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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 108
91=head1 DESCRIPTION 109=head1 DESCRIPTION
92 110
93L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
99module. 117module.
100 118
101During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 123L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 125adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 126be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
124 142
125The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 145explicitly and enjoy the high availability of that event loop :)
128 146
129=head1 WATCHERS 147=head1 WATCHERS
130 148
131AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
134 152
135These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
138is in control). 156is in control).
139 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
140To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
142to it). 166to it).
143 167
144All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
148 172
149An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
150 174
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
153 undef $w; 177 undef $w;
154 }); 178 });
155 179
156Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
158declared. 182declared.
159 183
160=head2 I/O WATCHERS 184=head2 I/O WATCHERS
161 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
164 194
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
166for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
168respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 206
171Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
174 210
178 214
179Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
181handles. 217handles.
182 218
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 224 warn "read: $input\n";
189 undef $w; 225 undef $w;
190 }); 226 });
191 227
192=head2 TIME WATCHERS 228=head2 TIME WATCHERS
193 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
194You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
195method with the following mandatory arguments: 239method with the following mandatory arguments:
196 240
197C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
198supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
200 244
201Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
204 248
205The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
208 254
209Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
210 258
211 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 262 warn "timeout\n";
214 }); 263 });
215 264
216 # to cancel the timer: 265 # to cancel the timer:
217 undef $w; 266 undef $w;
218 267
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 269
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
227 }; 272 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 273
232=head3 TIMING ISSUES 274=head3 TIMING ISSUES
233 275
234There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 289timers.
248 290
249AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 292AnyEvent API.
251 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368Note that updating the time I<might> cause some events to be handled.
369
370=back
371
252=head2 SIGNAL WATCHERS 372=head2 SIGNAL WATCHERS
253 373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
254You can watch for signals using a signal watcher, C<signal> is the signal 376You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 377I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 378callback to be invoked whenever a signal occurs.
257 379
258Although the callback might get passed parameters, their value and 380Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 381presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 382callbacks cannot use arguments passed to signal watcher callbacks.
261 383
262Multiple signal occurances can be clumped together into one callback 384Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 385invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 386that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 387but it is guaranteed not to interrupt any other callbacks.
266 388
267The main advantage of using these watchers is that you can share a signal 389The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 390between multiple watchers, and AnyEvent will ensure that signals will not
391interrupt your program at bad times.
269 392
270This watcher might use C<%SIG>, so programs overwriting those signals 393This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 394so programs overwriting those signals directly will likely not work
395correctly.
272 396
273Example: exit on SIGINT 397Example: exit on SIGINT
274 398
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 400
401=head3 Signal Races, Delays and Workarounds
402
403Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404callbacks to signals in a generic way, which is a pity, as you cannot
405do race-free signal handling in perl, requiring C libraries for
406this. AnyEvent will try to do it's best, which means in some cases,
407signals will be delayed. The maximum time a signal might be delayed is
408specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
409variable can be changed only before the first signal watcher is created,
410and should be left alone otherwise. This variable determines how often
411AnyEvent polls for signals (in case a wake-up was missed). Higher values
412will cause fewer spurious wake-ups, which is better for power and CPU
413saving.
414
415All these problems can be avoided by installing the optional
416L<Async::Interrupt> module, which works with most event loops. It will not
417work with inherently broken event loops such as L<Event> or L<Event::Lib>
418(and not with L<POE> currently, as POE does it's own workaround with
419one-second latency). For those, you just have to suffer the delays.
420
277=head2 CHILD PROCESS WATCHERS 421=head2 CHILD PROCESS WATCHERS
278 422
423 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
424
279You can also watch on a child process exit and catch its exit status. 425You can also watch on a child process exit and catch its exit status.
280 426
281The child process is specified by the C<pid> argument (if set to C<0>, it 427The child process is specified by the C<pid> argument (one some backends,
282watches for any child process exit). The watcher will trigger as often 428using C<0> watches for any child process exit, on others this will
283as status change for the child are received. This works by installing a 429croak). The watcher will be triggered only when the child process has
284signal handler for C<SIGCHLD>. The callback will be called with the pid 430finished and an exit status is available, not on any trace events
285and exit status (as returned by waitpid), so unlike other watcher types, 431(stopped/continued).
286you I<can> rely on child watcher callback arguments. 432
433The callback will be called with the pid and exit status (as returned by
434waitpid), so unlike other watcher types, you I<can> rely on child watcher
435callback arguments.
436
437This watcher type works by installing a signal handler for C<SIGCHLD>,
438and since it cannot be shared, nothing else should use SIGCHLD or reap
439random child processes (waiting for specific child processes, e.g. inside
440C<system>, is just fine).
287 441
288There is a slight catch to child watchers, however: you usually start them 442There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 443I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 444have exited already (and no SIGCHLD will be sent anymore).
291 445
292Not all event models handle this correctly (POE doesn't), but even for 446Not all event models handle this correctly (neither POE nor IO::Async do,
447see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 448that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 449the process exits (i.e. before you fork in the first place). AnyEvent's
450pure perl event loop handles all cases correctly regardless of when you
451start the watcher.
295 452
296This means you cannot create a child watcher as the very first thing in an 453This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 454thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 455watcher before you C<fork> the child (alternatively, you can call
456C<AnyEvent::detect>).
457
458As most event loops do not support waiting for child events, they will be
459emulated by AnyEvent in most cases, in which the latency and race problems
460mentioned in the description of signal watchers apply.
299 461
300Example: fork a process and wait for it 462Example: fork a process and wait for it
301 463
302 my $done = AnyEvent->condvar; 464 my $done = AnyEvent->condvar;
303 465
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 466 my $pid = fork or exit 5;
307 467
308 my $w = AnyEvent->child ( 468 my $w = AnyEvent->child (
309 pid => $pid, 469 pid => $pid,
310 cb => sub { 470 cb => sub {
311 my ($pid, $status) = @_; 471 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 472 warn "pid $pid exited with status $status";
313 $done->broadcast; 473 $done->send;
314 }, 474 },
315 ); 475 );
316 476
317 # do something else, then wait for process exit 477 # do something else, then wait for process exit
318 $done->wait; 478 $done->recv;
479
480=head2 IDLE WATCHERS
481
482 $w = AnyEvent->idle (cb => <callback>);
483
484Sometimes there is a need to do something, but it is not so important
485to do it instantly, but only when there is nothing better to do. This
486"nothing better to do" is usually defined to be "no other events need
487attention by the event loop".
488
489Idle watchers ideally get invoked when the event loop has nothing
490better to do, just before it would block the process to wait for new
491events. Instead of blocking, the idle watcher is invoked.
492
493Most event loops unfortunately do not really support idle watchers (only
494EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
495will simply call the callback "from time to time".
496
497Example: read lines from STDIN, but only process them when the
498program is otherwise idle:
499
500 my @lines; # read data
501 my $idle_w;
502 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
503 push @lines, scalar <STDIN>;
504
505 # start an idle watcher, if not already done
506 $idle_w ||= AnyEvent->idle (cb => sub {
507 # handle only one line, when there are lines left
508 if (my $line = shift @lines) {
509 print "handled when idle: $line";
510 } else {
511 # otherwise disable the idle watcher again
512 undef $idle_w;
513 }
514 });
515 });
319 516
320=head2 CONDITION VARIABLES 517=head2 CONDITION VARIABLES
321 518
519 $cv = AnyEvent->condvar;
520
521 $cv->send (<list>);
522 my @res = $cv->recv;
523
524If you are familiar with some event loops you will know that all of them
525require you to run some blocking "loop", "run" or similar function that
526will actively watch for new events and call your callbacks.
527
528AnyEvent is slightly different: it expects somebody else to run the event
529loop and will only block when necessary (usually when told by the user).
530
531The instrument to do that is called a "condition variable", so called
532because they represent a condition that must become true.
533
534Now is probably a good time to look at the examples further below.
535
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 536Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 537>> method, usually without arguments. The only argument pair allowed is
538C<cb>, which specifies a callback to be called when the condition variable
539becomes true, with the condition variable as the first argument (but not
540the results).
324 541
325A condition variable waits for a condition - precisely that the C<< 542After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 543by calling the C<send> method (or calling the condition variable as if it
544were a callback, read about the caveats in the description for the C<<
545->send >> method).
327 546
328They are very useful to signal that a condition has been fulfilled, for 547Condition variables are similar to callbacks, except that you can
548optionally wait for them. They can also be called merge points - points
549in time where multiple outstanding events have been processed. And yet
550another way to call them is transactions - each condition variable can be
551used to represent a transaction, which finishes at some point and delivers
552a result. And yet some people know them as "futures" - a promise to
553compute/deliver something that you can wait for.
