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Revision 1.193 by root, Thu Feb 12 17:33:37 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 92
91=head1 DESCRIPTION 93=head1 DESCRIPTION
92 94
93L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
99module. 101module.
100 102
101During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
124 126
125The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 129explicitly and enjoy the high availability of that event loop :)
128 130
129=head1 WATCHERS 131=head1 WATCHERS
130 132
131AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
134 136
135These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
138is in control). 140is in control).
146Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
148 150
149An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
150 152
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
153 undef $w; 155 undef $w;
154 }); 156 });
155 157
156Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
158declared. 160declared.
159 161
160=head2 I/O WATCHERS 162=head2 I/O WATCHERS
161 163
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
164 166
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
166for events. C<poll> must be a string that is either C<r> or C<w>, 168(AnyEvent might or might not keep a reference to this file handle). C<poll>
167which creates a watcher waiting for "r"eadable or "w"ritable events, 169must be a string that is either C<r> or C<w>, which creates a watcher
168respectively. C<cb> is the callback to invoke each time the file handle 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
169becomes ready. 171callback to invoke each time the file handle becomes ready.
170 172
171Although the callback might get passed parameters, their value and 173Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 174presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 175callbacks cannot use arguments passed to I/O watcher callbacks.
174 176
178 180
179Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
181handles. 183handles.
182 184
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 190 warn "read: $input\n";
189 undef $w; 191 undef $w;
190 }); 192 });
200 202
201Although the callback might get passed parameters, their value and 203Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 204presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 205callbacks cannot use arguments passed to time watcher callbacks.
204 206
205The timer callback will be invoked at most once: if you want a repeating 207The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 208parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
208 212
209Example: 213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
210 216
211 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 220 warn "timeout\n";
214 }); 221 });
215 222
216 # to cancel the timer: 223 # to cancel the timer:
217 undef $w; 224 undef $w;
218 225
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 227
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
227 }; 230 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 231
232=head3 TIMING ISSUES 232=head3 TIMING ISSUES
233 233
234There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 247timers.
248 248
249AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 250AnyEvent API.
251 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
252=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
253 316
254You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
257 320
258Although the callback might get passed parameters, their value and 321Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 322presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 323callbacks cannot use arguments passed to signal watcher callbacks.
261 324
262Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
266 329
267The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 331between multiple watchers.
269 332
270This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
277=head2 CHILD PROCESS WATCHERS 340=head2 CHILD PROCESS WATCHERS
278 341
279You can also watch on a child process exit and catch its exit status. 342You can also watch on a child process exit and catch its exit status.
280 343
281The child process is specified by the C<pid> argument (if set to C<0>, it 344The child process is specified by the C<pid> argument (if set to C<0>, it
282watches for any child process exit). The watcher will trigger as often 345watches for any child process exit). The watcher will triggered only when
283as status change for the child are received. This works by installing a 346the child process has finished and an exit status is available, not on
284signal handler for C<SIGCHLD>. The callback will be called with the pid 347any trace events (stopped/continued).
285and exit status (as returned by waitpid), so unlike other watcher types, 348
286you I<can> rely on child watcher callback arguments. 349The callback will be called with the pid and exit status (as returned by
350waitpid), so unlike other watcher types, you I<can> rely on child watcher
351callback arguments.
352
353This watcher type works by installing a signal handler for C<SIGCHLD>,
354and since it cannot be shared, nothing else should use SIGCHLD or reap
355random child processes (waiting for specific child processes, e.g. inside
356C<system>, is just fine).
287 357
288There is a slight catch to child watchers, however: you usually start them 358There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 359I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 360have exited already (and no SIGCHLD will be sent anymore).
291 361
297AnyEvent program, you I<have> to create at least one watcher before you 367AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 368C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299 369
300Example: fork a process and wait for it 370Example: fork a process and wait for it
301 371
302 my $done = AnyEvent->condvar; 372 my $done = AnyEvent->condvar;
303 373
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 374 my $pid = fork or exit 5;
307 375
308 my $w = AnyEvent->child ( 376 my $w = AnyEvent->child (
309 pid => $pid, 377 pid => $pid,
310 cb => sub { 378 cb => sub {
311 my ($pid, $status) = @_; 379 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 380 warn "pid $pid exited with status $status";
313 $done->broadcast; 381 $done->send;
314 }, 382 },
315 ); 383 );
316 384
317 # do something else, then wait for process exit 385 # do something else, then wait for process exit
318 $done->wait; 386 $done->recv;
319 387
320=head2 CONDITION VARIABLES 388=head2 CONDITION VARIABLES
321 389
390If you are familiar with some event loops you will know that all of them
391require you to run some blocking "loop", "run" or similar function that
392will actively watch for new events and call your callbacks.
