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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71 108
72=head1 DESCRIPTION 109=head1 DESCRIPTION
73 110
74L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
80module. 117module.
81 118
82During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 123L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 125adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 126be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
105 142
106The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 145explicitly and enjoy the high availability of that event loop :)
109 146
110=head1 WATCHERS 147=head1 WATCHERS
111 148
112AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
115 152
116These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
119is in control). 156is in control).
120 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
121To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
122variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
123to it). 166to it).
124 167
125All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
127Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
129 172
130An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
131 174
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
134 undef $w; 177 undef $w;
135 }); 178 });
136 179
137Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
139declared. 182declared.
140 183
141=head2 I/O WATCHERS 184=head2 I/O WATCHERS
142 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
145 194
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
147for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
148which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
149respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
150becomes ready.
151 206
152Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
155 210
159 214
160Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
162handles. 217handles.
163 218
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 224 warn "read: $input\n";
170 undef $w; 225 undef $w;
171 }); 226 });
172 227
173=head2 TIME WATCHERS 228=head2 TIME WATCHERS
174 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
175You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
176method with the following mandatory arguments: 239method with the following mandatory arguments:
177 240
178C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
179supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
181 244
182Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
185 248
186The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
189 254
190Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
191 258
192 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 262 warn "timeout\n";
195 }); 263 });
196 264
197 # to cancel the timer: 265 # to cancel the timer:
198 undef $w; 266 undef $w;
199 267
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 269
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
208 }; 272 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 273
213=head3 TIMING ISSUES 274=head3 TIMING ISSUES
214 275
215There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 289timers.
229 290
230AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 292AnyEvent API.
232 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368Note that updating the time I<might> cause some events to be handled.
369
370=back
371
233=head2 SIGNAL WATCHERS 372=head2 SIGNAL WATCHERS
234 373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
235You can watch for signals using a signal watcher, C<signal> is the signal 376You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 377I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 378callback to be invoked whenever a signal occurs.
238 379
239Although the callback might get passed parameters, their value and 380Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 381presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 382callbacks cannot use arguments passed to signal watcher callbacks.
242 383
243Multiple signal occurances can be clumped together into one callback 384Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 385invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 386that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 387but it is guaranteed not to interrupt any other callbacks.
247 388
248The main advantage of using these watchers is that you can share a signal 389The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 390between multiple watchers, and AnyEvent will ensure that signals will not
391interrupt your program at bad times.
250 392
251This watcher might use C<%SIG>, so programs overwriting those signals 393This watcher might use C<%SIG> (depending on the event loop used),
252directly will likely not work correctly. 394so programs overwriting those signals directly will likely not work
395correctly.
253 396
254Example: exit on SIGINT 397Example: exit on SIGINT
255 398
256 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
257 400
401=head3 Signal Races, Delays and Workarounds
402
403Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404callbacks to signals in a generic way, which is a pity, as you cannot
405do race-free signal handling in perl, requiring C libraries for
406this. AnyEvent will try to do it's best, which means in some cases,
407signals will be delayed. The maximum time a signal might be delayed is
408specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
409variable can be changed only before the first signal watcher is created,
410and should be left alone otherwise. This variable determines how often
411AnyEvent polls for signals (in case a wake-up was missed). Higher values
412will cause fewer spurious wake-ups, which is better for power and CPU
413saving.
414
415All these problems can be avoided by installing the optional
416L<Async::Interrupt> module, which works with most event loops. It will not
417work with inherently broken event loops such as L<Event> or L<Event::Lib>
418(and not with L<POE> currently, as POE does it's own workaround with
419one-second latency). For those, you just have to suffer the delays.
420
258=head2 CHILD PROCESS WATCHERS 421=head2 CHILD PROCESS WATCHERS
259 422
423 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
424
260You can also watch on a child process exit and catch its exit status. 425You can also watch on a child process exit and catch its exit status.
261 426
262The child process is specified by the C<pid> argument (if set to C<0>, it 427The child process is specified by the C<pid> argument (one some backends,
263watches for any child process exit). The watcher will trigger as often 428using C<0> watches for any child process exit, on others this will
264as status change for the child are received. This works by installing a 429croak). The watcher will be triggered only when the child process has
265signal handler for C<SIGCHLD>. The callback will be called with the pid 430finished and an exit status is available, not on any trace events
266and exit status (as returned by waitpid), so unlike other watcher types, 431(stopped/continued).
267you I<can> rely on child watcher callback arguments. 432
433The callback will be called with the pid and exit status (as returned by
434waitpid), so unlike other watcher types, you I<can> rely on child watcher
435callback arguments.
436
437This watcher type works by installing a signal handler for C<SIGCHLD>,
438and since it cannot be shared, nothing else should use SIGCHLD or reap
439random child processes (waiting for specific child processes, e.g. inside
440C<system>, is just fine).
268 441
269There is a slight catch to child watchers, however: you usually start them 442There is a slight catch to child watchers, however: you usually start them
270I<after> the child process was created, and this means the process could 443I<after> the child process was created, and this means the process could
271have exited already (and no SIGCHLD will be sent anymore). 444have exited already (and no SIGCHLD will be sent anymore).
272 445
273Not all event models handle this correctly (POE doesn't), but even for 446Not all event models handle this correctly (neither POE nor IO::Async do,
447see their AnyEvent::Impl manpages for details), but even for event models
274event models that I<do> handle this correctly, they usually need to be 448that I<do> handle this correctly, they usually need to be loaded before
275loaded before the process exits (i.e. before you fork in the first place). 449the process exits (i.e. before you fork in the first place). AnyEvent's
450pure perl event loop handles all cases correctly regardless of when you
451start the watcher.
276 452
277This means you cannot create a child watcher as the very first thing in an 453This means you cannot create a child watcher as the very first
278AnyEvent program, you I<have> to create at least one watcher before you 454thing in an AnyEvent program, you I<have> to create at least one
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 455watcher before you C<fork> the child (alternatively, you can call
456C<AnyEvent::detect>).
457
458As most event loops do not support waiting for child events, they will be
459emulated by AnyEvent in most cases, in which the latency and race problems
460mentioned in the description of signal watchers apply.
280 461
281Example: fork a process and wait for it 462Example: fork a process and wait for it
282 463
283 my $done = AnyEvent->condvar; 464 my $done = AnyEvent->condvar;
284 465
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 466 my $pid = fork or exit 5;
288 467
289 my $w = AnyEvent->child ( 468 my $w = AnyEvent->child (
290 pid => $pid, 469 pid => $pid,
291 cb => sub { 470 cb => sub {
292 my ($pid, $status) = @_; 471 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 472 warn "pid $pid exited with status $status";
294 $done->broadcast; 473 $done->send;
295 }, 474 },
296 ); 475 );
297 476
298 # do something else, then wait for process exit 477 # do something else, then wait for process exit
299 $done->wait; 478 $done->recv;
479
480=head2 IDLE WATCHERS
481
482 $w = AnyEvent->idle (cb => <callback>);
483
484Sometimes there is a need to do something, but it is not so important
485to do it instantly, but only when there is nothing better to do. This
486"nothing better to do" is usually defined to be "no other events need
487attention by the event loop".
488
489Idle watchers ideally get invoked when the event loop has nothing
490better to do, just before it would block the process to wait for new
491events. Instead of blocking, the idle watcher is invoked.
492
493Most event loops unfortunately do not really support idle watchers (only
494EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
495will simply call the callback "from time to time".
496
497Example: read lines from STDIN, but only process them when the
498program is otherwise idle:
499
500 my @lines; # read data
501 my $idle_w;
502 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
503 push @lines, scalar <STDIN>;
504
505 # start an idle watcher, if not already done
506 $idle_w ||= AnyEvent->idle (cb => sub {
507 # handle only one line, when there are lines left
508 if (my $line = shift @lines) {
509 print "handled when idle: $line";
510 } else {
511 # otherwise disable the idle watcher again
512 undef $idle_w;
513 }
514 });
515 });
300 516
301=head2 CONDITION VARIABLES 517=head2 CONDITION VARIABLES
302 518
519 $cv = AnyEvent->condvar;
520
521 $cv->send (<list>);
522 my @res = $cv->recv;
523
524If you are familiar with some event loops you will know that all of them
525require you to run some blocking "loop", "run" or similar function that
526will actively watch for new events and call your callbacks.
527
528AnyEvent is slightly different: it expects somebody else to run the event
529loop and will only block when necessary (usually when told by the user).
530
531The instrument to do that is called a "condition variable", so called
532because they represent a condition that must become true.
533
534Now is probably a good time to look at the examples further below.
535
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 536Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 537>> method, usually without arguments. The only argument pair allowed is
538C<cb>, which specifies a callback to be called when the condition variable
539becomes true, with the condition variable as the first argument (but not
540the results).
305 541
306A condition variable waits for a condition - precisely that the C<< 542After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 543by calling the C<send> method (or calling the condition variable as if it
544were a callback, read about the caveats in the description for the C<<
545->send >> method).
308 546
309They are very useful to signal that a condition has been fulfilled, for 547Condition variables are similar to callbacks, except that you can
548optionally wait for them. They can also be called merge points - points
549in time where multiple outstanding events have been processed. And yet
550another way to call them is transactions - each condition variable can be
551used to represent a transaction, which finishes at some point and delivers
552a result. And yet some people know them as "futures" - a promise to
553compute/deliver something that you can wait for.
