (); # free probe data
1299
1300 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1301 unshift @ISA, $MODEL;
1302
1303 # now nuke some methods that are overriden by the backend.
1304 # SUPER is not allowed.
1305 for (qw(time signal child idle)) {
1306 undef &{"AnyEvent::Base::$_"}
1307 if defined &{"$MODEL\::$_"};
1308 }
1309
1310 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1311
1312 (shift @post_detect)->() while @post_detect;
1313
1314 *post_detect = sub(&) {
1315 shift->();
1316
1317 undef
1318 };
549 1319
550 $MODEL 1320 $MODEL
551} 1321}
552 1322
553sub AUTOLOAD { 1323sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://; 1324 (my $func = $AUTOLOAD) =~ s/.*://;
555 1325
556 $method{$func} 1326 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects"; 1327 or Carp::croak "$func: not a valid AnyEvent class method";
558 1328
559 detect unless $MODEL; 1329 detect;
560 1330
561 my $class = shift; 1331 my $class = shift;
562 $class->$func (@_); 1332 $class->$func (@_);
563} 1333}
564 1334
1335# utility function to dup a filehandle. this is used by many backends
1336# to support binding more than one watcher per filehandle (they usually
1337# allow only one watcher per fd, so we dup it to get a different one).
1338sub _dupfh($$;$$) {
1339 my ($poll, $fh, $r, $w) = @_;
1340
1341 # cygwin requires the fh mode to be matching, unix doesn't
1342 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1343
1344 open my $fh2, $mode, $fh
1345 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1346
1347 # we assume CLOEXEC is already set by perl in all important cases
1348
1349 ($fh2, $rw)
1350}
1351
1352=head1 SIMPLIFIED AE API
1353
1354Starting with version 5.0, AnyEvent officially supports a second, much
1355simpler, API that is designed to reduce the calling, typing and memory
1356overhead by using function call syntax and a fixed number of parameters.
1357
1358See the L<AE> manpage for details.
1359
1360=cut
1361
1362package AE;
1363
1364our $VERSION = $AnyEvent::VERSION;
1365
1366# fall back to the main API by default - backends and AnyEvent::Base
1367# implementations can overwrite these.
1368
1369sub io($$$) {
1370 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1371}
1372
1373sub timer($$$) {
1374 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1375}
1376
1377sub signal($$) {
1378 AnyEvent->signal (signal => $_[0], cb => $_[1])
1379}
1380
1381sub child($$) {
1382 AnyEvent->child (pid => $_[0], cb => $_[1])
1383}
1384
1385sub idle($) {
1386 AnyEvent->idle (cb => $_[0])
1387}
1388
1389sub cv(;&) {
1390 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1391}
1392
1393sub now() {
1394 AnyEvent->now
1395}
1396
1397sub now_update() {
1398 AnyEvent->now_update
1399}
1400
1401sub time() {
1402 AnyEvent->time
1403}
1404
565package AnyEvent::Base; 1405package AnyEvent::Base;
566 1406
1407# default implementations for many methods
1408
1409sub time {
1410 eval q{ # poor man's autoloading {}
1411 # probe for availability of Time::HiRes
1412 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1413 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1414 *AE::time = \&Time::HiRes::time;
1415 # if (eval "use POSIX (); (POSIX::times())...
1416 } else {
1417 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1418 *AE::time = sub (){ time }; # epic fail
1419 }
1420
1421 *time = sub { AE::time }; # different prototypes
1422 };
1423 die if $@;
1424
1425 &time
1426}
1427
1428*now = \&time;
1429
1430sub now_update { }
1431
567# default implementation for ->condvar, ->wait, ->broadcast 1432# default implementation for ->condvar
568 1433
569sub condvar { 1434sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1435 eval q{ # poor man's autoloading {}
571} 1436 *condvar = sub {
1437 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1438 };
572 1439
573sub AnyEvent::Base::CondVar::broadcast { 1440 *AE::cv = sub (;&) {
574 ${$_[0]}++; 1441 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
575} 1442 };
1443 };
1444 die if $@;
576 1445
577sub AnyEvent::Base::CondVar::wait { 1446 &condvar
578 AnyEvent->one_event while !${$_[0]};
579} 1447}
580 1448
581# default implementation for ->signal 1449# default implementation for ->signal
582 1450
583our %SIG_CB; 1451our $HAVE_ASYNC_INTERRUPT;
1452
1453sub _have_async_interrupt() {
1454 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1455 && eval "use Async::Interrupt 1.02 (); 1")
1456 unless defined $HAVE_ASYNC_INTERRUPT;
1457
1458 $HAVE_ASYNC_INTERRUPT
1459}
1460
1461our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1462our (%SIG_ASY, %SIG_ASY_W);
1463our ($SIG_COUNT, $SIG_TW);
1464
1465# install a dummy wakeup watcher to reduce signal catching latency
1466# used by Impls
1467sub _sig_add() {
1468 unless ($SIG_COUNT++) {
1469 # try to align timer on a full-second boundary, if possible
1470 my $NOW = AE::now;
1471
1472 $SIG_TW = AE::timer
1473 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1474 $MAX_SIGNAL_LATENCY,