393
394AnyEvent is different, it expects somebody else to run the event loop and
395will only block when necessary (usually when told by the user).
396
397The instrument to do that is called a "condition variable", so called
398because they represent a condition that must become true.
399
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 400Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 401>> method, usually without arguments. The only argument pair allowed is
324 402
325A condition variable waits for a condition - precisely that the C<< 403C<cb>, which specifies a callback to be called when the condition variable
326->broadcast >> method has been called. 404becomes true, with the condition variable as the first argument (but not
405the results).
327 406
328They are very useful to signal that a condition has been fulfilled, for 407After creation, the condition variable is "false" until it becomes "true"
408by calling the C<send> method (or calling the condition variable as if it
409were a callback, read about the caveats in the description for the C<<
410->send >> method).
411
412Condition variables are similar to callbacks, except that you can
413optionally wait for them. They can also be called merge points - points
414in time where multiple outstanding events have been processed. And yet
415another way to call them is transactions - each condition variable can be
416used to represent a transaction, which finishes at some point and delivers
417a result.
418
419Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 420for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 421then a condition variable would be the ideal candidate to signal the
331availability of results. 422availability of results. The user can either act when the callback is
423called or can synchronously C<< ->recv >> for the results.
332 424
333You can also use condition variables to block your main program until 425You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 426you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 427could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 428button of your app, which would C<< ->send >> the "quit" event.
337 429
338Note that condition variables recurse into the event loop - if you have 430Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 431two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 432lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 433you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 434as this asks for trouble.
343 435
344This object has two methods: 436Condition variables are represented by hash refs in perl, and the keys
437used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
438easy (it is often useful to build your own transaction class on top of
439AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
440it's C<new> method in your own C<new> method.
441
442There are two "sides" to a condition variable - the "producer side" which
443eventually calls C<< -> send >>, and the "consumer side", which waits
444for the send to occur.
445
446Example: wait for a timer.
447
448 # wait till the result is ready
449 my $result_ready = AnyEvent->condvar;
450
451 # do something such as adding a timer
452 # or socket watcher the calls $result_ready->send
453 # when the "result" is ready.
454 # in this case, we simply use a timer:
455 my $w = AnyEvent->timer (
456 after => 1,
457 cb => sub { $result_ready->send },
458 );
459
460 # this "blocks" (while handling events) till the callback
461 # calls send
462 $result_ready->recv;
463
464Example: wait for a timer, but take advantage of the fact that
465condition variables are also code references.
466
467 my $done = AnyEvent->condvar;
468 my $delay = AnyEvent->timer (after => 5, cb => $done);
469 $done->recv;
470
471Example: Imagine an API that returns a condvar and doesn't support
472callbacks. This is how you make a synchronous call, for example from
473the main program:
474
475 use AnyEvent::CouchDB;
476
477 ...
478
479 my @info = $couchdb->info->recv;
480
481And this is how you would just ste a callback to be called whenever the
482results are available:
483
484 $couchdb->info->cb (sub {
485 my @info = $_[0]->recv;
486 });
487
488=head3 METHODS FOR PRODUCERS
489
490These methods should only be used by the producing side, i.e. the
491code/module that eventually sends the signal. Note that it is also
492the producer side which creates the condvar in most cases, but it isn't
493uncommon for the consumer to create it as well.
345 494
346=over 4 495=over 4
347 496
497=item $cv->send (...)
498
499Flag the condition as ready - a running C<< ->recv >> and all further
500calls to C<recv> will (eventually) return after this method has been
501called. If nobody is waiting the send will be remembered.
502
503If a callback has been set on the condition variable, it is called
504immediately from within send.
505
506Any arguments passed to the C<send> call will be returned by all
507future C<< ->recv >> calls.
508
509Condition variables are overloaded so one can call them directly
510(as a code reference). Calling them directly is the same as calling
511C<send>. Note, however, that many C-based event loops do not handle
512overloading, so as tempting as it may be, passing a condition variable
513instead of a callback does not work. Both the pure perl and EV loops
514support overloading, however, as well as all functions that use perl to
515invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
516example).
517
518=item $cv->croak ($error)
519
520Similar to send, but causes all call's to C<< ->recv >> to invoke
521C<Carp::croak> with the given error message/object/scalar.
522
523This can be used to signal any errors to the condition variable
524user/consumer.
525
526=item $cv->begin ([group callback])
527
348=item $cv->wait 528=item $cv->end
349 529
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 530These two methods are EXPERIMENTAL and MIGHT CHANGE.
531
532These two methods can be used to combine many transactions/events into
533one. For example, a function that pings many hosts in parallel might want
534to use a condition variable for the whole process.
535
536Every call to C<< ->begin >> will increment a counter, and every call to
537C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
538>>, the (last) callback passed to C<begin> will be executed. That callback
539is I<supposed> to call C<< ->send >>, but that is not required. If no
540callback was set, C<send> will be called without any arguments.
