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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
22 45
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 46=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 47
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 48Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 49nowadays. So what is different about AnyEvent?
27 50
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 51Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 52policy> and AnyEvent is I<small and efficient>.
30 53
31First and foremost, I<AnyEvent is not an event model> itself, it only 54First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 55interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 56pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 57the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 58only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 59cannot change this, but it can hide the differences between those event
60loops.
37 61
38The goal of AnyEvent is to offer module authors the ability to do event 62The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 63programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 64religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 65module users into the same thing by forcing them to use the same event
42model you use. 66model you use.
43 67
44For modules like POE or IO::Async (which is a total misnomer as it is 68For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 69actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 70like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 71cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 72that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 73module are I<also> forced to use the same event loop you use.
50 74
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 75AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 76fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 77with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 78your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 79too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 80event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 81use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 82to AnyEvent, too, so it is future-proof).
59 83
60In addition to being free of having to use I<the one and only true event 84In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 85model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 86modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 87follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 88offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 89technically possible.
66 90
91Of course, AnyEvent comes with a big (and fully optional!) toolbox
92of useful functionality, such as an asynchronous DNS resolver, 100%
93non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
94such as Windows) and lots of real-world knowledge and workarounds for
95platform bugs and differences.
96
67Of course, if you want lots of policy (this can arguably be somewhat 97Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 98useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 99model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 100
91=head1 DESCRIPTION 101=head1 DESCRIPTION
92 102
93L<AnyEvent> provides an identical interface to multiple event loops. This 103L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 104allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 108The interface itself is vaguely similar, but not identical to the L<Event>
99module. 109module.
100 110
101During the first call of any watcher-creation method, the module tries 111During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 112to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 113following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 114L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 115L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 116to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 117adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 118be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 132starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 133use AnyEvent so their modules work together with others seamlessly...
124 134
125The pure-perl implementation of AnyEvent is called 135The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 136C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 137explicitly and enjoy the high availability of that event loop :)
128 138
129=head1 WATCHERS 139=head1 WATCHERS
130 140
131AnyEvent has the central concept of a I<watcher>, which is an object that 141AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 142stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 143the callback to call, the file handle to watch, etc.
134 144
135These watchers are normal Perl objects with normal Perl lifetime. After 145These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 146creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 147callback when the event occurs (of course, only when the event model
138is in control). 148is in control).
139 149
150Note that B<callbacks must not permanently change global variables>
151potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
152callbacks must not C<die> >>. The former is good programming practise in
153Perl and the latter stems from the fact that exception handling differs
154widely between event loops.
155
140To disable the watcher you have to destroy it (e.g. by setting the 156To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 157variable you store it in to C<undef> or otherwise deleting all references
142to it). 158to it).
143 159
144All watchers are created by calling a method on the C<AnyEvent> class. 160All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 162Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 163example), or need to refer to their watcher object in other ways.
148 164
149An any way to achieve that is this pattern: 165An any way to achieve that is this pattern:
150 166
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 167 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 168 # you can use $w here, for example to undef it
153 undef $w; 169 undef $w;
154 }); 170 });
155 171
156Note that C<my $w; $w => combination. This is necessary because in Perl, 172Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 173my variables are only visible after the statement in which they are
158declared. 174declared.
159 175
160=head2 I/O WATCHERS 176=head2 I/O WATCHERS
161 177
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 178You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 179with the following mandatory key-value pairs as arguments:
164 180
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 181C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
182for events (AnyEvent might or might not keep a reference to this file
183handle). Note that only file handles pointing to things for which
184non-blocking operation makes sense are allowed. This includes sockets,
185most character devices, pipes, fifos and so on, but not for example files
186or block devices.
187
166for events. C<poll> must be a string that is either C<r> or C<w>, 188C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 189watcher waiting for "r"eadable or "w"ritable events, respectively.
190
168respectively. C<cb> is the callback to invoke each time the file handle 191C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 192
171Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 195callbacks cannot use arguments passed to I/O watcher callbacks.
174 196
178 200
179Some event loops issue spurious readyness notifications, so you should 201Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 202always use non-blocking calls when reading/writing from/to your file
181handles. 203handles.
182 204
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 205Example: wait for readability of STDIN, then read a line and disable the
206watcher.
207
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 208 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 209 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 210 warn "read: $input\n";
189 undef $w; 211 undef $w;
190 }); 212 });
200 222
201Although the callback might get passed parameters, their value and 223Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 224presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 225callbacks cannot use arguments passed to time watcher callbacks.
204 226
205The timer callback will be invoked at most once: if you want a repeating 227The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 228parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 229callback will be invoked regularly at that interval (in fractional
230seconds) after the first invocation. If C<interval> is specified with a
231false value, then it is treated as if it were missing.
208 232
209Example: 233The callback will be rescheduled before invoking the callback, but no
234attempt is done to avoid timer drift in most backends, so the interval is
235only approximate.
210 236
211 # fire an event after 7.7 seconds 237Example: fire an event after 7.7 seconds.
238
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 239 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 240 warn "timeout\n";
214 }); 241 });
215 242
216 # to cancel the timer: 243 # to cancel the timer:
217 undef $w; 244 undef $w;
218 245
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 246Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 247
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 248 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
249 warn "timeout\n";
227 }; 250 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 251
232=head3 TIMING ISSUES 252=head3 TIMING ISSUES
233 253
234There are two ways to handle timers: based on real time (relative, "fire 254There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 255in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 267timers.
248 268
249AnyEvent always prefers relative timers, if available, matching the 269AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 270AnyEvent API.
251 271
272AnyEvent has two additional methods that return the "current time":
273
274=over 4
275
276=item AnyEvent->time
277
278This returns the "current wallclock time" as a fractional number of
279seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
280return, and the result is guaranteed to be compatible with those).
281
282It progresses independently of any event loop processing, i.e. each call
283will check the system clock, which usually gets updated frequently.
284
285=item AnyEvent->now
286
287This also returns the "current wallclock time", but unlike C<time>, above,
288this value might change only once per event loop iteration, depending on
289the event loop (most return the same time as C<time>, above). This is the
290time that AnyEvent's timers get scheduled against.
291
292I<In almost all cases (in all cases if you don't care), this is the
293function to call when you want to know the current time.>
294
295This function is also often faster then C<< AnyEvent->time >>, and
296thus the preferred method if you want some timestamp (for example,
297L<AnyEvent::Handle> uses this to update it's activity timeouts).
298
299The rest of this section is only of relevance if you try to be very exact
300with your timing, you can skip it without bad conscience.
301
302For a practical example of when these times differ, consider L<Event::Lib>
303and L<EV> and the following set-up:
304
305The event loop is running and has just invoked one of your callback at
306time=500 (assume no other callbacks delay processing). In your callback,
307you wait a second by executing C<sleep 1> (blocking the process for a
308second) and then (at time=501) you create a relative timer that fires
309after three seconds.
310
311With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
312both return C<501>, because that is the current time, and the timer will
313be scheduled to fire at time=504 (C<501> + C<3>).
314
315With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
316time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
317last event processing phase started. With L<EV>, your timer gets scheduled
318to run at time=503 (C<500> + C<3>).
319
320In one sense, L<Event::Lib> is more exact, as it uses the current time
321regardless of any delays introduced by event processing. However, most
322callbacks do not expect large delays in processing, so this causes a
323higher drift (and a lot more system calls to get the current time).
324
325In another sense, L<EV> is more exact, as your timer will be scheduled at
326the same time, regardless of how long event processing actually took.
327
328In either case, if you care (and in most cases, you don't), then you
329can get whatever behaviour you want with any event loop, by taking the
330difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
331account.
332
333=item AnyEvent->now_update
334
335Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
336the current time for each loop iteration (see the discussion of L<<
337AnyEvent->now >>, above).
338
339When a callback runs for a long time (or when the process sleeps), then
340this "current" time will differ substantially from the real time, which
341might affect timers and time-outs.
342
343When this is the case, you can call this method, which will update the
344event loop's idea of "current time".
345
346Note that updating the time I<might> cause some events to be handled.
347
348=back
349
252=head2 SIGNAL WATCHERS 350=head2 SIGNAL WATCHERS
253 351
254You can watch for signals using a signal watcher, C<signal> is the signal 352You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 353I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 354callback to be invoked whenever a signal occurs.
257 355
258Although the callback might get passed parameters, their value and 356Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 357presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 358callbacks cannot use arguments passed to signal watcher callbacks.
261 359
262Multiple signal occurances can be clumped together into one callback 360Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 361invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 362that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 363but it is guaranteed not to interrupt any other callbacks.