1475 sub { } # just for the PERL_ASYNC_CHECK
1476 ;
1477 }
1478}
1479
1480sub _sig_del {
1481 undef $SIG_TW
1482 unless --$SIG_COUNT;
1483}
1484
1485our $_sig_name_init; $_sig_name_init = sub {
1486 eval q{ # poor man's autoloading {}
1487 undef $_sig_name_init;
1488
1489 if (_have_async_interrupt) {
1490 *sig2num = \&Async::Interrupt::sig2num;
1491 *sig2name = \&Async::Interrupt::sig2name;
1492 } else {
1493 require Config;
1494
1495 my %signame2num;
1496 @signame2num{ split ' ', $Config::Config{sig_name} }
1497 = split ' ', $Config::Config{sig_num};
1498
1499 my @signum2name;
1500 @signum2name[values %signame2num] = keys %signame2num;
1501
1502 *sig2num = sub($) {
1503 $_[0] > 0 ? shift : $signame2num{+shift}
1504 };
1505 *sig2name = sub ($) {
1506 $_[0] > 0 ? $signum2name[+shift] : shift
1507 };
1508 }
1509 };
1510 die if $@;
1511};
1512
1513sub sig2num ($) { &$_sig_name_init; &sig2num }
1514sub sig2name($) { &$_sig_name_init; &sig2name }
584 1515
585sub signal { 1516sub signal {
1517 eval q{ # poor man's autoloading {}
1518 # probe for availability of Async::Interrupt
1519 if (_have_async_interrupt) {
1520 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1521
1522 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1523 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1524
1525 } else {
1526 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1527
1528 if (AnyEvent::WIN32) {
1529 require AnyEvent::Util;
1530
1531 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1532 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1533 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1534 } else {
1535 pipe $SIGPIPE_R, $SIGPIPE_W;
1536 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1537 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1538
1539 # not strictly required, as $^F is normally 2, but let's make sure...
1540 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1541 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1542 }
1543
1544 $SIGPIPE_R
1545 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1546
1547 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1548 }
1549
1550 *signal = $HAVE_ASYNC_INTERRUPT
1551 ? sub {
586 my (undef, %arg) = @_; 1552 my (undef, %arg) = @_;
587 1553
1554 # async::interrupt
588 my $signal = uc $arg{signal} 1555 my $signal = sig2num $arg{signal};
589 or Carp::croak "required option 'signal' is missing";
590
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1556 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1557
1558 $SIG_ASY{$signal} ||= new Async::Interrupt
1559 cb => sub { undef $SIG_EV{$signal} },
1560 signal => $signal,
1561 pipe => [$SIGPIPE_R->filenos],
1562 pipe_autodrain => 0,
1563 ;
1564
1565 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1566 }
1567 : sub {
1568 my (undef, %arg) = @_;
1569
1570 # pure perl
1571 my $signal = sig2name $arg{signal};
1572 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1573
592 $SIG{$signal} ||= sub { 1574 $SIG{$signal} ||= sub {
1575 local $!;
1576 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1577 undef $SIG_EV{$signal};
1578 };
1579
1580 # can't do signal processing without introducing races in pure perl,
1581 # so limit the signal latency.
1582 _sig_add;
1583
1584 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1585 }
1586 ;
1587
1588 *AnyEvent::Base::signal::DESTROY = sub {
1589 my ($signal, $cb) = @{$_[0]};
1590
1591 _sig_del;
1592
1593 delete $SIG_CB{$signal}{$cb};
1594
1595 $HAVE_ASYNC_INTERRUPT
1596 ? delete $SIG_ASY{$signal}
1597 : # delete doesn't work with older perls - they then
1598 # print weird messages, or just unconditionally exit
1599 # instead of getting the default action.
1600 undef $SIG{$signal}
1601 unless keys %{ $SIG_CB{$signal} };
1602 };
1603
1604 *_signal_exec = sub {
1605 $HAVE_ASYNC_INTERRUPT
1606 ? $SIGPIPE_R->drain
1607 : sysread $SIGPIPE_R, (my $dummy), 9;
1608
1609 while (%SIG_EV) {
1610 for (keys %SIG_EV) {
1611 delete $SIG_EV{$_};
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1612 $_->() for values %{ $SIG_CB{$_} || {} };
1613 }
1614 }
1615 };
594 }; 1616 };
1617 die if $@;
595 1618
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1619 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1620}
606 1621
607# default implementation for ->child 1622# default implementation for ->child
608 1623
609our %PID_CB; 1624our %PID_CB;
610our $CHLD_W; 1625our $CHLD_W;
611our $CHLD_DELAY_W; 1626our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1627our $WNOHANG;
614 1628
615sub _child_wait { 1629# used by many Impl's
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1630sub _emit_childstatus($$) {
1631 my (undef, $rpid, $rstatus) = @_;
1632
1633 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1634 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1635 values %{ $PID_CB{0} || {} };
619 }
620
621 undef $PID_IDLE;
622}
623
624sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop.