554
555Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 556for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 557then a condition variable would be the ideal candidate to signal the
312availability of results. 558availability of results. The user can either act when the callback is
559called or can synchronously C<< ->recv >> for the results.
313 560
314You can also use condition variables to block your main program until 561You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 562you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 563could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 564button of your app, which would C<< ->send >> the "quit" event.
318 565
319Note that condition variables recurse into the event loop - if you have 566Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 567two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 568lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 569you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 570as this asks for trouble.
324 571
325This object has two methods: 572Condition variables are represented by hash refs in perl, and the keys
573used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
574easy (it is often useful to build your own transaction class on top of
575AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
576it's C<new> method in your own C<new> method.
326 577
327=over 4 578There are two "sides" to a condition variable - the "producer side" which
579eventually calls C<< -> send >>, and the "consumer side", which waits
580for the send to occur.
328 581
329=item $cv->wait 582Example: wait for a timer.
330
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been
332called on c<$cv>, while servicing other watchers normally.
333
334You can only wait once on a condition - additional calls will return
335immediately.
336
337Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires).
344
345Another reason I<never> to C<< ->wait >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351
352=item $cv->broadcast
353
354Flag the condition as ready - a running C<< ->wait >> and all further
355calls to C<wait> will (eventually) return after this method has been
356called. If nobody is waiting the broadcast will be remembered..
357
358=back
359
360Example:
361 583
362 # wait till the result is ready 584 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar; 585 my $result_ready = AnyEvent->condvar;
364 586
365 # do something such as adding a timer 587 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast 588 # or socket watcher the calls $result_ready->send
367 # when the "result" is ready. 589 # when the "result" is ready.
368 # in this case, we simply use a timer: 590 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer ( 591 my $w = AnyEvent->timer (
370 after => 1, 592 after => 1,
371 cb => sub { $result_ready->broadcast }, 593 cb => sub { $result_ready->send },
372 ); 594 );
373 595
374 # this "blocks" (while handling events) till the watcher 596 # this "blocks" (while handling events) till the callback
375 # calls broadcast 597 # calls -<send
376 $result_ready->wait; 598 $result_ready->recv;
599
600Example: wait for a timer, but take advantage of the fact that condition
601variables are also callable directly.
602
603 my $done = AnyEvent->condvar;
604 my $delay = AnyEvent->timer (after => 5, cb => $done);
605 $done->recv;
606
607Example: Imagine an API that returns a condvar and doesn't support
608callbacks. This is how you make a synchronous call, for example from
609the main program:
610
611 use AnyEvent::CouchDB;
612
613 ...
614
615 my @info = $couchdb->info->recv;
616
617And this is how you would just set a callback to be called whenever the
618results are available:
619
620 $couchdb->info->cb (sub {
621 my @info = $_[0]->recv;
622 });
623
624=head3 METHODS FOR PRODUCERS
625
626These methods should only be used by the producing side, i.e. the
627code/module that eventually sends the signal. Note that it is also
628the producer side which creates the condvar in most cases, but it isn't
629uncommon for the consumer to create it as well.
630
631=over 4
632
633=item $cv->send (...)
634
635Flag the condition as ready - a running C<< ->recv >> and all further
636calls to C<recv> will (eventually) return after this method has been
637called. If nobody is waiting the send will be remembered.
638
639If a callback has been set on the condition variable, it is called
640immediately from within send.
641
642Any arguments passed to the C<send> call will be returned by all
643future C<< ->recv >> calls.
644
645Condition variables are overloaded so one can call them directly (as if
646they were a code reference). Calling them directly is the same as calling
647C<send>.
648
649=item $cv->croak ($error)
650
651Similar to send, but causes all call's to C<< ->recv >> to invoke
652C<Carp::croak> with the given error message/object/scalar.
653
654This can be used to signal any errors to the condition variable
655user/consumer. Doing it this way instead of calling C<croak> directly
656delays the error detetcion, but has the overwhelmign advantage that it
657diagnoses the error at the place where the result is expected, and not
658deep in some event clalback without connection to the actual code causing
659the problem.
660
661=item $cv->begin ([group callback])
662
663=item $cv->end
664
665These two methods can be used to combine many transactions/events into
666one. For example, a function that pings many hosts in parallel might want
667to use a condition variable for the whole process.
668
669Every call to C<< ->begin >> will increment a counter, and every call to
670C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671>>, the (last) callback passed to C<begin> will be executed. That callback
672is I<supposed> to call C<< ->send >>, but that is not required. If no
673callback was set, C<send> will be called without any arguments.
674
675You can think of C<< $cv->send >> giving you an OR condition (one call
676sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
677condition (all C<begin> calls must be C<end>'ed before the condvar sends).
678
679Let's start with a simple example: you have two I/O watchers (for example,
680STDOUT and STDERR for a program), and you want to wait for both streams to
681close before activating a condvar:
682
683 my $cv = AnyEvent->condvar;
684
685 $cv->begin; # first watcher
686 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
687 defined sysread $fh1, my $buf, 4096
688 or $cv->end;
689 });
690
691 $cv->begin; # second watcher
692 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
693 defined sysread $fh2, my $buf, 4096
694 or $cv->end;
695 });
696
697 $cv->recv;
698
699This works because for every event source (EOF on file handle), there is
700one call to C<begin>, so the condvar waits for all calls to C<end> before
701sending.
702
703The ping example mentioned above is slightly more complicated, as the
704there are results to be passwd back, and the number of tasks that are
705begung can potentially be zero:
706
707 my $cv = AnyEvent->condvar;
708
709 my %result;
710 $cv->begin (sub { $cv->send (\%result) });
711
712 for my $host (@list_of_hosts) {
713 $cv->begin;
714 ping_host_then_call_callback $host, sub {
715 $result{$host} = ...;
716 $cv->end;
717 };
718 }
719
720 $cv->end;
721
722This code fragment supposedly pings a number of hosts and calls
723C<send> after results for all then have have been gathered - in any
724order. To achieve this, the code issues a call to C<begin> when it starts
725each ping request and calls C<end> when it has received some result for
726it. Since C<begin> and C<end> only maintain a counter, the order in which
727results arrive is not relevant.
728
729There is an additional bracketing call to C<begin> and C<end> outside the
730loop, which serves two important purposes: first, it sets the callback
731to be called once the counter reaches C<0>, and second, it ensures that
732C<send> is called even when C<no> hosts are being pinged (the loop
733doesn't execute once).
734
735This is the general pattern when you "fan out" into multiple (but
736potentially none) subrequests: use an outer C<begin>/C<end> pair to set
737the callback and ensure C<end> is called at least once, and then, for each
738subrequest you start, call C<begin> and for each subrequest you finish,
739call C<end>.
740
741=back
742
743=head3 METHODS FOR CONSUMERS
744
745These methods should only be used by the consuming side, i.e. the
746code awaits the condition.
747
748=over 4
749
750=item $cv->recv
751
752Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
753>> methods have been called on c<$cv>, while servicing other watchers
754normally.
755
756You can only wait once on a condition - additional calls are valid but
757will return immediately.
758
759If an error condition has been set by calling C<< ->croak >>, then this
760function will call C<croak>.
761
762In list context, all parameters passed to C<send> will be returned,
763in scalar context only the first one will be returned.
764
765Note that doing a blocking wait in a callback is not supported by any
766event loop, that is, recursive invocation of a blocking C<< ->recv
767>> is not allowed, and the C<recv> call will C<croak> if such a
768condition is detected. This condition can be slightly loosened by using
769L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
770any thread that doesn't run the event loop itself.
771
772Not all event models support a blocking wait - some die in that case
773(programs might want to do that to stay interactive), so I<if you are
774using this from a module, never require a blocking wait>. Instead, let the
775caller decide whether the call will block or not (for example, by coupling
776condition variables with some kind of request results and supporting
777callbacks so the caller knows that getting the result will not block,
778while still supporting blocking waits if the caller so desires).
779
780You can ensure that C<< -recv >> never blocks by setting a callback and
781only calling C<< ->recv >> from within that callback (or at a later
782time). This will work even when the event loop does not support blocking
783waits otherwise.
784
785=item $bool = $cv->ready
786
787Returns true when the condition is "true", i.e. whether C<send> or
788C<croak> have been called.
789
790=item $cb = $cv->cb ($cb->($cv))
791
792This is a mutator function that returns the callback set and optionally
793replaces it before doing so.
794
795The callback will be called when the condition becomes (or already was)
796"true", i.e. when C<send> or C<croak> are called (or were called), with
797the only argument being the condition variable itself. Calling C<recv>
798inside the callback or at any later time is guaranteed not to block.
799
800=back
801
802=head1 SUPPORTED EVENT LOOPS/BACKENDS
803
804The available backend classes are (every class has its own manpage):
805
806=over 4
807
808=item Backends that are autoprobed when no other event loop can be found.
809
810EV is the preferred backend when no other event loop seems to be in
811use. If EV is not installed, then AnyEvent will try Event, and, failing
812that, will fall back to its own pure-perl implementation, which is
813available everywhere as it comes with AnyEvent itself.
814
815 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
816 AnyEvent::Impl::Event based on Event, very stable, few glitches.
817 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
818
819=item Backends that are transparently being picked up when they are used.