266 364
267The main advantage of using these watchers is that you can share a signal 365The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 366between multiple watchers, and AnyEvent will ensure that signals will not
367interrupt your program at bad times.
269 368
270This watcher might use C<%SIG>, so programs overwriting those signals 369This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 370so programs overwriting those signals directly will likely not work
371correctly.
272 372
273Example: exit on SIGINT 373Example: exit on SIGINT
274 374
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 375 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 376
377=head3 Signal Races, Delays and Workarounds
378
379Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
380callbacks to signals in a generic way, which is a pity, as you cannot do
381race-free signal handling in perl. AnyEvent will try to do it's best, but
382in some cases, signals will be delayed. The maximum time a signal might
383be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
384seconds). This variable can be changed only before the first signal
385watcher is created, and should be left alone otherwise. Higher values
386will cause fewer spurious wake-ups, which is better for power and CPU
387saving. All these problems can be avoided by installing the optional
388L<Async::Interrupt> module. This will not work with inherently broken
389event loops such as L<Event> or L<Event::Lib> (and not with L<POE>
390currently, as POE does it's own workaround with one-second latency). With
391those, you just have to suffer the delays.
392
277=head2 CHILD PROCESS WATCHERS 393=head2 CHILD PROCESS WATCHERS
278 394
279You can also watch on a child process exit and catch its exit status. 395You can also watch on a child process exit and catch its exit status.
280 396
281The child process is specified by the C<pid> argument (if set to C<0>, it 397The child process is specified by the C<pid> argument (if set to C<0>, it
282watches for any child process exit). The watcher will trigger as often 398watches for any child process exit). The watcher will triggered only when
283as status change for the child are received. This works by installing a 399the child process has finished and an exit status is available, not on
284signal handler for C<SIGCHLD>. The callback will be called with the pid 400any trace events (stopped/continued).
285and exit status (as returned by waitpid), so unlike other watcher types, 401
286you I<can> rely on child watcher callback arguments. 402The callback will be called with the pid and exit status (as returned by
403waitpid), so unlike other watcher types, you I<can> rely on child watcher
404callback arguments.
405
406This watcher type works by installing a signal handler for C<SIGCHLD>,
407and since it cannot be shared, nothing else should use SIGCHLD or reap
408random child processes (waiting for specific child processes, e.g. inside
409C<system>, is just fine).
287 410
288There is a slight catch to child watchers, however: you usually start them 411There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 412I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 413have exited already (and no SIGCHLD will be sent anymore).
291 414
292Not all event models handle this correctly (POE doesn't), but even for 415Not all event models handle this correctly (neither POE nor IO::Async do,
416see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 417that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 418the process exits (i.e. before you fork in the first place). AnyEvent's
419pure perl event loop handles all cases correctly regardless of when you
420start the watcher.
295 421
296This means you cannot create a child watcher as the very first thing in an 422This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 423thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 424watcher before you C<fork> the child (alternatively, you can call
425C<AnyEvent::detect>).
426
427As most event loops do not support waiting for child events, they will be
428emulated by AnyEvent in most cases, in which the latency and race problems
429mentioned in the description of signal watchers apply.
299 430
300Example: fork a process and wait for it 431Example: fork a process and wait for it
301 432
302 my $done = AnyEvent->condvar; 433 my $done = AnyEvent->condvar;
303 434
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 435 my $pid = fork or exit 5;
307 436
308 my $w = AnyEvent->child ( 437 my $w = AnyEvent->child (
309 pid => $pid, 438 pid => $pid,
310 cb => sub { 439 cb => sub {
311 my ($pid, $status) = @_; 440 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 441 warn "pid $pid exited with status $status";
313 $done->broadcast; 442 $done->send;
314 }, 443 },
315 ); 444 );
316 445
317 # do something else, then wait for process exit 446 # do something else, then wait for process exit
318 $done->wait; 447 $done->recv;
448
449=head2 IDLE WATCHERS
450
451Sometimes there is a need to do something, but it is not so important
452to do it instantly, but only when there is nothing better to do. This
453"nothing better to do" is usually defined to be "no other events need
454attention by the event loop".
455
456Idle watchers ideally get invoked when the event loop has nothing
457better to do, just before it would block the process to wait for new
458events. Instead of blocking, the idle watcher is invoked.
459
460Most event loops unfortunately do not really support idle watchers (only
461EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
462will simply call the callback "from time to time".
463
464Example: read lines from STDIN, but only process them when the
465program is otherwise idle:
466
467 my @lines; # read data
468 my $idle_w;
469 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
470 push @lines, scalar <STDIN>;
471
472 # start an idle watcher, if not already done
473 $idle_w ||= AnyEvent->idle (cb => sub {
474 # handle only one line, when there are lines left
475 if (my $line = shift @lines) {
476 print "handled when idle: $line";
477 } else {
478 # otherwise disable the idle watcher again
479 undef $idle_w;
480 }
481 });
482 });
319 483
320=head2 CONDITION VARIABLES 484=head2 CONDITION VARIABLES
321 485
486If you are familiar with some event loops you will know that all of them
487require you to run some blocking "loop", "run" or similar function that
488will actively watch for new events and call your callbacks.
489
490AnyEvent is slightly different: it expects somebody else to run the event
491loop and will only block when necessary (usually when told by the user).
492
493The instrument to do that is called a "condition variable", so called
494because they represent a condition that must become true.
495
496Now is probably a good time to look at the examples further below.
497
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 498Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 499>> method, usually without arguments. The only argument pair allowed is
500C<cb>, which specifies a callback to be called when the condition variable
501becomes true, with the condition variable as the first argument (but not
502the results).
324 503
325A condition variable waits for a condition - precisely that the C<< 504After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 505by calling the C<send> method (or calling the condition variable as if it
506were a callback, read about the caveats in the description for the C<<
507->send >> method).
327 508
328They are very useful to signal that a condition has been fulfilled, for 509Condition variables are similar to callbacks, except that you can
510optionally wait for them. They can also be called merge points - points
511in time where multiple outstanding events have been processed. And yet
512another way to call them is transactions - each condition variable can be
513used to represent a transaction, which finishes at some point and delivers
514a result.
515
516Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 517for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 518then a condition variable would be the ideal candidate to signal the
331availability of results. 519availability of results. The user can either act when the callback is
520called or can synchronously C<< ->recv >> for the results.
332 521
333You can also use condition variables to block your main program until 522You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 523you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 524could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 525button of your app, which would C<< ->send >> the "quit" event.
337 526
338Note that condition variables recurse into the event loop - if you have 527Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 528two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 529lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 530you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 531as this asks for trouble.
343 532
344This object has two methods: 533Condition variables are represented by hash refs in perl, and the keys
534used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
535easy (it is often useful to build your own transaction class on top of
536AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
537it's C<new> method in your own C<new> method.
345 538
346=over 4 539There are two "sides" to a condition variable - the "producer side" which
540eventually calls C<< -> send >>, and the "consumer side", which waits
541for the send to occur.
347 542
348=item $cv->wait 543Example: wait for a timer.
349
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been
351called on c<$cv>, while servicing other watchers normally.
352
353You can only wait once on a condition - additional calls will return
354immediately.
355
356Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires).
363
364Another reason I<never> to C<< ->wait >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370
371=item $cv->broadcast
372
373Flag the condition as ready - a running C<< ->wait >> and all further
374calls to C<wait> will (eventually) return after this method has been
375called. If nobody is waiting the broadcast will be remembered..
376
377=back
378
379Example:
380 544
381 # wait till the result is ready 545 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar; 546 my $result_ready = AnyEvent->condvar;
383 547
384 # do something such as adding a timer 548 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast 549 # or socket watcher the calls $result_ready->send
386 # when the "result" is ready. 550 # when the "result" is ready.
387 # in this case, we simply use a timer: 551 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer ( 552 my $w = AnyEvent->timer (
389 after => 1, 553 after => 1,
390 cb => sub { $result_ready->broadcast }, 554 cb => sub { $result_ready->send },
391 ); 555 );
392 556
393 # this "blocks" (while handling events) till the watcher 557 # this "blocks" (while handling events) till the callback
394 # calls broadcast 558 # calls -<send
395 $result_ready->wait; 559 $result_ready->recv;
560
561Example: wait for a timer, but take advantage of the fact that condition
562variables are also callable directly.
563
564 my $done = AnyEvent->condvar;
565 my $delay = AnyEvent->timer (after => 5, cb => $done);
566 $done->recv;
567
568Example: Imagine an API that returns a condvar and doesn't support
569callbacks. This is how you make a synchronous call, for example from
570the main program:
571
572 use AnyEvent::CouchDB;
573
574 ...
