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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 100
91=head1 DESCRIPTION 101=head1 DESCRIPTION
92 102
93L<AnyEvent> provides an identical interface to multiple event loops. This 103L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 104allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
99module. 109module.
100 110
101During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 115L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 117adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 118be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
124 134
125The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 137explicitly and enjoy the high availability of that event loop :)
128 138
129=head1 WATCHERS 139=head1 WATCHERS
130 140
131AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
134 144
135These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
138is in control). 148is in control).
139 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
140To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
142to it). 158to it).
143 159
144All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
148 164
149An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
150 166
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
153 undef $w; 169 undef $w;
154 }); 170 });
155 171
156Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
158declared. 174declared.
159 175
160=head2 I/O WATCHERS 176=head2 I/O WATCHERS
161 177
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
164 180
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
166for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
168respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 192
171Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
174 196
178 200
179Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
181handles. 203handles.
182 204
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 210 warn "read: $input\n";
189 undef $w; 211 undef $w;
190 }); 212 });
200 222
201Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
204 226
205The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
208 232
209Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
210 236
211 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 240 warn "timeout\n";
214 }); 241 });
215 242
216 # to cancel the timer: 243 # to cancel the timer:
217 undef $w; 244 undef $w;
218 245
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 247
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
227 }; 250 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 251
232=head3 TIMING ISSUES 252=head3 TIMING ISSUES
233 253
234There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 267timers.
248 268
249AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 270AnyEvent API.
251 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
252=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
253 351
254You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
257 355
258Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
261 359
262Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
266 364
267The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 366between multiple watchers.
269 367
270This watcher might use C<%SIG>, so programs overwriting those signals 368This watcher might use C<%SIG>, so programs overwriting those signals
277=head2 CHILD PROCESS WATCHERS 375=head2 CHILD PROCESS WATCHERS
278 376
279You can also watch on a child process exit and catch its exit status. 377You can also watch on a child process exit and catch its exit status.
280 378
281The child process is specified by the C<pid> argument (if set to C<0>, it 379The child process is specified by the C<pid> argument (if set to C<0>, it
282watches for any child process exit). The watcher will trigger as often 380watches for any child process exit). The watcher will triggered only when
283as status change for the child are received. This works by installing a 381the child process has finished and an exit status is available, not on
284signal handler for C<SIGCHLD>. The callback will be called with the pid 382any trace events (stopped/continued).
285and exit status (as returned by waitpid), so unlike other watcher types, 383
286you I<can> rely on child watcher callback arguments. 384The callback will be called with the pid and exit status (as returned by
385waitpid), so unlike other watcher types, you I<can> rely on child watcher
386callback arguments.
387
388This watcher type works by installing a signal handler for C<SIGCHLD>,
389and since it cannot be shared, nothing else should use SIGCHLD or reap
390random child processes (waiting for specific child processes, e.g. inside
391C<system>, is just fine).
287 392
288There is a slight catch to child watchers, however: you usually start them 393There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 394I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 395have exited already (and no SIGCHLD will be sent anymore).
291 396
297AnyEvent program, you I<have> to create at least one watcher before you 402AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 403C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299 404
300Example: fork a process and wait for it 405Example: fork a process and wait for it
301 406
302 my $done = AnyEvent->condvar; 407 my $done = AnyEvent->condvar;
303 408
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 409 my $pid = fork or exit 5;
307 410
308 my $w = AnyEvent->child ( 411 my $w = AnyEvent->child (
309 pid => $pid, 412 pid => $pid,
310 cb => sub { 413 cb => sub {
311 my ($pid, $status) = @_; 414 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 415 warn "pid $pid exited with status $status";
313 $done->broadcast; 416 $done->send;
314 }, 417 },
315 ); 418 );
316 419
317 # do something else, then wait for process exit 420 # do something else, then wait for process exit
318 $done->wait; 421 $done->recv;
422
423=head2 IDLE WATCHERS
424
425Sometimes there is a need to do something, but it is not so important
426to do it instantly, but only when there is nothing better to do. This
427"nothing better to do" is usually defined to be "no other events need
428attention by the event loop".
429
430Idle watchers ideally get invoked when the event loop has nothing
431better to do, just before it would block the process to wait for new
432events. Instead of blocking, the idle watcher is invoked.
433
434Most event loops unfortunately do not really support idle watchers (only
435EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
436will simply call the callback "from time to time".
437
438Example: read lines from STDIN, but only process them when the
439program is otherwise idle:
440
441 my @lines; # read data
442 my $idle_w;
443 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
444 push @lines, scalar <STDIN>;
445
446 # start an idle watcher, if not already done
447 $idle_w ||= AnyEvent->idle (cb => sub {
448 # handle only one line, when there are lines left
449 if (my $line = shift @lines) {
450 print "handled when idle: $line";
451 } else {
452 # otherwise disable the idle watcher again
453 undef $idle_w;
454 }
455 });
456 });
319 457
320=head2 CONDITION VARIABLES 458=head2 CONDITION VARIABLES
321 459
460If you are familiar with some event loops you will know that all of them
461require you to run some blocking "loop", "run" or similar function that
462will actively watch for new events and call your callbacks.
463
464AnyEvent is different, it expects somebody else to run the event loop and
465will only block when necessary (usually when told by the user).
466
467The instrument to do that is called a "condition variable", so called
468because they represent a condition that must become true.
