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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 108
91=head1 DESCRIPTION 109=head1 DESCRIPTION
92 110
93L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
99module. 117module.
100 118
101During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 123L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 125adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 126be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
124 142
125The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 145explicitly and enjoy the high availability of that event loop :)
128 146
129=head1 WATCHERS 147=head1 WATCHERS
130 148
131AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
134 152
135These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
138is in control). 156is in control).
139 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
140To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
142to it). 166to it).
143 167
144All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
148 172
149An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
150 174
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
153 undef $w; 177 undef $w;
154 }); 178 });
155 179
156Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
158declared. 182declared.
159 183
160=head2 I/O WATCHERS 184=head2 I/O WATCHERS
161 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
164 194
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
166for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
168respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 206
171Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
174 210
178 214
179Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
181handles. 217handles.
182 218
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 224 warn "read: $input\n";
189 undef $w; 225 undef $w;
190 }); 226 });
191 227
192=head2 TIME WATCHERS 228=head2 TIME WATCHERS
193 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
194You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
195method with the following mandatory arguments: 239method with the following mandatory arguments:
196 240
197C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
198supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
200 244
201Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
204 248
205The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
208 254
209Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
210 258
211 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 262 warn "timeout\n";
214 }); 263 });
215 264
216 # to cancel the timer: 265 # to cancel the timer:
217 undef $w; 266 undef $w;
218 267
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 269
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
227 }; 272 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 273
232=head3 TIMING ISSUES 274=head3 TIMING ISSUES
233 275
234There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 289timers.
248 290
249AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 292AnyEvent API.
251 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368A typical example would be a script in a web server (e.g. C<mod_perl>) -
369when mod_perl executes the script, then the event loop will have the wrong
370idea about the "current time" (being potentially far in the past, when the
371script ran the last time). In that case you should arrange a call to C<<
372AnyEvent->now_update >> each time the web server process wakes up again
373(e.g. at the start of your script, or in a handler).
374
375Note that updating the time I<might> cause some events to be handled.
376
377=back
378
252=head2 SIGNAL WATCHERS 379=head2 SIGNAL WATCHERS
253 380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
254You can watch for signals using a signal watcher, C<signal> is the signal 383You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 384I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 385callback to be invoked whenever a signal occurs.
257 386
258Although the callback might get passed parameters, their value and 387Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 388presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 389callbacks cannot use arguments passed to signal watcher callbacks.
261 390
262Multiple signal occurances can be clumped together into one callback 391Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 392invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 393that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 394but it is guaranteed not to interrupt any other callbacks.
266 395
267The main advantage of using these watchers is that you can share a signal 396The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 397between multiple watchers, and AnyEvent will ensure that signals will not
398interrupt your program at bad times.
269 399
270This watcher might use C<%SIG>, so programs overwriting those signals 400This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 401so programs overwriting those signals directly will likely not work
402correctly.
272 403
273Example: exit on SIGINT 404Example: exit on SIGINT
274 405
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 407
408=head3 Signal Races, Delays and Workarounds
409
410Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
411callbacks to signals in a generic way, which is a pity, as you cannot
412do race-free signal handling in perl, requiring C libraries for
413this. AnyEvent will try to do it's best, which means in some cases,
414signals will be delayed. The maximum time a signal might be delayed is
415specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
416variable can be changed only before the first signal watcher is created,
417and should be left alone otherwise. This variable determines how often
418AnyEvent polls for signals (in case a wake-up was missed). Higher values
419will cause fewer spurious wake-ups, which is better for power and CPU
420saving.
421
422All these problems can be avoided by installing the optional
423L<Async::Interrupt> module, which works with most event loops. It will not
424work with inherently broken event loops such as L<Event> or L<Event::Lib>
425(and not with L<POE> currently, as POE does it's own workaround with
426one-second latency). For those, you just have to suffer the delays.
427
277=head2 CHILD PROCESS WATCHERS 428=head2 CHILD PROCESS WATCHERS
278 429
430 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
431
279You can also watch on a child process exit and catch its exit status. 432You can also watch on a child process exit and catch its exit status.
280 433
281The child process is specified by the C<pid> argument (if set to C<0>, it 434The child process is specified by the C<pid> argument (one some backends,
282watches for any child process exit). The watcher will trigger as often 435using C<0> watches for any child process exit, on others this will
283as status change for the child are received. This works by installing a 436croak). The watcher will be triggered only when the child process has
284signal handler for C<SIGCHLD>. The callback will be called with the pid 437finished and an exit status is available, not on any trace events
285and exit status (as returned by waitpid), so unlike other watcher types, 438(stopped/continued).
286you I<can> rely on child watcher callback arguments. 439
440The callback will be called with the pid and exit status (as returned by
441waitpid), so unlike other watcher types, you I<can> rely on child watcher
442callback arguments.
443
444This watcher type works by installing a signal handler for C<SIGCHLD>,
445and since it cannot be shared, nothing else should use SIGCHLD or reap
446random child processes (waiting for specific child processes, e.g. inside
447C<system>, is just fine).
287 448
288There is a slight catch to child watchers, however: you usually start them 449There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 450I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 451have exited already (and no SIGCHLD will be sent anymore).
291 452
292Not all event models handle this correctly (POE doesn't), but even for 453Not all event models handle this correctly (neither POE nor IO::Async do,
454see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 455that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 456the process exits (i.e. before you fork in the first place). AnyEvent's
457pure perl event loop handles all cases correctly regardless of when you
458start the watcher.
295 459
296This means you cannot create a child watcher as the very first thing in an 460This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 461thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 462watcher before you C<fork> the child (alternatively, you can call
463C<AnyEvent::detect>).
464
465As most event loops do not support waiting for child events, they will be
466emulated by AnyEvent in most cases, in which the latency and race problems
467mentioned in the description of signal watchers apply.
299 468
300Example: fork a process and wait for it 469Example: fork a process and wait for it
301 470
302 my $done = AnyEvent->condvar; 471 my $done = AnyEvent->condvar;
303 472
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 473 my $pid = fork or exit 5;
307 474
308 my $w = AnyEvent->child ( 475 my $w = AnyEvent->child (
309 pid => $pid, 476 pid => $pid,
310 cb => sub { 477 cb => sub {
311 my ($pid, $status) = @_; 478 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 479 warn "pid $pid exited with status $status";
313 $done->broadcast; 480 $done->send;
314 }, 481 },
315 ); 482 );
316 483
317 # do something else, then wait for process exit 484 # do something else, then wait for process exit
318 $done->wait; 485 $done->recv;
486
487=head2 IDLE WATCHERS
488
489 $w = AnyEvent->idle (cb => <callback>);
490
491Sometimes there is a need to do something, but it is not so important
492to do it instantly, but only when there is nothing better to do. This
493"nothing better to do" is usually defined to be "no other events need
494attention by the event loop".
495
496Idle watchers ideally get invoked when the event loop has nothing
497better to do, just before it would block the process to wait for new
498events. Instead of blocking, the idle watcher is invoked.
499
500Most event loops unfortunately do not really support idle watchers (only
501EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
502will simply call the callback "from time to time".
503
504Example: read lines from STDIN, but only process them when the
505program is otherwise idle:
506
507 my @lines; # read data
508 my $idle_w;
509 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
510 push @lines, scalar <STDIN>;
511
512 # start an idle watcher, if not already done
513 $idle_w ||= AnyEvent->idle (cb => sub {
514 # handle only one line, when there are lines left
515 if (my $line = shift @lines) {
516 print "handled when idle: $line";
517 } else {
518 # otherwise disable the idle watcher again
519 undef $idle_w;
520 }
521 });
522 });
319 523
320=head2 CONDITION VARIABLES 524=head2 CONDITION VARIABLES
321 525
526 $cv = AnyEvent->condvar;
527
528 $cv->send (<list>);
529 my @res = $cv->recv;
530
531If you are familiar with some event loops you will know that all of them
532require you to run some blocking "loop", "run" or similar function that
533will actively watch for new events and call your callbacks.
534
535AnyEvent is slightly different: it expects somebody else to run the event
536loop and will only block when necessary (usually when told by the user).
537
538The instrument to do that is called a "condition variable", so called
539because they represent a condition that must become true.
540
541Now is probably a good time to look at the examples further below.
542
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 543Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 544>> method, usually without arguments. The only argument pair allowed is
545C<cb>, which specifies a callback to be called when the condition variable
546becomes true, with the condition variable as the first argument (but not
547the results).
324 548
325A condition variable waits for a condition - precisely that the C<< 549After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 550by calling the C<send> method (or calling the condition variable as if it
551were a callback, read about the caveats in the description for the C<<
552->send >> method).