554
555Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 556for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 557then a condition variable would be the ideal candidate to signal the
331availability of results. 558availability of results. The user can either act when the callback is
559called or can synchronously C<< ->recv >> for the results.
332 560
333You can also use condition variables to block your main program until 561You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 562you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 563could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 564button of your app, which would C<< ->send >> the "quit" event.
337 565
338Note that condition variables recurse into the event loop - if you have 566Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 567two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 568lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 569you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 570as this asks for trouble.
343 571
344This object has two methods: 572Condition variables are represented by hash refs in perl, and the keys
573used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
574easy (it is often useful to build your own transaction class on top of
575AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
576it's C<new> method in your own C<new> method.
345 577
346=over 4 578There are two "sides" to a condition variable - the "producer side" which
579eventually calls C<< -> send >>, and the "consumer side", which waits
580for the send to occur.
347 581
348=item $cv->wait 582Example: wait for a timer.
349
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been
351called on c<$cv>, while servicing other watchers normally.
352
353You can only wait once on a condition - additional calls will return
354immediately.
355
356Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires).
363
364Another reason I<never> to C<< ->wait >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370
371=item $cv->broadcast
372
373Flag the condition as ready - a running C<< ->wait >> and all further
374calls to C<wait> will (eventually) return after this method has been
375called. If nobody is waiting the broadcast will be remembered..
376
377=back
378
379Example:
380 583
381 # wait till the result is ready 584 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar; 585 my $result_ready = AnyEvent->condvar;
383 586
384 # do something such as adding a timer 587 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast 588 # or socket watcher the calls $result_ready->send
386 # when the "result" is ready. 589 # when the "result" is ready.
387 # in this case, we simply use a timer: 590 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer ( 591 my $w = AnyEvent->timer (
389 after => 1, 592 after => 1,
390 cb => sub { $result_ready->broadcast }, 593 cb => sub { $result_ready->send },
391 ); 594 );
392 595
393 # this "blocks" (while handling events) till the watcher 596 # this "blocks" (while handling events) till the callback
394 # calls broadcast 597 # calls ->send
395 $result_ready->wait; 598 $result_ready->recv;
599
600Example: wait for a timer, but take advantage of the fact that condition
601variables are also callable directly.
602
603 my $done = AnyEvent->condvar;
604 my $delay = AnyEvent->timer (after => 5, cb => $done);
605 $done->recv;
606
607Example: Imagine an API that returns a condvar and doesn't support
608callbacks. This is how you make a synchronous call, for example from
609the main program:
610
611 use AnyEvent::CouchDB;
612
613 ...
614
615 my @info = $couchdb->info->recv;
616
617And this is how you would just set a callback to be called whenever the
618results are available:
619
620 $couchdb->info->cb (sub {
621 my @info = $_[0]->recv;
622 });
623
624=head3 METHODS FOR PRODUCERS
625
626These methods should only be used by the producing side, i.e. the
627code/module that eventually sends the signal. Note that it is also
628the producer side which creates the condvar in most cases, but it isn't
629uncommon for the consumer to create it as well.
630
631=over 4
632
633=item $cv->send (...)
634
635Flag the condition as ready - a running C<< ->recv >> and all further
636calls to C<recv> will (eventually) return after this method has been
637called. If nobody is waiting the send will be remembered.
638
639If a callback has been set on the condition variable, it is called
640immediately from within send.
641
642Any arguments passed to the C<send> call will be returned by all
643future C<< ->recv >> calls.
644
645Condition variables are overloaded so one can call them directly (as if
646they were a code reference). Calling them directly is the same as calling
647C<send>.
648
649=item $cv->croak ($error)
650
651Similar to send, but causes all call's to C<< ->recv >> to invoke
652C<Carp::croak> with the given error message/object/scalar.
653
654This can be used to signal any errors to the condition variable
655user/consumer. Doing it this way instead of calling C<croak> directly
656delays the error detetcion, but has the overwhelmign advantage that it
657diagnoses the error at the place where the result is expected, and not
658deep in some event clalback without connection to the actual code causing
659the problem.
660
661=item $cv->begin ([group callback])
662
663=item $cv->end
664
665These two methods can be used to combine many transactions/events into
666one. For example, a function that pings many hosts in parallel might want
667to use a condition variable for the whole process.
668
669Every call to C<< ->begin >> will increment a counter, and every call to
670C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671>>, the (last) callback passed to C<begin> will be executed, passing the
672condvar as first argument. That callback is I<supposed> to call C<< ->send
673>>, but that is not required. If no group callback was set, C<send> will
674be called without any arguments.
675
676You can think of C<< $cv->send >> giving you an OR condition (one call
677sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
678condition (all C<begin> calls must be C<end>'ed before the condvar sends).
679
680Let's start with a simple example: you have two I/O watchers (for example,
681STDOUT and STDERR for a program), and you want to wait for both streams to
682close before activating a condvar:
683
684 my $cv = AnyEvent->condvar;
685
686 $cv->begin; # first watcher
687 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
688 defined sysread $fh1, my $buf, 4096
689 or $cv->end;
690 });
691
692 $cv->begin; # second watcher
693 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
694 defined sysread $fh2, my $buf, 4096
695 or $cv->end;
696 });
697
698 $cv->recv;
699
700This works because for every event source (EOF on file handle), there is
701one call to C<begin>, so the condvar waits for all calls to C<end> before
702sending.
703
704The ping example mentioned above is slightly more complicated, as the
705there are results to be passwd back, and the number of tasks that are
706begung can potentially be zero:
707
708 my $cv = AnyEvent->condvar;
709
710 my %result;
711 $cv->begin (sub { shift->send (\%result) });
712
713 for my $host (@list_of_hosts) {
714 $cv->begin;
715 ping_host_then_call_callback $host, sub {
716 $result{$host} = ...;
717 $cv->end;
718 };
719 }
720
721 $cv->end;
722
723This code fragment supposedly pings a number of hosts and calls
724C<send> after results for all then have have been gathered - in any
725order. To achieve this, the code issues a call to C<begin> when it starts
726each ping request and calls C<end> when it has received some result for
727it. Since C<begin> and C<end> only maintain a counter, the order in which
728results arrive is not relevant.
729
730There is an additional bracketing call to C<begin> and C<end> outside the
731loop, which serves two important purposes: first, it sets the callback
732to be called once the counter reaches C<0>, and second, it ensures that
733C<send> is called even when C<no> hosts are being pinged (the loop
734doesn't execute once).
735
736This is the general pattern when you "fan out" into multiple (but
737potentially none) subrequests: use an outer C<begin>/C<end> pair to set
738the callback and ensure C<end> is called at least once, and then, for each
739subrequest you start, call C<begin> and for each subrequest you finish,
740call C<end>.
741
742=back
743
744=head3 METHODS FOR CONSUMERS
745
746These methods should only be used by the consuming side, i.e. the
747code awaits the condition.
748
749=over 4
750
751=item $cv->recv
752
753Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
754>> methods have been called on c<$cv>, while servicing other watchers
755normally.
756
757You can only wait once on a condition - additional calls are valid but
758will return immediately.
759
760If an error condition has been set by calling C<< ->croak >>, then this
761function will call C<croak>.
762
763In list context, all parameters passed to C<send> will be returned,
764in scalar context only the first one will be returned.
765
766Note that doing a blocking wait in a callback is not supported by any
767event loop, that is, recursive invocation of a blocking C<< ->recv
768>> is not allowed, and the C<recv> call will C<croak> if such a
769condition is detected. This condition can be slightly loosened by using
770L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
771any thread that doesn't run the event loop itself.
772
773Not all event models support a blocking wait - some die in that case
774(programs might want to do that to stay interactive), so I<if you are
775using this from a module, never require a blocking wait>. Instead, let the
776caller decide whether the call will block or not (for example, by coupling
777condition variables with some kind of request results and supporting
778callbacks so the caller knows that getting the result will not block,
779while still supporting blocking waits if the caller so desires).
780
781You can ensure that C<< -recv >> never blocks by setting a callback and
782only calling C<< ->recv >> from within that callback (or at a later
783time). This will work even when the event loop does not support blocking
784waits otherwise.
785
786=item $bool = $cv->ready
787
788Returns true when the condition is "true", i.e. whether C<send> or
789C<croak> have been called.
790
791=item $cb = $cv->cb ($cb->($cv))
792
793This is a mutator function that returns the callback set and optionally
794replaces it before doing so.
795
796The callback will be called when the condition becomes (or already was)
797"true", i.e. when C<send> or C<croak> are called (or were called), with
798the only argument being the condition variable itself. Calling C<recv>
799inside the callback or at any later time is guaranteed not to block.