469
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 470Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 471>> method, usually without arguments. The only argument pair allowed is
324 472
325A condition variable waits for a condition - precisely that the C<< 473C<cb>, which specifies a callback to be called when the condition variable
326->broadcast >> method has been called. 474becomes true, with the condition variable as the first argument (but not
475the results).
327 476
328They are very useful to signal that a condition has been fulfilled, for 477After creation, the condition variable is "false" until it becomes "true"
478by calling the C<send> method (or calling the condition variable as if it
479were a callback, read about the caveats in the description for the C<<
480->send >> method).
481
482Condition variables are similar to callbacks, except that you can
483optionally wait for them. They can also be called merge points - points
484in time where multiple outstanding events have been processed. And yet
485another way to call them is transactions - each condition variable can be
486used to represent a transaction, which finishes at some point and delivers
487a result.
488
489Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 490for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 491then a condition variable would be the ideal candidate to signal the
331availability of results. 492availability of results. The user can either act when the callback is
493called or can synchronously C<< ->recv >> for the results.
332 494
333You can also use condition variables to block your main program until 495You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 496you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 497could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 498button of your app, which would C<< ->send >> the "quit" event.
337 499
338Note that condition variables recurse into the event loop - if you have 500Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 501two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 502lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 503you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 504as this asks for trouble.
343 505
344This object has two methods: 506Condition variables are represented by hash refs in perl, and the keys
507used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
508easy (it is often useful to build your own transaction class on top of
509AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
510it's C<new> method in your own C<new> method.
511
512There are two "sides" to a condition variable - the "producer side" which
513eventually calls C<< -> send >>, and the "consumer side", which waits
514for the send to occur.
515
516Example: wait for a timer.
517
518 # wait till the result is ready
519 my $result_ready = AnyEvent->condvar;
520
521 # do something such as adding a timer
522 # or socket watcher the calls $result_ready->send
523 # when the "result" is ready.
524 # in this case, we simply use a timer:
525 my $w = AnyEvent->timer (
526 after => 1,
527 cb => sub { $result_ready->send },
528 );
529
530 # this "blocks" (while handling events) till the callback
531 # calls send
532 $result_ready->recv;
533
534Example: wait for a timer, but take advantage of the fact that
535condition variables are also code references.
536
537 my $done = AnyEvent->condvar;
538 my $delay = AnyEvent->timer (after => 5, cb => $done);
539 $done->recv;
540
541Example: Imagine an API that returns a condvar and doesn't support
542callbacks. This is how you make a synchronous call, for example from
543the main program:
544
545 use AnyEvent::CouchDB;
546
547 ...
548
549 my @info = $couchdb->info->recv;
550
551And this is how you would just ste a callback to be called whenever the
552results are available:
553
554 $couchdb->info->cb (sub {
555 my @info = $_[0]->recv;
556 });
557
558=head3 METHODS FOR PRODUCERS
559
560These methods should only be used by the producing side, i.e. the
561code/module that eventually sends the signal. Note that it is also
562the producer side which creates the condvar in most cases, but it isn't
563uncommon for the consumer to create it as well.
345 564
346=over 4 565=over 4
347 566
567=item $cv->send (...)
568
569Flag the condition as ready - a running C<< ->recv >> and all further
570calls to C<recv> will (eventually) return after this method has been
571called. If nobody is waiting the send will be remembered.
572
573If a callback has been set on the condition variable, it is called
574immediately from within send.
575
576Any arguments passed to the C<send> call will be returned by all
577future C<< ->recv >> calls.
578
579Condition variables are overloaded so one can call them directly
580(as a code reference). Calling them directly is the same as calling
581C<send>. Note, however, that many C-based event loops do not handle
582overloading, so as tempting as it may be, passing a condition variable
583instead of a callback does not work. Both the pure perl and EV loops
584support overloading, however, as well as all functions that use perl to
585invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
586example).
587
588=item $cv->croak ($error)
589
590Similar to send, but causes all call's to C<< ->recv >> to invoke
591C<Carp::croak> with the given error message/object/scalar.
592
593This can be used to signal any errors to the condition variable
594user/consumer.
595
596=item $cv->begin ([group callback])
597
348=item $cv->wait 598=item $cv->end
349 599
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 600These two methods are EXPERIMENTAL and MIGHT CHANGE.
601
602These two methods can be used to combine many transactions/events into
603one. For example, a function that pings many hosts in parallel might want
604to use a condition variable for the whole process.
605
606Every call to C<< ->begin >> will increment a counter, and every call to
607C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
608>>, the (last) callback passed to C<begin> will be executed. That callback
609is I<supposed> to call C<< ->send >>, but that is not required. If no
610callback was set, C<send> will be called without any arguments.
611
612Let's clarify this with the ping example:
613
614 my $cv = AnyEvent->condvar;
615
616 my %result;
617 $cv->begin (sub { $cv->send (\%result) });
618
619 for my $host (@list_of_hosts) {
620 $cv->begin;
621 ping_host_then_call_callback $host, sub {
622 $result{$host} = ...;
623 $cv->end;
624 };
625 }
626
627 $cv->end;
628
629This code fragment supposedly pings a number of hosts and calls
630C<send> after results for all then have have been gathered - in any
631order. To achieve this, the code issues a call to C<begin> when it starts
632each ping request and calls C<end> when it has received some result for
633it. Since C<begin> and C<end> only maintain a counter, the order in which
634results arrive is not relevant.
