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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, UV, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async,
6Qt, FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71
72=head1 DESCRIPTION 114=head1 DESCRIPTION
73 115
74L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
75allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
76users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
77peacefully at any one time). 119than one event loop cannot coexist peacefully).
78 120
79The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
80module. 122module.
81 123
82During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
86L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
88adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
89be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
90found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere.
92 132
93Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
94an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
95that model the default. For example: 135that model the default. For example:
96 136
98 use AnyEvent; 138 use AnyEvent;
99 139
100 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
101 141
102The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
103starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
104use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
105 146
106The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
108explicitly. 149availability of that event loop :)
109 150
110=head1 WATCHERS 151=head1 WATCHERS
111 152
112AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
115 156
116These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
119is in control). 160is in control).
120 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
121To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
123to it). 170to it).
124 171
125All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
126 173
127Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
129 176
130An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
131 178
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
134 undef $w; 181 undef $w;
135 }); 182 });
136 183
137Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
139declared. 186declared.
140 187
141=head2 I/O WATCHERS 188=head2 I/O WATCHERS
142 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
145 198
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
147for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
149respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 210
152Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
155 214
156The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
157You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
158underlying file descriptor. 217underlying file descriptor.
159 218
160Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
162handles. 221handles.
163 222
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 228 warn "read: $input\n";
170 undef $w; 229 undef $w;
171 }); 230 });
172 231
173=head2 TIME WATCHERS 232=head2 TIME WATCHERS
174 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
175You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 243method with the following mandatory arguments:
177 244
178C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
181 248
182Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
185 252
186The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
189 258
190Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
191 262
192 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 266 warn "timeout\n";
195 }); 267 });
196 268
197 # to cancel the timer: 269 # to cancel the timer:
198 undef $w; 270 undef $w;
199 271
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 273
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
208 }; 276 });
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 277
213=head3 TIMING ISSUES 278=head3 TIMING ISSUES
214 279
215There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
218 283
219While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
220use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
221"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
222the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
223fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
224 289
225AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
226about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
227on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
228timers. 293timers.
229 294
230AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 296AnyEvent API.
232 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
233=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
234 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
235You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
238 390
239Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
242 394
243Multiple signal occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
247 399
248The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
250 403
251This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
253 407
254Example: exit on SIGINT 408Example: exit on SIGINT
255 409
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling)
421or "unsafe" (asynchronous) - the former might delay signal delivery
422indefinitely, the latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432attaching callbacks to signals in a generic way, which is a pity,
433as you cannot do race-free signal handling in perl, requiring
434C libraries for this. AnyEvent will try to do its best, which
435means in some cases, signals will be delayed. The maximum time
436a signal might be delayed is 10 seconds by default, but can
437be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439section for details.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently). For those, you just have to suffer the
445delays.
446
258=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
259 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
260You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
261 452
262The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
263watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 457(stopped/continued).
267you I<can> rely on child watcher callback arguments. 458
459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
268 467
269There is a slight catch to child watchers, however: you usually start them 468There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 469I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 470have exited already (and no SIGCHLD will be sent anymore).
272 471
273Not all event models handle this correctly (POE doesn't), but even for 472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 474that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
276 478
277This means you cannot create a child watcher as the very first thing in an 479This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 480thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which case the latency and race
486problems mentioned in the description of signal watchers apply.
280 487
281Example: fork a process and wait for it 488Example: fork a process and wait for it
282 489
283 my $done = AnyEvent->condvar; 490 my $done = AnyEvent->condvar;
284 491
285 AnyEvent::detect; # force event module to be initialised 492 # this forks and immediately calls exit in the child. this
286 493 # normally has all sorts of bad consequences for your parent,
494 # so take this as an example only. always fork and exec,
495 # or call POSIX::_exit, in real code.
287 my $pid = fork or exit 5; 496 my $pid = fork or exit 5;
288 497
289 my $w = AnyEvent->child ( 498 my $w = AnyEvent->child (
290 pid => $pid, 499 pid => $pid,
291 cb => sub { 500 cb => sub {
292 my ($pid, $status) = @_; 501 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 502 warn "pid $pid exited with status $status";
294 $done->broadcast; 503 $done->send;
295 }, 504 },
296 ); 505 );
297 506
298 # do something else, then wait for process exit 507 # do something else, then wait for process exit
299 $done->wait; 508 $done->recv;
509
510=head2 IDLE WATCHERS
511
512 $w = AnyEvent->idle (cb => <callback>);
513
514This will repeatedly invoke the callback after the process becomes idle,
515until either the watcher is destroyed or new events have been detected.
516
517Idle watchers are useful when there is a need to do something, but it
518is not so important (or wise) to do it instantly. The callback will be
519invoked only when there is "nothing better to do", which is usually
520defined as "all outstanding events have been handled and no new events
521have been detected". That means that idle watchers ideally get invoked
522when the event loop has just polled for new events but none have been
523detected. Instead of blocking to wait for more events, the idle watchers
524will be invoked.
525
526Unfortunately, most event loops do not really support idle watchers (only
527EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
528will simply call the callback "from time to time".
529
530Example: read lines from STDIN, but only process them when the
531program is otherwise idle:
532
533 my @lines; # read data
534 my $idle_w;
535 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
536 push @lines, scalar <STDIN>;
537
538 # start an idle watcher, if not already done
539 $idle_w ||= AnyEvent->idle (cb => sub {
540 # handle only one line, when there are lines left
541 if (my $line = shift @lines) {
542 print "handled when idle: $line";
543 } else {
544 # otherwise disable the idle watcher again
545 undef $idle_w;
546 }
547 });
548 });
300 549
301=head2 CONDITION VARIABLES 550=head2 CONDITION VARIABLES
302 551
552 $cv = AnyEvent->condvar;
553
554 $cv->send (<list>);
555 my @res = $cv->recv;
556
557If you are familiar with some event loops you will know that all of them
558require you to run some blocking "loop", "run" or similar function that
559will actively watch for new events and call your callbacks.
560
561AnyEvent is slightly different: it expects somebody else to run the event
562loop and will only block when necessary (usually when told by the user).
563
564The tool to do that is called a "condition variable", so called because
565they represent a condition that must become true.
566
567Now is probably a good time to look at the examples further below.
568
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 569Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 570>> method, usually without arguments. The only argument pair allowed is
571C<cb>, which specifies a callback to be called when the condition variable
572becomes true, with the condition variable as the first argument (but not
573the results).
305 574
306A condition variable waits for a condition - precisely that the C<< 575After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 576by calling the C<send> method (or calling the condition variable as if it
577were a callback, read about the caveats in the description for the C<<
578->send >> method).
308 579
309They are very useful to signal that a condition has been fulfilled, for 580Since condition variables are the most complex part of the AnyEvent API, here are
581some different mental models of what they are - pick the ones you can connect to:
582
583=over 4
584
585=item * Condition variables are like callbacks - you can call them (and pass them instead
586of callbacks). Unlike callbacks however, you can also wait for them to be called.
587
588=item * Condition variables are signals - one side can emit or send them,
589the other side can wait for them, or install a handler that is called when
590the signal fires.
591
592=item * Condition variables are like "Merge Points" - points in your program
593where you merge multiple independent results/control flows into one.
594
595=item * Condition variables represent a transaction - functions that start
596some kind of transaction can return them, leaving the caller the choice
597between waiting in a blocking fashion, or setting a callback.
598
599=item * Condition variables represent future values, or promises to deliver
600some result, long before the result is available.
601
602=back
603
604Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 605for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 606then a condition variable would be the ideal candidate to signal the
312availability of results. 607availability of results. The user can either act when the callback is
608called or can synchronously C<< ->recv >> for the results.
313 609
314You can also use condition variables to block your main program until 610You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 611you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 612could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 613button of your app, which would C<< ->send >> the "quit" event.
318 614
319Note that condition variables recurse into the event loop - if you have 615Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 616two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 617lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 618you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 619as this asks for trouble.
324 620
325This object has two methods: 621Condition variables are represented by hash refs in perl, and the keys
622used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
623easy (it is often useful to build your own transaction class on top of
624AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
625its C<new> method in your own C<new> method.
626
627There are two "sides" to a condition variable - the "producer side" which
628eventually calls C<< -> send >>, and the "consumer side", which waits
629for the send to occur.
630
631Example: wait for a timer.
632
633 # condition: "wait till the timer is fired"
634 my $timer_fired = AnyEvent->condvar;
635
636 # create the timer - we could wait for, say
637 # a handle becomign ready, or even an
638 # AnyEvent::HTTP request to finish, but
639 # in this case, we simply use a timer:
640 my $w = AnyEvent->timer (
641 after => 1,
642 cb => sub { $timer_fired->send },
643 );
644
645 # this "blocks" (while handling events) till the callback
646 # calls ->send
647 $timer_fired->recv;
648
649Example: wait for a timer, but take advantage of the fact that condition
650variables are also callable directly.
651
652 my $done = AnyEvent->condvar;
653 my $delay = AnyEvent->timer (after => 5, cb => $done);
654 $done->recv;
655
656Example: Imagine an API that returns a condvar and doesn't support
657callbacks. This is how you make a synchronous call, for example from
658the main program:
659
660 use AnyEvent::CouchDB;
661
662 ...
663
664 my @info = $couchdb->info->recv;
665
666And this is how you would just set a callback to be called whenever the
667results are available:
668
669 $couchdb->info->cb (sub {
670 my @info = $_[0]->recv;
671 });
672
673=head3 METHODS FOR PRODUCERS
674
675These methods should only be used by the producing side, i.e. the
676code/module that eventually sends the signal. Note that it is also
677the producer side which creates the condvar in most cases, but it isn't
678uncommon for the consumer to create it as well.
326 679
327=over 4 680=over 4
328 681
682=item $cv->send (...)
683
684Flag the condition as ready - a running C<< ->recv >> and all further
685calls to C<recv> will (eventually) return after this method has been
686called. If nobody is waiting the send will be remembered.
687
688If a callback has been set on the condition variable, it is called
689immediately from within send.
690
691Any arguments passed to the C<send> call will be returned by all
692future C<< ->recv >> calls.
693
694Condition variables are overloaded so one can call them directly (as if
695they were a code reference). Calling them directly is the same as calling
696C<send>.
697
698=item $cv->croak ($error)
699
700Similar to send, but causes all calls to C<< ->recv >> to invoke
701C<Carp::croak> with the given error message/object/scalar.