800
801=back
802
803=head1 SUPPORTED EVENT LOOPS/BACKENDS
804
805The available backend classes are (every class has its own manpage):
806
807=over 4
808
809=item Backends that are autoprobed when no other event loop can be found.
810
811EV is the preferred backend when no other event loop seems to be in
812use. If EV is not installed, then AnyEvent will fall back to its own
813pure-perl implementation, which is available everywhere as it comes with
814AnyEvent itself.
815
816 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
817 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
818
819=item Backends that are transparently being picked up when they are used.
820
821These will be used when they are currently loaded when the first watcher
822is created, in which case it is assumed that the application is using
823them. This means that AnyEvent will automatically pick the right backend
824when the main program loads an event module before anything starts to
825create watchers. Nothing special needs to be done by the main program.
826
827 AnyEvent::Impl::Event based on Event, very stable, few glitches.
828 AnyEvent::Impl::Glib based on Glib, slow but very stable.
829 AnyEvent::Impl::Tk based on Tk, very broken.
830 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
831 AnyEvent::Impl::POE based on POE, very slow, some limitations.
832 AnyEvent::Impl::Irssi used when running within irssi.
833
834=item Backends with special needs.
835
836Qt requires the Qt::Application to be instantiated first, but will
837otherwise be picked up automatically. As long as the main program
838instantiates the application before any AnyEvent watchers are created,
839everything should just work.
840
841 AnyEvent::Impl::Qt based on Qt.
842
843Support for IO::Async can only be partial, as it is too broken and
844architecturally limited to even support the AnyEvent API. It also
845is the only event loop that needs the loop to be set explicitly, so
846it can only be used by a main program knowing about AnyEvent. See
847L<AnyEvent::Impl::Async> for the gory details.
848
849 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
850
851=item Event loops that are indirectly supported via other backends.
852
853Some event loops can be supported via other modules:
854
855There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
856
857B<WxWidgets> has no support for watching file handles. However, you can
858use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
859polls 20 times per second, which was considered to be too horrible to even
860consider for AnyEvent.
861
862B<Prima> is not supported as nobody seems to be using it, but it has a POE
863backend, so it can be supported through POE.
864
865AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
866load L<POE> when detecting them, in the hope that POE will pick them up,
867in which case everything will be automatic.
868
869=back
396 870
397=head1 GLOBAL VARIABLES AND FUNCTIONS 871=head1 GLOBAL VARIABLES AND FUNCTIONS
398 872
873These are not normally required to use AnyEvent, but can be useful to
874write AnyEvent extension modules.
875
399=over 4 876=over 4
400 877
401=item $AnyEvent::MODEL 878=item $AnyEvent::MODEL
402 879
403Contains C<undef> until the first watcher is being created. Then it 880Contains C<undef> until the first watcher is being created, before the
881backend has been autodetected.
882
404contains the event model that is being used, which is the name of the 883Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 884name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 885of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 886case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 887will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 888
432=item AnyEvent::detect 889=item AnyEvent::detect
433 890
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 891Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 892if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 893have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 894runtime, and not e.g. while initialising of your module.
895
896If you need to do some initialisation before AnyEvent watchers are
897created, use C<post_detect>.
898
899=item $guard = AnyEvent::post_detect { BLOCK }
900
901Arranges for the code block to be executed as soon as the event model is
902autodetected (or immediately if this has already happened).
903
904The block will be executed I<after> the actual backend has been detected
905(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
906created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
907other initialisations - see the sources of L<AnyEvent::Strict> or
908L<AnyEvent::AIO> to see how this is used.
909
910The most common usage is to create some global watchers, without forcing
911event module detection too early, for example, L<AnyEvent::AIO> creates
912and installs the global L<IO::AIO> watcher in a C<post_detect> block to
913avoid autodetecting the event module at load time.
914
915If called in scalar or list context, then it creates and returns an object
916that automatically removes the callback again when it is destroyed (or
917C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
918a case where this is useful.
919
920Example: Create a watcher for the IO::AIO module and store it in
921C<$WATCHER>. Only do so after the event loop is initialised, though.
922
923 our WATCHER;
924
925 my $guard = AnyEvent::post_detect {
926 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
927 };
928
929 # the ||= is important in case post_detect immediately runs the block,
930 # as to not clobber the newly-created watcher. assigning both watcher and
931 # post_detect guard to the same variable has the advantage of users being
932 # able to just C<undef $WATCHER> if the watcher causes them grief.
933
934 $WATCHER ||= $guard;
935
936=item @AnyEvent::post_detect
937
938If there are any code references in this array (you can C<push> to it
939before or after loading AnyEvent), then they will called directly after
940the event loop has been chosen.
941
942You should check C<$AnyEvent::MODEL> before adding to this array, though:
943if it is defined then the event loop has already been detected, and the
944array will be ignored.
945
946Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
947it,as it takes care of these details.
948
949This variable is mainly useful for modules that can do something useful
950when AnyEvent is used and thus want to know when it is initialised, but do
951not need to even load it by default. This array provides the means to hook
952into AnyEvent passively, without loading it.
438 953
439=back 954=back
440 955
441=head1 WHAT TO DO IN A MODULE 956=head1 WHAT TO DO IN A MODULE
442 957
446Be careful when you create watchers in the module body - AnyEvent will 961Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 962decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 963by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 964to load the event module first.
450 965
451Never call C<< ->wait >> on a condition variable unless you I<know> that 966Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 967the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 968because it will stall the whole program, and the whole point of using
454events is to stay interactive. 969events is to stay interactive.
455 970
456It is fine, however, to call C<< ->wait >> when the user of your module 971It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 972requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 973called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 974freely, as the user of your module knows what she is doing. always).
460 975
461=head1 WHAT TO DO IN THE MAIN PROGRAM 976=head1 WHAT TO DO IN THE MAIN PROGRAM
462 977
463There will always be a single main program - the only place that should 978There will always be a single main program - the only place that should
465 980
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 981If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 982do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 983decide which implementation to chose if some module relies on it.
469 984
470If the main program relies on a specific event model. For example, in 985If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 986Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 987event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 988speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 989modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 990decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 991might chose the wrong one unless you load the correct one yourself.
477 992
478You can chose to use a rather inefficient pure-perl implementation by 993You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 994C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 995everywhere, but letting AnyEvent chose the model is generally better.
996
997=head2 MAINLOOP EMULATION
998
999Sometimes (often for short test scripts, or even standalone programs who
1000only want to use AnyEvent), you do not want to run a specific event loop.
1001
1002In that case, you can use a condition variable like this:
1003
1004 AnyEvent->condvar->recv;
1005
1006This has the effect of entering the event loop and looping forever.
1007
1008Note that usually your program has some exit condition, in which case
1009it is better to use the "traditional" approach of storing a condition
1010variable somewhere, waiting for it, and sending it when the program should
1011exit cleanly.
1012
1013
1014=head1 OTHER MODULES
1015
1016The following is a non-exhaustive list of additional modules that use
1017AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1018modules and other event loops in the same program. Some of the modules
1019come with AnyEvent, most are available via CPAN.
1020
1021=over 4
1022
1023=item L<AnyEvent::Util>
1024
1025Contains various utility functions that replace often-used but blocking
1026functions such as C<inet_aton> by event-/callback-based versions.
1027
1028=item L<AnyEvent::Socket>
1029
1030Provides various utility functions for (internet protocol) sockets,
1031addresses and name resolution. Also functions to create non-blocking tcp
1032connections or tcp servers, with IPv6 and SRV record support and more.
1033
1034=item L<AnyEvent::Handle>
1035
1036Provide read and write buffers, manages watchers for reads and writes,
1037supports raw and formatted I/O, I/O queued and fully transparent and
1038non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1039
1040=item L<AnyEvent::DNS>
1041
1042Provides rich asynchronous DNS resolver capabilities.
1043
1044=item L<AnyEvent::HTTP>
1045
1046A simple-to-use HTTP library that is capable of making a lot of concurrent
1047HTTP requests.
1048
1049=item L<AnyEvent::HTTPD>
1050
1051Provides a simple web application server framework.
1052
1053=item L<AnyEvent::FastPing>
1054
1055The fastest ping in the west.
1056
1057=item L<AnyEvent::DBI>
1058
1059Executes L<DBI> requests asynchronously in a proxy process.
1060
1061=item L<AnyEvent::AIO>
1062
1063Truly asynchronous I/O, should be in the toolbox of every event
1064programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1065together.
1066
1067=item L<AnyEvent::BDB>
1068
1069Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1070L<BDB> and AnyEvent together.
1071
1072=item L<AnyEvent::GPSD>
1073
1074A non-blocking interface to gpsd, a daemon delivering GPS information.
1075
1076=item L<AnyEvent::IRC>
1077
1078AnyEvent based IRC client module family (replacing the older Net::IRC3).