575
576 my @info = $couchdb->info->recv;
577
578And this is how you would just set a callback to be called whenever the
579results are available:
580
581 $couchdb->info->cb (sub {
582 my @info = $_[0]->recv;
583 });
584
585=head3 METHODS FOR PRODUCERS
586
587These methods should only be used by the producing side, i.e. the
588code/module that eventually sends the signal. Note that it is also
589the producer side which creates the condvar in most cases, but it isn't
590uncommon for the consumer to create it as well.
591
592=over 4
593
594=item $cv->send (...)
595
596Flag the condition as ready - a running C<< ->recv >> and all further
597calls to C<recv> will (eventually) return after this method has been
598called. If nobody is waiting the send will be remembered.
599
600If a callback has been set on the condition variable, it is called
601immediately from within send.
602
603Any arguments passed to the C<send> call will be returned by all
604future C<< ->recv >> calls.
605
606Condition variables are overloaded so one can call them directly (as if
607they were a code reference). Calling them directly is the same as calling
608C<send>.
609
610=item $cv->croak ($error)
611
612Similar to send, but causes all call's to C<< ->recv >> to invoke
613C<Carp::croak> with the given error message/object/scalar.
614
615This can be used to signal any errors to the condition variable
616user/consumer. Doing it this way instead of calling C<croak> directly
617delays the error detetcion, but has the overwhelmign advantage that it
618diagnoses the error at the place where the result is expected, and not
619deep in some event clalback without connection to the actual code causing
620the problem.
621
622=item $cv->begin ([group callback])
623
624=item $cv->end
625
626These two methods can be used to combine many transactions/events into
627one. For example, a function that pings many hosts in parallel might want
628to use a condition variable for the whole process.
629
630Every call to C<< ->begin >> will increment a counter, and every call to
631C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
632>>, the (last) callback passed to C<begin> will be executed. That callback
633is I<supposed> to call C<< ->send >>, but that is not required. If no
634callback was set, C<send> will be called without any arguments.
635
636You can think of C<< $cv->send >> giving you an OR condition (one call
637sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
638condition (all C<begin> calls must be C<end>'ed before the condvar sends).
639
640Let's start with a simple example: you have two I/O watchers (for example,
641STDOUT and STDERR for a program), and you want to wait for both streams to
642close before activating a condvar:
643
644 my $cv = AnyEvent->condvar;
645
646 $cv->begin; # first watcher
647 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
648 defined sysread $fh1, my $buf, 4096
649 or $cv->end;
650 });
651
652 $cv->begin; # second watcher
653 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
654 defined sysread $fh2, my $buf, 4096
655 or $cv->end;
656 });
657
658 $cv->recv;
659
660This works because for every event source (EOF on file handle), there is
661one call to C<begin>, so the condvar waits for all calls to C<end> before
662sending.
663
664The ping example mentioned above is slightly more complicated, as the
665there are results to be passwd back, and the number of tasks that are
666begung can potentially be zero:
667
668 my $cv = AnyEvent->condvar;
669
670 my %result;
671 $cv->begin (sub { $cv->send (\%result) });
672
673 for my $host (@list_of_hosts) {
674 $cv->begin;
675 ping_host_then_call_callback $host, sub {
676 $result{$host} = ...;
677 $cv->end;
678 };
679 }
680
681 $cv->end;
682
683This code fragment supposedly pings a number of hosts and calls
684C<send> after results for all then have have been gathered - in any
685order. To achieve this, the code issues a call to C<begin> when it starts
686each ping request and calls C<end> when it has received some result for
687it. Since C<begin> and C<end> only maintain a counter, the order in which
688results arrive is not relevant.
689
690There is an additional bracketing call to C<begin> and C<end> outside the
691loop, which serves two important purposes: first, it sets the callback
692to be called once the counter reaches C<0>, and second, it ensures that
693C<send> is called even when C<no> hosts are being pinged (the loop
694doesn't execute once).
695
696This is the general pattern when you "fan out" into multiple (but
697potentially none) subrequests: use an outer C<begin>/C<end> pair to set
698the callback and ensure C<end> is called at least once, and then, for each
699subrequest you start, call C<begin> and for each subrequest you finish,
700call C<end>.
701
702=back
703
704=head3 METHODS FOR CONSUMERS
705
706These methods should only be used by the consuming side, i.e. the
707code awaits the condition.
708
709=over 4
710
711=item $cv->recv
712
713Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
714>> methods have been called on c<$cv>, while servicing other watchers
715normally.
716
717You can only wait once on a condition - additional calls are valid but
718will return immediately.
719
720If an error condition has been set by calling C<< ->croak >>, then this
721function will call C<croak>.
722
723In list context, all parameters passed to C<send> will be returned,
724in scalar context only the first one will be returned.
725
726Note that doing a blocking wait in a callback is not supported by any
727event loop, that is, recursive invocation of a blocking C<< ->recv
728>> is not allowed, and the C<recv> call will C<croak> if such a
729condition is detected. This condition can be slightly loosened by using
730L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
731any thread that doesn't run the event loop itself.
732
733Not all event models support a blocking wait - some die in that case
734(programs might want to do that to stay interactive), so I<if you are
735using this from a module, never require a blocking wait>. Instead, let the
736caller decide whether the call will block or not (for example, by coupling
737condition variables with some kind of request results and supporting
738callbacks so the caller knows that getting the result will not block,
739while still supporting blocking waits if the caller so desires).
740
741You can ensure that C<< -recv >> never blocks by setting a callback and
742only calling C<< ->recv >> from within that callback (or at a later
743time). This will work even when the event loop does not support blocking
744waits otherwise.
745
746=item $bool = $cv->ready
747
748Returns true when the condition is "true", i.e. whether C<send> or
749C<croak> have been called.
750
751=item $cb = $cv->cb ($cb->($cv))
752
753This is a mutator function that returns the callback set and optionally
754replaces it before doing so.
755
756The callback will be called when the condition becomes "true", i.e. when
757C<send> or C<croak> are called, with the only argument being the condition
758variable itself. Calling C<recv> inside the callback or at any later time
759is guaranteed not to block.
760
761=back
762
763=head1 SUPPORTED EVENT LOOPS/BACKENDS
764
765The available backend classes are (every class has its own manpage):
766
767=over 4
768
769=item Backends that are autoprobed when no other event loop can be found.
770
771EV is the preferred backend when no other event loop seems to be in
772use. If EV is not installed, then AnyEvent will try Event, and, failing
773that, will fall back to its own pure-perl implementation, which is
774available everywhere as it comes with AnyEvent itself.
775
776 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
777 AnyEvent::Impl::Event based on Event, very stable, few glitches.
778 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
779
780=item Backends that are transparently being picked up when they are used.
781
782These will be used when they are currently loaded when the first watcher
783is created, in which case it is assumed that the application is using
784them. This means that AnyEvent will automatically pick the right backend
785when the main program loads an event module before anything starts to
786create watchers. Nothing special needs to be done by the main program.
787
788 AnyEvent::Impl::Glib based on Glib, slow but very stable.
789 AnyEvent::Impl::Tk based on Tk, very broken.
790 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
791 AnyEvent::Impl::POE based on POE, very slow, some limitations.
792
793=item Backends with special needs.
794
795Qt requires the Qt::Application to be instantiated first, but will
796otherwise be picked up automatically. As long as the main program
797instantiates the application before any AnyEvent watchers are created,
798everything should just work.
799
800 AnyEvent::Impl::Qt based on Qt.
801
802Support for IO::Async can only be partial, as it is too broken and
803architecturally limited to even support the AnyEvent API. It also
804is the only event loop that needs the loop to be set explicitly, so
805it can only be used by a main program knowing about AnyEvent. See
806L<AnyEvent::Impl::Async> for the gory details.
807
808 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
809
810=item Event loops that are indirectly supported via other backends.
811
812Some event loops can be supported via other modules:
813
814There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
815
816B<WxWidgets> has no support for watching file handles. However, you can
817use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
818polls 20 times per second, which was considered to be too horrible to even
819consider for AnyEvent.
820
821B<Prima> is not supported as nobody seems to be using it, but it has a POE
822backend, so it can be supported through POE.
823
824AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
825load L<POE> when detecting them, in the hope that POE will pick them up,
826in which case everything will be automatic.
827
828=back
396 829
397=head1 GLOBAL VARIABLES AND FUNCTIONS 830=head1 GLOBAL VARIABLES AND FUNCTIONS
398 831
832These are not normally required to use AnyEvent, but can be useful to
833write AnyEvent extension modules.
834
399=over 4 835=over 4
400 836
401=item $AnyEvent::MODEL 837=item $AnyEvent::MODEL
402 838
403Contains C<undef> until the first watcher is being created. Then it 839Contains C<undef> until the first watcher is being created, before the
840backend has been autodetected.