820
821These will be used when they are currently loaded when the first watcher
822is created, in which case it is assumed that the application is using
823them. This means that AnyEvent will automatically pick the right backend
824when the main program loads an event module before anything starts to
825create watchers. Nothing special needs to be done by the main program.
826
827 AnyEvent::Impl::Glib based on Glib, slow but very stable.
828 AnyEvent::Impl::Tk based on Tk, very broken.
829 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
830 AnyEvent::Impl::POE based on POE, very slow, some limitations.
831 AnyEvent::Impl::Irssi used when running within irssi.
832
833=item Backends with special needs.
834
835Qt requires the Qt::Application to be instantiated first, but will
836otherwise be picked up automatically. As long as the main program
837instantiates the application before any AnyEvent watchers are created,
838everything should just work.
839
840 AnyEvent::Impl::Qt based on Qt.
841
842Support for IO::Async can only be partial, as it is too broken and
843architecturally limited to even support the AnyEvent API. It also
844is the only event loop that needs the loop to be set explicitly, so
845it can only be used by a main program knowing about AnyEvent. See
846L<AnyEvent::Impl::Async> for the gory details.
847
848 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
849
850=item Event loops that are indirectly supported via other backends.
851
852Some event loops can be supported via other modules:
853
854There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
855
856B<WxWidgets> has no support for watching file handles. However, you can
857use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
858polls 20 times per second, which was considered to be too horrible to even
859consider for AnyEvent.
860
861B<Prima> is not supported as nobody seems to be using it, but it has a POE
862backend, so it can be supported through POE.
863
864AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
865load L<POE> when detecting them, in the hope that POE will pick them up,
866in which case everything will be automatic.
867
868=back
377 869
378=head1 GLOBAL VARIABLES AND FUNCTIONS 870=head1 GLOBAL VARIABLES AND FUNCTIONS
379 871
872These are not normally required to use AnyEvent, but can be useful to
873write AnyEvent extension modules.
874
380=over 4 875=over 4
381 876
382=item $AnyEvent::MODEL 877=item $AnyEvent::MODEL
383 878
384Contains C<undef> until the first watcher is being created. Then it 879Contains C<undef> until the first watcher is being created, before the
880backend has been autodetected.
881
385contains the event model that is being used, which is the name of the 882Afterwards it contains the event model that is being used, which is the
386Perl class implementing the model. This class is usually one of the 883name of the Perl class implementing the model. This class is usually one
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 884of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 885case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
389 886will be C<urxvt::anyevent>).
390The known classes so far are:
391
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice.
396 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402
403There is no support for WxWidgets, as WxWidgets has no support for
404watching file handles. However, you can use WxWidgets through the
405POE Adaptor, as POE has a Wx backend that simply polls 20 times per
406second, which was considered to be too horrible to even consider for
407AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
408it's adaptor.
409
410AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
411autodetecting them.
412 887
413=item AnyEvent::detect 888=item AnyEvent::detect
414 889
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 890Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 891if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 892have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 893runtime, and not e.g. while initialising of your module.
894
895If you need to do some initialisation before AnyEvent watchers are
896created, use C<post_detect>.
897
898=item $guard = AnyEvent::post_detect { BLOCK }
899
900Arranges for the code block to be executed as soon as the event model is
901autodetected (or immediately if this has already happened).
902
903The block will be executed I<after> the actual backend has been detected
904(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
905created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
906other initialisations - see the sources of L<AnyEvent::Strict> or
907L<AnyEvent::AIO> to see how this is used.
908
909The most common usage is to create some global watchers, without forcing
910event module detection too early, for example, L<AnyEvent::AIO> creates
911and installs the global L<IO::AIO> watcher in a C<post_detect> block to
912avoid autodetecting the event module at load time.
913
914If called in scalar or list context, then it creates and returns an object
915that automatically removes the callback again when it is destroyed (or
916C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
917a case where this is useful.
918
919Example: Create a watcher for the IO::AIO module and store it in
920C<$WATCHER>. Only do so after the event loop is initialised, though.
921
922 our WATCHER;
923
924 my $guard = AnyEvent::post_detect {
925 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
926 };
927
928 # the ||= is important in case post_detect immediately runs the block,
929 # as to not clobber the newly-created watcher. assigning both watcher and
930 # post_detect guard to the same variable has the advantage of users being
931 # able to just C<undef $WATCHER> if the watcher causes them grief.
932
933 $WATCHER ||= $guard;
934
935=item @AnyEvent::post_detect
936
937If there are any code references in this array (you can C<push> to it
938before or after loading AnyEvent), then they will called directly after
939the event loop has been chosen.
940
941You should check C<$AnyEvent::MODEL> before adding to this array, though:
942if it is defined then the event loop has already been detected, and the
943array will be ignored.
944
945Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
946it,as it takes care of these details.
947
948This variable is mainly useful for modules that can do something useful
949when AnyEvent is used and thus want to know when it is initialised, but do
950not need to even load it by default. This array provides the means to hook
951into AnyEvent passively, without loading it.
419 952
420=back 953=back
421 954
422=head1 WHAT TO DO IN A MODULE 955=head1 WHAT TO DO IN A MODULE
423 956
427Be careful when you create watchers in the module body - AnyEvent will 960Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 961decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 962by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 963to load the event module first.
431 964
432Never call C<< ->wait >> on a condition variable unless you I<know> that 965Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 966the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 967because it will stall the whole program, and the whole point of using
435events is to stay interactive. 968events is to stay interactive.
436 969
437It is fine, however, to call C<< ->wait >> when the user of your module 970It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 971requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 972called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 973freely, as the user of your module knows what she is doing. always).
441 974
442=head1 WHAT TO DO IN THE MAIN PROGRAM 975=head1 WHAT TO DO IN THE MAIN PROGRAM
443 976
444There will always be a single main program - the only place that should 977There will always be a single main program - the only place that should
446 979
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 980If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 981do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 982decide which implementation to chose if some module relies on it.
450 983
451If the main program relies on a specific event model. For example, in 984If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 985Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 986event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 987speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 988modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 989decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 990might chose the wrong one unless you load the correct one yourself.
458 991
459You can chose to use a rather inefficient pure-perl implementation by 992You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 993C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 994everywhere, but letting AnyEvent chose the model is generally better.
995
996=head2 MAINLOOP EMULATION
997
998Sometimes (often for short test scripts, or even standalone programs who
999only want to use AnyEvent), you do not want to run a specific event loop.
1000
1001In that case, you can use a condition variable like this:
1002
1003 AnyEvent->condvar->recv;
1004
1005This has the effect of entering the event loop and looping forever.
1006
1007Note that usually your program has some exit condition, in which case
1008it is better to use the "traditional" approach of storing a condition
1009variable somewhere, waiting for it, and sending it when the program should
1010exit cleanly.
1011
1012
1013=head1 OTHER MODULES
1014
1015The following is a non-exhaustive list of additional modules that use
1016AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1017modules and other event loops in the same program. Some of the modules
1018come with AnyEvent, most are available via CPAN.
1019
1020=over 4
1021
1022=item L<AnyEvent::Util>
1023
1024Contains various utility functions that replace often-used but blocking
1025functions such as C<inet_aton> by event-/callback-based versions.
1026
1027=item L<AnyEvent::Socket>
1028
1029Provides various utility functions for (internet protocol) sockets,
1030addresses and name resolution. Also functions to create non-blocking tcp
1031connections or tcp servers, with IPv6 and SRV record support and more.
1032
1033=item L<AnyEvent::Handle>
1034
1035Provide read and write buffers, manages watchers for reads and writes,
1036supports raw and formatted I/O, I/O queued and fully transparent and
1037non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1038
1039=item L<AnyEvent::DNS>
1040
1041Provides rich asynchronous DNS resolver capabilities.
1042
1043=item L<AnyEvent::HTTP>
1044
1045A simple-to-use HTTP library that is capable of making a lot of concurrent
1046HTTP requests.
1047
1048=item L<AnyEvent::HTTPD>
1049
1050Provides a simple web application server framework.
1051
1052=item L<AnyEvent::FastPing>
1053
1054The fastest ping in the west.
1055
1056=item L<AnyEvent::DBI>
1057
1058Executes L<DBI> requests asynchronously in a proxy process.
1059
1060=item L<AnyEvent::AIO>
1061
1062Truly asynchronous I/O, should be in the toolbox of every event
1063programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1064together.
1065
1066=item L<AnyEvent::BDB>
1067
1068Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1069L<BDB> and AnyEvent together.
1070
1071=item L<AnyEvent::GPSD>
1072
1073A non-blocking interface to gpsd, a daemon delivering GPS information.
1074
1075=item L<AnyEvent::IRC>
1076
1077AnyEvent based IRC client module family (replacing the older Net::IRC3).
1078
1079=item L<AnyEvent::XMPP>
1080
1081AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1082Net::XMPP2>.
1083
1084=item L<AnyEvent::IGS>
1085
1086A non-blocking interface to the Internet Go Server protocol (used by
1087L<App::IGS>).
1088
1089=item L<Net::FCP>
1090
1091AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1092of AnyEvent.
1093
1094=item L<Event::ExecFlow>
1095
1096High level API for event-based execution flow control.
1097
1098=item L<Coro>
1099
1100Has special support for AnyEvent via L<Coro::AnyEvent>.