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 1636}
631 1637
632sub child { 1638sub child {
1639 eval q{ # poor man's autoloading {}
1640 *_sigchld = sub {
1641 my $pid;
1642
1643 AnyEvent->_emit_childstatus ($pid, $?)
1644 while ($pid = waitpid -1, $WNOHANG) > 0;
1645 };
1646
1647 *child = sub {
633 my (undef, %arg) = @_; 1648 my (undef, %arg) = @_;
634 1649
635 defined (my $pid = $arg{pid} + 0) 1650 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1651 or Carp::croak "required option 'pid' is missing";
637 1652
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1653 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1654
640 unless ($WNOHANG) { 1655 # WNOHANG is almost cetrainly 1 everywhere
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1656 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
642 } 1657 ? 1
1658 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
643 1659
644 unless ($CHLD_W) { 1660 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1661 $CHLD_W = AE::signal CHLD => \&_sigchld;
646 # child could be a zombie already, so make at least one round 1662 # child could be a zombie already, so make at least one round
647 &_sigchld; 1663 &_sigchld;
648 } 1664 }
649 1665
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1666 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1667 };
652 1668
653sub AnyEvent::Base::Child::DESTROY { 1669 *AnyEvent::Base::child::DESTROY = sub {
654 my ($pid, $cb) = @{$_[0]}; 1670 my ($pid, $cb) = @{$_[0]};
655 1671
656 delete $PID_CB{$pid}{$cb}; 1672 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1673 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1674
659 undef $CHLD_W unless keys %PID_CB; 1675 undef $CHLD_W unless keys %PID_CB;
1676 };
1677 };
1678 die if $@;
1679
1680 &child
660} 1681}
1682
1683# idle emulation is done by simply using a timer, regardless
1684# of whether the process is idle or not, and not letting
1685# the callback use more than 50% of the time.
1686sub idle {
1687 eval q{ # poor man's autoloading {}
1688 *idle = sub {
1689 my (undef, %arg) = @_;
1690
1691 my ($cb, $w, $rcb) = $arg{cb};
1692
1693 $rcb = sub {
1694 if ($cb) {
1695 $w = _time;
1696 &$cb;
1697 $w = _time - $w;
1698
1699 # never use more then 50% of the time for the idle watcher,
1700 # within some limits
1701 $w = 0.0001 if $w < 0.0001;
1702 $w = 5 if $w > 5;
1703
1704 $w = AE::timer $w, 0, $rcb;
1705 } else {
1706 # clean up...
1707 undef $w;
1708 undef $rcb;
1709 }
1710 };
1711
1712 $w = AE::timer 0.05, 0, $rcb;
1713
1714 bless \\$cb, "AnyEvent::Base::idle"
1715 };
1716
1717 *AnyEvent::Base::idle::DESTROY = sub {
1718 undef $${$_[0]};
1719 };
1720 };
1721 die if $@;
1722
1723 &idle
1724}
1725
1726package AnyEvent::CondVar;
1727
1728our @ISA = AnyEvent::CondVar::Base::;
1729
1730package AnyEvent::CondVar::Base;
1731
1732#use overload
1733# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1734# fallback => 1;
1735
1736# save 300+ kilobytes by dirtily hardcoding overloading
1737${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1738*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1739*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1740${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1741
1742our $WAITING;
1743
1744sub _send {
1745 # nop
1746}
1747
1748sub send {
1749 my $cv = shift;
1750 $cv->{_ae_sent} = [@_];
1751 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1752 $cv->_send;
1753}
1754
1755sub croak {
1756 $_[0]{_ae_croak} = $_[1];
1757 $_[0]->send;
1758}
1759
1760sub ready {
1761 $_[0]{_ae_sent}
1762}
1763
1764sub _wait {
1765 $WAITING
1766 and !$_[0]{_ae_sent}
1767 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1768
1769 local $WAITING = 1;
1770 AnyEvent->one_event while !$_[0]{_ae_sent};
1771}
1772
1773sub recv {
1774 $_[0]->_wait;
1775
1776 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1777 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1778}
1779
1780sub cb {
1781 my $cv = shift;
1782
1783 @_
1784 and $cv->{_ae_cb} = shift
1785 and $cv->{_ae_sent}
1786 and (delete $cv->{_ae_cb})->($cv);
1787
1788 $cv->{_ae_cb}
1789}
1790
1791sub begin {
1792 ++$_[0]{_ae_counter};
1793 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1794}
1795
1796sub end {
1797 return if --$_[0]{_ae_counter};
1798 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1799}
1800
1801# undocumented/compatibility with pre-3.4
1802*broadcast = \&send;
1803*wait = \&_wait;
1804
1805=head1 ERROR AND EXCEPTION HANDLING
1806
1807In general, AnyEvent does not do any error handling - it relies on the
1808caller to do that if required. The L<AnyEvent::Strict> module (see also
1809the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1810checking of all AnyEvent methods, however, which is highly useful during
1811development.
1812
1813As for exception handling (i.e. runtime errors and exceptions thrown while
1814executing a callback), this is not only highly event-loop specific, but
1815also not in any way wrapped by this module, as this is the job of the main
1816program.