841
404contains the event model that is being used, which is the name of the 842Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 843name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 844of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 845case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 846will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 847
432=item AnyEvent::detect 848=item AnyEvent::detect
433 849
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 850Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 851if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 852have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 853runtime, and not e.g. while initialising of your module.
854
855If you need to do some initialisation before AnyEvent watchers are
856created, use C<post_detect>.
857
858=item $guard = AnyEvent::post_detect { BLOCK }
859
860Arranges for the code block to be executed as soon as the event model is
861autodetected (or immediately if this has already happened).
862
863The block will be executed I<after> the actual backend has been detected
864(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
865created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
866other initialisations - see the sources of L<AnyEvent::Strict> or
867L<AnyEvent::AIO> to see how this is used.
868
869The most common usage is to create some global watchers, without forcing
870event module detection too early, for example, L<AnyEvent::AIO> creates
871and installs the global L<IO::AIO> watcher in a C<post_detect> block to
872avoid autodetecting the event module at load time.
873
874If called in scalar or list context, then it creates and returns an object
875that automatically removes the callback again when it is destroyed. See
876L<Coro::BDB> for a case where this is useful.
877
878=item @AnyEvent::post_detect
879
880If there are any code references in this array (you can C<push> to it
881before or after loading AnyEvent), then they will called directly after
882the event loop has been chosen.
883
884You should check C<$AnyEvent::MODEL> before adding to this array, though:
885if it is defined then the event loop has already been detected, and the
886array will be ignored.
887
888Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
889it,as it takes care of these details.
890
891This variable is mainly useful for modules that can do something useful
892when AnyEvent is used and thus want to know when it is initialised, but do
893not need to even load it by default. This array provides the means to hook
894into AnyEvent passively, without loading it.
438 895
439=back 896=back
440 897
441=head1 WHAT TO DO IN A MODULE 898=head1 WHAT TO DO IN A MODULE
442 899
446Be careful when you create watchers in the module body - AnyEvent will 903Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 904decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 905by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 906to load the event module first.
450 907
451Never call C<< ->wait >> on a condition variable unless you I<know> that 908Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 909the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 910because it will stall the whole program, and the whole point of using
454events is to stay interactive. 911events is to stay interactive.
455 912
456It is fine, however, to call C<< ->wait >> when the user of your module 913It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 914requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 915called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 916freely, as the user of your module knows what she is doing. always).
460 917
461=head1 WHAT TO DO IN THE MAIN PROGRAM 918=head1 WHAT TO DO IN THE MAIN PROGRAM
462 919
463There will always be a single main program - the only place that should 920There will always be a single main program - the only place that should
465 922
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 923If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 924do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 925decide which implementation to chose if some module relies on it.
469 926
470If the main program relies on a specific event model. For example, in 927If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 928Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 929event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 930speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 931modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 932decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 933might chose the wrong one unless you load the correct one yourself.
477 934
478You can chose to use a rather inefficient pure-perl implementation by 935You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 936C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 937everywhere, but letting AnyEvent chose the model is generally better.
938
939=head2 MAINLOOP EMULATION
940
941Sometimes (often for short test scripts, or even standalone programs who
942only want to use AnyEvent), you do not want to run a specific event loop.
943
944In that case, you can use a condition variable like this:
945
946 AnyEvent->condvar->recv;
947
948This has the effect of entering the event loop and looping forever.
949
950Note that usually your program has some exit condition, in which case
951it is better to use the "traditional" approach of storing a condition
952variable somewhere, waiting for it, and sending it when the program should
953exit cleanly.
954
955
956=head1 OTHER MODULES
957
958The following is a non-exhaustive list of additional modules that use
959AnyEvent as a client and can therefore be mixed easily with other AnyEvent
960modules and other event loops in the same program. Some of the modules
961come with AnyEvent, most are available via CPAN.
962
963=over 4
964
965=item L<AnyEvent::Util>
966
967Contains various utility functions that replace often-used but blocking
968functions such as C<inet_aton> by event-/callback-based versions.
969
970=item L<AnyEvent::Socket>
971
972Provides various utility functions for (internet protocol) sockets,
973addresses and name resolution. Also functions to create non-blocking tcp
974connections or tcp servers, with IPv6 and SRV record support and more.
975
976=item L<AnyEvent::Handle>
977
978Provide read and write buffers, manages watchers for reads and writes,
979supports raw and formatted I/O, I/O queued and fully transparent and
980non-blocking SSL/TLS (via L<AnyEvent::TLS>.
981
982=item L<AnyEvent::DNS>
983
984Provides rich asynchronous DNS resolver capabilities.
985
986=item L<AnyEvent::HTTP>
987
988A simple-to-use HTTP library that is capable of making a lot of concurrent
989HTTP requests.
990
991=item L<AnyEvent::HTTPD>
992
993Provides a simple web application server framework.
994
995=item L<AnyEvent::FastPing>
996
997The fastest ping in the west.
998
999=item L<AnyEvent::DBI>
1000
1001Executes L<DBI> requests asynchronously in a proxy process.
1002
1003=item L<AnyEvent::AIO>
1004
1005Truly asynchronous I/O, should be in the toolbox of every event
1006programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1007together.
1008
1009=item L<AnyEvent::BDB>
1010
1011Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1012L<BDB> and AnyEvent together.
1013
1014=item L<AnyEvent::GPSD>
1015
1016A non-blocking interface to gpsd, a daemon delivering GPS information.
1017
1018=item L<AnyEvent::IRC>
1019
1020AnyEvent based IRC client module family (replacing the older Net::IRC3).
1021
1022=item L<AnyEvent::XMPP>
1023
1024AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1025Net::XMPP2>.
1026
1027=item L<AnyEvent::IGS>
1028
1029A non-blocking interface to the Internet Go Server protocol (used by
1030L<App::IGS>).
1031
1032=item L<Net::FCP>
1033
1034AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1035of AnyEvent.
1036
1037=item L<Event::ExecFlow>
1038
1039High level API for event-based execution flow control.
1040
1041=item L<Coro>
1042
1043Has special support for AnyEvent via L<Coro::AnyEvent>.
1044
1045=back
481 1046
482=cut 1047=cut
483 1048
484package AnyEvent; 1049package AnyEvent;
485 1050
1051# basically a tuned-down version of common::sense
1052sub common_sense {
486no warnings; 1053 # no warnings
487use strict; 1054 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1055 # use strict vars subs
1056 $^H |= 0x00000600;
1057}
488 1058
1059BEGIN { AnyEvent::common_sense }
1060
489use Carp; 1061use Carp ();
490 1062
491our $VERSION = '3.3'; 1063our $VERSION = 4.85;
492our $MODEL; 1064our $MODEL;
493 1065
494our $AUTOLOAD; 1066our $AUTOLOAD;
495our @ISA; 1067our @ISA;
496 1068
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498
499our @REGISTRY; 1069our @REGISTRY;
500 1070
1071our $WIN32;
1072
1073our $VERBOSE;
1074
1075BEGIN {
1076 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1077 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1078
1079 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1080 if ${^TAINT};
1081
1082 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1083
1084}
1085
1086our $MAX_SIGNAL_LATENCY = 10;
1087
1088our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1089
1090{
1091 my $idx;
1092 $PROTOCOL{$_} = ++$idx
1093 for reverse split /\s*,\s*/,
1094 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1095}
1096
501my @models = ( 1097my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 1098 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 1099 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::], 1100 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1101 # everything below here will not be autoprobed
1102 # as the pureperl backend should work everywhere
1103 # and is usually faster
1104 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1105 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
507 [Tk:: => AnyEvent::Impl::Tk::], 1106 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1107 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1108 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
508 [Wx:: => AnyEvent::Impl::POE::], 1109 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::], 1110 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1111 # IO::Async is just too broken - we would need workarounds for its
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1112 # byzantine signal and broken child handling, among others.
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1113 # IO::Async is rather hard to detect, as it doesn't have any
1114 # obvious default class.