327 553
328They are very useful to signal that a condition has been fulfilled, for 554Condition variables are similar to callbacks, except that you can
555optionally wait for them. They can also be called merge points - points
556in time where multiple outstanding events have been processed. And yet
557another way to call them is transactions - each condition variable can be
558used to represent a transaction, which finishes at some point and delivers
559a result. And yet some people know them as "futures" - a promise to
560compute/deliver something that you can wait for.
561
562Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 563for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 564then a condition variable would be the ideal candidate to signal the
331availability of results. 565availability of results. The user can either act when the callback is
566called or can synchronously C<< ->recv >> for the results.
332 567
333You can also use condition variables to block your main program until 568You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 569you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 570could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 571button of your app, which would C<< ->send >> the "quit" event.
337 572
338Note that condition variables recurse into the event loop - if you have 573Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 574two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 575lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 576you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 577as this asks for trouble.
343 578
344This object has two methods: 579Condition variables are represented by hash refs in perl, and the keys
580used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
581easy (it is often useful to build your own transaction class on top of
582AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
583it's C<new> method in your own C<new> method.
345 584
346=over 4 585There are two "sides" to a condition variable - the "producer side" which
586eventually calls C<< -> send >>, and the "consumer side", which waits
587for the send to occur.
347 588
348=item $cv->wait 589Example: wait for a timer.
349
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been
351called on c<$cv>, while servicing other watchers normally.
352
353You can only wait once on a condition - additional calls will return
354immediately.
355
356Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires).
363
364Another reason I<never> to C<< ->wait >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370
371=item $cv->broadcast
372
373Flag the condition as ready - a running C<< ->wait >> and all further
374calls to C<wait> will (eventually) return after this method has been
375called. If nobody is waiting the broadcast will be remembered..
376
377=back
378
379Example:
380 590
381 # wait till the result is ready 591 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar; 592 my $result_ready = AnyEvent->condvar;
383 593
384 # do something such as adding a timer 594 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast 595 # or socket watcher the calls $result_ready->send
386 # when the "result" is ready. 596 # when the "result" is ready.
387 # in this case, we simply use a timer: 597 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer ( 598 my $w = AnyEvent->timer (
389 after => 1, 599 after => 1,
390 cb => sub { $result_ready->broadcast }, 600 cb => sub { $result_ready->send },
391 ); 601 );
392 602
393 # this "blocks" (while handling events) till the watcher 603 # this "blocks" (while handling events) till the callback
394 # calls broadcast 604 # calls ->send
395 $result_ready->wait; 605 $result_ready->recv;
606
607Example: wait for a timer, but take advantage of the fact that condition
608variables are also callable directly.
609
610 my $done = AnyEvent->condvar;
611 my $delay = AnyEvent->timer (after => 5, cb => $done);
612 $done->recv;
613
614Example: Imagine an API that returns a condvar and doesn't support
615callbacks. This is how you make a synchronous call, for example from
616the main program:
617
618 use AnyEvent::CouchDB;
619
620 ...
621
622 my @info = $couchdb->info->recv;
623
624And this is how you would just set a callback to be called whenever the
625results are available:
626
627 $couchdb->info->cb (sub {
628 my @info = $_[0]->recv;
629 });
630
631=head3 METHODS FOR PRODUCERS
632
633These methods should only be used by the producing side, i.e. the
634code/module that eventually sends the signal. Note that it is also
635the producer side which creates the condvar in most cases, but it isn't
636uncommon for the consumer to create it as well.
637
638=over 4
639
640=item $cv->send (...)
641
642Flag the condition as ready - a running C<< ->recv >> and all further
643calls to C<recv> will (eventually) return after this method has been
644called. If nobody is waiting the send will be remembered.
645
646If a callback has been set on the condition variable, it is called
647immediately from within send.
648
649Any arguments passed to the C<send> call will be returned by all
650future C<< ->recv >> calls.
651
652Condition variables are overloaded so one can call them directly (as if
653they were a code reference). Calling them directly is the same as calling
654C<send>.
655
656=item $cv->croak ($error)
657
658Similar to send, but causes all call's to C<< ->recv >> to invoke
659C<Carp::croak> with the given error message/object/scalar.
660
661This can be used to signal any errors to the condition variable
662user/consumer. Doing it this way instead of calling C<croak> directly
663delays the error detetcion, but has the overwhelmign advantage that it
664diagnoses the error at the place where the result is expected, and not
665deep in some event clalback without connection to the actual code causing
666the problem.
667
668=item $cv->begin ([group callback])
669
670=item $cv->end
671
672These two methods can be used to combine many transactions/events into
673one. For example, a function that pings many hosts in parallel might want
674to use a condition variable for the whole process.
675
676Every call to C<< ->begin >> will increment a counter, and every call to
677C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
678>>, the (last) callback passed to C<begin> will be executed, passing the
679condvar as first argument. That callback is I<supposed> to call C<< ->send
680>>, but that is not required. If no group callback was set, C<send> will
681be called without any arguments.
682
683You can think of C<< $cv->send >> giving you an OR condition (one call
684sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
685condition (all C<begin> calls must be C<end>'ed before the condvar sends).
686
687Let's start with a simple example: you have two I/O watchers (for example,
688STDOUT and STDERR for a program), and you want to wait for both streams to
689close before activating a condvar:
690
691 my $cv = AnyEvent->condvar;
692
693 $cv->begin; # first watcher
694 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
695 defined sysread $fh1, my $buf, 4096
696 or $cv->end;
697 });
698
699 $cv->begin; # second watcher
700 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
701 defined sysread $fh2, my $buf, 4096
702 or $cv->end;
703 });
704
705 $cv->recv;
706
707This works because for every event source (EOF on file handle), there is
708one call to C<begin>, so the condvar waits for all calls to C<end> before
709sending.
710
711The ping example mentioned above is slightly more complicated, as the
712there are results to be passwd back, and the number of tasks that are
713begung can potentially be zero:
714
715 my $cv = AnyEvent->condvar;
716
717 my %result;
718 $cv->begin (sub { shift->send (\%result) });
719
720 for my $host (@list_of_hosts) {
721 $cv->begin;
722 ping_host_then_call_callback $host, sub {
723 $result{$host} = ...;
724 $cv->end;
725 };
726 }
727
728 $cv->end;
729
730This code fragment supposedly pings a number of hosts and calls
731C<send> after results for all then have have been gathered - in any
732order. To achieve this, the code issues a call to C<begin> when it starts
733each ping request and calls C<end> when it has received some result for
734it. Since C<begin> and C<end> only maintain a counter, the order in which
735results arrive is not relevant.
736
737There is an additional bracketing call to C<begin> and C<end> outside the
738loop, which serves two important purposes: first, it sets the callback
739to be called once the counter reaches C<0>, and second, it ensures that
740C<send> is called even when C<no> hosts are being pinged (the loop
741doesn't execute once).
742
743This is the general pattern when you "fan out" into multiple (but
744potentially none) subrequests: use an outer C<begin>/C<end> pair to set
745the callback and ensure C<end> is called at least once, and then, for each
746subrequest you start, call C<begin> and for each subrequest you finish,
747call C<end>.
748
749=back
750
751=head3 METHODS FOR CONSUMERS
752
753These methods should only be used by the consuming side, i.e. the
754code awaits the condition.
755
756=over 4
757
758=item $cv->recv
759
760Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
761>> methods have been called on c<$cv>, while servicing other watchers
762normally.
763
764You can only wait once on a condition - additional calls are valid but
765will return immediately.
766
767If an error condition has been set by calling C<< ->croak >>, then this
768function will call C<croak>.
769
770In list context, all parameters passed to C<send> will be returned,
771in scalar context only the first one will be returned.
772
773Note that doing a blocking wait in a callback is not supported by any
774event loop, that is, recursive invocation of a blocking C<< ->recv
775>> is not allowed, and the C<recv> call will C<croak> if such a
776condition is detected. This condition can be slightly loosened by using
777L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
778any thread that doesn't run the event loop itself.
779
780Not all event models support a blocking wait - some die in that case
781(programs might want to do that to stay interactive), so I<if you are
782using this from a module, never require a blocking wait>. Instead, let the
783caller decide whether the call will block or not (for example, by coupling
784condition variables with some kind of request results and supporting
785callbacks so the caller knows that getting the result will not block,
786while still supporting blocking waits if the caller so desires).
787
788You can ensure that C<< -recv >> never blocks by setting a callback and
789only calling C<< ->recv >> from within that callback (or at a later
790time). This will work even when the event loop does not support blocking
791waits otherwise.
792
793=item $bool = $cv->ready
794
795Returns true when the condition is "true", i.e. whether C<send> or
796C<croak> have been called.
797
798=item $cb = $cv->cb ($cb->($cv))
799
800This is a mutator function that returns the callback set and optionally
801replaces it before doing so.
802
803The callback will be called when the condition becomes (or already was)
804"true", i.e. when C<send> or C<croak> are called (or were called), with
805the only argument being the condition variable itself. Calling C<recv>
806inside the callback or at any later time is guaranteed not to block.