1817
1818The pure perl event loop simply re-throws the exception (usually
1819within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1820$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1821so on.
1822
1823=head1 ENVIRONMENT VARIABLES
1824
1825The following environment variables are used by this module or its
1826submodules.
1827
1828Note that AnyEvent will remove I<all> environment variables starting with
1829C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1830enabled.
1831
1832=over 4
1833
1834=item C<PERL_ANYEVENT_VERBOSE>
1835
1836By default, AnyEvent will be completely silent except in fatal
1837conditions. You can set this environment variable to make AnyEvent more
1838talkative.
1839
1840When set to C<1> or higher, causes AnyEvent to warn about unexpected
1841conditions, such as not being able to load the event model specified by
1842C<PERL_ANYEVENT_MODEL>.
1843
1844When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1845model it chooses.
1846
1847When set to C<8> or higher, then AnyEvent will report extra information on
1848which optional modules it loads and how it implements certain features.
1849
1850=item C<PERL_ANYEVENT_STRICT>
1851
1852AnyEvent does not do much argument checking by default, as thorough
1853argument checking is very costly. Setting this variable to a true value
1854will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1855check the arguments passed to most method calls. If it finds any problems,
1856it will croak.
1857
1858In other words, enables "strict" mode.
1859
1860Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1861>>, it is definitely recommended to keep it off in production. Keeping
1862C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1863can be very useful, however.
1864
1865=item C<PERL_ANYEVENT_MODEL>
1866
1867This can be used to specify the event model to be used by AnyEvent, before
1868auto detection and -probing kicks in. It must be a string consisting
1869entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1870and the resulting module name is loaded and if the load was successful,
1871used as event model. If it fails to load AnyEvent will proceed with
1872auto detection and -probing.
1873
1874This functionality might change in future versions.
1875
1876For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1877could start your program like this:
1878
1879 PERL_ANYEVENT_MODEL=Perl perl ...
1880
1881=item C<PERL_ANYEVENT_PROTOCOLS>
1882
1883Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1884for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1885of auto probing).
1886
1887Must be set to a comma-separated list of protocols or address families,
1888current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1889used, and preference will be given to protocols mentioned earlier in the
1890list.
1891
1892This variable can effectively be used for denial-of-service attacks
1893against local programs (e.g. when setuid), although the impact is likely
1894small, as the program has to handle conenction and other failures anyways.
1895
1896Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1897but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1898- only support IPv4, never try to resolve or contact IPv6
1899addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1900IPv6, but prefer IPv6 over IPv4.
1901
1902=item C<PERL_ANYEVENT_EDNS0>
1903
1904Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1905for DNS. This extension is generally useful to reduce DNS traffic, but
1906some (broken) firewalls drop such DNS packets, which is why it is off by
1907default.
1908
1909Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1910EDNS0 in its DNS requests.
1911
1912=item C<PERL_ANYEVENT_MAX_FORKS>
1913
1914The maximum number of child processes that C<AnyEvent::Util::fork_call>
1915will create in parallel.
1916
1917=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1918
1919The default value for the C<max_outstanding> parameter for the default DNS
1920resolver - this is the maximum number of parallel DNS requests that are
1921sent to the DNS server.
1922
1923=item C<PERL_ANYEVENT_RESOLV_CONF>
1924
1925The file to use instead of F</etc/resolv.conf> (or OS-specific
1926configuration) in the default resolver. When set to the empty string, no
1927default config will be used.
1928
1929=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1930
1931When neither C<ca_file> nor C<ca_path> was specified during
1932L<AnyEvent::TLS> context creation, and either of these environment
1933variables exist, they will be used to specify CA certificate locations
1934instead of a system-dependent default.
1935
1936=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1937
1938When these are set to C<1>, then the respective modules are not
1939loaded. Mostly good for testing AnyEvent itself.
1940
1941=back
661 1942
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1943=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1944
664This is an advanced topic that you do not normally need to use AnyEvent in 1945This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1946a module. This section is only of use to event loop authors who want to
699 1980
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1981I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1982condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1983C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1984not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1985
742=head1 EXAMPLE PROGRAM 1986=head1 EXAMPLE PROGRAM
743 1987
744The following program uses an I/O watcher to read data from STDIN, a timer 1988The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1989to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1998 poll => 'r',
755 cb => sub { 1999 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 2000 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 2001 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 2002 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2003 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 2004 },
761 ); 2005 );
762 2006
763 my $time_watcher; # can only be used once
764
765 sub new_timer {
766 $timer = AnyEvent->timer (after => 1, cb => sub { 2007 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
767 warn "timeout\n"; # print 'timeout' about every second 2008 warn "timeout\n"; # print 'timeout' at most every second
768 &new_timer; # and restart the time
769 }); 2009 });
770 }
771 2010
772 new_timer; # create first timer
773
774 $cv->wait; # wait until user enters /^q/i 2011 $cv->recv; # wait until user enters /^q/i
775 2012
776=head1 REAL-WORLD EXAMPLE 2013=head1 REAL-WORLD EXAMPLE
777 2014
778Consider the L<Net::FCP> module. It features (among others) the following 2015Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 2016API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 2066 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 2067 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2068 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 2069
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2070Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 2071result and signals any possible waiters that the request has finished:
835 2072
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2073 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 2074
838 if (end-of-file or data complete) { 2075 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 2076 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 2077 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2078 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 2079 }
843 2080
844The C<result> method, finally, just waits for the finished signal (if the 2081The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 2082request was already finished, it doesn't wait, of course, and returns the
846data: 2083data:
847 2084
848 $txn->{finished}->wait; 2085 $txn->{finished}->recv;
849 return $txn->{result}; 2086 return $txn->{result};
850 2087
851The actual code goes further and collects all errors (C<die>s, exceptions) 2088The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 2089that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 2090whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 2091and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 2092problems get reported to the code that tries to use the result, not in a
856random callback. 2093random callback.