702
703This can be used to signal any errors to the condition variable
704user/consumer. Doing it this way instead of calling C<croak> directly
705delays the error detection, but has the overwhelming advantage that it
706diagnoses the error at the place where the result is expected, and not
707deep in some event callback with no connection to the actual code causing
708the problem.
709
710=item $cv->begin ([group callback])
711
329=item $cv->wait 712=item $cv->end
330 713
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 714These two methods can be used to combine many transactions/events into
332called on c<$cv>, while servicing other watchers normally. 715one. For example, a function that pings many hosts in parallel might want
716to use a condition variable for the whole process.
333 717
718Every call to C<< ->begin >> will increment a counter, and every call to
719C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
720>>, the (last) callback passed to C<begin> will be executed, passing the
721condvar as first argument. That callback is I<supposed> to call C<< ->send
722>>, but that is not required. If no group callback was set, C<send> will
723be called without any arguments.
724
725You can think of C<< $cv->send >> giving you an OR condition (one call
726sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
727condition (all C<begin> calls must be C<end>'ed before the condvar sends).
728
729Let's start with a simple example: you have two I/O watchers (for example,
730STDOUT and STDERR for a program), and you want to wait for both streams to
731close before activating a condvar:
732
733 my $cv = AnyEvent->condvar;
734
735 $cv->begin; # first watcher
736 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
737 defined sysread $fh1, my $buf, 4096
738 or $cv->end;
739 });
740
741 $cv->begin; # second watcher
742 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
743 defined sysread $fh2, my $buf, 4096
744 or $cv->end;
745 });
746
747 $cv->recv;
748
749This works because for every event source (EOF on file handle), there is
750one call to C<begin>, so the condvar waits for all calls to C<end> before
751sending.
752
753The ping example mentioned above is slightly more complicated, as the
754there are results to be passed back, and the number of tasks that are
755begun can potentially be zero:
756
757 my $cv = AnyEvent->condvar;
758
759 my %result;
760 $cv->begin (sub { shift->send (\%result) });
761
762 for my $host (@list_of_hosts) {
763 $cv->begin;
764 ping_host_then_call_callback $host, sub {
765 $result{$host} = ...;
766 $cv->end;
767 };
768 }
769
770 $cv->end;
771
772 ...
773
774 my $results = $cv->recv;
775
776This code fragment supposedly pings a number of hosts and calls
777C<send> after results for all then have have been gathered - in any
778order. To achieve this, the code issues a call to C<begin> when it starts
779each ping request and calls C<end> when it has received some result for
780it. Since C<begin> and C<end> only maintain a counter, the order in which
781results arrive is not relevant.
782
783There is an additional bracketing call to C<begin> and C<end> outside the
784loop, which serves two important purposes: first, it sets the callback
785to be called once the counter reaches C<0>, and second, it ensures that
786C<send> is called even when C<no> hosts are being pinged (the loop
787doesn't execute once).
788
789This is the general pattern when you "fan out" into multiple (but
790potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
791the callback and ensure C<end> is called at least once, and then, for each
792subrequest you start, call C<begin> and for each subrequest you finish,
793call C<end>.
794
795=back
796
797=head3 METHODS FOR CONSUMERS
798
799These methods should only be used by the consuming side, i.e. the
800code awaits the condition.
801
802=over 4
803
804=item $cv->recv
805
806Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
807>> methods have been called on C<$cv>, while servicing other watchers
808normally.
809
334You can only wait once on a condition - additional calls will return 810You can only wait once on a condition - additional calls are valid but
335immediately. 811will return immediately.
812
813If an error condition has been set by calling C<< ->croak >>, then this
814function will call C<croak>.
815
816In list context, all parameters passed to C<send> will be returned,
817in scalar context only the first one will be returned.
818
819Note that doing a blocking wait in a callback is not supported by any
820event loop, that is, recursive invocation of a blocking C<< ->recv >> is
821not allowed and the C<recv> call will C<croak> if such a condition is
822detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
823, which allows you to do a blocking C<< ->recv >> from any thread
824that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
825automatically when L<Coro> is used with L<AnyEvent>, so code does not need
826to do anything special to take advantage of that: any code that would
827normally block your program because it calls C<recv>, be executed in an
828C<async> thread instead without blocking other threads.
336 829
337Not all event models support a blocking wait - some die in that case 830Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 831(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 832using this from a module, never require a blocking wait>. Instead, let the
340caller decide whether the call will block or not (for example, by coupling 833caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 834condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 835callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 836while still supporting blocking waits if the caller so desires).
344 837
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 838You can ensure that C<< ->recv >> never blocks by setting a callback and
346sensibly have two C<< ->wait >>'s in parallel, as that would require 839only calling C<< ->recv >> from within that callback (or at a later
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 840time). This will work even when the event loop does not support blocking
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 841waits otherwise.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 842
352=item $cv->broadcast 843=item $bool = $cv->ready
353 844
354Flag the condition as ready - a running C<< ->wait >> and all further 845Returns true when the condition is "true", i.e. whether C<send> or
355calls to C<wait> will (eventually) return after this method has been 846C<croak> have been called.
356called. If nobody is waiting the broadcast will be remembered.. 847
848=item $cb = $cv->cb ($cb->($cv))
849
850This is a mutator function that returns the callback set and optionally
851replaces it before doing so.
852
853The callback will be called when the condition becomes "true", i.e. when
854C<send> or C<croak> are called, with the only argument being the
855condition variable itself. If the condition is already true, the
856callback is called immediately when it is set. Calling C<recv> inside
857the callback or at any later time is guaranteed not to block.
357 858
358=back 859=back
359 860
360Example: 861=head1 SUPPORTED EVENT LOOPS/BACKENDS
361 862
362 # wait till the result is ready 863The available backend classes are (every class has its own manpage):
363 my $result_ready = AnyEvent->condvar;
364 864
365 # do something such as adding a timer 865=over 4
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373 866
374 # this "blocks" (while handling events) till the watcher 867=item Backends that are autoprobed when no other event loop can be found.
375 # calls broadcast 868
376 $result_ready->wait; 869EV is the preferred backend when no other event loop seems to be in
870use. If EV is not installed, then AnyEvent will fall back to its own
871pure-perl implementation, which is available everywhere as it comes with
872AnyEvent itself.
873
874 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
875 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
876
877=item Backends that are transparently being picked up when they are used.
878
879These will be used if they are already loaded when the first watcher
880is created, in which case it is assumed that the application is using
881them. This means that AnyEvent will automatically pick the right backend
882when the main program loads an event module before anything starts to
883create watchers. Nothing special needs to be done by the main program.
884
885 AnyEvent::Impl::Event based on Event, very stable, few glitches.
886 AnyEvent::Impl::Glib based on Glib, slow but very stable.
887 AnyEvent::Impl::Tk based on Tk, very broken.
888 AnyEvent::Impl::UV based on UV, innovated square wheels.
889 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
890 AnyEvent::Impl::POE based on POE, very slow, some limitations.
891 AnyEvent::Impl::Irssi used when running within irssi.
892 AnyEvent::Impl::IOAsync based on IO::Async.
893 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
894 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
895
896=item Backends with special needs.
897
898Qt requires the Qt::Application to be instantiated first, but will
899otherwise be picked up automatically. As long as the main program
900instantiates the application before any AnyEvent watchers are created,
901everything should just work.
902
903 AnyEvent::Impl::Qt based on Qt.
904
905=item Event loops that are indirectly supported via other backends.
906
907Some event loops can be supported via other modules:
908
909There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
910
911B<WxWidgets> has no support for watching file handles. However, you can
912use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
913polls 20 times per second, which was considered to be too horrible to even
914consider for AnyEvent.
915
916B<Prima> is not supported as nobody seems to be using it, but it has a POE
917backend, so it can be supported through POE.
918
919AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
920load L<POE> when detecting them, in the hope that POE will pick them up,
921in which case everything will be automatic.
922
923=back
377 924
378=head1 GLOBAL VARIABLES AND FUNCTIONS 925=head1 GLOBAL VARIABLES AND FUNCTIONS
379 926
927These are not normally required to use AnyEvent, but can be useful to
928write AnyEvent extension modules.
929
380=over 4 930=over 4
381 931
382=item $AnyEvent::MODEL 932=item $AnyEvent::MODEL
383 933
384Contains C<undef> until the first watcher is being created. Then it 934Contains C<undef> until the first watcher is being created, before the
935backend has been autodetected.
936
385contains the event model that is being used, which is the name of the 937Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 938name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 939of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 940case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 941will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 942
413=item AnyEvent::detect 943=item AnyEvent::detect
414 944
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 945Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 946if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 947have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 948runtime, and not e.g. during initialisation of your module.
949
950The effect of calling this function is as if a watcher had been created
951(specifically, actions that happen "when the first watcher is created"
952happen when calling detetc as well).
953
954If you need to do some initialisation before AnyEvent watchers are
955created, use C<post_detect>.
956
957=item $guard = AnyEvent::post_detect { BLOCK }
958
959Arranges for the code block to be executed as soon as the event model is
960autodetected (or immediately if that has already happened).
961
962The block will be executed I<after> the actual backend has been detected
963(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
964created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
965other initialisations - see the sources of L<AnyEvent::Strict> or
966L<AnyEvent::AIO> to see how this is used.
967
968The most common usage is to create some global watchers, without forcing
969event module detection too early, for example, L<AnyEvent::AIO> creates
970and installs the global L<IO::AIO> watcher in a C<post_detect> block to
971avoid autodetecting the event module at load time.
972
973If called in scalar or list context, then it creates and returns an object
974that automatically removes the callback again when it is destroyed (or
975C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
976a case where this is useful.
977
978Example: Create a watcher for the IO::AIO module and store it in
979C<$WATCHER>, but do so only do so after the event loop is initialised.
980
981 our WATCHER;
982
983 my $guard = AnyEvent::post_detect {
984 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
985 };
986
987 # the ||= is important in case post_detect immediately runs the block,
988 # as to not clobber the newly-created watcher. assigning both watcher and
989 # post_detect guard to the same variable has the advantage of users being
990 # able to just C<undef $WATCHER> if the watcher causes them grief.
991
992 $WATCHER ||= $guard;
993
994=item @AnyEvent::post_detect
995
996If there are any code references in this array (you can C<push> to it
997before or after loading AnyEvent), then they will be called directly
998after the event loop has been chosen.
999
1000You should check C<$AnyEvent::MODEL> before adding to this array, though:
1001if it is defined then the event loop has already been detected, and the
1002array will be ignored.
1003
1004Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1005it, as it takes care of these details.