807
808=back
809
810=head1 SUPPORTED EVENT LOOPS/BACKENDS
811
812The available backend classes are (every class has its own manpage):
813
814=over 4
815
816=item Backends that are autoprobed when no other event loop can be found.
817
818EV is the preferred backend when no other event loop seems to be in
819use. If EV is not installed, then AnyEvent will fall back to its own
820pure-perl implementation, which is available everywhere as it comes with
821AnyEvent itself.
822
823 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
824 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
825
826=item Backends that are transparently being picked up when they are used.
827
828These will be used when they are currently loaded when the first watcher
829is created, in which case it is assumed that the application is using
830them. This means that AnyEvent will automatically pick the right backend
831when the main program loads an event module before anything starts to
832create watchers. Nothing special needs to be done by the main program.
833
834 AnyEvent::Impl::Event based on Event, very stable, few glitches.
835 AnyEvent::Impl::Glib based on Glib, slow but very stable.
836 AnyEvent::Impl::Tk based on Tk, very broken.
837 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
838 AnyEvent::Impl::POE based on POE, very slow, some limitations.
839 AnyEvent::Impl::Irssi used when running within irssi.
840
841=item Backends with special needs.
842
843Qt requires the Qt::Application to be instantiated first, but will
844otherwise be picked up automatically. As long as the main program
845instantiates the application before any AnyEvent watchers are created,
846everything should just work.
847
848 AnyEvent::Impl::Qt based on Qt.
849
850Support for IO::Async can only be partial, as it is too broken and
851architecturally limited to even support the AnyEvent API. It also
852is the only event loop that needs the loop to be set explicitly, so
853it can only be used by a main program knowing about AnyEvent. See
854L<AnyEvent::Impl::Async> for the gory details.
855
856 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
857
858=item Event loops that are indirectly supported via other backends.
859
860Some event loops can be supported via other modules:
861
862There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
863
864B<WxWidgets> has no support for watching file handles. However, you can
865use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
866polls 20 times per second, which was considered to be too horrible to even
867consider for AnyEvent.
868
869B<Prima> is not supported as nobody seems to be using it, but it has a POE
870backend, so it can be supported through POE.
871
872AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
873load L<POE> when detecting them, in the hope that POE will pick them up,
874in which case everything will be automatic.
875
876=back
396 877
397=head1 GLOBAL VARIABLES AND FUNCTIONS 878=head1 GLOBAL VARIABLES AND FUNCTIONS
398 879
880These are not normally required to use AnyEvent, but can be useful to
881write AnyEvent extension modules.
882
399=over 4 883=over 4
400 884
401=item $AnyEvent::MODEL 885=item $AnyEvent::MODEL
402 886
403Contains C<undef> until the first watcher is being created. Then it 887Contains C<undef> until the first watcher is being created, before the
888backend has been autodetected.
889
404contains the event model that is being used, which is the name of the 890Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 891name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 892of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 893case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 894will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 895
432=item AnyEvent::detect 896=item AnyEvent::detect
433 897
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 898Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 899if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 900have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 901runtime, and not e.g. while initialising of your module.
902
903If you need to do some initialisation before AnyEvent watchers are
904created, use C<post_detect>.
905
906=item $guard = AnyEvent::post_detect { BLOCK }
907
908Arranges for the code block to be executed as soon as the event model is
909autodetected (or immediately if this has already happened).
910
911The block will be executed I<after> the actual backend has been detected
912(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
913created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
914other initialisations - see the sources of L<AnyEvent::Strict> or
915L<AnyEvent::AIO> to see how this is used.
916
917The most common usage is to create some global watchers, without forcing
918event module detection too early, for example, L<AnyEvent::AIO> creates
919and installs the global L<IO::AIO> watcher in a C<post_detect> block to
920avoid autodetecting the event module at load time.
921
922If called in scalar or list context, then it creates and returns an object
923that automatically removes the callback again when it is destroyed (or
924C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
925a case where this is useful.
926
927Example: Create a watcher for the IO::AIO module and store it in
928C<$WATCHER>. Only do so after the event loop is initialised, though.
929
930 our WATCHER;
931
932 my $guard = AnyEvent::post_detect {
933 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
934 };
935
936 # the ||= is important in case post_detect immediately runs the block,
937 # as to not clobber the newly-created watcher. assigning both watcher and
938 # post_detect guard to the same variable has the advantage of users being
939 # able to just C<undef $WATCHER> if the watcher causes them grief.
940
941 $WATCHER ||= $guard;
942
943=item @AnyEvent::post_detect
944
945If there are any code references in this array (you can C<push> to it
946before or after loading AnyEvent), then they will called directly after
947the event loop has been chosen.
948
949You should check C<$AnyEvent::MODEL> before adding to this array, though:
950if it is defined then the event loop has already been detected, and the
951array will be ignored.
952
953Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
954it,as it takes care of these details.
955
956This variable is mainly useful for modules that can do something useful
957when AnyEvent is used and thus want to know when it is initialised, but do
958not need to even load it by default. This array provides the means to hook
959into AnyEvent passively, without loading it.
438 960
439=back 961=back
440 962
441=head1 WHAT TO DO IN A MODULE 963=head1 WHAT TO DO IN A MODULE
442 964
446Be careful when you create watchers in the module body - AnyEvent will 968Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 969decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 970by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 971to load the event module first.
450 972
451Never call C<< ->wait >> on a condition variable unless you I<know> that 973Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 974the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 975because it will stall the whole program, and the whole point of using
454events is to stay interactive. 976events is to stay interactive.
455 977
456It is fine, however, to call C<< ->wait >> when the user of your module 978It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 979requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 980called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 981freely, as the user of your module knows what she is doing. always).
460 982
461=head1 WHAT TO DO IN THE MAIN PROGRAM 983=head1 WHAT TO DO IN THE MAIN PROGRAM
462 984
463There will always be a single main program - the only place that should 985There will always be a single main program - the only place that should
465 987
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 988If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 989do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 990decide which implementation to chose if some module relies on it.
469 991
470If the main program relies on a specific event model. For example, in 992If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 993Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 994event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 995speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 996modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 997decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 998might chose the wrong one unless you load the correct one yourself.
477 999
478You can chose to use a rather inefficient pure-perl implementation by 1000You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1001C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 1002everywhere, but letting AnyEvent chose the model is generally better.
1003
1004=head2 MAINLOOP EMULATION
1005
1006Sometimes (often for short test scripts, or even standalone programs who
1007only want to use AnyEvent), you do not want to run a specific event loop.
1008
1009In that case, you can use a condition variable like this:
1010
1011 AnyEvent->condvar->recv;
1012
1013This has the effect of entering the event loop and looping forever.
1014
1015Note that usually your program has some exit condition, in which case
1016it is better to use the "traditional" approach of storing a condition
1017variable somewhere, waiting for it, and sending it when the program should
1018exit cleanly.
1019
1020
1021=head1 OTHER MODULES
1022
1023The following is a non-exhaustive list of additional modules that use
1024AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1025modules and other event loops in the same program. Some of the modules
1026come with AnyEvent, most are available via CPAN.
1027
1028=over 4
1029
1030=item L<AnyEvent::Util>
1031
1032Contains various utility functions that replace often-used but blocking
1033functions such as C<inet_aton> by event-/callback-based versions.
1034
1035=item L<AnyEvent::Socket>
1036
1037Provides various utility functions for (internet protocol) sockets,
1038addresses and name resolution. Also functions to create non-blocking tcp
1039connections or tcp servers, with IPv6 and SRV record support and more.
1040
1041=item L<AnyEvent::Handle>
1042
1043Provide read and write buffers, manages watchers for reads and writes,
1044supports raw and formatted I/O, I/O queued and fully transparent and
1045non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1046
1047=item L<AnyEvent::DNS>
1048
1049Provides rich asynchronous DNS resolver capabilities.
1050
1051=item L<AnyEvent::HTTP>
1052
1053A simple-to-use HTTP library that is capable of making a lot of concurrent
1054HTTP requests.
1055
1056=item L<AnyEvent::HTTPD>
1057
1058Provides a simple web application server framework.
1059
1060=item L<AnyEvent::FastPing>
1061
1062The fastest ping in the west.
1063
1064=item L<AnyEvent::DBI>
1065
1066Executes L<DBI> requests asynchronously in a proxy process.
1067
1068=item L<AnyEvent::AIO>
1069
1070Truly asynchronous I/O, should be in the toolbox of every event
1071programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1072together.
1073
1074=item L<AnyEvent::BDB>
1075
1076Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1077L<BDB> and AnyEvent together.
1078
1079=item L<AnyEvent::GPSD>
1080
1081A non-blocking interface to gpsd, a daemon delivering GPS information.