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1115# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1116# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1117# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
515); 1118);
516 1119
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1120our %method = map +($_ => 1),
1121 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1122
1123our @post_detect;
1124
1125sub post_detect(&) {
1126 my ($cb) = @_;
1127
1128 if ($MODEL) {
1129 $cb->();
1130
1131 1
1132 } else {
1133 push @post_detect, $cb;
1134
1135 defined wantarray
1136 ? bless \$cb, "AnyEvent::Util::postdetect"
1137 : ()
1138 }
1139}
1140
1141sub AnyEvent::Util::postdetect::DESTROY {
1142 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1143}
518 1144
519sub detect() { 1145sub detect() {
520 unless ($MODEL) { 1146 unless ($MODEL) {
521 no strict 'refs'; 1147 local $SIG{__DIE__};
522 1148
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1149 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 1150 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 1151 if (eval "require $model") {
526 $MODEL = $model; 1152 $MODEL = $model;
527 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1153 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
528 } else { 1154 } else {
529 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1155 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
530 } 1156 }
531 } 1157 }
532 1158
533 # check for already loaded models 1159 # check for already loaded models
534 unless ($MODEL) { 1160 unless ($MODEL) {
535 for (@REGISTRY, @models) { 1161 for (@REGISTRY, @models) {
536 my ($package, $model) = @$_; 1162 my ($package, $model) = @$_;
537 if (${"$package\::VERSION"} > 0) { 1163 if (${"$package\::VERSION"} > 0) {
538 if (eval "require $model") { 1164 if (eval "require $model") {
539 $MODEL = $model; 1165 $MODEL = $model;
540 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1166 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
541 last; 1167 last;
542 } 1168 }
543 } 1169 }
544 } 1170 }
545 1171
550 my ($package, $model) = @$_; 1176 my ($package, $model) = @$_;
551 if (eval "require $package" 1177 if (eval "require $package"
552 and ${"$package\::VERSION"} > 0 1178 and ${"$package\::VERSION"} > 0
553 and eval "require $model") { 1179 and eval "require $model") {
554 $MODEL = $model; 1180 $MODEL = $model;
555 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1181 warn "AnyEvent: autoprobed model '$model', using it.\n" if $VERBOSE >= 2;
556 last; 1182 last;
557 } 1183 }
558 } 1184 }
559 1185
560 $MODEL 1186 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1187 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
562 } 1188 }
563 } 1189 }
564 1190
1191 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1192
565 unshift @ISA, $MODEL; 1193 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1194
1195 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1196
1197 (shift @post_detect)->() while @post_detect;
567 } 1198 }
568 1199
569 $MODEL 1200 $MODEL
570} 1201}
571 1202
572sub AUTOLOAD { 1203sub AUTOLOAD {
573 (my $func = $AUTOLOAD) =~ s/.*://; 1204 (my $func = $AUTOLOAD) =~ s/.*://;
574 1205
575 $method{$func} 1206 $method{$func}
576 or croak "$func: not a valid method for AnyEvent objects"; 1207 or Carp::croak "$func: not a valid method for AnyEvent objects";
577 1208
578 detect unless $MODEL; 1209 detect unless $MODEL;
579 1210
580 my $class = shift; 1211 my $class = shift;
581 $class->$func (@_); 1212 $class->$func (@_);
582} 1213}
583 1214
1215# utility function to dup a filehandle. this is used by many backends
1216# to support binding more than one watcher per filehandle (they usually
1217# allow only one watcher per fd, so we dup it to get a different one).
1218sub _dupfh($$;$$) {
1219 my ($poll, $fh, $r, $w) = @_;
1220
1221 # cygwin requires the fh mode to be matching, unix doesn't
1222 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1223
1224 open my $fh2, $mode, $fh
1225 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1226
1227 # we assume CLOEXEC is already set by perl in all important cases
1228
1229 ($fh2, $rw)
1230}
1231
584package AnyEvent::Base; 1232package AnyEvent::Base;
585 1233
1234# default implementations for many methods
1235
1236sub _time {
1237 # probe for availability of Time::HiRes
1238 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1239 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1240 *_time = \&Time::HiRes::time;
1241 # if (eval "use POSIX (); (POSIX::times())...
1242 } else {
1243 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1244 *_time = sub { time }; # epic fail
1245 }
1246
1247 &_time
1248}
1249
1250sub time { _time }
1251sub now { _time }
1252sub now_update { }
1253
586# default implementation for ->condvar, ->wait, ->broadcast 1254# default implementation for ->condvar
587 1255
588sub condvar { 1256sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1257 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 1258}
599 1259
600# default implementation for ->signal 1260# default implementation for ->signal
601 1261
602our %SIG_CB; 1262our $HAVE_ASYNC_INTERRUPT;
1263our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1264our (%SIG_ASY, %SIG_ASY_W);
1265our ($SIG_COUNT, $SIG_TW);
603 1266
1267sub _signal_exec {
1268 $HAVE_ASYNC_INTERRUPT
1269 ? $SIGPIPE_R->drain
1270 : sysread $SIGPIPE_R, my $dummy, 9;
1271
1272 while (%SIG_EV) {
1273 for (keys %SIG_EV) {
1274 delete $SIG_EV{$_};
1275 $_->() for values %{ $SIG_CB{$_} || {} };
1276 }
1277 }
1278}
1279
1280# install a dumym wakeupw atcher to reduce signal catching latency
1281sub _sig_add() {
1282 unless ($SIG_COUNT++) {
1283 # try to align timer on a full-second boundary, if possible
1284 my $NOW = AnyEvent->now;
1285
1286 $SIG_TW = AnyEvent->timer (
1287 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1288 interval => $MAX_SIGNAL_LATENCY,
1289 cb => sub { }, # just for the PERL_ASYNC_CHECK
1290 );
1291 }
1292}
1293
1294sub _sig_del {
1295 undef $SIG_TW
1296 unless --$SIG_COUNT;
1297}
1298
604sub signal { 1299sub _signal {
605 my (undef, %arg) = @_; 1300 my (undef, %arg) = @_;
606 1301
607 my $signal = uc $arg{signal} 1302 my $signal = uc $arg{signal}
608 or Carp::croak "required option 'signal' is missing"; 1303 or Carp::croak "required option 'signal' is missing";
609 1304
610 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1305 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1306
1307 if ($HAVE_ASYNC_INTERRUPT) {
1308 # async::interrupt
1309
1310 $SIG_ASY{$signal} ||= do {
1311 my $asy = new Async::Interrupt
1312 cb => sub { undef $SIG_EV{$signal} },
1313 signal => $signal,
1314 pipe => [$SIGPIPE_R->filenos],
1315 ;
1316 $asy->pipe_autodrain (0);
1317
1318 $asy
1319 };
1320
1321 } else {
1322 # pure perl
1323
611 $SIG{$signal} ||= sub { 1324 $SIG{$signal} ||= sub {
612 $_->() for values %{ $SIG_CB{$signal} || {} }; 1325 local $!;
1326 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1327 undef $SIG_EV{$signal};
1328 };
1329
1330 # can't do signal processing without introducing races in pure perl,
1331 # so limit the signal latency.
1332 _sig_add;
613 }; 1333 }
614 1334
615 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1335 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
616} 1336}
617 1337
1338sub signal {
1339 # probe for availability of Async::Interrupt
1340 if (!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} && eval "use Async::Interrupt 0.6 (); 1") {
1341 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1342
1343 $HAVE_ASYNC_INTERRUPT = 1;
1344 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1345 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1346
1347 } else {
1348 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1349
1350 require Fcntl;
1351
1352 if (AnyEvent::WIN32) {
1353 require AnyEvent::Util;
1354
1355 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1356 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1357 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1358 } else {
1359 pipe $SIGPIPE_R, $SIGPIPE_W;
1360 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1361 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1362
1363 # not strictly required, as $^F is normally 2, but let's make sure...
1364 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1365 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1366 }
1367
1368 $SIGPIPE_R
1369 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1370
1371 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1372 }
1373
1374 *signal = \&_signal;
1375 &signal
1376}
1377
618sub AnyEvent::Base::Signal::DESTROY { 1378sub AnyEvent::Base::signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]}; 1379 my ($signal, $cb) = @{$_[0]};
620 1380
1381 _sig_del;
1382
621 delete $SIG_CB{$signal}{$cb}; 1383 delete $SIG_CB{$signal}{$cb};
622 1384
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1385 $HAVE_ASYNC_INTERRUPT
1386 ? delete $SIG_ASY{$signal}
1387 : # delete doesn't work with older perls - they then
1388 # print weird messages, or just unconditionally exit
1389 # instead of getting the default action.
1390 undef $SIG{$signal}
1391 unless keys %{ $SIG_CB{$signal} };
624} 1392}
625 1393
626# default implementation for ->child 1394# default implementation for ->child
627 1395
628our %PID_CB; 1396our %PID_CB;
629our $CHLD_W; 1397our $CHLD_W;
630our $CHLD_DELAY_W; 1398our $CHLD_DELAY_W;
631our $PID_IDLE;
632our $WNOHANG; 1399our $WNOHANG;
633 1400
634sub _child_wait { 1401sub _sigchld {
635 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1402 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1403 $_->($pid, $?)