541
542Let's clarify this with the ping example:
543
544 my $cv = AnyEvent->condvar;
545
546 my %result;
547 $cv->begin (sub { $cv->send (\%result) });
548
549 for my $host (@list_of_hosts) {
550 $cv->begin;
551 ping_host_then_call_callback $host, sub {
552 $result{$host} = ...;
553 $cv->end;
554 };
555 }
556
557 $cv->end;
558
559This code fragment supposedly pings a number of hosts and calls
560C<send> after results for all then have have been gathered - in any
561order. To achieve this, the code issues a call to C<begin> when it starts
562each ping request and calls C<end> when it has received some result for
563it. Since C<begin> and C<end> only maintain a counter, the order in which
564results arrive is not relevant.
565
566There is an additional bracketing call to C<begin> and C<end> outside the
567loop, which serves two important purposes: first, it sets the callback
568to be called once the counter reaches C<0>, and second, it ensures that
569C<send> is called even when C<no> hosts are being pinged (the loop
570doesn't execute once).
571
572This is the general pattern when you "fan out" into multiple subrequests:
573use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
574is called at least once, and then, for each subrequest you start, call
575C<begin> and for each subrequest you finish, call C<end>.
576
577=back
578
579=head3 METHODS FOR CONSUMERS
580
581These methods should only be used by the consuming side, i.e. the
582code awaits the condition.
583
584=over 4
585
586=item $cv->recv
587
588Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 589>> methods have been called on c<$cv>, while servicing other watchers
590normally.
352 591
353You can only wait once on a condition - additional calls will return 592You can only wait once on a condition - additional calls are valid but
354immediately. 593will return immediately.
594
595If an error condition has been set by calling C<< ->croak >>, then this
596function will call C<croak>.
597
598In list context, all parameters passed to C<send> will be returned,
599in scalar context only the first one will be returned.
355 600
356Not all event models support a blocking wait - some die in that case 601Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 602(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 603using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 604caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 605condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 606callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 607while still supporting blocking waits if the caller so desires).
363 608
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 609Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 610sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 611multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 612can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 613
371=item $cv->broadcast 614The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
615fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
616versions and also integrates coroutines into AnyEvent, making blocking
617C<< ->recv >> calls perfectly safe as long as they are done from another
618coroutine (one that doesn't run the event loop).
372 619
373Flag the condition as ready - a running C<< ->wait >> and all further 620You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 621only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 622time). This will work even when the event loop does not support blocking
623waits otherwise.
624
625=item $bool = $cv->ready
626
627Returns true when the condition is "true", i.e. whether C<send> or
628C<croak> have been called.
629
630=item $cb = $cv->cb ($cb->($cv))
631
632This is a mutator function that returns the callback set and optionally
633replaces it before doing so.
634
635The callback will be called when the condition becomes "true", i.e. when
636C<send> or C<croak> are called, with the only argument being the condition
637variable itself. Calling C<recv> inside the callback or at any later time
638is guaranteed not to block.
376 639
377=back 640=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 641
397=head1 GLOBAL VARIABLES AND FUNCTIONS 642=head1 GLOBAL VARIABLES AND FUNCTIONS
398 643
399=over 4 644=over 4
400 645
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 651C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 652AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 653
409The known classes so far are: 654The known classes so far are:
410 655
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 656 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 657 AnyEvent::Impl::Event based on Event, second best choice.
658 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 659 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 660 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 661 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 662 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 663 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 664
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 677Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 678if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 679have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 680runtime.
438 681
682=item $guard = AnyEvent::post_detect { BLOCK }
683
684Arranges for the code block to be executed as soon as the event model is
685autodetected (or immediately if this has already happened).
686
687If called in scalar or list context, then it creates and returns an object
688that automatically removes the callback again when it is destroyed. See
689L<Coro::BDB> for a case where this is useful.
690
691=item @AnyEvent::post_detect
692
693If there are any code references in this array (you can C<push> to it
694before or after loading AnyEvent), then they will called directly after
695the event loop has been chosen.
696
697You should check C<$AnyEvent::MODEL> before adding to this array, though:
698if it contains a true value then the event loop has already been detected,
699and the array will be ignored.
700
701Best use C<AnyEvent::post_detect { BLOCK }> instead.
702
439=back 703=back
440 704
441=head1 WHAT TO DO IN A MODULE 705=head1 WHAT TO DO IN A MODULE
442 706
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 707As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 710Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 711decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 712by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 713to load the event module first.
450 714
451Never call C<< ->wait >> on a condition variable unless you I<know> that 715Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 716the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 717because it will stall the whole program, and the whole point of using
454events is to stay interactive. 718events is to stay interactive.