1082
1083=item L<AnyEvent::IRC>
1084
1085AnyEvent based IRC client module family (replacing the older Net::IRC3).
1086
1087=item L<AnyEvent::XMPP>
1088
1089AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1090Net::XMPP2>.
1091
1092=item L<AnyEvent::IGS>
1093
1094A non-blocking interface to the Internet Go Server protocol (used by
1095L<App::IGS>).
1096
1097=item L<Net::FCP>
1098
1099AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1100of AnyEvent.
1101
1102=item L<Event::ExecFlow>
1103
1104High level API for event-based execution flow control.
1105
1106=item L<Coro>
1107
1108Has special support for AnyEvent via L<Coro::AnyEvent>.
1109
1110=back
481 1111
482=cut 1112=cut
483 1113
484package AnyEvent; 1114package AnyEvent;
485 1115
486no warnings; 1116# basically a tuned-down version of common::sense
487use strict; 1117sub common_sense {
1118 # from common:.sense 1.0
1119 ${^WARNING_BITS} = "\xfc\x3f\xf3\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1120 # use strict vars subs
1121 $^H |= 0x00000600;
1122}
488 1123
1124BEGIN { AnyEvent::common_sense }
1125
489use Carp; 1126use Carp ();
490 1127
491our $VERSION = '3.3'; 1128our $VERSION = '5.202';
492our $MODEL; 1129our $MODEL;
493 1130
494our $AUTOLOAD; 1131our $AUTOLOAD;
495our @ISA; 1132our @ISA;
496 1133
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498
499our @REGISTRY; 1134our @REGISTRY;
500 1135
1136our $WIN32;
1137
1138our $VERBOSE;
1139
1140BEGIN {
1141 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1142 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1143
1144 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1145 if ${^TAINT};
1146
1147 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1148
1149}
1150
1151our $MAX_SIGNAL_LATENCY = 10;
1152
1153our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1154
1155{
1156 my $idx;
1157 $PROTOCOL{$_} = ++$idx
1158 for reverse split /\s*,\s*/,
1159 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1160}
1161
501my @models = ( 1162my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 1163 [EV:: => AnyEvent::Impl::EV:: , 1],
1164 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1165 # everything below here will not (normally) be autoprobed
1166 # as the pureperl backend should work everywhere
1167 # and is usually faster
505 [Event:: => AnyEvent::Impl::Event::], 1168 [Event:: => AnyEvent::Impl::Event::, 1],
506 [Glib:: => AnyEvent::Impl::Glib::], 1169 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1170 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1171 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
507 [Tk:: => AnyEvent::Impl::Tk::], 1172 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1173 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1174 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
508 [Wx:: => AnyEvent::Impl::POE::], 1175 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::], 1176 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1177 # IO::Async is just too broken - we would need workarounds for its
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1178 # byzantine signal and broken child handling, among others.
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1179 # IO::Async is rather hard to detect, as it doesn't have any
1180 # obvious default class.
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1181 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1182 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1183 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1184 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
515); 1185);
516 1186
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1187our %method = map +($_ => 1),
1188 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1189
1190our @post_detect;
1191
1192sub post_detect(&) {
1193 my ($cb) = @_;
1194
1195 if ($MODEL) {
1196 $cb->();
1197
1198 undef
1199 } else {
1200 push @post_detect, $cb;
1201
1202 defined wantarray
1203 ? bless \$cb, "AnyEvent::Util::postdetect"
1204 : ()
1205 }
1206}
1207
1208sub AnyEvent::Util::postdetect::DESTROY {
1209 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1210}
518 1211
519sub detect() { 1212sub detect() {
520 unless ($MODEL) { 1213 unless ($MODEL) {
521 no strict 'refs'; 1214 local $SIG{__DIE__};
522 1215
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1216 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 1217 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 1218 if (eval "require $model") {
526 $MODEL = $model; 1219 $MODEL = $model;
527 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1220 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
528 } else { 1221 } else {
529 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1222 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
530 } 1223 }
531 } 1224 }
532 1225
533 # check for already loaded models 1226 # check for already loaded models
534 unless ($MODEL) { 1227 unless ($MODEL) {
535 for (@REGISTRY, @models) { 1228 for (@REGISTRY, @models) {
536 my ($package, $model) = @$_; 1229 my ($package, $model) = @$_;
537 if (${"$package\::VERSION"} > 0) { 1230 if (${"$package\::VERSION"} > 0) {
538 if (eval "require $model") { 1231 if (eval "require $model") {
539 $MODEL = $model; 1232 $MODEL = $model;
540 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1233 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
541 last; 1234 last;
542 } 1235 }
543 } 1236 }
544 } 1237 }
545 1238
546 unless ($MODEL) { 1239 unless ($MODEL) {
547 # try to load a model 1240 # try to autoload a model
548
549 for (@REGISTRY, @models) { 1241 for (@REGISTRY, @models) {
550 my ($package, $model) = @$_; 1242 my ($package, $model, $autoload) = @$_;
1243 if (
1244 $autoload
551 if (eval "require $package" 1245 and eval "require $package"
552 and ${"$package\::VERSION"} > 0 1246 and ${"$package\::VERSION"} > 0
553 and eval "require $model") { 1247 and eval "require $model"
1248 ) {
554 $MODEL = $model; 1249 $MODEL = $model;
555 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1250 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
556 last; 1251 last;
557 } 1252 }
558 } 1253 }
559 1254
560 $MODEL 1255 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1256 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
562 } 1257 }
563 } 1258 }
564 1259
1260 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1261
565 unshift @ISA, $MODEL; 1262 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1263
1264 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1265
1266 (shift @post_detect)->() while @post_detect;
567 } 1267 }
568 1268
569 $MODEL 1269 $MODEL
570} 1270}
571 1271
572sub AUTOLOAD { 1272sub AUTOLOAD {
573 (my $func = $AUTOLOAD) =~ s/.*://; 1273 (my $func = $AUTOLOAD) =~ s/.*://;
574 1274
575 $method{$func} 1275 $method{$func}
576 or croak "$func: not a valid method for AnyEvent objects"; 1276 or Carp::croak "$func: not a valid method for AnyEvent objects";
577 1277
578 detect unless $MODEL; 1278 detect unless $MODEL;
579 1279
580 my $class = shift; 1280 my $class = shift;
581 $class->$func (@_); 1281 $class->$func (@_);
582} 1282}
583 1283
1284# utility function to dup a filehandle. this is used by many backends
1285# to support binding more than one watcher per filehandle (they usually
1286# allow only one watcher per fd, so we dup it to get a different one).
1287sub _dupfh($$;$$) {
1288 my ($poll, $fh, $r, $w) = @_;
1289
1290 # cygwin requires the fh mode to be matching, unix doesn't
1291 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1292
1293 open my $fh2, $mode, $fh
1294 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1295
1296 # we assume CLOEXEC is already set by perl in all important cases
1297
1298 ($fh2, $rw)
1299}
1300
1301=head1 SIMPLIFIED AE API
1302
1303Starting with version 5.0, AnyEvent officially supports a second, much
1304simpler, API that is designed to reduce the calling, typing and memory
1305overhead.
1306
1307See the L<AE> manpage for details.
1308
1309=cut
1310
1311package AE;
1312
1313our $VERSION = $AnyEvent::VERSION;
1314
1315sub io($$$) {
1316 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1317}
1318
1319sub timer($$$) {
1320 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1321}
1322
1323sub signal($$) {
1324 AnyEvent->signal (signal => $_[0], cb => $_[1])
1325}
1326
1327sub child($$) {
1328 AnyEvent->child (pid => $_[0], cb => $_[1])
1329}
1330
1331sub idle($) {
1332 AnyEvent->idle (cb => $_[0])
1333}
1334
1335sub cv(;&) {
1336 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1337}
1338
1339sub now() {
1340 AnyEvent->now
1341}
1342
1343sub now_update() {
1344 AnyEvent->now_update
1345}
1346
1347sub time() {
1348 AnyEvent->time
1349}
1350
584package AnyEvent::Base; 1351package AnyEvent::Base;
585 1352
1353# default implementations for many methods
1354
1355sub _time() {
1356 # probe for availability of Time::HiRes
1357 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1358 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1359 *_time = \&Time::HiRes::time;
1360 # if (eval "use POSIX (); (POSIX::times())...