1006
1007This variable is mainly useful for modules that can do something useful
1008when AnyEvent is used and thus want to know when it is initialised, but do
1009not need to even load it by default. This array provides the means to hook
1010into AnyEvent passively, without loading it.
1011
1012Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1013together, you could put this into Coro (this is the actual code used by
1014Coro to accomplish this):
1015
1016 if (defined $AnyEvent::MODEL) {
1017 # AnyEvent already initialised, so load Coro::AnyEvent
1018 require Coro::AnyEvent;
1019 } else {
1020 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1021 # as soon as it is
1022 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1023 }
1024
1025=item AnyEvent::postpone { BLOCK }
1026
1027Arranges for the block to be executed as soon as possible, but not before
1028the call itself returns. In practise, the block will be executed just
1029before the event loop polls for new events, or shortly afterwards.
1030
1031This function never returns anything (to make the C<return postpone { ...
1032}> idiom more useful.
1033
1034To understand the usefulness of this function, consider a function that
1035asynchronously does something for you and returns some transaction
1036object or guard to let you cancel the operation. For example,
1037C<AnyEvent::Socket::tcp_connect>:
1038
1039 # start a connection attempt unless one is active
1040 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1041 delete $self->{connect_guard};
1042 ...
1043 };
1044
1045Imagine that this function could instantly call the callback, for
1046example, because it detects an obvious error such as a negative port
1047number. Invoking the callback before the function returns causes problems
1048however: the callback will be called and will try to delete the guard
1049object. But since the function hasn't returned yet, there is nothing to
1050delete. When the function eventually returns it will assign the guard
1051object to C<< $self->{connect_guard} >>, where it will likely never be
1052deleted, so the program thinks it is still trying to connect.
1053
1054This is where C<AnyEvent::postpone> should be used. Instead of calling the
1055callback directly on error:
1056
1057 $cb->(undef), return # signal error to callback, BAD!
1058 if $some_error_condition;
1059
1060It should use C<postpone>:
1061
1062 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1063 if $some_error_condition;
1064
1065=item AnyEvent::log $level, $msg[, @args]
1066
1067Log the given C<$msg> at the given C<$level>.
1068
1069If L<AnyEvent::Log> is not loaded then this function makes a simple test
1070to see whether the message will be logged. If the test succeeds it will
1071load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1072the L<AnyEvent::Log> documentation for details.
1073
1074If the test fails it will simply return. Right now this happens when a
1075numerical loglevel is used and it is larger than the level specified via
1076C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1077
1078If you want to sprinkle loads of logging calls around your code, consider
1079creating a logger callback with the C<AnyEvent::Log::logger> function,
1080which can reduce typing, codesize and can reduce the logging overhead
1081enourmously.
419 1082
420=back 1083=back
421 1084
422=head1 WHAT TO DO IN A MODULE 1085=head1 WHAT TO DO IN A MODULE
423 1086
427Be careful when you create watchers in the module body - AnyEvent will 1090Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 1091decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 1092by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 1093to load the event module first.
431 1094
432Never call C<< ->wait >> on a condition variable unless you I<know> that 1095Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 1096the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 1097because it will stall the whole program, and the whole point of using
435events is to stay interactive. 1098events is to stay interactive.
436 1099
437It is fine, however, to call C<< ->wait >> when the user of your module 1100It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 1101requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 1102called C<results> that returns the results, it may call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 1103freely, as the user of your module knows what she is doing. Always).
441 1104
442=head1 WHAT TO DO IN THE MAIN PROGRAM 1105=head1 WHAT TO DO IN THE MAIN PROGRAM
443 1106
444There will always be a single main program - the only place that should 1107There will always be a single main program - the only place that should
445dictate which event model to use. 1108dictate which event model to use.
446 1109
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1110If the program is not event-based, it need not do anything special, even
448do anything special (it does not need to be event-based) and let AnyEvent 1111when it depends on a module that uses an AnyEvent. If the program itself
449decide which implementation to chose if some module relies on it. 1112uses AnyEvent, but does not care which event loop is used, all it needs
1113to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1114available loop implementation.
450 1115
451If the main program relies on a specific event model. For example, in 1116If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 1117Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 1118event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 1119speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 1120modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 1121decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 1122might choose the wrong one unless you load the correct one yourself.
458 1123
459You can chose to use a rather inefficient pure-perl implementation by 1124You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1125C<AnyEvent::Loop> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 1126everywhere, but letting AnyEvent chose the model is generally better.
1127
1128=head2 MAINLOOP EMULATION
1129
1130Sometimes (often for short test scripts, or even standalone programs who
1131only want to use AnyEvent), you do not want to run a specific event loop.
1132
1133In that case, you can use a condition variable like this:
1134
1135 AnyEvent->condvar->recv;
1136
1137This has the effect of entering the event loop and looping forever.
1138
1139Note that usually your program has some exit condition, in which case
1140it is better to use the "traditional" approach of storing a condition
1141variable somewhere, waiting for it, and sending it when the program should
1142exit cleanly.
1143
1144
1145=head1 OTHER MODULES
1146
1147The following is a non-exhaustive list of additional modules that use
1148AnyEvent as a client and can therefore be mixed easily with other
1149AnyEvent modules and other event loops in the same program. Some of the
1150modules come as part of AnyEvent, the others are available via CPAN (see
1151L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1152a longer non-exhaustive list), and the list is heavily biased towards
1153modules of the AnyEvent author himself :)
1154
1155=over 4
1156
1157=item L<AnyEvent::Util> (part of the AnyEvent distribution)
1158
1159Contains various utility functions that replace often-used blocking
1160functions such as C<inet_aton> with event/callback-based versions.
1161
1162=item L<AnyEvent::Socket> (part of the AnyEvent distribution)
1163
1164Provides various utility functions for (internet protocol) sockets,
1165addresses and name resolution. Also functions to create non-blocking tcp
1166connections or tcp servers, with IPv6 and SRV record support and more.
1167
1168=item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1169
1170Provide read and write buffers, manages watchers for reads and writes,
1171supports raw and formatted I/O, I/O queued and fully transparent and
1172non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1173
1174=item L<AnyEvent::DNS> (part of the AnyEvent distribution)
1175
1176Provides rich asynchronous DNS resolver capabilities.
1177
1178=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1179
1180Implement event-based interfaces to the protocols of the same name (for
1181the curious, IGS is the International Go Server and FCP is the Freenet
1182Client Protocol).
1183
1184=item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1185
1186Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1187toolbox of every event programmer. AnyEvent::AIO transparently fuses
1188L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1189file I/O, and much more.
1190
1191=item L<AnyEvent::Fork>, L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool>, L<AnyEvent::Fork::Remote>
1192
1193These let you safely fork new subprocesses, either locally or
1194remotely (e.g.v ia ssh), using some RPC protocol or not, without
1195the limitations normally imposed by fork (AnyEvent works fine for
1196example). Dynamically-resized worker pools are obviously included as well.
1197
1198And they are quite tiny and fast as well - "abusing" L<AnyEvent::Fork>
1199just to exec external programs can easily beat using C<fork> and C<exec>
1200(or even C<system>) in most programs.
1201
1202=item L<AnyEvent::Filesys::Notify>
1203
1204AnyEvent is good for non-blocking stuff, but it can't detect file or
1205path changes (e.g. "watch this directory for new files", "watch this
1206file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1207do just that in a portbale fashion, supporting inotify on GNU/Linux and
1208some weird, without doubt broken, stuff on OS X to monitor files. It can
1209fall back to blocking scans at regular intervals transparently on other
1210platforms, so it's about as portable as it gets.
1211
1212(I haven't used it myself, but it seems the biggest problem with it is
1213it quite bad performance).
1214
1215=item L<AnyEvent::DBI>
1216
1217Executes L<DBI> requests asynchronously in a proxy process for you,
1218notifying you in an event-based way when the operation is finished.
1219
1220=item L<AnyEvent::FastPing>
1221
1222The fastest ping in the west.
1223
1224=item L<Coro>
1225
1226Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1227to simply invert the flow control - don't call us, we will call you:
1228
1229 async {
1230 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1231 print "5 seconds later!\n";
1232
1233 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1234 my $line = <STDIN>; # works for ttys
1235
1236 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1237 my ($body, $hdr) = Coro::rouse_wait;
1238 };
1239
1240=back
462 1241
463=cut 1242=cut
464 1243
465package AnyEvent; 1244package AnyEvent;
466 1245
467no warnings; 1246BEGIN {
468use strict; 1247 require "AnyEvent/constants.pl";
1248 &AnyEvent::common_sense;
1249}
469 1250
470use Carp; 1251use Carp ();
471 1252
472our $VERSION = '3.3'; 1253our $VERSION = '7.07';
473our $MODEL; 1254our $MODEL;
474
475our $AUTOLOAD;
476our @ISA; 1255our @ISA;
477
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1256our @REGISTRY;
1257our $VERBOSE;
1258our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1259our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
481 1260
1261BEGIN {
1262 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1263
1264 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1265 if ${^TAINT};
1266
1267 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1268 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1269
1270 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1271 if ${^TAINT};
1272
1273 # $ENV{PERL_ANYEVENT_xxx} now valid
1274
1275 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1276
1277 my $idx;
1278 $PROTOCOL{$_} = ++$idx
1279 for reverse split /\s*,\s*/,
1280 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1281}
1282
1283our @post_detect;
1284
1285sub post_detect(&) {
1286 my ($cb) = @_;
1287
1288 push @post_detect, $cb;
1289
1290 defined wantarray
1291 ? bless \$cb, "AnyEvent::Util::postdetect"
1292 : ()
1293}
1294
1295sub AnyEvent::Util::postdetect::DESTROY {
1296 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1297}
1298
1299our $POSTPONE_W;
1300our @POSTPONE;
1301
1302sub _postpone_exec {
1303 undef $POSTPONE_W;
1304
1305 &{ shift @POSTPONE }
1306 while @POSTPONE;
1307}
1308
1309sub postpone(&) {
1310 push @POSTPONE, shift;
1311
1312 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1313
1314 ()
1315}
1316
1317sub log($$;@) {
1318 # only load the big bloated module when we actually are about to log something
1319 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1320 local ($!, $@);
1321 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1322 # AnyEvent::Log overwrites this function
1323 goto &log;
1324 }
1325
1326 0 # not logged
1327}
1328
1329sub _logger($;$) {
1330 my ($level, $renabled) = @_;
1331
1332 $$renabled = $level <= $VERBOSE;
1333
1334 my $logger = [(caller)[0], $level, $renabled];
1335
1336 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1337
1338# return unless defined wantarray;
1339#
1340# require AnyEvent::Util;
1341# my $guard = AnyEvent::Util::guard (sub {
1342# # "clean up"
1343# delete $LOGGER{$logger+0};
1344# });
1345#
1346# sub {
1347# return 0 unless $$renabled;
1348#
1349# $guard if 0; # keep guard alive, but don't cause runtime overhead
1350# require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1351# package AnyEvent::Log;
1352# _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1353# }
1354}
1355
1356if (length $ENV{PERL_ANYEVENT_LOG}) {
1357 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1358}
1359
482my @models = ( 1360our @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1361 [EV:: => AnyEvent::Impl::EV::],
1362 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1363 # everything below here will not (normally) be autoprobed
1364 # as the pure perl backend should work everywhere
1365 # and is usually faster
1366 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
486 [Event:: => AnyEvent::Impl::Event::], 1367 [Event:: => AnyEvent::Impl::Event::], # slow, stable
487 [Glib:: => AnyEvent::Impl::Glib::], 1368 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1369 # everything below here should not be autoloaded
1370 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
488 [Tk:: => AnyEvent::Impl::Tk::], 1371 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1372 [UV:: => AnyEvent::Impl::UV::], # switched from libev, added back all bugs imaginable
1373 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1374 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1375 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1376 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1377 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1378 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1379 [FLTK:: => AnyEvent::Impl::FLTK::],
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
496); 1380);
497 1381
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1382our @isa_hook;
1383
1384sub _isa_set {
1385 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1386
1387 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1388 for 1 .. $#pkg;
1389
1390 grep $_ && $_->[1], @isa_hook
1391 and AE::_reset ();
1392}
1393
1394# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1395sub _isa_hook($$;$) {
1396 my ($i, $pkg, $reset_ae) = @_;
1397
1398 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1399
1400 _isa_set;
1401}
1402
1403# all autoloaded methods reserve the complete glob, not just the method slot.