455 719
456It is fine, however, to call C<< ->wait >> when the user of your module 720It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 721requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 722called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 723freely, as the user of your module knows what she is doing. always).
460 724
461=head1 WHAT TO DO IN THE MAIN PROGRAM 725=head1 WHAT TO DO IN THE MAIN PROGRAM
462 726
463There will always be a single main program - the only place that should 727There will always be a single main program - the only place that should
465 729
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 730If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 731do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 732decide which implementation to chose if some module relies on it.
469 733
470If the main program relies on a specific event model. For example, in 734If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 735Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 736event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 737speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 738modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 739decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 740might chose the wrong one unless you load the correct one yourself.
477 741
478You can chose to use a rather inefficient pure-perl implementation by 742You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 743C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 744everywhere, but letting AnyEvent chose the model is generally better.
745
746=head2 MAINLOOP EMULATION
747
748Sometimes (often for short test scripts, or even standalone programs who
749only want to use AnyEvent), you do not want to run a specific event loop.
750
751In that case, you can use a condition variable like this:
752
753 AnyEvent->condvar->recv;
754
755This has the effect of entering the event loop and looping forever.
756
757Note that usually your program has some exit condition, in which case
758it is better to use the "traditional" approach of storing a condition
759variable somewhere, waiting for it, and sending it when the program should
760exit cleanly.
761
762
763=head1 OTHER MODULES
764
765The following is a non-exhaustive list of additional modules that use
766AnyEvent and can therefore be mixed easily with other AnyEvent modules
767in the same program. Some of the modules come with AnyEvent, some are
768available via CPAN.
769
770=over 4
771
772=item L<AnyEvent::Util>
773
774Contains various utility functions that replace often-used but blocking
775functions such as C<inet_aton> by event-/callback-based versions.
776
777=item L<AnyEvent::Socket>
778
779Provides various utility functions for (internet protocol) sockets,
780addresses and name resolution. Also functions to create non-blocking tcp
781connections or tcp servers, with IPv6 and SRV record support and more.
782
783=item L<AnyEvent::Handle>
784
785Provide read and write buffers, manages watchers for reads and writes,
786supports raw and formatted I/O, I/O queued and fully transparent and
787non-blocking SSL/TLS.
788
789=item L<AnyEvent::DNS>
790
791Provides rich asynchronous DNS resolver capabilities.
792
793=item L<AnyEvent::HTTP>
794
795A simple-to-use HTTP library that is capable of making a lot of concurrent
796HTTP requests.
797
798=item L<AnyEvent::HTTPD>
799
800Provides a simple web application server framework.
801
802=item L<AnyEvent::FastPing>
803
804The fastest ping in the west.
805
806=item L<AnyEvent::DBI>
807
808Executes L<DBI> requests asynchronously in a proxy process.
809
810=item L<AnyEvent::AIO>
811
812Truly asynchronous I/O, should be in the toolbox of every event
813programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
814together.
815
816=item L<AnyEvent::BDB>
817
818Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
819L<BDB> and AnyEvent together.
820
821=item L<AnyEvent::GPSD>
822
823A non-blocking interface to gpsd, a daemon delivering GPS information.
824
825=item L<AnyEvent::IGS>
826
827A non-blocking interface to the Internet Go Server protocol (used by
828L<App::IGS>).
829
830=item L<AnyEvent::IRC>
831
832AnyEvent based IRC client module family (replacing the older Net::IRC3).
833
834=item L<Net::XMPP2>
835
836AnyEvent based XMPP (Jabber protocol) module family.
837
838=item L<Net::FCP>
839
840AnyEvent-based implementation of the Freenet Client Protocol, birthplace
841of AnyEvent.
842
843=item L<Event::ExecFlow>
844
845High level API for event-based execution flow control.
846
847=item L<Coro>
848
849Has special support for AnyEvent via L<Coro::AnyEvent>.