1101
1102=back
462 1103
463=cut 1104=cut
464 1105
465package AnyEvent; 1106package AnyEvent;
466 1107
1108# basically a tuned-down version of common::sense
1109sub common_sense {
467no warnings; 1110 # no warnings
468use strict; 1111 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1112 # use strict vars subs
1113 $^H |= 0x00000600;
1114}
469 1115
1116BEGIN { AnyEvent::common_sense }
1117
470use Carp; 1118use Carp ();
471 1119
472our $VERSION = '3.3'; 1120our $VERSION = 4.9;
473our $MODEL; 1121our $MODEL;
474 1122
475our $AUTOLOAD; 1123our $AUTOLOAD;
476our @ISA; 1124our @ISA;
477 1125
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479
480our @REGISTRY; 1126our @REGISTRY;
481 1127
1128our $WIN32;
1129
1130our $VERBOSE;
1131
1132BEGIN {
1133 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1134 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1135
1136 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1137 if ${^TAINT};
1138
1139 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1140
1141}
1142
1143our $MAX_SIGNAL_LATENCY = 10;
1144
1145our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1146
1147{
1148 my $idx;
1149 $PROTOCOL{$_} = ++$idx
1150 for reverse split /\s*,\s*/,
1151 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1152}
1153
482my @models = ( 1154my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 1155 [EV:: => AnyEvent::Impl::EV:: , 1],
486 [Event:: => AnyEvent::Impl::Event::], 1156 [Event:: => AnyEvent::Impl::Event::, 1],
487 [Glib:: => AnyEvent::Impl::Glib::], 1157 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1158 # everything below here will not (normally) be autoprobed
1159 # as the pureperl backend should work everywhere
1160 # and is usually faster
1161 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1162 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1163 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
488 [Tk:: => AnyEvent::Impl::Tk::], 1164 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1165 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1166 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
489 [Wx:: => AnyEvent::Impl::POE::], 1167 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 1168 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1169 # IO::Async is just too broken - we would need workarounds for its
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1170 # byzantine signal and broken child handling, among others.
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1171 # IO::Async is rather hard to detect, as it doesn't have any
1172 # obvious default class.
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1173# [0, IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1174# [0, IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1175# [0, IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
496); 1176);
497 1177
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1178our %method = map +($_ => 1),
1179 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1180
1181our @post_detect;
1182
1183sub post_detect(&) {
1184 my ($cb) = @_;
1185
1186 if ($MODEL) {
1187 $cb->();
1188
1189 undef
1190 } else {
1191 push @post_detect, $cb;
1192
1193 defined wantarray
1194 ? bless \$cb, "AnyEvent::Util::postdetect"
1195 : ()
1196 }
1197}
1198
1199sub AnyEvent::Util::postdetect::DESTROY {
1200 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1201}
499 1202
500sub detect() { 1203sub detect() {
501 unless ($MODEL) { 1204 unless ($MODEL) {
502 no strict 'refs'; 1205 local $SIG{__DIE__};
503 1206
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1207 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 1208 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 1209 if (eval "require $model") {
507 $MODEL = $model; 1210 $MODEL = $model;
508 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1211 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
509 } else { 1212 } else {
510 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1213 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
511 } 1214 }
512 } 1215 }
513 1216
514 # check for already loaded models 1217 # check for already loaded models
515 unless ($MODEL) { 1218 unless ($MODEL) {
516 for (@REGISTRY, @models) { 1219 for (@REGISTRY, @models) {
517 my ($package, $model) = @$_; 1220 my ($package, $model) = @$_;
518 if (${"$package\::VERSION"} > 0) { 1221 if (${"$package\::VERSION"} > 0) {
519 if (eval "require $model") { 1222 if (eval "require $model") {
520 $MODEL = $model; 1223 $MODEL = $model;
521 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1224 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
522 last; 1225 last;
523 } 1226 }
524 } 1227 }
525 } 1228 }
526 1229
527 unless ($MODEL) { 1230 unless ($MODEL) {
528 # try to load a model 1231 # try to autoload a model
529
530 for (@REGISTRY, @models) { 1232 for (@REGISTRY, @models) {
531 my ($package, $model) = @$_; 1233 my ($package, $model, $autoload) = @$_;
1234 if (
1235 $autoload
532 if (eval "require $package" 1236 and eval "require $package"
533 and ${"$package\::VERSION"} > 0 1237 and ${"$package\::VERSION"} > 0
534 and eval "require $model") { 1238 and eval "require $model"
1239 ) {
535 $MODEL = $model; 1240 $MODEL = $model;
536 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1241 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
537 last; 1242 last;
538 } 1243 }
539 } 1244 }
540 1245
541 $MODEL 1246 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1247 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
543 } 1248 }
544 } 1249 }
545 1250
1251 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1252
546 unshift @ISA, $MODEL; 1253 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1254
1255 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1256
1257 (shift @post_detect)->() while @post_detect;
548 } 1258 }
549 1259
550 $MODEL 1260 $MODEL
551} 1261}
552 1262
553sub AUTOLOAD { 1263sub AUTOLOAD {
554 (my $func = $AUTOLOAD) =~ s/.*://; 1264 (my $func = $AUTOLOAD) =~ s/.*://;
555 1265
556 $method{$func} 1266 $method{$func}
557 or croak "$func: not a valid method for AnyEvent objects"; 1267 or Carp::croak "$func: not a valid method for AnyEvent objects";
558 1268
559 detect unless $MODEL; 1269 detect unless $MODEL;
560 1270
561 my $class = shift; 1271 my $class = shift;
562 $class->$func (@_); 1272 $class->$func (@_);
563} 1273}
564 1274
1275# utility function to dup a filehandle. this is used by many backends
1276# to support binding more than one watcher per filehandle (they usually
1277# allow only one watcher per fd, so we dup it to get a different one).
1278sub _dupfh($$;$$) {
1279 my ($poll, $fh, $r, $w) = @_;
1280
1281 # cygwin requires the fh mode to be matching, unix doesn't
1282 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1283
1284 open my $fh2, $mode, $fh
1285 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1286
1287 # we assume CLOEXEC is already set by perl in all important cases
1288
1289 ($fh2, $rw)
1290}
1291
565package AnyEvent::Base; 1292package AnyEvent::Base;
566 1293
1294# default implementations for many methods
1295
1296sub _time {
1297 # probe for availability of Time::HiRes
1298 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1299 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1300 *_time = \&Time::HiRes::time;
1301 # if (eval "use POSIX (); (POSIX::times())...
1302 } else {
1303 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1304 *_time = sub { time }; # epic fail
1305 }
1306
1307 &_time
1308}
1309
1310sub time { _time }
1311sub now { _time }
1312sub now_update { }
1313
567# default implementation for ->condvar, ->wait, ->broadcast 1314# default implementation for ->condvar
568 1315
569sub condvar { 1316sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1317 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1318}
580 1319
581# default implementation for ->signal 1320# default implementation for ->signal
582 1321
583our %SIG_CB; 1322our $HAVE_ASYNC_INTERRUPT;
1323
1324sub _have_async_interrupt() {
1325 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1326 && eval "use Async::Interrupt 1.0 (); 1")
1327 unless defined $HAVE_ASYNC_INTERRUPT;
1328
1329 $HAVE_ASYNC_INTERRUPT
1330}
1331
1332our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1333our (%SIG_ASY, %SIG_ASY_W);
1334our ($SIG_COUNT, $SIG_TW);
1335
1336sub _signal_exec {
1337 $HAVE_ASYNC_INTERRUPT
1338 ? $SIGPIPE_R->drain
1339 : sysread $SIGPIPE_R, my $dummy, 9;
1340
1341 while (%SIG_EV) {
1342 for (keys %SIG_EV) {
1343 delete $SIG_EV{$_};
1344 $_->() for values %{ $SIG_CB{$_} || {} };
1345 }
1346 }
1347}
1348
1349# install a dummy wakeup watcher to reduce signal catching latency
1350sub _sig_add() {
1351 unless ($SIG_COUNT++) {
1352 # try to align timer on a full-second boundary, if possible
1353 my $NOW = AnyEvent->now;
1354
1355 $SIG_TW = AnyEvent->timer (
1356 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1357 interval => $MAX_SIGNAL_LATENCY,
1358 cb => sub { }, # just for the PERL_ASYNC_CHECK
1359 );
1360 }
1361}
1362
1363sub _sig_del {
1364 undef $SIG_TW
1365 unless --$SIG_COUNT;
1366}
1367
1368our $_sig_name_init; $_sig_name_init = sub {
1369 eval q{ # poor man's autoloading
1370 undef $_sig_name_init;
1371
1372 if (_have_async_interrupt) {
1373 *sig2num = \&Async::Interrupt::sig2num;
1374 *sig2name = \&Async::Interrupt::sig2name;
1375 } else {
1376 require Config;
1377
1378 my %signame2num;
1379 @signame2num{ split ' ', $Config::Config{sig_name} }
1380 = split ' ', $Config::Config{sig_num};
1381
1382 my @signum2name;
1383 @signum2name[values %signame2num] = keys %signame2num;
1384
1385 *sig2num = sub($) {
1386 $_[0] > 0 ? shift : $signame2num{+shift}
1387 };
1388 *sig2name = sub ($) {
1389 $_[0] > 0 ? $signum2name[+shift] : shift
1390 };
1391 }
1392 };
1393 die if $@;
1394};
1395
1396sub sig2num ($) { &$_sig_name_init; &sig2num }
1397sub sig2name($) { &$_sig_name_init; &sig2name }
584 1398
585sub signal { 1399sub signal {
1400 eval q{ # poor man's autoloading {}
1401 # probe for availability of Async::Interrupt
1402 if (_have_async_interrupt) {
1403 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1404
1405 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1406 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1407
1408 } else {
1409 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1410
1411 require Fcntl;
1412
1413 if (AnyEvent::WIN32) {
1414 require AnyEvent::Util;
1415
1416 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1417 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1418 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1419 } else {
1420 pipe $SIGPIPE_R, $SIGPIPE_W;
1421 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1422 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1423
1424 # not strictly required, as $^F is normally 2, but let's make sure...