1079
1080=item L<AnyEvent::XMPP>
1081
1082AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1083Net::XMPP2>.
1084
1085=item L<AnyEvent::IGS>
1086
1087A non-blocking interface to the Internet Go Server protocol (used by
1088L<App::IGS>).
1089
1090=item L<Net::FCP>
1091
1092AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1093of AnyEvent.
1094
1095=item L<Event::ExecFlow>
1096
1097High level API for event-based execution flow control.
1098
1099=item L<Coro>
1100
1101Has special support for AnyEvent via L<Coro::AnyEvent>.
1102
1103=back
481 1104
482=cut 1105=cut
483 1106
484package AnyEvent; 1107package AnyEvent;
485 1108
486no warnings; 1109# basically a tuned-down version of common::sense
487use strict; 1110sub common_sense {
1111 # from common:.sense 1.0
1112 ${^WARNING_BITS} = "\xfc\x3f\xf3\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1113 # use strict vars subs
1114 $^H |= 0x00000600;
1115}
488 1116
1117BEGIN { AnyEvent::common_sense }
1118
489use Carp; 1119use Carp ();
490 1120
491our $VERSION = '3.3'; 1121our $VERSION = '5.112';
492our $MODEL; 1122our $MODEL;
493 1123
494our $AUTOLOAD; 1124our $AUTOLOAD;
495our @ISA; 1125our @ISA;
496 1126
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498
499our @REGISTRY; 1127our @REGISTRY;
500 1128
1129our $WIN32;
1130
1131our $VERBOSE;
1132
1133BEGIN {
1134 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1135 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1136
1137 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1138 if ${^TAINT};
1139
1140 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1141
1142}
1143
1144our $MAX_SIGNAL_LATENCY = 10;
1145
1146our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1147
1148{
1149 my $idx;
1150 $PROTOCOL{$_} = ++$idx
1151 for reverse split /\s*,\s*/,
1152 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1153}
1154
501my @models = ( 1155my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 1156 [EV:: => AnyEvent::Impl::EV:: , 1],
1157 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1158 # everything below here will not (normally) be autoprobed
1159 # as the pureperl backend should work everywhere
1160 # and is usually faster
505 [Event:: => AnyEvent::Impl::Event::], 1161 [Event:: => AnyEvent::Impl::Event::, 1],
506 [Glib:: => AnyEvent::Impl::Glib::], 1162 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1163 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1164 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
507 [Tk:: => AnyEvent::Impl::Tk::], 1165 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1166 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1167 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
508 [Wx:: => AnyEvent::Impl::POE::], 1168 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::], 1169 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1170 # IO::Async is just too broken - we would need workarounds for its
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1171 # byzantine signal and broken child handling, among others.
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1172 # IO::Async is rather hard to detect, as it doesn't have any
1173 # obvious default class.
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1174 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1175 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1176 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1177 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
515); 1178);
516 1179
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1180our %method = map +($_ => 1),
1181 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1182
1183our @post_detect;
1184
1185sub post_detect(&) {
1186 my ($cb) = @_;
1187
1188 if ($MODEL) {
1189 $cb->();
1190
1191 undef
1192 } else {
1193 push @post_detect, $cb;
1194
1195 defined wantarray
1196 ? bless \$cb, "AnyEvent::Util::postdetect"
1197 : ()
1198 }
1199}
1200
1201sub AnyEvent::Util::postdetect::DESTROY {
1202 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1203}
518 1204
519sub detect() { 1205sub detect() {
520 unless ($MODEL) { 1206 unless ($MODEL) {
521 no strict 'refs'; 1207 local $SIG{__DIE__};
522 1208
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1209 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 1210 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 1211 if (eval "require $model") {
526 $MODEL = $model; 1212 $MODEL = $model;
527 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1213 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
528 } else { 1214 } else {
529 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1215 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
530 } 1216 }
531 } 1217 }
532 1218
533 # check for already loaded models 1219 # check for already loaded models
534 unless ($MODEL) { 1220 unless ($MODEL) {
535 for (@REGISTRY, @models) { 1221 for (@REGISTRY, @models) {
536 my ($package, $model) = @$_; 1222 my ($package, $model) = @$_;
537 if (${"$package\::VERSION"} > 0) { 1223 if (${"$package\::VERSION"} > 0) {
538 if (eval "require $model") { 1224 if (eval "require $model") {
539 $MODEL = $model; 1225 $MODEL = $model;
540 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1226 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
541 last; 1227 last;
542 } 1228 }
543 } 1229 }
544 } 1230 }
545 1231
546 unless ($MODEL) { 1232 unless ($MODEL) {
547 # try to load a model 1233 # try to autoload a model
548
549 for (@REGISTRY, @models) { 1234 for (@REGISTRY, @models) {
550 my ($package, $model) = @$_; 1235 my ($package, $model, $autoload) = @$_;
1236 if (
1237 $autoload
551 if (eval "require $package" 1238 and eval "require $package"
552 and ${"$package\::VERSION"} > 0 1239 and ${"$package\::VERSION"} > 0
553 and eval "require $model") { 1240 and eval "require $model"
1241 ) {
554 $MODEL = $model; 1242 $MODEL = $model;
555 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1243 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
556 last; 1244 last;
557 } 1245 }
558 } 1246 }
559 1247
560 $MODEL 1248 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1249 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
562 } 1250 }
563 } 1251 }
564 1252
1253 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1254
565 unshift @ISA, $MODEL; 1255 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1256
1257 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1258
1259 (shift @post_detect)->() while @post_detect;
567 } 1260 }
568 1261
569 $MODEL 1262 $MODEL
570} 1263}
571 1264
572sub AUTOLOAD { 1265sub AUTOLOAD {
573 (my $func = $AUTOLOAD) =~ s/.*://; 1266 (my $func = $AUTOLOAD) =~ s/.*://;
574 1267
575 $method{$func} 1268 $method{$func}
576 or croak "$func: not a valid method for AnyEvent objects"; 1269 or Carp::croak "$func: not a valid method for AnyEvent objects";
577 1270
578 detect unless $MODEL; 1271 detect unless $MODEL;
579 1272
580 my $class = shift; 1273 my $class = shift;
581 $class->$func (@_); 1274 $class->$func (@_);
582} 1275}
583 1276
1277# utility function to dup a filehandle. this is used by many backends
1278# to support binding more than one watcher per filehandle (they usually
1279# allow only one watcher per fd, so we dup it to get a different one).
1280sub _dupfh($$;$$) {
1281 my ($poll, $fh, $r, $w) = @_;
1282
1283 # cygwin requires the fh mode to be matching, unix doesn't
1284 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1285
1286 open my $fh2, $mode, $fh
1287 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1288
1289 # we assume CLOEXEC is already set by perl in all important cases
1290
1291 ($fh2, $rw)
1292}
1293
1294=head1 SIMPLIFIED AE API
1295
1296Starting with version 5.0, AnyEvent officially supports a second, much
1297simpler, API that is designed to reduce the calling, typing and memory
1298overhead.
1299
1300See the L<AE> manpage for details.
1301
1302=cut
1303
1304package AE;
1305
1306our $VERSION = $AnyEvent::VERSION;
1307
1308sub io($$$) {
1309 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1310}
1311
1312sub timer($$$) {
1313 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1314}
1315
1316sub signal($$) {
1317 AnyEvent->signal (signal => $_[0], cb => $_[1])
1318}
1319
1320sub child($$) {
1321 AnyEvent->child (pid => $_[0], cb => $_[1])
1322}
1323
1324sub idle($) {
1325 AnyEvent->idle (cb => $_[0])
1326}
1327
1328sub cv(;&) {
1329 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1330}
1331
1332sub now() {
1333 AnyEvent->now
1334}
1335
1336sub now_update() {
1337 AnyEvent->now_update
1338}
1339
1340sub time() {
1341 AnyEvent->time
1342}
1343
584package AnyEvent::Base; 1344package AnyEvent::Base;
585 1345
1346# default implementations for many methods
1347
1348sub _time() {
1349 # probe for availability of Time::HiRes
1350 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1351 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1352 *_time = \&Time::HiRes::time;
1353 # if (eval "use POSIX (); (POSIX::times())...