635
636There is an additional bracketing call to C<begin> and C<end> outside the
637loop, which serves two important purposes: first, it sets the callback
638to be called once the counter reaches C<0>, and second, it ensures that
639C<send> is called even when C<no> hosts are being pinged (the loop
640doesn't execute once).
641
642This is the general pattern when you "fan out" into multiple subrequests:
643use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
644is called at least once, and then, for each subrequest you start, call
645C<begin> and for each subrequest you finish, call C<end>.
646
647=back
648
649=head3 METHODS FOR CONSUMERS
650
651These methods should only be used by the consuming side, i.e. the
652code awaits the condition.
653
654=over 4
655
656=item $cv->recv
657
658Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 659>> methods have been called on c<$cv>, while servicing other watchers
660normally.
352 661
353You can only wait once on a condition - additional calls will return 662You can only wait once on a condition - additional calls are valid but
354immediately. 663will return immediately.
664
665If an error condition has been set by calling C<< ->croak >>, then this
666function will call C<croak>.
667
668In list context, all parameters passed to C<send> will be returned,
669in scalar context only the first one will be returned.
355 670
356Not all event models support a blocking wait - some die in that case 671Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 672(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 673using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 674caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 675condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 676callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 677while still supporting blocking waits if the caller so desires).
363 678
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 679Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 680sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 681multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 682can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 683
371=item $cv->broadcast 684The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
685fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
686versions and also integrates coroutines into AnyEvent, making blocking
687C<< ->recv >> calls perfectly safe as long as they are done from another
688coroutine (one that doesn't run the event loop).
372 689
373Flag the condition as ready - a running C<< ->wait >> and all further 690You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 691only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 692time). This will work even when the event loop does not support blocking
693waits otherwise.
694
695=item $bool = $cv->ready
696
697Returns true when the condition is "true", i.e. whether C<send> or
698C<croak> have been called.
699
700=item $cb = $cv->cb ($cb->($cv))
701
702This is a mutator function that returns the callback set and optionally
703replaces it before doing so.
704
705The callback will be called when the condition becomes "true", i.e. when
706C<send> or C<croak> are called, with the only argument being the condition
707variable itself. Calling C<recv> inside the callback or at any later time
708is guaranteed not to block.
376 709
377=back 710=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 711
397=head1 GLOBAL VARIABLES AND FUNCTIONS 712=head1 GLOBAL VARIABLES AND FUNCTIONS
398 713
399=over 4 714=over 4
400 715
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 721C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 722AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 723
409The known classes so far are: 724The known classes so far are:
410 725
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 726 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 727 AnyEvent::Impl::Event based on Event, second best choice.
728 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 729 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 730 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 731 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 732 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 733 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 734
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 747Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 748if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 749have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 750runtime.
438 751
752=item $guard = AnyEvent::post_detect { BLOCK }
753
754Arranges for the code block to be executed as soon as the event model is
755autodetected (or immediately if this has already happened).
756
757If called in scalar or list context, then it creates and returns an object
758that automatically removes the callback again when it is destroyed. See
759L<Coro::BDB> for a case where this is useful.
760
761=item @AnyEvent::post_detect
762
763If there are any code references in this array (you can C<push> to it
764before or after loading AnyEvent), then they will called directly after
765the event loop has been chosen.
766
767You should check C<$AnyEvent::MODEL> before adding to this array, though:
768if it contains a true value then the event loop has already been detected,
769and the array will be ignored.
770
771Best use C<AnyEvent::post_detect { BLOCK }> instead.
772
439=back 773=back
440 774
441=head1 WHAT TO DO IN A MODULE 775=head1 WHAT TO DO IN A MODULE
442 776
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 777As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 780Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 781decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 782by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 783to load the event module first.
450 784
451Never call C<< ->wait >> on a condition variable unless you I<know> that 785Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 786the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 787because it will stall the whole program, and the whole point of using
454events is to stay interactive. 788events is to stay interactive.
455 789
456It is fine, however, to call C<< ->wait >> when the user of your module 790It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 791requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 792called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 793freely, as the user of your module knows what she is doing. always).
460 794
461=head1 WHAT TO DO IN THE MAIN PROGRAM 795=head1 WHAT TO DO IN THE MAIN PROGRAM
462 796
463There will always be a single main program - the only place that should 797There will always be a single main program - the only place that should
465 799
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 800If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 801do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 802decide which implementation to chose if some module relies on it.
469 803
470If the main program relies on a specific event model. For example, in 804If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 805Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 806event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 807speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 808modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 809decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 810might chose the wrong one unless you load the correct one yourself.
477 811
478You can chose to use a rather inefficient pure-perl implementation by 812You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 813C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 814everywhere, but letting AnyEvent chose the model is generally better.
815
816=head2 MAINLOOP EMULATION
817
818Sometimes (often for short test scripts, or even standalone programs who
819only want to use AnyEvent), you do not want to run a specific event loop.
820
821In that case, you can use a condition variable like this:
822
823 AnyEvent->condvar->recv;
824
825This has the effect of entering the event loop and looping forever.
826
827Note that usually your program has some exit condition, in which case
828it is better to use the "traditional" approach of storing a condition
829variable somewhere, waiting for it, and sending it when the program should
830exit cleanly.