1425 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1426 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1427 }
1428
1429 $SIGPIPE_R
1430 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1431
1432 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1433 }
1434
1435 *signal = sub {
586 my (undef, %arg) = @_; 1436 my (undef, %arg) = @_;
587 1437
588 my $signal = uc $arg{signal} 1438 my $signal = uc $arg{signal}
589 or Carp::croak "required option 'signal' is missing"; 1439 or Carp::croak "required option 'signal' is missing";
590 1440
1441 if ($HAVE_ASYNC_INTERRUPT) {
1442 # async::interrupt
1443
1444 $signal = sig2num $signal;
591 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1445 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1446
1447 $SIG_ASY{$signal} ||= new Async::Interrupt
1448 cb => sub { undef $SIG_EV{$signal} },
1449 signal => $signal,
1450 pipe => [$SIGPIPE_R->filenos],
1451 pipe_autodrain => 0,
1452 ;
1453
1454 } else {
1455 # pure perl
1456
1457 # AE::Util has been loaded in signal
1458 $signal = sig2name $signal;
1459 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1460
592 $SIG{$signal} ||= sub { 1461 $SIG{$signal} ||= sub {
593 $_->() for values %{ $SIG_CB{$signal} || {} }; 1462 local $!;
1463 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1464 undef $SIG_EV{$signal};
1465 };
1466
1467 # can't do signal processing without introducing races in pure perl,
1468 # so limit the signal latency.
1469 _sig_add;
1470 }
1471
1472 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1473 };
1474
1475 *AnyEvent::Base::signal::DESTROY = sub {
1476 my ($signal, $cb) = @{$_[0]};
1477
1478 _sig_del;
1479
1480 delete $SIG_CB{$signal}{$cb};
1481
1482 $HAVE_ASYNC_INTERRUPT
1483 ? delete $SIG_ASY{$signal}
1484 : # delete doesn't work with older perls - they then
1485 # print weird messages, or just unconditionally exit
1486 # instead of getting the default action.
1487 undef $SIG{$signal}
1488 unless keys %{ $SIG_CB{$signal} };
1489 };
594 }; 1490 };
595 1491 die if $@;
596 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1492 &signal
597}
598
599sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]};
601
602 delete $SIG_CB{$signal}{$cb};
603
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
605} 1493}
606 1494
607# default implementation for ->child 1495# default implementation for ->child
608 1496
609our %PID_CB; 1497our %PID_CB;
610our $CHLD_W; 1498our $CHLD_W;
611our $CHLD_DELAY_W; 1499our $CHLD_DELAY_W;
612our $PID_IDLE;
613our $WNOHANG; 1500our $WNOHANG;
614 1501
615sub _child_wait { 1502sub _emit_childstatus($$) {
616 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1503 my (undef, $rpid, $rstatus) = @_;
1504
1505 $_->($rpid, $rstatus)
617 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1506 for values %{ $PID_CB{$rpid} || {} },
618 (values %{ $PID_CB{0} || {} }); 1507 values %{ $PID_CB{0} || {} };
619 }
620
621 undef $PID_IDLE;
622} 1508}
623 1509
624sub _sigchld { 1510sub _sigchld {
625 # make sure we deliver these changes "synchronous" with the event loop. 1511 my $pid;
626 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1512
627 undef $CHLD_DELAY_W; 1513 AnyEvent->_emit_childstatus ($pid, $?)
628 &_child_wait; 1514 while ($pid = waitpid -1, $WNOHANG) > 0;
629 });
630} 1515}
631 1516
632sub child { 1517sub child {
633 my (undef, %arg) = @_; 1518 my (undef, %arg) = @_;
634 1519
635 defined (my $pid = $arg{pid} + 0) 1520 defined (my $pid = $arg{pid} + 0)
636 or Carp::croak "required option 'pid' is missing"; 1521 or Carp::croak "required option 'pid' is missing";
637 1522
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1523 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1524
640 unless ($WNOHANG) { 1525 # WNOHANG is almost cetrainly 1 everywhere
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1526 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
642 } 1527 ? 1
1528 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
643 1529
644 unless ($CHLD_W) { 1530 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1531 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1532 # child could be a zombie already, so make at least one round
647 &_sigchld; 1533 &_sigchld;
648 } 1534 }
649 1535
650 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1536 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
651} 1537}
652 1538
653sub AnyEvent::Base::Child::DESTROY { 1539sub AnyEvent::Base::child::DESTROY {
654 my ($pid, $cb) = @{$_[0]}; 1540 my ($pid, $cb) = @{$_[0]};
655 1541
656 delete $PID_CB{$pid}{$cb}; 1542 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1543 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1544
659 undef $CHLD_W unless keys %PID_CB; 1545 undef $CHLD_W unless keys %PID_CB;
660} 1546}
1547
1548# idle emulation is done by simply using a timer, regardless
1549# of whether the process is idle or not, and not letting
1550# the callback use more than 50% of the time.
1551sub idle {
1552 my (undef, %arg) = @_;
1553
1554 my ($cb, $w, $rcb) = $arg{cb};
1555
1556 $rcb = sub {
1557 if ($cb) {
1558 $w = _time;
1559 &$cb;
1560 $w = _time - $w;
1561
1562 # never use more then 50% of the time for the idle watcher,
1563 # within some limits
1564 $w = 0.0001 if $w < 0.0001;
1565 $w = 5 if $w > 5;
1566
1567 $w = AnyEvent->timer (after => $w, cb => $rcb);
1568 } else {
1569 # clean up...
1570 undef $w;
1571 undef $rcb;
1572 }
1573 };
1574
1575 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1576
1577 bless \\$cb, "AnyEvent::Base::idle"
1578}
1579
1580sub AnyEvent::Base::idle::DESTROY {
1581 undef $${$_[0]};
1582}
1583
1584package AnyEvent::CondVar;
1585
1586our @ISA = AnyEvent::CondVar::Base::;
1587
1588package AnyEvent::CondVar::Base;
1589
1590#use overload
1591# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1592# fallback => 1;
1593
1594# save 300+ kilobytes by dirtily hardcoding overloading
1595${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1596*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1597*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1598${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1599
1600our $WAITING;
1601
1602sub _send {
1603 # nop
1604}
1605
1606sub send {
1607 my $cv = shift;
1608 $cv->{_ae_sent} = [@_];
1609 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1610 $cv->_send;
1611}
1612
1613sub croak {
1614 $_[0]{_ae_croak} = $_[1];
1615 $_[0]->send;
1616}
1617
1618sub ready {
1619 $_[0]{_ae_sent}
1620}
1621
1622sub _wait {
1623 $WAITING
1624 and !$_[0]{_ae_sent}
1625 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1626
1627 local $WAITING = 1;
1628 AnyEvent->one_event while !$_[0]{_ae_sent};
1629}
1630
1631sub recv {
1632 $_[0]->_wait;
1633
1634 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1635 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1636}
1637
1638sub cb {
1639 my $cv = shift;
1640
1641 @_
1642 and $cv->{_ae_cb} = shift
1643 and $cv->{_ae_sent}
1644 and (delete $cv->{_ae_cb})->($cv);
1645 $cv->{_ae_cb}
1646}
1647
1648sub begin {
1649 ++$_[0]{_ae_counter};
1650 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1651}
1652
1653sub end {
1654 return if --$_[0]{_ae_counter};
1655 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1656}
1657
1658# undocumented/compatibility with pre-3.4
1659*broadcast = \&send;
1660*wait = \&_wait;
1661
1662#############################################################################
1663# "new" API, currently only emulation of it
1664#############################################################################
1665
1666package AE;
1667
1668sub io($$$) {
1669 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1670}
1671
1672sub timer($$$) {
1673 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2]);
1674}
1675
1676sub signal($$) {
1677 AnyEvent->signal (signal => $_[0], cb => $_[1]);
1678}
1679
1680sub child($$) {
1681 AnyEvent->child (pid => $_[0], cb => $_[1]);
1682}
1683
1684sub idle($) {
1685 AnyEvent->idle (cb => $_[0]);
1686}
1687
1688sub cv() {
1689 AnyEvent->condvar
1690}
1691
1692sub now() {
1693 AnyEvent->now
1694}
1695
1696sub now_update() {
1697 AnyEvent->now_update
1698}
1699
1700sub time() {
1701 AnyEvent->time
1702}
1703
1704=head1 ERROR AND EXCEPTION HANDLING
1705
1706In general, AnyEvent does not do any error handling - it relies on the
1707caller to do that if required. The L<AnyEvent::Strict> module (see also
1708the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1709checking of all AnyEvent methods, however, which is highly useful during
1710development.