1404# due to bugs in perls method cache implementation.
1405our @methods = qw(io timer time now now_update signal child idle condvar);
499 1406
500sub detect() { 1407sub detect() {
1408 return $MODEL if $MODEL; # some programs keep references to detect
1409
1410 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1411 # the author knows about the problems and what it does to AnyEvent as a whole
1412 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1413 # anyway.
1414 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1415 . "design, abuses internals and breaks AnyEvent - will not continue."
1416 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1417
1418 local $!; # for good measure
1419 local $SIG{__DIE__}; # we use eval
1420
1421 # free some memory
1422 *detect = sub () { $MODEL };
1423 # undef &func doesn't correctly update the method cache. grmbl.
1424 # so we delete the whole glob. grmbl.
1425 # otoh, perl doesn't let me undef an active usb, but it lets me free
1426 # a glob with an active sub. hrm. i hope it works, but perl is
1427 # usually buggy in this department. sigh.
1428 delete @{"AnyEvent::"}{@methods};
1429 undef @methods;
1430
1431 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1432 my $model = $1;
1433 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1434 if (eval "require $model") {
1435 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1436 $MODEL = $model;
1437 } else {
1438 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1439 }
1440 }
1441
1442 # check for already loaded models
501 unless ($MODEL) { 1443 unless ($MODEL) {
502 no strict 'refs'; 1444 for (@REGISTRY, @models) {
503 1445 my ($package, $model) = @$_;
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1446 if (${"$package\::VERSION"} > 0) {
505 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1447 if (eval "require $model") {
1448 AnyEvent::log 7 => "Autodetected model '$model', using it.";
507 $MODEL = $model; 1449 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1450 last;
509 } else { 1451 } else {
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1452 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1453 }
511 } 1454 }
512 } 1455 }
513 1456
514 # check for already loaded models
515 unless ($MODEL) { 1457 unless ($MODEL) {
1458 # try to autoload a model
516 for (@REGISTRY, @models) { 1459 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1460 my ($package, $model) = @$_;
1461 if (
1462 eval "require $package"
518 if (${"$package\::VERSION"} > 0) { 1463 and ${"$package\::VERSION"} > 0
519 if (eval "require $model") { 1464 and eval "require $model"
1465 ) {
1466 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
520 $MODEL = $model; 1467 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
522 last; 1468 last;
523 }
524 } 1469 }
525 } 1470 }
526 1471
527 unless ($MODEL) { 1472 $MODEL
528 # try to load a model 1473 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1474 }
1475 }
529 1476
530 for (@REGISTRY, @models) { 1477 # free memory only needed for probing
531 my ($package, $model) = @$_; 1478 undef @models;
532 if (eval "require $package" 1479 undef @REGISTRY;
533 and ${"$package\::VERSION"} > 0 1480
534 and eval "require $model") { 1481 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
535 $MODEL = $model; 1482
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1483 # now nuke some methods that are overridden by the backend.
1484 # SUPER usage is not allowed in these.
1485 for (qw(time signal child idle)) {
1486 undef &{"AnyEvent::Base::$_"}
1487 if defined &{"$MODEL\::$_"};
1488 }
1489
1490 _isa_set;
1491
1492 # we're officially open!
1493
1494 if ($ENV{PERL_ANYEVENT_STRICT}) {
1495 require AnyEvent::Strict;
1496 }
1497
1498 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1499 require AnyEvent::Debug;
1500 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1501 }
1502
1503 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1504 require AnyEvent::Socket;
1505 require AnyEvent::Debug;
1506
1507 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1508 $shell =~ s/\$\$/$$/g;
1509
1510 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1511 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1512 }
1513
1514 # now the anyevent environment is set up as the user told us to, so
1515 # call the actual user code - post detects
1516
1517 (shift @post_detect)->() while @post_detect;
1518 undef @post_detect;
1519
1520 *post_detect = sub(&) {
1521 shift->();
1522
1523 undef
1524 };
1525
1526 $MODEL
1527}
1528
1529for my $name (@methods) {
1530 *$name = sub {
1531 detect;
1532 # we use goto because
1533 # a) it makes the thunk more transparent
1534 # b) it allows us to delete the thunk later
1535 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1536 };
1537}
1538
1539# utility function to dup a filehandle. this is used by many backends
1540# to support binding more than one watcher per filehandle (they usually
1541# allow only one watcher per fd, so we dup it to get a different one).
1542sub _dupfh($$;$$) {
1543 my ($poll, $fh, $r, $w) = @_;
1544
1545 # cygwin requires the fh mode to be matching, unix doesn't
1546 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1547
1548 open my $fh2, $mode, $fh
1549 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1550
1551 # we assume CLOEXEC is already set by perl in all important cases
1552
1553 ($fh2, $rw)
1554}
1555
1556=head1 SIMPLIFIED AE API
1557
1558Starting with version 5.0, AnyEvent officially supports a second, much
1559simpler, API that is designed to reduce the calling, typing and memory
1560overhead by using function call syntax and a fixed number of parameters.
1561
1562See the L<AE> manpage for details.
1563
1564=cut
1565
1566package AE;
1567
1568our $VERSION = $AnyEvent::VERSION;
1569
1570sub _reset() {
1571 eval q{
1572 # fall back to the main API by default - backends and AnyEvent::Base
1573 # implementations can overwrite these.
1574
1575 sub io($$$) {
1576 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1577 }
1578
1579 sub timer($$$) {
1580 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1581 }
1582
1583 sub signal($$) {
1584 AnyEvent->signal (signal => $_[0], cb => $_[1])
1585 }
1586
1587 sub child($$) {
1588 AnyEvent->child (pid => $_[0], cb => $_[1])
1589 }
1590
1591 sub idle($) {
1592 AnyEvent->idle (cb => $_[0]);
1593 }
1594
1595 sub cv(;&) {
1596 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1597 }
1598
1599 sub now() {
1600 AnyEvent->now
1601 }
1602
1603 sub now_update() {
1604 AnyEvent->now_update
1605 }
1606
1607 sub time() {
1608 AnyEvent->time
1609 }
1610
1611 *postpone = \&AnyEvent::postpone;
1612 *log = \&AnyEvent::log;
1613 };
1614 die if $@;
1615}
1616
1617BEGIN { _reset }
1618
1619package AnyEvent::Base;
1620
1621# default implementations for many methods
1622
1623sub time {
1624 eval q{ # poor man's autoloading {}
1625 # probe for availability of Time::HiRes
1626 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1627 *time = sub { Time::HiRes::time () };
1628 *AE::time = \& Time::HiRes::time ;
1629 *now = \&time;
1630 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1631 # if (eval "use POSIX (); (POSIX::times())...
1632 } else {
1633 *time = sub { CORE::time };
1634 *AE::time = sub (){ CORE::time };
1635 *now = \&time;
1636 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1637 }
1638 };
1639 die if $@;
1640
1641 &time
1642}
1643
1644*now = \&time;
1645sub now_update { }
1646
1647sub _poll {
1648 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1649}
1650
1651# default implementation for ->condvar
1652# in fact, the default should not be overwritten
1653
1654sub condvar {
1655 eval q{ # poor man's autoloading {}
1656 *condvar = sub {
1657 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1658 };
1659
1660 *AE::cv = sub (;&) {
1661 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1662 };
1663 };
1664 die if $@;
1665
1666 &condvar
1667}
1668
1669# default implementation for ->signal
1670
1671our $HAVE_ASYNC_INTERRUPT;
1672
1673sub _have_async_interrupt() {
1674 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1675 && eval "use Async::Interrupt 1.02 (); 1")
1676 unless defined $HAVE_ASYNC_INTERRUPT;
1677
1678 $HAVE_ASYNC_INTERRUPT
1679}
1680
1681our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1682our (%SIG_ASY, %SIG_ASY_W);
1683our ($SIG_COUNT, $SIG_TW);
1684
1685# install a dummy wakeup watcher to reduce signal catching latency
1686# used by Impls
1687sub _sig_add() {
1688 unless ($SIG_COUNT++) {
1689 # try to align timer on a full-second boundary, if possible
1690 my $NOW = AE::now;
1691
1692 $SIG_TW = AE::timer
1693 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1694 $MAX_SIGNAL_LATENCY,
1695 sub { } # just for the PERL_ASYNC_CHECK
1696 ;
1697 }
1698}
1699
1700sub _sig_del {
1701 undef $SIG_TW
1702 unless --$SIG_COUNT;
1703}
1704
1705our $_sig_name_init; $_sig_name_init = sub {
1706 eval q{ # poor man's autoloading {}
1707 undef $_sig_name_init;
1708
1709 if (_have_async_interrupt) {
1710 *sig2num = \&Async::Interrupt::sig2num;
1711 *sig2name = \&Async::Interrupt::sig2name;
1712 } else {
1713 require Config;
1714
1715 my %signame2num;
1716 @signame2num{ split ' ', $Config::Config{sig_name} }
1717 = split ' ', $Config::Config{sig_num};
1718
1719 my @signum2name;
1720 @signum2name[values %signame2num] = keys %signame2num;
1721
1722 *sig2num = sub($) {
1723 $_[0] > 0 ? shift : $signame2num{+shift}
1724 };
1725 *sig2name = sub ($) {
1726 $_[0] > 0 ? $signum2name[+shift] : shift
1727 };
1728 }
1729 };
1730 die if $@;
1731};
1732
1733sub sig2num ($) { &$_sig_name_init; &sig2num }
1734sub sig2name($) { &$_sig_name_init; &sig2name }
1735
1736sub signal {
1737 eval q{ # poor man's autoloading {}
1738 # probe for availability of Async::Interrupt
1739 if (_have_async_interrupt) {
1740 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1741
1742 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1743 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1744
1745 } else {
1746 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1747
1748 if (AnyEvent::WIN32) {
1749 require AnyEvent::Util;
1750
1751 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1752 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1753 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1754 } else {
1755 pipe $SIGPIPE_R, $SIGPIPE_W;
1756 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1757 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1758
1759 # not strictly required, as $^F is normally 2, but let's make sure...