831
832
833=head1 OTHER MODULES
834
835The following is a non-exhaustive list of additional modules that use
836AnyEvent and can therefore be mixed easily with other AnyEvent modules
837in the same program. Some of the modules come with AnyEvent, some are
838available via CPAN.
839
840=over 4
841
842=item L<AnyEvent::Util>
843
844Contains various utility functions that replace often-used but blocking
845functions such as C<inet_aton> by event-/callback-based versions.
846
847=item L<AnyEvent::Socket>
848
849Provides various utility functions for (internet protocol) sockets,
850addresses and name resolution. Also functions to create non-blocking tcp
851connections or tcp servers, with IPv6 and SRV record support and more.
852
853=item L<AnyEvent::Handle>
854
855Provide read and write buffers, manages watchers for reads and writes,
856supports raw and formatted I/O, I/O queued and fully transparent and
857non-blocking SSL/TLS.
858
859=item L<AnyEvent::DNS>
860
861Provides rich asynchronous DNS resolver capabilities.
862
863=item L<AnyEvent::HTTP>
864
865A simple-to-use HTTP library that is capable of making a lot of concurrent
866HTTP requests.
867
868=item L<AnyEvent::HTTPD>
869
870Provides a simple web application server framework.
871
872=item L<AnyEvent::FastPing>
873
874The fastest ping in the west.
875
876=item L<AnyEvent::DBI>
877
878Executes L<DBI> requests asynchronously in a proxy process.
879
880=item L<AnyEvent::AIO>
881
882Truly asynchronous I/O, should be in the toolbox of every event
883programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
884together.
885
886=item L<AnyEvent::BDB>
887
888Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
889L<BDB> and AnyEvent together.
890
891=item L<AnyEvent::GPSD>
892
893A non-blocking interface to gpsd, a daemon delivering GPS information.
894
895=item L<AnyEvent::IGS>
896
897A non-blocking interface to the Internet Go Server protocol (used by
898L<App::IGS>).
899
900=item L<AnyEvent::IRC>
901
902AnyEvent based IRC client module family (replacing the older Net::IRC3).
903
904=item L<Net::XMPP2>
905
906AnyEvent based XMPP (Jabber protocol) module family.
907
908=item L<Net::FCP>
909
910AnyEvent-based implementation of the Freenet Client Protocol, birthplace
911of AnyEvent.
912
913=item L<Event::ExecFlow>
914
915High level API for event-based execution flow control.
916
917=item L<Coro>
918
919Has special support for AnyEvent via L<Coro::AnyEvent>.
920
921=item L<IO::Lambda>
922
923The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
924
925=back
481 926
482=cut 927=cut
483 928
484package AnyEvent; 929package AnyEvent;
485 930
486no warnings; 931no warnings;
487use strict; 932use strict qw(vars subs);
488 933
489use Carp; 934use Carp;
490 935
491our $VERSION = '3.3'; 936our $VERSION = 4.411;
492our $MODEL; 937our $MODEL;
493 938
494our $AUTOLOAD; 939our $AUTOLOAD;
495our @ISA; 940our @ISA;
496 941
942our @REGISTRY;
943
944our $WIN32;
945
946BEGIN {
947 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
948 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
949
950 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
951 if ${^TAINT};
952}
953
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 954our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498 955
499our @REGISTRY; 956our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
957
958{
959 my $idx;
960 $PROTOCOL{$_} = ++$idx
961 for reverse split /\s*,\s*/,
962 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
963}
500 964
501my @models = ( 965my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 966 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 967 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::],
507 [Tk:: => AnyEvent::Impl::Tk::],
508 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 968 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 969 # everything below here will not be autoprobed
970 # as the pureperl backend should work everywhere
971 # and is usually faster
972 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
973 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 974 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 975 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 976 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
977 [Wx:: => AnyEvent::Impl::POE::],
978 [Prima:: => AnyEvent::Impl::POE::],
515); 979);
516 980
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 981our %method = map +($_ => 1),
982 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
983
984our @post_detect;
985
986sub post_detect(&) {
987 my ($cb) = @_;
988
989 if ($MODEL) {
990 $cb->();
991
992 1
993 } else {
994 push @post_detect, $cb;
995
996 defined wantarray
997 ? bless \$cb, "AnyEvent::Util::postdetect"
998 : ()
999 }
1000}
1001
1002sub AnyEvent::Util::postdetect::DESTROY {
1003 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1004}
518 1005
519sub detect() { 1006sub detect() {
520 unless ($MODEL) { 1007 unless ($MODEL) {
521 no strict 'refs'; 1008 no strict 'refs';
1009 local $SIG{__DIE__};
522 1010
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1011 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 1012 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 1013 if (eval "require $model") {
526 $MODEL = $model; 1014 $MODEL = $model;
556 last; 1044 last;
557 } 1045 }
558 } 1046 }
559 1047
560 $MODEL 1048 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1049 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
562 } 1050 }
563 } 1051 }
564 1052
1053 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1054
565 unshift @ISA, $MODEL; 1055 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1056
1057 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1058
1059 (shift @post_detect)->() while @post_detect;
567 } 1060 }
568 1061
569 $MODEL 1062 $MODEL
570} 1063}
571 1064
579 1072
580 my $class = shift; 1073 my $class = shift;
581 $class->$func (@_); 1074 $class->$func (@_);
582} 1075}
583 1076
1077# utility function to dup a filehandle. this is used by many backends
1078# to support binding more than one watcher per filehandle (they usually
1079# allow only one watcher per fd, so we dup it to get a different one).