850
851=item L<IO::Lambda>
852
853The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
854
855=back
481 856
482=cut 857=cut
483 858
484package AnyEvent; 859package AnyEvent;
485 860
486no warnings; 861no warnings;
487use strict; 862use strict qw(vars subs);
488 863
489use Carp; 864use Carp;
490 865
491our $VERSION = '3.3'; 866our $VERSION = 4.34;
492our $MODEL; 867our $MODEL;
493 868
494our $AUTOLOAD; 869our $AUTOLOAD;
495our @ISA; 870our @ISA;
496 871
872our @REGISTRY;
873
874our $WIN32;
875
876BEGIN {
877 my $win32 = ! ! ($^O =~ /mswin32/i);
878 eval "sub WIN32(){ $win32 }";
879}
880
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 881our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498 882
499our @REGISTRY; 883our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
884
885{
886 my $idx;
887 $PROTOCOL{$_} = ++$idx
888 for reverse split /\s*,\s*/,
889 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
890}
500 891
501my @models = ( 892my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 893 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 894 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::],
507 [Tk:: => AnyEvent::Impl::Tk::],
508 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 895 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 896 # everything below here will not be autoprobed
897 # as the pureperl backend should work everywhere
898 # and is usually faster
899 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
900 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 901 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 902 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 903 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
904 [Wx:: => AnyEvent::Impl::POE::],
905 [Prima:: => AnyEvent::Impl::POE::],
515); 906);
516 907
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 908our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
909
910our @post_detect;
911
912sub post_detect(&) {
913 my ($cb) = @_;
914
915 if ($MODEL) {
916 $cb->();
917
918 1
919 } else {
920 push @post_detect, $cb;
921
922 defined wantarray
923 ? bless \$cb, "AnyEvent::Util::PostDetect"
924 : ()
925 }
926}
927
928sub AnyEvent::Util::PostDetect::DESTROY {
929 @post_detect = grep $_ != ${$_[0]}, @post_detect;
930}
518 931
519sub detect() { 932sub detect() {
520 unless ($MODEL) { 933 unless ($MODEL) {
521 no strict 'refs'; 934 no strict 'refs';
935 local $SIG{__DIE__};
522 936
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 937 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 938 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 939 if (eval "require $model") {
526 $MODEL = $model; 940 $MODEL = $model;
556 last; 970 last;
557 } 971 }
558 } 972 }
559 973
560 $MODEL 974 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 975 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
562 } 976 }
563 } 977 }
564 978
979 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
980
565 unshift @ISA, $MODEL; 981 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 982
983 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
984
985 (shift @post_detect)->() while @post_detect;
567 } 986 }
568 987
569 $MODEL 988 $MODEL
570} 989}
571 990
579 998
580 my $class = shift; 999 my $class = shift;
581 $class->$func (@_); 1000 $class->$func (@_);
582} 1001}
583 1002
1003# utility function to dup a filehandle. this is used by many backends
1004# to support binding more than one watcher per filehandle (they usually
1005# allow only one watcher per fd, so we dup it to get a different one).
1006sub _dupfh($$$$) {
1007 my ($poll, $fh, $r, $w) = @_;
1008
1009 require Fcntl;
1010
1011 # cygwin requires the fh mode to be matching, unix doesn't
1012 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1013 : $poll eq "w" ? ($w, ">")
1014 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1015
1016 open my $fh2, "$mode&" . fileno $fh
1017 or die "cannot dup() filehandle: $!";
1018
1019 # we assume CLOEXEC is already set by perl in all important cases
1020
1021 ($fh2, $rw)
1022}
1023
584package AnyEvent::Base; 1024package AnyEvent::Base;
585 1025
1026# default implementation for now and time
1027
1028BEGIN {
1029 if (eval "use Time::HiRes (); time (); 1") {
1030 *_time = \&Time::HiRes::time;
1031 # if (eval "use POSIX (); (POSIX::times())...
1032 } else {
1033 *_time = sub { time }; # epic fail
1034 }
1035}
1036
1037sub time { _time }
1038sub now { _time }
1039
586# default implementation for ->condvar, ->wait, ->broadcast 1040# default implementation for ->condvar
587 1041
588sub condvar { 1042sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1043 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 1044}
599 1045
600# default implementation for ->signal 1046# default implementation for ->signal
601 1047
602our %SIG_CB; 1048our %SIG_CB;
618sub AnyEvent::Base::Signal::DESTROY { 1064sub AnyEvent::Base::Signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]}; 1065 my ($signal, $cb) = @{$_[0]};
620 1066
621 delete $SIG_CB{$signal}{$cb}; 1067 delete $SIG_CB{$signal}{$cb};
622 1068
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1069 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
624} 1070}
625 1071
626# default implementation for ->child 1072# default implementation for ->child
627 1073
628our %PID_CB; 1074our %PID_CB;
655 or Carp::croak "required option 'pid' is missing"; 1101 or Carp::croak "required option 'pid' is missing";
656 1102
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1103 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1104
659 unless ($WNOHANG) { 1105 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1106 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
661 } 1107 }
662 1108
663 unless ($CHLD_W) { 1109 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1110 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 1111 # child could be a zombie already, so make at least one round
675 delete $PID_CB{$pid}{$cb}; 1121 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1122 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1123
678 undef $CHLD_W unless keys %PID_CB; 1124 undef $CHLD_W unless keys %PID_CB;
679} 1125}
1126
1127package AnyEvent::CondVar;
1128
1129our @ISA = AnyEvent::CondVar::Base::;
1130
1131package AnyEvent::CondVar::Base;
1132
1133use overload
1134 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1135 fallback => 1;
1136
1137sub _send {
1138 # nop
1139}
1140
1141sub send {
1142 my $cv = shift;
1143 $cv->{_ae_sent} = [@_];
1144 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1145 $cv->_send;
1146}
1147
1148sub croak {
1149 $_[0]{_ae_croak} = $_[1];
1150 $_[0]->send;
1151}
1152
1153sub ready {
1154 $_[0]{_ae_sent}
1155}
1156
1157sub _wait {
1158 AnyEvent->one_event while !$_[0]{_ae_sent};
1159}
1160
1161sub recv {
1162 $_[0]->_wait;
1163
1164 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1165 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1166}
1167
1168sub cb {
1169 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1170 $_[0]{_ae_cb}
1171}
1172
1173sub begin {
1174 ++$_[0]{_ae_counter};
1175 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1176}
1177
1178sub end {
1179 return if --$_[0]{_ae_counter};
1180 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1181}
1182
1183# undocumented/compatibility with pre-3.4
1184*broadcast = \&send;
1185*wait = \&_wait;
1186
1187=head1 ERROR AND EXCEPTION HANDLING
1188
1189In general, AnyEvent does not do any error handling - it relies on the
1190caller to do that if required. The L<AnyEvent::Strict> module (see also
1191the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1192checking of all AnyEvent methods, however, which is highly useful during
1193development.