1760 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1761 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1762 }
1763
1764 $SIGPIPE_R
1765 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1766
1767 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1768 }
1769
1770 *signal = $HAVE_ASYNC_INTERRUPT
1771 ? sub {
1772 my (undef, %arg) = @_;
1773
1774 # async::interrupt
1775 my $signal = sig2num $arg{signal};
1776 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1777
1778 $SIG_ASY{$signal} ||= new Async::Interrupt
1779 cb => sub { undef $SIG_EV{$signal} },
1780 signal => $signal,
1781 pipe => [$SIGPIPE_R->filenos],
1782 pipe_autodrain => 0,
1783 ;
1784
1785 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1786 }
1787 : sub {
1788 my (undef, %arg) = @_;
1789
1790 # pure perl
1791 my $signal = sig2name $arg{signal};
1792 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1793
1794 $SIG{$signal} ||= sub {
537 last; 1795 local $!;
1796 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1797 undef $SIG_EV{$signal};
538 } 1798 };
1799
1800 # can't do signal processing without introducing races in pure perl,
1801 # so limit the signal latency.
1802 _sig_add;
1803
1804 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1805 }
1806 ;
1807
1808 *AnyEvent::Base::signal::DESTROY = sub {
1809 my ($signal, $cb) = @{$_[0]};
1810
1811 _sig_del;
1812
1813 delete $SIG_CB{$signal}{$cb};
1814
1815 $HAVE_ASYNC_INTERRUPT
1816 ? delete $SIG_ASY{$signal}
1817 : # delete doesn't work with older perls - they then
1818 # print weird messages, or just unconditionally exit
1819 # instead of getting the default action.
1820 undef $SIG{$signal}
1821 unless keys %{ $SIG_CB{$signal} };
1822 };
1823
1824 *_signal_exec = sub {
1825 $HAVE_ASYNC_INTERRUPT
1826 ? $SIGPIPE_R->drain
1827 : sysread $SIGPIPE_R, (my $dummy), 9;
1828
1829 while (%SIG_EV) {
1830 for (keys %SIG_EV) {
1831 delete $SIG_EV{$_};
1832 &$_ for values %{ $SIG_CB{$_} || {} };
539 } 1833 }
540
541 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib.";
543 } 1834 }
544 } 1835 };
545
546 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
548 }
549
550 $MODEL
551}
552
553sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://;
555
556 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects";
558
559 detect unless $MODEL;
560
561 my $class = shift;
562 $class->$func (@_);
563}
564
565package AnyEvent::Base;
566
567# default implementation for ->condvar, ->wait, ->broadcast
568
569sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar"
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579}
580
581# default implementation for ->signal
582
583our %SIG_CB;
584
585sub signal {
586 my (undef, %arg) = @_;
587
588 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing";
590
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
592 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} };
594 }; 1836 };
1837 die if $@;
595 1838
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1839 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1840}
606 1841
607# default implementation for ->child 1842# default implementation for ->child
608 1843
609our %PID_CB; 1844our %PID_CB;
610our $CHLD_W; 1845our $CHLD_W;
611our $CHLD_DELAY_W; 1846our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG;
614 1847
615sub _child_wait { 1848# used by many Impl's
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1849sub _emit_childstatus($$) {
1850 my (undef, $rpid, $rstatus) = @_;
1851
1852 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1853 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1854 values %{ $PID_CB{0} || {} };
1855}
1856
1857sub child {
1858 eval q{ # poor man's autoloading {}
1859 *_sigchld = sub {
1860 my $pid;
1861
1862 AnyEvent->_emit_childstatus ($pid, $?)
1863 while ($pid = waitpid -1, WNOHANG) > 0;
1864 };
1865
1866 *child = sub {
1867 my (undef, %arg) = @_;
1868
1869 my $pid = $arg{pid};
1870 my $cb = $arg{cb};
1871
1872 $PID_CB{$pid}{$cb+0} = $cb;
1873
1874 unless ($CHLD_W) {
1875 $CHLD_W = AE::signal CHLD => \&_sigchld;
1876 # child could be a zombie already, so make at least one round
1877 &_sigchld;
1878 }
1879
1880 bless [$pid, $cb+0], "AnyEvent::Base::child"
1881 };
1882
1883 *AnyEvent::Base::child::DESTROY = sub {
1884 my ($pid, $icb) = @{$_[0]};
1885
1886 delete $PID_CB{$pid}{$icb};
1887 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1888
1889 undef $CHLD_W unless keys %PID_CB;
1890 };
1891 };
1892 die if $@;
1893
1894 &child
1895}
1896
1897# idle emulation is done by simply using a timer, regardless
1898# of whether the process is idle or not, and not letting
1899# the callback use more than 50% of the time.
1900sub idle {
1901 eval q{ # poor man's autoloading {}
1902 *idle = sub {
1903 my (undef, %arg) = @_;
1904
1905 my ($cb, $w, $rcb) = $arg{cb};
1906
1907 $rcb = sub {
1908 if ($cb) {
1909 $w = AE::time;
1910 &$cb;
1911 $w = AE::time - $w;
1912
1913 # never use more then 50% of the time for the idle watcher,
1914 # within some limits
1915 $w = 0.0001 if $w < 0.0001;
1916 $w = 5 if $w > 5;
1917
1918 $w = AE::timer $w, 0, $rcb;
1919 } else {
1920 # clean up...
1921 undef $w;
1922 undef $rcb;
1923 }
1924 };
1925
1926 $w = AE::timer 0.05, 0, $rcb;
1927
1928 bless \\$cb, "AnyEvent::Base::idle"
1929 };
1930
1931 *AnyEvent::Base::idle::DESTROY = sub {
1932 undef $${$_[0]};
1933 };
1934 };
1935 die if $@;
1936
1937 &idle
1938}
1939
1940package AnyEvent::CondVar;
1941
1942our @ISA = AnyEvent::CondVar::Base::;
1943
1944# only to be used for subclassing
1945sub new {
1946 my $class = shift;
1947 bless AnyEvent->condvar (@_), $class
1948}
1949
1950package AnyEvent::CondVar::Base;
1951
1952#use overload
1953# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1954# fallback => 1;
1955
1956# save 300+ kilobytes by dirtily hardcoding overloading
1957${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1958*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1959*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1960${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1961
1962our $WAITING;
1963
1964sub _send {
1965 # nop
1966}
1967
1968sub _wait {
1969 AnyEvent->_poll until $_[0]{_ae_sent};
1970}
1971
1972sub send {
1973 my $cv = shift;
1974 $cv->{_ae_sent} = [@_];
1975 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1976 $cv->_send;
1977}
1978
1979sub croak {
1980 $_[0]{_ae_croak} = $_[1];
1981 $_[0]->send;
1982}
1983
1984sub ready {
1985 $_[0]{_ae_sent}
1986}
1987
1988sub recv {
1989 unless ($_[0]{_ae_sent}) {
1990 $WAITING
1991 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1992
1993 local $WAITING = 1;
1994 $_[0]->_wait;
619 } 1995 }
620 1996
621 undef $PID_IDLE; 1997 $_[0]{_ae_croak}
622} 1998 and Carp::croak $_[0]{_ae_croak};
623 1999
624sub _sigchld { 2000 wantarray
625 # make sure we deliver these changes "synchronous" with the event loop. 2001 ? @{ $_[0]{_ae_sent} }
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 2002 : $_[0]{_ae_sent}[0]
627 undef $CHLD_DELAY_W;
628 &_child_wait;
629 });
630} 2003}
631 2004
632sub child { 2005sub cb {
633 my (undef, %arg) = @_; 2006 my $cv = shift;
634 2007
635 defined (my $pid = $arg{pid} + 0) 2008 @_
636 or Carp::croak "required option 'pid' is missing"; 2009 and $cv->{_ae_cb} = shift
2010 and $cv->{_ae_sent}
2011 and (delete $cv->{_ae_cb})->($cv);
637 2012
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 2013 $cv->{_ae_cb}
639
640 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
642 }
643
644 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round
647 &_sigchld;
648 }
649
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
651} 2014}
652 2015
653sub AnyEvent::Base::Child::DESTROY { 2016sub begin {
654 my ($pid, $cb) = @{$_[0]}; 2017 ++$_[0]{_ae_counter};
655 2018 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
656 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658
659 undef $CHLD_W unless keys %PID_CB;
660} 2019}
2020
2021sub end {
2022 return if --$_[0]{_ae_counter};
2023 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2024}
2025
2026# undocumented/compatibility with pre-3.4
2027*broadcast = \&send;
2028*wait = \&recv;
2029
2030=head1 ERROR AND EXCEPTION HANDLING
2031
2032In general, AnyEvent does not do any error handling - it relies on the
2033caller to do that if required. The L<AnyEvent::Strict> module (see also
2034the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2035checking of all AnyEvent methods, however, which is highly useful during
2036development.
2037
2038As for exception handling (i.e. runtime errors and exceptions thrown while
2039executing a callback), this is not only highly event-loop specific, but
2040also not in any way wrapped by this module, as this is the job of the main
2041program.
2042
2043The pure perl event loop simply re-throws the exception (usually
2044within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2045$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2046so on.