1711
1712As for exception handling (i.e. runtime errors and exceptions thrown while
1713executing a callback), this is not only highly event-loop specific, but
1714also not in any way wrapped by this module, as this is the job of the main
1715program.
1716
1717The pure perl event loop simply re-throws the exception (usually
1718within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1719$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1720so on.
1721
1722=head1 ENVIRONMENT VARIABLES
1723
1724The following environment variables are used by this module or its
1725submodules.
1726
1727Note that AnyEvent will remove I<all> environment variables starting with
1728C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1729enabled.
1730
1731=over 4
1732
1733=item C<PERL_ANYEVENT_VERBOSE>
1734
1735By default, AnyEvent will be completely silent except in fatal
1736conditions. You can set this environment variable to make AnyEvent more
1737talkative.
1738
1739When set to C<1> or higher, causes AnyEvent to warn about unexpected
1740conditions, such as not being able to load the event model specified by
1741C<PERL_ANYEVENT_MODEL>.
1742
1743When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1744model it chooses.
1745
1746When set to C<8> or higher, then AnyEvent will report extra information on
1747which optional modules it loads and how it implements certain features.
1748
1749=item C<PERL_ANYEVENT_STRICT>
1750
1751AnyEvent does not do much argument checking by default, as thorough
1752argument checking is very costly. Setting this variable to a true value
1753will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1754check the arguments passed to most method calls. If it finds any problems,
1755it will croak.
1756
1757In other words, enables "strict" mode.
1758
1759Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1760>>, it is definitely recommended to keep it off in production. Keeping
1761C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1762can be very useful, however.
1763
1764=item C<PERL_ANYEVENT_MODEL>
1765
1766This can be used to specify the event model to be used by AnyEvent, before
1767auto detection and -probing kicks in. It must be a string consisting
1768entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1769and the resulting module name is loaded and if the load was successful,
1770used as event model. If it fails to load AnyEvent will proceed with
1771auto detection and -probing.
1772
1773This functionality might change in future versions.
1774
1775For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1776could start your program like this:
1777
1778 PERL_ANYEVENT_MODEL=Perl perl ...
1779
1780=item C<PERL_ANYEVENT_PROTOCOLS>
1781
1782Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1783for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1784of auto probing).
1785
1786Must be set to a comma-separated list of protocols or address families,
1787current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1788used, and preference will be given to protocols mentioned earlier in the
1789list.
1790
1791This variable can effectively be used for denial-of-service attacks
1792against local programs (e.g. when setuid), although the impact is likely
1793small, as the program has to handle conenction and other failures anyways.
1794
1795Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1796but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1797- only support IPv4, never try to resolve or contact IPv6
1798addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1799IPv6, but prefer IPv6 over IPv4.
1800
1801=item C<PERL_ANYEVENT_EDNS0>
1802
1803Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1804for DNS. This extension is generally useful to reduce DNS traffic, but
1805some (broken) firewalls drop such DNS packets, which is why it is off by
1806default.
1807
1808Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1809EDNS0 in its DNS requests.
1810
1811=item C<PERL_ANYEVENT_MAX_FORKS>
1812
1813The maximum number of child processes that C<AnyEvent::Util::fork_call>
1814will create in parallel.
1815
1816=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1817
1818The default value for the C<max_outstanding> parameter for the default DNS
1819resolver - this is the maximum number of parallel DNS requests that are
1820sent to the DNS server.
1821
1822=item C<PERL_ANYEVENT_RESOLV_CONF>
1823
1824The file to use instead of F</etc/resolv.conf> (or OS-specific
1825configuration) in the default resolver. When set to the empty string, no
1826default config will be used.
1827
1828=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1829
1830When neither C<ca_file> nor C<ca_path> was specified during
1831L<AnyEvent::TLS> context creation, and either of these environment
1832variables exist, they will be used to specify CA certificate locations
1833instead of a system-dependent default.
1834
1835=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1836
1837When these are set to C<1>, then the respective modules are not
1838loaded. Mostly good for testing AnyEvent itself.
1839
1840=back
661 1841
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1842=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1843
664This is an advanced topic that you do not normally need to use AnyEvent in 1844This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1845a module. This section is only of use to event loop authors who want to
699 1879
700I<rxvt-unicode> also cheats a bit by not providing blocking access to 1880I<rxvt-unicode> also cheats a bit by not providing blocking access to
701condition variables: code blocking while waiting for a condition will 1881condition variables: code blocking while waiting for a condition will
702C<die>. This still works with most modules/usages, and blocking calls must 1882C<die>. This still works with most modules/usages, and blocking calls must
703not be done in an interactive application, so it makes sense. 1883not be done in an interactive application, so it makes sense.
704
705=head1 ENVIRONMENT VARIABLES
706
707The following environment variables are used by this module:
708
709=over 4
710
711=item C<PERL_ANYEVENT_VERBOSE>
712
713By default, AnyEvent will be completely silent except in fatal
714conditions. You can set this environment variable to make AnyEvent more
715talkative.
716
717When set to C<1> or higher, causes AnyEvent to warn about unexpected
718conditions, such as not being able to load the event model specified by
719C<PERL_ANYEVENT_MODEL>.
720
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses.
723
724=item C<PERL_ANYEVENT_MODEL>
725
726This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing.
732
733This functionality might change in future versions.
734
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this:
737
738 PERL_ANYEVENT_MODEL=Perl perl ...
739
740=back
741 1884
742=head1 EXAMPLE PROGRAM 1885=head1 EXAMPLE PROGRAM
743 1886
744The following program uses an I/O watcher to read data from STDIN, a timer 1887The following program uses an I/O watcher to read data from STDIN, a timer
745to display a message once per second, and a condition variable to quit the 1888to display a message once per second, and a condition variable to quit the
754 poll => 'r', 1897 poll => 'r',
755 cb => sub { 1898 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1899 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1900 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1901 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1902 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1903 },
761 ); 1904 );
762 1905
763 my $time_watcher; # can only be used once 1906 my $time_watcher; # can only be used once
764 1907
769 }); 1912 });
770 } 1913 }
771 1914
772 new_timer; # create first timer 1915 new_timer; # create first timer
773 1916
774 $cv->wait; # wait until user enters /^q/i 1917 $cv->recv; # wait until user enters /^q/i
775 1918
776=head1 REAL-WORLD EXAMPLE 1919=head1 REAL-WORLD EXAMPLE
777 1920
778Consider the L<Net::FCP> module. It features (among others) the following 1921Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1922API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1972 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1973 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1974 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1975
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1976Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1977result and signals any possible waiters that the request has finished:
835 1978
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1979 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1980
838 if (end-of-file or data complete) { 1981 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1982 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1983 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1984 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1985 }
843 1986
844The C<result> method, finally, just waits for the finished signal (if the 1987The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1988request was already finished, it doesn't wait, of course, and returns the
846data: 1989data:
847 1990
848 $txn->{finished}->wait; 1991 $txn->{finished}->recv;
849 return $txn->{result}; 1992 return $txn->{result};
850 1993
851The actual code goes further and collects all errors (C<die>s, exceptions) 1994The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1995that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1996whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1997and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1998problems get reported tot he code that tries to use the result, not in a
856random callback. 1999random callback.
857 2000
888 2031
889 my $quit = AnyEvent->condvar; 2032 my $quit = AnyEvent->condvar;
890 2033
891 $fcp->txn_client_get ($url)->cb (sub { 2034 $fcp->txn_client_get ($url)->cb (sub {
892 ... 2035 ...
893 $quit->broadcast; 2036 $quit->send;
894 }); 2037 });
895 2038
896 $quit->wait; 2039 $quit->recv;
897 2040
898 2041
899=head1 BENCHMARKS 2042=head1 BENCHMARKS
900 2043
901To give you an idea of the performance and overheads that AnyEvent adds 2044To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 2046of various event loops I prepared some benchmarks.
904 2047
905=head2 BENCHMARKING ANYEVENT OVERHEAD 2048=head2 BENCHMARKING ANYEVENT OVERHEAD
906 2049
907Here is a benchmark of various supported event models used natively and 2050Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 2051through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2052timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 2053which it is), lets them fire exactly once and destroys them again.
911 2054
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2055Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 2056distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 2073all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 2074and memory usage is not included in the figures.
932 2075
933I<invoke> is the time, in microseconds, used to invoke a simple 2076I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 2077callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2078invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 2079signal the end of this phase.
937 2080
938I<destroy> is the time, in microseconds, that it takes to destroy a single 2081I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 2082watcher.
940 2083
941=head3 Results 2084=head3 Results
942 2085
943 name watchers bytes create invoke destroy comment 2086 name watchers bytes create invoke destroy comment
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2087 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2088 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2089 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2090 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2091 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 2092 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
2093 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
2094 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2095 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2096 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2097 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2098 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
954 2099
955=head3 Discussion 2100=head3 Discussion
956 2101
957The benchmark does I<not> measure scalability of the event loop very 2102The benchmark does I<not> measure scalability of the event loop very
958well. For example, a select-based event loop (such as the pure perl one) 2103well. For example, a select-based event loop (such as the pure perl one)
983performance becomes really bad with lots of file descriptors (and few of 2128performance becomes really bad with lots of file descriptors (and few of
984them active), of course, but this was not subject of this benchmark. 2129them active), of course, but this was not subject of this benchmark.