636 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1404 for values %{ $PID_CB{$pid} || {} },
637 (values %{ $PID_CB{0} || {} }); 1405 values %{ $PID_CB{0} || {} };
638 } 1406 }
639
640 undef $PID_IDLE;
641}
642
643sub _sigchld {
644 # make sure we deliver these changes "synchronous" with the event loop.
645 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
646 undef $CHLD_DELAY_W;
647 &_child_wait;
648 });
649} 1407}
650 1408
651sub child { 1409sub child {
652 my (undef, %arg) = @_; 1410 my (undef, %arg) = @_;
653 1411
654 defined (my $pid = $arg{pid} + 0) 1412 defined (my $pid = $arg{pid} + 0)
655 or Carp::croak "required option 'pid' is missing"; 1413 or Carp::croak "required option 'pid' is missing";
656 1414
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1415 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1416
659 unless ($WNOHANG) { 1417 # WNOHANG is almost cetrainly 1 everywhere
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1418 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
661 } 1419 ? 1
1420 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
662 1421
663 unless ($CHLD_W) { 1422 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1423 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 1424 # child could be a zombie already, so make at least one round
666 &_sigchld; 1425 &_sigchld;
667 } 1426 }
668 1427
669 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1428 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
670} 1429}
671 1430
672sub AnyEvent::Base::Child::DESTROY { 1431sub AnyEvent::Base::child::DESTROY {
673 my ($pid, $cb) = @{$_[0]}; 1432 my ($pid, $cb) = @{$_[0]};
674 1433
675 delete $PID_CB{$pid}{$cb}; 1434 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1435 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1436
678 undef $CHLD_W unless keys %PID_CB; 1437 undef $CHLD_W unless keys %PID_CB;
679} 1438}
1439
1440# idle emulation is done by simply using a timer, regardless
1441# of whether the process is idle or not, and not letting
1442# the callback use more than 50% of the time.
1443sub idle {
1444 my (undef, %arg) = @_;
1445
1446 my ($cb, $w, $rcb) = $arg{cb};
1447
1448 $rcb = sub {
1449 if ($cb) {
1450 $w = _time;
1451 &$cb;
1452 $w = _time - $w;
1453
1454 # never use more then 50% of the time for the idle watcher,
1455 # within some limits
1456 $w = 0.0001 if $w < 0.0001;
1457 $w = 5 if $w > 5;
1458
1459 $w = AnyEvent->timer (after => $w, cb => $rcb);
1460 } else {
1461 # clean up...
1462 undef $w;
1463 undef $rcb;
1464 }
1465 };
1466
1467 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1468
1469 bless \\$cb, "AnyEvent::Base::idle"
1470}
1471
1472sub AnyEvent::Base::idle::DESTROY {
1473 undef $${$_[0]};
1474}
1475
1476package AnyEvent::CondVar;
1477
1478our @ISA = AnyEvent::CondVar::Base::;
1479
1480package AnyEvent::CondVar::Base;
1481
1482#use overload
1483# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1484# fallback => 1;
1485
1486# save 300+ kilobytes by dirtily hardcoding overloading
1487${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1488*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1489*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1490${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1491
1492our $WAITING;
1493
1494sub _send {
1495 # nop
1496}
1497
1498sub send {
1499 my $cv = shift;
1500 $cv->{_ae_sent} = [@_];
1501 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1502 $cv->_send;
1503}
1504
1505sub croak {
1506 $_[0]{_ae_croak} = $_[1];
1507 $_[0]->send;
1508}
1509
1510sub ready {
1511 $_[0]{_ae_sent}
1512}
1513
1514sub _wait {
1515 $WAITING
1516 and !$_[0]{_ae_sent}
1517 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1518
1519 local $WAITING = 1;
1520 AnyEvent->one_event while !$_[0]{_ae_sent};
1521}
1522
1523sub recv {
1524 $_[0]->_wait;
1525
1526 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1527 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1528}
1529
1530sub cb {
1531 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1532 $_[0]{_ae_cb}
1533}
1534
1535sub begin {
1536 ++$_[0]{_ae_counter};
1537 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1538}
1539
1540sub end {
1541 return if --$_[0]{_ae_counter};
1542 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1543}
1544
1545# undocumented/compatibility with pre-3.4
1546*broadcast = \&send;
1547*wait = \&_wait;
1548
1549=head1 ERROR AND EXCEPTION HANDLING
1550
1551In general, AnyEvent does not do any error handling - it relies on the
1552caller to do that if required. The L<AnyEvent::Strict> module (see also
1553the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1554checking of all AnyEvent methods, however, which is highly useful during
1555development.
1556
1557As for exception handling (i.e. runtime errors and exceptions thrown while
1558executing a callback), this is not only highly event-loop specific, but
1559also not in any way wrapped by this module, as this is the job of the main
1560program.
1561
1562The pure perl event loop simply re-throws the exception (usually
1563within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1564$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1565so on.
1566
1567=head1 ENVIRONMENT VARIABLES
1568
1569The following environment variables are used by this module or its
1570submodules.
1571
1572Note that AnyEvent will remove I<all> environment variables starting with
1573C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1574enabled.
1575
1576=over 4
1577
1578=item C<PERL_ANYEVENT_VERBOSE>
1579
1580By default, AnyEvent will be completely silent except in fatal
1581conditions. You can set this environment variable to make AnyEvent more
1582talkative.
1583
1584When set to C<1> or higher, causes AnyEvent to warn about unexpected
1585conditions, such as not being able to load the event model specified by
1586C<PERL_ANYEVENT_MODEL>.
1587
1588When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1589model it chooses.
1590
1591When set to C<8> or higher, then AnyEvent will report extra information on
1592which optional modules it loads and how it implements certain features.
1593
1594=item C<PERL_ANYEVENT_STRICT>
1595
1596AnyEvent does not do much argument checking by default, as thorough
1597argument checking is very costly. Setting this variable to a true value
1598will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1599check the arguments passed to most method calls. If it finds any problems,
1600it will croak.
1601
1602In other words, enables "strict" mode.
1603
1604Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1605>>, it is definitely recommended to keep it off in production. Keeping
1606C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1607can be very useful, however.
1608
1609=item C<PERL_ANYEVENT_MODEL>
1610
1611This can be used to specify the event model to be used by AnyEvent, before
1612auto detection and -probing kicks in. It must be a string consisting
1613entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1614and the resulting module name is loaded and if the load was successful,
1615used as event model. If it fails to load AnyEvent will proceed with
1616auto detection and -probing.
1617
1618This functionality might change in future versions.
1619
1620For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1621could start your program like this:
1622
1623 PERL_ANYEVENT_MODEL=Perl perl ...
1624
1625=item C<PERL_ANYEVENT_PROTOCOLS>
1626
1627Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1628for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1629of auto probing).
1630
1631Must be set to a comma-separated list of protocols or address families,
1632current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1633used, and preference will be given to protocols mentioned earlier in the
1634list.
1635
1636This variable can effectively be used for denial-of-service attacks
1637against local programs (e.g. when setuid), although the impact is likely
1638small, as the program has to handle conenction and other failures anyways.
1639
1640Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1641but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1642- only support IPv4, never try to resolve or contact IPv6
1643addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1644IPv6, but prefer IPv6 over IPv4.
1645
1646=item C<PERL_ANYEVENT_EDNS0>
1647
1648Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1649for DNS. This extension is generally useful to reduce DNS traffic, but
1650some (broken) firewalls drop such DNS packets, which is why it is off by
1651default.
1652
1653Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1654EDNS0 in its DNS requests.
1655
1656=item C<PERL_ANYEVENT_MAX_FORKS>
1657
1658The maximum number of child processes that C<AnyEvent::Util::fork_call>
1659will create in parallel.
1660
1661=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1662
1663The default value for the C<max_outstanding> parameter for the default DNS
1664resolver - this is the maximum number of parallel DNS requests that are
1665sent to the DNS server.
1666
1667=item C<PERL_ANYEVENT_RESOLV_CONF>
1668
1669The file to use instead of F</etc/resolv.conf> (or OS-specific
1670configuration) in the default resolver. When set to the empty string, no
1671default config will be used.
1672
1673=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1674
1675When neither C<ca_file> nor C<ca_path> was specified during
1676L<AnyEvent::TLS> context creation, and either of these environment
1677variables exist, they will be used to specify CA certificate locations
1678instead of a system-dependent default.
1679
1680=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1681
1682When these are set to C<1>, then the respective modules are not
1683loaded. Mostly good for testing AnyEvent itself.