1361 } else {
1362 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1363 *_time = sub { time }; # epic fail
1364 }
1365
1366 &_time
1367}
1368
1369sub time { _time }
1370sub now { _time }
1371sub now_update { }
1372
586# default implementation for ->condvar, ->wait, ->broadcast 1373# default implementation for ->condvar
587 1374
588sub condvar { 1375sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1376 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 1377}
599 1378
600# default implementation for ->signal 1379# default implementation for ->signal
601 1380
602our %SIG_CB; 1381our $HAVE_ASYNC_INTERRUPT;
1382
1383sub _have_async_interrupt() {
1384 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1385 && eval "use Async::Interrupt 1.02 (); 1")
1386 unless defined $HAVE_ASYNC_INTERRUPT;
1387
1388 $HAVE_ASYNC_INTERRUPT
1389}
1390
1391our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1392our (%SIG_ASY, %SIG_ASY_W);
1393our ($SIG_COUNT, $SIG_TW);
1394
1395sub _signal_exec {
1396 $HAVE_ASYNC_INTERRUPT
1397 ? $SIGPIPE_R->drain
1398 : sysread $SIGPIPE_R, (my $dummy), 9;
1399
1400 while (%SIG_EV) {
1401 for (keys %SIG_EV) {
1402 delete $SIG_EV{$_};
1403 $_->() for values %{ $SIG_CB{$_} || {} };
1404 }
1405 }
1406}
1407
1408# install a dummy wakeup watcher to reduce signal catching latency
1409sub _sig_add() {
1410 unless ($SIG_COUNT++) {
1411 # try to align timer on a full-second boundary, if possible
1412 my $NOW = AE::now;
1413
1414 $SIG_TW = AE::timer
1415 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1416 $MAX_SIGNAL_LATENCY,
1417 sub { } # just for the PERL_ASYNC_CHECK
1418 ;
1419 }
1420}
1421
1422sub _sig_del {
1423 undef $SIG_TW
1424 unless --$SIG_COUNT;
1425}
1426
1427our $_sig_name_init; $_sig_name_init = sub {
1428 eval q{ # poor man's autoloading
1429 undef $_sig_name_init;
1430
1431 if (_have_async_interrupt) {
1432 *sig2num = \&Async::Interrupt::sig2num;
1433 *sig2name = \&Async::Interrupt::sig2name;
1434 } else {
1435 require Config;
1436
1437 my %signame2num;
1438 @signame2num{ split ' ', $Config::Config{sig_name} }
1439 = split ' ', $Config::Config{sig_num};
1440
1441 my @signum2name;
1442 @signum2name[values %signame2num] = keys %signame2num;
1443
1444 *sig2num = sub($) {
1445 $_[0] > 0 ? shift : $signame2num{+shift}
1446 };
1447 *sig2name = sub ($) {
1448 $_[0] > 0 ? $signum2name[+shift] : shift
1449 };
1450 }
1451 };
1452 die if $@;
1453};
1454
1455sub sig2num ($) { &$_sig_name_init; &sig2num }
1456sub sig2name($) { &$_sig_name_init; &sig2name }
603 1457
604sub signal { 1458sub signal {
1459 eval q{ # poor man's autoloading {}
1460 # probe for availability of Async::Interrupt
1461 if (_have_async_interrupt) {
1462 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1463
1464 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1465 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1466
1467 } else {
1468 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1469
1470 require Fcntl;
1471
1472 if (AnyEvent::WIN32) {
1473 require AnyEvent::Util;
1474
1475 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1476 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1477 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1478 } else {
1479 pipe $SIGPIPE_R, $SIGPIPE_W;
1480 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1481 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1482
1483 # not strictly required, as $^F is normally 2, but let's make sure...
1484 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1485 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1486 }
1487
1488 $SIGPIPE_R
1489 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1490
1491 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1492 }
1493
1494 *signal = sub {
605 my (undef, %arg) = @_; 1495 my (undef, %arg) = @_;
606 1496
607 my $signal = uc $arg{signal} 1497 my $signal = uc $arg{signal}
608 or Carp::croak "required option 'signal' is missing"; 1498 or Carp::croak "required option 'signal' is missing";
609 1499
1500 if ($HAVE_ASYNC_INTERRUPT) {
1501 # async::interrupt
1502
1503 $signal = sig2num $signal;
610 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1504 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1505
1506 $SIG_ASY{$signal} ||= new Async::Interrupt
1507 cb => sub { undef $SIG_EV{$signal} },
1508 signal => $signal,
1509 pipe => [$SIGPIPE_R->filenos],
1510 pipe_autodrain => 0,
1511 ;
1512
1513 } else {
1514 # pure perl
1515
1516 # AE::Util has been loaded in signal
1517 $signal = sig2name $signal;
1518 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1519
611 $SIG{$signal} ||= sub { 1520 $SIG{$signal} ||= sub {
612 $_->() for values %{ $SIG_CB{$signal} || {} }; 1521 local $!;
1522 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1523 undef $SIG_EV{$signal};
1524 };
1525
1526 # can't do signal processing without introducing races in pure perl,
1527 # so limit the signal latency.
1528 _sig_add;
1529 }
1530
1531 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1532 };
1533
1534 *AnyEvent::Base::signal::DESTROY = sub {
1535 my ($signal, $cb) = @{$_[0]};
1536
1537 _sig_del;
1538
1539 delete $SIG_CB{$signal}{$cb};
1540
1541 $HAVE_ASYNC_INTERRUPT
1542 ? delete $SIG_ASY{$signal}
1543 : # delete doesn't work with older perls - they then
1544 # print weird messages, or just unconditionally exit
1545 # instead of getting the default action.
1546 undef $SIG{$signal}
1547 unless keys %{ $SIG_CB{$signal} };
1548 };
613 }; 1549 };
614 1550 die if $@;
615 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1551 &signal
616}
617
618sub AnyEvent::Base::Signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]};
620
621 delete $SIG_CB{$signal}{$cb};
622
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
624} 1552}
625 1553
626# default implementation for ->child 1554# default implementation for ->child
627 1555
628our %PID_CB; 1556our %PID_CB;
629our $CHLD_W; 1557our $CHLD_W;
630our $CHLD_DELAY_W; 1558our $CHLD_DELAY_W;
631our $PID_IDLE;
632our $WNOHANG; 1559our $WNOHANG;
633 1560
634sub _child_wait { 1561sub _emit_childstatus($$) {
635 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1562 my (undef, $rpid, $rstatus) = @_;
1563
1564 $_->($rpid, $rstatus)
636 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1565 for values %{ $PID_CB{$rpid} || {} },
637 (values %{ $PID_CB{0} || {} }); 1566 values %{ $PID_CB{0} || {} };
638 }
639
640 undef $PID_IDLE;
641} 1567}
642 1568
643sub _sigchld { 1569sub _sigchld {
644 # make sure we deliver these changes "synchronous" with the event loop. 1570 my $pid;
645 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1571
646 undef $CHLD_DELAY_W; 1572 AnyEvent->_emit_childstatus ($pid, $?)
647 &_child_wait; 1573 while ($pid = waitpid -1, $WNOHANG) > 0;
648 });
649} 1574}
650 1575
651sub child { 1576sub child {
652 my (undef, %arg) = @_; 1577 my (undef, %arg) = @_;
653 1578
654 defined (my $pid = $arg{pid} + 0) 1579 defined (my $pid = $arg{pid} + 0)
655 or Carp::croak "required option 'pid' is missing"; 1580 or Carp::croak "required option 'pid' is missing";
656 1581
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1582 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1583
659 unless ($WNOHANG) { 1584 # WNOHANG is almost cetrainly 1 everywhere
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1585 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
661 } 1586 ? 1
1587 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
662 1588
663 unless ($CHLD_W) { 1589 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1590 $CHLD_W = AE::signal CHLD => \&_sigchld;
665 # child could be a zombie already, so make at least one round 1591 # child could be a zombie already, so make at least one round
666 &_sigchld; 1592 &_sigchld;
667 } 1593 }
668 1594
669 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1595 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
670} 1596}
671 1597
672sub AnyEvent::Base::Child::DESTROY { 1598sub AnyEvent::Base::child::DESTROY {
673 my ($pid, $cb) = @{$_[0]}; 1599 my ($pid, $cb) = @{$_[0]};
674 1600
675 delete $PID_CB{$pid}{$cb}; 1601 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1602 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1603
678 undef $CHLD_W unless keys %PID_CB; 1604 undef $CHLD_W unless keys %PID_CB;
679} 1605}
1606
1607# idle emulation is done by simply using a timer, regardless
1608# of whether the process is idle or not, and not letting
1609# the callback use more than 50% of the time.
1610sub idle {
1611 my (undef, %arg) = @_;
1612
1613 my ($cb, $w, $rcb) = $arg{cb};
1614
1615 $rcb = sub {
1616 if ($cb) {
1617 $w = _time;
1618 &$cb;
1619 $w = _time - $w;
1620
1621 # never use more then 50% of the time for the idle watcher,
1622 # within some limits
1623 $w = 0.0001 if $w < 0.0001;
1624 $w = 5 if $w > 5;
1625
1626 $w = AE::timer $w, 0, $rcb;
1627 } else {
1628 # clean up...