1080sub _dupfh($$$$) {
1081 my ($poll, $fh, $r, $w) = @_;
1082
1083 # cygwin requires the fh mode to be matching, unix doesn't
1084 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1085 : $poll eq "w" ? ($w, ">")
1086 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1087
1088 open my $fh2, "$mode&" . fileno $fh
1089 or die "cannot dup() filehandle: $!,";
1090
1091 # we assume CLOEXEC is already set by perl in all important cases
1092
1093 ($fh2, $rw)
1094}
1095
584package AnyEvent::Base; 1096package AnyEvent::Base;
585 1097
1098# default implementations for many methods
1099
1100BEGIN {
1101 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1102 *_time = \&Time::HiRes::time;
1103 # if (eval "use POSIX (); (POSIX::times())...
1104 } else {
1105 *_time = sub { time }; # epic fail
1106 }
1107}
1108
1109sub time { _time }
1110sub now { _time }
1111sub now_update { }
1112
586# default implementation for ->condvar, ->wait, ->broadcast 1113# default implementation for ->condvar
587 1114
588sub condvar { 1115sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1116 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 1117}
599 1118
600# default implementation for ->signal 1119# default implementation for ->signal
601 1120
602our %SIG_CB; 1121our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1122
1123sub _signal_exec {
1124 sysread $SIGPIPE_R, my $dummy, 4;
1125
1126 while (%SIG_EV) {
1127 for (keys %SIG_EV) {
1128 delete $SIG_EV{$_};
1129 $_->() for values %{ $SIG_CB{$_} || {} };
1130 }
1131 }
1132}
603 1133
604sub signal { 1134sub signal {
605 my (undef, %arg) = @_; 1135 my (undef, %arg) = @_;
606 1136
1137 unless ($SIGPIPE_R) {
1138 require Fcntl;
1139
1140 if (AnyEvent::WIN32) {
1141 require AnyEvent::Util;
1142
1143 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1144 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1145 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1146 } else {
1147 pipe $SIGPIPE_R, $SIGPIPE_W;
1148 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1149 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1150
1151 # not strictly required, as $^F is normally 2, but let's make sure...
1152 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1153 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1154 }
1155
1156 $SIGPIPE_R
1157 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1158
1159 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1160 }
1161
607 my $signal = uc $arg{signal} 1162 my $signal = uc $arg{signal}
608 or Carp::croak "required option 'signal' is missing"; 1163 or Carp::croak "required option 'signal' is missing";
609 1164
610 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1165 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
611 $SIG{$signal} ||= sub { 1166 $SIG{$signal} ||= sub {
612 $_->() for values %{ $SIG_CB{$signal} || {} }; 1167 local $!;
1168 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1169 undef $SIG_EV{$signal};
613 }; 1170 };
614 1171
615 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1172 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
616} 1173}
617 1174
618sub AnyEvent::Base::Signal::DESTROY { 1175sub AnyEvent::Base::signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]}; 1176 my ($signal, $cb) = @{$_[0]};
620 1177
621 delete $SIG_CB{$signal}{$cb}; 1178 delete $SIG_CB{$signal}{$cb};
622 1179
1180 # delete doesn't work with older perls - they then
1181 # print weird messages, or just unconditionally exit
1182 # instead of getting the default action.
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1183 undef $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
624} 1184}
625 1185
626# default implementation for ->child 1186# default implementation for ->child
627 1187
628our %PID_CB; 1188our %PID_CB;
629our $CHLD_W; 1189our $CHLD_W;
630our $CHLD_DELAY_W; 1190our $CHLD_DELAY_W;
631our $PID_IDLE;
632our $WNOHANG; 1191our $WNOHANG;
633 1192
634sub _child_wait { 1193sub _sigchld {
635 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1194 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
636 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1195 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
637 (values %{ $PID_CB{0} || {} }); 1196 (values %{ $PID_CB{0} || {} });
638 } 1197 }
639
640 undef $PID_IDLE;
641}
642
643sub _sigchld {
644 # make sure we deliver these changes "synchronous" with the event loop.
645 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
646 undef $CHLD_DELAY_W;
647 &_child_wait;
648 });
649} 1198}
650 1199
651sub child { 1200sub child {
652 my (undef, %arg) = @_; 1201 my (undef, %arg) = @_;
653 1202
654 defined (my $pid = $arg{pid} + 0) 1203 defined (my $pid = $arg{pid} + 0)
655 or Carp::croak "required option 'pid' is missing"; 1204 or Carp::croak "required option 'pid' is missing";
656 1205
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1206 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1207
659 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1208 $WNOHANG ||= eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
661 }
662 1209
663 unless ($CHLD_W) { 1210 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1211 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 1212 # child could be a zombie already, so make at least one round
666 &_sigchld; 1213 &_sigchld;
667 } 1214 }
668 1215
669 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1216 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
670} 1217}
671 1218
672sub AnyEvent::Base::Child::DESTROY { 1219sub AnyEvent::Base::child::DESTROY {
673 my ($pid, $cb) = @{$_[0]}; 1220 my ($pid, $cb) = @{$_[0]};
674 1221
675 delete $PID_CB{$pid}{$cb}; 1222 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1223 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1224
678 undef $CHLD_W unless keys %PID_CB; 1225 undef $CHLD_W unless keys %PID_CB;
679} 1226}
1227
1228# idle emulation is done by simply using a timer, regardless
1229# of whether the process is idle or not, and not letting
1230# the callback use more than 50% of the time.