1354 } else {
1355 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1356 *_time = sub { time }; # epic fail
1357 }
1358
1359 &_time
1360}
1361
1362sub time { _time }
1363sub now { _time }
1364sub now_update { }
1365
586# default implementation for ->condvar, ->wait, ->broadcast 1366# default implementation for ->condvar
587 1367
588sub condvar { 1368sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1369 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 1370}
599 1371
600# default implementation for ->signal 1372# default implementation for ->signal
601 1373
602our %SIG_CB; 1374our $HAVE_ASYNC_INTERRUPT;
1375
1376sub _have_async_interrupt() {
1377 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1378 && eval "use Async::Interrupt 1.02 (); 1")
1379 unless defined $HAVE_ASYNC_INTERRUPT;
1380
1381 $HAVE_ASYNC_INTERRUPT
1382}
1383
1384our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1385our (%SIG_ASY, %SIG_ASY_W);
1386our ($SIG_COUNT, $SIG_TW);
1387
1388sub _signal_exec {
1389 $HAVE_ASYNC_INTERRUPT
1390 ? $SIGPIPE_R->drain
1391 : sysread $SIGPIPE_R, my $dummy, 9;
1392
1393 while (%SIG_EV) {
1394 for (keys %SIG_EV) {
1395 delete $SIG_EV{$_};
1396 $_->() for values %{ $SIG_CB{$_} || {} };
1397 }
1398 }
1399}
1400
1401# install a dummy wakeup watcher to reduce signal catching latency
1402sub _sig_add() {
1403 unless ($SIG_COUNT++) {
1404 # try to align timer on a full-second boundary, if possible
1405 my $NOW = AE::now;
1406
1407 $SIG_TW = AE::timer
1408 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1409 $MAX_SIGNAL_LATENCY,
1410 sub { } # just for the PERL_ASYNC_CHECK
1411 ;
1412 }
1413}
1414
1415sub _sig_del {
1416 undef $SIG_TW
1417 unless --$SIG_COUNT;
1418}
1419
1420our $_sig_name_init; $_sig_name_init = sub {
1421 eval q{ # poor man's autoloading
1422 undef $_sig_name_init;
1423
1424 if (_have_async_interrupt) {
1425 *sig2num = \&Async::Interrupt::sig2num;
1426 *sig2name = \&Async::Interrupt::sig2name;
1427 } else {
1428 require Config;
1429
1430 my %signame2num;
1431 @signame2num{ split ' ', $Config::Config{sig_name} }
1432 = split ' ', $Config::Config{sig_num};
1433
1434 my @signum2name;
1435 @signum2name[values %signame2num] = keys %signame2num;
1436
1437 *sig2num = sub($) {
1438 $_[0] > 0 ? shift : $signame2num{+shift}
1439 };
1440 *sig2name = sub ($) {
1441 $_[0] > 0 ? $signum2name[+shift] : shift
1442 };
1443 }
1444 };
1445 die if $@;
1446};
1447
1448sub sig2num ($) { &$_sig_name_init; &sig2num }
1449sub sig2name($) { &$_sig_name_init; &sig2name }
603 1450
604sub signal { 1451sub signal {
1452 eval q{ # poor man's autoloading {}
1453 # probe for availability of Async::Interrupt
1454 if (_have_async_interrupt) {
1455 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1456
1457 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1458 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1459
1460 } else {
1461 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1462
1463 require Fcntl;
1464
1465 if (AnyEvent::WIN32) {
1466 require AnyEvent::Util;
1467
1468 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1469 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1470 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1471 } else {
1472 pipe $SIGPIPE_R, $SIGPIPE_W;
1473 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1474 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1475
1476 # not strictly required, as $^F is normally 2, but let's make sure...
1477 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1478 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1479 }
1480
1481 $SIGPIPE_R
1482 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1483
1484 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1485 }
1486
1487 *signal = sub {
605 my (undef, %arg) = @_; 1488 my (undef, %arg) = @_;
606 1489
607 my $signal = uc $arg{signal} 1490 my $signal = uc $arg{signal}
608 or Carp::croak "required option 'signal' is missing"; 1491 or Carp::croak "required option 'signal' is missing";
609 1492
1493 if ($HAVE_ASYNC_INTERRUPT) {
1494 # async::interrupt
1495
1496 $signal = sig2num $signal;
610 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1497 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1498
1499 $SIG_ASY{$signal} ||= new Async::Interrupt
1500 cb => sub { undef $SIG_EV{$signal} },
1501 signal => $signal,
1502 pipe => [$SIGPIPE_R->filenos],
1503 pipe_autodrain => 0,
1504 ;
1505
1506 } else {
1507 # pure perl
1508
1509 # AE::Util has been loaded in signal
1510 $signal = sig2name $signal;
1511 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1512
611 $SIG{$signal} ||= sub { 1513 $SIG{$signal} ||= sub {
612 $_->() for values %{ $SIG_CB{$signal} || {} }; 1514 local $!;
1515 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1516 undef $SIG_EV{$signal};
1517 };
1518
1519 # can't do signal processing without introducing races in pure perl,
1520 # so limit the signal latency.
1521 _sig_add;
1522 }
1523
1524 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1525 };
1526
1527 *AnyEvent::Base::signal::DESTROY = sub {
1528 my ($signal, $cb) = @{$_[0]};
1529
1530 _sig_del;
1531
1532 delete $SIG_CB{$signal}{$cb};
1533
1534 $HAVE_ASYNC_INTERRUPT
1535 ? delete $SIG_ASY{$signal}
1536 : # delete doesn't work with older perls - they then
1537 # print weird messages, or just unconditionally exit
1538 # instead of getting the default action.
1539 undef $SIG{$signal}
1540 unless keys %{ $SIG_CB{$signal} };
1541 };
613 }; 1542 };
614 1543 die if $@;
615 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1544 &signal
616}
617
618sub AnyEvent::Base::Signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]};
620
621 delete $SIG_CB{$signal}{$cb};
622
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
624} 1545}
625 1546
626# default implementation for ->child 1547# default implementation for ->child
627 1548
628our %PID_CB; 1549our %PID_CB;
629our $CHLD_W; 1550our $CHLD_W;
630our $CHLD_DELAY_W; 1551our $CHLD_DELAY_W;
631our $PID_IDLE;
632our $WNOHANG; 1552our $WNOHANG;
633 1553
634sub _child_wait { 1554sub _emit_childstatus($$) {
635 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1555 my (undef, $rpid, $rstatus) = @_;
1556
1557 $_->($rpid, $rstatus)
636 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1558 for values %{ $PID_CB{$rpid} || {} },
637 (values %{ $PID_CB{0} || {} }); 1559 values %{ $PID_CB{0} || {} };
638 }
639
640 undef $PID_IDLE;
641} 1560}
642 1561
643sub _sigchld { 1562sub _sigchld {
644 # make sure we deliver these changes "synchronous" with the event loop. 1563 my $pid;
645 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1564
646 undef $CHLD_DELAY_W; 1565 AnyEvent->_emit_childstatus ($pid, $?)
647 &_child_wait; 1566 while ($pid = waitpid -1, $WNOHANG) > 0;
648 });
649} 1567}
650 1568
651sub child { 1569sub child {
652 my (undef, %arg) = @_; 1570 my (undef, %arg) = @_;
653 1571
654 defined (my $pid = $arg{pid} + 0) 1572 defined (my $pid = $arg{pid} + 0)
655 or Carp::croak "required option 'pid' is missing"; 1573 or Carp::croak "required option 'pid' is missing";
656 1574
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1575 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1576
659 unless ($WNOHANG) { 1577 # WNOHANG is almost cetrainly 1 everywhere
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1578 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
661 } 1579 ? 1
1580 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
662 1581
663 unless ($CHLD_W) { 1582 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1583 $CHLD_W = AE::signal CHLD => \&_sigchld;
665 # child could be a zombie already, so make at least one round 1584 # child could be a zombie already, so make at least one round
666 &_sigchld; 1585 &_sigchld;
667 } 1586 }
668 1587
669 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1588 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
670} 1589}
671 1590
672sub AnyEvent::Base::Child::DESTROY { 1591sub AnyEvent::Base::child::DESTROY {
673 my ($pid, $cb) = @{$_[0]}; 1592 my ($pid, $cb) = @{$_[0]};
674 1593
675 delete $PID_CB{$pid}{$cb}; 1594 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1595 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1596
678 undef $CHLD_W unless keys %PID_CB; 1597 undef $CHLD_W unless keys %PID_CB;
679} 1598}
1599
1600# idle emulation is done by simply using a timer, regardless
1601# of whether the process is idle or not, and not letting
1602# the callback use more than 50% of the time.
1603sub idle {
1604 my (undef, %arg) = @_;
1605
1606 my ($cb, $w, $rcb) = $arg{cb};
1607
1608 $rcb = sub {
1609 if ($cb) {
1610 $w = _time;
1611 &$cb;
1612 $w = _time - $w;
1613
1614 # never use more then 50% of the time for the idle watcher,
1615 # within some limits
1616 $w = 0.0001 if $w < 0.0001;
1617 $w = 5 if $w > 5;
1618
1619 $w = AE::timer $w, 0, $rcb;
1620 } else {
1621 # clean up...