1194
1195As for exception handling (i.e. runtime errors and exceptions thrown while
1196executing a callback), this is not only highly event-loop specific, but
1197also not in any way wrapped by this module, as this is the job of the main
1198program.
1199
1200The pure perl event loop simply re-throws the exception (usually
1201within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1202$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1203so on.
1204
1205=head1 ENVIRONMENT VARIABLES
1206
1207The following environment variables are used by this module or its
1208submodules:
1209
1210=over 4
1211
1212=item C<PERL_ANYEVENT_VERBOSE>
1213
1214By default, AnyEvent will be completely silent except in fatal
1215conditions. You can set this environment variable to make AnyEvent more
1216talkative.
1217
1218When set to C<1> or higher, causes AnyEvent to warn about unexpected
1219conditions, such as not being able to load the event model specified by
1220C<PERL_ANYEVENT_MODEL>.
1221
1222When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1223model it chooses.
1224
1225=item C<PERL_ANYEVENT_STRICT>
1226
1227AnyEvent does not do much argument checking by default, as thorough
1228argument checking is very costly. Setting this variable to a true value
1229will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1230check the arguments passed to most method calls. If it finds any problems
1231it will croak.
1232
1233In other words, enables "strict" mode.
1234
1235Unlike C<use strict>, it is definitely recommended ot keep it off in
1236production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1237developing programs can be very useful, however.
1238
1239=item C<PERL_ANYEVENT_MODEL>
1240
1241This can be used to specify the event model to be used by AnyEvent, before
1242auto detection and -probing kicks in. It must be a string consisting
1243entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1244and the resulting module name is loaded and if the load was successful,
1245used as event model. If it fails to load AnyEvent will proceed with
1246auto detection and -probing.
1247
1248This functionality might change in future versions.
1249
1250For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1251could start your program like this:
1252
1253 PERL_ANYEVENT_MODEL=Perl perl ...
1254
1255=item C<PERL_ANYEVENT_PROTOCOLS>
1256
1257Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1258for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1259of auto probing).
1260
1261Must be set to a comma-separated list of protocols or address families,
1262current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1263used, and preference will be given to protocols mentioned earlier in the
1264list.
1265
1266This variable can effectively be used for denial-of-service attacks
1267against local programs (e.g. when setuid), although the impact is likely
1268small, as the program has to handle connection errors already-
1269
1270Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1271but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1272- only support IPv4, never try to resolve or contact IPv6
1273addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1274IPv6, but prefer IPv6 over IPv4.
1275
1276=item C<PERL_ANYEVENT_EDNS0>
1277
1278Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1279for DNS. This extension is generally useful to reduce DNS traffic, but
1280some (broken) firewalls drop such DNS packets, which is why it is off by
1281default.
1282
1283Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1284EDNS0 in its DNS requests.
1285
1286=item C<PERL_ANYEVENT_MAX_FORKS>
1287
1288The maximum number of child processes that C<AnyEvent::Util::fork_call>
1289will create in parallel.