1231sub idle {
1232 my (undef, %arg) = @_;
1233
1234 my ($cb, $w, $rcb) = $arg{cb};
1235
1236 $rcb = sub {
1237 if ($cb) {
1238 $w = _time;
1239 &$cb;
1240 $w = _time - $w;
1241
1242 # never use more then 50% of the time for the idle watcher,
1243 # within some limits
1244 $w = 0.0001 if $w < 0.0001;
1245 $w = 5 if $w > 5;
1246
1247 $w = AnyEvent->timer (after => $w, cb => $rcb);
1248 } else {
1249 # clean up...
1250 undef $w;
1251 undef $rcb;
1252 }
1253 };
1254
1255 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1256
1257 bless \\$cb, "AnyEvent::Base::idle"
1258}
1259
1260sub AnyEvent::Base::idle::DESTROY {
1261 undef $${$_[0]};
1262}
1263
1264package AnyEvent::CondVar;
1265
1266our @ISA = AnyEvent::CondVar::Base::;
1267
1268package AnyEvent::CondVar::Base;
1269
1270use overload
1271 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1272 fallback => 1;
1273
1274sub _send {
1275 # nop
1276}
1277
1278sub send {
1279 my $cv = shift;
1280 $cv->{_ae_sent} = [@_];
1281 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1282 $cv->_send;
1283}
1284
1285sub croak {
1286 $_[0]{_ae_croak} = $_[1];
1287 $_[0]->send;
1288}
1289
1290sub ready {
1291 $_[0]{_ae_sent}
1292}
1293
1294sub _wait {
1295 AnyEvent->one_event while !$_[0]{_ae_sent};
1296}
1297
1298sub recv {
1299 $_[0]->_wait;
1300
1301 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1302 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1303}
1304
1305sub cb {
1306 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1307 $_[0]{_ae_cb}
1308}
1309
1310sub begin {
1311 ++$_[0]{_ae_counter};
1312 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1313}
1314
1315sub end {
1316 return if --$_[0]{_ae_counter};
1317 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1318}
1319
1320# undocumented/compatibility with pre-3.4
1321*broadcast = \&send;
1322*wait = \&_wait;
1323
1324=head1 ERROR AND EXCEPTION HANDLING
1325
1326In general, AnyEvent does not do any error handling - it relies on the
1327caller to do that if required. The L<AnyEvent::Strict> module (see also
1328the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1329checking of all AnyEvent methods, however, which is highly useful during
1330development.
1331
1332As for exception handling (i.e. runtime errors and exceptions thrown while
1333executing a callback), this is not only highly event-loop specific, but
1334also not in any way wrapped by this module, as this is the job of the main
1335program.
1336
1337The pure perl event loop simply re-throws the exception (usually
1338within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1339$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1340so on.
1341
1342=head1 ENVIRONMENT VARIABLES
1343
1344The following environment variables are used by this module or its
1345submodules.
1346
1347Note that AnyEvent will remove I<all> environment variables starting with
1348C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1349enabled.
1350
1351=over 4
1352
1353=item C<PERL_ANYEVENT_VERBOSE>
1354
1355By default, AnyEvent will be completely silent except in fatal
1356conditions. You can set this environment variable to make AnyEvent more
1357talkative.
1358
1359When set to C<1> or higher, causes AnyEvent to warn about unexpected
1360conditions, such as not being able to load the event model specified by
1361C<PERL_ANYEVENT_MODEL>.
1362
1363When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1364model it chooses.
1365
1366=item C<PERL_ANYEVENT_STRICT>
1367
1368AnyEvent does not do much argument checking by default, as thorough
1369argument checking is very costly. Setting this variable to a true value
1370will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1371check the arguments passed to most method calls. If it finds any problems
1372it will croak.
1373
1374In other words, enables "strict" mode.
1375
1376Unlike C<use strict>, it is definitely recommended ot keep it off in
1377production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1378developing programs can be very useful, however.
1379
1380=item C<PERL_ANYEVENT_MODEL>
1381
1382This can be used to specify the event model to be used by AnyEvent, before
1383auto detection and -probing kicks in. It must be a string consisting
1384entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1385and the resulting module name is loaded and if the load was successful,
1386used as event model. If it fails to load AnyEvent will proceed with
1387auto detection and -probing.
1388
1389This functionality might change in future versions.
1390
1391For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1392could start your program like this:
1393
1394 PERL_ANYEVENT_MODEL=Perl perl ...
1395
1396=item C<PERL_ANYEVENT_PROTOCOLS>
1397
1398Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1399for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1400of auto probing).
1401
1402Must be set to a comma-separated list of protocols or address families,
1403current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1404used, and preference will be given to protocols mentioned earlier in the
1405list.
1406
1407This variable can effectively be used for denial-of-service attacks
1408against local programs (e.g. when setuid), although the impact is likely
1409small, as the program has to handle conenction and other failures anyways.