1684
1685=back
680 1686
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1687=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1688
683This is an advanced topic that you do not normally need to use AnyEvent in 1689This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1690a module. This section is only of use to event loop authors who want to
718 1724
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 1725I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 1726condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 1727C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 1728not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 1729
761=head1 EXAMPLE PROGRAM 1730=head1 EXAMPLE PROGRAM
762 1731
763The following program uses an I/O watcher to read data from STDIN, a timer 1732The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 1733to display a message once per second, and a condition variable to quit the
773 poll => 'r', 1742 poll => 'r',
774 cb => sub { 1743 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1744 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1745 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1746 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1747 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1748 },
780 ); 1749 );
781 1750
782 my $time_watcher; # can only be used once 1751 my $time_watcher; # can only be used once
783 1752
788 }); 1757 });
789 } 1758 }
790 1759
791 new_timer; # create first timer 1760 new_timer; # create first timer
792 1761
793 $cv->wait; # wait until user enters /^q/i 1762 $cv->recv; # wait until user enters /^q/i
794 1763
795=head1 REAL-WORLD EXAMPLE 1764=head1 REAL-WORLD EXAMPLE
796 1765
797Consider the L<Net::FCP> module. It features (among others) the following 1766Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1767API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1817 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1818 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1819 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1820
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1821Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1822result and signals any possible waiters that the request has finished:
854 1823
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1824 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1825
857 if (end-of-file or data complete) { 1826 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1827 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1828 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1829 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1830 }
862 1831
863The C<result> method, finally, just waits for the finished signal (if the 1832The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1833request was already finished, it doesn't wait, of course, and returns the
865data: 1834data:
866 1835
867 $txn->{finished}->wait; 1836 $txn->{finished}->recv;
868 return $txn->{result}; 1837 return $txn->{result};
869 1838
870The actual code goes further and collects all errors (C<die>s, exceptions) 1839The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1840that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1841whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1842and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1843problems get reported tot he code that tries to use the result, not in a
875random callback. 1844random callback.
876 1845
907 1876
908 my $quit = AnyEvent->condvar; 1877 my $quit = AnyEvent->condvar;
909 1878
910 $fcp->txn_client_get ($url)->cb (sub { 1879 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1880 ...
912 $quit->broadcast; 1881 $quit->send;
913 }); 1882 });
914 1883
915 $quit->wait; 1884 $quit->recv;
916 1885
917 1886
918=head1 BENCHMARKS 1887=head1 BENCHMARKS
919 1888
920To give you an idea of the performance and overheads that AnyEvent adds 1889To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1891of various event loops I prepared some benchmarks.
923 1892
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1893=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1894
926Here is a benchmark of various supported event models used natively and 1895Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1896through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1897timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1898which it is), lets them fire exactly once and destroys them again.
930 1899
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1900Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1901distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1918all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1919and memory usage is not included in the figures.
951 1920
952I<invoke> is the time, in microseconds, used to invoke a simple 1921I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1922callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1923invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1924signal the end of this phase.
956 1925
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1926I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1927watcher.
959 1928
960=head3 Results 1929=head3 Results
961 1930
962 name watchers bytes create invoke destroy comment 1931 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1932 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1933 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1934 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1935 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1936 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1937 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1938 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1939 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1940 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1941 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1942 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1943 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
973 1944
974=head3 Discussion 1945=head3 Discussion
975 1946
976The benchmark does I<not> measure scalability of the event loop very 1947The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 1948well. For example, a select-based event loop (such as the pure perl one)
1002performance becomes really bad with lots of file descriptors (and few of 1973performance becomes really bad with lots of file descriptors (and few of
1003them active), of course, but this was not subject of this benchmark. 1974them active), of course, but this was not subject of this benchmark.
1004 1975
1005The C<Event> module has a relatively high setup and callback invocation 1976The C<Event> module has a relatively high setup and callback invocation
1006cost, but overall scores in on the third place. 1977cost, but overall scores in on the third place.
1978
1979C<IO::Async> performs admirably well, about on par with C<Event>, even
1980when using its pure perl backend.
1007 1981
1008C<Glib>'s memory usage is quite a bit higher, but it features a 1982C<Glib>'s memory usage is quite a bit higher, but it features a
1009faster callback invocation and overall ends up in the same class as 1983faster callback invocation and overall ends up in the same class as
1010C<Event>. However, Glib scales extremely badly, doubling the number of 1984C<Event>. However, Glib scales extremely badly, doubling the number of
1011watchers increases the processing time by more than a factor of four, 1985watchers increases the processing time by more than a factor of four,
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1993file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1994employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1995hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1996above).
1023 1997
1024C<POE>, regardless of underlying event loop (whether using its pure 1998C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1999select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 2000be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 2001memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 2002as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 2003requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 2004invocation speed is almost 900 times slower than with AnyEvent's pure perl
2005implementation.
2006
1031implementation. The design of the POE adaptor class in AnyEvent can not 2007The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 2008for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 2009small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2010optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2011using multiple sessions is not a good approach, especially regarding
2012memory usage, even the author of POE could not come up with a faster
2013design).
1035 2014
1036=head3 Summary 2015=head3 Summary
1037 2016
1038=over 4 2017=over 4
1039 2018
1050 2029
1051=back 2030=back
1052 2031
1053=head2 BENCHMARKING THE LARGE SERVER CASE 2032=head2 BENCHMARKING THE LARGE SERVER CASE
1054 2033
1055This benchmark atcually benchmarks the event loop itself. It works by 2034This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 2035creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 2036timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 2037watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 2038watcher reads a byte it will write that byte to a random other "server".
1060 2039
1061The effect is that there will be a lot of I/O watchers, only part of which 2040The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 2041are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 2042fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 2043timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 2044most timeouts work (and puts extra pressure on the event loops).
1066 2045
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2046In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 2047(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 2048connections, most of which are idle at any one point in time.
1070 2049
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2050Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 2051distribution.
1074=head3 Explanation of the columns 2053=head3 Explanation of the columns
1075 2054
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 2055I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 2056each server has a read and write socket end).
1078 2057
1079I<create> is the time it takes to create a socketpair (which is 2058I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2059nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 2060
1082I<request>, the most important value, is the time it takes to handle a 2061I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 2062single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 2063it to another server. This includes deleting the old timeout and creating
1085a new one that moves the timeout into the future. 2064a new one that moves the timeout into the future.
1086 2065
1087=head3 Results 2066=head3 Results
1088 2067
1089 name sockets create request 2068 name sockets create request
1090 EV 20000 69.01 11.16 2069 EV 20000 69.01 11.16
1091 Perl 20000 75.28 112.76 2070 Perl 20000 73.32 35.87
2071 IOAsync 20000 157.00 98.14 epoll
2072 IOAsync 20000 159.31 616.06 poll
1092 Event 20000 212.62 257.32 2073 Event 20000 212.62 257.32
1093 Glib 20000 651.16 1896.30 2074 Glib 20000 651.16 1896.30
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 2075 POE 20000 349.67 12317.24 uses POE::Loop::Event
1095 2076
1096=head3 Discussion 2077=head3 Discussion
1097 2078
1098This benchmark I<does> measure scalability and overall performance of the 2079This benchmark I<does> measure scalability and overall performance of the
1099particular event loop. 2080particular event loop.
1101EV is again fastest. Since it is using epoll on my system, the setup time 2082EV is again fastest. Since it is using epoll on my system, the setup time
1102is relatively high, though. 2083is relatively high, though.
1103 2084
1104Perl surprisingly comes second. It is much faster than the C-based event 2085Perl surprisingly comes second. It is much faster than the C-based event
1105loops Event and Glib. 2086loops Event and Glib.
2087
2088IO::Async performs very well when using its epoll backend, and still quite
2089good compared to Glib when using its pure perl backend.
1106 2090
1107Event suffers from high setup time as well (look at its code and you will 2091Event suffers from high setup time as well (look at its code and you will
1108understand why). Callback invocation also has a high overhead compared to 2092understand why). Callback invocation also has a high overhead compared to
1109the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2093the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1110uses select or poll in basically all documented configurations. 2094uses select or poll in basically all documented configurations.
1118 2102
1119=head3 Summary 2103=head3 Summary
1120 2104
1121=over 4 2105=over 4
1122 2106
1123=item * The pure perl implementation performs extremely well, considering 2107=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 2108
1126=item * Avoid Glib or POE in large projects where performance matters. 2109=item * Avoid Glib or POE in large projects where performance matters.
1127 2110
1128=back 2111=back
1129 2112
1142 2125
1143=head3 Results 2126=head3 Results
1144 2127
1145 name sockets create request 2128 name sockets create request
1146 EV 16 20.00 6.54 2129 EV 16 20.00 6.54
2130 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 2131 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 2132 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 2133 POE 16 261.87 276.28 uses POE::Loop::Event
1151 2134
1152=head3 Discussion 2135=head3 Discussion
1153 2136
1154The benchmark tries to test the performance of a typical small 2137The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 2141speed most when you have lots of watchers, not when you only have a few of
1159them). 2142them).