1290
1291=back
680 1292
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1293=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1294
683This is an advanced topic that you do not normally need to use AnyEvent in 1295This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1296a module. This section is only of use to event loop authors who want to
718 1330
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 1331I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 1332condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 1333C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 1334not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 1335
761=head1 EXAMPLE PROGRAM 1336=head1 EXAMPLE PROGRAM
762 1337
763The following program uses an I/O watcher to read data from STDIN, a timer 1338The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 1339to display a message once per second, and a condition variable to quit the
773 poll => 'r', 1348 poll => 'r',
774 cb => sub { 1349 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1350 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1351 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1352 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1353 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1354 },
780 ); 1355 );
781 1356
782 my $time_watcher; # can only be used once 1357 my $time_watcher; # can only be used once
783 1358
788 }); 1363 });
789 } 1364 }
790 1365
791 new_timer; # create first timer 1366 new_timer; # create first timer
792 1367
793 $cv->wait; # wait until user enters /^q/i 1368 $cv->recv; # wait until user enters /^q/i
794 1369
795=head1 REAL-WORLD EXAMPLE 1370=head1 REAL-WORLD EXAMPLE
796 1371
797Consider the L<Net::FCP> module. It features (among others) the following 1372Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1373API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1423 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1424 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1425 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1426
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1427Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1428result and signals any possible waiters that the request has finished:
854 1429
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1430 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1431
857 if (end-of-file or data complete) { 1432 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1433 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1434 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1435 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1436 }
862 1437
863The C<result> method, finally, just waits for the finished signal (if the 1438The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1439request was already finished, it doesn't wait, of course, and returns the
865data: 1440data:
866 1441
867 $txn->{finished}->wait; 1442 $txn->{finished}->recv;
868 return $txn->{result}; 1443 return $txn->{result};
869 1444
870The actual code goes further and collects all errors (C<die>s, exceptions) 1445The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1446that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1447whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1448and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1449problems get reported tot he code that tries to use the result, not in a
875random callback. 1450random callback.
876 1451
907 1482
908 my $quit = AnyEvent->condvar; 1483 my $quit = AnyEvent->condvar;
909 1484
910 $fcp->txn_client_get ($url)->cb (sub { 1485 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1486 ...
912 $quit->broadcast; 1487 $quit->send;
913 }); 1488 });
914 1489
915 $quit->wait; 1490 $quit->recv;
916 1491
917 1492
918=head1 BENCHMARKS 1493=head1 BENCHMARKS
919 1494
920To give you an idea of the performance and overheads that AnyEvent adds 1495To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1497of various event loops I prepared some benchmarks.
923 1498
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1499=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1500
926Here is a benchmark of various supported event models used natively and 1501Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1502through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1503timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1504which it is), lets them fire exactly once and destroys them again.
930 1505
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1506Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1507distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1524all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1525and memory usage is not included in the figures.
951 1526
952I<invoke> is the time, in microseconds, used to invoke a simple 1527I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1528callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1529invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1530signal the end of this phase.
956 1531
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1532I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1533watcher.
959 1534
960=head3 Results 1535=head3 Results
961 1536
962 name watchers bytes create invoke destroy comment 1537 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1538 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1539 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1540 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1541 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1542 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1543 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1544 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1545 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1546 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1547 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
973 1548
974=head3 Discussion 1549=head3 Discussion
975 1550
976The benchmark does I<not> measure scalability of the event loop very 1551The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 1552well. For example, a select-based event loop (such as the pure perl one)
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1594file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1595employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1596hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1597above).
1023 1598
1024C<POE>, regardless of underlying event loop (whether using its pure 1599C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1600select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 1601be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 1602memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 1603as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 1604requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 1605invocation speed is almost 900 times slower than with AnyEvent's pure perl
1606implementation.
1607
1031implementation. The design of the POE adaptor class in AnyEvent can not 1608The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 1609for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 1610small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1611optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1612using multiple sessions is not a good approach, especially regarding
1613memory usage, even the author of POE could not come up with a faster
1614design).
1035 1615
1036=head3 Summary 1616=head3 Summary
1037 1617
1038=over 4 1618=over 4
1039 1619
1050 1630
1051=back 1631=back
1052 1632
1053=head2 BENCHMARKING THE LARGE SERVER CASE 1633=head2 BENCHMARKING THE LARGE SERVER CASE
1054 1634
1055This benchmark atcually benchmarks the event loop itself. It works by 1635This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 1636creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 1637timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 1638watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 1639watcher reads a byte it will write that byte to a random other "server".
1060 1640
1061The effect is that there will be a lot of I/O watchers, only part of which 1641The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 1642are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 1643fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 1644timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 1645most timeouts work (and puts extra pressure on the event loops).
1066 1646
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1647In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 1648(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 1649connections, most of which are idle at any one point in time.
1070 1650
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1651Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 1652distribution.
1074=head3 Explanation of the columns 1654=head3 Explanation of the columns
1075 1655
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 1656I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 1657each server has a read and write socket end).