857 2094
858All of this enables the following usage styles: 2095All of this enables the following usage styles:
859 2096
8601. Blocking: 20971. Blocking:
888 2125
889 my $quit = AnyEvent->condvar; 2126 my $quit = AnyEvent->condvar;
890 2127
891 $fcp->txn_client_get ($url)->cb (sub { 2128 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2129 ...
893 $quit->broadcast; 2130 $quit->send;
894 }); 2131 });
895 2132
896 $quit->wait; 2133 $quit->recv;
897 2134
898 2135
899=head1 BENCHMARKS 2136=head1 BENCHMARKS
900 2137
901To give you an idea of the performance and overheads that AnyEvent adds 2138To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 2140of various event loops I prepared some benchmarks.
904 2141
905=head2 BENCHMARKING ANYEVENT OVERHEAD 2142=head2 BENCHMARKING ANYEVENT OVERHEAD
906 2143
907Here is a benchmark of various supported event models used natively and 2144Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 2145through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2146timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 2147which it is), lets them fire exactly once and destroys them again.
911 2148
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2149Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 2150distribution. It uses the L<AE> interface, which makes a real difference
2151for the EV and Perl backends only.
914 2152
915=head3 Explanation of the columns 2153=head3 Explanation of the columns
916 2154
917I<watcher> is the number of event watchers created/destroyed. Since 2155I<watcher> is the number of event watchers created/destroyed. Since
918different event models feature vastly different performances, each event 2156different event models feature vastly different performances, each event
930all watchers, to avoid adding memory overhead. That means closure creation 2168all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 2169and memory usage is not included in the figures.
932 2170
933I<invoke> is the time, in microseconds, used to invoke a simple 2171I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 2172callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2173invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 2174signal the end of this phase.
937 2175
938I<destroy> is the time, in microseconds, that it takes to destroy a single 2176I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 2177watcher.
940 2178
941=head3 Results 2179=head3 Results
942 2180
943 name watchers bytes create invoke destroy comment 2181 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2182 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2183 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2184 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2185 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2186 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2187 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2188 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2189 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2190 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2191 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2192 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2193 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
954 2194
955=head3 Discussion 2195=head3 Discussion
956 2196
957The benchmark does I<not> measure scalability of the event loop very 2197The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 2198well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 2199can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 2200file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 2201the same time, so select/poll-based implementations get an unnatural speed
962boost. 2202boost.
963 2203
2204Also, note that the number of watchers usually has a nonlinear effect on
2205overall speed, that is, creating twice as many watchers doesn't take twice
2206the time - usually it takes longer. This puts event loops tested with a
2207higher number of watchers at a disadvantage.
2208
2209To put the range of results into perspective, consider that on the
2210benchmark machine, handling an event takes roughly 1600 CPU cycles with
2211EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2212cycles with POE.
2213
964C<EV> is the sole leader regarding speed and memory use, which are both 2214C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 2215maximal/minimal, respectively. When using the L<AE> API there is zero
2216overhead (when going through the AnyEvent API create is about 5-6 times
2217slower, with other times being equal, so still uses far less memory than
966far less memory than any other event loop and is still faster than Event 2218any other event loop and is still faster than Event natively).
967natively.
968 2219
969The pure perl implementation is hit in a few sweet spots (both the 2220The pure perl implementation is hit in a few sweet spots (both the
970constant timeout and the use of a single fd hit optimisations in the perl 2221constant timeout and the use of a single fd hit optimisations in the perl
971interpreter and the backend itself). Nevertheless this shows that it 2222interpreter and the backend itself). Nevertheless this shows that it
972adds very little overhead in itself. Like any select-based backend its 2223adds very little overhead in itself. Like any select-based backend its
973performance becomes really bad with lots of file descriptors (and few of 2224performance becomes really bad with lots of file descriptors (and few of
974them active), of course, but this was not subject of this benchmark. 2225them active), of course, but this was not subject of this benchmark.
975 2226
976The C<Event> module has a relatively high setup and callback invocation 2227The C<Event> module has a relatively high setup and callback invocation
977cost, but overall scores in on the third place. 2228cost, but overall scores in on the third place.
2229
2230C<IO::Async> performs admirably well, about on par with C<Event>, even
2231when using its pure perl backend.