1160 2143
1161EV is again fastest. 2144EV is again fastest.
1162 2145
1163The C-based event loops Event and Glib come in second this time, as the 2146Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 2147loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 2148matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 2149
1170POE also performs much better in this case, but is is still far behind the 2150POE also performs much better in this case, but is is still far behind the
1171others. 2151others.
1172 2152
1173=head3 Summary 2153=head3 Summary
1177=item * C-based event loops perform very well with small number of 2157=item * C-based event loops perform very well with small number of
1178watchers, as the management overhead dominates. 2158watchers, as the management overhead dominates.
1179 2159
1180=back 2160=back
1181 2161
2162=head2 THE IO::Lambda BENCHMARK
2163
2164Recently I was told about the benchmark in the IO::Lambda manpage, which
2165could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2166simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2167shouldn't come as a surprise to anybody). As such, the benchmark is
2168fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2169very optimal. But how would AnyEvent compare when used without the extra
2170baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2171
2172The benchmark itself creates an echo-server, and then, for 500 times,
2173connects to the echo server, sends a line, waits for the reply, and then
2174creates the next connection. This is a rather bad benchmark, as it doesn't
2175test the efficiency of the framework or much non-blocking I/O, but it is a
2176benchmark nevertheless.
2177
2178 name runtime
2179 Lambda/select 0.330 sec
2180 + optimized 0.122 sec
2181 Lambda/AnyEvent 0.327 sec
2182 + optimized 0.138 sec
2183 Raw sockets/select 0.077 sec
2184 POE/select, components 0.662 sec
2185 POE/select, raw sockets 0.226 sec
2186 POE/select, optimized 0.404 sec
2187
2188 AnyEvent/select/nb 0.085 sec
2189 AnyEvent/EV/nb 0.068 sec
2190 +state machine 0.134 sec
2191
2192The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2193benchmarks actually make blocking connects and use 100% blocking I/O,
2194defeating the purpose of an event-based solution. All of the newly
2195written AnyEvent benchmarks use 100% non-blocking connects (using
2196AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2197resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2198generally require a lot more bookkeeping and event handling than blocking
2199connects (which involve a single syscall only).
2200
2201The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2202offers similar expressive power as POE and IO::Lambda, using conventional
2203Perl syntax. This means that both the echo server and the client are 100%
2204non-blocking, further placing it at a disadvantage.
2205
2206As you can see, the AnyEvent + EV combination even beats the
2207hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2208backend easily beats IO::Lambda and POE.
2209
2210And even the 100% non-blocking version written using the high-level (and
2211slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2212large margin, even though it does all of DNS, tcp-connect and socket I/O
2213in a non-blocking way.
2214
2215The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2216F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2217part of the IO::lambda distribution and were used without any changes.
2218
2219
2220=head1 SIGNALS
2221
2222AnyEvent currently installs handlers for these signals:
2223
2224=over 4
2225
2226=item SIGCHLD
2227
2228A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2229emulation for event loops that do not support them natively. Also, some
2230event loops install a similar handler.
2231
2232Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2233AnyEvent will reset it to default, to avoid losing child exit statuses.
2234
2235=item SIGPIPE
2236
2237A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2238when AnyEvent gets loaded.
2239
2240The rationale for this is that AnyEvent users usually do not really depend
2241on SIGPIPE delivery (which is purely an optimisation for shell use, or
2242badly-written programs), but C<SIGPIPE> can cause spurious and rare
2243program exits as a lot of people do not expect C<SIGPIPE> when writing to
2244some random socket.
2245
2246The rationale for installing a no-op handler as opposed to ignoring it is
2247that this way, the handler will be restored to defaults on exec.
2248
2249Feel free to install your own handler, or reset it to defaults.
2250
2251=back
2252
2253=cut
2254
2255undef $SIG{CHLD}
2256 if $SIG{CHLD} eq 'IGNORE';
2257
2258$SIG{PIPE} = sub { }
2259 unless defined $SIG{PIPE};
2260
2261=head1 RECOMMENDED/OPTIONAL MODULES
2262
2263One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2264it's built-in modules) are required to use it.
2265
2266That does not mean that AnyEvent won't take advantage of some additional
2267modules if they are installed.
2268
2269This section epxlains which additional modules will be used, and how they
2270affect AnyEvent's operetion.
2271
2272=over 4
2273
2274=item L<Async::Interrupt>
2275
2276This slightly arcane module is used to implement fast signal handling: To
2277my knowledge, there is no way to do completely race-free and quick
2278signal handling in pure perl. To ensure that signals still get
2279delivered, AnyEvent will start an interval timer to wake up perl (and
2280catch the signals) with some delay (default is 10 seconds, look for
2281C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2282
2283If this module is available, then it will be used to implement signal
2284catching, which means that signals will not be delayed, and the event loop
2285will not be interrupted regularly, which is more efficient (And good for
2286battery life on laptops).
2287
2288This affects not just the pure-perl event loop, but also other event loops
2289that have no signal handling on their own (e.g. Glib, Tk, Qt).
2290
2291Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2292and either employ their own workarounds (POE) or use AnyEvent's workaround
2293(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2294does nothing for those backends.
2295
2296=item L<EV>
2297
2298This module isn't really "optional", as it is simply one of the backend
2299event loops that AnyEvent can use. However, it is simply the best event
2300loop available in terms of features, speed and stability: It supports
2301the AnyEvent API optimally, implements all the watcher types in XS, does
2302automatic timer adjustments even when no monotonic clock is available,
2303can take avdantage of advanced kernel interfaces such as C<epoll> and
2304C<kqueue>, and is the fastest backend I<by far>. You can even embed
2305L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2306
2307=item L<Guard>
2308
2309The guard module, when used, will be used to implement
2310C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2311lot less memory), but otherwise doesn't affect guard operation much. It is
2312purely used for performance.
2313
2314=item L<JSON> and L<JSON::XS>
2315
2316This module is required when you want to read or write JSON data via
2317L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2318advantage of the ulta-high-speed L<JSON::XS> module when it is installed.
2319
2320In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2321installed.
2322
2323=item L<Net::SSLeay>
2324
2325Implementing TLS/SSL in Perl is certainly interesting, but not very
2326worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2327the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2328
2329=item L<Time::HiRes>
2330
2331This module is part of perl since release 5.008. It will be used when the
2332chosen event library does not come with a timing source on it's own. The
2333pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2334try to use a monotonic clock for timing stability.
2335
2336=back
2337
1182 2338
1183=head1 FORK 2339=head1 FORK
1184 2340
1185Most event libraries are not fork-safe. The ones who are usually are 2341Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 2342because they rely on inefficient but fork-safe C<select> or C<poll>
2343calls. Only L<EV> is fully fork-aware.
1187 2344
1188If you have to fork, you must either do so I<before> creating your first 2345If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 2346watcher OR you must not use AnyEvent at all in the child OR you must do
2347something completely out of the scope of AnyEvent.
1190 2348
1191 2349
1192=head1 SECURITY CONSIDERATIONS 2350=head1 SECURITY CONSIDERATIONS
1193 2351
1194AnyEvent can be forced to load any event model via 2352AnyEvent can be forced to load any event model via
1199specified in the variable. 2357specified in the variable.
1200 2358
1201You can make AnyEvent completely ignore this variable by deleting it 2359You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 2360before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 2361
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2362 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 2363
1206 use AnyEvent; 2364 use AnyEvent;
2365
2366Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2367be used to probe what backend is used and gain other information (which is
2368probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2369$ENV{PERL_ANYEVENT_STRICT}.
2370
2371Note that AnyEvent will remove I<all> environment variables starting with
2372C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2373enabled.
2374
2375
2376=head1 BUGS
2377
2378Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2379to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2380and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2381memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2382pronounced).
1207 2383
1208 2384
1209=head1 SEE ALSO 2385=head1 SEE ALSO
1210 2386
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2387Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2388
2389Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 2390L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 2391
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2392Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2393L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 2394L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 2395L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
1219 2396
2397Non-blocking file handles, sockets, TCP clients and
2398servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2399
2400Asynchronous DNS: L<AnyEvent::DNS>.
2401
2402Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2403L<Coro::Event>,
2404
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2405Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2406L<AnyEvent::HTTP>.
1221 2407
1222 2408
1223=head1 AUTHOR 2409=head1 AUTHOR
1224 2410
1225 Marc Lehmann <schmorp@schmorp.de> 2411 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 2412 http://home.schmorp.de/
1227 2413
1228=cut 2414=cut
1229 2415
12301 24161
1231 2417

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