2047
2048=head1 ENVIRONMENT VARIABLES
2049
2050AnyEvent supports a number of environment variables that tune the
2051runtime behaviour. They are usually evaluated when AnyEvent is
2052loaded, initialised, or a submodule that uses them is loaded. Many of
2053them also cause AnyEvent to load additional modules - for example,
2054C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2055loaded.
2056
2057All the environment variables documented here start with
2058C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2059namespace. Other modules are encouraged (but by no means required) to use
2060C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2061namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2062be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2063variables starting with C<AE_>, see below).
2064
2065All variables can also be set via the C<AE_> prefix, that is, instead
2066of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2067case there is a clash btween anyevent and another program that uses
2068C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2069variable to the empty string, as those variables take precedence.
2070
2071When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2072to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2073exists. If taint mode is on, then AnyEvent will remove I<all> environment
2074variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2075with C<undef> or the empty string, if the corresaponding C<AE_> variable
2076is set).
2077
2078The exact algorithm is currently:
2079
2080 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2081 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2082 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2083
2084This ensures that child processes will not see the C<AE_> variables.
2085
2086The following environment variables are currently known to AnyEvent:
2087
2088=over 4
2089
2090=item C<PERL_ANYEVENT_VERBOSE>
2091
2092By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2093higher (see L<AnyEvent::Log>). You can set this environment variable to a
2094numerical loglevel to make AnyEvent more (or less) talkative.
2095
2096If you want to do more than just set the global logging level
2097you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2098complex specifications.
2099
2100When set to C<0> (C<off>), then no messages whatsoever will be logged with
2101everything else at defaults.
2102
2103When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2104conditions, such as not being able to load the event model specified by
2105C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2106is the minimum recommended level for use during development.
2107
2108When set to C<7> or higher (info), AnyEvent reports which event model it
2109chooses.
2110
2111When set to C<8> or higher (debug), then AnyEvent will report extra
2112information on which optional modules it loads and how it implements
2113certain features.
2114
2115=item C<PERL_ANYEVENT_LOG>
2116
2117Accepts rather complex logging specifications. For example, you could log
2118all C<debug> messages of some module to stderr, warnings and above to
2119stderr, and errors and above to syslog, with:
2120
2121 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2122
2123For the rather extensive details, see L<AnyEvent::Log>.
2124
2125This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2126so will take effect even before AnyEvent has initialised itself.
2127
2128Note that specifying this environment variable causes the L<AnyEvent::Log>
2129module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2130using the latter saves a few hundred kB of memory unless a module
2131explicitly needs the extra features of AnyEvent::Log.
2132
2133=item C<PERL_ANYEVENT_STRICT>
2134
2135AnyEvent does not do much argument checking by default, as thorough
2136argument checking is very costly. Setting this variable to a true value
2137will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2138check the arguments passed to most method calls. If it finds any problems,
2139it will croak.
2140
2141In other words, enables "strict" mode.
2142
2143Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2144>>, it is definitely recommended to keep it off in production. Keeping
2145C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2146can be very useful, however.
2147
2148=item C<PERL_ANYEVENT_DEBUG_SHELL>
2149
2150If this env variable is nonempty, then its contents will be interpreted by
2151C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2152replacing every occurance of C<$$> by the process pid). The shell object
2153is saved in C<$AnyEvent::Debug::SHELL>.
2154
2155This happens when the first watcher is created.
2156
2157For example, to bind a debug shell on a unix domain socket in
2158F<< /tmp/debug<pid>.sock >>, you could use this:
2159
2160 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2161 # connect with e.g.: socat readline /tmp/debug123.sock
2162
2163Or to bind to tcp port 4545 on localhost:
2164
2165 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2166 # connect with e.g.: telnet localhost 4545
2167
2168Note that creating sockets in F</tmp> or on localhost is very unsafe on
2169multiuser systems.
2170
2171=item C<PERL_ANYEVENT_DEBUG_WRAP>
2172
2173Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2174debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2175
2176=item C<PERL_ANYEVENT_MODEL>
2177
2178This can be used to specify the event model to be used by AnyEvent, before
2179auto detection and -probing kicks in.
2180
2181It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2182or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2183resulting module name is loaded and - if the load was successful - used as
2184event model backend. If it fails to load then AnyEvent will proceed with
2185auto detection and -probing.
2186
2187If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2188nothing gets prepended and the module name is used as-is (hint: C<::> at
2189the end of a string designates a module name and quotes it appropriately).
2190
2191For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2192could start your program like this:
2193
2194 PERL_ANYEVENT_MODEL=Perl perl ...
2195
2196=item C<PERL_ANYEVENT_IO_MODEL>
2197
2198The current file I/O model - see L<AnyEvent::IO> for more info.
2199
2200At the moment, only C<Perl> (small, pure-perl, synchronous) and
2201C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2202L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2203
2204=item C<PERL_ANYEVENT_PROTOCOLS>
2205
2206Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2207for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2208of auto probing).
2209
2210Must be set to a comma-separated list of protocols or address families,
2211current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2212used, and preference will be given to protocols mentioned earlier in the
2213list.
2214
2215This variable can effectively be used for denial-of-service attacks
2216against local programs (e.g. when setuid), although the impact is likely
2217small, as the program has to handle connection and other failures anyways.
2218
2219Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2220but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2221- only support IPv4, never try to resolve or contact IPv6
2222addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2223IPv6, but prefer IPv6 over IPv4.
2224
2225=item C<PERL_ANYEVENT_HOSTS>
2226
2227This variable, if specified, overrides the F</etc/hosts> file used by
2228L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2229from that file instead.
2230
2231=item C<PERL_ANYEVENT_EDNS0>
2232
2233Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2234DNS. This extension is generally useful to reduce DNS traffic, especially
2235when DNSSEC is involved, but some (broken) firewalls drop such DNS
2236packets, which is why it is off by default.
2237
2238Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2239EDNS0 in its DNS requests.
2240
2241=item C<PERL_ANYEVENT_MAX_FORKS>
2242
2243The maximum number of child processes that C<AnyEvent::Util::fork_call>
2244will create in parallel.
2245
2246=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2247
2248The default value for the C<max_outstanding> parameter for the default DNS
2249resolver - this is the maximum number of parallel DNS requests that are
2250sent to the DNS server.
2251
2252=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2253
2254Perl has inherently racy signal handling (you can basically choose between
2255losing signals and memory corruption) - pure perl event loops (including
2256C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2257have to poll regularly to avoid losing signals.
2258
2259Some event loops are racy, but don't poll regularly, and some event loops
2260are written in C but are still racy. For those event loops, AnyEvent
2261installs a timer that regularly wakes up the event loop.
2262
2263By default, the interval for this timer is C<10> seconds, but you can
2264override this delay with this environment variable (or by setting
2265the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2266watchers).
2267
2268Lower values increase CPU (and energy) usage, higher values can introduce
2269long delays when reaping children or waiting for signals.
2270
2271The L<AnyEvent::Async> module, if available, will be used to avoid this
2272polling (with most event loops).
2273
2274=item C<PERL_ANYEVENT_RESOLV_CONF>
2275
2276The absolute path to a F<resolv.conf>-style file to use instead of
2277F</etc/resolv.conf> (or the OS-specific configuration) in the default
2278resolver, or the empty string to select the default configuration.
2279
2280=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2281
2282When neither C<ca_file> nor C<ca_path> was specified during
2283L<AnyEvent::TLS> context creation, and either of these environment
2284variables are nonempty, they will be used to specify CA certificate
2285locations instead of a system-dependent default.
2286
2287=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2288
2289When these are set to C<1>, then the respective modules are not
2290loaded. Mostly good for testing AnyEvent itself.
2291
2292=back
661 2293
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2294=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 2295
664This is an advanced topic that you do not normally need to use AnyEvent in 2296This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 2297a module. This section is only of use to event loop authors who want to
699 2331
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 2332I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 2333condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 2334C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 2335not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 2336
742=head1 EXAMPLE PROGRAM 2337=head1 EXAMPLE PROGRAM
743 2338
744The following program uses an I/O watcher to read data from STDIN, a timer 2339The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 2340to display a message once per second, and a condition variable to quit the
754 poll => 'r', 2349 poll => 'r',
755 cb => sub { 2350 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 2351 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 2352 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 2353 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2354 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 2355 },
761 ); 2356 );
762 2357
763 my $time_watcher; # can only be used once
764
765 sub new_timer {
766 $timer = AnyEvent->timer (after => 1, cb => sub { 2358 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
767 warn "timeout\n"; # print 'timeout' about every second 2359 warn "timeout\n"; # print 'timeout' at most every second
768 &new_timer; # and restart the time
769 }); 2360 });
770 }
771 2361
772 new_timer; # create first timer
773
774 $cv->wait; # wait until user enters /^q/i 2362 $cv->recv; # wait until user enters /^q/i
775 2363
776=head1 REAL-WORLD EXAMPLE 2364=head1 REAL-WORLD EXAMPLE
777 2365
778Consider the L<Net::FCP> module. It features (among others) the following 2366Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 2367API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 2417 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 2418 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2419 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 2420
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2421Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 2422result and signals any possible waiters that the request has finished:
835 2423
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2424 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 2425
838 if (end-of-file or data complete) { 2426 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 2427 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 2428 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2429 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 2430 }
843 2431
844The C<result> method, finally, just waits for the finished signal (if the 2432The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 2433request was already finished, it doesn't wait, of course, and returns the
846data: 2434data:
847 2435
848 $txn->{finished}->wait; 2436 $txn->{finished}->recv;
849 return $txn->{result}; 2437 return $txn->{result};
850 2438
851The actual code goes further and collects all errors (C<die>s, exceptions) 2439The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 2440that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 2441whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 2442and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 2443problems get reported to the code that tries to use the result, not in a
856random callback. 2444random callback.
857 2445
858All of this enables the following usage styles: 2446All of this enables the following usage styles:
859 2447
8601. Blocking: 24481. Blocking:
888 2476
889 my $quit = AnyEvent->condvar; 2477 my $quit = AnyEvent->condvar;
890 2478
891 $fcp->txn_client_get ($url)->cb (sub { 2479 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2480 ...
893 $quit->broadcast; 2481 $quit->send;
894 }); 2482 });
895 2483
896 $quit->wait; 2484 $quit->recv;
897 2485
898 2486
899=head1 BENCHMARKS 2487=head1 BENCHMARKS
900 2488
901To give you an idea of the performance and overheads that AnyEvent adds 2489To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 2491of various event loops I prepared some benchmarks.