1622 undef $w;
1623 undef $rcb;
1624 }
1625 };
1626
1627 $w = AE::timer 0.05, 0, $rcb;
1628
1629 bless \\$cb, "AnyEvent::Base::idle"
1630}
1631
1632sub AnyEvent::Base::idle::DESTROY {
1633 undef $${$_[0]};
1634}
1635
1636package AnyEvent::CondVar;
1637
1638our @ISA = AnyEvent::CondVar::Base::;
1639
1640package AnyEvent::CondVar::Base;
1641
1642#use overload
1643# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1644# fallback => 1;
1645
1646# save 300+ kilobytes by dirtily hardcoding overloading
1647${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1648*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1649*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1650${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1651
1652our $WAITING;
1653
1654sub _send {
1655 # nop
1656}
1657
1658sub send {
1659 my $cv = shift;
1660 $cv->{_ae_sent} = [@_];
1661 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1662 $cv->_send;
1663}
1664
1665sub croak {
1666 $_[0]{_ae_croak} = $_[1];
1667 $_[0]->send;
1668}
1669
1670sub ready {
1671 $_[0]{_ae_sent}
1672}
1673
1674sub _wait {
1675 $WAITING
1676 and !$_[0]{_ae_sent}
1677 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1678
1679 local $WAITING = 1;
1680 AnyEvent->one_event while !$_[0]{_ae_sent};
1681}
1682
1683sub recv {
1684 $_[0]->_wait;
1685
1686 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1687 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1688}
1689
1690sub cb {
1691 my $cv = shift;
1692
1693 @_
1694 and $cv->{_ae_cb} = shift
1695 and $cv->{_ae_sent}
1696 and (delete $cv->{_ae_cb})->($cv);
1697
1698 $cv->{_ae_cb}
1699}
1700
1701sub begin {
1702 ++$_[0]{_ae_counter};
1703 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1704}
1705
1706sub end {
1707 return if --$_[0]{_ae_counter};
1708 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1709}
1710
1711# undocumented/compatibility with pre-3.4
1712*broadcast = \&send;
1713*wait = \&_wait;
1714
1715=head1 ERROR AND EXCEPTION HANDLING
1716
1717In general, AnyEvent does not do any error handling - it relies on the
1718caller to do that if required. The L<AnyEvent::Strict> module (see also
1719the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1720checking of all AnyEvent methods, however, which is highly useful during
1721development.
1722
1723As for exception handling (i.e. runtime errors and exceptions thrown while
1724executing a callback), this is not only highly event-loop specific, but
1725also not in any way wrapped by this module, as this is the job of the main
1726program.
1727
1728The pure perl event loop simply re-throws the exception (usually
1729within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1730$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1731so on.
1732
1733=head1 ENVIRONMENT VARIABLES
1734
1735The following environment variables are used by this module or its
1736submodules.
1737
1738Note that AnyEvent will remove I<all> environment variables starting with
1739C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1740enabled.
1741
1742=over 4
1743
1744=item C<PERL_ANYEVENT_VERBOSE>
1745
1746By default, AnyEvent will be completely silent except in fatal
1747conditions. You can set this environment variable to make AnyEvent more
1748talkative.
1749
1750When set to C<1> or higher, causes AnyEvent to warn about unexpected
1751conditions, such as not being able to load the event model specified by
1752C<PERL_ANYEVENT_MODEL>.
1753
1754When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1755model it chooses.
1756
1757When set to C<8> or higher, then AnyEvent will report extra information on
1758which optional modules it loads and how it implements certain features.
1759
1760=item C<PERL_ANYEVENT_STRICT>
1761
1762AnyEvent does not do much argument checking by default, as thorough
1763argument checking is very costly. Setting this variable to a true value
1764will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1765check the arguments passed to most method calls. If it finds any problems,
1766it will croak.
1767
1768In other words, enables "strict" mode.
1769
1770Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1771>>, it is definitely recommended to keep it off in production. Keeping
1772C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1773can be very useful, however.
1774
1775=item C<PERL_ANYEVENT_MODEL>
1776
1777This can be used to specify the event model to be used by AnyEvent, before
1778auto detection and -probing kicks in. It must be a string consisting
1779entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1780and the resulting module name is loaded and if the load was successful,
1781used as event model. If it fails to load AnyEvent will proceed with
1782auto detection and -probing.
1783
1784This functionality might change in future versions.
1785
1786For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1787could start your program like this:
1788
1789 PERL_ANYEVENT_MODEL=Perl perl ...
1790
1791=item C<PERL_ANYEVENT_PROTOCOLS>
1792
1793Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1794for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1795of auto probing).
1796
1797Must be set to a comma-separated list of protocols or address families,
1798current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1799used, and preference will be given to protocols mentioned earlier in the
1800list.
1801
1802This variable can effectively be used for denial-of-service attacks
1803against local programs (e.g. when setuid), although the impact is likely
1804small, as the program has to handle conenction and other failures anyways.
1805
1806Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1807but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1808- only support IPv4, never try to resolve or contact IPv6
1809addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1810IPv6, but prefer IPv6 over IPv4.
1811
1812=item C<PERL_ANYEVENT_EDNS0>
1813
1814Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1815for DNS. This extension is generally useful to reduce DNS traffic, but
1816some (broken) firewalls drop such DNS packets, which is why it is off by
1817default.
1818
1819Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1820EDNS0 in its DNS requests.
1821
1822=item C<PERL_ANYEVENT_MAX_FORKS>
1823
1824The maximum number of child processes that C<AnyEvent::Util::fork_call>
1825will create in parallel.
1826
1827=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1828
1829The default value for the C<max_outstanding> parameter for the default DNS
1830resolver - this is the maximum number of parallel DNS requests that are
1831sent to the DNS server.
1832
1833=item C<PERL_ANYEVENT_RESOLV_CONF>
1834
1835The file to use instead of F</etc/resolv.conf> (or OS-specific
1836configuration) in the default resolver. When set to the empty string, no
1837default config will be used.
1838
1839=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1840
1841When neither C<ca_file> nor C<ca_path> was specified during
1842L<AnyEvent::TLS> context creation, and either of these environment
1843variables exist, they will be used to specify CA certificate locations
1844instead of a system-dependent default.
1845
1846=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1847
1848When these are set to C<1>, then the respective modules are not
1849loaded. Mostly good for testing AnyEvent itself.
1850
1851=back
680 1852
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1853=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1854
683This is an advanced topic that you do not normally need to use AnyEvent in 1855This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1856a module. This section is only of use to event loop authors who want to
718 1890
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 1891I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 1892condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 1893C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 1894not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 1895
761=head1 EXAMPLE PROGRAM 1896=head1 EXAMPLE PROGRAM
762 1897
763The following program uses an I/O watcher to read data from STDIN, a timer 1898The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 1899to display a message once per second, and a condition variable to quit the
773 poll => 'r', 1908 poll => 'r',
774 cb => sub { 1909 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1910 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1911 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1912 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1913 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1914 },
780 ); 1915 );
781 1916
782 my $time_watcher; # can only be used once
783
784 sub new_timer {
785 $timer = AnyEvent->timer (after => 1, cb => sub { 1917 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
786 warn "timeout\n"; # print 'timeout' about every second 1918 warn "timeout\n"; # print 'timeout' at most every second
787 &new_timer; # and restart the time
788 }); 1919 });
789 }
790 1920
791 new_timer; # create first timer
792
793 $cv->wait; # wait until user enters /^q/i 1921 $cv->recv; # wait until user enters /^q/i
794 1922
795=head1 REAL-WORLD EXAMPLE 1923=head1 REAL-WORLD EXAMPLE
796 1924
797Consider the L<Net::FCP> module. It features (among others) the following 1925Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1926API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1976 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1977 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1978 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1979
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1980Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1981result and signals any possible waiters that the request has finished:
854 1982
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1983 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1984
857 if (end-of-file or data complete) { 1985 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1986 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1987 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1988 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1989 }
862 1990
863The C<result> method, finally, just waits for the finished signal (if the 1991The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1992request was already finished, it doesn't wait, of course, and returns the
865data: 1993data:
866 1994
867 $txn->{finished}->wait; 1995 $txn->{finished}->recv;
868 return $txn->{result}; 1996 return $txn->{result};
869 1997
870The actual code goes further and collects all errors (C<die>s, exceptions) 1998The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1999that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 2000whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 2001and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 2002problems get reported tot he code that tries to use the result, not in a
875random callback. 2003random callback.
876 2004
907 2035
908 my $quit = AnyEvent->condvar; 2036 my $quit = AnyEvent->condvar;
909 2037
910 $fcp->txn_client_get ($url)->cb (sub { 2038 $fcp->txn_client_get ($url)->cb (sub {
911 ... 2039 ...