978 2232
979C<Glib>'s memory usage is quite a bit higher, but it features a 2233C<Glib>'s memory usage is quite a bit higher, but it features a
980faster callback invocation and overall ends up in the same class as 2234faster callback invocation and overall ends up in the same class as
981C<Event>. However, Glib scales extremely badly, doubling the number of 2235C<Event>. However, Glib scales extremely badly, doubling the number of
982watchers increases the processing time by more than a factor of four, 2236watchers increases the processing time by more than a factor of four,
990file descriptor is dup()ed for each watcher. This shows that the dup() 2244file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 2245employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 2246hidden memory cost inside the kernel which is not reflected in the figures
993above). 2247above).
994 2248
995C<POE>, regardless of underlying event loop (whether using its pure 2249C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 2250select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 2251be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 2252memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 2253as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 2254requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 2255invocation speed is almost 900 times slower than with AnyEvent's pure perl
2256implementation.
2257
1002implementation. The design of the POE adaptor class in AnyEvent can not 2258The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 2259for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 2260small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2261optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2262using multiple sessions is not a good approach, especially regarding
2263memory usage, even the author of POE could not come up with a faster
2264design).
1006 2265
1007=head3 Summary 2266=head3 Summary
1008 2267
1009=over 4 2268=over 4
1010 2269
1021 2280
1022=back 2281=back
1023 2282
1024=head2 BENCHMARKING THE LARGE SERVER CASE 2283=head2 BENCHMARKING THE LARGE SERVER CASE
1025 2284
1026This benchmark atcually benchmarks the event loop itself. It works by 2285This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 2286creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 2287timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 2288watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 2289watcher reads a byte it will write that byte to a random other "server".
1031 2290
1032The effect is that there will be a lot of I/O watchers, only part of which 2291The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 2292are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 2293fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 2294timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 2295most timeouts work (and puts extra pressure on the event loops).
1037 2296
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2297In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 2298(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 2299connections, most of which are idle at any one point in time.
1041 2300
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2301Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 2302distribution. It uses the L<AE> interface, which makes a real difference
2303for the EV and Perl backends only.
1044 2304
1045=head3 Explanation of the columns 2305=head3 Explanation of the columns
1046 2306
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 2307I<sockets> is the number of sockets, and twice the number of "servers" (as
1048eahc server has a read and write socket end). 2308each server has a read and write socket end).
1049 2309
1050I<create> is the time it takes to create a socketpair (which is 2310I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2311nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 2312
1053I<request>, the most important value, is the time it takes to handle a 2313I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 2314single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleteing the old timeout and creating 2315it to another server. This includes deleting the old timeout and creating
1056a new one with a later timeout. 2316a new one that moves the timeout into the future.
1057 2317
1058=head3 Results 2318=head3 Results
1059 2319
1060 name sockets create request 2320 name sockets create request
1061 EV 20000 69.01 11.16 2321 EV 20000 62.66 7.99
1062 Perl 20000 75.28 112.76 2322 Perl 20000 68.32 32.64
1063 Event 20000 212.62 257.32 2323 IOAsync 20000 174.06 101.15 epoll
1064 Glib 20000 651.16 1896.30 2324 IOAsync 20000 174.67 610.84 poll
2325 Event 20000 202.69 242.91
2326 Glib 20000 557.01 1689.52
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 2327 POE 20000 341.54 12086.32 uses POE::Loop::Event
1066 2328
1067=head3 Discussion 2329=head3 Discussion
1068 2330
1069This benchmark I<does> measure scalability and overall performance of the 2331This benchmark I<does> measure scalability and overall performance of the
1070particular event loop. 2332particular event loop.
1072EV is again fastest. Since it is using epoll on my system, the setup time 2334EV is again fastest. Since it is using epoll on my system, the setup time
1073is relatively high, though. 2335is relatively high, though.
1074 2336
1075Perl surprisingly comes second. It is much faster than the C-based event 2337Perl surprisingly comes second. It is much faster than the C-based event
1076loops Event and Glib. 2338loops Event and Glib.
2339
2340IO::Async performs very well when using its epoll backend, and still quite
2341good compared to Glib when using its pure perl backend.
1077 2342
1078Event suffers from high setup time as well (look at its code and you will 2343Event suffers from high setup time as well (look at its code and you will
1079understand why). Callback invocation also has a high overhead compared to 2344understand why). Callback invocation also has a high overhead compared to
1080the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2345the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1081uses select or poll in basically all documented configurations. 2346uses select or poll in basically all documented configurations.
1089 2354
1090=head3 Summary 2355=head3 Summary
1091 2356
1092=over 4 2357=over 4
1093 2358
1094=item * The pure perl implementation performs extremely well, considering 2359=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 2360
1097=item * Avoid Glib or POE in large projects where performance matters. 2361=item * Avoid Glib or POE in large projects where performance matters.