1078 1658
1079I<create> is the time it takes to create a socketpair (which is 1659I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1660nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 1661
1082I<request>, the most important value, is the time it takes to handle a 1662I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 1663single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 1664it to another server. This includes deleting the old timeout and creating
1086 1666
1087=head3 Results 1667=head3 Results
1088 1668
1089 name sockets create request 1669 name sockets create request
1090 EV 20000 69.01 11.16 1670 EV 20000 69.01 11.16
1091 Perl 20000 75.28 112.76 1671 Perl 20000 73.32 35.87
1092 Event 20000 212.62 257.32 1672 Event 20000 212.62 257.32
1093 Glib 20000 651.16 1896.30 1673 Glib 20000 651.16 1896.30
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 1674 POE 20000 349.67 12317.24 uses POE::Loop::Event
1095 1675
1096=head3 Discussion 1676=head3 Discussion
1118 1698
1119=head3 Summary 1699=head3 Summary
1120 1700
1121=over 4 1701=over 4
1122 1702
1123=item * The pure perl implementation performs extremely well, considering 1703=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 1704
1126=item * Avoid Glib or POE in large projects where performance matters. 1705=item * Avoid Glib or POE in large projects where performance matters.
1127 1706
1128=back 1707=back
1129 1708
1142 1721
1143=head3 Results 1722=head3 Results
1144 1723
1145 name sockets create request 1724 name sockets create request
1146 EV 16 20.00 6.54 1725 EV 16 20.00 6.54
1726 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 1727 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 1728 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 1729 POE 16 261.87 276.28 uses POE::Loop::Event
1151 1730
1152=head3 Discussion 1731=head3 Discussion
1153 1732
1154The benchmark tries to test the performance of a typical small 1733The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 1737speed most when you have lots of watchers, not when you only have a few of
1159them). 1738them).
1160 1739
1161EV is again fastest. 1740EV is again fastest.
1162 1741
1163The C-based event loops Event and Glib come in second this time, as the 1742Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 1743loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 1744matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 1745
1170POE also performs much better in this case, but is is still far behind the 1746POE also performs much better in this case, but is is still far behind the
1171others. 1747others.
1172 1748
1173=head3 Summary 1749=head3 Summary
1178watchers, as the management overhead dominates. 1754watchers, as the management overhead dominates.
1179 1755
1180=back 1756=back
1181 1757
1182 1758
1759=head1 SIGNALS
1760
1761AnyEvent currently installs handlers for these signals:
1762
1763=over 4
1764
1765=item SIGCHLD
1766
1767A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1768emulation for event loops that do not support them natively. Also, some
1769event loops install a similar handler.
1770
1771=item SIGPIPE
1772
1773A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1774when AnyEvent gets loaded.
1775
1776The rationale for this is that AnyEvent users usually do not really depend
1777on SIGPIPE delivery (which is purely an optimisation for shell use, or
1778badly-written programs), but C<SIGPIPE> can cause spurious and rare
1779program exits as a lot of people do not expect C<SIGPIPE> when writing to
1780some random socket.
1781
1782The rationale for installing a no-op handler as opposed to ignoring it is
1783that this way, the handler will be restored to defaults on exec.
1784
1785Feel free to install your own handler, or reset it to defaults.
1786
1787=back
1788
1789=cut
1790
1791$SIG{PIPE} = sub { }
1792 unless defined $SIG{PIPE};
1793
1794
1183=head1 FORK 1795=head1 FORK
1184 1796
1185Most event libraries are not fork-safe. The ones who are usually are 1797Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 1798because they rely on inefficient but fork-safe C<select> or C<poll>
1799calls. Only L<EV> is fully fork-aware.
1187 1800
1188If you have to fork, you must either do so I<before> creating your first 1801If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 1802watcher OR you must not use AnyEvent at all in the child.
1190 1803
1191 1804
1199specified in the variable. 1812specified in the variable.
1200 1813
1201You can make AnyEvent completely ignore this variable by deleting it 1814You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 1815before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 1816
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1817 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 1818
1206 use AnyEvent; 1819 use AnyEvent;
1820
1821Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1822be used to probe what backend is used and gain other information (which is
1823probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1824$ENV{PERL_ANYEGENT_STRICT}.
1825
1826
1827=head1 BUGS
1828
1829Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1830to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1831and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1832mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1833pronounced).
1207 1834
1208 1835
1209=head1 SEE ALSO 1836=head1 SEE ALSO
1210 1837
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1838Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1839
1840Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 1841L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 1842
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1843Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1844L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1845L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1846L<AnyEvent::Impl::POE>.
1219 1847
1848Non-blocking file handles, sockets, TCP clients and
1849servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1850
1851Asynchronous DNS: L<AnyEvent::DNS>.
1852
1853Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1854
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1855Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1221 1856
1222 1857
1223=head1 AUTHOR 1858=head1 AUTHOR
1224 1859
1225 Marc Lehmann <schmorp@schmorp.de> 1860 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 1861 http://home.schmorp.de/
1227 1862
1228=cut 1863=cut
1229 1864
12301 18651
1231 1866

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