1629 undef $w;
1630 undef $rcb;
1631 }
1632 };
1633
1634 $w = AE::timer 0.05, 0, $rcb;
1635
1636 bless \\$cb, "AnyEvent::Base::idle"
1637}
1638
1639sub AnyEvent::Base::idle::DESTROY {
1640 undef $${$_[0]};
1641}
1642
1643package AnyEvent::CondVar;
1644
1645our @ISA = AnyEvent::CondVar::Base::;
1646
1647package AnyEvent::CondVar::Base;
1648
1649#use overload
1650# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1651# fallback => 1;
1652
1653# save 300+ kilobytes by dirtily hardcoding overloading
1654${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1655*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1656*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1657${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1658
1659our $WAITING;
1660
1661sub _send {
1662 # nop
1663}
1664
1665sub send {
1666 my $cv = shift;
1667 $cv->{_ae_sent} = [@_];
1668 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1669 $cv->_send;
1670}
1671
1672sub croak {
1673 $_[0]{_ae_croak} = $_[1];
1674 $_[0]->send;
1675}
1676
1677sub ready {
1678 $_[0]{_ae_sent}
1679}
1680
1681sub _wait {
1682 $WAITING
1683 and !$_[0]{_ae_sent}
1684 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1685
1686 local $WAITING = 1;
1687 AnyEvent->one_event while !$_[0]{_ae_sent};
1688}
1689
1690sub recv {
1691 $_[0]->_wait;
1692
1693 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1694 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1695}
1696
1697sub cb {
1698 my $cv = shift;
1699
1700 @_
1701 and $cv->{_ae_cb} = shift
1702 and $cv->{_ae_sent}
1703 and (delete $cv->{_ae_cb})->($cv);
1704
1705 $cv->{_ae_cb}
1706}
1707
1708sub begin {
1709 ++$_[0]{_ae_counter};
1710 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1711}
1712
1713sub end {
1714 return if --$_[0]{_ae_counter};
1715 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1716}
1717
1718# undocumented/compatibility with pre-3.4
1719*broadcast = \&send;
1720*wait = \&_wait;
1721
1722=head1 ERROR AND EXCEPTION HANDLING
1723
1724In general, AnyEvent does not do any error handling - it relies on the
1725caller to do that if required. The L<AnyEvent::Strict> module (see also
1726the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1727checking of all AnyEvent methods, however, which is highly useful during
1728development.
1729
1730As for exception handling (i.e. runtime errors and exceptions thrown while
1731executing a callback), this is not only highly event-loop specific, but
1732also not in any way wrapped by this module, as this is the job of the main
1733program.
1734
1735The pure perl event loop simply re-throws the exception (usually
1736within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1737$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1738so on.
1739
1740=head1 ENVIRONMENT VARIABLES
1741
1742The following environment variables are used by this module or its
1743submodules.
1744
1745Note that AnyEvent will remove I<all> environment variables starting with
1746C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1747enabled.
1748
1749=over 4
1750
1751=item C<PERL_ANYEVENT_VERBOSE>
1752
1753By default, AnyEvent will be completely silent except in fatal
1754conditions. You can set this environment variable to make AnyEvent more
1755talkative.
1756
1757When set to C<1> or higher, causes AnyEvent to warn about unexpected
1758conditions, such as not being able to load the event model specified by
1759C<PERL_ANYEVENT_MODEL>.
1760
1761When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1762model it chooses.
1763
1764When set to C<8> or higher, then AnyEvent will report extra information on
1765which optional modules it loads and how it implements certain features.
1766
1767=item C<PERL_ANYEVENT_STRICT>
1768
1769AnyEvent does not do much argument checking by default, as thorough
1770argument checking is very costly. Setting this variable to a true value
1771will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1772check the arguments passed to most method calls. If it finds any problems,
1773it will croak.
1774
1775In other words, enables "strict" mode.
1776
1777Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1778>>, it is definitely recommended to keep it off in production. Keeping
1779C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1780can be very useful, however.
1781
1782=item C<PERL_ANYEVENT_MODEL>
1783
1784This can be used to specify the event model to be used by AnyEvent, before
1785auto detection and -probing kicks in. It must be a string consisting
1786entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1787and the resulting module name is loaded and if the load was successful,
1788used as event model. If it fails to load AnyEvent will proceed with
1789auto detection and -probing.
1790
1791This functionality might change in future versions.
1792
1793For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1794could start your program like this:
1795
1796 PERL_ANYEVENT_MODEL=Perl perl ...
1797
1798=item C<PERL_ANYEVENT_PROTOCOLS>
1799
1800Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1801for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1802of auto probing).
1803
1804Must be set to a comma-separated list of protocols or address families,
1805current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1806used, and preference will be given to protocols mentioned earlier in the
1807list.
1808
1809This variable can effectively be used for denial-of-service attacks
1810against local programs (e.g. when setuid), although the impact is likely
1811small, as the program has to handle conenction and other failures anyways.
1812
1813Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1814but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1815- only support IPv4, never try to resolve or contact IPv6
1816addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1817IPv6, but prefer IPv6 over IPv4.
1818
1819=item C<PERL_ANYEVENT_EDNS0>
1820
1821Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1822for DNS. This extension is generally useful to reduce DNS traffic, but
1823some (broken) firewalls drop such DNS packets, which is why it is off by
1824default.
1825
1826Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1827EDNS0 in its DNS requests.
1828
1829=item C<PERL_ANYEVENT_MAX_FORKS>
1830
1831The maximum number of child processes that C<AnyEvent::Util::fork_call>
1832will create in parallel.
1833
1834=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1835
1836The default value for the C<max_outstanding> parameter for the default DNS
1837resolver - this is the maximum number of parallel DNS requests that are
1838sent to the DNS server.
1839
1840=item C<PERL_ANYEVENT_RESOLV_CONF>
1841
1842The file to use instead of F</etc/resolv.conf> (or OS-specific
1843configuration) in the default resolver. When set to the empty string, no
1844default config will be used.
1845
1846=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1847
1848When neither C<ca_file> nor C<ca_path> was specified during
1849L<AnyEvent::TLS> context creation, and either of these environment
1850variables exist, they will be used to specify CA certificate locations
1851instead of a system-dependent default.
1852
1853=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1854
1855When these are set to C<1>, then the respective modules are not
1856loaded. Mostly good for testing AnyEvent itself.
1857
1858=back
680 1859
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1860=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1861
683This is an advanced topic that you do not normally need to use AnyEvent in 1862This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1863a module. This section is only of use to event loop authors who want to
718 1897
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 1898I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 1899condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 1900C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 1901not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 1902
761=head1 EXAMPLE PROGRAM 1903=head1 EXAMPLE PROGRAM
762 1904
763The following program uses an I/O watcher to read data from STDIN, a timer 1905The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 1906to display a message once per second, and a condition variable to quit the
773 poll => 'r', 1915 poll => 'r',
774 cb => sub { 1916 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1917 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1918 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1919 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1920 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1921 },
780 ); 1922 );
781 1923
782 my $time_watcher; # can only be used once
783
784 sub new_timer {
785 $timer = AnyEvent->timer (after => 1, cb => sub { 1924 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
786 warn "timeout\n"; # print 'timeout' about every second 1925 warn "timeout\n"; # print 'timeout' at most every second
787 &new_timer; # and restart the time
788 }); 1926 });
789 }
790 1927
791 new_timer; # create first timer
792
793 $cv->wait; # wait until user enters /^q/i 1928 $cv->recv; # wait until user enters /^q/i
794 1929
795=head1 REAL-WORLD EXAMPLE 1930=head1 REAL-WORLD EXAMPLE
796 1931
797Consider the L<Net::FCP> module. It features (among others) the following 1932Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1933API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1983 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1984 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1985 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1986
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1987Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1988result and signals any possible waiters that the request has finished:
854 1989
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1990 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1991
857 if (end-of-file or data complete) { 1992 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1993 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1994 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1995 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1996 }
862 1997
863The C<result> method, finally, just waits for the finished signal (if the 1998The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1999request was already finished, it doesn't wait, of course, and returns the
865data: 2000data:
866 2001
867 $txn->{finished}->wait; 2002 $txn->{finished}->recv;
868 return $txn->{result}; 2003 return $txn->{result};
869 2004
870The actual code goes further and collects all errors (C<die>s, exceptions) 2005The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 2006that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 2007whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 2008and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 2009problems get reported tot he code that tries to use the result, not in a
875random callback. 2010random callback.
876 2011
907 2042
908 my $quit = AnyEvent->condvar; 2043 my $quit = AnyEvent->condvar;
909 2044
910 $fcp->txn_client_get ($url)->cb (sub { 2045 $fcp->txn_client_get ($url)->cb (sub {
911 ... 2046 ...