1098 2362
1099=back 2363=back
1100 2364
1113 2377
1114=head3 Results 2378=head3 Results
1115 2379
1116 name sockets create request 2380 name sockets create request
1117 EV 16 20.00 6.54 2381 EV 16 20.00 6.54
2382 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 2383 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 2384 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 2385 POE 16 261.87 276.28 uses POE::Loop::Event
1122 2386
1123=head3 Discussion 2387=head3 Discussion
1124 2388
1125The benchmark tries to test the performance of a typical small 2389The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 2390server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 2391in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 2392to the small absolute number of watchers (that is, you need efficiency and
2393speed most when you have lots of watchers, not when you only have a few of
2394them).
1129 2395
1130EV is again fastest. 2396EV is again fastest.
1131 2397
1132The C-based event loops Event and Glib come in second this time, as the 2398Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 2399loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 2400matter.
1135high, and updating all the data structures is costly).
1136 2401
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 2402POE also performs much better in this case, but is is still far behind the
1140others. 2403others.
1141 2404
1142=head3 Summary 2405=head3 Summary
1143 2406
1144=over 4 2407=over 4
1146=item * C-based event loops perform very well with small number of 2409=item * C-based event loops perform very well with small number of
1147watchers, as the management overhead dominates. 2410watchers, as the management overhead dominates.
1148 2411
1149=back 2412=back
1150 2413
2414=head2 THE IO::Lambda BENCHMARK
2415
2416Recently I was told about the benchmark in the IO::Lambda manpage, which
2417could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2418simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2419shouldn't come as a surprise to anybody). As such, the benchmark is
2420fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2421very optimal. But how would AnyEvent compare when used without the extra
2422baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2423
2424The benchmark itself creates an echo-server, and then, for 500 times,
2425connects to the echo server, sends a line, waits for the reply, and then
2426creates the next connection. This is a rather bad benchmark, as it doesn't
2427test the efficiency of the framework or much non-blocking I/O, but it is a
2428benchmark nevertheless.
2429
2430 name runtime
2431 Lambda/select 0.330 sec
2432 + optimized 0.122 sec
2433 Lambda/AnyEvent 0.327 sec
2434 + optimized 0.138 sec
2435 Raw sockets/select 0.077 sec
2436 POE/select, components 0.662 sec
2437 POE/select, raw sockets 0.226 sec
2438 POE/select, optimized 0.404 sec
2439
2440 AnyEvent/select/nb 0.085 sec
2441 AnyEvent/EV/nb 0.068 sec
2442 +state machine 0.134 sec
2443
2444The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2445benchmarks actually make blocking connects and use 100% blocking I/O,
2446defeating the purpose of an event-based solution. All of the newly
2447written AnyEvent benchmarks use 100% non-blocking connects (using
2448AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2449resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2450generally require a lot more bookkeeping and event handling than blocking
2451connects (which involve a single syscall only).
2452
2453The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2454offers similar expressive power as POE and IO::Lambda, using conventional
2455Perl syntax. This means that both the echo server and the client are 100%
2456non-blocking, further placing it at a disadvantage.
2457
2458As you can see, the AnyEvent + EV combination even beats the
2459hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2460backend easily beats IO::Lambda and POE.
2461
2462And even the 100% non-blocking version written using the high-level (and
2463slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2464higher level ("unoptimised") abstractions by a large margin, even though
2465it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2466
2467The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2468F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2469part of the IO::Lambda distribution and were used without any changes.
2470
2471
2472=head1 SIGNALS
2473
2474AnyEvent currently installs handlers for these signals:
2475
2476=over 4
2477
2478=item SIGCHLD
2479
2480A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2481emulation for event loops that do not support them natively. Also, some
2482event loops install a similar handler.
2483
2484Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2485AnyEvent will reset it to default, to avoid losing child exit statuses.
2486
2487=item SIGPIPE
2488
2489A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2490when AnyEvent gets loaded.
2491
2492The rationale for this is that AnyEvent users usually do not really depend
2493on SIGPIPE delivery (which is purely an optimisation for shell use, or
2494badly-written programs), but C<SIGPIPE> can cause spurious and rare
2495program exits as a lot of people do not expect C<SIGPIPE> when writing to
2496some random socket.
2497
2498The rationale for installing a no-op handler as opposed to ignoring it is
2499that this way, the handler will be restored to defaults on exec.
2500
2501Feel free to install your own handler, or reset it to defaults.
2502
2503=back
2504
2505=cut
2506
2507undef $SIG{CHLD}
2508 if $SIG{CHLD} eq 'IGNORE';
2509
2510$SIG{PIPE} = sub { }
2511 unless defined $SIG{PIPE};
2512
2513=head1 RECOMMENDED/OPTIONAL MODULES
2514
2515One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2516its built-in modules) are required to use it.
2517
2518That does not mean that AnyEvent won't take advantage of some additional
2519modules if they are installed.
2520
2521This section explains which additional modules will be used, and how they
2522affect AnyEvent's operation.
2523
2524=over 4
2525
2526=item L<Async::Interrupt>
2527
2528This slightly arcane module is used to implement fast signal handling: To
2529my knowledge, there is no way to do completely race-free and quick
2530signal handling in pure perl. To ensure that signals still get
2531delivered, AnyEvent will start an interval timer to wake up perl (and
2532catch the signals) with some delay (default is 10 seconds, look for
2533C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2534
2535If this module is available, then it will be used to implement signal
2536catching, which means that signals will not be delayed, and the event loop
2537will not be interrupted regularly, which is more efficient (and good for
2538battery life on laptops).