1410
1411Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1412but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1413- only support IPv4, never try to resolve or contact IPv6
1414addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1415IPv6, but prefer IPv6 over IPv4.
1416
1417=item C<PERL_ANYEVENT_EDNS0>
1418
1419Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1420for DNS. This extension is generally useful to reduce DNS traffic, but
1421some (broken) firewalls drop such DNS packets, which is why it is off by
1422default.
1423
1424Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1425EDNS0 in its DNS requests.
1426
1427=item C<PERL_ANYEVENT_MAX_FORKS>
1428
1429The maximum number of child processes that C<AnyEvent::Util::fork_call>
1430will create in parallel.
1431
1432=back
680 1433
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1434=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1435
683This is an advanced topic that you do not normally need to use AnyEvent in 1436This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1437a module. This section is only of use to event loop authors who want to
718 1471
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 1472I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 1473condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 1474C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 1475not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 1476
761=head1 EXAMPLE PROGRAM 1477=head1 EXAMPLE PROGRAM
762 1478
763The following program uses an I/O watcher to read data from STDIN, a timer 1479The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 1480to display a message once per second, and a condition variable to quit the
773 poll => 'r', 1489 poll => 'r',
774 cb => sub { 1490 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1491 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1492 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1493 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1494 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1495 },
780 ); 1496 );
781 1497
782 my $time_watcher; # can only be used once 1498 my $time_watcher; # can only be used once
783 1499
788 }); 1504 });
789 } 1505 }
790 1506
791 new_timer; # create first timer 1507 new_timer; # create first timer
792 1508
793 $cv->wait; # wait until user enters /^q/i 1509 $cv->recv; # wait until user enters /^q/i
794 1510
795=head1 REAL-WORLD EXAMPLE 1511=head1 REAL-WORLD EXAMPLE
796 1512
797Consider the L<Net::FCP> module. It features (among others) the following 1513Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1514API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1564 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1565 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1566 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1567
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1568Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1569result and signals any possible waiters that the request has finished:
854 1570
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1571 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1572
857 if (end-of-file or data complete) { 1573 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1574 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1575 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1576 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1577 }
862 1578
863The C<result> method, finally, just waits for the finished signal (if the 1579The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1580request was already finished, it doesn't wait, of course, and returns the
865data: 1581data:
866 1582
867 $txn->{finished}->wait; 1583 $txn->{finished}->recv;
868 return $txn->{result}; 1584 return $txn->{result};
869 1585
870The actual code goes further and collects all errors (C<die>s, exceptions) 1586The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1587that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1588whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1589and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1590problems get reported tot he code that tries to use the result, not in a
875random callback. 1591random callback.
876 1592
907 1623
908 my $quit = AnyEvent->condvar; 1624 my $quit = AnyEvent->condvar;
909 1625
910 $fcp->txn_client_get ($url)->cb (sub { 1626 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1627 ...
912 $quit->broadcast; 1628 $quit->send;
913 }); 1629 });
914 1630
915 $quit->wait; 1631 $quit->recv;
916 1632
917 1633
918=head1 BENCHMARKS 1634=head1 BENCHMARKS
919 1635
920To give you an idea of the performance and overheads that AnyEvent adds 1636To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1638of various event loops I prepared some benchmarks.
923 1639
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1640=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1641
926Here is a benchmark of various supported event models used natively and 1642Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1643through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1644timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1645which it is), lets them fire exactly once and destroys them again.
930 1646
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1647Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1648distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1665all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1666and memory usage is not included in the figures.
951 1667
952I<invoke> is the time, in microseconds, used to invoke a simple 1668I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1669callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1670invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1671signal the end of this phase.
956 1672
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1673I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1674watcher.
959 1675
960=head3 Results 1676=head3 Results
961 1677
962 name watchers bytes create invoke destroy comment 1678 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1679 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1680 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1681 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1682 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1683 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1684 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1685 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1686 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1687 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1688 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
973 1689
974=head3 Discussion 1690=head3 Discussion
975 1691
976The benchmark does I<not> measure scalability of the event loop very 1692The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 1693well. For example, a select-based event loop (such as the pure perl one)
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1735file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1736employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1737hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1738above).
1023 1739
1024C<POE>, regardless of underlying event loop (whether using its pure 1740C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1741select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 1742be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 1743memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 1744as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 1745requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 1746invocation speed is almost 900 times slower than with AnyEvent's pure perl
1747implementation.
1748
1031implementation. The design of the POE adaptor class in AnyEvent can not 1749The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 1750for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 1751small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1752optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1753using multiple sessions is not a good approach, especially regarding
1754memory usage, even the author of POE could not come up with a faster
1755design).
1035 1756
1036=head3 Summary 1757=head3 Summary
1037 1758
1038=over 4 1759=over 4
1039 1760
1050 1771
1051=back 1772=back
1052 1773
1053=head2 BENCHMARKING THE LARGE SERVER CASE 1774=head2 BENCHMARKING THE LARGE SERVER CASE
1054 1775
1055This benchmark atcually benchmarks the event loop itself. It works by 1776This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 1777creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 1778timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 1779watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 1780watcher reads a byte it will write that byte to a random other "server".
1060 1781
1061The effect is that there will be a lot of I/O watchers, only part of which 1782The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 1783are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 1784fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 1785timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 1786most timeouts work (and puts extra pressure on the event loops).