904 2492
905=head2 BENCHMARKING ANYEVENT OVERHEAD 2493=head2 BENCHMARKING ANYEVENT OVERHEAD
906 2494
907Here is a benchmark of various supported event models used natively and 2495Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 2496through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2497timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 2498which it is), lets them fire exactly once and destroys them again.
911 2499
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2500Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 2501distribution. It uses the L<AE> interface, which makes a real difference
2502for the EV and Perl backends only.
914 2503
915=head3 Explanation of the columns 2504=head3 Explanation of the columns
916 2505
917I<watcher> is the number of event watchers created/destroyed. Since 2506I<watcher> is the number of event watchers created/destroyed. Since
918different event models feature vastly different performances, each event 2507different event models feature vastly different performances, each event
930all watchers, to avoid adding memory overhead. That means closure creation 2519all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 2520and memory usage is not included in the figures.
932 2521
933I<invoke> is the time, in microseconds, used to invoke a simple 2522I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 2523callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2524invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 2525signal the end of this phase.
937 2526
938I<destroy> is the time, in microseconds, that it takes to destroy a single 2527I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 2528watcher.
940 2529
941=head3 Results 2530=head3 Results
942 2531
943 name watchers bytes create invoke destroy comment 2532 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2533 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2534 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2535 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2536 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2537 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2538 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2539 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2540 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2541 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2542 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2543 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2544 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
954 2545
955=head3 Discussion 2546=head3 Discussion
956 2547
957The benchmark does I<not> measure scalability of the event loop very 2548The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 2549well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 2550can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 2551file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 2552the same time, so select/poll-based implementations get an unnatural speed
962boost. 2553boost.
963 2554
2555Also, note that the number of watchers usually has a nonlinear effect on
2556overall speed, that is, creating twice as many watchers doesn't take twice
2557the time - usually it takes longer. This puts event loops tested with a
2558higher number of watchers at a disadvantage.
2559
2560To put the range of results into perspective, consider that on the
2561benchmark machine, handling an event takes roughly 1600 CPU cycles with
2562EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2563cycles with POE.
2564
964C<EV> is the sole leader regarding speed and memory use, which are both 2565C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 2566maximal/minimal, respectively. When using the L<AE> API there is zero
2567overhead (when going through the AnyEvent API create is about 5-6 times
2568slower, with other times being equal, so still uses far less memory than
966far less memory than any other event loop and is still faster than Event 2569any other event loop and is still faster than Event natively).
967natively.
968 2570
969The pure perl implementation is hit in a few sweet spots (both the 2571The pure perl implementation is hit in a few sweet spots (both the
970constant timeout and the use of a single fd hit optimisations in the perl 2572constant timeout and the use of a single fd hit optimisations in the perl
971interpreter and the backend itself). Nevertheless this shows that it 2573interpreter and the backend itself). Nevertheless this shows that it
972adds very little overhead in itself. Like any select-based backend its 2574adds very little overhead in itself. Like any select-based backend its
973performance becomes really bad with lots of file descriptors (and few of 2575performance becomes really bad with lots of file descriptors (and few of
974them active), of course, but this was not subject of this benchmark. 2576them active), of course, but this was not subject of this benchmark.
975 2577
976The C<Event> module has a relatively high setup and callback invocation 2578The C<Event> module has a relatively high setup and callback invocation
977cost, but overall scores in on the third place. 2579cost, but overall scores in on the third place.
2580
2581C<IO::Async> performs admirably well, about on par with C<Event>, even
2582when using its pure perl backend.
978 2583
979C<Glib>'s memory usage is quite a bit higher, but it features a 2584C<Glib>'s memory usage is quite a bit higher, but it features a
980faster callback invocation and overall ends up in the same class as 2585faster callback invocation and overall ends up in the same class as
981C<Event>. However, Glib scales extremely badly, doubling the number of 2586C<Event>. However, Glib scales extremely badly, doubling the number of
982watchers increases the processing time by more than a factor of four, 2587watchers increases the processing time by more than a factor of four,
990file descriptor is dup()ed for each watcher. This shows that the dup() 2595file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 2596employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 2597hidden memory cost inside the kernel which is not reflected in the figures
993above). 2598above).
994 2599
995C<POE>, regardless of underlying event loop (whether using its pure 2600C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 2601select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 2602be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 2603memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 2604as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 2605requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 2606invocation speed is almost 900 times slower than with AnyEvent's pure perl
2607implementation.
2608
1002implementation. The design of the POE adaptor class in AnyEvent can not 2609The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 2610for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 2611small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2612optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2613using multiple sessions is not a good approach, especially regarding
2614memory usage, even the author of POE could not come up with a faster
2615design).
1006 2616
1007=head3 Summary 2617=head3 Summary
1008 2618
1009=over 4 2619=over 4
1010 2620
1012(even when used without AnyEvent), but most event loops have acceptable 2622(even when used without AnyEvent), but most event loops have acceptable
1013performance with or without AnyEvent. 2623performance with or without AnyEvent.
1014 2624
1015=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2625=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1016the actual event loop, only with extremely fast event loops such as EV 2626the actual event loop, only with extremely fast event loops such as EV
1017adds AnyEvent significant overhead. 2627does AnyEvent add significant overhead.
1018 2628
1019=item * You should avoid POE like the plague if you want performance or 2629=item * You should avoid POE like the plague if you want performance or
1020reasonable memory usage. 2630reasonable memory usage.
1021 2631
1022=back 2632=back
1023 2633
1024=head2 BENCHMARKING THE LARGE SERVER CASE 2634=head2 BENCHMARKING THE LARGE SERVER CASE
1025 2635
1026This benchmark atcually benchmarks the event loop itself. It works by 2636This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 2637creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 2638timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 2639watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 2640watcher reads a byte it will write that byte to a random other "server".
1031 2641
1032The effect is that there will be a lot of I/O watchers, only part of which 2642The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 2643are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 2644fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 2645timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 2646most timeouts work (and puts extra pressure on the event loops).
1037 2647
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2648In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 2649(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 2650connections, most of which are idle at any one point in time.
1041 2651
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2652Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 2653distribution. It uses the L<AE> interface, which makes a real difference
2654for the EV and Perl backends only.
1044 2655
1045=head3 Explanation of the columns 2656=head3 Explanation of the columns
1046 2657
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 2658I<sockets> is the number of sockets, and twice the number of "servers" (as
1048each server has a read and write socket end). 2659each server has a read and write socket end).
1049 2660
1050I<create> is the time it takes to create a socketpair (which is 2661I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2662nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 2663
1053I<request>, the most important value, is the time it takes to handle a 2664I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 2665single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleting the old timeout and creating 2666it to another server. This includes deleting the old timeout and creating
1056a new one that moves the timeout into the future. 2667a new one that moves the timeout into the future.
1057 2668
1058=head3 Results 2669=head3 Results
1059 2670
1060 name sockets create request 2671 name sockets create request
1061 EV 20000 69.01 11.16 2672 EV 20000 62.66 7.99
1062 Perl 20000 75.28 112.76 2673 Perl 20000 68.32 32.64
1063 Event 20000 212.62 257.32 2674 IOAsync 20000 174.06 101.15 epoll
1064 Glib 20000 651.16 1896.30 2675 IOAsync 20000 174.67 610.84 poll
2676 Event 20000 202.69 242.91
2677 Glib 20000 557.01 1689.52
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 2678 POE 20000 341.54 12086.32 uses POE::Loop::Event
1066 2679
1067=head3 Discussion 2680=head3 Discussion
1068 2681
1069This benchmark I<does> measure scalability and overall performance of the 2682This benchmark I<does> measure scalability and overall performance of the
1070particular event loop. 2683particular event loop.
1072EV is again fastest. Since it is using epoll on my system, the setup time 2685EV is again fastest. Since it is using epoll on my system, the setup time
1073is relatively high, though. 2686is relatively high, though.
1074 2687
1075Perl surprisingly comes second. It is much faster than the C-based event 2688Perl surprisingly comes second. It is much faster than the C-based event
1076loops Event and Glib. 2689loops Event and Glib.
2690
2691IO::Async performs very well when using its epoll backend, and still quite
2692good compared to Glib when using its pure perl backend.
1077 2693
1078Event suffers from high setup time as well (look at its code and you will 2694Event suffers from high setup time as well (look at its code and you will
1079understand why). Callback invocation also has a high overhead compared to 2695understand why). Callback invocation also has a high overhead compared to
1080the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2696the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1081uses select or poll in basically all documented configurations. 2697uses select or poll in basically all documented configurations.
1089 2705
1090=head3 Summary 2706=head3 Summary
1091 2707
1092=over 4 2708=over 4
1093 2709
1094=item * The pure perl implementation performs extremely well, considering 2710=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 2711
1097=item * Avoid Glib or POE in large projects where performance matters. 2712=item * Avoid Glib or POE in large projects where performance matters.
1098 2713
1099=back 2714=back
1100 2715
1113 2728
1114=head3 Results 2729=head3 Results
1115 2730
1116 name sockets create request 2731 name sockets create request
1117 EV 16 20.00 6.54 2732 EV 16 20.00 6.54
2733 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 2734 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 2735 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 2736 POE 16 261.87 276.28 uses POE::Loop::Event
1122 2737
1123=head3 Discussion 2738=head3 Discussion
1124 2739
1125The benchmark tries to test the performance of a typical small 2740The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 2741server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 2742in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 2743to the small absolute number of watchers (that is, you need efficiency and
2744speed most when you have lots of watchers, not when you only have a few of
2745them).
1129 2746
1130EV is again fastest. 2747EV is again fastest.
1131 2748
1132The C-based event loops Event and Glib come in second this time, as the 2749Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 2750loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 2751matter.
1135high, and updating all the data structures is costly).
1136 2752
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 2753POE also performs much better in this case, but is is still far behind the
1140others. 2754others.
1141 2755
1142=head3 Summary 2756=head3 Summary
1143 2757
1144=over 4 2758=over 4
1146=item * C-based event loops perform very well with small number of 2760=item * C-based event loops perform very well with small number of
1147watchers, as the management overhead dominates. 2761watchers, as the management overhead dominates.
1148 2762
1149=back 2763=back
1150 2764
2765=head2 THE IO::Lambda BENCHMARK
2766
2767Recently I was told about the benchmark in the IO::Lambda manpage, which
2768could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2769simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2770shouldn't come as a surprise to anybody). As such, the benchmark is
2771fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2772very optimal. But how would AnyEvent compare when used without the extra
2773baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2774
2775The benchmark itself creates an echo-server, and then, for 500 times,
2776connects to the echo server, sends a line, waits for the reply, and then
2777creates the next connection. This is a rather bad benchmark, as it doesn't
2778test the efficiency of the framework or much non-blocking I/O, but it is a
2779benchmark nevertheless.