2539
2540This affects not just the pure-perl event loop, but also other event loops
2541that have no signal handling on their own (e.g. Glib, Tk, Qt).
2542
2543Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2544and either employ their own workarounds (POE) or use AnyEvent's workaround
2545(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2546does nothing for those backends.
2547
2548=item L<EV>
2549
2550This module isn't really "optional", as it is simply one of the backend
2551event loops that AnyEvent can use. However, it is simply the best event
2552loop available in terms of features, speed and stability: It supports
2553the AnyEvent API optimally, implements all the watcher types in XS, does
2554automatic timer adjustments even when no monotonic clock is available,
2555can take avdantage of advanced kernel interfaces such as C<epoll> and
2556C<kqueue>, and is the fastest backend I<by far>. You can even embed
2557L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2558
2559If you only use backends that rely on another event loop (e.g. C<Tk>),
2560then this module will do nothing for you.
2561
2562=item L<Guard>
2563
2564The guard module, when used, will be used to implement
2565C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2566lot less memory), but otherwise doesn't affect guard operation much. It is
2567purely used for performance.
2568
2569=item L<JSON> and L<JSON::XS>
2570
2571One of these modules is required when you want to read or write JSON data
2572via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2573advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2574
2575=item L<Net::SSLeay>
2576
2577Implementing TLS/SSL in Perl is certainly interesting, but not very
2578worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2579the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2580
2581=item L<Time::HiRes>
2582
2583This module is part of perl since release 5.008. It will be used when the
2584chosen event library does not come with a timing source of its own. The
2585pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2586try to use a monotonic clock for timing stability.
2587
2588=back
2589
1151 2590
1152=head1 FORK 2591=head1 FORK
1153 2592
1154Most event libraries are not fork-safe. The ones who are usually are 2593Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 2594because they rely on inefficient but fork-safe C<select> or C<poll> calls
2595- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2596are usually badly thought-out hacks that are incompatible with fork in
2597one way or another. Only L<EV> is fully fork-aware and ensures that you
2598continue event-processing in both parent and child (or both, if you know
2599what you are doing).
2600
2601This means that, in general, you cannot fork and do event processing in
2602the child if the event library was initialised before the fork (which
2603usually happens when the first AnyEvent watcher is created, or the library
2604is loaded).
1156 2605
1157If you have to fork, you must either do so I<before> creating your first 2606If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 2607watcher OR you must not use AnyEvent at all in the child OR you must do
2608something completely out of the scope of AnyEvent.
2609
2610The problem of doing event processing in the parent I<and> the child
2611is much more complicated: even for backends that I<are> fork-aware or
2612fork-safe, their behaviour is not usually what you want: fork clones all
2613watchers, that means all timers, I/O watchers etc. are active in both
2614parent and child, which is almost never what you want. USing C<exec>
2615to start worker children from some kind of manage rprocess is usually
2616preferred, because it is much easier and cleaner, at the expense of having
2617to have another binary.
1159 2618
1160 2619
1161=head1 SECURITY CONSIDERATIONS 2620=head1 SECURITY CONSIDERATIONS
1162 2621
1163AnyEvent can be forced to load any event model via 2622AnyEvent can be forced to load any event model via
1168specified in the variable. 2627specified in the variable.
1169 2628
1170You can make AnyEvent completely ignore this variable by deleting it 2629You can make AnyEvent completely ignore this variable by deleting it
1171before the first watcher gets created, e.g. with a C<BEGIN> block: 2630before the first watcher gets created, e.g. with a C<BEGIN> block:
1172 2631
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2632 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 2633
1175 use AnyEvent; 2634 use AnyEvent;
2635
2636Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2637be used to probe what backend is used and gain other information (which is
2638probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2639$ENV{PERL_ANYEVENT_STRICT}.
2640
2641Note that AnyEvent will remove I<all> environment variables starting with
2642C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2643enabled.
2644
2645
2646=head1 BUGS
2647
2648Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2649to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2650and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2651memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2652pronounced).
1176 2653
1177 2654
1178=head1 SEE ALSO 2655=head1 SEE ALSO
1179 2656
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2657Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2658
2659Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 2660L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 2661
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2662Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2663L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2664L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2665L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1188 2666
2667Non-blocking file handles, sockets, TCP clients and
2668servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2669
2670Asynchronous DNS: L<AnyEvent::DNS>.
2671
2672Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2673L<Coro::Event>,
2674
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2675Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2676L<AnyEvent::HTTP>.
1190 2677
1191 2678
1192=head1 AUTHOR 2679=head1 AUTHOR
1193 2680
1194 Marc Lehmann <schmorp@schmorp.de> 2681 Marc Lehmann <schmorp@schmorp.de>
1195 http://home.schmorp.de/ 2682 http://home.schmorp.de/
1196 2683
1197=cut 2684=cut
1198 2685
11991 26861
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