912 $quit->broadcast; 2047 $quit->send;
913 }); 2048 });
914 2049
915 $quit->wait; 2050 $quit->recv;
916 2051
917 2052
918=head1 BENCHMARKS 2053=head1 BENCHMARKS
919 2054
920To give you an idea of the performance and overheads that AnyEvent adds 2055To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 2057of various event loops I prepared some benchmarks.
923 2058
924=head2 BENCHMARKING ANYEVENT OVERHEAD 2059=head2 BENCHMARKING ANYEVENT OVERHEAD
925 2060
926Here is a benchmark of various supported event models used natively and 2061Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 2062through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2063timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 2064which it is), lets them fire exactly once and destroys them again.
930 2065
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2066Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 2067distribution. It uses the L<AE> interface, which makes a real difference
2068for the EV and Perl backends only.
933 2069
934=head3 Explanation of the columns 2070=head3 Explanation of the columns
935 2071
936I<watcher> is the number of event watchers created/destroyed. Since 2072I<watcher> is the number of event watchers created/destroyed. Since
937different event models feature vastly different performances, each event 2073different event models feature vastly different performances, each event
949all watchers, to avoid adding memory overhead. That means closure creation 2085all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 2086and memory usage is not included in the figures.
951 2087
952I<invoke> is the time, in microseconds, used to invoke a simple 2088I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 2089callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2090invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 2091signal the end of this phase.
956 2092
957I<destroy> is the time, in microseconds, that it takes to destroy a single 2093I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 2094watcher.
959 2095
960=head3 Results 2096=head3 Results
961 2097
962 name watchers bytes create invoke destroy comment 2098 name watchers bytes create invoke destroy comment
963 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2099 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
964 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2100 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
965 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2101 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
966 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2102 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
967 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2103 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
968 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2104 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2105 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2106 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
969 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2107 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
970 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2108 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
971 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2109 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
972 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2110 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
973 2111
974=head3 Discussion 2112=head3 Discussion
975 2113
976The benchmark does I<not> measure scalability of the event loop very 2114The benchmark does I<not> measure scalability of the event loop very
977well. For example, a select-based event loop (such as the pure perl one) 2115well. For example, a select-based event loop (such as the pure perl one)
989benchmark machine, handling an event takes roughly 1600 CPU cycles with 2127benchmark machine, handling an event takes roughly 1600 CPU cycles with
990EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2128EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
991cycles with POE. 2129cycles with POE.
992 2130
993C<EV> is the sole leader regarding speed and memory use, which are both 2131C<EV> is the sole leader regarding speed and memory use, which are both
994maximal/minimal, respectively. Even when going through AnyEvent, it uses 2132maximal/minimal, respectively. When using the L<AE> API there is zero
2133overhead (when going through the AnyEvent API create is about 5-6 times
2134slower, with other times being equal, so still uses far less memory than
995far less memory than any other event loop and is still faster than Event 2135any other event loop and is still faster than Event natively).
996natively.
997 2136
998The pure perl implementation is hit in a few sweet spots (both the 2137The pure perl implementation is hit in a few sweet spots (both the
999constant timeout and the use of a single fd hit optimisations in the perl 2138constant timeout and the use of a single fd hit optimisations in the perl
1000interpreter and the backend itself). Nevertheless this shows that it 2139interpreter and the backend itself). Nevertheless this shows that it
1001adds very little overhead in itself. Like any select-based backend its 2140adds very little overhead in itself. Like any select-based backend its
1002performance becomes really bad with lots of file descriptors (and few of 2141performance becomes really bad with lots of file descriptors (and few of
1003them active), of course, but this was not subject of this benchmark. 2142them active), of course, but this was not subject of this benchmark.
1004 2143
1005The C<Event> module has a relatively high setup and callback invocation 2144The C<Event> module has a relatively high setup and callback invocation
1006cost, but overall scores in on the third place. 2145cost, but overall scores in on the third place.
2146
2147C<IO::Async> performs admirably well, about on par with C<Event>, even
2148when using its pure perl backend.
1007 2149
1008C<Glib>'s memory usage is quite a bit higher, but it features a 2150C<Glib>'s memory usage is quite a bit higher, but it features a
1009faster callback invocation and overall ends up in the same class as 2151faster callback invocation and overall ends up in the same class as
1010C<Event>. However, Glib scales extremely badly, doubling the number of 2152C<Event>. However, Glib scales extremely badly, doubling the number of
1011watchers increases the processing time by more than a factor of four, 2153watchers increases the processing time by more than a factor of four,
1019file descriptor is dup()ed for each watcher. This shows that the dup() 2161file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 2162employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 2163hidden memory cost inside the kernel which is not reflected in the figures
1022above). 2164above).
1023 2165
1024C<POE>, regardless of underlying event loop (whether using its pure 2166C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 2167select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 2168be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 2169memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 2170as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 2171requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 2172invocation speed is almost 900 times slower than with AnyEvent's pure perl
2173implementation.
2174
1031implementation. The design of the POE adaptor class in AnyEvent can not 2175The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 2176for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 2177small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2178optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2179using multiple sessions is not a good approach, especially regarding
2180memory usage, even the author of POE could not come up with a faster
2181design).
1035 2182
1036=head3 Summary 2183=head3 Summary
1037 2184
1038=over 4 2185=over 4
1039 2186
1050 2197
1051=back 2198=back
1052 2199
1053=head2 BENCHMARKING THE LARGE SERVER CASE 2200=head2 BENCHMARKING THE LARGE SERVER CASE
1054 2201
1055This benchmark atcually benchmarks the event loop itself. It works by 2202This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 2203creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 2204timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 2205watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 2206watcher reads a byte it will write that byte to a random other "server".
1060 2207
1061The effect is that there will be a lot of I/O watchers, only part of which 2208The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 2209are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 2210fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 2211timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 2212most timeouts work (and puts extra pressure on the event loops).
1066 2213
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2214In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 2215(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 2216connections, most of which are idle at any one point in time.
1070 2217
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2218Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 2219distribution. It uses the L<AE> interface, which makes a real difference
2220for the EV and Perl backends only.
1073 2221
1074=head3 Explanation of the columns 2222=head3 Explanation of the columns
1075 2223
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 2224I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 2225each server has a read and write socket end).
1078 2226
1079I<create> is the time it takes to create a socketpair (which is 2227I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2228nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 2229
1082I<request>, the most important value, is the time it takes to handle a 2230I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 2231single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 2232it to another server. This includes deleting the old timeout and creating
1085a new one that moves the timeout into the future. 2233a new one that moves the timeout into the future.
1086 2234
1087=head3 Results 2235=head3 Results
1088 2236
1089 name sockets create request 2237 name sockets create request
1090 EV 20000 69.01 11.16 2238 EV 20000 62.66 7.99
1091 Perl 20000 75.28 112.76 2239 Perl 20000 68.32 32.64
1092 Event 20000 212.62 257.32 2240 IOAsync 20000 174.06 101.15 epoll
1093 Glib 20000 651.16 1896.30 2241 IOAsync 20000 174.67 610.84 poll
2242 Event 20000 202.69 242.91
2243 Glib 20000 557.01 1689.52
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 2244 POE 20000 341.54 12086.32 uses POE::Loop::Event
1095 2245
1096=head3 Discussion 2246=head3 Discussion
1097 2247
1098This benchmark I<does> measure scalability and overall performance of the 2248This benchmark I<does> measure scalability and overall performance of the
1099particular event loop. 2249particular event loop.
1101EV is again fastest. Since it is using epoll on my system, the setup time 2251EV is again fastest. Since it is using epoll on my system, the setup time
1102is relatively high, though. 2252is relatively high, though.
1103 2253
1104Perl surprisingly comes second. It is much faster than the C-based event 2254Perl surprisingly comes second. It is much faster than the C-based event
1105loops Event and Glib. 2255loops Event and Glib.
2256
2257IO::Async performs very well when using its epoll backend, and still quite
2258good compared to Glib when using its pure perl backend.
1106 2259
1107Event suffers from high setup time as well (look at its code and you will 2260Event suffers from high setup time as well (look at its code and you will
1108understand why). Callback invocation also has a high overhead compared to 2261understand why). Callback invocation also has a high overhead compared to
1109the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2262the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1110uses select or poll in basically all documented configurations. 2263uses select or poll in basically all documented configurations.
1118 2271
1119=head3 Summary 2272=head3 Summary
1120 2273
1121=over 4 2274=over 4
1122 2275
1123=item * The pure perl implementation performs extremely well, considering 2276=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 2277
1126=item * Avoid Glib or POE in large projects where performance matters. 2278=item * Avoid Glib or POE in large projects where performance matters.