985 2130
986The C<Event> module has a relatively high setup and callback invocation 2131The C<Event> module has a relatively high setup and callback invocation
987cost, but overall scores in on the third place. 2132cost, but overall scores in on the third place.
2133
2134C<IO::Async> performs admirably well, about on par with C<Event>, even
2135when using its pure perl backend.
988 2136
989C<Glib>'s memory usage is quite a bit higher, but it features a 2137C<Glib>'s memory usage is quite a bit higher, but it features a
990faster callback invocation and overall ends up in the same class as 2138faster callback invocation and overall ends up in the same class as
991C<Event>. However, Glib scales extremely badly, doubling the number of 2139C<Event>. However, Glib scales extremely badly, doubling the number of
992watchers increases the processing time by more than a factor of four, 2140watchers increases the processing time by more than a factor of four,
1000file descriptor is dup()ed for each watcher. This shows that the dup() 2148file descriptor is dup()ed for each watcher. This shows that the dup()
1001employed by some adaptors is not a big performance issue (it does incur a 2149employed by some adaptors is not a big performance issue (it does incur a
1002hidden memory cost inside the kernel which is not reflected in the figures 2150hidden memory cost inside the kernel which is not reflected in the figures
1003above). 2151above).
1004 2152
1005C<POE>, regardless of underlying event loop (whether using its pure 2153C<POE>, regardless of underlying event loop (whether using its pure perl
1006perl select-based backend or the Event module, the POE-EV backend 2154select-based backend or the Event module, the POE-EV backend couldn't
1007couldn't be tested because it wasn't working) shows abysmal performance 2155be tested because it wasn't working) shows abysmal performance and
1008and memory usage: Watchers use almost 30 times as much memory as 2156memory usage with AnyEvent: Watchers use almost 30 times as much memory
1009EV watchers, and 10 times as much memory as Event (the high memory 2157as EV watchers, and 10 times as much memory as Event (the high memory
1010requirements are caused by requiring a session for each watcher). Watcher 2158requirements are caused by requiring a session for each watcher). Watcher
1011invocation speed is almost 900 times slower than with AnyEvent's pure perl 2159invocation speed is almost 900 times slower than with AnyEvent's pure perl
2160implementation.
2161
1012implementation. The design of the POE adaptor class in AnyEvent can not 2162The design of the POE adaptor class in AnyEvent can not really account
1013really account for this, as session creation overhead is small compared 2163for the performance issues, though, as session creation overhead is
1014to execution of the state machine, which is coded pretty optimally within 2164small compared to execution of the state machine, which is coded pretty
1015L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2165optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2166using multiple sessions is not a good approach, especially regarding
2167memory usage, even the author of POE could not come up with a faster
2168design).
1016 2169
1017=head3 Summary 2170=head3 Summary
1018 2171
1019=over 4 2172=over 4
1020 2173
1031 2184
1032=back 2185=back
1033 2186
1034=head2 BENCHMARKING THE LARGE SERVER CASE 2187=head2 BENCHMARKING THE LARGE SERVER CASE
1035 2188
1036This benchmark atcually benchmarks the event loop itself. It works by 2189This benchmark actually benchmarks the event loop itself. It works by
1037creating a number of "servers": each server consists of a socketpair, a 2190creating a number of "servers": each server consists of a socket pair, a
1038timeout watcher that gets reset on activity (but never fires), and an I/O 2191timeout watcher that gets reset on activity (but never fires), and an I/O
1039watcher waiting for input on one side of the socket. Each time the socket 2192watcher waiting for input on one side of the socket. Each time the socket
1040watcher reads a byte it will write that byte to a random other "server". 2193watcher reads a byte it will write that byte to a random other "server".
1041 2194
1042The effect is that there will be a lot of I/O watchers, only part of which 2195The effect is that there will be a lot of I/O watchers, only part of which
1043are active at any one point (so there is a constant number of active 2196are active at any one point (so there is a constant number of active
1044fds for each loop iterstaion, but which fds these are is random). The 2197fds for each loop iteration, but which fds these are is random). The
1045timeout is reset each time something is read because that reflects how 2198timeout is reset each time something is read because that reflects how
1046most timeouts work (and puts extra pressure on the event loops). 2199most timeouts work (and puts extra pressure on the event loops).
1047 2200
1048In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2201In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1049(1%) are active. This mirrors the activity of large servers with many 2202(1%) are active. This mirrors the activity of large servers with many
1050connections, most of which are idle at any one point in time. 2203connections, most of which are idle at any one point in time.
1051 2204
1052Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2205Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1053distribution. 2206distribution.
1055=head3 Explanation of the columns 2208=head3 Explanation of the columns
1056 2209
1057I<sockets> is the number of sockets, and twice the number of "servers" (as 2210I<sockets> is the number of sockets, and twice the number of "servers" (as
1058each server has a read and write socket end). 2211each server has a read and write socket end).
1059 2212
1060I<create> is the time it takes to create a socketpair (which is 2213I<create> is the time it takes to create a socket pair (which is
1061nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2214nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1062 2215
1063I<request>, the most important value, is the time it takes to handle a 2216I<request>, the most important value, is the time it takes to handle a
1064single "request", that is, reading the token from the pipe and forwarding 2217single "request", that is, reading the token from the pipe and forwarding
1065it to another server. This includes deleting the old timeout and creating 2218it to another server. This includes deleting the old timeout and creating
1066a new one that moves the timeout into the future. 2219a new one that moves the timeout into the future.
1067 2220
1068=head3 Results 2221=head3 Results
1069 2222
1070 name sockets create request 2223 name sockets create request
1071 EV 20000 69.01 11.16 2224 EV 20000 69.01 11.16
1072 Perl 20000 75.28 112.76 2225 Perl 20000 73.32 35.87
2226 IOAsync 20000 157.00 98.14 epoll
2227 IOAsync 20000 159.31 616.06 poll
1073 Event 20000 212.62 257.32 2228 Event 20000 212.62 257.32
1074 Glib 20000 651.16 1896.30 2229 Glib 20000 651.16 1896.30
1075 POE 20000 349.67 12317.24 uses POE::Loop::Event 2230 POE 20000 349.67 12317.24 uses POE::Loop::Event
1076 2231
1077=head3 Discussion 2232=head3 Discussion
1078 2233
1079This benchmark I<does> measure scalability and overall performance of the 2234This benchmark I<does> measure scalability and overall performance of the
1080particular event loop. 2235particular event loop.
1082EV is again fastest. Since it is using epoll on my system, the setup time 2237EV is again fastest. Since it is using epoll on my system, the setup time
1083is relatively high, though. 2238is relatively high, though.
1084 2239
1085Perl surprisingly comes second. It is much faster than the C-based event 2240Perl surprisingly comes second. It is much faster than the C-based event
1086loops Event and Glib. 2241loops Event and Glib.
2242
2243IO::Async performs very well when using its epoll backend, and still quite
2244good compared to Glib when using its pure perl backend.
1087 2245
1088Event suffers from high setup time as well (look at its code and you will 2246Event suffers from high setup time as well (look at its code and you will
1089understand why). Callback invocation also has a high overhead compared to 2247understand why). Callback invocation also has a high overhead compared to
1090the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2248the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1091uses select or poll in basically all documented configurations. 2249uses select or poll in basically all documented configurations.
1099 2257
1100=head3 Summary 2258=head3 Summary
1101 2259
1102=over 4 2260=over 4
1103 2261
1104=item * The pure perl implementation performs extremely well, considering 2262=item * The pure perl implementation performs extremely well.
1105that it uses select.
1106 2263
1107=item * Avoid Glib or POE in large projects where performance matters. 2264=item * Avoid Glib or POE in large projects where performance matters.
1108 2265
1109=back 2266=back
1110 2267
1123 2280
1124=head3 Results 2281=head3 Results
1125 2282
1126 name sockets create request 2283 name sockets create request
1127 EV 16 20.00 6.54 2284 EV 16 20.00 6.54
2285 Perl 16 25.75 12.62
1128 Event 16 81.27 35.86 2286 Event 16 81.27 35.86
1129 Glib 16 32.63 15.48 2287 Glib 16 32.63 15.48
1130 Perl 16 24.62 162.37
1131 POE 16 261.87 276.28 uses POE::Loop::Event 2288 POE 16 261.87 276.28 uses POE::Loop::Event
1132 2289
1133=head3 Discussion 2290=head3 Discussion
1134 2291
1135The benchmark tries to test the performance of a typical small 2292The benchmark tries to test the performance of a typical small
1136server. While knowing how various event loops perform is interesting, keep 2293server. While knowing how various event loops perform is interesting, keep
1137in mind that their overhead in this case is usually not as important, due 2294in mind that their overhead in this case is usually not as important, due
1138to the small absolute number of watchers. 2295to the small absolute number of watchers (that is, you need efficiency and
2296speed most when you have lots of watchers, not when you only have a few of
2297them).
1139 2298
1140EV is again fastest. 2299EV is again fastest.