1066 1787
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1788In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 1789(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 1790connections, most of which are idle at any one point in time.
1070 1791
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1792Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 1793distribution.
1074=head3 Explanation of the columns 1795=head3 Explanation of the columns
1075 1796
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 1797I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 1798each server has a read and write socket end).
1078 1799
1079I<create> is the time it takes to create a socketpair (which is 1800I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1801nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 1802
1082I<request>, the most important value, is the time it takes to handle a 1803I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 1804single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 1805it to another server. This includes deleting the old timeout and creating
1086 1807
1087=head3 Results 1808=head3 Results
1088 1809
1089 name sockets create request 1810 name sockets create request
1090 EV 20000 69.01 11.16 1811 EV 20000 69.01 11.16
1091 Perl 20000 75.28 112.76 1812 Perl 20000 73.32 35.87
1092 Event 20000 212.62 257.32 1813 Event 20000 212.62 257.32
1093 Glib 20000 651.16 1896.30 1814 Glib 20000 651.16 1896.30
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 1815 POE 20000 349.67 12317.24 uses POE::Loop::Event
1095 1816
1096=head3 Discussion 1817=head3 Discussion
1118 1839
1119=head3 Summary 1840=head3 Summary
1120 1841
1121=over 4 1842=over 4
1122 1843
1123=item * The pure perl implementation performs extremely well, considering 1844=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 1845
1126=item * Avoid Glib or POE in large projects where performance matters. 1846=item * Avoid Glib or POE in large projects where performance matters.
1127 1847
1128=back 1848=back
1129 1849
1142 1862
1143=head3 Results 1863=head3 Results
1144 1864
1145 name sockets create request 1865 name sockets create request
1146 EV 16 20.00 6.54 1866 EV 16 20.00 6.54
1867 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 1868 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 1869 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 1870 POE 16 261.87 276.28 uses POE::Loop::Event
1151 1871
1152=head3 Discussion 1872=head3 Discussion
1153 1873
1154The benchmark tries to test the performance of a typical small 1874The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 1878speed most when you have lots of watchers, not when you only have a few of
1159them). 1879them).
1160 1880
1161EV is again fastest. 1881EV is again fastest.
1162 1882
1163The C-based event loops Event and Glib come in second this time, as the 1883Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 1884loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 1885matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 1886
1170POE also performs much better in this case, but is is still far behind the 1887POE also performs much better in this case, but is is still far behind the
1171others. 1888others.
1172 1889
1173=head3 Summary 1890=head3 Summary
1178watchers, as the management overhead dominates. 1895watchers, as the management overhead dominates.
1179 1896
1180=back 1897=back
1181 1898
1182 1899
1900=head1 SIGNALS
1901
1902AnyEvent currently installs handlers for these signals:
1903
1904=over 4
1905
1906=item SIGCHLD
1907
1908A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1909emulation for event loops that do not support them natively. Also, some
1910event loops install a similar handler.
1911
1912=item SIGPIPE
1913
1914A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1915when AnyEvent gets loaded.
1916
1917The rationale for this is that AnyEvent users usually do not really depend
1918on SIGPIPE delivery (which is purely an optimisation for shell use, or
1919badly-written programs), but C<SIGPIPE> can cause spurious and rare
1920program exits as a lot of people do not expect C<SIGPIPE> when writing to
1921some random socket.
1922
1923The rationale for installing a no-op handler as opposed to ignoring it is
1924that this way, the handler will be restored to defaults on exec.
1925
1926Feel free to install your own handler, or reset it to defaults.
1927
1928=back
1929
1930=cut
1931
1932$SIG{PIPE} = sub { }
1933 unless defined $SIG{PIPE};
1934
1935
1183=head1 FORK 1936=head1 FORK
1184 1937
1185Most event libraries are not fork-safe. The ones who are usually are 1938Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 1939because they rely on inefficient but fork-safe C<select> or C<poll>
1940calls. Only L<EV> is fully fork-aware.
1187 1941
1188If you have to fork, you must either do so I<before> creating your first 1942If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 1943watcher OR you must not use AnyEvent at all in the child.
1190 1944
1191 1945
1199specified in the variable. 1953specified in the variable.
1200 1954
1201You can make AnyEvent completely ignore this variable by deleting it 1955You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 1956before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 1957
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1958 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 1959
1206 use AnyEvent; 1960 use AnyEvent;
1961
1962Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1963be used to probe what backend is used and gain other information (which is
1964probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1965$ENV{PERL_ANYEVENT_STRICT}.
1966
1967
1968=head1 BUGS
1969
1970Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1971to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1972and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1973memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1974pronounced).
1207 1975
1208 1976
1209=head1 SEE ALSO 1977=head1 SEE ALSO
1210 1978
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1979Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1980
1981Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 1982L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 1983
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1984Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1985L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1986L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1987L<AnyEvent::Impl::POE>.
1219 1988
1989Non-blocking file handles, sockets, TCP clients and
1990servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1991
1992Asynchronous DNS: L<AnyEvent::DNS>.
1993
1994Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1995
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1996Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1221 1997
1222 1998
1223=head1 AUTHOR 1999=head1 AUTHOR
1224 2000
1225 Marc Lehmann <schmorp@schmorp.de> 2001 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 2002 http://home.schmorp.de/
1227 2003
1228=cut 2004=cut
1229 2005
12301 20061
1231 2007

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