912 $quit->broadcast; 2040 $quit->send;
913 }); 2041 });
914 2042
915 $quit->wait; 2043 $quit->recv;
916 2044
917 2045
918=head1 BENCHMARKS 2046=head1 BENCHMARKS
919 2047
920To give you an idea of the performance and overheads that AnyEvent adds 2048To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 2050of various event loops I prepared some benchmarks.
923 2051
924=head2 BENCHMARKING ANYEVENT OVERHEAD 2052=head2 BENCHMARKING ANYEVENT OVERHEAD
925 2053
926Here is a benchmark of various supported event models used natively and 2054Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 2055through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2056timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 2057which it is), lets them fire exactly once and destroys them again.
930 2058
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2059Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 2060distribution. It uses the L<AE> interface, which makes a real difference
2061for the EV and Perl backends only.
933 2062
934=head3 Explanation of the columns 2063=head3 Explanation of the columns
935 2064
936I<watcher> is the number of event watchers created/destroyed. Since 2065I<watcher> is the number of event watchers created/destroyed. Since
937different event models feature vastly different performances, each event 2066different event models feature vastly different performances, each event
949all watchers, to avoid adding memory overhead. That means closure creation 2078all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 2079and memory usage is not included in the figures.
951 2080
952I<invoke> is the time, in microseconds, used to invoke a simple 2081I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 2082callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2083invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 2084signal the end of this phase.
956 2085
957I<destroy> is the time, in microseconds, that it takes to destroy a single 2086I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 2087watcher.
959 2088
960=head3 Results 2089=head3 Results
961 2090
962 name watchers bytes create invoke destroy comment 2091 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2092 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2093 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2094 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2095 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2096 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2097 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2098 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2099 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2100 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2101 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2102 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2103 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
973 2104
974=head3 Discussion 2105=head3 Discussion
975 2106
976The benchmark does I<not> measure scalability of the event loop very 2107The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 2108well. For example, a select-based event loop (such as the pure perl one)
989benchmark machine, handling an event takes roughly 1600 CPU cycles with 2120benchmark machine, handling an event takes roughly 1600 CPU cycles with
990EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2121EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
991cycles with POE. 2122cycles with POE.
992 2123
993C<EV> is the sole leader regarding speed and memory use, which are both 2124C<EV> is the sole leader regarding speed and memory use, which are both
994maximal/minimal, respectively. Even when going through AnyEvent, it uses 2125maximal/minimal, respectively. When using the L<AE> API there is zero
2126overhead (when going through the AnyEvent API create is about 5-6 times
2127slower, with other times being equal, so still uses far less memory than
995far less memory than any other event loop and is still faster than Event 2128any other event loop and is still faster than Event natively).
996natively.
997 2129
998The pure perl implementation is hit in a few sweet spots (both the 2130The pure perl implementation is hit in a few sweet spots (both the
999constant timeout and the use of a single fd hit optimisations in the perl 2131constant timeout and the use of a single fd hit optimisations in the perl
1000interpreter and the backend itself). Nevertheless this shows that it 2132interpreter and the backend itself). Nevertheless this shows that it
1001adds very little overhead in itself. Like any select-based backend its 2133adds very little overhead in itself. Like any select-based backend its
1002performance becomes really bad with lots of file descriptors (and few of 2134performance becomes really bad with lots of file descriptors (and few of
1003them active), of course, but this was not subject of this benchmark. 2135them active), of course, but this was not subject of this benchmark.
1004 2136
1005The C<Event> module has a relatively high setup and callback invocation 2137The C<Event> module has a relatively high setup and callback invocation
1006cost, but overall scores in on the third place. 2138cost, but overall scores in on the third place.
2139
2140C<IO::Async> performs admirably well, about on par with C<Event>, even
2141when using its pure perl backend.
1007 2142
1008C<Glib>'s memory usage is quite a bit higher, but it features a 2143C<Glib>'s memory usage is quite a bit higher, but it features a
1009faster callback invocation and overall ends up in the same class as 2144faster callback invocation and overall ends up in the same class as
1010C<Event>. However, Glib scales extremely badly, doubling the number of 2145C<Event>. However, Glib scales extremely badly, doubling the number of
1011watchers increases the processing time by more than a factor of four, 2146watchers increases the processing time by more than a factor of four,
1019file descriptor is dup()ed for each watcher. This shows that the dup() 2154file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 2155employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 2156hidden memory cost inside the kernel which is not reflected in the figures
1022above). 2157above).
1023 2158
1024C<POE>, regardless of underlying event loop (whether using its pure 2159C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 2160select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 2161be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 2162memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 2163as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 2164requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 2165invocation speed is almost 900 times slower than with AnyEvent's pure perl
2166implementation.
2167
1031implementation. The design of the POE adaptor class in AnyEvent can not 2168The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 2169for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 2170small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2171optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2172using multiple sessions is not a good approach, especially regarding
2173memory usage, even the author of POE could not come up with a faster
2174design).
1035 2175
1036=head3 Summary 2176=head3 Summary
1037 2177
1038=over 4 2178=over 4
1039 2179
1050 2190
1051=back 2191=back
1052 2192
1053=head2 BENCHMARKING THE LARGE SERVER CASE 2193=head2 BENCHMARKING THE LARGE SERVER CASE
1054 2194
1055This benchmark atcually benchmarks the event loop itself. It works by 2195This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 2196creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 2197timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 2198watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 2199watcher reads a byte it will write that byte to a random other "server".
1060 2200
1061The effect is that there will be a lot of I/O watchers, only part of which 2201The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 2202are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 2203fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 2204timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 2205most timeouts work (and puts extra pressure on the event loops).
1066 2206
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2207In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 2208(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 2209connections, most of which are idle at any one point in time.
1070 2210
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2211Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 2212distribution. It uses the L<AE> interface, which makes a real difference
2213for the EV and Perl backends only.
1073 2214
1074=head3 Explanation of the columns 2215=head3 Explanation of the columns
1075 2216
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 2217I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 2218each server has a read and write socket end).
1078 2219
1079I<create> is the time it takes to create a socketpair (which is 2220I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2221nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 2222
1082I<request>, the most important value, is the time it takes to handle a 2223I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 2224single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 2225it to another server. This includes deleting the old timeout and creating
1085a new one that moves the timeout into the future. 2226a new one that moves the timeout into the future.
1086 2227
1087=head3 Results 2228=head3 Results
1088 2229
1089 name sockets create request 2230 name sockets create request
1090 EV 20000 69.01 11.16 2231 EV 20000 62.66 7.99
1091 Perl 20000 75.28 112.76 2232 Perl 20000 68.32 32.64
1092 Event 20000 212.62 257.32 2233 IOAsync 20000 174.06 101.15 epoll
1093 Glib 20000 651.16 1896.30 2234 IOAsync 20000 174.67 610.84 poll
2235 Event 20000 202.69 242.91
2236 Glib 20000 557.01 1689.52
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 2237 POE 20000 341.54 12086.32 uses POE::Loop::Event
1095 2238
1096=head3 Discussion 2239=head3 Discussion
1097 2240
1098This benchmark I<does> measure scalability and overall performance of the 2241This benchmark I<does> measure scalability and overall performance of the
1099particular event loop. 2242particular event loop.
1101EV is again fastest. Since it is using epoll on my system, the setup time 2244EV is again fastest. Since it is using epoll on my system, the setup time
1102is relatively high, though. 2245is relatively high, though.
1103 2246
1104Perl surprisingly comes second. It is much faster than the C-based event 2247Perl surprisingly comes second. It is much faster than the C-based event
1105loops Event and Glib. 2248loops Event and Glib.
2249
2250IO::Async performs very well when using its epoll backend, and still quite
2251good compared to Glib when using its pure perl backend.
1106 2252
1107Event suffers from high setup time as well (look at its code and you will 2253Event suffers from high setup time as well (look at its code and you will
1108understand why). Callback invocation also has a high overhead compared to 2254understand why). Callback invocation also has a high overhead compared to
1109the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2255the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1110uses select or poll in basically all documented configurations. 2256uses select or poll in basically all documented configurations.
1118 2264
1119=head3 Summary 2265=head3 Summary
1120 2266
1121=over 4 2267=over 4
1122 2268
1123=item * The pure perl implementation performs extremely well, considering 2269=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 2270
1126=item * Avoid Glib or POE in large projects where performance matters. 2271=item * Avoid Glib or POE in large projects where performance matters.
1127 2272
1128=back 2273=back
1129 2274
1142 2287
1143=head3 Results 2288=head3 Results
1144 2289
1145 name sockets create request 2290 name sockets create request
1146 EV 16 20.00 6.54 2291 EV 16 20.00 6.54
2292 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 2293 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 2294 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 2295 POE 16 261.87 276.28 uses POE::Loop::Event
1151 2296
1152=head3 Discussion 2297=head3 Discussion
1153 2298
1154The benchmark tries to test the performance of a typical small 2299The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 2303speed most when you have lots of watchers, not when you only have a few of
1159them). 2304them).