2780
2781 name runtime
2782 Lambda/select 0.330 sec
2783 + optimized 0.122 sec
2784 Lambda/AnyEvent 0.327 sec
2785 + optimized 0.138 sec
2786 Raw sockets/select 0.077 sec
2787 POE/select, components 0.662 sec
2788 POE/select, raw sockets 0.226 sec
2789 POE/select, optimized 0.404 sec
2790
2791 AnyEvent/select/nb 0.085 sec
2792 AnyEvent/EV/nb 0.068 sec
2793 +state machine 0.134 sec
2794
2795The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2796benchmarks actually make blocking connects and use 100% blocking I/O,
2797defeating the purpose of an event-based solution. All of the newly
2798written AnyEvent benchmarks use 100% non-blocking connects (using
2799AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2800resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2801generally require a lot more bookkeeping and event handling than blocking
2802connects (which involve a single syscall only).
2803
2804The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2805offers similar expressive power as POE and IO::Lambda, using conventional
2806Perl syntax. This means that both the echo server and the client are 100%
2807non-blocking, further placing it at a disadvantage.
2808
2809As you can see, the AnyEvent + EV combination even beats the
2810hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2811backend easily beats IO::Lambda and POE.
2812
2813And even the 100% non-blocking version written using the high-level (and
2814slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2815higher level ("unoptimised") abstractions by a large margin, even though
2816it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2817
2818The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2819F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2820part of the IO::Lambda distribution and were used without any changes.
2821
2822
2823=head1 SIGNALS
2824
2825AnyEvent currently installs handlers for these signals:
2826
2827=over 4
2828
2829=item SIGCHLD
2830
2831A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2832emulation for event loops that do not support them natively. Also, some
2833event loops install a similar handler.
2834
2835Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2836AnyEvent will reset it to default, to avoid losing child exit statuses.
2837
2838=item SIGPIPE
2839
2840A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2841when AnyEvent gets loaded.
2842
2843The rationale for this is that AnyEvent users usually do not really depend
2844on SIGPIPE delivery (which is purely an optimisation for shell use, or
2845badly-written programs), but C<SIGPIPE> can cause spurious and rare
2846program exits as a lot of people do not expect C<SIGPIPE> when writing to
2847some random socket.
2848
2849The rationale for installing a no-op handler as opposed to ignoring it is
2850that this way, the handler will be restored to defaults on exec.
2851
2852Feel free to install your own handler, or reset it to defaults.
2853
2854=back
2855
2856=cut
2857
2858undef $SIG{CHLD}
2859 if $SIG{CHLD} eq 'IGNORE';
2860
2861$SIG{PIPE} = sub { }
2862 unless defined $SIG{PIPE};
2863
2864=head1 RECOMMENDED/OPTIONAL MODULES
2865
2866One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2867its built-in modules) are required to use it.
2868
2869That does not mean that AnyEvent won't take advantage of some additional
2870modules if they are installed.
2871
2872This section explains which additional modules will be used, and how they
2873affect AnyEvent's operation.
2874
2875=over 4
2876
2877=item L<Async::Interrupt>
2878
2879This slightly arcane module is used to implement fast signal handling: To
2880my knowledge, there is no way to do completely race-free and quick
2881signal handling in pure perl. To ensure that signals still get
2882delivered, AnyEvent will start an interval timer to wake up perl (and
2883catch the signals) with some delay (default is 10 seconds, look for
2884C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2885
2886If this module is available, then it will be used to implement signal
2887catching, which means that signals will not be delayed, and the event loop
2888will not be interrupted regularly, which is more efficient (and good for
2889battery life on laptops).
2890
2891This affects not just the pure-perl event loop, but also other event loops
2892that have no signal handling on their own (e.g. Glib, Tk, Qt).
2893
2894Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2895and either employ their own workarounds (POE) or use AnyEvent's workaround
2896(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2897does nothing for those backends.
2898
2899=item L<EV>
2900
2901This module isn't really "optional", as it is simply one of the backend
2902event loops that AnyEvent can use. However, it is simply the best event
2903loop available in terms of features, speed and stability: It supports
2904the AnyEvent API optimally, implements all the watcher types in XS, does
2905automatic timer adjustments even when no monotonic clock is available,
2906can take avdantage of advanced kernel interfaces such as C<epoll> and
2907C<kqueue>, and is the fastest backend I<by far>. You can even embed
2908L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2909
2910If you only use backends that rely on another event loop (e.g. C<Tk>),
2911then this module will do nothing for you.
2912
2913=item L<Guard>
2914
2915The guard module, when used, will be used to implement
2916C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2917lot less memory), but otherwise doesn't affect guard operation much. It is
2918purely used for performance.
2919
2920=item L<JSON> and L<JSON::XS>
2921
2922One of these modules is required when you want to read or write JSON data
2923via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2924advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2925
2926=item L<Net::SSLeay>
2927
2928Implementing TLS/SSL in Perl is certainly interesting, but not very
2929worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2930the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2931
2932=item L<Time::HiRes>
2933
2934This module is part of perl since release 5.008. It will be used when the
2935chosen event library does not come with a timing source of its own. The
2936pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2937try to use a monotonic clock for timing stability.
2938
2939=item L<AnyEvent::AIO> (and L<IO::AIO>)
2940
2941The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2942stopping programs while they access the disk, which is fine for a lot of
2943programs.
2944
2945Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2946a true asynchronous implementation, so event processing can continue even
2947while waiting for disk I/O.
2948
2949=back
2950
1151 2951
1152=head1 FORK 2952=head1 FORK
1153 2953
1154Most event libraries are not fork-safe. The ones who are usually are 2954Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 2955because they rely on inefficient but fork-safe C<select> or C<poll> calls
2956- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2957are usually badly thought-out hacks that are incompatible with fork in
2958one way or another. Only L<EV> is fully fork-aware and ensures that you
2959continue event-processing in both parent and child (or both, if you know
2960what you are doing).
2961
2962This means that, in general, you cannot fork and do event processing in
2963the child if the event library was initialised before the fork (which
2964usually happens when the first AnyEvent watcher is created, or the library
2965is loaded).
1156 2966
1157If you have to fork, you must either do so I<before> creating your first 2967If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 2968watcher OR you must not use AnyEvent at all in the child OR you must do
2969something completely out of the scope of AnyEvent (see below).
2970
2971The problem of doing event processing in the parent I<and> the child
2972is much more complicated: even for backends that I<are> fork-aware or
2973fork-safe, their behaviour is not usually what you want: fork clones all
2974watchers, that means all timers, I/O watchers etc. are active in both
2975parent and child, which is almost never what you want. Using C<exec>
2976to start worker children from some kind of manage prrocess is usually
2977preferred, because it is much easier and cleaner, at the expense of having
2978to have another binary.
2979
2980In addition to logical problems with fork, there are also implementation
2981problems. For example, on POSIX systems, you cannot fork at all in Perl
2982code if a thread (I am talking of pthreads here) was ever created in the
2983process, and this is just the tip of the iceberg. In general, using fork
2984from Perl is difficult, and attempting to use fork without an exec to
2985implement some kind of parallel processing is almost certainly doomed.
2986
2987To safely fork and exec, you should use a module such as
2988L<Proc::FastSpawn> that let's you safely fork and exec new processes.
2989
2990If you want to do multiprocessing using processes, you can
2991look at the L<AnyEvent::Fork> module (and some related modules
2992such as L<AnyEvent::Fork::RPC>, L<AnyEvent::Fork::Pool> and
2993L<AnyEvent::Fork::Remote>). This module allows you to safely create
2994subprocesses without any limitations - you can use X11 toolkits or
2995AnyEvent in the children created by L<AnyEvent::Fork> safely and without
2996any special precautions.
1159 2997
1160 2998
1161=head1 SECURITY CONSIDERATIONS 2999=head1 SECURITY CONSIDERATIONS
1162 3000
1163AnyEvent can be forced to load any event model via 3001AnyEvent can be forced to load any event model via
1168specified in the variable. 3006specified in the variable.
1169 3007
1170You can make AnyEvent completely ignore this variable by deleting it 3008You can make AnyEvent completely ignore this variable by deleting it
1171before the first watcher gets created, e.g. with a C<BEGIN> block: 3009before the first watcher gets created, e.g. with a C<BEGIN> block:
1172 3010
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 3011 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 3012
1175 use AnyEvent; 3013 use AnyEvent;
3014
3015Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
3016be used to probe what backend is used and gain other information (which is
3017probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
3018$ENV{PERL_ANYEVENT_STRICT}.
3019
3020Note that AnyEvent will remove I<all> environment variables starting with
3021C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
3022enabled.
3023
3024
3025=head1 BUGS
3026
3027Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
3028to work around. If you suffer from memleaks, first upgrade to Perl 5.10
3029and check wether the leaks still show up. (Perl 5.10.0 has other annoying
3030memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3031pronounced).
1176 3032
1177 3033
1178=head1 SEE ALSO 3034=head1 SEE ALSO
1179 3035
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 3036Tutorial/Introduction: L<AnyEvent::Intro>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
1182L<Event::Lib>, L<Qt>, L<POE>.
1183 3037
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 3038FAQ: L<AnyEvent::FAQ>.
3039
3040Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3041(simply logging).
3042
3043Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3044L<AnyEvent::Debug> (interactive shell, watcher tracing).
3045
3046Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3047L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3048L<Qt>, L<POE>, L<FLTK>.
3049
3050Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3051L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3052L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 3053L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 3054L<AnyEvent::Impl::FLTK>.
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1188 3055
3056Non-blocking handles, pipes, stream sockets, TCP clients and
3057servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3058
3059Asynchronous File I/O: L<AnyEvent::IO>.
3060
3061Asynchronous DNS: L<AnyEvent::DNS>.
3062
3063Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3064
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 3065Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3066L<AnyEvent::HTTP>.
1190 3067
1191 3068
1192=head1 AUTHOR 3069=head1 AUTHOR
1193 3070
1194 Marc Lehmann <schmorp@schmorp.de> 3071 Marc Lehmann <schmorp@schmorp.de>
1195 http://home.schmorp.de/ 3072 http://anyevent.schmorp.de
1196 3073
1197=cut 3074=cut
1198 3075
11991 30761
1200 3077

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