1141 2300
1142The C-based event loops Event and Glib come in second this time, as the 2301Perl again comes second. It is noticeably faster than the C-based event
1143overhead of running an iteration is much smaller in C than in Perl (little 2302loops Event and Glib, although the difference is too small to really
1144code to execute in the inner loop, and perl's function calling overhead is 2303matter.
1145high, and updating all the data structures is costly).
1146 2304
1147The pure perl event loop is much slower, but still competitive.
1148
1149POE also performs much better in this case, but is is stillf ar behind the 2305POE also performs much better in this case, but is is still far behind the
1150others. 2306others.
1151 2307
1152=head3 Summary 2308=head3 Summary
1153 2309
1154=over 4 2310=over 4
1156=item * C-based event loops perform very well with small number of 2312=item * C-based event loops perform very well with small number of
1157watchers, as the management overhead dominates. 2313watchers, as the management overhead dominates.
1158 2314
1159=back 2315=back
1160 2316
2317=head2 THE IO::Lambda BENCHMARK
2318
2319Recently I was told about the benchmark in the IO::Lambda manpage, which
2320could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2321simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2322shouldn't come as a surprise to anybody). As such, the benchmark is
2323fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2324very optimal. But how would AnyEvent compare when used without the extra
2325baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2326
2327The benchmark itself creates an echo-server, and then, for 500 times,
2328connects to the echo server, sends a line, waits for the reply, and then
2329creates the next connection. This is a rather bad benchmark, as it doesn't
2330test the efficiency of the framework or much non-blocking I/O, but it is a
2331benchmark nevertheless.
2332
2333 name runtime
2334 Lambda/select 0.330 sec
2335 + optimized 0.122 sec
2336 Lambda/AnyEvent 0.327 sec
2337 + optimized 0.138 sec
2338 Raw sockets/select 0.077 sec
2339 POE/select, components 0.662 sec
2340 POE/select, raw sockets 0.226 sec
2341 POE/select, optimized 0.404 sec
2342
2343 AnyEvent/select/nb 0.085 sec
2344 AnyEvent/EV/nb 0.068 sec
2345 +state machine 0.134 sec
2346
2347The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2348benchmarks actually make blocking connects and use 100% blocking I/O,
2349defeating the purpose of an event-based solution. All of the newly
2350written AnyEvent benchmarks use 100% non-blocking connects (using
2351AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2352resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2353generally require a lot more bookkeeping and event handling than blocking
2354connects (which involve a single syscall only).
2355
2356The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2357offers similar expressive power as POE and IO::Lambda, using conventional
2358Perl syntax. This means that both the echo server and the client are 100%
2359non-blocking, further placing it at a disadvantage.
2360
2361As you can see, the AnyEvent + EV combination even beats the
2362hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2363backend easily beats IO::Lambda and POE.
2364
2365And even the 100% non-blocking version written using the high-level (and
2366slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2367large margin, even though it does all of DNS, tcp-connect and socket I/O
2368in a non-blocking way.
2369
2370The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2371F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2372part of the IO::lambda distribution and were used without any changes.
2373
2374
2375=head1 SIGNALS
2376
2377AnyEvent currently installs handlers for these signals:
2378
2379=over 4
2380
2381=item SIGCHLD
2382
2383A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2384emulation for event loops that do not support them natively. Also, some
2385event loops install a similar handler.
2386
2387Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2388AnyEvent will reset it to default, to avoid losing child exit statuses.
2389
2390=item SIGPIPE
2391
2392A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2393when AnyEvent gets loaded.
2394
2395The rationale for this is that AnyEvent users usually do not really depend
2396on SIGPIPE delivery (which is purely an optimisation for shell use, or
2397badly-written programs), but C<SIGPIPE> can cause spurious and rare
2398program exits as a lot of people do not expect C<SIGPIPE> when writing to
2399some random socket.
2400
2401The rationale for installing a no-op handler as opposed to ignoring it is
2402that this way, the handler will be restored to defaults on exec.
2403
2404Feel free to install your own handler, or reset it to defaults.
2405
2406=back
2407
2408=cut
2409
2410undef $SIG{CHLD}
2411 if $SIG{CHLD} eq 'IGNORE';
2412
2413$SIG{PIPE} = sub { }
2414 unless defined $SIG{PIPE};
2415
2416=head1 RECOMMENDED/OPTIONAL MODULES
2417
2418One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2419it's built-in modules) are required to use it.
2420
2421That does not mean that AnyEvent won't take advantage of some additional
2422modules if they are installed.
2423
2424This section epxlains which additional modules will be used, and how they
2425affect AnyEvent's operetion.
2426
2427=over 4
2428
2429=item L<Async::Interrupt>
2430
2431This slightly arcane module is used to implement fast signal handling: To
2432my knowledge, there is no way to do completely race-free and quick
2433signal handling in pure perl. To ensure that signals still get
2434delivered, AnyEvent will start an interval timer to wake up perl (and
2435catch the signals) with some delay (default is 10 seconds, look for
2436C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2437
2438If this module is available, then it will be used to implement signal
2439catching, which means that signals will not be delayed, and the event loop
2440will not be interrupted regularly, which is more efficient (And good for
2441battery life on laptops).
2442
2443This affects not just the pure-perl event loop, but also other event loops
2444that have no signal handling on their own (e.g. Glib, Tk, Qt).
2445
2446Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2447and either employ their own workarounds (POE) or use AnyEvent's workaround
2448(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2449does nothing for those backends.
2450
2451=item L<EV>
2452
2453This module isn't really "optional", as it is simply one of the backend
2454event loops that AnyEvent can use. However, it is simply the best event
2455loop available in terms of features, speed and stability: It supports
2456the AnyEvent API optimally, implements all the watcher types in XS, does
2457automatic timer adjustments even when no monotonic clock is available,
2458can take avdantage of advanced kernel interfaces such as C<epoll> and
2459C<kqueue>, and is the fastest backend I<by far>. You can even embed
2460L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2461
2462=item L<Guard>
2463
2464The guard module, when used, will be used to implement
2465C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2466lot less memory), but otherwise doesn't affect guard operation much. It is
2467purely used for performance.
2468
2469=item L<JSON> and L<JSON::XS>
2470
2471This module is required when you want to read or write JSON data via
2472L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2473advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2474
2475In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2476installed.
2477
2478=item L<Net::SSLeay>
2479
2480Implementing TLS/SSL in Perl is certainly interesting, but not very
2481worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2482the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2483
2484=item L<Time::HiRes>
2485
2486This module is part of perl since release 5.008. It will be used when the
2487chosen event library does not come with a timing source on it's own. The
2488pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2489try to use a monotonic clock for timing stability.
2490
2491=back
2492
1161 2493
1162=head1 FORK 2494=head1 FORK
1163 2495
1164Most event libraries are not fork-safe. The ones who are usually are 2496Most event libraries are not fork-safe. The ones who are usually are
1165because they are so inefficient. Only L<EV> is fully fork-aware. 2497because they rely on inefficient but fork-safe C<select> or C<poll>
2498calls. Only L<EV> is fully fork-aware.
1166 2499
1167If you have to fork, you must either do so I<before> creating your first 2500If you have to fork, you must either do so I<before> creating your first
1168watcher OR you must not use AnyEvent at all in the child. 2501watcher OR you must not use AnyEvent at all in the child OR you must do
2502something completely out of the scope of AnyEvent.
1169 2503
1170 2504
1171=head1 SECURITY CONSIDERATIONS 2505=head1 SECURITY CONSIDERATIONS
1172 2506
1173AnyEvent can be forced to load any event model via 2507AnyEvent can be forced to load any event model via
1178specified in the variable. 2512specified in the variable.
1179 2513
1180You can make AnyEvent completely ignore this variable by deleting it 2514You can make AnyEvent completely ignore this variable by deleting it
1181before the first watcher gets created, e.g. with a C<BEGIN> block: 2515before the first watcher gets created, e.g. with a C<BEGIN> block:
1182 2516
1183 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2517 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1184 2518
1185 use AnyEvent; 2519 use AnyEvent;
2520
2521Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2522be used to probe what backend is used and gain other information (which is
2523probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2524$ENV{PERL_ANYEVENT_STRICT}.
2525
2526Note that AnyEvent will remove I<all> environment variables starting with
2527C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2528enabled.
2529
2530
2531=head1 BUGS
2532
2533Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2534to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2535and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2536memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2537pronounced).
1186 2538
1187 2539
1188=head1 SEE ALSO 2540=head1 SEE ALSO
1189 2541
1190Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2542Utility functions: L<AnyEvent::Util>.
1191L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2543
2544Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1192L<Event::Lib>, L<Qt>, L<POE>. 2545L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1193 2546
1194Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2547Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2548L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2549L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1195L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2550L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1196L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1197L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1198 2551
2552Non-blocking file handles, sockets, TCP clients and
2553servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2554
2555Asynchronous DNS: L<AnyEvent::DNS>.
2556
2557Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2558L<Coro::Event>,
2559
1199Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2560Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2561L<AnyEvent::HTTP>.
1200 2562
1201 2563
1202=head1 AUTHOR 2564=head1 AUTHOR
1203 2565
1204 Marc Lehmann <schmorp@schmorp.de> 2566 Marc Lehmann <schmorp@schmorp.de>
1205 http://home.schmorp.de/ 2567 http://home.schmorp.de/
1206 2568
1207=cut 2569=cut
1208 2570
12091 25711
1210 2572

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