1160 2305
1161EV is again fastest. 2306EV is again fastest.
1162 2307
1163The C-based event loops Event and Glib come in second this time, as the 2308Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 2309loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 2310matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 2311
1170POE also performs much better in this case, but is is still far behind the 2312POE also performs much better in this case, but is is still far behind the
1171others. 2313others.
1172 2314
1173=head3 Summary 2315=head3 Summary
1177=item * C-based event loops perform very well with small number of 2319=item * C-based event loops perform very well with small number of
1178watchers, as the management overhead dominates. 2320watchers, as the management overhead dominates.
1179 2321
1180=back 2322=back
1181 2323
2324=head2 THE IO::Lambda BENCHMARK
2325
2326Recently I was told about the benchmark in the IO::Lambda manpage, which
2327could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2328simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2329shouldn't come as a surprise to anybody). As such, the benchmark is
2330fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2331very optimal. But how would AnyEvent compare when used without the extra
2332baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2333
2334The benchmark itself creates an echo-server, and then, for 500 times,
2335connects to the echo server, sends a line, waits for the reply, and then
2336creates the next connection. This is a rather bad benchmark, as it doesn't
2337test the efficiency of the framework or much non-blocking I/O, but it is a
2338benchmark nevertheless.
2339
2340 name runtime
2341 Lambda/select 0.330 sec
2342 + optimized 0.122 sec
2343 Lambda/AnyEvent 0.327 sec
2344 + optimized 0.138 sec
2345 Raw sockets/select 0.077 sec
2346 POE/select, components 0.662 sec
2347 POE/select, raw sockets 0.226 sec
2348 POE/select, optimized 0.404 sec
2349
2350 AnyEvent/select/nb 0.085 sec
2351 AnyEvent/EV/nb 0.068 sec
2352 +state machine 0.134 sec
2353
2354The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2355benchmarks actually make blocking connects and use 100% blocking I/O,
2356defeating the purpose of an event-based solution. All of the newly
2357written AnyEvent benchmarks use 100% non-blocking connects (using
2358AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2359resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2360generally require a lot more bookkeeping and event handling than blocking
2361connects (which involve a single syscall only).
2362
2363The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2364offers similar expressive power as POE and IO::Lambda, using conventional
2365Perl syntax. This means that both the echo server and the client are 100%
2366non-blocking, further placing it at a disadvantage.
2367
2368As you can see, the AnyEvent + EV combination even beats the
2369hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2370backend easily beats IO::Lambda and POE.
2371
2372And even the 100% non-blocking version written using the high-level (and
2373slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2374higher level ("unoptimised") abstractions by a large margin, even though
2375it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2376
2377The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2378F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2379part of the IO::Lambda distribution and were used without any changes.
2380
2381
2382=head1 SIGNALS
2383
2384AnyEvent currently installs handlers for these signals:
2385
2386=over 4
2387
2388=item SIGCHLD
2389
2390A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2391emulation for event loops that do not support them natively. Also, some
2392event loops install a similar handler.
2393
2394Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2395AnyEvent will reset it to default, to avoid losing child exit statuses.
2396
2397=item SIGPIPE
2398
2399A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2400when AnyEvent gets loaded.
2401
2402The rationale for this is that AnyEvent users usually do not really depend
2403on SIGPIPE delivery (which is purely an optimisation for shell use, or
2404badly-written programs), but C<SIGPIPE> can cause spurious and rare
2405program exits as a lot of people do not expect C<SIGPIPE> when writing to
2406some random socket.
2407
2408The rationale for installing a no-op handler as opposed to ignoring it is
2409that this way, the handler will be restored to defaults on exec.
2410
2411Feel free to install your own handler, or reset it to defaults.
2412
2413=back
2414
2415=cut
2416
2417undef $SIG{CHLD}
2418 if $SIG{CHLD} eq 'IGNORE';
2419
2420$SIG{PIPE} = sub { }
2421 unless defined $SIG{PIPE};
2422
2423=head1 RECOMMENDED/OPTIONAL MODULES
2424
2425One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2426it's built-in modules) are required to use it.
2427
2428That does not mean that AnyEvent won't take advantage of some additional
2429modules if they are installed.
2430
2431This section epxlains which additional modules will be used, and how they
2432affect AnyEvent's operetion.
2433
2434=over 4
2435
2436=item L<Async::Interrupt>
2437
2438This slightly arcane module is used to implement fast signal handling: To
2439my knowledge, there is no way to do completely race-free and quick
2440signal handling in pure perl. To ensure that signals still get
2441delivered, AnyEvent will start an interval timer to wake up perl (and
2442catch the signals) with some delay (default is 10 seconds, look for
2443C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2444
2445If this module is available, then it will be used to implement signal
2446catching, which means that signals will not be delayed, and the event loop
2447will not be interrupted regularly, which is more efficient (And good for
2448battery life on laptops).
2449
2450This affects not just the pure-perl event loop, but also other event loops
2451that have no signal handling on their own (e.g. Glib, Tk, Qt).
2452
2453Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2454and either employ their own workarounds (POE) or use AnyEvent's workaround
2455(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2456does nothing for those backends.
2457
2458=item L<EV>
2459
2460This module isn't really "optional", as it is simply one of the backend
2461event loops that AnyEvent can use. However, it is simply the best event
2462loop available in terms of features, speed and stability: It supports
2463the AnyEvent API optimally, implements all the watcher types in XS, does
2464automatic timer adjustments even when no monotonic clock is available,
2465can take avdantage of advanced kernel interfaces such as C<epoll> and
2466C<kqueue>, and is the fastest backend I<by far>. You can even embed
2467L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2468
2469=item L<Guard>
2470
2471The guard module, when used, will be used to implement
2472C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2473lot less memory), but otherwise doesn't affect guard operation much. It is
2474purely used for performance.
2475
2476=item L<JSON> and L<JSON::XS>
2477
2478This module is required when you want to read or write JSON data via
2479L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2480advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2481
2482In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2483installed.
2484
2485=item L<Net::SSLeay>
2486
2487Implementing TLS/SSL in Perl is certainly interesting, but not very
2488worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2489the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2490
2491=item L<Time::HiRes>
2492
2493This module is part of perl since release 5.008. It will be used when the
2494chosen event library does not come with a timing source on it's own. The
2495pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2496try to use a monotonic clock for timing stability.
2497
2498=back
2499
1182 2500
1183=head1 FORK 2501=head1 FORK
1184 2502
1185Most event libraries are not fork-safe. The ones who are usually are 2503Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 2504because they rely on inefficient but fork-safe C<select> or C<poll>
2505calls. Only L<EV> is fully fork-aware.
1187 2506
1188If you have to fork, you must either do so I<before> creating your first 2507If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 2508watcher OR you must not use AnyEvent at all in the child OR you must do
2509something completely out of the scope of AnyEvent.
1190 2510
1191 2511
1192=head1 SECURITY CONSIDERATIONS 2512=head1 SECURITY CONSIDERATIONS
1193 2513
1194AnyEvent can be forced to load any event model via 2514AnyEvent can be forced to load any event model via
1199specified in the variable. 2519specified in the variable.
1200 2520
1201You can make AnyEvent completely ignore this variable by deleting it 2521You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 2522before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 2523
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2524 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 2525
1206 use AnyEvent; 2526 use AnyEvent;
2527
2528Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2529be used to probe what backend is used and gain other information (which is
2530probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2531$ENV{PERL_ANYEVENT_STRICT}.
2532
2533Note that AnyEvent will remove I<all> environment variables starting with
2534C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2535enabled.
2536
2537
2538=head1 BUGS
2539
2540Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2541to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2542and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2543memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2544pronounced).
1207 2545
1208 2546
1209=head1 SEE ALSO 2547=head1 SEE ALSO
1210 2548
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2549Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2550
2551Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 2552L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 2553
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2554Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2555L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2556L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2557L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1219 2558
2559Non-blocking file handles, sockets, TCP clients and
2560servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2561
2562Asynchronous DNS: L<AnyEvent::DNS>.
2563
2564Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2565L<Coro::Event>,
2566
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2567Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2568L<AnyEvent::HTTP>.
1221 2569
1222 2570
1223=head1 AUTHOR 2571=head1 AUTHOR
1224 2572
1225 Marc Lehmann <schmorp@schmorp.de> 2573 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 2574 http://home.schmorp.de/
1227 2575
1228=cut 2576=cut
1229 2577
12301 25781
1231 2579

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