1127 2279
1128=back 2280=back
1129 2281
1142 2294
1143=head3 Results 2295=head3 Results
1144 2296
1145 name sockets create request 2297 name sockets create request
1146 EV 16 20.00 6.54 2298 EV 16 20.00 6.54
2299 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 2300 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 2301 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 2302 POE 16 261.87 276.28 uses POE::Loop::Event
1151 2303
1152=head3 Discussion 2304=head3 Discussion
1153 2305
1154The benchmark tries to test the performance of a typical small 2306The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 2310speed most when you have lots of watchers, not when you only have a few of
1159them). 2311them).
1160 2312
1161EV is again fastest. 2313EV is again fastest.
1162 2314
1163The C-based event loops Event and Glib come in second this time, as the 2315Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 2316loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 2317matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 2318
1170POE also performs much better in this case, but is is still far behind the 2319POE also performs much better in this case, but is is still far behind the
1171others. 2320others.
1172 2321
1173=head3 Summary 2322=head3 Summary
1177=item * C-based event loops perform very well with small number of 2326=item * C-based event loops perform very well with small number of
1178watchers, as the management overhead dominates. 2327watchers, as the management overhead dominates.
1179 2328
1180=back 2329=back
1181 2330
2331=head2 THE IO::Lambda BENCHMARK
2332
2333Recently I was told about the benchmark in the IO::Lambda manpage, which
2334could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2335simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2336shouldn't come as a surprise to anybody). As such, the benchmark is
2337fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2338very optimal. But how would AnyEvent compare when used without the extra
2339baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2340
2341The benchmark itself creates an echo-server, and then, for 500 times,
2342connects to the echo server, sends a line, waits for the reply, and then
2343creates the next connection. This is a rather bad benchmark, as it doesn't
2344test the efficiency of the framework or much non-blocking I/O, but it is a
2345benchmark nevertheless.
2346
2347 name runtime
2348 Lambda/select 0.330 sec
2349 + optimized 0.122 sec
2350 Lambda/AnyEvent 0.327 sec
2351 + optimized 0.138 sec
2352 Raw sockets/select 0.077 sec
2353 POE/select, components 0.662 sec
2354 POE/select, raw sockets 0.226 sec
2355 POE/select, optimized 0.404 sec
2356
2357 AnyEvent/select/nb 0.085 sec
2358 AnyEvent/EV/nb 0.068 sec
2359 +state machine 0.134 sec
2360
2361The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2362benchmarks actually make blocking connects and use 100% blocking I/O,
2363defeating the purpose of an event-based solution. All of the newly
2364written AnyEvent benchmarks use 100% non-blocking connects (using
2365AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2366resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2367generally require a lot more bookkeeping and event handling than blocking
2368connects (which involve a single syscall only).
2369
2370The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2371offers similar expressive power as POE and IO::Lambda, using conventional
2372Perl syntax. This means that both the echo server and the client are 100%
2373non-blocking, further placing it at a disadvantage.
2374
2375As you can see, the AnyEvent + EV combination even beats the
2376hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2377backend easily beats IO::Lambda and POE.
2378
2379And even the 100% non-blocking version written using the high-level (and
2380slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2381higher level ("unoptimised") abstractions by a large margin, even though
2382it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2383
2384The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2385F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2386part of the IO::Lambda distribution and were used without any changes.
2387
2388
2389=head1 SIGNALS
2390
2391AnyEvent currently installs handlers for these signals:
2392
2393=over 4
2394
2395=item SIGCHLD
2396
2397A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2398emulation for event loops that do not support them natively. Also, some
2399event loops install a similar handler.
2400
2401Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2402AnyEvent will reset it to default, to avoid losing child exit statuses.
2403
2404=item SIGPIPE
2405
2406A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2407when AnyEvent gets loaded.
2408
2409The rationale for this is that AnyEvent users usually do not really depend
2410on SIGPIPE delivery (which is purely an optimisation for shell use, or
2411badly-written programs), but C<SIGPIPE> can cause spurious and rare
2412program exits as a lot of people do not expect C<SIGPIPE> when writing to
2413some random socket.
2414
2415The rationale for installing a no-op handler as opposed to ignoring it is
2416that this way, the handler will be restored to defaults on exec.
2417
2418Feel free to install your own handler, or reset it to defaults.
2419
2420=back
2421
2422=cut
2423
2424undef $SIG{CHLD}
2425 if $SIG{CHLD} eq 'IGNORE';
2426
2427$SIG{PIPE} = sub { }
2428 unless defined $SIG{PIPE};
2429
2430=head1 RECOMMENDED/OPTIONAL MODULES
2431
2432One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2433it's built-in modules) are required to use it.
2434
2435That does not mean that AnyEvent won't take advantage of some additional
2436modules if they are installed.
2437
2438This section epxlains which additional modules will be used, and how they
2439affect AnyEvent's operetion.
2440
2441=over 4
2442
2443=item L<Async::Interrupt>
2444
2445This slightly arcane module is used to implement fast signal handling: To
2446my knowledge, there is no way to do completely race-free and quick
2447signal handling in pure perl. To ensure that signals still get
2448delivered, AnyEvent will start an interval timer to wake up perl (and
2449catch the signals) with some delay (default is 10 seconds, look for
2450C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2451
2452If this module is available, then it will be used to implement signal
2453catching, which means that signals will not be delayed, and the event loop
2454will not be interrupted regularly, which is more efficient (And good for
2455battery life on laptops).
2456
2457This affects not just the pure-perl event loop, but also other event loops
2458that have no signal handling on their own (e.g. Glib, Tk, Qt).
2459
2460Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2461and either employ their own workarounds (POE) or use AnyEvent's workaround
2462(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2463does nothing for those backends.
2464
2465=item L<EV>
2466
2467This module isn't really "optional", as it is simply one of the backend
2468event loops that AnyEvent can use. However, it is simply the best event
2469loop available in terms of features, speed and stability: It supports
2470the AnyEvent API optimally, implements all the watcher types in XS, does
2471automatic timer adjustments even when no monotonic clock is available,
2472can take avdantage of advanced kernel interfaces such as C<epoll> and
2473C<kqueue>, and is the fastest backend I<by far>. You can even embed
2474L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2475
2476=item L<Guard>
2477
2478The guard module, when used, will be used to implement
2479C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2480lot less memory), but otherwise doesn't affect guard operation much. It is
2481purely used for performance.
2482
2483=item L<JSON> and L<JSON::XS>
2484
2485One of these modules is required when you want to read or write JSON data
2486via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2487advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2488
2489In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2490installed.
2491
2492=item L<Net::SSLeay>
2493
2494Implementing TLS/SSL in Perl is certainly interesting, but not very
2495worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2496the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2497
2498=item L<Time::HiRes>
2499
2500This module is part of perl since release 5.008. It will be used when the
2501chosen event library does not come with a timing source on it's own. The
2502pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2503try to use a monotonic clock for timing stability.
2504
2505=back
2506
1182 2507
1183=head1 FORK 2508=head1 FORK
1184 2509
1185Most event libraries are not fork-safe. The ones who are usually are 2510Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 2511because they rely on inefficient but fork-safe C<select> or C<poll>
2512calls. Only L<EV> is fully fork-aware.
1187 2513
1188If you have to fork, you must either do so I<before> creating your first 2514If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 2515watcher OR you must not use AnyEvent at all in the child OR you must do
2516something completely out of the scope of AnyEvent.
1190 2517
1191 2518
1192=head1 SECURITY CONSIDERATIONS 2519=head1 SECURITY CONSIDERATIONS
1193 2520
1194AnyEvent can be forced to load any event model via 2521AnyEvent can be forced to load any event model via
1199specified in the variable. 2526specified in the variable.
1200 2527
1201You can make AnyEvent completely ignore this variable by deleting it 2528You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 2529before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 2530
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2531 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 2532
1206 use AnyEvent; 2533 use AnyEvent;
2534
2535Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2536be used to probe what backend is used and gain other information (which is
2537probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2538$ENV{PERL_ANYEVENT_STRICT}.
2539
2540Note that AnyEvent will remove I<all> environment variables starting with
2541C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2542enabled.
2543
2544
2545=head1 BUGS
2546
2547Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2548to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2549and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2550memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2551pronounced).
1207 2552
1208 2553
1209=head1 SEE ALSO 2554=head1 SEE ALSO
1210 2555
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2556Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2557
2558Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 2559L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 2560
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2561Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2562L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2563L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2564L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1219 2565
2566Non-blocking file handles, sockets, TCP clients and
2567servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2568
2569Asynchronous DNS: L<AnyEvent::DNS>.
2570
2571Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2572L<Coro::Event>,
2573
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2574Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2575L<AnyEvent::HTTP>.
1221 2576
1222 2577
1223=head1 AUTHOR 2578=head1 AUTHOR
1224 2579
1225 Marc Lehmann <schmorp@schmorp.de> 2580 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 2581 http://home.schmorp.de/
1227 2582
1228=cut 2583=cut
1229 2584
12301 25851
1231 2586

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